#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; struct InvokerActionInvoker0 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj) { method->invoker_method(methodPtr, method, obj, NULL, NULL); } }; template struct InvokerActionInvoker1; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3) { void* params[3] = { p1, p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4) { void* params[4] = { p1, p2, p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // System.Action`1 struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D; // System.Action`1 struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A; // System.Action`2 struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915; // System.Action`2 struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C; // System.Action`2> struct Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6; // System.Action`2 struct Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C; // System.Action`2 struct Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3; // System.Action`2 struct Action_2_t38DEBB6BD6AE1CA882236F63F7E1DB3781D38994; // System.Action`2> struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A; // System.Action`2 struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A; // System.Action`3 struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452; // System.Action`3 struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457; // System.Func`2 struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00; // System.Func`2 struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA; // System.Collections.Generic.List`1 struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106; // System.Collections.Generic.List`1 struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48; // System.Collections.Generic.List`1 struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Object[] struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A; // UnityEngine.Rendering.RenderBufferLoadAction[] struct RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE; // UnityEngine.Rendering.RendererUtils.RendererList[] struct RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // UnityEngine.SortingLayer[] struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // UnityEngine.Camera/RenderRequest[] struct RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[] struct MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.Reflection.AssemblyName struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2; // UnityEngine.Assertions.AssertionException struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372; // UnityEngine.AsyncOperation struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233; // UnityEngine.ComputeShader struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0; // UnityEngine.Profiling.CustomSampler struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487; // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // System.Exception struct Exception_t; // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.IPlayerEditorConnectionNative struct IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // UnityEngine.U2D.Light2DBase struct Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26; // UnityEngine.LowerResBlitTexture struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9; // UnityEngine.Profiling.Memory.Experimental.MetaData struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432; // System.NullReferenceException struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // System.ObjectDisposedException struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB; // System.ObsoleteAttribute struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25; // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53; // UnityEngine.PlayerConnectionInternal struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB; // UnityEngine.PreloadData struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613; // UnityEngine.Scripting.PreserveAttribute struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751; // UnityEngine.Profiling.Recorder struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E; // UnityEngine.Rendering.RenderPipelineGlobalSettings struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF; // UnityEngine.ResourcesAPI struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.Profiling.Sampler struct Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8; // UnityEngine.SpriteRenderer struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B; // System.String struct String_t; // System.Reflection.StrongNameKeyPair struct StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F; // System.Version struct Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805; // UnityEngine.Rendering.VisibleReflectionProbe struct VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Application/LogCallback struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413; // UnityEngine.Application/LowMemoryCallback struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0 struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0 struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0 struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0 struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0 struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24; // UnityEngine.Transform/Enumerator struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1; IL2CPP_EXTERN_C RuntimeClass* Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var; 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struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A; struct RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA; struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5; struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers struct APIUpdaterRuntimeHelpers_t5AAE6FE9D573002EAD03E4D17F910902D815EED3 : public RuntimeObject { }; // UnityEngine.Application struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21 : public RuntimeObject { }; // System.Reflection.Assembly struct Assembly_t : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_com { }; // System.Reflection.AssemblyName struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2 : public RuntimeObject { // System.String System.Reflection.AssemblyName::name String_t* ___name_0; // System.String System.Reflection.AssemblyName::codebase String_t* ___codebase_1; // System.Int32 System.Reflection.AssemblyName::major int32_t ___major_2; // System.Int32 System.Reflection.AssemblyName::minor int32_t ___minor_3; // System.Int32 System.Reflection.AssemblyName::build int32_t ___build_4; // System.Int32 System.Reflection.AssemblyName::revision int32_t ___revision_5; // System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___cultureinfo_6; // System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags int32_t ___flags_7; // System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg int32_t ___hashalg_8; // System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9; // System.Byte[] System.Reflection.AssemblyName::publicKey ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___publicKey_10; // System.Byte[] System.Reflection.AssemblyName::keyToken ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___keyToken_11; // System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat int32_t ___versioncompat_12; // System.Version System.Reflection.AssemblyName::version Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13; // System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture int32_t ___processor_architecture_14; // System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType int32_t ___contentType_15; }; // Native definition for P/Invoke marshalling of System.Reflection.AssemblyName struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_pinvoke { char* ___name_0; char* ___codebase_1; int32_t ___major_2; int32_t ___minor_3; int32_t ___build_4; int32_t ___revision_5; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___cultureinfo_6; int32_t ___flags_7; int32_t ___hashalg_8; StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9; Il2CppSafeArray/*NONE*/* ___publicKey_10; Il2CppSafeArray/*NONE*/* ___keyToken_11; int32_t ___versioncompat_12; Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13; int32_t ___processor_architecture_14; int32_t ___contentType_15; }; // Native definition for COM marshalling of System.Reflection.AssemblyName struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___codebase_1; int32_t ___major_2; int32_t ___minor_3; int32_t ___build_4; int32_t ___revision_5; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___cultureinfo_6; int32_t ___flags_7; int32_t ___hashalg_8; StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9; Il2CppSafeArray/*NONE*/* ___publicKey_10; Il2CppSafeArray/*NONE*/* ___keyToken_11; int32_t ___versioncompat_12; Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13; int32_t ___processor_architecture_14; int32_t ___contentType_15; }; // UnityEngine.Assertions.Assert struct Assert_tDC16963451AC4364803739B73A4477ADCB365863 : public RuntimeObject { }; // UnityEngine.Assertions.AssertionMessageUtil struct AssertionMessageUtil_t6B8BAAD78CE5B0EE8ADB7F650827295343FB842D : public RuntimeObject { }; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject { }; // UnityEngine.Rendering.CommandBufferExtensions struct CommandBufferExtensions_tD7F2D3AB5CFAC9382257C8192B4D9934F1691C5C : public RuntimeObject { }; // UnityEngine.Sprites.DataUtility struct DataUtility_tB86BA45E6A443ED6A080B37BAE1CD8765A89EA20 : public RuntimeObject { }; // UnityEngine.Gizmos struct Gizmos_t3E21117D6D9BE8EA75AF2B527176F9865E592171 : public RuntimeObject { }; // UnityEngine.Graphics struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject { }; // UnityEngine.HashUnsafeUtilities struct HashUnsafeUtilities_tE1EA99E00D552FC2A9F713691D7723EFB64F8C18 : public RuntimeObject { }; // UnityEngine.HashUtilities struct HashUtilities_t648AA835002E09DC2AF4A8A8ECDA59DB9146F617 : public RuntimeObject { }; // UnityEngine.Jobs.IJobParallelForTransformExtensions struct IJobParallelForTransformExtensions_tFDC98A65A73F4A7751301E839607A82C12389A8D : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E : public RuntimeObject { }; // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9 : public RuntimeObject { // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId int32_t ___playerId_0; // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data_1; }; // UnityEngine.Profiling.Memory.Experimental.MetaData struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7 : public RuntimeObject { // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content String_t* ___content_0; // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform String_t* ___platform_1; }; // UnityEngine.Rendering.OnDemandRendering struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E : public RuntimeObject { }; // UnityEngine.U2D.PixelPerfectRendering struct PixelPerfectRendering_tCEA0386DB7FA6ACA8AF20AD34D1A467BFD5D9DD1 : public RuntimeObject { }; // UnityEngine.PlayerConnectionInternal struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject { }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* ___messageTypeSubscribers_0; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___connectionEvent_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___disconnectionEvent_2; }; // UnityEngine.Profiling.Profiler struct Profiler_t6C2388C2F16243AAE039DAEA634CCE8EC884B19B : public RuntimeObject { }; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.RenderPipeline::k__BackingField bool ___U3CdisposedU3Ek__BackingField_0; }; // UnityEngine.Rendering.RenderPipelineManager struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB : public RuntimeObject { }; // UnityEngine.Resources struct Resources_t4745F52065DB80D8880840AEDC45965DE35128E1 : public RuntimeObject { }; // UnityEngine.ResourcesAPI struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject { }; // UnityEngine.ResourcesAPIInternal struct ResourcesAPIInternal_t8230A0119883FA9C396C58C1413F9C3D139F8050 : public RuntimeObject { }; // UnityEngine.SpookyHash struct SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F : public RuntimeObject { }; // UnityEngine.U2D.SpriteAtlasManager struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40 : public RuntimeObject { }; // UnityEngine.U2D.SpriteDataAccessExtensions struct SpriteDataAccessExtensions_t3E42874762D049E221636AD9A719EBAE7F9C9980 : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6 : public RuntimeObject { // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CmixedLightingModesU3Ek__BackingField_3; // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4; // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapsModesU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CenlightenLightmapperU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CenlightenU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CmotionVectorsU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreceiveShadowsU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreflectionProbesU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendererPriorityU3Ek__BackingField_13; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendersUIOverlayU3Ek__BackingField_14; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_15; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesFogU3Ek__BackingField_16; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_19; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesLODBiasU3Ek__BackingField_20; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_21; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendererProbesU3Ek__BackingField_22; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CparticleSystemInstancingU3Ek__BackingField_23; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_24; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesShadowmaskU3Ek__BackingField_26; // System.String UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_27; }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject { // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject { }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { }; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0 struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46 : public RuntimeObject { // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived bool ___msgReceived_0; }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D : public RuntimeObject { // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId String_t* ___m_messageTypeId_0; // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount int32_t ___subscriberCount_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* ___messageCallback_2; }; // UnityEngine.Transform/Enumerator struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1 : public RuntimeObject { // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___outer_0; // System.Int32 UnityEngine.Transform/Enumerator::currentIndex int32_t ___currentIndex_1; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current int32_t ____current_3; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F { // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; }; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A { // UnityEngine.Rendering.VisibleLight* UnityEngine.Rendering.CullingAllocationInfo::visibleLightsPtr VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* ___visibleLightsPtr_0; // UnityEngine.Rendering.VisibleLight* UnityEngine.Rendering.CullingAllocationInfo::visibleOffscreenVertexLightsPtr VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* ___visibleOffscreenVertexLightsPtr_1; // UnityEngine.Rendering.VisibleReflectionProbe* UnityEngine.Rendering.CullingAllocationInfo::visibleReflectionProbesPtr VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* ___visibleReflectionProbesPtr_2; // System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleLightCount int32_t ___visibleLightCount_3; // System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleOffscreenVertexLightCount int32_t ___visibleOffscreenVertexLightCount_4; // System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleReflectionProbeCount int32_t ___visibleReflectionProbeCount_5; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue RuntimeObject* ___DefaultValue_0; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.DrivenRectTransformTracker struct DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1 { union { struct { }; uint8_t DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1__padding[1]; }; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // System.Guid struct Guid_t { // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; }; // UnityEngine.Hash128 struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 { // System.UInt64 UnityEngine.Hash128::u64_0 uint64_t ___u64_0_0; // System.UInt64 UnityEngine.Hash128::u64_1 uint64_t ___u64_1_1; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F { // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className String_t* ___className_0; // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace String_t* ___nameSpace_1; // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly String_t* ___assembly_2; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged bool ___classHasChanged_3; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged bool ___nameSpaceHasChanged_4; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged bool ___assemblyHasChanged_5; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI bool ___autoUdpateAPI_6; }; // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke { char* ___className_0; char* ___nameSpace_1; char* ___assembly_2; int32_t ___classHasChanged_3; int32_t ___nameSpaceHasChanged_4; int32_t ___assemblyHasChanged_5; int32_t ___autoUdpateAPI_6; }; // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com { Il2CppChar* ___className_0; Il2CppChar* ___nameSpace_1; Il2CppChar* ___assembly_2; int32_t ___classHasChanged_3; int32_t ___nameSpaceHasChanged_4; int32_t ___assemblyHasChanged_5; int32_t ___autoUdpateAPI_6; }; // System.ObsoleteAttribute struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.String System.ObsoleteAttribute::_message String_t* ____message_0; // System.Boolean System.ObsoleteAttribute::_error bool ____error_1; }; // UnityEngine.Scripting.PreserveAttribute struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Profiling.ProfilerCategory struct ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC { union { struct { union { #pragma pack(push, tp, 1) struct { // System.UInt16 Unity.Profiling.ProfilerCategory::m_CategoryId uint16_t ___m_CategoryId_0; }; #pragma pack(pop, tp) struct { uint16_t ___m_CategoryId_0_forAlignmentOnly; }; }; }; uint8_t ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC__padding[2]; }; }; // Unity.Profiling.ProfilerRecorder struct ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 { // System.UInt64 Unity.Profiling.ProfilerRecorder::handle uint64_t ___handle_0; }; // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle struct ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 { union { struct { union { #pragma pack(push, tp, 1) struct { // System.UInt64 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::handle uint64_t ___handle_0; }; #pragma pack(pop, tp) struct { uint64_t ___handle_0_forAlignmentOnly; }; }; }; uint8_t ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4__padding[8]; }; }; // Unity.Profiling.ProfilerRecorderSample struct ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F { // System.Int64 Unity.Profiling.ProfilerRecorderSample::value int64_t ___value_0; // System.Int64 Unity.Profiling.ProfilerRecorderSample::count int64_t ___count_1; // System.Int64 Unity.Profiling.ProfilerRecorderSample::refValue int64_t ___refValue_2; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; // UnityEngine.Rendering.RasterState struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 { // UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode int32_t ___m_CullingMode_1; // System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits int32_t ___m_OffsetUnits_2; // System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor float ___m_OffsetFactor_3; // System.Byte UnityEngine.Rendering.RasterState::m_DepthClip uint8_t ___m_DepthClip_4; // System.Byte UnityEngine.Rendering.RasterState::m_Conservative uint8_t ___m_Conservative_5; // System.Byte UnityEngine.Rendering.RasterState::m_Padding1 uint8_t ___m_Padding1_6; // System.Byte UnityEngine.Rendering.RasterState::m_Padding2 uint8_t ___m_Padding2_7; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.RectInt struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 { // System.Int32 UnityEngine.RectInt::m_XMin int32_t ___m_XMin_0; // System.Int32 UnityEngine.RectInt::m_YMin int32_t ___m_YMin_1; // System.Int32 UnityEngine.RectInt::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.RectInt::m_Height int32_t ___m_Height_3; }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 { // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 { // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 { // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; }; // System.SByte struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5 { // System.SByte System.SByte::m_value int8_t ___m_value_0; }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 { // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.SortingLayer struct SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 { // System.Int32 UnityEngine.SortingLayer::m_Id int32_t ___m_Id_0; }; // UnityEngine.Rendering.SortingLayerRange struct SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 { // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound int16_t ___m_LowerBound_0; // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound int16_t ___m_UpperBound_1; }; // UnityEngine.Rendering.StencilState struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 { // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; }; // System.TimeSpan struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A { // System.Int64 System.TimeSpan::_ticks int64_t ____ticks_22; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // System.UIntPtr struct UIntPtr_t { // System.Void* System.UIntPtr::_pointer void* ____pointer_1; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; // UnityEngine.Rendering.VertexAttributeDescriptor struct VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 { // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CattributeU3Ek__BackingField_0; // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CformatU3Ek__BackingField_1; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CstreamU3Ek__BackingField_3; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F { union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96]; }; }; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer struct U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D { union { struct { // System.Int32 UnityEngine.Rendering.DrawingSettings/e__FixedBuffer::FixedElementField int32_t ___FixedElementField_0; }; uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D__padding[64]; }; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 { union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160]; }; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D { union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128]; }; }; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62 { union { struct { // System.Byte UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62__padding[160]; }; }; // UnityEngine.SpookyHash/U struct U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B { union { #pragma pack(push, tp, 1) struct { // System.Byte* UnityEngine.SpookyHash/U::p8 uint8_t* ___p8_0; }; #pragma pack(pop, tp) struct { uint8_t* ___p8_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.UInt32* UnityEngine.SpookyHash/U::p32 uint32_t* ___p32_1; }; #pragma pack(pop, tp) struct { uint32_t* ___p32_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.UInt64* UnityEngine.SpookyHash/U::p64 uint64_t* ___p64_2; }; #pragma pack(pop, tp) struct { uint64_t* ___p64_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.UInt64 UnityEngine.SpookyHash/U::i uint64_t ___i_3; }; #pragma pack(pop, tp) struct { uint64_t ___i_3_forAlignmentOnly; }; }; }; // System.Nullable`1 struct Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___value_1; }; // UnityEngine.AsyncOperation struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { // System.IntPtr UnityEngine.AsyncOperation::m_Ptr intptr_t ___m_Ptr_0; // System.Action`1 UnityEngine.AsyncOperation::m_completeCallback Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1; }; // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // Native definition for COM marshalling of UnityEngine.AsyncOperation struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // UnityEngine.Rendering.BlendState struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 { // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 { // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject { // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233 : public RuntimeObject { // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.CullingResults struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 { // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1; }; // UnityEngine.Profiling.Experimental.DebugScreenCapture struct DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 { // Unity.Collections.NativeArray`1 UnityEngine.Profiling.Experimental.DebugScreenCapture::k__BackingField NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___U3CrawImageDataReferenceU3Ek__BackingField_0; // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::k__BackingField int32_t ___U3CimageFormatU3Ek__BackingField_1; // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_2; // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::k__BackingField int32_t ___U3CheightU3Ek__BackingField_3; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.Rendering.FilteringSettings struct FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F { // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___m_RenderQueueRange_0; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask int32_t ___m_LayerMask_1; // System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask uint32_t ___m_RenderingLayerMask_2; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects int32_t ___m_ExcludeMotionVectorObjects_3; // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___m_SortingLayerRange_4; }; // UnityEngine.Rendering.GraphicsFence struct GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB { // System.IntPtr UnityEngine.Rendering.GraphicsFence::m_Ptr intptr_t ___m_Ptr_0; // System.Int32 UnityEngine.Rendering.GraphicsFence::m_Version int32_t ___m_Version_1; // UnityEngine.Rendering.GraphicsFenceType UnityEngine.Rendering.GraphicsFence::m_FenceType int32_t ___m_FenceType_2; }; // UnityEngine.Rendering.LODParameters struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A { // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject { // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F ___data_0; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Plane struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C { // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_2; }; // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription struct ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 { union { struct { union { #pragma pack(push, tp, 1) struct { // Unity.Profiling.ProfilerCategory Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::category ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category_0; }; #pragma pack(pop, tp) struct { ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___flags_1_OffsetPadding[2]; // Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::flags uint16_t ___flags_1; }; #pragma pack(pop, tp) struct { char ___flags_1_OffsetPadding_forAlignmentOnly[2]; uint16_t ___flags_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___dataType_2_OffsetPadding[4]; // Unity.Profiling.LowLevel.ProfilerMarkerDataType Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::dataType uint8_t ___dataType_2; }; #pragma pack(pop, tp) struct { char ___dataType_2_OffsetPadding_forAlignmentOnly[4]; uint8_t ___dataType_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___unitType_3_OffsetPadding[5]; // Unity.Profiling.ProfilerMarkerDataUnit Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::unitType uint8_t ___unitType_3; }; #pragma pack(pop, tp) struct { char ___unitType_3_OffsetPadding_forAlignmentOnly[5]; uint8_t ___unitType_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___reserved0_4_OffsetPadding[8]; // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::reserved0 int32_t ___reserved0_4; }; #pragma pack(pop, tp) struct { char ___reserved0_4_OffsetPadding_forAlignmentOnly[8]; int32_t ___reserved0_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___nameUtf8Len_5_OffsetPadding[12]; // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::nameUtf8Len int32_t ___nameUtf8Len_5; }; #pragma pack(pop, tp) struct { char ___nameUtf8Len_5_OffsetPadding_forAlignmentOnly[12]; int32_t ___nameUtf8Len_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___nameUtf8_6_OffsetPadding[16]; // System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::nameUtf8 uint8_t* ___nameUtf8_6; }; #pragma pack(pop, tp) struct { char ___nameUtf8_6_OffsetPadding_forAlignmentOnly[16]; uint8_t* ___nameUtf8_6_forAlignmentOnly; }; }; }; uint8_t ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575__padding[24]; }; }; // UnityEngine.Profiling.Recorder struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90 : public RuntimeObject { // Unity.Profiling.ProfilerRecorder UnityEngine.Profiling.Recorder::m_RecorderCPU ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___m_RecorderCPU_2; // Unity.Profiling.ProfilerRecorder UnityEngine.Profiling.Recorder::m_RecorderGPU ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___m_RecorderGPU_3; }; // UnityEngine.RenderBuffer struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 { // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID int32_t ___m_RenderTextureInstanceID_0; // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr intptr_t ___m_BufferPtr_1; }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t3333B2CABABAC39DA0CDC25602E5E4FD93C2CB0E { // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t87683F22C09634E24A574F21F42037C953A2C8B7 { // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B { // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; }; // UnityEngine.Rendering.RendererUtils.RendererList struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E { // System.UIntPtr UnityEngine.Rendering.RendererUtils.RendererList::context uintptr_t ___context_0; // System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::index uint32_t ___index_1; // System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::frame uint32_t ___frame_2; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Profiling.Sampler struct Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5 : public RuntimeObject { // System.IntPtr UnityEngine.Profiling.Sampler::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 { // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; }; // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF { // System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_2; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62 ___m_CullingPlanes_3; // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_CullingSphere_4; // System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor float ___m_ShadowCascadeBlendCullingFactor_5; // System.Single UnityEngine.Rendering.ShadowSplitData::m_CullingNearPlane float ___m_CullingNearPlane_6; }; // UnityEngine.Rendering.SortingSettings struct SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldToCameraMatrix_0; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CustomAxis_2; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria int32_t ___m_Criteria_3; // UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric int32_t ___m_DistanceMetric_4; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_PreviousVPMatrix_5; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_NonJitteredVPMatrix_6; }; // UnityEngine.U2D.SpriteBone struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044 { // System.String UnityEngine.U2D.SpriteBone::m_Name String_t* ___m_Name_0; // System.String UnityEngine.U2D.SpriteBone::m_Guid String_t* ___m_Guid_1; // UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2; // UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3; // System.Single UnityEngine.U2D.SpriteBone::m_Length float ___m_Length_4; // System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId int32_t ___m_ParentId_5; // UnityEngine.Color32 UnityEngine.U2D.SpriteBone::m_Color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6; }; // Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke { char* ___m_Name_0; char* ___m_Guid_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3; float ___m_Length_4; int32_t ___m_ParentId_5; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6; }; // Native definition for COM marshalling of UnityEngine.U2D.SpriteBone struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com { Il2CppChar* ___m_Name_0; Il2CppChar* ___m_Guid_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3; float ___m_Length_4; int32_t ___m_ParentId_5; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6; }; // UnityEngine.U2D.SpriteChannelInfo struct SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA { // System.IntPtr UnityEngine.U2D.SpriteChannelInfo::m_Buffer intptr_t ___m_Buffer_0; // System.Int32 UnityEngine.U2D.SpriteChannelInfo::m_Count int32_t ___m_Count_1; // System.Int32 UnityEngine.U2D.SpriteChannelInfo::m_Offset int32_t ___m_Offset_2; // System.Int32 UnityEngine.U2D.SpriteChannelInfo::m_Stride int32_t ___m_Stride_3; }; // UnityEngine.Jobs.TransformAccess struct TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580 { // System.IntPtr UnityEngine.Jobs.TransformAccess::hierarchy intptr_t ___hierarchy_0; // System.Int32 UnityEngine.Jobs.TransformAccess::index int32_t ___index_1; }; // UnityEngine.Jobs.TransformAccessArray struct TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4 { // System.IntPtr UnityEngine.Jobs.TransformAccessArray::m_TransformArray intptr_t ___m_TransformArray_0; }; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 { // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType int32_t ___m_LightType_0; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_FinalColor_1; // UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_ScreenRect_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_LocalToWorldMatrix_3; // System.Single UnityEngine.Rendering.VisibleLight::m_Range float ___m_Range_4; // System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle float ___m_SpotAngle_5; // System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId int32_t ___m_InstanceId_6; // UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags int32_t ___m_Flags_7; }; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0 struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D : public RuntimeObject { // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId Guid_t ___messageId_0; }; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0 struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B : public RuntimeObject { // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId Guid_t ___messageId_0; }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0 struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA : public RuntimeObject { // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId Guid_t ___messageId_0; }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6 : public RuntimeObject { // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId Guid_t ___messageId_0; }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0 struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE : public RuntimeObject { // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId Guid_t ___messageId_0; }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B : public UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A { }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9 : public UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A { }; // UnityEngine.Assertions.AssertionException struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372 : public Exception_t { // System.String UnityEngine.Assertions.AssertionException::m_UserMessage String_t* ___m_UserMessage_18; }; // UnityEngine.Rendering.AttachmentDescriptor struct AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E { // UnityEngine.Rendering.RenderBufferLoadAction UnityEngine.Rendering.AttachmentDescriptor::m_LoadAction int32_t ___m_LoadAction_0; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.AttachmentDescriptor::m_StoreAction int32_t ___m_StoreAction_1; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::m_Format int32_t ___m_Format_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_LoadStoreTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_LoadStoreTarget_3; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_ResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ResolveTarget_4; // UnityEngine.Color UnityEngine.Rendering.AttachmentDescriptor::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_5; // System.Single UnityEngine.Rendering.AttachmentDescriptor::m_ClearDepth float ___m_ClearDepth_6; // System.UInt32 UnityEngine.Rendering.AttachmentDescriptor::m_ClearStencil uint32_t ___m_ClearStencil_7; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.ComputeShader struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Profiling.CustomSampler struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487 : public Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5 { }; // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 { // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___m_SortingSettings_1; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D ___shaderPassNames_2; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData int32_t ___m_PerObjectData_3; // UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags int32_t ___m_Flags_4; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId int32_t ___m_OverrideMaterialInstanceId_5; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex int32_t ___m_OverrideMaterialPassIndex_6; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_fallbackMaterialInstanceId int32_t ___m_fallbackMaterialInstanceId_7; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex int32_t ___m_MainLightIndex_8; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher int32_t ___m_UseSrpBatcher_9; }; // UnityEngine.Rendering.GraphicsSettings struct GraphicsSettings_t01785CE5CB5C5105CB527619AF4D74BEF417EF1A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.LowerResBlitTexture struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.PreloadData struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.RenderStateBlock struct RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 { // UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___m_BlendState_0; // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___m_RasterState_1; // UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___m_DepthState_2; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_StencilState_3; // System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference int32_t ___m_StencilReference_4; // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask int32_t ___m_Mask_5; }; // UnityEngine.ResourceRequest struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868 : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C { // System.String UnityEngine.ResourceRequest::m_Path String_t* ___m_Path_2; // System.Type UnityEngine.ResourceRequest::m_Type Type_t* ___m_Type_3; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke { char* ___m_Path_2; Type_t* ___m_Type_3; }; // Native definition for COM marshalling of UnityEngine.ResourceRequest struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com { Il2CppChar* ___m_Path_2; Type_t* ___m_Type_3; }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset float ___m_ShadowNearPlaneOffset_13; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_14; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_15; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_17; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_21; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_22; // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_23; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_24; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.ShadowDrawingSettings struct ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 { // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ShadowDrawingSettings::m_CullingResults CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___m_CullingResults_0; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_LightIndex int32_t ___m_LightIndex_1; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_UseRenderingLayerMaskTest int32_t ___m_UseRenderingLayerMaskTest_2; // UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::m_SplitData ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___m_SplitData_3; // UnityEngine.ShadowObjectsFilter UnityEngine.Rendering.ShadowDrawingSettings::m_ObjectsFilter int32_t ___m_ObjectsFilter_4; }; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.SubMeshDescriptor struct SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 { // UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::k__BackingField Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___U3CboundsU3Ek__BackingField_0; // UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CtopologyU3Ek__BackingField_1; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CindexStartU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CindexCountU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CbaseVertexU3Ek__BackingField_4; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CfirstVertexU3Ek__BackingField_5; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CvertexCountU3Ek__BackingField_6; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // UnityEngine.Rendering.VisibleReflectionProbe struct VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B { // UnityEngine.Bounds UnityEngine.Rendering.VisibleReflectionProbe::m_Bounds Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_Bounds_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleReflectionProbe::m_LocalToWorldMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_LocalToWorldMatrix_1; // UnityEngine.Vector4 UnityEngine.Rendering.VisibleReflectionProbe::m_HdrData Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_HdrData_2; // UnityEngine.Vector3 UnityEngine.Rendering.VisibleReflectionProbe::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_3; // System.Single UnityEngine.Rendering.VisibleReflectionProbe::m_BlendDistance float ___m_BlendDistance_4; // System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::m_Importance int32_t ___m_Importance_5; // System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::m_BoxProjection int32_t ___m_BoxProjection_6; // System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::m_InstanceId int32_t ___m_InstanceId_7; // System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::m_TextureId int32_t ___m_TextureId_8; }; // System.Action`1 struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915 : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C : public MulticastDelegate_t { }; // System.Action`2> struct Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6 : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3 : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_t38DEBB6BD6AE1CA882236F63F7E1DB3781D38994 : public MulticastDelegate_t { }; // System.Action`2> struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A : public MulticastDelegate_t { }; // System.Action`3 struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452 : public MulticastDelegate_t { }; // System.Action`3 struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9 : public MulticastDelegate_t { }; // System.Nullable`1 struct Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___value_1; }; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60 : public MulticastDelegate_t { }; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2 : public MulticastDelegate_t { }; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t { }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.NullReferenceException struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* ___m_PlayerEditorConnectionEvents_5; // System.Collections.Generic.List`1 UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_connectedPlayers_6; // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized bool ___m_IsInitilized_7; }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.Rendering.RenderPipelineGlobalSettings struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t { }; // UnityEngine.Application/LogCallback struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 : public MulticastDelegate_t { }; // UnityEngine.Application/LowMemoryCallback struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F : public MulticastDelegate_t { }; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24 : public MulticastDelegate_t { }; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { // System.Object System.ArgumentOutOfRangeException::_actualValue RuntimeObject* ____actualValue_19; }; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // System.ObjectDisposedException struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB : public InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB { // System.String System.ObjectDisposedException::_objectName String_t* ____objectName_18; }; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5 : public Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 { }; // UnityEngine.Rendering.RendererUtils.RendererListDesc struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E { // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.RendererUtils.RendererListDesc::sortingCriteria int32_t ___sortingCriteria_0; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.RendererUtils.RendererListDesc::rendererConfiguration int32_t ___rendererConfiguration_1; // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RendererUtils.RendererListDesc::renderQueueRange RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2; // System.Nullable`1 UnityEngine.Rendering.RendererUtils.RendererListDesc::stateBlock Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3; // UnityEngine.Material UnityEngine.Rendering.RendererUtils.RendererListDesc::overrideMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4; // System.Boolean UnityEngine.Rendering.RendererUtils.RendererListDesc::excludeObjectMotionVectors bool ___excludeObjectMotionVectors_5; // System.Int32 UnityEngine.Rendering.RendererUtils.RendererListDesc::layerMask int32_t ___layerMask_6; // System.Int32 UnityEngine.Rendering.RendererUtils.RendererListDesc::overrideMaterialPassIndex int32_t ___overrideMaterialPassIndex_7; // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListDesc::k__BackingField CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8; // UnityEngine.Camera UnityEngine.Rendering.RendererUtils.RendererListDesc::k__BackingField Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListDesc::k__BackingField ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10; // UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.RendererUtils.RendererListDesc::k__BackingField ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___U3CpassNamesU3Ek__BackingField_11; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.RendererUtils.RendererListDesc struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke { int32_t ___sortingCriteria_0; int32_t ___rendererConfiguration_1; RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2; Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4; int32_t ___excludeObjectMotionVectors_5; int32_t ___layerMask_6; int32_t ___overrideMaterialPassIndex_7; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___U3CpassNamesU3Ek__BackingField_11; }; // Native definition for COM marshalling of UnityEngine.Rendering.RendererUtils.RendererListDesc struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com { int32_t ___sortingCriteria_0; int32_t ___rendererConfiguration_1; RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2; Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4; int32_t ___excludeObjectMotionVectors_5; int32_t ___layerMask_6; int32_t ___overrideMaterialPassIndex_7; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___U3CpassNamesU3Ek__BackingField_11; }; // UnityEngine.Rendering.RendererUtils.RendererListParams struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC { // System.Boolean UnityEngine.Rendering.RendererUtils.RendererListParams::k__BackingField bool ___U3CisValidU3Ek__BackingField_2; // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListParams::cullingResult CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResult_3; // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.RendererUtils.RendererListParams::drawSettings DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawSettings_4; // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.RendererUtils.RendererListParams::filteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filteringSettings_5; // System.Nullable`1 UnityEngine.Rendering.RendererUtils.RendererListParams::stateBlock Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_6; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.RendererUtils.RendererListParams struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_pinvoke { int32_t ___U3CisValidU3Ek__BackingField_2; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResult_3; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawSettings_4; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filteringSettings_5; Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_6; }; // Native definition for COM marshalling of UnityEngine.Rendering.RendererUtils.RendererListParams struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_com { int32_t ___U3CisValidU3Ek__BackingField_2; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResult_3; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawSettings_4; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filteringSettings_5; Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_6; }; // UnityEngine.SpriteRenderer struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF { // UnityEngine.Events.UnityEvent`1 UnityEngine.SpriteRenderer::m_SpriteChangeEvent UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* ___m_SpriteChangeEvent_4; }; // UnityEngine.U2D.Light2DBase struct Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { }; // System.Collections.Generic.List`1 struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers // UnityEngine.Application struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields { // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* ___lowMemory_0; // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandler_1; // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandlerThreaded_2; // System.Action`1 UnityEngine.Application::focusChanged Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___focusChanged_3; // System.Action`1 UnityEngine.Application::deepLinkActivated Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* ___deepLinkActivated_4; // System.Func`1 UnityEngine.Application::wantsToQuit Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___wantsToQuit_5; // System.Action UnityEngine.Application::quitting Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___quitting_6; // System.Action UnityEngine.Application::unloading Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___unloading_7; }; // UnityEngine.Application // System.Reflection.Assembly // System.Reflection.Assembly // System.Reflection.AssemblyName // System.Reflection.AssemblyName // UnityEngine.Assertions.Assert struct Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields { // System.Boolean UnityEngine.Assertions.Assert::raiseExceptions bool ___raiseExceptions_0; }; // UnityEngine.Assertions.Assert // UnityEngine.Assertions.AssertionMessageUtil // UnityEngine.Assertions.AssertionMessageUtil // System.Attribute // System.Attribute // UnityEngine.Rendering.CommandBufferExtensions // UnityEngine.Rendering.CommandBufferExtensions // UnityEngine.Sprites.DataUtility // UnityEngine.Sprites.DataUtility // UnityEngine.Gizmos // UnityEngine.Gizmos // UnityEngine.Graphics struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields { // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount int32_t ___kMaxDrawMeshInstanceCount_0; }; // UnityEngine.Graphics // UnityEngine.HashUnsafeUtilities // UnityEngine.HashUnsafeUtilities // UnityEngine.HashUtilities // UnityEngine.HashUtilities // UnityEngine.Jobs.IJobParallelForTransformExtensions // UnityEngine.Jobs.IJobParallelForTransformExtensions // System.Reflection.MemberInfo // System.Reflection.MemberInfo // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields { // System.Action`2 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* ___m_SnapshotFinished_0; // System.Action`3 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* ___m_SaveScreenshotToDisk_1; // System.Action`1 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* ___createMetaData_2; }; // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler // UnityEngine.Networking.PlayerConnection.MessageEventArgs // UnityEngine.Networking.PlayerConnection.MessageEventArgs // UnityEngine.Profiling.Memory.Experimental.MetaData // UnityEngine.Profiling.Memory.Experimental.MetaData // UnityEngine.Rendering.OnDemandRendering struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields { // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval int32_t ___m_RenderFrameInterval_0; }; // UnityEngine.Rendering.OnDemandRendering // UnityEngine.U2D.PixelPerfectRendering // UnityEngine.U2D.PixelPerfectRendering // UnityEngine.PlayerConnectionInternal // UnityEngine.PlayerConnectionInternal // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents // UnityEngine.Profiling.Profiler // UnityEngine.Profiling.Profiler // UnityEngine.Rendering.RenderPipeline // UnityEngine.Rendering.RenderPipeline // UnityEngine.Rendering.RenderPipelineManager struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields { // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___s_CurrentPipelineAsset_0; // System.Collections.Generic.List`1 UnityEngine.Rendering.RenderPipelineManager::s_Cameras List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___s_Cameras_1; // System.String UnityEngine.Rendering.RenderPipelineManager::s_currentPipelineType String_t* ___s_currentPipelineType_2; // System.String UnityEngine.Rendering.RenderPipelineManager::s_builtinPipelineName String_t* ___s_builtinPipelineName_3; // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::s_currentPipeline RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___s_currentPipeline_4; // System.Action`2> UnityEngine.Rendering.RenderPipelineManager::beginContextRendering Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* ___beginContextRendering_5; // System.Action`2> UnityEngine.Rendering.RenderPipelineManager::endContextRendering Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* ___endContextRendering_6; // System.Action`2 UnityEngine.Rendering.RenderPipelineManager::beginFrameRendering Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* ___beginFrameRendering_7; // System.Action`2 UnityEngine.Rendering.RenderPipelineManager::beginCameraRendering Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___beginCameraRendering_8; // System.Action`2 UnityEngine.Rendering.RenderPipelineManager::endFrameRendering Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* ___endFrameRendering_9; // System.Action`2 