//\$ Copyright 2015-22, Code Respawn Technologies Pvt Ltd - All Rights Reserved \$//\n using UnityEngine; namespace JackRabbit { public class LevelEndGoal2D : MonoBehaviour { void OnTriggerEnter2D(Collider2D other) { if (other.isTrigger) return; if (other.gameObject.CompareTag(DungeonArchitect.Samples.ShooterGame.GameTags.Player)) { // Recreate the level GameControllerJackRabbit.Instance.CreateNewLevel(); } } } }