#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericInterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InvokerActionInvoker4; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4) { void* params[4] = { p1, p2, p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5 p5) { void* params[5] = { p1, p2, p3, p4, &p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Comparison`1 struct Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A; // System.Comparison`1 struct Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1 struct Dict_1_tB89EADB480C62B4B28B3079B7C291AFBD3A27BE0; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1 struct Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6; // System.Collections.Generic.Dictionary`2>> struct Dictionary_2_t8816EE65052990C95E94D345A5B702B1BE13D96D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t6E21BD77BE545FD55B4784E10DBE055D6AF6D1B9; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5A7CE09F4D3EC74EEAE8DB41E209394AF6D9C99A; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tED602875C5D5C7BECAD2C641945DF5416536FA7B; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t1228FBD2621C5EAF2E6FAF27B1BFCCCD13701AF1; // System.Lazy`1 struct Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A; // System.Lazy`1 struct Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162; // System.Lazy`1 struct Lazy_1_t8BF68D560BD85EC85ECBE57F1B105CF767F8FBBC; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual struct LessOrEqual_tB9CB1D3C60EDF1D92A4F0F43C8DD1D567B2ED344; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual struct LessOrEqual_t360F964657FABEAA508217ABDC39FFBE8048C47F; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual struct LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual struct LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E; // System.Collections.Generic.List`1 struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E; // System.Collections.Generic.List`1 struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6; // System.Collections.Generic.List`1 struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6; // System.Collections.Generic.List`1 struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897; // System.Collections.Generic.List`1 struct List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064; // System.Collections.Generic.List`1 struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597; // System.Collections.Generic.List`1 struct List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773; // System.Collections.Generic.List`1 struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE; // System.Collections.Generic.List`1 struct List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_t73BD90CAF2B206D38181925793CFD0991E5D0740; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tCA8E51E0B191FD40793A4406527F18A066D2B546; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t27E4FD357A3B81F8F35FB8CAB45141E3C6A6795A; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t1811B7E5B936DE58402EC02B30E1C64B936A702A; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t39231CAB163F4AF318DA697D08D3ADE46705BB37; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEFEA5763D68A114A0BF61F88869F94F7145B755B; // System.Predicate`1 struct Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1 struct PriorityHeap_1_t19E6F8F547431749EBF02D6A5D21D4015D5ADC19; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tE414953665CCBE1BFF28E8E32C184621ADDA4B76; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299; // System.Collections.Generic.Stack`1 struct Stack_1_tCCA2E6342E15C99F63576250E71A188ADD96D59B; // System.Collections.Generic.Stack`1 struct Stack_1_t8EF4850A077DA792EBC5F1BF2A3ABE268C672DA9; // System.Collections.Generic.Stack`1 struct Stack_1_tF924A31246FB65B21C70772C6A2A95F8EA49CE02; // System.Collections.Generic.Stack`1 struct Stack_1_t153EAA1D6C2DFDC86FD3B759863687EA74471D59; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t2DC4FD609D2802E4CBE49FBEF17D29FFCB6C3057; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t52826947ABB541E240D1FC209A667E61FCB92A18; // Unity.Collections.NativeArray`1[] struct NativeArray_1U5BU5D_t706B0D4A35032C9A9E45368A0B1D085DFFA910B0; // System.ValueTuple`2[] struct ValueTuple_2U5BU5D_tE2E90A16702AA41094A74222F01C7F383CC57377; // UnityEngine.Experimental.Rendering.GraphicsFormat[][] struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2; // System.Int32[][] struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB; // UnityEngine.Rendering.AttachmentDescriptor[] struct AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; // UnityEngine.ComputeBuffer[] struct ComputeBufferU5BU5D_t7832804740B13E96807A836AD90ADF1477D7FE27; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] struct ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE; // UnityEngine.Rendering.DebugActionDesc[] struct DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703; // UnityEngine.Rendering.DebugActionState[] struct DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.Display[] struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408; // UnityEngine.Experimental.Rendering.GraphicsFormat[] struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5; // UnityEngine.Hash128[] struct Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Light[] struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Plane[] struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // UnityEngine.XR.XRDisplaySubsystem[] struct XRDisplaySubsystemU5BU5D_t741124D80DCCCF62F2AF47431354B7387672F264; // UnityEngine.Rendering.Universal.XRPass[] struct XRPassU5BU5D_t01E9E5B2CD4198C9520433982144045F92057953; // UnityEngine.Rendering.Universal.XRView[] struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] struct ComputeBufferInfoU5BU5D_t120A7C257C8E60B0000398850B56DDE56F04D16D; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex[] struct VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.Rendering.BoolParameter struct BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E; // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8; // UnityEngine.Rendering.ClampedIntParameter struct ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644; // UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback struct CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233; // UnityEngine.Rendering.Universal.Internal.CopyColorPass struct CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass struct CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // UnityEngine.Profiling.CustomSampler struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487; // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon struct DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting struct DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial struct DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3; // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6; // UnityEngine.Rendering.Universal.DebugHandler struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4; // UnityEngine.Rendering.DebugManager struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672; // UnityEngine.Rendering.UI.DebugUIHandlerCanvas struct DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209; // UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas struct DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC; // UnityEngine.Rendering.Universal.Internal.DeferredPass struct DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0; // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass struct DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF; // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter struct DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26; // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass struct DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass struct DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68; // UnityEngine.Rendering.Universal.DrawSkyboxPass struct DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA; // System.Exception struct Exception_t; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC; // UnityEngine.Rendering.Universal.Internal.ForwardLights struct ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA; // UnityEngine.Rendering.Universal.Internal.GBufferPass struct GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // UnityEngine.ISubsystemDescriptor struct ISubsystemDescriptor_tEF29944D579CC7D70F52CB883150735991D54E6E; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82; // UnityEngine.InputSystem.InputActionMap struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09; // UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass struct InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // UnityEngine.Rendering.Universal.LightCookieManager struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B; // UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass struct MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.Rendering.Universal.LibTessDotNet.Mesh struct Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161; // UnityEngine.Rendering.Universal.MotionBlurModeParameter struct MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter struct MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637; // UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass struct MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471; // UnityEngine.Rendering.Universal.MotionVectorsPersistentData struct MotionVectorsPersistentData_t077A3BA28B75576C897E6C794FE0ABF9DB8EBBBB; // System.NotImplementedException struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE; // UnityEngine.Rendering.RTHandle struct RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B; // UnityEngine.Profiling.Recorder struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E; // UnityEngine.Rendering.RenderPipelineGlobalSettings struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000; // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem struct RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462; // System.String struct String_t; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess struct Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Texture2DArray struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass struct TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7; // System.Type struct Type_t; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107; // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0; // UnityEngine.Rendering.Universal.UniversalRenderer struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A; // UnityEngine.Rendering.Universal.UniversalRendererData struct UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Rendering.VolumeManager struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8; // UnityEngine.XR.XRDisplaySubsystem struct XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1; // UnityEngine.Rendering.Universal.XROcclusionMeshPass struct XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24; // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction struct DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge struct Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face struct Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex struct Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources struct DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion struct ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c struct U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560; // UnityEngine.Rendering.Universal.UniversalRenderer/<>c struct U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B; // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources struct ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316; // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources struct ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A; IL2CPP_EXTERN_C RuntimeClass* ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StencilStateData_t4181AB6F6A795950C67270CB147999D915071462_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* Pooled_1_Create_m4CE0F98B0F68CDACFD8ADC3EFE71C030F76C182A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Pooled_1_Free_m1FD52E8EC5DF75D97C77CB133799264F17BAA26B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Pooled_1_Free_m25270BB7B45ABB100A117213D8C2133A3FF817F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Pooled_1_Free_m9CADCC67F70E4530B3A5F7D252935FCF614238C6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Pooled_1__ctor_m210465046D2DB04F9F86A1B681CC86CFC14AC7BD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Pooled_1__ctor_m2E0295BAF735E283DD024AF7BD5CFEF24240644F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Pooled_1__ctor_m5773EC5882B39766E63DF205BD0DDBB1E8581276_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Pooled_1__ctor_m666CFE94AA021C92DB97E8665D89E2B09FD945B9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PriorityQueue_1_ExtractMin_mF8727392D7E492CF6BCAE7B77837C95D246A125D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PriorityQueue_1_Init_m7D2DBDCE0ED680CB39C9097C9845ADA1BD1EF748_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PriorityQueue_1_Insert_m08C6B6F301B7AE26040734EAA268BBDC73450CBD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PriorityQueue_1_Minimum_mD522D468A69FC6BC10253BE7ED142B7AC487442B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PriorityQueue_1_Remove_mFC32C73EAEDA32AD802D7398DB5CD722C3CE55BA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PriorityQueue_1__ctor_m07C6F44930E9A6F5E8508CDB1096ADA28C7CCCCC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SubsystemManager_GetInstances_TisXRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1_mCDFAF63EF2A2778CA3677E75360BC7961FCB3370_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Tess_CheckForIntersect_mD32F848BB82E623FFF804D15FE2E70D048C23555_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Tess_ConnectLeftDegenerate_m60C4C5F59B321725DA6C73D41A777575C1A1F48E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Tess_EdgeLeq_m10CAB9A8FECF0E5AD86BF1DD29FD18F1DD93AAC5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Tess_InitPriorityQ_mB202DA0E46F6C8328C148265E0D20ABBBDC31045_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__74_0_m7B73D7ABAE660BE9B9C646BC964E4F141320DD96_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__29_0_m85AE5809253AA6ABFCEE5FF3515B68C386DD95EE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsGameCamera_mB90C8C282433C93E10707131DE6F76EF4E3053CA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsMultiPassStereoEnabled_m72765A588C403664DB80BC3127C86D402957A7CB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsStereoEnabled_m13F2346301225CF30A1E2A81381FD2A34AD55939_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Vec3_get_Item_m5EF894D21566B4F1A6F3D7DE1712161C07DFED4E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_UpdateView_mE4E57A5E3136B8A407E0D4C575762D2AAB97BEA1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B_RuntimeMethod_var; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E;; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com;; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke;; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470;; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com;; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke;; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4;; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com;; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke;; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899;; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com;; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke;; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832;; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com;; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke;; struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; struct ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990; struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE; struct VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1 struct Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6 : public RuntimeObject { // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::_leq LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E* ____leq_0; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::_head Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* ____head_1; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t52826947ABB541E240D1FC209A667E61FCB92A18* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t1228FBD2621C5EAF2E6FAF27B1BFCCCD13701AF1* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t2DC4FD609D2802E4CBE49FBEF17D29FFCB6C3057* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.List`1 struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items XRDisplaySubsystemU5BU5D_t741124D80DCCCF62F2AF47431354B7387672F264* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items XRPassU5BU5D_t01E9E5B2CD4198C9520433982144045F92057953* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E : public RuntimeObject { // TValue UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node::_key RuntimeObject* ____key_0; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node::_prev Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* ____prev_1; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node::_next Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* ____next_2; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node struct Node_t73BD90CAF2B206D38181925793CFD0991E5D0740 : public RuntimeObject { // TValue UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node::_key ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ____key_0; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node::_prev Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* ____prev_1; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node::_next Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* ____next_2; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tCA8E51E0B191FD40793A4406527F18A066D2B546 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t1811B7E5B936DE58402EC02B30E1C64B936A702A : public RuntimeObject { }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t39231CAB163F4AF318DA697D08D3ADE46705BB37 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEFEA5763D68A114A0BF61F88869F94F7145B755B : public RuntimeObject { }; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7 : public RuntimeObject { // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_leq LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220* ____leq_0; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_heap PriorityHeap_1_t19E6F8F547431749EBF02D6A5D21D4015D5ADC19* ____heap_1; // TValue[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_keys VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* ____keys_2; // System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_order Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____order_3; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_size int32_t ____size_4; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_max int32_t ____max_5; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_initialized bool ____initialized_6; }; // UnityEngine.Rendering.CameraCaptureBridge struct CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C : public RuntimeObject { // System.Collections.Generic.HashSet`1 UnityEngine.Rendering.Universal.DebugDisplaySettings::m_Settings HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* ___m_Settings_0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___U3CCommonSettingsU3Ek__BackingField_2; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___U3CMaterialSettingsU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___U3CRenderingSettingsU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___U3CLightingSettingsU3Ek__BackingField_5; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_WireframeMode int32_t ___m_WireframeMode_0; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_Overdraw bool ___m_Overdraw_1; // UnityEngine.Rendering.Universal.DebugFullScreenMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugFullScreenModeU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.DebugSceneOverrideMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugSceneOverrideModeU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.DebugMipInfoMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugMipInfoModeU3Ek__BackingField_5; // UnityEngine.Rendering.Universal.DebugPostProcessingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugPostProcessingModeU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField bool ___U3CenableMsaaU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField bool ___U3CenableHDRU3Ek__BackingField_8; // UnityEngine.Rendering.Universal.DebugValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CvalidationModeU3Ek__BackingField_9; // UnityEngine.Rendering.Universal.PixelValidationChannels UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CvalidationChannelsU3Ek__BackingField_10; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField float ___U3CValidationRangeMinU3Ek__BackingField_11; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField float ___U3CValidationRangeMaxU3Ek__BackingField_12; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6 : public RuntimeObject { // System.Collections.Generic.IEnumerable`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_DisposablePanels RuntimeObject* ___m_DisposablePanels_0; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_Settings DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_Settings_1; }; // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE : public RuntimeObject { // Unity.Collections.NativeArray`1[] UnityEngine.Rendering.Universal.DeferredShaderData::m_PreTiles NativeArray_1U5BU5D_t706B0D4A35032C9A9E45368A0B1D085DFFA910B0* ___m_PreTiles_1; // UnityEngine.ComputeBuffer[] UnityEngine.Rendering.Universal.DeferredShaderData::m_Buffers ComputeBufferU5BU5D_t7832804740B13E96807A836AD90ADF1477D7FE27* ___m_Buffers_2; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferInfos ComputeBufferInfoU5BU5D_t120A7C257C8E60B0000398850B56DDE56F04D16D* ___m_BufferInfos_3; // System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferCount int32_t ___m_BufferCount_4; // System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_CachedBufferIndex int32_t ___m_CachedBufferIndex_5; // System.UInt32 UnityEngine.Rendering.Universal.DeferredShaderData::m_FrameIndex uint32_t ___m_FrameIndex_6; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Geom struct Geom_t1C156B7894A7000769E5822D456FC76D3413D810 : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils struct MeshUtils_t5B9872811A2B84F974F3C937763E19F50C55BA08 : public RuntimeObject { }; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE : public RuntimeObject { // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CsamplerU3Ek__BackingField_0; // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CinlineSamplerU3Ek__BackingField_1; // System.String UnityEngine.Rendering.ProfilingSampler::k__BackingField String_t* ___U3CnameU3Ek__BackingField_2; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_Recorder_3; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_InlineRecorder_4; }; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.RenderPipeline::k__BackingField bool ___U3CdisposedU3Ek__BackingField_0; }; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19 : public RuntimeObject { // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightDataBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_LightDataBuffer_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightIndicesBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_LightIndicesBuffer_2; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_AdditionalLightShadowParamsStructuredBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_AdditionalLightShadowParamsStructuredBuffer_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_AdditionalLightShadowSliceMatricesStructuredBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_AdditionalLightShadowSliceMatricesStructuredBuffer_4; }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState bool ___overrideStencilState_0; // System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference int32_t ___stencilReference_1; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction int32_t ___stencilCompareFunction_2; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation int32_t ___passOperation_3; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation int32_t ___failOperation_4; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation int32_t ___zFailOperation_5; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6 : public RuntimeObject { // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CmixedLightingModesU3Ek__BackingField_3; // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4; // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapsModesU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CenlightenLightmapperU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CenlightenU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CmotionVectorsU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreceiveShadowsU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreflectionProbesU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendererPriorityU3Ek__BackingField_13; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendersUIOverlayU3Ek__BackingField_14; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_15; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesFogU3Ek__BackingField_16; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_19; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesLODBiasU3Ek__BackingField_20; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_21; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendererProbesU3Ek__BackingField_22; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CparticleSystemInstancingU3Ek__BackingField_23; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_24; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesShadowmaskU3Ek__BackingField_26; // System.String UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_27; }; // UnityEngine.Rendering.TextureXR struct TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B : public RuntimeObject { }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.Rendering.VolumeManager struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621 : public RuntimeObject { // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::k__BackingField VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___U3CstackU3Ek__BackingField_1; // System.Type[] UnityEngine.Rendering.VolumeManager::k__BackingField TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___U3CbaseComponentTypeArrayU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.VolumeManager::m_SortedVolumes Dictionary_2_t6E21BD77BE545FD55B4784E10DBE055D6AF6D1B9* ___m_SortedVolumes_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_Volumes List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897* ___m_Volumes_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeManager::m_SortNeeded Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ___m_SortNeeded_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_ComponentsDefaultState List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064* ___m_ComponentsDefaultState_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_TempColliders List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___m_TempColliders_8; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::m_DefaultStack VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___m_DefaultStack_9; }; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeStack::components Dictionary_2_t5A7CE09F4D3EC74EEAE8DB41E209394AF6D9C99A* ___components_0; // System.ValueTuple`2[] UnityEngine.Rendering.VolumeStack::defaultParameters ValueTuple_2U5BU5D_tE2E90A16702AA41094A74222F01C7F383CC57377* ___defaultParameters_1; // System.Boolean UnityEngine.Rendering.VolumeStack::requiresReset bool ___requiresReset_2; }; // UnityEngine.Rendering.XRGraphicsAutomatedTests struct XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB : public RuntimeObject { // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRSystem::emptyPass XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___emptyPass_0; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::framePasses List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* ___framePasses_1; // UnityEngine.XR.XRDisplaySubsystem UnityEngine.Rendering.Universal.XRSystem::display XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* ___display_3; // UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::occlusionMeshMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___occlusionMeshMaterial_5; // UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___mirrorViewMaterial_6; // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterialProperty MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___mirrorViewMaterialProperty_7; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.XRSystem::testRenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___testRenderTexture_8; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CcameraStackingU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CmsaaU3Ek__BackingField_1; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion struct ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6 : public RuntimeObject { // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_eUp Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____eUp_0; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_nodeUp Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* ____nodeUp_1; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_windingNumber int32_t ____windingNumber_2; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_inside bool ____inside_3; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_sentinel bool ____sentinel_4; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_dirty bool ____dirty_5; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::_fixUpperEdge bool ____fixUpperEdge_6; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c struct U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling struct Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC : public RuntimeObject { }; // UnityEngine.Rendering.Universal.UniversalRenderer/<>c struct U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B : public RuntimeObject { }; // UnityEngine.Rendering.Universal.UniversalRenderer/Profiling struct Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources struct ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663 : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::blitPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___blitPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::copyDepthPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___copyDepthPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::screenSpaceShadowPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___screenSpaceShadowPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::samplingPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___samplingPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::stencilDeferredPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___stencilDeferredPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::fallbackErrorPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___fallbackErrorPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::materialErrorPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___materialErrorPS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::coreBlitPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___coreBlitPS_7; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::coreBlitColorAndDepthPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___coreBlitColorAndDepthPS_8; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::cameraMotionVector Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___cameraMotionVector_9; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::objectMotionVector Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___objectMotionVector_10; }; // UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs struct XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources struct ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::xrOcclusionMeshPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___xrOcclusionMeshPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::xrMirrorViewPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___xrMirrorViewPS_1; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline struct Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context struct Context_tFD005F8A625B8E35B8578220990E619C04167E2F : public RuntimeObject { }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer struct Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C : public RuntimeObject { }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR struct XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36 : public RuntimeObject { }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ____current_3; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value float ___value_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F { // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; }; // UnityEngine.Rendering.Universal.DecalEntity struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD { // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index int32_t ___index_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version int32_t ___version_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 { // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Mesh struct Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF : public Pooled_1_tCA8E51E0B191FD40793A4406527F18A066D2B546 { // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::_vHead Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ____vHead_1; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::_fHead Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ____fHead_2; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::_eHead Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____eHead_3; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::_eHeadSym Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____eHeadSym_4; }; // UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle struct PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B { // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle::_handle int32_t ____handle_1; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 { // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; // System.Boolean UnityEngine.Rendering.Universal.PostProcessingData::useFastSRGBLinearConversion bool ___useFastSRGBLinearConversion_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke { int32_t ___gradingMode_0; int32_t ___lutSize_1; int32_t ___useFastSRGBLinearConversion_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com { int32_t ___gradingMode_0; int32_t ___lutSize_1; int32_t ___useFastSRGBLinearConversion_2; }; // UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD { union { struct { }; uint8_t ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD__padding[1]; }; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 { // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 { // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Rendering.SphericalHarmonicsL2 struct SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 { // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0 float ___shr0_0; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1 float ___shr1_1; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2 float ___shr2_2; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3 float ___shr3_3; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4 float ___shr4_4; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5 float ___shr5_5; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6 float ___shr6_6; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7 float ___shr7_7; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8 float ___shr8_8; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0 float ___shg0_9; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1 float ___shg1_10; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2 float ___shg2_11; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3 float ___shg3_12; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4 float ___shg4_13; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5 float ___shg5_14; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6 float ___shg6_15; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7 float ___shg7_16; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8 float ___shg8_17; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0 float ___shb0_18; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1 float ___shb1_19; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2 float ___shb2_20; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3 float ___shb3_21; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4 float ___shb4_22; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5 float ___shb5_23; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6 float ___shb6_24; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7 float ___shb7_25; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8 float ___shb8_26; }; // UnityEngine.Rendering.StencilState struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 { // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; }; // UnityEngine.Rendering.Universal.TileData struct TileData_tC4FBEA0DDD8FD85A6C7608EC95DBEFB823D35655 { // System.UInt32 UnityEngine.Rendering.Universal.TileData::tileID uint32_t ___tileID_0; // System.UInt32 UnityEngine.Rendering.Universal.TileData::listBitMask uint32_t ___listBitMask_1; // System.UInt32 UnityEngine.Rendering.Universal.TileData::relLightOffset uint32_t ___relLightOffset_2; // System.UInt32 UnityEngine.Rendering.Universal.TileData::unused uint32_t ___unused_3; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB { // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::X float ___X_1; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Y float ___Y_2; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Z float ___Z_3; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.Rendering.Universal.XRLayout struct XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60 { // UnityEngine.Camera UnityEngine.Rendering.Universal.XRLayout::camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0; // UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.XRLayout::xrSystem XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___xrSystem_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRLayout struct XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0; XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___xrSystem_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRLayout struct XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0; XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___xrSystem_1; }; // Unity.Mathematics.float4 struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E { // System.Single Unity.Mathematics.float4::x float ___x_0; // System.Single Unity.Mathematics.float4::y float ___y_1; // System.Single Unity.Mathematics.float4::z float ___z_2; // System.Single Unity.Mathematics.float4::w float ___w_3; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F { union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96]; }; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 { // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::_e Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____e_0; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::_eSym Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____eSym_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshaled_pinvoke { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____e_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____eSym_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair struct EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshaled_com { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____e_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____eSym_1; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face struct Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807 : public Pooled_1_t39231CAB163F4AF318DA697D08D3ADE46705BB37 { // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_prev Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ____prev_1; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_next Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ____next_2; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_anEdge Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____anEdge_3; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_trail Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ____trail_4; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_n int32_t ____n_5; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_marked bool ____marked_6; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::_inside bool ____inside_7; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 { union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160]; }; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D { union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128]; }; }; // UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary struct RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 { // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthTexture bool ___requiresDepthTexture_0; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthPrepass bool ___requiresDepthPrepass_1; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresNormalsTexture bool ___requiresNormalsTexture_2; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresColorTexture bool ___requiresColorTexture_3; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresColorTextureCreated bool ___requiresColorTextureCreated_4; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresMotionVectors bool ___requiresMotionVectors_5; // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthNormalAtEvent int32_t ___requiresDepthNormalAtEvent_6; // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthTextureEarliestEvent int32_t ___requiresDepthTextureEarliestEvent_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary struct RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke { int32_t ___requiresDepthTexture_0; int32_t ___requiresDepthPrepass_1; int32_t ___requiresNormalsTexture_2; int32_t ___requiresColorTexture_3; int32_t ___requiresColorTextureCreated_4; int32_t ___requiresMotionVectors_5; int32_t ___requiresDepthNormalAtEvent_6; int32_t ___requiresDepthTextureEarliestEvent_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary struct RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com { int32_t ___requiresDepthTexture_0; int32_t ___requiresDepthPrepass_1; int32_t ___requiresNormalsTexture_2; int32_t ___requiresColorTexture_3; int32_t ___requiresColorTextureCreated_4; int32_t ___requiresMotionVectors_5; int32_t ___requiresDepthNormalAtEvent_6; int32_t ___requiresDepthTextureEarliestEvent_7; }; // UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0 struct U3CU3Ec__DisplayClass26_0_tD48C7A72EB3008AEADA1D81B3902B41CA38B65FB { // UnityEngine.Camera UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0::camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0; }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // UnityEngine.Rendering.Universal.ImageScalingMode UnityEngine.Rendering.Universal.CameraData::imageScalingMode int32_t ___imageScalingMode_11; // UnityEngine.Rendering.Universal.ImageUpscalingFilter UnityEngine.Rendering.Universal.CameraData::upscalingFilter int32_t ___upscalingFilter_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::fsrOverrideSharpness bool ___fsrOverrideSharpness_13; // System.Single UnityEngine.Rendering.Universal.CameraData::fsrSharpness float ___fsrSharpness_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_15; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_17; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_18; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_19; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_20; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessingRequiresDepthTexture bool ___postProcessingRequiresDepthTexture_21; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_22; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_23; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_24; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_25; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_27; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_28; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_29; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_30; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_31; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_32; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_33; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_34; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_35; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_36; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.CameraData::worldSpaceCameraPos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_37; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; int32_t ___renderType_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___imageScalingMode_11; int32_t ___upscalingFilter_12; int32_t ___fsrOverrideSharpness_13; float ___fsrSharpness_14; int32_t ___clearDepth_15; int32_t ___cameraType_16; int32_t ___isDefaultViewport_17; int32_t ___isHdrEnabled_18; int32_t ___requiresDepthTexture_19; int32_t ___requiresOpaqueTexture_20; int32_t ___postProcessingRequiresDepthTexture_21; int32_t ___xrRendering_22; int32_t ___defaultOpaqueSortFlags_23; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_24; int32_t ___isStereoEnabled_25; float ___maxShadowDistance_26; int32_t ___postProcessEnabled_27; RuntimeObject* ___captureActions_28; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_29; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_30; int32_t ___isStopNaNEnabled_31; int32_t ___isDitheringEnabled_32; int32_t ___antialiasing_33; int32_t ___antialiasingQuality_34; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_35; int32_t ___resolveFinalTarget_36; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_37; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; int32_t ___renderType_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___imageScalingMode_11; int32_t ___upscalingFilter_12; int32_t ___fsrOverrideSharpness_13; float ___fsrSharpness_14; int32_t ___clearDepth_15; int32_t ___cameraType_16; int32_t ___isDefaultViewport_17; int32_t ___isHdrEnabled_18; int32_t ___requiresDepthTexture_19; int32_t ___requiresOpaqueTexture_20; int32_t ___postProcessingRequiresDepthTexture_21; int32_t ___xrRendering_22; int32_t ___defaultOpaqueSortFlags_23; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_24; int32_t ___isStereoEnabled_25; float ___maxShadowDistance_26; int32_t ___postProcessEnabled_27; RuntimeObject* ___captureActions_28; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_29; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_30; int32_t ___isStopNaNEnabled_31; int32_t ___isDitheringEnabled_32; int32_t ___antialiasing_33; int32_t ___antialiasingQuality_34; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_35; int32_t ___resolveFinalTarget_36; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_37; }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 { // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject { // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 { // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Position Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; // System.Object UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Data RuntimeObject* ___Data_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_pinvoke { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_com { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // UnityEngine.Rendering.CullingResults struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 { // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1; }; // UnityEngine.Rendering.DebugManager struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672 : public RuntimeObject { // UnityEngine.Rendering.DebugActionDesc[] UnityEngine.Rendering.DebugManager::m_DebugActions DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* ___m_DebugActions_11; // UnityEngine.Rendering.DebugActionState[] UnityEngine.Rendering.DebugManager::m_DebugActionStates DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* ___m_DebugActionStates_12; // UnityEngine.InputSystem.InputActionMap UnityEngine.Rendering.DebugManager::debugActionMap InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___debugActionMap_13; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.DebugManager::m_ReadOnlyPanels ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* ___m_ReadOnlyPanels_15; // System.Collections.Generic.List`1 UnityEngine.Rendering.DebugManager::m_Panels List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* ___m_Panels_16; // System.Action`1 UnityEngine.Rendering.DebugManager::onDisplayRuntimeUIChanged Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___onDisplayRuntimeUIChanged_17; // System.Action UnityEngine.Rendering.DebugManager::onSetDirty Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___onSetDirty_18; // System.Action UnityEngine.Rendering.DebugManager::resetData Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___resetData_19; // System.Boolean UnityEngine.Rendering.DebugManager::refreshEditorRequested bool ___refreshEditorRequested_20; // System.Nullable`1 UnityEngine.Rendering.DebugManager::m_RequestedPanelIndex Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___m_RequestedPanelIndex_21; // UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_Root GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_Root_22; // UnityEngine.Rendering.UI.DebugUIHandlerCanvas UnityEngine.Rendering.DebugManager::m_RootUICanvas DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* ___m_RootUICanvas_23; // UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_PersistentRoot GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PersistentRoot_24; // UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas UnityEngine.Rendering.DebugManager::m_RootUIPersistentCanvas DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* ___m_RootUIPersistentCanvas_25; // System.Boolean UnityEngine.Rendering.DebugManager::m_EditorOpen bool ___m_EditorOpen_26; // System.Boolean UnityEngine.Rendering.DebugManager::m_EnableRuntimeUI bool ___m_EnableRuntimeUI_27; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB { // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian float ___penumbraWidthRadian_7; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8; }; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject { // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3 : public RuntimeObject { // System.IntPtr UnityEngine.IntegratedSubsystem::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.ISubsystemDescriptor UnityEngine.IntegratedSubsystem::m_SubsystemDescriptor RuntimeObject* ___m_SubsystemDescriptor_1; }; // Native definition for P/Invoke marshalling of UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3_marshaled_pinvoke { intptr_t ___m_Ptr_0; RuntimeObject* ___m_SubsystemDescriptor_1; }; // Native definition for COM marshalling of UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3_marshaled_com { intptr_t ___m_Ptr_0; RuntimeObject* ___m_SubsystemDescriptor_1; }; // UnityEngine.Rendering.LODParameters struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A { // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; }; // UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 { // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::originalIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_5; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_6; // System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBoxProjection bool ___reflectionProbeBoxProjection_7; // System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBlending bool ___reflectionProbeBlending_8; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsLightLayers bool ___supportsLightLayers_9; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsAdditionalLights bool ___supportsAdditionalLights_10; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; int32_t ___shadeAdditionalLightsPerVertex_5; int32_t ___supportsMixedLighting_6; int32_t ___reflectionProbeBoxProjection_7; int32_t ___reflectionProbeBlending_8; int32_t ___supportsLightLayers_9; int32_t ___supportsAdditionalLights_10; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; int32_t ___shadeAdditionalLightsPerVertex_5; int32_t ___supportsMixedLighting_6; int32_t ___reflectionProbeBoxProjection_7; int32_t ___reflectionProbeBlending_8; int32_t ___supportsLightLayers_9; int32_t ___supportsAdditionalLights_10; }; // UnityEngine.Experimental.GlobalIllumination.LightDataGI struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID int32_t ___instanceID_0; // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID int32_t ___cookieID_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale float ___cookieScale_2; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle float ___coneAngle_8; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle float ___innerConeAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0 float ___shape0_10; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1 float ___shape1_11; // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type uint8_t ___type_12; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode uint8_t ___mode_13; // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow uint8_t ___shadow_14; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff uint8_t ___falloff_15; }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject { // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius float ___sphereRadius_8; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff uint8_t ___falloff_9; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; uint8_t ___falloff_9; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; uint8_t ___falloff_9; }; // UnityEngine.Rendering.Universal.PreTile struct PreTile_tC36F9BE4B86094E64EF591A02D06185EF5ECBDDD { // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeLeft float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeLeft_0; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeRight float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeRight_1; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeBottom float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeBottom_2; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeTop float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeTop_3; }; // UnityEngine.Rendering.Universal.PunctualLightData struct PunctualLightData_t653AB9400E5CAF2035F06C6117B611B124F20F94 { // UnityEngine.Vector3 UnityEngine.Rendering.Universal.PunctualLightData::wsPos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___wsPos_0; // System.Single UnityEngine.Rendering.Universal.PunctualLightData::radius float ___radius_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::color Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___color_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::attenuation Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___attenuation_3; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.PunctualLightData::spotDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___spotDirection_4; // System.Int32 UnityEngine.Rendering.Universal.PunctualLightData::flags int32_t ___flags_5; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::occlusionProbeInfo Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___occlusionProbeInfo_6; // System.UInt32 UnityEngine.Rendering.Universal.PunctualLightData::layerMask uint32_t ___layerMask_7; }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B { // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 { // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 { // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; // System.Single UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadeBorder float ___mainLightShadowCascadeBorder_6; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_8; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_9; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_10; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_11; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::resolution List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordAdditionalLightShadowsEnabled bool ___isKeywordAdditionalLightShadowsEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordSoftShadowsEnabled bool ___isKeywordSoftShadowsEnabled_15; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; float ___mainLightShadowCascadeBorder_6; int32_t ___supportsAdditionalLightShadows_7; int32_t ___additionalLightsShadowmapWidth_8; int32_t ___additionalLightsShadowmapHeight_9; int32_t ___supportsSoftShadows_10; int32_t ___shadowmapDepthBufferBits_11; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; int32_t ___isKeywordAdditionalLightShadowsEnabled_14; int32_t ___isKeywordSoftShadowsEnabled_15; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; float ___mainLightShadowCascadeBorder_6; int32_t ___supportsAdditionalLightShadows_7; int32_t ___additionalLightsShadowmapWidth_8; int32_t ___additionalLightsShadowmapHeight_9; int32_t ___supportsSoftShadows_10; int32_t ___shadowmapDepthBufferBits_11; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; int32_t ___isKeywordAdditionalLightShadowsEnabled_14; int32_t ___isKeywordSoftShadowsEnabled_15; }; // UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius float ___sphereRadius_8; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle float ___coneAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle float ___innerConeAngle_10; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff uint8_t ___falloff_11; // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff uint8_t ___angularFalloff_12; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess struct Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C : public RuntimeObject { // UnityEngine.Rendering.Universal.LibTessDotNet.Mesh UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_mesh Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* ____mesh_0; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_normal Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____normal_1; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_sUnit Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____sUnit_2; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_tUnit Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____tUnit_3; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bminX float ____bminX_4; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bminY float ____bminY_5; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bmaxX float ____bmaxX_6; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bmaxY float ____bmaxY_7; // UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_windingRule int32_t ____windingRule_8; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_dict Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* ____dict_9; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_pq PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* ____pq_10; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_event Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ____event_11; // UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_combineCallback CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* ____combineCallback_12; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_vertices ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ____vertices_13; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_vertexCount int32_t ____vertexCount_14; // System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_elements Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____elements_15; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_elementCount int32_t ____elementCount_16; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SUnitX float ___SUnitX_17; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SUnitY float ___SUnitY_18; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SentinelCoord float ___SentinelCoord_19; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::NoEmptyPolygons bool ___NoEmptyPolygons_20; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::UsePooling bool ___UsePooling_21; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F : public RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 { // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_DebugDisplaySettingsUI DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* ___m_DebugDisplaySettingsUI_7; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_GlobalSettings UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___m_GlobalSettings_8; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::pipelineAsset UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___pipelineAsset_9; // System.Comparison`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::cameraComparison Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___cameraComparison_17; }; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 { // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType int32_t ___m_LightType_0; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_FinalColor_1; // UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_ScreenRect_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_LocalToWorldMatrix_3; // System.Single UnityEngine.Rendering.VisibleLight::m_Range float ___m_Range_4; // System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle float ___m_SpotAngle_5; // System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId int32_t ___m_InstanceId_6; // UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags int32_t ___m_Flags_7; }; // UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::projMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::viewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRView::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRView::occlusionMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; // System.Int32 UnityEngine.Rendering.Universal.XRView::textureArraySlice int32_t ___textureArraySlice_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // UnityEngine.Rendering.Universal.XRViewCreateInfo struct XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRViewCreateInfo::projMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRViewCreateInfo::viewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRViewCreateInfo::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // System.Int32 UnityEngine.Rendering.Universal.XRViewCreateInfo::textureArraySlice int32_t ___textureArraySlice_3; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge struct Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805 : public Pooled_1_t1811B7E5B936DE58402EC02B30E1C64B936A702A { // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_pair EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 ____pair_1; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_next Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____next_2; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Sym Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____Sym_3; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Onext Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____Onext_4; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Lnext Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____Lnext_5; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Org Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ____Org_6; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_Lface Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ____Lface_7; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_activeRegion ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ____activeRegion_8; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::_winding int32_t ____winding_9; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex struct Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33 : public Pooled_1_tEFEA5763D68A114A0BF61F88869F94F7145B755B { // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_prev Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ____prev_1; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_next Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ____next_2; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_anEdge Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ____anEdge_3; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_coords Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____coords_4; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_s float ____s_5; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_t float ____t_6; // UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_pqHandle PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B ____pqHandle_7; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_n int32_t ____n_8; // System.Object UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::_data RuntimeObject* ____data_9; }; // UnityEngine.XR.XRDisplaySubsystem/XRBlitParams struct XRBlitParams_tB6F9130166CF43540F2547163E8542CFC7266CD9 { // UnityEngine.RenderTexture UnityEngine.XR.XRDisplaySubsystem/XRBlitParams::srcTex RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___srcTex_0; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRBlitParams::srcTexArraySlice int32_t ___srcTexArraySlice_1; // UnityEngine.Rect UnityEngine.XR.XRDisplaySubsystem/XRBlitParams::srcRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___srcRect_2; // UnityEngine.Rect UnityEngine.XR.XRDisplaySubsystem/XRBlitParams::destRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___destRect_3; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRBlitParams struct XRBlitParams_tB6F9130166CF43540F2547163E8542CFC7266CD9_marshaled_pinvoke { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___srcTex_0; int32_t ___srcTexArraySlice_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___srcRect_2; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___destRect_3; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRBlitParams struct XRBlitParams_tB6F9130166CF43540F2547163E8542CFC7266CD9_marshaled_com { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___srcTex_0; int32_t ___srcTexArraySlice_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___srcRect_2; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___destRect_3; }; // UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc struct XRMirrorViewBlitDesc_tC913B2856BA2160BC3AD99F0C67293850E2162E0 { // System.IntPtr UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::displaySubsystemInstance intptr_t ___displaySubsystemInstance_0; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::nativeBlitAvailable bool ___nativeBlitAvailable_1; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::nativeBlitInvalidStates bool ___nativeBlitInvalidStates_2; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::blitParamsCount int32_t ___blitParamsCount_3; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc struct XRMirrorViewBlitDesc_tC913B2856BA2160BC3AD99F0C67293850E2162E0_marshaled_pinvoke { intptr_t ___displaySubsystemInstance_0; int32_t ___nativeBlitAvailable_1; int32_t ___nativeBlitInvalidStates_2; int32_t ___blitParamsCount_3; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc struct XRMirrorViewBlitDesc_tC913B2856BA2160BC3AD99F0C67293850E2162E0_marshaled_com { intptr_t ___displaySubsystemInstance_0; int32_t ___nativeBlitAvailable_1; int32_t ___nativeBlitInvalidStates_2; int32_t ___blitParamsCount_3; }; // UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter struct XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 { // UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::view Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view_0; // UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::projection Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projection_1; // UnityEngine.Rect UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // UnityEngine.Mesh UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::occlusionMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::textureArraySlice int32_t ___textureArraySlice_4; // UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::previousView Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___previousView_5; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::isPreviousViewValid bool ___isPreviousViewValid_6; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter struct XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projection_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___previousView_5; int32_t ___isPreviousViewValid_6; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter struct XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projection_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___previousView_5; int32_t ___isPreviousViewValid_6; }; // UnityEngine.IntegratedSubsystem`1 struct IntegratedSubsystem_1_t8312865F01EEA1EDE4B24A973E47ADD526616848 : public IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3 { }; // UnityEngine.Rendering.AttachmentDescriptor struct AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E { // UnityEngine.Rendering.RenderBufferLoadAction UnityEngine.Rendering.AttachmentDescriptor::m_LoadAction int32_t ___m_LoadAction_0; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.AttachmentDescriptor::m_StoreAction int32_t ___m_StoreAction_1; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::m_Format int32_t ___m_Format_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_LoadStoreTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_LoadStoreTarget_3; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_ResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ResolveTarget_4; // UnityEngine.Color UnityEngine.Rendering.AttachmentDescriptor::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_5; // System.Single UnityEngine.Rendering.AttachmentDescriptor::m_ClearDepth float ___m_ClearDepth_6; // System.UInt32 UnityEngine.Rendering.AttachmentDescriptor::m_ClearStencil uint32_t ___m_ClearStencil_7; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 { // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrtidU3Ek__BackingField_1; }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 { // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke ___cameraData_1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke ___lightData_2; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke ___shadowData_3; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com ___cameraData_1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com ___lightData_2; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com ___shadowData_3; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset float ___m_ShadowNearPlaneOffset_13; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_14; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_15; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_17; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_21; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_22; // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_23; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_24; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 : public RuntimeObject { // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // System.Boolean[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenColorStoreActions BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_OverriddenColorStoreActions_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenDepthStoreAction bool ___m_OverriddenDepthStoreAction_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingSamplerU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CuseNativeRenderPassU3Ek__BackingField_8; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetWidthU3Ek__BackingField_9; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetHeightU3Ek__BackingField_10; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetSampleCountU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CdepthOnlyU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisLastPassU3Ek__BackingField_13; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassQueueIndexU3Ek__BackingField_14; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachmentIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_ColorAttachmentIndices_15; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachmentIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_InputAttachmentIndices_16; // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___U3CrenderTargetFormatU3Ek__BackingField_17; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ColorAttachments_18; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_InputAttachments_19; // System.Boolean[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachmentIsTransient BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_InputAttachmentIsTransient_20; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DepthAttachment_21; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_22; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_23; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_24; }; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // UnityEngine.XR.XRDisplaySubsystem/XRRenderPass struct XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 { // System.IntPtr UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::displaySubsystemInstance intptr_t ___displaySubsystemInstance_0; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderPassIndex int32_t ___renderPassIndex_1; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTarget_2; // UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderTargetDesc RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::hasMotionVectorPass bool ___hasMotionVectorPass_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::motionVectorRenderTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___motionVectorRenderTarget_5; // UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::motionVectorRenderTargetDesc RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___motionVectorRenderTargetDesc_6; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::shouldFillOutDepth bool ___shouldFillOutDepth_7; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::cullingPassIndex int32_t ___cullingPassIndex_8; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass struct XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8_marshaled_pinvoke { intptr_t ___displaySubsystemInstance_0; int32_t ___renderPassIndex_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTarget_2; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; int32_t ___hasMotionVectorPass_4; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___motionVectorRenderTarget_5; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___motionVectorRenderTargetDesc_6; int32_t ___shouldFillOutDepth_7; int32_t ___cullingPassIndex_8; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass struct XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8_marshaled_com { intptr_t ___displaySubsystemInstance_0; int32_t ___renderPassIndex_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTarget_2; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; int32_t ___hasMotionVectorPass_4; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___motionVectorRenderTarget_5; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___motionVectorRenderTargetDesc_6; int32_t ___shouldFillOutDepth_7; int32_t ___cullingPassIndex_8; }; // System.Comparison`1 struct Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A : public MulticastDelegate_t { }; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual struct LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220 : public MulticastDelegate_t { }; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual struct LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E : public MulticastDelegate_t { }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C : public MulticastDelegate_t { }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback struct CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1 : public MulticastDelegate_t { }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.NotImplementedException struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 { // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLutPass ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_PostProcessPass PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_FinalPostProcessPass PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_AfterPostProcessColor RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_RendererPostProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_CurrentPostProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; // UnityEngine.Material UnityEngine.Rendering.Universal.PostProcessPasses::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_pinvoke { ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_com { ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.Rendering.RenderPipelineGlobalSettings struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 : public RuntimeObject { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer::m_LastBeginSubpassPassIndex int32_t ___m_LastBeginSubpassPassIndex_2; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMap Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792* ___m_MergeableRenderPassesMap_3; // System.Int32[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMapArrays Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E* ___m_MergeableRenderPassesMapArrays_4; // UnityEngine.Hash128[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_PassIndexToPassHash Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98* ___m_PassIndexToPassHash_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RenderPassesAttachmentCount Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32* ___m_RenderPassesAttachmentCount_6; // UnityEngine.Rendering.AttachmentDescriptor[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachmentDescriptors AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1* ___m_ActiveColorAttachmentDescriptors_7; // UnityEngine.Rendering.AttachmentDescriptor UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachmentDescriptor AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___m_ActiveDepthAttachmentDescriptor_8; // System.Boolean[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsActiveColorAttachmentTransient BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_IsActiveColorAttachmentTransient_9; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalColorStoreAction RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_FinalColorStoreAction_10; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalDepthStoreAction int32_t ___m_FinalDepthStoreAction_11; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingExecuteU3Ek__BackingField_12; // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___U3CDebugHandlerU3Ek__BackingField_13; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___U3CsupportedRenderingFeaturesU3Ek__BackingField_15; // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_16; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting int32_t ___m_StoreActionsOptimizationSetting_17; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___m_ActiveRenderPassQueue_20; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_21; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraColorTarget_22; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraDepthTarget_23; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraResolveTarget_24; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound bool ___m_FirstTimeCameraColorTargetIsBound_25; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound bool ___m_FirstTimeCameraDepthTargetIsBound_26; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting bool ___m_IsPipelineExecuting_27; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid bool ___isCameraColorTargetValid_28; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::disableNativeRenderPassInFeatures bool ___disableNativeRenderPassInFeatures_29; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::useRenderPassEnabled bool ___useRenderPassEnabled_30; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CuseDepthPrimingU3Ek__BackingField_38; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CstripShadowsOffVariantsU3Ek__BackingField_39; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CstripAdditionalLightOffVariantsU3Ek__BackingField_40; }; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::k__BackingField bool ___U3CisInvalidatedU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources UnityEngine.Rendering.Universal.ScriptableRendererData::debugShaders DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B* ___debugShaders_5; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* ___m_RendererFeatureMap_7; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::m_UseNativeRenderPass bool ___m_UseNativeRenderPass_8; }; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // System.Boolean UnityEngine.Rendering.VolumeComponent::active bool ___active_4; // System.String UnityEngine.Rendering.VolumeComponent::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_5; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.VolumeComponent::k__BackingField ReadOnlyCollection_1_tE414953665CCBE1BFF28E8E32C184621ADDA4B76* ___U3CparametersU3Ek__BackingField_6; }; // UnityEngine.XR.XRDisplaySubsystem struct XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1 : public IntegratedSubsystem_1_t8312865F01EEA1EDE4B24A973E47ADD526616848 { // System.Action`1 UnityEngine.XR.XRDisplaySubsystem::displayFocusChanged Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___displayFocusChanged_2; }; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRPass::views List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* ___views_0; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CxrSdkEnabledU3Ek__BackingField_1; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcopyDepthU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CmultipassIdU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CcullingPassIdU3Ek__BackingField_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrenderTargetU3Ek__BackingField_5; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CrenderTargetDescU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CisLateLatchEnabledU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcanMarkLateLatchU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3ChasMarkedLateLatchU3Ek__BackingField_11; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::k__BackingField ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___U3CcullingParamsU3Ek__BackingField_12; // UnityEngine.Material UnityEngine.Rendering.Universal.XRPass::occlusionMeshMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___occlusionMeshMaterial_13; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombined Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMeshCombined_14; // System.Int32 UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombinedHashCode int32_t ___occlusionMeshCombinedHashCode_15; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPass::customMirrorView CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___customMirrorView_16; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoProjectionMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoProjectionMatrix_21; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoViewMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoViewMatrix_22; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoCameraProjectionMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoCameraProjectionMatrix_23; }; // UnityEngine.Rendering.Universal.XRPassCreateInfo struct XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 { // System.Int32 UnityEngine.Rendering.Universal.XRPassCreateInfo::multipassId int32_t ___multipassId_0; // System.Int32 UnityEngine.Rendering.Universal.XRPassCreateInfo::cullingPassId int32_t ___cullingPassId_1; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTarget RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTarget_2; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTargetDesc RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; // System.Boolean UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTargetIsRenderTexture bool ___renderTargetIsRenderTexture_4; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPassCreateInfo::cullingParameters ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___cullingParameters_5; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPassCreateInfo::customMirrorView CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___customMirrorView_6; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRPassCreateInfo struct XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke { int32_t ___multipassId_0; int32_t ___cullingPassId_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTarget_2; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; int32_t ___renderTargetIsRenderTexture_4; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke ___cullingParameters_5; Il2CppMethodPointer ___customMirrorView_6; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRPassCreateInfo struct XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com { int32_t ___multipassId_0; int32_t ___cullingPassId_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTarget_2; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; int32_t ___renderTargetIsRenderTexture_4; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com ___cullingParameters_5; Il2CppMethodPointer ___customMirrorView_6; }; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources UnityEngine.Rendering.Universal.XRSystemData::shaders ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A* ___shaders_4; }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB : public MulticastDelegate_t { }; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316 : public MulticastDelegate_t { }; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { }; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter UnityEngine.Rendering.Universal.DepthOfField::mode DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26* ___mode_7; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianStart MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___gaussianStart_8; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianEnd MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___gaussianEnd_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianMaxRadius ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___gaussianMaxRadius_10; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.DepthOfField::highQualitySampling BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* ___highQualitySampling_11; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focusDistance MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___focusDistance_12; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::aperture ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___aperture_13; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focalLength ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___focalLength_14; // UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCount ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E* ___bladeCount_15; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCurvature ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___bladeCurvature_16; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeRotation ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___bladeRotation_17; }; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Universal.MotionBlurModeParameter UnityEngine.Rendering.Universal.MotionBlur::mode MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14* ___mode_7; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter UnityEngine.Rendering.Universal.MotionBlur::quality MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637* ___quality_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::intensity ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___intensity_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::clamp ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___clamp_10; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232 : public RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E { // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_DefaultShader_4; // UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* ___m_Renderers_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion int32_t ___k_AssetVersion_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion int32_t ___k_AssetPreviousVersion_7; // UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType int32_t ___m_RendererType_8; // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___m_RendererData_9; // UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* ___m_RendererDataList_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex int32_t ___m_DefaultRendererIndex_11; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture bool ___m_RequireDepthTexture_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture bool ___m_RequireOpaqueTexture_13; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling int32_t ___m_OpaqueDownsampling_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles bool ___m_SupportsTerrainHoles_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization int32_t ___m_StoreActionsOptimization_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR bool ___m_SupportsHDR_17; // UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA int32_t ___m_MSAA_18; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale float ___m_RenderScale_19; // UnityEngine.Rendering.Universal.UpscalingFilterSelection UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UpscalingFilter int32_t ___m_UpscalingFilter_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_FsrOverrideSharpness bool ___m_FsrOverrideSharpness_21; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_FsrSharpness float ___m_FsrSharpness_22; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode int32_t ___m_MainLightRenderingMode_23; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported bool ___m_MainLightShadowsSupported_24; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution int32_t ___m_MainLightShadowmapResolution_25; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode int32_t ___m_AdditionalLightsRenderingMode_26; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit int32_t ___m_AdditionalLightsPerObjectLimit_27; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported bool ___m_AdditionalLightShadowsSupported_28; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution int32_t ___m_AdditionalLightsShadowmapResolution_29; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierLow int32_t ___m_AdditionalLightsShadowResolutionTierLow_30; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierMedium int32_t ___m_AdditionalLightsShadowResolutionTierMedium_31; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierHigh int32_t ___m_AdditionalLightsShadowResolutionTierHigh_32; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBlending bool ___m_ReflectionProbeBlending_33; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBoxProjection bool ___m_ReflectionProbeBoxProjection_34; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance float ___m_ShadowDistance_35; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount int32_t ___m_ShadowCascadeCount_36; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split float ___m_Cascade2Split_37; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Cascade3Split_38; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Cascade4Split_39; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_CascadeBorder float ___m_CascadeBorder_40; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias float ___m_ShadowDepthBias_41; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias float ___m_ShadowNormalBias_42; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported bool ___m_SoftShadowsSupported_43; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_44; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_45; // UnityEngine.Rendering.Universal.LightCookieResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieResolution int32_t ___m_AdditionalLightsCookieResolution_46; // UnityEngine.Rendering.Universal.LightCookieFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieFormat int32_t ___m_AdditionalLightsCookieFormat_47; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher bool ___m_UseSRPBatcher_48; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching bool ___m_SupportsDynamicBatching_49; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported bool ___m_MixedLightingSupported_50; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsLightLayers bool ___m_SupportsLightLayers_51; // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel int32_t ___m_DebugLevel_52; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance bool ___m_UseAdaptivePerformance_53; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode int32_t ___m_ColorGradingMode_54; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize int32_t ___m_ColorGradingLutSize_55; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseFastSRGBLinearConversion bool ___m_UseFastSRGBLinearConversion_56; // UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType int32_t ___m_ShadowType_57; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported bool ___m_LocalShadowsSupported_58; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution int32_t ___m_LocalShadowsAtlasResolution_59; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights int32_t ___m_MaxPixelLights_60; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution int32_t ___m_ShadowAtlasResolution_61; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel int32_t ___m_ShaderVariantLogLevel_62; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode int32_t ___m_VolumeFrameworkUpdateMode_63; // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades int32_t ___m_ShadowCascades_72; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0 : public RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 { // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_AssetVersion int32_t ___k_AssetVersion_4; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_RenderingLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_RenderingLayerNames_7; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedRenderingLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedRenderingLayerNames_8; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedLightLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedLightLayerNames_9; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName0 String_t* ___lightLayerName0_11; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName1 String_t* ___lightLayerName1_12; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName2 String_t* ___lightLayerName2_13; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName3 String_t* ___lightLayerName3_14; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName4 String_t* ___lightLayerName4_15; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName5 String_t* ___lightLayerName5_16; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName6 String_t* ___lightLayerName6_17; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName7 String_t* ___lightLayerName7_18; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_LightLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_LightLayerNames_19; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripDebugVariants bool ___m_StripDebugVariants_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedPostProcessingVariants bool ___m_StripUnusedPostProcessingVariants_21; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedVariants bool ___m_StripUnusedVariants_22; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::supportRuntimeDebugDisplay bool ___supportRuntimeDebugDisplay_23; }; // UnityEngine.Rendering.Universal.UniversalRenderer struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A : public ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 { // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrepass DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* ___m_DepthPrepass_43; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthNormalPrepass DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* ___m_DepthNormalPrepass_44; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_PrimedDepthCopyPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_PrimedDepthCopyPass_45; // UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass UnityEngine.Rendering.Universal.UniversalRenderer::m_MotionVectorPass MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* ___m_MotionVectorPass_46; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass UnityEngine.Rendering.Universal.UniversalRenderer::m_MainLightShadowCasterPass MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* ___m_MainLightShadowCasterPass_47; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.UniversalRenderer::m_AdditionalLightsShadowCasterPass AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* ___m_AdditionalLightsShadowCasterPass_48; // UnityEngine.Rendering.Universal.Internal.GBufferPass UnityEngine.Rendering.Universal.UniversalRenderer::m_GBufferPass GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* ___m_GBufferPass_49; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_GBufferCopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_GBufferCopyDepthPass_50; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthRangePass TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* ___m_TileDepthRangePass_51; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthRangeExtraPass TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* ___m_TileDepthRangeExtraPass_52; // UnityEngine.Rendering.Universal.Internal.DeferredPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DeferredPass DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* ___m_DeferredPass_53; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderOpaqueForwardOnlyPass DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderOpaqueForwardOnlyPass_54; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderOpaqueForwardPass DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderOpaqueForwardPass_55; // UnityEngine.Rendering.Universal.DrawSkyboxPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DrawSkyboxPass DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* ___m_DrawSkyboxPass_56; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_CopyDepthPass_57; // UnityEngine.Rendering.Universal.Internal.CopyColorPass UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyColorPass CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* ___m_CopyColorPass_58; // UnityEngine.Rendering.Universal.TransparentSettingsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_TransparentSettingsPass TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* ___m_TransparentSettingsPass_59; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderTransparentForwardPass DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderTransparentForwardPass_60; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass UnityEngine.Rendering.Universal.UniversalRenderer::m_OnRenderObjectCallbackPass InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* ___m_OnRenderObjectCallbackPass_61; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass UnityEngine.Rendering.Universal.UniversalRenderer::m_FinalBlitPass FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* ___m_FinalBlitPass_62; // UnityEngine.Rendering.Universal.CapturePass UnityEngine.Rendering.Universal.UniversalRenderer::m_CapturePass CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* ___m_CapturePass_63; // UnityEngine.Rendering.Universal.XROcclusionMeshPass UnityEngine.Rendering.Universal.UniversalRenderer::m_XROcclusionMeshPass XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* ___m_XROcclusionMeshPass_64; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_XRCopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_XRCopyDepthPass_65; // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem UnityEngine.Rendering.Universal.UniversalRenderer::m_ColorBufferSystem RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* ___m_ColorBufferSystem_66; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ActiveCameraColorAttachment RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ActiveCameraColorAttachment_67; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ColorFrontBuffer RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorFrontBuffer_68; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ActiveCameraDepthAttachment RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ActiveCameraDepthAttachment_69; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_CameraDepthAttachment RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_CameraDepthAttachment_70; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_DepthTexture_71; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_NormalsTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_NormalsTexture_72; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_OpaqueColor RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_OpaqueColor_73; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthInfoTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_DepthInfoTexture_74; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthInfoTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_TileDepthInfoTexture_75; // UnityEngine.Rendering.Universal.Internal.ForwardLights UnityEngine.Rendering.Universal.UniversalRenderer::m_ForwardLights ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* ___m_ForwardLights_76; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.UniversalRenderer::m_DeferredLights DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_77; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderingMode int32_t ___m_RenderingMode_78; // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrimingMode int32_t ___m_DepthPrimingMode_79; // UnityEngine.Rendering.Universal.CopyDepthMode UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyDepthMode int32_t ___m_CopyDepthMode_80; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrimingRecommended bool ___m_DepthPrimingRecommended_81; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.Universal.UniversalRenderer::m_DefaultStencilState StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_DefaultStencilState_82; // UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.UniversalRenderer::m_LightCookieManager LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___m_LightCookieManager_83; // UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRenderer::m_IntermediateTextureMode int32_t ___m_IntermediateTextureMode_84; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_85; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyDepthMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyDepthMaterial_86; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_SamplingMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_87; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthInfoMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDepthInfoMaterial_88; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDeferredMaterial_89; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_StencilDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_StencilDeferredMaterial_90; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_CameraMotionVecMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CameraMotionVecMaterial_91; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_ObjectMotionVecMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ObjectMotionVecMaterial_92; // UnityEngine.Rendering.Universal.PostProcessPasses UnityEngine.Rendering.Universal.UniversalRenderer::m_PostProcessPasses PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 ___m_PostProcessPasses_93; }; // UnityEngine.Rendering.Universal.UniversalRendererData struct UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6 : public ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 { // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.UniversalRendererData::postProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___postProcessData_9; // UnityEngine.Rendering.Universal.XRSystemData UnityEngine.Rendering.Universal.UniversalRendererData::xrSystemData XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* ___xrSystemData_10; // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources UnityEngine.Rendering.Universal.UniversalRendererData::shaders ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* ___shaders_11; // System.Int32 UnityEngine.Rendering.Universal.UniversalRendererData::m_AssetVersion int32_t ___m_AssetVersion_13; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::m_OpaqueLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_OpaqueLayerMask_14; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::m_TransparentLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_TransparentLayerMask_15; // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.UniversalRendererData::m_DefaultStencilState StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ___m_DefaultStencilState_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_ShadowTransparentReceive bool ___m_ShadowTransparentReceive_17; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::m_RenderingMode int32_t ___m_RenderingMode_18; // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRendererData::m_DepthPrimingMode int32_t ___m_DepthPrimingMode_19; // UnityEngine.Rendering.Universal.CopyDepthMode UnityEngine.Rendering.Universal.UniversalRendererData::m_CopyDepthMode int32_t ___m_CopyDepthMode_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_AccurateGbufferNormals bool ___m_AccurateGbufferNormals_21; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_ClusteredRendering bool ___m_ClusteredRendering_22; // UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.UniversalRendererData::m_TileSize int32_t ___m_TileSize_24; // UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRendererData::m_IntermediateTextureMode int32_t ___m_IntermediateTextureMode_25; }; // UnityEngine.Rendering.Universal.DecalProjector struct DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Rendering.Universal.DecalEntity UnityEngine.Rendering.Universal.DecalProjector::k__BackingField DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___U3CdecalEntityU3Ek__BackingField_9; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::m_Material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_10; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_DrawDistance float ___m_DrawDistance_11; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_FadeScale float ___m_FadeScale_12; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_StartAngleFade float ___m_StartAngleFade_13; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_EndAngleFade float ___m_EndAngleFade_14; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.DecalProjector::m_UVScale Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UVScale_15; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.DecalProjector::m_UVBias Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UVBias_16; // UnityEngine.Rendering.Universal.DecalScaleMode UnityEngine.Rendering.Universal.DecalProjector::m_ScaleMode int32_t ___m_ScaleMode_17; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.DecalProjector::m_Offset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Offset_18; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.DecalProjector::m_Size Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Size_19; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_FadeFactor float ___m_FadeFactor_20; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::m_OldMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_OldMaterial_21; }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderShadows bool ___m_RenderShadows_8; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTextureOption int32_t ___m_RequiresDepthTextureOption_9; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresOpaqueTextureOption int32_t ___m_RequiresOpaqueTextureOption_10; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_CameraType int32_t ___m_CameraType_11; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Cameras List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___m_Cameras_12; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RendererIndex int32_t ___m_RendererIndex_13; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_VolumeLayerMask_14; // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeTrigger Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_VolumeTrigger_15; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeFrameworkUpdateModeOption int32_t ___m_VolumeFrameworkUpdateModeOption_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderPostProcessing bool ___m_RenderPostProcessing_17; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Antialiasing int32_t ___m_Antialiasing_18; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AntialiasingQuality int32_t ___m_AntialiasingQuality_19; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_StopNaN bool ___m_StopNaN_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Dithering bool ___m_Dithering_21; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_ClearDepth bool ___m_ClearDepth_22; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AllowXRRendering bool ___m_AllowXRRendering_23; // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTexture bool ___m_RequiresDepthTexture_25; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresColorTexture bool ___m_RequiresColorTexture_26; // System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Version float ___m_Version_27; // UnityEngine.Rendering.Universal.MotionVectorsPersistentData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_MotionVectorsPersistentData MotionVectorsPersistentData_t077A3BA28B75576C897E6C794FE0ABF9DB8EBBBB* ___m_MotionVectorsPersistentData_28; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeStack VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___m_VolumeStack_30; }; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_Version int32_t ___m_Version_4; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_UsePipelineSettings bool ___m_UsePipelineSettings_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_AdditionalLightsShadowResolutionTier int32_t ___m_AdditionalLightsShadowResolutionTier_13; // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightLayerMask int32_t ___m_LightLayerMask_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_CustomShadowLayers bool ___m_CustomShadowLayers_15; // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_ShadowLayerMask int32_t ___m_ShadowLayerMask_16; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieSize Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieSize_17; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieOffset Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieOffset_18; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1 // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.Dictionary`2 // System.Collections.Generic.List`1 struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray XRDisplaySubsystemU5BU5D_t741124D80DCCCF62F2AF47431354B7387672F264* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray XRPassU5BU5D_t01E9E5B2CD4198C9520433982144045F92057953* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tCA8E51E0B191FD40793A4406527F18A066D2B546_StaticFields { // System.Collections.Generic.Stack`1 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tCCA2E6342E15C99F63576250E71A188ADD96D59B* ____stack_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t1811B7E5B936DE58402EC02B30E1C64B936A702A_StaticFields { // System.Collections.Generic.Stack`1 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_t8EF4850A077DA792EBC5F1BF2A3ABE268C672DA9* ____stack_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t39231CAB163F4AF318DA697D08D3ADE46705BB37_StaticFields { // System.Collections.Generic.Stack`1 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tF924A31246FB65B21C70772C6A2A95F8EA49CE02* ____stack_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_tEFEA5763D68A114A0BF61F88869F94F7145B755B_StaticFields { // System.Collections.Generic.Stack`1 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_t153EAA1D6C2DFDC86FD3B759863687EA74471D59* ____stack_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 // UnityEngine.Rendering.CameraCaptureBridge struct CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_StaticFields { // System.Collections.Generic.Dictionary`2>> UnityEngine.Rendering.CameraCaptureBridge::actionDict Dictionary_2_t8816EE65052990C95E94D345A5B702B1BE13D96D* ___actionDict_0; // System.Boolean UnityEngine.Rendering.CameraCaptureBridge::_enabled bool ____enabled_1; }; // UnityEngine.Rendering.CameraCaptureBridge // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields { // System.Lazy`1 UnityEngine.Rendering.Universal.DebugDisplaySettings::s_Instance Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* ___s_Instance_1; }; // UnityEngine.Rendering.Universal.DebugDisplaySettings // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE_StaticFields { // UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::m_Instance DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* ___m_Instance_0; }; // UnityEngine.Rendering.Universal.DeferredShaderData // UnityEngine.Rendering.Universal.LibTessDotNet.Geom // UnityEngine.Rendering.Universal.LibTessDotNet.Geom // System.Reflection.MemberInfo // System.Reflection.MemberInfo // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.ProfilingSampler // UnityEngine.Rendering.RenderPipeline // UnityEngine.Rendering.RenderPipeline // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_StaticFields { // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::m_Instance ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* ___m_Instance_0; }; // UnityEngine.Rendering.Universal.ShaderData // UnityEngine.Rendering.Universal.ShaderKeywordStrings // UnityEngine.Rendering.Universal.ShaderKeywordStrings // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentColor int32_t ___glossyEnvironmentColor_0; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::subtractiveShadowColor int32_t ___subtractiveShadowColor_1; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentCubeMap int32_t ___glossyEnvironmentCubeMap_2; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentCubeMapHDR int32_t ___glossyEnvironmentCubeMapHDR_3; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientSkyColor int32_t ___ambientSkyColor_4; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientEquatorColor int32_t ___ambientEquatorColor_5; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientGroundColor int32_t ___ambientGroundColor_6; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::time int32_t ___time_7; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sinTime int32_t ___sinTime_8; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cosTime int32_t ___cosTime_9; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::deltaTime int32_t ___deltaTime_10; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::timeParameters int32_t ___timeParameters_11; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaledScreenParams int32_t ___scaledScreenParams_12; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldSpaceCameraPos int32_t ___worldSpaceCameraPos_13; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenParams int32_t ___screenParams_14; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionParams int32_t ___projectionParams_15; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::zBufferParams int32_t ___zBufferParams_16; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::orthoParams int32_t ___orthoParams_17; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::globalMipBias int32_t ___globalMipBias_18; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenSize int32_t ___screenSize_19; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewMatrix int32_t ___viewMatrix_20; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionMatrix int32_t ___projectionMatrix_21; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewAndProjectionMatrix int32_t ___viewAndProjectionMatrix_22; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewMatrix int32_t ___inverseViewMatrix_23; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseProjectionMatrix int32_t ___inverseProjectionMatrix_24; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewAndProjectionMatrix int32_t ___inverseViewAndProjectionMatrix_25; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraProjectionMatrix int32_t ___cameraProjectionMatrix_26; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseCameraProjectionMatrix int32_t ___inverseCameraProjectionMatrix_27; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldToCameraMatrix int32_t ___worldToCameraMatrix_28; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraToWorldMatrix int32_t ___cameraToWorldMatrix_29; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraWorldClipPlanes int32_t ___cameraWorldClipPlanes_30; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardNormal int32_t ___billboardNormal_31; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardTangent int32_t ___billboardTangent_32; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardCameraParams int32_t ___billboardCameraParams_33; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sourceTex int32_t ___sourceTex_34; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBias int32_t ___scaleBias_35; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBiasRt int32_t ___scaleBiasRt_36; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::rendererColor int32_t ___rendererColor_37; }; // UnityEngine.Rendering.Universal.ShaderPropertyId // UnityEngine.Rendering.Universal.StencilStateData // UnityEngine.Rendering.Universal.StencilStateData // System.String struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.String // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields { // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___s_Active_0; }; // UnityEngine.Rendering.SupportedRenderingFeatures // UnityEngine.Rendering.TextureXR struct TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_StaticFields { // System.Int32 UnityEngine.Rendering.TextureXR::m_MaxViews int32_t ___m_MaxViews_0; // UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArray Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_BlackUIntTexture2DArray_1; // UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_BlackUIntTexture_2; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackUIntTexture2DArrayRTH_3; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackUIntTextureRTH_4; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_ClearTexture2DArray Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_ClearTexture2DArray_5; // UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_ClearTexture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_ClearTexture_6; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_ClearTexture2DArrayRTH_7; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_ClearTextureRTH_8; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArray Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_MagentaTexture2DArray_9; // UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_MagentaTexture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_MagentaTexture_10; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_MagentaTexture2DArrayRTH_11; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_MagentaTextureRTH_12; // UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_BlackTexture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_BlackTexture_13; // UnityEngine.Texture3D UnityEngine.Rendering.TextureXR::m_BlackTexture3D Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___m_BlackTexture3D_14; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_BlackTexture2DArray Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_BlackTexture2DArray_15; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTexture2DArrayRTH_16; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTextureRTH_17; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture3DRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTexture3DRTH_18; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArray Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_WhiteTexture2DArray_19; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_WhiteTexture2DArrayRTH_20; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_WhiteTextureRTH_21; }; // UnityEngine.Rendering.TextureXR // UnityEngine.Rendering.VolumeManager struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_StaticFields { // System.Lazy`1 UnityEngine.Rendering.VolumeManager::s_Instance Lazy_1_t8BF68D560BD85EC85ECBE57F1B105CF767F8FBBC* ___s_Instance_0; }; // UnityEngine.Rendering.VolumeManager // UnityEngine.Rendering.VolumeStack // UnityEngine.Rendering.VolumeStack // UnityEngine.Rendering.XRGraphicsAutomatedTests struct XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_StaticFields { // System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::k__BackingField bool ___U3CenabledU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::running bool ___running_1; }; // UnityEngine.Rendering.XRGraphicsAutomatedTests // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::displayList List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* ___displayList_2; // System.Int32 UnityEngine.Rendering.Universal.XRSystem::msaaLevel int32_t ___msaaLevel_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRSystem::_XRMirrorProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XRMirrorProfilingSampler_10; }; // UnityEngine.Rendering.Universal.XRSystem // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c struct U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields { // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<>9 U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* ___U3CU3E9_0; // System.Comparison`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<>9__29_0 Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___U3CU3E9__29_0_1; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling struct Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::s_HashSamplerCache Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* ___s_HashSamplerCache_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::unknownSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___unknownSampler_1; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling // UnityEngine.Rendering.Universal.UniversalRenderer/<>c struct U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields { // UnityEngine.Rendering.Universal.UniversalRenderer/<>c UnityEngine.Rendering.Universal.UniversalRenderer/<>c::<>9 U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* ___U3CU3E9_0; // System.Predicate`1 UnityEngine.Rendering.Universal.UniversalRenderer/<>c::<>9__80_0 Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* ___U3CU3E9__80_0_1; }; // UnityEngine.Rendering.Universal.UniversalRenderer/<>c // UnityEngine.Rendering.Universal.UniversalRenderer/Profiling struct Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderer/Profiling::createCameraRenderTarget ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___createCameraRenderTarget_1; }; // UnityEngine.Rendering.Universal.UniversalRenderer/Profiling // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources // UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs struct XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs::_SourceTexArraySlice int32_t ____SourceTexArraySlice_0; // System.Int32 UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs::_SRGBRead int32_t ____SRGBRead_1; // System.Int32 UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs::_SRGBWrite int32_t ____SRGBWrite_2; }; // UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline struct Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::beginContextRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___beginContextRendering_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::endContextRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___endContextRendering_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::beginCameraRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___beginCameraRendering_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::endCameraRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___endCameraRendering_3; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeCameraData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeCameraData_5; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeStackedCameraData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeStackedCameraData_6; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeAdditionalCameraData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeAdditionalCameraData_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeRenderingData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeRenderingData_8; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeShadowData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeShadowData_9; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeLightData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeLightData_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::getPerObjectLightFlags ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___getPerObjectLightFlags_11; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::getMainLightIndex ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___getMainLightIndex_12; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::setupPerFrameShaderConstants ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setupPerFrameShaderConstants_13; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context struct Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context::submit ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___submit_1; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer struct Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::setupCullingParameters ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setupCullingParameters_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::setup ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setup_2; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR struct XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR::mirrorView ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___mirrorView_0; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // System.Nullable`1 // System.Nullable`1 // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // System.Double // System.Double // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // System.IntPtr // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.LightBakingOutput // UnityEngine.LightBakingOutput // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Mathf // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.Matrix4x4 // UnityEngine.Rendering.Universal.LibTessDotNet.Mesh // UnityEngine.Rendering.Universal.LibTessDotNet.Mesh // UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle struct PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle::Invalid int32_t ___Invalid_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.Universal.PostProcessingData // UnityEngine.Rendering.ProfilingScope // UnityEngine.Rendering.ProfilingScope // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.RenderTextureDescriptor // UnityEngine.RenderTextureDescriptor // System.Single // System.Single // UnityEngine.Rendering.SphericalHarmonicsL2 // UnityEngine.Rendering.SphericalHarmonicsL2 // UnityEngine.Rendering.Universal.TileData // UnityEngine.Rendering.Universal.TileData // System.UInt16 // System.UInt16 // System.UInt32 // System.UInt32 // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields { // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Zero Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Zero_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // UnityEngine.Vector4 // System.Void // System.Void // UnityEngine.Rendering.Universal.XRLayout // UnityEngine.Rendering.Universal.XRLayout // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face // UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary // UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary // UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0 // UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0 // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.Universal.CameraData // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.DebugManager struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_StaticFields { // System.Lazy`1 UnityEngine.Rendering.DebugManager::s_Instance Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* ___s_Instance_14; }; // UnityEngine.Rendering.DebugManager // System.Delegate // System.Delegate // UnityEngine.Experimental.GlobalIllumination.DirectionalLight // UnityEngine.Experimental.GlobalIllumination.DirectionalLight // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields { // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2; // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget int32_t ___m_ActiveEditorGameViewTarget_3; // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4; }; // UnityEngine.Display // System.Exception struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // System.Exception // UnityEngine.IntegratedSubsystem // UnityEngine.IntegratedSubsystem // UnityEngine.Rendering.Universal.LightData // UnityEngine.Rendering.Universal.LightData // UnityEngine.Experimental.GlobalIllumination.LightDataGI // UnityEngine.Experimental.GlobalIllumination.LightDataGI // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // UnityEngine.Object // UnityEngine.Experimental.GlobalIllumination.PointLight // UnityEngine.Experimental.GlobalIllumination.PointLight // UnityEngine.Rendering.Universal.PreTile // UnityEngine.Rendering.Universal.PreTile // UnityEngine.Rendering.Universal.PunctualLightData // UnityEngine.Rendering.Universal.PunctualLightData // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0; }; // UnityEngine.Rendering.ScriptableRenderContext // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Rendering.Universal.ShadowData // UnityEngine.Experimental.GlobalIllumination.SpotLight // UnityEngine.Experimental.GlobalIllumination.SpotLight // UnityEngine.Rendering.Universal.LibTessDotNet.Tess // UnityEngine.Rendering.Universal.LibTessDotNet.Tess // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields { // UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_XRSystem XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___m_XRSystem_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightPosition Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightPosition_10; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightColor Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightColor_11; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightAttenuation Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightAttenuation_12; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightSpotDirection Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightSpotDirection_13; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightsProbeChannel Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightsProbeChannel_14; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowBiasData List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_ShadowBiasData_15; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowResolutionData List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_ShadowResolutionData_16; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Rendering.Universal.UniversalRenderPipeline::lightsDelegate RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___lightsDelegate_18; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.Universal.XRView // UnityEngine.Rendering.Universal.XRView // UnityEngine.Rendering.Universal.XRViewCreateInfo // UnityEngine.Rendering.Universal.XRViewCreateInfo // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex // UnityEngine.XR.XRDisplaySubsystem/XRBlitParams // UnityEngine.XR.XRDisplaySubsystem/XRBlitParams // UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc // UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc // UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter // UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.Universal.RenderingData // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; }; // UnityEngine.Rendering.ScriptableCullingParameters // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Rendering.Universal.ScriptableRenderPass // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // System.Type // UnityEngine.XR.XRDisplaySubsystem/XRRenderPass // UnityEngine.XR.XRDisplaySubsystem/XRRenderPass // System.Comparison`1 // System.Comparison`1 // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual // System.AsyncCallback // System.AsyncCallback // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback // UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback // System.IndexOutOfRangeException // System.IndexOutOfRangeException // System.InvalidOperationException // System.InvalidOperationException // System.NotImplementedException // System.NotImplementedException // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderPipelineGlobalSettings // UnityEngine.Rendering.RenderPipelineGlobalSettings // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields { // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___current_14; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions bool ___m_UseOptimizedStoreActions_18; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ActiveColorAttachments_31; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ActiveDepthAttachment_32; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ActiveColorStoreActions_33; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction int32_t ___m_ActiveDepthStoreAction_34; // UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB* ___m_TrimmedColorAttachmentCopies_35; // UnityEngine.Plane[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_Planes PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___s_Planes_36; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_VectorPlanes Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_VectorPlanes_37; }; // UnityEngine.Rendering.Universal.ScriptableRenderer // UnityEngine.Rendering.Universal.ScriptableRendererData // UnityEngine.Rendering.Universal.ScriptableRendererData // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.XR.XRDisplaySubsystem // UnityEngine.XR.XRDisplaySubsystem // UnityEngine.Rendering.Universal.XRPass struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields { // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::invalidRT RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___invalidRT_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XRCustomMirrorProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XRCustomMirrorProfilingSampler_18; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XROcclusionProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XROcclusionProfilingSampler_20; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_V int32_t ___UNITY_STEREO_MATRIX_V_24; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IV int32_t ___UNITY_STEREO_MATRIX_IV_25; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_VP int32_t ___UNITY_STEREO_MATRIX_VP_26; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IVP int32_t ___UNITY_STEREO_MATRIX_IVP_27; }; // UnityEngine.Rendering.Universal.XRPass // UnityEngine.Rendering.Universal.XRPassCreateInfo // UnityEngine.Rendering.Universal.XRPassCreateInfo // UnityEngine.Rendering.Universal.XRSystemData // UnityEngine.Rendering.Universal.XRSystemData // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView // System.ArgumentNullException // System.ArgumentNullException // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields { // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6; }; // UnityEngine.Camera // UnityEngine.Rendering.Universal.DepthOfField // UnityEngine.Rendering.Universal.DepthOfField // UnityEngine.Light // UnityEngine.Light // UnityEngine.Rendering.Universal.MotionBlur // UnityEngine.Rendering.Universal.MotionBlur // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierLow int32_t ___AdditionalLightsDefaultShadowResolutionTierLow_68; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierMedium int32_t ___AdditionalLightsDefaultShadowResolutionTierMedium_69; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierHigh int32_t ___AdditionalLightsDefaultShadowResolutionTierHigh_70; // UnityEngine.Experimental.Rendering.GraphicsFormat[][] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::s_LightCookieFormatList GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* ___s_LightCookieFormatList_71; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields { // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::cachedInstance UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___cachedInstance_5; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::defaultAssetName String_t* ___defaultAssetName_6; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_DefaultLightLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_DefaultLightLayerNames_10; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings // UnityEngine.Rendering.Universal.UniversalRenderer struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderer::k_DepthNormalsOnly List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___k_DepthNormalsOnly_42; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderer::displaySubsystemList List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* ___displaySubsystemList_94; }; // UnityEngine.Rendering.Universal.UniversalRenderer // UnityEngine.Rendering.Universal.UniversalRendererData // UnityEngine.Rendering.Universal.UniversalRendererData // UnityEngine.Rendering.Universal.DecalProjector struct DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields { // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalAdd DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalAdd_4; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalRemove DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalRemove_5; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalPropertyChange DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalPropertyChange_6; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalMaterialChange DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalMaterialChange_7; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::k__BackingField Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___U3CdefaultMaterialU3Ek__BackingField_8; }; // UnityEngine.Rendering.Universal.DecalProjector // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields { // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::s_DefaultAdditionalCameraData UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___s_DefaultAdditionalCameraData_29; }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierCustom int32_t ___AdditionalLightsShadowResolutionTierCustom_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierLow int32_t ___AdditionalLightsShadowResolutionTierLow_7; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierMedium int32_t ___AdditionalLightsShadowResolutionTierMedium_8; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierHigh int32_t ___AdditionalLightsShadowResolutionTierHigh_9; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultResolutionTier int32_t ___AdditionalLightsShadowDefaultResolutionTier_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultCustomResolution int32_t ___AdditionalLightsShadowDefaultCustomResolution_11; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowMinimumResolution int32_t ___AdditionalLightsShadowMinimumResolution_12; }; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray { ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1]; inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Light[] struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990 : public RuntimeArray { ALIGN_FIELD (8) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* m_Items[1]; inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray { ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1]; inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { m_Items[index] = value; } }; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray { ALIGN_FIELD (8) uint16_t m_Items[1]; inline uint16_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint16_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint16_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D : public RuntimeArray { ALIGN_FIELD (8) Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 m_Items[1]; inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray { ALIGN_FIELD (8) Delegate_t* m_Items[1]; inline Delegate_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray { ALIGN_FIELD (8) RuntimeObject* m_Items[1]; inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray { ALIGN_FIELD (8) float m_Items[1]; inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] struct ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE : public RuntimeArray { ALIGN_FIELD (8) ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 m_Items[1]; inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL); } inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL); } }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex[] struct VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D : public RuntimeArray { ALIGN_FIELD (8) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* m_Items[1]; inline Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray { ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1]; inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.XRView[] struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE : public RuntimeArray { ALIGN_FIELD (8) XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 m_Items[1]; inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___occlusionMesh_3), (void*)NULL); } inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___occlusionMesh_3), (void*)NULL); } }; IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke_back(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke_cleanup(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com_back(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com_cleanup(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled); // System.Void System.Comparison`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared (Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(TEnum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m8A88D1A0EBDE48471A988A3C0B292D7E590709B2_gshared (int32_t ___0_marker, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.GameObject::TryGetComponent(T&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, RuntimeObject** ___0_component, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, RuntimeObject** ___0_component, const RuntimeMethod* method) ; // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.VolumeStack::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* VolumeStack_GetComponent_TisRuntimeObject_m8D5395D64A3CF1D54202CD9C021F6515580DB6AE_gshared (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_item, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___0_length, int32_t ___1_allocator, int32_t ___2_options, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Sort(System.Comparison`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_mEB3B61CB86B1419919338B0668DC4E568C2FFF93_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* ___0_comparison, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_gshared_inline (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) ; // T System.Nullable`1::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_gshared (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) ; // System.Void System.Nullable`1::.ctor(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_gshared (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___0_key, RuntimeObject** ___1_value, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___0_key, RuntimeObject* ___1_value, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m92E9AB321FBD7147CA109C822D99C8B0610C27B7_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* GraphicsSettings_GetSettingsForRenderPipeline_TisRuntimeObject_m2D8AA7E9AD7EFBD87A7C90ED67A319343364D551_gshared (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipelineSettings(UnityEngine.Rendering.RenderPipelineGlobalSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_RegisterRenderPipelineSettings_TisRuntimeObject_m2138D66965185FE83C8BD3E6A6EABF068B227440_gshared (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* ___0_settings, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipelineSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_UnregisterRenderPipelineSettings_TisRuntimeObject_mEAAE2FED0A4D8AD389CBD8606497187F9BE764CC_gshared (const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_gshared (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___0_index, const RuntimeMethod* method) ; // T UnityEngine.Rendering.GenericPool`1::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GenericPool_1_Get_m544BEF45EC25A0981D66FBC6CC5AC6EEC3FF8099_gshared (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_gshared (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___0_index, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GenericPool`1::Release(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericPool_1_Release_mBC05ED665F70739C785F50C9784B2CE8E655B1DD_gshared (RuntimeObject* ___0_toRelease, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___0_item, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_gshared (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___0_capacity, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.SubsystemManager::GetInstances(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubsystemManager_GetInstances_TisRuntimeObject_mCBA01F889BE624767358AB5494CD2D7F1B2FB064_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___0_subsystems, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pooled_1__ctor_mCBA7A04ECAD21B9790AFAFC8E2AC3979C6965467_gshared (Pooled_1_t27E4FD357A3B81F8F35FB8CAB45141E3C6A6795A* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Pooled_1_Create_mAE8C183A918303E7B6D24EA6AC3856DF145A7055_gshared (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pooled_1_Free_mBF43D07C8394F9FAD3B3ECD94C8E5C871E3E5CE0_gshared (Pooled_1_t27E4FD357A3B81F8F35FB8CAB45141E3C6A6795A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::Remove(UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dict_1_Remove_m584E57ABA1D2FB308EB8570283C2E83F9031F623_gshared (Dict_1_tB89EADB480C62B4B28B3079B7C291AFBD3A27BE0* __this, Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* ___0_node, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::InsertBefore(UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node,TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* Dict_1_InsertBefore_mD3FED4D052CBA4AA5FB14C09734AAC35DE6621E6_gshared (Dict_1_tB89EADB480C62B4B28B3079B7C291AFBD3A27BE0* __this, Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* ___0_node, RuntimeObject* ___1_key, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Remove(UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PriorityQueue_1_Remove_mC541DF3784ECED33F4CE53547446384FC15E3962_gshared (PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC* __this, PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Insert(TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B PriorityQueue_1_Insert_mBC49A6FDCD19CB7B7A7B084E8276A100C2E557FC_gshared (PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::Find(TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* Dict_1_Find_m005B8EF1FC8AF412BE5800CB23BA5F8E986FDCC5_gshared (Dict_1_tB89EADB480C62B4B28B3079B7C291AFBD3A27BE0* __this, RuntimeObject* ___0_key, const RuntimeMethod* method) ; // TValue UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node::get_Key() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Node_get_Key_mFA262A9718B6AA2C73D4095AA260ABE1BC40DA8C_gshared_inline (Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::Insert(TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* Dict_1_Insert_m7F4503AE14FF1B3C99866EDFDA5A97A33C66B03F_gshared (Dict_1_tB89EADB480C62B4B28B3079B7C291AFBD3A27BE0* __this, RuntimeObject* ___0_key, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LessOrEqual__ctor_mB6F918F7BB999BDE00CA082603AADB726E1FA714_gshared (LessOrEqual_tB9CB1D3C60EDF1D92A4F0F43C8DD1D567B2ED344* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::.ctor(UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dict_1__ctor_m71D9D77F4228C48055AF64696C82A307D8D48154_gshared (Dict_1_tB89EADB480C62B4B28B3079B7C291AFBD3A27BE0* __this, LessOrEqual_tB9CB1D3C60EDF1D92A4F0F43C8DD1D567B2ED344* ___0_leq, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::Min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* Dict_1_Min_m94E2613AB9E5C808A3D5F0F22F1B5DD371C52386_gshared (Dict_1_tB89EADB480C62B4B28B3079B7C291AFBD3A27BE0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LessOrEqual__ctor_m2D3FDAAF749033C164001EAF6A00BDD30FCC8CF6_gshared (LessOrEqual_t360F964657FABEAA508217ABDC39FFBE8048C47F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::.ctor(System.Int32,UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PriorityQueue_1__ctor_m0137110A6BC6D9B069CB3A7F7198C4C3C1543D56_gshared (PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC* __this, int32_t ___0_initialSize, LessOrEqual_t360F964657FABEAA508217ABDC39FFBE8048C47F* ___1_leq, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PriorityQueue_1_Init_mFAD5705DB6A22F677DFB8046DC01353951627F0E_gshared (PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC* __this, const RuntimeMethod* method) ; // TValue UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Minimum() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PriorityQueue_1_Minimum_mA3B6280E6C31161A99F512DF064BD527B29724C7_gshared (PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC* __this, const RuntimeMethod* method) ; // TValue UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::ExtractMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PriorityQueue_1_ExtractMin_m178968E60A9875D6916C8144759F43D6F5325036_gshared (PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7 (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderer/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE33B141F9D54298EC0F0ECB24914782EDD622557 (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* __this, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Application::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::ReloadAllNullProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::.ctor(UnityEngine.Rendering.Universal.UniversalRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer__ctor_m856C52B21917B447D20A4ADED117BFCB71E0BD47 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* ___0_data, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnValidate_m5DE531C59BC2FC5D20DA8FFE338208BFB57267D9 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.TileSizeExtensions::IsValid(UnityEngine.Rendering.Universal.TileSize) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TileSizeExtensions_IsValid_mE41C35CC1FD6DA33E0EB975D82250D9736488454 (int32_t ___0_tileSize, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222 (int32_t ___0_intVal, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilStateData__ctor_m451D4A1F484A26C9CD98CD3637820CBAC6B1D862 (StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.BuiltinShaderDefine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_mDF4C773ADAB4956CEB634EB922F8AB3F66CB366C (int32_t ___0_defineHash, const RuntimeMethod* method) ; // UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::get_minOpenGLESVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_minOpenGLESVersion_mADC8BC40E8739E8EC1C52215CC3C3E06EC2E8792 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_m3CACA59ACE53B1BDF276753AFA44D7E826B77C94 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI__ctor_m8D2130550991739CA8DFD294539E0EA54A56D4E8 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) ; // System.Void System.Comparison`1::.ctor(System.Object,System.IntPtr) inline void Comparison_1__ctor_mA05E36D38BB75F9EF78F876803A19445EDF81CD5 (Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { (( void (*) (Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A*, RuntimeObject*, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared)(__this, ___0_object, ___1_method, method); } // System.Void UnityEngine.Rendering.RenderPipeline::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline__ctor_m777CA0690921F8E130AF5ECC1437333B743CD2A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* UniversalRenderPipelineGlobalSettings_get_instance_m3DB758DD6E0DAB0F5A53695D78CE9B177DBB5413 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_m6998D5090717ABFF0E421B51A7DB86F9BF69DB30 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.QualitySettings::get_antiAliasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m71FB82E1C9D9923D313430621C898008D967F516 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_mBC4220AF5820137CFEBB38155D4CCD12822E2C7E (int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateMSAALevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateMSAALevel_m1C27280051F3C2E70BF64084919A9ECCBF7EEC64 (int32_t ___0_level, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateRenderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateRenderScale_mC10B6371EB15A184524EEDA40C7A50CA627D9CFC (float ___0_renderScale, const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_m94D03561A2BBC3FBFDF8078F3F35ECBE20AD41FD (String_t* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m8BEF0FE5035180FF94119860CD15BBE2BE90129D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___0_del, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CameraCaptureBridge::set_enabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCaptureBridge_set_enabled_mFE7DB8A203C6EE9D433F27C7FF99D2CC9C00B30C_inline (bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderingUtils::ClearSystemInfoCache() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_ClearSystemInfoCache_mB7ADF33DF6EB9F0AAF801676D23E4448E6B75B9F (const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_decalMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_decalMaterial_mA180B7AF23FA673569F4F123DF240EDA57E04251 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::set_defaultMaterial(UnityEngine.Material) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DecalProjector_set_defaultMaterial_m2BACFA6EE311050D78EA56B4800B9D395F65723B_inline (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugManager UnityEngine.Rendering.DebugManager::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* DebugManager_get_instance_m6606C2006331B9BDE453C15E14F3747930B3FC3D (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugManager::RefreshEditor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettings::get_Instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugDisplaySettings_get_Instance_m9EA735A065BC027B6218813236DA62C18DA742B5 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::RegisterDebug(UnityEngine.Rendering.Universal.DebugDisplaySettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___0_settings, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::UnregisterDebug() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_disposing, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* ShaderData_get_instance_mA6166E66B48A4CD7DFB3640C2D2DF46AABAEF4BC (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_Dispose_m2AD751DAD6F9045B9D95C50CE02F8A58D5BDDA0A (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* DeferredShaderData_get_instance_mB19E838B2EFC2807EF0BB8B53191963AE2B29AEB (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData_Dispose_mDBBB22A58611AE56774062057E230294514A4749 (DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_Dispose_m4F33A5019CC7CBD7D35B59807455AB41E6349420 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m8D4AAF4F08C8697953B3CB110DD4E6CD130371D9 (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Collections.Generic.IEnumerable`1) inline void List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) { (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, RuntimeObject*, const RuntimeMethod*))List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared)(__this, ___0_collection, method); } // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(TEnum) inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661 (int32_t ___0_marker, const RuntimeMethod* method) { return (( ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* (*) (int32_t, const RuntimeMethod*))ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m8A88D1A0EBDE48471A988A3C0B292D7E590709B2_gshared)(___0_marker, method); } // System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___1_sampler, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ProfilingScope::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4 (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginContextRendering_mBC3CA3ECD70EAE4D18EF2CABB86FB0F0CA0462CE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ; // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6 (bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseColorTemperature(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0 (bool ___0_value, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_m8EB3F3DCCDF025D31921342199B03F298477A8E3_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501 (bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderingLayerMask(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C (uint32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m9CE3FEB386B87C56438021D38AF3ACF7936293A9 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_m5C74075A9AA175DB64ECB40FA67AA755D0CA80A9 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_cameras, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, int32_t ___0_index, const RuntimeMethod* method) { return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method); } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_mB90C8C282433C93E10707131DE6F76EF4E3053CA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_m47BBC0B4111D83BB6EE3275C9572BFBF2F5451B9 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_baseCamera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginCameraRendering_m8CF1AAB5B05A49C3D1FB1CBC47AF37AAF481489D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mDB3BFFD3B2A0F901F74EED4DB173ABDF6C8BFA81 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_additionalCameraData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_mA32C19DAB85E97DADFAB144453EC6CB23A91DB8F (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndCameraRendering_m15C7835F9D8B17EC982AB26CE71CDA53AD4792DB (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.RenderPipeline::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndContextRendering_m204BD7EE4FA8D3AAA22DA7B4501F7F0D7BF1706B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ; // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.GameObject::TryGetComponent(T&) inline bool GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93** ___0_component, const RuntimeMethod* method) { return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93**, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared)(__this, ___0_component, method); } // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_mA04A935C7C003C51E293AA4C3F4B152E56E54B2A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_additionalCameraData, bool ___2_resolveFinalTarget, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___3_cameraData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_mB65976B5A2C523D5835CFA7188220511A01B66F2 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___1_cameraData, bool ___2_anyPostProcessingEnabled, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::get_cullingParams() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_usePhysicalProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::get_enabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRGraphicsAutomatedTests_get_enabled_m74B06CFBD011A2DF32DC8171C8D18914245009CB_inline (const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::get_stereoProjectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_fieldOfView(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_TryGetCullingParameters_m7EB12D9F383051C1A2BC31315223B0A05A4CF398 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___0_stereoAware, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___1_cullingParameters, const RuntimeMethod* method) ; // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::TryGetCullingParameters(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_TryGetCullingParameters_m6D050574D617CA33C430F0590FAF1B336133E848 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___0_cameraData, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___1_cullingParams, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_m1A194FD7FBF7B6B0B47F292287DAD9EB65EE4423 (const RuntimeMethod* method) ; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::TryGetOrAddCameraSampler(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* Profiling_TryGetOrAddCameraSampler_m8AA793DFE5D84AB672B18E9409DCC63BB988FEEA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Clear(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Clear_mC6FE17F23429708C54B9BC06747196B90C6CF3D4 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, int32_t ___0_cameraType, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::OnPreCullRenderPasses(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_OnPreCullRenderPasses_m68D20553E6E4A14B431D58A02CBFAB04CFC8A05C (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___0_cameraData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m9527E78AADF12D41A169DAA8F548FFD7B8616F08 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___1_cameraData, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___2_cullResults, bool ___3_anyPostProcessingEnabled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___4_renderingData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Execute_mE85233DCC39EBB33CDC1B79B1F36873567F25A7F (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___1_renderingData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CleanupLightData(UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CleanupLightData_m472B22CD3AC7789398BDD7C81676398FB58D6F62 (LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___0_lightData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::EndCamera(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_EndCamera_m426783CF24272D307B088DE7A0A46D2CABDC54D2 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___1_cameraData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_mF83A83AA404E868E189436107015AD084C00C844 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_buffer, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Rendering.CommandBuffer,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_mF882266E1C4C1EC2F7824B5B0F45EC94BC015FDD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, String_t* ___1_keyword, bool ___2_state, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) inline bool Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93** ___0_component, const RuntimeMethod* method) { return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___0_component, method); } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::SupportsCameraStackingType(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderer_SupportsCameraStackingType_m0D76E46B7E746F98D483842B315488301375DA94 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, int32_t ___0_cameraRenderType, const RuntimeMethod* method) ; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tD2FA3273746E404D72561E8324608D18B52B533E* UniversalAdditionalCameraData_get_cameraStack_m6C740EDD1178DB7509ABA57A1392B03C78BB9C92 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ; // System.Boolean System.Type::op_Inequality(System.Type,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Inequality_m83209C7BB3C05DFBEA3B6199B0BEFE8037301172 (Type_t* ___0_left, Type_t* ___1_right, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_values, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m093934F71A9B351911EE46311674ED463B180006 (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, String_t* ___3_str3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_UpdateCameraStack_mC30CE947E3339BFDB8E93621B43F754BFA730B6F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_allowXRRendering() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::SetupFrame(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* XRSystem_SetupFrame_mBC148BE63B7AD7FCC4420B818E99069AD3C4B194 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_enableXRRendering, const RuntimeMethod* method) ; // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7 (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* __this, const RuntimeMethod* method) { return (( Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 (*) (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3 (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36* __this, const RuntimeMethod* method) { (( void (*) (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method); } // T System.Collections.Generic.List`1/Enumerator::get_Current() inline XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_inline (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36* __this, const RuntimeMethod* method) { return (( XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* (*) (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateCameraStereoMatrices(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateCameraStereoMatrices_m5581300819E613A7D36A54A9EA5932B8B4B21BBB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___1_xr, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateCameraData(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.Universal.XRPass&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateCameraData_m83B80104D72292390DABE5E628E8C9467BA905F6 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___0_baseCameraData, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** ___1_xr, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateFromCamera(UnityEngine.Rendering.Universal.XRPass&,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** ___0_xrPass, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___1_cameraData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::BeginLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_BeginLateLatching_m011070212000F5D6980DC15FDFA63714EFA59D47 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___1_xrPass, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::EndLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_EndLateLatching_mD8676191B7E72E384AFB6311D7DAACDC2BDE862C (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___1_xrPass, const RuntimeMethod* method) ; // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_camera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_mD944016B5CA7B67B53EB7FE086BB7982D609CAEC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_additionalCameraData, bool ___2_resolveFinalTarget, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___3_cameraData, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47 (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36* __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.XRSystem::RenderMirrorView(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_RenderMirrorView_m628827A623E8AB6DD58E0B33064BD0D648471EC9 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::ReleaseFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_ReleaseFrame_mD3884CD0E8E8E6F8C13862A2BE23C29A1F9E3BA7 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ; // UnityEngine.CameraType UnityEngine.Camera::get_cameraType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresVolumeFrameworkUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeStack() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_m73ABC525D63F35BF111B9F82DC1B8685EC8E8449 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_cameraData, const RuntimeMethod* method) ; // UnityEngine.Rendering.VolumeManager UnityEngine.Rendering.VolumeManager::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* VolumeManager_get_instance_m3D5ADFC04553CE0658A86B642CC9690C537DFA5C (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeManager::set_stack(UnityEngine.Rendering.VolumeStack) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VolumeManager_set_stack_mDA55AC84E57EC2FE6D2A25EBB977A20EBD227156_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_mA4B9BECFABBF56F0BF59BE25FDECF6DB2177AA77 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_cameraData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeLayerMaskAndTrigger(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.LayerMask&,UnityEngine.Transform&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_GetVolumeLayerMaskAndTrigger_m0030085113CB804D0C155D48BC4C1115A68BB663 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_cameraData, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* ___2_layerMask, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** ___3_trigger, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeManager::ResetMainStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_ResetMainStack_mF68ECEEC5A6D07ED24F5F77D798465A03DE364C7 (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeManager::Update(UnityEngine.Transform,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_Update_m80D06A996F422CBF95CF7B7FB7EB687D75450E7F (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_trigger, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___1_layerMask, const RuntimeMethod* method) ; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::get_stack() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* VolumeManager_get_stack_m5F7B366D1E7FE168EF4CA04A17531D34DD200266_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.VolumeStack::GetComponent() inline DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2 (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method) { return (( DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* (*) (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m8D5395D64A3CF1D54202CD9C021F6515580DB6AE_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsActive_mAEEBA8A02BC313AA621C4C197CF4A8A0A7352C0E (DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.VolumeStack::GetComponent() inline MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99 (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method) { return (( MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* (*) (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m8D5395D64A3CF1D54202CD9C021F6515580DB6AE_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsActive_mB06475DA53BAABEA9E9D53D0DA4CC4117E8C9768 (MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_m9482626738AF45EB33F03EB244CB8CD9EBA77D84 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_baseCamera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_baseAdditionalCameraData, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___2_cameraData, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::get_supportedRenderingFeatures() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_msaa() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_allowMSAA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTexture::get_antiAliasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMSAALevel() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRSystem_GetMSAALevel_mC83C8A098C1DDA0565A39C7361D3E44F36A8B8D9_inline (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Graphics::get_preserveFramebufferAlpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_get_preserveFramebufferAlpha_mCB9E42855D0544B90D7CBB454DBAE09DDD1D5E5A (const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 UniversalRenderPipeline_CreateRenderTextureDescriptor_m7E9E5E0EF3C7E69EB6BF6D9B116E7E93E054DD85 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, float ___1_renderScale, bool ___2_isHdrEnabled, int32_t ___3_msaaSamples, bool ___4_needsAlpha, bool ___5_requiresOpaqueTexture, const RuntimeMethod* method) ; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m9E6B001FA80EFBFC92EF4E7440AE64828B15070F (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRSystem::RefreshXrSdk() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_allowHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.Camera::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_pixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_pixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.UpscalingFilterSelection UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_upscalingFilter() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_upscalingFilter_m563D5CC7F03C13D9C2BF2360132A146534E78C32_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ImageUpscalingFilter UnityEngine.Rendering.Universal.UniversalRenderPipeline::ResolveUpscalingFilterSelection(UnityEngine.Vector2,System.Single,UnityEngine.Rendering.Universal.UpscalingFilterSelection) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_ResolveUpscalingFilterSelection_mD068857074A652BE581A0E25E2620EAA8B8E682A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_imageSize, float ___1_renderScale, int32_t ___2_selection, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_fsrOverrideSharpness() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_fsrOverrideSharpness_mA6F7660709C86AFC0516A5C40303F369E53C4851_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_fsrSharpness() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_fsrSharpness_mE043A9543B28CC942F33A60C38674F38369B8C78_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mE419C77C4A9E5DE46984319E6F3E8ACA2D6D5577 (const RuntimeMethod* method) ; // UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.CameraCaptureBridge::GetCaptureActions(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraCaptureBridge_GetCaptureActions_m8836469E756A5122D9AC250B2305C65C5BECD1F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_mDAF5CCEE095CD7D5175A663857A2120414CA7DD4_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CoreUtils::ArePostProcessesEnabled(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreUtils_ArePostProcessesEnabled_m1DA2E2C3A6B6115DBD406062FBEFBAB490BC1E20 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresDepthTexture_m17B6C26C0ECDFF0A8B6FF9ECB9133B5004611160 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresColorTexture_m6C9454CACBF6B536E86391856EB9B4CCDC81FE71 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_mEF4D77886D1A2A686D5CA6D7AB652042771FEEA6 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___0_cameraData, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_orthographic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_aspect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_projectionMatrix, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::get_visibleLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_m54F627DC2AA23719325B9C96219DB94CF50C6613 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___1_visibleLights, const RuntimeMethod* method) ; // UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_mECFBD2FA22028EA2CBDC13C16A50B33EA20521FB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___1_visibleLights, int32_t ___2_mainLightIndex, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___3_lightData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m9DD43E1588A5BC1A07E359FE6C8496CBE9DFE563 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___1_visibleLights, bool ___2_mainLightCastShadows, bool ___3_additionalLightsCastShadows, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___4_shadowData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_mAF7836B0015D8BD6700F038CC55244FDD87EDAD1 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* ___1_postProcessingData, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA1576612EB5A24A816F604431066E19CFC0296D3_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_m79DC3C2E835A37B7FD421AF8EAC5912B3235E3AB (int32_t ___0_additionalLightsCount, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckAndApplyDebugSettings(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CheckAndApplyDebugSettings_m4F890ACC0157975E82FF2D9EA76DB70CD716E56A (RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___0_renderingData, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline)(__this, method); } // System.Boolean UnityEngine.GameObject::TryGetComponent(T&) inline bool GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107** ___0_component, const RuntimeMethod* method) { return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107**, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared)(__this, ___0_component, method); } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_mFFA9D437B0601A3215CBF64294F7F3589409D6DD_inline (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_shadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_shadowNormalBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_item, const RuntimeMethod* method) { (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline)(__this, ___0_item, method); } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m0A54F77F75B5404B1C57140E16D0D9033C25F2F5_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_m35B4C98170372C80F55DA0FABA20A33B13B2A190_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_additionalLightsShadowResolutionTier() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179_inline (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.LightShadowResolution UnityEngine.Light::get_shadowResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___0_item, method); } // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetAdditionalLightsShadowResolution(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___0_additionalLightsShadowResolutionTier, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_mC38F1230132BCB8059CD1C1E96D5106030166261 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_mEB541BEC3DAC27F65A6383E741BCFD25A3021A32_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade3Split() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 UniversalRenderPipelineAsset_get_cascade4Split_m76DA28CFA3203661347700D237F40D2359A72FB8_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascadeBorder() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascadeBorder_m10591441E7CF6DD037845187F195224B474963C8_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_mEED1C82898570D36EDC183A318AB06C931E78F5D_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_mA45A66794FB1FE8B6A56524736835D0013B3EF34_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m1DA93F66CD7AAF25C83F58DBB5E3378A6D3300C0_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useFastSRGBLinearConversion() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useFastSRGBLinearConversion_mC5710610951C86E81429B12A784FB864EC4EE48D_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_mA86D1173261C4296691637CF9F74C2F14C6F87E3 (const RuntimeMethod* method) ; // System.Int32 System.Math::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_mB5B6C7561C5C4A9CF82FA775684D79DA22151208_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_m3BF0530B747A7662DC8F8D46CB5E12064110B66C_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBlending() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBlending_m963A42CBCD593DB128850E3502ED2BBB4FE4D044_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBoxProjection() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBoxProjection_m27A4783B1A0D98AE8AD17E4F6CFB70FB1A4130AE_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsLightLayers(UnityEngine.Rendering.GraphicsDeviceType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsLightLayers_m4FFC2E98E1E0DB0FD12B7934FF3F58A00A985312 (int32_t ___0_type, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsLightLayers() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsLightLayers_mEB36C35A00D25975053991232E0D5F54662CCB6B_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___0_length, int32_t ___1_allocator, int32_t ___2_options, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared)(__this, ___0_length, ___1_allocator, ___2_options, method); } // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, const RuntimeMethod*))NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetProjMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_eye, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_eye, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_viewCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_multipassId() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m0B310996FC76E8BF72EBBCA9F94AB840277DAB1B (const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mB81738693921E662D9398985351173D03B45C335_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Light UnityEngine.RenderSettings::get_sun() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* RenderSettings_get_sun_m5D3CDD2B31B8F48F77D5DC3830E3BB67A44869EC (const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 RenderSettings_get_ambientProbe_m5C2414022D3D759F89B4B0ECCB76F8E0B78C085C (const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, int32_t ___0_rgb, int32_t ___1_coefficient, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method) ; // System.Single UnityEngine.RenderSettings::get_reflectionIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m6476AC75EE6680098EB016C290EFB415CE4A1BBB (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertLinearToActiveColorSpace(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F CoreUtils_ConvertLinearToActiveColorSpace_m8DD2127BC30AD7472D2BA9FC88A4D633FD20DEB4 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_mDC5F45B008D44A2C8BF6D450CFE8B58B847C8190 (int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ReflectionProbe_get_defaultTextureHDRDecodeValues_m4DAC83F2B1C5DE671C52F450CE4037C9575EDBD3 (const RuntimeMethod* method) ; // UnityEngine.Texture UnityEngine.ReflectionProbe::get_defaultTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ReflectionProbe_get_defaultTexture_mC3286E031EB981409EE1E5D98419E26843284C96 (const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m6DAEF0F184187427D0B7EE64827BD95A482CC09C (int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientSkyColor_m089A110BA41A3BB91D426FCCA0E6C649D0443B5E (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertSRGBToActiveColorSpace(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F CoreUtils_ConvertSRGBToActiveColorSpace_mFAC0FDF001398AD8C45D7070A6DAEA9A381A17A2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientEquatorColor_m20FF44AB81B9CD93DAFBBFA073E30F66EC4463C0 (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientGroundColor_m518E42661D0759B9FA4EF5E24D3263DF6C7077C7 (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_subtractiveShadowColor_m38589C45E2DB6DBA9DC96BDE7729171E0199B51C (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_m07EF500ECA39770CC4758EA22861E6B4058CA6AE (int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::get_RenderingSettings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableMsaa() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableHDR() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipeline::MakeRenderTextureGraphicsFormat(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m5B483C4948378ACAE534666FBD634297BC065272 (bool ___0_isHdrEnabled, bool ___1_needsAlpha, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.FSRUtils::IsSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FSRUtils_IsSupported_m46844847053DD075694736F449A72D335436A2A6 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ; // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ; // UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* GraphicsSettings_get_currentRenderPipeline_mEC94DC23DE4F901D6A629E2DE882982686AF75F1 (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Sort(System.Comparison`1) inline void List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___0_comparison, const RuntimeMethod* method) { (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A*, const RuntimeMethod*))List_1_Sort_mEB3B61CB86B1419919338B0668DC4E568C2FFF93_gshared)(__this, ___0_comparison, method); } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_mBC669CCDD4F7EC2E46D95C06DAC0CCAF15D95CDD (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_allowDynamicResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetRenderTextureSupportedMSAASampleCount_mA5D50254425D3372DDF8EF31A31299D77B1E7EED (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsStoreAndResolveAction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsStoreAndResolveAction_mD216C26E18834BAB42EBF88ABE108B2F81D44563 (const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ; // UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1 (int32_t ___0_tier, int32_t ___1_defineHash, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_inline (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75*, const RuntimeMethod*))Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_gshared_inline)(__this, method); } // T System.Nullable`1::get_Value() inline float Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) { return (( float (*) (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75*, const RuntimeMethod*))Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_gshared)(__this, method); } // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mE451F7AD9633EB555659025C54DE0A15AE436283_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::get_finalColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.VisibleLight::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_innerSpotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void System.Nullable`1::.ctor(T) inline void Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420 (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, float ___0_value, const RuntimeMethod* method) { (( void (*) (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75*, float, const RuntimeMethod*))Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_gshared)(__this, ___0_value, method); } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetLightAttenuationAndSpotDirection(UnityEngine.LightType,System.Single,UnityEngine.Matrix4x4,System.Single,System.Nullable`1,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m9A5DE316E3ED41CD9D4EC56AF3811F76F7027D53 (int32_t ___0_lightType, float ___1_lightRange, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___2_lightLocalToWorldMatrix, float ___3_spotAngle, Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 ___4_innerSpotAngle, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___5_lightAttenuation, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___6_lightSpotDir, const RuntimeMethod* method) ; // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem__ctor_m039D215240DC870E5D0D3A36596B5642AF1AD9DD (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) inline bool Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* __this, int32_t ___0_key, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE** ___1_value, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*, int32_t, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE**, const RuntimeMethod*))Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared)(__this, ___0_key, ___1_value, method); } // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) inline void Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* __this, int32_t ___0_key, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___1_value, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*, int32_t, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*, const RuntimeMethod*))Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared)(__this, ___0_key, ___1_value, method); } // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2 (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*, const RuntimeMethod*))Dictionary_2__ctor_m92E9AB321FBD7147CA109C822D99C8B0610C27B7_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA6117407B0CCE8CD0C621AFE5FAF20B1E7A8064D (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ; // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method) ; // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___1_dir, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___1_point, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___1_spot, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GL_GetGPUProjectionMatrix_m3B89D47134C77B9361DB3CDDFFDA276C1373DD2A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_proj, bool ___1_renderIntoTexture, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Display UnityEngine.Display::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Display::get_requiresSrgbBlitToBackbuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_get_requiresSrgbBlitToBackbuffer_m840444AB18289A13399B9F80EE0722EB1B656B7D (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isRenderPassSupportedCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraColorTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m3E2366E36F14173DBEED75591978EBE1F01A1325 (int32_t ___0_type, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_mD9FD6667F4C385F2379E9DEAAA8F91B7A1D50A1F (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_lhs, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_m152BEEFFF20719C9EAB612AD238114BD0B3BFE4B (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline() inline RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mFD9B0879FECD518DDCAD0EAF17973186197FFFE4 (const RuntimeMethod* method) { return (( RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* (*) (const RuntimeMethod*))GraphicsSettings_GetSettingsForRenderPipeline_TisRuntimeObject_m2D8AA7E9AD7EFBD87A7C90ED67A319343364D551_gshared)(method); } // System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipelineSettings(UnityEngine.Rendering.RenderPipelineGlobalSettings) inline void GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mA01A39F18E67035D5F22C2CB7A623E80774FCD93 (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* ___0_settings, const RuntimeMethod* method) { (( void (*) (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000*, const RuntimeMethod*))GraphicsSettings_RegisterRenderPipelineSettings_TisRuntimeObject_m2138D66965185FE83C8BD3E6A6EABF068B227440_gshared)(___0_settings, method); } // System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipelineSettings() inline void GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m04B342294B94A4CA488BE16CBE3148159F0DC489 (const RuntimeMethod* method) { (( void (*) (const RuntimeMethod*))GraphicsSettings_UnregisterRenderPipelineSettings_TisRuntimeObject_mEAAE2FED0A4D8AD389CBD8606497187F9BE764CC_gshared)(method); } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::UpdateRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerNames_m9928F43D2C76F38D400F703F6837814A8BC07109 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerNames_mE02CBED4DBE6ABF78E7175D56236C51FE22BC056 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineGlobalSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineGlobalSettings__ctor_m2C6938CBD7C2F58F88D08F78489D3511A536EAAD (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_m67E59B73BD94BCD848683A424B9EB30D7781AA83 (XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___0_createInfo, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::AddPassToFrame(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_xrPass, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRLayout::CreatePass(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39 (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___0_passCreateInfo, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_mFB22CD0E72C0AB77DB87C8FD1F7F7C9EAAFE4D20 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_proj, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_view, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_vp, int32_t ___3_textureArraySlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRLayout::AddViewToPass(UnityEngine.Rendering.Universal.XRViewCreateInfo,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E ___0_viewCreateInfo, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___1_pass, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_proj, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_view, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_vp, int32_t ___3_dstSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_x(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_width(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_y(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_height(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___0_renderPass, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___1_renderParameter, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, const RuntimeMethod*))List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_m255136CF7E1B63A8D5A1F9FF03B992B656AB42DF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_lhs, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rhs, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05 (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___0_index, const RuntimeMethod* method) { return (( XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, int32_t, const RuntimeMethod*))List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_gshared)(__this, ___0_index, method); } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_xrSdkEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isOcclusionMeshSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.GenericPool`1::Get() inline XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* GenericPool_1_Get_m13E10ACB829DCE399AE36E26BC46A28C3BA944F3 (const RuntimeMethod* method) { return (( XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* (*) (const RuntimeMethod*))GenericPool_1_Get_m544BEF45EC25A0981D66FBC6CC5AC6EEC3FF8099_gshared)(method); } // System.Void UnityEngine.Rendering.Universal.XRPass::set_multipassId(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingPassId(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingParams(UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___0_value, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) { (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, const RuntimeMethod*))List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetIsRenderTexture(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_xrSdkEnabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_copyDepth(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void System.NotImplementedException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742 (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,T) inline void List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___0_index, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___1_value, const RuntimeMethod* method) { (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, int32_t, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27, const RuntimeMethod*))List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_gshared)(__this, ___0_index, ___1_value, method); } // System.Void UnityEngine.Rendering.Universal.XRPass::AddViewInternal(UnityEngine.Rendering.Universal.XRView) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___0_xrView, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_renderTargetIdentifier, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ; // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, int32_t ___4_mipCount, const RuntimeMethod* method) ; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GenericPool`1::Release(T) inline void GenericPool_1_Release_mADF366F4F7A525546E1CFC4F32B33F8376D30DCA (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_toRelease, const RuntimeMethod* method) { (( void (*) (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, const RuntimeMethod*))GenericPool_1_Release_mBC05ED665F70739C785F50C9784B2CE8E655B1DD_gshared)(___0_toRelease, method); } // System.Int32 UnityEngine.Rendering.TextureXR::get_slices() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_mD1D1C98CE4525E270B35B0F9145D1B4CD9EBBC3A_inline (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___0_item, const RuntimeMethod* method) { (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27, const RuntimeMethod*))List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_gshared_inline)(__this, ___0_item, method); } // System.Boolean UnityEngine.Rendering.Universal.XRPass::TryGetOcclusionMeshCombinedHashCode(System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_TryGetOcclusionMeshCombinedHashCode_m78C7758587BC27F91C17104C6FD2042A5DCEC196 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t* ___0_hashCode, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::CreateOcclusionMeshCombined() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_CreateOcclusionMeshCombined_mE45B4EBE37D652DED0BFBC45356A5A7457BFB11E (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mesh::get_vertexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ; // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ; // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Void System.Array::CopyTo(System.Array,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_CopyTo_mFD42E3443AB3B850ED6F19359698E242A08E1BAB (RuntimeArray* __this, RuntimeArray* ___0_array, int32_t ___1_index, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m1735F517A86EF1D49697263FA5C31E526049B88C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, bool ___3_calculateBounds, int32_t ___4_baseVertex, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsMultiview() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultiview_m0383848166005935673B6774D9C9ECE1A12802BC (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_keyword, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, uint32_t ___0_multiplier, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_keyword, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::Invoke(UnityEngine.Rendering.Universal.XRPass,UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTexture,UnityEngine.Rect) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_inline (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsRenderTargetArrayIndexFromVertexShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m451E9F9DD940953691CA372A694731B7DD2F7FE0 (const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetViewAndProjectionMatrices_m937ECD8547D66189BB0D752E6BBF256586B364EF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___2_projectionMatrix, bool ___3_setInverseMatrices, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetStereoViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetStereoViewAndProjectionMatrices_m96610F142DDC3518C0BDC28CA995D7EC6DF4434C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_viewMatrix, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___2_projMatrix, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___3_cameraProjMatrix, bool ___4_setInverseMatrices, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_canMarkLateLatch() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::MarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_MarkLateLatchShaderProperties_m5E96F70B007413BECAA8B706A9259737FFA98627 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___1_cameraData, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_matrixPropertyType, int32_t ___1_shaderPropertyID, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___0_projectionMat, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_hasMarkedLateLatch(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_matrixPropertyType, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328 (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___0_capacity, const RuntimeMethod* method) { (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, int32_t, const RuntimeMethod*))List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_gshared)(__this, ___0_capacity, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m5D9E7FF7B325608E3C4A37BBB52FE728361E7324 (int32_t ___0_nameID, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__ctor_m99A41E3AF4086A8911BFFE5ED607DB2FA436326F (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m728579366F9E54CD130DF9A93FEC4AEDC6978E86 (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* __this, const RuntimeMethod* method) { (( void (*) (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // System.Void UnityEngine.MaterialPropertyBlock::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMaxViews() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSystem_GetMaxViews_mAB57490ABA220EB00DA10B63F0964309A5715408 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ; // System.Int32 System.Math::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.TextureXR::set_maxViews(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TextureXR_set_maxViews_m88558568940581CA51523C531D10F6455973529C_inline (int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CoreUtils::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Destroy_mD2FDD299C528530E4CC5F99EFBAF90ABC7B02C69 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* CoreUtils_CreateEngineMaterial_m81DECC0AF6901F95B5041A00ED588F5230546AD2 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method) ; // System.Void UnityEngine.SubsystemManager::GetInstances(System.Collections.Generic.List`1) inline void SubsystemManager_GetInstances_TisXRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1_mCDFAF63EF2A2778CA3677E75360BC7961FCB3370 (List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* ___0_subsystems, const RuntimeMethod* method) { (( void (*) (List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597*, const RuntimeMethod*))SubsystemManager_GetInstances_TisRuntimeObject_mCBA01F889BE624767358AB5494CD2D7F1B2FB064_gshared)(___0_subsystems, method); } // System.Void UnityEngine.Rendering.Universal.XRSystem::GetDisplaySubsystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_GetDisplaySubsystem_m5EC67FC07B800069F5DDF414C8ACA177BF8A3C97 (const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643 (List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* __this, int32_t ___0_index, const RuntimeMethod* method) { return (( XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* (*) (List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method); } // System.Void UnityEngine.XR.XRDisplaySubsystem::set_disableLegacyRenderer(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_disableLegacyRenderer_m410F3270C21C0337FC3B71E87A85B68A99A58843 (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::set_textureLayout(UnityEngine.XR.XRDisplaySubsystem/TextureLayout) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_textureLayout_mE0390E5525CBC1CFBA94D7ED494084E06631B51C (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_sRGB_m441B1B29A0A440B2C3A874021FA7730D8E300758 (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_inline (List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485 (int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::SetMSAALevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_SetMSAALevel_m5059067DF2E69C356138B8C2DC99131C22F3488C (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, int32_t ___0_level, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::set_scaleOfAllRenderTargets(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_scaleOfAllRenderTargets_mB17201481C1A22DB287CA1B6DEC07C6679BD2DB8 (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::BeginRecordingIfLateLatched(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_BeginRecordingIfLateLatched_mDD37688ACD9999F051DB8802819701BA58DFE58B (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_isLateLatchEnabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_isLateLatchEnabled_m2A81589CAEF6936FD249A47F5984C76406174C7B_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isLateLatchEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mD553F91A2D233E13C6E5CEBEA2D049115528D408_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::EndRecordingIfLateLatched(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_EndRecordingIfLateLatched_mDDADB0A2E961464C86429243D7CCDBE1A75D6A20 (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::set_zNear(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_zNear_mA82157C51F3B61B72570A31574E0149E9743933A (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::set_zFar(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_set_zFar_m8A13EC1823DAE428374A3CBA218B2038D785777B (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, float ___0_value, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_inline (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_vSyncCount_m0F1D9979392C140D248C6C3736F882A5A5C860E4 (int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963_inline (float ___0_f, const RuntimeMethod* method) ; // System.Void UnityEngine.Application::set_targetFrameRate(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F (int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::CreateLayoutFromXrSdk(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_CreateLayoutFromXrSdk_mBF67B9F1D8E7E62F9A15A7AF4E09A5CAA7E8664C (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_singlePassAllowed, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::OverrideForAutomatedTests(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_OverrideForAutomatedTests_mB3CBCFDC6FCDED871BE06E7076ABBB03D4BDA5F2 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* List_1_get_Item_mFDD8A4373E18FFC751250FF899A57F07ED5B94CF (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* __this, int32_t ___0_index, const RuntimeMethod* method) { return (( XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* (*) (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method); } // System.Void UnityEngine.Rendering.Universal.XRPass::Release(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_Release_m144EAA11E27A5F9A9251CA435A73E3572CB5506F (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_xrPass, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m0C7C52DA9BCC2A525DD3650D6A7C90FB6883AA06_inline (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* __this, const RuntimeMethod* method) { (( void (*) (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method); } // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_temp, const RuntimeMethod* method) ; // System.Boolean UnityEngine.IntegratedSubsystem::get_running() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntegratedSubsystem_get_running_m18AA0D7AD1CB593DC9EE5F3DC79643717509D6E8 (IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3* __this, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRPass::GetViewport(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D XRPass_GetViewport_m27D1A3CEB78A3E0499614807BE25AD03534012D9 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::GetRenderPass(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderPass&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_GetRenderPass_m81F4AE299700BFE74AD54F8B036D87CD439E8874 (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, int32_t ___0_renderPassIndex, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8* ___1_renderPass, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem::GetCullingParameters(UnityEngine.Camera,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_GetCullingParameters_m6BF6737DD0B607C8719CC80F1AFFE7700498F266 (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, int32_t ___1_cullingPassIndex, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___2_scriptableCullingParameters, const RuntimeMethod* method) ; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateCullingParams(System.Int32,UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateCullingParams_mE3C013A86A3D5C6FBC76A7E5323995EDE7D0ECE5 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_cullingPassId, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___1_cullingParams, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::GetRenderParameter(UnityEngine.Camera,System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRRenderPass_GetRenderParameter_m3526E26F8ABDA52C52BDF163F4EA74B7DE4B6A0B (XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, int32_t ___1_renderParameterIndex, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260* ___2_renderParameter, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewId, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___1_xrSdkRenderPass, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___2_xrSdkRenderParameter, const RuntimeMethod* method) ; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::GetRenderParameterCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRRenderPass_GetRenderParameterCount_m8FECAAF96CD4DF45B0786CB19CD169C1C46BE10A (XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRSystem::g__CanUseSinglePass|26_0(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_U3CCreateLayoutFromXrSdkU3Eg__CanUseSinglePassU7C26_0_m3407ADB3786DCA27F99BA19F52AD65B2729BAFE2 (XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___0_renderPass, U3CU3Ec__DisplayClass26_0_tD48C7A72EB3008AEADA1D81B3902B41CA38B65FB* ___1_p, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_m97341602F34ADB966E60A8AEB045B7CC1F5D9FDC (XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___0_xrRenderPass, int32_t ___1_multipassId, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___2_cullingParameters, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_occlusionMeshMaterial, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_m06A502EE505747C9160EA9E1F242C4CC2D35CB44 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___0_xrSdkRenderPass, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___1_xrSdkRenderParameter, const RuntimeMethod* method) ; // System.Int32 UnityEngine.XR.XRDisplaySubsystem::GetRenderPassCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRDisplaySubsystem_GetRenderPassCount_m75514B28F1542BF4999E1BC0EEBF9561DA1835C6 (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateOcclusionMesh_mD315DA63E9DA3F1B1C480E9565FBA65333629475 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m6E73EC8BE0B55CA74E55283DDBB858B1F80A1FE0_inline (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_item, const RuntimeMethod* method) { (( void (*) (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773*, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method); } // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_type, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m89782BA1E8AD50020DBDB9EABF32F8AA9356628A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, const RuntimeMethod* method) ; // System.Int32 UnityEngine.XR.XRDisplaySubsystem::GetPreferredMirrorBlitMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRDisplaySubsystem_GetPreferredMirrorBlitMode_m24F966A405A26B172FCD6050AC440D7F95C14329 (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.XR.XRDisplaySubsystem::GetMirrorViewBlitDesc(UnityEngine.RenderTexture,UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRDisplaySubsystem_GetMirrorViewBlitDesc_m457DF247F40C563D6AFE45C3E541EE2B75D0C8F6 (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_mirrorRt, XRMirrorViewBlitDesc_tC913B2856BA2160BC3AD99F0C67293850E2162E0* ___1_outDesc, int32_t ___2_mode, const RuntimeMethod* method) ; // System.Boolean UnityEngine.XR.XRDisplaySubsystem::AddGraphicsThreadMirrorViewBlit(UnityEngine.Rendering.CommandBuffer,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRDisplaySubsystem_AddGraphicsThreadMirrorViewBlit_mD55776DC2FD5FFC61D639E44B31D1D26E298E4DB (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, bool ___1_allowGraphicsStateInvalidate, int32_t ___2_mode, const RuntimeMethod* method) ; // System.Void UnityEngine.XR.XRDisplaySubsystem/XRMirrorViewBlitDesc::GetBlitParameter(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRBlitParams&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRMirrorViewBlitDesc_GetBlitParameter_m3464A6CB2461B550C808BC4CF3B5AA2EDBCBD17C (XRMirrorViewBlitDesc_tC913B2856BA2160BC3AD99F0C67293850E2162E0* __this, int32_t ___0_blitParameterIndex, XRBlitParams_tB6F9130166CF43540F2547163E8542CFC7266CD9* ___1_blitParameter, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTexture::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mBE7647ECE0B8ABB952EDC379472F9E541D41D6DF (List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* __this, const RuntimeMethod* method) { (( void (*) (List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // System.Void System.Exception::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dst() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::VertLeq(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_lhs, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_rhs, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Geom::Swap(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex&,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** ___0_a, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** ___1_b, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeEval(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeEval_mCD654C6838E3324D2EAF056FC91F4BB36637088A (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::Interpolate(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_Interpolate_mBAF45E02DC451B932F0B186E5A3C06CEA2071863 (float ___0_a, float ___1_x, float ___2_b, float ___3_y, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeSign(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::TransLeq(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_TransLeq_m2F10E6D20343677878CCA319985E1CE0B51267E1 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_lhs, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_rhs, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::TransEval(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_TransEval_mB7F88A03BD5B432C9435D05E41C089A6E06EEC59 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::TransSign(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_TransSign_m726FDCCFD6949AA8F436E89B79D751EBEA38F4D2 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() inline void Pooled_1__ctor_m2E0295BAF735E283DD024AF7BD5CFEF24240644F (Pooled_1_tCA8E51E0B191FD40793A4406527F18A066D2B546* __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tCA8E51E0B191FD40793A4406527F18A066D2B546*, const RuntimeMethod*))Pooled_1__ctor_mCBA7A04ECAD21B9790AFAFC8E2AC3979C6965467_gshared)(__this, method); } // T UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() inline Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E (const RuntimeMethod* method) { return (( Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* (*) (const RuntimeMethod*))Pooled_1_Create_mAE8C183A918303E7B6D24EA6AC3856DF145A7055_gshared)(method); } // T UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() inline Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* Pooled_1_Create_m4CE0F98B0F68CDACFD8ADC3EFE71C030F76C182A (const RuntimeMethod* method) { return (( Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* (*) (const RuntimeMethod*))Pooled_1_Create_mAE8C183A918303E7B6D24EA6AC3856DF145A7055_gshared)(method); } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 EdgePair_Create_mA66DE55B52B7F129CCF5F8F16A8A01B9263EB006 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() inline void Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0 (Pooled_1_t39231CAB163F4AF318DA697D08D3ADE46705BB37* __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_t39231CAB163F4AF318DA697D08D3ADE46705BB37*, const RuntimeMethod*))Pooled_1_Free_mBF43D07C8394F9FAD3B3ECD94C8E5C871E3E5CE0_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() inline void Pooled_1_Free_m1FD52E8EC5DF75D97C77CB133799264F17BAA26B (Pooled_1_tEFEA5763D68A114A0BF61F88869F94F7145B755B* __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tEFEA5763D68A114A0BF61F88869F94F7145B755B*, const RuntimeMethod*))Pooled_1_Free_mBF43D07C8394F9FAD3B3ECD94C8E5C871E3E5CE0_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() inline void Pooled_1_Free_m9CADCC67F70E4530B3A5F7D252935FCF614238C6 (Pooled_1_t1811B7E5B936DE58402EC02B30E1C64B936A702A* __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_t1811B7E5B936DE58402EC02B30E1C64B936A702A*, const RuntimeMethod*))Pooled_1_Free_mBF43D07C8394F9FAD3B3ECD94C8E5C871E3E5CE0_gshared)(__this, method); } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::MakeEdge(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* MeshUtils_MakeEdge_mAEEAE57379659C29C887794D24829494747FE413 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eNext, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::MakeVertex(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_MakeVertex_m3DCCF6E9BD1E892BBE430AD662122A754C064058 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrig, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_vNext, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::MakeFace(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_MakeFace_m48DD5C2F44AD883A3AFDEE91C45D9AFE9E29B967 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrig, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___1_fNext, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::KillVertex(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillVertex_mE76880A761ABD187CF8D6731DC8E0050EE9D2306 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_vDel, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_newOrg, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::KillFace(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillFace_m8D07273B21C876EFD08EC76B17F149F2F7C01D91 (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_fDel, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___1_newLFace, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::Splice(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_a, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_b, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rface() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Oprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::KillEdge(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillEdge_mB991C75ABC17A057DE9F6021EB506AB532554786 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eDel, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::AddEdgeVertex(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Mesh_AddEdgeVertex_m5F30C8D2EF153B313A38AB493F77EC7FB868D244 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrg, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Dst(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Dst_mEAB8911A0035BC7AFF5327CFE26C30B8D60E398E (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Rface(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Rface_m69F20E6C5809960C1BFE46B9E8F5E7DB30B719F0 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::get_VertsCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Face_get_VertsCount_mF20A98F388D9B228A24C34B8F3169097125FB7C5 (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Lprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::VertCCW(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertCCW_m1813434070A7D09E982ACA968F68E225BB95D191 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::Delete(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eDel, const RuntimeMethod* method) ; // System.Void System.IndexOutOfRangeException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_m270ED9671475CE680EEA8C62A7A43308AE4188EF (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vec3_get_Item_m5EF894D21566B4F1A6F3D7DE1712161C07DFED4E (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, RuntimeObject* ___3_arg2, const RuntimeMethod* method) ; // System.String UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vec3_ToString_m8E90677D26AF87A517D5199B86EE21A892D91B0A (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::EnsureFirst(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_EnsureFirst_mB0A7E4A6D8A92A464CB8C95BF3B37FCC913A081D (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805** ___0_e, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() inline void Pooled_1__ctor_m5773EC5882B39766E63DF205BD0DDBB1E8581276 (Pooled_1_tEFEA5763D68A114A0BF61F88869F94F7145B755B* __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tEFEA5763D68A114A0BF61F88869F94F7145B755B*, const RuntimeMethod*))Pooled_1__ctor_mCBA7A04ECAD21B9790AFAFC8E2AC3979C6965467_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() inline void Pooled_1__ctor_m210465046D2DB04F9F86A1B681CC86CFC14AC7BD (Pooled_1_t39231CAB163F4AF318DA697D08D3ADE46705BB37* __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_t39231CAB163F4AF318DA697D08D3ADE46705BB37*, const RuntimeMethod*))Pooled_1__ctor_mCBA7A04ECAD21B9790AFAFC8E2AC3979C6965467_gshared)(__this, method); } // T UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Create() inline Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Pooled_1_Create_m1E702321BC998F9AE10A1F39AF84122C3C7C6C4D (const RuntimeMethod* method) { return (( Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* (*) (const RuntimeMethod*))Pooled_1_Create_mAE8C183A918303E7B6D24EA6AC3856DF145A7055_gshared)(method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EdgePair_Reset_mD7ECB2181780EDC5EDADF602D372D685DC2AD9BB (EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Rprev_m11C71CF149F7B502CA3C071C53DC44F252D0B7DF (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::.ctor() inline void Pooled_1__ctor_m666CFE94AA021C92DB97E8665D89E2B09FD945B9 (Pooled_1_t1811B7E5B936DE58402EC02B30E1C64B936A702A* __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_t1811B7E5B936DE58402EC02B30E1C64B936A702A*, const RuntimeMethod*))Pooled_1__ctor_mCBA7A04ECAD21B9790AFAFC8E2AC3979C6965467_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::Remove(UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node) inline void Dict_1_Remove_m3733837C5A75E3BF58D57ACCBE7F954892699DB2 (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* __this, Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* ___0_node, const RuntimeMethod* method) { (( void (*) (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6*, Node_t73BD90CAF2B206D38181925793CFD0991E5D0740*, const RuntimeMethod*))Dict_1_Remove_m584E57ABA1D2FB308EB8570283C2E83F9031F623_gshared)(__this, ___0_node, method); } // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::RegionAbove(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::RegionBelow(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::Connect(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrg, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eDst, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::FixUpperEdge(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_FixUpperEdge_m0B3BDB65E162E5A645F72FA24AFDBACD8705C77F (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_newEdge, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActiveRegion__ctor_m07C2FCB141521E6E1A6F54F320EB68E6A7868AE6 (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::InsertBefore(UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node,TValue) inline Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* Dict_1_InsertBefore_mDA5C3EF84B3DCAB18E3A2D372C7878B3A2991A90 (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* __this, Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* ___0_node, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___1_key, const RuntimeMethod* method) { return (( Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* (*) (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6*, Node_t73BD90CAF2B206D38181925793CFD0991E5D0740*, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*, const RuntimeMethod*))Dict_1_InsertBefore_mD3FED4D052CBA4AA5FB14C09734AAC35DE6621E6_gshared)(__this, ___0_node, ___1_key, method); } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::IsWindingInside(UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_IsWindingInside_mA8DE9DFA3562CA8E4A1B2977D74B116F0058E191 (int32_t ___0_rule, int32_t ___1_n, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::DeleteRegion(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DeleteRegion_m4A38B037BAF617BB7FEC4DA59940B437E7917E94 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::FinishRegion(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_FinishRegion_m5B07386E870A13153BA8D648BDD5F0F7C6166F90 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::Splice(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrg, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eDst, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddRegionBelow(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_AddRegionBelow_m4A782C81F09788C96446DA9F50C853857E7E11F2 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regAbove, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eNewUp, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::CheckForRightSplice(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForRightSplice_mAF6D9F04BF2A335A717B54A9795D0B48623CFEC1 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Geom::AddWinding(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_AddWinding_m1BEBCA7F34E6D4729D4E9B33E4B122562B94096C (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eDst, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eSrc, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::WalkDirtyRegions(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_WalkDirtyRegions_m68E6C41F8ACDDA20B499575B95FA17296F5994FB (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::VertL1dist(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_VertL1dist_m2430D2E221E5F36EEC5FB5CCB2E06B3E07BDA389 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::VertexWeights(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,System.Single&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_VertexWeights_m5EB0DD9F3755C8589E240551B01953C9F59671FB (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_isect, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_org, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_dst, float* ___3_w0, float* ___4_w1, const RuntimeMethod* method) ; // System.Object UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback::Invoke(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* CombineCallback_Invoke_m9A3DE126699153DBEE06E6FF036A88A924AB9232_inline (CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* __this, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___0_position, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_data, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___2_weights, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::VertEq(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_lhs, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::SplitEdge(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrg, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Remove(UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle) inline void PriorityQueue_1_Remove_mFC32C73EAEDA32AD802D7398DB5CD722C3CE55BA (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* __this, PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B ___0_handle, const RuntimeMethod* method) { (( void (*) (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7*, PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B, const RuntimeMethod*))PriorityQueue_1_Remove_mC541DF3784ECED33F4CE53547446384FC15E3962_gshared)(__this, ___0_handle, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SpliceMergeVertices(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SpliceMergeVertices_m1F9D894B54D0B69113881D99F9E80761926D63D2 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_e1, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_e2, const RuntimeMethod* method) ; // System.Single System.Math::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Min_mE913811A2F7566294BF4649A434282634E7254B3 (float ___0_val1, float ___1_val2, const RuntimeMethod* method) ; // System.Single System.Math::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA (float ___0_val1, float ___1_val2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeIntersect(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_EdgeIntersect_m481F914C4615CCBEBD3B97088C39798422626183 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_o1, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_d1, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_o2, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___3_d2, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___4_v, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::TopLeftRegion(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_TopLeftRegion_mB1A417337B5E38D8ACB2603C156DE5EEFB57EB5A (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Tess::FinishLeftRegions(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Tess_FinishLeftRegions_m1B69524263210CABAC35AED71EEC2BBBDCA15FCB (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regFirst, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___1_regLast, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddRightEdges(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddRightEdges_m920C61864D7D240038475DF783EB8B7FC68FE089 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eFirst, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___2_eLast, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___3_eTopLeft, bool ___4_cleanUp, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::TopRightRegion(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_TopRightRegion_m218B8D772C7E6D3468F5FC5CEBE7E91226311DD4 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Insert(TValue) inline PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B PriorityQueue_1_Insert_m08C6B6F301B7AE26040734EAA268BBDC73450CBD (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_value, const RuntimeMethod* method) { return (( PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B (*) (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7*, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*, const RuntimeMethod*))PriorityQueue_1_Insert_mBC49A6FDCD19CB7B7A7B084E8276A100C2E557FC_gshared)(__this, ___0_value, method); } // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::GetIntersectData(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_GetIntersectData_m963092B5DF191270474ECB968654A72F2D744AAE (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_isect, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_orgUp, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_dstUp, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___3_orgLo, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___4_dstLo, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::CheckForLeftSplice(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForLeftSplice_mB16CED11D893F71E4C56E34284C7FA697C877F8F (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::CheckForIntersect(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForIntersect_mD32F848BB82E623FFF804D15FE2E70D048C23555 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SweepEvent(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SweepEvent_mC52F6C1BF6E9CC32ECD6EF4DFF6D1EAE68F44D0B (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_vEvent, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::Find(TValue) inline Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* Dict_1_Find_m0AB8212D7FF7423DF4CBB63546D5052D3B87C9E1 (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_key, const RuntimeMethod* method) { return (( Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* (*) (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6*, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*, const RuntimeMethod*))Dict_1_Find_m005B8EF1FC8AF412BE5800CB23BA5F8E986FDCC5_gshared)(__this, ___0_key, method); } // TValue UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node::get_Key() inline ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Node_get_Key_m3D1F0D2BEFD0AAC5E1234E873D4A91CD69803069_inline (Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* __this, const RuntimeMethod* method) { return (( ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* (*) (Node_t73BD90CAF2B206D38181925793CFD0991E5D0740*, const RuntimeMethod*))Node_get_Key_mFA262A9718B6AA2C73D4095AA260ABE1BC40DA8C_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftDegenerate(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectLeftDegenerate_m60C4C5F59B321725DA6C73D41A777575C1A1F48E (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_vEvent, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dnext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Dnext_m58DD4CE409D7616CC193BF82278867ADFC1019B7 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ComputeWinding(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeWinding_m89B0BCCED00EBC154A8FB1F6007E462AD722A266 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftVertex(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectLeftVertex_mC2661364CEBCC089153592CB685B204B3733B68E (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_vEvent, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ConnectRightVertex(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectRightVertex_m4C1B1D90E650CC156C6B774EE354E84A4EEE0C7B (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eBottomLeft, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::MakeEdge() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Mesh_MakeEdge_m86E14A20FFA3FCEAA83E9EF85CF2A35CB4D29C8C (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::Insert(TValue) inline Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* Dict_1_Insert_mDD0A18D31D1056589D7A581BFF12D1DD4C4ECE22 (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_key, const RuntimeMethod* method) { return (( Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* (*) (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6*, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*, const RuntimeMethod*))Dict_1_Insert_m7F4503AE14FF1B3C99866EDFDA5A97A33C66B03F_gshared)(__this, ___0_key, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual::.ctor(System.Object,System.IntPtr) inline void LessOrEqual__ctor_m4CC90B6920E8ABF1EF262898CD02F1C743BEA2B9 (LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { (( void (*) (LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E*, RuntimeObject*, intptr_t, const RuntimeMethod*))LessOrEqual__ctor_mB6F918F7BB999BDE00CA082603AADB726E1FA714_gshared)(__this, ___0_object, ___1_method, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::.ctor(UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/LessOrEqual) inline void Dict_1__ctor_mD6322A312EB90188665C38004E5885E6222F00FD (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* __this, LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E* ___0_leq, const RuntimeMethod* method) { (( void (*) (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6*, LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E*, const RuntimeMethod*))Dict_1__ctor_m71D9D77F4228C48055AF64696C82A307D8D48154_gshared)(__this, ___0_leq, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddSentinel(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddSentinel_m8CFF0EA389C68A26BA4143A1E2223C43DFD21389 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, float ___0_smin, float ___1_smax, float ___2_t, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1/Node UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1::Min() inline Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* Dict_1_Min_mBB7687E57EE85689E07C4DDE1B57DB3FD8ECE71A (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* __this, const RuntimeMethod* method) { return (( Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* (*) (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6*, const RuntimeMethod*))Dict_1_Min_m94E2613AB9E5C808A3D5F0F22F1B5DD371C52386_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual::.ctor(System.Object,System.IntPtr) inline void LessOrEqual__ctor_m50904BD2AB1A4883822B0D8C5B721826FFEC1856 (LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { (( void (*) (LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220*, RuntimeObject*, intptr_t, const RuntimeMethod*))LessOrEqual__ctor_m2D3FDAAF749033C164001EAF6A00BDD30FCC8CF6_gshared)(__this, ___0_object, ___1_method, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::.ctor(System.Int32,UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual) inline void PriorityQueue_1__ctor_m07C6F44930E9A6F5E8508CDB1096ADA28C7CCCCC (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* __this, int32_t ___0_initialSize, LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220* ___1_leq, const RuntimeMethod* method) { (( void (*) (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7*, int32_t, LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220*, const RuntimeMethod*))PriorityQueue_1__ctor_m0137110A6BC6D9B069CB3A7F7198C4C3C1543D56_gshared)(__this, ___0_initialSize, ___1_leq, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Init() inline void PriorityQueue_1_Init_m7D2DBDCE0ED680CB39C9097C9845ADA1BD1EF748 (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* __this, const RuntimeMethod* method) { (( void (*) (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7*, const RuntimeMethod*))PriorityQueue_1_Init_mFAD5705DB6A22F677DFB8046DC01353951627F0E_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateEdges() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_RemoveDegenerateEdges_m2DE1594FAACEA2C81E58C062E84B30A28BA7E67E (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::InitPriorityQ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_InitPriorityQ_mB202DA0E46F6C8328C148265E0D20ABBBDC31045 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateFaces() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_RemoveDegenerateFaces_mA8BDC50CE9E86B6B7285BF80F24F61D9499D7A44 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::InitEdgeDict() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_InitEdgeDict_m8E5B9E0535F01DBE03818D3E4868F0A55B36032D (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // TValue UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Minimum() inline Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* PriorityQueue_1_Minimum_mD522D468A69FC6BC10253BE7ED142B7AC487442B (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* __this, const RuntimeMethod* method) { return (( Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* (*) (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7*, const RuntimeMethod*))PriorityQueue_1_Minimum_mA3B6280E6C31161A99F512DF064BD527B29724C7_gshared)(__this, method); } // TValue UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::ExtractMin() inline Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* PriorityQueue_1_ExtractMin_mF8727392D7E492CF6BCAE7B77837C95D246A125D (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* __this, const RuntimeMethod* method) { return (( Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* (*) (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7*, const RuntimeMethod*))PriorityQueue_1_ExtractMin_m178968E60A9875D6916C8144759F43D6F5325036_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::DoneEdgeDict() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DoneEdgeDict_m6FB9122DB48D52563D422EEF328233E9AAFB0CB3 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::DonePriorityQ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DonePriorityQ_m9827563550DF41BD863775519D328034CD482C1C (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Sub(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Sub_m02368EA5C697888380DF030F3D84102035BEFC17 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_lhs, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___1_rhs, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___2_result, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::LongAxis(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vec3_LongAxis_m24D9193007A1024B8394A60CF37370DB46DB0C33 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_v, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::FaceArea(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MeshUtils_FaceArea_m12A6D8C69D97F46B01263248DB704EB421B3EA02 (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_f, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Neg(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Neg_m8B21157D9CA7DB26D4DCA415AEA68E5E8CD88E3C (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_v, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ComputeNormal(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeNormal_mB67B69B01F44EDC8726B5D1E342AB4F90BF12395 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_norm, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Dot(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Dot_mE620A65ADE0DAE69200C598FDD7E67FFBFDB15D8 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_u, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___1_v, float* ___2_dot, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::CheckOrientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_CheckOrientation_m6BB21AA8A426F3A017EDFC7DDDC08354287AE1BA (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesLeft(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_EdgeGoesLeft_m99F49D53663EBB9D09D15B0503AC37587747675D (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_e, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesRight(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_EdgeGoesRight_mC693A85DEF60C221EF54AE79B7DF8DD21F48879B (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_e, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::TessellateMonoRegion(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_TessellateMonoRegion_mE47CF614E352163CC7B076990B77923071392454 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_face, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::ZapFace(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ZapFace_m2CC98E6CD6B0762CDAD1BF20E71CBCE040DCB61D (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_fZap, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::MergeConvexFaces(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MergeConvexFaces_m542D571DF183E962D4E8C9C3D1041F7598D3B502 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, int32_t ___0_maxVertsPerFace, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::GetNeighbourFace(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tess_GetNeighbourFace_m51B7C51195F0A6791878236E02E7183EAB3CBBB4 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_edge, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[],UnityEngine.Rendering.Universal.LibTessDotNet.ContourOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddContour_m570FA573B4BB0673BD2E0E80839B471A0F1D8F33 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ___0_vertices, int32_t ___1_forceOrientation, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mF891BF5AF9DAD489FF4CF4C3073C630A2EB0D0CA (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SignedArea(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Tess_SignedArea_m293384DF78C0FC87E81EDB94AD22FEA6C843EBD9 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ___0_vertices, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Rendering.Universal.LibTessDotNet.ElementType,System.Int32,UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_Tessellate_mBB41D48037AA7D0E6070D8BBFA0CC917FECB2CBD (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, int32_t ___0_windingRule, int32_t ___1_elementType, int32_t ___2_polySize, CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* ___3_combineCallback, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ProjectPolygon() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ProjectPolygon_m2E14B5F9C377FD09504B1F3319D5581E6FDC8658 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ComputeInterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeInterior_mA6B97B06DE197CCF391FD2B2C77CAD2E20B569BF (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SetWindingNumber(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SetWindingNumber_mF10B7F03AD122BB850DD802AA0D9F20FD858FE6C (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, int32_t ___0_value, bool ___1_keepOnlyBoundary, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::TessellateInterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_TessellateInterior_mDCFA513CC24B1494D6145F2C43B673A71111122A (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::OutputContours() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_OutputContours_m864E0DDB396D1553FF5E3D9E0432785EF335BCDE (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::OutputPolymesh(UnityEngine.Rendering.Universal.LibTessDotNet.ElementType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_OutputPolymesh_m680054CB5F74F198B7DF2D883F23E07519AED1BD (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, int32_t ___0_elementType, int32_t ___1_polySize, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::Free() inline void Pooled_1_Free_m25270BB7B45ABB100A117213D8C2133A3FF817F2 (Pooled_1_tCA8E51E0B191FD40793A4406527F18A066D2B546* __this, const RuntimeMethod* method) { (( void (*) (Pooled_1_tCA8E51E0B191FD40793A4406527F18A066D2B546*, const RuntimeMethod*))Pooled_1_Free_mBF43D07C8394F9FAD3B3ECD94C8E5C871E3E5CE0_gshared)(__this, method); } // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ; // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderer/Profiling::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_m360BB3E6ABCBBA153D8CFE4B938162E663A13CA4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B4D42EC7B5D1933DBF1CD160C5FEEECD6E71B85); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler createCameraRenderTarget = new ProfilingSampler($"{k_Name}.{nameof(CreateCameraRenderTarget)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral6B4D42EC7B5D1933DBF1CD160C5FEEECD6E71B85, NULL); ((Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var))->___createCameraRenderTarget_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var))->___createCameraRenderTarget_1), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_pinvoke(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke& marshaled) { marshaled.___requiresDepthTexture_0 = static_cast(unmarshaled.___requiresDepthTexture_0); marshaled.___requiresDepthPrepass_1 = static_cast(unmarshaled.___requiresDepthPrepass_1); marshaled.___requiresNormalsTexture_2 = static_cast(unmarshaled.___requiresNormalsTexture_2); marshaled.___requiresColorTexture_3 = static_cast(unmarshaled.___requiresColorTexture_3); marshaled.___requiresColorTextureCreated_4 = static_cast(unmarshaled.___requiresColorTextureCreated_4); marshaled.___requiresMotionVectors_5 = static_cast(unmarshaled.___requiresMotionVectors_5); marshaled.___requiresDepthNormalAtEvent_6 = unmarshaled.___requiresDepthNormalAtEvent_6; marshaled.___requiresDepthTextureEarliestEvent_7 = unmarshaled.___requiresDepthTextureEarliestEvent_7; } IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_pinvoke_back(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke& marshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled) { bool unmarshaledrequiresDepthTexture_temp_0 = false; unmarshaledrequiresDepthTexture_temp_0 = static_cast(marshaled.___requiresDepthTexture_0); unmarshaled.___requiresDepthTexture_0 = unmarshaledrequiresDepthTexture_temp_0; bool unmarshaledrequiresDepthPrepass_temp_1 = false; unmarshaledrequiresDepthPrepass_temp_1 = static_cast(marshaled.___requiresDepthPrepass_1); unmarshaled.___requiresDepthPrepass_1 = unmarshaledrequiresDepthPrepass_temp_1; bool unmarshaledrequiresNormalsTexture_temp_2 = false; unmarshaledrequiresNormalsTexture_temp_2 = static_cast(marshaled.___requiresNormalsTexture_2); unmarshaled.___requiresNormalsTexture_2 = unmarshaledrequiresNormalsTexture_temp_2; bool unmarshaledrequiresColorTexture_temp_3 = false; unmarshaledrequiresColorTexture_temp_3 = static_cast(marshaled.___requiresColorTexture_3); unmarshaled.___requiresColorTexture_3 = unmarshaledrequiresColorTexture_temp_3; bool unmarshaledrequiresColorTextureCreated_temp_4 = false; unmarshaledrequiresColorTextureCreated_temp_4 = static_cast(marshaled.___requiresColorTextureCreated_4); unmarshaled.___requiresColorTextureCreated_4 = unmarshaledrequiresColorTextureCreated_temp_4; bool unmarshaledrequiresMotionVectors_temp_5 = false; unmarshaledrequiresMotionVectors_temp_5 = static_cast(marshaled.___requiresMotionVectors_5); unmarshaled.___requiresMotionVectors_5 = unmarshaledrequiresMotionVectors_temp_5; int32_t unmarshaledrequiresDepthNormalAtEvent_temp_6 = 0; unmarshaledrequiresDepthNormalAtEvent_temp_6 = marshaled.___requiresDepthNormalAtEvent_6; unmarshaled.___requiresDepthNormalAtEvent_6 = unmarshaledrequiresDepthNormalAtEvent_temp_6; int32_t unmarshaledrequiresDepthTextureEarliestEvent_temp_7 = 0; unmarshaledrequiresDepthTextureEarliestEvent_temp_7 = marshaled.___requiresDepthTextureEarliestEvent_7; unmarshaled.___requiresDepthTextureEarliestEvent_7 = unmarshaledrequiresDepthTextureEarliestEvent_temp_7; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_pinvoke_cleanup(RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_com(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com& marshaled) { marshaled.___requiresDepthTexture_0 = static_cast(unmarshaled.___requiresDepthTexture_0); marshaled.___requiresDepthPrepass_1 = static_cast(unmarshaled.___requiresDepthPrepass_1); marshaled.___requiresNormalsTexture_2 = static_cast(unmarshaled.___requiresNormalsTexture_2); marshaled.___requiresColorTexture_3 = static_cast(unmarshaled.___requiresColorTexture_3); marshaled.___requiresColorTextureCreated_4 = static_cast(unmarshaled.___requiresColorTextureCreated_4); marshaled.___requiresMotionVectors_5 = static_cast(unmarshaled.___requiresMotionVectors_5); marshaled.___requiresDepthNormalAtEvent_6 = unmarshaled.___requiresDepthNormalAtEvent_6; marshaled.___requiresDepthTextureEarliestEvent_7 = unmarshaled.___requiresDepthTextureEarliestEvent_7; } IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_com_back(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com& marshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled) { bool unmarshaledrequiresDepthTexture_temp_0 = false; unmarshaledrequiresDepthTexture_temp_0 = static_cast(marshaled.___requiresDepthTexture_0); unmarshaled.___requiresDepthTexture_0 = unmarshaledrequiresDepthTexture_temp_0; bool unmarshaledrequiresDepthPrepass_temp_1 = false; unmarshaledrequiresDepthPrepass_temp_1 = static_cast(marshaled.___requiresDepthPrepass_1); unmarshaled.___requiresDepthPrepass_1 = unmarshaledrequiresDepthPrepass_temp_1; bool unmarshaledrequiresNormalsTexture_temp_2 = false; unmarshaledrequiresNormalsTexture_temp_2 = static_cast(marshaled.___requiresNormalsTexture_2); unmarshaled.___requiresNormalsTexture_2 = unmarshaledrequiresNormalsTexture_temp_2; bool unmarshaledrequiresColorTexture_temp_3 = false; unmarshaledrequiresColorTexture_temp_3 = static_cast(marshaled.___requiresColorTexture_3); unmarshaled.___requiresColorTexture_3 = unmarshaledrequiresColorTexture_temp_3; bool unmarshaledrequiresColorTextureCreated_temp_4 = false; unmarshaledrequiresColorTextureCreated_temp_4 = static_cast(marshaled.___requiresColorTextureCreated_4); unmarshaled.___requiresColorTextureCreated_4 = unmarshaledrequiresColorTextureCreated_temp_4; bool unmarshaledrequiresMotionVectors_temp_5 = false; unmarshaledrequiresMotionVectors_temp_5 = static_cast(marshaled.___requiresMotionVectors_5); unmarshaled.___requiresMotionVectors_5 = unmarshaledrequiresMotionVectors_temp_5; int32_t unmarshaledrequiresDepthNormalAtEvent_temp_6 = 0; unmarshaledrequiresDepthNormalAtEvent_temp_6 = marshaled.___requiresDepthNormalAtEvent_6; unmarshaled.___requiresDepthNormalAtEvent_6 = unmarshaledrequiresDepthNormalAtEvent_temp_6; int32_t unmarshaledrequiresDepthTextureEarliestEvent_temp_7 = 0; unmarshaledrequiresDepthTextureEarliestEvent_temp_7 = marshaled.___requiresDepthTextureEarliestEvent_7; unmarshaled.___requiresDepthTextureEarliestEvent_7 = unmarshaledrequiresDepthTextureEarliestEvent_temp_7; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_com_cleanup(RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderer/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m4679EC9D2587286D0C3057D7045D893A64DE234D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* L_0 = (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B*)il2cpp_codegen_object_new(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_mE33B141F9D54298EC0F0ECB24914782EDD622557(L_0, NULL); ((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE33B141F9D54298EC0F0ECB24914782EDD622557 (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/<>c::b__80_0(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CSetupU3Eb__80_0_m19C2E37CB9F9E329E698E1A6D64ADFC559798031 (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* __this, ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* ___0_x, const RuntimeMethod* method) { { // bool hasPassesAfterPostProcessing = activeRenderPassQueue.Find(x => x.renderPassEvent == RenderPassEvent.AfterRenderingPostProcessing) != null; ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_0 = ___0_x; NullCheck(L_0); int32_t L_1; L_1 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_0, NULL); return (bool)((((int32_t)L_1) == ((int32_t)((int32_t)600)))? 1 : 0); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRendererData::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRendererData_Create_m3E493AD519F2799F19CA3B3612243509AD2F9E8E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!Application.isPlaying) bool L_0; L_0 = Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34(NULL); if (L_0) { goto IL_000d; } } { // ReloadAllNullProperties(); UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99(__this, NULL); } IL_000d: { // return new UniversalRenderer(this); UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_1 = (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)il2cpp_codegen_object_new(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); NullCheck(L_1); UniversalRenderer__ctor_m856C52B21917B447D20A4ADED117BFCB71E0BD47(L_1, __this, NULL); return L_1; } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_opaqueLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_OpaqueLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_OpaqueLayerMask_14; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_opaqueLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_opaqueLayerMask_mFCD97E5A5AB23DC9BD38B0B8881A1B191D17753B (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_OpaqueLayerMask = value; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___0_value; __this->___m_OpaqueLayerMask_14 = L_0; // } return; } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_transparentLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_transparentLayerMask_m574EF7B83EDC27E92BE8FB97BB445A6F4C937A3E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_TransparentLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_TransparentLayerMask_15; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_transparentLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_transparentLayerMask_m3FC01ABB3416924FCA281CBD5EBA3BA697FD63BE (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_TransparentLayerMask = value; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___0_value; __this->___m_TransparentLayerMask_15 = L_0; // } return; } } // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.UniversalRendererData::get_defaultStencilState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* UniversalRendererData_get_defaultStencilState_m59850A2F687EC48D1D8F594014B4028B548F8473 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_DefaultStencilState; StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_0 = __this->___m_DefaultStencilState_16; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_defaultStencilState(UnityEngine.Rendering.Universal.StencilStateData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_defaultStencilState_m6A1F3DD8DF7CF0057B048E02F786E995C7165269 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_DefaultStencilState = value; StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_0 = ___0_value; __this->___m_DefaultStencilState_16 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultStencilState_16), (void*)L_0); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_shadowTransparentReceive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRendererData_get_shadowTransparentReceive_m59EBF1D691FF516DACB095A06D8E0311028D77BF (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_ShadowTransparentReceive; bool L_0 = __this->___m_ShadowTransparentReceive_17; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_shadowTransparentReceive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_shadowTransparentReceive_m934E861A170C80A8B3E63B1DE2898691E62B3C18 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, bool ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_ShadowTransparentReceive = value; bool L_0 = ___0_value; __this->___m_ShadowTransparentReceive_17 = L_0; // } return; } } // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_renderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_RenderingMode; int32_t L_0 = __this->___m_RenderingMode_18; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_renderingMode(UnityEngine.Rendering.Universal.RenderingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_renderingMode_m6E7B4E37D55666356825B67918AE90D5B815718E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_RenderingMode = value; int32_t L_0 = ___0_value; __this->___m_RenderingMode_18 = L_0; // } return; } } // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_depthPrimingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_depthPrimingMode_m5D8B3BD8077877061F60B6BB6EF25284D78E64BC (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_DepthPrimingMode; int32_t L_0 = __this->___m_DepthPrimingMode_19; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_depthPrimingMode(UnityEngine.Rendering.Universal.DepthPrimingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_depthPrimingMode_mA6CA8DBE1322F3A0FC6E806D2A9D86A4316A7BD5 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_DepthPrimingMode = value; int32_t L_0 = ___0_value; __this->___m_DepthPrimingMode_19 = L_0; // } return; } } // UnityEngine.Rendering.Universal.CopyDepthMode UnityEngine.Rendering.Universal.UniversalRendererData::get_copyDepthMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_copyDepthMode_m02D8B9D5EB63BCCF0B3922481FB2943030E41075 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_CopyDepthMode; int32_t L_0 = __this->___m_CopyDepthMode_20; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_copyDepthMode(UnityEngine.Rendering.Universal.CopyDepthMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_copyDepthMode_m480DB150CC515706C7AE7F35E9B8D9816BDC5CBE (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_CopyDepthMode = value; int32_t L_0 = ___0_value; __this->___m_CopyDepthMode_20 = L_0; // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_accurateGbufferNormals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRendererData_get_accurateGbufferNormals_mEEC3CD3A5BDE3BDF5E8882791BEEA6753EABD0EC (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_AccurateGbufferNormals; bool L_0 = __this->___m_AccurateGbufferNormals_21; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_accurateGbufferNormals(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_accurateGbufferNormals_mE9A38901ED3E3061145967150F8A29AB0FC8779C (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, bool ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_AccurateGbufferNormals = value; bool L_0 = ___0_value; __this->___m_AccurateGbufferNormals_21 = L_0; // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_clusteredRendering() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRendererData_get_clusteredRendering_m3FA03E9CD735DE868143C86BC5138546DCE901AF (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_ClusteredRendering; bool L_0 = __this->___m_ClusteredRendering_22; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_clusteredRendering(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_clusteredRendering_m691E6C13BA87E7E63EF05FE6A471D6857DB749AB (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, bool ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_ClusteredRendering = value; bool L_0 = ___0_value; __this->___m_ClusteredRendering_22 = L_0; // } return; } } // UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.UniversalRendererData::get_tileSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_tileSize_m2947178938F3BD1E954067AFF3FAAF77DC21A956 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_TileSize; int32_t L_0 = __this->___m_TileSize_24; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_tileSize(UnityEngine.Rendering.Universal.TileSize) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_tileSize_m8C37AD719A0E2530E0362959FCE8C32CD02C10E0 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_TileSize = value; int32_t L_0 = ___0_value; __this->___m_TileSize_24 = L_0; // } return; } } // UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRendererData::get_intermediateTextureMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_intermediateTextureMode_mE291BB2BB76868DC05128CFE200771858D0B0D46 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_IntermediateTextureMode; int32_t L_0 = __this->___m_IntermediateTextureMode_25; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_intermediateTextureMode(UnityEngine.Rendering.Universal.IntermediateTextureMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_intermediateTextureMode_m0D621F02F7466874ED5DB885BDBBB5875B906FB8 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___0_value, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_IntermediateTextureMode = value; int32_t L_0 = ___0_value; __this->___m_IntermediateTextureMode_25 = L_0; // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_OnValidate_m06BBD3A1126F4D0A5E5E164C5389879C3614D16D (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // base.OnValidate(); ScriptableRendererData_OnValidate_m5DE531C59BC2FC5D20DA8FFE338208BFB57267D9(__this, NULL); // if (!m_TileSize.IsValid()) int32_t L_0 = __this->___m_TileSize_24; bool L_1; L_1 = TileSizeExtensions_IsValid_mE41C35CC1FD6DA33E0EB975D82250D9736488454(L_0, NULL); if (L_1) { goto IL_001b; } } { // m_TileSize = k_DefaultTileSize; __this->___m_TileSize_24 = ((int32_t)32); } IL_001b: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_OnEnable_m3B2A1E38C83C94393DDAAEA93F4C7FCDCB87F626 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // base.OnEnable(); ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4(__this, NULL); // if (shaders == null) ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_0 = __this->___shaders_11; if (L_0) { goto IL_000f; } } { // return; return; } IL_000f: { // ReloadAllNullProperties(); UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::ReloadAllNullProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m97AF0299167A94D0C3FC08EFEE5230CA1136EA09 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // m_AssetVersion = k_LatestAssetVersion; __this->___m_AssetVersion_13 = 2; // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m84FEF63D6F18FCC0935718E4D15DEDCAF132C00E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // if (m_AssetVersion <= 0) int32_t L_0 = __this->___m_AssetVersion_13; if ((((int32_t)L_0) > ((int32_t)0))) { goto IL_0010; } } { // m_IntermediateTextureMode = IntermediateTextureMode.Always; __this->___m_IntermediateTextureMode_25 = 1; } IL_0010: { // if (m_AssetVersion <= 1) int32_t L_1 = __this->___m_AssetVersion_13; if ((((int32_t)L_1) > ((int32_t)1))) { goto IL_0020; } } { // m_CopyDepthMode = CopyDepthMode.AfterOpaques; __this->___m_CopyDepthMode_20 = 0; } IL_0020: { // m_AssetVersion = k_LatestAssetVersion; __this->___m_AssetVersion_13 = 2; // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData__ctor_mEAE6783CC775C846143B461ABE5AAC697980ECD3 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilStateData_t4181AB6F6A795950C67270CB147999D915071462_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] LayerMask m_OpaqueLayerMask = -1; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0; L_0 = LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222((-1), NULL); __this->___m_OpaqueLayerMask_14 = L_0; // [SerializeField] LayerMask m_TransparentLayerMask = -1; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1; L_1 = LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222((-1), NULL); __this->___m_TransparentLayerMask_15 = L_1; // [SerializeField] StencilStateData m_DefaultStencilState = new StencilStateData() { passOperation = StencilOp.Replace }; // This default state is compatible with deferred renderer. StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_2 = (StencilStateData_t4181AB6F6A795950C67270CB147999D915071462*)il2cpp_codegen_object_new(StencilStateData_t4181AB6F6A795950C67270CB147999D915071462_il2cpp_TypeInfo_var); NullCheck(L_2); StencilStateData__ctor_m451D4A1F484A26C9CD98CD3637820CBAC6B1D862(L_2, NULL); StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_3 = L_2; NullCheck(L_3); L_3->___passOperation_3 = 2; __this->___m_DefaultStencilState_16 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultStencilState_16), (void*)L_3); // [SerializeField] bool m_ShadowTransparentReceive = true; __this->___m_ShadowTransparentReceive_17 = (bool)1; // [SerializeField] TileSize m_TileSize = k_DefaultTileSize; __this->___m_TileSize_24 = ((int32_t)32); // [SerializeField] IntermediateTextureMode m_IntermediateTextureMode = IntermediateTextureMode.Always; __this->___m_IntermediateTextureMode_25 = 1; ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m076C165E680A5B48C7972007F80F599FF8151086 (ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxShadowBias_m8781941814C23182B7C117910CBBDB2F331EEAB9 (const RuntimeMethod* method) { { // get => 10.0f; return (10.0f); } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_minRenderScale_m56914EAB096FEA748D4625BBD957A1A58F9F5AF8 (const RuntimeMethod* method) { { // get => 0.1f; return (0.100000001f); } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxRenderScale_mC1AB7BA38AE4FF520B1F280D932463F9DD83793D (const RuntimeMethod* method) { { // get => 2.0f; return (2.0f); } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_mA86D1173261C4296691637CF9F74C2F14C6F87E3 (const RuntimeMethod* method) { { // get => (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2) ? 4 : 8; int32_t L_0; L_0 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); if ((((int32_t)L_0) == ((int32_t)8))) { goto IL_000a; } } { return 8; } IL_000a: { return 4; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_m3CACA59ACE53B1BDF276753AFA44D7E826B77C94 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // bool isMobile = GraphicsSettings.HasShaderDefine(BuiltinShaderDefine.SHADER_API_MOBILE); bool L_0; L_0 = GraphicsSettings_HasShaderDefine_mDF4C773ADAB4956CEB634EB922F8AB3F66CB366C(((int32_t)17), NULL); V_0 = L_0; // if (isMobile && (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 || (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3 && Graphics.minOpenGLESVersion <= OpenGLESVersion.OpenGLES30))) bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { int32_t L_2; L_2 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); if ((((int32_t)L_2) == ((int32_t)8))) { goto IL_0024; } } { int32_t L_3; L_3 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); if ((!(((uint32_t)L_3) == ((uint32_t)((int32_t)11))))) { goto IL_0027; } } { il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); int32_t L_4; L_4 = Graphics_get_minOpenGLESVersion_mADC8BC40E8739E8EC1C52215CC3C3E06EC2E8792(NULL); if ((((int32_t)L_4) > ((int32_t)2))) { goto IL_0027; } } IL_0024: { // return k_MaxVisibleAdditionalLightsMobileShaderLevelLessThan45; return ((int32_t)16); } IL_0027: { // return (isMobile || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLCore || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3) // ? k_MaxVisibleAdditionalLightsMobile : k_MaxVisibleAdditionalLightsNonMobile; bool L_5 = V_0; if (L_5) { goto IL_004a; } } { int32_t L_6; L_6 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); if ((((int32_t)L_6) == ((int32_t)((int32_t)17)))) { goto IL_004a; } } { int32_t L_7; L_7 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); if ((((int32_t)L_7) == ((int32_t)8))) { goto IL_004a; } } { int32_t L_8; L_8 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); if ((((int32_t)L_8) == ((int32_t)((int32_t)11)))) { goto IL_004a; } } { return ((int32_t)256); } IL_004a: { return ((int32_t)32); } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_lightsPerTile() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_lightsPerTile_mE2F753AA4C397288C53FFED42683B7DB976C3BEB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static int lightsPerTile => ((maxVisibleAdditionalLights + 31) / 32) * 32; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_0; L_0 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_m3CACA59ACE53B1BDF276753AFA44D7E826B77C94(NULL); return ((int32_t)il2cpp_codegen_multiply(((int32_t)(((int32_t)il2cpp_codegen_add(L_0, ((int32_t)31)))/((int32_t)32))), ((int32_t)32))); } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxZBins() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxZBins_mFA48D09EC5E459CC4E0DA24CB254D396F2C997B3 (const RuntimeMethod* method) { { // internal static int maxZBins => 1024 * 4; return ((int32_t)4096); } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxTileVec4s() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxTileVec4s_m40247DD50B97592F809103CF65FD1D4AB76122F7 (const RuntimeMethod* method) { { // internal static int maxTileVec4s => 4096; return ((int32_t)4096); } } // UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_defaultSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* UniversalRenderPipeline_get_defaultSettings_mFA30364CFB81F80F5F63AB03E73378D6CAC7236A (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, const RuntimeMethod* method) { { // public override RenderPipelineGlobalSettings defaultSettings => m_GlobalSettings; UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0 = __this->___m_GlobalSettings_8; return L_0; } } // System.String UnityEngine.Rendering.Universal.UniversalRenderPipeline::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UniversalRenderPipeline_ToString_m717BFED3A59D9B9AAB2110DCCE5809883EB633F5 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, const RuntimeMethod* method) { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B2_0 = NULL; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B1_0 = NULL; { // public override string ToString() => pipelineAsset?.ToString(); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_0 = __this->___pipelineAsset_9; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { return (String_t*)NULL; } IL_000c: { NullCheck(G_B2_0); String_t* L_2; L_2 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B2_0); return L_2; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__ctor_m99B1C4B4581BFB7462556CACDEE7F22D32B9ED78 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_asset, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__29_0_m85AE5809253AA6ABFCEE5FF3515B68C386DD95EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA562830357A665BE8D7E0493D82B4C2FA4D3E4F); s_Il2CppMethodInitialized = true; } Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* G_B2_0 = NULL; UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* G_B2_1 = NULL; Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* G_B1_0 = NULL; UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* G_B1_1 = NULL; int32_t G_B5_0 = 0; { // private readonly DebugDisplaySettingsUI m_DebugDisplaySettingsUI = new DebugDisplaySettingsUI(); DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* L_0 = (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6*)il2cpp_codegen_object_new(DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6_il2cpp_TypeInfo_var); NullCheck(L_0); DebugDisplaySettingsUI__ctor_m8D2130550991739CA8DFD294539E0EA54A56D4E8(L_0, NULL); __this->___m_DebugDisplaySettingsUI_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugDisplaySettingsUI_7), (void*)L_0); // Comparison cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; }; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_1 = ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9__29_0_1; Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_2 = L_1; G_B1_0 = L_2; G_B1_1 = __this; if (L_2) { G_B2_0 = L_2; G_B2_1 = __this; goto IL_002b; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* L_3 = ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0; Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_4 = (Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A*)il2cpp_codegen_object_new(Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A_il2cpp_TypeInfo_var); NullCheck(L_4); Comparison_1__ctor_mA05E36D38BB75F9EF78F876803A19445EDF81CD5(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__29_0_m85AE5809253AA6ABFCEE5FF3515B68C386DD95EE_RuntimeMethod_var), NULL); Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_5 = L_4; ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9__29_0_1 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9__29_0_1), (void*)L_5); G_B2_0 = L_5; G_B2_1 = G_B1_1; } IL_002b: { NullCheck(G_B2_1); G_B2_1->___cameraComparison_17 = G_B2_0; Il2CppCodeGenWriteBarrier((void**)(&G_B2_1->___cameraComparison_17), (void*)G_B2_0); // public UniversalRenderPipeline(UniversalRenderPipelineAsset asset) RenderPipeline__ctor_m777CA0690921F8E130AF5ECC1437333B743CD2A8(__this, NULL); // pipelineAsset = asset; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6 = ___0_asset; __this->___pipelineAsset_9 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___pipelineAsset_9), (void*)L_6); // m_GlobalSettings = UniversalRenderPipelineGlobalSettings.instance; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_7; L_7 = UniversalRenderPipelineGlobalSettings_get_instance_m3DB758DD6E0DAB0F5A53695D78CE9B177DBB5413(NULL); __this->___m_GlobalSettings_8 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GlobalSettings_8), (void*)L_7); // SetSupportedRenderingFeatures(); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_SetSupportedRenderingFeatures_m6998D5090717ABFF0E421B51A7DB86F9BF69DB30(NULL); // int qualitySettingsMsaaSampleCount = QualitySettings.antiAliasing > 0 ? QualitySettings.antiAliasing : 1; int32_t L_8; L_8 = QualitySettings_get_antiAliasing_m71FB82E1C9D9923D313430621C898008D967F516(NULL); if ((((int32_t)L_8) > ((int32_t)0))) { goto IL_0058; } } { G_B5_0 = 1; goto IL_005d; } IL_0058: { int32_t L_9; L_9 = QualitySettings_get_antiAliasing_m71FB82E1C9D9923D313430621C898008D967F516(NULL); G_B5_0 = L_9; } IL_005d: { // bool msaaSampleCountNeedsUpdate = qualitySettingsMsaaSampleCount != asset.msaaSampleCount; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_10 = ___0_asset; NullCheck(L_10); int32_t L_11; L_11 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8_inline(L_10, NULL); // if (msaaSampleCountNeedsUpdate) if (!