//$ Copyright 2015-22, Code Respawn Technologies Pvt Ltd - All Rights Reserved $// using System; using DungeonArchitect.Flow.Domains.Layout; using DungeonArchitect.Flow.Impl.SnapGridFlow; using UnityEngine; namespace DungeonArchitect.Builders.SnapGridFlow { public class SnapGridFlowModel : DungeonModel { [HideInInspector] [NonSerialized] public FlowLayoutGraph layoutGraph; [HideInInspector] [NonSerialized] public SgfModuleNode[] snapModules; public override void ResetModel() { layoutGraph = null; snapModules = new SgfModuleNode[0]; } } }