Recommended categories for FPS Games ------------------------------------------------------------------------------- USER_INTERFACES: User interface and menu naviation EXPLOSIONS: Explosions WEAPONS\Firearms\Fire_First_Person_Shooter_FPS: First person shooter firearms WEAPONS\Firearms\Casings: Bullet casings dropping on ground / floor WEAPONS\Firearms\Handling: Weapon Handling Sounds WEAPONS\Firearms\Reloading: Generic Weapon Reloading Sounds WEAPONS\Sci-Fi: Futuristic weapons AMBIENCES: Environment ambiences (sci-fi & nature) ELECTRICITY: Force fields VEHICLES\Thrusters: Thruster and fire/flame effects BREAKS_SNAPS: Breaking and Snapping ELEVATORS_LIFTS: Elevators & Lifts ENGINES_MOTORS_GENERATORS: Machines emitting sounds in level BUTTONS: Interactive buttons CREAKS: Creaking Wood DOORS_GATES: Doors & Gates Opening and Closing FABRIC_CLOTHING: Movement of Clothes, Fabric FOLEY: Generic Interaction Sounds GORE_SPLATS: Gore and splatting of bodies, creatures or body parts HUMAN\Footsteps: Walking and Running Footsteps on different surfaces HUMAN\Grunts_Groans: Player getting hurt and in pain, landing from falls HUMAN\Movement: Shuffling and movements IMPACTS: Impacting objects (Metal, Wood, Stone, etc.) MACHINES_MECHANICS: Fixed sound emmiting installations on level MONSTERS_CREATURES: Monster and creature sounds ROBOTICS\Short Bursts: Can be used for doors, canopies, airlocks etc. THUDS_THUMPS: Soft impacts, body falls, etc. VOICES\Male: Player communications VOICES\Radio Male: Player communications