((((int32_t)((((int32_t)G_B5_0) == ((int32_t)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0)) { goto IL_0080; } } { // QualitySettings.antiAliasing = asset.msaaSampleCount; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_12 = ___0_asset; NullCheck(L_12); int32_t L_13; L_13 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8_inline(L_12, NULL); QualitySettings_set_antiAliasing_mBC4220AF5820137CFEBB38155D4CCD12822E2C7E(L_13, NULL); // XRSystem.UpdateMSAALevel(asset.msaaSampleCount); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_14 = ___0_asset; NullCheck(L_14); int32_t L_15; L_15 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8_inline(L_14, NULL); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_UpdateMSAALevel_m1C27280051F3C2E70BF64084919A9ECCBF7EEC64(L_15, NULL); } IL_0080: { // XRSystem.UpdateRenderScale(asset.renderScale); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_16 = ___0_asset; NullCheck(L_16); float L_17; L_17 = UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C_inline(L_16, NULL); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_UpdateRenderScale_mC10B6371EB15A184524EEDA40C7A50CA627D9CFC(L_17, NULL); // Shader.globalRenderPipeline = "UniversalPipeline"; Shader_set_globalRenderPipeline_m94D03561A2BBC3FBFDF8078F3F35ECBE20AD41FD(_stringLiteralEA562830357A665BE8D7E0493D82B4C2FA4D3E4F, NULL); // Lightmapping.SetDelegate(lightsDelegate); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_18 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___lightsDelegate_18; il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); Lightmapping_SetDelegate_m8BEF0FE5035180FF94119860CD15BBE2BE90129D(L_18, NULL); // CameraCaptureBridge.enabled = true; il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); CameraCaptureBridge_set_enabled_mFE7DB8A203C6EE9D433F27C7FF99D2CC9C00B30C_inline((bool)1, NULL); // RenderingUtils.ClearSystemInfoCache(); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); RenderingUtils_ClearSystemInfoCache_mB7ADF33DF6EB9F0AAF801676D23E4448E6B75B9F(NULL); // DecalProjector.defaultMaterial = asset.decalMaterial; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_19 = ___0_asset; NullCheck(L_19); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_20; L_20 = UniversalRenderPipelineAsset_get_decalMaterial_mA180B7AF23FA673569F4F123DF240EDA57E04251(L_19, NULL); DecalProjector_set_defaultMaterial_m2BACFA6EE311050D78EA56B4800B9D395F65723B_inline(L_20, NULL); // DebugManager.instance.RefreshEditor(); il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_21; L_21 = DebugManager_get_instance_m6606C2006331B9BDE453C15E14F3747930B3FC3D(NULL); NullCheck(L_21); DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948(L_21, NULL); // m_DebugDisplaySettingsUI.RegisterDebug(DebugDisplaySettings.Instance); DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* L_22 = __this->___m_DebugDisplaySettingsUI_7; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_23; L_23 = DebugDisplaySettings_get_Instance_m9EA735A065BC027B6218813236DA62C18DA742B5(NULL); NullCheck(L_22); DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327(L_22, L_23, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Dispose_m6E5582A6ADBD2D30135A6E54AFCE69EF45387F61 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, bool ___0_disposing, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* G_B2_0 = NULL; XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* G_B1_0 = NULL; { // m_DebugDisplaySettingsUI.UnregisterDebug(); DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* L_0 = __this->___m_DebugDisplaySettingsUI_7; NullCheck(L_0); DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5(L_0, NULL); // base.Dispose(disposing); bool L_1 = ___0_disposing; RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286(__this, L_1, NULL); // pipelineAsset.DestroyRenderers(); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2 = __this->___pipelineAsset_9; NullCheck(L_2); UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358(L_2, NULL); // Shader.globalRenderPipeline = ""; Shader_set_globalRenderPipeline_m94D03561A2BBC3FBFDF8078F3F35ECBE20AD41FD(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL); // SupportedRenderingFeatures.active = new SupportedRenderingFeatures(); SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); NullCheck(L_3); SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_3, NULL); il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE(L_3, NULL); // ShaderData.instance.Dispose(); ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* L_4; L_4 = ShaderData_get_instance_mA6166E66B48A4CD7DFB3640C2D2DF46AABAEF4BC(NULL); NullCheck(L_4); ShaderData_Dispose_m2AD751DAD6F9045B9D95C50CE02F8A58D5BDDA0A(L_4, NULL); // DeferredShaderData.instance.Dispose(); DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* L_5; L_5 = DeferredShaderData_get_instance_mB19E838B2EFC2807EF0BB8B53191963AE2B29AEB(NULL); NullCheck(L_5); DeferredShaderData_Dispose_mDBBB22A58611AE56774062057E230294514A4749(L_5, NULL); // m_XRSystem?.Dispose(); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_6 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_7 = L_6; G_B1_0 = L_7; if (L_7) { G_B2_0 = L_7; goto IL_0050; } } { goto IL_0055; } IL_0050: { NullCheck(G_B2_0); XRSystem_Dispose_m4F33A5019CC7CBD7D35B59807455AB41E6349420(G_B2_0, NULL); } IL_0055: { // Lightmapping.ResetDelegate(); il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); Lightmapping_ResetDelegate_m8D4AAF4F08C8697953B3CB110DD4E6CD130371D9(NULL); // CameraCaptureBridge.enabled = false; il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); CameraCaptureBridge_set_enabled_mFE7DB8A203C6EE9D433F27C7FF99D2CC9C00B30C_inline((bool)0, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Render_m094DB8EA95E3CFF03F6A15220C302B21B2C8E1F3 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_renderContext, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___1_cameras, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Render(renderContext, new List(cameras)); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_renderContext; CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_1 = ___1_cameras; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var); NullCheck(L_2); List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75(L_2, (RuntimeObject*)L_1, List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75_RuntimeMethod_var); VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) */, __this, L_0, L_2); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Render_m15A42AB44C14AB4DCA7EF0B915964D46B643D50E (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_renderContext, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_3 = NULL; { // using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.UniversalRenderTotal)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661(0, ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661_RuntimeMethod_var); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0115: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // using (new ProfilingScope(null, Profiling.Pipeline.beginContextRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginContextRendering_0; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_2; memset((&L_2), 0, sizeof(L_2)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_2), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_1, /*hidden argument*/NULL); V_1 = L_2; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0023_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // BeginContextRendering(renderContext, cameras); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_3 = ___0_renderContext; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_4 = ___1_cameras; RenderPipeline_BeginContextRendering_mBC3CA3ECD70EAE4D18EF2CABB86FB0F0CA0462CE(L_3, L_4, NULL); // } goto IL_0031_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0031_1: { // GraphicsSettings.lightsUseLinearIntensity = (QualitySettings.activeColorSpace == ColorSpace.Linear); int32_t L_5; L_5 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL); GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6((bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0), NULL); // GraphicsSettings.lightsUseColorTemperature = true; GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0((bool)1, NULL); // GraphicsSettings.useScriptableRenderPipelineBatching = asset.useSRPBatcher; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6; L_6 = UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9(NULL); NullCheck(L_6); bool L_7; L_7 = UniversalRenderPipelineAsset_get_useSRPBatcher_m8EB3F3DCCDF025D31921342199B03F298477A8E3_inline(L_6, NULL); GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501(L_7, NULL); // GraphicsSettings.defaultRenderingLayerMask = k_DefaultRenderingLayerMask; GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C(1, NULL); // SetupPerFrameShaderConstants(); UniversalRenderPipeline_SetupPerFrameShaderConstants_m9CE3FEB386B87C56438021D38AF3ACF7936293A9(NULL); // XRSystem.UpdateMSAALevel(asset.msaaSampleCount); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_8; L_8 = UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9(NULL); NullCheck(L_8); int32_t L_9; L_9 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8_inline(L_8, NULL); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_UpdateMSAALevel_m1C27280051F3C2E70BF64084919A9ECCBF7EEC64(L_9, NULL); // SortCameras(cameras); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_10 = ___1_cameras; UniversalRenderPipeline_SortCameras_m5C74075A9AA175DB64ECB40FA67AA755D0CA80A9(__this, L_10, NULL); // for (int i = 0; i < cameras.Count; ++i) V_2 = 0; goto IL_00e9_1; } IL_0078_1: { // var camera = cameras[i]; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_11 = ___1_cameras; int32_t L_12 = V_2; NullCheck(L_11); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_13; L_13 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_11, L_12, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); V_3 = L_13; // if (IsGameCamera(camera)) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = V_3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_15; L_15 = UniversalRenderPipeline_IsGameCamera_mB90C8C282433C93E10707131DE6F76EF4E3053CA(L_14, NULL); if (!L_15) { goto IL_0091_1; } } { // RenderCameraStack(renderContext, camera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_16 = ___0_renderContext; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_17 = V_3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_RenderCameraStack_m47BBC0B4111D83BB6EE3275C9572BFBF2F5451B9(L_16, L_17, NULL); goto IL_00e5_1; } IL_0091_1: { // using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_18 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_19; memset((&L_19), 0, sizeof(L_19)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_19), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_18, /*hidden argument*/NULL); V_1 = L_19; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00a6_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // BeginCameraRendering(renderContext, camera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_20 = ___0_renderContext; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_21 = V_3; RenderPipeline_BeginCameraRendering_m8CF1AAB5B05A49C3D1FB1CBC47AF37AAF481489D(L_20, L_21, NULL); // } goto IL_00b4_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00b4_1: { // UpdateVolumeFramework(camera, null); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = V_3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mDB3BFFD3B2A0F901F74EED4DB173ABDF6C8BFA81(L_22, (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)NULL, NULL); // RenderSingleCamera(renderContext, camera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_23 = ___0_renderContext; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_24 = V_3; UniversalRenderPipeline_RenderSingleCamera_mA32C19DAB85E97DADFAB144453EC6CB23A91DB8F(L_23, L_24, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_25 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_26; memset((&L_26), 0, sizeof(L_26)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_26), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_25, /*hidden argument*/NULL); V_1 = L_26; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00d7_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // EndCameraRendering(renderContext, camera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_27 = ___0_renderContext; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_28 = V_3; RenderPipeline_EndCameraRendering_m15C7835F9D8B17EC982AB26CE71CDA53AD4792DB(L_27, L_28, NULL); // } goto IL_00e5_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00e5_1: { // for (int i = 0; i < cameras.Count; ++i) int32_t L_29 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_29, 1)); } IL_00e9_1: { // for (int i = 0; i < cameras.Count; ++i) int32_t L_30 = V_2; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_31 = ___1_cameras; NullCheck(L_31); int32_t L_32; L_32 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_31, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); if ((((int32_t)L_30) < ((int32_t)L_32))) { goto IL_0078_1; } } { // using (new ProfilingScope(null, Profiling.Pipeline.endContextRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_33 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endContextRendering_1; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_34; memset((&L_34), 0, sizeof(L_34)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_34), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_33, /*hidden argument*/NULL); V_1 = L_34; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0107_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // EndContextRendering(renderContext, cameras); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_35 = ___0_renderContext; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_36 = ___1_cameras; RenderPipeline_EndContextRendering_m204BD7EE4FA8D3AAA22DA7B4501F7F0D7BF1706B(L_35, L_36, NULL); // } goto IL_0123; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0123: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_mA32C19DAB85E97DADFAB144453EC6CB23A91DB8F (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6E4E23A171CF482E00413EC5E0EFAEC16F356957); s_Il2CppMethodInitialized = true; } UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_1; memset((&V_1), 0, sizeof(V_1)); { // UniversalAdditionalCameraData additionalCameraData = null; V_0 = (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)NULL; // if (IsGameCamera(camera)) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___1_camera; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_1; L_1 = UniversalRenderPipeline_IsGameCamera_mB90C8C282433C93E10707131DE6F76EF4E3053CA(L_0, NULL); if (!L_1) { goto IL_0018; } } { // camera.gameObject.TryGetComponent(out additionalCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___1_camera; NullCheck(L_2); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3; L_3 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_2, NULL); NullCheck(L_3); bool L_4; L_4 = GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD(L_3, (&V_0), GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var); } IL_0018: { // if (additionalCameraData != null && additionalCameraData.renderType != CameraRenderType.Base) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_5 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_6) { goto IL_0034; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_7 = V_0; NullCheck(L_7); int32_t L_8; L_8 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_7, NULL); if (!L_8) { goto IL_0034; } } { // Debug.LogWarning("Only Base cameras can be rendered with standalone RenderSingleCamera. Camera will be skipped."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral6E4E23A171CF482E00413EC5E0EFAEC16F356957, NULL); // return; return; } IL_0034: { // InitializeCameraData(camera, additionalCameraData, true, out var cameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = ___1_camera; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_10 = V_0; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeCameraData_mA04A935C7C003C51E293AA4C3F4B152E56E54B2A(L_9, L_10, (bool)1, (&V_1), NULL); // RenderSingleCamera(context, cameraData, cameraData.postProcessEnabled); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_11 = ___0_context; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_12 = V_1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_13 = V_1; bool L_14 = L_13.___postProcessEnabled_27; UniversalRenderPipeline_RenderSingleCamera_mB65976B5A2C523D5835CFA7188220511A01B66F2(L_11, L_12, L_14, NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::TryGetCullingParameters(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_TryGetCullingParameters_m6D050574D617CA33C430F0590FAF1B336133E848 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___0_cameraData, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___1_cullingParams, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (cameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_0 = ___0_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = L_0.___xr_24; NullCheck(L_1); bool L_2; L_2 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_1, NULL); if (!L_2) { goto IL_0061; } } { // cullingParams = cameraData.xr.cullingParams; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_3 = ___1_cullingParams; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_4 = ___0_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_5 = L_4.___xr_24; NullCheck(L_5); ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_6; L_6 = XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC_inline(L_5, NULL); *(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*)L_3 = L_6; // if (!cameraData.camera.usePhysicalProperties && !XRGraphicsAutomatedTests.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_7 = ___0_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8 = L_7.___camera_2; NullCheck(L_8); bool L_9; L_9 = Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192(L_8, NULL); if (L_9) { goto IL_005f; } } { il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); bool L_10; L_10 = XRGraphicsAutomatedTests_get_enabled_m74B06CFBD011A2DF32DC8171C8D18914245009CB_inline(NULL); if (L_10) { goto IL_005f; } } { // cameraData.camera.fieldOfView = Mathf.Rad2Deg * Mathf.Atan(1.0f / cullingParams.stereoProjectionMatrix.m11) * 2.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_11 = ___0_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_12 = L_11.___camera_2; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_13 = ___1_cullingParams; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14; L_14 = ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783(L_13, NULL); float L_15 = L_14.___m11_5; float L_16; L_16 = atanf(((float)((1.0f)/L_15))); NullCheck(L_12); Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777(L_12, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((57.2957802f), L_16)), (2.0f))), NULL); } IL_005f: { // return true; return (bool)1; } IL_0061: { // return cameraData.camera.TryGetCullingParameters(false, out cullingParams); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_17 = ___0_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_18 = L_17.___camera_2; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_19 = ___1_cullingParams; NullCheck(L_18); bool L_20; L_20 = Camera_TryGetCullingParameters_m7EB12D9F383051C1A2BC31315223B0A05A4CF398(L_18, (bool)0, L_19, NULL); return L_20; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_mB65976B5A2C523D5835CFA7188220511A01B66F2 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___1_cameraData, bool ___2_anyPostProcessingEnabled, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral63D952DB78D9EA445AF952E37827FA1F0350A2C3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD305F6910AD0D7029DFA3D5ECA8D859B64790BF5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7EBBC1F1AF5AE1897C964F6DF040BDA0AE4E3D7); s_Il2CppMethodInitialized = true; } Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_0 = NULL; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 V_2; memset((&V_2), 0, sizeof(V_2)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_3 = NULL; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_4 = NULL; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* V_5 = NULL; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_6; memset((&V_6), 0, sizeof(V_6)); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 V_7; memset((&V_7), 0, sizeof(V_7)); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 V_8; memset((&V_8), 0, sizeof(V_8)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_9; memset((&V_9), 0, sizeof(V_9)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B7_0 = NULL; { // Camera camera = cameraData.camera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_0 = ___1_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = L_0.___camera_2; V_0 = L_1; // var renderer = cameraData.renderer; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_2 = ___1_cameraData; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_3 = L_2.___renderer_35; V_1 = L_3; // if (renderer == null) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_4 = V_1; if (L_4) { goto IL_0027; } } { // Debug.LogWarning(string.Format("Trying to render {0} with an invalid renderer. Camera rendering will be skipped.", camera.name)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = V_0; NullCheck(L_5); String_t* L_6; L_6 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_5, NULL); String_t* L_7; L_7 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralD305F6910AD0D7029DFA3D5ECA8D859B64790BF5, L_6, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_7, NULL); // return; return; } IL_0027: { // if (!TryGetCullingParameters(cameraData, out var cullingParameters)) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_8 = ___1_cameraData; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_9; L_9 = UniversalRenderPipeline_TryGetCullingParameters_m6D050574D617CA33C430F0590FAF1B336133E848(L_8, (&V_2), NULL); if (L_9) { goto IL_0032; } } { // return; return; } IL_0032: { // ScriptableRenderer.current = renderer; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_10 = V_1; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_14 = L_10; Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_14), (void*)L_10); // bool isSceneViewCamera = cameraData.isSceneViewCamera; bool L_11; L_11 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70((&___1_cameraData), NULL); // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12; L_12 = CommandBufferPool_Get_m1A194FD7FBF7B6B0B47F292287DAD9EB65EE4423(NULL); V_3 = L_12; // CommandBuffer cmdScope = cameraData.xr.enabled ? null : cmd; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_13 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_14 = L_13.___xr_24; NullCheck(L_14); bool L_15; L_15 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_14, NULL); if (L_15) { goto IL_0056; } } { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_16 = V_3; G_B7_0 = L_16; goto IL_0057; } IL_0056: { G_B7_0 = ((CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)(NULL)); } IL_0057: { V_4 = G_B7_0; // ProfilingSampler sampler = Profiling.TryGetOrAddCameraSampler(camera); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_17 = V_0; il2cpp_codegen_runtime_class_init_inline(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_18; L_18 = Profiling_TryGetOrAddCameraSampler_m8AA793DFE5D84AB672B18E9409DCC63BB988FEEA(L_17, NULL); V_5 = L_18; // using (new ProfilingScope(cmdScope, sampler)) // Enqueues a "BeginSample" command into the CommandBuffer cmd CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = V_4; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_20 = V_5; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_6), L_19, L_20, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_010e: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_6), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // renderer.Clear(cameraData.renderType); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_21 = V_1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_22 = ___1_cameraData; int32_t L_23 = L_22.___renderType_3; NullCheck(L_21); ScriptableRenderer_Clear_mC6FE17F23429708C54B9BC06747196B90C6CF3D4(L_21, L_23, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.Renderer.setupCullingParameters)) il2cpp_codegen_runtime_class_init_inline(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_24 = ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setupCullingParameters_1; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_25; memset((&L_25), 0, sizeof(L_25)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_25), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_24, /*hidden argument*/NULL); V_9 = L_25; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0099_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_9), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // renderer.OnPreCullRenderPasses(in cameraData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_26 = V_1; NullCheck(L_26); ScriptableRenderer_OnPreCullRenderPasses_m68D20553E6E4A14B431D58A02CBFAB04CFC8A05C(L_26, (&___1_cameraData), NULL); // renderer.SetupCullingParameters(ref cullingParameters, ref cameraData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_27 = V_1; NullCheck(L_27); VirtualActionInvoker2< ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* >::Invoke(10 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) */, L_27, (&V_2), (&___1_cameraData)); // } goto IL_00a7_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00a7_1: { // context.ExecuteCommandBuffer(cmd); // Send all the commands enqueued so far in the CommandBuffer cmd, to the ScriptableRenderContext context CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_28 = V_3; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___0_context), L_28, NULL); // cmd.Clear(); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_29 = V_3; NullCheck(L_29); CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7(L_29, NULL); // var cullResults = context.Cull(ref cullingParameters); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_30; L_30 = ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110((&___0_context), (&V_2), NULL); V_7 = L_30; // InitializeRenderingData(asset, ref cameraData, ref cullResults, anyPostProcessingEnabled, out var renderingData); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_31; L_31 = UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9(NULL); bool L_32 = ___2_anyPostProcessingEnabled; UniversalRenderPipeline_InitializeRenderingData_m9527E78AADF12D41A169DAA8F548FFD7B8616F08(L_31, (&___1_cameraData), (&V_7), L_32, (&V_8), NULL); // using (new ProfilingScope(null, Profiling.Pipeline.Renderer.setup)) il2cpp_codegen_runtime_class_init_inline(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_33 = ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setup_2; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_34; memset((&L_34), 0, sizeof(L_34)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_34), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_33, /*hidden argument*/NULL); V_9 = L_34; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00e9_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_9), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // renderer.Setup(context, ref renderingData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_35 = V_1; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_36 = ___0_context; NullCheck(L_35); VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* >::Invoke(8 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) */, L_35, L_36, (&V_8)); // } goto IL_00f7_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00f7_1: { // renderer.Execute(context, ref renderingData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_37 = V_1; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_38 = ___0_context; NullCheck(L_37); ScriptableRenderer_Execute_mE85233DCC39EBB33CDC1B79B1F36873567F25A7F(L_37, L_38, (&V_8), NULL); // CleanupLightData(ref renderingData.lightData); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_39 = (&(&V_8)->___lightData_2); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_CleanupLightData_m472B22CD3AC7789398BDD7C81676398FB58D6F62(L_39, NULL); // } // When ProfilingSample goes out of scope, an "EndSample" command is enqueued into CommandBuffer cmd goto IL_011c; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_011c: { // cameraData.xr.EndCamera(cmd, cameraData); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_40 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_41 = L_40.___xr_24; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_42 = V_3; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_43 = ___1_cameraData; NullCheck(L_41); XRPass_EndCamera_m426783CF24272D307B088DE7A0A46D2CABDC54D2(L_41, L_42, L_43, NULL); // context.ExecuteCommandBuffer(cmd); // Sends to ScriptableRenderContext all the commands enqueued since cmd.Clear, i.e the "EndSample" command CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_44 = V_3; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___0_context), L_44, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_45 = V_3; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mF83A83AA404E868E189436107015AD084C00C844(L_45, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.Context.submit)) il2cpp_codegen_runtime_class_init_inline(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_46 = ((Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields*)il2cpp_codegen_static_fields_for(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var))->___submit_1; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_6), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_46, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_017b: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_6), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // if (renderer.useRenderPassEnabled && !context.SubmitForRenderPassValidation()) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_47 = V_1; NullCheck(L_47); bool L_48 = L_47->___useRenderPassEnabled_30; if (!L_48) { goto IL_0172_1; } } { bool L_49; L_49 = ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24((&___0_context), NULL); if (L_49) { goto IL_0172_1; } } { // renderer.useRenderPassEnabled = false; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_50 = V_1; NullCheck(L_50); L_50->___useRenderPassEnabled_30 = (bool)0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.RenderPassEnabled, false); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_51 = V_3; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_mF882266E1C4C1EC2F7824B5B0F45EC94BC015FDD(L_51, _stringLiteralD7EBBC1F1AF5AE1897C964F6DF040BDA0AE4E3D7, (bool)0, NULL); // Debug.LogWarning("Rendering command not supported inside a native RenderPass found. Falling back to non-RenderPass rendering path"); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral63D952DB78D9EA445AF952E37827FA1F0350A2C3, NULL); } IL_0172_1: { // context.Submit(); // Actually execute the commands that we previously sent to the ScriptableRenderContext context ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&___0_context), NULL); // } goto IL_0189; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0189: { // ScriptableRenderer.current = null; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_14 = (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_14), (void*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_m47BBC0B4111D83BB6EE3275C9572BFBF2F5451B9 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_baseCamera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral247FB9438F9DBEEC58555420892A266C253C1917); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral293CC2FC3E5359A39784BA1BA2B87ADF6F978BD8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33FB7AF7ABDF17603AB5BF71F55F85D37A8310C7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5CE05A12207C0854C9FBDCF75412B25C9D65A408); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D675F1A1CC4A4A122317BF4D30CC6A75B81CA45); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B7AA06F14063EC92A7FBC1CEE8569098230A4F0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB2A7C679115682C4C50E2C97F923FCA9783BF8C2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC5B647F202320019BAE104FCCE1A864C1ED74694); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD63D8DED31004519E991B8D106E944C8B8B1FB3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE823750F22CB4DB9F42F6C08F2710C5FBB50D104); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_1 = NULL; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_2 = NULL; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* V_3 = NULL; bool V_4 = false; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; bool V_8 = false; Type_t* V_9 = NULL; bool V_10 = false; int32_t V_11 = 0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_12 = NULL; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_13 = NULL; Type_t* V_14 = NULL; Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 V_15; memset((&V_15), 0, sizeof(V_15)); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_16 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_17; memset((&V_17), 0, sizeof(V_17)); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_18; memset((&V_18), 0, sizeof(V_18)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_19; memset((&V_19), 0, sizeof(V_19)); int32_t V_20 = 0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_21 = NULL; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_22 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_23; memset((&V_23), 0, sizeof(V_23)); bool V_24 = false; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_25 = NULL; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* G_B7_0 = NULL; int32_t G_B10_0 = 0; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* G_B15_0 = NULL; int32_t G_B18_0 = 0; Type_t* G_B22_0 = NULL; Type_t* G_B29_0 = NULL; { // using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.RenderCameraStack)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661(2, ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661_RuntimeMethod_var); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_04c9: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // baseCamera.TryGetComponent(out var baseCameraAdditionalData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___1_baseCamera; NullCheck(L_1); bool L_2; L_2 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_1, (&V_1), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); // if (baseCameraAdditionalData != null && baseCameraAdditionalData.renderType == CameraRenderType.Overlay) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_4) { goto IL_002e_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_5 = V_1; NullCheck(L_5); int32_t L_6; L_6 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_5, NULL); if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_002e_1; } } { // return; goto IL_04d7; } IL_002e_1: { // var renderer = baseCameraAdditionalData?.scriptableRenderer; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_7 = V_1; if (L_7) { goto IL_0034_1; } } { G_B7_0 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)(NULL)); goto IL_003a_1; } IL_0034_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_8 = V_1; NullCheck(L_8); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_9; L_9 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_8, NULL); G_B7_0 = L_9; } IL_003a_1: { V_2 = G_B7_0; // bool supportsCameraStacking = renderer != null && renderer.SupportsCameraStackingType(CameraRenderType.Base); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_10 = V_2; if (!L_10) { goto IL_0047_1; } } { ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_11 = V_2; NullCheck(L_11); bool L_12; L_12 = ScriptableRenderer_SupportsCameraStackingType_m0D76E46B7E746F98D483842B315488301375DA94(L_11, 0, NULL); G_B10_0 = ((int32_t)(L_12)); goto IL_0048_1; } IL_0047_1: { G_B10_0 = 0; } IL_0048_1: { // List cameraStack = (supportsCameraStacking) ? baseCameraAdditionalData?.cameraStack : null; if (G_B10_0) { goto IL_004d_1; } } { G_B15_0 = ((List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)(NULL)); goto IL_0059_1; } IL_004d_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_13 = V_1; if (L_13) { goto IL_0053_1; } } { G_B15_0 = ((List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)(NULL)); goto IL_0059_1; } IL_0053_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_14 = V_1; NullCheck(L_14); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_15; L_15 = UniversalAdditionalCameraData_get_cameraStack_m6C740EDD1178DB7509ABA57A1392B03C78BB9C92(L_14, NULL); G_B15_0 = L_15; } IL_0059_1: { V_3 = G_B15_0; // bool anyPostProcessingEnabled = baseCameraAdditionalData != null && baseCameraAdditionalData.renderPostProcessing; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_16 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_16, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_17) { goto IL_006b_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_18 = V_1; NullCheck(L_18); bool L_19; L_19 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(L_18, NULL); G_B18_0 = ((int32_t)(L_19)); goto IL_006c_1; } IL_006b_1: { G_B18_0 = 0; } IL_006c_1: { V_4 = (bool)G_B18_0; // int lastActiveOverlayCameraIndex = -1; V_5 = (-1); // if (cameraStack != null) List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_20 = V_3; if (!L_20) { goto IL_0212_1; } } { // var baseCameraRendererType = baseCameraAdditionalData?.scriptableRenderer.GetType(); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_21 = V_1; if (L_21) { goto IL_007d_1; } } { G_B22_0 = ((Type_t*)(NULL)); goto IL_0088_1; } IL_007d_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_22 = V_1; NullCheck(L_22); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_23; L_23 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_22, NULL); NullCheck(L_23); Type_t* L_24; L_24 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_23, NULL); G_B22_0 = L_24; } IL_0088_1: { V_9 = G_B22_0; // bool shouldUpdateCameraStack = false; V_10 = (bool)0; // for (int i = 0; i < cameraStack.Count; ++i) V_11 = 0; goto IL_01fb_1; } IL_0095_1: { // Camera currCamera = cameraStack[i]; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_25 = V_3; int32_t L_26 = V_11; NullCheck(L_25); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_27; L_27 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_25, L_26, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); V_12 = L_27; // if (currCamera == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_28 = V_12; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_29; L_29 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_28, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_29) { goto IL_00b1_1; } } { // shouldUpdateCameraStack = true; V_10 = (bool)1; // continue; goto IL_01f5_1; } IL_00b1_1: { // if (currCamera.isActiveAndEnabled) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_30 = V_12; NullCheck(L_30); bool L_31; L_31 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_30, NULL); if (!L_31) { goto IL_01f5_1; } } { // currCamera.TryGetComponent(out var data); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_32 = V_12; NullCheck(L_32); bool L_33; L_33 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_32, (&V_13), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); // var currCameraRendererType = data?.scriptableRenderer.GetType(); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_34 = V_13; if (L_34) { goto IL_00ce_1; } } { G_B29_0 = ((Type_t*)(NULL)); goto IL_00da_1; } IL_00ce_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_35 = V_13; NullCheck(L_35); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_36; L_36 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_35, NULL); NullCheck(L_36); Type_t* L_37; L_37 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_36, NULL); G_B29_0 = L_37; } IL_00da_1: { V_14 = G_B29_0; // if (currCameraRendererType != baseCameraRendererType) Type_t* L_38 = V_14; Type_t* L_39 = V_9; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); bool L_40; L_40 = Type_op_Inequality_m83209C7BB3C05DFBEA3B6199B0BEFE8037301172(L_38, L_39, NULL); if (!L_40) { goto IL_014c_1; } } { // Debug.LogWarning("Only cameras with compatible renderer types can be stacked. " + // $"The camera: {currCamera.name} are using the renderer {currCameraRendererType.Name}, " + // $"but the base camera: {baseCamera.name} are using {baseCameraRendererType.Name}. Will skip rendering"); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_41 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)9)); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_42 = L_41; NullCheck(L_42); ArrayElementTypeCheck (L_42, _stringLiteral247FB9438F9DBEEC58555420892A266C253C1917); (L_42)->SetAt(static_cast(0), (String_t*)_stringLiteral247FB9438F9DBEEC58555420892A266C253C1917); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_43 = L_42; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_44 = V_12; NullCheck(L_44); String_t* L_45; L_45 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_44, NULL); NullCheck(L_43); ArrayElementTypeCheck (L_43, L_45); (L_43)->SetAt(static_cast(1), (String_t*)L_45); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_46 = L_43; NullCheck(L_46); ArrayElementTypeCheck (L_46, _stringLiteralE823750F22CB4DB9F42F6C08F2710C5FBB50D104); (L_46)->SetAt(static_cast(2), (String_t*)_stringLiteralE823750F22CB4DB9F42F6C08F2710C5FBB50D104); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_47 = L_46; Type_t* L_48 = V_14; NullCheck(L_48); String_t* L_49; L_49 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_48); NullCheck(L_47); ArrayElementTypeCheck (L_47, L_49); (L_47)->SetAt(static_cast(3), (String_t*)L_49); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_50 = L_47; NullCheck(L_50); ArrayElementTypeCheck (L_50, _stringLiteral293CC2FC3E5359A39784BA1BA2B87ADF6F978BD8); (L_50)->SetAt(static_cast(4), (String_t*)_stringLiteral293CC2FC3E5359A39784BA1BA2B87ADF6F978BD8); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_51 = L_50; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_52 = ___1_baseCamera; NullCheck(L_52); String_t* L_53; L_53 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_52, NULL); NullCheck(L_51); ArrayElementTypeCheck (L_51, L_53); (L_51)->SetAt(static_cast(5), (String_t*)L_53); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_54 = L_51; NullCheck(L_54); ArrayElementTypeCheck (L_54, _stringLiteralB2A7C679115682C4C50E2C97F923FCA9783BF8C2); (L_54)->SetAt(static_cast(6), (String_t*)_stringLiteralB2A7C679115682C4C50E2C97F923FCA9783BF8C2); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_55 = L_54; Type_t* L_56 = V_9; NullCheck(L_56); String_t* L_57; L_57 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_56); NullCheck(L_55); ArrayElementTypeCheck (L_55, L_57); (L_55)->SetAt(static_cast(7), (String_t*)L_57); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_58 = L_55; NullCheck(L_58); ArrayElementTypeCheck (L_58, _stringLiteral8D675F1A1CC4A4A122317BF4D30CC6A75B81CA45); (L_58)->SetAt(static_cast(8), (String_t*)_stringLiteral8D675F1A1CC4A4A122317BF4D30CC6A75B81CA45); String_t* L_59; L_59 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_58, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_59, NULL); // continue; goto IL_01f5_1; } IL_014c_1: { // var overlayRenderer = data.scriptableRenderer; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_60 = V_13; NullCheck(L_60); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_61; L_61 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_60, NULL); // if ((overlayRenderer.SupportedCameraStackingTypes() & 1 << (int)CameraRenderType.Overlay) == 0) NullCheck(L_61); int32_t L_62; L_62 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer::SupportedCameraStackingTypes() */, L_61); if (((int32_t)(L_62&2))) { goto IL_019e_1; } } { // Debug.LogWarning($"The camera: {currCamera.name} is using a renderer of type {renderer.GetType().Name} which does not support Overlay cameras in it's current state."); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_63 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)5); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_64 = L_63; NullCheck(L_64); ArrayElementTypeCheck (L_64, _stringLiteral9B7AA06F14063EC92A7FBC1CEE8569098230A4F0); (L_64)->SetAt(static_cast(0), (String_t*)_stringLiteral9B7AA06F14063EC92A7FBC1CEE8569098230A4F0); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_65 = L_64; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_66 = V_12; NullCheck(L_66); String_t* L_67; L_67 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_66, NULL); NullCheck(L_65); ArrayElementTypeCheck (L_65, L_67); (L_65)->SetAt(static_cast(1), (String_t*)L_67); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_68 = L_65; NullCheck(L_68); ArrayElementTypeCheck (L_68, _stringLiteral5CE05A12207C0854C9FBDCF75412B25C9D65A408); (L_68)->SetAt(static_cast(2), (String_t*)_stringLiteral5CE05A12207C0854C9FBDCF75412B25C9D65A408); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_69 = L_68; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_70 = V_2; NullCheck(L_70); Type_t* L_71; L_71 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_70, NULL); NullCheck(L_71); String_t* L_72; L_72 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_71); NullCheck(L_69); ArrayElementTypeCheck (L_69, L_72); (L_69)->SetAt(static_cast(3), (String_t*)L_72); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_73 = L_69; NullCheck(L_73); ArrayElementTypeCheck (L_73, _stringLiteralCD63D8DED31004519E991B8D106E944C8B8B1FB3); (L_73)->SetAt(static_cast(4), (String_t*)_stringLiteralCD63D8DED31004519E991B8D106E944C8B8B1FB3); String_t* L_74; L_74 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_73, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_74, NULL); // continue; goto IL_01f5_1; } IL_019e_1: { // if (data == null || data.renderType != CameraRenderType.Overlay) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_75 = V_13; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_76; L_76 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_75, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_76) { goto IL_01b2_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_77 = V_13; NullCheck(L_77); int32_t L_78; L_78 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_77, NULL); if ((((int32_t)L_78) == ((int32_t)1))) { goto IL_01e5_1; } } IL_01b2_1: { // Debug.LogWarning($"Stack can only contain Overlay cameras. The camera: {currCamera.name} " + // $"has a type {data.renderType} that is not supported. Will skip rendering."); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_79 = V_12; NullCheck(L_79); String_t* L_80; L_80 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_79, NULL); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_81 = V_13; NullCheck(L_81); int32_t L_82; L_82 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_81, NULL); int32_t L_83 = L_82; RuntimeObject* L_84 = Box(CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_il2cpp_TypeInfo_var, &L_83); String_t* L_85; L_85 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralC5B647F202320019BAE104FCCE1A864C1ED74694, L_84, NULL); String_t* L_86; L_86 = String_Concat_m093934F71A9B351911EE46311674ED463B180006(_stringLiteral33FB7AF7ABDF17603AB5BF71F55F85D37A8310C7, L_80, _stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745, L_85, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_86, NULL); // continue; goto IL_01f5_1; } IL_01e5_1: { // anyPostProcessingEnabled |= data.renderPostProcessing; bool L_87 = V_4; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_88 = V_13; NullCheck(L_88); bool L_89; L_89 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(L_88, NULL); V_4 = (bool)((int32_t)((int32_t)L_87|(int32_t)L_89)); // lastActiveOverlayCameraIndex = i; int32_t L_90 = V_11; V_5 = L_90; } IL_01f5_1: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_91 = V_11; V_11 = ((int32_t)il2cpp_codegen_add(L_91, 1)); } IL_01fb_1: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_92 = V_11; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_93 = V_3; NullCheck(L_93); int32_t L_94; L_94 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_93, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); if ((((int32_t)L_92) < ((int32_t)L_94))) { goto IL_0095_1; } } { // if (shouldUpdateCameraStack) bool L_95 = V_10; if (!L_95) { goto IL_0212_1; } } { // baseCameraAdditionalData.UpdateCameraStack(); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_96 = V_1; NullCheck(L_96); UniversalAdditionalCameraData_UpdateCameraStack_mC30CE947E3339BFDB8E93621B43F754BFA730B6F(L_96, NULL); } IL_0212_1: { // anyPostProcessingEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2; bool L_97 = V_4; int32_t L_98; L_98 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); V_4 = (bool)((int32_t)((int32_t)L_97&((((int32_t)((((int32_t)L_98) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0))); // bool isStackedRendering = lastActiveOverlayCameraIndex != -1; int32_t L_99 = V_5; V_6 = (bool)((((int32_t)((((int32_t)L_99) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0); // var xrActive = false; V_7 = (bool)0; // var xrRendering = true; V_8 = (bool)1; // if (baseCameraAdditionalData != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_100 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_101; L_101 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_100, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_101) { goto IL_0243_1; } } { // xrRendering = baseCameraAdditionalData.allowXRRendering; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_102 = V_1; NullCheck(L_102); bool L_103; L_103 = UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline(L_102, NULL); V_8 = L_103; } IL_0243_1: { // var xrPasses = m_XRSystem.SetupFrame(baseCamera, xrRendering); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_104 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_105 = ___1_baseCamera; bool L_106 = V_8; NullCheck(L_104); List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_107; L_107 = XRSystem_SetupFrame_mBC148BE63B7AD7FCC4420B818E99069AD3C4B194(L_104, L_105, L_106, NULL); // foreach (XRPass xrPass in xrPasses) NullCheck(L_107); Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 L_108; L_108 = List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7(L_107, List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7_RuntimeMethod_var); V_15 = L_108; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0462_1: {// begin finally (depth: 2) Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3((&V_15), Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3_RuntimeMethod_var); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) { goto IL_0454_2; } IL_025c_2: { // foreach (XRPass xrPass in xrPasses) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_109; L_109 = Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_inline((&V_15), Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_RuntimeMethod_var); V_16 = L_109; // if (xrPass.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_110 = V_16; NullCheck(L_110); bool L_111; L_111 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_110, NULL); if (!L_111) { goto IL_0279_2; } } { // xrActive = true; V_7 = (bool)1; // UpdateCameraStereoMatrices(baseCamera, xrPass); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_112 = ___1_baseCamera; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_113 = V_16; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateCameraStereoMatrices_m5581300819E613A7D36A54A9EA5932B8B4B21BBB(L_112, L_113, NULL); } IL_0279_2: { // using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_114 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_115; memset((&L_115), 0, sizeof(L_115)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_115), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_114, /*hidden argument*/NULL); V_19 = L_115; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_028f_2: {// begin finally (depth: 3) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_19), NULL); return; }// end finally (depth: 3) }); try {// begin try (depth: 3) // BeginCameraRendering(context, baseCamera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_116 = ___0_context; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_117 = ___1_baseCamera; RenderPipeline_BeginCameraRendering_m8CF1AAB5B05A49C3D1FB1CBC47AF37AAF481489D(L_116, L_117, NULL); // } goto IL_029d_2; }// end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_029d_2: { // UpdateVolumeFramework(baseCamera, baseCameraAdditionalData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_118 = ___1_baseCamera; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_119 = V_1; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mDB3BFFD3B2A0F901F74EED4DB173ABDF6C8BFA81(L_118, L_119, NULL); // InitializeCameraData(baseCamera, baseCameraAdditionalData, !isStackedRendering, out var baseCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_120 = ___1_baseCamera; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_121 = V_1; bool L_122 = V_6; UniversalRenderPipeline_InitializeCameraData_mA04A935C7C003C51E293AA4C3F4B152E56E54B2A(L_120, L_121, (bool)((((int32_t)L_122) == ((int32_t)0))? 1 : 0), (&V_17), NULL); // RenderTextureDescriptor originalTargetDesc = baseCameraData.cameraTargetDescriptor; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_123 = V_17; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_124 = L_123.___cameraTargetDescriptor_5; V_18 = L_124; // if (xrPass.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_125 = V_16; NullCheck(L_125); bool L_126; L_126 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_125, NULL); if (!L_126) { goto IL_030e_2; } } { // baseCameraData.xr = xrPass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_127 = V_16; (&V_17)->___xr_24 = L_127; Il2CppCodeGenWriteBarrier((void**)(&(&V_17)->___xr_24), (void*)L_127); // baseCameraData.isStereoEnabled = xrPass.enabled; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_128 = V_16; NullCheck(L_128); bool L_129; L_129 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_128, NULL); (&V_17)->___isStereoEnabled_25 = L_129; // m_XRSystem.UpdateCameraData(ref baseCameraData, baseCameraData.xr); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_130 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_131 = (&(&V_17)->___xr_24); NullCheck(L_130); XRSystem_UpdateCameraData_m83B80104D72292390DABE5E628E8C9467BA905F6(L_130, (&V_17), L_131, NULL); // m_XRSystem.UpdateFromCamera(ref baseCameraData.xr, baseCameraData); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_132 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_133 = (&(&V_17)->___xr_24); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_134 = V_17; NullCheck(L_132); XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13(L_132, L_133, L_134, NULL); // m_XRSystem.BeginLateLatching(baseCamera, xrPass); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_135 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_136 = ___1_baseCamera; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_137 = V_16; NullCheck(L_135); XRSystem_BeginLateLatching_m011070212000F5D6980DC15FDFA63714EFA59D47(L_135, L_136, L_137, NULL); } IL_030e_2: { // RenderSingleCamera(context, baseCameraData, anyPostProcessingEnabled); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_138 = ___0_context; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_139 = V_17; bool L_140 = V_4; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_RenderSingleCamera_mB65976B5A2C523D5835CFA7188220511A01B66F2(L_138, L_139, L_140, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_141 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_142; memset((&L_142), 0, sizeof(L_142)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_142), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_141, /*hidden argument*/NULL); V_19 = L_142; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_032e_2: {// begin finally (depth: 3) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_19), NULL); return; }// end finally (depth: 3) }); try {// begin try (depth: 3) // EndCameraRendering(context, baseCamera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_143 = ___0_context; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_144 = ___1_baseCamera; RenderPipeline_EndCameraRendering_m15C7835F9D8B17EC982AB26CE71CDA53AD4792DB(L_143, L_144, NULL); // } goto IL_033c_2; }// end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_033c_2: { // m_XRSystem.EndLateLatching(baseCamera, xrPass); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_145 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_146 = ___1_baseCamera; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_147 = V_16; NullCheck(L_145); XRSystem_EndLateLatching_mD8676191B7E72E384AFB6311D7DAACDC2BDE862C(L_145, L_146, L_147, NULL); // if (isStackedRendering) bool L_148 = V_6; if (!L_148) { goto IL_043d_2; } } { // for (int i = 0; i < cameraStack.Count; ++i) V_20 = 0; goto IL_0430_2; } IL_0358_2: { // var currCamera = cameraStack[i]; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_149 = V_3; int32_t L_150 = V_20; NullCheck(L_149); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_151; L_151 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_149, L_150, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); V_21 = L_151; // if (!currCamera.isActiveAndEnabled) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_152 = V_21; NullCheck(L_152); bool L_153; L_153 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_152, NULL); if (!L_153) { goto IL_042a_2; } } { // currCamera.TryGetComponent(out var currCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_154 = V_21; NullCheck(L_154); bool L_155; L_155 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_154, (&V_22), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); // if (currCameraData != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_156 = V_22; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_157; L_157 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_156, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_157) { goto IL_042a_2; } } { // CameraData overlayCameraData = baseCameraData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_158 = V_17; V_23 = L_158; // bool lastCamera = i == lastActiveOverlayCameraIndex; int32_t L_159 = V_20; int32_t L_160 = V_5; V_24 = (bool)((((int32_t)L_159) == ((int32_t)L_160))? 1 : 0); // UpdateCameraStereoMatrices(currCameraData.camera, xrPass); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_161 = V_22; NullCheck(L_161); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_162; L_162 = UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3(L_161, NULL); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_163 = V_16; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateCameraStereoMatrices_m5581300819E613A7D36A54A9EA5932B8B4B21BBB(L_162, L_163, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_164 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_165; memset((&L_165), 0, sizeof(L_165)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_165), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_164, /*hidden argument*/NULL); V_19 = L_165; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_03b6_2: {// begin finally (depth: 3) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_19), NULL); return; }// end finally (depth: 3) }); try {// begin try (depth: 3) // BeginCameraRendering(context, currCamera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_166 = ___0_context; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_167 = V_21; RenderPipeline_BeginCameraRendering_m8CF1AAB5B05A49C3D1FB1CBC47AF37AAF481489D(L_166, L_167, NULL); // } goto IL_03c4_2; }// end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_03c4_2: { // UpdateVolumeFramework(currCamera, currCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_168 = V_21; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_169 = V_22; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mDB3BFFD3B2A0F901F74EED4DB173ABDF6C8BFA81(L_168, L_169, NULL); // InitializeAdditionalCameraData(currCamera, currCameraData, lastCamera, ref overlayCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_170 = V_21; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_171 = V_22; bool L_172 = V_24; UniversalRenderPipeline_InitializeAdditionalCameraData_mD944016B5CA7B67B53EB7FE086BB7982D609CAEC(L_170, L_171, L_172, (&V_23), NULL); // if (baseCameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_173 = V_17; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_174 = L_173.___xr_24; NullCheck(L_174); bool L_175; L_175 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_174, NULL); if (!L_175) { goto IL_03fb_2; } } { // m_XRSystem.UpdateFromCamera(ref overlayCameraData.xr, overlayCameraData); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_176 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_177 = (&(&V_23)->___xr_24); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_178 = V_23; NullCheck(L_176); XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13(L_176, L_177, L_178, NULL); } IL_03fb_2: { // RenderSingleCamera(context, overlayCameraData, anyPostProcessingEnabled); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_179 = ___0_context; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_180 = V_23; bool L_181 = V_4; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_RenderSingleCamera_mB65976B5A2C523D5835CFA7188220511A01B66F2(L_179, L_180, L_181, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_182 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_183; memset((&L_183), 0, sizeof(L_183)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_183), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_182, /*hidden argument*/NULL); V_19 = L_183; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_041c_2: {// begin finally (depth: 3) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_19), NULL); return; }// end finally (depth: 3) }); try {// begin try (depth: 3) // EndCameraRendering(context, currCamera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_184 = ___0_context; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_185 = V_21; RenderPipeline_EndCameraRendering_m15C7835F9D8B17EC982AB26CE71CDA53AD4792DB(L_184, L_185, NULL); // } goto IL_042a_2; }// end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_042a_2: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_186 = V_20; V_20 = ((int32_t)il2cpp_codegen_add(L_186, 1)); } IL_0430_2: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_187 = V_20; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_188 = V_3; NullCheck(L_188); int32_t L_189; L_189 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_188, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); if ((((int32_t)L_187) < ((int32_t)L_189))) { goto IL_0358_2; } } IL_043d_2: { // if (baseCameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_190 = V_17; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_191 = L_190.___xr_24; NullCheck(L_191); bool L_192; L_192 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_191, NULL); if (!L_192) { goto IL_0454_2; } } { // baseCameraData.cameraTargetDescriptor = originalTargetDesc; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_193 = V_18; (&V_17)->___cameraTargetDescriptor_5 = L_193; } IL_0454_2: { // foreach (XRPass xrPass in xrPasses) bool L_194; L_194 = Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47((&V_15), Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47_RuntimeMethod_var); if (L_194) { goto IL_025c_2; } } { goto IL_0470_1; } }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0470_1: { // if (xrActive) bool L_195 = V_7; if (!L_195) { goto IL_04bd_1; } } { // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_196; L_196 = CommandBufferPool_Get_m1A194FD7FBF7B6B0B47F292287DAD9EB65EE4423(NULL); V_25 = L_196; // using (new ProfilingScope(cmd, Profiling.Pipeline.XR.mirrorView)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_197 = V_25; il2cpp_codegen_runtime_class_init_inline(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_198 = ((XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields*)il2cpp_codegen_static_fields_for(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var))->___mirrorView_0; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_199; memset((&L_199), 0, sizeof(L_199)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_199), L_197, L_198, /*hidden argument*/NULL); V_19 = L_199; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0498_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_19), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // m_XRSystem.RenderMirrorView(cmd, baseCamera); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_200 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_201 = V_25; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_202 = ___1_baseCamera; NullCheck(L_200); XRSystem_RenderMirrorView_m628827A623E8AB6DD58E0B33064BD0D648471EC9(L_200, L_201, L_202, NULL); // } goto IL_04a6_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_04a6_1: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_203 = V_25; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___0_context), L_203, NULL); // context.Submit(); ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&___0_context), NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_204 = V_25; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mF83A83AA404E868E189436107015AD084C00C844(L_204, NULL); } IL_04bd_1: { // m_XRSystem.ReleaseFrame(); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_205 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; NullCheck(L_205); XRSystem_ReleaseFrame_mD3884CD0E8E8E6F8C13862A2BE23C29A1F9E3BA7(L_205, NULL); // } goto IL_04d7; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_04d7: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mDB3BFFD3B2A0F901F74EED4DB173ABDF6C8BFA81 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_additionalCameraData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_1; memset((&V_1), 0, sizeof(V_1)); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B2_0 = 0; int32_t G_B4_0 = 0; int32_t G_B4_1 = 0; { // using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.UpdateVolumeFramework)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661(1, ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_m9F3104BDEBD70A287E8F4BAC86579564A19A5661_RuntimeMethod_var); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_008f: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // bool shouldUpdate = camera.cameraType == CameraType.SceneView; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___0_camera; NullCheck(L_1); int32_t L_2; L_2 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_1, NULL); // shouldUpdate |= additionalCameraData != null && additionalCameraData.requiresVolumeFrameworkUpdate; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = ___1_additionalCameraData; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B2_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0); if (!L_4) { G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0); goto IL_0028_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_5 = ___1_additionalCameraData; NullCheck(L_5); bool L_6; L_6 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF(L_5, NULL); G_B4_0 = ((int32_t)(L_6)); G_B4_1 = G_B2_0; goto IL_0029_1; } IL_0028_1: { G_B4_0 = 0; G_B4_1 = G_B3_0; } IL_0029_1: { // if (!shouldUpdate && additionalCameraData) if (((int32_t)(G_B4_1|G_B4_0))) { goto IL_0055_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_7 = ___1_additionalCameraData; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL); if (!L_8) { goto IL_0055_1; } } { // if (additionalCameraData.volumeStack == null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = ___1_additionalCameraData; NullCheck(L_9); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_10; L_10 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_9, NULL); if (L_10) { goto IL_0043_1; } } { // camera.UpdateVolumeStack(additionalCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = ___0_camera; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_12 = ___1_additionalCameraData; CameraExtensions_UpdateVolumeStack_m73ABC525D63F35BF111B9F82DC1B8685EC8E8449(L_11, L_12, NULL); } IL_0043_1: { // VolumeManager.instance.stack = additionalCameraData.volumeStack; il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_13; L_13 = VolumeManager_get_instance_m3D5ADFC04553CE0658A86B642CC9690C537DFA5C(NULL); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_14 = ___1_additionalCameraData; NullCheck(L_14); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_15; L_15 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_14, NULL); NullCheck(L_13); VolumeManager_set_stack_mDA55AC84E57EC2FE6D2A25EBB977A20EBD227156_inline(L_13, L_15, NULL); // return; goto IL_009d; } IL_0055_1: { // if (additionalCameraData && additionalCameraData.volumeStack != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_16 = ___1_additionalCameraData; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_16, NULL); if (!L_17) { goto IL_006c_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_18 = ___1_additionalCameraData; NullCheck(L_18); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_19; L_19 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_18, NULL); if (!L_19) { goto IL_006c_1; } } { // camera.DestroyVolumeStack(additionalCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = ___0_camera; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_21 = ___1_additionalCameraData; CameraExtensions_DestroyVolumeStack_mA4B9BECFABBF56F0BF59BE25FDECF6DB2177AA77(L_20, L_21, NULL); } IL_006c_1: { // camera.GetVolumeLayerMaskAndTrigger(additionalCameraData, out LayerMask layerMask, out Transform trigger); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = ___0_camera; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_23 = ___1_additionalCameraData; CameraExtensions_GetVolumeLayerMaskAndTrigger_m0030085113CB804D0C155D48BC4C1115A68BB663(L_22, L_23, (&V_1), (&V_2), NULL); // VolumeManager.instance.ResetMainStack(); il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_24; L_24 = VolumeManager_get_instance_m3D5ADFC04553CE0658A86B642CC9690C537DFA5C(NULL); NullCheck(L_24); VolumeManager_ResetMainStack_mF68ECEEC5A6D07ED24F5F77D798465A03DE364C7(L_24, NULL); // VolumeManager.instance.Update(trigger, layerMask); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_25; L_25 = VolumeManager_get_instance_m3D5ADFC04553CE0658A86B642CC9690C537DFA5C(NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26 = V_2; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_27 = V_1; NullCheck(L_25); VolumeManager_Update_m80D06A996F422CBF95CF7B7FB7EB687D75450E7F(L_25, L_26, L_27, NULL); // } goto IL_009d; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_009d: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_mEF4D77886D1A2A686D5CA6D7AB652042771FEEA6 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___0_cameraData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* V_0 = NULL; { // if (!cameraData.postProcessEnabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___0_cameraData; bool L_1 = L_0->___postProcessEnabled_27; if (L_1) { goto IL_000a; } } { // return false; return (bool)0; } IL_000a: { // if (cameraData.antialiasing == AntialiasingMode.SubpixelMorphologicalAntiAliasing) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___0_cameraData; int32_t L_3 = L_2->___antialiasing_33; if ((!(((uint32_t)L_3) == ((uint32_t)2)))) { goto IL_0015; } } { // return true; return (bool)1; } IL_0015: { // var stack = VolumeManager.instance.stack; il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_4; L_4 = VolumeManager_get_instance_m3D5ADFC04553CE0658A86B642CC9690C537DFA5C(NULL); NullCheck(L_4); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_5; L_5 = VolumeManager_get_stack_m5F7B366D1E7FE168EF4CA04A17531D34DD200266_inline(L_4, NULL); V_0 = L_5; // if (stack.GetComponent().IsActive()) VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_6 = V_0; NullCheck(L_6); DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* L_7; L_7 = VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2(L_6, VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2_RuntimeMethod_var); NullCheck(L_7); bool L_8; L_8 = DepthOfField_IsActive_mAEEBA8A02BC313AA621C4C197CF4A8A0A7352C0E(L_7, NULL); if (!L_8) { goto IL_002f; } } { // return true; return (bool)1; } IL_002f: { // if (stack.GetComponent().IsActive()) VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_9 = V_0; NullCheck(L_9); MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* L_10; L_10 = VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99(L_9, VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99_RuntimeMethod_var); NullCheck(L_10); bool L_11; L_11 = MotionBlur_IsActive_mB06475DA53BAABEA9E9D53D0DA4CC4117E8C9768(L_10, NULL); if (!L_11) { goto IL_003e; } } { // return true; return (bool)1; } IL_003e: { // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_m6998D5090717ABFF0E421B51A7DB86F9BF69DB30 (const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_mA04A935C7C003C51E293AA4C3F4B152E56E54B2A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_additionalCameraData, bool ___2_resolveFinalTarget, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___3_cameraData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL; bool V_2 = false; int32_t V_3 = 0; bool V_4 = false; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* G_B4_0 = NULL; int32_t G_B7_0 = 0; int32_t G_B10_0 = 0; int32_t G_B14_0 = 0; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeCameraData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeCameraData_5; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00c2: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // cameraData = new CameraData(); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = ___3_cameraData; il2cpp_codegen_initobj(L_1, sizeof(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E)); // InitializeStackedCameraData(camera, additionalCameraData, ref cameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___0_camera; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = ___1_additionalCameraData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = ___3_cameraData; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeStackedCameraData_m9482626738AF45EB33F03EB244CB8CD9EBA77D84(L_2, L_3, L_4, NULL); // InitializeAdditionalCameraData(camera, additionalCameraData, resolveFinalTarget, ref cameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = ___0_camera; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_6 = ___1_additionalCameraData; bool L_7 = ___2_resolveFinalTarget; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___3_cameraData; UniversalRenderPipeline_InitializeAdditionalCameraData_mD944016B5CA7B67B53EB7FE086BB7982D609CAEC(L_5, L_6, L_7, L_8, NULL); // var renderer = additionalCameraData?.scriptableRenderer; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = ___1_additionalCameraData; if (L_9) { goto IL_002b_1; } } { G_B4_0 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)(NULL)); goto IL_0031_1; } IL_002b_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_10 = ___1_additionalCameraData; NullCheck(L_10); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_11; L_11 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_10, NULL); G_B4_0 = L_11; } IL_0031_1: { V_1 = G_B4_0; // bool rendererSupportsMSAA = renderer != null && renderer.supportedRenderingFeatures.msaa; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_12 = V_1; if (!L_12) { goto IL_0042_1; } } { ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_13 = V_1; NullCheck(L_13); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_14; L_14 = ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline(L_13, NULL); NullCheck(L_14); bool L_15; L_15 = RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36_inline(L_14, NULL); G_B7_0 = ((int32_t)(L_15)); goto IL_0043_1; } IL_0042_1: { G_B7_0 = 0; } IL_0043_1: { V_2 = (bool)G_B7_0; // int msaaSamples = 1; V_3 = 1; // if (camera.allowMSAA && asset.msaaSampleCount > 1 && rendererSupportsMSAA) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16 = ___0_camera; NullCheck(L_16); bool L_17; L_17 = Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4(L_16, NULL); if (!L_17) { goto IL_005d_1; } } { il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_18; L_18 = UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9(NULL); NullCheck(L_18); int32_t L_19; L_19 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8_inline(L_18, NULL); G_B10_0 = ((((int32_t)L_19) > ((int32_t)1))? 1 : 0); goto IL_005e_1; } IL_005d_1: { G_B10_0 = 0; } IL_005e_1: { bool L_20 = V_2; if (!((int32_t)(G_B10_0&(int32_t)L_20))) { goto IL_0088_1; } } { // msaaSamples = (camera.targetTexture != null) ? camera.targetTexture.antiAliasing : asset.msaaSampleCount; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_21 = ___0_camera; NullCheck(L_21); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_22; L_22 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_21, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_23; L_23 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_22, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_23) { goto IL_007c_1; } } { il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_24; L_24 = UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9(NULL); NullCheck(L_24); int32_t L_25; L_25 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8_inline(L_24, NULL); G_B14_0 = L_25; goto IL_0087_1; } IL_007c_1: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_26 = ___0_camera; NullCheck(L_26); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_27; L_27 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_26, NULL); NullCheck(L_27); int32_t L_28; L_28 = RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658(L_27, NULL); G_B14_0 = L_28; } IL_0087_1: { V_3 = G_B14_0; } IL_0088_1: { // if (cameraData.xrRendering && rendererSupportsMSAA) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_29 = ___3_cameraData; bool L_30 = L_29->___xrRendering_22; bool L_31 = V_2; if (!((int32_t)((int32_t)L_30&(int32_t)L_31))) { goto IL_0098_1; } } { // msaaSamples = XRSystem.GetMSAALevel(); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); int32_t L_32; L_32 = XRSystem_GetMSAALevel_mC83C8A098C1DDA0565A39C7361D3E44F36A8B8D9_inline(NULL); V_3 = L_32; } IL_0098_1: { // bool needsAlphaChannel = Graphics.preserveFramebufferAlpha; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); bool L_33; L_33 = Graphics_get_preserveFramebufferAlpha_mCB9E42855D0544B90D7CBB454DBAE09DDD1D5E5A(NULL); V_4 = L_33; // cameraData.cameraTargetDescriptor = CreateRenderTextureDescriptor(camera, cameraData.renderScale, // cameraData.isHdrEnabled, msaaSamples, needsAlphaChannel, cameraData.requiresOpaqueTexture); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_34 = ___3_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_35 = ___0_camera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_36 = ___3_cameraData; float L_37 = L_36->___renderScale_10; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_38 = ___3_cameraData; bool L_39 = L_38->___isHdrEnabled_18; int32_t L_40 = V_3; bool L_41 = V_4; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_42 = ___3_cameraData; bool L_43 = L_42->___requiresOpaqueTexture_20; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_44; L_44 = UniversalRenderPipeline_CreateRenderTextureDescriptor_m7E9E5E0EF3C7E69EB6BF6D9B116E7E93E054DD85(L_35, L_37, L_39, L_40, L_41, L_43, NULL); L_34->___cameraTargetDescriptor_5 = L_44; // } goto IL_00d0; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00d0: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_m9482626738AF45EB33F03EB244CB8CD9EBA77D84 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_baseCamera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_baseAdditionalCameraData, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___2_cameraData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* V_1 = NULL; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; int32_t V_4 = 0; bool V_5 = false; bool V_6 = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B6_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B5_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* G_B7_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B7_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B9_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B8_0 = NULL; int32_t G_B10_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B10_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B12_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B11_0 = NULL; int32_t G_B13_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B13_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B17_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B16_0 = NULL; int32_t G_B18_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B18_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B22_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B19_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B20_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B21_0 = NULL; int32_t G_B23_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B23_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B25_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B24_0 = NULL; float G_B26_0 = 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B26_1 = NULL; int32_t G_B35_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B37_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B36_0 = NULL; int32_t G_B38_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B38_1 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeStackedCameraData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeStackedCameraData_6; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_02ff: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // var settings = asset; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1; L_1 = UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9(NULL); V_1 = L_1; // cameraData.targetTexture = baseCamera.targetTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___2_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_baseCamera; NullCheck(L_3); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4; L_4 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_3, NULL); L_2->___targetTexture_4 = L_4; Il2CppCodeGenWriteBarrier((void**)(&L_2->___targetTexture_4), (void*)L_4); // cameraData.cameraType = baseCamera.cameraType; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_5 = ___2_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___0_baseCamera; NullCheck(L_6); int32_t L_7; L_7 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_6, NULL); L_5->___cameraType_16 = L_7; // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___2_cameraData; bool L_9; L_9 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_8, NULL); // if (isSceneViewCamera) if (!L_9) { goto IL_006e_1; } } { // cameraData.volumeLayerMask = 1; // "Default" CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___2_cameraData; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_11; L_11 = LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222(1, NULL); L_10->___volumeLayerMask_29 = L_11; // cameraData.volumeTrigger = null; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_12 = ___2_cameraData; L_12->___volumeTrigger_30 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_12->___volumeTrigger_30), (void*)(Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL); // cameraData.isStopNaNEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_13 = ___2_cameraData; L_13->___isStopNaNEnabled_31 = (bool)0; // cameraData.isDitheringEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_14 = ___2_cameraData; L_14->___isDitheringEnabled_32 = (bool)0; // cameraData.antialiasing = AntialiasingMode.None; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_15 = ___2_cameraData; L_15->___antialiasing_33 = 0; // cameraData.antialiasingQuality = AntialiasingQuality.High; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___2_cameraData; L_16->___antialiasingQuality_34 = 2; // cameraData.xrRendering = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_17 = ___2_cameraData; L_17->___xrRendering_22 = (bool)0; goto IL_0145_1; } IL_006e_1: { // else if (baseAdditionalCameraData != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_18 = ___1_baseAdditionalCameraData; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_19; L_19 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_18, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_19) { goto IL_0106_1; } } { // cameraData.volumeLayerMask = baseAdditionalCameraData.volumeLayerMask; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_20 = ___2_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_21 = ___1_baseAdditionalCameraData; NullCheck(L_21); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_22; L_22 = UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline(L_21, NULL); L_20->___volumeLayerMask_29 = L_22; // cameraData.volumeTrigger = baseAdditionalCameraData.volumeTrigger == null ? baseCamera.transform : baseAdditionalCameraData.volumeTrigger; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_23 = ___2_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_24 = ___1_baseAdditionalCameraData; NullCheck(L_24); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_25; L_25 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_24, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_26; L_26 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_25, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B5_0 = L_23; if (L_26) { G_B6_0 = L_23; goto IL_009d_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_27 = ___1_baseAdditionalCameraData; NullCheck(L_27); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28; L_28 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_27, NULL); G_B7_0 = L_28; G_B7_1 = G_B5_0; goto IL_00a3_1; } IL_009d_1: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_29 = ___0_baseCamera; NullCheck(L_29); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_30; L_30 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_29, NULL); G_B7_0 = L_30; G_B7_1 = G_B6_0; } IL_00a3_1: { G_B7_1->___volumeTrigger_30 = G_B7_0; Il2CppCodeGenWriteBarrier((void**)(&G_B7_1->___volumeTrigger_30), (void*)G_B7_0); // cameraData.isStopNaNEnabled = baseAdditionalCameraData.stopNaN && SystemInfo.graphicsShaderLevel >= 35; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_31 = ___2_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_32 = ___1_baseAdditionalCameraData; NullCheck(L_32); bool L_33; L_33 = UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA_inline(L_32, NULL); G_B8_0 = L_31; if (!L_33) { G_B9_0 = L_31; goto IL_00bf_1; } } { int32_t L_34; L_34 = SystemInfo_get_graphicsShaderLevel_m9E6B001FA80EFBFC92EF4E7440AE64828B15070F(NULL); G_B10_0 = ((((int32_t)((((int32_t)L_34) < ((int32_t)((int32_t)35)))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B10_1 = G_B8_0; goto IL_00c0_1; } IL_00bf_1: { G_B10_0 = 0; G_B10_1 = G_B9_0; } IL_00c0_1: { G_B10_1->___isStopNaNEnabled_31 = (bool)G_B10_0; // cameraData.isDitheringEnabled = baseAdditionalCameraData.dithering; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_35 = ___2_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_36 = ___1_baseAdditionalCameraData; NullCheck(L_36); bool L_37; L_37 = UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E_inline(L_36, NULL); L_35->___isDitheringEnabled_32 = L_37; // cameraData.antialiasing = baseAdditionalCameraData.antialiasing; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_38 = ___2_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_39 = ___1_baseAdditionalCameraData; NullCheck(L_39); int32_t L_40; L_40 = UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274_inline(L_39, NULL); L_38->___antialiasing_33 = L_40; // cameraData.antialiasingQuality = baseAdditionalCameraData.antialiasingQuality; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_41 = ___2_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_42 = ___1_baseAdditionalCameraData; NullCheck(L_42); int32_t L_43; L_43 = UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269_inline(L_42, NULL); L_41->___antialiasingQuality_34 = L_43; // cameraData.xrRendering = baseAdditionalCameraData.allowXRRendering && m_XRSystem.RefreshXrSdk(); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_44 = ___2_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_45 = ___1_baseAdditionalCameraData; NullCheck(L_45); bool L_46; L_46 = UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline(L_45, NULL); G_B11_0 = L_44; if (!L_46) { G_B12_0 = L_44; goto IL_00fe_1; } } { il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_47 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; NullCheck(L_47); bool L_48; L_48 = XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B(L_47, NULL); G_B13_0 = ((int32_t)(L_48)); G_B13_1 = G_B11_0; goto IL_00ff_1; } IL_00fe_1: { G_B13_0 = 0; G_B13_1 = G_B12_0; } IL_00ff_1: { G_B13_1->___xrRendering_22 = (bool)G_B13_0; goto IL_0145_1; } IL_0106_1: { // cameraData.volumeLayerMask = 1; // "Default" CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_49 = ___2_cameraData; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_50; L_50 = LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222(1, NULL); L_49->___volumeLayerMask_29 = L_50; // cameraData.volumeTrigger = null; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_51 = ___2_cameraData; L_51->___volumeTrigger_30 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_51->___volumeTrigger_30), (void*)(Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL); // cameraData.isStopNaNEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_52 = ___2_cameraData; L_52->___isStopNaNEnabled_31 = (bool)0; // cameraData.isDitheringEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_53 = ___2_cameraData; L_53->___isDitheringEnabled_32 = (bool)0; // cameraData.antialiasing = AntialiasingMode.None; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_54 = ___2_cameraData; L_54->___antialiasing_33 = 0; // cameraData.antialiasingQuality = AntialiasingQuality.High; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_55 = ___2_cameraData; L_55->___antialiasingQuality_34 = 2; // cameraData.xrRendering = m_XRSystem.RefreshXrSdk(); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_56 = ___2_cameraData; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_57 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; NullCheck(L_57); bool L_58; L_58 = XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B(L_57, NULL); L_56->___xrRendering_22 = L_58; } IL_0145_1: { // cameraData.isHdrEnabled = baseCamera.allowHDR && settings.supportsHDR; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_59 = ___2_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_60 = ___0_baseCamera; NullCheck(L_60); bool L_61; L_61 = Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67(L_60, NULL); G_B16_0 = L_59; if (!L_61) { G_B17_0 = L_59; goto IL_0156_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_62 = V_1; NullCheck(L_62); bool L_63; L_63 = UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052_inline(L_62, NULL); G_B18_0 = ((int32_t)(L_63)); G_B18_1 = G_B16_0; goto IL_0157_1; } IL_0156_1: { G_B18_0 = 0; G_B18_1 = G_B17_0; } IL_0157_1: { G_B18_1->___isHdrEnabled_18 = (bool)G_B18_0; // Rect cameraRect = baseCamera.rect; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_64 = ___0_baseCamera; NullCheck(L_64); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_65; L_65 = Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772(L_64, NULL); V_2 = L_65; // cameraData.pixelRect = baseCamera.pixelRect; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_66 = ___2_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_67 = ___0_baseCamera; NullCheck(L_67); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_68; L_68 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_67, NULL); L_66->___pixelRect_6 = L_68; // cameraData.pixelWidth = baseCamera.pixelWidth; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_69 = ___2_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_70 = ___0_baseCamera; NullCheck(L_70); int32_t L_71; L_71 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_70, NULL); L_69->___pixelWidth_7 = L_71; // cameraData.pixelHeight = baseCamera.pixelHeight; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_72 = ___2_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_73 = ___0_baseCamera; NullCheck(L_73); int32_t L_74; L_74 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_73, NULL); L_72->___pixelHeight_8 = L_74; // cameraData.aspectRatio = (float)cameraData.pixelWidth / (float)cameraData.pixelHeight; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_75 = ___2_cameraData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_76 = ___2_cameraData; int32_t L_77 = L_76->___pixelWidth_7; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_78 = ___2_cameraData; int32_t L_79 = L_78->___pixelHeight_8; L_75->___aspectRatio_9 = ((float)(((float)L_77)/((float)L_79))); // cameraData.isDefaultViewport = (!(Math.Abs(cameraRect.x) > 0.0f || Math.Abs(cameraRect.y) > 0.0f || // Math.Abs(cameraRect.width) < 1.0f || Math.Abs(cameraRect.height) < 1.0f)); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_80 = ___2_cameraData; float L_81; L_81 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_2), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_82; L_82 = fabsf(L_81); G_B19_0 = L_80; if ((((float)L_82) > ((float)(0.0f)))) { G_B22_0 = L_80; goto IL_01ee_1; } } { float L_83; L_83 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_2), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_84; L_84 = fabsf(L_83); G_B20_0 = G_B19_0; if ((((float)L_84) > ((float)(0.0f)))) { G_B22_0 = G_B19_0; goto IL_01ee_1; } } { float L_85; L_85 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_2), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_86; L_86 = fabsf(L_85); G_B21_0 = G_B20_0; if ((((float)L_86) < ((float)(1.0f)))) { G_B22_0 = G_B20_0; goto IL_01ee_1; } } { float L_87; L_87 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_2), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_88; L_88 = fabsf(L_87); G_B23_0 = ((((int32_t)((((float)L_88) < ((float)(1.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B23_1 = G_B21_0; goto IL_01ef_1; } IL_01ee_1: { G_B23_0 = 0; G_B23_1 = G_B22_0; } IL_01ef_1: { G_B23_1->___isDefaultViewport_17 = (bool)G_B23_0; // cameraData.renderScale = (Mathf.Abs(1.0f - settings.renderScale) < kRenderScaleThreshold) ? 1.0f : settings.renderScale; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_89 = ___2_cameraData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_90 = V_1; NullCheck(L_90); float L_91; L_91 = UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C_inline(L_90, NULL); float L_92; L_92 = fabsf(((float)il2cpp_codegen_subtract((1.0f), L_91))); G_B24_0 = L_89; if ((((float)L_92) < ((float)(0.0500000007f)))) { G_B25_0 = L_89; goto IL_0215_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_93 = V_1; NullCheck(L_93); float L_94; L_94 = UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C_inline(L_93, NULL); G_B26_0 = L_94; G_B26_1 = G_B24_0; goto IL_021a_1; } IL_0215_1: { G_B26_0 = (1.0f); G_B26_1 = G_B25_0; } IL_021a_1: { G_B26_1->___renderScale_10 = G_B26_0; // cameraData.upscalingFilter = ResolveUpscalingFilterSelection(new Vector2(cameraData.pixelWidth, cameraData.pixelHeight), cameraData.renderScale, settings.upscalingFilter); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_95 = ___2_cameraData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_96 = ___2_cameraData; int32_t L_97 = L_96->___pixelWidth_7; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_98 = ___2_cameraData; int32_t L_99 = L_98->___pixelHeight_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_100; memset((&L_100), 0, sizeof(L_100)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_100), ((float)L_97), ((float)L_99), /*hidden argument*/NULL); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_101 = ___2_cameraData; float L_102 = L_101->___renderScale_10; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_103 = V_1; NullCheck(L_103); int32_t L_104; L_104 = UniversalRenderPipelineAsset_get_upscalingFilter_m563D5CC7F03C13D9C2BF2360132A146534E78C32_inline(L_103, NULL); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_105; L_105 = UniversalRenderPipeline_ResolveUpscalingFilterSelection_mD068857074A652BE581A0E25E2620EAA8B8E682A(L_100, L_102, L_104, NULL); L_95->___upscalingFilter_12 = L_105; // if (cameraData.renderScale > 1.0f) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_106 = ___2_cameraData; float L_107 = L_106->___renderScale_10; if ((!(((float)L_107) > ((float)(1.0f))))) { goto IL_025f_1; } } { // cameraData.imageScalingMode = ImageScalingMode.Downscaling; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_108 = ___2_cameraData; L_108->___imageScalingMode_11 = 2; goto IL_0285_1; } IL_025f_1: { // else if ((cameraData.renderScale < 1.0f) || (cameraData.upscalingFilter == ImageUpscalingFilter.FSR)) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_109 = ___2_cameraData; float L_110 = L_109->___renderScale_10; if ((((float)L_110) < ((float)(1.0f)))) { goto IL_0275_1; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_111 = ___2_cameraData; int32_t L_112 = L_111->___upscalingFilter_12; if ((!(((uint32_t)L_112) == ((uint32_t)2)))) { goto IL_027e_1; } } IL_0275_1: { // cameraData.imageScalingMode = ImageScalingMode.Upscaling; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_113 = ___2_cameraData; L_113->___imageScalingMode_11 = 1; goto IL_0285_1; } IL_027e_1: { // cameraData.imageScalingMode = ImageScalingMode.None; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_114 = ___2_cameraData; L_114->___imageScalingMode_11 = 0; } IL_0285_1: { // cameraData.fsrOverrideSharpness = settings.fsrOverrideSharpness; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_115 = ___2_cameraData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_116 = V_1; NullCheck(L_116); bool L_117; L_117 = UniversalRenderPipelineAsset_get_fsrOverrideSharpness_mA6F7660709C86AFC0516A5C40303F369E53C4851_inline(L_116, NULL); L_115->___fsrOverrideSharpness_13 = L_117; // cameraData.fsrSharpness = settings.fsrSharpness; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_118 = ___2_cameraData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_119 = V_1; NullCheck(L_119); float L_120; L_120 = UniversalRenderPipelineAsset_get_fsrSharpness_mE043A9543B28CC942F33A60C38674F38369B8C78_inline(L_119, NULL); L_118->___fsrSharpness_14 = L_120; // cameraData.xr = m_XRSystem.emptyPass; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_121 = ___2_cameraData; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_122 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; NullCheck(L_122); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_123 = L_122->___emptyPass_0; L_121->___xr_24 = L_123; Il2CppCodeGenWriteBarrier((void**)(&L_121->___xr_24), (void*)L_123); // XRSystem.UpdateRenderScale(cameraData.renderScale); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_124 = ___2_cameraData; float L_125 = L_124->___renderScale_10; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_UpdateRenderScale_mC10B6371EB15A184524EEDA40C7A50CA627D9CFC(L_125, NULL); // var commonOpaqueFlags = SortingCriteria.CommonOpaque; V_3 = ((int32_t)59); // var noFrontToBackOpaqueFlags = SortingCriteria.SortingLayer | SortingCriteria.RenderQueue | SortingCriteria.OptimizeStateChanges | SortingCriteria.CanvasOrder; V_4 = ((int32_t)51); // bool hasHSRGPU = SystemInfo.hasHiddenSurfaceRemovalOnGPU; bool L_126; L_126 = SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mE419C77C4A9E5DE46984319E6F3E8ACA2D6D5577(NULL); V_5 = L_126; // bool canSkipFrontToBackSorting = (baseCamera.opaqueSortMode == OpaqueSortMode.Default && hasHSRGPU) || baseCamera.opaqueSortMode == OpaqueSortMode.NoDistanceSort; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_127 = ___0_baseCamera; NullCheck(L_127); int32_t L_128; L_128 = Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD(L_127, NULL); bool L_129 = V_5; if (((int32_t)(((((int32_t)L_128) == ((int32_t)0))? 1 : 0)&(int32_t)L_129))) { goto IL_02df_1; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_130 = ___0_baseCamera; NullCheck(L_130); int32_t L_131; L_131 = Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD(L_130, NULL); G_B35_0 = ((((int32_t)L_131) == ((int32_t)2))? 1 : 0); goto IL_02e0_1; } IL_02df_1: { G_B35_0 = 1; } IL_02e0_1: { V_6 = (bool)G_B35_0; // cameraData.defaultOpaqueSortFlags = canSkipFrontToBackSorting ? noFrontToBackOpaqueFlags : commonOpaqueFlags; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_132 = ___2_cameraData; bool L_133 = V_6; G_B36_0 = L_132; if (L_133) { G_B37_0 = L_132; goto IL_02ea_1; } } { int32_t L_134 = V_3; G_B38_0 = L_134; G_B38_1 = G_B36_0; goto IL_02ec_1; } IL_02ea_1: { int32_t L_135 = V_4; G_B38_0 = L_135; G_B38_1 = G_B37_0; } IL_02ec_1: { G_B38_1->___defaultOpaqueSortFlags_23 = G_B38_0; // cameraData.captureActions = CameraCaptureBridge.GetCaptureActions(baseCamera); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_136 = ___2_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_137 = ___0_baseCamera; il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); RuntimeObject* L_138; L_138 = CameraCaptureBridge_GetCaptureActions_m8836469E756A5122D9AC250B2305C65C5BECD1F9(L_137, NULL); L_136->___captureActions_28 = L_138; Il2CppCodeGenWriteBarrier((void**)(&L_136->___captureActions_28), (void*)L_138); // } goto IL_030d; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_030d: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_mD944016B5CA7B67B53EB7FE086BB7982D609CAEC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___1_additionalCameraData, bool ___2_resolveFinalTarget, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___3_cameraData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* V_1 = NULL; bool V_2 = false; bool V_3 = false; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_4; memset((&V_4), 0, sizeof(V_4)); float V_5 = 0.0f; int32_t G_B4_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B6_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B5_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B7_0 = NULL; float G_B8_0 = 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B8_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B13_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B12_0 = NULL; int32_t G_B14_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B14_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B16_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B15_0 = NULL; float G_B17_0 = 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B17_1 = NULL; int32_t G_B21_0 = 0; int32_t G_B20_0 = 0; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeAdditionalCameraData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeAdditionalCameraData_7; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0229: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // var settings = asset; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1; L_1 = UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9(NULL); V_1 = L_1; // cameraData.camera = camera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___3_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_camera; L_2->___camera_2 = L_3; Il2CppCodeGenWriteBarrier((void**)(&L_2->___camera_2), (void*)L_3); // bool anyShadowsEnabled = settings.supportsMainLightShadows || settings.supportsAdditionalLightShadows; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_4 = V_1; NullCheck(L_4); bool L_5; L_5 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150_inline(L_4, NULL); if (L_5) { goto IL_002a_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6 = V_1; NullCheck(L_6); bool L_7; L_7 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5_inline(L_6, NULL); G_B4_0 = ((int32_t)(L_7)); goto IL_002b_1; } IL_002a_1: { G_B4_0 = 1; } IL_002b_1: { V_2 = (bool)G_B4_0; // cameraData.maxShadowDistance = Mathf.Min(settings.shadowDistance, camera.farClipPlane); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___3_cameraData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_9 = V_1; NullCheck(L_9); float L_10; L_10 = UniversalRenderPipelineAsset_get_shadowDistance_mDAF5CCEE095CD7D5175A663857A2120414CA7DD4_inline(L_9, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = ___0_camera; NullCheck(L_11); float L_12; L_12 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_11, NULL); float L_13; L_13 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_10, L_12, NULL); L_8->___maxShadowDistance_26 = L_13; // cameraData.maxShadowDistance = (anyShadowsEnabled && cameraData.maxShadowDistance >= camera.nearClipPlane) ? cameraData.maxShadowDistance : 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_14 = ___3_cameraData; bool L_15 = V_2; G_B5_0 = L_14; if (!L_15) { G_B6_0 = L_14; goto IL_0055_1; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___3_cameraData; float L_17 = L_16->___maxShadowDistance_26; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_18 = ___0_camera; NullCheck(L_18); float L_19; L_19 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_18, NULL); G_B6_0 = G_B5_0; if ((((float)L_17) >= ((float)L_19))) { G_B7_0 = G_B5_0; goto IL_005c_1; } } IL_0055_1: { G_B8_0 = (0.0f); G_B8_1 = G_B6_0; goto IL_0062_1; } IL_005c_1: { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_20 = ___3_cameraData; float L_21 = L_20->___maxShadowDistance_26; G_B8_0 = L_21; G_B8_1 = G_B7_0; } IL_0062_1: { G_B8_1->___maxShadowDistance_26 = G_B8_0; // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_22 = ___3_cameraData; bool L_23; L_23 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_22, NULL); V_3 = L_23; // if (isSceneViewCamera) bool L_24 = V_3; if (!L_24) { goto IL_00b8_1; } } { // cameraData.renderType = CameraRenderType.Base; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_25 = ___3_cameraData; L_25->___renderType_3 = 0; // cameraData.clearDepth = true; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = ___3_cameraData; L_26->___clearDepth_15 = (bool)1; // cameraData.postProcessEnabled = CoreUtils.ArePostProcessesEnabled(camera); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_27 = ___3_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_28 = ___0_camera; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); bool L_29; L_29 = CoreUtils_ArePostProcessesEnabled_m1DA2E2C3A6B6115DBD406062FBEFBAB490BC1E20(L_28, NULL); L_27->___postProcessEnabled_27 = L_29; // cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_30 = ___3_cameraData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_31 = V_1; NullCheck(L_31); bool L_32; L_32 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2_inline(L_31, NULL); L_30->___requiresDepthTexture_19 = L_32; // cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_33 = ___3_cameraData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_34 = V_1; NullCheck(L_34); bool L_35; L_35 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E_inline(L_34, NULL); L_33->___requiresOpaqueTexture_20 = L_35; // cameraData.renderer = asset.scriptableRenderer; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_36 = ___3_cameraData; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_37; L_37 = UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9(NULL); NullCheck(L_37); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_38; L_38 = UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4(L_37, NULL); L_36->___renderer_35 = L_38; Il2CppCodeGenWriteBarrier((void**)(&L_36->___renderer_35), (void*)L_38); goto IL_016e_1; } IL_00b8_1: { // else if (additionalCameraData != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_39 = ___1_additionalCameraData; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_40; L_40 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_39, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_40) { goto IL_0131_1; } } { // cameraData.renderType = additionalCameraData.renderType; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_41 = ___3_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_42 = ___1_additionalCameraData; NullCheck(L_42); int32_t L_43; L_43 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_42, NULL); L_41->___renderType_3 = L_43; // cameraData.clearDepth = (additionalCameraData.renderType != CameraRenderType.Base) ? additionalCameraData.clearDepth : true; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_44 = ___3_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_45 = ___1_additionalCameraData; NullCheck(L_45); int32_t L_46; L_46 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_45, NULL); G_B12_0 = L_44; if (L_46) { G_B13_0 = L_44; goto IL_00d9_1; } } { G_B14_0 = 1; G_B14_1 = G_B12_0; goto IL_00df_1; } IL_00d9_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_47 = ___1_additionalCameraData; NullCheck(L_47); bool L_48; L_48 = UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C_inline(L_47, NULL); G_B14_0 = ((int32_t)(L_48)); G_B14_1 = G_B13_0; } IL_00df_1: { G_B14_1->___clearDepth_15 = (bool)G_B14_0; // cameraData.postProcessEnabled = additionalCameraData.renderPostProcessing; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_49 = ___3_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_50 = ___1_additionalCameraData; NullCheck(L_50); bool L_51; L_51 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(L_50, NULL); L_49->___postProcessEnabled_27 = L_51; // cameraData.maxShadowDistance = (additionalCameraData.renderShadows) ? cameraData.maxShadowDistance : 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_52 = ___3_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_53 = ___1_additionalCameraData; NullCheck(L_53); bool L_54; L_54 = UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82_inline(L_53, NULL); G_B15_0 = L_52; if (L_54) { G_B16_0 = L_52; goto IL_0100_1; } } { G_B17_0 = (0.0f); G_B17_1 = G_B15_0; goto IL_0106_1; } IL_0100_1: { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_55 = ___3_cameraData; float L_56 = L_55->___maxShadowDistance_26; G_B17_0 = L_56; G_B17_1 = G_B16_0; } IL_0106_1: { G_B17_1->___maxShadowDistance_26 = G_B17_0; // cameraData.requiresDepthTexture = additionalCameraData.requiresDepthTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_57 = ___3_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_58 = ___1_additionalCameraData; NullCheck(L_58); bool L_59; L_59 = UniversalAdditionalCameraData_get_requiresDepthTexture_m17B6C26C0ECDFF0A8B6FF9ECB9133B5004611160(L_58, NULL); L_57->___requiresDepthTexture_19 = L_59; // cameraData.requiresOpaqueTexture = additionalCameraData.requiresColorTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_60 = ___3_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_61 = ___1_additionalCameraData; NullCheck(L_61); bool L_62; L_62 = UniversalAdditionalCameraData_get_requiresColorTexture_m6C9454CACBF6B536E86391856EB9B4CCDC81FE71(L_61, NULL); L_60->___requiresOpaqueTexture_20 = L_62; // cameraData.renderer = additionalCameraData.scriptableRenderer; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_63 = ___3_cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_64 = ___1_additionalCameraData; NullCheck(L_64); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_65; L_65 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_64, NULL); L_63->___renderer_35 = L_65; Il2CppCodeGenWriteBarrier((void**)(&L_63->___renderer_35), (void*)L_65); goto IL_016e_1; } IL_0131_1: { // cameraData.renderType = CameraRenderType.Base; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_66 = ___3_cameraData; L_66->___renderType_3 = 0; // cameraData.clearDepth = true; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_67 = ___3_cameraData; L_67->___clearDepth_15 = (bool)1; // cameraData.postProcessEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_68 = ___3_cameraData; L_68->___postProcessEnabled_27 = (bool)0; // cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_69 = ___3_cameraData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_70 = V_1; NullCheck(L_70); bool L_71; L_71 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2_inline(L_70, NULL); L_69->___requiresDepthTexture_19 = L_71; // cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_72 = ___3_cameraData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_73 = V_1; NullCheck(L_73); bool L_74; L_74 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E_inline(L_73, NULL); L_72->___requiresOpaqueTexture_20 = L_74; // cameraData.renderer = asset.scriptableRenderer; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_75 = ___3_cameraData; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_76; L_76 = UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9(NULL); NullCheck(L_76); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_77; L_77 = UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4(L_76, NULL); L_75->___renderer_35 = L_77; Il2CppCodeGenWriteBarrier((void**)(&L_75->___renderer_35), (void*)L_77); } IL_016e_1: { // cameraData.postProcessEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_78 = ___3_cameraData; bool* L_79 = (&L_78->___postProcessEnabled_27); bool* L_80 = L_79; int32_t L_81 = *((uint8_t*)L_80); int32_t L_82; L_82 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); *((int8_t*)L_80) = (int8_t)((int32_t)(L_81&((((int32_t)((((int32_t)L_82) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0))); // cameraData.requiresDepthTexture |= isSceneViewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_83 = ___3_cameraData; bool* L_84 = (&L_83->___requiresDepthTexture_19); bool* L_85 = L_84; int32_t L_86 = *((uint8_t*)L_85); bool L_87 = V_3; *((int8_t*)L_85) = (int8_t)((int32_t)(L_86|(int32_t)L_87)); // cameraData.postProcessingRequiresDepthTexture |= CheckPostProcessForDepth(cameraData); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_88 = ___3_cameraData; bool* L_89 = (&L_88->___postProcessingRequiresDepthTexture_21); bool* L_90 = L_89; int32_t L_91 = *((uint8_t*)L_90); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_92 = ___3_cameraData; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_93; L_93 = UniversalRenderPipeline_CheckPostProcessForDepth_mEF4D77886D1A2A686D5CA6D7AB652042771FEEA6(L_92, NULL); *((int8_t*)L_90) = (int8_t)((int32_t)(L_91|(int32_t)L_93)); // cameraData.resolveFinalTarget = resolveFinalTarget; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_94 = ___3_cameraData; bool L_95 = ___2_resolveFinalTarget; L_94->___resolveFinalTarget_36 = L_95; // bool isOverlayCamera = (cameraData.renderType == CameraRenderType.Overlay); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_96 = ___3_cameraData; int32_t L_97 = L_96->___renderType_3; // if (isOverlayCamera) int32_t L_98 = ((((int32_t)L_97) == ((int32_t)1))? 1 : 0); G_B20_0 = L_98; if (!L_98) { G_B21_0 = L_98; goto IL_01bf_1; } } { // cameraData.requiresOpaqueTexture = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_99 = ___3_cameraData; L_99->___requiresOpaqueTexture_20 = (bool)0; // cameraData.postProcessingRequiresDepthTexture = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_100 = ___3_cameraData; L_100->___postProcessingRequiresDepthTexture_21 = (bool)0; G_B21_0 = G_B20_0; } IL_01bf_1: { // Matrix4x4 projectionMatrix = camera.projectionMatrix; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_101 = ___0_camera; NullCheck(L_101); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_102; L_102 = Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A(L_101, NULL); V_4 = L_102; // if (isOverlayCamera && !camera.orthographic && cameraData.pixelRect != camera.pixelRect) if (!G_B21_0) { goto IL_0208_1; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_103 = ___0_camera; NullCheck(L_103); bool L_104; L_104 = Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F(L_103, NULL); if (L_104) { goto IL_0208_1; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_105 = ___3_cameraData; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_106 = L_105->___pixelRect_6; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_107 = ___0_camera; NullCheck(L_107); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_108; L_108 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_107, NULL); bool L_109; L_109 = Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D(L_106, L_108, NULL); if (!L_109) { goto IL_0208_1; } } { // float cotangent = camera.projectionMatrix.m00 * camera.aspect; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_110 = ___0_camera; NullCheck(L_110); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_111; L_111 = Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A(L_110, NULL); float L_112 = L_111.___m00_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_113 = ___0_camera; NullCheck(L_113); float L_114; L_114 = Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D(L_113, NULL); // float newCotangent = cotangent / cameraData.aspectRatio; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_115 = ___3_cameraData; float L_116 = L_115->___aspectRatio_9; V_5 = ((float)(((float)il2cpp_codegen_multiply(L_112, L_114))/L_116)); // projectionMatrix.m00 = newCotangent; float L_117 = V_5; (&V_4)->___m00_0 = L_117; } IL_0208_1: { // cameraData.SetViewAndProjectionMatrix(camera.worldToCameraMatrix, projectionMatrix); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_118 = ___3_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_119 = ___0_camera; NullCheck(L_119); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_120; L_120 = Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40(L_119, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_121 = V_4; CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651(L_118, L_120, L_121, NULL); // cameraData.worldSpaceCameraPos = camera.transform.position; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_122 = ___3_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_123 = ___0_camera; NullCheck(L_123); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_124; L_124 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_123, NULL); NullCheck(L_124); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_125; L_125 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_124, NULL); L_122->___worldSpaceCameraPos_37 = L_125; // } goto IL_0237; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0237: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m9527E78AADF12D41A169DAA8F548FFD7B8616F08 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___1_cameraData, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___2_cullResults, bool ___3_anyPostProcessingEnabled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___4_renderingData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_5; memset((&V_5), 0, sizeof(V_5)); int32_t V_6 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_7 = NULL; int32_t G_B6_0 = 0; bool G_B18_0 = false; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 G_B18_1; memset((&G_B18_1), 0, sizeof(G_B18_1)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B18_2 = NULL; bool G_B17_0 = false; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 G_B17_1; memset((&G_B17_1), 0, sizeof(G_B17_1)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B17_2 = NULL; int32_t G_B19_0 = 0; bool G_B19_1 = false; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 G_B19_2; memset((&G_B19_2), 0, sizeof(G_B19_2)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B19_3 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeRenderingData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeRenderingData_8; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0175: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // var visibleLights = cullResults.visibleLights; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_1 = ___2_cullResults; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_2; L_2 = CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6(L_1, NULL); V_1 = L_2; // int mainLightIndex = GetMainLightIndex(settings, visibleLights); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_3 = ___0_settings; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_5; L_5 = UniversalRenderPipeline_GetMainLightIndex_m54F627DC2AA23719325B9C96219DB94CF50C6613(L_3, L_4, NULL); V_2 = L_5; // bool mainLightCastShadows = false; V_3 = (bool)0; // bool additionalLightsCastShadows = false; V_4 = (bool)0; // if (cameraData.maxShadowDistance > 0.0f) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = ___1_cameraData; float L_7 = L_6->___maxShadowDistance_26; if ((!(((float)L_7) > ((float)(0.0f))))) { goto IL_00e4_1; } } { // mainLightCastShadows = (mainLightIndex != -1 && visibleLights[mainLightIndex].light != null && // visibleLights[mainLightIndex].light.shadows != LightShadows.None); int32_t L_8 = V_2; if ((((int32_t)L_8) == ((int32_t)(-1)))) { goto IL_0069_1; } } { int32_t L_9 = V_2; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_10; L_10 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_9); V_5 = L_10; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11; L_11 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_5), NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_12) { goto IL_0069_1; } } { int32_t L_13 = V_2; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_14; L_14 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_13); V_5 = L_14; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15; L_15 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_5), NULL); NullCheck(L_15); int32_t L_16; L_16 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_15, NULL); G_B6_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0); goto IL_006a_1; } IL_0069_1: { G_B6_0 = 0; } IL_006a_1: { V_3 = (bool)G_B6_0; // if (settings.additionalLightsRenderingMode == LightRenderingMode.PerPixel) UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_17 = ___0_settings; NullCheck(L_17); int32_t L_18; L_18 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0_inline(L_17, NULL); if ((!(((uint32_t)L_18) == ((uint32_t)1)))) { goto IL_00e4_1; } } { // for (int i = 0; i < visibleLights.Length; ++i) V_6 = 0; goto IL_00d9_1; } IL_0079_1: { // if (i == mainLightIndex) int32_t L_19 = V_6; int32_t L_20 = V_2; if ((((int32_t)L_19) == ((int32_t)L_20))) { goto IL_00d3_1; } } { // Light light = visibleLights[i].light; int32_t L_21 = V_6; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_22; L_22 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_21); V_5 = L_22; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23; L_23 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_5), NULL); V_7 = L_23; // if ((visibleLights[i].lightType == LightType.Spot || visibleLights[i].lightType == LightType.Point) && light != null && light.shadows != LightShadows.None) int32_t L_24 = V_6; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_25; L_25 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_24); V_5 = L_25; int32_t L_26; L_26 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_5), NULL); if (!L_26) { goto IL_00bb_1; } } { int32_t L_27 = V_6; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_28; L_28 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_27); V_5 = L_28; int32_t L_29; L_29 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_5), NULL); if ((!(((uint32_t)L_29) == ((uint32_t)2)))) { goto IL_00d3_1; } } IL_00bb_1: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_30 = V_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_31; L_31 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_30, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_31) { goto IL_00d3_1; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_32 = V_7; NullCheck(L_32); int32_t L_33; L_33 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_32, NULL); if (!L_33) { goto IL_00d3_1; } } { // additionalLightsCastShadows = true; V_4 = (bool)1; // break; goto IL_00e4_1; } IL_00d3_1: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_34 = V_6; V_6 = ((int32_t)il2cpp_codegen_add(L_34, 1)); } IL_00d9_1: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_35 = V_6; int32_t L_36; L_36 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&V_1))->___m_Length_1); if ((((int32_t)L_35) < ((int32_t)L_36))) { goto IL_0079_1; } } IL_00e4_1: { // renderingData.cullResults = cullResults; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_37 = ___4_renderingData; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_38 = ___2_cullResults; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_39 = (*(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)L_38); L_37->___cullResults_0 = L_39; // renderingData.cameraData = cameraData; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_40 = ___4_renderingData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_41 = ___1_cameraData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_42 = (*(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*)L_41); L_40->___cameraData_1 = L_42; Il2CppCodeGenWriteBarrier((void**)&(((&L_40->___cameraData_1))->___camera_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_40->___cameraData_1))->___targetTexture_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_40->___cameraData_1))->___xr_24), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_40->___cameraData_1))->___captureActions_28), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_40->___cameraData_1))->___volumeTrigger_30), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_40->___cameraData_1))->___renderer_35), (void*)NULL); #endif // InitializeLightData(settings, visibleLights, mainLightIndex, out renderingData.lightData); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_43 = ___0_settings; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_44 = V_1; int32_t L_45 = V_2; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_46 = ___4_renderingData; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_47 = (&L_46->___lightData_2); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeLightData_mECFBD2FA22028EA2CBDC13C16A50B33EA20521FB(L_43, L_44, L_45, L_47, NULL); // InitializeShadowData(settings, visibleLights, mainLightCastShadows, additionalLightsCastShadows && !renderingData.lightData.shadeAdditionalLightsPerVertex, out renderingData.shadowData); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_48 = ___0_settings; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_49 = V_1; bool L_50 = V_3; bool L_51 = V_4; G_B17_0 = L_50; G_B17_1 = L_49; G_B17_2 = L_48; if (!L_51) { G_B18_0 = L_50; G_B18_1 = L_49; G_B18_2 = L_48; goto IL_0125_1; } } { RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_52 = ___4_renderingData; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_53 = (&L_52->___lightData_2); bool L_54 = L_53->___shadeAdditionalLightsPerVertex_5; G_B19_0 = ((((int32_t)L_54) == ((int32_t)0))? 1 : 0); G_B19_1 = G_B17_0; G_B19_2 = G_B17_1; G_B19_3 = G_B17_2; goto IL_0126_1; } IL_0125_1: { G_B19_0 = 0; G_B19_1 = G_B18_0; G_B19_2 = G_B18_1; G_B19_3 = G_B18_2; } IL_0126_1: { RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_55 = ___4_renderingData; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_56 = (&L_55->___shadowData_3); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeShadowData_m9DD43E1588A5BC1A07E359FE6C8496CBE9DFE563(G_B19_3, G_B19_2, G_B19_1, (bool)G_B19_0, L_56, NULL); // InitializePostProcessingData(settings, out renderingData.postProcessingData); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_57 = ___0_settings; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_58 = ___4_renderingData; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_59 = (&L_58->___postProcessingData_4); UniversalRenderPipeline_InitializePostProcessingData_mAF7836B0015D8BD6700F038CC55244FDD87EDAD1(L_57, L_59, NULL); // renderingData.supportsDynamicBatching = settings.supportsDynamicBatching; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_60 = ___4_renderingData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_61 = ___0_settings; NullCheck(L_61); bool L_62; L_62 = UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA1576612EB5A24A816F604431066E19CFC0296D3_inline(L_61, NULL); L_60->___supportsDynamicBatching_5 = L_62; // renderingData.perObjectData = GetPerObjectLightFlags(renderingData.lightData.additionalLightsCount); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_63 = ___4_renderingData; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_64 = ___4_renderingData; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_65 = (&L_64->___lightData_2); int32_t L_66 = L_65->___additionalLightsCount_1; int32_t L_67; L_67 = UniversalRenderPipeline_GetPerObjectLightFlags_m79DC3C2E835A37B7FD421AF8EAC5912B3235E3AB(L_66, NULL); L_63->___perObjectData_6 = L_67; // renderingData.postProcessingEnabled = anyPostProcessingEnabled; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_68 = ___4_renderingData; bool L_69 = ___3_anyPostProcessingEnabled; L_68->___postProcessingEnabled_7 = L_69; // CheckAndApplyDebugSettings(ref renderingData); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_70 = ___4_renderingData; UniversalRenderPipeline_CheckAndApplyDebugSettings_m4F890ACC0157975E82FF2D9EA76DB70CD716E56A(L_70, NULL); // } goto IL_0183; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0183: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m9DD43E1588A5BC1A07E359FE6C8496CBE9DFE563 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___1_visibleLights, bool ___2_mainLightCastShadows, bool ___3_additionalLightsCastShadows, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___4_shadowData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_2 = NULL; UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* V_3 = NULL; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t V_5 = 0; int32_t V_6 = 0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B19_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B18_0 = NULL; int32_t G_B20_0 = 0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B20_1 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B28_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B27_0 = NULL; int32_t G_B29_0 = 0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B29_1 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B33_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B30_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B32_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B31_0 = NULL; int32_t G_B34_0 = 0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B34_1 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeShadowData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeShadowData_9; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_02ac: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // m_ShadowBiasData.Clear(); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_15; NullCheck(L_1); List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_1, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var); // m_ShadowResolutionData.Clear(); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_2 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_16; NullCheck(L_2); List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_2, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var); // for (int i = 0; i < visibleLights.Length; ++i) V_1 = 0; goto IL_012f_1; } IL_0028_1: { // Light light = visibleLights[i].light; int32_t L_3 = V_1; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_4; L_4 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&___1_visibleLights))->___m_Buffer_0, L_3); V_4 = L_4; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_5; L_5 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_4), NULL); V_2 = L_5; // UniversalAdditionalLightData data = null; V_3 = (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107*)NULL; // if (light != null) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_6 = V_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_7) { goto IL_0053_1; } } { // light.gameObject.TryGetComponent(out data); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = V_2; NullCheck(L_8); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9; L_9 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_8, NULL); NullCheck(L_9); bool L_10; L_10 = GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9(L_9, (&V_3), GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var); } IL_0053_1: { // if (data && !data.usePipelineSettings) UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_11 = V_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_11, NULL); if (!L_12) { goto IL_008a_1; } } { UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_13 = V_3; NullCheck(L_13); bool L_14; L_14 = UniversalAdditionalLightData_get_usePipelineSettings_mFFA9D437B0601A3215CBF64294F7F3589409D6DD_inline(L_13, NULL); if (L_14) { goto IL_008a_1; } } { // m_ShadowBiasData.Add(new Vector4(light.shadowBias, light.shadowNormalBias, 0.0f, 0.0f)); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_15 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_15; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_2; NullCheck(L_16); float L_17; L_17 = Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A(L_16, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = V_2; NullCheck(L_18); float L_19; L_19 = Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC(L_18, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20; memset((&L_20), 0, sizeof(L_20)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_20), L_17, L_19, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_15); List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_15, L_20, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); goto IL_00af_1; } IL_008a_1: { // m_ShadowBiasData.Add(new Vector4(settings.shadowDepthBias, settings.shadowNormalBias, 0.0f, 0.0f)); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_21 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_15; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_22 = ___0_settings; NullCheck(L_22); float L_23; L_23 = UniversalRenderPipelineAsset_get_shadowDepthBias_m0A54F77F75B5404B1C57140E16D0D9033C25F2F5_inline(L_22, NULL); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_24 = ___0_settings; NullCheck(L_24); float L_25; L_25 = UniversalRenderPipelineAsset_get_shadowNormalBias_m35B4C98170372C80F55DA0FABA20A33B13B2A190_inline(L_24, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26; memset((&L_26), 0, sizeof(L_26)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_26), L_23, L_25, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_21); List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_21, L_26, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); } IL_00af_1: { // if (data && (data.additionalLightsShadowResolutionTier == UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierCustom)) UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_27 = V_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_27, NULL); if (!L_28) { goto IL_00d6_1; } } { UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_29 = V_3; NullCheck(L_29); int32_t L_30; L_30 = UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179_inline(L_29, NULL); il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_31 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierCustom_6; if ((!(((uint32_t)L_30) == ((uint32_t)L_31)))) { goto IL_00d6_1; } } { // m_ShadowResolutionData.Add((int)light.shadowResolution); // native code does not clamp light.shadowResolution between -1 and 3 il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_32 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_16; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_33 = V_2; NullCheck(L_33); int32_t L_34; L_34 = Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4(L_33, NULL); NullCheck(L_32); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_32, L_34, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); goto IL_012b_1; } IL_00d6_1: { // else if (data && (data.additionalLightsShadowResolutionTier != UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierCustom)) UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_35 = V_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_36; L_36 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_35, NULL); if (!L_36) { goto IL_0116_1; } } { UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_37 = V_3; NullCheck(L_37); int32_t L_38; L_38 = UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179_inline(L_37, NULL); il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_39 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierCustom_6; if ((((int32_t)L_38) == ((int32_t)L_39))) { goto IL_0116_1; } } { // int resolutionTier = Mathf.Clamp(data.additionalLightsShadowResolutionTier, UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierLow, UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierHigh); UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_40 = V_3; NullCheck(L_40); int32_t L_41; L_41 = UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179_inline(L_40, NULL); il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_42 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierLow_7; int32_t L_43 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierHigh_9; int32_t L_44; L_44 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_41, L_42, L_43, NULL); V_5 = L_44; // m_ShadowResolutionData.Add(settings.GetAdditionalLightsShadowResolution(resolutionTier)); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_45 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_16; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_46 = ___0_settings; int32_t L_47 = V_5; NullCheck(L_46); int32_t L_48; L_48 = UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E(L_46, L_47, NULL); NullCheck(L_45); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_45, L_48, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); goto IL_012b_1; } IL_0116_1: { // m_ShadowResolutionData.Add(settings.GetAdditionalLightsShadowResolution(UniversalAdditionalLightData.AdditionalLightsShadowDefaultResolutionTier)); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_49 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_16; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_50 = ___0_settings; il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_51 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowDefaultResolutionTier_10; NullCheck(L_50); int32_t L_52; L_52 = UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E(L_50, L_51, NULL); NullCheck(L_49); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_49, L_52, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); } IL_012b_1: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_53 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_53, 1)); } IL_012f_1: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_54 = V_1; int32_t L_55; L_55 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___1_visibleLights))->___m_Length_1); if ((((int32_t)L_54) < ((int32_t)L_55))) { goto IL_0028_1; } } { // shadowData.bias = m_ShadowBiasData; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_56 = ___4_shadowData; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_57 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_15; L_56->___bias_12 = L_57; Il2CppCodeGenWriteBarrier((void**)(&L_56->___bias_12), (void*)L_57); // shadowData.resolution = m_ShadowResolutionData; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_58 = ___4_shadowData; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_59 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_16; L_58->___resolution_13 = L_59; Il2CppCodeGenWriteBarrier((void**)(&L_58->___resolution_13), (void*)L_59); // shadowData.supportsMainLightShadows = SystemInfo.supportsShadows && settings.supportsMainLightShadows && mainLightCastShadows; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_60 = ___4_shadowData; bool L_61; L_61 = SystemInfo_get_supportsShadows_mC38F1230132BCB8059CD1C1E96D5106030166261(NULL); G_B18_0 = L_60; if (!L_61) { G_B19_0 = L_60; goto IL_0165_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_62 = ___0_settings; NullCheck(L_62); bool L_63; L_63 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150_inline(L_62, NULL); G_B20_0 = ((int32_t)(L_63)); G_B20_1 = G_B18_0; goto IL_0166_1; } IL_0165_1: { G_B20_0 = 0; G_B20_1 = G_B19_0; } IL_0166_1: { bool L_64 = ___2_mainLightCastShadows; G_B20_1->___supportsMainLightShadows_0 = (bool)((int32_t)(G_B20_0&(int32_t)L_64)); // shadowData.requiresScreenSpaceShadowResolve = false; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_65 = ___4_shadowData; L_65->___requiresScreenSpaceShadowResolve_1 = (bool)0; // shadowData.mainLightShadowCascadesCount = settings.shadowCascadeCount; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_66 = ___4_shadowData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_67 = ___0_settings; NullCheck(L_67); int32_t L_68; L_68 = UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9_inline(L_67, NULL); L_66->___mainLightShadowCascadesCount_4 = L_68; // shadowData.mainLightShadowmapWidth = settings.mainLightShadowmapResolution; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_69 = ___4_shadowData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_70 = ___0_settings; NullCheck(L_70); int32_t L_71; L_71 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876_inline(L_70, NULL); L_69->___mainLightShadowmapWidth_2 = L_71; // shadowData.mainLightShadowmapHeight = settings.mainLightShadowmapResolution; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_72 = ___4_shadowData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_73 = ___0_settings; NullCheck(L_73); int32_t L_74; L_74 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876_inline(L_73, NULL); L_72->___mainLightShadowmapHeight_3 = L_74; // switch (shadowData.mainLightShadowCascadesCount) ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_75 = ___4_shadowData; int32_t L_76 = L_75->___mainLightShadowCascadesCount_4; V_6 = L_76; int32_t L_77 = V_6; switch (((int32_t)il2cpp_codegen_subtract(L_77, 1))) { case 0: { goto IL_01bc_1; } case 1: { goto IL_01d9_1; } case 2: { goto IL_01f7_1; } } } { goto IL_0220_1; } IL_01bc_1: { // shadowData.mainLightShadowCascadesSplit = new Vector3(1.0f, 0.0f, 0.0f); ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_78 = ___4_shadowData; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_79; memset((&L_79), 0, sizeof(L_79)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_79), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); L_78->___mainLightShadowCascadesSplit_5 = L_79; // break; goto IL_022d_1; } IL_01d9_1: { // shadowData.mainLightShadowCascadesSplit = new Vector3(settings.cascade2Split, 1.0f, 0.0f); ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_80 = ___4_shadowData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_81 = ___0_settings; NullCheck(L_81); float L_82; L_82 = UniversalRenderPipelineAsset_get_cascade2Split_mEB541BEC3DAC27F65A6383E741BCFD25A3021A32_inline(L_81, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_83; memset((&L_83), 0, sizeof(L_83)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_83), L_82, (1.0f), (0.0f), /*hidden argument*/NULL); L_80->___mainLightShadowCascadesSplit_5 = L_83; // break; goto IL_022d_1; } IL_01f7_1: { // shadowData.mainLightShadowCascadesSplit = new Vector3(settings.cascade3Split.x, settings.cascade3Split.y, 0.0f); ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_84 = ___4_shadowData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_85 = ___0_settings; NullCheck(L_85); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_86; L_86 = UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B_inline(L_85, NULL); float L_87 = L_86.