UnityEngine.Rendering.RenderPipelineManager::endCameraRendering Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___endCameraRendering_10; // System.Action UnityEngine.Rendering.RenderPipelineManager::activeRenderPipelineTypeChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___activeRenderPipelineTypeChanged_11; }; // UnityEngine.Rendering.RenderPipelineManager // UnityEngine.Resources // UnityEngine.Resources // UnityEngine.ResourcesAPI struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields { // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0; // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::k__BackingField ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1; }; // UnityEngine.ResourcesAPI // UnityEngine.ResourcesAPIInternal // UnityEngine.ResourcesAPIInternal // UnityEngine.SpookyHash struct SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields { // System.Boolean UnityEngine.SpookyHash::AllowUnalignedRead bool ___AllowUnalignedRead_0; }; // UnityEngine.SpookyHash // UnityEngine.U2D.SpriteAtlasManager struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields { // System.Action`2> UnityEngine.U2D.SpriteAtlasManager::atlasRequested Action_2_t39F9A40857E06142231322CA3632F32C6926572A* ___atlasRequested_0; // System.Action`1 UnityEngine.U2D.SpriteAtlasManager::atlasRegistered Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___atlasRegistered_1; }; // UnityEngine.U2D.SpriteAtlasManager // UnityEngine.U2D.SpriteDataAccessExtensions // UnityEngine.U2D.SpriteDataAccessExtensions // System.String struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.String // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields { // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___s_Active_0; }; // UnityEngine.Rendering.SupportedRenderingFeatures // UnityEngine.Events.UnityEventBase // UnityEngine.Events.UnityEventBase // System.ValueType // System.ValueType // UnityEngine.YieldInstruction // UnityEngine.YieldInstruction // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0 // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0 // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers // UnityEngine.Transform/Enumerator // UnityEngine.Transform/Enumerator // System.Collections.Generic.List`1/Enumerator // System.Collections.Generic.List`1/Enumerator // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // UnityEngine.Events.UnityEvent`1 // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Boolean // System.Byte // System.Byte // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // System.Char // UnityEngine.Color // UnityEngine.Color // UnityEngine.Color32 // UnityEngine.Color32 // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.CoreCameraValues // UnityEngine.Rendering.CullingAllocationInfo // UnityEngine.Rendering.CullingAllocationInfo // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields { // System.Int32[] System.DateTime::s_daysToMonth365 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30; // System.Int32[] System.DateTime::s_daysToMonth366 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31; // System.DateTime System.DateTime::MinValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32; // System.DateTime System.DateTime::MaxValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33; // System.DateTime System.DateTime::UnixEpoch DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34; }; // System.DateTime // UnityEngine.Internal.DefaultValueAttribute // UnityEngine.Internal.DefaultValueAttribute // UnityEngine.Rendering.DepthState // UnityEngine.Rendering.DepthState // System.Double // System.Double // UnityEngine.DrivenRectTransformTracker // UnityEngine.DrivenRectTransformTracker // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // System.Enum // UnityEngine.Internal.ExcludeFromDocsAttribute // UnityEngine.Internal.ExcludeFromDocsAttribute // System.Guid struct Guid_t_StaticFields { // System.Guid System.Guid::Empty Guid_t ___Empty_0; }; // System.Guid // UnityEngine.Hash128 // UnityEngine.Hash128 // System.Int16 // System.Int16 // System.Int32 // System.Int32 // System.Int64 // System.Int64 // System.IntPtr struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // System.IntPtr // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.Matrix4x4 // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData // System.ObsoleteAttribute // System.ObsoleteAttribute // UnityEngine.Scripting.PreserveAttribute // UnityEngine.Scripting.PreserveAttribute // Unity.Profiling.ProfilerCategory // Unity.Profiling.ProfilerCategory // Unity.Profiling.ProfilerRecorder // Unity.Profiling.ProfilerRecorder // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle // Unity.Profiling.ProfilerRecorderSample // Unity.Profiling.ProfilerRecorderSample // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Quaternion // UnityEngine.Rendering.RasterState struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields { // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___defaultValue_0; }; // UnityEngine.Rendering.RasterState // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.RectInt // UnityEngine.RectInt // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields { // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; }; // UnityEngine.Rendering.RenderQueueRange // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.Rendering.RenderTargetBlendState // UnityEngine.RenderTextureDescriptor // UnityEngine.RenderTextureDescriptor // System.SByte // System.SByte // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0; }; // UnityEngine.Rendering.ShaderTagId // System.Single // System.Single // UnityEngine.SortingLayer // UnityEngine.SortingLayer // UnityEngine.Rendering.SortingLayerRange // UnityEngine.Rendering.SortingLayerRange // UnityEngine.Rendering.StencilState // UnityEngine.Rendering.StencilState // System.TimeSpan struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A_StaticFields { // System.TimeSpan System.TimeSpan::Zero TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___Zero_19; // System.TimeSpan System.TimeSpan::MaxValue TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MaxValue_20; // System.TimeSpan System.TimeSpan::MinValue TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MinValue_21; }; // System.TimeSpan // System.UInt16 // System.UInt16 // System.UInt32 // System.UInt32 // System.UInt64 // System.UInt64 // System.UIntPtr struct UIntPtr_t_StaticFields { // System.UIntPtr System.UIntPtr::Zero uintptr_t ___Zero_0; }; // System.UIntPtr // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // UnityEngine.Vector4 // UnityEngine.Rendering.VertexAttributeDescriptor // UnityEngine.Rendering.VertexAttributeDescriptor // System.Void // System.Void // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.CameraProperties/e__FixedBuffer // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer // UnityEngine.SpookyHash/U // UnityEngine.SpookyHash/U // System.Nullable`1 // System.Nullable`1 // UnityEngine.AsyncOperation // UnityEngine.AsyncOperation // UnityEngine.Rendering.BlendState // UnityEngine.Rendering.BlendState // UnityEngine.Bounds // UnityEngine.Bounds // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.CameraProperties // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.Rendering.CullingResults // UnityEngine.Rendering.CullingResults // UnityEngine.Profiling.Experimental.DebugScreenCapture // UnityEngine.Profiling.Experimental.DebugScreenCapture // System.Delegate // System.Delegate // System.Exception struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // System.Exception // UnityEngine.Rendering.FilteringSettings // UnityEngine.Rendering.FilteringSettings // UnityEngine.Rendering.GraphicsFence // UnityEngine.Rendering.GraphicsFence // UnityEngine.Rendering.LODParameters // UnityEngine.Rendering.LODParameters // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // UnityEngine.Scripting.APIUpdating.MovedFromAttribute // UnityEngine.Scripting.APIUpdating.MovedFromAttribute // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // UnityEngine.Object // UnityEngine.Plane // UnityEngine.Plane // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription // UnityEngine.Profiling.Recorder struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_StaticFields { // UnityEngine.Profiling.Recorder UnityEngine.Profiling.Recorder::s_InvalidRecorder Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___s_InvalidRecorder_1; }; // UnityEngine.Profiling.Recorder // UnityEngine.RenderBuffer // UnityEngine.RenderBuffer // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferLoadAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderBufferStoreAction // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RenderTargetIdentifier // UnityEngine.Rendering.RendererUtils.RendererList struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_StaticFields { // UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.RendererUtils.RendererList::nullRendererList RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___nullRendererList_3; }; // UnityEngine.Rendering.RendererUtils.RendererList // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.Profiling.Sampler struct Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_StaticFields { // UnityEngine.Profiling.Sampler UnityEngine.Profiling.Sampler::s_InvalidSampler Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* ___s_InvalidSampler_1; }; // UnityEngine.Profiling.Sampler // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0; }; // UnityEngine.Rendering.ScriptableRenderContext // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_StaticFields { // System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_1; }; // UnityEngine.Rendering.ShadowSplitData // UnityEngine.Rendering.SortingSettings // UnityEngine.Rendering.SortingSettings // UnityEngine.U2D.SpriteBone // UnityEngine.U2D.SpriteBone // UnityEngine.U2D.SpriteChannelInfo // UnityEngine.U2D.SpriteChannelInfo // UnityEngine.Jobs.TransformAccess // UnityEngine.Jobs.TransformAccess // UnityEngine.Jobs.TransformAccessArray // UnityEngine.Jobs.TransformAccessArray // UnityEngine.Rendering.VisibleLight // UnityEngine.Rendering.VisibleLight // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0 // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0 // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0 // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0 // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0 // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0 // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0 // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0 // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0 // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0 // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent // UnityEngine.Assertions.AssertionException // UnityEngine.Assertions.AssertionException // UnityEngine.Rendering.AttachmentDescriptor // UnityEngine.Rendering.AttachmentDescriptor // UnityEngine.Component // UnityEngine.Component // UnityEngine.ComputeShader // UnityEngine.ComputeShader // UnityEngine.Profiling.CustomSampler struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_StaticFields { // UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::s_InvalidCustomSampler CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___s_InvalidCustomSampler_2; }; // UnityEngine.Profiling.CustomSampler // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields { // System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses int32_t ___maxShaderPasses_0; }; // UnityEngine.Rendering.DrawingSettings // UnityEngine.Rendering.GraphicsSettings // UnityEngine.Rendering.GraphicsSettings // UnityEngine.LowerResBlitTexture // UnityEngine.LowerResBlitTexture // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // System.MulticastDelegate // System.MulticastDelegate // UnityEngine.PreloadData // UnityEngine.PreloadData // UnityEngine.Rendering.RenderStateBlock // UnityEngine.Rendering.RenderStateBlock // UnityEngine.ResourceRequest // UnityEngine.ResourceRequest // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; }; // UnityEngine.Rendering.ScriptableCullingParameters // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Rendering.ShadowDrawingSettings // UnityEngine.Rendering.ShadowDrawingSettings // UnityEngine.Sprite // UnityEngine.Sprite // UnityEngine.U2D.SpriteAtlas // UnityEngine.U2D.SpriteAtlas // UnityEngine.Rendering.SubMeshDescriptor // UnityEngine.Rendering.SubMeshDescriptor // System.SystemException // System.SystemException // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // System.Type // UnityEngine.Rendering.VisibleReflectionProbe // UnityEngine.Rendering.VisibleReflectionProbe // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`2 // System.Action`2 // System.Action`2 // System.Action`2 // System.Action`2> // System.Action`2> // System.Action`2 // System.Action`2 // System.Action`2 // System.Action`2 // System.Action`2 // System.Action`2 // System.Action`2> // System.Action`2> // System.Action`2 // System.Action`2 // System.Action`3 // System.Action`3 // System.Action`3 // System.Action`3 // System.Func`1 // System.Func`1 // System.Func`2 // System.Func`2 // System.Nullable`1 // System.Nullable`1 // UnityEngine.Events.UnityAction`1 // UnityEngine.Events.UnityAction`1 // UnityEngine.Events.UnityAction`1 // UnityEngine.Events.UnityAction`1 // System.Action // System.Action // System.ArgumentException // System.ArgumentException // UnityEngine.Behaviour // UnityEngine.Behaviour // System.IndexOutOfRangeException // System.IndexOutOfRangeException // System.InvalidOperationException // System.InvalidOperationException // System.NullReferenceException // System.NullReferenceException // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields { // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative RuntimeObject* ___connectionNative_4; // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ___s_Instance_8; }; // UnityEngine.Networking.PlayerConnection.PlayerConnection // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderPipelineAsset // UnityEngine.Rendering.RenderPipelineGlobalSettings // UnityEngine.Rendering.RenderPipelineGlobalSettings // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityAction // UnityEngine.Application/LogCallback // UnityEngine.Application/LogCallback // UnityEngine.Application/LowMemoryCallback // UnityEngine.Application/LowMemoryCallback // UnityEngine.RectTransform/ReapplyDrivenProperties // UnityEngine.RectTransform/ReapplyDrivenProperties // System.ArgumentNullException // System.ArgumentNullException // System.ArgumentOutOfRangeException // System.ArgumentOutOfRangeException // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields { // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6; }; // UnityEngine.Camera // UnityEngine.Light // UnityEngine.Light // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // System.ObjectDisposedException // System.ObjectDisposedException // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields { // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___reapplyDrivenProperties_4; }; // UnityEngine.RectTransform // UnityEngine.Rendering.RendererUtils.RendererListDesc // UnityEngine.Rendering.RendererUtils.RendererListDesc // UnityEngine.Rendering.RendererUtils.RendererListParams struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListParams::s_EmptyName ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_EmptyName_0; // UnityEngine.Rendering.RendererUtils.RendererListParams UnityEngine.Rendering.RendererUtils.RendererListParams::nullRendererList RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC ___nullRendererList_1; }; // UnityEngine.Rendering.RendererUtils.RendererListParams // UnityEngine.SpriteRenderer // UnityEngine.SpriteRenderer // UnityEngine.U2D.Light2DBase // UnityEngine.U2D.Light2DBase #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Object[] struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A : public RuntimeArray { ALIGN_FIELD (8) Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* m_Items[1]; inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.SortingLayer[] struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53 : public RuntimeArray { ALIGN_FIELD (8) SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 m_Items[1]; inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray { ALIGN_FIELD (8) Delegate_t* m_Items[1]; inline Delegate_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray { ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1]; inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray { ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1]; inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value) { m_Items[index] = value; } }; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray { ALIGN_FIELD (8) uint16_t m_Items[1]; inline uint16_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint16_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint16_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value) { m_Items[index] = value; } }; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray { ALIGN_FIELD (8) RuntimeObject* m_Items[1]; inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray { ALIGN_FIELD (8) uint8_t m_Items[1]; inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D : public RuntimeArray { ALIGN_FIELD (8) Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 m_Items[1]; inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { m_Items[index] = value; } }; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray { ALIGN_FIELD (8) float m_Items[1]; inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray { ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1]; inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE : public RuntimeArray { ALIGN_FIELD (8) RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B m_Items[1]; inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderBufferLoadAction[] struct RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5 : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray { ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1]; inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // TResult System.Func`1::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, RuntimeObject* ___0_arg0, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ; // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // System.Void System.Action`2::Invoke(T1,T2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method) ; // System.Void System.Action`2::Invoke(T1,T2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ; // System.Void System.Action`3::Invoke(T1,T2,T3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method) ; // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared (Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Where(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ; // System.Boolean System.Linq.Enumerable::Any(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared (RuntimeObject* ___0_source, const RuntimeMethod* method) ; // TSource System.Linq.Enumerable::SingleOrDefault(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::RemoveListener(UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1::Remove(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method) ; // T UnityEngine.ScriptableObject::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared (const RuntimeMethod* method) ; // System.Boolean System.Linq.Enumerable::Any(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::AddListener(UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ; // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityAction`1::Invoke(T0) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::AddListener(UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::RemoveListener(UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityAction`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared (UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1::Remove(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Action`2::Invoke(T1,T2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline (Action_2_t38DEBB6BD6AE1CA882236F63F7E1DB3781D38994* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::GetNativeArray(System.Void*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE_gshared (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, void* ___0_dataPointer, int32_t ___1_length, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___0_length, int32_t ___1_allocator, int32_t ___2_options, const RuntimeMethod* method) ; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_nativeArray, const RuntimeMethod* method) ; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_nativeArray, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_gshared_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method) ; // T System.Nullable`1::GetValueOrDefault() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_gshared_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method) ; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB_gshared (NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___0_nativeArray, const RuntimeMethod* method) ; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB_gshared (NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___0_nativeArray, const RuntimeMethod* method) ; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6_gshared (NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___0_nativeArray, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_gshared_inline (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method) ; // T System.Nullable`1::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC_gshared (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method) ; // System.String UnityEngine.SystemInfo::get_processorType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_processorType_m985AB6C66E69918DF641BC1A589A3F9B4CE76FBE (const RuntimeMethod* method) ; // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::Short(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Short_m2923C131767735F683D372BC0642754C34F63A0A (void* ___0_message, uint64_t ___1_length, uint64_t* ___2_hash1, uint64_t* ___3_hash2, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04 (U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* __this, uint16_t* ___0_p8, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::Mix(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Mix_mAA4701C9B48C42573253203DCFD9CDDF08583AF1 (uint64_t* ___0_data, uint64_t* ___1_s0, uint64_t* ___2_s1, uint64_t* ___3_s2, uint64_t* ___4_s3, uint64_t* ___5_s4, uint64_t* ___6_s5, uint64_t* ___7_s6, uint64_t* ___8_s7, uint64_t* ___9_s8, uint64_t* ___10_s9, uint64_t* ___11_s10, uint64_t* ___12_s11, const RuntimeMethod* method) ; // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::memset(System.Void*,System.Int32,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_memset_m9A9F6782489DBE59C623B3432977BB9188B95F21 (void* ___0_dst, int32_t ___1_value, uint64_t ___2_numberOfBytes, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::End(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_End_mEA60C6BE3C482D110398BE7D9E4004BC3E5DA8C1 (uint64_t* ___0_data, uint64_t* ___1_h0, uint64_t* ___2_h1, uint64_t* ___3_h2, uint64_t* ___4_h3, uint64_t* ___5_h4, uint64_t* ___6_h5, uint64_t* ___7_h6, uint64_t* ___8_h7, uint64_t* ___9_h8, uint64_t* ___10_h9, uint64_t* ___11_h10, uint64_t* ___12_h11, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::EndPartial(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_EndPartial_mB8034BEB0457C56D9F21C61F1F3BAEDF76B5121F (uint64_t* ___0_h0, uint64_t* ___1_h1, uint64_t* ___2_h2, uint64_t* ___3_h3, uint64_t* ___4_h4, uint64_t* ___5_h5, uint64_t* ___6_h6, uint64_t* ___7_h7, uint64_t* ___8_h8, uint64_t* ___9_h9, uint64_t* ___10_h10, uint64_t* ___11_h11, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::Rot64(System.UInt64&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357 (uint64_t* ___0_x, int32_t ___1_k, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::ShortMix(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortMix_m58C17045348021EFABE8F61E73F1DAADAF55E8AE (uint64_t* ___0_h0, uint64_t* ___1_h1, uint64_t* ___2_h2, uint64_t* ___3_h3, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::ShortEnd(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortEnd_mD9C5C095F70885B33551C8A10D64B772E0D11A10 (uint64_t* ___0_h0, uint64_t* ___1_h1, uint64_t* ___2_h2, uint64_t* ___3_h3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SpookyHash::AttemptDetectAllowUnalignedRead() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpookyHash_AttemptDetectAllowUnalignedRead_m86DA767EE5513E9AA6E8A142C7E1F56BF19F8438 (const RuntimeMethod* method) ; // System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint32_t ___0_u32_0, uint32_t ___1_u32_1, uint32_t ___2_u32_2, uint32_t ___3_u32_3, const RuntimeMethod* method) ; // System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint64_t ___0_u64_0, uint64_t ___1_u64_1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_mD2B90720E6C871528BB20F19FED34883A5BC8A43 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_x, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_y, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_m7AAFA151BF17A7A54856E529F8B358F566508237 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_x, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_y, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_rhs, const RuntimeMethod* method) ; // System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_m351D7595F82E3287DDE4D5D97245140D98849A42 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_hash, const RuntimeMethod* method) ; // System.String UnityEngine.Hash128::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ; // System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___0_hash, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_hash1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_hash2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_obj, const RuntimeMethod* method) ; // System.Int32 System.UInt64::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt64_GetHashCode_m65D9FD0102B6B01BF38D986F060F0BDBC29B4F92 (uint64_t* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Hash128::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Hash128::CompareTo(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_m87691D2CF7AC1B5D4EB84F2551133ADF70408554 (void* ___0_data, uint64_t ___1_dataSize, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___2_hash, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Hash_mFF293FBF53137C3208D41B42BD26B9426C2163DC (void* ___0_message, uint64_t ___1_length, uint64_t* ___2_hash1, uint64_t* ___3_hash2, const RuntimeMethod* method) ; // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mFE567BD0E02DFC676AB5B84E5ADE1A6DD11C94C8 (void* ___0_data, uint64_t ___1_dataSize, uint64_t* ___2_hash1, uint64_t* ___3_hash2, const RuntimeMethod* method) ; // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9 (Type_t* ___0_type, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method) ; // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) ; // UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::LoadAll(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) ; // System.Void UnityEngine.ResourcesAPI::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method) ; // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ; // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_Load_m6CD8FBBCCFFF22179FA0E7B1806B888103008D33 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SortingLayer::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C (int32_t ___0_id, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SortingLayer::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) ; // System.Int32[] UnityEngine.SortingLayer::GetSortingLayerIDsInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E (const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_mB139054F55D615637A39A3127AADB16043387F8A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_to, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_radius, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_radius, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m04F8DF692115553A862C7E00E1FC0DED1E17CC30 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, String_t* ___1_name, bool ___2_allowScaling, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___3_tint, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, String_t* ___1_name, bool ___2_allowScaling, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___3_tint, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::get_matrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawFrustum_Injected(UnityEngine.Vector3&,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_fov, float ___2_maxRange, float ___3_minRange, float ___4_aspect, const RuntimeMethod* method) ; // System.Void UnityEngine.Application::Quit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method) ; // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ; // UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_m9BA3769FAC1102E252B5350FE208BF885E5F24D0 (const RuntimeMethod* method) ; // System.Void UnityEngine.Application/LowMemoryCallback::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) ; // System.Void UnityEngine.BeforeRenderHelper::RegisterCallback(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_RegisterCallback_m0F4B254A52E4E2232FA9BA578145244E49625D7F (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_callback, const RuntimeMethod* method) ; // System.Void UnityEngine.BeforeRenderHelper::UnregisterCallback(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_UnregisterCallback_m3AE12C95335EDDC8E9F9FA9200077515A2A03C91 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_callback, const RuntimeMethod* method) ; // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00 (Delegate_t* ___0_a, Delegate_t* ___1_b, const RuntimeMethod* method) ; // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3 (Delegate_t* ___0_source, Delegate_t* ___1_value, const RuntimeMethod* method) ; // TResult System.Func`1::Invoke() inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) { return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method); } // System.Void UnityEngine.Debug::LogException(System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ; // System.Void System.Action::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.BeforeRenderHelper::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) { (( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___0_obj, method); } // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* __this, String_t* ___0_obj, const RuntimeMethod* method) { (( void (*) (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*, String_t*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method); } // System.Void UnityEngine.Component::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_right() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline (const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_forward, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Transform::get_parentInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Transform::GetParent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_rotation, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_translation, int32_t ___1_relativeTo, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90_inline (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_eulers, int32_t ___1_relativeTo, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_axis, float ___1_angle, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m683E67853797040312868B69E963D0E97F433EEB (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, int32_t ___2_relativeTo, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_worldUp, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Transform::GetRoot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, String_t* ___1_path, bool ___2_isActiveOnly, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Transform::get_childCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method) ; // System.Void UnityEngine.DrivenRectTransformTracker::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::get_one() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.RectTransform::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_xMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_yMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector2::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rect::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) inline void UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* __this, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* ___0_arg0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E*, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method); } // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ; // System.Void UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ; // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method) ; // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Sprite::GetPacked() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Sprite::GetPackingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Sprite::GetPackingRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Sprite::get_packed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.Rect::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ; // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_CreateSprite_mBEA39EDAF45102327D356CC7FFBE51E674D6778C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method) ; // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method) ; // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m4A5CCF67CAA13E470FD1CBBDEB08122733C4657B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, const RuntimeMethod* method) ; // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m519615D3E7835F70DC5B4CB93A4A481E14265C69 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, const RuntimeMethod* method) ; // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_mF0936490451D06E2F7C85D856D7C41BBC077A175 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, const RuntimeMethod* method) ; // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m95F90AD74982187C087F4FA00947045A033D0BA1 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, const RuntimeMethod* method) ; // System.String System.ObsoleteAttribute::get_Message() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method) ; // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ; // System.Int32 System.String::IndexOf(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ; // System.Int32 System.String::get_Length() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ; // System.String System.String::Substring(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472 (String_t* __this, int32_t ___0_startIndex, const RuntimeMethod* method) ; // System.String System.String::Trim() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ; // System.Char System.String::get_Chars(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3 (String_t* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Int32 System.String::IndexOf(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966 (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ; // System.String System.String::Substring(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ; // System.String System.Reflection.AssemblyName::get_Name() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method) ; // System.Int32 System.String::LastIndexOf(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Sprite::get_border() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ; // System.Void* System.IntPtr::op_Explicit(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ; // System.Void* UnityEngine.U2D.SpriteChannelInfo::get_buffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15 (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18 (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_offset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_stride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) ; // UnityEngine.U2D.SpriteChannelInfo UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA SpriteDataAccessExtensions_GetIndicesInfo_mDF402D0BEE0C9D1AB3B882595CDD519A05D65824 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) { return (( NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method); } // System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo_Injected(UnityEngine.Sprite,UnityEngine.U2D.SpriteChannelInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo_Injected(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute,UnityEngine.U2D.SpriteChannelInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, int32_t ___1_channel, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* ___2_ret, const RuntimeMethod* method) ; // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) inline void Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { (( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method); } // System.Void System.Action`2>::Invoke(T1,T2) inline void Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline (Action_2_t39F9A40857E06142231322CA3632F32C6926572A* __this, String_t* ___0_arg1, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___1_arg2, const RuntimeMethod* method) { (( void (*) (Action_2_t39F9A40857E06142231322CA3632F32C6926572A*, String_t*, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, const RuntimeMethod*))Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline)(__this, ___0_arg1, ___1_arg2, method); } // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_obj, const RuntimeMethod* method) { (( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method); } // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ; // System.Int64 System.IntPtr::ToInt64() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032 (intptr_t* __this, const RuntimeMethod* method) ; // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::.ctor(System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, uint64_t ___0_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.Recorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m76BBE974D7FDE573C60D10FE13C84BC462F86422 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.Sampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998 (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* __this, const RuntimeMethod* method) ; // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m90254D5BBAE6273E62ACF3FAA11EBCFE3196C736 (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* __this, intptr_t ___0_ptr, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.CustomSampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m1B50BFC5F5CE3E19462F813298467968ADD87FBF (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* __this, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::get_Valid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_statHandle, int32_t ___1_capacity, int32_t ___2_options, const RuntimeMethod* method) ; // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescription(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 ProfilerRecorderHandle_GetDescription_m36ED173129163F38DE61174AF7FE665B83BE834D (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_handle, const RuntimeMethod* method) ; // Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::get_Flags() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method) ; // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.ProfilerRecorder::get_IsRunning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.Recorder::SetEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_SetEnabled_m5F7078A597583E2EB6384671A799158A2BCF33F0 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, bool ___0_state, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.ProfilerRecorder::get_Valid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Int64 Unity.Profiling.ProfilerRecorder::get_LastValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Int32 Unity.Profiling.ProfilerRecorder::get_Count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSample(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.Recorder::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m6909948D1D9101387B6B48C0BA805E4E0E3C465A (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* __this, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* ___0_obj, const RuntimeMethod* method) { (( void (*) (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method); } // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method) ; // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD (const RuntimeMethod* method) ; // System.Void System.Action`2::Invoke(T1,T2) inline void Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* __this, String_t* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method) { (( void (*) (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline)(__this, ___0_arg1, ___1_arg2, method); } // System.Void* System.IntPtr::ToPointer() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) { return (( NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void System.Action`3::Invoke(T1,T2,T3) inline void Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* __this, String_t* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method) { (( void (*) (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*, String_t*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*))Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline)(__this, ___0_arg1, ___1_arg2, ___2_arg3, method); } // System.Void UnityEngine.Jobs.TransformAccess::GetPosition(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_p, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccess::GetRotation(UnityEngine.Jobs.TransformAccess&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_r, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Jobs.TransformAccess::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccess::GetLocalScale(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_r, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_localScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccess::GetLocalToWorldMatrix(UnityEngine.Jobs.TransformAccess&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_m, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Jobs.TransformAccess::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccessArray::Allocate(System.Int32,System.Int32,UnityEngine.Jobs.TransformAccessArray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Allocate_m8AF4712E219646D3A508456AB8882CA84BC57B12 (int32_t ___0_capacity, int32_t ___1_desiredJobCount, TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* ___2_array, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccessArray::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.Jobs.TransformAccessArray::Create(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2 (int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Jobs.TransformAccessArray::get_isCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccessArray::DestroyTransformAccessArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309 (intptr_t ___0_transformArray, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccessArray::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetTransformAccessArrayForSchedule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::GetTransform(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65 (intptr_t ___0_transformArrayIntPtr, int32_t ___1_index, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Jobs.TransformAccessArray::GetLength(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652 (intptr_t ___0_transformArrayIntPtr, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Jobs.TransformAccessArray::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccessArray::Add(System.IntPtr,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036 (intptr_t ___0_transformArrayIntPtr, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_transform, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccessArray::Add(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9 (intptr_t ___0_transformArrayIntPtr, int32_t ___1_index, const RuntimeMethod* method) ; // System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method) ; // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { (( void (*) (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared)(__this, ___0_object, ___1_method, method); } // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Where(System.Collections.Generic.IEnumerable`1,System.Func`2) inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared)(___0_source, ___1_predicate, method); } // System.Boolean System.Linq.Enumerable::Any(System.Collections.Generic.IEnumerable`1) inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819 (RuntimeObject* ___0_source, const RuntimeMethod* method) { return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared)(___0_source, method); } // System.String System.Guid::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C (Guid_t* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ; // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) inline void UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_arg0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method) ; // TSource System.Linq.Enumerable::SingleOrDefault(System.Collections.Generic.IEnumerable`1,System.Func`2) inline MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method) { return (( MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared)(___0_source, ___1_predicate, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method) { (( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::RemoveListener(UnityEngine.Events.UnityAction`1) inline void UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared)(__this, ___0_call, method); } // System.Boolean System.Collections.Generic.List`1::Remove(T) inline bool List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method) { return (( bool (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, const RuntimeMethod* method) { (( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::.ctor() inline void UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1 (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, const RuntimeMethod*))UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared)(__this, method); } // System.Void UnityEngine.Events.UnityEvent`1::.ctor() inline void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, const RuntimeMethod*))UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared)(__this, method); } // System.Void System.Guid::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830 (Guid_t* __this, String_t* ___0_g, const RuntimeMethod* method) ; // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ; // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ; // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method) ; // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) ; // T UnityEngine.ScriptableObject::CreateInstance() inline PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA (const RuntimeMethod* method) { return (( PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared)(method); } // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.PlayerConnectionInternal::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ; // System.Boolean System.Linq.Enumerable::Any(System.Collections.Generic.IEnumerable`1,System.Func`2) inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method) { return (( bool (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared)(___0_source, ___1_predicate, method); } // UnityEngine.Events.UnityEvent`1 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityEvent`1::AddListener(UnityEngine.Events.UnityAction`1) inline void UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared)(__this, ___0_call, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ; // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { return (( Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared)(__this, method); } // T System.Collections.Generic.List`1/Enumerator::get_Current() inline int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) { return (( int32_t (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline)(__this, method); } // System.Void UnityEngine.Events.UnityAction`1::Invoke(T0) inline void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method) { (( void (*) (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline)(__this, ___0_arg0, method); } // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared)(__this, method); } // System.Void UnityEngine.Events.UnityEvent`1::AddListener(UnityEngine.Events.UnityAction`1) inline void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared)(__this, ___0_call, method); } // System.Void UnityEngine.Events.UnityEvent`1::RemoveListener(UnityEngine.Events.UnityAction`1) inline void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared)(__this, ___0_call, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Events.UnityAction`1::.ctor(System.Object,System.IntPtr) inline void UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { (( void (*) (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared)(__this, ___0_object, ___1_method, method); } // System.DateTime System.DateTime::get_Now() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C (const RuntimeMethod* method) ; // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ; // System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123 (DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___0_d1, DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___1_d2, const RuntimeMethod* method) ; // System.Double System.TimeSpan::get_TotalMilliseconds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF (TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ; // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ; // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method) ; // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___0_item, method); } // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) inline void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared)(__this, ___0_arg0, method); } // System.Boolean System.Collections.Generic.List`1::Remove(T) inline bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) { return (( bool (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared)(__this, ___0_item, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method); } // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method) ; // System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogAssertion(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ; // System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String) inline void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method) { (( void (*) (int32_t, int32_t, String_t*, const RuntimeMethod*))Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared)(___0_expected, ___1_actual, ___2_message, method); } // System.String UnityEngine.UnityString::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ; // System.String System.Environment::get_NewLine() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF (const RuntimeMethod* method) ; // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method) ; // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method) ; // System.String System.Boolean::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63 (bool* __this, const RuntimeMethod* method) ; // System.Void System.Exception::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.String System.Exception::get_Message() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441 (Exception_t* __this, const RuntimeMethod* method) ; // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method) ; // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method) ; // System.Int32 System.Attribute::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList_Injected(UnityEngine.Rendering.RendererUtils.RendererList&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___0_rendererList, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* ___0_normalizedCamViewport, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_scissor, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___1_desc, int32_t ___2_filter, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_m3886473CB22CF744AFB1459C75AA8F62419440AC (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, int32_t ___2_filter, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, int32_t ___2_filter, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color&,System.Single,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_clearFlags, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_backgroundColor, float ___2_depth, uint32_t ___3_stencil, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color,System.Single,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mF79756BB41395A459CC5FD5CFFC517F65D93D86C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_clearFlags, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_backgroundColor, float ___2_depth, uint32_t ___3_stencil, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_view, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_proj, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_renderTargetIdentifier, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_m90C0D9D1D5D801F3C9E1D47CEB5C15541E1D228A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, int32_t ___2_colorLoadAction, int32_t ___3_colorStoreAction, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_flags, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_mA8696B2D9AB343F9D04B0F4F14A4A1F7098DBC34 (const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_mC8BB832B59B31A0AAAFC88E17AD440FB783B0FEE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* ___2_colorLoadActions, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___3_colorStoreActions, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_mipLevel, int32_t ___7_cubemapFace, int32_t ___8_depthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_depth, int32_t ___2_colorLoadAction, int32_t ___3_colorStoreAction, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_depth, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* ___2_colorLoadActions, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___3_colorStoreActions, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_mipLevel, int32_t ___7_cubemapFace, int32_t ___8_depthSlice, const RuntimeMethod* method) ; // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsArrayBlittable(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsArrayBlittable_m530493155596B42DA4221E06BB9DB8B05C595D8C (RuntimeArray* ___0_arr, const RuntimeMethod* method) ; // System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForArrayNonBlittable(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForArrayNonBlittable_m08002AAAEF52C6642B338A8A6CC7CF2A71F09108 (RuntimeArray* ___0_arr, const RuntimeMethod* method) ; // System.Int32 System.Array::get_Length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57 (RuntimeArray* __this, const RuntimeMethod* method) ; // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_m8495884C739B0E573EDD53047B8F259F9A15BD46 (Type_t* ___0_type, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, RuntimeArray* ___1_data, int32_t ___2_managedBufferStartIndex, int32_t ___3_graphicsBufferStartIndex, int32_t ___4_count, int32_t ___5_elemSize, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method) ; // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method) ; // UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateGraphicsFence(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB CommandBuffer_CreateGraphicsFence_m568044F3AD127EC1960F7B869E7A64C4210A8948 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_fenceType, int32_t ___1_stage, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_fenceType, int32_t ___1_stage, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsFence::InitPostAllocation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsFence::Validate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m458C5B58438967F25821116F1406218E56B60272 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, int32_t ___1_stage, const RuntimeMethod* method) ; // UnityEngine.Rendering.SynchronisationStageFlags UnityEngine.Rendering.GraphicsFence::TranslateSynchronizationStageToFlags(UnityEngine.Rendering.SynchronisationStage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_TranslateSynchronizationStageToFlags_m1B9BAE782BB4DE4C65FD81566C75CB284760113E (int32_t ___0_s, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, int32_t ___1_stage, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.GraphicsFence::IsFencePending() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59 (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_fencePtr, int32_t ___1_stage, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___3_rt, int32_t ___4_mipLevel, int32_t ___5_element, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___2_buffer, int32_t ___3_offset, int32_t ___4_size, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_threadGroupsX, int32_t ___3_threadGroupsY, int32_t ___4_threadGroupsZ, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mesh::get_subMeshCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_mCCDC3A49B58D298408052CF1F1DBB2A59BD7BD1A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m10A0404616C386DB3C4A61A5E5BAF7D0706C7305 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, int32_t ___3_shaderPass, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, int32_t ___3_shaderPass, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m6667EA1141D0759454E51CDC2A24DB531357C7C6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList(UnityEngine.Rendering.RendererUtils.RendererList) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRendererList_mA2A1729EC2A5EFD721D6466C3521FFA6599BB9F5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_m1FE60E69F6AE9DFFCC34F1F06B246178E5CFC5DB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m32B556B3F1B4989708C7D0DD6F9D4FD2659E84CA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsInstancing_m8EF067060BFA3D50A266342D26A392747DA4FF3E (const RuntimeMethod* method) ; // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_shaderPass, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___4_matrices, int32_t ___5_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_m6351CE9385BFDC7C8DF43CA1205C4F34D331FB02 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_normalizedCamViewport, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Texture2DArray::get_allSlices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_mE66E33DE91F04B963515421839502854299CFC28 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, int32_t ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m64E5C75DB466C6E6199B9E7998C7B94809C1BC28 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_value, int32_t ___2_element, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, int32_t ___2_element, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, int32_t ___1_nameID, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_mode, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsGraphicsFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGraphicsFence_m4B987EDD4F7DB64E4E4C2F6F3533577237EEC908 (const RuntimeMethod* method) ; // System.Void System.NullReferenceException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.GraphicsFence::GetPlatformNotSupportedVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172 (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE (intptr_t ___0_fencePtr, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method) ; // UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1 (int32_t ___0_tier, int32_t ___1_defineHash, const RuntimeMethod* method) ; // UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderPipeline_m432259CDCC12E7CA1A80FBA11B22AA014A595EAB (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_value, const RuntimeMethod* method) ; // UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::get_bounds() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ; // UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::get_topology() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexStart() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_baseVertex() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_firstVertex() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_vertexCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ; // System.String UnityEngine.Rendering.SubMeshDescriptor::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ; // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method) ; // System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_type, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_nameID, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_nameID, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_buf, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ; // System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method) ; // System.Int32 System.Int32::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rhs, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, int32_t ___2_fastMemoryFlags, float ___3_residency, bool ___4_copyContents, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, bool ___2_copyContents, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() inline CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method) { return (( CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method); } // System.Void System.Action`2::Invoke(T1,T2) inline void Action_2_Invoke_m0D7AF4560E1982A6E038A580280B200D36B27E70_inline (Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___1_arg2, const RuntimeMethod* method) { (( void (*) (Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*, const RuntimeMethod*))Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline)(__this, ___0_arg1, ___1_arg2, method); } // System.Void System.Action`2>::Invoke(T1,T2) inline void Action_2_Invoke_mC3D7E2B8F3D2F0400A9CCA933FFB69907232869A_inline (Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_arg2, const RuntimeMethod* method) { (( void (*) (Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline)(__this, ___0_arg1, ___1_arg2, method); } // System.Void System.Action`2::Invoke(T1,T2) inline void Action_2_Invoke_m457EA9776C78CC34B2E13A96BA84B7FF28C35580_inline (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_arg2, const RuntimeMethod* method) { (( void (*) (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*))Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline)(__this, ___0_arg1, ___1_arg2, method); } // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method) { (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method) { (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C (int32_t ___0_instanceID, const RuntimeMethod* method) ; // UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::get_finalColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.VisibleLight::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method) ; // System.Boolean System.Single::Equals(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VisibleLight::Equals(UnityEngine.Rendering.VisibleLight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VisibleLight::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Color::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rect::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Matrix4x4::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // System.Int32 System.Single::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.VisibleLight::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector3::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetBlendState::.ctor(UnityEngine.Rendering.ColorWriteMask,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendOp,UnityEngine.Rendering.BlendOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, int32_t ___0_writeMask, int32_t ___1_sourceColorBlendMode, int32_t ___2_destinationColorBlendMode, int32_t ___3_sourceAlphaBlendMode, int32_t ___4_destinationAlphaBlendMode, int32_t ___5_colorBlendOperation, int32_t ___6_alphaBlendOperation, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(UnityEngine.Rendering.RenderTargetBlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 System.Byte::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678 (uint8_t* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.RenderTargetBlendState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Shader::TagToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.ShaderTagId::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ShaderTagId::op_Equality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Equality_mE83D02C57D788A5A9EADE3933DE9D8811B7F8761 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_tag1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_tag2, const RuntimeMethod* method) ; // System.Byte System.Convert::ToByte(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08 (bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RasterState::.ctor(UnityEngine.Rendering.CullMode,System.Int32,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, int32_t ___0_cullingMode, int32_t ___1_offsetUnits, float ___2_offsetFactor, bool ___3_depthClip, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RasterState::Equals(UnityEngine.Rendering.RasterState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RasterState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.RasterState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadAction(UnityEngine.Rendering.RenderBufferLoadAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.AttachmentDescriptor::set_storeAction(UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_value, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::get_loadStoreTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadStoreTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, bool ___1_loadExistingContents, bool ___2_storeResults, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureResolveTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureClear(UnityEngine.Color,System.Single,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_clearColor, float ___1_clearDepth, uint32_t ___2_clearStencil, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.AttachmentDescriptor::.ctor(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_format, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(UnityEngine.Rendering.AttachmentDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.AttachmentDescriptor::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SortingLayerRange::.ctor(System.Int16,System.Int16) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, int16_t ___0_lowerBound, int16_t ___1_upperBound, const RuntimeMethod* method) ; // System.Int16 UnityEngine.Rendering.SortingLayerRange::get_lowerBound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method) ; // System.Int16 UnityEngine.Rendering.SortingLayerRange::get_upperBound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(UnityEngine.Rendering.SortingLayerRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.SortingLayerRange::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_useRenderingLayerMaskTest(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_splitData(UnityEngine.Rendering.ShadowSplitData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ShadowSplitData::set_shadowCascadeBlendCullingFactor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ShadowDrawingSettings::.ctor(UnityEngine.Rendering.CullingResults,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, int32_t ___1_lightIndex, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(UnityEngine.Rendering.ShadowSplitData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_other, const RuntimeMethod* method) ; // System.Boolean System.Int32::Equals(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722 (int32_t* __this, int32_t ___0_obj, const RuntimeMethod* method) ; // System.Boolean System.Enum::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_Equals_m96B1058BA6312E23F31A5FBF594E96EB692EAF4E (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(UnityEngine.Rendering.ShadowDrawingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.ShadowSplitData::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineManager::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginContextRendering_mC05C42EC6BB19159913BC010036814D0FE5E983E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineManager::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginCameraRendering_m115AB73964440D54AEA8B97939627CEC2C146BD7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineManager::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndContextRendering_m5B2964FBAC5BFE67891A0FF0D8083BF2DD45D5BD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineManager::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndCameraRendering_m5CADD01C1757A104FCC48D69CA14B4EF4A158F8B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ; // System.Void System.ObjectDisposedException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48 (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* __this, String_t* ___0_objectName, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // T System.Collections.Generic.List`1::get_Item(System.Int32) inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, int32_t ___0_index, const RuntimeMethod* method) { return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method); } // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(UnityEngine.Rendering.RenderQueueRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88 (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68 (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.RenderQueueRange::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* ___1_sortingSettings, const RuntimeMethod* method) ; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::get_criteria() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SortingSettings::set_customAxis(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SortingSettings::set_distanceMetric(UnityEngine.Rendering.DistanceMetric) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.SortingSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.BlendState::.ctor(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, bool ___0_separateMRTBlend, bool ___1_alphaToMask, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.RenderTargetBlendState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.BlendState::set_blendState0(UnityEngine.Rendering.RenderTargetBlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.BlendState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.BlendState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(UnityEngine.Rendering.VisibleReflectionProbe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845 (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Bounds::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector4::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunction, int32_t ___4_passOperation, int32_t ___5_failOperation, int32_t ___6_zFailOperation, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunctionFront, int32_t ___4_passOperationFront, int32_t ___5_failOperationFront, int32_t ___6_zFailOperationFront, int32_t ___7_compareFunctionBack, int32_t ___8_passOperationBack, int32_t ___9_failOperationBack, int32_t ___10_zFailOperationBack, const RuntimeMethod* method) ; // System.Boolean System.Convert::ToBoolean(System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Convert_ToBoolean_m6148BAC617B69CACDF14A8C74836767DFF0CB6A9 (uint8_t ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.StencilState::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Byte UnityEngine.Rendering.StencilState::get_readMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ; // System.Byte UnityEngine.Rendering.StencilState::get_writeMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::SetCompareFunction(UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::SetPassOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::SetFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::SetZFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.StencilState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.ShadowSplitData::get_cullingPlaneCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, RuntimeObject* ___3_arg2, const RuntimeMethod* method) ; // UnityEngine.Plane UnityEngine.Rendering.ShadowSplitData::GetCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Boolean System.ValueType::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::GetNativeArray(System.Void*,System.Int32) inline NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, void* ___0_dataPointer, int32_t ___1_length, const RuntimeMethod* method) { return (( NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 (*) (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*, void*, int32_t, const RuntimeMethod*))CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE_gshared)(__this, ___0_dataPointer, ___1_length, method); } // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::get_visibleLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485 (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9 (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB (intptr_t ___0_cullingResultsPtr, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_computeBuffer, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_computeBuffer, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___0_length, int32_t ___1_allocator, int32_t ___2_options, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared)(__this, ___0_length, ___1_allocator, ___2_options, method); } // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144 (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_nativeArray, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144_gshared)(___0_nativeArray, method); } // System.IntPtr System.IntPtr::op_Explicit(System.Void*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D (void* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB (intptr_t ___0_cullingResultsPtr, intptr_t ___1_indexMapPtr, int32_t ___2_indexMapSize, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_allocator, const RuntimeMethod* method) ; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_nativeArray, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_gshared)(___0_nativeArray, method); } // System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3 (intptr_t ___0_cullingResultsPtr, intptr_t ___1_indexMapPtr, int32_t ___2_indexMapSize, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_lightIndexMap, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444 (intptr_t ___0_cullingResultsPtr, int32_t ___1_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___2_bounds, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_outBounds, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6 (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___4_shadowSplitData, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___3_shadowSplitData, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_cubemapFace, float ___3_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___5_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___6_shadowSplitData, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, int32_t ___1_cubemapFace, float ___2_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___5_shadowSplitData, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mFAED949F1C47A7303C3B690A2B1EB989044CB22B (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_splitIndex, int32_t ___3_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___4_splitRatio, int32_t ___5_shadowResolution, float ___6_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___8_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___9_shadowSplitData, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, int32_t ___1_splitIndex, int32_t ___2_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___3_splitRatio, int32_t ___4_shadowResolution, float ___5_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___6_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___8_shadowSplitData, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 System.IntPtr::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1 (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_splitIndex, int32_t ___3_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___4_splitRatio, int32_t ___5_shadowResolution, float ___6_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___8_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___9_shadowSplitData, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C*, const RuntimeMethod*))Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_gshared_inline)(__this, method); } // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_all() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_all_m6064BAD9C1AC24196F0EC611C596DAF8BB6B207C (const RuntimeMethod* method) ; // T System.Nullable`1::GetValueOrDefault() inline RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method) { return (( RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 (*) (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C*, const RuntimeMethod*))Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_gshared_inline)(__this, method); } // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.SortingLayerRange::get_all() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 SortingLayerRange_get_all_m863C4A568C531502EED02C576BA3E09EBDC9F3B3 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1,System.Int32,System.UInt32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C ___0_renderQueueRange, int32_t ___1_layerMask, uint32_t ___2_renderingLayerMask, int32_t ___3_excludeMotionVectorObjects, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, uint32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(UnityEngine.Rendering.FilteringSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.FilteringSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.BlendState UnityEngine.Rendering.BlendState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 BlendState_get_defaultValue_m0BF91DBDDEBA2976D54B94FD472E96236B8B7322 (const RuntimeMethod* method) ; // UnityEngine.Rendering.DepthState UnityEngine.Rendering.DepthState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 DepthState_get_defaultValue_m1124EB628DFF0E2623145C8958B58961B68DFB51 (const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 StencilState_get_defaultValue_m4A98541E193B4B554C8529C240D54B0DC2994BA7 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::.ctor(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_mask, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::set_blendState(UnityEngine.Rendering.BlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::set_rasterState(UnityEngine.Rendering.RasterState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::get_depthState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::set_depthState(UnityEngine.Rendering.DepthState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::get_stencilState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.RenderStateBlock::get_stencilReference() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_value, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::get_mask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41 (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(UnityEngine.Rendering.RenderStateBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.DepthState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4 (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.RenderStateBlock::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, bool ___0_writeEnabled, int32_t ___1_compareFunction, const RuntimeMethod* method) ; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.DepthState::get_compareFunction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.DepthState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 System.SByte::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SByte_GetHashCode_mE61E9B0D1D93EF3E4E2B6282FF940FFA2E471FFF (int8_t* __this, const RuntimeMethod* method) ; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB (NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___0_nativeArray, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB_gshared)(___0_nativeArray, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass_Internal(System.IntPtr,System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC (intptr_t ___0_self, int32_t ___1_width, int32_t ___2_height, int32_t ___3_samples, intptr_t ___4_colors, int32_t ___5_colorCount, int32_t ___6_depthAttachmentIndex, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass(System.Int32,System.Int32,System.Int32,Unity.Collections.NativeArray`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_samples, NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___3_attachments, int32_t ___4_depthAttachmentIndex, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass_Internal(System.IntPtr,System.IntPtr,System.Int32,System.IntPtr,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B (intptr_t ___0_self, intptr_t ___1_colors, int32_t ___2_colorCount, intptr_t ___3_inputs, int32_t ___4_inputCount, bool ___5_isDepthReadOnly, bool ___6_isStencilReadOnly, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___1_inputs, bool ___2_isDepthStencilReadOnly, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, bool ___1_isDepthStencilReadOnly, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass_Internal(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924 (intptr_t ___0_self, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass_Internal(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2 (intptr_t ___0_self, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___3_stateBlock, const RuntimeMethod* method) ; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB (NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___0_nativeArray, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB_gshared)(___0_nativeArray, method); } // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6 (NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___0_nativeArray, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6_gshared)(___0_nativeArray, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___5_tagValues, NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___6_stateBlocks, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_shadowDrawingSettings, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___0_settings, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal(UnityEngine.Camera,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_m57895EC289AFC667CACAFC14F4CD11DEE3699C49 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___1_renderLoop, intptr_t ___2_results, const RuntimeMethod* method) ; // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RendererUtils.RendererListParams UnityEngine.Rendering.RendererUtils.RendererListParams::Create(UnityEngine.Rendering.RendererUtils.RendererListDesc&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC RendererListParams_Create_mDBFB73D009A35712C00015E51A566C2EF8A8CFA8 (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* ___0_desc, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_inline (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5*, const RuntimeMethod*))Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_gshared_inline)(__this, method); } // UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method) ; // T System.Nullable`1::get_Value() inline RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method) { return (( RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 (*) (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5*, const RuntimeMethod*))Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC_gshared)(__this, method); } // UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList(UnityEngine.Rendering.RendererUtils.RendererListDesc) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E ___0_desc, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_rendererLists, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* ___0_rendererLists, const RuntimeMethod* method) ; // UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal(UnityEngine.Rendering.RendererUtils.RendererList) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus(UnityEngine.Rendering.RendererUtils.RendererList) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___1_renderLoop, intptr_t ___2_results, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___2_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___3_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___4_tagName, bool ___5_isPassTagName, intptr_t ___6_tagValues, intptr_t ___7_stateBlocks, int32_t ___8_stateCount, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_shadowDrawingSettings, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_commandBuffer, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_commandBuffer, int32_t ___2_queueType, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, bool ___2_stereoSetup, int32_t ___3_eye, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32,UnityEngine.Rendering.RendererUtils.RendererList&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___2_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___3_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___4_tagName, bool ___5_isPassTagName, intptr_t ___6_tagValues, intptr_t ___7_stateBlocks, int32_t ___8_stateCount, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___9_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, RuntimeObject* ___1_rendererLists, const RuntimeMethod* method) ; // UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.RendererUtils.RendererList&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___1_handle, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ; // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ; // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.SpookyHash::AttemptDetectAllowUnalignedRead() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpookyHash_AttemptDetectAllowUnalignedRead_m86DA767EE5513E9AA6E8A142C7E1F56BF19F8438 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral04AF71CB89352BF3C674AF457997A64167400895); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4908BF0936B537B6A39A4EACD2BD389033325122); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; String_t* V_1 = NULL; bool V_2 = false; { String_t* L_0; L_0 = SystemInfo_get_processorType_m985AB6C66E69918DF641BC1A589A3F9B4CE76FBE(NULL); V_1 = L_0; String_t* L_1 = V_1; V_0 = L_1; String_t* L_2 = V_0; bool L_3; L_3 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_2, _stringLiteral4908BF0936B537B6A39A4EACD2BD389033325122, NULL); if (L_3) { goto IL_0025; } } { String_t* L_4 = V_0; bool L_5; L_5 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_4, _stringLiteral04AF71CB89352BF3C674AF457997A64167400895, NULL); if (L_5) { goto IL_0025; } } { goto IL_0029; } IL_0025: { V_2 = (bool)1; goto IL_002d; } IL_0029: { V_2 = (bool)0; goto IL_002d; } IL_002d: { bool L_6 = V_2; return L_6; } } // System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Hash_mFF293FBF53137C3208D41B42BD26B9426C2163DC (void* ___0_message, uint64_t ___1_length, uint64_t* ___2_hash1, uint64_t* ___3_hash2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } uint64_t V_0 = 0; uint64_t V_1 = 0; uint64_t V_2 = 0; uint64_t V_3 = 0; uint64_t V_4 = 0; uint64_t V_5 = 0; uint64_t V_6 = 0; uint64_t V_7 = 0; uint64_t V_8 = 0; uint64_t V_9 = 0; uint64_t V_10 = 0; uint64_t V_11 = 0; uint64_t* V_12 = NULL; uint64_t* V_13 = NULL; uint64_t V_14 = 0; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B V_15; memset((&V_15), 0, sizeof(V_15)); bool V_16 = false; bool V_17 = false; bool V_18 = false; bool V_19 = false; int32_t G_B5_0 = 0; { uint64_t L_0 = ___1_length; V_16 = (bool)((!