Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.0f1 (6eacc8284459) revision 7253192'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22000) 64bit Professional' Language: 'ru' Physical Memory: 32710 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.0f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker20 -projectPath C:/Projects/URP_VR_Test -logFile Logs/AssetImportWorker20.log -srvPort 23282 Successfully changed project path to: C:/Projects/URP_VR_Test C:/Projects/URP_VR_Test [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Refreshing native plugins compatible for Editor in 125.67 ms, found 9 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.0f1 (6eacc8284459) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Projects/URP_VR_Test/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3080 Ti (ID=0x2208) Vendor: NVIDIA VRAM: 12108 MB Driver: 30.0.14.9729 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56092 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.003974 seconds. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 95.07 ms, found 9 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.672 seconds Domain Reload Profiling: ReloadAssembly (672ms) BeginReloadAssembly (60ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (466ms) LoadAssemblies (59ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (153ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (22ms) SetupLoadedEditorAssemblies (250ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (41ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (95ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (78ms) ProcessInitializeOnLoadMethodAttributes (35ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.008863 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 97.36 ms, found 9 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Package Manager log level set to [2] Mono: successfully reloaded assembly - Completed reload, in 1.416 seconds Domain Reload Profiling: ReloadAssembly (1416ms) BeginReloadAssembly (195ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (121ms) EndReloadAssembly (1151ms) LoadAssemblies (93ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (188ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (95ms) SetupLoadedEditorAssemblies (737ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (97ms) BeforeProcessingInitializeOnLoad (88ms) ProcessInitializeOnLoadAttributes (372ms) ProcessInitializeOnLoadMethodAttributes (159ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.12 seconds Refreshing native plugins compatible for Editor in 2.32 ms, found 9 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 6492 Unused Serialized files (Serialized files now loaded: 0) Unloading 103 unused Assets / (0.9 MB). Loaded Objects now: 6937. Memory consumption went from 273.4 MB to 272.5 MB. Total: 4.462800 ms (FindLiveObjects: 0.534300 ms CreateObjectMapping: 0.188300 ms MarkObjects: 3.417300 ms DeleteObjects: 0.322100 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 180653.287459 seconds. path: Assets/HurricaneVR/TechDemo/Assets/Interactables/Guns/HVR_pistol.prefab artifactKey: Guid(9d18a71358dd26f408908648eb8563ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/HurricaneVR/TechDemo/Assets/Interactables/Guns/HVR_pistol.prefab using Guid(9d18a71358dd26f408908648eb8563ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '26dc97703fa2767a957a3a3e73e80322') in 0.963875 seconds Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0