___x_0; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_88 = ___0_settings; NullCheck(L_88); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_89; L_89 = UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B_inline(L_88, NULL); float L_90 = L_89.___y_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_91; memset((&L_91), 0, sizeof(L_91)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_91), L_87, L_90, (0.0f), /*hidden argument*/NULL); L_84->___mainLightShadowCascadesSplit_5 = L_91; // break; goto IL_022d_1; } IL_0220_1: { // shadowData.mainLightShadowCascadesSplit = settings.cascade4Split; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_92 = ___4_shadowData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_93 = ___0_settings; NullCheck(L_93); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_94; L_94 = UniversalRenderPipelineAsset_get_cascade4Split_m76DA28CFA3203661347700D237F40D2359A72FB8_inline(L_93, NULL); L_92->___mainLightShadowCascadesSplit_5 = L_94; } IL_022d_1: { // shadowData.mainLightShadowCascadeBorder = settings.cascadeBorder; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_95 = ___4_shadowData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_96 = ___0_settings; NullCheck(L_96); float L_97; L_97 = UniversalRenderPipelineAsset_get_cascadeBorder_m10591441E7CF6DD037845187F195224B474963C8_inline(L_96, NULL); L_95->___mainLightShadowCascadeBorder_6 = L_97; // shadowData.supportsAdditionalLightShadows = SystemInfo.supportsShadows && settings.supportsAdditionalLightShadows && additionalLightsCastShadows; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_98 = ___4_shadowData; bool L_99; L_99 = SystemInfo_get_supportsShadows_mC38F1230132BCB8059CD1C1E96D5106030166261(NULL); G_B27_0 = L_98; if (!L_99) { G_B28_0 = L_98; goto IL_024b_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_100 = ___0_settings; NullCheck(L_100); bool L_101; L_101 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5_inline(L_100, NULL); G_B29_0 = ((int32_t)(L_101)); G_B29_1 = G_B27_0; goto IL_024c_1; } IL_024b_1: { G_B29_0 = 0; G_B29_1 = G_B28_0; } IL_024c_1: { bool L_102 = ___3_additionalLightsCastShadows; G_B29_1->___supportsAdditionalLightShadows_7 = (bool)((int32_t)(G_B29_0&(int32_t)L_102)); // shadowData.additionalLightsShadowmapWidth = shadowData.additionalLightsShadowmapHeight = settings.additionalLightsShadowmapResolution; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_103 = ___4_shadowData; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_104 = ___4_shadowData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_105 = ___0_settings; NullCheck(L_105); int32_t L_106; L_106 = UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_mEED1C82898570D36EDC183A318AB06C931E78F5D_inline(L_105, NULL); int32_t L_107 = L_106; V_6 = L_107; L_104->___additionalLightsShadowmapHeight_9 = L_107; int32_t L_108 = V_6; L_103->___additionalLightsShadowmapWidth_8 = L_108; // shadowData.supportsSoftShadows = settings.supportsSoftShadows && (shadowData.supportsMainLightShadows || shadowData.supportsAdditionalLightShadows); ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_109 = ___4_shadowData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_110 = ___0_settings; NullCheck(L_110); bool L_111; L_111 = UniversalRenderPipelineAsset_get_supportsSoftShadows_mA45A66794FB1FE8B6A56524736835D0013B3EF34_inline(L_110, NULL); G_B30_0 = L_109; if (!L_111) { G_B33_0 = L_109; goto IL_028b_1; } } { ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_112 = ___4_shadowData; bool L_113 = L_112->___supportsMainLightShadows_0; G_B31_0 = G_B30_0; if (L_113) { G_B32_0 = G_B30_0; goto IL_0288_1; } } { ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_114 = ___4_shadowData; bool L_115 = L_114->___supportsAdditionalLightShadows_7; G_B34_0 = ((int32_t)(L_115)); G_B34_1 = G_B31_0; goto IL_028c_1; } IL_0288_1: { G_B34_0 = 1; G_B34_1 = G_B32_0; goto IL_028c_1; } IL_028b_1: { G_B34_0 = 0; G_B34_1 = G_B33_0; } IL_028c_1: { G_B34_1->___supportsSoftShadows_10 = (bool)G_B34_0; // shadowData.shadowmapDepthBufferBits = 16; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_116 = ___4_shadowData; L_116->___shadowmapDepthBufferBits_11 = ((int32_t)16); // shadowData.isKeywordAdditionalLightShadowsEnabled = false; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_117 = ___4_shadowData; L_117->___isKeywordAdditionalLightShadowsEnabled_14 = (bool)0; // shadowData.isKeywordSoftShadowsEnabled = false; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_118 = ___4_shadowData; L_118->___isKeywordSoftShadowsEnabled_15 = (bool)0; // } goto IL_02ba; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_02ba: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_mAF7836B0015D8BD6700F038CC55244FDD87EDAD1 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* ___1_postProcessingData, const RuntimeMethod* method) { PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* G_B2_0 = NULL; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* G_B1_0 = NULL; int32_t G_B3_0 = 0; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* G_B3_1 = NULL; { // postProcessingData.gradingMode = settings.supportsHDR // ? settings.colorGradingMode // : ColorGradingMode.LowDynamicRange; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_0 = ___1_postProcessingData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1 = ___0_settings; NullCheck(L_1); bool L_2; L_2 = UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052_inline(L_1, NULL); G_B1_0 = L_0; if (L_2) { G_B2_0 = L_0; goto IL_000c; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0012; } IL_000c: { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_3 = ___0_settings; NullCheck(L_3); int32_t L_4; L_4 = UniversalRenderPipelineAsset_get_colorGradingMode_m1DA93F66CD7AAF25C83F58DBB5E3378A6D3300C0_inline(L_3, NULL); G_B3_0 = ((int32_t)(L_4)); G_B3_1 = G_B2_0; } IL_0012: { G_B3_1->___gradingMode_0 = G_B3_0; // postProcessingData.lutSize = settings.colorGradingLutSize; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_5 = ___1_postProcessingData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6 = ___0_settings; NullCheck(L_6); int32_t L_7; L_7 = UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51_inline(L_6, NULL); L_5->___lutSize_1 = L_7; // postProcessingData.useFastSRGBLinearConversion = settings.useFastSRGBLinearConversion; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_8 = ___1_postProcessingData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_9 = ___0_settings; NullCheck(L_9); bool L_10; L_10 = UniversalRenderPipelineAsset_get_useFastSRGBLinearConversion_mC5710610951C86E81429B12A784FB864EC4EE48D_inline(L_9, NULL); L_8->___useFastSRGBLinearConversion_2 = L_10; // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_mECFBD2FA22028EA2CBDC13C16A50B33EA20521FB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___1_visibleLights, int32_t ___2_mainLightIndex, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___3_lightData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B4_0 = NULL; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B3_0 = NULL; int32_t G_B5_0 = 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B5_1 = NULL; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B9_0 = NULL; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B8_0 = NULL; int32_t G_B10_0 = 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B10_1 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeLightData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeLightData_10; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0109: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // int maxPerObjectAdditionalLights = UniversalRenderPipeline.maxPerObjectLights; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_1; L_1 = UniversalRenderPipeline_get_maxPerObjectLights_mA86D1173261C4296691637CF9F74C2F14C6F87E3(NULL); V_1 = L_1; // int maxVisibleAdditionalLights = UniversalRenderPipeline.maxVisibleAdditionalLights; int32_t L_2; L_2 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_m3CACA59ACE53B1BDF276753AFA44D7E826B77C94(NULL); V_2 = L_2; // lightData.mainLightIndex = mainLightIndex; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_3 = ___3_lightData; int32_t L_4 = ___2_mainLightIndex; L_3->___mainLightIndex_0 = L_4; // if (settings.additionalLightsRenderingMode != LightRenderingMode.Disabled) UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_5 = ___0_settings; NullCheck(L_5); int32_t L_6; L_6 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0_inline(L_5, NULL); if (!L_6) { goto IL_005e_1; } } { // lightData.additionalLightsCount = // Math.Min((mainLightIndex != -1) ? visibleLights.Length - 1 : visibleLights.Length, // maxVisibleAdditionalLights); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_7 = ___3_lightData; int32_t L_8 = ___2_mainLightIndex; G_B3_0 = L_7; if ((!(((uint32_t)L_8) == ((uint32_t)(-1))))) { G_B4_0 = L_7; goto IL_0036_1; } } { int32_t L_9; L_9 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___1_visibleLights))->___m_Length_1); G_B5_0 = L_9; G_B5_1 = G_B3_0; goto IL_003f_1; } IL_0036_1: { int32_t L_10; L_10 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___1_visibleLights))->___m_Length_1); G_B5_0 = ((int32_t)il2cpp_codegen_subtract(L_10, 1)); G_B5_1 = G_B4_0; } IL_003f_1: { int32_t L_11 = V_2; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_12; L_12 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(G_B5_0, L_11, NULL); G_B5_1->___additionalLightsCount_1 = L_12; // lightData.maxPerObjectAdditionalLightsCount = Math.Min(settings.maxAdditionalLightsCount, maxPerObjectAdditionalLights); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_13 = ___3_lightData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_14 = ___0_settings; NullCheck(L_14); int32_t L_15; L_15 = UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_mB5B6C7561C5C4A9CF82FA775684D79DA22151208_inline(L_14, NULL); int32_t L_16 = V_1; int32_t L_17; L_17 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_15, L_16, NULL); L_13->___maxPerObjectAdditionalLightsCount_2 = L_17; goto IL_006c_1; } IL_005e_1: { // lightData.additionalLightsCount = 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_18 = ___3_lightData; L_18->___additionalLightsCount_1 = 0; // lightData.maxPerObjectAdditionalLightsCount = 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_19 = ___3_lightData; L_19->___maxPerObjectAdditionalLightsCount_2 = 0; } IL_006c_1: { // lightData.supportsAdditionalLights = settings.additionalLightsRenderingMode != LightRenderingMode.Disabled; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_20 = ___3_lightData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_21 = ___0_settings; NullCheck(L_21); int32_t L_22; L_22 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0_inline(L_21, NULL); L_20->___supportsAdditionalLights_10 = (bool)((!(((uint32_t)L_22) <= ((uint32_t)0)))? 1 : 0); // lightData.shadeAdditionalLightsPerVertex = settings.additionalLightsRenderingMode == LightRenderingMode.PerVertex; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_23 = ___3_lightData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_24 = ___0_settings; NullCheck(L_24); int32_t L_25; L_25 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0_inline(L_24, NULL); L_23->___shadeAdditionalLightsPerVertex_5 = (bool)((((int32_t)L_25) == ((int32_t)2))? 1 : 0); // lightData.visibleLights = visibleLights; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_26 = ___3_lightData; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_27 = ___1_visibleLights; L_26->___visibleLights_3 = L_27; // lightData.supportsMixedLighting = settings.supportsMixedLighting; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_28 = ___3_lightData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_29 = ___0_settings; NullCheck(L_29); bool L_30; L_30 = UniversalRenderPipelineAsset_get_supportsMixedLighting_m3BF0530B747A7662DC8F8D46CB5E12064110B66C_inline(L_29, NULL); L_28->___supportsMixedLighting_6 = L_30; // lightData.reflectionProbeBlending = settings.reflectionProbeBlending; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_31 = ___3_lightData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_32 = ___0_settings; NullCheck(L_32); bool L_33; L_33 = UniversalRenderPipelineAsset_get_reflectionProbeBlending_m963A42CBCD593DB128850E3502ED2BBB4FE4D044_inline(L_32, NULL); L_31->___reflectionProbeBlending_8 = L_33; // lightData.reflectionProbeBoxProjection = settings.reflectionProbeBoxProjection; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_34 = ___3_lightData; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_35 = ___0_settings; NullCheck(L_35); bool L_36; L_36 = UniversalRenderPipelineAsset_get_reflectionProbeBoxProjection_m27A4783B1A0D98AE8AD17E4F6CFB70FB1A4130AE_inline(L_35, NULL); L_34->___reflectionProbeBoxProjection_7 = L_36; // lightData.supportsLightLayers = RenderingUtils.SupportsLightLayers(SystemInfo.graphicsDeviceType) && settings.supportsLightLayers; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_37 = ___3_lightData; int32_t L_38; L_38 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_39; L_39 = RenderingUtils_SupportsLightLayers_m4FFC2E98E1E0DB0FD12B7934FF3F58A00A985312(L_38, NULL); G_B8_0 = L_37; if (!L_39) { G_B9_0 = L_37; goto IL_00ca_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_40 = ___0_settings; NullCheck(L_40); bool L_41; L_41 = UniversalRenderPipelineAsset_get_supportsLightLayers_mEB36C35A00D25975053991232E0D5F54662CCB6B_inline(L_40, NULL); G_B10_0 = ((int32_t)(L_41)); G_B10_1 = G_B8_0; goto IL_00cb_1; } IL_00ca_1: { G_B10_0 = 0; G_B10_1 = G_B9_0; } IL_00cb_1: { G_B10_1->___supportsLightLayers_9 = (bool)G_B10_0; // lightData.originalIndices = new NativeArray(visibleLights.Length, Allocator.Temp); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_42 = ___3_lightData; int32_t L_43; L_43 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___1_visibleLights))->___m_Length_1); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_44; memset((&L_44), 0, sizeof(L_44)); NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D((&L_44), L_43, 2, 1, /*hidden argument*/NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); L_42->___originalIndices_4 = L_44; // for (var i = 0; i < lightData.originalIndices.Length; i++) V_3 = 0; goto IL_00f9_1; } IL_00e8_1: { // lightData.originalIndices[i] = i; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_45 = ___3_lightData; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_46 = (&L_45->___originalIndices_4); int32_t L_47 = V_3; int32_t L_48 = V_3; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_46)->___m_Buffer_0, L_47, (L_48)); // for (var i = 0; i < lightData.originalIndices.Length; i++) int32_t L_49 = V_3; V_3 = ((int32_t)il2cpp_codegen_add(L_49, 1)); } IL_00f9_1: { // for (var i = 0; i < lightData.originalIndices.Length; i++) int32_t L_50 = V_3; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_51 = ___3_lightData; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_52 = (&L_51->___originalIndices_4); int32_t L_53; L_53 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_52)->___m_Length_1); if ((((int32_t)L_50) < ((int32_t)L_53))) { goto IL_00e8_1; } } { // } goto IL_0117; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0117: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CleanupLightData(UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CleanupLightData_m472B22CD3AC7789398BDD7C81676398FB58D6F62 (LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___0_lightData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // lightData.originalIndices.Dispose(); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_0 = ___0_lightData; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_1 = (&L_0->___originalIndices_4); NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E(L_1, NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateCameraStereoMatrices(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateCameraStereoMatrices_m5581300819E613A7D36A54A9EA5932B8B4B21BBB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___1_xr, const RuntimeMethod* method) { int32_t V_0 = 0; { // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___1_xr; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL); if (!L_1) { goto IL_006a; } } { // if (xr.singlePassEnabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_2 = ___1_xr; NullCheck(L_2); bool L_3; L_3 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_2, NULL); if (!L_3) { goto IL_0044; } } { // for (int i = 0; i < Mathf.Min(2, xr.viewCount); i++) V_0 = 0; goto IL_0034; } IL_0014: { // camera.SetStereoProjectionMatrix((Camera.StereoscopicEye)i, xr.GetProjMatrix(i)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___0_camera; int32_t L_5 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_6 = ___1_xr; int32_t L_7 = V_0; NullCheck(L_6); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8; L_8 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_6, L_7, NULL); NullCheck(L_4); Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268(L_4, L_5, L_8, NULL); // camera.SetStereoViewMatrix((Camera.StereoscopicEye)i, xr.GetViewMatrix(i)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = ___0_camera; int32_t L_10 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_11 = ___1_xr; int32_t L_12 = V_0; NullCheck(L_11); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13; L_13 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_11, L_12, NULL); NullCheck(L_9); Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8(L_9, L_10, L_13, NULL); // for (int i = 0; i < Mathf.Min(2, xr.viewCount); i++) int32_t L_14 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_14, 1)); } IL_0034: { // for (int i = 0; i < Mathf.Min(2, xr.viewCount); i++) int32_t L_15 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_16 = ___1_xr; NullCheck(L_16); int32_t L_17; L_17 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(L_16, NULL); int32_t L_18; L_18 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(2, L_17, NULL); if ((((int32_t)L_15) < ((int32_t)L_18))) { goto IL_0014; } } { return; } IL_0044: { // camera.SetStereoProjectionMatrix((Camera.StereoscopicEye)xr.multipassId, xr.GetProjMatrix(0)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_19 = ___0_camera; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_20 = ___1_xr; NullCheck(L_20); int32_t L_21; L_21 = XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline(L_20, NULL); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_22 = ___1_xr; NullCheck(L_22); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_23; L_23 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_22, 0, NULL); NullCheck(L_19); Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268(L_19, L_21, L_23, NULL); // camera.SetStereoViewMatrix((Camera.StereoscopicEye)xr.multipassId, xr.GetViewMatrix(0)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_24 = ___0_camera; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_25 = ___1_xr; NullCheck(L_25); int32_t L_26; L_26 = XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline(L_25, NULL); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_27 = ___1_xr; NullCheck(L_27); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28; L_28 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_27, 0, NULL); NullCheck(L_24); Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8(L_24, L_26, L_28, NULL); } IL_006a: { // } return; } } // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_m79DC3C2E835A37B7FD421AF8EAC5912B3235E3AB (int32_t ___0_additionalLightsCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.getPerObjectLightFlags); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getPerObjectLightFlags_11; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_002c: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // var configuration = PerObjectData.ReflectionProbes | PerObjectData.Lightmaps | PerObjectData.LightProbe | PerObjectData.LightData | PerObjectData.OcclusionProbe | PerObjectData.ShadowMask; V_1 = ((int32_t)1307); // if (additionalLightsCount > 0) int32_t L_1 = ___0_additionalLightsCount; if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_0028_1; } } { // configuration |= PerObjectData.LightData; int32_t L_2 = V_1; V_1 = ((int32_t)((int32_t)L_2|((int32_t)16))); // if (!RenderingUtils.useStructuredBuffer) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_3; L_3 = RenderingUtils_get_useStructuredBuffer_m0B310996FC76E8BF72EBBCA9F94AB840277DAB1B(NULL); if (L_3) { goto IL_0028_1; } } { // configuration |= PerObjectData.LightIndices; int32_t L_4 = V_1; V_1 = ((int32_t)((int32_t)L_4|((int32_t)64))); } IL_0028_1: { // return configuration; int32_t L_5 = V_1; V_2 = L_5; goto IL_003a; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_003a: { // } int32_t L_6 = V_2; return L_6; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_m54F627DC2AA23719325B9C96219DB94CF50C6613 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___0_settings, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___1_visibleLights, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_2 = NULL; int32_t V_3 = 0; float V_4 = 0.0f; int32_t V_5 = 0; int32_t V_6 = 0; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_7; memset((&V_7), 0, sizeof(V_7)); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_8 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.getMainLightIndex); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getMainLightIndex_12; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_009c: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // int totalVisibleLights = visibleLights.Length; int32_t L_1; L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___1_visibleLights))->___m_Length_1); V_1 = L_1; // if (totalVisibleLights == 0 || settings.mainLightRenderingMode != LightRenderingMode.PerPixel) int32_t L_2 = V_1; if (!L_2) { goto IL_0021_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_3 = ___0_settings; NullCheck(L_3); int32_t L_4; L_4 = UniversalRenderPipelineAsset_get_mainLightRenderingMode_mB81738693921E662D9398985351173D03B45C335_inline(L_3, NULL); if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_0029_1; } } IL_0021_1: { // return -1; V_5 = (-1); goto IL_00aa; } IL_0029_1: { // Light sunLight = RenderSettings.sun; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_5; L_5 = RenderSettings_get_sun_m5D3CDD2B31B8F48F77D5DC3830E3BB67A44869EC(NULL); V_2 = L_5; // int brightestDirectionalLightIndex = -1; V_3 = (-1); // float brightestLightIntensity = 0.0f; V_4 = (0.0f); // for (int i = 0; i < totalVisibleLights; ++i) V_6 = 0; goto IL_0092_1; } IL_003d_1: { // VisibleLight currVisibleLight = visibleLights[i]; int32_t L_6 = V_6; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_7; L_7 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&___1_visibleLights))->___m_Buffer_0, L_6); V_7 = L_7; // Light currLight = currVisibleLight.light; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8; L_8 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_7), NULL); V_8 = L_8; // if (currLight == null) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_10) { goto IL_0097_1; } } { // if (currVisibleLight.lightType == LightType.Directional) int32_t L_11; L_11 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_7), NULL); if ((!(((uint32_t)L_11) == ((uint32_t)1)))) { goto IL_008c_1; } } { // if (currLight == sunLight) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = V_8; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_13 = V_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_12, L_13, NULL); if (!L_14) { goto IL_0075_1; } } { // return i; int32_t L_15 = V_6; V_5 = L_15; goto IL_00aa; } IL_0075_1: { // if (currLight.intensity > brightestLightIntensity) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_8; NullCheck(L_16); float L_17; L_17 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_16, NULL); float L_18 = V_4; if ((!(((float)L_17) > ((float)L_18)))) { goto IL_008c_1; } } { // brightestLightIntensity = currLight.intensity; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = V_8; NullCheck(L_19); float L_20; L_20 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_19, NULL); V_4 = L_20; // brightestDirectionalLightIndex = i; int32_t L_21 = V_6; V_3 = L_21; } IL_008c_1: { // for (int i = 0; i < totalVisibleLights; ++i) int32_t L_22 = V_6; V_6 = ((int32_t)il2cpp_codegen_add(L_22, 1)); } IL_0092_1: { // for (int i = 0; i < totalVisibleLights; ++i) int32_t L_23 = V_6; int32_t L_24 = V_1; if ((((int32_t)L_23) < ((int32_t)L_24))) { goto IL_003d_1; } } IL_0097_1: { // return brightestDirectionalLightIndex; int32_t L_25 = V_3; V_5 = L_25; goto IL_00aa; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00aa: { // } int32_t L_26 = V_5; return L_26; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m9CE3FEB386B87C56438021D38AF3ACF7936293A9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 V_1; memset((&V_1), 0, sizeof(V_1)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2; memset((&V_2), 0, sizeof(V_2)); { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.setupPerFrameShaderConstants); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___setupPerFrameShaderConstants_13; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00e6: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) // SphericalHarmonicsL2 ambientSH = RenderSettings.ambientProbe; SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_1; L_1 = RenderSettings_get_ambientProbe_m5C2414022D3D759F89B4B0ECCB76F8E0B78C085C(NULL); V_1 = L_1; // Color linearGlossyEnvColor = new Color(ambientSH[0, 0], ambientSH[1, 0], ambientSH[2, 0]) * RenderSettings.reflectionIntensity; float L_2; L_2 = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901((&V_1), 0, 0, NULL); float L_3; L_3 = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901((&V_1), 1, 0, NULL); float L_4; L_4 = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901((&V_1), 2, 0, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5; memset((&L_5), 0, sizeof(L_5)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_5), L_2, L_3, L_4, /*hidden argument*/NULL); float L_6; L_6 = RenderSettings_get_reflectionIntensity_m6476AC75EE6680098EB016C290EFB415CE4A1BBB(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; L_7 = Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB_inline(L_5, L_6, NULL); // Color glossyEnvColor = CoreUtils.ConvertLinearToActiveColorSpace(linearGlossyEnvColor); il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8; L_8 = CoreUtils_ConvertLinearToActiveColorSpace_m8DD2127BC30AD7472D2BA9FC88A4D633FD20DEB4(L_7, NULL); V_2 = L_8; // Shader.SetGlobalVector(ShaderPropertyId.glossyEnvironmentColor, glossyEnvColor); il2cpp_codegen_runtime_class_init_inline(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); int32_t L_9 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentColor_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = V_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11; L_11 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_10, NULL); Shader_SetGlobalVector_mDC5F45B008D44A2C8BF6D450CFE8B58B847C8190(L_9, L_11, NULL); // Shader.SetGlobalVector(ShaderPropertyId.glossyEnvironmentCubeMapHDR, ReflectionProbe.defaultTextureHDRDecodeValues); int32_t L_12 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMapHDR_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13; L_13 = ReflectionProbe_get_defaultTextureHDRDecodeValues_m4DAC83F2B1C5DE671C52F450CE4037C9575EDBD3(NULL); Shader_SetGlobalVector_mDC5F45B008D44A2C8BF6D450CFE8B58B847C8190(L_12, L_13, NULL); // Shader.SetGlobalTexture(ShaderPropertyId.glossyEnvironmentCubeMap, ReflectionProbe.defaultTexture); int32_t L_14 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMap_2; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_15; L_15 = ReflectionProbe_get_defaultTexture_mC3286E031EB981409EE1E5D98419E26843284C96(NULL); Shader_SetGlobalTexture_m6DAEF0F184187427D0B7EE64827BD95A482CC09C(L_14, L_15, NULL); // Shader.SetGlobalVector(ShaderPropertyId.ambientSkyColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientSkyColor)); int32_t L_16 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientSkyColor_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17; L_17 = RenderSettings_get_ambientSkyColor_m089A110BA41A3BB91D426FCCA0E6C649D0443B5E(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18; L_18 = CoreUtils_ConvertSRGBToActiveColorSpace_mFAC0FDF001398AD8C45D7070A6DAEA9A381A17A2(L_17, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19; L_19 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_18, NULL); Shader_SetGlobalVector_mDC5F45B008D44A2C8BF6D450CFE8B58B847C8190(L_16, L_19, NULL); // Shader.SetGlobalVector(ShaderPropertyId.ambientEquatorColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientEquatorColor)); int32_t L_20 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientEquatorColor_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21; L_21 = RenderSettings_get_ambientEquatorColor_m20FF44AB81B9CD93DAFBBFA073E30F66EC4463C0(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22; L_22 = CoreUtils_ConvertSRGBToActiveColorSpace_mFAC0FDF001398AD8C45D7070A6DAEA9A381A17A2(L_21, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_23; L_23 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_22, NULL); Shader_SetGlobalVector_mDC5F45B008D44A2C8BF6D450CFE8B58B847C8190(L_20, L_23, NULL); // Shader.SetGlobalVector(ShaderPropertyId.ambientGroundColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientGroundColor)); int32_t L_24 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientGroundColor_6; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25; L_25 = RenderSettings_get_ambientGroundColor_m518E42661D0759B9FA4EF5E24D3263DF6C7077C7(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_26; L_26 = CoreUtils_ConvertSRGBToActiveColorSpace_mFAC0FDF001398AD8C45D7070A6DAEA9A381A17A2(L_25, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_27; L_27 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_26, NULL); Shader_SetGlobalVector_mDC5F45B008D44A2C8BF6D450CFE8B58B847C8190(L_24, L_27, NULL); // Shader.SetGlobalVector(ShaderPropertyId.subtractiveShadowColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.subtractiveShadowColor)); int32_t L_28 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___subtractiveShadowColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29; L_29 = RenderSettings_get_subtractiveShadowColor_m38589C45E2DB6DBA9DC96BDE7729171E0199B51C(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30; L_30 = CoreUtils_ConvertSRGBToActiveColorSpace_mFAC0FDF001398AD8C45D7070A6DAEA9A381A17A2(L_29, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_31; L_31 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_30, NULL); Shader_SetGlobalVector_mDC5F45B008D44A2C8BF6D450CFE8B58B847C8190(L_28, L_31, NULL); // Shader.SetGlobalColor(ShaderPropertyId.rendererColor, Color.white); int32_t L_32 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___rendererColor_37; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_33; L_33 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL); Shader_SetGlobalColor_m07EF500ECA39770CC4758EA22861E6B4058CA6AE(L_32, L_33, NULL); // } goto IL_00f4; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00f4: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckAndApplyDebugSettings(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CheckAndApplyDebugSettings_m4F890ACC0157975E82FF2D9EA76DB70CD716E56A (RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___0_renderingData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* V_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* V_1 = NULL; int32_t V_2 = 0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* G_B4_0 = NULL; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* G_B3_0 = NULL; { // DebugDisplaySettings debugDisplaySettings = DebugDisplaySettings.Instance; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0; L_0 = DebugDisplaySettings_get_Instance_m9EA735A065BC027B6218813236DA62C18DA742B5(NULL); V_0 = L_0; // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_1 = ___0_renderingData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = (&L_1->___cameraData_1); V_1 = L_2; // if (debugDisplaySettings.AreAnySettingsActive && !cameraData.isPreviewCamera) DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_3 = V_0; NullCheck(L_3); bool L_4; L_4 = DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835(L_3, NULL); if (!L_4) { goto IL_0079; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_5 = V_1; bool L_6; L_6 = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(L_5, NULL); if (L_6) { goto IL_0079; } } { // DebugDisplaySettingsRendering renderingSettings = debugDisplaySettings.RenderingSettings; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_7 = V_0; NullCheck(L_7); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_8; L_8 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_7, NULL); // int msaaSamples = cameraData.cameraTargetDescriptor.msaaSamples; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_9 = V_1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_10 = (&L_9->___cameraTargetDescriptor_5); int32_t L_11; L_11 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(L_10, NULL); V_2 = L_11; // if (!renderingSettings.enableMsaa) DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_12 = L_8; NullCheck(L_12); bool L_13; L_13 = DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline(L_12, NULL); G_B3_0 = L_12; if (L_13) { G_B4_0 = L_12; goto IL_0039; } } { // msaaSamples = 1; V_2 = 1; G_B4_0 = G_B3_0; } IL_0039: { // if (!renderingSettings.enableHDR) NullCheck(G_B4_0); bool L_14; L_14 = DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline(G_B4_0, NULL); if (L_14) { goto IL_0047; } } { // cameraData.isHdrEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_15 = V_1; L_15->___isHdrEnabled_18 = (bool)0; } IL_0047: { // if (!debugDisplaySettings.IsPostProcessingAllowed) DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_16 = V_0; NullCheck(L_16); bool L_17; L_17 = DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746(L_16, NULL); if (L_17) { goto IL_0056; } } { // cameraData.postProcessEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_18 = V_1; L_18->___postProcessEnabled_27 = (bool)0; } IL_0056: { // cameraData.cameraTargetDescriptor.graphicsFormat = MakeRenderTextureGraphicsFormat(cameraData.isHdrEnabled, true); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_19 = V_1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_20 = (&L_19->___cameraTargetDescriptor_5); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_21 = V_1; bool L_22 = L_21->___isHdrEnabled_18; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_23; L_23 = UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m5B483C4948378ACAE534666FBD634297BC065272(L_22, (bool)1, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(L_20, L_23, NULL); // cameraData.cameraTargetDescriptor.msaaSamples = msaaSamples; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_24 = V_1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_25 = (&L_24->___cameraTargetDescriptor_5); int32_t L_26 = V_2; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(L_25, L_26, NULL); } IL_0079: { // } return; } } // UnityEngine.Rendering.Universal.ImageUpscalingFilter UnityEngine.Rendering.Universal.UniversalRenderPipeline::ResolveUpscalingFilterSelection(UnityEngine.Vector2,System.Single,UnityEngine.Rendering.Universal.UpscalingFilterSelection) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_ResolveUpscalingFilterSelection_mD068857074A652BE581A0E25E2620EAA8B8E682A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_imageSize, float ___1_renderScale, int32_t ___2_selection, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; float V_2 = 0.0f; int32_t G_B9_0 = 0; { // ImageUpscalingFilter filter = ImageUpscalingFilter.Linear; V_0 = 0; // if ((selection == UpscalingFilterSelection.FSR) && !FSRUtils.IsSupported()) int32_t L_0 = ___2_selection; if ((!(((uint32_t)L_0) == ((uint32_t)3)))) { goto IL_0010; } } { bool L_1; L_1 = FSRUtils_IsSupported_m46844847053DD075694736F449A72D335436A2A6(NULL); if (L_1) { goto IL_0010; } } { // selection = UpscalingFilterSelection.Auto; ___2_selection = 0; } IL_0010: { int32_t L_2 = ___2_selection; switch (L_2) { case 0: { goto IL_0028; } case 1: { goto IL_0089; } case 2: { goto IL_0083; } case 3: { goto IL_0087; } } } { goto IL_0089; } IL_0028: { // float pixelScale = (1.0f / renderScale); float L_3 = ___1_renderScale; V_1 = ((float)((1.0f)/L_3)); // bool isIntegerScale = Mathf.Approximately((pixelScale - Mathf.Floor(pixelScale)), 0.0f); float L_4 = V_1; float L_5 = V_1; float L_6; L_6 = floorf(L_5); bool L_7; L_7 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(((float)il2cpp_codegen_subtract(L_4, L_6)), (0.0f), NULL); // if (isIntegerScale) if (!L_7) { goto IL_0089; } } { // float widthScale = (imageSize.x / pixelScale); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = ___0_imageSize; float L_9 = L_8.___x_0; float L_10 = V_1; // float heightScale = (imageSize.y / pixelScale); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___0_imageSize; float L_12 = L_11.___y_1; float L_13 = V_1; V_2 = ((float)(L_12/L_13)); // bool isImageCompatible = (Mathf.Approximately((widthScale - Mathf.Floor(widthScale)), 0.0f) && // Mathf.Approximately((heightScale - Mathf.Floor(heightScale)), 0.0f)); float L_14 = ((float)(L_9/L_10)); float L_15; L_15 = floorf(L_14); bool L_16; L_16 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(((float)il2cpp_codegen_subtract(L_14, L_15)), (0.0f), NULL); if (!L_16) { goto IL_007c; } } { float L_17 = V_2; float L_18 = V_2; float L_19; L_19 = floorf(L_18); bool L_20; L_20 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(((float)il2cpp_codegen_subtract(L_17, L_19)), (0.0f), NULL); G_B9_0 = ((int32_t)(L_20)); goto IL_007d; } IL_007c: { G_B9_0 = 0; } IL_007d: { // if (isImageCompatible) if (!G_B9_0) { goto IL_0089; } } { // filter = ImageUpscalingFilter.Point; V_0 = 1; // break; goto IL_0089; } IL_0083: { // filter = ImageUpscalingFilter.Point; V_0 = 1; // break; goto IL_0089; } IL_0087: { // filter = ImageUpscalingFilter.FSR; V_0 = 2; } IL_0089: { // return filter; int32_t L_21 = V_0; return L_21; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_mB90C8C282433C93E10707131DE6F76EF4E3053CA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (camera == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_0014; } } { // throw new ArgumentNullException("camera"); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsGameCamera_mB90C8C282433C93E10707131DE6F76EF4E3053CA_RuntimeMethod_var))); } IL_0014: { // return camera.cameraType == CameraType.Game || camera.cameraType == CameraType.VR; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_camera; NullCheck(L_3); int32_t L_4; L_4 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_3, NULL); if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_0027; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = ___0_camera; NullCheck(L_5); int32_t L_6; L_6 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_5, NULL); return (bool)((((int32_t)L_6) == ((int32_t)8))? 1 : 0); } IL_0027: { return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsStereoEnabled(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsStereoEnabled_m13F2346301225CF30A1E2A81381FD2A34AD55939 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (camera == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_0014; } } { // throw new ArgumentNullException("camera"); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsStereoEnabled_m13F2346301225CF30A1E2A81381FD2A34AD55939_RuntimeMethod_var))); } IL_0014: { // return IsGameCamera(camera) && (camera.stereoTargetEye == StereoTargetEyeMask.Both); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_camera; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_4; L_4 = UniversalRenderPipeline_IsGameCamera_mB90C8C282433C93E10707131DE6F76EF4E3053CA(L_3, NULL); if (!L_4) { goto IL_0026; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = ___0_camera; NullCheck(L_5); int32_t L_6; L_6 = Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538(L_5, NULL); return (bool)((((int32_t)L_6) == ((int32_t)3))? 1 : 0); } IL_0026: { return (bool)0; } } // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* UniversalRenderPipeline_get_asset_mCDEF564C748A6FE271F3749C82ECA64D0F6DE9E9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // get => GraphicsSettings.currentRenderPipeline as UniversalRenderPipelineAsset; RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0; L_0 = GraphicsSettings_get_currentRenderPipeline_mEC94DC23DE4F901D6A629E2DE882982686AF75F1(NULL); return ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232*)IsInstClass((RuntimeObject*)L_0, UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var)); } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsMultiPassStereoEnabled(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsMultiPassStereoEnabled_m72765A588C403664DB80BC3127C86D402957A7CB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (camera == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_0014; } } { // throw new ArgumentNullException("camera"); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsMultiPassStereoEnabled_m72765A588C403664DB80BC3127C86D402957A7CB_RuntimeMethod_var))); } IL_0014: { // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_m5C74075A9AA175DB64ECB40FA67AA755D0CA80A9 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_cameras, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (cameras.Count > 1) List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = ___0_cameras; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_0, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)1))) { goto IL_0015; } } { // cameras.Sort(cameraComparison); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = ___0_cameras; Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_3 = __this->___cameraComparison_17; NullCheck(L_2); List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85(L_2, L_3, List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85_RuntimeMethod_var); } IL_0015: { // } return; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipeline::MakeRenderTextureGraphicsFormat(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m5B483C4948378ACAE534666FBD634297BC065272 (bool ___0_isHdrEnabled, bool ___1_needsAlpha, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (isHdrEnabled) bool L_0 = ___0_isHdrEnabled; if (!L_0) { goto IL_0027; } } { // if (!needsAlpha && RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.B10G11R11_UFloatPack32, FormatUsage.Linear | FormatUsage.Render)) bool L_1 = ___1_needsAlpha; if (L_1) { goto IL_0013; } } { il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_2; L_2 = RenderingUtils_SupportsGraphicsFormat_mBC669CCDD4F7EC2E46D95C06DAC0CCAF15D95CDD(((int32_t)74), 5, NULL); if (!L_2) { goto IL_0013; } } { // return GraphicsFormat.B10G11R11_UFloatPack32; return (int32_t)(((int32_t)74)); } IL_0013: { // if (RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R16G16B16A16_SFloat, FormatUsage.Linear | FormatUsage.Render)) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_3; L_3 = RenderingUtils_SupportsGraphicsFormat_mBC669CCDD4F7EC2E46D95C06DAC0CCAF15D95CDD(((int32_t)48), 5, NULL); if (!L_3) { goto IL_0020; } } { // return GraphicsFormat.R16G16B16A16_SFloat; return (int32_t)(((int32_t)48)); } IL_0020: { // return SystemInfo.GetGraphicsFormat(DefaultFormat.HDR); // This might actually be a LDR format on old devices. int32_t L_4; L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(1, NULL); return L_4; } IL_0027: { // return SystemInfo.GetGraphicsFormat(DefaultFormat.LDR); int32_t L_5; L_5 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(0, NULL); return L_5; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipeline::MakeUnormRenderTextureGraphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_MakeUnormRenderTextureGraphicsFormat_m5A892392C145D69986270554E3E8B281E18168A8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.A2B10G10R10_UNormPack32, FormatUsage.Linear | FormatUsage.Render)) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_0; L_0 = RenderingUtils_SupportsGraphicsFormat_mBC669CCDD4F7EC2E46D95C06DAC0CCAF15D95CDD(((int32_t)75), 5, NULL); if (!L_0) { goto IL_000d; } } { // return GraphicsFormat.A2B10G10R10_UNormPack32; return (int32_t)(((int32_t)75)); } IL_000d: { // return GraphicsFormat.R8G8B8A8_UNorm; return (int32_t)(8); } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 UniversalRenderPipeline_CreateRenderTextureDescriptor_m7E9E5E0EF3C7E69EB6BF6D9B116E7E93E054DD85 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, float ___1_renderScale, bool ___2_isHdrEnabled, int32_t ___3_msaaSamples, bool ___4_needsAlpha, bool ___5_requiresOpaqueTexture, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (camera.targetTexture == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; NullCheck(L_0); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1; L_1 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_0, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_2) { goto IL_0076; } } { // desc = new RenderTextureDescriptor(camera.pixelWidth, camera.pixelHeight); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_camera; NullCheck(L_3); int32_t L_4; L_4 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_3, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = ___0_camera; NullCheck(L_5); int32_t L_6; L_6 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_5, NULL); RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1((&V_0), L_4, L_6, NULL); // desc.width = (int)((float)desc.width * renderScale); int32_t L_7; L_7 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_0), NULL); float L_8 = ___1_renderScale; RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline((&V_0), il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply(((float)L_7), L_8))), NULL); // desc.height = (int)((float)desc.height * renderScale); int32_t L_9; L_9 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_0), NULL); float L_10 = ___1_renderScale; RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline((&V_0), il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply(((float)L_9), L_10))), NULL); // desc.graphicsFormat = MakeRenderTextureGraphicsFormat(isHdrEnabled, needsAlpha); bool L_11 = ___2_isHdrEnabled; bool L_12 = ___4_needsAlpha; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_13; L_13 = UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m5B483C4948378ACAE534666FBD634297BC065272(L_11, L_12, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_0), L_13, NULL); // desc.depthBufferBits = 32; RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_0), ((int32_t)32), NULL); // desc.msaaSamples = msaaSamples; int32_t L_14 = ___3_msaaSamples; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_14, NULL); // desc.sRGB = (QualitySettings.activeColorSpace == ColorSpace.Linear); int32_t L_15; L_15 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL); RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429((&V_0), (bool)((((int32_t)L_15) == ((int32_t)1))? 1 : 0), NULL); goto IL_00b5; } IL_0076: { // desc = camera.targetTexture.descriptor; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16 = ___0_camera; NullCheck(L_16); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_17; L_17 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_16, NULL); NullCheck(L_17); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_18; L_18 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_17, NULL); V_0 = L_18; // desc.width = camera.pixelWidth; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_19 = ___0_camera; NullCheck(L_19); int32_t L_20; L_20 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_19, NULL); RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline((&V_0), L_20, NULL); // desc.height = camera.pixelHeight; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_21 = ___0_camera; NullCheck(L_21); int32_t L_22; L_22 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_21, NULL); RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline((&V_0), L_22, NULL); // if (camera.cameraType == CameraType.SceneView && !isHdrEnabled) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = ___0_camera; NullCheck(L_23); int32_t L_24; L_24 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_23, NULL); if ((!(((uint32_t)L_24) == ((uint32_t)2)))) { goto IL_00b5; } } { bool L_25 = ___2_isHdrEnabled; if (L_25) { goto IL_00b5; } } { // desc.graphicsFormat = SystemInfo.GetGraphicsFormat(DefaultFormat.LDR); int32_t L_26; L_26 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(0, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_0), L_26, NULL); } IL_00b5: { // desc.width = Mathf.Max(1, desc.width); int32_t L_27; L_27 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_0), NULL); int32_t L_28; L_28 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(1, L_27, NULL); RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline((&V_0), L_28, NULL); // desc.height = Mathf.Max(1, desc.height); int32_t L_29; L_29 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_0), NULL); int32_t L_30; L_30 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(1, L_29, NULL); RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline((&V_0), L_30, NULL); // desc.enableRandomWrite = false; RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4((&V_0), (bool)0, NULL); // desc.bindMS = false; RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83((&V_0), (bool)0, NULL); // desc.useDynamicScale = camera.allowDynamicResolution; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_31 = ___0_camera; NullCheck(L_31); bool L_32; L_32 = Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B(L_31, NULL); RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_32, NULL); // if (SystemInfo.graphicsDeviceType == GraphicsDeviceType.Vulkan) int32_t L_33; L_33 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); if ((!(((uint32_t)L_33) == ((uint32_t)((int32_t)21))))) { goto IL_011e; } } { // if (desc.msaaSamples == 2 && SystemInfo.GetRenderTextureSupportedMSAASampleCount(desc) == 1) int32_t L_34; L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_0), NULL); if ((!(((uint32_t)L_34) == ((uint32_t)2)))) { goto IL_011e; } } { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_35 = V_0; int32_t L_36; L_36 = SystemInfo_GetRenderTextureSupportedMSAASampleCount_mA5D50254425D3372DDF8EF31A31299D77B1E7EED(L_35, NULL); if ((!(((uint32_t)L_36) == ((uint32_t)1)))) { goto IL_011e; } } { // desc.msaaSamples = 4; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), 4, NULL); } IL_011e: { // desc.msaaSamples = SystemInfo.GetRenderTextureSupportedMSAASampleCount(desc); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_37 = V_0; int32_t L_38; L_38 = SystemInfo_GetRenderTextureSupportedMSAASampleCount_mA5D50254425D3372DDF8EF31A31299D77B1E7EED(L_37, NULL); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_38, NULL); // if (!SystemInfo.supportsStoreAndResolveAction && requiresOpaqueTexture) bool L_39; L_39 = SystemInfo_get_supportsStoreAndResolveAction_mD216C26E18834BAB42EBF88ABE108B2F81D44563(NULL); bool L_40 = ___5_requiresOpaqueTexture; if (!((int32_t)(((((int32_t)L_39) == ((int32_t)0))? 1 : 0)&(int32_t)L_40))) { goto IL_0140; } } { // desc.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), 1, NULL); } IL_0140: { // return desc; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_41 = V_0; return L_41; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetLightAttenuationAndSpotDirection(UnityEngine.LightType,System.Single,UnityEngine.Matrix4x4,System.Single,System.Nullable`1,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m9A5DE316E3ED41CD9D4EC56AF3811F76F7027D53 (int32_t ___0_lightType, float ___1_lightRange, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___2_lightLocalToWorldMatrix, float ___3_spotAngle, Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 ___4_innerSpotAngle, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___5_lightAttenuation, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___6_lightSpotDir, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_5; memset((&V_5), 0, sizeof(V_5)); float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B4_0 = NULL; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B2_0 = NULL; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B3_0 = NULL; float G_B5_0 = 0.0f; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B5_1 = NULL; { // lightAttenuation = k_DefaultLightAttenuation; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_0 = ___5_lightAttenuation; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightAttenuation_12; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_0 = L_1; // lightSpotDir = k_DefaultLightSpotDirection; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_2 = ___6_lightSpotDir; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightSpotDirection_13; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_2 = L_3; // if (lightType != LightType.Directional) int32_t L_4 = ___0_lightType; if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_0077; } } { // float lightRangeSqr = lightRange * lightRange; float L_5 = ___1_lightRange; float L_6 = ___1_lightRange; V_0 = ((float)il2cpp_codegen_multiply(L_5, L_6)); // float fadeStartDistanceSqr = 0.8f * 0.8f * lightRangeSqr; float L_7 = V_0; // float fadeRangeSqr = (fadeStartDistanceSqr - lightRangeSqr); float L_8 = V_0; V_1 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply((0.640000045f), L_7)), L_8)); // float oneOverFadeRangeSqr = 1.0f / fadeRangeSqr; float L_9 = V_1; V_2 = ((float)((1.0f)/L_9)); // float lightRangeSqrOverFadeRangeSqr = -lightRangeSqr / fadeRangeSqr; float L_10 = V_0; float L_11 = V_1; V_3 = ((float)(((-L_10))/L_11)); // float oneOverLightRangeSqr = 1.0f / Mathf.Max(0.0001f, lightRange * lightRange); float L_12 = ___1_lightRange; float L_13 = ___1_lightRange; float L_14; L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline((9.99999975E-05f), ((float)il2cpp_codegen_multiply(L_12, L_13)), NULL); V_4 = ((float)((1.0f)/L_14)); // lightAttenuation.x = GraphicsSettings.HasShaderDefine(Graphics.activeTier, BuiltinShaderDefine.SHADER_API_MOBILE) || SystemInfo.graphicsDeviceType == GraphicsDeviceType.Switch ? oneOverFadeRangeSqr : oneOverLightRangeSqr; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_15 = ___5_lightAttenuation; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); int32_t L_16; L_16 = Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48(NULL); bool L_17; L_17 = GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1(L_16, ((int32_t)17), NULL); G_B2_0 = L_15; if (L_17) { G_B4_0 = L_15; goto IL_0069; } } { int32_t L_18; L_18 = SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545(NULL); G_B3_0 = G_B2_0; if ((((int32_t)L_18) == ((int32_t)((int32_t)22)))) { G_B4_0 = G_B2_0; goto IL_0069; } } { float L_19 = V_4; G_B5_0 = L_19; G_B5_1 = G_B3_0; goto IL_006a; } IL_0069: { float L_20 = V_2; G_B5_0 = L_20; G_B5_1 = G_B4_0; } IL_006a: { G_B5_1->___x_1 = G_B5_0; // lightAttenuation.y = lightRangeSqrOverFadeRangeSqr; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_21 = ___5_lightAttenuation; float L_22 = V_3; L_21->___y_2 = L_22; } IL_0077: { // if (lightType == LightType.Spot) int32_t L_23 = ___0_lightType; if (L_23) { goto IL_0154; } } { // Vector4 dir = lightLocalToWorldMatrix.GetColumn(2); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24; L_24 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___2_lightLocalToWorldMatrix), 2, NULL); V_5 = L_24; // lightSpotDir = new Vector4(-dir.x, -dir.y, -dir.z, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_25 = ___6_lightSpotDir; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = V_5; float L_27 = L_26.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = V_5; float L_29 = L_28.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = V_5; float L_31 = L_30.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32; memset((&L_32), 0, sizeof(L_32)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_32), ((-L_27)), ((-L_29)), ((-L_31)), (0.0f), /*hidden argument*/NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_25 = L_32; // float cosOuterAngle = Mathf.Cos(Mathf.Deg2Rad * spotAngle * 0.5f); float L_33 = ___3_spotAngle; float L_34; L_34 = cosf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.0174532924f), L_33)), (0.5f)))); V_6 = L_34; // if (innerSpotAngle.HasValue) bool L_35; L_35 = Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_inline((&___4_innerSpotAngle), Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_RuntimeMethod_var); if (!L_35) { goto IL_00e9; } } { // cosInnerAngle = Mathf.Cos(innerSpotAngle.Value * Mathf.Deg2Rad * 0.5f); float L_36; L_36 = Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA((&___4_innerSpotAngle), Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_RuntimeMethod_var); float L_37; L_37 = cosf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_36, (0.0174532924f))), (0.5f)))); V_7 = L_37; goto IL_011f; } IL_00e9: { // cosInnerAngle = Mathf.Cos((2.0f * Mathf.Atan(Mathf.Tan(spotAngle * 0.5f * Mathf.Deg2Rad) * (64.0f - 18.0f) / 64.0f)) * 0.5f); float L_38 = ___3_spotAngle; float L_39; L_39 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_38, (0.5f))), (0.0174532924f)))); float L_40; L_40 = atanf(((float)(((float)il2cpp_codegen_multiply(L_39, (46.0f)))/(64.0f)))); float L_41; L_41 = cosf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((2.0f), L_40)), (0.5f)))); V_7 = L_41; } IL_011f: { // float smoothAngleRange = Mathf.Max(0.001f, cosInnerAngle - cosOuterAngle); float L_42 = V_7; float L_43 = V_6; float L_44; L_44 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline((0.00100000005f), ((float)il2cpp_codegen_subtract(L_42, L_43)), NULL); V_8 = L_44; // float invAngleRange = 1.0f / smoothAngleRange; float L_45 = V_8; V_9 = ((float)((1.0f)/L_45)); // float add = -cosOuterAngle * invAngleRange; float L_46 = V_6; float L_47 = V_9; V_10 = ((float)il2cpp_codegen_multiply(((-L_46)), L_47)); // lightAttenuation.z = invAngleRange; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_48 = ___5_lightAttenuation; float L_49 = V_9; L_48->___z_3 = L_49; // lightAttenuation.w = add; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_50 = ___5_lightAttenuation; float L_51 = V_10; L_50->___w_4 = L_51; } IL_0154: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightConstants_Common(Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightConstants_Common_m7BC6676C3B682CEF8D1DA739189B28F59C65AA19 (NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___0_lights, int32_t ___1_lightIndex, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___2_lightPos, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___3_lightColor, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___4_lightAttenuation, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___5_lightSpotDir, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___6_lightOcclusionProbeChannel, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_0; memset((&V_0), 0, sizeof(V_0)); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_1 = NULL; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2; memset((&V_2), 0, sizeof(V_2)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_3; memset((&V_3), 0, sizeof(V_3)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_4; memset((&V_4), 0, sizeof(V_4)); Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 V_5; memset((&V_5), 0, sizeof(V_5)); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* G_B7_0 = NULL; float G_B7_1 = 0.0f; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B7_2; memset((&G_B7_2), 0, sizeof(G_B7_2)); float G_B7_3 = 0.0f; int32_t G_B7_4 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* G_B6_0 = NULL; float G_B6_1 = 0.0f; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B6_2; memset((&G_B6_2), 0, sizeof(G_B6_2)); float G_B6_3 = 0.0f; int32_t G_B6_4 = 0; Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 G_B8_0; memset((&G_B8_0), 0, sizeof(G_B8_0)); float G_B8_1 = 0.0f; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B8_2; memset((&G_B8_2), 0, sizeof(G_B8_2)); float G_B8_3 = 0.0f; int32_t G_B8_4 = 0; { // lightPos = k_DefaultLightPosition; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_0 = ___2_lightPos; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightPosition_10; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_0 = L_1; // lightColor = k_DefaultLightColor; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_2 = ___3_lightColor; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightColor_11; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_2 = L_3; // lightOcclusionProbeChannel = k_DefaultLightsProbeChannel; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_4 = ___6_lightOcclusionProbeChannel; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightsProbeChannel_14; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_4 = L_5; // lightAttenuation = k_DefaultLightAttenuation; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_6 = ___4_lightAttenuation; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightAttenuation_12; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_6 = L_7; // lightSpotDir = k_DefaultLightSpotDirection; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_8 = ___5_lightSpotDir; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightSpotDirection_13; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_8 = L_9; // if (lightIndex < 0) int32_t L_10 = ___1_lightIndex; if ((((int32_t)L_10) >= ((int32_t)0))) { goto IL_003f; } } { // return; return; } IL_003f: { // VisibleLight lightData = lights[lightIndex]; int32_t L_11 = ___1_lightIndex; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_12; L_12 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&___0_lights))->___m_Buffer_0, L_11); V_0 = L_12; // if (lightData.lightType == LightType.Directional) int32_t L_13; L_13 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_0), NULL); if ((!(((uint32_t)L_13) == ((uint32_t)1)))) { goto IL_008c; } } { // Vector4 dir = -lightData.localToWorldMatrix.GetColumn(2); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14; L_14 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL); V_3 = L_14; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15; L_15 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&V_3), 2, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16; L_16 = Vector4_op_UnaryNegation_mE451F7AD9633EB555659025C54DE0A15AE436283_inline(L_15, NULL); V_2 = L_16; // lightPos = new Vector4(dir.x, dir.y, dir.z, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_17 = ___2_lightPos; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = V_2; float L_19 = L_18.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = V_2; float L_21 = L_20.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = V_2; float L_23 = L_22.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24; memset((&L_24), 0, sizeof(L_24)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_24), L_19, L_21, L_23, (0.0f), /*hidden argument*/NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_17 = L_24; goto IL_00c3; } IL_008c: { // Vector4 pos = lightData.localToWorldMatrix.GetColumn(3); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_25; L_25 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL); V_3 = L_25; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26; L_26 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&V_3), 3, NULL); V_4 = L_26; // lightPos = new Vector4(pos.x, pos.y, pos.z, 1.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_27 = ___2_lightPos; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = V_4; float L_29 = L_28.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = V_4; float L_31 = L_30.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32 = V_4; float L_33 = L_32.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_34; memset((&L_34), 0, sizeof(L_34)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_34), L_29, L_31, L_33, (1.0f), /*hidden argument*/NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_27 = L_34; } IL_00c3: { // lightColor = lightData.finalColor; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_35 = ___3_lightColor; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_36; L_36 = VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_37; L_37 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_36, NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_35 = L_37; // GetLightAttenuationAndSpotDirection( // lightData.lightType, lightData.range, lightData.localToWorldMatrix, // lightData.spotAngle, lightData.light?.innerSpotAngle, // out lightAttenuation, out lightSpotDir); int32_t L_38; L_38 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_0), NULL); float L_39; L_39 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40; L_40 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL); float L_41; L_41 = VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97((&V_0), NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_42; L_42 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_0), NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_43 = L_42; G_B6_0 = L_43; G_B6_1 = L_41; G_B6_2 = L_40; G_B6_3 = L_39; G_B6_4 = L_38; if (L_43) { G_B7_0 = L_43; G_B7_1 = L_41; G_B7_2 = L_40; G_B7_3 = L_39; G_B7_4 = L_38; goto IL_0108; } } { il2cpp_codegen_initobj((&V_5), sizeof(Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75)); Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 L_44 = V_5; G_B8_0 = L_44; G_B8_1 = G_B6_1; G_B8_2 = G_B6_2; G_B8_3 = G_B6_3; G_B8_4 = G_B6_4; goto IL_0112; } IL_0108: { NullCheck(G_B7_0); float L_45; L_45 = Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C(G_B7_0, NULL); Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 L_46; memset((&L_46), 0, sizeof(L_46)); Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420((&L_46), L_45, /*hidden argument*/Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_RuntimeMethod_var); G_B8_0 = L_46; G_B8_1 = G_B7_1; G_B8_2 = G_B7_2; G_B8_3 = G_B7_3; G_B8_4 = G_B7_4; } IL_0112: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_47 = ___4_lightAttenuation; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_48 = ___5_lightSpotDir; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m9A5DE316E3ED41CD9D4EC56AF3811F76F7027D53(G_B8_4, G_B8_3, G_B8_2, G_B8_1, G_B8_0, L_47, L_48, NULL); // Light light = lightData.light; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_49; L_49 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_0), NULL); V_1 = L_49; // if (light != null && light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed && // 0 <= light.bakingOutput.occlusionMaskChannel && // light.bakingOutput.occlusionMaskChannel < 4) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_50 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_51; L_51 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_50, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_51) { goto IL_016d; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_52 = V_1; NullCheck(L_52); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_53; L_53 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_52, NULL); int32_t L_54 = L_53.___lightmapBakeType_2; if ((!(((uint32_t)L_54) == ((uint32_t)1)))) { goto IL_016d; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_55 = V_1; NullCheck(L_55); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_56; L_56 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_55, NULL); int32_t L_57 = L_56.___occlusionMaskChannel_1; if ((((int32_t)0) > ((int32_t)L_57))) { goto IL_016d; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_58 = V_1; NullCheck(L_58); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_59; L_59 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_58, NULL); int32_t L_60 = L_59.___occlusionMaskChannel_1; if ((((int32_t)L_60) >= ((int32_t)4))) { goto IL_016d; } } { // lightOcclusionProbeChannel[light.bakingOutput.occlusionMaskChannel] = 1.0f; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_61 = ___6_lightOcclusionProbeChannel; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_62 = V_1; NullCheck(L_62); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_63; L_63 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_62, NULL); int32_t L_64 = L_63.___occlusionMaskChannel_1; Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(L_61, L_64, (1.0f), NULL); } IL_016d: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__cctor_m471A284377530BAB64C818F65A03BEAD3BB8892B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__74_0_m7B73D7ABAE660BE9B9C646BC964E4F141320DD96_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static XRSystem m_XRSystem = new XRSystem(); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_0 = (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB*)il2cpp_codegen_object_new(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); NullCheck(L_0); XRSystem__ctor_m039D215240DC870E5D0D3A36596B5642AF1AD9DD(L_0, NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2), (void*)L_0); // static Vector4 k_DefaultLightPosition = new Vector4(0.0f, 0.0f, 1.0f, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; memset((&L_1), 0, sizeof(L_1)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightPosition_10 = L_1; // static Vector4 k_DefaultLightColor = Color.black; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2; L_2 = Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline(NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3; L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightColor_11 = L_3; // static Vector4 k_DefaultLightAttenuation = new Vector4(0.0f, 1.0f, 0.0f, 1.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightAttenuation_12 = L_4; // static Vector4 k_DefaultLightSpotDirection = new Vector4(0.0f, 0.0f, 1.0f, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5; memset((&L_5), 0, sizeof(L_5)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightSpotDirection_13 = L_5; // static Vector4 k_DefaultLightsProbeChannel = new Vector4(0.0f, 0.0f, 0.0f, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightsProbeChannel_14 = L_6; // static List m_ShadowBiasData = new List(); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_7 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)il2cpp_codegen_object_new(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var); NullCheck(L_7); List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20(L_7, List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_15 = L_7; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_15), (void*)L_7); // static List m_ShadowResolutionData = new List(); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_8 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); NullCheck(L_8); List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_8, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_16 = L_8; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_16), (void*)L_8); // private static Lightmapping.RequestLightsDelegate lightsDelegate = (Light[] requests, NativeArray lightsOutput) => // { // LightDataGI lightData = new LightDataGI(); // #if UNITY_EDITOR // // Always extract lights in the Editor. // for (int i = 0; i < requests.Length; i++) // { // Light light = requests[i]; // var additionalLightData = light.GetUniversalAdditionalLightData(); // // LightmapperUtils.Extract(light, out Cookie cookie); // // switch (light.type) // { // case LightType.Directional: // DirectionalLight directionalLight = new DirectionalLight(); // LightmapperUtils.Extract(light, ref directionalLight); // // if (light.cookie != null) // { // // Size == 1 / Scale // cookie.sizes = additionalLightData.lightCookieSize; // // Offset, Map cookie UV offset to light position on along local axes. // if (additionalLightData.lightCookieOffset != Vector2.zero) // { // var r = light.transform.right * additionalLightData.lightCookieOffset.x; // var u = light.transform.up * additionalLightData.lightCookieOffset.y; // var offset = r + u; // // directionalLight.position += offset; // } // } // // lightData.Init(ref directionalLight, ref cookie); // break; // case LightType.Point: // PointLight pointLight = new PointLight(); // LightmapperUtils.Extract(light, ref pointLight); // lightData.Init(ref pointLight, ref cookie); // break; // case LightType.Spot: // SpotLight spotLight = new SpotLight(); // LightmapperUtils.Extract(light, ref spotLight); // spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad; // spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle; // lightData.Init(ref spotLight, ref cookie); // break; // case LightType.Area: // RectangleLight rectangleLight = new RectangleLight(); // LightmapperUtils.Extract(light, ref rectangleLight); // rectangleLight.mode = LightMode.Baked; // lightData.Init(ref rectangleLight); // break; // case LightType.Disc: // DiscLight discLight = new DiscLight(); // LightmapperUtils.Extract(light, ref discLight); // discLight.mode = LightMode.Baked; // lightData.Init(ref discLight); // break; // default: // lightData.InitNoBake(light.GetInstanceID()); // break; // } // // lightData.falloff = FalloffType.InverseSquared; // lightsOutput[i] = lightData; // } // #else // // If Enlighten realtime GI isn't active, we don't extract lights. // if (SupportedRenderingFeatures.active.enlighten == false || ((int)SupportedRenderingFeatures.active.lightmapBakeTypes | (int)LightmapBakeType.Realtime) == 0) // { // for (int i = 0; i < requests.Length; i++) // { // Light light = requests[i]; // lightData.InitNoBake(light.GetInstanceID()); // lightsOutput[i] = lightData; // } // } // else // { // for (int i = 0; i < requests.Length; i++) // { // Light light = requests[i]; // switch (light.type) // { // case LightType.Directional: // DirectionalLight directionalLight = new DirectionalLight(); // LightmapperUtils.Extract(light, ref directionalLight); // lightData.Init(ref directionalLight); // break; // case LightType.Point: // PointLight pointLight = new PointLight(); // LightmapperUtils.Extract(light, ref pointLight); // lightData.Init(ref pointLight); // break; // case LightType.Spot: // SpotLight spotLight = new SpotLight(); // LightmapperUtils.Extract(light, ref spotLight); // spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad; // spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle; // lightData.Init(ref spotLight); // break; // case LightType.Area: // // Rect area light is baked only in URP. // lightData.InitNoBake(light.GetInstanceID()); // break; // case LightType.Disc: // // Disc light is baked only. // lightData.InitNoBake(light.GetInstanceID()); // break; // default: // lightData.InitNoBake(light.GetInstanceID()); // break; // } // lightData.falloff = FalloffType.InverseSquared; // lightsOutput[i] = lightData; // } // } // #endif // }; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* L_9 = ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0; RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_10 = (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*)il2cpp_codegen_object_new(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var); NullCheck(L_10); RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D(L_10, L_9, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__74_0_m7B73D7ABAE660BE9B9C646BC964E4F141320DD96_RuntimeMethod_var), NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___lightsDelegate_18 = L_10; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___lightsDelegate_18), (void*)L_10); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::TryGetOrAddCameraSampler(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* Profiling_TryGetOrAddCameraSampler_m8AA793DFE5D84AB672B18E9409DCC63BB988FEEA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral327EE2A11980B2E517221882311651C5F4AB4F7B); s_Il2CppMethodInitialized = true; } ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* V_0 = NULL; int32_t V_1 = 0; { // ProfilingSampler ps = null; V_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)NULL; // int cameraId = camera.GetHashCode(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; NullCheck(L_0); int32_t L_1; L_1 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0); V_1 = L_1; // bool exists = s_HashSamplerCache.TryGetValue(cameraId, out ps); il2cpp_codegen_runtime_class_init_inline(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* L_2 = ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0; int32_t L_3 = V_1; NullCheck(L_2); bool L_4; L_4 = Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A(L_2, L_3, (&V_0), Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A_RuntimeMethod_var); // if (!exists) if (L_4) { goto IL_003a; } } { // ps = new ProfilingSampler($"{nameof(UniversalRenderPipeline)}.{nameof(RenderSingleCamera)}: {camera.name}"); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = ___0_camera; NullCheck(L_5); String_t* L_6; L_6 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_5, NULL); String_t* L_7; L_7 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral327EE2A11980B2E517221882311651C5F4AB4F7B, L_6, NULL); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_8 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_8); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_8, L_7, NULL); V_0 = L_8; // s_HashSamplerCache.Add(cameraId, ps); il2cpp_codegen_runtime_class_init_inline(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* L_9 = ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0; int32_t L_10 = V_1; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_11 = V_0; NullCheck(L_9); Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F(L_9, L_10, L_11, Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F_RuntimeMethod_var); } IL_003a: { // return ps; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_12 = V_0; return L_12; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_mE7F5077C8B4A9DDE3849822FAEC11B30095A6C3C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C); s_Il2CppMethodInitialized = true; } { // private static Dictionary s_HashSamplerCache = new Dictionary(); Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* L_0 = (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*)il2cpp_codegen_object_new(Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7_il2cpp_TypeInfo_var); NullCheck(L_0); Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2(L_0, Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2_RuntimeMethod_var); ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0), (void*)L_0); // public static readonly ProfilingSampler unknownSampler = new ProfilingSampler("Unknown"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C, NULL); ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___unknownSampler_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___unknownSampler_1), (void*)L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pipeline__cctor_mAD7AD3597A91BC3564F48B0C7D7D1D46B3548348 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0FC055EB677272ECB03EAE6A35BD064C00E89CBB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D0ADE43EA4B31A70EE3D0222D5B89B201786A35); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral60634179061736522A1E68DB671E05694F9CFE96); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7617AD9A8BB08A2EE20EE130A46017992FE1DAC7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79A8F427E6992869B05F274345CC84FBEF519618); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8DD2D0B8D9AC5400490848DF5DFE2A85EB1380AC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral92832D3159F78C5F88AC11744E8E09C41464C672); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD55BBE002A4BC0071CA6DBD44F5DB3747D7C007); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBF2D2E12926702FF829550D91885E37FB7AD0E97); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6A8468EB362203CA26E60195CD60E1AA2513A9C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF8B3C6035C05097B8D37222B0E2227A4F44FF43E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF9318578B55C050E20BB84CED278EA5587351810); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFA438FF199C699E7C62ABE67E79362A48E814795); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler beginContextRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(BeginContextRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral79A8F427E6992869B05F274345CC84FBEF519618, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginContextRendering_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginContextRendering_0), (void*)L_0); // public static readonly ProfilingSampler endContextRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(EndContextRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral60634179061736522A1E68DB671E05694F9CFE96, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endContextRendering_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endContextRendering_1), (void*)L_1); // public static readonly ProfilingSampler beginCameraRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(BeginCameraRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_2); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_2, _stringLiteralF8B3C6035C05097B8D37222B0E2227A4F44FF43E, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2), (void*)L_2); // public static readonly ProfilingSampler endCameraRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(EndCameraRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_3 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_3); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_3, _stringLiteral92832D3159F78C5F88AC11744E8E09C41464C672, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3 = L_3; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3), (void*)L_3); // public static readonly ProfilingSampler initializeCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeCameraData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_4 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_4); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_4, _stringLiteralAD55BBE002A4BC0071CA6DBD44F5DB3747D7C007, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeCameraData_5 = L_4; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeCameraData_5), (void*)L_4); // public static readonly ProfilingSampler initializeStackedCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeStackedCameraData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_5 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_5); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_5, _stringLiteral5D0ADE43EA4B31A70EE3D0222D5B89B201786A35, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeStackedCameraData_6 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeStackedCameraData_6), (void*)L_5); // public static readonly ProfilingSampler initializeAdditionalCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeAdditionalCameraData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_6); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_6, _stringLiteralD6A8468EB362203CA26E60195CD60E1AA2513A9C, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeAdditionalCameraData_7 = L_6; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeAdditionalCameraData_7), (void*)L_6); // public static readonly ProfilingSampler initializeRenderingData = new ProfilingSampler($"{k_Name}.{nameof(InitializeRenderingData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_7 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_7); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_7, _stringLiteralBF2D2E12926702FF829550D91885E37FB7AD0E97, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeRenderingData_8 = L_7; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeRenderingData_8), (void*)L_7); // public static readonly ProfilingSampler initializeShadowData = new ProfilingSampler($"{k_Name}.{nameof(InitializeShadowData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_8 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_8); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_8, _stringLiteralFA438FF199C699E7C62ABE67E79362A48E814795, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeShadowData_9 = L_8; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeShadowData_9), (void*)L_8); // public static readonly ProfilingSampler initializeLightData = new ProfilingSampler($"{k_Name}.{nameof(InitializeLightData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_9 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_9); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_9, _stringLiteralF9318578B55C050E20BB84CED278EA5587351810, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeLightData_10 = L_9; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeLightData_10), (void*)L_9); // public static readonly ProfilingSampler getPerObjectLightFlags = new ProfilingSampler($"{k_Name}.{nameof(GetPerObjectLightFlags)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_10 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_10); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_10, _stringLiteral8DD2D0B8D9AC5400490848DF5DFE2A85EB1380AC, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getPerObjectLightFlags_11 = L_10; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getPerObjectLightFlags_11), (void*)L_10); // public static readonly ProfilingSampler getMainLightIndex = new ProfilingSampler($"{k_Name}.{nameof(GetMainLightIndex)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_11 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_11); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_11, _stringLiteral7617AD9A8BB08A2EE20EE130A46017992FE1DAC7, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getMainLightIndex_12 = L_11; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getMainLightIndex_12), (void*)L_11); // public static readonly ProfilingSampler setupPerFrameShaderConstants = new ProfilingSampler($"{k_Name}.{nameof(SetupPerFrameShaderConstants)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_12 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_12); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_12, _stringLiteral0FC055EB677272ECB03EAE6A35BD064C00E89CBB, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___setupPerFrameShaderConstants_13 = L_12; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___setupPerFrameShaderConstants_13), (void*)L_12); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__cctor_m56D885A2E8D0D05F23A1457B44E851F61460CE8D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral20003DF48CDE7BC9F64F81EDAF1099FDD7F339F1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB0F51847C1296E8FF634F30C60761FBE4C30200); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler setupCullingParameters = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderer.SetupCullingParameters)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral20003DF48CDE7BC9F64F81EDAF1099FDD7F339F1, NULL); ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setupCullingParameters_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setupCullingParameters_1), (void*)L_0); // public static readonly ProfilingSampler setup = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderer.Setup)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteralBB0F51847C1296E8FF634F30C60761FBE4C30200, NULL); ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setup_2 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setup_2), (void*)L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Context__cctor_m781CB5FC6F22836190380BFC8BB5D571CD8AA9B1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral288C4AFD858F5C479F505A418E21B7802883034F); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler submit = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderContext.Submit)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral288C4AFD858F5C479F505A418E21B7802883034F, NULL); ((Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields*)il2cpp_codegen_static_fields_for(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var))->___submit_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields*)il2cpp_codegen_static_fields_for(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var))->___submit_1), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XR__cctor_m6C4E4F3E52E378331F26A794228015CE3FFCA3B7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler mirrorView = new ProfilingSampler("XR Mirror View"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D, NULL); ((XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields*)il2cpp_codegen_static_fields_for(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var))->___mirrorView_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields*)il2cpp_codegen_static_fields_for(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var))->___mirrorView_0), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m550E36AEAE6E5DC4AC9CCF7240B1A00ECFE44363 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* L_0 = (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560*)il2cpp_codegen_object_new(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_mA6117407B0CCE8CD0C621AFE5FAF20B1E7A8064D(L_0, NULL); ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA6117407B0CCE8CD0C621AFE5FAF20B1E7A8064D (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<.ctor>b__29_0(UnityEngine.Camera,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3C_ctorU3Eb__29_0_m85AE5809253AA6ABFCEE5FF3515B68C386DD95EE (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera1, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera2, const RuntimeMethod* method) { { // Comparison cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; }; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera1; NullCheck(L_0); float L_1; L_1 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_0, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___1_camera2; NullCheck(L_2); float L_3; L_3 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_2, NULL); return ((int32_t)il2cpp_codegen_subtract(il2cpp_codegen_cast_double_to_int(L_1), il2cpp_codegen_cast_double_to_int(L_3))); } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<.cctor>b__74_0(UnityEngine.Light[],Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__74_0_m7B73D7ABAE660BE9B9C646BC964E4F141320DD96 (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_2 = NULL; int32_t V_3 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_4 = NULL; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB V_5; memset((&V_5), 0, sizeof(V_5)); PointLight_tD01A1428DC1015D98A527136034187F732433EA7 V_6; memset((&V_6), 0, sizeof(V_6)); SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 V_7; memset((&V_7), 0, sizeof(V_7)); int32_t V_8 = 0; { // LightDataGI lightData = new LightDataGI(); il2cpp_codegen_initobj((&V_0), sizeof(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21)); // if (SupportedRenderingFeatures.active.enlighten == false || ((int)SupportedRenderingFeatures.active.lightmapBakeTypes | (int)LightmapBakeType.Realtime) == 0) il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0; L_0 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL); NullCheck(L_0); bool L_1; L_1 = SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline(L_0, NULL); if (!L_1) { goto IL_0022; } } { il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2; L_2 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL); NullCheck(L_2); int32_t L_3; L_3 = SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline(L_2, NULL); if (((int32_t)((int32_t)L_3|4))) { goto IL_004b; } } IL_0022: { // for (int i = 0; i < requests.Length; i++) V_1 = 0; goto IL_0044; } IL_0026: { // Light light = requests[i]; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_4 = ___0_requests; int32_t L_5 = V_1; NullCheck(L_4); int32_t L_6 = L_5; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_7 = (L_4)->GetAt(static_cast(L_6)); V_2 = L_7; // lightData.InitNoBake(light.GetInstanceID()); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = V_2; NullCheck(L_8); int32_t L_9; L_9 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_8, NULL); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_9, NULL); // lightsOutput[i] = lightData; int32_t L_10 = V_1; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_11 = V_0; IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___1_lightsOutput))->___m_Buffer_0, L_10, (L_11)); // for (int i = 0; i < requests.Length; i++) int32_t L_12 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_12, 1)); } IL_0044: { // for (int i = 0; i < requests.Length; i++) int32_t L_13 = V_1; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_14 = ___0_requests; NullCheck(L_14); if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))) { goto IL_0026; } } { return; } IL_004b: { // for (int i = 0; i < requests.Length; i++) V_3 = 0; goto IL_0136; } IL_0052: { // Light light = requests[i]; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_15 = ___0_requests; int32_t L_16 = V_3; NullCheck(L_15); int32_t L_17 = L_16; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = (L_15)->GetAt(static_cast(L_17)); V_4 = L_18; // switch (light.type) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = V_4; NullCheck(L_19); int32_t L_20; L_20 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_19, NULL); V_8 = L_20; int32_t L_21 = V_8; switch (L_21) { case 0: { goto IL_00bb; } case 1: { goto IL_0080; } case 2: { goto IL_009f; } case 3: { goto IL_00f3; } case 4: { goto IL_0103; } } } { goto IL_0113; } IL_0080: { // DirectionalLight directionalLight = new DirectionalLight(); il2cpp_codegen_initobj((&V_5), sizeof(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB)); // LightmapperUtils.Extract(light, ref directionalLight); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_22 = V_4; LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F(L_22, (&V_5), NULL); // lightData.Init(ref directionalLight); LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA((&V_0), (&V_5), NULL); // break; goto IL_0121; } IL_009f: { // PointLight pointLight = new PointLight(); il2cpp_codegen_initobj((&V_6), sizeof(PointLight_tD01A1428DC1015D98A527136034187F732433EA7)); // LightmapperUtils.Extract(light, ref pointLight); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = V_4; LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2(L_23, (&V_6), NULL); // lightData.Init(ref pointLight); LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36((&V_0), (&V_6), NULL); // break; goto IL_0121; } IL_00bb: { // SpotLight spotLight = new SpotLight(); il2cpp_codegen_initobj((&V_7), sizeof(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869)); // LightmapperUtils.Extract(light, ref spotLight); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_24 = V_4; LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9(L_24, (&V_7), NULL); // spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_25 = V_4; NullCheck(L_25); float L_26; L_26 = Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C(L_25, NULL); (&V_7)->___innerConeAngle_10 = ((float)il2cpp_codegen_multiply(L_26, (0.0174532924f))); // spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle; (&V_7)->___angularFalloff_12 = 1; // lightData.Init(ref spotLight); LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E((&V_0), (&V_7), NULL); // break; goto IL_0121; } IL_00f3: { // lightData.InitNoBake(light.GetInstanceID()); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_27 = V_4; NullCheck(L_27); int32_t L_28; L_28 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_27, NULL); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_28, NULL); // break; goto IL_0121; } IL_0103: { // lightData.InitNoBake(light.GetInstanceID()); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_29 = V_4; NullCheck(L_29); int32_t L_30; L_30 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_29, NULL); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_30, NULL); // break; goto IL_0121; } IL_0113: { // lightData.InitNoBake(light.GetInstanceID()); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_31 = V_4; NullCheck(L_31); int32_t L_32; L_32 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_31, NULL); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_32, NULL); } IL_0121: { // lightData.falloff = FalloffType.InverseSquared; (&V_0)->___falloff_15 = 0; // lightsOutput[i] = lightData; int32_t L_33 = V_3; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_34 = V_0; IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___1_lightsOutput))->___m_Buffer_0, L_33, (L_34)); // for (int i = 0; i < requests.Length; i++) int32_t L_35 = V_3; V_3 = ((int32_t)il2cpp_codegen_add(L_35, 1)); } IL_0136: { // for (int i = 0; i < requests.Length; i++) int32_t L_36 = V_3; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_37 = ___0_requests; NullCheck(L_37); if ((((int32_t)L_36) < ((int32_t)((int32_t)(((RuntimeArray*)L_37)->max_length))))) { goto IL_0052; } } { // }; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_pinvoke(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke& marshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_pinvoke_back(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke& marshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_pinvoke_cleanup(RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_com(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com& marshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_com_back(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com& marshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_com_cleanup(RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled) { marshaled.___mainLightIndex_0 = unmarshaled.___mainLightIndex_0; marshaled.___additionalLightsCount_1 = unmarshaled.___additionalLightsCount_1; marshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaled.___maxPerObjectAdditionalLightsCount_2; marshaled.___visibleLights_3 = unmarshaled.___visibleLights_3; marshaled.___originalIndices_4 = unmarshaled.___originalIndices_4; marshaled.___shadeAdditionalLightsPerVertex_5 = static_cast(unmarshaled.___shadeAdditionalLightsPerVertex_5); marshaled.___supportsMixedLighting_6 = static_cast(unmarshaled.___supportsMixedLighting_6); marshaled.___reflectionProbeBoxProjection_7 = static_cast(unmarshaled.___reflectionProbeBoxProjection_7); marshaled.___reflectionProbeBlending_8 = static_cast(unmarshaled.___reflectionProbeBlending_8); marshaled.___supportsLightLayers_9 = static_cast(unmarshaled.___supportsLightLayers_9); marshaled.___supportsAdditionalLights_10 = static_cast(unmarshaled.___supportsAdditionalLights_10); } IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled) { int32_t unmarshaledmainLightIndex_temp_0 = 0; unmarshaledmainLightIndex_temp_0 = marshaled.___mainLightIndex_0; unmarshaled.___mainLightIndex_0 = unmarshaledmainLightIndex_temp_0; int32_t unmarshaledadditionalLightsCount_temp_1 = 0; unmarshaledadditionalLightsCount_temp_1 = marshaled.___additionalLightsCount_1; unmarshaled.___additionalLightsCount_1 = unmarshaledadditionalLightsCount_temp_1; int32_t unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = 0; unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = marshaled.___maxPerObjectAdditionalLightsCount_2; unmarshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaledmaxPerObjectAdditionalLightsCount_temp_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 unmarshaledvisibleLights_temp_3; memset((&unmarshaledvisibleLights_temp_3), 0, sizeof(unmarshaledvisibleLights_temp_3)); unmarshaledvisibleLights_temp_3 = marshaled.___visibleLights_3; unmarshaled.___visibleLights_3 = unmarshaledvisibleLights_temp_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C unmarshaledoriginalIndices_temp_4; memset((&unmarshaledoriginalIndices_temp_4), 0, sizeof(unmarshaledoriginalIndices_temp_4)); unmarshaledoriginalIndices_temp_4 = marshaled.___originalIndices_4; unmarshaled.___originalIndices_4 = unmarshaledoriginalIndices_temp_4; bool unmarshaledshadeAdditionalLightsPerVertex_temp_5 = false; unmarshaledshadeAdditionalLightsPerVertex_temp_5 = static_cast(marshaled.___shadeAdditionalLightsPerVertex_5); unmarshaled.___shadeAdditionalLightsPerVertex_5 = unmarshaledshadeAdditionalLightsPerVertex_temp_5; bool unmarshaledsupportsMixedLighting_temp_6 = false; unmarshaledsupportsMixedLighting_temp_6 = static_cast(marshaled.___supportsMixedLighting_6); unmarshaled.___supportsMixedLighting_6 = unmarshaledsupportsMixedLighting_temp_6; bool unmarshaledreflectionProbeBoxProjection_temp_7 = false; unmarshaledreflectionProbeBoxProjection_temp_7 = static_cast(marshaled.___reflectionProbeBoxProjection_7); unmarshaled.___reflectionProbeBoxProjection_7 = unmarshaledreflectionProbeBoxProjection_temp_7; bool unmarshaledreflectionProbeBlending_temp_8 = false; unmarshaledreflectionProbeBlending_temp_8 = static_cast(marshaled.___reflectionProbeBlending_8); unmarshaled.___reflectionProbeBlending_8 = unmarshaledreflectionProbeBlending_temp_8; bool unmarshaledsupportsLightLayers_temp_9 = false; unmarshaledsupportsLightLayers_temp_9 = static_cast(marshaled.___supportsLightLayers_9); unmarshaled.___supportsLightLayers_9 = unmarshaledsupportsLightLayers_temp_9; bool unmarshaledsupportsAdditionalLights_temp_10 = false; unmarshaledsupportsAdditionalLights_temp_10 = static_cast(marshaled.___supportsAdditionalLights_10); unmarshaled.___supportsAdditionalLights_10 = unmarshaledsupportsAdditionalLights_temp_10; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled) { marshaled.___mainLightIndex_0 = unmarshaled.___mainLightIndex_0; marshaled.___additionalLightsCount_1 = unmarshaled.___additionalLightsCount_1; marshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaled.___maxPerObjectAdditionalLightsCount_2; marshaled.___visibleLights_3 = unmarshaled.___visibleLights_3; marshaled.___originalIndices_4 = unmarshaled.___originalIndices_4; marshaled.___shadeAdditionalLightsPerVertex_5 = static_cast(unmarshaled.___shadeAdditionalLightsPerVertex_5); marshaled.___supportsMixedLighting_6 = static_cast(unmarshaled.___supportsMixedLighting_6); marshaled.___reflectionProbeBoxProjection_7 = static_cast(unmarshaled.___reflectionProbeBoxProjection_7); marshaled.___reflectionProbeBlending_8 = static_cast(unmarshaled.___reflectionProbeBlending_8); marshaled.___supportsLightLayers_9 = static_cast(unmarshaled.___supportsLightLayers_9); marshaled.___supportsAdditionalLights_10 = static_cast(unmarshaled.___supportsAdditionalLights_10); } IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled) { int32_t unmarshaledmainLightIndex_temp_0 = 0; unmarshaledmainLightIndex_temp_0 = marshaled.___mainLightIndex_0; unmarshaled.___mainLightIndex_0 = unmarshaledmainLightIndex_temp_0; int32_t unmarshaledadditionalLightsCount_temp_1 = 0; unmarshaledadditionalLightsCount_temp_1 = marshaled.___additionalLightsCount_1; unmarshaled.___additionalLightsCount_1 = unmarshaledadditionalLightsCount_temp_1; int32_t unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = 0; unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = marshaled.___maxPerObjectAdditionalLightsCount_2; unmarshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaledmaxPerObjectAdditionalLightsCount_temp_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 unmarshaledvisibleLights_temp_3; memset((&unmarshaledvisibleLights_temp_3), 0, sizeof(unmarshaledvisibleLights_temp_3)); unmarshaledvisibleLights_temp_3 = marshaled.___visibleLights_3; unmarshaled.___visibleLights_3 = unmarshaledvisibleLights_temp_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C unmarshaledoriginalIndices_temp_4; memset((&unmarshaledoriginalIndices_temp_4), 0, sizeof(unmarshaledoriginalIndices_temp_4)); unmarshaledoriginalIndices_temp_4 = marshaled.___originalIndices_4; unmarshaled.___originalIndices_4 = unmarshaledoriginalIndices_temp_4; bool unmarshaledshadeAdditionalLightsPerVertex_temp_5 = false; unmarshaledshadeAdditionalLightsPerVertex_temp_5 = static_cast(marshaled.___shadeAdditionalLightsPerVertex_5); unmarshaled.___shadeAdditionalLightsPerVertex_5 = unmarshaledshadeAdditionalLightsPerVertex_temp_5; bool unmarshaledsupportsMixedLighting_temp_6 = false; unmarshaledsupportsMixedLighting_temp_6 = static_cast(marshaled.___supportsMixedLighting_6); unmarshaled.___supportsMixedLighting_6 = unmarshaledsupportsMixedLighting_temp_6; bool unmarshaledreflectionProbeBoxProjection_temp_7 = false; unmarshaledreflectionProbeBoxProjection_temp_7 = static_cast(marshaled.___reflectionProbeBoxProjection_7); unmarshaled.___reflectionProbeBoxProjection_7 = unmarshaledreflectionProbeBoxProjection_temp_7; bool unmarshaledreflectionProbeBlending_temp_8 = false; unmarshaledreflectionProbeBlending_temp_8 = static_cast(marshaled.___reflectionProbeBlending_8); unmarshaled.___reflectionProbeBlending_8 = unmarshaledreflectionProbeBlending_temp_8; bool unmarshaledsupportsLightLayers_temp_9 = false; unmarshaledsupportsLightLayers_temp_9 = static_cast(marshaled.___supportsLightLayers_9); unmarshaled.___supportsLightLayers_9 = unmarshaledsupportsLightLayers_temp_9; bool unmarshaledsupportsAdditionalLights_temp_10 = false; unmarshaledsupportsAdditionalLights_temp_10 = static_cast(marshaled.___supportsAdditionalLights_10); unmarshaled.___supportsAdditionalLights_10 = unmarshaledsupportsAdditionalLights_temp_10; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_projectionMatrix, const RuntimeMethod* method) { { // m_ViewMatrix = viewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_viewMatrix; __this->___m_ViewMatrix_0 = L_0; // m_ProjectionMatrix = projectionMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_projectionMatrix; __this->___m_ProjectionMatrix_1 = L_1; // } return; } } IL2CPP_EXTERN_C void CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_projectionMatrix, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651(_thisAdjusted, ___0_viewMatrix, ___1_projectionMatrix, method); } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { { // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = __this->___xr_24; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL); if (!L_1) { goto IL_001a; } } { // return xr.GetViewMatrix(viewIndex); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_2 = __this->___xr_24; int32_t L_3 = ___0_viewIndex; NullCheck(L_2); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4; L_4 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_2, L_3, NULL); return L_4; } IL_001a: { // return m_ViewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = __this->___m_ViewMatrix_0; return L_5; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E_AdjustorThunk (RuntimeObject* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E(_thisAdjusted, ___0_viewIndex, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { { // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = __this->___xr_24; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL); if (!L_1) { goto IL_001a; } } { // return xr.GetProjMatrix(viewIndex); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_2 = __this->___xr_24; int32_t L_3 = ___0_viewIndex; NullCheck(L_2); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4; L_4 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_2, L_3, NULL); return L_4; } IL_001a: { // return m_ProjectionMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = __this->___m_ProjectionMatrix_1; return L_5; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D(_thisAdjusted, ___0_viewIndex, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { { // return GL.GetGPUProjectionMatrix(GetProjectionMatrix(viewIndex), IsCameraProjectionMatrixFlipped()); int32_t L_0 = ___0_viewIndex; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1; L_1 = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D(__this, L_0, NULL); bool L_2; L_2 = CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2(__this, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3; L_3 = GL_GetGPUProjectionMatrix_m3B89D47134C77B9361DB3CDDFFDA276C1373DD2A(L_1, L_2, NULL); return L_3; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8(_thisAdjusted, ___0_viewIndex, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = __this->___xr_24; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL); if (!L_1) { goto IL_002d; } } { // return !xr.renderTargetDesc.sRGB && (QualitySettings.activeColorSpace == ColorSpace.Linear); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_2 = __this->___xr_24; NullCheck(L_2); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_3; L_3 = XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline(L_2, NULL); V_0 = L_3; bool L_4; L_4 = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E((&V_0), NULL); if (L_4) { goto IL_002b; } } { int32_t L_5; L_5 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL); return (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0); } IL_002b: { return (bool)0; } IL_002d: { // return targetTexture == null && Display.main.requiresSrgbBlitToBackbuffer; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = __this->___targetTexture_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_7) { goto IL_0046; } } { il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_8; L_8 = Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C(NULL); NullCheck(L_8); bool L_9; L_9 = Display_get_requiresSrgbBlitToBackbuffer_m840444AB18289A13399B9F80EE0722EB1B656B7D(L_8, NULL); return L_9; } IL_0046: { return (bool)0; } } IL2CPP_EXTERN_C bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { { // public bool isSceneViewCamera => cameraType == CameraType.SceneView; int32_t L_0 = __this->___cameraType_16; return (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0); } } IL2CPP_EXTERN_C bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { { // public bool isPreviewCamera => cameraType == CameraType.Preview; int32_t L_0 = __this->___cameraType_16; return (bool)((((int32_t)L_0) == ((int32_t)4))? 1 : 0); } } IL2CPP_EXTERN_C bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isRenderPassSupportedCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { { // internal bool isRenderPassSupportedCamera => (cameraType == CameraType.Game || cameraType == CameraType.Reflection); int32_t L_0 = __this->___cameraType_16; if ((((int32_t)L_0) == ((int32_t)1))) { goto IL_0014; } } { int32_t L_1 = __this->___cameraType_16; return (bool)((((int32_t)L_1) == ((int32_t)((int32_t)16)))? 1 : 0); } IL_0014: { return (bool)1; } } IL2CPP_EXTERN_C bool CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool G_B4_0 = false; bool G_B3_0 = false; int32_t G_B5_0 = 0; bool G_B5_1 = false; int32_t G_B9_0 = 0; { // var renderer = ScriptableRenderer.current; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_0 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_14; V_0 = L_0; // if (renderer != null) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = V_0; if (!L_1) { goto IL_006f; } } { // bool renderingToBackBufferTarget = renderer.cameraColorTarget == BuiltinRenderTextureType.CameraTarget; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_2 = V_0; NullCheck(L_2); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_3; L_3 = ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4(L_2, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4; L_4 = RenderTargetIdentifier_op_Implicit_m3E2366E36F14173DBEED75591978EBE1F01A1325(2, NULL); bool L_5; L_5 = RenderTargetIdentifier_op_Equality_mD9FD6667F4C385F2379E9DEAAA8F91B7A1D50A1F(L_3, L_4, NULL); V_1 = L_5; // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_6 = __this->___xr_24; NullCheck(L_6); bool L_7; L_7 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_6, NULL); if (!L_7) { goto IL_0054; } } { // renderingToBackBufferTarget |= renderer.cameraColorTarget == xr.renderTarget && !xr.renderTargetIsRenderTexture; bool L_8 = V_1; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_9 = V_0; NullCheck(L_9); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_10; L_10 = ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4(L_9, NULL); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_11 = __this->___xr_24; NullCheck(L_11); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_12; L_12 = XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline(L_11, NULL); bool L_13; L_13 = RenderTargetIdentifier_op_Equality_mD9FD6667F4C385F2379E9DEAAA8F91B7A1D50A1F(L_10, L_12, NULL); G_B3_0 = L_8; if (!L_13) { G_B4_0 = L_8; goto IL_0051; } } { XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_14 = __this->___xr_24; NullCheck(L_14); bool L_15; L_15 = XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A_inline(L_14, NULL); G_B5_0 = ((((int32_t)L_15) == ((int32_t)0))? 1 : 0); G_B5_1 = G_B3_0; goto IL_0052; } IL_0051: { G_B5_0 = 0; G_B5_1 = G_B4_0; } IL_0052: { V_1 = (bool)((int32_t)((int32_t)G_B5_1|G_B5_0)); } IL_0054: { // bool renderingToTexture = !renderingToBackBufferTarget || targetTexture != null; bool L_16 = V_1; if (!L_16) { goto IL_0065; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_17 = __this->___targetTexture_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B9_0 = ((int32_t)(L_18)); goto IL_0066; } IL_0065: { G_B9_0 = 1; } IL_0066: { V_2 = (bool)G_B9_0; // return SystemInfo.graphicsUVStartsAtTop && renderingToTexture; bool L_19; L_19 = SystemInfo_get_graphicsUVStartsAtTop_m152BEEFFF20719C9EAB612AD238114BD0B3BFE4B(NULL); bool L_20 = V_2; return (bool)((int32_t)((int32_t)L_19&(int32_t)L_20)); } IL_006f: { // return true; return (bool)1; } } IL2CPP_EXTERN_C bool CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled) { Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL); } IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled) { Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled) { Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL); } IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled) { Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShaderPropertyId::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderPropertyId__cctor_m22DE0B6012673F4ED751878861E6EB9406D16174 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral036462E760D1953050197A6F33FE443041B98AA2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral03C93CA29334183213F76236BBDF44F1B2DDFAB8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0988CDC29FE43C9FCECF6E06147485DAEFB5CB68); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral10AAD5EEC5D690381A4112D7757515104C4246ED); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15B662E9CE71B7834AA044DF561810E1321192F4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral16E59EDD2FD454E9711E0B96F4D5EA57CE3A8EF4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1D3B6D26C9FEAFD71C5EC58AA40937539812DDB4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F1B687052634F31BE298096FC81FF2A498F00CE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24664F45E7AB0505E8485AAA9AC305EBD148F8A8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral32D998EC1E1EEBF95E629E3A1B6AEE6436A29F49); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F33523076D7B2B54E8E2D8B8C07500867A53E03); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral442C93593DCE45765B4642894C14D3F5BDE87878); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral45EE4883CDE67FE6B013C71176B61EE1D2154200); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5EFDDE0FC9032153B19140C02D605F24FBABB409); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral714C549745DBC54EAD30BE566C9DDF760E04C4E2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral731ACC839320B944A000E491F021EB50F744916E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7910A12450F64B7A24CD13C4495D7B05CAFBD6F2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7AD3B8F0AE03B30E7EF1A150A08259397F2A7D50); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B8AA39EEAF586AAE4B49BE920B4A7420EF396E3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral85295B43D376A7BDBF605A245A2371CADE57C6EF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A21527D31B72E8920CB85275444917DF715D499); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93487196057F6E4926F465D21E418EE45A1EFFDA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4062A50E83D6C81F02245FB93BA96971B6172F3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB7819A6199852A134A275F4EC18ABACB7F17BDB7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC38CF2CD6231CE06AEB54D4B70DB605A6FEF8DC0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA495353BC1816C45C8FD14193FB92D99FA2B717); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC755BAA1D6CD9058F3A8FAF0C73B9922AEC608B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCFBE4E9F4B58426174A6C84ABCC0E871E3BCB6A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2F568F113E6FF8BE250156E84F8FFFC0887DCA5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDEB8AB794CF327A4C6D0F93566A084754DFB5197); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE04F4BC040E2A02DEA7F8D225F917AC188A96D19); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3843B7079FCEA5763232F15A870E3FC92C10421); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3CA9F603D523F1FA0E6DBC23800329D6D136C7F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE73F9AD79FDB771F17F1CA3F3769CE7D2DA34058); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDB52736AE2F33ADF09CE012609472608586D5B9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF38B47313DFB6C4F2825EFAE354BF4BC7D6DF904); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF5998FBF74D2BE8FF5EE60F1E0421CFC19511DE9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFF10F8462DB3339998CC265624610CF436D453AF); s_Il2CppMethodInitialized = true; } { // public static readonly int glossyEnvironmentColor = Shader.PropertyToID("_GlossyEnvironmentColor"); int32_t L_0; L_0 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral16E59EDD2FD454E9711E0B96F4D5EA57CE3A8EF4, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentColor_0 = L_0; // public static readonly int subtractiveShadowColor = Shader.PropertyToID("_SubtractiveShadowColor"); int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralE3CA9F603D523F1FA0E6DBC23800329D6D136C7F, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___subtractiveShadowColor_1 = L_1; // public static readonly int glossyEnvironmentCubeMap = Shader.PropertyToID("_GlossyEnvironmentCubeMap"); int32_t L_2; L_2 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral15B662E9CE71B7834AA044DF561810E1321192F4, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMap_2 = L_2; // public static readonly int glossyEnvironmentCubeMapHDR = Shader.PropertyToID("_GlossyEnvironmentCubeMap_HDR"); int32_t L_3; L_3 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral03C93CA29334183213F76236BBDF44F1B2DDFAB8, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMapHDR_3 = L_3; // public static readonly int ambientSkyColor = Shader.PropertyToID("unity_AmbientSky"); int32_t L_4; L_4 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralF38B47313DFB6C4F2825EFAE354BF4BC7D6DF904, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientSkyColor_4 = L_4; // public static readonly int ambientEquatorColor = Shader.PropertyToID("unity_AmbientEquator"); int32_t L_5; L_5 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral32D998EC1E1EEBF95E629E3A1B6AEE6436A29F49, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientEquatorColor_5 = L_5; // public static readonly int ambientGroundColor = Shader.PropertyToID("unity_AmbientGround"); int32_t L_6; L_6 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral7910A12450F64B7A24CD13C4495D7B05CAFBD6F2, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientGroundColor_6 = L_6; // public static readonly int time = Shader.PropertyToID("_Time"); int32_t L_7; L_7 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral45EE4883CDE67FE6B013C71176B61EE1D2154200, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___time_7 = L_7; // public static readonly int sinTime = Shader.PropertyToID("_SinTime"); int32_t L_8; L_8 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral3F33523076D7B2B54E8E2D8B8C07500867A53E03, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___sinTime_8 = L_8; // public static readonly int cosTime = Shader.PropertyToID("_CosTime"); int32_t L_9; L_9 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral93487196057F6E4926F465D21E418EE45A1EFFDA, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cosTime_9 = L_9; // public static readonly int deltaTime = Shader.PropertyToID("unity_DeltaTime"); int32_t L_10; L_10 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralCCFBE4E9F4B58426174A6C84ABCC0E871E3BCB6A, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___deltaTime_10 = L_10; // public static readonly int timeParameters = Shader.PropertyToID("_TimeParameters"); int32_t L_11; L_11 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral442C93593DCE45765B4642894C14D3F5BDE87878, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___timeParameters_11 = L_11; // public static readonly int scaledScreenParams = Shader.PropertyToID("_ScaledScreenParams"); int32_t L_12; L_12 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral7B8AA39EEAF586AAE4B49BE920B4A7420EF396E3, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaledScreenParams_12 = L_12; // public static readonly int worldSpaceCameraPos = Shader.PropertyToID("_WorldSpaceCameraPos"); int32_t L_13; L_13 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralCC755BAA1D6CD9058F3A8FAF0C73B9922AEC608B, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___worldSpaceCameraPos_13 = L_13; // public static readonly int screenParams = Shader.PropertyToID("_ScreenParams"); int32_t L_14; L_14 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralE73F9AD79FDB771F17F1CA3F3769CE7D2DA34058, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___screenParams_14 = L_14; // public static readonly int projectionParams = Shader.PropertyToID("_ProjectionParams"); int32_t L_15; L_15 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralC38CF2CD6231CE06AEB54D4B70DB605A6FEF8DC0, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___projectionParams_15 = L_15; // public static readonly int zBufferParams = Shader.PropertyToID("_ZBufferParams"); int32_t L_16; L_16 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralB7819A6199852A134A275F4EC18ABACB7F17BDB7, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___zBufferParams_16 = L_16; // public static readonly int orthoParams = Shader.PropertyToID("unity_OrthoParams"); int32_t L_17; L_17 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralCA495353BC1816C45C8FD14193FB92D99FA2B717, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___orthoParams_17 = L_17; // public static readonly int globalMipBias = Shader.PropertyToID("_GlobalMipBias"); int32_t L_18; L_18 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralDEB8AB794CF327A4C6D0F93566A084754DFB5197, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___globalMipBias_18 = L_18; // public static readonly int screenSize = Shader.PropertyToID("_ScreenSize"); int32_t L_19; L_19 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral1D3B6D26C9FEAFD71C5EC58AA40937539812DDB4, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___screenSize_19 = L_19; // public static readonly int viewMatrix = Shader.PropertyToID("unity_MatrixV"); int32_t L_20; L_20 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralF5998FBF74D2BE8FF5EE60F1E0421CFC19511DE9, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___viewMatrix_20 = L_20; // public static readonly int projectionMatrix = Shader.PropertyToID("glstate_matrix_projection"); int32_t L_21; L_21 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral731ACC839320B944A000E491F021EB50F744916E, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___projectionMatrix_21 = L_21; // public static readonly int viewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixVP"); int32_t L_22; L_22 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral0988CDC29FE43C9FCECF6E06147485DAEFB5CB68, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___viewAndProjectionMatrix_22 = L_22; // public static readonly int inverseViewMatrix = Shader.PropertyToID("unity_MatrixInvV"); int32_t L_23; L_23 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralB4062A50E83D6C81F02245FB93BA96971B6172F3, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseViewMatrix_23 = L_23; // public static readonly int inverseProjectionMatrix = Shader.PropertyToID("unity_MatrixInvP"); int32_t L_24; L_24 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralE04F4BC040E2A02DEA7F8D225F917AC188A96D19, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseProjectionMatrix_24 = L_24; // public static readonly int inverseViewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixInvVP"); int32_t L_25; L_25 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralEDB52736AE2F33ADF09CE012609472608586D5B9, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseViewAndProjectionMatrix_25 = L_25; // public static readonly int cameraProjectionMatrix = Shader.PropertyToID("unity_CameraProjection"); int32_t L_26; L_26 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralFF10F8462DB3339998CC265624610CF436D453AF, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cameraProjectionMatrix_26 = L_26; // public static readonly int inverseCameraProjectionMatrix = Shader.PropertyToID("unity_CameraInvProjection"); int32_t L_27; L_27 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral714C549745DBC54EAD30BE566C9DDF760E04C4E2, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseCameraProjectionMatrix_27 = L_27; // public static readonly int worldToCameraMatrix = Shader.PropertyToID("unity_WorldToCamera"); int32_t L_28; L_28 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral1F1B687052634F31BE298096FC81FF2A498F00CE, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___worldToCameraMatrix_28 = L_28; // public static readonly int cameraToWorldMatrix = Shader.PropertyToID("unity_CameraToWorld"); int32_t L_29; L_29 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralE3843B7079FCEA5763232F15A870E3FC92C10421, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cameraToWorldMatrix_29 = L_29; // public static readonly int cameraWorldClipPlanes = Shader.PropertyToID("unity_CameraWorldClipPlanes"); int32_t L_30; L_30 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral85295B43D376A7BDBF605A245A2371CADE57C6EF, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cameraWorldClipPlanes_30 = L_30; // public static readonly int billboardNormal = Shader.PropertyToID("unity_BillboardNormal"); int32_t L_31; L_31 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral24664F45E7AB0505E8485AAA9AC305EBD148F8A8, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___billboardNormal_31 = L_31; // public static readonly int billboardTangent = Shader.PropertyToID("unity_BillboardTangent"); int32_t L_32; L_32 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral10AAD5EEC5D690381A4112D7757515104C4246ED, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___billboardTangent_32 = L_32; // public static readonly int billboardCameraParams = Shader.PropertyToID("unity_BillboardCameraParams"); int32_t L_33; L_33 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral5EFDDE0FC9032153B19140C02D605F24FBABB409, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___billboardCameraParams_33 = L_33; // public static readonly int sourceTex = Shader.PropertyToID("_SourceTex"); int32_t L_34; L_34 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralD2F568F113E6FF8BE250156E84F8FFFC0887DCA5, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___sourceTex_34 = L_34; // public static readonly int scaleBias = Shader.PropertyToID("_ScaleBias"); int32_t L_35; L_35 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral8A21527D31B72E8920CB85275444917DF715D499, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBias_35 = L_35; // public static readonly int scaleBiasRt = Shader.PropertyToID("_ScaleBiasRt"); int32_t L_36; L_36 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral7AD3B8F0AE03B30E7EF1A150A08259397F2A7D50, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBiasRt_36 = L_36; // public static readonly int rendererColor = Shader.PropertyToID("_RendererColor"); int32_t L_37; L_37 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral036462E760D1953050197A6F33FE443041B98AA2, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___rendererColor_37 = L_37; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.PostProcessingData IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled) { marshaled.___gradingMode_0 = unmarshaled.___gradingMode_0; marshaled.___lutSize_1 = unmarshaled.___lutSize_1; marshaled.___useFastSRGBLinearConversion_2 = static_cast(unmarshaled.___useFastSRGBLinearConversion_2); } IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled) { int32_t unmarshaledgradingMode_temp_0 = 0; unmarshaledgradingMode_temp_0 = marshaled.___gradingMode_0; unmarshaled.___gradingMode_0 = unmarshaledgradingMode_temp_0; int32_t unmarshaledlutSize_temp_1 = 0; unmarshaledlutSize_temp_1 = marshaled.___lutSize_1; unmarshaled.___lutSize_1 = unmarshaledlutSize_temp_1; bool unmarshaleduseFastSRGBLinearConversion_temp_2 = false; unmarshaleduseFastSRGBLinearConversion_temp_2 = static_cast(marshaled.___useFastSRGBLinearConversion_2); unmarshaled.___useFastSRGBLinearConversion_2 = unmarshaleduseFastSRGBLinearConversion_temp_2; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.PostProcessingData IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.PostProcessingData IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled) { marshaled.___gradingMode_0 = unmarshaled.___gradingMode_0; marshaled.___lutSize_1 = unmarshaled.___lutSize_1; marshaled.___useFastSRGBLinearConversion_2 = static_cast(unmarshaled.___useFastSRGBLinearConversion_2); } IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled) { int32_t unmarshaledgradingMode_temp_0 = 0; unmarshaledgradingMode_temp_0 = marshaled.___gradingMode_0; unmarshaled.___gradingMode_0 = unmarshaledgradingMode_temp_0; int32_t unmarshaledlutSize_temp_1 = 0; unmarshaledlutSize_temp_1 = marshaled.___lutSize_1; unmarshaled.___lutSize_1 = unmarshaledlutSize_temp_1; bool unmarshaleduseFastSRGBLinearConversion_temp_2 = false; unmarshaleduseFastSRGBLinearConversion_temp_2 = static_cast(marshaled.___useFastSRGBLinearConversion_2); unmarshaled.