(((uint64_t)L_0) >= ((uint64_t)((int64_t)((int32_t)192)))))? 1 : 0); bool L_1 = V_16; if (!L_1) { goto IL_0020; } } { void* L_2 = ___0_message; uint64_t L_3 = ___1_length; uint64_t* L_4 = ___2_hash1; uint64_t* L_5 = ___3_hash2; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Short_m2923C131767735F683D372BC0642754C34F63A0A(L_2, L_3, L_4, L_5, NULL); goto IL_018e; } IL_0020: { uintptr_t L_6 = ((uintptr_t)((int32_t)96)); int8_t* L_7 = (int8_t*) (L_6 ? alloca(L_6) : NULL); memset(L_7, 0, L_6); V_12 = (uint64_t*)(L_7); uint64_t* L_8 = ___2_hash1; int64_t L_9 = *((int64_t*)L_8); int64_t L_10 = L_9; V_9 = L_10; int64_t L_11 = L_10; V_6 = L_11; int64_t L_12 = L_11; V_3 = L_12; V_0 = L_12; uint64_t* L_13 = ___3_hash2; int64_t L_14 = *((int64_t*)L_13); int64_t L_15 = L_14; V_10 = L_15; int64_t L_16 = L_15; V_7 = L_16; int64_t L_17 = L_16; V_4 = L_17; V_1 = L_17; int64_t L_18 = ((int64_t)-2401053088876216593LL); V_11 = L_18; int64_t L_19 = L_18; V_8 = L_19; int64_t L_20 = L_19; V_5 = L_20; V_2 = L_20; void* L_21 = ___0_message; U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04((&V_15), (uint16_t*)L_21, NULL); U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_22 = V_15; uint64_t* L_23 = L_22.___p64_2; uint64_t L_24 = ___1_length; V_13 = ((uint64_t*)il2cpp_codegen_add((intptr_t)L_23, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)il2cpp_codegen_multiply(((int64_t)((uint64_t)(int64_t)L_24/(uint64_t)(int64_t)((int64_t)((int32_t)96)))), ((int64_t)((int32_t)12)))), ((int64_t)8)))))); il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); bool L_25 = ((SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var))->___AllowUnalignedRead_0; if (L_25) { goto IL_0087; } } { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_26 = V_15; uint64_t L_27 = L_26.___i_3; G_B5_0 = ((((int64_t)((int64_t)((int64_t)L_27&((int64_t)7)))) == ((int64_t)((int64_t)0)))? 1 : 0); goto IL_0088; } IL_0087: { G_B5_0 = 1; } IL_0088: { V_17 = (bool)G_B5_0; bool L_28 = V_17; if (!L_28) { goto IL_00dc; } } { goto IL_00c8; } IL_0091: { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_29 = V_15; uint64_t* L_30 = L_29.___p64_2; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Mix_mAA4701C9B48C42573253203DCFD9CDDF08583AF1(L_30, (&V_0), (&V_1), (&V_2), (&V_3), (&V_4), (&V_5), (&V_6), (&V_7), (&V_8), (&V_9), (&V_10), (&V_11), NULL); uint64_t** L_31 = (&(&V_15)->___p64_2); uint64_t** L_32 = L_31; *((intptr_t*)L_32) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_32)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)12)), 8)))); } IL_00c8: { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_33 = V_15; uint64_t* L_34 = L_33.___p64_2; uint64_t* L_35 = V_13; V_18 = (bool)((!(((uintptr_t)L_34) >= ((uintptr_t)L_35)))? 1 : 0); bool L_36 = V_18; if (L_36) { goto IL_0091; } } { goto IL_0135; } IL_00dc: { goto IL_0123; } IL_00df: { uint64_t* L_37 = V_12; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_38 = V_15; uint64_t* L_39 = L_38.___p64_2; UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177((void*)L_37, (void*)L_39, ((int64_t)((int32_t)96)), NULL); uint64_t* L_40 = V_12; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Mix_mAA4701C9B48C42573253203DCFD9CDDF08583AF1(L_40, (&V_0), (&V_1), (&V_2), (&V_3), (&V_4), (&V_5), (&V_6), (&V_7), (&V_8), (&V_9), (&V_10), (&V_11), NULL); uint64_t** L_41 = (&(&V_15)->___p64_2); uint64_t** L_42 = L_41; *((intptr_t*)L_42) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_42)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)12)), 8)))); } IL_0123: { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_43 = V_15; uint64_t* L_44 = L_43.___p64_2; uint64_t* L_45 = V_13; V_19 = (bool)((!(((uintptr_t)L_44) >= ((uintptr_t)L_45)))? 1 : 0); bool L_46 = V_19; if (L_46) { goto IL_00df; } } { } IL_0135: { uint64_t L_47 = ___1_length; uint64_t* L_48 = V_13; void* L_49 = ___0_message; V_14 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_47, ((int64_t)(intptr_t)((uint64_t*)((intptr_t)((uint64_t*)il2cpp_codegen_subtract((intptr_t)L_48, (intptr_t)L_49))/1))))); uint64_t* L_50 = V_12; uint64_t* L_51 = V_13; uint64_t L_52 = V_14; UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177((void*)L_50, (void*)L_51, L_52, NULL); uint64_t* L_53 = V_12; uint64_t L_54 = V_14; uint64_t L_55 = V_14; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_memset_m9A9F6782489DBE59C623B3432977BB9188B95F21((void*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_53, (intptr_t)((uintptr_t)L_54))), 0, ((int64_t)il2cpp_codegen_subtract(((int64_t)((int32_t)96)), (int64_t)L_55)), NULL); uint64_t* L_56 = V_12; uint64_t L_57 = V_14; *((int8_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_56, ((int32_t)95)))) = (int8_t)((int32_t)(uint8_t)L_57); uint64_t* L_58 = V_12; SpookyHash_End_mEA60C6BE3C482D110398BE7D9E4004BC3E5DA8C1(L_58, (&V_0), (&V_1), (&V_2), (&V_3), (&V_4), (&V_5), (&V_6), (&V_7), (&V_8), (&V_9), (&V_10), (&V_11), NULL); uint64_t* L_59 = ___2_hash1; uint64_t L_60 = V_0; *((int64_t*)L_59) = (int64_t)L_60; uint64_t* L_61 = ___3_hash2; uint64_t L_62 = V_1; *((int64_t*)L_61) = (int64_t)L_62; } IL_018e: { return; } } // System.Void UnityEngine.SpookyHash::End(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_End_mEA60C6BE3C482D110398BE7D9E4004BC3E5DA8C1 (uint64_t* ___0_data, uint64_t* ___1_h0, uint64_t* ___2_h1, uint64_t* ___3_h2, uint64_t* ___4_h3, uint64_t* ___5_h4, uint64_t* ___6_h5, uint64_t* ___7_h6, uint64_t* ___8_h7, uint64_t* ___9_h8, uint64_t* ___10_h9, uint64_t* ___11_h10, uint64_t* ___12_h11, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___1_h0; uint64_t* L_1 = ___1_h0; int64_t L_2 = *((int64_t*)L_1); uint64_t* L_3 = ___0_data; int64_t L_4 = *((int64_t*)L_3); *((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add(L_2, L_4)); uint64_t* L_5 = ___2_h1; uint64_t* L_6 = ___2_h1; int64_t L_7 = *((int64_t*)L_6); uint64_t* L_8 = ___0_data; int64_t L_9 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_8, 8))); *((int64_t*)L_5) = (int64_t)((int64_t)il2cpp_codegen_add(L_7, L_9)); uint64_t* L_10 = ___3_h2; uint64_t* L_11 = ___3_h2; int64_t L_12 = *((int64_t*)L_11); uint64_t* L_13 = ___0_data; int64_t L_14 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_13, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8))))); *((int64_t*)L_10) = (int64_t)((int64_t)il2cpp_codegen_add(L_12, L_14)); uint64_t* L_15 = ___4_h3; uint64_t* L_16 = ___4_h3; int64_t L_17 = *((int64_t*)L_16); uint64_t* L_18 = ___0_data; int64_t L_19 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_18, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)3), 8))))); *((int64_t*)L_15) = (int64_t)((int64_t)il2cpp_codegen_add(L_17, L_19)); uint64_t* L_20 = ___5_h4; uint64_t* L_21 = ___5_h4; int64_t L_22 = *((int64_t*)L_21); uint64_t* L_23 = ___0_data; int64_t L_24 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_23, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)4), 8))))); *((int64_t*)L_20) = (int64_t)((int64_t)il2cpp_codegen_add(L_22, L_24)); uint64_t* L_25 = ___6_h5; uint64_t* L_26 = ___6_h5; int64_t L_27 = *((int64_t*)L_26); uint64_t* L_28 = ___0_data; int64_t L_29 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_28, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)5), 8))))); *((int64_t*)L_25) = (int64_t)((int64_t)il2cpp_codegen_add(L_27, L_29)); uint64_t* L_30 = ___7_h6; uint64_t* L_31 = ___7_h6; int64_t L_32 = *((int64_t*)L_31); uint64_t* L_33 = ___0_data; int64_t L_34 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_33, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)6), 8))))); *((int64_t*)L_30) = (int64_t)((int64_t)il2cpp_codegen_add(L_32, L_34)); uint64_t* L_35 = ___8_h7; uint64_t* L_36 = ___8_h7; int64_t L_37 = *((int64_t*)L_36); uint64_t* L_38 = ___0_data; int64_t L_39 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_38, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)7), 8))))); *((int64_t*)L_35) = (int64_t)((int64_t)il2cpp_codegen_add(L_37, L_39)); uint64_t* L_40 = ___9_h8; uint64_t* L_41 = ___9_h8; int64_t L_42 = *((int64_t*)L_41); uint64_t* L_43 = ___0_data; int64_t L_44 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_43, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)8), 8))))); *((int64_t*)L_40) = (int64_t)((int64_t)il2cpp_codegen_add(L_42, L_44)); uint64_t* L_45 = ___10_h9; uint64_t* L_46 = ___10_h9; int64_t L_47 = *((int64_t*)L_46); uint64_t* L_48 = ___0_data; int64_t L_49 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_48, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)9)), 8))))); *((int64_t*)L_45) = (int64_t)((int64_t)il2cpp_codegen_add(L_47, L_49)); uint64_t* L_50 = ___11_h10; uint64_t* L_51 = ___11_h10; int64_t L_52 = *((int64_t*)L_51); uint64_t* L_53 = ___0_data; int64_t L_54 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_53, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)10)), 8))))); *((int64_t*)L_50) = (int64_t)((int64_t)il2cpp_codegen_add(L_52, L_54)); uint64_t* L_55 = ___12_h11; uint64_t* L_56 = ___12_h11; int64_t L_57 = *((int64_t*)L_56); uint64_t* L_58 = ___0_data; int64_t L_59 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_58, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)11)), 8))))); *((int64_t*)L_55) = (int64_t)((int64_t)il2cpp_codegen_add(L_57, L_59)); uint64_t* L_60 = ___1_h0; uint64_t* L_61 = ___2_h1; uint64_t* L_62 = ___3_h2; uint64_t* L_63 = ___4_h3; uint64_t* L_64 = ___5_h4; uint64_t* L_65 = ___6_h5; uint64_t* L_66 = ___7_h6; uint64_t* L_67 = ___8_h7; uint64_t* L_68 = ___9_h8; uint64_t* L_69 = ___10_h9; uint64_t* L_70 = ___11_h10; uint64_t* L_71 = ___12_h11; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_EndPartial_mB8034BEB0457C56D9F21C61F1F3BAEDF76B5121F(L_60, L_61, L_62, L_63, L_64, L_65, L_66, L_67, L_68, L_69, L_70, L_71, NULL); uint64_t* L_72 = ___1_h0; uint64_t* L_73 = ___2_h1; uint64_t* L_74 = ___3_h2; uint64_t* L_75 = ___4_h3; uint64_t* L_76 = ___5_h4; uint64_t* L_77 = ___6_h5; uint64_t* L_78 = ___7_h6; uint64_t* L_79 = ___8_h7; uint64_t* L_80 = ___9_h8; uint64_t* L_81 = ___10_h9; uint64_t* L_82 = ___11_h10; uint64_t* L_83 = ___12_h11; SpookyHash_EndPartial_mB8034BEB0457C56D9F21C61F1F3BAEDF76B5121F(L_72, L_73, L_74, L_75, L_76, L_77, L_78, L_79, L_80, L_81, L_82, L_83, NULL); uint64_t* L_84 = ___1_h0; uint64_t* L_85 = ___2_h1; uint64_t* L_86 = ___3_h2; uint64_t* L_87 = ___4_h3; uint64_t* L_88 = ___5_h4; uint64_t* L_89 = ___6_h5; uint64_t* L_90 = ___7_h6; uint64_t* L_91 = ___8_h7; uint64_t* L_92 = ___9_h8; uint64_t* L_93 = ___10_h9; uint64_t* L_94 = ___11_h10; uint64_t* L_95 = ___12_h11; SpookyHash_EndPartial_mB8034BEB0457C56D9F21C61F1F3BAEDF76B5121F(L_84, L_85, L_86, L_87, L_88, L_89, L_90, L_91, L_92, L_93, L_94, L_95, NULL); return; } } // System.Void UnityEngine.SpookyHash::EndPartial(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_EndPartial_mB8034BEB0457C56D9F21C61F1F3BAEDF76B5121F (uint64_t* ___0_h0, uint64_t* ___1_h1, uint64_t* ___2_h2, uint64_t* ___3_h3, uint64_t* ___4_h4, uint64_t* ___5_h5, uint64_t* ___6_h6, uint64_t* ___7_h7, uint64_t* ___8_h8, uint64_t* ___9_h9, uint64_t* ___10_h10, uint64_t* ___11_h11, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___11_h11; uint64_t* L_1 = ___11_h11; int64_t L_2 = *((int64_t*)L_1); uint64_t* L_3 = ___1_h1; int64_t L_4 = *((int64_t*)L_3); *((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add(L_2, L_4)); uint64_t* L_5 = ___2_h2; uint64_t* L_6 = ___2_h2; int64_t L_7 = *((int64_t*)L_6); uint64_t* L_8 = ___11_h11; int64_t L_9 = *((int64_t*)L_8); *((int64_t*)L_5) = (int64_t)((int64_t)(L_7^L_9)); uint64_t* L_10 = ___1_h1; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_10, ((int32_t)44), NULL); uint64_t* L_11 = ___0_h0; uint64_t* L_12 = ___0_h0; int64_t L_13 = *((int64_t*)L_12); uint64_t* L_14 = ___2_h2; int64_t L_15 = *((int64_t*)L_14); *((int64_t*)L_11) = (int64_t)((int64_t)il2cpp_codegen_add(L_13, L_15)); uint64_t* L_16 = ___3_h3; uint64_t* L_17 = ___3_h3; int64_t L_18 = *((int64_t*)L_17); uint64_t* L_19 = ___0_h0; int64_t L_20 = *((int64_t*)L_19); *((int64_t*)L_16) = (int64_t)((int64_t)(L_18^L_20)); uint64_t* L_21 = ___2_h2; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_21, ((int32_t)15), NULL); uint64_t* L_22 = ___1_h1; uint64_t* L_23 = ___1_h1; int64_t L_24 = *((int64_t*)L_23); uint64_t* L_25 = ___3_h3; int64_t L_26 = *((int64_t*)L_25); *((int64_t*)L_22) = (int64_t)((int64_t)il2cpp_codegen_add(L_24, L_26)); uint64_t* L_27 = ___4_h4; uint64_t* L_28 = ___4_h4; int64_t L_29 = *((int64_t*)L_28); uint64_t* L_30 = ___1_h1; int64_t L_31 = *((int64_t*)L_30); *((int64_t*)L_27) = (int64_t)((int64_t)(L_29^L_31)); uint64_t* L_32 = ___3_h3; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_32, ((int32_t)34), NULL); uint64_t* L_33 = ___2_h2; uint64_t* L_34 = ___2_h2; int64_t L_35 = *((int64_t*)L_34); uint64_t* L_36 = ___4_h4; int64_t L_37 = *((int64_t*)L_36); *((int64_t*)L_33) = (int64_t)((int64_t)il2cpp_codegen_add(L_35, L_37)); uint64_t* L_38 = ___5_h5; uint64_t* L_39 = ___5_h5; int64_t L_40 = *((int64_t*)L_39); uint64_t* L_41 = ___2_h2; int64_t L_42 = *((int64_t*)L_41); *((int64_t*)L_38) = (int64_t)((int64_t)(L_40^L_42)); uint64_t* L_43 = ___4_h4; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_43, ((int32_t)21), NULL); uint64_t* L_44 = ___3_h3; uint64_t* L_45 = ___3_h3; int64_t L_46 = *((int64_t*)L_45); uint64_t* L_47 = ___5_h5; int64_t L_48 = *((int64_t*)L_47); *((int64_t*)L_44) = (int64_t)((int64_t)il2cpp_codegen_add(L_46, L_48)); uint64_t* L_49 = ___6_h6; uint64_t* L_50 = ___6_h6; int64_t L_51 = *((int64_t*)L_50); uint64_t* L_52 = ___3_h3; int64_t L_53 = *((int64_t*)L_52); *((int64_t*)L_49) = (int64_t)((int64_t)(L_51^L_53)); uint64_t* L_54 = ___5_h5; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_54, ((int32_t)38), NULL); uint64_t* L_55 = ___4_h4; uint64_t* L_56 = ___4_h4; int64_t L_57 = *((int64_t*)L_56); uint64_t* L_58 = ___6_h6; int64_t L_59 = *((int64_t*)L_58); *((int64_t*)L_55) = (int64_t)((int64_t)il2cpp_codegen_add(L_57, L_59)); uint64_t* L_60 = ___7_h7; uint64_t* L_61 = ___7_h7; int64_t L_62 = *((int64_t*)L_61); uint64_t* L_63 = ___4_h4; int64_t L_64 = *((int64_t*)L_63); *((int64_t*)L_60) = (int64_t)((int64_t)(L_62^L_64)); uint64_t* L_65 = ___6_h6; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_65, ((int32_t)33), NULL); uint64_t* L_66 = ___5_h5; uint64_t* L_67 = ___5_h5; int64_t L_68 = *((int64_t*)L_67); uint64_t* L_69 = ___7_h7; int64_t L_70 = *((int64_t*)L_69); *((int64_t*)L_66) = (int64_t)((int64_t)il2cpp_codegen_add(L_68, L_70)); uint64_t* L_71 = ___8_h8; uint64_t* L_72 = ___8_h8; int64_t L_73 = *((int64_t*)L_72); uint64_t* L_74 = ___5_h5; int64_t L_75 = *((int64_t*)L_74); *((int64_t*)L_71) = (int64_t)((int64_t)(L_73^L_75)); uint64_t* L_76 = ___7_h7; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_76, ((int32_t)10), NULL); uint64_t* L_77 = ___6_h6; uint64_t* L_78 = ___6_h6; int64_t L_79 = *((int64_t*)L_78); uint64_t* L_80 = ___8_h8; int64_t L_81 = *((int64_t*)L_80); *((int64_t*)L_77) = (int64_t)((int64_t)il2cpp_codegen_add(L_79, L_81)); uint64_t* L_82 = ___9_h9; uint64_t* L_83 = ___9_h9; int64_t L_84 = *((int64_t*)L_83); uint64_t* L_85 = ___6_h6; int64_t L_86 = *((int64_t*)L_85); *((int64_t*)L_82) = (int64_t)((int64_t)(L_84^L_86)); uint64_t* L_87 = ___8_h8; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_87, ((int32_t)13), NULL); uint64_t* L_88 = ___7_h7; uint64_t* L_89 = ___7_h7; int64_t L_90 = *((int64_t*)L_89); uint64_t* L_91 = ___9_h9; int64_t L_92 = *((int64_t*)L_91); *((int64_t*)L_88) = (int64_t)((int64_t)il2cpp_codegen_add(L_90, L_92)); uint64_t* L_93 = ___10_h10; uint64_t* L_94 = ___10_h10; int64_t L_95 = *((int64_t*)L_94); uint64_t* L_96 = ___7_h7; int64_t L_97 = *((int64_t*)L_96); *((int64_t*)L_93) = (int64_t)((int64_t)(L_95^L_97)); uint64_t* L_98 = ___9_h9; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_98, ((int32_t)38), NULL); uint64_t* L_99 = ___8_h8; uint64_t* L_100 = ___8_h8; int64_t L_101 = *((int64_t*)L_100); uint64_t* L_102 = ___10_h10; int64_t L_103 = *((int64_t*)L_102); *((int64_t*)L_99) = (int64_t)((int64_t)il2cpp_codegen_add(L_101, L_103)); uint64_t* L_104 = ___11_h11; uint64_t* L_105 = ___11_h11; int64_t L_106 = *((int64_t*)L_105); uint64_t* L_107 = ___8_h8; int64_t L_108 = *((int64_t*)L_107); *((int64_t*)L_104) = (int64_t)((int64_t)(L_106^L_108)); uint64_t* L_109 = ___10_h10; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_109, ((int32_t)53), NULL); uint64_t* L_110 = ___9_h9; uint64_t* L_111 = ___9_h9; int64_t L_112 = *((int64_t*)L_111); uint64_t* L_113 = ___11_h11; int64_t L_114 = *((int64_t*)L_113); *((int64_t*)L_110) = (int64_t)((int64_t)il2cpp_codegen_add(L_112, L_114)); uint64_t* L_115 = ___0_h0; uint64_t* L_116 = ___0_h0; int64_t L_117 = *((int64_t*)L_116); uint64_t* L_118 = ___9_h9; int64_t L_119 = *((int64_t*)L_118); *((int64_t*)L_115) = (int64_t)((int64_t)(L_117^L_119)); uint64_t* L_120 = ___11_h11; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_120, ((int32_t)42), NULL); uint64_t* L_121 = ___10_h10; uint64_t* L_122 = ___10_h10; int64_t L_123 = *((int64_t*)L_122); uint64_t* L_124 = ___0_h0; int64_t L_125 = *((int64_t*)L_124); *((int64_t*)L_121) = (int64_t)((int64_t)il2cpp_codegen_add(L_123, L_125)); uint64_t* L_126 = ___1_h1; uint64_t* L_127 = ___1_h1; int64_t L_128 = *((int64_t*)L_127); uint64_t* L_129 = ___10_h10; int64_t L_130 = *((int64_t*)L_129); *((int64_t*)L_126) = (int64_t)((int64_t)(L_128^L_130)); uint64_t* L_131 = ___0_h0; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_131, ((int32_t)54), NULL); return; } } // System.Void UnityEngine.SpookyHash::Rot64(System.UInt64&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357 (uint64_t* ___0_x, int32_t ___1_k, const RuntimeMethod* method) { { uint64_t* L_0 = ___0_x; uint64_t* L_1 = ___0_x; int64_t L_2 = *((int64_t*)L_1); int32_t L_3 = ___1_k; uint64_t* L_4 = ___0_x; int64_t L_5 = *((int64_t*)L_4); int32_t L_6 = ___1_k; *((int64_t*)L_0) = (int64_t)((int64_t)(((int64_t)(L_2<<((int32_t)(L_3&((int32_t)63)))))|((int64_t)((uint64_t)L_5>>((int32_t)(((int32_t)il2cpp_codegen_subtract(((int32_t)64), L_6))&((int32_t)63))))))); return; } } // System.Void UnityEngine.SpookyHash::Short(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Short_m2923C131767735F683D372BC0642754C34F63A0A (void* ___0_message, uint64_t ___1_length, uint64_t* ___2_hash1, uint64_t* ___3_hash2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } uint64_t* V_0 = NULL; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B V_1; memset((&V_1), 0, sizeof(V_1)); uint64_t V_2 = 0; uint64_t V_3 = 0; uint64_t V_4 = 0; uint64_t V_5 = 0; uint64_t V_6 = 0; bool V_7 = false; bool V_8 = false; uint64_t* V_9 = NULL; bool V_10 = false; bool V_11 = false; uint64_t V_12 = 0; uint64_t V_13 = 0; int32_t G_B3_0 = 0; uint64_t G_B14_0 = 0; uint64_t G_B13_0 = 0; { uintptr_t L_0 = ((uintptr_t)((int32_t)192)); int8_t* L_1 = (int8_t*) (L_0 ? alloca(L_0) : NULL); memset(L_1, 0, L_0); V_0 = (uint64_t*)(L_1); void* L_2 = ___0_message; U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04((&V_1), (uint16_t*)L_2, NULL); il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); bool L_3 = ((SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var))->___AllowUnalignedRead_0; if (L_3) { goto IL_0028; } } { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_4 = V_1; uint64_t L_5 = L_4.___i_3; G_B3_0 = ((!(((uint64_t)((int64_t)((int64_t)L_5&((int64_t)7)))) <= ((uint64_t)((int64_t)0))))? 1 : 0); goto IL_0029; } IL_0028: { G_B3_0 = 0; } IL_0029: { V_7 = (bool)G_B3_0; bool L_6 = V_7; if (!L_6) { goto IL_0042; } } { uint64_t* L_7 = V_0; void* L_8 = ___0_message; uint64_t L_9 = ___1_length; UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177((void*)L_7, L_8, L_9, NULL); uint64_t* L_10 = V_0; (&V_1)->___p64_2 = L_10; } IL_0042: { uint64_t L_11 = ___1_length; V_2 = ((int64_t)((uint64_t)(int64_t)L_11%(uint64_t)(int64_t)((int64_t)((int32_t)32)))); uint64_t* L_12 = ___2_hash1; int64_t L_13 = *((int64_t*)L_12); V_3 = L_13; uint64_t* L_14 = ___3_hash2; int64_t L_15 = *((int64_t*)L_14); V_4 = L_15; V_5 = ((int64_t)-2401053088876216593LL); V_6 = ((int64_t)-2401053088876216593LL); uint64_t L_16 = ___1_length; V_8 = (bool)((!(((uint64_t)L_16) <= ((uint64_t)((int64_t)((int32_t)15)))))? 1 : 0); bool L_17 = V_8; if (!L_17) { goto IL_0144; } } { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_18 = V_1; uint64_t* L_19 = L_18.___p64_2; uint64_t L_20 = ___1_length; V_9 = ((uint64_t*)il2cpp_codegen_add((intptr_t)L_19, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)il2cpp_codegen_multiply(((int64_t)((uint64_t)(int64_t)L_20/(uint64_t)(int64_t)((int64_t)((int32_t)32)))), ((int64_t)4))), ((int64_t)8)))))); goto IL_00e5; } IL_008c: { uint64_t L_21 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_22 = V_1; uint64_t* L_23 = L_22.___p64_2; int64_t L_24 = *((int64_t*)L_23); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_21, L_24)); uint64_t L_25 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_26 = V_1; uint64_t* L_27 = L_26.___p64_2; int64_t L_28 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_27, 8))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_25, L_28)); il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_ShortMix_m58C17045348021EFABE8F61E73F1DAADAF55E8AE((&V_3), (&V_4), (&V_5), (&V_6), NULL); uint64_t L_29 = V_3; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_30 = V_1; uint64_t* L_31 = L_30.___p64_2; int64_t L_32 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_31, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8))))); V_3 = ((int64_t)il2cpp_codegen_add((int64_t)L_29, L_32)); uint64_t L_33 = V_4; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_34 = V_1; uint64_t* L_35 = L_34.___p64_2; int64_t L_36 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_35, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)3), 8))))); V_4 = ((int64_t)il2cpp_codegen_add((int64_t)L_33, L_36)); uint64_t** L_37 = (&(&V_1)->___p64_2); uint64_t** L_38 = L_37; *((intptr_t*)L_38) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_38)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)4), 8)))); } IL_00e5: { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_39 = V_1; uint64_t* L_40 = L_39.___p64_2; uint64_t* L_41 = V_9; V_10 = (bool)((!(((uintptr_t)L_40) >= ((uintptr_t)L_41)))? 1 : 0); bool L_42 = V_10; if (L_42) { goto IL_008c; } } { uint64_t L_43 = V_2; V_11 = (bool)((((int32_t)((!(((uint64_t)L_43) >= ((uint64_t)((int64_t)((int32_t)16)))))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_44 = V_11; if (!L_44) { goto IL_0143; } } { uint64_t L_45 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_46 = V_1; uint64_t* L_47 = L_46.___p64_2; int64_t L_48 = *((int64_t*)L_47); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_45, L_48)); uint64_t L_49 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_50 = V_1; uint64_t* L_51 = L_50.___p64_2; int64_t L_52 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_51, 8))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_49, L_52)); il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_ShortMix_m58C17045348021EFABE8F61E73F1DAADAF55E8AE((&V_3), (&V_4), (&V_5), (&V_6), NULL); uint64_t** L_53 = (&(&V_1)->___p64_2); uint64_t** L_54 = L_53; *((intptr_t*)L_54) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_54)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8)))); uint64_t L_55 = V_2; V_2 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_55, ((int64_t)((int32_t)16)))); } IL_0143: { } IL_0144: { uint64_t L_56 = V_6; uint64_t L_57 = ___1_length; V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_56, ((int64_t)((int64_t)L_57<<((int32_t)56))))); uint64_t L_58 = V_2; V_13 = L_58; uint64_t L_59 = V_13; V_12 = L_59; uint64_t L_60 = V_12; uint64_t L_61 = L_60; G_B13_0 = L_61; if ((!(((uint64_t)L_61) > ((uint64_t)((int64_t)((int32_t)15)))))) { G_B14_0 = L_61; goto IL_0162; } } { goto IL_02f9; } IL_0162: { switch (((int32_t)(uint32_t)G_B14_0)) { case 0: { goto IL_02db; } case 1: { goto IL_02cc; } case 2: { goto IL_02b9; } case 3: { goto IL_02a5; } case 4: { goto IL_0296; } case 5: { goto IL_0282; } case 6: { goto IL_026e; } case 7: { goto IL_025a; } case 8: { goto IL_0249; } case 9: { goto IL_0238; } case 10: { goto IL_0224; } case 11: { goto IL_020f; } case 12: { goto IL_01ec; } case 13: { goto IL_01d7; } case 14: { goto IL_01c2; } case 15: { goto IL_01ad; } } } { goto IL_02f9; } IL_01ad: { uint64_t L_62 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_63 = V_1; uint8_t* L_64 = L_63.