___useFastSRGBLinearConversion_2 = unmarshaleduseFastSRGBLinearConversion_temp_2; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.PostProcessingData IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_OnBeforeSerialize_mBC10AD295A6E0D2B293DD989B697274D50FB116B (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_OnAfterDeserialize_m0BC648A087A32DC348AE0424E18E6C6701D0485E (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // } return; } } // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* UniversalRenderPipelineGlobalSettings_get_instance_m3DB758DD6E0DAB0F5A53695D78CE9B177DBB5413 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mFD9B0879FECD518DDCAD0EAF17973186197FFFE4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (cachedInstance == null) il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_001c; } } { // cachedInstance = GraphicsSettings.GetSettingsForRenderPipeline() as UniversalRenderPipelineGlobalSettings; RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* L_2; L_2 = GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mFD9B0879FECD518DDCAD0EAF17973186197FFFE4(GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mFD9B0879FECD518DDCAD0EAF17973186197FFFE4_RuntimeMethod_var); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)IsInstClass((RuntimeObject*)L_2, UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5), (void*)((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)IsInstClass((RuntimeObject*)L_2, UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))); } IL_001c: { // return cachedInstance; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_3 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5; return L_3; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::UpdateGraphicsSettings(UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_UpdateGraphicsSettings_mDEE2B07F15B4BA8B1B0256BF19FE50BF40C7FEE9 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___0_newSettings, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mA01A39F18E67035D5F22C2CB7A623E80774FCD93_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m04B342294B94A4CA488BE16CBE3148159F0DC489_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (newSettings == cachedInstance) UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0 = ___0_newSettings; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_1 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL); if (!L_2) { goto IL_000e; } } { // return; return; } IL_000e: { // if (newSettings != null) UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_3 = ___0_newSettings; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_4) { goto IL_001f; } } { // GraphicsSettings.RegisterRenderPipelineSettings(newSettings as RenderPipelineGlobalSettings); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_5 = ___0_newSettings; GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mA01A39F18E67035D5F22C2CB7A623E80774FCD93(L_5, GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mA01A39F18E67035D5F22C2CB7A623E80774FCD93_RuntimeMethod_var); goto IL_0024; } IL_001f: { // GraphicsSettings.UnregisterRenderPipelineSettings(); GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m04B342294B94A4CA488BE16CBE3148159F0DC489(GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m04B342294B94A4CA488BE16CBE3148159F0DC489_RuntimeMethod_var); } IL_0024: { // cachedInstance = newSettings; UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_6 = ___0_newSettings; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5 = L_6; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5), (void*)L_6); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_Reset_m7CCC13E0E5ACC8E552B86187047F1977D61362CC (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // UpdateRenderingLayerNames(); UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL); // } return; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerNames_m9928F43D2C76F38D400F703F6837814A8BC07109 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // if (m_RenderingLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_RenderingLayerNames_7; if (L_0) { goto IL_000e; } } { // UpdateRenderingLayerNames(); UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL); } IL_000e: { // return m_RenderingLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = __this->___m_RenderingLayerNames_7; return L_1; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerNames_mE02CBED4DBE6ABF78E7175D56236C51FE22BC056 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // if (m_PrefixedRenderingLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_PrefixedRenderingLayerNames_8; if (L_0) { goto IL_000e; } } { // UpdateRenderingLayerNames(); UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL); } IL_000e: { // return m_PrefixedRenderingLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = __this->___m_PrefixedRenderingLayerNames_8; return L_1; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerMaskNames_m2BD74272E53FC4DA5927640B4896C9E6B463BCC0 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public string[] renderingLayerMaskNames => renderingLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0; L_0 = UniversalRenderPipelineGlobalSettings_get_renderingLayerNames_m9928F43D2C76F38D400F703F6837814A8BC07109(__this, NULL); return L_0; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerMaskNames_m0311C5E8770CC0CEBAE9ADB46F63165779143CD8 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public string[] prefixedRenderingLayerMaskNames => prefixedRenderingLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0; L_0 = UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerNames_mE02CBED4DBE6ABF78E7175D56236C51FE22BC056(__this, NULL); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::UpdateRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB290DE66CA86EEA92B6EFED429E3A88838DF8A74); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { // if (m_RenderingLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_RenderingLayerNames_7; if (L_0) { goto IL_0015; } } { // m_RenderingLayerNames = new string[32]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)32)); __this->___m_RenderingLayerNames_7 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderingLayerNames_7), (void*)L_1); } IL_0015: { // int index = 0; V_0 = 0; // m_RenderingLayerNames[index++] = lightLayerName0; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = __this->___m_RenderingLayerNames_7; int32_t L_3 = V_0; int32_t L_4 = L_3; V_0 = ((int32_t)il2cpp_codegen_add(L_4, 1)); String_t* L_5 = __this->___lightLayerName0_11; NullCheck(L_2); ArrayElementTypeCheck (L_2, L_5); (L_2)->SetAt(static_cast(L_4), (String_t*)L_5); // m_RenderingLayerNames[index++] = lightLayerName1; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = __this->___m_RenderingLayerNames_7; int32_t L_7 = V_0; int32_t L_8 = L_7; V_0 = ((int32_t)il2cpp_codegen_add(L_8, 1)); String_t* L_9 = __this->___lightLayerName1_12; NullCheck(L_6); ArrayElementTypeCheck (L_6, L_9); (L_6)->SetAt(static_cast(L_8), (String_t*)L_9); // m_RenderingLayerNames[index++] = lightLayerName2; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = __this->___m_RenderingLayerNames_7; int32_t L_11 = V_0; int32_t L_12 = L_11; V_0 = ((int32_t)il2cpp_codegen_add(L_12, 1)); String_t* L_13 = __this->___lightLayerName2_13; NullCheck(L_10); ArrayElementTypeCheck (L_10, L_13); (L_10)->SetAt(static_cast(L_12), (String_t*)L_13); // m_RenderingLayerNames[index++] = lightLayerName3; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_14 = __this->___m_RenderingLayerNames_7; int32_t L_15 = V_0; int32_t L_16 = L_15; V_0 = ((int32_t)il2cpp_codegen_add(L_16, 1)); String_t* L_17 = __this->___lightLayerName3_14; NullCheck(L_14); ArrayElementTypeCheck (L_14, L_17); (L_14)->SetAt(static_cast(L_16), (String_t*)L_17); // m_RenderingLayerNames[index++] = lightLayerName4; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = __this->___m_RenderingLayerNames_7; int32_t L_19 = V_0; int32_t L_20 = L_19; V_0 = ((int32_t)il2cpp_codegen_add(L_20, 1)); String_t* L_21 = __this->___lightLayerName4_15; NullCheck(L_18); ArrayElementTypeCheck (L_18, L_21); (L_18)->SetAt(static_cast(L_20), (String_t*)L_21); // m_RenderingLayerNames[index++] = lightLayerName5; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_22 = __this->___m_RenderingLayerNames_7; int32_t L_23 = V_0; int32_t L_24 = L_23; V_0 = ((int32_t)il2cpp_codegen_add(L_24, 1)); String_t* L_25 = __this->___lightLayerName5_16; NullCheck(L_22); ArrayElementTypeCheck (L_22, L_25); (L_22)->SetAt(static_cast(L_24), (String_t*)L_25); // m_RenderingLayerNames[index++] = lightLayerName6; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_26 = __this->___m_RenderingLayerNames_7; int32_t L_27 = V_0; int32_t L_28 = L_27; V_0 = ((int32_t)il2cpp_codegen_add(L_28, 1)); String_t* L_29 = __this->___lightLayerName6_17; NullCheck(L_26); ArrayElementTypeCheck (L_26, L_29); (L_26)->SetAt(static_cast(L_28), (String_t*)L_29); // m_RenderingLayerNames[index++] = lightLayerName7; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_30 = __this->___m_RenderingLayerNames_7; int32_t L_31 = V_0; int32_t L_32 = L_31; V_0 = ((int32_t)il2cpp_codegen_add(L_32, 1)); String_t* L_33 = __this->___lightLayerName7_18; NullCheck(L_30); ArrayElementTypeCheck (L_30, L_33); (L_30)->SetAt(static_cast(L_32), (String_t*)L_33); // for (int i = index; i < m_RenderingLayerNames.Length; ++i) int32_t L_34 = V_0; V_1 = L_34; goto IL_00c7; } IL_00ab: { // m_RenderingLayerNames[i] = string.Format("Unused {0}", i); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_35 = __this->___m_RenderingLayerNames_7; int32_t L_36 = V_1; int32_t L_37 = V_1; int32_t L_38 = L_37; RuntimeObject* L_39 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_38); String_t* L_40; L_40 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralB290DE66CA86EEA92B6EFED429E3A88838DF8A74, L_39, NULL); NullCheck(L_35); ArrayElementTypeCheck (L_35, L_40); (L_35)->SetAt(static_cast(L_36), (String_t*)L_40); // for (int i = index; i < m_RenderingLayerNames.Length; ++i) int32_t L_41 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_41, 1)); } IL_00c7: { // for (int i = index; i < m_RenderingLayerNames.Length; ++i) int32_t L_42 = V_1; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_43 = __this->___m_RenderingLayerNames_7; NullCheck(L_43); if ((((int32_t)L_42) < ((int32_t)((int32_t)(((RuntimeArray*)L_43)->max_length))))) { goto IL_00ab; } } { // if (m_PrefixedRenderingLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_44 = __this->___m_PrefixedRenderingLayerNames_8; if (L_44) { goto IL_00e7; } } { // m_PrefixedRenderingLayerNames = new string[32]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_45 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)32)); __this->___m_PrefixedRenderingLayerNames_8 = L_45; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrefixedRenderingLayerNames_8), (void*)L_45); } IL_00e7: { // if (m_PrefixedLightLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_46 = __this->___m_PrefixedLightLayerNames_9; if (L_46) { goto IL_00fb; } } { // m_PrefixedLightLayerNames = new string[8]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_47 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8); __this->___m_PrefixedLightLayerNames_9 = L_47; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrefixedLightLayerNames_9), (void*)L_47); } IL_00fb: { // for (int i = 0; i < m_PrefixedRenderingLayerNames.Length; ++i) V_2 = 0; goto IL_0137; } IL_00ff: { // m_PrefixedRenderingLayerNames[i] = string.Format("{0}: {1}", i, m_RenderingLayerNames[i]); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_48 = __this->___m_PrefixedRenderingLayerNames_8; int32_t L_49 = V_2; int32_t L_50 = V_2; int32_t L_51 = L_50; RuntimeObject* L_52 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_51); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_53 = __this->___m_RenderingLayerNames_7; int32_t L_54 = V_2; NullCheck(L_53); int32_t L_55 = L_54; String_t* L_56 = (L_53)->GetAt(static_cast(L_55)); String_t* L_57; L_57 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_52, L_56, NULL); NullCheck(L_48); ArrayElementTypeCheck (L_48, L_57); (L_48)->SetAt(static_cast(L_49), (String_t*)L_57); // if (i < 8) int32_t L_58 = V_2; if ((((int32_t)L_58) >= ((int32_t)8))) { goto IL_0133; } } { // m_PrefixedLightLayerNames[i] = m_PrefixedRenderingLayerNames[i]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_59 = __this->___m_PrefixedLightLayerNames_9; int32_t L_60 = V_2; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_61 = __this->___m_PrefixedRenderingLayerNames_8; int32_t L_62 = V_2; NullCheck(L_61); int32_t L_63 = L_62; String_t* L_64 = (L_61)->GetAt(static_cast(L_63)); NullCheck(L_59); ArrayElementTypeCheck (L_59, L_64); (L_59)->SetAt(static_cast(L_60), (String_t*)L_64); } IL_0133: { // for (int i = 0; i < m_PrefixedRenderingLayerNames.Length; ++i) int32_t L_65 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_65, 1)); } IL_0137: { // for (int i = 0; i < m_PrefixedRenderingLayerNames.Length; ++i) int32_t L_66 = V_2; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_67 = __this->___m_PrefixedRenderingLayerNames_8; NullCheck(L_67); if ((((int32_t)L_66) < ((int32_t)((int32_t)(((RuntimeArray*)L_67)->max_length))))) { goto IL_00ff; } } { // } return; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedLightLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedLightLayerNames_m5B0797EC4D18FFFA86EA8684D4A9B245E1CF4030 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // if (m_PrefixedLightLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_PrefixedLightLayerNames_9; if (L_0) { goto IL_000e; } } { // UpdateRenderingLayerNames(); UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL); } IL_000e: { // return m_PrefixedLightLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = __this->___m_PrefixedLightLayerNames_9; return L_1; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_lightLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_lightLayerNames_m922A1A90A487ED05FE1499ED1047097890D9A068 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (m_LightLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_LightLayerNames_19; if (L_0) { goto IL_0014; } } { // m_LightLayerNames = new string[8]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8); __this->___m_LightLayerNames_19 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightLayerNames_19), (void*)L_1); } IL_0014: { // m_LightLayerNames[0] = lightLayerName0; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = __this->___m_LightLayerNames_19; String_t* L_3 = __this->___lightLayerName0_11; NullCheck(L_2); ArrayElementTypeCheck (L_2, L_3); (L_2)->SetAt(static_cast(0), (String_t*)L_3); // m_LightLayerNames[1] = lightLayerName1; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_4 = __this->___m_LightLayerNames_19; String_t* L_5 = __this->___lightLayerName1_12; NullCheck(L_4); ArrayElementTypeCheck (L_4, L_5); (L_4)->SetAt(static_cast(1), (String_t*)L_5); // m_LightLayerNames[2] = lightLayerName2; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = __this->___m_LightLayerNames_19; String_t* L_7 = __this->___lightLayerName2_13; NullCheck(L_6); ArrayElementTypeCheck (L_6, L_7); (L_6)->SetAt(static_cast(2), (String_t*)L_7); // m_LightLayerNames[3] = lightLayerName3; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_8 = __this->___m_LightLayerNames_19; String_t* L_9 = __this->___lightLayerName3_14; NullCheck(L_8); ArrayElementTypeCheck (L_8, L_9); (L_8)->SetAt(static_cast(3), (String_t*)L_9); // m_LightLayerNames[4] = lightLayerName4; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = __this->___m_LightLayerNames_19; String_t* L_11 = __this->___lightLayerName4_15; NullCheck(L_10); ArrayElementTypeCheck (L_10, L_11); (L_10)->SetAt(static_cast(4), (String_t*)L_11); // m_LightLayerNames[5] = lightLayerName5; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = __this->___m_LightLayerNames_19; String_t* L_13 = __this->___lightLayerName5_16; NullCheck(L_12); ArrayElementTypeCheck (L_12, L_13); (L_12)->SetAt(static_cast(5), (String_t*)L_13); // m_LightLayerNames[6] = lightLayerName6; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_14 = __this->___m_LightLayerNames_19; String_t* L_15 = __this->___lightLayerName6_17; NullCheck(L_14); ArrayElementTypeCheck (L_14, L_15); (L_14)->SetAt(static_cast(6), (String_t*)L_15); // m_LightLayerNames[7] = lightLayerName7; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = __this->___m_LightLayerNames_19; String_t* L_17 = __this->___lightLayerName7_18; NullCheck(L_16); ArrayElementTypeCheck (L_16, L_17); (L_16)->SetAt(static_cast(7), (String_t*)L_17); // return m_LightLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = __this->___m_LightLayerNames_19; return L_18; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::ResetRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_ResetRenderingLayerNames_mFBDF7864CCCCD67D2C2E71BACDE7B114322E7B6F (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // lightLayerName0 = k_DefaultLightLayerNames[0]; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_0); int32_t L_1 = 0; String_t* L_2 = (L_0)->GetAt(static_cast(L_1)); __this->___lightLayerName0_11 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName0_11), (void*)L_2); // lightLayerName1 = k_DefaultLightLayerNames[1]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_3); int32_t L_4 = 1; String_t* L_5 = (L_3)->GetAt(static_cast(L_4)); __this->___lightLayerName1_12 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName1_12), (void*)L_5); // lightLayerName2 = k_DefaultLightLayerNames[2]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_6); int32_t L_7 = 2; String_t* L_8 = (L_6)->GetAt(static_cast(L_7)); __this->___lightLayerName2_13 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName2_13), (void*)L_8); // lightLayerName3 = k_DefaultLightLayerNames[3]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_9); int32_t L_10 = 3; String_t* L_11 = (L_9)->GetAt(static_cast(L_10)); __this->___lightLayerName3_14 = L_11; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName3_14), (void*)L_11); // lightLayerName4 = k_DefaultLightLayerNames[4]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_12); int32_t L_13 = 4; String_t* L_14 = (L_12)->GetAt(static_cast(L_13)); __this->___lightLayerName4_15 = L_14; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName4_15), (void*)L_14); // lightLayerName5 = k_DefaultLightLayerNames[5]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_15); int32_t L_16 = 5; String_t* L_17 = (L_15)->GetAt(static_cast(L_16)); __this->___lightLayerName5_16 = L_17; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName5_16), (void*)L_17); // lightLayerName6 = k_DefaultLightLayerNames[6]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_18); int32_t L_19 = 6; String_t* L_20 = (L_18)->GetAt(static_cast(L_19)); __this->___lightLayerName6_17 = L_20; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName6_17), (void*)L_20); // lightLayerName7 = k_DefaultLightLayerNames[7]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_21); int32_t L_22 = 7; String_t* L_23 = (L_21)->GetAt(static_cast(L_22)); __this->___lightLayerName7_18 = L_23; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName7_18), (void*)L_23); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripDebugVariants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripDebugVariants_mEBDF610AB971AF0CFBC5B32C7305EC719154CA2C (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } } bool L_0 = __this->___m_StripDebugVariants_20; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::set_stripDebugVariants(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_set_stripDebugVariants_m7E8F32B0DCF5A212C9C9CFF6F360DA888623DA08 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, bool ___0_value, const RuntimeMethod* method) { { // public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } } bool L_0 = ___0_value; __this->___m_StripDebugVariants_20 = L_0; // public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripUnusedPostProcessingVariants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripUnusedPostProcessingVariants_m6CD1AA9E1F3C8FF9AA5130E1FD9620C63F6DBD38 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public bool stripUnusedPostProcessingVariants { get => m_StripUnusedPostProcessingVariants; set { m_StripUnusedPostProcessingVariants = value; } } bool L_0 = __this->___m_StripUnusedPostProcessingVariants_21; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::set_stripUnusedPostProcessingVariants(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_set_stripUnusedPostProcessingVariants_m3DAE4B08E8D3348608798FE64C5AE6F6966E2D72 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, bool ___0_value, const RuntimeMethod* method) { { // public bool stripUnusedPostProcessingVariants { get => m_StripUnusedPostProcessingVariants; set { m_StripUnusedPostProcessingVariants = value; } } bool L_0 = ___0_value; __this->___m_StripUnusedPostProcessingVariants_21 = L_0; // public bool stripUnusedPostProcessingVariants { get => m_StripUnusedPostProcessingVariants; set { m_StripUnusedPostProcessingVariants = value; } } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripUnusedVariants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripUnusedVariants_mE9C0A00568CF3DC7E939C01FD1F0BB0DE6F702A6 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public bool stripUnusedVariants { get => m_StripUnusedVariants; set { m_StripUnusedVariants = value; } } bool L_0 = __this->___m_StripUnusedVariants_22; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::set_stripUnusedVariants(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_set_stripUnusedVariants_m4C368568E09AB09392F44F6FFE720E21A7AE28D2 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, bool ___0_value, const RuntimeMethod* method) { { // public bool stripUnusedVariants { get => m_StripUnusedVariants; set { m_StripUnusedVariants = value; } } bool L_0 = ___0_value; __this->___m_StripUnusedVariants_22 = L_0; // public bool stripUnusedVariants { get => m_StripUnusedVariants; set { m_StripUnusedVariants = value; } } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings__ctor_m4785B211F41A5F3382384A57C3100E96D04CC46E (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] int k_AssetVersion = 2; __this->___k_AssetVersion_4 = 2; // public string lightLayerName0 = k_DefaultLightLayerNames[0]; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_0); int32_t L_1 = 0; String_t* L_2 = (L_0)->GetAt(static_cast(L_1)); __this->___lightLayerName0_11 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName0_11), (void*)L_2); // public string lightLayerName1 = k_DefaultLightLayerNames[1]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_3); int32_t L_4 = 1; String_t* L_5 = (L_3)->GetAt(static_cast(L_4)); __this->___lightLayerName1_12 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName1_12), (void*)L_5); // public string lightLayerName2 = k_DefaultLightLayerNames[2]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_6); int32_t L_7 = 2; String_t* L_8 = (L_6)->GetAt(static_cast(L_7)); __this->___lightLayerName2_13 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName2_13), (void*)L_8); // public string lightLayerName3 = k_DefaultLightLayerNames[3]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_9); int32_t L_10 = 3; String_t* L_11 = (L_9)->GetAt(static_cast(L_10)); __this->___lightLayerName3_14 = L_11; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName3_14), (void*)L_11); // public string lightLayerName4 = k_DefaultLightLayerNames[4]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_12); int32_t L_13 = 4; String_t* L_14 = (L_12)->GetAt(static_cast(L_13)); __this->___lightLayerName4_15 = L_14; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName4_15), (void*)L_14); // public string lightLayerName5 = k_DefaultLightLayerNames[5]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_15); int32_t L_16 = 5; String_t* L_17 = (L_15)->GetAt(static_cast(L_16)); __this->___lightLayerName5_16 = L_17; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName5_16), (void*)L_17); // public string lightLayerName6 = k_DefaultLightLayerNames[6]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_18); int32_t L_19 = 6; String_t* L_20 = (L_18)->GetAt(static_cast(L_19)); __this->___lightLayerName6_17 = L_20; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName6_17), (void*)L_20); // public string lightLayerName7 = k_DefaultLightLayerNames[7]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_21); int32_t L_22 = 7; String_t* L_23 = (L_21)->GetAt(static_cast(L_22)); __this->___lightLayerName7_18 = L_23; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName7_18), (void*)L_23); // [SerializeField] bool m_StripDebugVariants = true; __this->___m_StripDebugVariants_20 = (bool)1; // [SerializeField] bool m_StripUnusedVariants = true; __this->___m_StripUnusedVariants_22 = (bool)1; RenderPipelineGlobalSettings__ctor_m2C6938CBD7C2F58F88D08F78489D3511A536EAAD(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings__cctor_mDA819C94E083E4AE21077FA64835EA6630EF139F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0371687D8009CC38944489EA8EC7C34170648EB9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AB8399642271E2B140AB9E698010EED0FB663CB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral74B1C210930FD8584B9D6FE7CFB1B1F3BA43C771); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B5A8C79EF5DA0EF2D3E04A6132CE9AF5631F733); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC25B90339049488B9A5DA20C593B5A1ABB3B612); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB529060449912D3EE9A2469F861195C99AB50015); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBCAF1508BDA7C7511EDC405E1D50DAEF266D5AB5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE9DE951035818AF3C5DCB1D9E000A1AB96A1397F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3F08A72EC20DCCBCDF74AEB82D9922E6723AE80); s_Il2CppMethodInitialized = true; } { // private static UniversalRenderPipelineGlobalSettings cachedInstance = null; ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5 = (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5), (void*)(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)NULL); // public static readonly string defaultAssetName = "UniversalRenderPipelineGlobalSettings"; ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___defaultAssetName_6 = _stringLiteralB529060449912D3EE9A2469F861195C99AB50015; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___defaultAssetName_6), (void*)_stringLiteralB529060449912D3EE9A2469F861195C99AB50015); // static readonly string[] k_DefaultLightLayerNames = { "Light Layer default", "Light Layer 1", "Light Layer 2", "Light Layer 3", "Light Layer 4", "Light Layer 5", "Light Layer 6", "Light Layer 7" }; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = L_0; NullCheck(L_1); ArrayElementTypeCheck (L_1, _stringLiteral2AB8399642271E2B140AB9E698010EED0FB663CB); (L_1)->SetAt(static_cast(0), (String_t*)_stringLiteral2AB8399642271E2B140AB9E698010EED0FB663CB); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = L_1; NullCheck(L_2); ArrayElementTypeCheck (L_2, _stringLiteral74B1C210930FD8584B9D6FE7CFB1B1F3BA43C771); (L_2)->SetAt(static_cast(1), (String_t*)_stringLiteral74B1C210930FD8584B9D6FE7CFB1B1F3BA43C771); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = L_2; NullCheck(L_3); ArrayElementTypeCheck (L_3, _stringLiteralF3F08A72EC20DCCBCDF74AEB82D9922E6723AE80); (L_3)->SetAt(static_cast(2), (String_t*)_stringLiteralF3F08A72EC20DCCBCDF74AEB82D9922E6723AE80); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_4 = L_3; NullCheck(L_4); ArrayElementTypeCheck (L_4, _stringLiteralBCAF1508BDA7C7511EDC405E1D50DAEF266D5AB5); (L_4)->SetAt(static_cast(3), (String_t*)_stringLiteralBCAF1508BDA7C7511EDC405E1D50DAEF266D5AB5); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_5 = L_4; NullCheck(L_5); ArrayElementTypeCheck (L_5, _stringLiteralAC25B90339049488B9A5DA20C593B5A1ABB3B612); (L_5)->SetAt(static_cast(4), (String_t*)_stringLiteralAC25B90339049488B9A5DA20C593B5A1ABB3B612); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = L_5; NullCheck(L_6); ArrayElementTypeCheck (L_6, _stringLiteralE9DE951035818AF3C5DCB1D9E000A1AB96A1397F); (L_6)->SetAt(static_cast(5), (String_t*)_stringLiteralE9DE951035818AF3C5DCB1D9E000A1AB96A1397F); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = L_6; NullCheck(L_7); ArrayElementTypeCheck (L_7, _stringLiteral9B5A8C79EF5DA0EF2D3E04A6132CE9AF5631F733); (L_7)->SetAt(static_cast(6), (String_t*)_stringLiteral9B5A8C79EF5DA0EF2D3E04A6132CE9AF5631F733); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_8 = L_7; NullCheck(L_8); ArrayElementTypeCheck (L_8, _stringLiteral0371687D8009CC38944489EA8EC7C34170648EB9); (L_8)->SetAt(static_cast(7), (String_t*)_stringLiteral0371687D8009CC38944489EA8EC7C34170648EB9); ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10 = L_8; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10), (void*)L_8); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_pinvoke(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke& marshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_pinvoke_back(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke& marshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_pinvoke_cleanup(XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_com(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com& marshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_com_back(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com& marshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_com_cleanup(XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com& marshaled) { } // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRLayout::CreatePass(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39 (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___0_passCreateInfo, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_0 = NULL; { // XRPass pass = XRPass.Create(passCreateInfo); XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_0 = ___0_passCreateInfo; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1; L_1 = XRPass_Create_m67E59B73BD94BCD848683A424B9EB30D7781AA83(L_0, NULL); V_0 = L_1; // xrSystem.AddPassToFrame(pass); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_2 = __this->___xrSystem_1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = V_0; NullCheck(L_2); XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D(L_2, L_3, NULL); // return pass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39_AdjustorThunk (RuntimeObject* __this, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___0_passCreateInfo, const RuntimeMethod* method) { XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* _returnValue; _returnValue = XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39(_thisAdjusted, ___0_passCreateInfo, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.XRLayout::AddViewToPass(UnityEngine.Rendering.Universal.XRViewCreateInfo,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E ___0_viewCreateInfo, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___1_pass, const RuntimeMethod* method) { { // pass.AddView(viewCreateInfo.projMatrix, viewCreateInfo.viewMatrix, viewCreateInfo.viewport, viewCreateInfo.textureArraySlice); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___1_pass; XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_1 = ___0_viewCreateInfo; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = L_1.___projMatrix_0; XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_3 = ___0_viewCreateInfo; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = L_3.___viewMatrix_1; XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_5 = ___0_viewCreateInfo; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6 = L_5.___viewport_2; XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_7 = ___0_viewCreateInfo; int32_t L_8 = L_7.___textureArraySlice_3; NullCheck(L_0); XRPass_AddView_mFB22CD0E72C0AB77DB87C8FD1F7F7C9EAAFE4D20(L_0, L_2, L_4, L_6, L_8, NULL); // } return; } } IL2CPP_EXTERN_C void XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB_AdjustorThunk (RuntimeObject* __this, XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E ___0_viewCreateInfo, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___1_pass, const RuntimeMethod* method) { XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB(_thisAdjusted, ___0_viewCreateInfo, ___1_pass, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_pinvoke(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke& marshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_pinvoke_back(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke& marshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_pinvoke_cleanup(XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_com(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com& marshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_com_back(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com& marshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_com_cleanup(XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_pinvoke(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke& marshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_pinvoke_back(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke& marshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_pinvoke_cleanup(XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_com(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com& marshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_com_back(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com& marshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_com_cleanup(XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_proj, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_view, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_vp, int32_t ___3_dstSlice, const RuntimeMethod* method) { { // projMatrix = proj; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_proj; __this->___projMatrix_0 = L_0; // viewMatrix = view; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_view; __this->___viewMatrix_1 = L_1; // viewport = vp; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___2_vp; __this->___viewport_2 = L_2; // occlusionMesh = null; __this->___occlusionMesh_3 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMesh_3), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL); // textureArraySlice = dstSlice; int32_t L_3 = ___3_dstSlice; __this->___textureArraySlice_4 = L_3; // } return; } } IL2CPP_EXTERN_C void XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_proj, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_view, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_vp, int32_t ___3_dstSlice, const RuntimeMethod* method) { XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920(_thisAdjusted, ___0_proj, ___1_view, ___2_vp, ___3_dstSlice, method); } // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___0_renderPass, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___1_renderParameter, const RuntimeMethod* method) { { // projMatrix = renderParameter.projection; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_0 = ___1_renderParameter; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = L_0.___projection_1; __this->___projMatrix_0 = L_1; // viewMatrix = renderParameter.view; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_2 = ___1_renderParameter; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = L_2.___view_0; __this->___viewMatrix_1 = L_3; // viewport = renderParameter.viewport; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_4 = ___1_renderParameter; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = L_4.___viewport_2; __this->___viewport_2 = L_5; // occlusionMesh = renderParameter.occlusionMesh; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_6 = ___1_renderParameter; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = L_6.___occlusionMesh_3; __this->___occlusionMesh_3 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMesh_3), (void*)L_7); // textureArraySlice = renderParameter.textureArraySlice; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_8 = ___1_renderParameter; int32_t L_9 = L_8.___textureArraySlice_4; __this->___textureArraySlice_4 = L_9; // viewport.x *= renderPass.renderTargetDesc.width; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_10 = (&__this->___viewport_2); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_11 = L_10; float L_12; L_12 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_11, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_13 = (&(&___0_renderPass)->___renderTargetDesc_3); int32_t L_14; L_14 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(L_13, NULL); Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(L_11, ((float)il2cpp_codegen_multiply(L_12, ((float)L_14))), NULL); // viewport.width *= renderPass.renderTargetDesc.width; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_15 = (&__this->___viewport_2); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_16 = L_15; float L_17; L_17 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_16, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_18 = (&(&___0_renderPass)->___renderTargetDesc_3); int32_t L_19; L_19 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(L_18, NULL); Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(L_16, ((float)il2cpp_codegen_multiply(L_17, ((float)L_19))), NULL); // viewport.y *= renderPass.renderTargetDesc.height; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_20 = (&__this->___viewport_2); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_21 = L_20; float L_22; L_22 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(L_21, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_23 = (&(&___0_renderPass)->___renderTargetDesc_3); int32_t L_24; L_24 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(L_23, NULL); Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(L_21, ((float)il2cpp_codegen_multiply(L_22, ((float)L_24))), NULL); // viewport.height *= renderPass.renderTargetDesc.height; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_25 = (&__this->___viewport_2); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_26 = L_25; float L_27; L_27 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_26, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_28 = (&(&___0_renderPass)->___renderTargetDesc_3); int32_t L_29; L_29 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(L_28, NULL); Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(L_26, ((float)il2cpp_codegen_multiply(L_27, ((float)L_29))), NULL); // } return; } } IL2CPP_EXTERN_C void XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13_AdjustorThunk (RuntimeObject* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___0_renderPass, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___1_renderParameter, const RuntimeMethod* method) { XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13(_thisAdjusted, ___0_renderPass, ___1_renderParameter, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal bool enabled { get => views.Count > 0; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_0, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); return (bool)((((int32_t)L_1) > ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_xrSdkEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = __this->___U3CxrSdkEnabledU3Ek__BackingField_1; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_xrSdkEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = ___0_value; __this->___U3CxrSdkEnabledU3Ek__BackingField_1 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_copyDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = __this->___U3CcopyDepthU3Ek__BackingField_2; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_copyDepth(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = ___0_value; __this->___U3CcopyDepthU3Ek__BackingField_2 = L_0; return; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_multipassId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = __this->___U3CmultipassIdU3Ek__BackingField_3; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_multipassId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_value, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = ___0_value; __this->___U3CmultipassIdU3Ek__BackingField_3 = L_0; return; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_cullingPassId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_cullingPassId_m494A1328F7E6270211C4BF2E18A2D835712CCE50 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal int cullingPassId { get; private set; } int32_t L_0 = __this->___U3CcullingPassIdU3Ek__BackingField_4; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingPassId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_value, const RuntimeMethod* method) { { // internal int cullingPassId { get; private set; } int32_t L_0 = ___0_value; __this->___U3CcullingPassIdU3Ek__BackingField_4 = L_0; return; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CrenderTargetU3Ek__BackingField_5; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_value, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_value; __this->___U3CrenderTargetU3Ek__BackingField_5 = L_0; return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = __this->___U3CrenderTargetDescU3Ek__BackingField_6; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_value, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_value; __this->___U3CrenderTargetDescU3Ek__BackingField_6 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetValid_m00E8CBDEDD438D05D9DE30ED81C6E649D91983ED (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal bool renderTargetValid { get => renderTarget != invalidRT; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0; L_0 = XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline(__this, NULL); il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___invalidRT_7; bool L_2; L_2 = RenderTargetIdentifier_op_Inequality_m255136CF7E1B63A8D5A1F9FF03B992B656AB42DF(L_0, L_1, NULL); return L_2; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetIsRenderTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = ___0_value; __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isLateLatchEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mD553F91A2D233E13C6E5CEBEA2D049115528D408 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = __this->___U3CisLateLatchEnabledU3Ek__BackingField_9; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_isLateLatchEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_isLateLatchEnabled_m2A81589CAEF6936FD249A47F5984C76406174C7B (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = ___0_value; __this->___U3CisLateLatchEnabledU3Ek__BackingField_9 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_canMarkLateLatch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = __this->___U3CcanMarkLateLatchU3Ek__BackingField_10; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_canMarkLateLatch(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_canMarkLateLatch_m45F368CF3E66DE4C64921164314FA04A573EFFC8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = ___0_value; __this->___U3CcanMarkLateLatchU3Ek__BackingField_10 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasMarkedLateLatch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasMarkedLateLatch_m78288A4FC1415EECA401D7225CD400DF2D559DCD (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = __this->___U3ChasMarkedLateLatchU3Ek__BackingField_11; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_hasMarkedLateLatch(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = ___0_value; __this->___U3ChasMarkedLateLatchU3Ek__BackingField_11 = L_0; return; } } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetProjMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal Matrix4x4 GetProjMatrix(int viewIndex = 0) { return views[viewIndex].projMatrix; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; int32_t L_1 = ___0_viewIndex; NullCheck(L_0); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = L_2.___projMatrix_0; return L_3; } } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal Matrix4x4 GetViewMatrix(int viewIndex = 0) { return views[viewIndex].viewMatrix; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; int32_t L_1 = ___0_viewIndex; NullCheck(L_0); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = L_2.___viewMatrix_1; return L_3; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::GetTextureArraySlice(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_GetTextureArraySlice_m2D197773151A6CE758A59D9676212413BD695380 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal int GetTextureArraySlice(int viewIndex = 0) { return views[viewIndex].textureArraySlice; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; int32_t L_1 = ___0_viewIndex; NullCheck(L_0); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); int32_t L_3 = L_2.___textureArraySlice_4; return L_3; } } // UnityEngine.Rect UnityEngine.Rendering.Universal.XRPass::GetViewport(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D XRPass_GetViewport_m27D1A3CEB78A3E0499614807BE25AD03534012D9 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewIndex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal Rect GetViewport(int viewIndex = 0) { return views[viewIndex].viewport; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; int32_t L_1 = ___0_viewIndex; NullCheck(L_0); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = L_2.___viewport_2; return L_3; } } // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::get_cullingParams() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = __this->___U3CcullingParamsU3Ek__BackingField_12; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingParams(UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___0_value, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = ___0_value; __this->___U3CcullingParamsU3Ek__BackingField_12 = L_0; return; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_viewCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal int viewCount { get => views.Count; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_0, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool singlePassEnabled { get => viewCount > 1; } int32_t L_0; L_0 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); return (bool)((((int32_t)L_0) > ((int32_t)1))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isOcclusionMeshSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal bool isOcclusionMeshSupported { get => enabled && xrSdkEnabled && occlusionMeshMaterial != null; } bool L_0; L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL); if (!L_0) { goto IL_001d; } } { bool L_1; L_1 = XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845_inline(__this, NULL); if (!L_1) { goto IL_001d; } } { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = __this->___occlusionMeshMaterial_13; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); return L_3; } IL_001d: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasValidOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasValidOcclusionMesh_m16FC649FEAD8DC54DDB4D50E1200E7180824712A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (isOcclusionMeshSupported) bool L_0; L_0 = XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B(__this, NULL); if (!L_0) { goto IL_0035; } } { // if (singlePassEnabled) bool L_1; L_1 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); if (!L_1) { goto IL_001d; } } { // return occlusionMeshCombined != null; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_2 = __this->___occlusionMeshCombined_14; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); return L_3; } IL_001d: { // return views[0].occlusionMesh != null; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_4 = __this->___views_0; NullCheck(L_4); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_5; L_5 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_4, 0, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = L_5.___occlusionMesh_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); return L_7; } IL_0035: { // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::SetCustomMirrorView(UnityEngine.Rendering.Universal.XRPass/CustomMirrorView) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_SetCustomMirrorView_m8E1BF5CADD4D055E645132B3DF8FCC8C47BDC804 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___0_callback, const RuntimeMethod* method) { { // internal void SetCustomMirrorView(CustomMirrorView callback) => customMirrorView = callback; CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_0 = ___0_callback; __this->___customMirrorView_16 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___customMirrorView_16), (void*)L_0); return; } } // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_m67E59B73BD94BCD848683A424B9EB30D7781AA83 (XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___0_createInfo, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Get_m13E10ACB829DCE399AE36E26BC46A28C3BA944F3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_0 = NULL; { // XRPass passInfo = GenericPool.Get(); il2cpp_codegen_runtime_class_init_inline(GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0; L_0 = GenericPool_1_Get_m13E10ACB829DCE399AE36E26BC46A28C3BA944F3(GenericPool_1_Get_m13E10ACB829DCE399AE36E26BC46A28C3BA944F3_RuntimeMethod_var); V_0 = L_0; // passInfo.multipassId = createInfo.multipassId; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_2 = ___0_createInfo; int32_t L_3 = L_2.___multipassId_0; NullCheck(L_1); XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline(L_1, L_3, NULL); // passInfo.cullingPassId = createInfo.cullingPassId; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_4 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_5 = ___0_createInfo; int32_t L_6 = L_5.___cullingPassId_1; NullCheck(L_4); XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline(L_4, L_6, NULL); // passInfo.cullingParams = createInfo.cullingParameters; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_7 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_8 = ___0_createInfo; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_9 = L_8.___cullingParameters_5; NullCheck(L_7); XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline(L_7, L_9, NULL); // passInfo.customMirrorView = createInfo.customMirrorView; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_10 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_11 = ___0_createInfo; CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_12 = L_11.___customMirrorView_6; NullCheck(L_10); L_10->___customMirrorView_16 = L_12; Il2CppCodeGenWriteBarrier((void**)(&L_10->___customMirrorView_16), (void*)L_12); // passInfo.views.Clear(); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_13 = V_0; NullCheck(L_13); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_14 = L_13->___views_0; NullCheck(L_14); List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_inline(L_14, List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var); // if (createInfo.renderTarget != null) XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_15 = ___0_createInfo; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_16 = L_15.___renderTarget_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_16, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_17) { goto IL_0082; } } { // passInfo.renderTarget = new RenderTargetIdentifier(createInfo.renderTarget, 0, CubemapFace.Unknown, -1); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_18 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_19 = ___0_createInfo; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_20 = L_19.___renderTarget_2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_21; memset((&L_21), 0, sizeof(L_21)); RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7((&L_21), L_20, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_18); XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline(L_18, L_21, NULL); // passInfo.renderTargetDesc = createInfo.renderTarget.descriptor; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_22 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_23 = ___0_createInfo; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_24 = L_23.___renderTarget_2; NullCheck(L_24); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_25; L_25 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_24, NULL); NullCheck(L_22); XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline(L_22, L_25, NULL); // passInfo.renderTargetIsRenderTexture = createInfo.renderTargetIsRenderTexture; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_26 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_27 = ___0_createInfo; bool L_28 = L_27.___renderTargetIsRenderTexture_4; NullCheck(L_26); XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline(L_26, L_28, NULL); goto IL_00a5; } IL_0082: { // passInfo.renderTarget = invalidRT; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_29 = V_0; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_30 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___invalidRT_7; NullCheck(L_29); XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline(L_29, L_30, NULL); // passInfo.renderTargetDesc = createInfo.renderTargetDesc; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_31 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_32 = ___0_createInfo; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_33 = L_32.___renderTargetDesc_3; NullCheck(L_31); XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline(L_31, L_33, NULL); // passInfo.renderTargetIsRenderTexture = createInfo.renderTargetIsRenderTexture; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_34 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_35 = ___0_createInfo; bool L_36 = L_35.___renderTargetIsRenderTexture_4; NullCheck(L_34); XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline(L_34, L_36, NULL); } IL_00a5: { // passInfo.occlusionMeshMaterial = null; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_37 = V_0; NullCheck(L_37); L_37->___occlusionMeshMaterial_13 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_37->___occlusionMeshMaterial_13), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // passInfo.xrSdkEnabled = false; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_38 = V_0; NullCheck(L_38); XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline(L_38, (bool)0, NULL); // passInfo.copyDepth = false; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_39 = V_0; NullCheck(L_39); XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline(L_39, (bool)0, NULL); // return passInfo; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_40 = V_0; return L_40; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewId, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___1_xrSdkRenderPass, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___2_xrSdkRenderParameter, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (viewId >= views.Count) int32_t L_0 = ___0_viewId; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_1 = __this->___views_0; NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_1, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); if ((((int32_t)L_0) < ((int32_t)L_2))) { goto IL_0019; } } { // throw new NotImplementedException($"Invalid XR setup to update, trying to update non-existing xr view."); NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_3 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_3); NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF55941A88527B807C3B4BC84AD93366529254BAC)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF_RuntimeMethod_var))); } IL_0019: { // views[viewId] = new XRView(xrSdkRenderPass, xrSdkRenderParameter); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_4 = __this->___views_0; int32_t L_5 = ___0_viewId; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_6 = ___1_xrSdkRenderPass; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_7 = ___2_xrSdkRenderParameter; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_8; memset((&L_8), 0, sizeof(L_8)); XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13((&L_8), L_6, L_7, /*hidden argument*/NULL); NullCheck(L_4); List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF(L_4, L_5, L_8, List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_mE4E57A5E3136B8A407E0D4C575762D2AAB97BEA1 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_viewId, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_proj, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___2_view, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_vp, int32_t ___4_textureArraySlice, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (viewId >= views.Count) int32_t L_0 = ___0_viewId; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_1 = __this->___views_0; NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_1, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); if ((((int32_t)L_0) < ((int32_t)L_2))) { goto IL_0019; } } { // throw new NotImplementedException($"Invalid XR setup to update, trying to update non-existing xr view."); NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_3 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_3); NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF55941A88527B807C3B4BC84AD93366529254BAC)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_UpdateView_mE4E57A5E3136B8A407E0D4C575762D2AAB97BEA1_RuntimeMethod_var))); } IL_0019: { // views[viewId] = new XRView(proj, view, vp, textureArraySlice); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_4 = __this->___views_0; int32_t L_5 = ___0_viewId; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___1_proj; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = ___2_view; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_8 = ___3_vp; int32_t L_9 = ___4_textureArraySlice; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_10; memset((&L_10), 0, sizeof(L_10)); XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920((&L_10), L_6, L_7, L_8, L_9, /*hidden argument*/NULL); NullCheck(L_4); List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF(L_4, L_5, L_10, List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateCullingParams(System.Int32,UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateCullingParams_mE3C013A86A3D5C6FBC76A7E5323995EDE7D0ECE5 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_cullingPassId, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___1_cullingParams, const RuntimeMethod* method) { { // this.cullingPassId = cullingPassId; int32_t L_0 = ___0_cullingPassId; XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline(__this, L_0, NULL); // this.cullingParams = cullingParams; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_1 = ___1_cullingParams; XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline(__this, L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_mFB22CD0E72C0AB77DB87C8FD1F7F7C9EAAFE4D20 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_proj, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_view, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_vp, int32_t ___3_textureArraySlice, const RuntimeMethod* method) { { // AddViewInternal(new XRView(proj, view, vp, textureArraySlice)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_proj; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_view; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___2_vp; int32_t L_3 = ___3_textureArraySlice; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_4; memset((&L_4), 0, sizeof(L_4)); XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB(__this, L_4, NULL); // } return; } } // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_m97341602F34ADB966E60A8AEB045B7CC1F5D9FDC (XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___0_xrRenderPass, int32_t ___1_multipassId, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___2_cullingParameters, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_occlusionMeshMaterial, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Get_m13E10ACB829DCE399AE36E26BC46A28C3BA944F3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_1; memset((&V_1), 0, sizeof(V_1)); { // XRPass passInfo = GenericPool.Get(); il2cpp_codegen_runtime_class_init_inline(GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0; L_0 = GenericPool_1_Get_m13E10ACB829DCE399AE36E26BC46A28C3BA944F3(GenericPool_1_Get_m13E10ACB829DCE399AE36E26BC46A28C3BA944F3_RuntimeMethod_var); // passInfo.multipassId = multipassId; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = L_0; int32_t L_2 = ___1_multipassId; NullCheck(L_1); XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline(L_1, L_2, NULL); // passInfo.cullingPassId = xrRenderPass.cullingPassIndex; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = L_1; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_4 = ___0_xrRenderPass; int32_t L_5 = L_4.___cullingPassIndex_8; NullCheck(L_3); XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline(L_3, L_5, NULL); // passInfo.cullingParams = cullingParameters; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_6 = L_3; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_7 = ___2_cullingParameters; NullCheck(L_6); XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline(L_6, L_7, NULL); // passInfo.views.Clear(); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_8 = L_6; NullCheck(L_8); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_9 = L_8->___views_0; NullCheck(L_9); List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_inline(L_9, List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var); // passInfo.renderTarget = new RenderTargetIdentifier(xrRenderPass.renderTarget, 0, CubemapFace.Unknown, -1); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_10 = L_8; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_11 = ___0_xrRenderPass; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_12 = L_11.___renderTarget_2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13; memset((&L_13), 0, sizeof(L_13)); RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_13), L_12, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_10); XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline(L_10, L_13, NULL); // RenderTextureDescriptor xrDesc = xrRenderPass.renderTargetDesc; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_14 = ___0_xrRenderPass; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_15 = L_14.___renderTargetDesc_3; V_0 = L_15; // RenderTextureDescriptor rtDesc = new RenderTextureDescriptor(xrDesc.width, xrDesc.height, xrDesc.colorFormat, xrDesc.depthBufferBits, xrDesc.mipCount); int32_t L_16; L_16 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_0), NULL); int32_t L_17; L_17 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_0), NULL); int32_t L_18; L_18 = RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF((&V_0), NULL); int32_t L_19; L_19 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953((&V_0), NULL); int32_t L_20; L_20 = RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline((&V_0), NULL); RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE((&V_1), L_16, L_17, L_18, L_19, L_20, NULL); // rtDesc.dimension = xrRenderPass.renderTargetDesc.dimension; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_21 = (&(&___0_xrRenderPass)->___renderTargetDesc_3); int32_t L_22; L_22 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(L_21, NULL); RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline((&V_1), L_22, NULL); // rtDesc.volumeDepth = xrRenderPass.renderTargetDesc.volumeDepth; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_23 = (&(&___0_xrRenderPass)->___renderTargetDesc_3); int32_t L_24; L_24 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(L_23, NULL); RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline((&V_1), L_24, NULL); // rtDesc.vrUsage = xrRenderPass.renderTargetDesc.vrUsage; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_25 = (&(&___0_xrRenderPass)->___renderTargetDesc_3); int32_t L_26; L_26 = RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline(L_25, NULL); RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_1), L_26, NULL); // rtDesc.sRGB = xrRenderPass.renderTargetDesc.sRGB; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_27 = (&(&___0_xrRenderPass)->___renderTargetDesc_3); bool L_28; L_28 = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E(L_27, NULL); RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429((&V_1), L_28, NULL); // passInfo.renderTargetDesc = rtDesc; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_29 = L_10; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_30 = V_1; NullCheck(L_29); XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline(L_29, L_30, NULL); // passInfo.renderTargetIsRenderTexture = false; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_31 = L_29; NullCheck(L_31); XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline(L_31, (bool)0, NULL); // passInfo.occlusionMeshMaterial = occlusionMeshMaterial; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_32 = L_31; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_33 = ___3_occlusionMeshMaterial; NullCheck(L_32); L_32->___occlusionMeshMaterial_13 = L_33; Il2CppCodeGenWriteBarrier((void**)(&L_32->___occlusionMeshMaterial_13), (void*)L_33); // passInfo.xrSdkEnabled = true; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_34 = L_32; NullCheck(L_34); XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline(L_34, (bool)1, NULL); // passInfo.copyDepth = xrRenderPass.shouldFillOutDepth; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_35 = L_34; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_36 = ___0_xrRenderPass; bool L_37 = L_36.___shouldFillOutDepth_7; NullCheck(L_35); XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline(L_35, L_37, NULL); // passInfo.customMirrorView = null; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_38 = L_35; NullCheck(L_38); L_38->___customMirrorView_16 = (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_38->___customMirrorView_16), (void*)(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL); // return passInfo; return L_38; } } // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_m06A502EE505747C9160EA9E1F242C4CC2D35CB44 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___0_xrSdkRenderPass, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___1_xrSdkRenderParameter, const RuntimeMethod* method) { { // AddViewInternal(new XRView(xrSdkRenderPass, xrSdkRenderParameter)); XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_0 = ___0_xrSdkRenderPass; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_1 = ___1_xrSdkRenderParameter; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; memset((&L_2), 0, sizeof(L_2)); XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13((&L_2), L_0, L_1, /*hidden argument*/NULL); XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB(__this, L_2, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::Release(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_Release_m144EAA11E27A5F9A9251CA435A73E3572CB5506F (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_xrPass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Release_mADF366F4F7A525546E1CFC4F32B33F8376D30DCA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // GenericPool.Release(xrPass); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___0_xrPass; il2cpp_codegen_runtime_class_init_inline(GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); GenericPool_1_Release_mADF366F4F7A525546E1CFC4F32B33F8376D30DCA(L_0, GenericPool_1_Release_mADF366F4F7A525546E1CFC4F32B33F8376D30DCA_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::AddViewInternal(UnityEngine.Rendering.Universal.XRView) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___0_xrView, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // int maxSupportedViews = Math.Min(TextureXR.slices, 2 /*ShaderConfig.s_XrMaxViews*/); il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); int32_t L_0; L_0 = TextureXR_get_slices_mD1D1C98CE4525E270B35B0F9145D1B4CD9EBBC3A_inline(NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_1; L_1 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, 2, NULL); V_0 = L_1; // if (views.Count < maxSupportedViews) List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_2 = __this->___views_0; NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_2, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); int32_t L_4 = V_0; if ((((int32_t)L_3) >= ((int32_t)L_4))) { goto IL_0027; } } { // views.Add(xrView); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_5 = __this->___views_0; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_6 = ___0_xrView; NullCheck(L_5); List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_inline(L_5, L_6, List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_RuntimeMethod_var); return; } IL_0027: { // throw new NotImplementedException($"Invalid XR setup for single-pass, trying to add too many views! Max supported: {maxSupportedViews}"); int32_t L_7 = V_0; int32_t L_8 = L_7; RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_8); String_t* L_10; L_10 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral845A032E741942F26C6947E92954A9A322797F64)), L_9, NULL); NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_11 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_11); NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_11, L_10, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateOcclusionMesh_mD315DA63E9DA3F1B1C480E9565FBA65333629475 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (isOcclusionMeshSupported && singlePassEnabled && TryGetOcclusionMeshCombinedHashCode(out var hashCode)) bool L_0; L_0 = XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B(__this, NULL); if (!L_0) { goto IL_003f; } } { bool L_1; L_1 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); if (!L_1) { goto IL_003f; } } { bool L_2; L_2 = XRPass_TryGetOcclusionMeshCombinedHashCode_m78C7758587BC27F91C17104C6FD2042A5DCEC196(__this, (&V_0), NULL); if (!L_2) { goto IL_003f; } } { // if (occlusionMeshCombined == null || hashCode != occlusionMeshCombinedHashCode) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = __this->___occlusionMeshCombined_14; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_4) { goto IL_0031; } } { int32_t L_5 = V_0; int32_t L_6 = __this->___occlusionMeshCombinedHashCode_15; if ((((int32_t)L_5) == ((int32_t)L_6))) { goto IL_004d; } } IL_0031: { // CreateOcclusionMeshCombined(); XRPass_CreateOcclusionMeshCombined_mE45B4EBE37D652DED0BFBC45356A5A7457BFB11E(__this, NULL); // occlusionMeshCombinedHashCode = hashCode; int32_t L_7 = V_0; __this->___occlusionMeshCombinedHashCode_15 = L_7; return; } IL_003f: { // occlusionMeshCombined = null; __this->___occlusionMeshCombined_14 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshCombined_14), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL); // occlusionMeshCombinedHashCode = 0; __this->___occlusionMeshCombinedHashCode_15 = 0; } IL_004d: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::TryGetOcclusionMeshCombinedHashCode(System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_TryGetOcclusionMeshCombinedHashCode_m78C7758587BC27F91C17104C6FD2042A5DCEC196 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t* ___0_hashCode, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // hashCode = 17; int32_t* L_0 = ___0_hashCode; *((int32_t*)L_0) = (int32_t)((int32_t)17); // for (int viewId = 0; viewId < viewCount; ++viewId) V_0 = 0; goto IL_004a; } IL_0008: { // if (views[viewId].occlusionMesh != null) List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_1 = __this->___views_0; int32_t L_2 = V_0; NullCheck(L_1); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_3; L_3 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_1, L_2, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = L_3.___occlusionMesh_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_5) { goto IL_0041; } } { // hashCode = hashCode * 23 + views[viewId].occlusionMesh.GetHashCode(); int32_t* L_6 = ___0_hashCode; int32_t* L_7 = ___0_hashCode; int32_t L_8 = *((int32_t*)L_7); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_9 = __this->___views_0; int32_t L_10 = V_0; NullCheck(L_9); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_11; L_11 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_9, L_10, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_12 = L_11.___occlusionMesh_3; NullCheck(L_12); int32_t L_13; L_13 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_12); *((int32_t*)L_6) = (int32_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)23))), L_13)); goto IL_0046; } IL_0041: { // hashCode = 0; int32_t* L_14 = ___0_hashCode; *((int32_t*)L_14) = (int32_t)0; // return false; return (bool)0; } IL_0046: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_15 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_15, 1)); } IL_004a: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_16 = V_0; int32_t L_17; L_17 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); if ((((int32_t)L_16) < ((int32_t)L_17))) { goto IL_0008; } } { // return true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.XRPass::CreateOcclusionMeshCombined() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_CreateOcclusionMeshCombined_mE45B4EBE37D652DED0BFBC45356A5A7457BFB11E (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; uint32_t V_1 = 0; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_2 = NULL; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* V_3 = NULL; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_7 = NULL; int32_t V_8 = 0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_9 = NULL; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_10 = NULL; int32_t V_11 = 0; int32_t V_12 = 0; int32_t V_13 = 0; { // occlusionMeshCombined = new Mesh(); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var); NullCheck(L_0); Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_0, NULL); __this->___occlusionMeshCombined_14 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshCombined_14), (void*)L_0); // occlusionMeshCombined.indexFormat = IndexFormat.UInt16; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = __this->___occlusionMeshCombined_14; NullCheck(L_1); Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4(L_1, 0, NULL); // int combinedVertexCount = 0; V_0 = 0; // uint combinedIndexCount = 0; V_1 = 0; // for (int viewId = 0; viewId < viewCount; ++viewId) V_6 = 0; goto IL_004f; } IL_0020: { // Mesh mesh = views[viewId].occlusionMesh; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_2 = __this->___views_0; int32_t L_3 = V_6; NullCheck(L_2); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_4; L_4 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_2, L_3, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = L_4.___occlusionMesh_3; V_7 = L_5; // combinedVertexCount += mesh.vertexCount; int32_t L_6 = V_0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = V_7; NullCheck(L_7); int32_t L_8; L_8 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(L_7, NULL); V_0 = ((int32_t)il2cpp_codegen_add(L_6, L_8)); // combinedIndexCount += mesh.GetIndexCount(0); uint32_t L_9 = V_1; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_10 = V_7; NullCheck(L_10); uint32_t L_11; L_11 = Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366(L_10, 0, NULL); V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)L_11)); // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_12 = V_6; V_6 = ((int32_t)il2cpp_codegen_add(L_12, 1)); } IL_004f: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_13 = V_6; int32_t L_14; L_14 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); if ((((int32_t)L_13) < ((int32_t)L_14))) { goto IL_0020; } } { // Vector3[] vertices = new Vector3[combinedVertexCount]; int32_t L_15 = V_0; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_16 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)L_15); V_2 = L_16; // ushort[] indices = new ushort[combinedIndexCount]; uint32_t L_17 = V_1; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_18 = (UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*)(UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*)SZArrayNew(UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83_il2cpp_TypeInfo_var, (uint32_t)L_17); V_3 = L_18; // int vertexStart = 0; V_4 = 0; // int indexStart = 0; V_5 = 0; // for (int viewId = 0; viewId < viewCount; ++viewId) V_8 = 0; goto IL_010f; } IL_0075: { // Mesh mesh = views[viewId].occlusionMesh; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_19 = __this->___views_0; int32_t L_20 = V_8; NullCheck(L_19); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_21; L_21 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_19, L_20, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_22 = L_21.___occlusionMesh_3; V_9 = L_22; // var meshIndices = mesh.GetIndices(0); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_23 = V_9; NullCheck(L_23); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_24; L_24 = Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179(L_23, 0, NULL); V_10 = L_24; // mesh.vertices.CopyTo(vertices, vertexStart); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_25 = V_9; NullCheck(L_25); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_26; L_26 = Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9(L_25, NULL); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_27 = V_2; int32_t L_28 = V_4; NullCheck((RuntimeArray*)L_26); Array_CopyTo_mFD42E3443AB3B850ED6F19359698E242A08E1BAB((RuntimeArray*)L_26, (RuntimeArray*)L_27, L_28, NULL); // for (int i = 0; i < mesh.vertices.Length; i++) V_11 = 0; goto IL_00c0; } IL_00a7: { // vertices[vertexStart + i].z = viewId; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_29 = V_2; int32_t L_30 = V_4; int32_t L_31 = V_11; NullCheck(L_29); int32_t L_32 = V_8; ((L_29)->GetAddressAt(static_cast(((int32_t)il2cpp_codegen_add(L_30, L_31)))))->___z_4 = ((float)L_32); // for (int i = 0; i < mesh.vertices.Length; i++) int32_t L_33 = V_11; V_11 = ((int32_t)il2cpp_codegen_add(L_33, 1)); } IL_00c0: { // for (int i = 0; i < mesh.vertices.Length; i++) int32_t L_34 = V_11; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_35 = V_9; NullCheck(L_35); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_36; L_36 = Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9(L_35, NULL); NullCheck(L_36); if ((((int32_t)L_34) < ((int32_t)((int32_t)(((RuntimeArray*)L_36)->max_length))))) { goto IL_00a7; } } { // for (int i = 0; i < meshIndices.Length; i++) V_12 = 0; goto IL_00ec; } IL_00d2: { // int newIndex = vertexStart + meshIndices[i]; int32_t L_37 = V_4; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_38 = V_10; int32_t L_39 = V_12; NullCheck(L_38); int32_t L_40 = L_39; int32_t L_41 = (L_38)->GetAt(static_cast(L_40)); V_13 = ((int32_t)il2cpp_codegen_add(L_37, L_41)); // indices[indexStart + i] = (ushort)newIndex; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_42 = V_3; int32_t L_43 = V_5; int32_t L_44 = V_12; int32_t L_45 = V_13; NullCheck(L_42); (L_42)->SetAt(static_cast(((int32_t)il2cpp_codegen_add(L_43, L_44))), (uint16_t)((int32_t)(uint16_t)L_45)); // for (int i = 0; i < meshIndices.Length; i++) int32_t L_46 = V_12; V_12 = ((int32_t)il2cpp_codegen_add(L_46, 1)); } IL_00ec: { // for (int i = 0; i < meshIndices.Length; i++) int32_t L_47 = V_12; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_48 = V_10; NullCheck(L_48); if ((((int32_t)L_47) < ((int32_t)((int32_t)(((RuntimeArray*)L_48)->max_length))))) { goto IL_00d2; } } { // vertexStart += mesh.vertexCount; int32_t L_49 = V_4; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_50 = V_9; NullCheck(L_50); int32_t L_51; L_51 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(L_50, NULL); V_4 = ((int32_t)il2cpp_codegen_add(L_49, L_51)); // indexStart += meshIndices.Length; int32_t L_52 = V_5; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_53 = V_10; NullCheck(L_53); V_5 = ((int32_t)il2cpp_codegen_add(L_52, ((int32_t)(((RuntimeArray*)L_53)->max_length)))); // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_54 = V_8; V_8 = ((int32_t)il2cpp_codegen_add(L_54, 1)); } IL_010f: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_55 = V_8; int32_t L_56; L_56 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); if ((((int32_t)L_55) < ((int32_t)L_56))) { goto IL_0075; } } { // occlusionMeshCombined.vertices = vertices; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_57 = __this->___occlusionMeshCombined_14; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_58 = V_2; NullCheck(L_57); Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C(L_57, L_58, NULL); // occlusionMeshCombined.SetIndices(indices, MeshTopology.Triangles, 0); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_59 = __this->___occlusionMeshCombined_14; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_60 = V_3; NullCheck(L_59); Mesh_SetIndices_m1735F517A86EF1D49697263FA5C31E526049B88C(L_59, L_60, 0, 0, (bool)1, 0, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3); s_Il2CppMethodInitialized = true; } { // if (enabled) bool L_0; L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL); if (!L_0) { goto IL_0062; } } { // if (singlePassEnabled) bool L_1; L_1 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); if (!L_1) { goto IL_0062; } } { // if (viewCount <= TextureXR.slices) int32_t L_2; L_2 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); int32_t L_3; L_3 = TextureXR_get_slices_mD1D1C98CE4525E270B35B0F9145D1B4CD9EBBC3A_inline(NULL); if ((((int32_t)L_2) > ((int32_t)L_3))) { goto IL_0048; } } { // if (SystemInfo.supportsMultiview) bool L_4; L_4 = SystemInfo_get_supportsMultiview_m0383848166005935673B6774D9C9ECE1A12802BC(NULL); if (!L_4) { goto IL_0030; } } { // cmd.EnableShaderKeyword("STEREO_MULTIVIEW_ON"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___0_cmd; NullCheck(L_5); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_5, _stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A, NULL); return; } IL_0030: { // cmd.EnableShaderKeyword("STEREO_INSTANCING_ON"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___0_cmd; NullCheck(L_6); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_6, _stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3, NULL); // cmd.SetInstanceMultiplier((uint)viewCount); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___0_cmd; int32_t L_8; L_8 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); NullCheck(L_7); CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560(L_7, L_8, NULL); return; } IL_0048: { // throw new NotImplementedException($"Invalid XR setup for single-pass, trying to render too many views! Max supported: {TextureXR.slices}"); il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var))); int32_t L_9; L_9 = TextureXR_get_slices_mD1D1C98CE4525E270B35B0F9145D1B4CD9EBBC3A_inline(NULL); int32_t L_10 = L_9; RuntimeObject* L_11 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_10); String_t* L_12; L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB9E4FD75D58C5C054E3532A86647A680A26AA672)), L_11, NULL); NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_13 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_13); NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_13, L_12, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8_RuntimeMethod_var))); } IL_0062: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3); s_Il2CppMethodInitialized = true; } { // if (enabled) bool L_0; L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL); if (!L_0) { goto IL_0035; } } { // if (singlePassEnabled) bool L_1; L_1 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); if (!L_1) { goto IL_0035; } } { // if (SystemInfo.supportsMultiview) bool L_2; L_2 = SystemInfo_get_supportsMultiview_m0383848166005935673B6774D9C9ECE1A12802BC(NULL); if (!L_2) { goto IL_0023; } } { // cmd.DisableShaderKeyword("STEREO_MULTIVIEW_ON"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___0_cmd; NullCheck(L_3); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_3, _stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A, NULL); return; } IL_0023: { // cmd.DisableShaderKeyword("STEREO_INSTANCING_ON"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = ___0_cmd; NullCheck(L_4); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_4, _stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3, NULL); // cmd.SetInstanceMultiplier(1); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___0_cmd; NullCheck(L_5); CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560(L_5, 1, NULL); } IL_0035: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::EndCamera(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_EndCamera_m426783CF24272D307B088DE7A0A46D2CABDC54D2 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___1_cameraData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); { // if (!enabled) bool L_0; L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // StopSinglePass(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___0_cmd; XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6(__this, L_1, NULL); // if (customMirrorView != null) CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_2 = __this->___customMirrorView_16; if (!L_2) { goto IL_004e; } } { // using (new ProfilingScope(cmd, _XRCustomMirrorProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___0_cmd; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_4 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XRCustomMirrorProfilingSampler_18; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), L_3, L_4, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0040: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) // customMirrorView(this, cmd, cameraData.targetTexture, cameraData.pixelRect); CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_5 = __this->___customMirrorView_16; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___0_cmd; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_7 = ___1_cameraData; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_8 = L_7.___targetTexture_4; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_9 = ___1_cameraData; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_10 = L_9.___pixelRect_6; NullCheck(L_5); CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_inline(L_5, __this, L_6, L_8, L_10, NULL); // } goto IL_004e; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_004e: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::RenderOcclusionMesh(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_RenderOcclusionMesh_m7DF7CB7B72CDF25720247735321757092CD1AFD6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); { // if (isOcclusionMeshSupported) bool L_0; L_0 = XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B(__this, NULL); if (!L_0) { goto IL_00bd; } } { // using (new ProfilingScope(cmd, _XROcclusionProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___0_cmd; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XROcclusionProfilingSampler_20; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), L_1, L_2, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00af: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // if (singlePassEnabled) bool L_3; L_3 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); if (!L_3) { goto IL_0072_1; } } { // if (occlusionMeshCombined != null && SystemInfo.supportsRenderTargetArrayIndexFromVertexShader) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = __this->___occlusionMeshCombined_14; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_5) { goto IL_00ad_1; } } { bool L_6; L_6 = SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m451E9F9DD940953691CA372A694731B7DD2F7FE0(NULL); if (!L_6) { goto IL_00ad_1; } } { // StopSinglePass(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___0_cmd; XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6(__this, L_7, NULL); // cmd.EnableShaderKeyword("XR_OCCLUSION_MESH_COMBINED"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___0_cmd; NullCheck(L_8); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_8, _stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551, NULL); // cmd.DrawMesh(occlusionMeshCombined, Matrix4x4.identity, occlusionMeshMaterial); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___0_cmd; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_10 = __this->___occlusionMeshCombined_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_11; L_11 = Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56_inline(NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_12 = __this->___occlusionMeshMaterial_13; NullCheck(L_9); CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C(L_9, L_10, L_11, L_12, NULL); // cmd.DisableShaderKeyword("XR_OCCLUSION_MESH_COMBINED"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = ___0_cmd; NullCheck(L_13); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_13, _stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551, NULL); // StartSinglePass(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = ___0_cmd; XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8(__this, L_14, NULL); goto IL_00bd; } IL_0072_1: { // else if (views[0].occlusionMesh != null) List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_15 = __this->___views_0; NullCheck(L_15); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_16; L_16 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_15, 0, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_17 = L_16.___occlusionMesh_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_18) { goto IL_00ad_1; } } { // cmd.DrawMesh(views[0].occlusionMesh, Matrix4x4.identity, occlusionMeshMaterial); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = ___0_cmd; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_20 = __this->___views_0; NullCheck(L_20); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_21; L_21 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_20, 0, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_22 = L_21.___occlusionMesh_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_23; L_23 = Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56_inline(NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_24 = __this->___occlusionMeshMaterial_13; NullCheck(L_19); CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C(L_19, L_22, L_23, L_24, NULL); } IL_00ad_1: { // } goto IL_00bd; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00bd: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateGPUViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateGPUViewAndProjectionMatrices_mD72A0B6317EBCDB1A65828ADD42E825133CBA508 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___1_cameraData, bool ___2_isRenderToTexture, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { // Matrix4x4 projectionMatrix = GL.GetGPUProjectionMatrix(cameraData.xr.GetProjMatrix(0), isRenderToTexture); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = L_0->___xr_24; NullCheck(L_1); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2; L_2 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_1, 0, NULL); bool L_3 = ___2_isRenderToTexture; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4; L_4 = GL_GetGPUProjectionMatrix_m3B89D47134C77B9361DB3CDDFFDA276C1373DD2A(L_2, L_3, NULL); V_0 = L_4; // RenderingUtils.SetViewAndProjectionMatrices(cmd, cameraData.xr.GetViewMatrix(0), projectionMatrix, true); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___0_cmd; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_7 = L_6->___xr_24; NullCheck(L_7); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8; L_8 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_7, 0, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9 = V_0; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); RenderingUtils_SetViewAndProjectionMatrices_m937ECD8547D66189BB0D752E6BBF256586B364EF(L_5, L_8, L_9, (bool)1, NULL); // if (cameraData.xr.singlePassEnabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_11 = L_10->___xr_24; NullCheck(L_11); bool L_12; L_12 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_11, NULL); if (!L_12) { goto IL_00bf; } } { // for (int i = 0; i < 2; i++) V_1 = 0; goto IL_008d; } IL_003b: { // stereoCameraProjectionMatrix[i] = cameraData.xr.GetProjMatrix(i); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_13 = __this->___stereoCameraProjectionMatrix_23; int32_t L_14 = V_1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_15 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_16 = L_15->___xr_24; int32_t L_17 = V_1; NullCheck(L_16); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18; L_18 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_16, L_17, NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(L_14), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_18); // stereoViewMatrix[i] = cameraData.xr.GetViewMatrix(i); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_19 = __this->___stereoViewMatrix_22; int32_t L_20 = V_1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_21 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_22 = L_21->___xr_24; int32_t L_23 = V_1; NullCheck(L_22); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24; L_24 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_22, L_23, NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(L_20), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_24); // stereoProjectionMatrix[i] = GL.GetGPUProjectionMatrix(stereoCameraProjectionMatrix[i], isRenderToTexture); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_25 = __this->___stereoProjectionMatrix_21; int32_t L_26 = V_1; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_27 = __this->___stereoCameraProjectionMatrix_23; int32_t L_28 = V_1; NullCheck(L_27); int32_t L_29 = L_28; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = (L_27)->GetAt(static_cast(L_29)); bool L_31 = ___2_isRenderToTexture; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32; L_32 = GL_GetGPUProjectionMatrix_m3B89D47134C77B9361DB3CDDFFDA276C1373DD2A(L_30, L_31, NULL); NullCheck(L_25); (L_25)->SetAt(static_cast(L_26), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_32); // for (int i = 0; i < 2; i++) int32_t L_33 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_33, 1)); } IL_008d: { // for (int i = 0; i < 2; i++) int32_t L_34 = V_1; if ((((int32_t)L_34) < ((int32_t)2))) { goto IL_003b; } } { // RenderingUtils.SetStereoViewAndProjectionMatrices(cmd, stereoViewMatrix, stereoProjectionMatrix, stereoCameraProjectionMatrix, true); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_35 = ___0_cmd; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_36 = __this->___stereoViewMatrix_22; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_37 = __this->___stereoProjectionMatrix_21; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_38 = __this->___stereoCameraProjectionMatrix_23; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); RenderingUtils_SetStereoViewAndProjectionMatrices_m96610F142DDC3518C0BDC28CA995D7EC6DF4434C(L_35, L_36, L_37, L_38, (bool)1, NULL); // if (cameraData.xr.canMarkLateLatch) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_39 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_40 = L_39->___xr_24; NullCheck(L_40); bool L_41; L_41 = XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21_inline(L_40, NULL); if (!L_41) { goto IL_00bf; } } { // MarkLateLatchShaderProperties(cmd, ref cameraData); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_42 = ___0_cmd; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_43 = ___1_cameraData; XRPass_MarkLateLatchShaderProperties_m5E96F70B007413BECAA8B706A9259737FFA98627(__this, L_42, L_43, NULL); } IL_00bf: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::MarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_MarkLateLatchShaderProperties_m5E96F70B007413BECAA8B706A9259737FFA98627 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___1_cameraData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.View, UNITY_STEREO_MATRIX_V); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_cmd; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); int32_t L_1 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_V_24; NullCheck(L_0); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_0, 0, L_1, NULL); // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.InverseView, UNITY_STEREO_MATRIX_IV); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___0_cmd; int32_t L_3 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IV_25; NullCheck(L_2); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_2, 1, L_3, NULL); // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.ViewProjection, UNITY_STEREO_MATRIX_VP); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = ___0_cmd; int32_t L_5 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_VP_26; NullCheck(L_4); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_4, 2, L_5, NULL); // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.InverseViewProjection, UNITY_STEREO_MATRIX_IVP); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___0_cmd; int32_t L_7 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IVP_27; NullCheck(L_6); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_6, 3, L_7, NULL); // cmd.SetLateLatchProjectionMatrices(stereoProjectionMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___0_cmd; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_9 = __this->___stereoProjectionMatrix_21; NullCheck(L_8); CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D(L_8, L_9, NULL); // cameraData.xr.hasMarkedLateLatch = true; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_11 = L_10->___xr_24; NullCheck(L_11); XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline(L_11, (bool)1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UnmarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UnmarkLateLatchShaderProperties_mAF1927859E3181BFED29988F7B05AEB254ADFD6D (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___1_cameraData, const RuntimeMethod* method) { { // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.View); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_cmd; NullCheck(L_0); CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_0, 0, NULL); // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.InverseView); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___0_cmd; NullCheck(L_1); CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_1, 1, NULL); // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.ViewProjection); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___0_cmd; NullCheck(L_2); CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_2, 2, NULL); // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.InverseViewProjection); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___0_cmd; NullCheck(L_3); CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_3, 3, NULL); // cameraData.xr.hasMarkedLateLatch = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = ___1_cameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_5 = L_4->___xr_24; NullCheck(L_5); XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline(L_5, (bool)0, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__ctor_m99A41E3AF4086A8911BFFE5ED607DB2FA436326F (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal List views = new List(2); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*)il2cpp_codegen_object_new(List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328(L_0, 2, List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_RuntimeMethod_var); __this->___views_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___views_0), (void*)L_0); // private Matrix4x4[] stereoProjectionMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_1 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___stereoProjectionMatrix_21 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___stereoProjectionMatrix_21), (void*)L_1); // private Matrix4x4[] stereoViewMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___stereoViewMatrix_22 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___stereoViewMatrix_22), (void*)L_2); // private Matrix4x4[] stereoCameraProjectionMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___stereoCameraProjectionMatrix_23 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___stereoCameraProjectionMatrix_23), (void*)L_3); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__cctor_m89BAE09B3B933B2D18C1D284F3AC944FEA266143 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6891DA37646EA8B10F72C0231D10C07EC76BD7E1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F5ABEA0DE440062A503032385105586D84A1347); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE135F431C815AC324E5F25FB4854184EF2163B3B); s_Il2CppMethodInitialized = true; } { // static RenderTargetIdentifier invalidRT = -1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0; L_0 = RenderTargetIdentifier_op_Implicit_m5D9E7FF7B325608E3C4A37BBB52FE728361E7324((-1), NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___invalidRT_7 = L_0; // static ProfilingSampler _XRCustomMirrorProfilingSampler = new ProfilingSampler(k_XRCustomMirrorTag); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral6891DA37646EA8B10F72C0231D10C07EC76BD7E1, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XRCustomMirrorProfilingSampler_18 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XRCustomMirrorProfilingSampler_18), (void*)L_1); // static ProfilingSampler _XROcclusionProfilingSampler = new ProfilingSampler(k_XROcclusionTag); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_2); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_2, _stringLiteral7F5ABEA0DE440062A503032385105586D84A1347, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XROcclusionProfilingSampler_20 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XROcclusionProfilingSampler_20), (void*)L_2); // internal static readonly int UNITY_STEREO_MATRIX_V = Shader.PropertyToID("unity_StereoMatrixV"); int32_t L_3; L_3 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_V_24 = L_3; // internal static readonly int UNITY_STEREO_MATRIX_IV = Shader.PropertyToID("unity_StereoMatrixInvV"); int32_t L_4; L_4 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IV_25 = L_4; // internal static readonly int UNITY_STEREO_MATRIX_VP = Shader.PropertyToID("unity_StereoMatrixVP"); int32_t L_5; L_5 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_VP_26 = L_5; // internal static readonly int UNITY_STEREO_MATRIX_IVP = Shader.PropertyToID("unity_StereoMatrixIVP"); int32_t L_6; L_6 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralE135F431C815AC324E5F25FB4854184EF2163B3B, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IVP_27 = L_6; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_Multicast(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_pass, ___1_cmd, ___2_rt, ___3_viewport, reinterpret_cast(currentDelegate->___method_3)); } } void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenInst(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { NullCheck(___0_pass); typedef void (*FunctionPointerType) (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_pass, ___1_cmd, ___2_rt, ___3_viewport, method); } void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenStatic(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_pass, ___1_cmd, ___2_rt, ___3_viewport, method); } void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenStaticInvoker(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { InvokerActionInvoker4< XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D >::Invoke(__this->___method_ptr_0, method, NULL, ___0_pass, ___1_cmd, ___2_rt, ___3_viewport); } void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_ClosedStaticInvoker(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { InvokerActionInvoker5< RuntimeObject*, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_pass, ___1_cmd, ___2_rt, ___3_viewport); } void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenVirtual(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { NullCheck(___0_pass); VirtualActionInvoker3< CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D >::Invoke(il2cpp_codegen_method_get_slot(method), ___0_pass, ___1_cmd, ___2_rt, ___3_viewport); } void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenInterface(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { NullCheck(___0_pass); InterfaceActionInvoker3< CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___0_pass, ___1_cmd, ___2_rt, ___3_viewport); } void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenGenericVirtual(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { NullCheck(___0_pass); GenericVirtualActionInvoker3< CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D >::Invoke(method, ___0_pass, ___1_cmd, ___2_rt, ___3_viewport); } void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenGenericInterface(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { NullCheck(___0_pass); GenericInterfaceActionInvoker3< CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D >::Invoke(method, ___0_pass, ___1_cmd, ___2_rt, ___3_viewport); } // System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomMirrorView__ctor_mE2F2E0C117510F3D4E6422FFFFFA6216BEB2B2C0 (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 4; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { bool isOpen = parameterCount == 3; if (isOpen) { if (__this->___method_is_virtual_12) { if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___1_method)) if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method)) __this->___invoke_impl_1 = (intptr_t)&CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenGenericInterface; else __this->___invoke_impl_1 = (intptr_t)&CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenGenericVirtual; else if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method)) __this->___invoke_impl_1 = (intptr_t)&CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenInterface; else __this->___invoke_impl_1 = (intptr_t)&CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenVirtual; } else { __this->___invoke_impl_1 = (intptr_t)&CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_OpenInst; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } __this->___extra_arg_5 = (intptr_t)&CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_Multicast; } // System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::Invoke(UnityEngine.Rendering.Universal.XRPass,UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTexture,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020 (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_pass, ___1_cmd, ___2_rt, ___3_viewport, reinterpret_cast(__this->___method_3)); } // System.IAsyncResult UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::BeginInvoke(UnityEngine.Rendering.Universal.XRPass,UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTexture,UnityEngine.Rect,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CustomMirrorView_BeginInvoke_mE1E64CEDB6470C30FAE6702EC4A95FFC7D5AA5D9 (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___4_callback, RuntimeObject* ___5_object, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } void *__d_args[5] = {0}; __d_args[0] = ___0_pass; __d_args[1] = ___1_cmd; __d_args[2] = ___2_rt; __d_args[3] = Box(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var, &___3_viewport); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___4_callback, (RuntimeObject*)___5_object); } // System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomMirrorView_EndInvoke_m7D94B0925D3E00AB52A49F6D533F42523E54E0B1 (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, RuntimeObject* ___0_result, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___0_result, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XRSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem__ctor_m039D215240DC870E5D0D3A36596B5642AF1AD9DD (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m728579366F9E54CD130DF9A93FEC4AEDC6978E86_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal readonly XRPass emptyPass = new XRPass(); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*)il2cpp_codegen_object_new(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); NullCheck(L_0); XRPass__ctor_m99A41E3AF4086A8911BFFE5ED607DB2FA436326F(L_0, NULL); __this->___emptyPass_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___emptyPass_0), (void*)L_0); // List framePasses = new List(); List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_1 = (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773*)il2cpp_codegen_object_new(List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773_il2cpp_TypeInfo_var); NullCheck(L_1); List_1__ctor_m728579366F9E54CD130DF9A93FEC4AEDC6978E86(L_1, List_1__ctor_m728579366F9E54CD130DF9A93FEC4AEDC6978E86_RuntimeMethod_var); __this->___framePasses_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___framePasses_1), (void*)L_1); // MaterialPropertyBlock mirrorViewMaterialProperty = new MaterialPropertyBlock(); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_2 = (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)il2cpp_codegen_object_new(MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D_il2cpp_TypeInfo_var); NullCheck(L_2); MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB(L_2, NULL); __this->___mirrorViewMaterialProperty_7 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___mirrorViewMaterialProperty_7), (void*)L_2); // internal XRSystem() Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // RefreshXrSdk(); bool L_3; L_3 = XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B(__this, NULL); // TextureXR.maxViews = Math.Max(TextureXR.slices, GetMaxViews()); il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); int32_t L_4; L_4 = TextureXR_get_slices_mD1D1C98CE4525E270B35B0F9145D1B4CD9EBBC3A_inline(NULL); int32_t L_5; L_5 = XRSystem_GetMaxViews_mAB57490ABA220EB00DA10B63F0964309A5715408(__this, NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_6; L_6 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_4, L_5, NULL); TextureXR_set_maxViews_m88558568940581CA51523C531D10F6455973529C_inline(L_6, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::InitializeXRSystemData(UnityEngine.Rendering.Universal.XRSystemData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_InitializeXRSystemData_mC2304F32C77047022A6E0C14883F3E2D89812084 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* ___0_data, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (data) XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* L_0 = ___0_data; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL); if (!L_1) { goto IL_0066; } } { // if (occlusionMeshMaterial != null) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = __this->___occlusionMeshMaterial_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_3) { goto IL_0021; } } { // CoreUtils.Destroy(occlusionMeshMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = __this->___occlusionMeshMaterial_5; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_Destroy_mD2FDD299C528530E4CC5F99EFBAF90ABC7B02C69(L_4, NULL); } IL_0021: { // if (mirrorViewMaterial != null) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = __this->___mirrorViewMaterial_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_6) { goto IL_003a; } } { // CoreUtils.Destroy(mirrorViewMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7 = __this->___mirrorViewMaterial_6; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_Destroy_mD2FDD299C528530E4CC5F99EFBAF90ABC7B02C69(L_7, NULL); } IL_003a: { // occlusionMeshMaterial = CoreUtils.CreateEngineMaterial(data.shaders.xrOcclusionMeshPS); XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* L_8 = ___0_data; NullCheck(L_8); ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A* L_9 = L_8->___shaders_4; NullCheck(L_9); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10 = L_9->___xrOcclusionMeshPS_0; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_11; L_11 = CoreUtils_CreateEngineMaterial_m81DECC0AF6901F95B5041A00ED588F5230546AD2(L_10, NULL); __this->___occlusionMeshMaterial_5 = L_11; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshMaterial_5), (void*)L_11); // mirrorViewMaterial = CoreUtils.CreateEngineMaterial(data.shaders.xrMirrorViewPS); XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* L_12 = ___0_data; NullCheck(L_12); ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A* L_13 = L_12->___shaders_4; NullCheck(L_13); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_14 = L_13->___xrMirrorViewPS_1; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_15; L_15 = CoreUtils_CreateEngineMaterial_m81DECC0AF6901F95B5041A00ED588F5230546AD2(L_14, NULL); __this->___mirrorViewMaterial_6 = L_15; Il2CppCodeGenWriteBarrier((void**)(&__this->___mirrorViewMaterial_6), (void*)L_15); } IL_0066: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::GetDisplaySubsystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_GetDisplaySubsystem_m5EC67FC07B800069F5DDF414C8ACA177BF8A3C97 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemManager_GetInstances_TisXRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1_mCDFAF63EF2A2778CA3677E75360BC7961FCB3370_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // SubsystemManager.GetInstances(displayList); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_0 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; il2cpp_codegen_runtime_class_init_inline(SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_il2cpp_TypeInfo_var); SubsystemManager_GetInstances_TisXRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1_mCDFAF63EF2A2778CA3677E75360BC7961FCB3370(L_0, SubsystemManager_GetInstances_TisXRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1_mCDFAF63EF2A2778CA3677E75360BC7961FCB3370_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::XRSystemInit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_XRSystemInit_m67015ACAD3897ADF77C2107EE767476B34B1D05D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (GraphicsSettings.currentRenderPipeline == null) RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0; L_0 = GraphicsSettings_get_currentRenderPipeline_mEC94DC23DE4F901D6A629E2DE882982686AF75F1(NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_000e; } } { // return; return; } IL_000e: { // GetDisplaySubsystem(); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_GetDisplaySubsystem_m5EC67FC07B800069F5DDF414C8ACA177BF8A3C97(NULL); // for (int i = 0; i < displayList.Count; i++) V_0 = 0; goto IL_0055; } IL_0017: { // displayList[i].disableLegacyRenderer = true; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_2 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; int32_t L_3 = V_0; NullCheck(L_2); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_4; L_4 = List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643(L_2, L_3, List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); NullCheck(L_4); XRDisplaySubsystem_set_disableLegacyRenderer_m410F3270C21C0337FC3B71E87A85B68A99A58843(L_4, (bool)1, NULL); // displayList[i].textureLayout = XRDisplaySubsystem.TextureLayout.Texture2DArray; List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_5 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; int32_t L_6 = V_0; NullCheck(L_5); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_7; L_7 = List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643(L_5, L_6, List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); NullCheck(L_7); XRDisplaySubsystem_set_textureLayout_mE0390E5525CBC1CFBA94D7ED494084E06631B51C(L_7, 1, NULL); // displayList[i].sRGB = QualitySettings.activeColorSpace == ColorSpace.Linear; List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_8 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; int32_t L_9 = V_0; NullCheck(L_8); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_10; L_10 = List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643(L_8, L_9, List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); int32_t L_11; L_11 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL); NullCheck(L_10); XRDisplaySubsystem_set_sRGB_m441B1B29A0A440B2C3A874021FA7730D8E300758(L_10, (bool)((((int32_t)L_11) == ((int32_t)1))? 1 : 0), NULL); // for (int i = 0; i < displayList.Count; i++) int32_t L_12 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_12, 1)); } IL_0055: { // for (int i = 0; i < displayList.Count; i++) int32_t L_13 = V_0; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_14 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; NullCheck(L_14); int32_t L_15; L_15 = List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_inline(L_14, List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_RuntimeMethod_var); if ((((int32_t)L_13) < ((int32_t)L_15))) { goto IL_0017; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateMSAALevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateMSAALevel_m1C27280051F3C2E70BF64084919A9ECCBF7EEC64 (int32_t ___0_level, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (msaaLevel == level) il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); int32_t L_0 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___msaaLevel_4; int32_t L_1 = ___0_level; if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_0009; } } { // return; return; } IL_0009: { // level = Mathf.NextPowerOfTwo(level); int32_t L_2 = ___0_level; int32_t L_3; L_3 = Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485(L_2, NULL); ___0_level = L_3; // level = Mathf.Clamp(level, (int)MsaaQuality.Disabled, (int)MsaaQuality._8x); int32_t L_4 = ___0_level; int32_t L_5; L_5 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_4, 1, 8, NULL); ___0_level = L_5; // GetDisplaySubsystem(); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_GetDisplaySubsystem_m5EC67FC07B800069F5DDF414C8ACA177BF8A3C97(NULL); // for (int i = 0; i < displayList.Count; i++) V_0 = 0; goto IL_0039; } IL_0024: { // displayList[i].SetMSAALevel(level); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_6 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; int32_t L_7 = V_0; NullCheck(L_6); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_8; L_8 = List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643(L_6, L_7, List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); int32_t L_9 = ___0_level; NullCheck(L_8); XRDisplaySubsystem_SetMSAALevel_m5059067DF2E69C356138B8C2DC99131C22F3488C(L_8, L_9, NULL); // for (int i = 0; i < displayList.Count; i++) int32_t L_10 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_10, 1)); } IL_0039: { // for (int i = 0; i < displayList.Count; i++) int32_t L_11 = V_0; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_12 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; NullCheck(L_12); int32_t L_13; L_13 = List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_inline(L_12, List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_RuntimeMethod_var); if ((((int32_t)L_11) < ((int32_t)L_13))) { goto IL_0024; } } { // msaaLevel = level; int32_t L_14 = ___0_level; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___msaaLevel_4 = L_14; // } return; } } // System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMSAALevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSystem_GetMSAALevel_mC83C8A098C1DDA0565A39C7361D3E44F36A8B8D9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return msaaLevel; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); int32_t L_0 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___msaaLevel_4; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateRenderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateRenderScale_mC10B6371EB15A184524EEDA40C7A50CA627D9CFC (float ___0_renderScale, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // GetDisplaySubsystem(); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_GetDisplaySubsystem_m5EC67FC07B800069F5DDF414C8ACA177BF8A3C97(NULL); // for (int i = 0; i < displayList.Count; i++) V_0 = 0; goto IL_001e; } IL_0009: { // displayList[i].scaleOfAllRenderTargets = renderScale; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_0 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; int32_t L_1 = V_0; NullCheck(L_0); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_2; L_2 = List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643(L_0, L_1, List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); float L_3 = ___0_renderScale; NullCheck(L_2); XRDisplaySubsystem_set_scaleOfAllRenderTargets_mB17201481C1A22DB287CA1B6DEC07C6679BD2DB8(L_2, L_3, NULL); // for (int i = 0; i < displayList.Count; i++) int32_t L_4 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_4, 1)); } IL_001e: { // for (int i = 0; i < displayList.Count; i++) int32_t L_5 = V_0; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_6 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; NullCheck(L_6); int32_t L_7; L_7 = List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_inline(L_6, List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_RuntimeMethod_var); if ((((int32_t)L_5) < ((int32_t)L_7))) { goto IL_0009; } } { // } return; } } // System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMaxViews() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSystem_GetMaxViews_mAB57490ABA220EB00DA10B63F0964309A5715408 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // int maxViews = 1; V_0 = 1; // if (display != null) XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_0 = __this->___display_3; if (!L_0) { goto IL_000c; } } { // maxViews = 2; V_0 = 2; } IL_000c: { // return maxViews; int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::BeginLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_BeginLateLatching_m011070212000F5D6980DC15FDFA63714EFA59D47 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___1_xrPass, const RuntimeMethod* method) { { // if (display != null && xrPass.singlePassEnabled && xrPass.viewCount == 2) XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_0 = __this->___display_3; if (!L_0) { goto IL_002c; } } { XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = ___1_xrPass; NullCheck(L_1); bool L_2; L_2 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_1, NULL); if (!L_2) { goto IL_002c; } } { XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = ___1_xrPass; NullCheck(L_3); int32_t L_4; L_4 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(L_3, NULL); if ((!(((uint32_t)L_4) == ((uint32_t)2)))) { goto IL_002c; } } { // display.BeginRecordingIfLateLatched(camera); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_5 = __this->___display_3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___0_camera; NullCheck(L_5); XRDisplaySubsystem_BeginRecordingIfLateLatched_mDD37688ACD9999F051DB8802819701BA58DFE58B(L_5, L_6, NULL); // xrPass.isLateLatchEnabled = true; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_7 = ___1_xrPass; NullCheck(L_7); XRPass_set_isLateLatchEnabled_m2A81589CAEF6936FD249A47F5984C76406174C7B_inline(L_7, (bool)1, NULL); } IL_002c: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::EndLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_EndLateLatching_mD8676191B7E72E384AFB6311D7DAACDC2BDE862C (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___1_xrPass, const RuntimeMethod* method) { { // if (display != null && xrPass.isLateLatchEnabled) XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_0 = __this->___display_3; if (!L_0) { goto IL_0023; } } { XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = ___1_xrPass; NullCheck(L_1); bool L_2; L_2 = XRPass_get_isLateLatchEnabled_mD553F91A2D233E13C6E5CEBEA2D049115528D408_inline(L_1, NULL); if (!L_2) { goto IL_0023; } } { // display.EndRecordingIfLateLatched(camera); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_3 = __this->___display_3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___0_camera; NullCheck(L_3); XRDisplaySubsystem_EndRecordingIfLateLatched_mDDADB0A2E961464C86429243D7CCDBE1A75D6A20(L_3, L_4, NULL); // xrPass.isLateLatchEnabled = false; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_5 = ___1_xrPass; NullCheck(L_5); XRPass_set_isLateLatchEnabled_m2A81589CAEF6936FD249A47F5984C76406174C7B_inline(L_5, (bool)0, NULL); } IL_0023: { // } return; } } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::SetupFrame(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* XRSystem_SetupFrame_mBC148BE63B7AD7FCC4420B818E99069AD3C4B194 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_enableXRRendering, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8341454AEAF0EEBD367796750F70DE5C0EFC7571); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B9_0 = 0; int32_t G_B12_0 = 0; { // bool xrEnabled = RefreshXrSdk(); bool L_0; L_0 = XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B(__this, NULL); V_0 = L_0; // if (display != null) XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_1 = __this->___display_3; if (!L_1) { goto IL_0050; } } { // display.textureLayout = XRDisplaySubsystem.TextureLayout.Texture2DArray; XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_2 = __this->___display_3; NullCheck(L_2); XRDisplaySubsystem_set_textureLayout_mE0390E5525CBC1CFBA94D7ED494084E06631B51C(L_2, 1, NULL); // display.zNear = camera.nearClipPlane; XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_3 = __this->___display_3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___0_camera; NullCheck(L_4); float L_5; L_5 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_4, NULL); NullCheck(L_3); XRDisplaySubsystem_set_zNear_mA82157C51F3B61B72570A31574E0149E9743933A(L_3, L_5, NULL); // display.zFar = camera.farClipPlane; XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_6 = __this->___display_3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7 = ___0_camera; NullCheck(L_7); float L_8; L_8 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_7, NULL); NullCheck(L_6); XRDisplaySubsystem_set_zFar_m8A13EC1823DAE428374A3CBA218B2038D785777B(L_6, L_8, NULL); // display.sRGB = QualitySettings.activeColorSpace == ColorSpace.Linear; XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_9 = __this->___display_3; int32_t L_10; L_10 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL); NullCheck(L_9); XRDisplaySubsystem_set_sRGB_m441B1B29A0A440B2C3A874021FA7730D8E300758(L_9, (bool)((((int32_t)L_10) == ((int32_t)1))? 1 : 0), NULL); } IL_0050: { // if (framePasses.Count > 0) List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_11 = __this->___framePasses_1; NullCheck(L_11); int32_t L_12; L_12 = List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_inline(L_11, List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_RuntimeMethod_var); if ((((int32_t)L_12) <= ((int32_t)0))) { goto IL_006e; } } { // Debug.LogWarning("XRSystem.ReleaseFrame() was not called!"); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral8341454AEAF0EEBD367796750F70DE5C0EFC7571, NULL); // ReleaseFrame(); XRSystem_ReleaseFrame_mD3884CD0E8E8E6F8C13862A2BE23C29A1F9E3BA7(__this, NULL); } IL_006e: { // if (camera == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_13 = ___0_camera; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_14) { goto IL_007e; } } { // return framePasses; List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_15 = __this->___framePasses_1; return L_15; } IL_007e: { // bool isGameCamera = (camera.cameraType == CameraType.Game || camera.cameraType == CameraType.VR); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16 = ___0_camera; NullCheck(L_16); int32_t L_17; L_17 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_16, NULL); if ((((int32_t)L_17) == ((int32_t)1))) { goto IL_0092; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_18 = ___0_camera; NullCheck(L_18); int32_t L_19; L_19 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_18, NULL); G_B9_0 = ((((int32_t)L_19) == ((int32_t)8))? 1 : 0); goto IL_0093; } IL_0092: { G_B9_0 = 1; } IL_0093: { // bool xrSupported = isGameCamera && camera.targetTexture == null && enableXRRendering; if (!G_B9_0) { goto IL_00a3; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = ___0_camera; NullCheck(L_20); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_21; L_21 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_20, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_22; L_22 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_21, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B12_0 = ((int32_t)(L_22)); goto IL_00a4; } IL_00a3: { G_B12_0 = 0; } IL_00a4: { bool L_23 = ___1_enableXRRendering; V_1 = (bool)((int32_t)(G_B12_0&(int32_t)L_23)); // if (xrEnabled && xrSupported) bool L_24 = V_0; bool L_25 = V_1; if (!((int32_t)((int32_t)L_24&(int32_t)L_25))) { goto IL_00d2; } } { // QualitySettings.vSyncCount = 0; QualitySettings_set_vSyncCount_m0F1D9979392C140D248C6C3736F882A5A5C860E4(0, NULL); // float frameRate = 300.0f; // Application.targetFrameRate = Mathf.CeilToInt(frameRate); int32_t L_26; L_26 = Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963_inline((300.0f), NULL); Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F(L_26, NULL); // CreateLayoutFromXrSdk(camera, singlePassAllowed: true); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_27 = ___0_camera; XRSystem_CreateLayoutFromXrSdk_mBF67B9F1D8E7E62F9A15A7AF4E09A5CAA7E8664C(__this, L_27, (bool)1, NULL); // OverrideForAutomatedTests(camera); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_28 = ___0_camera; XRSystem_OverrideForAutomatedTests_mB3CBCFDC6FCDED871BE06E7076ABBB03D4BDA5F2(__this, L_28, NULL); goto IL_00de; } IL_00d2: { // AddPassToFrame(emptyPass); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_29 = __this->___emptyPass_0; XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D(__this, L_29, NULL); } IL_00de: { // return framePasses; List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_30 = __this->___framePasses_1; return L_30; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::ReleaseFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_ReleaseFrame_mD3884CD0E8E8E6F8C13862A2BE23C29A1F9E3BA7 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m0C7C52DA9BCC2A525DD3650D6A7C90FB6883AA06_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mFDD8A4373E18FFC751250FF899A57F07ED5B94CF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_1 = NULL; { // for (int i = 0; i < framePasses.Count; i++) V_0 = 0; goto IL_0032; } IL_0004: { // var xrPass = framePasses[framePasses.Count - i - 1]; List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_0 = __this->___framePasses_1; List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_1 = __this->___framePasses_1; NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_inline(L_1, List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_RuntimeMethod_var); int32_t L_3 = V_0; NullCheck(L_0); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_4; L_4 = List_1_get_Item_mFDD8A4373E18FFC751250FF899A57F07ED5B94CF(L_0, ((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_subtract(L_2, L_3)), 1)), List_1_get_Item_mFDD8A4373E18FFC751250FF899A57F07ED5B94CF_RuntimeMethod_var); V_1 = L_4; // if (xrPass != emptyPass) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_5 = V_1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_6 = __this->___emptyPass_0; if ((((RuntimeObject*)(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*)L_5) == ((RuntimeObject*)(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*)L_6))) { goto IL_002e; } } { // XRPass.Release(xrPass); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_7 = V_1; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); XRPass_Release_m144EAA11E27A5F9A9251CA435A73E3572CB5506F(L_7, NULL); } IL_002e: { // for (int i = 0; i < framePasses.Count; i++) int32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_8, 1)); } IL_0032: { // for (int i = 0; i < framePasses.Count; i++) int32_t L_9 = V_0; List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_10 = __this->___framePasses_1; NullCheck(L_10); int32_t L_11; L_11 = List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_inline(L_10, List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_RuntimeMethod_var); if ((((int32_t)L_9) < ((int32_t)L_11))) { goto IL_0004; } } { // framePasses.Clear(); List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_12 = __this->___framePasses_1; NullCheck(L_12); List_1_Clear_m0C7C52DA9BCC2A525DD3650D6A7C90FB6883AA06_inline(L_12, List_1_Clear_m0C7C52DA9BCC2A525DD3650D6A7C90FB6883AA06_RuntimeMethod_var); // if (testRenderTexture) RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_13 = __this->___testRenderTexture_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_13, NULL); if (!L_14) { goto IL_0063; } } { // RenderTexture.ReleaseTemporary(testRenderTexture); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_15 = __this->___testRenderTexture_8; RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2(L_15, NULL); } IL_0063: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.XRSystem::RefreshXrSdk() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // GetDisplaySubsystem(); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_GetDisplaySubsystem_m5EC67FC07B800069F5DDF414C8ACA177BF8A3C97(NULL); // if (displayList.Count > 0) List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_0 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_inline(L_0, List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_RuntimeMethod_var); if ((((int32_t)L_1) <= ((int32_t)0))) { goto IL_0068; } } { // if (displayList.Count > 1) il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_2 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_inline(L_2, List_1_get_Count_mE580FBE05EB71FB41AAE62A9AD4C5A7594C8D27C_RuntimeMethod_var); if ((((int32_t)L_3) <= ((int32_t)1))) { goto IL_002a; } } { // throw new NotImplementedException("Only 1 XR display is supported."); NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_4 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_4); NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD85AC00227C36E624B90B07A2C7749C601623D03)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B_RuntimeMethod_var))); } IL_002a: { // display = displayList[0]; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_5 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2; NullCheck(L_5); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_6; L_6 = List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643(L_5, 0, List_1_get_Item_m1C04F2A2E6107833BE00F3C7EAE72DAF048AC643_RuntimeMethod_var); __this->___display_3 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___display_3), (void*)L_6); // display.disableLegacyRenderer = true; XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_7 = __this->___display_3; NullCheck(L_7); XRDisplaySubsystem_set_disableLegacyRenderer_m410F3270C21C0337FC3B71E87A85B68A99A58843(L_7, (bool)1, NULL); // TextureXR.maxViews = Math.Max(TextureXR.slices, GetMaxViews()); il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); int32_t L_8; L_8 = TextureXR_get_slices_mD1D1C98CE4525E270B35B0F9145D1B4CD9EBBC3A_inline(NULL); int32_t L_9; L_9 = XRSystem_GetMaxViews_mAB57490ABA220EB00DA10B63F0964309A5715408(__this, NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_10; L_10 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_8, L_9, NULL); TextureXR_set_maxViews_m88558568940581CA51523C531D10F6455973529C_inline(L_10, NULL); // return display.running; XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_11 = __this->___display_3; NullCheck(L_11); bool L_12; L_12 = IntegratedSubsystem_get_running_m18AA0D7AD1CB593DC9EE5F3DC79643717509D6E8(L_11, NULL); return L_12; } IL_0068: { // display = null; __this->___display_3 = (XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___display_3), (void*)(XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1*)NULL); // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateCameraData(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.Universal.XRPass&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateCameraData_m83B80104D72292390DABE5E628E8C9467BA905F6 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___0_baseCameraData, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** ___1_xr, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1; memset((&V_1), 0, sizeof(V_1)); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_4; memset((&V_4), 0, sizeof(V_4)); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_5; memset((&V_5), 0, sizeof(V_5)); int32_t G_B5_0 = 0; { // Rect cameraRect = baseCameraData.camera.rect; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___0_baseCameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = L_0->___camera_2; NullCheck(L_1); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2; L_2 = Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772(L_1, NULL); V_0 = L_2; // Rect xrViewport = xr.GetViewport(); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_3 = ___1_xr; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_4 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_3); NullCheck(L_4); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5; L_5 = XRPass_GetViewport_m27D1A3CEB78A3E0499614807BE25AD03534012D9(L_4, 0, NULL); V_1 = L_5; // baseCameraData.pixelRect = new Rect(cameraRect.x * xrViewport.width + xrViewport.x, // cameraRect.y * xrViewport.height + xrViewport.y, // cameraRect.width * xrViewport.width, // cameraRect.height * xrViewport.height); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = ___0_baseCameraData; float L_7; L_7 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_0), NULL); float L_8; L_8 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_1), NULL); float L_9; L_9 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_1), NULL); float L_10; L_10 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_0), NULL); float L_11; L_11 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_1), NULL); float L_12; L_12 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_1), NULL); float L_13; L_13 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_0), NULL); float L_14; L_14 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_1), NULL); float L_15; L_15 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_0), NULL); float L_16; L_16 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_1), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_17; memset((&L_17), 0, sizeof(L_17)); Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_17), ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_7, L_8)), L_9)), ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_11)), L_12)), ((float)il2cpp_codegen_multiply(L_13, L_14)), ((float)il2cpp_codegen_multiply(L_15, L_16)), /*hidden argument*/NULL); L_6->___pixelRect_6 = L_17; // Rect camPixelRect = baseCameraData.pixelRect; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_18 = ___0_baseCameraData; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_19 = L_18->___pixelRect_6; V_2 = L_19; // baseCameraData.pixelWidth = (int)System.Math.Round(camPixelRect.width + camPixelRect.x) - (int)System.Math.Round(camPixelRect.x); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_20 = ___0_baseCameraData; float L_21; L_21 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_2), NULL); float L_22; L_22 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_2), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_23; L_23 = bankers_round(((double)((float)il2cpp_codegen_add(L_21, L_22)))); float L_24; L_24 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_2), NULL); double L_25; L_25 = bankers_round(((double)L_24)); L_20->___pixelWidth_7 = ((int32_t)il2cpp_codegen_subtract(il2cpp_codegen_cast_double_to_int(L_23), il2cpp_codegen_cast_double_to_int(L_25))); // baseCameraData.pixelHeight = (int)System.Math.Round(camPixelRect.height + camPixelRect.y) - (int)System.Math.Round(camPixelRect.y); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = ___0_baseCameraData; float L_27; L_27 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_2), NULL); float L_28; L_28 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_2), NULL); double L_29; L_29 = bankers_round(((double)((float)il2cpp_codegen_add(L_27, L_28)))); float L_30; L_30 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_2), NULL); double L_31; L_31 = bankers_round(((double)L_30)); L_26->___pixelHeight_8 = ((int32_t)il2cpp_codegen_subtract(il2cpp_codegen_cast_double_to_int(L_29), il2cpp_codegen_cast_double_to_int(L_31))); // baseCameraData.aspectRatio = (float)baseCameraData.pixelWidth / (float)baseCameraData.pixelHeight; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_32 = ___0_baseCameraData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_33 = ___0_baseCameraData; int32_t L_34 = L_33->___pixelWidth_7; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_35 = ___0_baseCameraData; int32_t L_36 = L_35->___pixelHeight_8; L_32->___aspectRatio_9 = ((float)(((float)L_34)/((float)L_36))); // bool isDefaultXRViewport = (!(Math.Abs(xrViewport.x) > 0.0f || Math.Abs(xrViewport.y) > 0.0f || // Math.Abs(xrViewport.width) < xr.renderTargetDesc.width || // Math.Abs(xrViewport.height) < xr.renderTargetDesc.height)); float L_37; L_37 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_1), NULL); float L_38; L_38 = fabsf(L_37); if ((((float)L_38) > ((float)(0.0f)))) { goto IL_0147; } } { float L_39; L_39 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_1), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_40; L_40 = fabsf(L_39); if ((((float)L_40) > ((float)(0.0f)))) { goto IL_0147; } } { float L_41; L_41 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_1), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_42; L_42 = fabsf(L_41); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_43 = ___1_xr; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_44 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_43); NullCheck(L_44); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_45; L_45 = XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline(L_44, NULL); V_5 = L_45; int32_t L_46; L_46 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_5), NULL); if ((((float)L_42) < ((float)((float)L_46)))) { goto IL_0147; } } { float L_47; L_47 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_1), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_48; L_48 = fabsf(L_47); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_49 = ___1_xr; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_50 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_49); NullCheck(L_50); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_51; L_51 = XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline(L_50, NULL); V_5 = L_51; int32_t L_52; L_52 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_5), NULL); G_B5_0 = ((((int32_t)((((float)L_48) < ((float)((float)L_52)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0148; } IL_0147: { G_B5_0 = 0; } IL_0148: { V_3 = (bool)G_B5_0; // baseCameraData.isDefaultViewport = baseCameraData.isDefaultViewport && isDefaultXRViewport; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_53 = ___0_baseCameraData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_54 = ___0_baseCameraData; bool L_55 = L_54->___isDefaultViewport_17; bool L_56 = V_3; L_53->___isDefaultViewport_17 = (bool)((int32_t)((int32_t)L_55&(int32_t)L_56)); // var originalTargetDesc = baseCameraData.cameraTargetDescriptor; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_57 = ___0_baseCameraData; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_58 = L_57->___cameraTargetDescriptor_5; V_4 = L_58; // baseCameraData.cameraTargetDescriptor = xr.renderTargetDesc; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_59 = ___0_baseCameraData; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_60 = ___1_xr; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_61 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_60); NullCheck(L_61); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_62; L_62 = XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline(L_61, NULL); L_59->___cameraTargetDescriptor_5 = L_62; // if (baseCameraData.isHdrEnabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_63 = ___0_baseCameraData; bool L_64 = L_63->___isHdrEnabled_18; if (!L_64) { goto IL_0186; } } { // baseCameraData.cameraTargetDescriptor.graphicsFormat = originalTargetDesc.graphicsFormat; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_65 = ___0_baseCameraData; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_66 = (&L_65->___cameraTargetDescriptor_5); int32_t L_67; L_67 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&V_4), NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(L_66, L_67, NULL); } IL_0186: { // baseCameraData.cameraTargetDescriptor.msaaSamples = originalTargetDesc.msaaSamples; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_68 = ___0_baseCameraData; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_69 = (&L_68->___cameraTargetDescriptor_5); int32_t L_70; L_70 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_4), NULL); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(L_69, L_70, NULL); // baseCameraData.cameraTargetDescriptor.width = baseCameraData.pixelWidth; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_71 = ___0_baseCameraData; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_72 = (&L_71->___cameraTargetDescriptor_5); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_73 = ___0_baseCameraData; int32_t L_74 = L_73->___pixelWidth_7; RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(L_72, L_74, NULL); // baseCameraData.cameraTargetDescriptor.height = baseCameraData.pixelHeight; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_75 = ___0_baseCameraData; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_76 = (&L_75->___cameraTargetDescriptor_5); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_77 = ___0_baseCameraData; int32_t L_78 = L_77->___pixelHeight_8; RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(L_76, L_78, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateFromCamera(UnityEngine.Rendering.Universal.XRPass&,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** ___0_xrPass, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___1_cameraData, const RuntimeMethod* method) { XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 V_0; memset((&V_0), 0, sizeof(V_0)); ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 V_3; memset((&V_3), 0, sizeof(V_3)); XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 V_4; memset((&V_4), 0, sizeof(V_4)); { // if (xrPass.enabled && display != null) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_0 = ___0_xrPass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_0); NullCheck(L_1); bool L_2; L_2 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_1, NULL); if (!L_2) { goto IL_00c0; } } { XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_3 = __this->___display_3; if (!L_3) { goto IL_00c0; } } { // display.GetRenderPass(xrPass.multipassId, out var renderPass); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_4 = __this->___display_3; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_5 = ___0_xrPass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_6 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_5); NullCheck(L_6); int32_t L_7; L_7 = XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline(L_6, NULL); NullCheck(L_4); XRDisplaySubsystem_GetRenderPass_m81F4AE299700BFE74AD54F8B036D87CD439E8874(L_4, L_7, (&V_0), NULL); // display.GetCullingParameters(cameraData.camera, renderPass.cullingPassIndex, out var cullingParams); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_8 = __this->___display_3; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_9 = ___1_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = L_9.___camera_2; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_11 = V_0; int32_t L_12 = L_11.___cullingPassIndex_8; NullCheck(L_8); XRDisplaySubsystem_GetCullingParameters_m6BF6737DD0B607C8719CC80F1AFFE7700498F266(L_8, L_10, L_12, (&V_1), NULL); // cullingParams.cullingOptions &= ~CullingOptions.Stereo; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_13 = (&V_1); int32_t L_14; L_14 = ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464(L_13, NULL); ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF(L_13, ((int32_t)((int32_t)L_14&((int32_t)-17))), NULL); // xrPass.UpdateCullingParams(cullingPassId: renderPass.cullingPassIndex, cullingParams); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_15 = ___0_xrPass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_16 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_15); XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_17 = V_0; int32_t L_18 = L_17.___cullingPassIndex_8; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_19 = V_1; NullCheck(L_16); XRPass_UpdateCullingParams_mE3C013A86A3D5C6FBC76A7E5323995EDE7D0ECE5(L_16, L_18, L_19, NULL); // if (xrPass.singlePassEnabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_20 = ___0_xrPass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_21 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_20); NullCheck(L_21); bool L_22; L_22 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_21, NULL); if (!L_22) { goto IL_0099; } } { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) V_2 = 0; goto IL_008d; } IL_006f: { // renderPass.GetRenderParameter(cameraData.camera, renderParamIndex, out var renderParam); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_23 = ___1_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_24 = L_23.___camera_2; int32_t L_25 = V_2; XRRenderPass_GetRenderParameter_m3526E26F8ABDA52C52BDF163F4EA74B7DE4B6A0B((&V_0), L_24, L_25, (&V_3), NULL); // xrPass.UpdateView(renderParamIndex, renderPass, renderParam); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_26 = ___0_xrPass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_27 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_26); int32_t L_28 = V_2; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_29 = V_0; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_30 = V_3; NullCheck(L_27); XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF(L_27, L_28, L_29, L_30, NULL); // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_31 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_31, 1)); } IL_008d: { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_32 = V_2; int32_t L_33; L_33 = XRRenderPass_GetRenderParameterCount_m8FECAAF96CD4DF45B0786CB19CD169C1C46BE10A((&V_0), NULL); if ((((int32_t)L_32) < ((int32_t)L_33))) { goto IL_006f; } } { goto IL_00b4; } IL_0099: { // renderPass.GetRenderParameter(cameraData.camera, 0, out var renderParam); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_34 = ___1_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_35 = L_34.___camera_2; XRRenderPass_GetRenderParameter_m3526E26F8ABDA52C52BDF163F4EA74B7DE4B6A0B((&V_0), L_35, 0, (&V_4), NULL); // xrPass.UpdateView(0, renderPass, renderParam); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_36 = ___0_xrPass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_37 = *((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24**)L_36); XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_38 = V_0; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_39 = V_4; NullCheck(L_37); XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF(L_37, 0, L_38, L_39, NULL); } IL_00b4: { // OverrideForAutomatedTests(cameraData.camera); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_40 = ___1_cameraData; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_41 = L_40.___camera_2; XRSystem_OverrideForAutomatedTests_mB3CBCFDC6FCDED871BE06E7076ABBB03D4BDA5F2(__this, L_41, NULL); } IL_00c0: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::CreateLayoutFromXrSdk(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_CreateLayoutFromXrSdk_mBF67B9F1D8E7E62F9A15A7AF4E09A5CAA7E8664C (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_singlePassAllowed, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass26_0_tD48C7A72EB3008AEADA1D81B3902B41CA38B65FB V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 V_2; memset((&V_2), 0, sizeof(V_2)); ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 V_3; memset((&V_3), 0, sizeof(V_3)); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_4 = NULL; int32_t V_5 = 0; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 V_6; memset((&V_6), 0, sizeof(V_6)); int32_t V_7 = 0; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 V_8; memset((&V_8), 0, sizeof(V_8)); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_9 = NULL; { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; (&V_0)->___camera_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___camera_0), (void*)L_0); // for (int renderPassIndex = 0; renderPassIndex < display.GetRenderPassCount(); ++renderPassIndex) V_1 = 0; goto IL_00ff; } IL_000f: { // display.GetRenderPass(renderPassIndex, out var renderPass); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_1 = __this->___display_3; int32_t L_2 = V_1; NullCheck(L_1); XRDisplaySubsystem_GetRenderPass_m81F4AE299700BFE74AD54F8B036D87CD439E8874(L_1, L_2, (&V_2), NULL); // display.GetCullingParameters(camera, renderPass.cullingPassIndex, out var cullingParams); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_3 = __this->___display_3; U3CU3Ec__DisplayClass26_0_tD48C7A72EB3008AEADA1D81B3902B41CA38B65FB L_4 = V_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = L_4.___camera_0; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_6 = V_2; int32_t L_7 = L_6.___cullingPassIndex_8; NullCheck(L_3); XRDisplaySubsystem_GetCullingParameters_m6BF6737DD0B607C8719CC80F1AFFE7700498F266(L_3, L_5, L_7, (&V_3), NULL); // cullingParams.cullingOptions &= ~CullingOptions.Stereo; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_8 = (&V_3); int32_t L_9; L_9 = ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464(L_8, NULL); ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF(L_8, ((int32_t)((int32_t)L_9&((int32_t)-17))), NULL); // if (singlePassAllowed && CanUseSinglePass(renderPass)) bool L_10 = ___1_singlePassAllowed; if (!L_10) { goto IL_00a8; } } { XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_11 = V_2; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); bool L_12; L_12 = XRSystem_U3CCreateLayoutFromXrSdkU3Eg__CanUseSinglePassU7C26_0_m3407ADB3786DCA27F99BA19F52AD65B2729BAFE2(L_11, (&V_0), NULL); if (!L_12) { goto IL_00a8; } } { // var xrPass = XRPass.Create(renderPass, multipassId: framePasses.Count, cullingParams, occlusionMeshMaterial); XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_13 = V_2; List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_14 = __this->___framePasses_1; NullCheck(L_14); int32_t L_15; L_15 = List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_inline(L_14, List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_RuntimeMethod_var); ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_16 = V_3; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_17 = __this->___occlusionMeshMaterial_5; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_18; L_18 = XRPass_Create_m97341602F34ADB966E60A8AEB045B7CC1F5D9FDC(L_13, L_15, L_16, L_17, NULL); V_4 = L_18; // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) V_5 = 0; goto IL_0093; } IL_0072: { // renderPass.GetRenderParameter(camera, renderParamIndex, out var renderParam); U3CU3Ec__DisplayClass26_0_tD48C7A72EB3008AEADA1D81B3902B41CA38B65FB L_19 = V_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = L_19.___camera_0; int32_t L_21 = V_5; XRRenderPass_GetRenderParameter_m3526E26F8ABDA52C52BDF163F4EA74B7DE4B6A0B((&V_2), L_20, L_21, (&V_6), NULL); // xrPass.AddView(renderPass, renderParam); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_22 = V_4; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_23 = V_2; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_24 = V_6; NullCheck(L_22); XRPass_AddView_m06A502EE505747C9160EA9E1F242C4CC2D35CB44(L_22, L_23, L_24, NULL); // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_25 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_25, 1)); } IL_0093: { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_26 = V_5; int32_t L_27; L_27 = XRRenderPass_GetRenderParameterCount_m8FECAAF96CD4DF45B0786CB19CD169C1C46BE10A((&V_2), NULL); if ((((int32_t)L_26) < ((int32_t)L_27))) { goto IL_0072; } } { // AddPassToFrame(xrPass); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_28 = V_4; XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D(__this, L_28, NULL); goto IL_00fb; } IL_00a8: { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) V_7 = 0; goto IL_00f0; } IL_00ad: { // renderPass.GetRenderParameter(camera, renderParamIndex, out var renderParam); U3CU3Ec__DisplayClass26_0_tD48C7A72EB3008AEADA1D81B3902B41CA38B65FB L_29 = V_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_30 = L_29.___camera_0; int32_t L_31 = V_7; XRRenderPass_GetRenderParameter_m3526E26F8ABDA52C52BDF163F4EA74B7DE4B6A0B((&V_2), L_30, L_31, (&V_8), NULL); // var xrPass = XRPass.Create(renderPass, multipassId: framePasses.Count, cullingParams, occlusionMeshMaterial); XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_32 = V_2; List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_33 = __this->___framePasses_1; NullCheck(L_33); int32_t L_34; L_34 = List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_inline(L_33, List_1_get_Count_m4123B466A40BD174C52C238D461B912992503CBE_RuntimeMethod_var); ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_35 = V_3; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_36 = __this->___occlusionMeshMaterial_5; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_37; L_37 = XRPass_Create_m97341602F34ADB966E60A8AEB045B7CC1F5D9FDC(L_32, L_34, L_35, L_36, NULL); V_9 = L_37; // xrPass.AddView(renderPass, renderParam); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_38 = V_9; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_39 = V_2; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_40 = V_8; NullCheck(L_38); XRPass_AddView_m06A502EE505747C9160EA9E1F242C4CC2D35CB44(L_38, L_39, L_40, NULL); // AddPassToFrame(xrPass); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_41 = V_9; XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D(__this, L_41, NULL); // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_42 = V_7; V_7 = ((int32_t)il2cpp_codegen_add(L_42, 1)); } IL_00f0: { // for (int renderParamIndex = 0; renderParamIndex < renderPass.GetRenderParameterCount(); ++renderParamIndex) int32_t L_43 = V_7; int32_t L_44; L_44 = XRRenderPass_GetRenderParameterCount_m8FECAAF96CD4DF45B0786CB19CD169C1C46BE10A((&V_2), NULL); if ((((int32_t)L_43) < ((int32_t)L_44))) { goto IL_00ad; } } IL_00fb: { // for (int renderPassIndex = 0; renderPassIndex < display.GetRenderPassCount(); ++renderPassIndex) int32_t L_45 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_45, 1)); } IL_00ff: { // for (int renderPassIndex = 0; renderPassIndex < display.GetRenderPassCount(); ++renderPassIndex) int32_t L_46 = V_1; XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_47 = __this->___display_3; NullCheck(L_47); int32_t L_48; L_48 = XRDisplaySubsystem_GetRenderPassCount_m75514B28F1542BF4999E1BC0EEBF9561DA1835C6(L_47, NULL); if ((((int32_t)L_46) < ((int32_t)L_48))) { goto IL_000f; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_Dispose_m4F33A5019CC7CBD7D35B59807455AB41E6349420 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CoreUtils.Destroy(occlusionMeshMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___occlusionMeshMaterial_5; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_Destroy_mD2FDD299C528530E4CC5F99EFBAF90ABC7B02C69(L_0, NULL); // CoreUtils.Destroy(mirrorViewMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = __this->___mirrorViewMaterial_6; CoreUtils_Destroy_mD2FDD299C528530E4CC5F99EFBAF90ABC7B02C69(L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::AddPassToFrame(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_xrPass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m6E73EC8BE0B55CA74E55283DDBB858B1F80A1FE0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // xrPass.UpdateOcclusionMesh(); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___0_xrPass; NullCheck(L_0); XRPass_UpdateOcclusionMesh_mD315DA63E9DA3F1B1C480E9565FBA65333629475(L_0, NULL); // framePasses.Add(xrPass); List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_1 = __this->___framePasses_1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_2 = ___0_xrPass; NullCheck(L_1); List_1_Add_m6E73EC8BE0B55CA74E55283DDBB858B1F80A1FE0_inline(L_1, L_2, List_1_Add_m6E73EC8BE0B55CA74E55283DDBB858B1F80A1FE0_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::RenderMirrorView(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_RenderMirrorView_m628827A623E8AB6DD58E0B33064BD0D648471EC9 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; XRMirrorViewBlitDesc_tC913B2856BA2160BC3AD99F0C67293850E2162E0 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; XRBlitParams_tB6F9130166CF43540F2547163E8542CFC7266CD9 V_5; memset((&V_5), 0, sizeof(V_5)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_6; memset((&V_6), 0, sizeof(V_6)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_7; memset((&V_7), 0, sizeof(V_7)); int32_t V_8 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B10_0 = NULL; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B9_0 = NULL; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B G_B11_0; memset((&G_B11_0), 0, sizeof(G_B11_0)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B11_1 = NULL; int32_t G_B15_0 = 0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 G_B22_0; memset((&G_B22_0), 0, sizeof(G_B22_0)); int32_t G_B24_0 = 0; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B24_1 = NULL; int32_t G_B23_0 = 0; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B23_1 = NULL; float G_B25_0 = 0.0f; int32_t G_B25_1 = 0; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B25_2 = NULL; int32_t G_B27_0 = 0; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B27_1 = NULL; int32_t G_B26_0 = 0; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B26_1 = NULL; float G_B28_0 = 0.0f; int32_t G_B28_1 = 0; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B28_2 = NULL; int32_t G_B31_0 = 0; { // if (Application.platform == RuntimePlatform.Android && !XRGraphicsAutomatedTests.running) int32_t L_0; L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL); if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)11))))) { goto IL_0011; } } { il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); bool L_1 = ((XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_StaticFields*)il2cpp_codegen_static_fields_for(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var))->___running_1; if (L_1) { goto IL_0011; } } { // return; return; } IL_0011: { // if (display == null || !display.running || !mirrorViewMaterial) XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_2 = __this->___display_3; if (!L_2) { goto IL_0033; } } { XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_3 = __this->___display_3; NullCheck(L_3); bool L_4; L_4 = IntegratedSubsystem_get_running_m18AA0D7AD1CB593DC9EE5F3DC79643717509D6E8(L_3, NULL); if (!L_4) { goto IL_0033; } } { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = __this->___mirrorViewMaterial_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_5, NULL); if (L_6) { goto IL_0034; } } IL_0033: { // return; return; } IL_0034: { // using (new ProfilingScope(cmd, _XRMirrorProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___0_cmd; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_8 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->____XRMirrorProfilingSampler_10; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), L_7, L_8, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_028c: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // cmd.SetRenderTarget(camera.targetTexture != null ? camera.targetTexture : new RenderTargetIdentifier(BuiltinRenderTextureType.CameraTarget)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___0_cmd; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = ___1_camera; NullCheck(L_10); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11; L_11 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_10, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B9_0 = L_9; if (L_12) { G_B10_0 = L_9; goto IL_0058_1; } } { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13; memset((&L_13), 0, sizeof(L_13)); RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F((&L_13), 2, /*hidden argument*/NULL); G_B11_0 = L_13; G_B11_1 = G_B9_0; goto IL_0063_1; } IL_0058_1: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = ___1_camera; NullCheck(L_14); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_15; L_15 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_14, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_16; L_16 = RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C(L_15, NULL); G_B11_0 = L_16; G_B11_1 = G_B10_0; } IL_0063_1: { NullCheck(G_B11_1); CommandBuffer_SetRenderTarget_m89782BA1E8AD50020DBDB9EABF32F8AA9356628A(G_B11_1, G_B11_0, NULL); // bool yflip = camera.targetTexture != null || camera.cameraType == CameraType.SceneView || camera.cameraType == CameraType.Preview; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_17 = ___1_camera; NullCheck(L_17); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_18; L_18 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_17, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_19; L_19 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_18, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_19) { goto IL_008a_1; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = ___1_camera; NullCheck(L_20); int32_t L_21; L_21 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_20, NULL); if ((((int32_t)L_21) == ((int32_t)2))) { goto IL_008a_1; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = ___1_camera; NullCheck(L_22); int32_t L_23; L_23 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_22, NULL); G_B15_0 = ((((int32_t)L_23) == ((int32_t)4))? 1 : 0); goto IL_008b_1; } IL_008a_1: { G_B15_0 = 1; } IL_008b_1: { V_1 = (bool)G_B15_0; // int mirrorBlitMode = display.GetPreferredMirrorBlitMode(); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_24 = __this->___display_3; NullCheck(L_24); int32_t L_25; L_25 = XRDisplaySubsystem_GetPreferredMirrorBlitMode_m24F966A405A26B172FCD6050AC440D7F95C14329(L_24, NULL); V_2 = L_25; // if (display.GetMirrorViewBlitDesc(null, out var blitDesc, mirrorBlitMode)) XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_26 = __this->___display_3; int32_t L_27 = V_2; NullCheck(L_26); bool L_28; L_28 = XRDisplaySubsystem_GetMirrorViewBlitDesc_m457DF247F40C563D6AFE45C3E541EE2B75D0C8F6(L_26, (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)NULL, (&V_3), L_27, NULL); if (!L_28) { goto IL_027d_1; } } { // if (blitDesc.nativeBlitAvailable) XRMirrorViewBlitDesc_tC913B2856BA2160BC3AD99F0C67293850E2162E0 L_29 = V_3; bool L_30 = L_29.___nativeBlitAvailable_1; if (!L_30) { goto IL_00cd_1; } } { // display.AddGraphicsThreadMirrorViewBlit(cmd, blitDesc.nativeBlitInvalidStates, mirrorBlitMode); XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* L_31 = __this->___display_3; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_32 = ___0_cmd; XRMirrorViewBlitDesc_tC913B2856BA2160BC3AD99F0C67293850E2162E0 L_33 = V_3; bool L_34 = L_33.___nativeBlitInvalidStates_2; int32_t L_35 = V_2; NullCheck(L_31); bool L_36; L_36 = XRDisplaySubsystem_AddGraphicsThreadMirrorViewBlit_mD55776DC2FD5FFC61D639E44B31D1D26E298E4DB(L_31, L_32, L_34, L_35, NULL); goto IL_029a; } IL_00cd_1: { // for (int i = 0; i < blitDesc.blitParamsCount; ++i) V_4 = 0; goto IL_026e_1; } IL_00d5_1: { // blitDesc.GetBlitParameter(i, out var blitParam); int32_t L_37 = V_4; XRMirrorViewBlitDesc_GetBlitParameter_m3464A6CB2461B550C808BC4CF3B5AA2EDBCBD17C((&V_3), L_37, (&V_5), NULL); // Vector4 scaleBias = yflip ? new Vector4(blitParam.srcRect.width, -blitParam.srcRect.height, blitParam.srcRect.x, blitParam.srcRect.height + blitParam.srcRect.y) : // new Vector4(blitParam.srcRect.width, blitParam.srcRect.height, blitParam.srcRect.x, blitParam.srcRect.y); bool L_38 = V_1; if (L_38) { goto IL_011a_1; } } { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_39 = (&(&V_5)->___srcRect_2); float L_40; L_40 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_39, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_41 = (&(&V_5)->___srcRect_2); float L_42; L_42 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_41, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_43 = (&(&V_5)->___srcRect_2); float L_44; L_44 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_43, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_45 = (&(&V_5)->___srcRect_2); float L_46; L_46 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(L_45, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_47; memset((&L_47), 0, sizeof(L_47)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_47), L_40, L_42, L_44, L_46, /*hidden argument*/NULL); G_B22_0 = L_47; goto IL_015d_1; } IL_011a_1: { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_48 = (&(&V_5)->___srcRect_2); float L_49; L_49 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_48, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_50 = (&(&V_5)->___srcRect_2); float L_51; L_51 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_50, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_52 = (&(&V_5)->___srcRect_2); float L_53; L_53 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_52, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_54 = (&(&V_5)->___srcRect_2); float L_55; L_55 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_54, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_56 = (&(&V_5)->___srcRect_2); float L_57; L_57 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(L_56, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_58; memset((&L_58), 0, sizeof(L_58)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_58), L_49, ((-L_51)), L_53, ((float)il2cpp_codegen_add(L_55, L_57)), /*hidden argument*/NULL); G_B22_0 = L_58; } IL_015d_1: { V_6 = G_B22_0; // Vector4 scaleBiasRt = new Vector4(blitParam.destRect.width, blitParam.destRect.height, blitParam.destRect.x, blitParam.destRect.y); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_59 = (&(&V_5)->___destRect_3); float L_60; L_60 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_59, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_61 = (&(&V_5)->___destRect_3); float L_62; L_62 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_61, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_63 = (&(&V_5)->___destRect_3); float L_64; L_64 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_63, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_65 = (&(&V_5)->___destRect_3); float L_66; L_66 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(L_65, NULL); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_7), L_60, L_62, L_64, L_66, NULL); // mirrorViewMaterialProperty.SetFloat(XRShaderIDs._SRGBRead, (blitParam.srcTex.sRGB) ? 0.0f : 1.0f); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_67 = __this->___mirrorViewMaterialProperty_7; il2cpp_codegen_runtime_class_init_inline(XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var); int32_t L_68 = ((XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var))->____SRGBRead_1; XRBlitParams_tB6F9130166CF43540F2547163E8542CFC7266CD9 L_69 = V_5; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_70 = L_69.___srcTex_0; NullCheck(L_70); bool L_71; L_71 = RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04(L_70, NULL); G_B23_0 = L_68; G_B23_1 = L_67; if (L_71) { G_B24_0 = L_68; G_B24_1 = L_67; goto IL_01b6_1; } } { G_B25_0 = (1.0f); G_B25_1 = G_B23_0; G_B25_2 = G_B23_1; goto IL_01bb_1; } IL_01b6_1: { G_B25_0 = (0.0f); G_B25_1 = G_B24_0; G_B25_2 = G_B24_1; } IL_01bb_1: { NullCheck(G_B25_2); MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(G_B25_2, G_B25_1, G_B25_0, NULL); // mirrorViewMaterialProperty.SetFloat(XRShaderIDs._SRGBWrite, (QualitySettings.activeColorSpace == ColorSpace.Linear) ? 0.0f : 1.0f); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_72 = __this->___mirrorViewMaterialProperty_7; il2cpp_codegen_runtime_class_init_inline(XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var); int32_t L_73 = ((XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var))->____SRGBWrite_2; int32_t L_74; L_74 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL); G_B26_0 = L_73; G_B26_1 = L_72; if ((((int32_t)L_74) == ((int32_t)1))) { G_B27_0 = L_73; G_B27_1 = L_72; goto IL_01da_1; } } { G_B28_0 = (1.0f); G_B28_1 = G_B26_0; G_B28_2 = G_B26_1; goto IL_01df_1; } IL_01da_1: { G_B28_0 = (0.0f); G_B28_1 = G_B27_0; G_B28_2 = G_B27_1; } IL_01df_1: { NullCheck(G_B28_2); MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(G_B28_2, G_B28_1, G_B28_0, NULL); // mirrorViewMaterialProperty.SetTexture(ShaderPropertyId.sourceTex, blitParam.srcTex); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_75 = __this->___mirrorViewMaterialProperty_7; il2cpp_codegen_runtime_class_init_inline(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); int32_t L_76 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___sourceTex_34; XRBlitParams_tB6F9130166CF43540F2547163E8542CFC7266CD9 L_77 = V_5; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_78 = L_77.___srcTex_0; NullCheck(L_75); MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F(L_75, L_76, L_78, NULL); // mirrorViewMaterialProperty.SetVector(ShaderPropertyId.scaleBias, scaleBias); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_79 = __this->___mirrorViewMaterialProperty_7; int32_t L_80 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBias_35; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_81 = V_6; NullCheck(L_79); MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3(L_79, L_80, L_81, NULL); // mirrorViewMaterialProperty.SetVector(ShaderPropertyId.scaleBiasRt, scaleBiasRt); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_82 = __this->___mirrorViewMaterialProperty_7; int32_t L_83 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBiasRt_36; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_84 = V_7; NullCheck(L_82); MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3(L_82, L_83, L_84, NULL); // mirrorViewMaterialProperty.SetFloat(XRShaderIDs._SourceTexArraySlice, (float)blitParam.srcTexArraySlice); MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_85 = __this->___mirrorViewMaterialProperty_7; il2cpp_codegen_runtime_class_init_inline(XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var); int32_t L_86 = ((XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var))->____SourceTexArraySlice_0; XRBlitParams_tB6F9130166CF43540F2547163E8542CFC7266CD9 L_87 = V_5; int32_t L_88 = L_87.___srcTexArraySlice_1; NullCheck(L_85); MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267(L_85, L_86, ((float)L_88), NULL); // int shaderPass = (blitParam.srcTex.dimension == TextureDimension.Tex2DArray) ? 1 : 0; XRBlitParams_tB6F9130166CF43540F2547163E8542CFC7266CD9 L_89 = V_5; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_90 = L_89.___srcTex_0; NullCheck(L_90); int32_t L_91; L_91 = VirtualFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, L_90); if ((((int32_t)L_91) == ((int32_t)5))) { goto IL_0249_1; } } { G_B31_0 = 0; goto IL_024a_1; } IL_0249_1: { G_B31_0 = 1; } IL_024a_1: { V_8 = G_B31_0; // cmd.DrawProcedural(Matrix4x4.identity, mirrorViewMaterial, shaderPass, MeshTopology.Quads, 4, 1, mirrorViewMaterialProperty); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_92 = ___0_cmd; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_93; L_93 = Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56_inline(NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_94 = __this->___mirrorViewMaterial_6; int32_t L_95 = V_8; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_96 = __this->___mirrorViewMaterialProperty_7; NullCheck(L_92); CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7(L_92, L_93, L_94, L_95, 2, 4, 1, L_96, NULL); // for (int i = 0; i < blitDesc.blitParamsCount; ++i) int32_t L_97 = V_4; V_4 = ((int32_t)il2cpp_codegen_add(L_97, 1)); } IL_026e_1: { // for (int i = 0; i < blitDesc.blitParamsCount; ++i) int32_t L_98 = V_4; XRMirrorViewBlitDesc_tC913B2856BA2160BC3AD99F0C67293850E2162E0 L_99 = V_3; int32_t L_100 = L_99.___blitParamsCount_3; if ((((int32_t)L_98) < ((int32_t)L_100))) { goto IL_00d5_1; } } { goto IL_029a; } IL_027d_1: { // cmd.ClearRenderTarget(true, true, Color.black); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_101 = ___0_cmd; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_102; L_102 = Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline(NULL); NullCheck(L_101); CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14(L_101, (bool)1, (bool)1, L_102, NULL); // } goto IL_029a; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_029a: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::OverrideForAutomatedTests(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_OverrideForAutomatedTests_mB3CBCFDC6FCDED871BE06E7076ABBB03D4BDA5F2 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRSystem::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem__cctor_mE11C85D36456396335965877C31FB78F01E1E3BE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mBE7647ECE0B8ABB952EDC379472F9E541D41D6DF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D); s_Il2CppMethodInitialized = true; } { // static List displayList = new List(); List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* L_0 = (List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597*)il2cpp_codegen_object_new(List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_mBE7647ECE0B8ABB952EDC379472F9E541D41D6DF(L_0, List_1__ctor_mBE7647ECE0B8ABB952EDC379472F9E541D41D6DF_RuntimeMethod_var); ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___displayList_2), (void*)L_0); // static int msaaLevel = 1; ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___msaaLevel_4 = 1; // static ProfilingSampler _XRMirrorProfilingSampler = new ProfilingSampler(k_XRMirrorTag); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D, NULL); ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->____XRMirrorProfilingSampler_10 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->____XRMirrorProfilingSampler_10), (void*)L_1); return; } } // System.Boolean UnityEngine.Rendering.Universal.XRSystem::g__CanUseSinglePass|26_0(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.Rendering.Universal.XRSystem/<>c__DisplayClass26_0&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_U3CCreateLayoutFromXrSdkU3Eg__CanUseSinglePassU7C26_0_m3407ADB3786DCA27F99BA19F52AD65B2729BAFE2 (XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___0_renderPass, U3CU3Ec__DisplayClass26_0_tD48C7A72EB3008AEADA1D81B3902B41CA38B65FB* ___1_p, const RuntimeMethod* method) { XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 V_0; memset((&V_0), 0, sizeof(V_0)); XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 V_1; memset((&V_1), 0, sizeof(V_1)); { // if (renderPass.renderTargetDesc.dimension != TextureDimension.Tex2DArray) RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_0 = (&(&___0_renderPass)->___renderTargetDesc_3); int32_t L_1; L_1 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(L_0, NULL); if ((((int32_t)L_1) == ((int32_t)5))) { goto IL_0011; } } { // return false; return (bool)0; } IL_0011: { // if (renderPass.GetRenderParameterCount() != 2 || renderPass.renderTargetDesc.volumeDepth != 2) int32_t L_2; L_2 = XRRenderPass_GetRenderParameterCount_m8FECAAF96CD4DF45B0786CB19CD169C1C46BE10A((&___0_renderPass), NULL); if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_002a; } } { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_3 = (&(&___0_renderPass)->___renderTargetDesc_3); int32_t L_4; L_4 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(L_3, NULL); if ((((int32_t)L_4) == ((int32_t)2))) { goto IL_002c; } } IL_002a: { // return false; return (bool)0; } IL_002c: { // renderPass.GetRenderParameter(camera, 0, out var renderParam0); U3CU3Ec__DisplayClass26_0_tD48C7A72EB3008AEADA1D81B3902B41CA38B65FB* L_5 = ___1_p; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = L_5->___camera_0; XRRenderPass_GetRenderParameter_m3526E26F8ABDA52C52BDF163F4EA74B7DE4B6A0B((&___0_renderPass), L_6, 0, (&V_0), NULL); // renderPass.GetRenderParameter(camera, 1, out var renderParam1); U3CU3Ec__DisplayClass26_0_tD48C7A72EB3008AEADA1D81B3902B41CA38B65FB* L_7 = ___1_p; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8 = L_7->___camera_0; XRRenderPass_GetRenderParameter_m3526E26F8ABDA52C52BDF163F4EA74B7DE4B6A0B((&___0_renderPass), L_8, 1, (&V_1), NULL); // if (renderParam0.textureArraySlice != 0 || renderParam1.textureArraySlice != 1) XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_9 = V_0; int32_t L_10 = L_9.___textureArraySlice_4; if (L_10) { goto IL_005d; } } { XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_11 = V_1; int32_t L_12 = L_11.___textureArraySlice_4; if ((((int32_t)L_12) == ((int32_t)1))) { goto IL_005f; } } IL_005d: { // return false; return (bool)0; } IL_005f: { // if (renderParam0.viewport != renderParam1.viewport) XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_13 = V_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_14 = L_13.___viewport_2; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_15 = V_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_16 = L_15.___viewport_2; bool L_17; L_17 = Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D(L_14, L_16, NULL); if (!L_17) { goto IL_0074; } } { // return false; return (bool)0; } IL_0074: { // return true; return (bool)1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XRSystem/XRShaderIDs::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRShaderIDs__cctor_m1BEAC82B47E7D794E47B2724E84AC845E9EBDF08 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral355871A53683A0CE41651908009466DB1F5FEBC7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA17366220E713ADFBBB8558BF7AEB7BAA4CD1702); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE2DC1C4F67F18CAF79E60F4F78FA88811E5E36C1); s_Il2CppMethodInitialized = true; } { // public static readonly int _SourceTexArraySlice = Shader.PropertyToID("_SourceTexArraySlice"); int32_t L_0; L_0 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralE2DC1C4F67F18CAF79E60F4F78FA88811E5E36C1, NULL); ((XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var))->____SourceTexArraySlice_0 = L_0; // public static readonly int _SRGBRead = Shader.PropertyToID("_SRGBRead"); int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteralA17366220E713ADFBBB8558BF7AEB7BAA4CD1702, NULL); ((XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var))->____SRGBRead_1 = L_1; // public static readonly int _SRGBWrite = Shader.PropertyToID("_SRGBWrite"); int32_t L_2; L_2 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(_stringLiteral355871A53683A0CE41651908009466DB1F5FEBC7, NULL); ((XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_StaticFields*)il2cpp_codegen_static_fields_for(XRShaderIDs_t43F3268FCC18E06D7684720427DE91133427F389_il2cpp_TypeInfo_var))->____SRGBWrite_2 = L_2; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::IsWindingInside(UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_IsWindingInside_mA8DE9DFA3562CA8E4A1B2977D74B116F0058E191 (int32_t ___0_rule, int32_t ___1_n, const RuntimeMethod* method) { { int32_t L_0 = ___0_rule; switch (L_0) { case 0: { goto IL_001c; } case 1: { goto IL_0023; } case 2: { goto IL_0028; } case 3: { goto IL_002d; } case 4: { goto IL_0032; } } } { goto IL_0041; } IL_001c: { // return (n & 1) == 1; int32_t L_1 = ___1_n; return (bool)((((int32_t)((int32_t)(L_1&1))) == ((int32_t)1))? 1 : 0); } IL_0023: { // return n != 0; int32_t L_2 = ___1_n; return (bool)((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0); } IL_0028: { // return n > 0; int32_t L_3 = ___1_n; return (bool)((((int32_t)L_3) > ((int32_t)0))? 1 : 0); } IL_002d: { // return n < 0; int32_t L_4 = ___1_n; return (bool)((((int32_t)L_4) < ((int32_t)0))? 1 : 0); } IL_0032: { // return n >= 2 || n <= -2; int32_t L_5 = ___1_n; if ((((int32_t)L_5) >= ((int32_t)2))) { goto IL_003f; } } { int32_t L_6 = ___1_n; return (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)((int32_t)-2)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_003f: { return (bool)1; } IL_0041: { // throw new Exception("Wrong winding rule"); Exception_t* L_7 = (Exception_t*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var))); NullCheck(L_7); Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCBE43F3C9BFF18FB637B9A0C90F66040718CEC64)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Geom_IsWindingInside_mA8DE9DFA3562CA8E4A1B2977D74B116F0058E191_RuntimeMethod_var))); } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::VertCCW(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertCCW_m1813434070A7D09E982ACA968F68E225BB95D191 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) { { // return (u._s * (v._t - w._t) + v._s * (w._t - u._t) + w._s * (u._t - v._t)) >= 0.0f; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___0_u; NullCheck(L_0); float L_1 = L_0->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___1_v; NullCheck(L_2); float L_3 = L_2->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___2_w; NullCheck(L_4); float L_5 = L_4->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___1_v; NullCheck(L_6); float L_7 = L_6->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = ___2_w; NullCheck(L_8); float L_9 = L_8->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = ___0_u; NullCheck(L_10); float L_11 = L_10->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = ___2_w; NullCheck(L_12); float L_13 = L_12->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = ___0_u; NullCheck(L_14); float L_15 = L_14->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = ___1_v; NullCheck(L_16); float L_17 = L_16->____t_6; return (bool)((((int32_t)((!(((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, ((float)il2cpp_codegen_subtract(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_7, ((float)il2cpp_codegen_subtract(L_9, L_11)))))), ((float)il2cpp_codegen_multiply(L_13, ((float)il2cpp_codegen_subtract(L_15, L_17))))))) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::VertEq(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_lhs, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_rhs, const RuntimeMethod* method) { { // return lhs._s == rhs._s && lhs._t == rhs._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___0_lhs; NullCheck(L_0); float L_1 = L_0->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___1_rhs; NullCheck(L_2); float L_3 = L_2->____s_5; if ((!(((float)L_1) == ((float)L_3)))) { goto IL_001d; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___0_lhs; NullCheck(L_4); float L_5 = L_4->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___1_rhs; NullCheck(L_6); float L_7 = L_6->____t_6; return (bool)((((float)L_5) == ((float)L_7))? 1 : 0); } IL_001d: { return (bool)0; } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::VertLeq(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_lhs, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_rhs, const RuntimeMethod* method) { { // return (lhs._s < rhs._s) || (lhs._s == rhs._s && lhs._t <= rhs._t); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___0_lhs; NullCheck(L_0); float L_1 = L_0->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___1_rhs; NullCheck(L_2); float L_3 = L_2->____s_5; if ((((float)L_1) < ((float)L_3))) { goto IL_0030; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___0_lhs; NullCheck(L_4); float L_5 = L_4->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___1_rhs; NullCheck(L_6); float L_7 = L_6->____s_5; if ((!(((float)L_5) == ((float)L_7)))) { goto IL_002e; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = ___0_lhs; NullCheck(L_8); float L_9 = L_8->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = ___1_rhs; NullCheck(L_10); float L_11 = L_10->____t_6; return (bool)((((int32_t)((!(((float)L_9) <= ((float)L_11)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_002e: { return (bool)0; } IL_0030: { return (bool)1; } } // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeEval(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeEval_mCD654C6838E3324D2EAF056FC91F4BB36637088A (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var gapL = v._s - u._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___1_v; NullCheck(L_0); float L_1 = L_0->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___0_u; NullCheck(L_2); float L_3 = L_2->____s_5; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); // var gapR = w._s - v._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___2_w; NullCheck(L_4); float L_5 = L_4->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___1_v; NullCheck(L_6); float L_7 = L_6->____s_5; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); // if (gapL + gapR > 0.0f) float L_8 = V_0; float L_9 = V_1; if ((!(((float)((float)il2cpp_codegen_add(L_8, L_9))) > ((float)(0.0f))))) { goto IL_006e; } } { // if (gapL < gapR) float L_10 = V_0; float L_11 = V_1; if ((!(((float)L_10) < ((float)L_11)))) { goto IL_004c; } } { // return (v._t - u._t) + (u._t - w._t) * (gapL / (gapL + gapR)); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = ___1_v; NullCheck(L_12); float L_13 = L_12->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = ___0_u; NullCheck(L_14); float L_15 = L_14->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = ___0_u; NullCheck(L_16); float L_17 = L_16->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = ___2_w; NullCheck(L_18); float L_19 = L_18->____t_6; float L_20 = V_0; float L_21 = V_0; float L_22 = V_1; return ((float)il2cpp_codegen_add(((float)il2cpp_codegen_subtract(L_13, L_15)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), ((float)(L_20/((float)il2cpp_codegen_add(L_21, L_22)))))))); } IL_004c: { // return (v._t - w._t) + (w._t - u._t) * (gapR / (gapL + gapR)); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_23 = ___1_v; NullCheck(L_23); float L_24 = L_23->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25 = ___2_w; NullCheck(L_25); float L_26 = L_25->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_27 = ___2_w; NullCheck(L_27); float L_28 = L_27->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_29 = ___0_u; NullCheck(L_29); float L_30 = L_29->____t_6; float L_31 = V_1; float L_32 = V_0; float L_33 = V_1; return ((float)il2cpp_codegen_add(((float)il2cpp_codegen_subtract(L_24, L_26)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_28, L_30)), ((float)(L_31/((float)il2cpp_codegen_add(L_32, L_33)))))))); } IL_006e: { // return 0; return (0.0f); } } // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeSign(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var gapL = v._s - u._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___1_v; NullCheck(L_0); float L_1 = L_0->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___0_u; NullCheck(L_2); float L_3 = L_2->____s_5; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); // var gapR = w._s - v._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___2_w; NullCheck(L_4); float L_5 = L_4->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___1_v; NullCheck(L_6); float L_7 = L_6->____s_5; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); // if (gapL + gapR > 0.0f) float L_8 = V_0; float L_9 = V_1; if ((!(((float)((float)il2cpp_codegen_add(L_8, L_9))) > ((float)(0.0f))))) { goto IL_0046; } } { // return (v._t - w._t) * gapL + (v._t - u._t) * gapR; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = ___1_v; NullCheck(L_10); float L_11 = L_10->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = ___2_w; NullCheck(L_12); float L_13 = L_12->____t_6; float L_14 = V_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = ___1_v; NullCheck(L_15); float L_16 = L_15->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_17 = ___0_u; NullCheck(L_17); float L_18 = L_17->____t_6; float L_19 = V_1; return ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_11, L_13)), L_14)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_16, L_18)), L_19)))); } IL_0046: { // return 0; return (0.0f); } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::TransLeq(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_TransLeq_m2F10E6D20343677878CCA319985E1CE0B51267E1 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_lhs, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_rhs, const RuntimeMethod* method) { { // return (lhs._t < rhs._t) || (lhs._t == rhs._t && lhs._s <= rhs._s); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___0_lhs; NullCheck(L_0); float L_1 = L_0->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___1_rhs; NullCheck(L_2); float L_3 = L_2->____t_6; if ((((float)L_1) < ((float)L_3))) { goto IL_0030; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___0_lhs; NullCheck(L_4); float L_5 = L_4->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___1_rhs; NullCheck(L_6); float L_7 = L_6->____t_6; if ((!(((float)L_5) == ((float)L_7)))) { goto IL_002e; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = ___0_lhs; NullCheck(L_8); float L_9 = L_8->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = ___1_rhs; NullCheck(L_10); float L_11 = L_10->____s_5; return (bool)((((int32_t)((!(((float)L_9) <= ((float)L_11)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_002e: { return (bool)0; } IL_0030: { return (bool)1; } } // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::TransEval(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_TransEval_mB7F88A03BD5B432C9435D05E41C089A6E06EEC59 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var gapL = v._t - u._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___1_v; NullCheck(L_0); float L_1 = L_0->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___0_u; NullCheck(L_2); float L_3 = L_2->____t_6; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); // var gapR = w._t - v._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___2_w; NullCheck(L_4); float L_5 = L_4->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___1_v; NullCheck(L_6); float L_7 = L_6->____t_6; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); // if (gapL + gapR > 0.0f) float L_8 = V_0; float L_9 = V_1; if ((!(((float)((float)il2cpp_codegen_add(L_8, L_9))) > ((float)(0.0f))))) { goto IL_006e; } } { // if (gapL < gapR) float L_10 = V_0; float L_11 = V_1; if ((!(((float)L_10) < ((float)L_11)))) { goto IL_004c; } } { // return (v._s - u._s) + (u._s - w._s) * (gapL / (gapL + gapR)); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = ___1_v; NullCheck(L_12); float L_13 = L_12->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = ___0_u; NullCheck(L_14); float L_15 = L_14->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = ___0_u; NullCheck(L_16); float L_17 = L_16->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = ___2_w; NullCheck(L_18); float L_19 = L_18->____s_5; float L_20 = V_0; float L_21 = V_0; float L_22 = V_1; return ((float)il2cpp_codegen_add(((float)il2cpp_codegen_subtract(L_13, L_15)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), ((float)(L_20/((float)il2cpp_codegen_add(L_21, L_22)))))))); } IL_004c: { // return (v._s - w._s) + (w._s - u._s) * (gapR / (gapL + gapR)); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_23 = ___1_v; NullCheck(L_23); float L_24 = L_23->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25 = ___2_w; NullCheck(L_25); float L_26 = L_25->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_27 = ___2_w; NullCheck(L_27); float L_28 = L_27->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_29 = ___0_u; NullCheck(L_29); float L_30 = L_29->____s_5; float L_31 = V_1; float L_32 = V_0; float L_33 = V_1; return ((float)il2cpp_codegen_add(((float)il2cpp_codegen_subtract(L_24, L_26)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_28, L_30)), ((float)(L_31/((float)il2cpp_codegen_add(L_32, L_33)))))))); } IL_006e: { // return 0; return (0.0f); } } // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::TransSign(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_TransSign_m726FDCCFD6949AA8F436E89B79D751EBEA38F4D2 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_w, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var gapL = v._t - u._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___1_v; NullCheck(L_0); float L_1 = L_0->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___0_u; NullCheck(L_2); float L_3 = L_2->____t_6; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); // var gapR = w._t - v._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___2_w; NullCheck(L_4); float L_5 = L_4->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___1_v; NullCheck(L_6); float L_7 = L_6->____t_6; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); // if (gapL + gapR > 0.0f) float L_8 = V_0; float L_9 = V_1; if ((!(((float)((float)il2cpp_codegen_add(L_8, L_9))) > ((float)(0.0f))))) { goto IL_0046; } } { // return (v._s - w._s) * gapL + (v._s - u._s) * gapR; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = ___1_v; NullCheck(L_10); float L_11 = L_10->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = ___2_w; NullCheck(L_12); float L_13 = L_12->____s_5; float L_14 = V_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = ___1_v; NullCheck(L_15); float L_16 = L_15->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_17 = ___0_u; NullCheck(L_17); float L_18 = L_17->____s_5; float L_19 = V_1; return ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_11, L_13)), L_14)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_16, L_18)), L_19)))); } IL_0046: { // return 0; return (0.0f); } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesLeft(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_EdgeGoesLeft_m99F49D53663EBB9D09D15B0503AC37587747675D (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_e, const RuntimeMethod* method) { { // return VertLeq(e._Dst, e._Org); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_e; NullCheck(L_0); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1; L_1 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_0, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = ___0_e; NullCheck(L_2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = L_2->____Org_6; bool L_4; L_4 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_1, L_3, NULL); return L_4; } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesRight(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Geom_EdgeGoesRight_mC693A85DEF60C221EF54AE79B7DF8DD21F48879B (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_e, const RuntimeMethod* method) { { // return VertLeq(e._Org, e._Dst); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_e; NullCheck(L_0); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = L_0->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = ___0_e; NullCheck(L_2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3; L_3 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_2, NULL); bool L_4; L_4 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_1, L_3, NULL); return L_4; } } // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::VertL1dist(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_VertL1dist_m2430D2E221E5F36EEC5FB5CCB2E06B3E07BDA389 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_u, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_v, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return Math.Abs(u._s - v._s) + Math.Abs(u._t - v._t); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___0_u; NullCheck(L_0); float L_1 = L_0->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___1_v; NullCheck(L_2); float L_3 = L_2->____s_5; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_4; L_4 = fabsf(((float)il2cpp_codegen_subtract(L_1, L_3))); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_5 = ___0_u; NullCheck(L_5); float L_6 = L_5->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = ___1_v; NullCheck(L_7); float L_8 = L_7->____t_6; float L_9; L_9 = fabsf(((float)il2cpp_codegen_subtract(L_6, L_8))); return ((float)il2cpp_codegen_add(L_4, L_9)); } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Geom::AddWinding(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_AddWinding_m1BEBCA7F34E6D4729D4E9B33E4B122562B94096C (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eDst, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eSrc, const RuntimeMethod* method) { { // eDst._winding += eSrc._winding; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_eDst; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0; NullCheck(L_1); int32_t L_2 = L_1->____winding_9; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = ___1_eSrc; NullCheck(L_3); int32_t L_4 = L_3->____winding_9; NullCheck(L_1); L_1->____winding_9 = ((int32_t)il2cpp_codegen_add(L_2, L_4)); // eDst._Sym._winding += eSrc._Sym._winding; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = ___0_eDst; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = L_6; NullCheck(L_7); int32_t L_8 = L_7->____winding_9; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = ___1_eSrc; NullCheck(L_9); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = L_9->____Sym_3; NullCheck(L_10); int32_t L_11 = L_10->____winding_9; NullCheck(L_7); L_7->____winding_9 = ((int32_t)il2cpp_codegen_add(L_8, L_11)); // } return; } } // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Geom::Interpolate(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Geom_Interpolate_mBAF45E02DC451B932F0B186E5A3C06CEA2071863 (float ___0_a, float ___1_x, float ___2_b, float ___3_y, const RuntimeMethod* method) { { // if (a < 0.0f) float L_0 = ___0_a; if ((!(((float)L_0) < ((float)(0.0f))))) { goto IL_000f; } } { // a = 0.0f; ___0_a = (0.0f); } IL_000f: { // if (b < 0.0f) float L_1 = ___2_b; if ((!(((float)L_1) < ((float)(0.0f))))) { goto IL_001e; } } { // b = 0.0f; ___2_b = (0.0f); } IL_001e: { // return ((a <= b) ? ((b == 0.0f) ? ((x + y) / 2.0f) // : (x + (y - x) * (a / (a + b)))) // : (y + (x - y) * (b / (a + b)))); float L_2 = ___0_a; float L_3 = ___2_b; if ((((float)L_2) <= ((float)L_3))) { goto IL_002e; } } { float L_4 = ___3_y; float L_5 = ___1_x; float L_6 = ___3_y; float L_7 = ___2_b; float L_8 = ___0_a; float L_9 = ___2_b; return ((float)il2cpp_codegen_add(L_4, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_6)), ((float)(L_7/((float)il2cpp_codegen_add(L_8, L_9)))))))); } IL_002e: { float L_10 = ___2_b; if ((((float)L_10) == ((float)(0.0f)))) { goto IL_0042; } } { float L_11 = ___1_x; float L_12 = ___3_y; float L_13 = ___1_x; float L_14 = ___0_a; float L_15 = ___0_a; float L_16 = ___2_b; return ((float)il2cpp_codegen_add(L_11, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_13)), ((float)(L_14/((float)il2cpp_codegen_add(L_15, L_16)))))))); } IL_0042: { float L_17 = ___1_x; float L_18 = ___3_y; return ((float)(((float)il2cpp_codegen_add(L_17, L_18))/(2.0f))); } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Geom::Swap(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex&,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** ___0_a, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** ___1_b, const RuntimeMethod* method) { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_0 = NULL; { // var tmp = a; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** L_0 = ___0_a; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = *((Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33**)L_0); V_0 = L_1; // a = b; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** L_2 = ___0_a; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** L_3 = ___1_b; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = *((Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33**)L_3); *((RuntimeObject**)L_2) = (RuntimeObject*)L_4; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_2, (void*)(RuntimeObject*)L_4); // b = tmp; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33** L_5 = ___1_b; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = V_0; *((RuntimeObject**)L_5) = (RuntimeObject*)L_6; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)L_6); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Geom::EdgeIntersect(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Geom_EdgeIntersect_m481F914C4615CCBEBD3B97088C39798422626183 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_o1, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_d1, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_o2, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___3_d2, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___4_v, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; { // if (!VertLeq(o1, d1)) { Swap(ref o1, ref d1); } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = ___1_d1; bool L_2; L_2 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_0, L_1, NULL); if (L_2) { goto IL_0012; } } { // if (!VertLeq(o1, d1)) { Swap(ref o1, ref d1); } Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E((&___0_o1), (&___1_d1), NULL); } IL_0012: { // if (!VertLeq(o2, d2)) { Swap(ref o2, ref d2); } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___3_d2; bool L_5; L_5 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_3, L_4, NULL); if (L_5) { goto IL_0024; } } { // if (!VertLeq(o2, d2)) { Swap(ref o2, ref d2); } Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E((&___2_o2), (&___3_d2), NULL); } IL_0024: { // if (!VertLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = ___2_o2; bool L_8; L_8 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_6, L_7, NULL); if (L_8) { goto IL_003f; } } { // if (!VertLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E((&___0_o1), (&___2_o2), NULL); // if (!VertLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E((&___1_d1), (&___3_d2), NULL); } IL_003f: { // if (!VertLeq(o2, d1)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = ___1_d1; bool L_11; L_11 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_9, L_10, NULL); if (L_11) { goto IL_0067; } } { // v._s = (o2._s + d1._s) / 2.0f; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = ___4_v; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_13 = ___2_o2; NullCheck(L_13); float L_14 = L_13->____s_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = ___1_d1; NullCheck(L_15); float L_16 = L_15->____s_5; NullCheck(L_12); L_12->____s_5 = ((float)(((float)il2cpp_codegen_add(L_14, L_16))/(2.0f))); goto IL_00eb; } IL_0067: { // else if (VertLeq(d1, d2)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_17 = ___1_d1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = ___3_d2; bool L_19; L_19 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_17, L_18, NULL); if (!L_19) { goto IL_00ae; } } { // var z1 = EdgeEval(o1, o2, d1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_20 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_22 = ___1_d1; float L_23; L_23 = Geom_EdgeEval_mCD654C6838E3324D2EAF056FC91F4BB36637088A(L_20, L_21, L_22, NULL); V_0 = L_23; // var z2 = EdgeEval(o2, d1, d2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_24 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25 = ___1_d1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_26 = ___3_d2; float L_27; L_27 = Geom_EdgeEval_mCD654C6838E3324D2EAF056FC91F4BB36637088A(L_24, L_25, L_26, NULL); V_1 = L_27; // if (z1 + z2 < 0.0f) float L_28 = V_0; float L_29 = V_1; if ((!(((float)((float)il2cpp_codegen_add(L_28, L_29))) < ((float)(0.0f))))) { goto IL_0092; } } { // z1 = -z1; float L_30 = V_0; V_0 = ((-L_30)); // z2 = -z2; float L_31 = V_1; V_1 = ((-L_31)); } IL_0092: { // v._s = Interpolate(z1, o2._s, z2, d1._s); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_32 = ___4_v; float L_33 = V_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_34 = ___2_o2; NullCheck(L_34); float L_35 = L_34->____s_5; float L_36 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_37 = ___1_d1; NullCheck(L_37); float L_38 = L_37->____s_5; float L_39; L_39 = Geom_Interpolate_mBAF45E02DC451B932F0B186E5A3C06CEA2071863(L_33, L_35, L_36, L_38, NULL); NullCheck(L_32); L_32->____s_5 = L_39; goto IL_00eb; } IL_00ae: { // var z1 = EdgeSign(o1, o2, d1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_40 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_41 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_42 = ___1_d1; float L_43; L_43 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_40, L_41, L_42, NULL); V_2 = L_43; // var z2 = -EdgeSign(o1, d2, d1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_44 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_45 = ___3_d2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_46 = ___1_d1; float L_47; L_47 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_44, L_45, L_46, NULL); V_3 = ((-L_47)); // if (z1 + z2 < 0.0f) float L_48 = V_2; float L_49 = V_3; if ((!(((float)((float)il2cpp_codegen_add(L_48, L_49))) < ((float)(0.0f))))) { goto IL_00d1; } } { // z1 = -z1; float L_50 = V_2; V_2 = ((-L_50)); // z2 = -z2; float L_51 = V_3; V_3 = ((-L_51)); } IL_00d1: { // v._s = Interpolate(z1, o2._s, z2, d2._s); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_52 = ___4_v; float L_53 = V_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_54 = ___2_o2; NullCheck(L_54); float L_55 = L_54->____s_5; float L_56 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_57 = ___3_d2; NullCheck(L_57); float L_58 = L_57->____s_5; float L_59; L_59 = Geom_Interpolate_mBAF45E02DC451B932F0B186E5A3C06CEA2071863(L_53, L_55, L_56, L_58, NULL); NullCheck(L_52); L_52->____s_5 = L_59; } IL_00eb: { // if (!TransLeq(o1, d1)) { Swap(ref o1, ref d1); } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_60 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_61 = ___1_d1; bool L_62; L_62 = Geom_TransLeq_m2F10E6D20343677878CCA319985E1CE0B51267E1(L_60, L_61, NULL); if (L_62) { goto IL_00fd; } } { // if (!TransLeq(o1, d1)) { Swap(ref o1, ref d1); } Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E((&___0_o1), (&___1_d1), NULL); } IL_00fd: { // if (!TransLeq(o2, d2)) { Swap(ref o2, ref d2); } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_63 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_64 = ___3_d2; bool L_65; L_65 = Geom_TransLeq_m2F10E6D20343677878CCA319985E1CE0B51267E1(L_63, L_64, NULL); if (L_65) { goto IL_010f; } } { // if (!TransLeq(o2, d2)) { Swap(ref o2, ref d2); } Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E((&___2_o2), (&___3_d2), NULL); } IL_010f: { // if (!TransLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_66 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_67 = ___2_o2; bool L_68; L_68 = Geom_TransLeq_m2F10E6D20343677878CCA319985E1CE0B51267E1(L_66, L_67, NULL); if (L_68) { goto IL_012a; } } { // if (!TransLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E((&___0_o1), (&___2_o2), NULL); // if (!TransLeq(o1, o2)) { Swap(ref o1, ref o2); Swap(ref d1, ref d2); } Geom_Swap_m791AD4A4B5CD27F4017B542BA089ED1C0728BA4E((&___1_d1), (&___3_d2), NULL); } IL_012a: { // if (!TransLeq(o2, d1)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_69 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_70 = ___1_d1; bool L_71; L_71 = Geom_TransLeq_m2F10E6D20343677878CCA319985E1CE0B51267E1(L_69, L_70, NULL); if (L_71) { goto IL_014e; } } { // v._t = (o2._t + d1._t) / 2.0f; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_72 = ___4_v; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_73 = ___2_o2; NullCheck(L_73); float L_74 = L_73->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_75 = ___1_d1; NullCheck(L_75); float L_76 = L_75->____t_6; NullCheck(L_72); L_72->____t_6 = ((float)(((float)il2cpp_codegen_add(L_74, L_76))/(2.0f))); return; } IL_014e: { // else if (TransLeq(d1, d2)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_77 = ___1_d1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_78 = ___3_d2; bool L_79; L_79 = Geom_TransLeq_m2F10E6D20343677878CCA319985E1CE0B51267E1(L_77, L_78, NULL); if (!L_79) { goto IL_019e; } } { // var z1 = TransEval(o1, o2, d1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_80 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_81 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_82 = ___1_d1; float L_83; L_83 = Geom_TransEval_mB7F88A03BD5B432C9435D05E41C089A6E06EEC59(L_80, L_81, L_82, NULL); V_4 = L_83; // var z2 = TransEval(o2, d1, d2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_84 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_85 = ___1_d1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_86 = ___3_d2; float L_87; L_87 = Geom_TransEval_mB7F88A03BD5B432C9435D05E41C089A6E06EEC59(L_84, L_85, L_86, NULL); V_5 = L_87; // if (z1 + z2 < 0.0f) float L_88 = V_4; float L_89 = V_5; if ((!(((float)((float)il2cpp_codegen_add(L_88, L_89))) < ((float)(0.0f))))) { goto IL_0181; } } { // z1 = -z1; float L_90 = V_4; V_4 = ((-L_90)); // z2 = -z2; float L_91 = V_5; V_5 = ((-L_91)); } IL_0181: { // v._t = Interpolate(z1, o2._t, z2, d1._t); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_92 = ___4_v; float L_93 = V_4; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_94 = ___2_o2; NullCheck(L_94); float L_95 = L_94->____t_6; float L_96 = V_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_97 = ___1_d1; NullCheck(L_97); float L_98 = L_97->____t_6; float L_99; L_99 = Geom_Interpolate_mBAF45E02DC451B932F0B186E5A3C06CEA2071863(L_93, L_95, L_96, L_98, NULL); NullCheck(L_92); L_92->____t_6 = L_99; return; } IL_019e: { // var z1 = TransSign(o1, o2, d1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_100 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_101 = ___2_o2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_102 = ___1_d1; float L_103; L_103 = Geom_TransSign_m726FDCCFD6949AA8F436E89B79D751EBEA38F4D2(L_100, L_101, L_102, NULL); V_6 = L_103; // var z2 = -TransSign(o1, d2, d1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_104 = ___0_o1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_105 = ___3_d2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_106 = ___1_d1; float L_107; L_107 = Geom_TransSign_m726FDCCFD6949AA8F436E89B79D751EBEA38F4D2(L_104, L_105, L_106, NULL); V_7 = ((-L_107)); // if (z1 + z2 < 0.0f) float L_108 = V_6; float L_109 = V_7; if ((!(((float)((float)il2cpp_codegen_add(L_108, L_109))) < ((float)(0.0f))))) { goto IL_01c9; } } { // z1 = -z1; float L_110 = V_6; V_6 = ((-L_110)); // z2 = -z2; float L_111 = V_7; V_7 = ((-L_111)); } IL_01c9: { // v._t = Interpolate(z1, o2._t, z2, d2._t); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_112 = ___4_v; float L_113 = V_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_114 = ___2_o2; NullCheck(L_114); float L_115 = L_114->____t_6; float L_116 = V_7; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_117 = ___3_d2; NullCheck(L_117); float L_118 = L_117->____t_6; float L_119; L_119 = Geom_Interpolate_mBAF45E02DC451B932F0B186E5A3C06CEA2071863(L_113, L_115, L_116, L_118, NULL); NullCheck(L_112); L_112->____t_6 = L_119; // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mF891BF5AF9DAD489FF4CF4C3073C630A2EB0D0CA (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_m4CE0F98B0F68CDACFD8ADC3EFE71C030F76C182A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1__ctor_m2E0295BAF735E283DD024AF7BD5CFEF24240644F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_0 = NULL; EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 V_1; memset((&V_1), 0, sizeof(V_1)); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_3 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_4 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_5 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_6 = NULL; { // public Mesh() Pooled_1__ctor_m2E0295BAF735E283DD024AF7BD5CFEF24240644F(__this, Pooled_1__ctor_m2E0295BAF735E283DD024AF7BD5CFEF24240644F_RuntimeMethod_var); // var v = _vHead = MeshUtils.Vertex.Create(); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0; L_0 = Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E(Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E_RuntimeMethod_var); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = L_0; V_4 = L_1; __this->____vHead_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->____vHead_1), (void*)L_1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = V_4; // var f = _fHead = MeshUtils.Face.Create(); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3; L_3 = Pooled_1_Create_m4CE0F98B0F68CDACFD8ADC3EFE71C030F76C182A(Pooled_1_Create_m4CE0F98B0F68CDACFD8ADC3EFE71C030F76C182A_RuntimeMethod_var); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_4 = L_3; V_5 = L_4; __this->____fHead_2 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->____fHead_2), (void*)L_4); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_5 = V_5; V_0 = L_5; // var pair = MeshUtils.EdgePair.Create(); EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_6; L_6 = EdgePair_Create_mA66DE55B52B7F129CCF5F8F16A8A01B9263EB006(NULL); V_1 = L_6; // var e = _eHead = pair._e; EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_7 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = L_7.____e_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = L_8; V_6 = L_9; __this->____eHead_3 = L_9; Il2CppCodeGenWriteBarrier((void**)(&__this->____eHead_3), (void*)L_9); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_6; V_2 = L_10; // var eSym = _eHeadSym = pair._eSym; EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_11 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = L_11.____eSym_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = L_12; V_6 = L_13; __this->____eHeadSym_4 = L_13; Il2CppCodeGenWriteBarrier((void**)(&__this->____eHeadSym_4), (void*)L_13); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = V_6; V_3 = L_14; // v._next = v._prev = v; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = L_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = L_15; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_17 = L_16; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = L_17; V_4 = L_18; NullCheck(L_17); L_17->____prev_1 = L_18; Il2CppCodeGenWriteBarrier((void**)(&L_17->____prev_1), (void*)L_18); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_19 = V_4; NullCheck(L_16); L_16->____next_2 = L_19; Il2CppCodeGenWriteBarrier((void**)(&L_16->____next_2), (void*)L_19); // v._anEdge = null; NullCheck(L_15); L_15->____anEdge_3 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_15->____anEdge_3), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); // f._next = f._prev = f; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_20 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_21 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_22 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_23 = L_22; V_5 = L_23; NullCheck(L_21); L_21->____prev_1 = L_23; Il2CppCodeGenWriteBarrier((void**)(&L_21->____prev_1), (void*)L_23); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_24 = V_5; NullCheck(L_20); L_20->____next_2 = L_24; Il2CppCodeGenWriteBarrier((void**)(&L_20->____next_2), (void*)L_24); // f._anEdge = null; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_25 = V_0; NullCheck(L_25); L_25->____anEdge_3 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_25->____anEdge_3), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); // f._trail = null; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_26 = V_0; NullCheck(L_26); L_26->____trail_4 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_26->____trail_4), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // f._marked = false; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_27 = V_0; NullCheck(L_27); L_27->____marked_6 = (bool)0; // f._inside = false; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_28 = V_0; NullCheck(L_28); L_28->____inside_7 = (bool)0; // e._next = e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = V_2; NullCheck(L_29); L_29->____next_2 = L_30; Il2CppCodeGenWriteBarrier((void**)(&L_29->____next_2), (void*)L_30); // e._Sym = eSym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = V_3; NullCheck(L_31); L_31->____Sym_3 = L_32; Il2CppCodeGenWriteBarrier((void**)(&L_31->____Sym_3), (void*)L_32); // e._Onext = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = V_2; NullCheck(L_33); L_33->____Onext_4 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_33->____Onext_4), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); // e._Lnext = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34 = V_2; NullCheck(L_34); L_34->____Lnext_5 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_34->____Lnext_5), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); // e._Org = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_2; NullCheck(L_35); L_35->____Org_6 = (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_35->____Org_6), (void*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL); // e._Lface = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_36 = V_2; NullCheck(L_36); L_36->____Lface_7 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_36->____Lface_7), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // e._winding = 0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = V_2; NullCheck(L_37); L_37->____winding_9 = 0; // e._activeRegion = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_38 = V_2; NullCheck(L_38); L_38->____activeRegion_8 = (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_38->____activeRegion_8), (void*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL); // eSym._next = eSym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_39 = V_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_40 = V_3; NullCheck(L_39); L_39->____next_2 = L_40; Il2CppCodeGenWriteBarrier((void**)(&L_39->____next_2), (void*)L_40); // eSym._Sym = e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_41 = V_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_42 = V_2; NullCheck(L_41); L_41->____Sym_3 = L_42; Il2CppCodeGenWriteBarrier((void**)(&L_41->____Sym_3), (void*)L_42); // eSym._Onext = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_43 = V_3; NullCheck(L_43); L_43->____Onext_4 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_43->____Onext_4), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); // eSym._Lnext = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_44 = V_3; NullCheck(L_44); L_44->____Lnext_5 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_44->____Lnext_5), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); // eSym._Org = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_45 = V_3; NullCheck(L_45); L_45->____Org_6 = (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_45->____Org_6), (void*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL); // eSym._Lface = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = V_3; NullCheck(L_46); L_46->____Lface_7 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_46->____Lface_7), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // eSym._winding = 0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_47 = V_3; NullCheck(L_47); L_47->____winding_9 = 0; // eSym._activeRegion = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_48 = V_3; NullCheck(L_48); L_48->____activeRegion_8 = (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_48->____activeRegion_8), (void*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Reset_m6980E46760982BB819347B01B35C9D3BA168EB26 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; { // _vHead = null; __this->____vHead_1 = (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____vHead_1), (void*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL); // _fHead = null; __this->____fHead_2 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____fHead_2), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // _eHead = _eHeadSym = null; V_0 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; __this->____eHeadSym_4 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____eHeadSym_4), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = V_0; __this->____eHead_3 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->____eHead_3), (void*)L_0); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::OnFree() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OnFree_m4DA55D86E24A706D06C0F6B6A6F3702AE7C42E1C (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m1FD52E8EC5DF75D97C77CB133799264F17BAA26B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m9CADCC67F70E4530B3A5F7D252935FCF614238C6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_0 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_1 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_2 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_3 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_4 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_5 = NULL; { // for (MeshUtils.Face f = _fHead._next, fNext = _fHead; f != _fHead; f = fNext) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_0 = __this->____fHead_2; NullCheck(L_0); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = L_0->____next_2; V_0 = L_1; // for (MeshUtils.Face f = _fHead._next, fNext = _fHead; f != _fHead; f = fNext) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_2 = __this->____fHead_2; V_1 = L_2; goto IL_0024; } IL_0015: { // fNext = f._next; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3 = V_0; NullCheck(L_3); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_4 = L_3->____next_2; V_1 = L_4; // f.Free(); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_5 = V_0; NullCheck(L_5); Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0(L_5, Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0_RuntimeMethod_var); // for (MeshUtils.Face f = _fHead._next, fNext = _fHead; f != _fHead; f = fNext) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_6 = V_1; V_0 = L_6; } IL_0024: { // for (MeshUtils.Face f = _fHead._next, fNext = _fHead; f != _fHead; f = fNext) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_7 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_8 = __this->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_7) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_8)))) { goto IL_0015; } } { // for (MeshUtils.Vertex v = _vHead._next, vNext = _vHead; v != _vHead; v = vNext) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = __this->____vHead_1; NullCheck(L_9); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = L_9->____next_2; V_2 = L_10; // for (MeshUtils.Vertex v = _vHead._next, vNext = _vHead; v != _vHead; v = vNext) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_11 = __this->____vHead_1; V_3 = L_11; goto IL_0051; } IL_0042: { // vNext = v._next; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = V_2; NullCheck(L_12); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_13 = L_12->____next_2; V_3 = L_13; // v.Free(); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = V_2; NullCheck(L_14); Pooled_1_Free_m1FD52E8EC5DF75D97C77CB133799264F17BAA26B(L_14, Pooled_1_Free_m1FD52E8EC5DF75D97C77CB133799264F17BAA26B_RuntimeMethod_var); // for (MeshUtils.Vertex v = _vHead._next, vNext = _vHead; v != _vHead; v = vNext) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = V_3; V_2 = L_15; } IL_0051: { // for (MeshUtils.Vertex v = _vHead._next, vNext = _vHead; v != _vHead; v = vNext) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = V_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_17 = __this->____vHead_1; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_16) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_17)))) { goto IL_0042; } } { // for (MeshUtils.Edge e = _eHead._next, eNext = _eHead; e != _eHead; e = eNext) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = __this->____eHead_3; NullCheck(L_18); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = L_18->____next_2; V_4 = L_19; // for (MeshUtils.Edge e = _eHead._next, eNext = _eHead; e != _eHead; e = eNext) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = __this->____eHead_3; V_5 = L_20; goto IL_0085; } IL_0071: { // eNext = e._next; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = V_4; NullCheck(L_21); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = L_21->____next_2; V_5 = L_22; // e.Free(); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = V_4; NullCheck(L_23); Pooled_1_Free_m9CADCC67F70E4530B3A5F7D252935FCF614238C6(L_23, Pooled_1_Free_m9CADCC67F70E4530B3A5F7D252935FCF614238C6_RuntimeMethod_var); // for (MeshUtils.Edge e = _eHead._next, eNext = _eHead; e != _eHead; e = eNext) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_5; V_4 = L_24; } IL_0085: { // for (MeshUtils.Edge e = _eHead._next, eNext = _eHead; e != _eHead; e = eNext) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = V_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = __this->____eHead_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_25) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_26)))) { goto IL_0071; } } { // } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::MakeEdge() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Mesh_MakeEdge_m86E14A20FFA3FCEAA83E9EF85CF2A35CB4D29C8C (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, const RuntimeMethod* method) { { // var e = MeshUtils.MakeEdge(_eHead); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____eHead_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1; L_1 = MeshUtils_MakeEdge_mAEEAE57379659C29C887794D24829494747FE413(L_0, NULL); // MeshUtils.MakeVertex(e, _vHead); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = L_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = __this->____vHead_1; MeshUtils_MakeVertex_m3DCCF6E9BD1E892BBE430AD662122A754C064058(L_2, L_3, NULL); // MeshUtils.MakeVertex(e._Sym, _vHead); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = L_2; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____Sym_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = __this->____vHead_1; MeshUtils_MakeVertex_m3DCCF6E9BD1E892BBE430AD662122A754C064058(L_5, L_6, NULL); // MeshUtils.MakeFace(e, _fHead); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = L_4; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_8 = __this->____fHead_2; MeshUtils_MakeFace_m48DD5C2F44AD883A3AFDEE91C45D9AFE9E29B967(L_7, L_8, NULL); // return e; return L_7; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::Splice(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrg, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eDst, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { // if (eOrg == eDst) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_eOrg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = ___1_eDst; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_0) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_1)))) { goto IL_0005; } } { // return; return; } IL_0005: { // bool joiningVertices = false; V_0 = (bool)0; // if (eDst._Org != eOrg._Org) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = ___1_eDst; NullCheck(L_2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = L_2->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = ___0_eOrg; NullCheck(L_4); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_5 = L_4->____Org_6; if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_3) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_5))) { goto IL_0028; } } { // joiningVertices = true; V_0 = (bool)1; // MeshUtils.KillVertex(eDst._Org, eOrg._Org); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = ___1_eDst; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = L_6->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = ___0_eOrg; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = L_8->____Org_6; MeshUtils_KillVertex_mE76880A761ABD187CF8D6731DC8E0050EE9D2306(L_7, L_9, NULL); } IL_0028: { // bool joiningLoops = false; V_1 = (bool)0; // if (eDst._Lface != eOrg._Lface) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = ___1_eDst; NullCheck(L_10); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_11 = L_10->____Lface_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = ___0_eOrg; NullCheck(L_12); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_13 = L_12->____Lface_7; if ((((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_11) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_13))) { goto IL_004b; } } { // joiningLoops = true; V_1 = (bool)1; // MeshUtils.KillFace(eDst._Lface, eOrg._Lface); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = ___1_eDst; NullCheck(L_14); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_15 = L_14->____Lface_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = ___0_eOrg; NullCheck(L_16); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_17 = L_16->____Lface_7; MeshUtils_KillFace_m8D07273B21C876EFD08EC76B17F149F2F7C01D91(L_15, L_17, NULL); } IL_004b: { // MeshUtils.Splice(eDst, eOrg); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = ___1_eDst; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = ___0_eOrg; MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_18, L_19, NULL); // if (!joiningVertices) bool L_20 = V_0; if (L_20) { goto IL_006d; } } { // MeshUtils.MakeVertex(eDst, eOrg._Org); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = ___1_eDst; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = ___0_eOrg; NullCheck(L_22); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_23 = L_22->____Org_6; MeshUtils_MakeVertex_m3DCCF6E9BD1E892BBE430AD662122A754C064058(L_21, L_23, NULL); // eOrg._Org._anEdge = eOrg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = ___0_eOrg; NullCheck(L_24); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25 = L_24->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = ___0_eOrg; NullCheck(L_25); L_25->____anEdge_3 = L_26; Il2CppCodeGenWriteBarrier((void**)(&L_25->____anEdge_3), (void*)L_26); } IL_006d: { // if (!joiningLoops) bool L_27 = V_1; if (L_27) { goto IL_0088; } } { // MeshUtils.MakeFace(eDst, eOrg._Lface); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = ___1_eDst; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = ___0_eOrg; NullCheck(L_29); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_30 = L_29->____Lface_7; MeshUtils_MakeFace_m48DD5C2F44AD883A3AFDEE91C45D9AFE9E29B967(L_28, L_30, NULL); // eOrg._Lface._anEdge = eOrg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = ___0_eOrg; NullCheck(L_31); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_32 = L_31->____Lface_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = ___0_eOrg; NullCheck(L_32); L_32->____anEdge_3 = L_33; Il2CppCodeGenWriteBarrier((void**)(&L_32->____anEdge_3), (void*)L_33); } IL_0088: { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::Delete(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eDel, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; bool V_1 = false; { // var eDelSym = eDel._Sym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_eDel; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____Sym_3; V_0 = L_1; // bool joiningLoops = false; V_1 = (bool)0; // if (eDel._Lface != eDel._Rface) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = ___0_eDel; NullCheck(L_2); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3 = L_2->____Lface_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = ___0_eDel; NullCheck(L_4); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_5; L_5 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_4, NULL); if ((((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_3) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_5))) { goto IL_002a; } } { // joiningLoops = true; V_1 = (bool)1; // MeshUtils.KillFace(eDel._Lface, eDel._Rface); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = ___0_eDel; NullCheck(L_6); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_7 = L_6->____Lface_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = ___0_eDel; NullCheck(L_8); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9; L_9 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_8, NULL); MeshUtils_KillFace_m8D07273B21C876EFD08EC76B17F149F2F7C01D91(L_7, L_9, NULL); } IL_002a: { // if (eDel._Onext == eDel) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = ___0_eDel; NullCheck(L_10); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = L_10->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = ___0_eDel; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_11) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_12)))) { goto IL_0041; } } { // MeshUtils.KillVertex(eDel._Org, null); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = ___0_eDel; NullCheck(L_13); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = L_13->____Org_6; MeshUtils_KillVertex_mE76880A761ABD187CF8D6731DC8E0050EE9D2306(L_14, (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL, NULL); goto IL_007e; } IL_0041: { // eDel._Rface._anEdge = eDel._Oprev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = ___0_eDel; NullCheck(L_15); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_16; L_16 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_15, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = ___0_eDel; NullCheck(L_17); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18; L_18 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_17, NULL); NullCheck(L_16); L_16->____anEdge_3 = L_18; Il2CppCodeGenWriteBarrier((void**)(&L_16->____anEdge_3), (void*)L_18); // eDel._Org._anEdge = eDel._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = ___0_eDel; NullCheck(L_19); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_20 = L_19->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = ___0_eDel; NullCheck(L_21); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = L_21->____Onext_4; NullCheck(L_20); L_20->____anEdge_3 = L_22; Il2CppCodeGenWriteBarrier((void**)(&L_20->____anEdge_3), (void*)L_22); // MeshUtils.Splice(eDel, eDel._Oprev); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = ___0_eDel; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = ___0_eDel; NullCheck(L_24); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25; L_25 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_24, NULL); MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_23, L_25, NULL); // if (!joiningLoops) bool L_26 = V_1; if (L_26) { goto IL_007e; } } { // MeshUtils.MakeFace(eDel, eDel._Lface); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27 = ___0_eDel; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = ___0_eDel; NullCheck(L_28); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_29 = L_28->____Lface_7; MeshUtils_MakeFace_m48DD5C2F44AD883A3AFDEE91C45D9AFE9E29B967(L_27, L_29, NULL); } IL_007e: { // if (eDelSym._Onext == eDelSym) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = V_0; NullCheck(L_30); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = L_30->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = V_0; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_31) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_32)))) { goto IL_00a1; } } { // MeshUtils.KillVertex(eDelSym._Org, null); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = V_0; NullCheck(L_33); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_34 = L_33->____Org_6; MeshUtils_KillVertex_mE76880A761ABD187CF8D6731DC8E0050EE9D2306(L_34, (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL, NULL); // MeshUtils.KillFace(eDelSym._Lface, null); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_0; NullCheck(L_35); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_36 = L_35->____Lface_7; MeshUtils_KillFace_m8D07273B21C876EFD08EC76B17F149F2F7C01D91(L_36, (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL, NULL); goto IL_00cf; } IL_00a1: { // eDel._Lface._anEdge = eDelSym._Oprev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = ___0_eDel; NullCheck(L_37); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_38 = L_37->____Lface_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_39 = V_0; NullCheck(L_39); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_40; L_40 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_39, NULL); NullCheck(L_38); L_38->____anEdge_3 = L_40; Il2CppCodeGenWriteBarrier((void**)(&L_38->____anEdge_3), (void*)L_40); // eDelSym._Org._anEdge = eDelSym._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_41 = V_0; NullCheck(L_41); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_42 = L_41->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_43 = V_0; NullCheck(L_43); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_44 = L_43->____Onext_4; NullCheck(L_42); L_42->____anEdge_3 = L_44; Il2CppCodeGenWriteBarrier((void**)(&L_42->____anEdge_3), (void*)L_44); // MeshUtils.Splice(eDelSym, eDelSym._Oprev); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_45 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = V_0; NullCheck(L_46); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_47; L_47 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_46, NULL); MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_45, L_47, NULL); } IL_00cf: { // MeshUtils.KillEdge(eDel); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_48 = ___0_eDel; MeshUtils_KillEdge_mB991C75ABC17A057DE9F6021EB506AB532554786(L_48, NULL); // } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::AddEdgeVertex(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Mesh_AddEdgeVertex_m5F30C8D2EF153B313A38AB493F77EC7FB868D244 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrg, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_2 = NULL; { // var eNew = MeshUtils.MakeEdge(eOrg); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_eOrg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1; L_1 = MeshUtils_MakeEdge_mAEEAE57379659C29C887794D24829494747FE413(L_0, NULL); V_0 = L_1; // var eNewSym = eNew._Sym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____Sym_3; V_1 = L_3; // MeshUtils.Splice(eNew, eOrg._Lnext); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = ___0_eOrg; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____Lnext_5; MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_4, L_6, NULL); // eNew._Org = eOrg._Dst; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = ___0_eOrg; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9; L_9 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_8, NULL); NullCheck(L_7); L_7->____Org_6 = L_9; Il2CppCodeGenWriteBarrier((void**)(&L_7->____Org_6), (void*)L_9); // MeshUtils.MakeVertex(eNewSym, eNew._Org); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_0; NullCheck(L_11); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = L_11->____Org_6; MeshUtils_MakeVertex_m3DCCF6E9BD1E892BBE430AD662122A754C064058(L_10, L_12, NULL); // eNew._Lface = eNewSym._Lface = eOrg._Lface; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = ___0_eOrg; NullCheck(L_15); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_16 = L_15->____Lface_7; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_17 = L_16; V_2 = L_17; NullCheck(L_14); L_14->____Lface_7 = L_17; Il2CppCodeGenWriteBarrier((void**)(&L_14->____Lface_7), (void*)L_17); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_18 = V_2; NullCheck(L_13); L_13->____Lface_7 = L_18; Il2CppCodeGenWriteBarrier((void**)(&L_13->____Lface_7), (void*)L_18); // return eNew; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = V_0; return L_19; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::SplitEdge(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrg, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; { // var eTmp = AddEdgeVertex(eOrg); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_eOrg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1; L_1 = Mesh_AddEdgeVertex_m5F30C8D2EF153B313A38AB493F77EC7FB868D244(__this, L_0, NULL); // var eNew = eTmp._Sym; NullCheck(L_1); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = L_1->____Sym_3; V_0 = L_2; // MeshUtils.Splice(eOrg._Sym, eOrg._Sym._Oprev); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = ___0_eOrg; NullCheck(L_3); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = L_3->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = ___0_eOrg; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____Sym_3; NullCheck(L_6); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7; L_7 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_6, NULL); MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_4, L_7, NULL); // MeshUtils.Splice(eOrg._Sym, eNew); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = ___0_eOrg; NullCheck(L_8); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = L_8->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_0; MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_9, L_10, NULL); // eOrg._Dst = eNew._Org; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = ___0_eOrg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_0; NullCheck(L_12); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_13 = L_12->____Org_6; NullCheck(L_11); Edge_set__Dst_mEAB8911A0035BC7AFF5327CFE26C30B8D60E398E(L_11, L_13, NULL); // eNew._Dst._anEdge = eNew._Sym; // may have pointed to eOrg->Sym Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = V_0; NullCheck(L_14); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15; L_15 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_14, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = V_0; NullCheck(L_16); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = L_16->____Sym_3; NullCheck(L_15); L_15->____anEdge_3 = L_17; Il2CppCodeGenWriteBarrier((void**)(&L_15->____anEdge_3), (void*)L_17); // eNew._Rface = eOrg._Rface; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = ___0_eOrg; NullCheck(L_19); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_20; L_20 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_19, NULL); NullCheck(L_18); Edge_set__Rface_m69F20E6C5809960C1BFE46B9E8F5E7DB30B719F0(L_18, L_20, NULL); // eNew._winding = eOrg._winding; // copy old winding information Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = ___0_eOrg; NullCheck(L_22); int32_t L_23 = L_22->____winding_9; NullCheck(L_21); L_21->____winding_9 = L_23; // eNew._Sym._winding = eOrg._Sym._winding; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_0; NullCheck(L_24); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = L_24->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = ___0_eOrg; NullCheck(L_26); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27 = L_26->____Sym_3; NullCheck(L_27); int32_t L_28 = L_27->____winding_9; NullCheck(L_25); L_25->____winding_9 = L_28; // return eNew; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_0; return L_29; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::Connect(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrg, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eDst, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; bool V_2 = false; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_3 = NULL; { // var eNew = MeshUtils.MakeEdge(eOrg); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_eOrg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1; L_1 = MeshUtils_MakeEdge_mAEEAE57379659C29C887794D24829494747FE413(L_0, NULL); V_0 = L_1; // var eNewSym = eNew._Sym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____Sym_3; V_1 = L_3; // bool joiningLoops = false; V_2 = (bool)0; // if (eDst._Lface != eOrg._Lface) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = ___1_eDst; NullCheck(L_4); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_5 = L_4->____Lface_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = ___0_eOrg; NullCheck(L_6); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_7 = L_6->____Lface_7; if ((((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_5) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_7))) { goto IL_0031; } } { // joiningLoops = true; V_2 = (bool)1; // MeshUtils.KillFace(eDst._Lface, eOrg._Lface); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = ___1_eDst; NullCheck(L_8); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9 = L_8->____Lface_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = ___0_eOrg; NullCheck(L_10); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_11 = L_10->____Lface_7; MeshUtils_KillFace_m8D07273B21C876EFD08EC76B17F149F2F7C01D91(L_9, L_11, NULL); } IL_0031: { // MeshUtils.Splice(eNew, eOrg._Lnext); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = ___0_eOrg; NullCheck(L_13); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = L_13->____Lnext_5; MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_12, L_14, NULL); // MeshUtils.Splice(eNewSym, eDst); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = ___1_eDst; MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_15, L_16, NULL); // eNew._Org = eOrg._Dst; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = ___0_eOrg; NullCheck(L_18); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_19; L_19 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_18, NULL); NullCheck(L_17); L_17->____Org_6 = L_19; Il2CppCodeGenWriteBarrier((void**)(&L_17->____Org_6), (void*)L_19); // eNewSym._Org = eDst._Org; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = ___1_eDst; NullCheck(L_21); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_22 = L_21->____Org_6; NullCheck(L_20); L_20->____Org_6 = L_22; Il2CppCodeGenWriteBarrier((void**)(&L_20->____Org_6), (void*)L_22); // eNew._Lface = eNewSym._Lface = eOrg._Lface; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = ___0_eOrg; NullCheck(L_25); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_26 = L_25->____Lface_7; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_27 = L_26; V_3 = L_27; NullCheck(L_24); L_24->____Lface_7 = L_27; Il2CppCodeGenWriteBarrier((void**)(&L_24->____Lface_7), (void*)L_27); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_28 = V_3; NullCheck(L_23); L_23->____Lface_7 = L_28; Il2CppCodeGenWriteBarrier((void**)(&L_23->____Lface_7), (void*)L_28); // eOrg._Lface._anEdge = eNewSym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = ___0_eOrg; NullCheck(L_29); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_30 = L_29->____Lface_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_1; NullCheck(L_30); L_30->____anEdge_3 = L_31; Il2CppCodeGenWriteBarrier((void**)(&L_30->____anEdge_3), (void*)L_31); // if (!joiningLoops) bool L_32 = V_2; if (L_32) { goto IL_008c; } } { // MeshUtils.MakeFace(eNew, eOrg._Lface); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34 = ___0_eOrg; NullCheck(L_34); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_35 = L_34->____Lface_7; MeshUtils_MakeFace_m48DD5C2F44AD883A3AFDEE91C45D9AFE9E29B967(L_33, L_35, NULL); } IL_008c: { // return eNew; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_36 = V_0; return L_36; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::ZapFace(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ZapFace_m2CC98E6CD6B0762CDAD1BF20E71CBCE040DCB61D (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_fZap, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_3 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_4 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_5 = NULL; { // var eStart = fZap._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_0 = ___0_fZap; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____anEdge_3; V_0 = L_1; // var eNext = eStart._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____Lnext_5; V_1 = L_3; } IL_000e: { // e = eNext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = V_1; V_2 = L_4; // eNext = e._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = V_2; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____Lnext_5; V_1 = L_6; // e._Lface = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_2; NullCheck(L_7); L_7->____Lface_7 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_7->____Lface_7), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // if (e._Rface == null) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_2; NullCheck(L_8); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9; L_9 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_8, NULL); if (L_9) { goto IL_009b; } } { // if (e._Onext == e) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_2; NullCheck(L_10); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = L_10->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_2; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_11) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_12)))) { goto IL_003d; } } { // MeshUtils.KillVertex(e._Org, null); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_2; NullCheck(L_13); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = L_13->____Org_6; MeshUtils_KillVertex_mE76880A761ABD187CF8D6731DC8E0050EE9D2306(L_14, (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL, NULL); goto IL_005a; } IL_003d: { // e._Org._anEdge = e._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = V_2; NullCheck(L_15); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = L_15->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = V_2; NullCheck(L_17); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = L_17->____Onext_4; NullCheck(L_16); L_16->____anEdge_3 = L_18; Il2CppCodeGenWriteBarrier((void**)(&L_16->____anEdge_3), (void*)L_18); // MeshUtils.Splice(e, e._Oprev); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = V_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_2; NullCheck(L_20); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21; L_21 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_20, NULL); MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_19, L_21, NULL); } IL_005a: { // eSym = e._Sym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = V_2; NullCheck(L_22); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = L_22->____Sym_3; V_3 = L_23; // if (eSym._Onext == eSym) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_3; NullCheck(L_24); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = L_24->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = V_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_25) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_26)))) { goto IL_0078; } } { // MeshUtils.KillVertex(eSym._Org, null); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27 = V_3; NullCheck(L_27); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_28 = L_27->____Org_6; MeshUtils_KillVertex_mE76880A761ABD187CF8D6731DC8E0050EE9D2306(L_28, (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL, NULL); goto IL_0095; } IL_0078: { // eSym._Org._anEdge = eSym._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_3; NullCheck(L_29); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_30 = L_29->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_3; NullCheck(L_31); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = L_31->____Onext_4; NullCheck(L_30); L_30->____anEdge_3 = L_32; Il2CppCodeGenWriteBarrier((void**)(&L_30->____anEdge_3), (void*)L_32); // MeshUtils.Splice(eSym, eSym._Oprev); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = V_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34 = V_3; NullCheck(L_34); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35; L_35 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_34, NULL); MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086(L_33, L_35, NULL); } IL_0095: { // MeshUtils.KillEdge(e); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_36 = V_2; MeshUtils_KillEdge_mB991C75ABC17A057DE9F6021EB506AB532554786(L_36, NULL); } IL_009b: { // while (e != eStart); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = V_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_38 = V_0; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_37) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_38)))) { goto IL_000e; } } { // var fPrev = fZap._prev; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_39 = ___0_fZap; NullCheck(L_39); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_40 = L_39->____prev_1; V_4 = L_40; // var fNext = fZap._next; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_41 = ___0_fZap; NullCheck(L_41); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_42 = L_41->____next_2; V_5 = L_42; // fNext._prev = fPrev; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_43 = V_5; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_44 = V_4; NullCheck(L_43); L_43->____prev_1 = L_44; Il2CppCodeGenWriteBarrier((void**)(&L_43->____prev_1), (void*)L_44); // fPrev._next = fNext; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_45 = V_4; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_46 = V_5; NullCheck(L_45); L_45->____next_2 = L_46; Il2CppCodeGenWriteBarrier((void**)(&L_45->____next_2), (void*)L_46); // fZap.Free(); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_47 = ___0_fZap; NullCheck(L_47); Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0(L_47, Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::MergeConvexFaces(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MergeConvexFaces_m542D571DF183E962D4E8C9C3D1041F7598D3B502 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, int32_t ___0_maxVertsPerFace, const RuntimeMethod* method) { Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_2 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_3 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_4 = NULL; int32_t V_5 = 0; { // for (var f = _fHead._next; f != _fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_0 = __this->____fHead_2; NullCheck(L_0); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = L_0->____next_2; V_0 = L_1; goto IL_00fd; } IL_0011: { // if (!f._inside) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_2 = V_0; NullCheck(L_2); bool L_3 = L_2->____inside_7; if (!L_3) { goto IL_00f6; } } { // var eCur = f._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_4 = V_0; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____anEdge_3; V_1 = L_5; // var vStart = eCur._Org; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = V_1; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = L_6->____Org_6; V_2 = L_7; } IL_002a: { // var eNext = eCur._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_1; NullCheck(L_8); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = L_8->____Lnext_5; V_3 = L_9; // var eSym = eCur._Sym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_1; NullCheck(L_10); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = L_10->____Sym_3; V_4 = L_11; // if (eSym != null && eSym._Lface != null && eSym._Lface._inside) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_4; if (!L_12) { goto IL_00de; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_4; NullCheck(L_13); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_14 = L_13->____Lface_7; if (!L_14) { goto IL_00de; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = V_4; NullCheck(L_15); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_16 = L_15->____Lface_7; NullCheck(L_16); bool L_17 = L_16->____inside_7; if (!L_17) { goto IL_00de; } } { // int curNv = f.VertsCount; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_18 = V_0; NullCheck(L_18); int32_t L_19; L_19 = Face_get_VertsCount_mF20A98F388D9B228A24C34B8F3169097125FB7C5(L_18, NULL); // int symNv = eSym._Lface.VertsCount; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_4; NullCheck(L_20); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_21 = L_20->____Lface_7; NullCheck(L_21); int32_t L_22; L_22 = Face_get_VertsCount_mF20A98F388D9B228A24C34B8F3169097125FB7C5(L_21, NULL); V_5 = L_22; // if ((curNv + symNv - 2) <= maxVertsPerFace) int32_t L_23 = V_5; int32_t L_24 = ___0_maxVertsPerFace; if ((((int32_t)((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_add(L_19, L_23)), 2))) > ((int32_t)L_24))) { goto IL_00de; } } { // if (Geom.VertCCW(eCur._Lprev._Org, eCur._Org, eSym._Lnext._Lnext._Org) && // Geom.VertCCW(eSym._Lprev._Org, eSym._Org, eCur._Lnext._Lnext._Org)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = V_1; NullCheck(L_25); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26; L_26 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_25, NULL); NullCheck(L_26); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_27 = L_26->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = V_1; NullCheck(L_28); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_29 = L_28->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = V_4; NullCheck(L_30); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = L_30->____Lnext_5; NullCheck(L_31); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = L_31->____Lnext_5; NullCheck(L_32); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_33 = L_32->____Org_6; bool L_34; L_34 = Geom_VertCCW_m1813434070A7D09E982ACA968F68E225BB95D191(L_27, L_29, L_33, NULL); if (!L_34) { goto IL_00de; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_4; NullCheck(L_35); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_36; L_36 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_35, NULL); NullCheck(L_36); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_37 = L_36->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_38 = V_4; NullCheck(L_38); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_39 = L_38->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_40 = V_1; NullCheck(L_40); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_41 = L_40->____Lnext_5; NullCheck(L_41); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_42 = L_41->____Lnext_5; NullCheck(L_42); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_43 = L_42->____Org_6; bool L_44; L_44 = Geom_VertCCW_m1813434070A7D09E982ACA968F68E225BB95D191(L_37, L_39, L_43, NULL); if (!L_44) { goto IL_00de; } } { // eNext = eSym._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_45 = V_4; NullCheck(L_45); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = L_45->____Lnext_5; V_3 = L_46; // Delete(eSym); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_47 = V_4; Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(__this, L_47, NULL); // eCur = null; V_1 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; } IL_00de: { // if (eCur != null && eCur._Lnext._Org == vStart) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_48 = V_1; if (!L_48) { goto IL_00ef; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_49 = V_1; NullCheck(L_49); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_50 = L_49->____Lnext_5; NullCheck(L_50); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_51 = L_50->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_52 = V_2; if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_51) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_52))) { goto IL_00f6; } } IL_00ef: { // eCur = eNext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_53 = V_3; V_1 = L_53; // while (true) goto IL_002a; } IL_00f6: { // for (var f = _fHead._next; f != _fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_54 = V_0; NullCheck(L_54); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_55 = L_54->____next_2; V_0 = L_55; } IL_00fd: { // for (var f = _fHead._next; f != _fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_56 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_57 = __this->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_56) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_57)))) { goto IL_0011; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Mesh::Check() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Check_m561D4679C8C1E241CA132144B3EDE2DC83B30670 (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* __this, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_1 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_2 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_3 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_4 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_5 = NULL; { // MeshUtils.Face fPrev = _fHead, f; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_0 = __this->____fHead_2; V_1 = L_0; // for (fPrev = _fHead; (f = fPrev._next) != _fHead; fPrev = f) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = __this->____fHead_2; V_1 = L_1; goto IL_0029; } IL_0010: { // e = f._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_2 = V_2; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____anEdge_3; V_0 = L_3; } IL_0017: { // e = e._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = V_0; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____Lnext_5; V_0 = L_5; // while (e != f._anEdge); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_7 = V_2; NullCheck(L_7); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = L_7->____anEdge_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_6) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_8)))) { goto IL_0017; } } { // for (fPrev = _fHead; (f = fPrev._next) != _fHead; fPrev = f) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9 = V_2; V_1 = L_9; } IL_0029: { // for (fPrev = _fHead; (f = fPrev._next) != _fHead; fPrev = f) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_10 = V_1; NullCheck(L_10); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_11 = L_10->____next_2; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_12 = L_11; V_2 = L_12; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_13 = __this->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_12) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_13)))) { goto IL_0010; } } { // MeshUtils.Vertex vPrev = _vHead, v; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = __this->____vHead_1; V_3 = L_14; // for (vPrev = _vHead; (v = vPrev._next) != _vHead; vPrev = v) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = __this->____vHead_1; V_3 = L_15; goto IL_0065; } IL_0049: { // e = v._anEdge; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = V_4; NullCheck(L_16); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = L_16->____anEdge_3; V_0 = L_17; } IL_0051: { // e = e._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_0; NullCheck(L_18); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = L_18->____Onext_4; V_0 = L_19; // while (e != v._anEdge); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21 = V_4; NullCheck(L_21); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = L_21->____anEdge_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_20) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_22)))) { goto IL_0051; } } { // for (vPrev = _vHead; (v = vPrev._next) != _vHead; vPrev = v) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_23 = V_4; V_3 = L_23; } IL_0065: { // for (vPrev = _vHead; (v = vPrev._next) != _vHead; vPrev = v) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_24 = V_3; NullCheck(L_24); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25 = L_24->____next_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_26 = L_25; V_4 = L_26; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_27 = __this->____vHead_1; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_26) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_27)))) { goto IL_0049; } } { // MeshUtils.Edge ePrev = _eHead; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = __this->____eHead_3; V_5 = L_28; // for (ePrev = _eHead; (e = ePrev._next) != _eHead; ePrev = e) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = __this->____eHead_3; V_5 = L_29; goto IL_008b; } IL_0088: { // for (ePrev = _eHead; (e = ePrev._next) != _eHead; ePrev = e) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = V_0; V_5 = L_30; } IL_008b: { // for (ePrev = _eHead; (e = ePrev._next) != _eHead; ePrev = e) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_5; NullCheck(L_31); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = L_31->____next_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = L_32; V_0 = L_33; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34 = __this->____eHead_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_33) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_34)))) { goto IL_0088; } } { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vec3_get_Item_m5EF894D21566B4F1A6F3D7DE1712161C07DFED4E (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* __this, int32_t ___0_index, const RuntimeMethod* method) { { // if (index == 0) return X; int32_t L_0 = ___0_index; if (L_0) { goto IL_000a; } } { // if (index == 0) return X; float L_1 = __this->___X_1; return L_1; } IL_000a: { // if (index == 1) return Y; int32_t L_2 = ___0_index; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0015; } } { // if (index == 1) return Y; float L_3 = __this->___Y_2; return L_3; } IL_0015: { // if (index == 2) return Z; int32_t L_4 = ___0_index; if ((!(((uint32_t)L_4) == ((uint32_t)2)))) { goto IL_0020; } } { // if (index == 2) return Z; float L_5 = __this->___Z_3; return L_5; } IL_0020: { // throw new IndexOutOfRangeException(); IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_m270ED9671475CE680EEA8C62A7A43308AE4188EF(L_6, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vec3_get_Item_m5EF894D21566B4F1A6F3D7DE1712161C07DFED4E_RuntimeMethod_var))); } } IL2CPP_EXTERN_C float Vec3_get_Item_m5EF894D21566B4F1A6F3D7DE1712161C07DFED4E_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method) { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Vec3_get_Item_m5EF894D21566B4F1A6F3D7DE1712161C07DFED4E(_thisAdjusted, ___0_index, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) { { // if (index == 0) X = value; int32_t L_0 = ___0_index; if (L_0) { goto IL_000b; } } { // if (index == 0) X = value; float L_1 = ___1_value; __this->___X_1 = L_1; return; } IL_000b: { // else if (index == 1) Y = value; int32_t L_2 = ___0_index; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0017; } } { // else if (index == 1) Y = value; float L_3 = ___1_value; __this->___Y_2 = L_3; return; } IL_0017: { // else if (index == 2) Z = value; int32_t L_4 = ___0_index; if ((!(((uint32_t)L_4) == ((uint32_t)2)))) { goto IL_0023; } } { // else if (index == 2) Z = value; float L_5 = ___1_value; __this->___Z_3 = L_5; return; } IL_0023: { // else throw new IndexOutOfRangeException(); IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_m270ED9671475CE680EEA8C62A7A43308AE4188EF(L_6, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55_RuntimeMethod_var))); } } IL2CPP_EXTERN_C void Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55(_thisAdjusted, ___0_index, ___1_value, method); } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Sub(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Sub_m02368EA5C697888380DF030F3D84102035BEFC17 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_lhs, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___1_rhs, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___2_result, const RuntimeMethod* method) { { // result.X = lhs.X - rhs.X; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_0 = ___2_result; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_1 = ___0_lhs; float L_2 = L_1->___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_3 = ___1_rhs; float L_4 = L_3->___X_1; L_0->___X_1 = ((float)il2cpp_codegen_subtract(L_2, L_4)); // result.Y = lhs.Y - rhs.Y; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_5 = ___2_result; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_6 = ___0_lhs; float L_7 = L_6->___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_8 = ___1_rhs; float L_9 = L_8->___Y_2; L_5->___Y_2 = ((float)il2cpp_codegen_subtract(L_7, L_9)); // result.Z = lhs.Z - rhs.Z; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_10 = ___2_result; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_11 = ___0_lhs; float L_12 = L_11->___Z_3; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_13 = ___1_rhs; float L_14 = L_13->___Z_3; L_10->___Z_3 = ((float)il2cpp_codegen_subtract(L_12, L_14)); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Neg(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Neg_m8B21157D9CA7DB26D4DCA415AEA68E5E8CD88E3C (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_v, const RuntimeMethod* method) { { // v.X = -v.X; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_0 = ___0_v; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_1 = ___0_v; float L_2 = L_1->___X_1; L_0->___X_1 = ((-L_2)); // v.Y = -v.Y; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_3 = ___0_v; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_4 = ___0_v; float L_5 = L_4->___Y_2; L_3->___Y_2 = ((-L_5)); // v.Z = -v.Z; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_6 = ___0_v; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_7 = ___0_v; float L_8 = L_7->___Z_3; L_6->___Z_3 = ((-L_8)); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Dot(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Dot_mE620A65ADE0DAE69200C598FDD7E67FFBFDB15D8 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_u, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___1_v, float* ___2_dot, const RuntimeMethod* method) { { // dot = u.X * v.X + u.Y * v.Y + u.Z * v.Z; float* L_0 = ___2_dot; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_1 = ___0_u; float L_2 = L_1->___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_3 = ___1_v; float L_4 = L_3->___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_5 = ___0_u; float L_6 = L_5->___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_7 = ___1_v; float L_8 = L_7->___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_9 = ___0_u; float L_10 = L_9->___Z_3; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_11 = ___1_v; float L_12 = L_11->___Z_3; *((float*)L_0) = (float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_2, L_4)), ((float)il2cpp_codegen_multiply(L_6, L_8)))), ((float)il2cpp_codegen_multiply(L_10, L_12)))); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Normalize(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3_Normalize_m34D80424F0A3DADD4DA66E0934B0A160F822C8B1 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_v, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // var len = v.X * v.X + v.Y * v.Y + v.Z * v.Z; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_0 = ___0_v; float L_1 = L_0->___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_2 = ___0_v; float L_3 = L_2->___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_4 = ___0_v; float L_5 = L_4->___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_6 = ___0_v; float L_7 = L_6->___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_8 = ___0_v; float L_9 = L_8->___Z_3; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_10 = ___0_v; float L_11 = L_10->___Z_3; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))); // len = 1.0f / (Real)Math.Sqrt(len); float L_12 = V_0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_13; L_13 = sqrt(((double)L_12)); V_0 = ((float)((1.0f)/((float)L_13))); // v.X *= len; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_14 = ___0_v; float* L_15 = (&L_14->___X_1); float* L_16 = L_15; float L_17 = *((float*)L_16); float L_18 = V_0; *((float*)L_16) = (float)((float)il2cpp_codegen_multiply(L_17, L_18)); // v.Y *= len; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_19 = ___0_v; float* L_20 = (&L_19->___Y_2); float* L_21 = L_20; float L_22 = *((float*)L_21); float L_23 = V_0; *((float*)L_21) = (float)((float)il2cpp_codegen_multiply(L_22, L_23)); // v.Z *= len; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_24 = ___0_v; float* L_25 = (&L_24->___Z_3); float* L_26 = L_25; float L_27 = *((float*)L_26); float L_28 = V_0; *((float*)L_26) = (float)((float)il2cpp_codegen_multiply(L_27, L_28)); // } return; } } // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::LongAxis(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vec3_LongAxis_m24D9193007A1024B8394A60CF37370DB46DB0C33 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_v, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; float G_B4_0 = 0.0f; float G_B3_0 = 0.0f; float G_B5_0 = 0.0f; float G_B5_1 = 0.0f; { // int i = 0; V_0 = 0; // if (Math.Abs(v.Y) > Math.Abs(v.X)) i = 1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_0 = ___0_v; float L_1 = L_0->___Y_2; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_2; L_2 = fabsf(L_1); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_3 = ___0_v; float L_4 = L_3->___X_1; float L_5; L_5 = fabsf(L_4); if ((!(((float)L_2) > ((float)L_5)))) { goto IL_001c; } } { // if (Math.Abs(v.Y) > Math.Abs(v.X)) i = 1; V_0 = 1; } IL_001c: { // if (Math.Abs(v.Z) > Math.Abs(i == 0 ? v.X : v.Y)) i = 2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_6 = ___0_v; float L_7 = L_6->___Z_3; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_8; L_8 = fabsf(L_7); int32_t L_9 = V_0; G_B3_0 = L_8; if (!L_9) { G_B4_0 = L_8; goto IL_0032; } } { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_10 = ___0_v; float L_11 = L_10->___Y_2; G_B5_0 = L_11; G_B5_1 = G_B3_0; goto IL_0038; } IL_0032: { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_12 = ___0_v; float L_13 = L_12->___X_1; G_B5_0 = L_13; G_B5_1 = G_B4_0; } IL_0038: { il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_14; L_14 = fabsf(G_B5_0); if ((!(((float)G_B5_1) > ((float)L_14)))) { goto IL_0041; } } { // if (Math.Abs(v.Z) > Math.Abs(i == 0 ? v.X : v.Y)) i = 2; V_0 = 2; } IL_0041: { // return i; int32_t L_15 = V_0; return L_15; } } // System.String UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vec3_ToString_m8E90677D26AF87A517D5199B86EE21A892D91B0A (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral82FF2E4A5CEA89085A6360163E86CB104CFC8CE8); s_Il2CppMethodInitialized = true; } { // return string.Format("{0}, {1}, {2}", X, Y, Z); float L_0 = __this->___X_1; float L_1 = L_0; RuntimeObject* L_2 = Box(Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, &L_1); float L_3 = __this->___Y_2; float L_4 = L_3; RuntimeObject* L_5 = Box(Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, &L_4); float L_6 = __this->___Z_3; float L_7 = L_6; RuntimeObject* L_8 = Box(Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, &L_7); String_t* L_9; L_9 = String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C(_stringLiteral82FF2E4A5CEA89085A6360163E86CB104CFC8CE8, L_2, L_5, L_8, NULL); return L_9; } } IL2CPP_EXTERN_C String_t* Vec3_ToString_m8E90677D26AF87A517D5199B86EE21A892D91B0A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Vec3_ToString_m8E90677D26AF87A517D5199B86EE21A892D91B0A(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vec3__cctor_mF2265E53BB50AE967FA1E8F777BEE1040A69295D (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::MakeEdge(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* MeshUtils_MakeEdge_mAEEAE57379659C29C887794D24829494747FE413 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eNext, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; { // var pair = EdgePair.Create(); EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_0; L_0 = EdgePair_Create_mA66DE55B52B7F129CCF5F8F16A8A01B9263EB006(NULL); // var e = pair._e; EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_1 = L_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = L_1.____e_0; V_0 = L_2; // var eSym = pair._eSym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_1.____eSym_1; V_1 = L_3; // Edge.EnsureFirst(ref eNext); Edge_EnsureFirst_mB0A7E4A6D8A92A464CB8C95BF3B37FCC913A081D((&___0_eNext), NULL); // var ePrev = eNext._Sym._next; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = ___0_eNext; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____Sym_3; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____next_2; V_2 = L_6; // eSym._next = ePrev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_2; NullCheck(L_7); L_7->____next_2 = L_8; Il2CppCodeGenWriteBarrier((void**)(&L_7->____next_2), (void*)L_8); // ePrev._Sym._next = e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = V_2; NullCheck(L_9); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = L_9->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_0; NullCheck(L_10); L_10->____next_2 = L_11; Il2CppCodeGenWriteBarrier((void**)(&L_10->____next_2), (void*)L_11); // e._next = eNext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = ___0_eNext; NullCheck(L_12); L_12->____next_2 = L_13; Il2CppCodeGenWriteBarrier((void**)(&L_12->____next_2), (void*)L_13); // eNext._Sym._next = eSym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = ___0_eNext; NullCheck(L_14); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = L_14->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = V_1; NullCheck(L_15); L_15->____next_2 = L_16; Il2CppCodeGenWriteBarrier((void**)(&L_15->____next_2), (void*)L_16); // e._Sym = eSym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_1; NullCheck(L_17); L_17->____Sym_3 = L_18; Il2CppCodeGenWriteBarrier((void**)(&L_17->____Sym_3), (void*)L_18); // e._Onext = e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_0; NullCheck(L_19); L_19->____Onext_4 = L_20; Il2CppCodeGenWriteBarrier((void**)(&L_19->____Onext_4), (void*)L_20); // e._Lnext = eSym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = V_1; NullCheck(L_21); L_21->____Lnext_5 = L_22; Il2CppCodeGenWriteBarrier((void**)(&L_21->____Lnext_5), (void*)L_22); // e._Org = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = V_0; NullCheck(L_23); L_23->____Org_6 = (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_23->____Org_6), (void*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL); // e._Lface = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_0; NullCheck(L_24); L_24->____Lface_7 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_24->____Lface_7), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // e._winding = 0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = V_0; NullCheck(L_25); L_25->____winding_9 = 0; // e._activeRegion = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = V_0; NullCheck(L_26); L_26->____activeRegion_8 = (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_26->____activeRegion_8), (void*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL); // eSym._Sym = e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = V_0; NullCheck(L_27); L_27->____Sym_3 = L_28; Il2CppCodeGenWriteBarrier((void**)(&L_27->____Sym_3), (void*)L_28); // eSym._Onext = eSym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = V_1; NullCheck(L_29); L_29->____Onext_4 = L_30; Il2CppCodeGenWriteBarrier((void**)(&L_29->____Onext_4), (void*)L_30); // eSym._Lnext = e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = V_0; NullCheck(L_31); L_31->____Lnext_5 = L_32; Il2CppCodeGenWriteBarrier((void**)(&L_31->____Lnext_5), (void*)L_32); // eSym._Org = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = V_1; NullCheck(L_33); L_33->____Org_6 = (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_33->____Org_6), (void*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL); // eSym._Lface = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34 = V_1; NullCheck(L_34); L_34->____Lface_7 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_34->____Lface_7), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // eSym._winding = 0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_1; NullCheck(L_35); L_35->____winding_9 = 0; // eSym._activeRegion = null; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_36 = V_1; NullCheck(L_36); L_36->____activeRegion_8 = (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_36->____activeRegion_8), (void*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL); // return e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = V_0; return L_37; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::Splice(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_Splice_m24A09808206A1C015CDF1864C968DBC790791086 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_a, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_b, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; { // var aOnext = a._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_a; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____Onext_4; V_0 = L_1; // var bOnext = b._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = ___1_b; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____Onext_4; V_1 = L_3; // aOnext._Sym._Lnext = b; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = V_0; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = ___1_b; NullCheck(L_5); L_5->____Lnext_5 = L_6; Il2CppCodeGenWriteBarrier((void**)(&L_5->____Lnext_5), (void*)L_6); // bOnext._Sym._Lnext = a; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_1; NullCheck(L_7); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = L_7->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = ___0_a; NullCheck(L_8); L_8->____Lnext_5 = L_9; Il2CppCodeGenWriteBarrier((void**)(&L_8->____Lnext_5), (void*)L_9); // a._Onext = bOnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = ___0_a; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_1; NullCheck(L_10); L_10->____Onext_4 = L_11; Il2CppCodeGenWriteBarrier((void**)(&L_10->____Onext_4), (void*)L_11); // b._Onext = aOnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = ___1_b; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_0; NullCheck(L_12); L_12->____Onext_4 = L_13; Il2CppCodeGenWriteBarrier((void**)(&L_12->____Onext_4), (void*)L_13); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::MakeVertex(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_MakeVertex_m3DCCF6E9BD1E892BBE430AD662122A754C064058 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrig, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_vNext, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_0 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; { // var vNew = MeshUtils.Vertex.Create(); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0; L_0 = Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E(Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E_RuntimeMethod_var); V_0 = L_0; // var vPrev = vNext._prev; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = ___1_vNext; NullCheck(L_1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = L_1->____prev_1; V_1 = L_2; // vNew._prev = vPrev; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = V_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = V_1; NullCheck(L_3); L_3->____prev_1 = L_4; Il2CppCodeGenWriteBarrier((void**)(&L_3->____prev_1), (void*)L_4); // vPrev._next = vNew; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_5 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = V_0; NullCheck(L_5); L_5->____next_2 = L_6; Il2CppCodeGenWriteBarrier((void**)(&L_5->____next_2), (void*)L_6); // vNew._next = vNext; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = V_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = ___1_vNext; NullCheck(L_7); L_7->____next_2 = L_8; Il2CppCodeGenWriteBarrier((void**)(&L_7->____next_2), (void*)L_8); // vNext._prev = vNew; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = ___1_vNext; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = V_0; NullCheck(L_9); L_9->____prev_1 = L_10; Il2CppCodeGenWriteBarrier((void**)(&L_9->____prev_1), (void*)L_10); // vNew._anEdge = eOrig; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_11 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = ___0_eOrig; NullCheck(L_11); L_11->____anEdge_3 = L_12; Il2CppCodeGenWriteBarrier((void**)(&L_11->____anEdge_3), (void*)L_12); // var e = eOrig; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = ___0_eOrig; V_2 = L_13; } IL_0032: { // e._Org = vNew; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = V_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = V_0; NullCheck(L_14); L_14->____Org_6 = L_15; Il2CppCodeGenWriteBarrier((void**)(&L_14->____Org_6), (void*)L_15); // e = e._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = V_2; NullCheck(L_16); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = L_16->____Onext_4; V_2 = L_17; // while (e != eOrig); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = ___0_eOrig; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_18) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_19)))) { goto IL_0032; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::MakeFace(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_MakeFace_m48DD5C2F44AD883A3AFDEE91C45D9AFE9E29B967 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eOrig, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___1_fNext, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_m4CE0F98B0F68CDACFD8ADC3EFE71C030F76C182A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_0 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; { // var fNew = MeshUtils.Face.Create(); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_0; L_0 = Pooled_1_Create_m4CE0F98B0F68CDACFD8ADC3EFE71C030F76C182A(Pooled_1_Create_m4CE0F98B0F68CDACFD8ADC3EFE71C030F76C182A_RuntimeMethod_var); V_0 = L_0; // var fPrev = fNext._prev; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = ___1_fNext; NullCheck(L_1); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_2 = L_1->____prev_1; V_1 = L_2; // fNew._prev = fPrev; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_4 = V_1; NullCheck(L_3); L_3->____prev_1 = L_4; Il2CppCodeGenWriteBarrier((void**)(&L_3->____prev_1), (void*)L_4); // fPrev._next = fNew; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_5 = V_1; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_6 = V_0; NullCheck(L_5); L_5->____next_2 = L_6; Il2CppCodeGenWriteBarrier((void**)(&L_5->____next_2), (void*)L_6); // fNew._next = fNext; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_7 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_8 = ___1_fNext; NullCheck(L_7); L_7->____next_2 = L_8; Il2CppCodeGenWriteBarrier((void**)(&L_7->____next_2), (void*)L_8); // fNext._prev = fNew; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9 = ___1_fNext; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_10 = V_0; NullCheck(L_9); L_9->____prev_1 = L_10; Il2CppCodeGenWriteBarrier((void**)(&L_9->____prev_1), (void*)L_10); // fNew._anEdge = eOrig; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_11 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = ___0_eOrig; NullCheck(L_11); L_11->____anEdge_3 = L_12; Il2CppCodeGenWriteBarrier((void**)(&L_11->____anEdge_3), (void*)L_12); // fNew._trail = null; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_13 = V_0; NullCheck(L_13); L_13->____trail_4 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_13->____trail_4), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // fNew._marked = false; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_14 = V_0; NullCheck(L_14); L_14->____marked_6 = (bool)0; // fNew._inside = fNext._inside; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_15 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_16 = ___1_fNext; NullCheck(L_16); bool L_17 = L_16->____inside_7; NullCheck(L_15); L_15->____inside_7 = L_17; // var e = eOrig; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = ___0_eOrig; V_2 = L_18; } IL_004c: { // e._Lface = fNew; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = V_2; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_20 = V_0; NullCheck(L_19); L_19->____Lface_7 = L_20; Il2CppCodeGenWriteBarrier((void**)(&L_19->____Lface_7), (void*)L_20); // e = e._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = V_2; NullCheck(L_21); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = L_21->____Lnext_5; V_2 = L_22; // while (e != eOrig); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = V_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = ___0_eOrig; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_23) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_24)))) { goto IL_004c; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::KillEdge(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillEdge_mB991C75ABC17A057DE9F6021EB506AB532554786 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_eDel, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m9CADCC67F70E4530B3A5F7D252935FCF614238C6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; { // Edge.EnsureFirst(ref eDel); Edge_EnsureFirst_mB0A7E4A6D8A92A464CB8C95BF3B37FCC913A081D((&___0_eDel), NULL); // var eNext = eDel._next; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_eDel; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____next_2; V_0 = L_1; // var ePrev = eDel._Sym._next; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = ___0_eDel; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____Sym_3; NullCheck(L_3); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = L_3->____next_2; V_1 = L_4; // eNext._Sym._next = ePrev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = V_0; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_1; NullCheck(L_6); L_6->____next_2 = L_7; Il2CppCodeGenWriteBarrier((void**)(&L_6->____next_2), (void*)L_7); // ePrev._Sym._next = eNext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_1; NullCheck(L_8); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = L_8->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_0; NullCheck(L_9); L_9->____next_2 = L_10; Il2CppCodeGenWriteBarrier((void**)(&L_9->____next_2), (void*)L_10); // eDel.Free(); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = ___0_eDel; NullCheck(L_11); Pooled_1_Free_m9CADCC67F70E4530B3A5F7D252935FCF614238C6(L_11, Pooled_1_Free_m9CADCC67F70E4530B3A5F7D252935FCF614238C6_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::KillVertex(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillVertex_mE76880A761ABD187CF8D6731DC8E0050EE9D2306 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_vDel, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_newOrg, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m1FD52E8EC5DF75D97C77CB133799264F17BAA26B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_2 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_3 = NULL; { // var eStart = vDel._anEdge; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___0_vDel; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____anEdge_3; V_0 = L_1; // var e = eStart; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; V_1 = L_2; } IL_0009: { // e._Org = newOrg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___1_newOrg; NullCheck(L_3); L_3->____Org_6 = L_4; Il2CppCodeGenWriteBarrier((void**)(&L_3->____Org_6), (void*)L_4); // e = e._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = V_1; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____Onext_4; V_1 = L_6; // while (e != eStart); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_0; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_7) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_8)))) { goto IL_0009; } } { // var vPrev = vDel._prev; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = ___0_vDel; NullCheck(L_9); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = L_9->____prev_1; V_2 = L_10; // var vNext = vDel._next; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_11 = ___0_vDel; NullCheck(L_11); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = L_11->____next_2; V_3 = L_12; // vNext._prev = vPrev; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_13 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = V_2; NullCheck(L_13); L_13->____prev_1 = L_14; Il2CppCodeGenWriteBarrier((void**)(&L_13->____prev_1), (void*)L_14); // vPrev._next = vNext; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = V_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = V_3; NullCheck(L_15); L_15->____next_2 = L_16; Il2CppCodeGenWriteBarrier((void**)(&L_15->____next_2), (void*)L_16); // vDel.Free(); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_17 = ___0_vDel; NullCheck(L_17); Pooled_1_Free_m1FD52E8EC5DF75D97C77CB133799264F17BAA26B(L_17, Pooled_1_Free_m1FD52E8EC5DF75D97C77CB133799264F17BAA26B_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::KillFace(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshUtils_KillFace_m8D07273B21C876EFD08EC76B17F149F2F7C01D91 (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_fDel, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___1_newLFace, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_2 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_3 = NULL; { // var eStart = fDel._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_0 = ___0_fDel; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____anEdge_3; V_0 = L_1; // var e = eStart; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; V_1 = L_2; } IL_0009: { // e._Lface = newLFace; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = V_1; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_4 = ___1_newLFace; NullCheck(L_3); L_3->____Lface_7 = L_4; Il2CppCodeGenWriteBarrier((void**)(&L_3->____Lface_7), (void*)L_4); // e = e._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = V_1; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____Lnext_5; V_1 = L_6; // while (e != eStart); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_0; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_7) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_8)))) { goto IL_0009; } } { // var fPrev = fDel._prev; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9 = ___0_fDel; NullCheck(L_9); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_10 = L_9->____prev_1; V_2 = L_10; // var fNext = fDel._next; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_11 = ___0_fDel; NullCheck(L_11); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_12 = L_11->____next_2; V_3 = L_12; // fNext._prev = fPrev; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_13 = V_3; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_14 = V_2; NullCheck(L_13); L_13->____prev_1 = L_14; Il2CppCodeGenWriteBarrier((void**)(&L_13->____prev_1), (void*)L_14); // fPrev._next = fNext; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_15 = V_2; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_16 = V_3; NullCheck(L_15); L_15->____next_2 = L_16; Il2CppCodeGenWriteBarrier((void**)(&L_15->____next_2), (void*)L_16); // fDel.Free(); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_17 = ___0_fDel; NullCheck(L_17); Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0(L_17, Pooled_1_Free_mA6D6BD7C60CCBD76D907E17C20FCF5EA6D3D00A0_RuntimeMethod_var); // } return; } } // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils::FaceArea(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MeshUtils_FaceArea_m12A6D8C69D97F46B01263248DB704EB421B3EA02 (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_f, const RuntimeMethod* method) { float V_0 = 0.0f; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; { // Real area = 0; V_0 = (0.0f); // var e = f._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_0 = ___0_f; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____anEdge_3; V_1 = L_1; } IL_000d: { // area += (e._Org._s - e._Dst._s) * (e._Org._t + e._Dst._t); float L_2 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = V_1; NullCheck(L_3); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = L_3->____Org_6; NullCheck(L_4); float L_5 = L_4->____s_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = V_1; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7; L_7 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_6, NULL); NullCheck(L_7); float L_8 = L_7->____s_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = V_1; NullCheck(L_9); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = L_9->____Org_6; NullCheck(L_10); float L_11 = L_10->____t_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_1; NullCheck(L_12); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_13; L_13 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_12, NULL); NullCheck(L_13); float L_14 = L_13->____t_6; V_0 = ((float)il2cpp_codegen_add(L_2, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_8)), ((float)il2cpp_codegen_add(L_11, L_14)))))); // e = e._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = V_1; NullCheck(L_15); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = L_15->____Lnext_5; V_1 = L_16; // while (e != f._anEdge); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = V_1; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_18 = ___0_f; NullCheck(L_18); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = L_18->____anEdge_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_17) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_19)))) { goto IL_000d; } } { // return area; float L_20 = V_0; return L_20; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vertex_Reset_m14EBCB61CE00EED5E70080D7AFACA48C5AEB00AC (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_0 = NULL; { // _prev = _next = null; V_0 = (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL; __this->____next_2 = (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____next_2), (void*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = V_0; __this->____prev_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->____prev_1), (void*)L_0); // _anEdge = null; __this->____anEdge_3 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____anEdge_3), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); // _coords = Vec3.Zero; il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_1 = ((Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var))->___Zero_0; __this->____coords_4 = L_1; // _s = 0; __this->____s_5 = (0.0f); // _t = 0; __this->____t_6 = (0.0f); // _pqHandle = new PQHandle(); PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B* L_2 = (&__this->____pqHandle_7); il2cpp_codegen_initobj(L_2, sizeof(PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B)); // _n = 0; __this->____n_8 = 0; // _data = null; __this->____data_9 = NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____data_9), (void*)NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vertex__ctor_m37B5BA57D5814A624DBA925CD53D071444396F24 (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1__ctor_m5773EC5882B39766E63DF205BD0DDBB1E8581276_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Pooled_1__ctor_m5773EC5882B39766E63DF205BD0DDBB1E8581276(__this, Pooled_1__ctor_m5773EC5882B39766E63DF205BD0DDBB1E8581276_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::get_VertsCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Face_get_VertsCount_mF20A98F388D9B228A24C34B8F3169097125FB7C5 (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* __this, const RuntimeMethod* method) { int32_t V_0 = 0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; { // int n = 0; V_0 = 0; // var eCur = _anEdge; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____anEdge_3; V_1 = L_0; } IL_0009: { // n++; int32_t L_1 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_1, 1)); // eCur = eCur._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_1; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____Lnext_5; V_1 = L_3; // while (eCur != _anEdge); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = __this->____anEdge_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_4) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_5)))) { goto IL_0009; } } { // return n; int32_t L_6 = V_0; return L_6; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Face_Reset_m73A1F3050B4CD32DDC72D617609F266BF052CFC8 (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* __this, const RuntimeMethod* method) { Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_0 = NULL; { // _prev = _next = null; V_0 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; __this->____next_2 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____next_2), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_0 = V_0; __this->____prev_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->____prev_1), (void*)L_0); // _anEdge = null; __this->____anEdge_3 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____anEdge_3), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); // _trail = null; __this->____trail_4 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____trail_4), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // _n = 0; __this->____n_5 = 0; // _marked = false; __this->____marked_6 = (bool)0; // _inside = false; __this->____inside_7 = (bool)0; // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Face__ctor_mCD83672CC1BA0FE3024819A92A9982BD3CBB3BE9 (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1__ctor_m210465046D2DB04F9F86A1B681CC86CFC14AC7BD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Pooled_1__ctor_m210465046D2DB04F9F86A1B681CC86CFC14AC7BD(__this, Pooled_1__ctor_m210465046D2DB04F9F86A1B681CC86CFC14AC7BD_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair IL2CPP_EXTERN_C void EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshal_pinvoke(const EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262& unmarshaled, EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshaled_pinvoke& marshaled) { Exception_t* ____e_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '_e' of type 'EdgePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(____e_0Exception, NULL); } IL2CPP_EXTERN_C void EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshal_pinvoke_back(const EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshaled_pinvoke& marshaled, EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262& unmarshaled) { Exception_t* ____e_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '_e' of type 'EdgePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(____e_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair IL2CPP_EXTERN_C void EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshal_pinvoke_cleanup(EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair IL2CPP_EXTERN_C void EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshal_com(const EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262& unmarshaled, EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshaled_com& marshaled) { Exception_t* ____e_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '_e' of type 'EdgePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(____e_0Exception, NULL); } IL2CPP_EXTERN_C void EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshal_com_back(const EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshaled_com& marshaled, EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262& unmarshaled) { Exception_t* ____e_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '_e' of type 'EdgePair': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(____e_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair IL2CPP_EXTERN_C void EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshal_com_cleanup(EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262_marshaled_com& marshaled) { } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 EdgePair_Create_mA66DE55B52B7F129CCF5F8F16A8A01B9263EB006 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_m1E702321BC998F9AE10A1F39AF84122C3C7C6C4D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 V_0; memset((&V_0), 0, sizeof(V_0)); { // var pair = new MeshUtils.EdgePair(); il2cpp_codegen_initobj((&V_0), sizeof(EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262)); // pair._e = MeshUtils.Edge.Create(); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0; L_0 = Pooled_1_Create_m1E702321BC998F9AE10A1F39AF84122C3C7C6C4D(Pooled_1_Create_m1E702321BC998F9AE10A1F39AF84122C3C7C6C4D_RuntimeMethod_var); (&V_0)->____e_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->____e_0), (void*)L_0); // pair._e._pair = pair; EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_1 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = L_1.____e_0; EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_3 = V_0; NullCheck(L_2); L_2->____pair_1 = L_3; Il2CppCodeGenWriteBarrier((void**)&(((&L_2->____pair_1))->____e_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_2->____pair_1))->____eSym_1), (void*)NULL); #endif // pair._eSym = MeshUtils.Edge.Create(); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4; L_4 = Pooled_1_Create_m1E702321BC998F9AE10A1F39AF84122C3C7C6C4D(Pooled_1_Create_m1E702321BC998F9AE10A1F39AF84122C3C7C6C4D_RuntimeMethod_var); (&V_0)->____eSym_1 = L_4; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->____eSym_1), (void*)L_4); // pair._eSym._pair = pair; EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_5 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5.____eSym_1; EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_7 = V_0; NullCheck(L_6); L_6->____pair_1 = L_7; Il2CppCodeGenWriteBarrier((void**)&(((&L_6->____pair_1))->____e_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_6->____pair_1))->____eSym_1), (void*)NULL); #endif // return pair; EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262 L_8 = V_0; return L_8; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/EdgePair::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EdgePair_Reset_mD7ECB2181780EDC5EDADF602D372D685DC2AD9BB (EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262* __this, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; { // _e = _eSym = null; V_0 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; __this->____eSym_1 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____eSym_1), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = V_0; __this->____e_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->____e_0), (void*)L_0); // } return; } } IL2CPP_EXTERN_C void EdgePair_Reset_mD7ECB2181780EDC5EDADF602D372D685DC2AD9BB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); EdgePair_Reset_mD7ECB2181780EDC5EDADF602D372D685DC2AD9BB(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rface() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { { // internal Face _Rface { get { return _Sym._Lface; } set { _Sym._Lface = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Sym_3; NullCheck(L_0); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = L_0->____Lface_7; return L_1; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Rface(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Rface_m69F20E6C5809960C1BFE46B9E8F5E7DB30B719F0 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_value, const RuntimeMethod* method) { { // internal Face _Rface { get { return _Sym._Lface; } set { _Sym._Lface = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Sym_3; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = ___0_value; NullCheck(L_0); L_0->____Lface_7 = L_1; Il2CppCodeGenWriteBarrier((void**)(&L_0->____Lface_7), (void*)L_1); // internal Face _Rface { get { return _Sym._Lface; } set { _Sym._Lface = value; } } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dst() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { { // internal Vertex _Dst { get { return _Sym._Org; } set { _Sym._Org = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Sym_3; NullCheck(L_0); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = L_0->____Org_6; return L_1; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Dst(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Dst_mEAB8911A0035BC7AFF5327CFE26C30B8D60E398E (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_value, const RuntimeMethod* method) { { // internal Vertex _Dst { get { return _Sym._Org; } set { _Sym._Org = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Sym_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = ___0_value; NullCheck(L_0); L_0->____Org_6 = L_1; Il2CppCodeGenWriteBarrier((void**)(&L_0->____Org_6), (void*)L_1); // internal Vertex _Dst { get { return _Sym._Org; } set { _Sym._Org = value; } } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Oprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { { // internal Edge _Oprev { get { return _Sym._Lnext; } set { _Sym._Lnext = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Sym_3; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____Lnext_5; return L_1; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Oprev(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Oprev_mB2325E0BE138AA55CBF3FD77F7DC3343503A575E (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_value, const RuntimeMethod* method) { { // internal Edge _Oprev { get { return _Sym._Lnext; } set { _Sym._Lnext = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = ___0_value; NullCheck(L_0); L_0->____Lnext_5 = L_1; Il2CppCodeGenWriteBarrier((void**)(&L_0->____Lnext_5), (void*)L_1); // internal Edge _Oprev { get { return _Sym._Lnext; } set { _Sym._Lnext = value; } } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Lprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { { // internal Edge _Lprev { get { return _Onext._Sym; } set { _Onext._Sym = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Onext_4; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____Sym_3; return L_1; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Lprev(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Lprev_m521B542B179B5024DEACDA050AC9F8158D2A4CAF (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_value, const RuntimeMethod* method) { { // internal Edge _Lprev { get { return _Onext._Sym; } set { _Onext._Sym = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = ___0_value; NullCheck(L_0); L_0->____Sym_3 = L_1; Il2CppCodeGenWriteBarrier((void**)(&L_0->____Sym_3), (void*)L_1); // internal Edge _Lprev { get { return _Onext._Sym; } set { _Onext._Sym = value; } } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Dprev_m59199F7B25BA9DC227215307E9EC11851A1BFD6A (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { { // internal Edge _Dprev { get { return _Lnext._Sym; } set { _Lnext._Sym = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Lnext_5; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____Sym_3; return L_1; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Dprev(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Dprev_m7C7AB921A150719E260C180098332B5278D256EB (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_value, const RuntimeMethod* method) { { // internal Edge _Dprev { get { return _Lnext._Sym; } set { _Lnext._Sym = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = ___0_value; NullCheck(L_0); L_0->____Sym_3 = L_1; Il2CppCodeGenWriteBarrier((void**)(&L_0->____Sym_3), (void*)L_1); // internal Edge _Dprev { get { return _Lnext._Sym; } set { _Lnext._Sym = value; } } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rprev() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Rprev_m11C71CF149F7B502CA3C071C53DC44F252D0B7DF (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { { // internal Edge _Rprev { get { return _Sym._Onext; } set { _Sym._Onext = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Sym_3; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____Onext_4; return L_1; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Rprev(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Rprev_m4042D648E2AC7C04A1C59B3E08EB415737CC795F (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_value, const RuntimeMethod* method) { { // internal Edge _Rprev { get { return _Sym._Onext; } set { _Sym._Onext = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = __this->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = ___0_value; NullCheck(L_0); L_0->____Onext_4 = L_1; Il2CppCodeGenWriteBarrier((void**)(&L_0->____Onext_4), (void*)L_1); // internal Edge _Rprev { get { return _Sym._Onext; } set { _Sym._Onext = value; } } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Dnext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Dnext_m58DD4CE409D7616CC193BF82278867ADFC1019B7 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { { // internal Edge _Dnext { get { return _Rprev._Sym; } set { _Rprev._Sym = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0; L_0 = Edge_get__Rprev_m11C71CF149F7B502CA3C071C53DC44F252D0B7DF(__this, NULL); NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____Sym_3; return L_1; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Dnext(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Dnext_m45ECC27A1DEBFE8780BB002989BC2884ABE9DDEA (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_value, const RuntimeMethod* method) { { // internal Edge _Dnext { get { return _Rprev._Sym; } set { _Rprev._Sym = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0; L_0 = Edge_get__Rprev_m11C71CF149F7B502CA3C071C53DC44F252D0B7DF(__this, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = ___0_value; NullCheck(L_0); L_0->____Sym_3 = L_1; Il2CppCodeGenWriteBarrier((void**)(&L_0->____Sym_3), (void*)L_1); // internal Edge _Dnext { get { return _Rprev._Sym; } set { _Rprev._Sym = value; } } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::get__Rnext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Edge_get__Rnext_m24177DC69E936ECB6D596E055C68169BA741837E (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { { // internal Edge _Rnext { get { return _Oprev._Sym; } set { _Oprev._Sym = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0; L_0 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(__this, NULL); NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____Sym_3; return L_1; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::set__Rnext(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_set__Rnext_m7DE3380E2FBADAF211A1D41A51DD6F60998FD2A1 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_value, const RuntimeMethod* method) { { // internal Edge _Rnext { get { return _Oprev._Sym; } set { _Oprev._Sym = value; } } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0; L_0 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(__this, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = ___0_value; NullCheck(L_0); L_0->____Sym_3 = L_1; Il2CppCodeGenWriteBarrier((void**)(&L_0->____Sym_3), (void*)L_1); // internal Edge _Rnext { get { return _Oprev._Sym; } set { _Oprev._Sym = value; } } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::EnsureFirst(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_EnsureFirst_mB0A7E4A6D8A92A464CB8C95BF3B37FCC913A081D (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805** ___0_e, const RuntimeMethod* method) { { // if (e == e._pair._eSym) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805** L_0 = ___0_e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = *((Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805**)L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805** L_2 = ___0_e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = *((Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805**)L_2); NullCheck(L_3); EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262* L_4 = (&L_3->____pair_1); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____eSym_1; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_1) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_5)))) { goto IL_0019; } } { // e = e._Sym; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805** L_6 = ___0_e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805** L_7 = ___0_e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = *((Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805**)L_7); NullCheck(L_8); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = L_8->____Sym_3; *((RuntimeObject**)L_6) = (RuntimeObject*)L_9; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_6, (void*)(RuntimeObject*)L_9); } IL_0019: { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_Reset_m58EE841DF28554D22ABE86723FE4A87D425139E4 (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; { // _pair.Reset(); EdgePair_t86812E9AC735E6688F232D798F8FDB68D84BE262* L_0 = (&__this->____pair_1); EdgePair_Reset_mD7ECB2181780EDC5EDADF602D372D685DC2AD9BB(L_0, NULL); // _next = _Sym = _Onext = _Lnext = null; V_0 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; __this->____Lnext_5 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____Lnext_5), (void*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = L_1; V_0 = L_2; __this->____Onext_4 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->____Onext_4), (void*)L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = L_3; V_0 = L_4; __this->____Sym_3 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->____Sym_3), (void*)L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = V_0; __this->____next_2 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->____next_2), (void*)L_5); // _Org = null; __this->____Org_6 = (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____Org_6), (void*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)NULL); // _Lface = null; __this->____Lface_7 = (Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____Lface_7), (void*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)NULL); // _activeRegion = null; __this->____activeRegion_8 = (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____activeRegion_8), (void*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL); // _winding = 0; __this->____winding_9 = 0; // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge__ctor_mB2EE350F2D13ADDEDC463E90C07EA08F99F9C74E (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1__ctor_m666CFE94AA021C92DB97E8665D89E2B09FD945B9_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Pooled_1__ctor_m666CFE94AA021C92DB97E8665D89E2B09FD945B9(__this, Pooled_1__ctor_m666CFE94AA021C92DB97E8665D89E2B09FD945B9_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PQHandle__cctor_m0C48A68CE78E268724D62020E5A413F529DA8470 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static readonly int Invalid = 0x0fffffff; ((PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_StaticFields*)il2cpp_codegen_static_fields_for(PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var))->___Invalid_0 = ((int32_t)268435455); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::RegionBelow(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) { { // return reg._nodeUp._prev._key; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_reg; NullCheck(L_0); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_1 = L_0->____nodeUp_1; NullCheck(L_1); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_2 = L_1->____prev_1; NullCheck(L_2); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_3 = L_2->____key_0; return L_3; } } // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::RegionAbove(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) { { // return reg._nodeUp._next._key; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_reg; NullCheck(L_0); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_1 = L_0->____nodeUp_1; NullCheck(L_1); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_2 = L_1->____next_2; NullCheck(L_2); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_3 = L_2->____key_0; return L_3; } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::EdgeLeq(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_EdgeLeq_m10CAB9A8FECF0E5AD86BF1DD29FD18F1DD93AAC5 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg1, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___1_reg2, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; float V_2 = 0.0f; { // var e1 = reg1._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_reg1; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____eUp_0; V_0 = L_1; // var e2 = reg2._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_2 = ___1_reg2; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____eUp_0; V_1 = L_3; // if (e1._Dst == _event) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = V_0; NullCheck(L_4); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_5; L_5 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_4, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = __this->____event_11; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_5) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_6)))) { goto IL_00a6; } } { // if (e2._Dst == _event) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_1; NullCheck(L_7); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8; L_8 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_7, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = __this->____event_11; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_8) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_9)))) { goto IL_0084; } } { // if (Geom.VertLeq(e1._Org, e2._Org)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_0; NullCheck(L_10); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_11 = L_10->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_1; NullCheck(L_12); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_13 = L_12->____Org_6; bool L_14; L_14 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_11, L_13, NULL); if (!L_14) { goto IL_0062; } } { // return Geom.EdgeSign(e2._Dst, e1._Org, e2._Org) <= 0.0f; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = V_1; NullCheck(L_15); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16; L_16 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_15, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = V_0; NullCheck(L_17); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = L_17->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = V_1; NullCheck(L_19); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_20 = L_19->____Org_6; float L_21; L_21 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_16, L_18, L_20, NULL); return (bool)((((int32_t)((!(((float)L_21) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_0062: { // return Geom.EdgeSign(e1._Dst, e2._Org, e1._Org) >= 0.0f; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = V_0; NullCheck(L_22); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_23; L_23 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_22, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_1; NullCheck(L_24); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25 = L_24->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = V_0; NullCheck(L_26); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_27 = L_26->____Org_6; float L_28; L_28 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_23, L_25, L_27, NULL); return (bool)((((int32_t)((!(((float)L_28) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_0084: { // return Geom.EdgeSign(e2._Dst, _event, e2._Org) <= 0.0f; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_1; NullCheck(L_29); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_30; L_30 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_29, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_31 = __this->____event_11; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = V_1; NullCheck(L_32); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_33 = L_32->____Org_6; float L_34; L_34 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_30, L_31, L_33, NULL); return (bool)((((int32_t)((!(((float)L_34) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_00a6: { // if (e2._Dst == _event) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_1; NullCheck(L_35); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_36; L_36 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_35, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_37 = __this->____event_11; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_36) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_37)))) { goto IL_00d6; } } { // return Geom.EdgeSign(e1._Dst, _event, e1._Org) >= 0.0f; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_38 = V_0; NullCheck(L_38); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_39; L_39 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_38, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_40 = __this->____event_11; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_41 = V_0; NullCheck(L_41); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_42 = L_41->____Org_6; float L_43; L_43 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_39, L_40, L_42, NULL); return (bool)((((int32_t)((!(((float)L_43) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_00d6: { // var t1 = Geom.EdgeEval(e1._Dst, _event, e1._Org); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_44 = V_0; NullCheck(L_44); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_45; L_45 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_44, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_46 = __this->____event_11; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_47 = V_0; NullCheck(L_47); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_48 = L_47->____Org_6; float L_49; L_49 = Geom_EdgeEval_mCD654C6838E3324D2EAF056FC91F4BB36637088A(L_45, L_46, L_48, NULL); // var t2 = Geom.EdgeEval(e2._Dst, _event, e2._Org); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_50 = V_1; NullCheck(L_50); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_51; L_51 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_50, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_52 = __this->____event_11; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_53 = V_1; NullCheck(L_53); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_54 = L_53->____Org_6; float L_55; L_55 = Geom_EdgeEval_mCD654C6838E3324D2EAF056FC91F4BB36637088A(L_51, L_52, L_54, NULL); V_2 = L_55; // return (t1 >= t2); float L_56 = V_2; return (bool)((((int32_t)((!(((float)L_49) >= ((float)L_56)))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::DeleteRegion(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DeleteRegion_m4A38B037BAF617BB7FEC4DA59940B437E7917E94 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_Remove_m3733837C5A75E3BF58D57ACCBE7F954892699DB2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (reg._fixUpperEdge) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_reg; NullCheck(L_0); bool L_1 = L_0->____fixUpperEdge_6; // reg._eUp._activeRegion = null; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_2 = ___0_reg; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____eUp_0; NullCheck(L_3); L_3->____activeRegion_8 = (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_3->____activeRegion_8), (void*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL); // _dict.Remove(reg._nodeUp); Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* L_4 = __this->____dict_9; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_5 = ___0_reg; NullCheck(L_5); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_6 = L_5->____nodeUp_1; NullCheck(L_4); Dict_1_Remove_m3733837C5A75E3BF58D57ACCBE7F954892699DB2(L_4, L_6, Dict_1_Remove_m3733837C5A75E3BF58D57ACCBE7F954892699DB2_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::FixUpperEdge(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_FixUpperEdge_m0B3BDB65E162E5A645F72FA24AFDBACD8705C77F (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_newEdge, const RuntimeMethod* method) { { // _mesh.Delete(reg._eUp); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1 = ___0_reg; NullCheck(L_1); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = L_1->____eUp_0; NullCheck(L_0); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_0, L_2, NULL); // reg._fixUpperEdge = false; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_3 = ___0_reg; NullCheck(L_3); L_3->____fixUpperEdge_6 = (bool)0; // reg._eUp = newEdge; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4 = ___0_reg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = ___1_newEdge; NullCheck(L_4); L_4->____eUp_0 = L_5; Il2CppCodeGenWriteBarrier((void**)(&L_4->____eUp_0), (void*)L_5); // newEdge._activeRegion = reg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = ___1_newEdge; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_7 = ___0_reg; NullCheck(L_6); L_6->____activeRegion_8 = L_7; Il2CppCodeGenWriteBarrier((void**)(&L_6->____activeRegion_8), (void*)L_7); // } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::TopLeftRegion(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_TopLeftRegion_mB1A417337B5E38D8ACB2603C156DE5EEFB57EB5A (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; { // var org = reg._eUp._Org; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_reg; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____eUp_0; NullCheck(L_1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = L_1->____Org_6; V_0 = L_2; } IL_000c: { // reg = RegionAbove(reg); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_3 = ___0_reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4; L_4 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_3, NULL); ___0_reg = L_4; // while (reg._eUp._Org == org); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_5 = ___0_reg; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____eUp_0; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = L_6->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = V_0; if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_7) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_8))) { goto IL_000c; } } { // if (reg._fixUpperEdge) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_9 = ___0_reg; NullCheck(L_9); bool L_10 = L_9->____fixUpperEdge_6; if (!L_10) { goto IL_0064; } } { // var e = _mesh.Connect(RegionBelow(reg)._eUp._Sym, reg._eUp._Lnext); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_11 = __this->____mesh_0; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_12 = ___0_reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_13; L_13 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_12, NULL); NullCheck(L_13); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = L_13->____eUp_0; NullCheck(L_14); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = L_14->____Sym_3; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_16 = ___0_reg; NullCheck(L_16); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = L_16->____eUp_0; NullCheck(L_17); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = L_17->____Lnext_5; NullCheck(L_11); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19; L_19 = Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3(L_11, L_15, L_18, NULL); V_1 = L_19; // FixUpperEdge(reg, e); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_20 = ___0_reg; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = V_1; Tess_FixUpperEdge_m0B3BDB65E162E5A645F72FA24AFDBACD8705C77F(__this, L_20, L_21, NULL); // reg = RegionAbove(reg); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_22 = ___0_reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_23; L_23 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_22, NULL); ___0_reg = L_23; } IL_0064: { // return reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_24 = ___0_reg; return L_24; } } // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::TopRightRegion(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_TopRightRegion_m218B8D772C7E6D3468F5FC5CEBE7E91226311DD4 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_0 = NULL; { // var dst = reg._eUp._Dst; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_reg; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____eUp_0; NullCheck(L_1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2; L_2 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_1, NULL); V_0 = L_2; } IL_000c: { // reg = RegionAbove(reg); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_3 = ___0_reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4; L_4 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_3, NULL); ___0_reg = L_4; // while (reg._eUp._Dst == dst); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_5 = ___0_reg; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____eUp_0; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7; L_7 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_6, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = V_0; if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_7) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_8))) { goto IL_000c; } } { // return reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_9 = ___0_reg; return L_9; } } // UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddRegionBelow(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* Tess_AddRegionBelow_m4A782C81F09788C96446DA9F50C853857E7E11F2 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regAbove, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eNewUp, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_InsertBefore_mDA5C3EF84B3DCAB18E3A2D372C7878B3A2991A90_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_0 = NULL; { // var regNew = new ActiveRegion(); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)il2cpp_codegen_object_new(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6_il2cpp_TypeInfo_var); NullCheck(L_0); ActiveRegion__ctor_m07C2FCB141521E6E1A6F54F320EB68E6A7868AE6(L_0, NULL); V_0 = L_0; // regNew._eUp = eNewUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = ___1_eNewUp; NullCheck(L_1); L_1->____eUp_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->____eUp_0), (void*)L_2); // regNew._nodeUp = _dict.InsertBefore(regAbove._nodeUp, regNew); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_3 = V_0; Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* L_4 = __this->____dict_9; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_5 = ___0_regAbove; NullCheck(L_5); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_6 = L_5->____nodeUp_1; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_7 = V_0; NullCheck(L_4); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_8; L_8 = Dict_1_InsertBefore_mDA5C3EF84B3DCAB18E3A2D372C7878B3A2991A90(L_4, L_6, L_7, Dict_1_InsertBefore_mDA5C3EF84B3DCAB18E3A2D372C7878B3A2991A90_RuntimeMethod_var); NullCheck(L_3); L_3->____nodeUp_1 = L_8; Il2CppCodeGenWriteBarrier((void**)(&L_3->____nodeUp_1), (void*)L_8); // regNew._fixUpperEdge = false; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_9 = V_0; NullCheck(L_9); L_9->____fixUpperEdge_6 = (bool)0; // regNew._sentinel = false; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_10 = V_0; NullCheck(L_10); L_10->____sentinel_4 = (bool)0; // regNew._dirty = false; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_11 = V_0; NullCheck(L_11); L_11->____dirty_5 = (bool)0; // eNewUp._activeRegion = regNew; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = ___1_eNewUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_13 = V_0; NullCheck(L_12); L_12->____activeRegion_8 = L_13; Il2CppCodeGenWriteBarrier((void**)(&L_12->____activeRegion_8), (void*)L_13); // return regNew; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_14 = V_0; return L_14; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ComputeWinding(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeWinding_m89B0BCCED00EBC154A8FB1F6007E462AD722A266 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) { { // reg._windingNumber = RegionAbove(reg)._windingNumber + reg._eUp._winding; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1 = ___0_reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_2; L_2 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_1, NULL); NullCheck(L_2); int32_t L_3 = L_2->____windingNumber_2; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4 = ___0_reg; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____eUp_0; NullCheck(L_5); int32_t L_6 = L_5->____winding_9; NullCheck(L_0); L_0->____windingNumber_2 = ((int32_t)il2cpp_codegen_add(L_3, L_6)); // reg._inside = Geom.IsWindingInside(_windingRule, reg._windingNumber); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_7 = ___0_reg; int32_t L_8 = __this->____windingRule_8; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_9 = ___0_reg; NullCheck(L_9); int32_t L_10 = L_9->____windingNumber_2; bool L_11; L_11 = Geom_IsWindingInside_mA8DE9DFA3562CA8E4A1B2977D74B116F0058E191(L_8, L_10, NULL); NullCheck(L_7); L_7->____inside_3 = L_11; // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::FinishRegion(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_FinishRegion_m5B07386E870A13153BA8D648BDD5F0F7C6166F90 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_reg, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; { // var e = reg._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_reg; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____eUp_0; V_0 = L_1; // var f = e._Lface; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; NullCheck(L_2); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3 = L_2->____Lface_7; // f._inside = reg._inside; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_4 = L_3; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_5 = ___0_reg; NullCheck(L_5); bool L_6 = L_5->____inside_3; NullCheck(L_4); L_4->____inside_7 = L_6; // f._anEdge = e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_0; NullCheck(L_4); L_4->____anEdge_3 = L_7; Il2CppCodeGenWriteBarrier((void**)(&L_4->____anEdge_3), (void*)L_7); // DeleteRegion(reg); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_8 = ___0_reg; Tess_DeleteRegion_m4A38B037BAF617BB7FEC4DA59940B437E7917E94(__this, L_8, NULL); // } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge UnityEngine.Rendering.Universal.LibTessDotNet.Tess::FinishLeftRegions(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* Tess_FinishLeftRegions_m1B69524263210CABAC35AED71EEC2BBBDCA15FCB (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regFirst, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___1_regLast, const RuntimeMethod* method) { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_2 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_3 = NULL; { // var regPrev = regFirst; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_regFirst; V_0 = L_0; // var ePrev = regFirst._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1 = ___0_regFirst; NullCheck(L_1); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = L_1->____eUp_0; V_1 = L_2; goto IL_009b; } IL_000e: { // regPrev._fixUpperEdge = false; // placement was OK ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_3 = V_0; NullCheck(L_3); L_3->____fixUpperEdge_6 = (bool)0; // var reg = RegionBelow(regPrev); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4 = V_0; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_5; L_5 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_4, NULL); V_2 = L_5; // var e = reg._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_6 = V_2; NullCheck(L_6); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = L_6->____eUp_0; V_3 = L_7; // if (e._Org != ePrev._Org) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_3; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = L_8->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_1; NullCheck(L_10); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_11 = L_10->____Org_6; if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_9) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_11))) { goto IL_0063; } } { // if (!reg._fixUpperEdge) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_12 = V_2; NullCheck(L_12); bool L_13 = L_12->____fixUpperEdge_6; if (L_13) { goto IL_0043; } } { // FinishRegion(regPrev); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_14 = V_0; Tess_FinishRegion_m5B07386E870A13153BA8D648BDD5F0F7C6166F90(__this, L_14, NULL); // break; goto IL_00a2; } IL_0043: { // e = _mesh.Connect(ePrev._Lprev, e._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_15 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = V_1; NullCheck(L_16); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17; L_17 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_16, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_3; NullCheck(L_18); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = L_18->____Sym_3; NullCheck(L_15); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20; L_20 = Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3(L_15, L_17, L_19, NULL); V_3 = L_20; // FixUpperEdge(reg, e); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_21 = V_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = V_3; Tess_FixUpperEdge_m0B3BDB65E162E5A645F72FA24AFDBACD8705C77F(__this, L_21, L_22, NULL); } IL_0063: { // if (ePrev._Onext != e) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = V_1; NullCheck(L_23); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = L_23->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = V_3; if ((((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_24) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_25))) { goto IL_008b; } } { // _mesh.Splice(e._Oprev, e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_26 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27 = V_3; NullCheck(L_27); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28; L_28 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_27, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_3; NullCheck(L_26); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_26, L_28, L_29, NULL); // _mesh.Splice(ePrev, e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_30 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = V_3; NullCheck(L_30); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_30, L_31, L_32, NULL); } IL_008b: { // FinishRegion(regPrev); // may change reg.eUp ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_33 = V_0; Tess_FinishRegion_m5B07386E870A13153BA8D648BDD5F0F7C6166F90(__this, L_33, NULL); // ePrev = reg._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_34 = V_2; NullCheck(L_34); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = L_34->____eUp_0; V_1 = L_35; // regPrev = reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_36 = V_2; V_0 = L_36; } IL_009b: { // while (regPrev != regLast) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_37 = V_0; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_38 = ___1_regLast; if ((!(((RuntimeObject*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)L_37) == ((RuntimeObject*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)L_38)))) { goto IL_000e; } } IL_00a2: { // return ePrev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_39 = V_1; return L_39; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddRightEdges(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddRightEdges_m920C61864D7D240038475DF783EB8B7FC68FE089 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eFirst, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___2_eLast, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___3_eTopLeft, bool ___4_cleanUp, const RuntimeMethod* method) { bool V_0 = false; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_2 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_3 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_4 = NULL; { // bool firstTime = true; V_0 = (bool)1; // var e = eFirst; do Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___1_eFirst; V_1 = L_0; } IL_0004: { // AddRegionBelow(regUp, e._Sym); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1 = ___0_regUp; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_1; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____Sym_3; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4; L_4 = Tess_AddRegionBelow_m4A782C81F09788C96446DA9F50C853857E7E11F2(__this, L_1, L_3, NULL); // e = e._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = V_1; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____Onext_4; V_1 = L_6; // while (e != eLast); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = ___2_eLast; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_7) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_8)))) { goto IL_0004; } } { // if (eTopLeft == null) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = ___3_eTopLeft; if (L_9) { goto IL_0034; } } { // eTopLeft = RegionBelow(regUp)._eUp._Rprev; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_10 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_11; L_11 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_10, NULL); NullCheck(L_11); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = L_11->____eUp_0; NullCheck(L_12); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13; L_13 = Edge_get__Rprev_m11C71CF149F7B502CA3C071C53DC44F252D0B7DF(L_12, NULL); ___3_eTopLeft = L_13; } IL_0034: { // ActiveRegion regPrev = regUp, reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_14 = ___0_regUp; V_2 = L_14; // var ePrev = eTopLeft; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = ___3_eTopLeft; V_4 = L_15; } IL_003a: { // reg = RegionBelow(regPrev); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_16 = V_2; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_17; L_17 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_16, NULL); V_3 = L_17; // e = reg._eUp._Sym; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_18 = V_3; NullCheck(L_18); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = L_18->____eUp_0; NullCheck(L_19); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = L_19->____Sym_3; V_1 = L_20; // if (e._Org != ePrev._Org) break; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = V_1; NullCheck(L_21); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_22 = L_21->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = V_4; NullCheck(L_23); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_24 = L_23->____Org_6; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_22) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_24)))) { goto IL_00f4; } } { // if (e._Onext != ePrev) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = V_1; NullCheck(L_25); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = L_25->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27 = V_4; if ((((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_26) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_27))) { goto IL_008f; } } { // _mesh.Splice(e._Oprev, e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_28 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_1; NullCheck(L_29); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30; L_30 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_29, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_1; NullCheck(L_28); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_28, L_30, L_31, NULL); // _mesh.Splice(ePrev._Oprev, e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_32 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = V_4; NullCheck(L_33); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34; L_34 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_33, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_1; NullCheck(L_32); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_32, L_34, L_35, NULL); } IL_008f: { // reg._windingNumber = regPrev._windingNumber - e._winding; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_36 = V_3; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_37 = V_2; NullCheck(L_37); int32_t L_38 = L_37->____windingNumber_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_39 = V_1; NullCheck(L_39); int32_t L_40 = L_39->____winding_9; NullCheck(L_36); L_36->____windingNumber_2 = ((int32_t)il2cpp_codegen_subtract(L_38, L_40)); // reg._inside = Geom.IsWindingInside(_windingRule, reg._windingNumber); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_41 = V_3; int32_t L_42 = __this->____windingRule_8; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_43 = V_3; NullCheck(L_43); int32_t L_44 = L_43->____windingNumber_2; bool L_45; L_45 = Geom_IsWindingInside_mA8DE9DFA3562CA8E4A1B2977D74B116F0058E191(L_42, L_44, NULL); NullCheck(L_41); L_41->____inside_3 = L_45; // regPrev._dirty = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_46 = V_2; NullCheck(L_46); L_46->____dirty_5 = (bool)1; // if (!firstTime && CheckForRightSplice(regPrev)) bool L_47 = V_0; if (L_47) { goto IL_00e8; } } { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_48 = V_2; bool L_49; L_49 = Tess_CheckForRightSplice_mAF6D9F04BF2A335A717B54A9795D0B48623CFEC1(__this, L_48, NULL); if (!L_49) { goto IL_00e8; } } { // Geom.AddWinding(e, ePrev); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_50 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_51 = V_4; Geom_AddWinding_m1BEBCA7F34E6D4729D4E9B33E4B122562B94096C(L_50, L_51, NULL); // DeleteRegion(regPrev); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_52 = V_2; Tess_DeleteRegion_m4A38B037BAF617BB7FEC4DA59940B437E7917E94(__this, L_52, NULL); // _mesh.Delete(ePrev); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_53 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_54 = V_4; NullCheck(L_53); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_53, L_54, NULL); } IL_00e8: { // firstTime = false; V_0 = (bool)0; // regPrev = reg; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_55 = V_3; V_2 = L_55; // ePrev = e; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_56 = V_1; V_4 = L_56; // while (true) goto IL_003a; } IL_00f4: { // regPrev._dirty = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_57 = V_2; NullCheck(L_57); L_57->____dirty_5 = (bool)1; // if (cleanUp) bool L_58 = ___4_cleanUp; if (!L_58) { goto IL_0106; } } { // WalkDirtyRegions(regPrev); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_59 = V_2; Tess_WalkDirtyRegions_m68E6C41F8ACDDA20B499575B95FA17296F5994FB(__this, L_59, NULL); } IL_0106: { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SpliceMergeVertices(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SpliceMergeVertices_m1F9D894B54D0B69113881D99F9E80761926D63D2 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_e1, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_e2, const RuntimeMethod* method) { { // _mesh.Splice(e1, e2); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = ___0_e1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = ___1_e2; NullCheck(L_0); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_0, L_1, L_2, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::VertexWeights(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,System.Single&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_VertexWeights_m5EB0DD9F3755C8589E240551B01953C9F59671FB (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_isect, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_org, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_dst, float* ___3_w0, float* ___4_w1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { // var t1 = Geom.VertL1dist(org, isect); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___1_org; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = ___0_isect; float L_2; L_2 = Geom_VertL1dist_m2430D2E221E5F36EEC5FB5CCB2E06B3E07BDA389(L_0, L_1, NULL); V_0 = L_2; // var t2 = Geom.VertL1dist(dst, isect); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = ___2_dst; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___0_isect; float L_5; L_5 = Geom_VertL1dist_m2430D2E221E5F36EEC5FB5CCB2E06B3E07BDA389(L_3, L_4, NULL); V_1 = L_5; // w0 = (t2 / (t1 + t2)) / 2.0f; float* L_6 = ___3_w0; float L_7 = V_1; float L_8 = V_0; float L_9 = V_1; *((float*)L_6) = (float)((float)(((float)(L_7/((float)il2cpp_codegen_add(L_8, L_9))))/(2.0f))); // w1 = (t1 / (t1 + t2)) / 2.0f; float* L_10 = ___4_w1; float L_11 = V_0; float L_12 = V_0; float L_13 = V_1; *((float*)L_10) = (float)((float)(((float)(L_11/((float)il2cpp_codegen_add(L_12, L_13))))/(2.0f))); // isect._coords.X += w0 * org._coords.X + w1 * dst._coords.X; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = ___0_isect; NullCheck(L_14); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_15 = (&L_14->____coords_4); float* L_16 = (&L_15->___X_1); float* L_17 = L_16; float L_18 = *((float*)L_17); float* L_19 = ___3_w0; float L_20 = *((float*)L_19); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21 = ___1_org; NullCheck(L_21); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_22 = (&L_21->____coords_4); float L_23 = L_22->___X_1; float* L_24 = ___4_w1; float L_25 = *((float*)L_24); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_26 = ___2_dst; NullCheck(L_26); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_27 = (&L_26->____coords_4); float L_28 = L_27->___X_1; *((float*)L_17) = (float)((float)il2cpp_codegen_add(L_18, ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_23)), ((float)il2cpp_codegen_multiply(L_25, L_28)))))); // isect._coords.Y += w0 * org._coords.Y + w1 * dst._coords.Y; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_29 = ___0_isect; NullCheck(L_29); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_30 = (&L_29->____coords_4); float* L_31 = (&L_30->___Y_2); float* L_32 = L_31; float L_33 = *((float*)L_32); float* L_34 = ___3_w0; float L_35 = *((float*)L_34); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_36 = ___1_org; NullCheck(L_36); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_37 = (&L_36->____coords_4); float L_38 = L_37->___Y_2; float* L_39 = ___4_w1; float L_40 = *((float*)L_39); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_41 = ___2_dst; NullCheck(L_41); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_42 = (&L_41->____coords_4); float L_43 = L_42->___Y_2; *((float*)L_32) = (float)((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_35, L_38)), ((float)il2cpp_codegen_multiply(L_40, L_43)))))); // isect._coords.Z += w0 * org._coords.Z + w1 * dst._coords.Z; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_44 = ___0_isect; NullCheck(L_44); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_45 = (&L_44->____coords_4); float* L_46 = (&L_45->___Z_3); float* L_47 = L_46; float L_48 = *((float*)L_47); float* L_49 = ___3_w0; float L_50 = *((float*)L_49); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_51 = ___1_org; NullCheck(L_51); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_52 = (&L_51->____coords_4); float L_53 = L_52->___Z_3; float* L_54 = ___4_w1; float L_55 = *((float*)L_54); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_56 = ___2_dst; NullCheck(L_56); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_57 = (&L_56->____coords_4); float L_58 = L_57->___Z_3; *((float*)L_47) = (float)((float)il2cpp_codegen_add(L_48, ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_50, L_53)), ((float)il2cpp_codegen_multiply(L_55, L_58)))))); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::GetIntersectData(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_GetIntersectData_m963092B5DF191270474ECB968654A72F2D744AAE (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_isect, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_orgUp, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___2_dstUp, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___3_orgLo, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___4_dstLo, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; { // isect._coords = Vec3.Zero; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___0_isect; il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_1 = ((Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var))->___Zero_0; NullCheck(L_0); L_0->____coords_4 = L_1; // VertexWeights(isect, orgUp, dstUp, out w0, out w1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___0_isect; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = ___1_orgUp; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___2_dstUp; Tess_VertexWeights_m5EB0DD9F3755C8589E240551B01953C9F59671FB(__this, L_2, L_3, L_4, (&V_0), (&V_1), NULL); // VertexWeights(isect, orgLo, dstLo, out w2, out w3); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_5 = ___0_isect; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___3_orgLo; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = ___4_dstLo; Tess_VertexWeights_m5EB0DD9F3755C8589E240551B01953C9F59671FB(__this, L_5, L_6, L_7, (&V_2), (&V_3), NULL); // if (_combineCallback != null) CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* L_8 = __this->____combineCallback_12; if (!L_8) { goto IL_0088; } } { // isect._data = _combineCallback( // isect._coords, // new object[] { orgUp._data, dstUp._data, orgLo._data, dstLo._data }, // new Real[] { w0, w1, w2, w3 } // ); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = ___0_isect; CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* L_10 = __this->____combineCallback_12; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_11 = ___0_isect; NullCheck(L_11); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_12 = L_11->____coords_4; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_14 = L_13; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = ___1_orgUp; NullCheck(L_15); RuntimeObject* L_16 = L_15->____data_9; NullCheck(L_14); ArrayElementTypeCheck (L_14, L_16); (L_14)->SetAt(static_cast(0), (RuntimeObject*)L_16); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = L_14; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = ___2_dstUp; NullCheck(L_18); RuntimeObject* L_19 = L_18->____data_9; NullCheck(L_17); ArrayElementTypeCheck (L_17, L_19); (L_17)->SetAt(static_cast(1), (RuntimeObject*)L_19); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_17; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21 = ___3_orgLo; NullCheck(L_21); RuntimeObject* L_22 = L_21->____data_9; NullCheck(L_20); ArrayElementTypeCheck (L_20, L_22); (L_20)->SetAt(static_cast(2), (RuntimeObject*)L_22); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_20; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_24 = ___4_dstLo; NullCheck(L_24); RuntimeObject* L_25 = L_24->____data_9; NullCheck(L_23); ArrayElementTypeCheck (L_23, L_25); (L_23)->SetAt(static_cast(3), (RuntimeObject*)L_25); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_26 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)4); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_27 = L_26; float L_28 = V_0; NullCheck(L_27); (L_27)->SetAt(static_cast(0), (float)L_28); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_29 = L_27; float L_30 = V_1; NullCheck(L_29); (L_29)->SetAt(static_cast(1), (float)L_30); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_31 = L_29; float L_32 = V_2; NullCheck(L_31); (L_31)->SetAt(static_cast(2), (float)L_32); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_33 = L_31; float L_34 = V_3; NullCheck(L_33); (L_33)->SetAt(static_cast(3), (float)L_34); NullCheck(L_10); RuntimeObject* L_35; L_35 = CombineCallback_Invoke_m9A3DE126699153DBEE06E6FF036A88A924AB9232_inline(L_10, L_12, L_23, L_33, NULL); NullCheck(L_9); L_9->____data_9 = L_35; Il2CppCodeGenWriteBarrier((void**)(&L_9->____data_9), (void*)L_35); } IL_0088: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::CheckForRightSplice(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForRightSplice_mAF6D9F04BF2A335A717B54A9795D0B48623CFEC1 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Remove_mFC32C73EAEDA32AD802D7398DB5CD722C3CE55BA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; bool V_3 = false; { // var regLo = RegionBelow(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1; L_1 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_0, NULL); V_0 = L_1; // var eUp = regUp._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_2 = ___0_regUp; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____eUp_0; V_1 = L_3; // var eLo = regLo._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4 = V_0; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____eUp_0; V_2 = L_5; // if (Geom.VertLeq(eUp._Org, eLo._Org)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = V_1; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = L_6->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_2; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = L_8->____Org_6; bool L_10; L_10 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_7, L_9, NULL); if (!L_10) { goto IL_00cb; } } { // if (Geom.EdgeSign(eLo._Dst, eUp._Org, eLo._Org) > 0.0f) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_2; NullCheck(L_11); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12; L_12 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_11, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_1; NullCheck(L_13); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = L_13->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = V_2; NullCheck(L_15); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = L_15->____Org_6; float L_17; L_17 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_12, L_14, L_16, NULL); if ((!(((float)L_17) > ((float)(0.0f))))) { goto IL_004c; } } { // return false; return (bool)0; } IL_004c: { // if (!Geom.VertEq(eUp._Org, eLo._Org)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_1; NullCheck(L_18); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_19 = L_18->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_2; NullCheck(L_20); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21 = L_20->____Org_6; bool L_22; L_22 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_19, L_21, NULL); if (L_22) { goto IL_0098; } } { // _mesh.SplitEdge(eLo._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_23 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_2; NullCheck(L_24); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = L_24->____Sym_3; NullCheck(L_23); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26; L_26 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_23, L_25, NULL); // _mesh.Splice(eUp, eLo._Oprev); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_27 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_2; NullCheck(L_29); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30; L_30 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_29, NULL); NullCheck(L_27); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_27, L_28, L_30, NULL); // regUp._dirty = regLo._dirty = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_31 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_32 = V_0; int32_t L_33 = 1; V_3 = (bool)L_33; NullCheck(L_32); L_32->____dirty_5 = (bool)L_33; bool L_34 = V_3; NullCheck(L_31); L_31->____dirty_5 = L_34; goto IL_0125; } IL_0098: { // else if (eUp._Org != eLo._Org) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_1; NullCheck(L_35); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_36 = L_35->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = V_2; NullCheck(L_37); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_38 = L_37->____Org_6; if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_36) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_38))) { goto IL_0125; } } { // _pq.Remove(eUp._Org._pqHandle); PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* L_39 = __this->____pq_10; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_40 = V_1; NullCheck(L_40); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_41 = L_40->____Org_6; NullCheck(L_41); PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B L_42 = L_41->____pqHandle_7; NullCheck(L_39); PriorityQueue_1_Remove_mFC32C73EAEDA32AD802D7398DB5CD722C3CE55BA(L_39, L_42, PriorityQueue_1_Remove_mFC32C73EAEDA32AD802D7398DB5CD722C3CE55BA_RuntimeMethod_var); // SpliceMergeVertices(eLo._Oprev, eUp); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_43 = V_2; NullCheck(L_43); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_44; L_44 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_43, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_45 = V_1; Tess_SpliceMergeVertices_m1F9D894B54D0B69113881D99F9E80761926D63D2(__this, L_44, L_45, NULL); goto IL_0125; } IL_00cb: { // if (Geom.EdgeSign(eUp._Dst, eLo._Org, eUp._Org) < 0.0f) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = V_1; NullCheck(L_46); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_47; L_47 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_46, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_48 = V_2; NullCheck(L_48); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_49 = L_48->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_50 = V_1; NullCheck(L_50); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_51 = L_50->____Org_6; float L_52; L_52 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_47, L_49, L_51, NULL); if ((!(((float)L_52) < ((float)(0.0f))))) { goto IL_00eb; } } { // return false; return (bool)0; } IL_00eb: { // RegionAbove(regUp)._dirty = regUp._dirty = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_53 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_54; L_54 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_53, NULL); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_55 = ___0_regUp; int32_t L_56 = 1; V_3 = (bool)L_56; NullCheck(L_55); L_55->____dirty_5 = (bool)L_56; bool L_57 = V_3; NullCheck(L_54); L_54->____dirty_5 = L_57; // _mesh.SplitEdge(eUp._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_58 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_59 = V_1; NullCheck(L_59); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_60 = L_59->____Sym_3; NullCheck(L_58); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_61; L_61 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_58, L_60, NULL); // _mesh.Splice(eLo._Oprev, eUp); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_62 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_63 = V_2; NullCheck(L_63); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_64; L_64 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_63, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_65 = V_1; NullCheck(L_62); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_62, L_64, L_65, NULL); } IL_0125: { // return true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::CheckForLeftSplice(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForLeftSplice_mB16CED11D893F71E4C56E34284C7FA697C877F8F (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, const RuntimeMethod* method) { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_3 = NULL; bool V_4 = false; { // var regLo = RegionBelow(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1; L_1 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_0, NULL); V_0 = L_1; // var eUp = regUp._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_2 = ___0_regUp; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____eUp_0; V_1 = L_3; // var eLo = regLo._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4 = V_0; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____eUp_0; V_2 = L_5; // if (Geom.VertLeq(eUp._Dst, eLo._Dst)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = V_1; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7; L_7 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_6, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_2; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9; L_9 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_8, NULL); bool L_10; L_10 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_7, L_9, NULL); if (!L_10) { goto IL_0093; } } { // if (Geom.EdgeSign(eUp._Dst, eLo._Dst, eUp._Org) < 0.0f) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_1; NullCheck(L_11); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12; L_12 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_11, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_2; NullCheck(L_13); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14; L_14 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_13, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = V_1; NullCheck(L_15); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = L_15->____Org_6; float L_17; L_17 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_12, L_14, L_16, NULL); if ((!(((float)L_17) < ((float)(0.0f))))) { goto IL_0049; } } { // return false; return (bool)0; } IL_0049: { // RegionAbove(regUp)._dirty = regUp._dirty = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_18 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_19; L_19 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_18, NULL); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_20 = ___0_regUp; int32_t L_21 = 1; V_4 = (bool)L_21; NullCheck(L_20); L_20->____dirty_5 = (bool)L_21; bool L_22 = V_4; NullCheck(L_19); L_19->____dirty_5 = L_22; // var e = _mesh.SplitEdge(eUp); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_23 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_1; NullCheck(L_23); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25; L_25 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_23, L_24, NULL); V_3 = L_25; // _mesh.Splice(eLo._Sym, e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_26 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27 = V_2; NullCheck(L_27); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = L_27->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_3; NullCheck(L_26); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_26, L_28, L_29, NULL); // e._Lface._inside = regUp._inside; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = V_3; NullCheck(L_30); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_31 = L_30->____Lface_7; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_32 = ___0_regUp; NullCheck(L_32); bool L_33 = L_32->____inside_3; NullCheck(L_31); L_31->____inside_7 = L_33; goto IL_00f8; } IL_0093: { // if (Geom.EdgeSign(eLo._Dst, eUp._Dst, eLo._Org) > 0.0f) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34 = V_2; NullCheck(L_34); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_35; L_35 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_34, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_36 = V_1; NullCheck(L_36); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_37; L_37 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_36, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_38 = V_2; NullCheck(L_38); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_39 = L_38->____Org_6; float L_40; L_40 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_35, L_37, L_39, NULL); if ((!(((float)L_40) > ((float)(0.0f))))) { goto IL_00b3; } } { // return false; return (bool)0; } IL_00b3: { // regUp._dirty = regLo._dirty = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_41 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_42 = V_0; int32_t L_43 = 1; V_4 = (bool)L_43; NullCheck(L_42); L_42->____dirty_5 = (bool)L_43; bool L_44 = V_4; NullCheck(L_41); L_41->____dirty_5 = L_44; // var e = _mesh.SplitEdge(eLo); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_45 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = V_2; NullCheck(L_45); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_47; L_47 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_45, L_46, NULL); // _mesh.Splice(eUp._Lnext, eLo._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_48 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_49 = V_1; NullCheck(L_49); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_50 = L_49->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_51 = V_2; NullCheck(L_51); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_52 = L_51->____Sym_3; NullCheck(L_48); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_48, L_50, L_52, NULL); // e._Rface._inside = regUp._inside; NullCheck(L_47); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_53; L_53 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_47, NULL); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_54 = ___0_regUp; NullCheck(L_54); bool L_55 = L_54->____inside_3; NullCheck(L_53); L_53->____inside_7 = L_55; } IL_00f8: { // return true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::CheckForIntersect(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tess_CheckForIntersect_mD32F848BB82E623FFF804D15FE2E70D048C23555 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Insert_m08C6B6F301B7AE26040734EAA268BBDC73450CBD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_3 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_4 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_5 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_6 = NULL; float V_7 = 0.0f; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_8 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_9 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_10 = NULL; bool V_11 = false; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* G_B14_0 = NULL; { // var regLo = RegionBelow(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1; L_1 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_0, NULL); V_0 = L_1; // var eUp = regUp._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_2 = ___0_regUp; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____eUp_0; V_1 = L_3; // var eLo = regLo._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4 = V_0; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____eUp_0; V_2 = L_5; // var orgUp = eUp._Org; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = V_1; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = L_6->____Org_6; V_3 = L_7; // var orgLo = eLo._Org; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_2; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = L_8->____Org_6; V_4 = L_9; // var dstUp = eUp._Dst; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_1; NullCheck(L_10); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_11; L_11 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_10, NULL); V_5 = L_11; // var dstLo = eLo._Dst; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_2; NullCheck(L_12); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_13; L_13 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_12, NULL); V_6 = L_13; // if (orgUp == orgLo) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = V_4; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_14) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_15)))) { goto IL_003c; } } { // return false; return (bool)0; } IL_003c: { // var tMinUp = Math.Min(orgUp._t, dstUp._t); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = V_3; NullCheck(L_16); float L_17 = L_16->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = V_5; NullCheck(L_18); float L_19 = L_18->____t_6; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_20; L_20 = Math_Min_mE913811A2F7566294BF4649A434282634E7254B3(L_17, L_19, NULL); // var tMaxLo = Math.Max(orgLo._t, dstLo._t); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21 = V_4; NullCheck(L_21); float L_22 = L_21->____t_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_23 = V_6; NullCheck(L_23); float L_24 = L_23->____t_6; float L_25; L_25 = Math_Max_mB55ACEA482E7F67E61496C4C7C54FE0BB7BE78EA(L_22, L_24, NULL); V_7 = L_25; // if (tMinUp > tMaxLo) float L_26 = V_7; if ((!(((float)L_20) > ((float)L_26)))) { goto IL_0069; } } { // return false; return (bool)0; } IL_0069: { // if (Geom.VertLeq(orgUp, orgLo)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_27 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_28 = V_4; bool L_29; L_29 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_27, L_28, NULL); if (!L_29) { goto IL_0086; } } { // if (Geom.EdgeSign(dstLo, orgUp, orgLo) > 0.0f) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_30 = V_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_31 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_32 = V_4; float L_33; L_33 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_30, L_31, L_32, NULL); if ((!(((float)L_33) > ((float)(0.0f))))) { goto IL_0099; } } { // return false; return (bool)0; } IL_0086: { // if (Geom.EdgeSign(dstUp, orgLo, orgUp) < 0.0f) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_34 = V_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_35 = V_4; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_36 = V_3; float L_37; L_37 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_34, L_35, L_36, NULL); if ((!(((float)L_37) < ((float)(0.0f))))) { goto IL_0099; } } { // return false; return (bool)0; } IL_0099: { // var isect = MeshUtils.Vertex.Create(); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_38; L_38 = Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E(Pooled_1_Create_m3781B12C443FA4265278B045459B999C0ED2633E_RuntimeMethod_var); V_8 = L_38; // Geom.EdgeIntersect(dstUp, orgUp, dstLo, orgLo, isect); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_39 = V_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_40 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_41 = V_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_42 = V_4; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_43 = V_8; Geom_EdgeIntersect_m481F914C4615CCBEBD3B97088C39798422626183(L_39, L_40, L_41, L_42, L_43, NULL); // if (Geom.VertLeq(isect, _event)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_44 = V_8; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_45 = __this->____event_11; bool L_46; L_46 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_44, L_45, NULL); if (!L_46) { goto IL_00e1; } } { // isect._s = _event._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_47 = V_8; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_48 = __this->____event_11; NullCheck(L_48); float L_49 = L_48->____s_5; NullCheck(L_47); L_47->____s_5 = L_49; // isect._t = _event._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_50 = V_8; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_51 = __this->____event_11; NullCheck(L_51); float L_52 = L_51->____t_6; NullCheck(L_50); L_50->____t_6 = L_52; } IL_00e1: { // var orgMin = Geom.VertLeq(orgUp, orgLo) ? orgUp : orgLo; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_53 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_54 = V_4; bool L_55; L_55 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_53, L_54, NULL); if (L_55) { goto IL_00ef; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_56 = V_4; G_B14_0 = L_56; goto IL_00f0; } IL_00ef: { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_57 = V_3; G_B14_0 = L_57; } IL_00f0: { V_9 = G_B14_0; // if (Geom.VertLeq(orgMin, isect)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_58 = V_9; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_59 = V_8; bool L_60; L_60 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_58, L_59, NULL); if (!L_60) { goto IL_0119; } } { // isect._s = orgMin._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_61 = V_8; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_62 = V_9; NullCheck(L_62); float L_63 = L_62->____s_5; NullCheck(L_61); L_61->____s_5 = L_63; // isect._t = orgMin._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_64 = V_8; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_65 = V_9; NullCheck(L_65); float L_66 = L_65->____t_6; NullCheck(L_64); L_64->____t_6 = L_66; } IL_0119: { // if (Geom.VertEq(isect, orgUp) || Geom.VertEq(isect, orgLo)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_67 = V_8; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_68 = V_3; bool L_69; L_69 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_67, L_68, NULL); if (L_69) { goto IL_012e; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_70 = V_8; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_71 = V_4; bool L_72; L_72 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_70, L_71, NULL); if (!L_72) { goto IL_0138; } } IL_012e: { // CheckForRightSplice(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_73 = ___0_regUp; bool L_74; L_74 = Tess_CheckForRightSplice_mAF6D9F04BF2A335A717B54A9795D0B48623CFEC1(__this, L_73, NULL); // return false; return (bool)0; } IL_0138: { // if ((!Geom.VertEq(dstUp, _event) // && Geom.EdgeSign(dstUp, _event, isect) >= 0.0f) // || (!Geom.VertEq(dstLo, _event) // && Geom.EdgeSign(dstLo, _event, isect) <= 0.0f)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_75 = V_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_76 = __this->____event_11; bool L_77; L_77 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_75, L_76, NULL); if (L_77) { goto IL_015d; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_78 = V_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_79 = __this->____event_11; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_80 = V_8; float L_81; L_81 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_78, L_79, L_80, NULL); if ((((float)L_81) >= ((float)(0.0f)))) { goto IL_0188; } } IL_015d: { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_82 = V_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_83 = __this->____event_11; bool L_84; L_84 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_82, L_83, NULL); if (L_84) { goto IL_033f; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_85 = V_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_86 = __this->____event_11; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_87 = V_8; float L_88; L_88 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_85, L_86, L_87, NULL); if ((!(((float)L_88) <= ((float)(0.0f))))) { goto IL_033f; } } IL_0188: { // if (dstLo == _event) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_89 = V_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_90 = __this->____event_11; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_89) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_90)))) { goto IL_01ed; } } { // _mesh.SplitEdge(eUp._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_91 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_92 = V_1; NullCheck(L_92); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_93 = L_92->____Sym_3; NullCheck(L_91); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_94; L_94 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_91, L_93, NULL); // _mesh.Splice(eLo._Sym, eUp); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_95 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_96 = V_2; NullCheck(L_96); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_97 = L_96->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_98 = V_1; NullCheck(L_95); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_95, L_97, L_98, NULL); // regUp = TopLeftRegion(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_99 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_100; L_100 = Tess_TopLeftRegion_mB1A417337B5E38D8ACB2603C156DE5EEFB57EB5A(__this, L_99, NULL); ___0_regUp = L_100; // eUp = RegionBelow(regUp)._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_101 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_102; L_102 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_101, NULL); NullCheck(L_102); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_103 = L_102->____eUp_0; V_1 = L_103; // FinishLeftRegions(RegionBelow(regUp), regLo); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_104 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_105; L_105 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_104, NULL); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_106 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_107; L_107 = Tess_FinishLeftRegions_m1B69524263210CABAC35AED71EEC2BBBDCA15FCB(__this, L_105, L_106, NULL); // AddRightEdges(regUp, eUp._Oprev, eUp, eUp, true); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_108 = ___0_regUp; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_109 = V_1; NullCheck(L_109); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_110; L_110 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_109, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_111 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_112 = V_1; Tess_AddRightEdges_m920C61864D7D240038475DF783EB8B7FC68FE089(__this, L_108, L_110, L_111, L_112, (bool)1, NULL); // return true; return (bool)1; } IL_01ed: { // if (dstUp == _event) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_113 = V_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_114 = __this->____event_11; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_113) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_114)))) { goto IL_026b; } } { // _mesh.SplitEdge(eLo._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_115 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_116 = V_2; NullCheck(L_116); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_117 = L_116->____Sym_3; NullCheck(L_115); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_118; L_118 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_115, L_117, NULL); // _mesh.Splice(eUp._Lnext, eLo._Oprev); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_119 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_120 = V_1; NullCheck(L_120); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_121 = L_120->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_122 = V_2; NullCheck(L_122); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_123; L_123 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_122, NULL); NullCheck(L_119); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_119, L_121, L_123, NULL); // regLo = regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_124 = ___0_regUp; V_0 = L_124; // regUp = TopRightRegion(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_125 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_126; L_126 = Tess_TopRightRegion_m218B8D772C7E6D3468F5FC5CEBE7E91226311DD4(__this, L_125, NULL); ___0_regUp = L_126; // var e = RegionBelow(regUp)._eUp._Rprev; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_127 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_128; L_128 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_127, NULL); NullCheck(L_128); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_129 = L_128->____eUp_0; NullCheck(L_129); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_130; L_130 = Edge_get__Rprev_m11C71CF149F7B502CA3C071C53DC44F252D0B7DF(L_129, NULL); V_10 = L_130; // regLo._eUp = eLo._Oprev; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_131 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_132 = V_2; NullCheck(L_132); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_133; L_133 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_132, NULL); NullCheck(L_131); L_131->____eUp_0 = L_133; Il2CppCodeGenWriteBarrier((void**)(&L_131->____eUp_0), (void*)L_133); // eLo = FinishLeftRegions(regLo, null); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_134 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_135; L_135 = Tess_FinishLeftRegions_m1B69524263210CABAC35AED71EEC2BBBDCA15FCB(__this, L_134, (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL, NULL); V_2 = L_135; // AddRightEdges(regUp, eLo._Onext, eUp._Rprev, e, true); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_136 = ___0_regUp; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_137 = V_2; NullCheck(L_137); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_138 = L_137->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_139 = V_1; NullCheck(L_139); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_140; L_140 = Edge_get__Rprev_m11C71CF149F7B502CA3C071C53DC44F252D0B7DF(L_139, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_141 = V_10; Tess_AddRightEdges_m920C61864D7D240038475DF783EB8B7FC68FE089(__this, L_136, L_138, L_140, L_141, (bool)1, NULL); // return true; return (bool)1; } IL_026b: { // if (Geom.EdgeSign(dstUp, _event, isect) >= 0.0f) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_142 = V_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_143 = __this->____event_11; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_144 = V_8; float L_145; L_145 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_142, L_143, L_144, NULL); if ((!(((float)L_145) >= ((float)(0.0f))))) { goto IL_02d7; } } { // RegionAbove(regUp)._dirty = regUp._dirty = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_146 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_147; L_147 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_146, NULL); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_148 = ___0_regUp; int32_t L_149 = 1; V_11 = (bool)L_149; NullCheck(L_148); L_148->____dirty_5 = (bool)L_149; bool L_150 = V_11; NullCheck(L_147); L_147->____dirty_5 = L_150; // _mesh.SplitEdge(eUp._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_151 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_152 = V_1; NullCheck(L_152); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_153 = L_152->____Sym_3; NullCheck(L_151); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_154; L_154 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_151, L_153, NULL); // eUp._Org._s = _event._s; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_155 = V_1; NullCheck(L_155); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_156 = L_155->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_157 = __this->____event_11; NullCheck(L_157); float L_158 = L_157->____s_5; NullCheck(L_156); L_156->____s_5 = L_158; // eUp._Org._t = _event._t; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_159 = V_1; NullCheck(L_159); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_160 = L_159->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_161 = __this->____event_11; NullCheck(L_161); float L_162 = L_161->____t_6; NullCheck(L_160); L_160->____t_6 = L_162; } IL_02d7: { // if (Geom.EdgeSign(dstLo, _event, isect) <= 0.0f) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_163 = V_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_164 = __this->____event_11; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_165 = V_8; float L_166; L_166 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_163, L_164, L_165, NULL); if ((!(((float)L_166) <= ((float)(0.0f))))) { goto IL_033d; } } { // regUp._dirty = regLo._dirty = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_167 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_168 = V_0; int32_t L_169 = 1; V_11 = (bool)L_169; NullCheck(L_168); L_168->____dirty_5 = (bool)L_169; bool L_170 = V_11; NullCheck(L_167); L_167->____dirty_5 = L_170; // _mesh.SplitEdge(eLo._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_171 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_172 = V_2; NullCheck(L_172); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_173 = L_172->____Sym_3; NullCheck(L_171); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_174; L_174 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_171, L_173, NULL); // eLo._Org._s = _event._s; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_175 = V_2; NullCheck(L_175); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_176 = L_175->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_177 = __this->____event_11; NullCheck(L_177); float L_178 = L_177->____s_5; NullCheck(L_176); L_176->____s_5 = L_178; // eLo._Org._t = _event._t; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_179 = V_2; NullCheck(L_179); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_180 = L_179->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_181 = __this->____event_11; NullCheck(L_181); float L_182 = L_181->____t_6; NullCheck(L_180); L_180->____t_6 = L_182; } IL_033d: { // return false; return (bool)0; } IL_033f: { // _mesh.SplitEdge(eUp._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_183 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_184 = V_1; NullCheck(L_184); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_185 = L_184->____Sym_3; NullCheck(L_183); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_186; L_186 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_183, L_185, NULL); // _mesh.SplitEdge(eLo._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_187 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_188 = V_2; NullCheck(L_188); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_189 = L_188->____Sym_3; NullCheck(L_187); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_190; L_190 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_187, L_189, NULL); // _mesh.Splice(eLo._Oprev, eUp); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_191 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_192 = V_2; NullCheck(L_192); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_193; L_193 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_192, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_194 = V_1; NullCheck(L_191); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_191, L_193, L_194, NULL); // eUp._Org._s = isect._s; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_195 = V_1; NullCheck(L_195); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_196 = L_195->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_197 = V_8; NullCheck(L_197); float L_198 = L_197->____s_5; NullCheck(L_196); L_196->____s_5 = L_198; // eUp._Org._t = isect._t; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_199 = V_1; NullCheck(L_199); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_200 = L_199->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_201 = V_8; NullCheck(L_201); float L_202 = L_201->____t_6; NullCheck(L_200); L_200->____t_6 = L_202; // eUp._Org._pqHandle = _pq.Insert(eUp._Org); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_203 = V_1; NullCheck(L_203); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_204 = L_203->____Org_6; PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* L_205 = __this->____pq_10; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_206 = V_1; NullCheck(L_206); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_207 = L_206->____Org_6; NullCheck(L_205); PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B L_208; L_208 = PriorityQueue_1_Insert_m08C6B6F301B7AE26040734EAA268BBDC73450CBD(L_205, L_207, PriorityQueue_1_Insert_m08C6B6F301B7AE26040734EAA268BBDC73450CBD_RuntimeMethod_var); NullCheck(L_204); L_204->____pqHandle_7 = L_208; // if (eUp._Org._pqHandle._handle == PQHandle.Invalid) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_209 = V_1; NullCheck(L_209); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_210 = L_209->____Org_6; NullCheck(L_210); PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B* L_211 = (&L_210->____pqHandle_7); int32_t L_212 = L_211->____handle_1; il2cpp_codegen_runtime_class_init_inline(PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var); int32_t L_213 = ((PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_StaticFields*)il2cpp_codegen_static_fields_for(PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var))->___Invalid_0; if ((!(((uint32_t)L_212) == ((uint32_t)L_213)))) { goto IL_03d7; } } { // throw new InvalidOperationException("PQHandle should not be invalid"); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_214 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_214); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_214, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD195D0425B8FE98A04F1BE9F8F30B202B33C80ED)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_214, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Tess_CheckForIntersect_mD32F848BB82E623FFF804D15FE2E70D048C23555_RuntimeMethod_var))); } IL_03d7: { // GetIntersectData(eUp._Org, orgUp, dstUp, orgLo, dstLo); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_215 = V_1; NullCheck(L_215); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_216 = L_215->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_217 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_218 = V_5; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_219 = V_4; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_220 = V_6; Tess_GetIntersectData_m963092B5DF191270474ECB968654A72F2D744AAE(__this, L_216, L_217, L_218, L_219, L_220, NULL); // RegionAbove(regUp)._dirty = regUp._dirty = regLo._dirty = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_221 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_222; L_222 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_221, NULL); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_223 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_224 = V_0; int32_t L_225 = 1; V_11 = (bool)L_225; NullCheck(L_224); L_224->____dirty_5 = (bool)L_225; bool L_226 = V_11; bool L_227 = L_226; V_11 = L_227; NullCheck(L_223); L_223->____dirty_5 = L_227; bool L_228 = V_11; NullCheck(L_222); L_222->____dirty_5 = L_228; // return false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::WalkDirtyRegions(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_WalkDirtyRegions_m68E6C41F8ACDDA20B499575B95FA17296F5994FB (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, const RuntimeMethod* method) { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; { // var regLo = RegionBelow(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1; L_1 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_0, NULL); V_0 = L_1; goto IL_0015; } IL_000a: { // regUp = regLo; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_2 = V_0; ___0_regUp = L_2; // regLo = RegionBelow(regLo); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_3 = V_0; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4; L_4 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_3, NULL); V_0 = L_4; } IL_0015: { // while (regLo._dirty) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_5 = V_0; NullCheck(L_5); bool L_6 = L_5->____dirty_5; if (L_6) { goto IL_000a; } } { // if (!regUp._dirty) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_7 = ___0_regUp; NullCheck(L_7); bool L_8 = L_7->____dirty_5; if (L_8) { goto IL_003c; } } { // regLo = regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_9 = ___0_regUp; V_0 = L_9; // regUp = RegionAbove(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_10 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_11; L_11 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_10, NULL); ___0_regUp = L_11; // if (regUp == null || !regUp._dirty) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_12 = ___0_regUp; if (!L_12) { goto IL_003b; } } { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_13 = ___0_regUp; NullCheck(L_13); bool L_14 = L_13->____dirty_5; if (L_14) { goto IL_003c; } } IL_003b: { // return; return; } IL_003c: { // regUp._dirty = false; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_15 = ___0_regUp; NullCheck(L_15); L_15->____dirty_5 = (bool)0; // eUp = regUp._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_16 = ___0_regUp; NullCheck(L_16); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = L_16->____eUp_0; V_1 = L_17; // eLo = regLo._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_18 = V_0; NullCheck(L_18); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = L_18->____eUp_0; V_2 = L_19; // if (eUp._Dst != eLo._Dst) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_1; NullCheck(L_20); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21; L_21 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_20, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = V_2; NullCheck(L_22); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_23; L_23 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_22, NULL); if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_21) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_23))) { goto IL_00bf; } } { // if (CheckForLeftSplice(regUp)) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_24 = ___0_regUp; bool L_25; L_25 = Tess_CheckForLeftSplice_mB16CED11D893F71E4C56E34284C7FA697C877F8F(__this, L_24, NULL); if (!L_25) { goto IL_00bf; } } { // if (regLo._fixUpperEdge) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_26 = V_0; NullCheck(L_26); bool L_27 = L_26->____fixUpperEdge_6; if (!L_27) { goto IL_0094; } } { // DeleteRegion(regLo); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_28 = V_0; Tess_DeleteRegion_m4A38B037BAF617BB7FEC4DA59940B437E7917E94(__this, L_28, NULL); // _mesh.Delete(eLo); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_29 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = V_2; NullCheck(L_29); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_29, L_30, NULL); // regLo = RegionBelow(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_31 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_32; L_32 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_31, NULL); V_0 = L_32; // eLo = regLo._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_33 = V_0; NullCheck(L_33); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34 = L_33->____eUp_0; V_2 = L_34; goto IL_00bf; } IL_0094: { // else if (regUp._fixUpperEdge) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_35 = ___0_regUp; NullCheck(L_35); bool L_36 = L_35->____fixUpperEdge_6; if (!L_36) { goto IL_00bf; } } { // DeleteRegion(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_37 = ___0_regUp; Tess_DeleteRegion_m4A38B037BAF617BB7FEC4DA59940B437E7917E94(__this, L_37, NULL); // _mesh.Delete(eUp); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_38 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_39 = V_1; NullCheck(L_38); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_38, L_39, NULL); // regUp = RegionAbove(regLo); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_40 = V_0; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_41; L_41 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_40, NULL); ___0_regUp = L_41; // eUp = regUp._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_42 = ___0_regUp; NullCheck(L_42); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_43 = L_42->____eUp_0; V_1 = L_43; } IL_00bf: { // if (eUp._Org != eLo._Org) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_44 = V_1; NullCheck(L_44); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_45 = L_44->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = V_2; NullCheck(L_46); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_47 = L_46->____Org_6; if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_45) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_47))) { goto IL_0119; } } { // if (eUp._Dst != eLo._Dst // && !regUp._fixUpperEdge && !regLo._fixUpperEdge // && (eUp._Dst == _event || eLo._Dst == _event)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_48 = V_1; NullCheck(L_48); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_49; L_49 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_48, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_50 = V_2; NullCheck(L_50); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_51; L_51 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_50, NULL); if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_49) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_51))) { goto IL_0111; } } { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_52 = ___0_regUp; NullCheck(L_52); bool L_53 = L_52->____fixUpperEdge_6; if (L_53) { goto IL_0111; } } { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_54 = V_0; NullCheck(L_54); bool L_55 = L_54->____fixUpperEdge_6; if (L_55) { goto IL_0111; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_56 = V_1; NullCheck(L_56); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_57; L_57 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_56, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_58 = __this->____event_11; if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_57) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_58))) { goto IL_0107; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_59 = V_2; NullCheck(L_59); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_60; L_60 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_59, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_61 = __this->____event_11; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_60) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_61)))) { goto IL_0111; } } IL_0107: { // if (CheckForIntersect(regUp)) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_62 = ___0_regUp; bool L_63; L_63 = Tess_CheckForIntersect_mD32F848BB82E623FFF804D15FE2E70D048C23555(__this, L_62, NULL); if (!L_63) { goto IL_0119; } } { // return; return; } IL_0111: { // CheckForRightSplice(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_64 = ___0_regUp; bool L_65; L_65 = Tess_CheckForRightSplice_mAF6D9F04BF2A335A717B54A9795D0B48623CFEC1(__this, L_64, NULL); } IL_0119: { // if (eUp._Org == eLo._Org && eUp._Dst == eLo._Dst) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_66 = V_1; NullCheck(L_66); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_67 = L_66->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_68 = V_2; NullCheck(L_68); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_69 = L_68->____Org_6; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_67) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_69)))) { goto IL_0015; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_70 = V_1; NullCheck(L_70); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_71; L_71 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_70, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_72 = V_2; NullCheck(L_72); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_73; L_73 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_72, NULL); if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_71) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_73)))) { goto IL_0015; } } { // Geom.AddWinding(eLo, eUp); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_74 = V_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_75 = V_1; Geom_AddWinding_m1BEBCA7F34E6D4729D4E9B33E4B122562B94096C(L_74, L_75, NULL); // DeleteRegion(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_76 = ___0_regUp; Tess_DeleteRegion_m4A38B037BAF617BB7FEC4DA59940B437E7917E94(__this, L_76, NULL); // _mesh.Delete(eUp); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_77 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_78 = V_1; NullCheck(L_77); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_77, L_78, NULL); // regUp = RegionAbove(regLo); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_79 = V_0; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_80; L_80 = Tess_RegionAbove_m441AFCBB42EAAB1BE4873E0FA72E372AA3D8F199(__this, L_79, NULL); ___0_regUp = L_80; // while (true) goto IL_0015; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ConnectRightVertex(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectRightVertex_m4C1B1D90E650CC156C6B774EE354E84A4EEE0C7B (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___1_eBottomLeft, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_3 = NULL; bool V_4 = false; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_5 = NULL; { // var eTopLeft = eBottomLeft._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___1_eBottomLeft; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____Onext_4; V_0 = L_1; // var regLo = RegionBelow(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_2 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_3; L_3 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_2, NULL); V_1 = L_3; // var eUp = regUp._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_4 = ___0_regUp; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____eUp_0; V_2 = L_5; // var eLo = regLo._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_6 = V_1; NullCheck(L_6); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = L_6->____eUp_0; V_3 = L_7; // bool degenerate = false; V_4 = (bool)0; // if (eUp._Dst != eLo._Dst) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_2; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9; L_9 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_8, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_3; NullCheck(L_10); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_11; L_11 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_10, NULL); if ((((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_9) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_11))) { goto IL_0036; } } { // CheckForIntersect(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_12 = ___0_regUp; bool L_13; L_13 = Tess_CheckForIntersect_mD32F848BB82E623FFF804D15FE2E70D048C23555(__this, L_12, NULL); } IL_0036: { // if (Geom.VertEq(eUp._Org, _event)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = V_2; NullCheck(L_14); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = L_14->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = __this->____event_11; bool L_17; L_17 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_15, L_16, NULL); if (!L_17) { goto IL_0083; } } { // _mesh.Splice(eTopLeft._Oprev, eUp); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_18 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = V_0; NullCheck(L_19); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20; L_20 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_19, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = V_2; NullCheck(L_18); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_18, L_20, L_21, NULL); // regUp = TopLeftRegion(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_22 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_23; L_23 = Tess_TopLeftRegion_mB1A417337B5E38D8ACB2603C156DE5EEFB57EB5A(__this, L_22, NULL); ___0_regUp = L_23; // eTopLeft = RegionBelow(regUp)._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_24 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_25; L_25 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_24, NULL); NullCheck(L_25); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = L_25->____eUp_0; V_0 = L_26; // FinishLeftRegions(RegionBelow(regUp), regLo); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_27 = ___0_regUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_28; L_28 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_27, NULL); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_29 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30; L_30 = Tess_FinishLeftRegions_m1B69524263210CABAC35AED71EEC2BBBDCA15FCB(__this, L_28, L_29, NULL); // degenerate = true; V_4 = (bool)1; } IL_0083: { // if (Geom.VertEq(eLo._Org, _event)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_3; NullCheck(L_31); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_32 = L_31->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_33 = __this->____event_11; bool L_34; L_34 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_32, L_33, NULL); if (!L_34) { goto IL_00b5; } } { // _mesh.Splice(eBottomLeft, eLo._Oprev); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_35 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_36 = ___1_eBottomLeft; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = V_3; NullCheck(L_37); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_38; L_38 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_37, NULL); NullCheck(L_35); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_35, L_36, L_38, NULL); // eBottomLeft = FinishLeftRegions(regLo, null); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_39 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_40; L_40 = Tess_FinishLeftRegions_m1B69524263210CABAC35AED71EEC2BBBDCA15FCB(__this, L_39, (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL, NULL); ___1_eBottomLeft = L_40; // degenerate = true; V_4 = (bool)1; } IL_00b5: { // if (degenerate) bool L_41 = V_4; if (!L_41) { goto IL_00ca; } } { // AddRightEdges(regUp, eBottomLeft._Onext, eTopLeft, eTopLeft, true); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_42 = ___0_regUp; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_43 = ___1_eBottomLeft; NullCheck(L_43); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_44 = L_43->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_45 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = V_0; Tess_AddRightEdges_m920C61864D7D240038475DF783EB8B7FC68FE089(__this, L_42, L_44, L_45, L_46, (bool)1, NULL); // return; return; } IL_00ca: { // if (Geom.VertLeq(eLo._Org, eUp._Org)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_47 = V_3; NullCheck(L_47); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_48 = L_47->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_49 = V_2; NullCheck(L_49); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_50 = L_49->____Org_6; bool L_51; L_51 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_48, L_50, NULL); if (!L_51) { goto IL_00e7; } } { // eNew = eLo._Oprev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_52 = V_3; NullCheck(L_52); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_53; L_53 = Edge_get__Oprev_m51C8EEF0B510F19D8B690806CDB459A854D34BBA(L_52, NULL); V_5 = L_53; goto IL_00ea; } IL_00e7: { // eNew = eUp; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_54 = V_2; V_5 = L_54; } IL_00ea: { // eNew = _mesh.Connect(eBottomLeft._Lprev, eNew); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_55 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_56 = ___1_eBottomLeft; NullCheck(L_56); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_57; L_57 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_56, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_58 = V_5; NullCheck(L_55); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_59; L_59 = Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3(L_55, L_57, L_58, NULL); V_5 = L_59; // AddRightEdges(regUp, eNew, eNew._Onext, eNew._Onext, false); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_60 = ___0_regUp; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_61 = V_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_62 = V_5; NullCheck(L_62); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_63 = L_62->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_64 = V_5; NullCheck(L_64); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_65 = L_64->____Onext_4; Tess_AddRightEdges_m920C61864D7D240038475DF783EB8B7FC68FE089(__this, L_60, L_61, L_63, L_65, (bool)0, NULL); // eNew._Sym._activeRegion._fixUpperEdge = true; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_66 = V_5; NullCheck(L_66); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_67 = L_66->____Sym_3; NullCheck(L_67); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_68 = L_67->____activeRegion_8; NullCheck(L_68); L_68->____fixUpperEdge_6 = (bool)1; // WalkDirtyRegions(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_69 = ___0_regUp; Tess_WalkDirtyRegions_m68E6C41F8ACDDA20B499575B95FA17296F5994FB(__this, L_69, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftDegenerate(UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion,UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectLeftDegenerate_m60C4C5F59B321725DA6C73D41A777575C1A1F48E (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* ___0_regUp, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___1_vEvent, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; { // var e = regUp._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = ___0_regUp; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____eUp_0; V_0 = L_1; // if (Geom.VertEq(e._Org, vEvent)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; NullCheck(L_2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = L_2->____Org_6; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = ___1_vEvent; bool L_5; L_5 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_3, L_4, NULL); if (!L_5) { goto IL_0020; } } { // throw new InvalidOperationException("Vertices should have been merged before"); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_6 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_6); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral293D055F04D51798E7BDD8DFB0C6C9C093FD520C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Tess_ConnectLeftDegenerate_m60C4C5F59B321725DA6C73D41A777575C1A1F48E_RuntimeMethod_var))); } IL_0020: { // if (!Geom.VertEq(e._Dst, vEvent)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_0; NullCheck(L_7); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8; L_8 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_7, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = ___1_vEvent; bool L_10; L_10 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_8, L_9, NULL); if (L_10) { goto IL_007a; } } { // _mesh.SplitEdge(e._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_11 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_0; NullCheck(L_12); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = L_12->____Sym_3; NullCheck(L_11); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14; L_14 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_11, L_13, NULL); // if (regUp._fixUpperEdge) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_15 = ___0_regUp; NullCheck(L_15); bool L_16 = L_15->____fixUpperEdge_6; if (!L_16) { goto IL_0060; } } { // _mesh.Delete(e._Onext); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_17 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_0; NullCheck(L_18); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = L_18->____Onext_4; NullCheck(L_17); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_17, L_19, NULL); // regUp._fixUpperEdge = false; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_20 = ___0_regUp; NullCheck(L_20); L_20->____fixUpperEdge_6 = (bool)0; } IL_0060: { // _mesh.Splice(vEvent._anEdge, e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_21 = __this->____mesh_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_22 = ___1_vEvent; NullCheck(L_22); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = L_22->____anEdge_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_0; NullCheck(L_21); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_21, L_23, L_24, NULL); // SweepEvent(vEvent); // recurse Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25 = ___1_vEvent; Tess_SweepEvent_mC52F6C1BF6E9CC32ECD6EF4DFF6D1EAE68F44D0B(__this, L_25, NULL); // return; return; } IL_007a: { // throw new InvalidOperationException("Vertices should have been merged before"); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_26 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_26); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral293D055F04D51798E7BDD8DFB0C6C9C093FD520C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Tess_ConnectLeftDegenerate_m60C4C5F59B321725DA6C73D41A777575C1A1F48E_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftVertex(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ConnectLeftVertex_mC2661364CEBCC089153592CB685B204B3733B68E (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_vEvent, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_Find_m0AB8212D7FF7423DF4CBB63546D5052D3B87C9E1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Node_get_Key_m3D1F0D2BEFD0AAC5E1234E873D4A91CD69803069_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_0 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_1 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_2 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_3 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_4 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_5 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_6 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* G_B7_0 = NULL; { // var tmp = new ActiveRegion(); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)il2cpp_codegen_object_new(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6_il2cpp_TypeInfo_var); NullCheck(L_0); ActiveRegion__ctor_m07C2FCB141521E6E1A6F54F320EB68E6A7868AE6(L_0, NULL); V_0 = L_0; // tmp._eUp = vEvent._anEdge._Sym; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_1 = V_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = ___0_vEvent; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____anEdge_3; NullCheck(L_3); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = L_3->____Sym_3; NullCheck(L_1); L_1->____eUp_0 = L_4; Il2CppCodeGenWriteBarrier((void**)(&L_1->____eUp_0), (void*)L_4); // var regUp = _dict.Find(tmp).Key; Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* L_5 = __this->____dict_9; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_6 = V_0; NullCheck(L_5); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_7; L_7 = Dict_1_Find_m0AB8212D7FF7423DF4CBB63546D5052D3B87C9E1(L_5, L_6, Dict_1_Find_m0AB8212D7FF7423DF4CBB63546D5052D3B87C9E1_RuntimeMethod_var); NullCheck(L_7); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_8; L_8 = Node_get_Key_m3D1F0D2BEFD0AAC5E1234E873D4A91CD69803069_inline(L_7, Node_get_Key_m3D1F0D2BEFD0AAC5E1234E873D4A91CD69803069_RuntimeMethod_var); V_1 = L_8; // var regLo = RegionBelow(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_9 = V_1; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_10; L_10 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_9, NULL); V_2 = L_10; // if (regLo == null) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_11 = V_2; if (L_11) { goto IL_0035; } } { // return; return; } IL_0035: { // var eUp = regUp._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_12 = V_1; NullCheck(L_12); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = L_12->____eUp_0; V_3 = L_13; // var eLo = regLo._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_14 = V_2; NullCheck(L_14); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = L_14->____eUp_0; V_4 = L_15; // if (Geom.EdgeSign(eUp._Dst, vEvent, eUp._Org) == 0.0f) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = V_3; NullCheck(L_16); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_17; L_17 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_16, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = ___0_vEvent; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = V_3; NullCheck(L_19); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_20 = L_19->____Org_6; float L_21; L_21 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_17, L_18, L_20, NULL); if ((!(((float)L_21) == ((float)(0.0f))))) { goto IL_0066; } } { // ConnectLeftDegenerate(regUp, vEvent); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_22 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_23 = ___0_vEvent; Tess_ConnectLeftDegenerate_m60C4C5F59B321725DA6C73D41A777575C1A1F48E(__this, L_22, L_23, NULL); // return; return; } IL_0066: { // var reg = Geom.VertLeq(eLo._Dst, eUp._Dst) ? regUp : regLo; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_4; NullCheck(L_24); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25; L_25 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_24, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = V_3; NullCheck(L_26); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_27; L_27 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_26, NULL); bool L_28; L_28 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_25, L_27, NULL); if (L_28) { goto IL_007d; } } { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_29 = V_2; G_B7_0 = L_29; goto IL_007e; } IL_007d: { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_30 = V_1; G_B7_0 = L_30; } IL_007e: { V_5 = G_B7_0; // if (regUp._inside || reg._fixUpperEdge) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_31 = V_1; NullCheck(L_31); bool L_32 = L_31->____inside_3; if (L_32) { goto IL_0091; } } { ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_33 = V_5; NullCheck(L_33); bool L_34 = L_33->____fixUpperEdge_6; if (!L_34) { goto IL_0101; } } IL_0091: { // if (reg == regUp) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_35 = V_5; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_36 = V_1; if ((!(((RuntimeObject*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)L_35) == ((RuntimeObject*)(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)L_36)))) { goto IL_00b6; } } { // eNew = _mesh.Connect(vEvent._anEdge._Sym, eUp._Lnext); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_37 = __this->____mesh_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_38 = ___0_vEvent; NullCheck(L_38); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_39 = L_38->____anEdge_3; NullCheck(L_39); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_40 = L_39->____Sym_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_41 = V_3; NullCheck(L_41); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_42 = L_41->____Lnext_5; NullCheck(L_37); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_43; L_43 = Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3(L_37, L_40, L_42, NULL); V_6 = L_43; goto IL_00d5; } IL_00b6: { // eNew = _mesh.Connect(eLo._Dnext, vEvent._anEdge)._Sym; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_44 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_45 = V_4; NullCheck(L_45); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46; L_46 = Edge_get__Dnext_m58DD4CE409D7616CC193BF82278867ADFC1019B7(L_45, NULL); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_47 = ___0_vEvent; NullCheck(L_47); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_48 = L_47->____anEdge_3; NullCheck(L_44); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_49; L_49 = Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3(L_44, L_46, L_48, NULL); NullCheck(L_49); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_50 = L_49->____Sym_3; V_6 = L_50; } IL_00d5: { // if (reg._fixUpperEdge) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_51 = V_5; NullCheck(L_51); bool L_52 = L_51->____fixUpperEdge_6; if (!L_52) { goto IL_00ea; } } { // FixUpperEdge(reg, eNew); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_53 = V_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_54 = V_6; Tess_FixUpperEdge_m0B3BDB65E162E5A645F72FA24AFDBACD8705C77F(__this, L_53, L_54, NULL); goto IL_00f9; } IL_00ea: { // ComputeWinding(AddRegionBelow(regUp, eNew)); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_55 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_56 = V_6; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_57; L_57 = Tess_AddRegionBelow_m4A782C81F09788C96446DA9F50C853857E7E11F2(__this, L_55, L_56, NULL); Tess_ComputeWinding_m89B0BCCED00EBC154A8FB1F6007E462AD722A266(__this, L_57, NULL); } IL_00f9: { // SweepEvent(vEvent); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_58 = ___0_vEvent; Tess_SweepEvent_mC52F6C1BF6E9CC32ECD6EF4DFF6D1EAE68F44D0B(__this, L_58, NULL); return; } IL_0101: { // AddRightEdges(regUp, vEvent._anEdge, vEvent._anEdge, null, true); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_59 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_60 = ___0_vEvent; NullCheck(L_60); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_61 = L_60->____anEdge_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_62 = ___0_vEvent; NullCheck(L_62); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_63 = L_62->____anEdge_3; Tess_AddRightEdges_m920C61864D7D240038475DF783EB8B7FC68FE089(__this, L_59, L_61, L_63, (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL, (bool)1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SweepEvent(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SweepEvent_mC52F6C1BF6E9CC32ECD6EF4DFF6D1EAE68F44D0B (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ___0_vEvent, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_1 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_2 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_3 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_4 = NULL; { // _event = vEvent; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_0 = ___0_vEvent; __this->____event_11 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->____event_11), (void*)L_0); // var e = vEvent._anEdge; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = ___0_vEvent; NullCheck(L_1); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = L_1->____anEdge_3; V_0 = L_2; goto IL_0028; } IL_0010: { // e = e._Onext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = V_0; NullCheck(L_3); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = L_3->____Onext_4; V_0 = L_4; // if (e == vEvent._anEdge) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = V_0; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = ___0_vEvent; NullCheck(L_6); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = L_6->____anEdge_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_5) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_7)))) { goto IL_0028; } } { // ConnectLeftVertex(vEvent); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = ___0_vEvent; Tess_ConnectLeftVertex_mC2661364CEBCC089153592CB685B204B3733B68E(__this, L_8, NULL); // return; return; } IL_0028: { // while (e._activeRegion == null) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = V_0; NullCheck(L_9); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_10 = L_9->____activeRegion_8; if (!L_10) { goto IL_0010; } } { // var regUp = TopLeftRegion(e._activeRegion); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_0; NullCheck(L_11); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_12 = L_11->____activeRegion_8; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_13; L_13 = Tess_TopLeftRegion_mB1A417337B5E38D8ACB2603C156DE5EEFB57EB5A(__this, L_12, NULL); V_1 = L_13; // var reg = RegionBelow(regUp); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_14 = V_1; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_15; L_15 = Tess_RegionBelow_m868561A6D88B5C52E62C87955A3D9860C8EE650C(__this, L_14, NULL); V_2 = L_15; // var eTopLeft = reg._eUp; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_16 = V_2; NullCheck(L_16); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = L_16->____eUp_0; V_3 = L_17; // var eBottomLeft = FinishLeftRegions(reg, null); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_18 = V_2; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19; L_19 = Tess_FinishLeftRegions_m1B69524263210CABAC35AED71EEC2BBBDCA15FCB(__this, L_18, (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)NULL, NULL); V_4 = L_19; // if (eBottomLeft._Onext == eTopLeft) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_4; NullCheck(L_20); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = L_20->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = V_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_21) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_22)))) { goto IL_006a; } } { // ConnectRightVertex(regUp, eBottomLeft); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_23 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_4; Tess_ConnectRightVertex_m4C1B1D90E650CC156C6B774EE354E84A4EEE0C7B(__this, L_23, L_24, NULL); return; } IL_006a: { // AddRightEdges(regUp, eBottomLeft._Onext, eTopLeft, eTopLeft, true); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_25 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = V_4; NullCheck(L_26); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27 = L_26->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = V_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_3; Tess_AddRightEdges_m920C61864D7D240038475DF783EB8B7FC68FE089(__this, L_25, L_27, L_28, L_29, (bool)1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddSentinel(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddSentinel_m8CFF0EA389C68A26BA4143A1E2223C43DFD21389 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, float ___0_smin, float ___1_smax, float ___2_t, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_Insert_mDD0A18D31D1056589D7A581BFF12D1DD4C4ECE22_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_1 = NULL; { // var e = _mesh.MakeEdge(); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1; L_1 = Mesh_MakeEdge_m86E14A20FFA3FCEAA83E9EF85CF2A35CB4D29C8C(L_0, NULL); V_0 = L_1; // e._Org._s = smax; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; NullCheck(L_2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = L_2->____Org_6; float L_4 = ___1_smax; NullCheck(L_3); L_3->____s_5 = L_4; // e._Org._t = t; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = V_0; NullCheck(L_5); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = L_5->____Org_6; float L_7 = ___2_t; NullCheck(L_6); L_6->____t_6 = L_7; // e._Dst._s = smin; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_0; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9; L_9 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_8, NULL); float L_10 = ___0_smin; NullCheck(L_9); L_9->____s_5 = L_10; // e._Dst._t = t; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_0; NullCheck(L_11); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12; L_12 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_11, NULL); float L_13 = ___2_t; NullCheck(L_12); L_12->____t_6 = L_13; // _event = e._Dst; // initialize it Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = V_0; NullCheck(L_14); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15; L_15 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_14, NULL); __this->____event_11 = L_15; Il2CppCodeGenWriteBarrier((void**)(&__this->____event_11), (void*)L_15); // var reg = new ActiveRegion(); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_16 = (ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6*)il2cpp_codegen_object_new(ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6_il2cpp_TypeInfo_var); NullCheck(L_16); ActiveRegion__ctor_m07C2FCB141521E6E1A6F54F320EB68E6A7868AE6(L_16, NULL); V_1 = L_16; // reg._eUp = e; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_17 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_0; NullCheck(L_17); L_17->____eUp_0 = L_18; Il2CppCodeGenWriteBarrier((void**)(&L_17->____eUp_0), (void*)L_18); // reg._windingNumber = 0; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_19 = V_1; NullCheck(L_19); L_19->____windingNumber_2 = 0; // reg._inside = false; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_20 = V_1; NullCheck(L_20); L_20->____inside_3 = (bool)0; // reg._fixUpperEdge = false; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_21 = V_1; NullCheck(L_21); L_21->____fixUpperEdge_6 = (bool)0; // reg._sentinel = true; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_22 = V_1; NullCheck(L_22); L_22->____sentinel_4 = (bool)1; // reg._dirty = false; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_23 = V_1; NullCheck(L_23); L_23->____dirty_5 = (bool)0; // reg._nodeUp = _dict.Insert(reg); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_24 = V_1; Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* L_25 = __this->____dict_9; ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_26 = V_1; NullCheck(L_25); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_27; L_27 = Dict_1_Insert_mDD0A18D31D1056589D7A581BFF12D1DD4C4ECE22(L_25, L_26, Dict_1_Insert_mDD0A18D31D1056589D7A581BFF12D1DD4C4ECE22_RuntimeMethod_var); NullCheck(L_24); L_24->____nodeUp_1 = L_27; Il2CppCodeGenWriteBarrier((void**)(&L_24->____nodeUp_1), (void*)L_27); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::InitEdgeDict() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_InitEdgeDict_m8E5B9E0535F01DBE03818D3E4868F0A55B36032D (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1__ctor_mD6322A312EB90188665C38004E5885E6222F00FD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Tess_EdgeLeq_m10CAB9A8FECF0E5AD86BF1DD29FD18F1DD93AAC5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // _dict = new Dict(EdgeLeq); LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E* L_0 = (LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E*)il2cpp_codegen_object_new(LessOrEqual_tA9A646160A96CBB036EF70407DEB02048AD62E2E_il2cpp_TypeInfo_var); NullCheck(L_0); LessOrEqual__ctor_m4CC90B6920E8ABF1EF262898CD02F1C743BEA2B9(L_0, __this, (intptr_t)((void*)Tess_EdgeLeq_m10CAB9A8FECF0E5AD86BF1DD29FD18F1DD93AAC5_RuntimeMethod_var), NULL); Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* L_1 = (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6*)il2cpp_codegen_object_new(Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6_il2cpp_TypeInfo_var); NullCheck(L_1); Dict_1__ctor_mD6322A312EB90188665C38004E5885E6222F00FD(L_1, L_0, Dict_1__ctor_mD6322A312EB90188665C38004E5885E6222F00FD_RuntimeMethod_var); __this->____dict_9 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->____dict_9), (void*)L_1); // AddSentinel(-SentinelCoord, SentinelCoord, -SentinelCoord); float L_2 = __this->___SentinelCoord_19; float L_3 = __this->___SentinelCoord_19; float L_4 = __this->___SentinelCoord_19; Tess_AddSentinel_m8CFF0EA389C68A26BA4143A1E2223C43DFD21389(__this, ((-L_2)), L_3, ((-L_4)), NULL); // AddSentinel(-SentinelCoord, SentinelCoord, +SentinelCoord); float L_5 = __this->___SentinelCoord_19; float L_6 = __this->___SentinelCoord_19; float L_7 = __this->___SentinelCoord_19; Tess_AddSentinel_m8CFF0EA389C68A26BA4143A1E2223C43DFD21389(__this, ((-L_5)), L_6, L_7, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::DoneEdgeDict() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DoneEdgeDict_m6FB9122DB48D52563D422EEF328233E9AAFB0CB3 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dict_1_Min_mBB7687E57EE85689E07C4DDE1B57DB3FD8ECE71A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Node_get_Key_m3D1F0D2BEFD0AAC5E1234E873D4A91CD69803069_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* V_0 = NULL; { goto IL_0010; } IL_0002: { // if (!reg._sentinel) ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_0 = V_0; NullCheck(L_0); bool L_1 = L_0->____sentinel_4; // DeleteRegion(reg); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_2 = V_0; Tess_DeleteRegion_m4A38B037BAF617BB7FEC4DA59940B437E7917E94(__this, L_2, NULL); } IL_0010: { // while ((reg = _dict.Min().Key) != null) Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* L_3 = __this->____dict_9; NullCheck(L_3); Node_t73BD90CAF2B206D38181925793CFD0991E5D0740* L_4; L_4 = Dict_1_Min_mBB7687E57EE85689E07C4DDE1B57DB3FD8ECE71A(L_3, Dict_1_Min_mBB7687E57EE85689E07C4DDE1B57DB3FD8ECE71A_RuntimeMethod_var); NullCheck(L_4); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_5; L_5 = Node_get_Key_m3D1F0D2BEFD0AAC5E1234E873D4A91CD69803069_inline(L_4, Node_get_Key_m3D1F0D2BEFD0AAC5E1234E873D4A91CD69803069_RuntimeMethod_var); ActiveRegion_tC6336CC6A68DBC20978B6875698DAAB1C60267C6* L_6 = L_5; V_0 = L_6; if (L_6) { goto IL_0002; } } { // _dict = null; __this->____dict_9 = (Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____dict_9), (void*)(Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6*)NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateEdges() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_RemoveDegenerateEdges_m2DE1594FAACEA2C81E58C062E84B30A28BA7E67E (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_3 = NULL; { // MeshUtils.Edge eHead = _mesh._eHead, e, eNext, eLnext; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____eHead_3; V_0 = L_1; // for (e = eHead._next; e != eHead; e = eNext) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = L_2->____next_2; V_1 = L_3; goto IL_00b3; } IL_0018: { // eNext = e._next; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = V_1; NullCheck(L_4); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = L_4->____next_2; V_2 = L_5; // eLnext = e._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = V_1; NullCheck(L_6); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = L_6->____Lnext_5; V_3 = L_7; // if (Geom.VertEq(e._Org, e._Dst) && e._Lnext._Lnext != e) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_1; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = L_8->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_1; NullCheck(L_10); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_11; L_11 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_10, NULL); bool L_12; L_12 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_9, L_11, NULL); if (!L_12) { goto IL_0064; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_1; NullCheck(L_13); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = L_13->____Lnext_5; NullCheck(L_14); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = L_14->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = V_1; if ((((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_15) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_16))) { goto IL_0064; } } { // SpliceMergeVertices(eLnext, e); // deletes e.Org Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = V_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_1; Tess_SpliceMergeVertices_m1F9D894B54D0B69113881D99F9E80761926D63D2(__this, L_17, L_18, NULL); // _mesh.Delete(e); // e is a self-loop Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_19 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_1; NullCheck(L_19); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_19, L_20, NULL); // e = eLnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = V_3; V_1 = L_21; // eLnext = e._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = V_1; NullCheck(L_22); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_23 = L_22->____Lnext_5; V_3 = L_23; } IL_0064: { // if (eLnext._Lnext == e) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_3; NullCheck(L_24); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = L_24->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = V_1; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_25) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_26)))) { goto IL_00b1; } } { // if (eLnext != e) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27 = V_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = V_1; if ((((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_27) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_28))) { goto IL_0091; } } { // if (eLnext == eNext || eLnext == eNext._Sym) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = V_2; if ((((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_29) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_30))) { goto IL_007e; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = V_2; NullCheck(L_32); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = L_32->____Sym_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_31) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_33)))) { goto IL_0085; } } IL_007e: { // eNext = eNext._next; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34 = V_2; NullCheck(L_34); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = L_34->____next_2; V_2 = L_35; } IL_0085: { // _mesh.Delete(eLnext); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_36 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = V_3; NullCheck(L_36); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_36, L_37, NULL); } IL_0091: { // if (e == eNext || e == eNext._Sym) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_38 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_39 = V_2; if ((((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_38) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_39))) { goto IL_009e; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_40 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_41 = V_2; NullCheck(L_41); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_42 = L_41->____Sym_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_40) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_42)))) { goto IL_00a5; } } IL_009e: { // eNext = eNext._next; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_43 = V_2; NullCheck(L_43); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_44 = L_43->____next_2; V_2 = L_44; } IL_00a5: { // _mesh.Delete(e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_45 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = V_1; NullCheck(L_45); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_45, L_46, NULL); } IL_00b1: { // for (e = eHead._next; e != eHead; e = eNext) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_47 = V_2; V_1 = L_47; } IL_00b3: { // for (e = eHead._next; e != eHead; e = eNext) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_48 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_49 = V_0; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_48) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_49)))) { goto IL_0018; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::InitPriorityQ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_InitPriorityQ_mB202DA0E46F6C8328C148265E0D20ABBBDC31045 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Init_m7D2DBDCE0ED680CB39C9097C9845ADA1BD1EF748_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Insert_m08C6B6F301B7AE26040734EAA268BBDC73450CBD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1__ctor_m07C6F44930E9A6F5E8508CDB1096ADA28C7CCCCC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_0 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_1 = NULL; int32_t V_2 = 0; { // MeshUtils.Vertex vHead = _mesh._vHead, v; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = L_0->____vHead_1; V_0 = L_1; // int vertexCount = 0; V_2 = 0; // for (v = vHead._next; v != vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = V_0; NullCheck(L_2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = L_2->____next_2; V_1 = L_3; goto IL_0022; } IL_0017: { // vertexCount++; int32_t L_4 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_4, 1)); // for (v = vHead._next; v != vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_5 = V_1; NullCheck(L_5); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = L_5->____next_2; V_1 = L_6; } IL_0022: { // for (v = vHead._next; v != vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = V_0; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_7) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_8)))) { goto IL_0017; } } { // vertexCount += 8; int32_t L_9 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_9, 8)); // _pq = new PriorityQueue(vertexCount, Geom.VertLeq); int32_t L_10 = V_2; LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220* L_11 = (LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220*)il2cpp_codegen_object_new(LessOrEqual_tB0DFA9376ECA9A3B8B82AC68BBF72F0D4C6D8220_il2cpp_TypeInfo_var); NullCheck(L_11); LessOrEqual__ctor_m50904BD2AB1A4883822B0D8C5B721826FFEC1856(L_11, NULL, (intptr_t)((void*)Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C_RuntimeMethod_var), NULL); PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* L_12 = (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7*)il2cpp_codegen_object_new(PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7_il2cpp_TypeInfo_var); NullCheck(L_12); PriorityQueue_1__ctor_m07C6F44930E9A6F5E8508CDB1096ADA28C7CCCCC(L_12, L_10, L_11, PriorityQueue_1__ctor_m07C6F44930E9A6F5E8508CDB1096ADA28C7CCCCC_RuntimeMethod_var); __this->____pq_10 = L_12; Il2CppCodeGenWriteBarrier((void**)(&__this->____pq_10), (void*)L_12); // vHead = _mesh._vHead; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_13 = __this->____mesh_0; NullCheck(L_13); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14 = L_13->____vHead_1; V_0 = L_14; // for (v = vHead._next; v != vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = V_0; NullCheck(L_15); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = L_15->____next_2; V_1 = L_16; goto IL_008d; } IL_0057: { // v._pqHandle = _pq.Insert(v); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_17 = V_1; PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* L_18 = __this->____pq_10; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_19 = V_1; NullCheck(L_18); PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B L_20; L_20 = PriorityQueue_1_Insert_m08C6B6F301B7AE26040734EAA268BBDC73450CBD(L_18, L_19, PriorityQueue_1_Insert_m08C6B6F301B7AE26040734EAA268BBDC73450CBD_RuntimeMethod_var); NullCheck(L_17); L_17->____pqHandle_7 = L_20; // if (v._pqHandle._handle == PQHandle.Invalid) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21 = V_1; NullCheck(L_21); PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B* L_22 = (&L_21->____pqHandle_7); int32_t L_23 = L_22->____handle_1; il2cpp_codegen_runtime_class_init_inline(PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var); int32_t L_24 = ((PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_StaticFields*)il2cpp_codegen_static_fields_for(PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var))->___Invalid_0; if ((!(((uint32_t)L_23) == ((uint32_t)L_24)))) { goto IL_0086; } } { // throw new InvalidOperationException("PQHandle should not be invalid"); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_25 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_25); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_25, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD195D0425B8FE98A04F1BE9F8F30B202B33C80ED)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_25, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Tess_InitPriorityQ_mB202DA0E46F6C8328C148265E0D20ABBBDC31045_RuntimeMethod_var))); } IL_0086: { // for (v = vHead._next; v != vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_26 = V_1; NullCheck(L_26); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_27 = L_26->____next_2; V_1 = L_27; } IL_008d: { // for (v = vHead._next; v != vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_28 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_29 = V_0; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_28) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_29)))) { goto IL_0057; } } { // _pq.Init(); PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* L_30 = __this->____pq_10; NullCheck(L_30); PriorityQueue_1_Init_m7D2DBDCE0ED680CB39C9097C9845ADA1BD1EF748(L_30, PriorityQueue_1_Init_m7D2DBDCE0ED680CB39C9097C9845ADA1BD1EF748_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::DonePriorityQ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DonePriorityQ_m9827563550DF41BD863775519D328034CD482C1C (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { { // _pq = null; __this->____pq_10 = (PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____pq_10), (void*)(PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7*)NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateFaces() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_RemoveDegenerateFaces_mA8BDC50CE9E86B6B7285BF80F24F61D9499D7A44 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_0 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = fNext) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = L_0->____fHead_2; NullCheck(L_1); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_2 = L_1->____next_2; V_0 = L_2; goto IL_0049; } IL_0013: { // fNext = f._next; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3 = V_0; NullCheck(L_3); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_4 = L_3->____next_2; V_1 = L_4; // e = f._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_5 = V_0; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____anEdge_3; V_2 = L_6; // if (e._Lnext._Lnext == e) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = V_2; NullCheck(L_7); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = L_7->____Lnext_5; NullCheck(L_8); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = L_8->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = V_2; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_9) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_10)))) { goto IL_0047; } } { // Geom.AddWinding(e._Onext, e); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_2; NullCheck(L_11); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = L_11->____Onext_4; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_2; Geom_AddWinding_m1BEBCA7F34E6D4729D4E9B33E4B122562B94096C(L_12, L_13, NULL); // _mesh.Delete(e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_14 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = V_2; NullCheck(L_14); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_14, L_15, NULL); } IL_0047: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = fNext) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_16 = V_1; V_0 = L_16; } IL_0049: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = fNext) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_17 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_18 = __this->____mesh_0; NullCheck(L_18); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_19 = L_18->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_17) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_19)))) { goto IL_0013; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ComputeInterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeInterior_mA6B97B06DE197CCF391FD2B2C77CAD2E20B569BF (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_ExtractMin_mF8727392D7E492CF6BCAE7B77837C95D246A125D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityQueue_1_Minimum_mD522D468A69FC6BC10253BE7ED142B7AC487442B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_0 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_1 = NULL; { // RemoveDegenerateEdges(); Tess_RemoveDegenerateEdges_m2DE1594FAACEA2C81E58C062E84B30A28BA7E67E(__this, NULL); // InitPriorityQ(); Tess_InitPriorityQ_mB202DA0E46F6C8328C148265E0D20ABBBDC31045(__this, NULL); // RemoveDegenerateFaces(); Tess_RemoveDegenerateFaces_mA8BDC50CE9E86B6B7285BF80F24F61D9499D7A44(__this, NULL); // InitEdgeDict(); Tess_InitEdgeDict_m8E5B9E0535F01DBE03818D3E4868F0A55B36032D(__this, NULL); goto IL_0059; } IL_001a: { // vNext = _pq.Minimum(); PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* L_0 = __this->____pq_10; NullCheck(L_0); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1; L_1 = PriorityQueue_1_Minimum_mD522D468A69FC6BC10253BE7ED142B7AC487442B(L_0, PriorityQueue_1_Minimum_mD522D468A69FC6BC10253BE7ED142B7AC487442B_RuntimeMethod_var); V_1 = L_1; // if (vNext == null || !Geom.VertEq(vNext, v)) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = V_1; if (!L_2) { goto IL_0052; } } { Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_3 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_4 = V_0; bool L_5; L_5 = Geom_VertEq_m739117C8A21C27B206576AADCB4450BFD6B4A2CB(L_3, L_4, NULL); if (!L_5) { goto IL_0052; } } { // vNext = _pq.ExtractMin(); PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* L_6 = __this->____pq_10; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7; L_7 = PriorityQueue_1_ExtractMin_mF8727392D7E492CF6BCAE7B77837C95D246A125D(L_6, PriorityQueue_1_ExtractMin_mF8727392D7E492CF6BCAE7B77837C95D246A125D_RuntimeMethod_var); V_1 = L_7; // SpliceMergeVertices(v._anEdge, vNext._anEdge); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = V_0; NullCheck(L_8); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = L_8->____anEdge_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = V_1; NullCheck(L_10); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = L_10->____anEdge_3; Tess_SpliceMergeVertices_m1F9D894B54D0B69113881D99F9E80761926D63D2(__this, L_9, L_11, NULL); // while (true) goto IL_001a; } IL_0052: { // SweepEvent(v); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = V_0; Tess_SweepEvent_mC52F6C1BF6E9CC32ECD6EF4DFF6D1EAE68F44D0B(__this, L_12, NULL); } IL_0059: { // while ((v = _pq.ExtractMin()) != null) PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* L_13 = __this->____pq_10; NullCheck(L_13); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14; L_14 = PriorityQueue_1_ExtractMin_mF8727392D7E492CF6BCAE7B77837C95D246A125D(L_13, PriorityQueue_1_ExtractMin_mF8727392D7E492CF6BCAE7B77837C95D246A125D_RuntimeMethod_var); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_15 = L_14; V_0 = L_15; if (L_15) { goto IL_001a; } } { // DoneEdgeDict(); Tess_DoneEdgeDict_m6FB9122DB48D52563D422EEF328233E9AAFB0CB3(__this, NULL); // DonePriorityQ(); Tess_DonePriorityQ_m9827563550DF41BD863775519D328034CD482C1C(__this, NULL); // RemoveDegenerateFaces(); Tess_RemoveDegenerateFaces_mA8BDC50CE9E86B6B7285BF80F24F61D9499D7A44(__this, NULL); // } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::get_Normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB Tess_get_Normal_m78DF1420AC05F6B55CED89722F1567628F1982C2 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { { // public Vec3 Normal { get { return _normal; } set { _normal = value; } } Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_0 = __this->____normal_1; return L_0; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::set_Normal(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_set_Normal_m9BB7D1E8A7B5623750D2CC76836FD9A17405E9A5 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___0_value, const RuntimeMethod* method) { { // public Vec3 Normal { get { return _normal; } set { _normal = value; } } Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_0 = ___0_value; __this->____normal_1 = L_0; // public Vec3 Normal { get { return _normal; } set { _normal = value; } } return; } } // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::get_Vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* Tess_get_Vertices_m7B098381A624A3B4353ED0D18F601863A3E5C44B (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { { // public ContourVertex[] Vertices { get { return _vertices; } } ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_0 = __this->____vertices_13; return L_0; } } // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::get_VertexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tess_get_VertexCount_m36BCB8F8002C4D1A5028542F6B2BC2415A5DF2A7 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { { // public int VertexCount { get { return _vertexCount; } } int32_t L_0 = __this->____vertexCount_14; return L_0; } } // System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::get_Elements() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Tess_get_Elements_m00A22E0325AB1E4D9BD71DCB6C3C0FA3D8106508 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { { // public int[] Elements { get { return _elements; } } Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = __this->____elements_15; return L_0; } } // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::get_ElementCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tess_get_ElementCount_m3519BF2E858E419E8FFF24ED7B1FC07D2EDD0978 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { { // public int ElementCount { get { return _elementCount; } } int32_t L_0 = __this->____elementCount_16; return L_0; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess__ctor_m7AFAFE721F6A015827B5696755CC79B61B9930AC (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // public Real SUnitX = 1; __this->___SUnitX_17 = (1.0f); // public Real SentinelCoord = 4e30f; __this->___SentinelCoord_19 = (4.00000006E+30f); // public Tess() Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // _normal = Vec3.Zero; il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_0 = ((Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var))->___Zero_0; __this->____normal_1 = L_0; // _bminX = _bminY = _bmaxX = _bmaxY = 0; float L_1 = (0.0f); V_0 = L_1; __this->____bmaxY_7 = L_1; float L_2 = V_0; float L_3 = L_2; V_0 = L_3; __this->____bmaxX_6 = L_3; float L_4 = V_0; float L_5 = L_4; V_0 = L_5; __this->____bminY_5 = L_5; float L_6 = V_0; __this->____bminX_4 = L_6; // _windingRule = WindingRule.EvenOdd; __this->____windingRule_8 = 0; // _mesh = null; __this->____mesh_0 = (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____mesh_0), (void*)(Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF*)NULL); // _vertices = null; __this->____vertices_13 = (ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____vertices_13), (void*)(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)NULL); // _vertexCount = 0; __this->____vertexCount_14 = 0; // _elements = null; __this->____elements_15 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____elements_15), (void*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL); // _elementCount = 0; __this->____elementCount_16 = 0; // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ComputeNormal(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ComputeNormal_mB67B69B01F44EDC8726B5D1E342AB4F90BF12395 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* ___0_norm, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_0 = NULL; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_1 = NULL; VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* V_2 = NULL; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_3 = NULL; VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* V_4 = NULL; int32_t V_5 = 0; float V_6 = 0.0f; float V_7 = 0.0f; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_8 = NULL; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB V_9; memset((&V_9), 0, sizeof(V_9)); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB V_10; memset((&V_10), 0, sizeof(V_10)); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB V_11; memset((&V_11), 0, sizeof(V_11)); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB V_12; memset((&V_12), 0, sizeof(V_12)); { // var v = _mesh._vHead._next; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_1 = L_0->____vHead_1; NullCheck(L_1); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_2 = L_1->____next_2; V_0 = L_2; // var minVal = new Real[3] { v._coords.X, v._coords.Y, v._coords.Z }; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)3); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = L_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_5 = V_0; NullCheck(L_5); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_6 = (&L_5->____coords_4); float L_7 = L_6->___X_1; NullCheck(L_4); (L_4)->SetAt(static_cast(0), (float)L_7); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_8 = L_4; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = V_0; NullCheck(L_9); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_10 = (&L_9->____coords_4); float L_11 = L_10->___Y_2; NullCheck(L_8); (L_8)->SetAt(static_cast(1), (float)L_11); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_12 = L_8; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_13 = V_0; NullCheck(L_13); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_14 = (&L_13->____coords_4); float L_15 = L_14->___Z_3; NullCheck(L_12); (L_12)->SetAt(static_cast(2), (float)L_15); V_1 = L_12; // var minVert = new MeshUtils.Vertex[3] { v, v, v }; VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_16 = (VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D*)(VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D*)SZArrayNew(VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D_il2cpp_TypeInfo_var, (uint32_t)3); VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_17 = L_16; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = V_0; NullCheck(L_17); ArrayElementTypeCheck (L_17, L_18); (L_17)->SetAt(static_cast(0), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_18); VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_19 = L_17; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_20 = V_0; NullCheck(L_19); ArrayElementTypeCheck (L_19, L_20); (L_19)->SetAt(static_cast(1), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_20); VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_21 = L_19; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_22 = V_0; NullCheck(L_21); ArrayElementTypeCheck (L_21, L_22); (L_21)->SetAt(static_cast(2), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_22); V_2 = L_21; // var maxVal = new Real[3] { v._coords.X, v._coords.Y, v._coords.Z }; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_23 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)3); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_24 = L_23; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25 = V_0; NullCheck(L_25); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_26 = (&L_25->____coords_4); float L_27 = L_26->___X_1; NullCheck(L_24); (L_24)->SetAt(static_cast(0), (float)L_27); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_28 = L_24; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_29 = V_0; NullCheck(L_29); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_30 = (&L_29->____coords_4); float L_31 = L_30->___Y_2; NullCheck(L_28); (L_28)->SetAt(static_cast(1), (float)L_31); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_32 = L_28; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_33 = V_0; NullCheck(L_33); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_34 = (&L_33->____coords_4); float L_35 = L_34->___Z_3; NullCheck(L_32); (L_32)->SetAt(static_cast(2), (float)L_35); V_3 = L_32; // var maxVert = new MeshUtils.Vertex[3] { v, v, v }; VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_36 = (VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D*)(VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D*)SZArrayNew(VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D_il2cpp_TypeInfo_var, (uint32_t)3); VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_37 = L_36; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_38 = V_0; NullCheck(L_37); ArrayElementTypeCheck (L_37, L_38); (L_37)->SetAt(static_cast(0), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_38); VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_39 = L_37; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_40 = V_0; NullCheck(L_39); ArrayElementTypeCheck (L_39, L_40); (L_39)->SetAt(static_cast(1), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_40); VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_41 = L_39; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_42 = V_0; NullCheck(L_41); ArrayElementTypeCheck (L_41, L_42); (L_41)->SetAt(static_cast(2), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_42); V_4 = L_41; goto IL_0175; } IL_009f: { // if (v._coords.X < minVal[0]) { minVal[0] = v._coords.X; minVert[0] = v; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_43 = V_0; NullCheck(L_43); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_44 = (&L_43->____coords_4); float L_45 = L_44->___X_1; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_46 = V_1; NullCheck(L_46); int32_t L_47 = 0; float L_48 = (L_46)->GetAt(static_cast(L_47)); if ((!(((float)L_45) < ((float)L_48)))) { goto IL_00c1; } } { // if (v._coords.X < minVal[0]) { minVal[0] = v._coords.X; minVert[0] = v; } SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_49 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_50 = V_0; NullCheck(L_50); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_51 = (&L_50->____coords_4); float L_52 = L_51->___X_1; NullCheck(L_49); (L_49)->SetAt(static_cast(0), (float)L_52); // if (v._coords.X < minVal[0]) { minVal[0] = v._coords.X; minVert[0] = v; } VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_53 = V_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_54 = V_0; NullCheck(L_53); ArrayElementTypeCheck (L_53, L_54); (L_53)->SetAt(static_cast(0), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_54); } IL_00c1: { // if (v._coords.Y < minVal[1]) { minVal[1] = v._coords.Y; minVert[1] = v; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_55 = V_0; NullCheck(L_55); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_56 = (&L_55->____coords_4); float L_57 = L_56->___Y_2; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_58 = V_1; NullCheck(L_58); int32_t L_59 = 1; float L_60 = (L_58)->GetAt(static_cast(L_59)); if ((!(((float)L_57) < ((float)L_60)))) { goto IL_00e3; } } { // if (v._coords.Y < minVal[1]) { minVal[1] = v._coords.Y; minVert[1] = v; } SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_61 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_62 = V_0; NullCheck(L_62); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_63 = (&L_62->____coords_4); float L_64 = L_63->___Y_2; NullCheck(L_61); (L_61)->SetAt(static_cast(1), (float)L_64); // if (v._coords.Y < minVal[1]) { minVal[1] = v._coords.Y; minVert[1] = v; } VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_65 = V_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_66 = V_0; NullCheck(L_65); ArrayElementTypeCheck (L_65, L_66); (L_65)->SetAt(static_cast(1), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_66); } IL_00e3: { // if (v._coords.Z < minVal[2]) { minVal[2] = v._coords.Z; minVert[2] = v; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_67 = V_0; NullCheck(L_67); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_68 = (&L_67->____coords_4); float L_69 = L_68->___Z_3; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_70 = V_1; NullCheck(L_70); int32_t L_71 = 2; float L_72 = (L_70)->GetAt(static_cast(L_71)); if ((!(((float)L_69) < ((float)L_72)))) { goto IL_0105; } } { // if (v._coords.Z < minVal[2]) { minVal[2] = v._coords.Z; minVert[2] = v; } SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_73 = V_1; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_74 = V_0; NullCheck(L_74); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_75 = (&L_74->____coords_4); float L_76 = L_75->___Z_3; NullCheck(L_73); (L_73)->SetAt(static_cast(2), (float)L_76); // if (v._coords.Z < minVal[2]) { minVal[2] = v._coords.Z; minVert[2] = v; } VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_77 = V_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_78 = V_0; NullCheck(L_77); ArrayElementTypeCheck (L_77, L_78); (L_77)->SetAt(static_cast(2), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_78); } IL_0105: { // if (v._coords.X > maxVal[0]) { maxVal[0] = v._coords.X; maxVert[0] = v; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_79 = V_0; NullCheck(L_79); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_80 = (&L_79->____coords_4); float L_81 = L_80->___X_1; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_82 = V_3; NullCheck(L_82); int32_t L_83 = 0; float L_84 = (L_82)->GetAt(static_cast(L_83)); if ((!(((float)L_81) > ((float)L_84)))) { goto IL_0128; } } { // if (v._coords.X > maxVal[0]) { maxVal[0] = v._coords.X; maxVert[0] = v; } SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_85 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_86 = V_0; NullCheck(L_86); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_87 = (&L_86->____coords_4); float L_88 = L_87->___X_1; NullCheck(L_85); (L_85)->SetAt(static_cast(0), (float)L_88); // if (v._coords.X > maxVal[0]) { maxVal[0] = v._coords.X; maxVert[0] = v; } VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_89 = V_4; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_90 = V_0; NullCheck(L_89); ArrayElementTypeCheck (L_89, L_90); (L_89)->SetAt(static_cast(0), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_90); } IL_0128: { // if (v._coords.Y > maxVal[1]) { maxVal[1] = v._coords.Y; maxVert[1] = v; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_91 = V_0; NullCheck(L_91); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_92 = (&L_91->____coords_4); float L_93 = L_92->___Y_2; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_94 = V_3; NullCheck(L_94); int32_t L_95 = 1; float L_96 = (L_94)->GetAt(static_cast(L_95)); if ((!(((float)L_93) > ((float)L_96)))) { goto IL_014b; } } { // if (v._coords.Y > maxVal[1]) { maxVal[1] = v._coords.Y; maxVert[1] = v; } SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_97 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_98 = V_0; NullCheck(L_98); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_99 = (&L_98->____coords_4); float L_100 = L_99->___Y_2; NullCheck(L_97); (L_97)->SetAt(static_cast(1), (float)L_100); // if (v._coords.Y > maxVal[1]) { maxVal[1] = v._coords.Y; maxVert[1] = v; } VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_101 = V_4; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_102 = V_0; NullCheck(L_101); ArrayElementTypeCheck (L_101, L_102); (L_101)->SetAt(static_cast(1), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_102); } IL_014b: { // if (v._coords.Z > maxVal[2]) { maxVal[2] = v._coords.Z; maxVert[2] = v; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_103 = V_0; NullCheck(L_103); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_104 = (&L_103->____coords_4); float L_105 = L_104->___Z_3; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_106 = V_3; NullCheck(L_106); int32_t L_107 = 2; float L_108 = (L_106)->GetAt(static_cast(L_107)); if ((!(((float)L_105) > ((float)L_108)))) { goto IL_016e; } } { // if (v._coords.Z > maxVal[2]) { maxVal[2] = v._coords.Z; maxVert[2] = v; } SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_109 = V_3; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_110 = V_0; NullCheck(L_110); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_111 = (&L_110->____coords_4); float L_112 = L_111->___Z_3; NullCheck(L_109); (L_109)->SetAt(static_cast(2), (float)L_112); // if (v._coords.Z > maxVal[2]) { maxVal[2] = v._coords.Z; maxVert[2] = v; } VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_113 = V_4; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_114 = V_0; NullCheck(L_113); ArrayElementTypeCheck (L_113, L_114); (L_113)->SetAt(static_cast(2), (Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_114); } IL_016e: { // for (; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_115 = V_0; NullCheck(L_115); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_116 = L_115->____next_2; V_0 = L_116; } IL_0175: { // for (; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_117 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_118 = __this->____mesh_0; NullCheck(L_118); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_119 = L_118->____vHead_1; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_117) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_119)))) { goto IL_009f; } } { // int i = 0; V_5 = 0; // if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) { i = 1; } SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_120 = V_3; NullCheck(L_120); int32_t L_121 = 1; float L_122 = (L_120)->GetAt(static_cast(L_121)); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_123 = V_1; NullCheck(L_123); int32_t L_124 = 1; float L_125 = (L_123)->GetAt(static_cast(L_124)); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_126 = V_3; NullCheck(L_126); int32_t L_127 = 0; float L_128 = (L_126)->GetAt(static_cast(L_127)); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_129 = V_1; NullCheck(L_129); int32_t L_130 = 0; float L_131 = (L_129)->GetAt(static_cast(L_130)); if ((!(((float)((float)il2cpp_codegen_subtract(L_122, L_125))) > ((float)((float)il2cpp_codegen_subtract(L_128, L_131)))))) { goto IL_019c; } } { // if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) { i = 1; } V_5 = 1; } IL_019c: { // if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) { i = 2; } SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_132 = V_3; NullCheck(L_132); int32_t L_133 = 2; float L_134 = (L_132)->GetAt(static_cast(L_133)); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_135 = V_1; NullCheck(L_135); int32_t L_136 = 2; float L_137 = (L_135)->GetAt(static_cast(L_136)); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_138 = V_3; int32_t L_139 = V_5; NullCheck(L_138); int32_t L_140 = L_139; float L_141 = (L_138)->GetAt(static_cast(L_140)); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_142 = V_1; int32_t L_143 = V_5; NullCheck(L_142); int32_t L_144 = L_143; float L_145 = (L_142)->GetAt(static_cast(L_144)); if ((!(((float)((float)il2cpp_codegen_subtract(L_134, L_137))) > ((float)((float)il2cpp_codegen_subtract(L_141, L_145)))))) { goto IL_01b1; } } { // if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) { i = 2; } V_5 = 2; } IL_01b1: { // if (minVal[i] >= maxVal[i]) SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_146 = V_1; int32_t L_147 = V_5; NullCheck(L_146); int32_t L_148 = L_147; float L_149 = (L_146)->GetAt(static_cast(L_148)); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_150 = V_3; int32_t L_151 = V_5; NullCheck(L_150); int32_t L_152 = L_151; float L_153 = (L_150)->GetAt(static_cast(L_152)); if ((!(((float)L_149) >= ((float)L_153)))) { goto IL_01f0; } } { // norm = new Vec3 { X = 0, Y = 0, Z = 1 }; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_154 = ___0_norm; il2cpp_codegen_initobj((&V_12), sizeof(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB)); (&V_12)->___X_1 = (0.0f); (&V_12)->___Y_2 = (0.0f); (&V_12)->___Z_3 = (1.0f); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_155 = V_12; *(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB*)L_154 = L_155; // return; return; } IL_01f0: { // Real maxLen2 = 0, tLen2; V_6 = (0.0f); // var v1 = minVert[i]; VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_156 = V_2; int32_t L_157 = V_5; NullCheck(L_156); int32_t L_158 = L_157; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_159 = (L_156)->GetAt(static_cast(L_158)); // var v2 = maxVert[i]; VertexU5BU5D_tA84FD4EC56CA6793975DDB3A2B07A05F520E889D* L_160 = V_4; int32_t L_161 = V_5; NullCheck(L_160); int32_t L_162 = L_161; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_163 = (L_160)->GetAt(static_cast(L_162)); V_8 = L_163; // Vec3.Sub(ref v1._coords, ref v2._coords, out d1); NullCheck(L_159); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_164 = (&L_159->____coords_4); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_165 = V_8; NullCheck(L_165); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_166 = (&L_165->____coords_4); il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); Vec3_Sub_m02368EA5C697888380DF030F3D84102035BEFC17(L_164, L_166, (&V_9), NULL); // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_167 = __this->____mesh_0; NullCheck(L_167); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_168 = L_167->____vHead_1; NullCheck(L_168); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_169 = L_168->____next_2; V_0 = L_169; goto IL_02fb; } IL_022b: { // Vec3.Sub(ref v._coords, ref v2._coords, out d2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_170 = V_0; NullCheck(L_170); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_171 = (&L_170->____coords_4); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_172 = V_8; NullCheck(L_172); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_173 = (&L_172->____coords_4); il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); Vec3_Sub_m02368EA5C697888380DF030F3D84102035BEFC17(L_171, L_173, (&V_10), NULL); // tNorm.X = d1.Y * d2.Z - d1.Z * d2.Y; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_174 = V_9; float L_175 = L_174.___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_176 = V_10; float L_177 = L_176.___Z_3; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_178 = V_9; float L_179 = L_178.___Z_3; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_180 = V_10; float L_181 = L_180.___Y_2; (&V_11)->___X_1 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_175, L_177)), ((float)il2cpp_codegen_multiply(L_179, L_181)))); // tNorm.Y = d1.Z * d2.X - d1.X * d2.Z; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_182 = V_9; float L_183 = L_182.___Z_3; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_184 = V_10; float L_185 = L_184.___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_186 = V_9; float L_187 = L_186.___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_188 = V_10; float L_189 = L_188.___Z_3; (&V_11)->___Y_2 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_183, L_185)), ((float)il2cpp_codegen_multiply(L_187, L_189)))); // tNorm.Z = d1.X * d2.Y - d1.Y * d2.X; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_190 = V_9; float L_191 = L_190.___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_192 = V_10; float L_193 = L_192.___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_194 = V_9; float L_195 = L_194.___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_196 = V_10; float L_197 = L_196.___X_1; (&V_11)->___Z_3 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_191, L_193)), ((float)il2cpp_codegen_multiply(L_195, L_197)))); // tLen2 = tNorm.X * tNorm.X + tNorm.Y * tNorm.Y + tNorm.Z * tNorm.Z; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_198 = V_11; float L_199 = L_198.___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_200 = V_11; float L_201 = L_200.___X_1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_202 = V_11; float L_203 = L_202.___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_204 = V_11; float L_205 = L_204.___Y_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_206 = V_11; float L_207 = L_206.___Z_3; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_208 = V_11; float L_209 = L_208.___Z_3; V_7 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_199, L_201)), ((float)il2cpp_codegen_multiply(L_203, L_205)))), ((float)il2cpp_codegen_multiply(L_207, L_209)))); // if (tLen2 > maxLen2) float L_210 = V_7; float L_211 = V_6; if ((!(((float)L_210) > ((float)L_211)))) { goto IL_02f4; } } { // maxLen2 = tLen2; float L_212 = V_7; V_6 = L_212; // norm = tNorm; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_213 = ___0_norm; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_214 = V_11; *(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB*)L_213 = L_214; } IL_02f4: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_215 = V_0; NullCheck(L_215); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_216 = L_215->____next_2; V_0 = L_216; } IL_02fb: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_217 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_218 = __this->____mesh_0; NullCheck(L_218); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_219 = L_218->____vHead_1; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_217) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_219)))) { goto IL_022b; } } { // if (maxLen2 <= 0.0f) float L_220 = V_6; if ((!(((float)L_220) <= ((float)(0.0f))))) { goto IL_0336; } } { // norm = Vec3.Zero; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_221 = ___0_norm; il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_222 = ((Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var))->___Zero_0; *(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB*)L_221 = L_222; // i = Vec3.LongAxis(ref d1); int32_t L_223; L_223 = Vec3_LongAxis_m24D9193007A1024B8394A60CF37370DB46DB0C33((&V_9), NULL); V_5 = L_223; // norm[i] = 1; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_224 = ___0_norm; int32_t L_225 = V_5; Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55(L_224, L_225, (1.0f), NULL); } IL_0336: { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::CheckOrientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_CheckOrientation_m6BB21AA8A426F3A017EDFC7DDDC08354287AE1BA (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_1 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_2 = NULL; { // Real area = 0.0f; V_0 = (0.0f); // for (var f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = L_0->____fHead_2; NullCheck(L_1); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_2 = L_1->____next_2; V_1 = L_2; goto IL_0037; } IL_0019: { // if (f._anEdge._winding <= 0) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3 = V_1; NullCheck(L_3); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = L_3->____anEdge_3; NullCheck(L_4); int32_t L_5 = L_4->____winding_9; if ((((int32_t)L_5) <= ((int32_t)0))) { goto IL_0030; } } { // area += MeshUtils.FaceArea(f); float L_6 = V_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_7 = V_1; float L_8; L_8 = MeshUtils_FaceArea_m12A6D8C69D97F46B01263248DB704EB421B3EA02(L_7, NULL); V_0 = ((float)il2cpp_codegen_add(L_6, L_8)); } IL_0030: { // for (var f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9 = V_1; NullCheck(L_9); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_10 = L_9->____next_2; V_1 = L_10; } IL_0037: { // for (var f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_11 = V_1; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_12 = __this->____mesh_0; NullCheck(L_12); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_13 = L_12->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_11) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_13)))) { goto IL_0019; } } { // if (area < 0.0f) float L_14 = V_0; if ((!(((float)L_14) < ((float)(0.0f))))) { goto IL_008d; } } { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_15 = __this->____mesh_0; NullCheck(L_15); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_16 = L_15->____vHead_1; NullCheck(L_16); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_17 = L_16->____next_2; V_2 = L_17; goto IL_0074; } IL_0060: { // v._t = -v._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_18 = V_2; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_19 = V_2; NullCheck(L_19); float L_20 = L_19->____t_6; NullCheck(L_18); L_18->____t_6 = ((-L_20)); // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21 = V_2; NullCheck(L_21); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_22 = L_21->____next_2; V_2 = L_22; } IL_0074: { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_23 = V_2; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_24 = __this->____mesh_0; NullCheck(L_24); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_25 = L_24->____vHead_1; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_23) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_25)))) { goto IL_0060; } } { // Vec3.Neg(ref _tUnit); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_26 = (&__this->____tUnit_3); il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); Vec3_Neg_m8B21157D9CA7DB26D4DCA415AEA68E5E8CD88E3C(L_26, NULL); } IL_008d: { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::ProjectPolygon() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_ProjectPolygon_m2E14B5F9C377FD09504B1F3319D5581E6FDC8658 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_4 = NULL; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_5 = NULL; float V_6 = 0.0f; int32_t G_B6_0 = 0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* G_B6_1 = NULL; int32_t G_B5_0 = 0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* G_B5_1 = NULL; float G_B7_0 = 0.0f; int32_t G_B7_1 = 0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* G_B7_2 = NULL; int32_t G_B9_0 = 0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* G_B9_1 = NULL; int32_t G_B8_0 = 0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* G_B8_1 = NULL; float G_B10_0 = 0.0f; int32_t G_B10_1 = 0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* G_B10_2 = NULL; { // var norm = _normal; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_0 = __this->____normal_1; V_0 = L_0; // bool computedNormal = false; V_1 = (bool)0; // if (norm.X == 0.0f && norm.Y == 0.0f && norm.Z == 0.0f) Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_1 = V_0; float L_2 = L_1.___X_1; if ((!(((float)L_2) == ((float)(0.0f))))) { goto IL_0041; } } { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_3 = V_0; float L_4 = L_3.___Y_2; if ((!(((float)L_4) == ((float)(0.0f))))) { goto IL_0041; } } { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_5 = V_0; float L_6 = L_5.___Z_3; if ((!(((float)L_6) == ((float)(0.0f))))) { goto IL_0041; } } { // ComputeNormal(ref norm); Tess_ComputeNormal_mB67B69B01F44EDC8726B5D1E342AB4F90BF12395(__this, (&V_0), NULL); // _normal = norm; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_7 = V_0; __this->____normal_1 = L_7; // computedNormal = true; V_1 = (bool)1; } IL_0041: { // int i = Vec3.LongAxis(ref norm); il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); int32_t L_8; L_8 = Vec3_LongAxis_m24D9193007A1024B8394A60CF37370DB46DB0C33((&V_0), NULL); V_2 = L_8; // _sUnit[i] = 0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_9 = (&__this->____sUnit_2); int32_t L_10 = V_2; Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55(L_9, L_10, (0.0f), NULL); // _sUnit[(i + 1) % 3] = SUnitX; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_11 = (&__this->____sUnit_2); int32_t L_12 = V_2; float L_13 = __this->___SUnitX_17; Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55(L_11, ((int32_t)(((int32_t)il2cpp_codegen_add(L_12, 1))%3)), L_13, NULL); // _sUnit[(i + 2) % 3] = SUnitY; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_14 = (&__this->____sUnit_2); int32_t L_15 = V_2; float L_16 = __this->___SUnitY_18; Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55(L_14, ((int32_t)(((int32_t)il2cpp_codegen_add(L_15, 2))%3)), L_16, NULL); // _tUnit[i] = 0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_17 = (&__this->____tUnit_3); int32_t L_18 = V_2; Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55(L_17, L_18, (0.0f), NULL); // _tUnit[(i + 1) % 3] = norm[i] > 0.0f ? -SUnitY : SUnitY; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_19 = (&__this->____tUnit_3); int32_t L_20 = V_2; int32_t L_21 = V_2; float L_22; L_22 = Vec3_get_Item_m5EF894D21566B4F1A6F3D7DE1712161C07DFED4E((&V_0), L_21, NULL); G_B5_0 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_20, 1))%3)); G_B5_1 = L_19; if ((((float)L_22) > ((float)(0.0f)))) { G_B6_0 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_20, 1))%3)); G_B6_1 = L_19; goto IL_00b9; } } { float L_23 = __this->___SUnitY_18; G_B7_0 = L_23; G_B7_1 = G_B5_0; G_B7_2 = G_B5_1; goto IL_00c0; } IL_00b9: { float L_24 = __this->___SUnitY_18; G_B7_0 = ((-L_24)); G_B7_1 = G_B6_0; G_B7_2 = G_B6_1; } IL_00c0: { Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55(G_B7_2, G_B7_1, G_B7_0, NULL); // _tUnit[(i + 2) % 3] = norm[i] > 0.0f ? SUnitX : -SUnitX; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_25 = (&__this->____tUnit_3); int32_t L_26 = V_2; int32_t L_27 = V_2; float L_28; L_28 = Vec3_get_Item_m5EF894D21566B4F1A6F3D7DE1712161C07DFED4E((&V_0), L_27, NULL); G_B8_0 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_26, 2))%3)); G_B8_1 = L_25; if ((((float)L_28) > ((float)(0.0f)))) { G_B9_0 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_26, 2))%3)); G_B9_1 = L_25; goto IL_00e8; } } { float L_29 = __this->___SUnitX_17; G_B10_0 = ((-L_29)); G_B10_1 = G_B8_0; G_B10_2 = G_B8_1; goto IL_00ee; } IL_00e8: { float L_30 = __this->___SUnitX_17; G_B10_0 = L_30; G_B10_1 = G_B9_0; G_B10_2 = G_B9_1; } IL_00ee: { Vec3_set_Item_mD866458C01300AC4F570FA7E3F42ED8B6F26BB55(G_B10_2, G_B10_1, G_B10_0, NULL); // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_31 = __this->____mesh_0; NullCheck(L_31); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_32 = L_31->____vHead_1; NullCheck(L_32); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_33 = L_32->____next_2; V_4 = L_33; goto IL_0142; } IL_0107: { // Vec3.Dot(ref v._coords, ref _sUnit, out v._s); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_34 = V_4; NullCheck(L_34); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_35 = (&L_34->____coords_4); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_36 = (&__this->____sUnit_2); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_37 = V_4; NullCheck(L_37); float* L_38 = (&L_37->____s_5); il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); Vec3_Dot_mE620A65ADE0DAE69200C598FDD7E67FFBFDB15D8(L_35, L_36, L_38, NULL); // Vec3.Dot(ref v._coords, ref _tUnit, out v._t); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_39 = V_4; NullCheck(L_39); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_40 = (&L_39->____coords_4); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB* L_41 = (&__this->____tUnit_3); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_42 = V_4; NullCheck(L_42); float* L_43 = (&L_42->____t_6); Vec3_Dot_mE620A65ADE0DAE69200C598FDD7E67FFBFDB15D8(L_40, L_41, L_43, NULL); // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_44 = V_4; NullCheck(L_44); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_45 = L_44->____next_2; V_4 = L_45; } IL_0142: { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_46 = V_4; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_47 = __this->____mesh_0; NullCheck(L_47); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_48 = L_47->____vHead_1; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_46) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_48)))) { goto IL_0107; } } { // if (computedNormal) bool L_49 = V_1; if (!L_49) { goto IL_015a; } } { // CheckOrientation(); Tess_CheckOrientation_m6BB21AA8A426F3A017EDFC7DDDC08354287AE1BA(__this, NULL); } IL_015a: { // bool first = true; V_3 = (bool)1; // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_50 = __this->____mesh_0; NullCheck(L_50); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_51 = L_50->____vHead_1; NullCheck(L_51); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_52 = L_51->____next_2; V_5 = L_52; goto IL_0223; } IL_0173: { // if (first) bool L_53 = V_3; if (!L_53) { goto IL_01aa; } } { // _bminX = _bmaxX = v._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_54 = V_5; NullCheck(L_54); float L_55 = L_54->____s_5; float L_56 = L_55; V_6 = L_56; __this->____bmaxX_6 = L_56; float L_57 = V_6; __this->____bminX_4 = L_57; // _bminY = _bmaxY = v._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_58 = V_5; NullCheck(L_58); float L_59 = L_58->____t_6; float L_60 = L_59; V_6 = L_60; __this->____bmaxY_7 = L_60; float L_61 = V_6; __this->____bminY_5 = L_61; // first = false; V_3 = (bool)0; goto IL_021a; } IL_01aa: { // if (v._s < _bminX) _bminX = v._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_62 = V_5; NullCheck(L_62); float L_63 = L_62->____s_5; float L_64 = __this->____bminX_4; if ((!(((float)L_63) < ((float)L_64)))) { goto IL_01c6; } } { // if (v._s < _bminX) _bminX = v._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_65 = V_5; NullCheck(L_65); float L_66 = L_65->____s_5; __this->____bminX_4 = L_66; } IL_01c6: { // if (v._s > _bmaxX) _bmaxX = v._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_67 = V_5; NullCheck(L_67); float L_68 = L_67->____s_5; float L_69 = __this->____bmaxX_6; if ((!(((float)L_68) > ((float)L_69)))) { goto IL_01e2; } } { // if (v._s > _bmaxX) _bmaxX = v._s; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_70 = V_5; NullCheck(L_70); float L_71 = L_70->____s_5; __this->____bmaxX_6 = L_71; } IL_01e2: { // if (v._t < _bminY) _bminY = v._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_72 = V_5; NullCheck(L_72); float L_73 = L_72->____t_6; float L_74 = __this->____bminY_5; if ((!(((float)L_73) < ((float)L_74)))) { goto IL_01fe; } } { // if (v._t < _bminY) _bminY = v._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_75 = V_5; NullCheck(L_75); float L_76 = L_75->____t_6; __this->____bminY_5 = L_76; } IL_01fe: { // if (v._t > _bmaxY) _bmaxY = v._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_77 = V_5; NullCheck(L_77); float L_78 = L_77->____t_6; float L_79 = __this->____bmaxY_7; if ((!(((float)L_78) > ((float)L_79)))) { goto IL_021a; } } { // if (v._t > _bmaxY) _bmaxY = v._t; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_80 = V_5; NullCheck(L_80); float L_81 = L_80->____t_6; __this->____bmaxY_7 = L_81; } IL_021a: { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_82 = V_5; NullCheck(L_82); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_83 = L_82->____next_2; V_5 = L_83; } IL_0223: { // for (var v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_84 = V_5; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_85 = __this->____mesh_0; NullCheck(L_85); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_86 = L_85->____vHead_1; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_84) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_86)))) { goto IL_0173; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::TessellateMonoRegion(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Face) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_TessellateMonoRegion_mE47CF614E352163CC7B076990B77923071392454 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* ___0_face, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; { // var up = face._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_0 = ___0_face; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____anEdge_3; V_0 = L_1; goto IL_0010; } IL_0009: { // while (Geom.VertLeq(up._Dst, up._Org)) up = up._Lprev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = V_0; NullCheck(L_2); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3; L_3 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_2, NULL); V_0 = L_3; } IL_0010: { // while (Geom.VertLeq(up._Dst, up._Org)) up = up._Lprev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = V_0; NullCheck(L_4); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_5; L_5 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_4, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = V_0; NullCheck(L_6); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = L_6->____Org_6; bool L_8; L_8 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_5, L_7, NULL); if (L_8) { goto IL_0009; } } { goto IL_002c; } IL_0025: { // while (Geom.VertLeq(up._Org, up._Dst)) up = up._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = V_0; NullCheck(L_9); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = L_9->____Lnext_5; V_0 = L_10; } IL_002c: { // while (Geom.VertLeq(up._Org, up._Dst)) up = up._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_0; NullCheck(L_11); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = L_11->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_0; NullCheck(L_13); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_14; L_14 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_13, NULL); bool L_15; L_15 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_12, L_14, NULL); if (L_15) { goto IL_0025; } } { // var lo = up._Lprev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_16 = V_0; NullCheck(L_16); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17; L_17 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_16, NULL); V_1 = L_17; goto IL_0112; } IL_004b: { // if (Geom.VertLeq(up._Dst, lo._Org)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_0; NullCheck(L_18); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_19; L_19 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_18, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_1; NullCheck(L_20); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_21 = L_20->____Org_6; bool L_22; L_22 = Geom_VertLeq_m1E4A42D4365B5ABCBA577FACCDF39D7533B6950C(L_19, L_21, NULL); if (!L_22) { goto IL_00d2; } } { goto IL_0078; } IL_0060: { // lo = _mesh.Connect(lo._Lnext, lo)._Sym; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_23 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = V_1; NullCheck(L_24); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = L_24->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_26 = V_1; NullCheck(L_23); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_27; L_27 = Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3(L_23, L_25, L_26, NULL); NullCheck(L_27); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_28 = L_27->____Sym_3; V_1 = L_28; } IL_0078: { // while (lo._Lnext != up && (Geom.EdgeGoesLeft(lo._Lnext) // || Geom.EdgeSign(lo._Org, lo._Dst, lo._Lnext._Dst) <= 0.0f)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = V_1; NullCheck(L_29); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = L_29->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_31 = V_0; if ((((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_30) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_31))) { goto IL_00b1; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_32 = V_1; NullCheck(L_32); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = L_32->____Lnext_5; bool L_34; L_34 = Geom_EdgeGoesLeft_m99F49D53663EBB9D09D15B0503AC37587747675D(L_33, NULL); if (L_34) { goto IL_0060; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_1; NullCheck(L_35); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_36 = L_35->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = V_1; NullCheck(L_37); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_38; L_38 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_37, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_39 = V_1; NullCheck(L_39); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_40 = L_39->____Lnext_5; NullCheck(L_40); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_41; L_41 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_40, NULL); float L_42; L_42 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_36, L_38, L_41, NULL); if ((((float)L_42) <= ((float)(0.0f)))) { goto IL_0060; } } IL_00b1: { // lo = lo._Lprev; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_43 = V_1; NullCheck(L_43); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_44; L_44 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_43, NULL); V_1 = L_44; goto IL_0112; } IL_00ba: { // up = _mesh.Connect(up, up._Lprev)._Sym; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_45 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_47 = V_0; NullCheck(L_47); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_48; L_48 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_47, NULL); NullCheck(L_45); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_49; L_49 = Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3(L_45, L_46, L_48, NULL); NullCheck(L_49); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_50 = L_49->____Sym_3; V_0 = L_50; } IL_00d2: { // while (lo._Lnext != up && (Geom.EdgeGoesRight(up._Lprev) // || Geom.EdgeSign(up._Dst, up._Org, up._Lprev._Org) >= 0.0f)) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_51 = V_1; NullCheck(L_51); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_52 = L_51->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_53 = V_0; if ((((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_52) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_53))) { goto IL_010b; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_54 = V_0; NullCheck(L_54); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_55; L_55 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_54, NULL); bool L_56; L_56 = Geom_EdgeGoesRight_mC693A85DEF60C221EF54AE79B7DF8DD21F48879B(L_55, NULL); if (L_56) { goto IL_00ba; } } { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_57 = V_0; NullCheck(L_57); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_58; L_58 = Edge_get__Dst_mDD2B286F5593FD0F938C16AAEE79F91C27A5DC0E(L_57, NULL); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_59 = V_0; NullCheck(L_59); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_60 = L_59->____Org_6; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_61 = V_0; NullCheck(L_61); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_62; L_62 = Edge_get__Lprev_m336DB424C26B4284F610CDA60188659EE2642D68(L_61, NULL); NullCheck(L_62); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_63 = L_62->____Org_6; float L_64; L_64 = Geom_EdgeSign_m1077DEDE33E31D331D6D1FAE8912DA63A1D15034(L_58, L_60, L_63, NULL); if ((((float)L_64) >= ((float)(0.0f)))) { goto IL_00ba; } } IL_010b: { // up = up._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_65 = V_0; NullCheck(L_65); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_66 = L_65->____Lnext_5; V_0 = L_66; } IL_0112: { // while (up._Lnext != lo) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_67 = V_0; NullCheck(L_67); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_68 = L_67->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_69 = V_1; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_68) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_69)))) { goto IL_004b; } } { goto IL_0138; } IL_0120: { // lo = _mesh.Connect(lo._Lnext, lo)._Sym; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_70 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_71 = V_1; NullCheck(L_71); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_72 = L_71->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_73 = V_1; NullCheck(L_70); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_74; L_74 = Mesh_Connect_m6A612F42F3E652F794ABC87BFF26BB82B84CC2E3(L_70, L_72, L_73, NULL); NullCheck(L_74); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_75 = L_74->____Sym_3; V_1 = L_75; } IL_0138: { // while (lo._Lnext._Lnext != up) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_76 = V_1; NullCheck(L_76); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_77 = L_76->____Lnext_5; NullCheck(L_77); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_78 = L_77->____Lnext_5; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_79 = V_0; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_78) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_79)))) { goto IL_0120; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::TessellateInterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_TessellateInterior_mDCFA513CC24B1494D6145F2C43B673A71111122A (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_0 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_1 = NULL; { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = L_0->____fHead_2; NullCheck(L_1); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_2 = L_1->____next_2; V_0 = L_2; goto IL_002b; } IL_0013: { // next = f._next; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3 = V_0; NullCheck(L_3); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_4 = L_3->____next_2; V_1 = L_4; // if (f._inside) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_5 = V_0; NullCheck(L_5); bool L_6 = L_5->____inside_7; if (!L_6) { goto IL_0029; } } { // TessellateMonoRegion(f); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_7 = V_0; Tess_TessellateMonoRegion_mE47CF614E352163CC7B076990B77923071392454(__this, L_7, NULL); } IL_0029: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_8 = V_1; V_0 = L_8; } IL_002b: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_10 = __this->____mesh_0; NullCheck(L_10); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_11 = L_10->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_9) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_11)))) { goto IL_0013; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::DiscardExterior() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_DiscardExterior_mEE7EA21621F76F0D6DA3680144D3B51A4E401893 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_0 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_1 = NULL; { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = L_0->____fHead_2; NullCheck(L_1); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_2 = L_1->____next_2; V_0 = L_2; goto IL_0030; } IL_0013: { // next = f._next; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3 = V_0; NullCheck(L_3); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_4 = L_3->____next_2; V_1 = L_4; // if (!f._inside) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_5 = V_0; NullCheck(L_5); bool L_6 = L_5->____inside_7; if (L_6) { goto IL_002e; } } { // _mesh.ZapFace(f); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_7 = __this->____mesh_0; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_8 = V_0; NullCheck(L_7); Mesh_ZapFace_m2CC98E6CD6B0762CDAD1BF20E71CBCE040DCB61D(L_7, L_8, NULL); } IL_002e: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9 = V_1; V_0 = L_9; } IL_0030: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_10 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_11 = __this->____mesh_0; NullCheck(L_11); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_12 = L_11->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_10) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_12)))) { goto IL_0013; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SetWindingNumber(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_SetWindingNumber_mF10B7F03AD122BB850DD802AA0D9F20FD858FE6C (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, int32_t ___0_value, bool ___1_keepOnlyBoundary, const RuntimeMethod* method) { Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* G_B4_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* G_B3_0 = NULL; int32_t G_B5_0 = 0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* G_B5_1 = NULL; { // for (e = _mesh._eHead._next; e != _mesh._eHead; e = eNext) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_1 = L_0->____eHead_3; NullCheck(L_1); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = L_1->____next_2; V_0 = L_2; goto IL_0066; } IL_0013: { // eNext = e._next; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_3 = V_0; NullCheck(L_3); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_4 = L_3->____next_2; V_1 = L_4; // if (e._Rface._inside != e._Lface._inside) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = V_0; NullCheck(L_5); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_6; L_6 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_5, NULL); NullCheck(L_6); bool L_7 = L_6->____inside_7; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_8 = V_0; NullCheck(L_8); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_9 = L_8->____Lface_7; NullCheck(L_9); bool L_10 = L_9->____inside_7; if ((((int32_t)L_7) == ((int32_t)L_10))) { goto IL_004c; } } { // e._winding = (e._Lface._inside) ? value : -value; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_0; NullCheck(L_12); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_13 = L_12->____Lface_7; NullCheck(L_13); bool L_14 = L_13->____inside_7; G_B3_0 = L_11; if (L_14) { G_B4_0 = L_11; goto IL_0044; } } { int32_t L_15 = ___0_value; G_B5_0 = ((-L_15)); G_B5_1 = G_B3_0; goto IL_0045; } IL_0044: { int32_t L_16 = ___0_value; G_B5_0 = L_16; G_B5_1 = G_B4_0; } IL_0045: { NullCheck(G_B5_1); G_B5_1->____winding_9 = G_B5_0; goto IL_0064; } IL_004c: { // if (!keepOnlyBoundary) bool L_17 = ___1_keepOnlyBoundary; if (L_17) { goto IL_0058; } } { // e._winding = 0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18 = V_0; NullCheck(L_18); L_18->____winding_9 = 0; goto IL_0064; } IL_0058: { // _mesh.Delete(e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_19 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = V_0; NullCheck(L_19); Mesh_Delete_m5464557913B9A1DAE30375B264F1034A4D599984(L_19, L_20, NULL); } IL_0064: { // for (e = _mesh._eHead._next; e != _mesh._eHead; e = eNext) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_21 = V_1; V_0 = L_21; } IL_0066: { // for (e = _mesh._eHead._next; e != _mesh._eHead; e = eNext) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_22 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_23 = __this->____mesh_0; NullCheck(L_23); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = L_23->____eHead_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_22) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_24)))) { goto IL_0013; } } { // } return; } } // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::GetNeighbourFace(UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tess_GetNeighbourFace_m51B7C51195F0A6791878236E02E7183EAB3CBBB4 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* ___0_edge, const RuntimeMethod* method) { { // if (edge._Rface == null) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_0 = ___0_edge; NullCheck(L_0); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1; L_1 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_0, NULL); if (L_1) { goto IL_000a; } } { // return MeshUtils.Undef; return (-1); } IL_000a: { // if (!edge._Rface._inside) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_2 = ___0_edge; NullCheck(L_2); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3; L_3 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_2, NULL); NullCheck(L_3); bool L_4 = L_3->____inside_7; if (L_4) { goto IL_0019; } } { // return MeshUtils.Undef; return (-1); } IL_0019: { // return edge._Rface._n; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_5 = ___0_edge; NullCheck(L_5); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_6; L_6 = Edge_get__Rface_m643EF3A23E23FEE0EAAC18E62A90720F805E395B(L_5, NULL); NullCheck(L_6); int32_t L_7 = L_6->____n_5; return L_7; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::OutputPolymesh(UnityEngine.Rendering.Universal.LibTessDotNet.ElementType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_OutputPolymesh_m680054CB5F74F198B7DF2D883F23E07519AED1BD (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, int32_t ___0_elementType, int32_t ___1_polySize, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* V_0 = NULL; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; { // int maxFaceCount = 0; V_3 = 0; // int maxVertexCount = 0; V_4 = 0; // if (polySize < 3) int32_t L_0 = ___1_polySize; if ((((int32_t)L_0) >= ((int32_t)3))) { goto IL_000c; } } { // polySize = 3; ___1_polySize = 3; } IL_000c: { // if (polySize > 3) int32_t L_1 = ___1_polySize; if ((((int32_t)L_1) <= ((int32_t)3))) { goto IL_001c; } } { // _mesh.MergeConvexFaces(polySize); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_2 = __this->____mesh_0; int32_t L_3 = ___1_polySize; NullCheck(L_2); Mesh_MergeConvexFaces_m542D571DF183E962D4E8C9C3D1041F7598D3B502(L_2, L_3, NULL); } IL_001c: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_4 = __this->____mesh_0; NullCheck(L_4); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_5 = L_4->____vHead_1; NullCheck(L_5); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_6 = L_5->____next_2; V_0 = L_6; goto IL_003d; } IL_002f: { // v._n = MeshUtils.Undef; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_7 = V_0; NullCheck(L_7); L_7->____n_8 = (-1); // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_8 = V_0; NullCheck(L_8); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_9 = L_8->____next_2; V_0 = L_9; } IL_003d: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_10 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_11 = __this->____mesh_0; NullCheck(L_11); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_12 = L_11->____vHead_1; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_10) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_12)))) { goto IL_002f; } } { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_13 = __this->____mesh_0; NullCheck(L_13); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_14 = L_13->____fHead_2; NullCheck(L_14); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_15 = L_14->____next_2; V_1 = L_15; goto IL_00d7; } IL_005e: { // f._n = MeshUtils.Undef; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_16 = V_1; NullCheck(L_16); L_16->____n_5 = (-1); // if (!f._inside) continue; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_17 = V_1; NullCheck(L_17); bool L_18 = L_17->____inside_7; if (!L_18) { goto IL_00d0; } } { // if (NoEmptyPolygons) bool L_19 = __this->___NoEmptyPolygons_20; if (!L_19) { goto IL_0087; } } { // var area = MeshUtils.FaceArea(f); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_20 = V_1; float L_21; L_21 = MeshUtils_FaceArea_m12A6D8C69D97F46B01263248DB704EB421B3EA02(L_20, NULL); // if (Math.Abs(area) < Real.Epsilon) il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_22; L_22 = fabsf(L_21); if ((((float)L_22) < ((float)(1.40129846E-45f)))) { goto IL_00d0; } } IL_0087: { // edge = f._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_23 = V_1; NullCheck(L_23); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_24 = L_23->____anEdge_3; V_2 = L_24; // faceVerts = 0; V_5 = 0; } IL_0091: { // v = edge._Org; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = V_2; NullCheck(L_25); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_26 = L_25->____Org_6; V_0 = L_26; // if (v._n == MeshUtils.Undef) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_27 = V_0; NullCheck(L_27); int32_t L_28 = L_27->____n_8; if ((!(((uint32_t)L_28) == ((uint32_t)(-1))))) { goto IL_00af; } } { // v._n = maxVertexCount; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_29 = V_0; int32_t L_30 = V_4; NullCheck(L_29); L_29->____n_8 = L_30; // maxVertexCount++; int32_t L_31 = V_4; V_4 = ((int32_t)il2cpp_codegen_add(L_31, 1)); } IL_00af: { // faceVerts++; int32_t L_32 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_32, 1)); // edge = edge._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = V_2; NullCheck(L_33); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_34 = L_33->____Lnext_5; V_2 = L_34; // while (edge != f._anEdge); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_2; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_36 = V_1; NullCheck(L_36); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = L_36->____anEdge_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_35) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_37)))) { goto IL_0091; } } { // f._n = maxFaceCount; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_38 = V_1; int32_t L_39 = V_3; NullCheck(L_38); L_38->____n_5 = L_39; // ++maxFaceCount; int32_t L_40 = V_3; V_3 = ((int32_t)il2cpp_codegen_add(L_40, 1)); } IL_00d0: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_41 = V_1; NullCheck(L_41); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_42 = L_41->____next_2; V_1 = L_42; } IL_00d7: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_43 = V_1; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_44 = __this->____mesh_0; NullCheck(L_44); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_45 = L_44->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_43) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_45)))) { goto IL_005e; } } { // _elementCount = maxFaceCount; int32_t L_46 = V_3; __this->____elementCount_16 = L_46; // if (elementType == ElementType.ConnectedPolygons) int32_t L_47 = ___0_elementType; if ((!(((uint32_t)L_47) == ((uint32_t)1)))) { goto IL_00f7; } } { // maxFaceCount *= 2; int32_t L_48 = V_3; V_3 = ((int32_t)il2cpp_codegen_multiply(L_48, 2)); } IL_00f7: { // _elements = new int[maxFaceCount * polySize]; int32_t L_49 = V_3; int32_t L_50 = ___1_polySize; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_51 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply(L_49, L_50))); __this->____elements_15 = L_51; Il2CppCodeGenWriteBarrier((void**)(&__this->____elements_15), (void*)L_51); // _vertexCount = maxVertexCount; int32_t L_52 = V_4; __this->____vertexCount_14 = L_52; // _vertices = new ContourVertex[_vertexCount]; int32_t L_53 = __this->____vertexCount_14; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_54 = (ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)SZArrayNew(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var, (uint32_t)L_53); __this->____vertices_13 = L_54; Il2CppCodeGenWriteBarrier((void**)(&__this->____vertices_13), (void*)L_54); // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_55 = __this->____mesh_0; NullCheck(L_55); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_56 = L_55->____vHead_1; NullCheck(L_56); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_57 = L_56->____next_2; V_0 = L_57; goto IL_0179; } IL_0131: { // if (v._n != MeshUtils.Undef) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_58 = V_0; NullCheck(L_58); int32_t L_59 = L_58->____n_8; if ((((int32_t)L_59) == ((int32_t)(-1)))) { goto IL_0172; } } { // _vertices[v._n].Position = v._coords; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_60 = __this->____vertices_13; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_61 = V_0; NullCheck(L_61); int32_t L_62 = L_61->____n_8; NullCheck(L_60); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_63 = V_0; NullCheck(L_63); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_64 = L_63->____coords_4; ((L_60)->GetAddressAt(static_cast(L_62)))->___Position_0 = L_64; // _vertices[v._n].Data = v._data; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_65 = __this->____vertices_13; Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_66 = V_0; NullCheck(L_66); int32_t L_67 = L_66->____n_8; NullCheck(L_65); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_68 = V_0; NullCheck(L_68); RuntimeObject* L_69 = L_68->____data_9; ((L_65)->GetAddressAt(static_cast(L_67)))->___Data_1 = L_69; Il2CppCodeGenWriteBarrier((void**)(&((L_65)->GetAddressAt(static_cast(L_67)))->___Data_1), (void*)L_69); } IL_0172: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_70 = V_0; NullCheck(L_70); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_71 = L_70->____next_2; V_0 = L_71; } IL_0179: { // for (v = _mesh._vHead._next; v != _mesh._vHead; v = v._next) Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_72 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_73 = __this->____mesh_0; NullCheck(L_73); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_74 = L_73->____vHead_1; if ((!(((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_72) == ((RuntimeObject*)(Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33*)L_74)))) { goto IL_0131; } } { // int elementIndex = 0; V_7 = 0; // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_75 = __this->____mesh_0; NullCheck(L_75); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_76 = L_75->____fHead_2; NullCheck(L_76); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_77 = L_76->____next_2; V_1 = L_77; goto IL_027a; } IL_01a0: { // if (!f._inside) continue; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_78 = V_1; NullCheck(L_78); bool L_79 = L_78->____inside_7; if (!L_79) { goto IL_0273; } } { // if (NoEmptyPolygons) bool L_80 = __this->___NoEmptyPolygons_20; if (!L_80) { goto IL_01c8; } } { // var area = MeshUtils.FaceArea(f); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_81 = V_1; float L_82; L_82 = MeshUtils_FaceArea_m12A6D8C69D97F46B01263248DB704EB421B3EA02(L_81, NULL); // if (Math.Abs(area) < Real.Epsilon) il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_83; L_83 = fabsf(L_82); if ((((float)L_83) < ((float)(1.40129846E-45f)))) { goto IL_0273; } } IL_01c8: { // edge = f._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_84 = V_1; NullCheck(L_84); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_85 = L_84->____anEdge_3; V_2 = L_85; // faceVerts = 0; V_5 = 0; } IL_01d2: { // v = edge._Org; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_86 = V_2; NullCheck(L_86); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_87 = L_86->____Org_6; V_0 = L_87; // _elements[elementIndex++] = v._n; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_88 = __this->____elements_15; int32_t L_89 = V_7; int32_t L_90 = L_89; V_7 = ((int32_t)il2cpp_codegen_add(L_90, 1)); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_91 = V_0; NullCheck(L_91); int32_t L_92 = L_91->____n_8; NullCheck(L_88); (L_88)->SetAt(static_cast(L_90), (int32_t)L_92); // faceVerts++; int32_t L_93 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_93, 1)); // edge = edge._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_94 = V_2; NullCheck(L_94); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_95 = L_94->____Lnext_5; V_2 = L_95; // while (edge != f._anEdge); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_96 = V_2; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_97 = V_1; NullCheck(L_97); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_98 = L_97->____anEdge_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_96) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_98)))) { goto IL_01d2; } } { // for (i = faceVerts; i < polySize; ++i) int32_t L_99 = V_5; V_6 = L_99; goto IL_021e; } IL_0209: { // _elements[elementIndex++] = MeshUtils.Undef; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_100 = __this->____elements_15; int32_t L_101 = V_7; int32_t L_102 = L_101; V_7 = ((int32_t)il2cpp_codegen_add(L_102, 1)); NullCheck(L_100); (L_100)->SetAt(static_cast(L_102), (int32_t)(-1)); // for (i = faceVerts; i < polySize; ++i) int32_t L_103 = V_6; V_6 = ((int32_t)il2cpp_codegen_add(L_103, 1)); } IL_021e: { // for (i = faceVerts; i < polySize; ++i) int32_t L_104 = V_6; int32_t L_105 = ___1_polySize; if ((((int32_t)L_104) < ((int32_t)L_105))) { goto IL_0209; } } { // if (elementType == ElementType.ConnectedPolygons) int32_t L_106 = ___0_elementType; if ((!(((uint32_t)L_106) == ((uint32_t)1)))) { goto IL_0273; } } { // edge = f._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_107 = V_1; NullCheck(L_107); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_108 = L_107->____anEdge_3; V_2 = L_108; } IL_022e: { // _elements[elementIndex++] = GetNeighbourFace(edge); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_109 = __this->____elements_15; int32_t L_110 = V_7; int32_t L_111 = L_110; V_7 = ((int32_t)il2cpp_codegen_add(L_111, 1)); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_112 = V_2; int32_t L_113; L_113 = Tess_GetNeighbourFace_m51B7C51195F0A6791878236E02E7183EAB3CBBB4(__this, L_112, NULL); NullCheck(L_109); (L_109)->SetAt(static_cast(L_111), (int32_t)L_113); // edge = edge._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_114 = V_2; NullCheck(L_114); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_115 = L_114->____Lnext_5; V_2 = L_115; // while (edge != f._anEdge); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_116 = V_2; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_117 = V_1; NullCheck(L_117); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_118 = L_117->____anEdge_3; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_116) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_118)))) { goto IL_022e; } } { // for (i = faceVerts; i < polySize; ++i) int32_t L_119 = V_5; V_6 = L_119; goto IL_026e; } IL_0259: { // _elements[elementIndex++] = MeshUtils.Undef; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_120 = __this->____elements_15; int32_t L_121 = V_7; int32_t L_122 = L_121; V_7 = ((int32_t)il2cpp_codegen_add(L_122, 1)); NullCheck(L_120); (L_120)->SetAt(static_cast(L_122), (int32_t)(-1)); // for (i = faceVerts; i < polySize; ++i) int32_t L_123 = V_6; V_6 = ((int32_t)il2cpp_codegen_add(L_123, 1)); } IL_026e: { // for (i = faceVerts; i < polySize; ++i) int32_t L_124 = V_6; int32_t L_125 = ___1_polySize; if ((((int32_t)L_124) < ((int32_t)L_125))) { goto IL_0259; } } IL_0273: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_126 = V_1; NullCheck(L_126); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_127 = L_126->____next_2; V_1 = L_127; } IL_027a: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_128 = V_1; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_129 = __this->____mesh_0; NullCheck(L_129); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_130 = L_129->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_128) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_130)))) { goto IL_01a0; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::OutputContours() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_OutputContours_m864E0DDB396D1553FF5E3D9E0432785EF335BCDE (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* V_0 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; { // int startVert = 0; V_3 = 0; // int vertCount = 0; V_4 = 0; // _vertexCount = 0; __this->____vertexCount_14 = 0; // _elementCount = 0; __this->____elementCount_16 = 0; // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; NullCheck(L_0); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_1 = L_0->____fHead_2; NullCheck(L_1); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_2 = L_1->____next_2; V_0 = L_2; goto IL_0065; } IL_0026: { // if (!f._inside) continue; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_3 = V_0; NullCheck(L_3); bool L_4 = L_3->____inside_7; if (!L_4) { goto IL_005e; } } { // start = edge = f._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_5 = V_0; NullCheck(L_5); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_6 = L_5->____anEdge_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_7 = L_6; V_1 = L_7; V_2 = L_7; } IL_0037: { // ++_vertexCount; int32_t L_8 = __this->____vertexCount_14; __this->____vertexCount_14 = ((int32_t)il2cpp_codegen_add(L_8, 1)); // edge = edge._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = V_1; NullCheck(L_9); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_10 = L_9->____Lnext_5; V_1 = L_10; // while (edge != start); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_12 = V_2; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_11) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_12)))) { goto IL_0037; } } { // ++_elementCount; int32_t L_13 = __this->____elementCount_16; __this->____elementCount_16 = ((int32_t)il2cpp_codegen_add(L_13, 1)); } IL_005e: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_14 = V_0; NullCheck(L_14); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_15 = L_14->____next_2; V_0 = L_15; } IL_0065: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_16 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_17 = __this->____mesh_0; NullCheck(L_17); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_18 = L_17->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_16) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_18)))) { goto IL_0026; } } { // _elements = new int[_elementCount * 2]; int32_t L_19 = __this->____elementCount_16; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_20 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply(L_19, 2))); __this->____elements_15 = L_20; Il2CppCodeGenWriteBarrier((void**)(&__this->____elements_15), (void*)L_20); // _vertices = new ContourVertex[_vertexCount]; int32_t L_21 = __this->____vertexCount_14; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_22 = (ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)SZArrayNew(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var, (uint32_t)L_21); __this->____vertices_13 = L_22; Il2CppCodeGenWriteBarrier((void**)(&__this->____vertices_13), (void*)L_22); // int vertIndex = 0; V_5 = 0; // int elementIndex = 0; V_6 = 0; // startVert = 0; V_3 = 0; // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_23 = __this->____mesh_0; NullCheck(L_23); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_24 = L_23->____fHead_2; NullCheck(L_24); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_25 = L_24->____next_2; V_0 = L_25; goto IL_0148; } IL_00b5: { // if (!f._inside) continue; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_26 = V_0; NullCheck(L_26); bool L_27 = L_26->____inside_7; if (!L_27) { goto IL_0141; } } { // vertCount = 0; V_4 = 0; // start = edge = f._anEdge; Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_28 = V_0; NullCheck(L_28); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_29 = L_28->____anEdge_3; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = L_29; V_1 = L_30; V_2 = L_30; } IL_00cc: { // _vertices[vertIndex].Position = edge._Org._coords; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_31 = __this->____vertices_13; int32_t L_32 = V_5; NullCheck(L_31); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_33 = V_1; NullCheck(L_33); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_34 = L_33->____Org_6; NullCheck(L_34); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_35 = L_34->____coords_4; ((L_31)->GetAddressAt(static_cast(L_32)))->___Position_0 = L_35; // _vertices[vertIndex].Data = edge._Org._data; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_36 = __this->____vertices_13; int32_t L_37 = V_5; NullCheck(L_36); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_38 = V_1; NullCheck(L_38); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_39 = L_38->____Org_6; NullCheck(L_39); RuntimeObject* L_40 = L_39->____data_9; ((L_36)->GetAddressAt(static_cast(L_37)))->___Data_1 = L_40; Il2CppCodeGenWriteBarrier((void**)(&((L_36)->GetAddressAt(static_cast(L_37)))->___Data_1), (void*)L_40); // ++vertIndex; int32_t L_41 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_41, 1)); // ++vertCount; int32_t L_42 = V_4; V_4 = ((int32_t)il2cpp_codegen_add(L_42, 1)); // edge = edge._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_43 = V_1; NullCheck(L_43); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_44 = L_43->____Lnext_5; V_1 = L_44; // while (edge != start); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_45 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_46 = V_2; if ((!(((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_45) == ((RuntimeObject*)(Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)L_46)))) { goto IL_00cc; } } { // _elements[elementIndex++] = startVert; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_47 = __this->____elements_15; int32_t L_48 = V_6; int32_t L_49 = L_48; V_6 = ((int32_t)il2cpp_codegen_add(L_49, 1)); int32_t L_50 = V_3; NullCheck(L_47); (L_47)->SetAt(static_cast(L_49), (int32_t)L_50); // _elements[elementIndex++] = vertCount; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_51 = __this->____elements_15; int32_t L_52 = V_6; int32_t L_53 = L_52; V_6 = ((int32_t)il2cpp_codegen_add(L_53, 1)); int32_t L_54 = V_4; NullCheck(L_51); (L_51)->SetAt(static_cast(L_53), (int32_t)L_54); // startVert += vertCount; int32_t L_55 = V_3; int32_t L_56 = V_4; V_3 = ((int32_t)il2cpp_codegen_add(L_55, L_56)); } IL_0141: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_57 = V_0; NullCheck(L_57); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_58 = L_57->____next_2; V_0 = L_58; } IL_0148: { // for (f = _mesh._fHead._next; f != _mesh._fHead; f = f._next) Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_59 = V_0; Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_60 = __this->____mesh_0; NullCheck(L_60); Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807* L_61 = L_60->____fHead_2; if ((!(((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_59) == ((RuntimeObject*)(Face_tA65041443F0AE7F6229FA1B951740ACE5CF79807*)L_61)))) { goto IL_00b5; } } { // } return; } } // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SignedArea(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Tess_SignedArea_m293384DF78C0FC87E81EDB94AD22FEA6C843EBD9 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ___0_vertices, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 V_2; memset((&V_2), 0, sizeof(V_2)); ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 V_3; memset((&V_3), 0, sizeof(V_3)); { // Real area = 0.0f; V_0 = (0.0f); // for (int i = 0; i < vertices.Length; i++) V_1 = 0; goto IL_0058; } IL_000a: { // var v0 = vertices[i]; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_0 = ___0_vertices; int32_t L_1 = V_1; NullCheck(L_0); int32_t L_2 = L_1; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_3 = (L_0)->GetAt(static_cast(L_2)); V_2 = L_3; // var v1 = vertices[(i + 1) % vertices.Length]; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_4 = ___0_vertices; int32_t L_5 = V_1; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_6 = ___0_vertices; NullCheck(L_6); NullCheck(L_4); int32_t L_7 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_5, 1))%((int32_t)(((RuntimeArray*)L_6)->max_length)))); ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_8 = (L_4)->GetAt(static_cast(L_7)); V_3 = L_8; // area += v0.Position.X * v1.Position.Y; float L_9 = V_0; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_10 = V_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_11 = L_10.___Position_0; float L_12 = L_11.___X_1; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_13 = V_3; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_14 = L_13.___Position_0; float L_15 = L_14.___Y_2; V_0 = ((float)il2cpp_codegen_add(L_9, ((float)il2cpp_codegen_multiply(L_12, L_15)))); // area -= v0.Position.Y * v1.Position.X; float L_16 = V_0; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_17 = V_2; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_18 = L_17.___Position_0; float L_19 = L_18.___Y_2; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_20 = V_3; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_21 = L_20.___Position_0; float L_22 = L_21.___X_1; V_0 = ((float)il2cpp_codegen_subtract(L_16, ((float)il2cpp_codegen_multiply(L_19, L_22)))); // for (int i = 0; i < vertices.Length; i++) int32_t L_23 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_23, 1)); } IL_0058: { // for (int i = 0; i < vertices.Length; i++) int32_t L_24 = V_1; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_25 = ___0_vertices; NullCheck(L_25); if ((((int32_t)L_24) < ((int32_t)((int32_t)(((RuntimeArray*)L_25)->max_length))))) { goto IL_000a; } } { // return 0.5f * area; float L_26 = V_0; return ((float)il2cpp_codegen_multiply((0.5f), L_26)); } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddContour_mBA015045EC2A9660E260946B342AB9A9ABAC1295 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ___0_vertices, const RuntimeMethod* method) { { // AddContour(vertices, ContourOrientation.Original); ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_0 = ___0_vertices; Tess_AddContour_m570FA573B4BB0673BD2E0E80839B471A0F1D8F33(__this, L_0, 0, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[],UnityEngine.Rendering.Universal.LibTessDotNet.ContourOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddContour_m570FA573B4BB0673BD2E0E80839B471A0F1D8F33 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ___0_vertices, int32_t ___1_forceOrientation, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* V_1 = NULL; float V_2 = 0.0f; int32_t V_3 = 0; int32_t V_4 = 0; int32_t G_B9_0 = 0; int32_t G_B17_0 = 0; { // if (_mesh == null) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_0 = __this->____mesh_0; if (L_0) { goto IL_0013; } } { // _mesh = new Mesh(); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_1 = (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF*)il2cpp_codegen_object_new(Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF_il2cpp_TypeInfo_var); NullCheck(L_1); Mesh__ctor_mF891BF5AF9DAD489FF4CF4C3073C630A2EB0D0CA(L_1, NULL); __this->____mesh_0 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->____mesh_0), (void*)L_1); } IL_0013: { // bool reverse = false; V_0 = (bool)0; // if (forceOrientation != ContourOrientation.Original) int32_t L_2 = ___1_forceOrientation; if (!L_2) { goto IL_003f; } } { // var area = SignedArea(vertices); ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_3 = ___0_vertices; float L_4; L_4 = Tess_SignedArea_m293384DF78C0FC87E81EDB94AD22FEA6C843EBD9(__this, L_3, NULL); V_2 = L_4; // reverse = (forceOrientation == ContourOrientation.Clockwise && area < 0.0f) || (forceOrientation == ContourOrientation.CounterClockwise && area > 0.0f); int32_t L_5 = ___1_forceOrientation; if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_002c; } } { float L_6 = V_2; if ((((float)L_6) < ((float)(0.0f)))) { goto IL_003d; } } IL_002c: { int32_t L_7 = ___1_forceOrientation; if ((!(((uint32_t)L_7) == ((uint32_t)2)))) { goto IL_003a; } } { float L_8 = V_2; G_B9_0 = ((((float)L_8) > ((float)(0.0f)))? 1 : 0); goto IL_003e; } IL_003a: { G_B9_0 = 0; goto IL_003e; } IL_003d: { G_B9_0 = 1; } IL_003e: { V_0 = (bool)G_B9_0; } IL_003f: { // MeshUtils.Edge e = null; V_1 = (Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805*)NULL; // for (int i = 0; i < vertices.Length; ++i) V_3 = 0; goto IL_00d5; } IL_0048: { // if (e == null) Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_9 = V_1; if (L_9) { goto IL_006b; } } { // e = _mesh.MakeEdge(); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_10 = __this->____mesh_0; NullCheck(L_10); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_11; L_11 = Mesh_MakeEdge_m86E14A20FFA3FCEAA83E9EF85CF2A35CB4D29C8C(L_10, NULL); V_1 = L_11; // _mesh.Splice(e, e._Sym); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_12 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_13 = V_1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_14 = V_1; NullCheck(L_14); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_15 = L_14->____Sym_3; NullCheck(L_12); Mesh_Splice_m77E1A1477B16663472DD5C1F66DB8CB5BA9488AD(L_12, L_13, L_15, NULL); goto IL_007f; } IL_006b: { // _mesh.SplitEdge(e); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_16 = __this->____mesh_0; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_17 = V_1; NullCheck(L_16); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_18; L_18 = Mesh_SplitEdge_m57BCF117D14822BDD88049F57E07C1CD237243F4(L_16, L_17, NULL); // e = e._Lnext; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_19 = V_1; NullCheck(L_19); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_20 = L_19->____Lnext_5; V_1 = L_20; } IL_007f: { // int index = reverse ? vertices.Length - 1 - i : i; bool L_21 = V_0; if (L_21) { goto IL_0085; } } { int32_t L_22 = V_3; G_B17_0 = L_22; goto IL_008c; } IL_0085: { ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_23 = ___0_vertices; NullCheck(L_23); int32_t L_24 = V_3; G_B17_0 = ((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_23)->max_length)), 1)), L_24)); } IL_008c: { V_4 = G_B17_0; // e._Org._coords = vertices[index].Position; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_25 = V_1; NullCheck(L_25); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_26 = L_25->____Org_6; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_27 = ___0_vertices; int32_t L_28 = V_4; NullCheck(L_27); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_29 = ((L_27)->GetAddressAt(static_cast(L_28)))->___Position_0; NullCheck(L_26); L_26->____coords_4 = L_29; // e._Org._data = vertices[index].Data; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_30 = V_1; NullCheck(L_30); Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* L_31 = L_30->____Org_6; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_32 = ___0_vertices; int32_t L_33 = V_4; NullCheck(L_32); RuntimeObject* L_34 = ((L_32)->GetAddressAt(static_cast(L_33)))->___Data_1; NullCheck(L_31); L_31->____data_9 = L_34; Il2CppCodeGenWriteBarrier((void**)(&L_31->____data_9), (void*)L_34); // e._winding = 1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_35 = V_1; NullCheck(L_35); L_35->____winding_9 = 1; // e._Sym._winding = -1; Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_36 = V_1; NullCheck(L_36); Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805* L_37 = L_36->____Sym_3; NullCheck(L_37); L_37->____winding_9 = (-1); // for (int i = 0; i < vertices.Length; ++i) int32_t L_38 = V_3; V_3 = ((int32_t)il2cpp_codegen_add(L_38, 1)); } IL_00d5: { // for (int i = 0; i < vertices.Length; ++i) int32_t L_39 = V_3; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_40 = ___0_vertices; NullCheck(L_40); if ((((int32_t)L_39) < ((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))))) { goto IL_0048; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Rendering.Universal.LibTessDotNet.ElementType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_Tessellate_m9A91F389C75786A7C0460EDB64D00B917F813B23 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, int32_t ___0_windingRule, int32_t ___1_elementType, int32_t ___2_polySize, const RuntimeMethod* method) { { // Tessellate(windingRule, elementType, polySize, null); int32_t L_0 = ___0_windingRule; int32_t L_1 = ___1_elementType; int32_t L_2 = ___2_polySize; Tess_Tessellate_mBB41D48037AA7D0E6070D8BBFA0CC917FECB2CBD(__this, L_0, L_1, L_2, (CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1*)NULL, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Rendering.Universal.LibTessDotNet.ElementType,System.Int32,UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_Tessellate_mBB41D48037AA7D0E6070D8BBFA0CC917FECB2CBD (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, int32_t ___0_windingRule, int32_t ___1_elementType, int32_t ___2_polySize, CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* ___3_combineCallback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pooled_1_Free_m25270BB7B45ABB100A117213D8C2133A3FF817F2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // _normal = Vec3.Zero; il2cpp_codegen_runtime_class_init_inline(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_0 = ((Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields*)il2cpp_codegen_static_fields_for(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_il2cpp_TypeInfo_var))->___Zero_0; __this->____normal_1 = L_0; // _vertices = null; __this->____vertices_13 = (ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____vertices_13), (void*)(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)NULL); // _elements = null; __this->____elements_15 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____elements_15), (void*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL); // _windingRule = windingRule; int32_t L_1 = ___0_windingRule; __this->____windingRule_8 = L_1; // _combineCallback = combineCallback; CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* L_2 = ___3_combineCallback; __this->____combineCallback_12 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->____combineCallback_12), (void*)L_2); // if (_mesh == null) Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_3 = __this->____mesh_0; if (L_3) { goto IL_0031; } } { // return; return; } IL_0031: { // ProjectPolygon(); Tess_ProjectPolygon_m2E14B5F9C377FD09504B1F3319D5581E6FDC8658(__this, NULL); // ComputeInterior(); Tess_ComputeInterior_mA6B97B06DE197CCF391FD2B2C77CAD2E20B569BF(__this, NULL); // if (elementType == ElementType.BoundaryContours) int32_t L_4 = ___1_elementType; if ((!(((uint32_t)L_4) == ((uint32_t)2)))) { goto IL_004b; } } { // SetWindingNumber(1, true); Tess_SetWindingNumber_mF10B7F03AD122BB850DD802AA0D9F20FD858FE6C(__this, 1, (bool)1, NULL); goto IL_0051; } IL_004b: { // TessellateInterior(); Tess_TessellateInterior_mDCFA513CC24B1494D6145F2C43B673A71111122A(__this, NULL); } IL_0051: { // if (elementType == ElementType.BoundaryContours) int32_t L_5 = ___1_elementType; if ((!(((uint32_t)L_5) == ((uint32_t)2)))) { goto IL_005d; } } { // OutputContours(); Tess_OutputContours_m864E0DDB396D1553FF5E3D9E0432785EF335BCDE(__this, NULL); goto IL_0065; } IL_005d: { // OutputPolymesh(elementType, polySize); int32_t L_6 = ___1_elementType; int32_t L_7 = ___2_polySize; Tess_OutputPolymesh_m680054CB5F74F198B7DF2D883F23E07519AED1BD(__this, L_6, L_7, NULL); } IL_0065: { // if (UsePooling) bool L_8 = __this->___UsePooling_21; if (!L_8) { goto IL_0078; } } { // _mesh.Free(); Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* L_9 = __this->____mesh_0; NullCheck(L_9); Pooled_1_Free_m25270BB7B45ABB100A117213D8C2133A3FF817F2(L_9, Pooled_1_Free_m25270BB7B45ABB100A117213D8C2133A3FF817F2_RuntimeMethod_var); } IL_0078: { // _mesh = null; __this->____mesh_0 = (Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->____mesh_0), (void*)(Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF*)NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = __this->___U3CrenderPassEventU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return (int)m_MSAA; } int32_t L_0 = __this->___m_MSAA_18; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_RenderScale; } float L_0 = __this->___m_RenderScale_19; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCaptureBridge_set_enabled_mFE7DB8A203C6EE9D433F27C7FF99D2CC9C00B30C_inline (bool ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // _enabled = value; bool L_0 = ___0_value; il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); ((CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_StaticFields*)il2cpp_codegen_static_fields_for(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var))->____enabled_1 = L_0; // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DecalProjector_set_defaultMaterial_m2BACFA6EE311050D78EA56B4800B9D395F65723B_inline (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static Material defaultMaterial { get; set; } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value; ((DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields*)il2cpp_codegen_static_fields_for(DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var))->___U3CdefaultMaterialU3Ek__BackingField_8 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields*)il2cpp_codegen_static_fields_for(DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var))->___U3CdefaultMaterialU3Ek__BackingField_8), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_m8EB3F3DCCDF025D31921342199B03F298477A8E3_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_UseSRPBatcher; } bool L_0 = __this->___m_UseSRPBatcher_48; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_CameraType; int32_t L_0 = __this->___m_CameraType_11; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = __this->___U3CcullingParamsU3Ek__BackingField_12; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRGraphicsAutomatedTests_get_enabled_m74B06CFBD011A2DF32DC8171C8D18914245009CB_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static bool enabled { get; } = activatedFromCommandLine; il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); bool L_0 = ((XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_StaticFields*)il2cpp_codegen_static_fields_for(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var))->___U3CenabledU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_RenderPostProcessing; bool L_0 = __this->___m_RenderPostProcessing_17; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_AllowXRRendering; bool L_0 = __this->___m_AllowXRRendering_23; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeStack; VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = __this->___m_VolumeStack_30; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VolumeManager_set_stack_mDA55AC84E57EC2FE6D2A25EBB977A20EBD227156_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___0_value, const RuntimeMethod* method) { { // public VolumeStack stack { get; set; } VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = ___0_value; __this->___U3CstackU3Ek__BackingField_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CstackU3Ek__BackingField_1), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* VolumeManager_get_stack_m5F7B366D1E7FE168EF4CA04A17531D34DD200266_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) { { // public VolumeStack stack { get; set; } VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = __this->___U3CstackU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) { { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_0 = __this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_15; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) { { // public bool msaa { get; set; } = true; bool L_0 = __this->___U3CmsaaU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRSystem_GetMSAALevel_mC83C8A098C1DDA0565A39C7361D3E44F36A8B8D9_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return msaaLevel; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); int32_t L_0 = ((XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields*)il2cpp_codegen_static_fields_for(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var))->___msaaLevel_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_VolumeLayerMask_14; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeTrigger; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___m_VolumeTrigger_15; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_StopNaN; bool L_0 = __this->___m_StopNaN_20; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_Dithering; bool L_0 = __this->___m_Dithering_21; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_Antialiasing; int32_t L_0 = __this->___m_Antialiasing_18; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_AntialiasingQuality; int32_t L_0 = __this->___m_AntialiasingQuality_19; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_SupportsHDR; } bool L_0 = __this->___m_SupportsHDR_17; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_0 = L_0; float L_1 = ___1_y; __this->___y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_upscalingFilter_m563D5CC7F03C13D9C2BF2360132A146534E78C32_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_UpscalingFilter; } int32_t L_0 = __this->___m_UpscalingFilter_20; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_fsrOverrideSharpness_mA6F7660709C86AFC0516A5C40303F369E53C4851_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_FsrOverrideSharpness; } bool L_0 = __this->___m_FsrOverrideSharpness_21; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_fsrSharpness_mE043A9543B28CC942F33A60C38674F38369B8C78_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_FsrSharpness; } float L_0 = __this->___m_FsrSharpness_22; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_MainLightShadowsSupported; } bool L_0 = __this->___m_MainLightShadowsSupported_24; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightShadowsSupported; } bool L_0 = __this->___m_AdditionalLightShadowsSupported_28; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_mDAF5CCEE095CD7D5175A663857A2120414CA7DD4_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_ShadowDistance; } float L_0 = __this->___m_ShadowDistance_35; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___0_a; float L_1 = ___1_b; if ((((float)L_0) < ((float)L_1))) { goto IL_0008; } } { float L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_RequireDepthTexture; } bool L_0 = __this->___m_RequireDepthTexture_12; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_RequireOpaqueTexture; } bool L_0 = __this->___m_RequireOpaqueTexture_13; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_ClearDepth; bool L_0 = __this->___m_ClearDepth_22; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_RenderShadows; bool L_0 = __this->___m_RenderShadows_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightsRenderingMode; } int32_t L_0 = __this->___m_AdditionalLightsRenderingMode_26; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA1576612EB5A24A816F604431066E19CFC0296D3_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_SupportsDynamicBatching; } bool L_0 = __this->___m_SupportsDynamicBatching_49; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_mFFA9D437B0601A3215CBF64294F7F3589409D6DD_inline (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { { // get { return m_UsePipelineSettings; } bool L_0 = __this->___m_UsePipelineSettings_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_1 = L_0; float L_1 = ___1_y; __this->___y_2 = L_1; float L_2 = ___2_z; __this->___z_3 = L_2; float L_3 = ___3_w; __this->___w_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m0A54F77F75B5404B1C57140E16D0D9033C25F2F5_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_ShadowDepthBias; } float L_0 = __this->___m_ShadowDepthBias_41; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_m35B4C98170372C80F55DA0FABA20A33B13B2A190_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_ShadowNormalBias; } float L_0 = __this->___m_ShadowNormalBias_42; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179_inline (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightsShadowResolutionTier; } int32_t L_0 = __this->___m_AdditionalLightsShadowResolutionTier_13; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; { int32_t L_0 = ___0_value; int32_t L_1 = ___1_min; V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { int32_t L_3 = ___1_min; ___0_value = L_3; goto IL_0019; } IL_000e: { int32_t L_4 = ___0_value; int32_t L_5 = ___2_max; V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { int32_t L_7 = ___2_max; ___0_value = L_7; } IL_0019: { int32_t L_8 = ___0_value; V_2 = L_8; goto IL_001d; } IL_001d: { int32_t L_9 = V_2; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_ShadowCascadeCount; } int32_t L_0 = __this->___m_ShadowCascadeCount_36; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return (int)m_MainLightShadowmapResolution; } int32_t L_0 = __this->___m_MainLightShadowmapResolution_25; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_2 = L_0; float L_1 = ___1_y; __this->___y_3 = L_1; float L_2 = ___2_z; __this->___z_4 = L_2; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_mEB541BEC3DAC27F65A6383E741BCFD25A3021A32_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_Cascade2Split; } float L_0 = __this->___m_Cascade2Split_37; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_Cascade3Split; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Cascade3Split_38; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 UniversalRenderPipelineAsset_get_cascade4Split_m76DA28CFA3203661347700D237F40D2359A72FB8_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_Cascade4Split; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Cascade4Split_39; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascadeBorder_m10591441E7CF6DD037845187F195224B474963C8_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_CascadeBorder; } float L_0 = __this->___m_CascadeBorder_40; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_mEED1C82898570D36EDC183A318AB06C931E78F5D_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return (int)m_AdditionalLightsShadowmapResolution; } int32_t L_0 = __this->___m_AdditionalLightsShadowmapResolution_29; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_mA45A66794FB1FE8B6A56524736835D0013B3EF34_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_SoftShadowsSupported; } bool L_0 = __this->___m_SoftShadowsSupported_43; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m1DA93F66CD7AAF25C83F58DBB5E3378A6D3300C0_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_ColorGradingMode; } int32_t L_0 = __this->___m_ColorGradingMode_54; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_ColorGradingLutSize; } int32_t L_0 = __this->___m_ColorGradingLutSize_55; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useFastSRGBLinearConversion_mC5710610951C86E81429B12A784FB864EC4EE48D_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_UseFastSRGBLinearConversion; } bool L_0 = __this->___m_UseFastSRGBLinearConversion_56; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_mB5B6C7561C5C4A9CF82FA775684D79DA22151208_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_AdditionalLightsPerObjectLimit; } int32_t L_0 = __this->___m_AdditionalLightsPerObjectLimit_27; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_m3BF0530B747A7662DC8F8D46CB5E12064110B66C_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_MixedLightingSupported; } bool L_0 = __this->___m_MixedLightingSupported_50; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBlending_m963A42CBCD593DB128850E3502ED2BBB4FE4D044_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_ReflectionProbeBlending; } bool L_0 = __this->___m_ReflectionProbeBlending_33; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBoxProjection_m27A4783B1A0D98AE8AD17E4F6CFB70FB1A4130AE_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_ReflectionProbeBoxProjection; } bool L_0 = __this->___m_ReflectionProbeBoxProjection_34; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsLightLayers_mEB36C35A00D25975053991232E0D5F54662CCB6B_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_SupportsLightLayers; } bool L_0 = __this->___m_SupportsLightLayers_51; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_a; int32_t L_1 = ___1_b; if ((((int32_t)L_0) < ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = __this->___U3CmultipassIdU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mB81738693921E662D9398985351173D03B45C335_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get { return m_MainLightRenderingMode; } int32_t L_0 = __this->___m_MainLightRenderingMode_23; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method) { { float L_0 = ___0_r; __this->___r_0 = L_0; float L_1 = ___1_g; __this->___g_1 = L_1; float L_2 = ___2_b; __this->___b_2 = L_2; __this->___a_3 = (1.0f); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a; float L_1 = L_0.___r_0; float L_2 = ___1_b; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_a; float L_4 = L_3.___g_1; float L_5 = ___1_b; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a; float L_7 = L_6.___b_2; float L_8 = ___1_b; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a; float L_10 = L_9.___a_3; float L_11 = ___1_b; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12; memset((&L_12), 0, sizeof(L_12)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c; float L_3 = L_2.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c; float L_5 = L_4.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c; float L_7 = L_6.___a_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettingsRendering RenderingSettings { get; private set; } DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___U3CRenderingSettingsU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal bool enableMsaa { get; private set; } = true; bool L_0 = __this->___U3CenableMsaaU3Ek__BackingField_7; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal bool enableHDR { get; private set; } = true; bool L_0 = __this->___U3CenableHDRU3Ek__BackingField_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___1_b; float L_1 = ___0_a; float L_2; L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1))); float L_3 = ___0_a; float L_4; L_4 = fabsf(L_3); float L_5 = ___1_b; float L_6; L_6 = fabsf(L_5); float L_7; L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL); float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; float L_9; L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0035; } IL_0035: { bool L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CwidthU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CheightU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_a; int32_t L_1 = ___1_b; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___0_a; float L_1 = ___1_b; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mE451F7AD9633EB555659025C54DE0A15AE436283_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_a; float L_3 = L_2.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a; float L_5 = L_4.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a; float L_7 = L_6.___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), ((-L_1)), ((-L_3)), ((-L_5)), ((-L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0025; } IL_0025: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = ___0_index; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_001d; } case 1: { goto IL_0026; } case 2: { goto IL_002f; } case 3: { goto IL_0038; } } } { goto IL_0041; } IL_001d: { float L_3 = ___1_value; __this->___x_1 = L_3; goto IL_004c; } IL_0026: { float L_4 = ___1_value; __this->___y_2 = L_4; goto IL_004c; } IL_002f: { float L_5 = ___1_value; __this->___z_3 = L_5; goto IL_004c; } IL_0038: { float L_6 = ___1_value; __this->___w_4 = L_6; goto IL_004c; } IL_0041: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_7); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var))); } IL_004c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) { { bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = __this->___U3CrenderTargetDescU3Ek__BackingField_6; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CrenderTargetU3Ek__BackingField_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = __this->___U3CxrSdkEnabledU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_value, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = ___0_value; __this->___U3CmultipassIdU3Ek__BackingField_3 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___0_value, const RuntimeMethod* method) { { // internal int cullingPassId { get; private set; } int32_t L_0 = ___0_value; __this->___U3CcullingPassIdU3Ek__BackingField_4 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___0_value, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = ___0_value; __this->___U3CcullingParamsU3Ek__BackingField_12 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_value, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_value; __this->___U3CrenderTargetU3Ek__BackingField_5 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_value, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_value; __this->___U3CrenderTargetDescU3Ek__BackingField_6 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = ___0_value; __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = ___0_value; __this->___U3CxrSdkEnabledU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = ___0_value; __this->___U3CcopyDepthU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmipCountU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CdimensionU3Ek__BackingField_8 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvrUsageU3Ek__BackingField_10; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CvrUsageU3Ek__BackingField_10 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_mD1D1C98CE4525E270B35B0F9145D1B4CD9EBBC3A_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int slices { get => m_MaxViews; } il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); int32_t L_0 = ((TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_StaticFields*)il2cpp_codegen_static_fields_for(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var))->___m_MaxViews_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_inline (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___0_pass, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_cmd, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___2_rt, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___3_viewport, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_pass, ___1_cmd, ___2_rt, ___3_viewport, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17; V_0 = L_0; goto IL_0009; } IL_0009: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = __this->___U3CcanMarkLateLatchU3Ek__BackingField_10; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = ___0_value; __this->___U3ChasMarkedLateLatchU3Ek__BackingField_11 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void TextureXR_set_maxViews_m88558568940581CA51523C531D10F6455973529C_inline (int32_t ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_MaxViews = value; int32_t L_0 = ___0_value; il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); ((TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_StaticFields*)il2cpp_codegen_static_fields_for(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var))->___m_MaxViews_0 = L_0; // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_isLateLatchEnabled_m2A81589CAEF6936FD249A47F5984C76406174C7B_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___0_value, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = ___0_value; __this->___U3CisLateLatchEnabledU3Ek__BackingField_9 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mD553F91A2D233E13C6E5CEBEA2D049115528D408_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = __this->___U3CisLateLatchEnabledU3Ek__BackingField_9; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963_inline (float ___0_f, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___0_f; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = ceil(((double)L_0)); V_0 = il2cpp_codegen_cast_double_to_int(L_1); goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* CombineCallback_Invoke_m9A3DE126699153DBEE06E6FF036A88A924AB9232_inline (CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* __this, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___0_position, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_data, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___2_weights, const RuntimeMethod* method) { typedef RuntimeObject* (*FunctionPointerType) (RuntimeObject*, Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_position, ___1_data, ___2_weights, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!false) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!false) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_item, const RuntimeMethod* method) { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = V_0; int32_t L_7 = V_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_item; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_8); return; } IL_0034: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_item; (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0; int32_t L_7 = V_1; int32_t L_8 = ___0_item; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (int32_t)L_8); return; } IL_0034: { int32_t L_9 = ___0_item; (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_gshared_inline (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->___hasValue_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!true) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_3 = (XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___0_item, const RuntimeMethod* method) { XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_1 = (XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_6 = V_0; int32_t L_7 = V_1; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_8 = ___0_item; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27)L_8); return; } IL_0034: { XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_9 = ___0_item; (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!true) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0; int32_t L_7 = V_1; RuntimeObject* L_8 = ___0_item; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (RuntimeObject*)L_8); return; } IL_0034: { RuntimeObject* L_9 = ___0_item; (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Node_get_Key_mFA262A9718B6AA2C73D4095AA260ABE1BC40DA8C_gshared_inline (Node_tD221D1BDB3D0CB385C3C7150B283D4C2FBFC467E* __this, const RuntimeMethod* method) { { // public TValue Key { get { return _key; } } RuntimeObject* L_0 = (RuntimeObject*)__this->____key_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) { { float L_0 = ___0_r; __this->___r_0 = L_0; float L_1 = ___1_g; __this->___g_1 = L_1; float L_2 = ___2_b; __this->___b_2 = L_2; float L_3 = ___3_a; __this->___a_3 = L_3; return; } }