___p8_0; int32_t L_65 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_64, ((int32_t)14)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_62, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_65))<<((int32_t)48))))); goto IL_01c2; } IL_01c2: { uint64_t L_66 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_67 = V_1; uint8_t* L_68 = L_67.___p8_0; int32_t L_69 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_68, ((int32_t)13)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_66, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_69))<<((int32_t)40))))); goto IL_01d7; } IL_01d7: { uint64_t L_70 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_71 = V_1; uint8_t* L_72 = L_71.___p8_0; int32_t L_73 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_72, ((int32_t)12)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_70, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_73))<<((int32_t)32))))); goto IL_01ec; } IL_01ec: { uint64_t L_74 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_75 = V_1; uint32_t* L_76 = L_75.___p32_1; int32_t L_77 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_76, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 4))))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_74, ((int64_t)(uint64_t)((uint32_t)L_77)))); uint64_t L_78 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_79 = V_1; uint64_t* L_80 = L_79.___p64_2; int64_t L_81 = *((int64_t*)L_80); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_78, L_81)); goto IL_02f9; } IL_020f: { uint64_t L_82 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_83 = V_1; uint8_t* L_84 = L_83.___p8_0; int32_t L_85 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_84, ((int32_t)10)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_82, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_85))<<((int32_t)16))))); goto IL_0224; } IL_0224: { uint64_t L_86 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_87 = V_1; uint8_t* L_88 = L_87.___p8_0; int32_t L_89 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_88, ((int32_t)9)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_86, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_89))<<8)))); goto IL_0238; } IL_0238: { uint64_t L_90 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_91 = V_1; uint8_t* L_92 = L_91.___p8_0; int32_t L_93 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_92, 8))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_90, ((int64_t)(uint64_t)((uint32_t)L_93)))); goto IL_0249; } IL_0249: { uint64_t L_94 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_95 = V_1; uint64_t* L_96 = L_95.___p64_2; int64_t L_97 = *((int64_t*)L_96); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_94, L_97)); goto IL_02f9; } IL_025a: { uint64_t L_98 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_99 = V_1; uint8_t* L_100 = L_99.___p8_0; int32_t L_101 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_100, 6))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_98, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_101))<<((int32_t)48))))); goto IL_026e; } IL_026e: { uint64_t L_102 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_103 = V_1; uint8_t* L_104 = L_103.___p8_0; int32_t L_105 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_104, 5))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_102, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_105))<<((int32_t)40))))); goto IL_0282; } IL_0282: { uint64_t L_106 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_107 = V_1; uint8_t* L_108 = L_107.___p8_0; int32_t L_109 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_108, 4))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_106, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_109))<<((int32_t)32))))); goto IL_0296; } IL_0296: { uint64_t L_110 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_111 = V_1; uint32_t* L_112 = L_111.___p32_1; int32_t L_113 = *((uint32_t*)L_112); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_110, ((int64_t)(uint64_t)((uint32_t)L_113)))); goto IL_02f9; } IL_02a5: { uint64_t L_114 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_115 = V_1; uint8_t* L_116 = L_115.___p8_0; int32_t L_117 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_116, 2))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_114, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_117))<<((int32_t)16))))); goto IL_02b9; } IL_02b9: { uint64_t L_118 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_119 = V_1; uint8_t* L_120 = L_119.___p8_0; int32_t L_121 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_120, 1))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_118, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_121))<<8)))); goto IL_02cc; } IL_02cc: { uint64_t L_122 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_123 = V_1; uint8_t* L_124 = L_123.___p8_0; int32_t L_125 = *((uint8_t*)L_124); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_122, ((int64_t)(uint64_t)((uint32_t)L_125)))); goto IL_02f9; } IL_02db: { uint64_t L_126 = V_5; V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_126, ((int64_t)-2401053088876216593LL))); uint64_t L_127 = V_6; V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_127, ((int64_t)-2401053088876216593LL))); goto IL_02f9; } IL_02f9: { il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_ShortEnd_mD9C5C095F70885B33551C8A10D64B772E0D11A10((&V_3), (&V_4), (&V_5), (&V_6), NULL); uint64_t* L_128 = ___2_hash1; uint64_t L_129 = V_3; *((int64_t*)L_128) = (int64_t)L_129; uint64_t* L_130 = ___3_hash2; uint64_t L_131 = V_4; *((int64_t*)L_130) = (int64_t)L_131; return; } } // System.Void UnityEngine.SpookyHash::ShortMix(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortMix_m58C17045348021EFABE8F61E73F1DAADAF55E8AE (uint64_t* ___0_h0, uint64_t* ___1_h1, uint64_t* ___2_h2, uint64_t* ___3_h3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___2_h2; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_0, ((int32_t)50), NULL); uint64_t* L_1 = ___2_h2; uint64_t* L_2 = ___2_h2; int64_t L_3 = *((int64_t*)L_2); uint64_t* L_4 = ___3_h3; int64_t L_5 = *((int64_t*)L_4); *((int64_t*)L_1) = (int64_t)((int64_t)il2cpp_codegen_add(L_3, L_5)); uint64_t* L_6 = ___0_h0; uint64_t* L_7 = ___0_h0; int64_t L_8 = *((int64_t*)L_7); uint64_t* L_9 = ___2_h2; int64_t L_10 = *((int64_t*)L_9); *((int64_t*)L_6) = (int64_t)((int64_t)(L_8^L_10)); uint64_t* L_11 = ___3_h3; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_11, ((int32_t)52), NULL); uint64_t* L_12 = ___3_h3; uint64_t* L_13 = ___3_h3; int64_t L_14 = *((int64_t*)L_13); uint64_t* L_15 = ___0_h0; int64_t L_16 = *((int64_t*)L_15); *((int64_t*)L_12) = (int64_t)((int64_t)il2cpp_codegen_add(L_14, L_16)); uint64_t* L_17 = ___1_h1; uint64_t* L_18 = ___1_h1; int64_t L_19 = *((int64_t*)L_18); uint64_t* L_20 = ___3_h3; int64_t L_21 = *((int64_t*)L_20); *((int64_t*)L_17) = (int64_t)((int64_t)(L_19^L_21)); uint64_t* L_22 = ___0_h0; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_22, ((int32_t)30), NULL); uint64_t* L_23 = ___0_h0; uint64_t* L_24 = ___0_h0; int64_t L_25 = *((int64_t*)L_24); uint64_t* L_26 = ___1_h1; int64_t L_27 = *((int64_t*)L_26); *((int64_t*)L_23) = (int64_t)((int64_t)il2cpp_codegen_add(L_25, L_27)); uint64_t* L_28 = ___2_h2; uint64_t* L_29 = ___2_h2; int64_t L_30 = *((int64_t*)L_29); uint64_t* L_31 = ___0_h0; int64_t L_32 = *((int64_t*)L_31); *((int64_t*)L_28) = (int64_t)((int64_t)(L_30^L_32)); uint64_t* L_33 = ___1_h1; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_33, ((int32_t)41), NULL); uint64_t* L_34 = ___1_h1; uint64_t* L_35 = ___1_h1; int64_t L_36 = *((int64_t*)L_35); uint64_t* L_37 = ___2_h2; int64_t L_38 = *((int64_t*)L_37); *((int64_t*)L_34) = (int64_t)((int64_t)il2cpp_codegen_add(L_36, L_38)); uint64_t* L_39 = ___3_h3; uint64_t* L_40 = ___3_h3; int64_t L_41 = *((int64_t*)L_40); uint64_t* L_42 = ___1_h1; int64_t L_43 = *((int64_t*)L_42); *((int64_t*)L_39) = (int64_t)((int64_t)(L_41^L_43)); uint64_t* L_44 = ___2_h2; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_44, ((int32_t)54), NULL); uint64_t* L_45 = ___2_h2; uint64_t* L_46 = ___2_h2; int64_t L_47 = *((int64_t*)L_46); uint64_t* L_48 = ___3_h3; int64_t L_49 = *((int64_t*)L_48); *((int64_t*)L_45) = (int64_t)((int64_t)il2cpp_codegen_add(L_47, L_49)); uint64_t* L_50 = ___0_h0; uint64_t* L_51 = ___0_h0; int64_t L_52 = *((int64_t*)L_51); uint64_t* L_53 = ___2_h2; int64_t L_54 = *((int64_t*)L_53); *((int64_t*)L_50) = (int64_t)((int64_t)(L_52^L_54)); uint64_t* L_55 = ___3_h3; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_55, ((int32_t)48), NULL); uint64_t* L_56 = ___3_h3; uint64_t* L_57 = ___3_h3; int64_t L_58 = *((int64_t*)L_57); uint64_t* L_59 = ___0_h0; int64_t L_60 = *((int64_t*)L_59); *((int64_t*)L_56) = (int64_t)((int64_t)il2cpp_codegen_add(L_58, L_60)); uint64_t* L_61 = ___1_h1; uint64_t* L_62 = ___1_h1; int64_t L_63 = *((int64_t*)L_62); uint64_t* L_64 = ___3_h3; int64_t L_65 = *((int64_t*)L_64); *((int64_t*)L_61) = (int64_t)((int64_t)(L_63^L_65)); uint64_t* L_66 = ___0_h0; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_66, ((int32_t)38), NULL); uint64_t* L_67 = ___0_h0; uint64_t* L_68 = ___0_h0; int64_t L_69 = *((int64_t*)L_68); uint64_t* L_70 = ___1_h1; int64_t L_71 = *((int64_t*)L_70); *((int64_t*)L_67) = (int64_t)((int64_t)il2cpp_codegen_add(L_69, L_71)); uint64_t* L_72 = ___2_h2; uint64_t* L_73 = ___2_h2; int64_t L_74 = *((int64_t*)L_73); uint64_t* L_75 = ___0_h0; int64_t L_76 = *((int64_t*)L_75); *((int64_t*)L_72) = (int64_t)((int64_t)(L_74^L_76)); uint64_t* L_77 = ___1_h1; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_77, ((int32_t)37), NULL); uint64_t* L_78 = ___1_h1; uint64_t* L_79 = ___1_h1; int64_t L_80 = *((int64_t*)L_79); uint64_t* L_81 = ___2_h2; int64_t L_82 = *((int64_t*)L_81); *((int64_t*)L_78) = (int64_t)((int64_t)il2cpp_codegen_add(L_80, L_82)); uint64_t* L_83 = ___3_h3; uint64_t* L_84 = ___3_h3; int64_t L_85 = *((int64_t*)L_84); uint64_t* L_86 = ___1_h1; int64_t L_87 = *((int64_t*)L_86); *((int64_t*)L_83) = (int64_t)((int64_t)(L_85^L_87)); uint64_t* L_88 = ___2_h2; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_88, ((int32_t)62), NULL); uint64_t* L_89 = ___2_h2; uint64_t* L_90 = ___2_h2; int64_t L_91 = *((int64_t*)L_90); uint64_t* L_92 = ___3_h3; int64_t L_93 = *((int64_t*)L_92); *((int64_t*)L_89) = (int64_t)((int64_t)il2cpp_codegen_add(L_91, L_93)); uint64_t* L_94 = ___0_h0; uint64_t* L_95 = ___0_h0; int64_t L_96 = *((int64_t*)L_95); uint64_t* L_97 = ___2_h2; int64_t L_98 = *((int64_t*)L_97); *((int64_t*)L_94) = (int64_t)((int64_t)(L_96^L_98)); uint64_t* L_99 = ___3_h3; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_99, ((int32_t)34), NULL); uint64_t* L_100 = ___3_h3; uint64_t* L_101 = ___3_h3; int64_t L_102 = *((int64_t*)L_101); uint64_t* L_103 = ___0_h0; int64_t L_104 = *((int64_t*)L_103); *((int64_t*)L_100) = (int64_t)((int64_t)il2cpp_codegen_add(L_102, L_104)); uint64_t* L_105 = ___1_h1; uint64_t* L_106 = ___1_h1; int64_t L_107 = *((int64_t*)L_106); uint64_t* L_108 = ___3_h3; int64_t L_109 = *((int64_t*)L_108); *((int64_t*)L_105) = (int64_t)((int64_t)(L_107^L_109)); uint64_t* L_110 = ___0_h0; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_110, 5, NULL); uint64_t* L_111 = ___0_h0; uint64_t* L_112 = ___0_h0; int64_t L_113 = *((int64_t*)L_112); uint64_t* L_114 = ___1_h1; int64_t L_115 = *((int64_t*)L_114); *((int64_t*)L_111) = (int64_t)((int64_t)il2cpp_codegen_add(L_113, L_115)); uint64_t* L_116 = ___2_h2; uint64_t* L_117 = ___2_h2; int64_t L_118 = *((int64_t*)L_117); uint64_t* L_119 = ___0_h0; int64_t L_120 = *((int64_t*)L_119); *((int64_t*)L_116) = (int64_t)((int64_t)(L_118^L_120)); uint64_t* L_121 = ___1_h1; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_121, ((int32_t)36), NULL); uint64_t* L_122 = ___1_h1; uint64_t* L_123 = ___1_h1; int64_t L_124 = *((int64_t*)L_123); uint64_t* L_125 = ___2_h2; int64_t L_126 = *((int64_t*)L_125); *((int64_t*)L_122) = (int64_t)((int64_t)il2cpp_codegen_add(L_124, L_126)); uint64_t* L_127 = ___3_h3; uint64_t* L_128 = ___3_h3; int64_t L_129 = *((int64_t*)L_128); uint64_t* L_130 = ___1_h1; int64_t L_131 = *((int64_t*)L_130); *((int64_t*)L_127) = (int64_t)((int64_t)(L_129^L_131)); return; } } // System.Void UnityEngine.SpookyHash::ShortEnd(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortEnd_mD9C5C095F70885B33551C8A10D64B772E0D11A10 (uint64_t* ___0_h0, uint64_t* ___1_h1, uint64_t* ___2_h2, uint64_t* ___3_h3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___3_h3; uint64_t* L_1 = ___3_h3; int64_t L_2 = *((int64_t*)L_1); uint64_t* L_3 = ___2_h2; int64_t L_4 = *((int64_t*)L_3); *((int64_t*)L_0) = (int64_t)((int64_t)(L_2^L_4)); uint64_t* L_5 = ___2_h2; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_5, ((int32_t)15), NULL); uint64_t* L_6 = ___3_h3; uint64_t* L_7 = ___3_h3; int64_t L_8 = *((int64_t*)L_7); uint64_t* L_9 = ___2_h2; int64_t L_10 = *((int64_t*)L_9); *((int64_t*)L_6) = (int64_t)((int64_t)il2cpp_codegen_add(L_8, L_10)); uint64_t* L_11 = ___0_h0; uint64_t* L_12 = ___0_h0; int64_t L_13 = *((int64_t*)L_12); uint64_t* L_14 = ___3_h3; int64_t L_15 = *((int64_t*)L_14); *((int64_t*)L_11) = (int64_t)((int64_t)(L_13^L_15)); uint64_t* L_16 = ___3_h3; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_16, ((int32_t)52), NULL); uint64_t* L_17 = ___0_h0; uint64_t* L_18 = ___0_h0; int64_t L_19 = *((int64_t*)L_18); uint64_t* L_20 = ___3_h3; int64_t L_21 = *((int64_t*)L_20); *((int64_t*)L_17) = (int64_t)((int64_t)il2cpp_codegen_add(L_19, L_21)); uint64_t* L_22 = ___1_h1; uint64_t* L_23 = ___1_h1; int64_t L_24 = *((int64_t*)L_23); uint64_t* L_25 = ___0_h0; int64_t L_26 = *((int64_t*)L_25); *((int64_t*)L_22) = (int64_t)((int64_t)(L_24^L_26)); uint64_t* L_27 = ___0_h0; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_27, ((int32_t)26), NULL); uint64_t* L_28 = ___1_h1; uint64_t* L_29 = ___1_h1; int64_t L_30 = *((int64_t*)L_29); uint64_t* L_31 = ___0_h0; int64_t L_32 = *((int64_t*)L_31); *((int64_t*)L_28) = (int64_t)((int64_t)il2cpp_codegen_add(L_30, L_32)); uint64_t* L_33 = ___2_h2; uint64_t* L_34 = ___2_h2; int64_t L_35 = *((int64_t*)L_34); uint64_t* L_36 = ___1_h1; int64_t L_37 = *((int64_t*)L_36); *((int64_t*)L_33) = (int64_t)((int64_t)(L_35^L_37)); uint64_t* L_38 = ___1_h1; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_38, ((int32_t)51), NULL); uint64_t* L_39 = ___2_h2; uint64_t* L_40 = ___2_h2; int64_t L_41 = *((int64_t*)L_40); uint64_t* L_42 = ___1_h1; int64_t L_43 = *((int64_t*)L_42); *((int64_t*)L_39) = (int64_t)((int64_t)il2cpp_codegen_add(L_41, L_43)); uint64_t* L_44 = ___3_h3; uint64_t* L_45 = ___3_h3; int64_t L_46 = *((int64_t*)L_45); uint64_t* L_47 = ___2_h2; int64_t L_48 = *((int64_t*)L_47); *((int64_t*)L_44) = (int64_t)((int64_t)(L_46^L_48)); uint64_t* L_49 = ___2_h2; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_49, ((int32_t)28), NULL); uint64_t* L_50 = ___3_h3; uint64_t* L_51 = ___3_h3; int64_t L_52 = *((int64_t*)L_51); uint64_t* L_53 = ___2_h2; int64_t L_54 = *((int64_t*)L_53); *((int64_t*)L_50) = (int64_t)((int64_t)il2cpp_codegen_add(L_52, L_54)); uint64_t* L_55 = ___0_h0; uint64_t* L_56 = ___0_h0; int64_t L_57 = *((int64_t*)L_56); uint64_t* L_58 = ___3_h3; int64_t L_59 = *((int64_t*)L_58); *((int64_t*)L_55) = (int64_t)((int64_t)(L_57^L_59)); uint64_t* L_60 = ___3_h3; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_60, ((int32_t)9), NULL); uint64_t* L_61 = ___0_h0; uint64_t* L_62 = ___0_h0; int64_t L_63 = *((int64_t*)L_62); uint64_t* L_64 = ___3_h3; int64_t L_65 = *((int64_t*)L_64); *((int64_t*)L_61) = (int64_t)((int64_t)il2cpp_codegen_add(L_63, L_65)); uint64_t* L_66 = ___1_h1; uint64_t* L_67 = ___1_h1; int64_t L_68 = *((int64_t*)L_67); uint64_t* L_69 = ___0_h0; int64_t L_70 = *((int64_t*)L_69); *((int64_t*)L_66) = (int64_t)((int64_t)(L_68^L_70)); uint64_t* L_71 = ___0_h0; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_71, ((int32_t)47), NULL); uint64_t* L_72 = ___1_h1; uint64_t* L_73 = ___1_h1; int64_t L_74 = *((int64_t*)L_73); uint64_t* L_75 = ___0_h0; int64_t L_76 = *((int64_t*)L_75); *((int64_t*)L_72) = (int64_t)((int64_t)il2cpp_codegen_add(L_74, L_76)); uint64_t* L_77 = ___2_h2; uint64_t* L_78 = ___2_h2; int64_t L_79 = *((int64_t*)L_78); uint64_t* L_80 = ___1_h1; int64_t L_81 = *((int64_t*)L_80); *((int64_t*)L_77) = (int64_t)((int64_t)(L_79^L_81)); uint64_t* L_82 = ___1_h1; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_82, ((int32_t)54), NULL); uint64_t* L_83 = ___2_h2; uint64_t* L_84 = ___2_h2; int64_t L_85 = *((int64_t*)L_84); uint64_t* L_86 = ___1_h1; int64_t L_87 = *((int64_t*)L_86); *((int64_t*)L_83) = (int64_t)((int64_t)il2cpp_codegen_add(L_85, L_87)); uint64_t* L_88 = ___3_h3; uint64_t* L_89 = ___3_h3; int64_t L_90 = *((int64_t*)L_89); uint64_t* L_91 = ___2_h2; int64_t L_92 = *((int64_t*)L_91); *((int64_t*)L_88) = (int64_t)((int64_t)(L_90^L_92)); uint64_t* L_93 = ___2_h2; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_93, ((int32_t)32), NULL); uint64_t* L_94 = ___3_h3; uint64_t* L_95 = ___3_h3; int64_t L_96 = *((int64_t*)L_95); uint64_t* L_97 = ___2_h2; int64_t L_98 = *((int64_t*)L_97); *((int64_t*)L_94) = (int64_t)((int64_t)il2cpp_codegen_add(L_96, L_98)); uint64_t* L_99 = ___0_h0; uint64_t* L_100 = ___0_h0; int64_t L_101 = *((int64_t*)L_100); uint64_t* L_102 = ___3_h3; int64_t L_103 = *((int64_t*)L_102); *((int64_t*)L_99) = (int64_t)((int64_t)(L_101^L_103)); uint64_t* L_104 = ___3_h3; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_104, ((int32_t)25), NULL); uint64_t* L_105 = ___0_h0; uint64_t* L_106 = ___0_h0; int64_t L_107 = *((int64_t*)L_106); uint64_t* L_108 = ___3_h3; int64_t L_109 = *((int64_t*)L_108); *((int64_t*)L_105) = (int64_t)((int64_t)il2cpp_codegen_add(L_107, L_109)); uint64_t* L_110 = ___1_h1; uint64_t* L_111 = ___1_h1; int64_t L_112 = *((int64_t*)L_111); uint64_t* L_113 = ___0_h0; int64_t L_114 = *((int64_t*)L_113); *((int64_t*)L_110) = (int64_t)((int64_t)(L_112^L_114)); uint64_t* L_115 = ___0_h0; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_115, ((int32_t)63), NULL); uint64_t* L_116 = ___1_h1; uint64_t* L_117 = ___1_h1; int64_t L_118 = *((int64_t*)L_117); uint64_t* L_119 = ___0_h0; int64_t L_120 = *((int64_t*)L_119); *((int64_t*)L_116) = (int64_t)((int64_t)il2cpp_codegen_add(L_118, L_120)); return; } } // System.Void UnityEngine.SpookyHash::Mix(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Mix_mAA4701C9B48C42573253203DCFD9CDDF08583AF1 (uint64_t* ___0_data, uint64_t* ___1_s0, uint64_t* ___2_s1, uint64_t* ___3_s2, uint64_t* ___4_s3, uint64_t* ___5_s4, uint64_t* ___6_s5, uint64_t* ___7_s6, uint64_t* ___8_s7, uint64_t* ___9_s8, uint64_t* ___10_s9, uint64_t* ___11_s10, uint64_t* ___12_s11, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___1_s0; uint64_t* L_1 = ___1_s0; int64_t L_2 = *((int64_t*)L_1); uint64_t* L_3 = ___0_data; int64_t L_4 = *((int64_t*)L_3); *((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add(L_2, L_4)); uint64_t* L_5 = ___3_s2; uint64_t* L_6 = ___3_s2; int64_t L_7 = *((int64_t*)L_6); uint64_t* L_8 = ___11_s10; int64_t L_9 = *((int64_t*)L_8); *((int64_t*)L_5) = (int64_t)((int64_t)(L_7^L_9)); uint64_t* L_10 = ___12_s11; uint64_t* L_11 = ___12_s11; int64_t L_12 = *((int64_t*)L_11); uint64_t* L_13 = ___1_s0; int64_t L_14 = *((int64_t*)L_13); *((int64_t*)L_10) = (int64_t)((int64_t)(L_12^L_14)); uint64_t* L_15 = ___1_s0; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_15, ((int32_t)11), NULL); uint64_t* L_16 = ___12_s11; uint64_t* L_17 = ___12_s11; int64_t L_18 = *((int64_t*)L_17); uint64_t* L_19 = ___2_s1; int64_t L_20 = *((int64_t*)L_19); *((int64_t*)L_16) = (int64_t)((int64_t)il2cpp_codegen_add(L_18, L_20)); uint64_t* L_21 = ___2_s1; uint64_t* L_22 = ___2_s1; int64_t L_23 = *((int64_t*)L_22); uint64_t* L_24 = ___0_data; int64_t L_25 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_24, 8))); *((int64_t*)L_21) = (int64_t)((int64_t)il2cpp_codegen_add(L_23, L_25)); uint64_t* L_26 = ___4_s3; uint64_t* L_27 = ___4_s3; int64_t L_28 = *((int64_t*)L_27); uint64_t* L_29 = ___12_s11; int64_t L_30 = *((int64_t*)L_29); *((int64_t*)L_26) = (int64_t)((int64_t)(L_28^L_30)); uint64_t* L_31 = ___1_s0; uint64_t* L_32 = ___1_s0; int64_t L_33 = *((int64_t*)L_32); uint64_t* L_34 = ___2_s1; int64_t L_35 = *((int64_t*)L_34); *((int64_t*)L_31) = (int64_t)((int64_t)(L_33^L_35)); uint64_t* L_36 = ___2_s1; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_36, ((int32_t)32), NULL); uint64_t* L_37 = ___1_s0; uint64_t* L_38 = ___1_s0; int64_t L_39 = *((int64_t*)L_38); uint64_t* L_40 = ___3_s2; int64_t L_41 = *((int64_t*)L_40); *((int64_t*)L_37) = (int64_t)((int64_t)il2cpp_codegen_add(L_39, L_41)); uint64_t* L_42 = ___3_s2; uint64_t* L_43 = ___3_s2; int64_t L_44 = *((int64_t*)L_43); uint64_t* L_45 = ___0_data; int64_t L_46 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_45, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8))))); *((int64_t*)L_42) = (int64_t)((int64_t)il2cpp_codegen_add(L_44, L_46)); uint64_t* L_47 = ___5_s4; uint64_t* L_48 = ___5_s4; int64_t L_49 = *((int64_t*)L_48); uint64_t* L_50 = ___1_s0; int64_t L_51 = *((int64_t*)L_50); *((int64_t*)L_47) = (int64_t)((int64_t)(L_49^L_51)); uint64_t* L_52 = ___2_s1; uint64_t* L_53 = ___2_s1; int64_t L_54 = *((int64_t*)L_53); uint64_t* L_55 = ___3_s2; int64_t L_56 = *((int64_t*)L_55); *((int64_t*)L_52) = (int64_t)((int64_t)(L_54^L_56)); uint64_t* L_57 = ___3_s2; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_57, ((int32_t)43), NULL); uint64_t* L_58 = ___2_s1; uint64_t* L_59 = ___2_s1; int64_t L_60 = *((int64_t*)L_59); uint64_t* L_61 = ___4_s3; int64_t L_62 = *((int64_t*)L_61); *((int64_t*)L_58) = (int64_t)((int64_t)il2cpp_codegen_add(L_60, L_62)); uint64_t* L_63 = ___4_s3; uint64_t* L_64 = ___4_s3; int64_t L_65 = *((int64_t*)L_64); uint64_t* L_66 = ___0_data; int64_t L_67 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_66, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)3), 8))))); *((int64_t*)L_63) = (int64_t)((int64_t)il2cpp_codegen_add(L_65, L_67)); uint64_t* L_68 = ___6_s5; uint64_t* L_69 = ___6_s5; int64_t L_70 = *((int64_t*)L_69); uint64_t* L_71 = ___2_s1; int64_t L_72 = *((int64_t*)L_71); *((int64_t*)L_68) = (int64_t)((int64_t)(L_70^L_72)); uint64_t* L_73 = ___3_s2; uint64_t* L_74 = ___3_s2; int64_t L_75 = *((int64_t*)L_74); uint64_t* L_76 = ___4_s3; int64_t L_77 = *((int64_t*)L_76); *((int64_t*)L_73) = (int64_t)((int64_t)(L_75^L_77)); uint64_t* L_78 = ___4_s3; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_78, ((int32_t)31), NULL); uint64_t* L_79 = ___3_s2; uint64_t* L_80 = ___3_s2; int64_t L_81 = *((int64_t*)L_80); uint64_t* L_82 = ___5_s4; int64_t L_83 = *((int64_t*)L_82); *((int64_t*)L_79) = (int64_t)((int64_t)il2cpp_codegen_add(L_81, L_83)); uint64_t* L_84 = ___5_s4; uint64_t* L_85 = ___5_s4; int64_t L_86 = *((int64_t*)L_85); uint64_t* L_87 = ___0_data; int64_t L_88 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_87, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)4), 8))))); *((int64_t*)L_84) = (int64_t)((int64_t)il2cpp_codegen_add(L_86, L_88)); uint64_t* L_89 = ___7_s6; uint64_t* L_90 = ___7_s6; int64_t L_91 = *((int64_t*)L_90); uint64_t* L_92 = ___3_s2; int64_t L_93 = *((int64_t*)L_92); *((int64_t*)L_89) = (int64_t)((int64_t)(L_91^L_93)); uint64_t* L_94 = ___4_s3; uint64_t* L_95 = ___4_s3; int64_t L_96 = *((int64_t*)L_95); uint64_t* L_97 = ___5_s4; int64_t L_98 = *((int64_t*)L_97); *((int64_t*)L_94) = (int64_t)((int64_t)(L_96^L_98)); uint64_t* L_99 = ___5_s4; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_99, ((int32_t)17), NULL); uint64_t* L_100 = ___4_s3; uint64_t* L_101 = ___4_s3; int64_t L_102 = *((int64_t*)L_101); uint64_t* L_103 = ___6_s5; int64_t L_104 = *((int64_t*)L_103); *((int64_t*)L_100) = (int64_t)((int64_t)il2cpp_codegen_add(L_102, L_104)); uint64_t* L_105 = ___6_s5; uint64_t* L_106 = ___6_s5; int64_t L_107 = *((int64_t*)L_106); uint64_t* L_108 = ___0_data; int64_t L_109 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_108, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)5), 8))))); *((int64_t*)L_105) = (int64_t)((int64_t)il2cpp_codegen_add(L_107, L_109)); uint64_t* L_110 = ___8_s7; uint64_t* L_111 = ___8_s7; int64_t L_112 = *((int64_t*)L_111); uint64_t* L_113 = ___4_s3; int64_t L_114 = *((int64_t*)L_113); *((int64_t*)L_110) = (int64_t)((int64_t)(L_112^L_114)); uint64_t* L_115 = ___5_s4; uint64_t* L_116 = ___5_s4; int64_t L_117 = *((int64_t*)L_116); uint64_t* L_118 = ___6_s5; int64_t L_119 = *((int64_t*)L_118); *((int64_t*)L_115) = (int64_t)((int64_t)(L_117^L_119)); uint64_t* L_120 = ___6_s5; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_120, ((int32_t)28), NULL); uint64_t* L_121 = ___5_s4; uint64_t* L_122 = ___5_s4; int64_t L_123 = *((int64_t*)L_122); uint64_t* L_124 = ___7_s6; int64_t L_125 = *((int64_t*)L_124); *((int64_t*)L_121) = (int64_t)((int64_t)il2cpp_codegen_add(L_123, L_125)); uint64_t* L_126 = ___7_s6; uint64_t* L_127 = ___7_s6; int64_t L_128 = *((int64_t*)L_127); uint64_t* L_129 = ___0_data; int64_t L_130 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_129, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)6), 8))))); *((int64_t*)L_126) = (int64_t)((int64_t)il2cpp_codegen_add(L_128, L_130)); uint64_t* L_131 = ___9_s8; uint64_t* L_132 = ___9_s8; int64_t L_133 = *((int64_t*)L_132); uint64_t* L_134 = ___5_s4; int64_t L_135 = *((int64_t*)L_134); *((int64_t*)L_131) = (int64_t)((int64_t)(L_133^L_135)); uint64_t* L_136 = ___6_s5; uint64_t* L_137 = ___6_s5; int64_t L_138 = *((int64_t*)L_137); uint64_t* L_139 = ___7_s6; int64_t L_140 = *((int64_t*)L_139); *((int64_t*)L_136) = (int64_t)((int64_t)(L_138^L_140)); uint64_t* L_141 = ___7_s6; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_141, ((int32_t)39), NULL); uint64_t* L_142 = ___6_s5; uint64_t* L_143 = ___6_s5; int64_t L_144 = *((int64_t*)L_143); uint64_t* L_145 = ___8_s7; int64_t L_146 = *((int64_t*)L_145); *((int64_t*)L_142) = (int64_t)((int64_t)il2cpp_codegen_add(L_144, L_146)); uint64_t* L_147 = ___8_s7; uint64_t* L_148 = ___8_s7; int64_t L_149 = *((int64_t*)L_148); uint64_t* L_150 = ___0_data; int64_t L_151 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_150, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)7), 8))))); *((int64_t*)L_147) = (int64_t)((int64_t)il2cpp_codegen_add(L_149, L_151)); uint64_t* L_152 = ___10_s9; uint64_t* L_153 = ___10_s9; int64_t L_154 = *((int64_t*)L_153); uint64_t* L_155 = ___6_s5; int64_t L_156 = *((int64_t*)L_155); *((int64_t*)L_152) = (int64_t)((int64_t)(L_154^L_156)); uint64_t* L_157 = ___7_s6; uint64_t* L_158 = ___7_s6; int64_t L_159 = *((int64_t*)L_158); uint64_t* L_160 = ___8_s7; int64_t L_161 = *((int64_t*)L_160); *((int64_t*)L_157) = (int64_t)((int64_t)(L_159^L_161)); uint64_t* L_162 = ___8_s7; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_162, ((int32_t)57), NULL); uint64_t* L_163 = ___7_s6; uint64_t* L_164 = ___7_s6; int64_t L_165 = *((int64_t*)L_164); uint64_t* L_166 = ___9_s8; int64_t L_167 = *((int64_t*)L_166); *((int64_t*)L_163) = (int64_t)((int64_t)il2cpp_codegen_add(L_165, L_167)); uint64_t* L_168 = ___9_s8; uint64_t* L_169 = ___9_s8; int64_t L_170 = *((int64_t*)L_169); uint64_t* L_171 = ___0_data; int64_t L_172 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_171, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)8), 8))))); *((int64_t*)L_168) = (int64_t)((int64_t)il2cpp_codegen_add(L_170, L_172)); uint64_t* L_173 = ___11_s10; uint64_t* L_174 = ___11_s10; int64_t L_175 = *((int64_t*)L_174); uint64_t* L_176 = ___7_s6; int64_t L_177 = *((int64_t*)L_176); *((int64_t*)L_173) = (int64_t)((int64_t)(L_175^L_177)); uint64_t* L_178 = ___8_s7; uint64_t* L_179 = ___8_s7; int64_t L_180 = *((int64_t*)L_179); uint64_t* L_181 = ___9_s8; int64_t L_182 = *((int64_t*)L_181); *((int64_t*)L_178) = (int64_t)((int64_t)(L_180^L_182)); uint64_t* L_183 = ___9_s8; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_183, ((int32_t)55), NULL); uint64_t* L_184 = ___8_s7; uint64_t* L_185 = ___8_s7; int64_t L_186 = *((int64_t*)L_185); uint64_t* L_187 = ___10_s9; int64_t L_188 = *((int64_t*)L_187); *((int64_t*)L_184) = (int64_t)((int64_t)il2cpp_codegen_add(L_186, L_188)); uint64_t* L_189 = ___10_s9; uint64_t* L_190 = ___10_s9; int64_t L_191 = *((int64_t*)L_190); uint64_t* L_192 = ___0_data; int64_t L_193 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_192, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)9)), 8))))); *((int64_t*)L_189) = (int64_t)((int64_t)il2cpp_codegen_add(L_191, L_193)); uint64_t* L_194 = ___12_s11; uint64_t* L_195 = ___12_s11; int64_t L_196 = *((int64_t*)L_195); uint64_t* L_197 = ___8_s7; int64_t L_198 = *((int64_t*)L_197); *((int64_t*)L_194) = (int64_t)((int64_t)(L_196^L_198)); uint64_t* L_199 = ___9_s8; uint64_t* L_200 = ___9_s8; int64_t L_201 = *((int64_t*)L_200); uint64_t* L_202 = ___10_s9; int64_t L_203 = *((int64_t*)L_202); *((int64_t*)L_199) = (int64_t)((int64_t)(L_201^L_203)); uint64_t* L_204 = ___10_s9; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_204, ((int32_t)54), NULL); uint64_t* L_205 = ___9_s8; uint64_t* L_206 = ___9_s8; int64_t L_207 = *((int64_t*)L_206); uint64_t* L_208 = ___11_s10; int64_t L_209 = *((int64_t*)L_208); *((int64_t*)L_205) = (int64_t)((int64_t)il2cpp_codegen_add(L_207, L_209)); uint64_t* L_210 = ___11_s10; uint64_t* L_211 = ___11_s10; int64_t L_212 = *((int64_t*)L_211); uint64_t* L_213 = ___0_data; int64_t L_214 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_213, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)10)), 8))))); *((int64_t*)L_210) = (int64_t)((int64_t)il2cpp_codegen_add(L_212, L_214)); uint64_t* L_215 = ___1_s0; uint64_t* L_216 = ___1_s0; int64_t L_217 = *((int64_t*)L_216); uint64_t* L_218 = ___9_s8; int64_t L_219 = *((int64_t*)L_218); *((int64_t*)L_215) = (int64_t)((int64_t)(L_217^L_219)); uint64_t* L_220 = ___10_s9; uint64_t* L_221 = ___10_s9; int64_t L_222 = *((int64_t*)L_221); uint64_t* L_223 = ___11_s10; int64_t L_224 = *((int64_t*)L_223); *((int64_t*)L_220) = (int64_t)((int64_t)(L_222^L_224)); uint64_t* L_225 = ___11_s10; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_225, ((int32_t)22), NULL); uint64_t* L_226 = ___10_s9; uint64_t* L_227 = ___10_s9; int64_t L_228 = *((int64_t*)L_227); uint64_t* L_229 = ___12_s11; int64_t L_230 = *((int64_t*)L_229); *((int64_t*)L_226) = (int64_t)((int64_t)il2cpp_codegen_add(L_228, L_230)); uint64_t* L_231 = ___12_s11; uint64_t* L_232 = ___12_s11; int64_t L_233 = *((int64_t*)L_232); uint64_t* L_234 = ___0_data; int64_t L_235 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_234, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)11)), 8))))); *((int64_t*)L_231) = (int64_t)((int64_t)il2cpp_codegen_add(L_233, L_235)); uint64_t* L_236 = ___2_s1; uint64_t* L_237 = ___2_s1; int64_t L_238 = *((int64_t*)L_237); uint64_t* L_239 = ___10_s9; int64_t L_240 = *((int64_t*)L_239); *((int64_t*)L_236) = (int64_t)((int64_t)(L_238^L_240)); uint64_t* L_241 = ___11_s10; uint64_t* L_242 = ___11_s10; int64_t L_243 = *((int64_t*)L_242); uint64_t* L_244 = ___12_s11; int64_t L_245 = *((int64_t*)L_244); *((int64_t*)L_241) = (int64_t)((int64_t)(L_243^L_245)); uint64_t* L_246 = ___12_s11; SpookyHash_Rot64_m78F0F4774F1481C6A52EC27A97D933981A731357(L_246, ((int32_t)46), NULL); uint64_t* L_247 = ___11_s10; uint64_t* L_248 = ___11_s10; int64_t L_249 = *((int64_t*)L_248); uint64_t* L_250 = ___1_s0; int64_t L_251 = *((int64_t*)L_250); *((int64_t*)L_247) = (int64_t)((int64_t)il2cpp_codegen_add(L_249, L_251)); return; } } // System.Void UnityEngine.SpookyHash::memset(System.Void*,System.Int32,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_memset_m9A9F6782489DBE59C623B3432977BB9188B95F21 (void* ___0_dst, int32_t ___1_value, uint64_t ___2_numberOfBytes, const RuntimeMethod* method) { uint64_t V_0 = 0; uint64_t* V_1 = NULL; uint64_t V_2 = 0; uint64_t V_3 = 0; bool V_4 = false; uint8_t* V_5 = NULL; uint8_t* V_6 = NULL; uint64_t V_7 = 0; uint64_t V_8 = 0; bool V_9 = false; { int32_t L_0 = ___1_value; int32_t L_1 = ___1_value; V_0 = ((int64_t)(uint64_t)((uint32_t)((int32_t)(L_0|L_1)))); void* L_2 = ___0_dst; V_1 = (uint64_t*)L_2; uint64_t L_3 = ___2_numberOfBytes; V_2 = ((int64_t)((uint64_t)L_3>>3)); V_3 = ((int64_t)0); goto IL_0020; } IL_0012: { uint64_t* L_4 = V_1; uint64_t L_5 = V_3; uint64_t L_6 = V_0; *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_4, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply((int64_t)L_5, ((int64_t)8))))))) = (int64_t)L_6; uint64_t L_7 = V_3; V_3 = ((int64_t)il2cpp_codegen_add((int64_t)L_7, ((int64_t)1))); } IL_0020: { uint64_t L_8 = V_3; uint64_t L_9 = V_2; V_4 = (bool)((!(((uint64_t)L_8) >= ((uint64_t)L_9)))? 1 : 0); bool L_10 = V_4; if (L_10) { goto IL_0012; } } { uint64_t* L_11 = V_1; ___0_dst = (void*)L_11; uint64_t L_12 = ___2_numberOfBytes; uint64_t L_13 = V_2; ___2_numberOfBytes = ((int64_t)il2cpp_codegen_subtract((int64_t)L_12, (int64_t)L_13)); uintptr_t L_14 = ((uintptr_t)4); int8_t* L_15 = (int8_t*) (L_14 ? alloca(L_14) : NULL); memset(L_15, 0, L_14); V_5 = (uint8_t*)(L_15); uint8_t* L_16 = V_5; int32_t L_17 = ___1_value; *((int8_t*)L_16) = (int8_t)((int32_t)(uint8_t)((int32_t)(L_17&((int32_t)15)))); uint8_t* L_18 = V_5; int32_t L_19 = ___1_value; *((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, 1))) = (int8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)((uint32_t)L_19>>4))&((int32_t)15)))); uint8_t* L_20 = V_5; int32_t L_21 = ___1_value; *((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_20, 2))) = (int8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)((uint32_t)L_21>>8))&((int32_t)15)))); uint8_t* L_22 = V_5; int32_t L_23 = ___1_value; *((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_22, 3))) = (int8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)((uint32_t)L_23>>((int32_t)12)))&((int32_t)15)))); void* L_24 = ___0_dst; V_6 = (uint8_t*)L_24; uint64_t L_25 = ___2_numberOfBytes; V_7 = L_25; V_8 = ((int64_t)0); goto IL_008b; } IL_0073: { uint8_t* L_26 = V_6; uint64_t L_27 = V_8; uint8_t* L_28 = V_5; uint64_t L_29 = V_8; int32_t L_30 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_28, (intptr_t)((uintptr_t)((int64_t)((uint64_t)(int64_t)L_29%(uint64_t)(int64_t)((int64_t)4))))))); *((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_26, (intptr_t)((uintptr_t)L_27)))) = (int8_t)L_30; uint64_t L_31 = V_8; V_8 = ((int64_t)il2cpp_codegen_add((int64_t)L_31, ((int64_t)1))); } IL_008b: { uint64_t L_32 = V_8; uint64_t L_33 = V_7; V_9 = (bool)((!(((uint64_t)L_32) >= ((uint64_t)L_33)))? 1 : 0); bool L_34 = V_9; if (L_34) { goto IL_0073; } } { return; } } // System.Void UnityEngine.SpookyHash::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash__cctor_mC866DA77ABA2B6D202E4427EFB463DFB9867C215 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0; L_0 = SpookyHash_AttemptDetectAllowUnalignedRead_m86DA767EE5513E9AA6E8A142C7E1F56BF19F8438(NULL); ((SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var))->___AllowUnalignedRead_0 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04 (U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* __this, uint16_t* ___0_p8, const RuntimeMethod* method) { { __this->___p32_1 = (uint32_t*)((intptr_t)0); __this->___p64_2 = (uint64_t*)((intptr_t)0); __this->___i_3 = ((int64_t)0); uint16_t* L_0 = ___0_p8; __this->___p8_0 = (uint8_t*)L_0; return; } } IL2CPP_EXTERN_C void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04_AdjustorThunk (RuntimeObject* __this, uint16_t* ___0_p8, const RuntimeMethod* method) { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04(_thisAdjusted, ___0_p8, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint32_t ___0_u32_0, uint32_t ___1_u32_1, uint32_t ___2_u32_2, uint32_t ___3_u32_3, const RuntimeMethod* method) { { uint32_t L_0 = ___1_u32_1; uint32_t L_1 = ___0_u32_0; __this->___u64_0_0 = ((int64_t)(((int64_t)(((int64_t)(uint64_t)L_0)<<((int32_t)32)))|((int64_t)(uint64_t)L_1))); uint32_t L_2 = ___3_u32_3; uint32_t L_3 = ___2_u32_2; __this->___u64_1_1 = ((int64_t)(((int64_t)(((int64_t)(uint64_t)L_2)<<((int32_t)32)))|((int64_t)(uint64_t)L_3))); return; } } IL2CPP_EXTERN_C void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011_AdjustorThunk (RuntimeObject* __this, uint32_t ___0_u32_0, uint32_t ___1_u32_1, uint32_t ___2_u32_2, uint32_t ___3_u32_3, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011(_thisAdjusted, ___0_u32_0, ___1_u32_1, ___2_u32_2, ___3_u32_3, method); } // System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint64_t ___0_u64_0, uint64_t ___1_u64_1, const RuntimeMethod* method) { { uint64_t L_0 = ___0_u64_0; __this->___u64_0_0 = L_0; uint64_t L_1 = ___1_u64_1; __this->___u64_1_1 = L_1; return; } } IL2CPP_EXTERN_C void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3_AdjustorThunk (RuntimeObject* __this, uint64_t ___0_u64_0, uint64_t ___1_u64_1, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3(_thisAdjusted, ___0_u64_0, ___1_u64_1, method); } // System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_rhs, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___0_rhs; bool L_2; L_2 = Hash128_op_LessThan_mD2B90720E6C871528BB20F19FED34883A5BC8A43(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0015; } } { V_1 = (-1); goto IL_002d; } IL_0015: { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___0_rhs; bool L_6; L_6 = Hash128_op_GreaterThan_m7AAFA151BF17A7A54856E529F8B358F566508237(L_4, L_5, NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_0029; } } { V_1 = 1; goto IL_002d; } IL_0029: { V_1 = 0; goto IL_002d; } IL_002d: { int32_t L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C_AdjustorThunk (RuntimeObject* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_rhs, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C(_thisAdjusted, ___0_rhs, method); return _returnValue; } // System.String UnityEngine.Hash128::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); String_t* L_1; L_1 = Hash128_Hash128ToStringImpl_m351D7595F82E3287DDE4D5D97245140D98849A42(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { String_t* L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_m351D7595F82E3287DDE4D5D97245140D98849A42 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_hash, const RuntimeMethod* method) { { String_t* L_0; L_0 = Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332((&___0_hash), NULL); return L_0; } } // System.Boolean UnityEngine.Hash128::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var))) { goto IL_001c; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); RuntimeObject* L_2 = ___0_obj; bool L_3; L_3 = Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5(L_1, ((*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)UnBox(L_2, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var)))), NULL); G_B3_0 = ((int32_t)(L_3)); goto IL_001d; } IL_001c: { G_B3_0 = 0; } IL_001d: { V_0 = (bool)G_B3_0; goto IL_0020; } IL_0020: { bool L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_obj, const RuntimeMethod* method) { bool V_0 = false; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___0_obj; bool L_2; L_2 = Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5(L_0, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D_AdjustorThunk (RuntimeObject* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_obj, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Hash128::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint64_t* L_0 = (&__this->___u64_0_0); int32_t L_1; L_1 = UInt64_GetHashCode_m65D9FD0102B6B01BF38D986F060F0BDBC29B4F92(L_0, NULL); uint64_t* L_2 = (&__this->___u64_1_1); int32_t L_3; L_3 = UInt64_GetHashCode_m65D9FD0102B6B01BF38D986F060F0BDBC29B4F92(L_2, NULL); V_0 = ((int32_t)(L_1^L_3)); goto IL_001b; } IL_001b: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Hash128::CompareTo(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___0_obj; if (!L_0) { goto IL_0012; } } { RuntimeObject* L_1 = ___0_obj; G_B3_0 = ((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0013; } IL_0012: { G_B3_0 = 1; } IL_0013: { V_1 = (bool)G_B3_0; bool L_2 = V_1; if (!L_2) { goto IL_001b; } } { V_2 = 1; goto IL_002c; } IL_001b: { RuntimeObject* L_3 = ___0_obj; V_0 = ((*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)UnBox(L_3, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var)))); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = V_0; int32_t L_5; L_5 = Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C(__this, L_4, NULL); V_2 = L_5; goto IL_002c; } IL_002c: { int32_t L_6 = V_2; return L_6; } } IL2CPP_EXTERN_C int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_hash1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_hash2, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___0_hash1; uint64_t L_1 = L_0.___u64_0_0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = ___1_hash2; uint64_t L_3 = L_2.___u64_0_0; if ((!(((uint64_t)L_1) == ((uint64_t)L_3)))) { goto IL_001f; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = ___0_hash1; uint64_t L_5 = L_4.___u64_1_1; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_6 = ___1_hash2; uint64_t L_7 = L_6.___u64_1_1; G_B3_0 = ((((int64_t)L_5) == ((int64_t)L_7))? 1 : 0); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0023; } IL_0023: { bool L_8 = V_0; return L_8; } } // System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_mD2B90720E6C871528BB20F19FED34883A5BC8A43 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_x, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_y, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___0_x; uint64_t L_1 = L_0.___u64_0_0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = ___1_y; uint64_t L_3 = L_2.___u64_0_0; V_0 = (bool)((((int32_t)((((int64_t)L_1) == ((int64_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_0027; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___0_x; uint64_t L_6 = L_5.___u64_0_0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_7 = ___1_y; uint64_t L_8 = L_7.___u64_0_0; V_1 = (bool)((!(((uint64_t)L_6) >= ((uint64_t)L_8)))? 1 : 0); goto IL_0038; } IL_0027: { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_9 = ___0_x; uint64_t L_10 = L_9.___u64_1_1; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_11 = ___1_y; uint64_t L_12 = L_11.___u64_1_1; V_1 = (bool)((!(((uint64_t)L_10) >= ((uint64_t)L_12)))? 1 : 0); goto IL_0038; } IL_0038: { bool L_13 = V_1; return L_13; } } // System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_m7AAFA151BF17A7A54856E529F8B358F566508237 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_x, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_y, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___0_x; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___1_y; bool L_2; L_2 = Hash128_op_LessThan_mD2B90720E6C871528BB20F19FED34883A5BC8A43(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0010; } } { V_1 = (bool)0; goto IL_0023; } IL_0010: { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = ___0_x; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___1_y; bool L_6; L_6 = Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5(L_4, L_5, NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_001f; } } { V_1 = (bool)0; goto IL_0023; } IL_001f: { V_1 = (bool)1; goto IL_0023; } IL_0023: { bool L_8 = V_1; return L_8; } } // System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___0_hash, const RuntimeMethod* method) { typedef String_t* (*Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332_ftn) (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*); static Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)"); String_t* icallRetVal = _il2cpp_icall_func(___0_hash); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HashUtilities::AppendHash(UnityEngine.Hash128&,UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUtilities_AppendHash_m08A1CDC54D065F3F4FB2D9D158659FBB79A8D30F (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___0_inHash, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___1_outHash, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_0 = NULL; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_1 = NULL; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_2 = NULL; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_3 = NULL; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_0 = ___1_outHash; V_1 = L_0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_1 = V_1; V_0 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)L_1); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_2 = ___0_inHash; V_3 = L_2; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_3 = V_3; V_2 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)L_3); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_4 = V_2; uint32_t L_5 = sizeof(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_6 = V_0; HashUnsafeUtilities_ComputeHash128_m87691D2CF7AC1B5D4EB84F2551133ADF70408554((void*)L_4, ((int64_t)((int32_t)L_5)), L_6, NULL); V_3 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)0); V_1 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mFE567BD0E02DFC676AB5B84E5ADE1A6DD11C94C8 (void* ___0_data, uint64_t ___1_dataSize, uint64_t* ___2_hash1, uint64_t* ___3_hash2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { void* L_0 = ___0_data; uint64_t L_1 = ___1_dataSize; uint64_t* L_2 = ___2_hash1; uint64_t* L_3 = ___3_hash2; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Hash_mFF293FBF53137C3208D41B42BD26B9426C2163DC(L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_m87691D2CF7AC1B5D4EB84F2551133ADF70408554 (void* ___0_data, uint64_t ___1_dataSize, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___2_hash, const RuntimeMethod* method) { uint64_t V_0 = 0; uint64_t V_1 = 0; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_0 = ___2_hash; NullCheck(L_0); uint64_t L_1 = L_0->___u64_0_0; V_0 = L_1; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_2 = ___2_hash; NullCheck(L_2); uint64_t L_3 = L_2->___u64_1_1; V_1 = L_3; void* L_4 = ___0_data; uint64_t L_5 = ___1_dataSize; HashUnsafeUtilities_ComputeHash128_mFE567BD0E02DFC676AB5B84E5ADE1A6DD11C94C8(L_4, L_5, (uint64_t*)((uintptr_t)(&V_0)), (uint64_t*)((uintptr_t)(&V_1)), NULL); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_6 = ___2_hash; uint64_t L_7 = V_0; uint64_t L_8 = V_1; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_9; memset((&L_9), 0, sizeof(L_9)); Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3((&L_9), L_7, L_8, /*hidden argument*/NULL); *(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)L_6 = L_9; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ResourceRequest IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL); } IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ResourceRequest IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL); } IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9 (Type_t* ___0_type, const RuntimeMethod* method) { typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn) (Type_t*); static ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)"); ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type); return icallRetVal; } // UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method) { typedef Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* (*ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn) (String_t*); static ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)"); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* icallRetVal = _il2cpp_icall_func(___0_name); return icallRetVal; } // UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) { typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn) (String_t*, Type_t*); static ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)"); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_path, ___1_systemTypeInstance); return icallRetVal; } // UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::LoadAll(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) { typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137_ftn) (String_t*, Type_t*); static ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::LoadAll(System.String,System.Type)"); ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_path, ___1_systemTypeInstance); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B2_0 = NULL; ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B1_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0; L_0 = ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline(NULL); ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000e; } } { il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_2 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0; G_B2_0 = L_2; } IL_000e: { return G_B2_0; } } // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1; return L_0; } } // System.Void UnityEngine.ResourcesAPI::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPI_FindObjectsOfTypeAll_m02F485A521ABC95B7510FA3339D0672B46DCD990 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, Type_t* ___0_systemTypeInstance, const RuntimeMethod* method) { { Type_t* L_0 = ___0_systemTypeInstance; ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1; L_1 = ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9(L_0, NULL); return L_1; } } // UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPI_FindShaderByName_m9A6287AA24EC06DBF3B2630618015B5CB6F01315 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_name, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_1; L_1 = ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D(L_0, NULL); return L_1; } } // UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPI_Load_m54EE8C7AFD4B386B751AFC8C161B62CB2C983844 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) { { String_t* L_0 = ___0_path; Type_t* L_1 = ___1_systemTypeInstance; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2; L_2 = ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2(L_0, L_1, NULL); return L_2; } } // UnityEngine.Object[] UnityEngine.ResourcesAPI::LoadAll(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPI_LoadAll_m9A319AEB1ED83025CD7E07298F72E19357D69CAF (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) { { String_t* L_0 = ___0_path; Type_t* L_1 = ___1_systemTypeInstance; ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2; L_2 = ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137(L_0, L_1, NULL); return L_2; } } // System.Void UnityEngine.ResourcesAPI::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_m29BD424C62AF8562DC203416CCD86EFDD8F588F4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95*)il2cpp_codegen_object_new(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); NullCheck(L_0); ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0(L_0, NULL); ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00 (Type_t* ___0_type, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0; L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL); Type_t* L_1 = ___0_type; NullCheck(L_0); ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2; L_2 = VirtualFuncInvoker1< ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A*, Type_t* >::Invoke(4 /* UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type) */, L_0, L_1); V_0 = L_2; goto IL_000f; } IL_000f: { ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0; return L_3; } } // UnityEngine.Object UnityEngine.Resources::Load(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_Load_mA66E7AA8D024B495158F157382C3A8528306FFEA (String_t* ___0_path, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL; { String_t* L_0 = ___0_path; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_2; L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3; L_3 = Resources_Load_m6CD8FBBCCFFF22179FA0E7B1806B888103008D33(L_0, L_2, NULL); V_0 = L_3; goto IL_0014; } IL_0014: { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = V_0; return L_4; } } // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_Load_m6CD8FBBCCFFF22179FA0E7B1806B888103008D33 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0; L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL); String_t* L_1 = ___0_path; Type_t* L_2 = ___1_systemTypeInstance; NullCheck(L_0); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3; L_3 = VirtualFuncInvoker2< Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, Type_t* >::Invoke(6 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2); V_0 = L_3; goto IL_0010; } IL_0010: { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = V_0; return L_4; } } // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_LoadAll_m7A2507FF57FF618BC37FDF8E9AB3ACCE18592C51 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0; L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL); String_t* L_1 = ___0_path; Type_t* L_2 = ___1_systemTypeInstance; NullCheck(L_0); ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3; L_3 = VirtualFuncInvoker2< ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A*, String_t*, Type_t* >::Invoke(7 /* UnityEngine.Object[] UnityEngine.ResourcesAPI::LoadAll(System.String,System.Type) */, L_0, L_1, L_2); V_0 = L_3; goto IL_0010; } IL_0010: { ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0; return L_4; } } // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B (Type_t* ___0_type, String_t* ___1_path, const RuntimeMethod* method) { typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn) (Type_t*, String_t*); static Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)"); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_type, ___1_path); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.SortingLayer::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Id_0; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.SortingLayer::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Id_0; int32_t L_1; L_1 = SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B(_thisAdjusted, method); return _returnValue; } // UnityEngine.SortingLayer[] UnityEngine.SortingLayer::get_layers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* SortingLayer_get_layers_mD8D9BE0A1CE213B052E37E8A6B713A20F87A1570 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* V_1 = NULL; int32_t V_2 = 0; bool V_3 = false; SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* V_4 = NULL; { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0; L_0 = SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E(NULL); V_0 = L_0; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = V_0; NullCheck(L_1); SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_2 = (SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53*)(SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53*)SZArrayNew(SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))); V_1 = L_2; V_2 = 0; goto IL_0029; } IL_0014: { SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_3 = V_1; int32_t L_4 = V_2; NullCheck(L_3); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = V_0; int32_t L_6 = V_2; NullCheck(L_5); int32_t L_7 = L_6; int32_t L_8 = (L_5)->GetAt(static_cast(L_7)); ((L_3)->GetAddressAt(static_cast(L_4)))->___m_Id_0 = L_8; int32_t L_9 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_9, 1)); } IL_0029: { int32_t L_10 = V_2; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_11 = V_0; NullCheck(L_11); V_3 = (bool)((((int32_t)L_10) < ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))))? 1 : 0); bool L_12 = V_3; if (L_12) { goto IL_0014; } } { SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_13 = V_1; V_4 = L_13; goto IL_0038; } IL_0038: { SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_14 = V_4; return L_14; } } // System.Int32[] UnityEngine.SortingLayer::GetSortingLayerIDsInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E (const RuntimeMethod* method) { typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E_ftn) (); static SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetSortingLayerIDsInternal()"); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C (int32_t ___0_id, const RuntimeMethod* method) { typedef int32_t (*SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn) (int32_t); static SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)"); int32_t icallRetVal = _il2cpp_icall_func(___0_id); return icallRetVal; } // System.String UnityEngine.SortingLayer::IDToName(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SortingLayer_IDToName_m33D2DB1FAF81A088A6EED260A1A68137625AE0B1 (int32_t ___0_id, const RuntimeMethod* method) { typedef String_t* (*SortingLayer_IDToName_m33D2DB1FAF81A088A6EED260A1A68137625AE0B1_ftn) (int32_t); static SortingLayer_IDToName_m33D2DB1FAF81A088A6EED260A1A68137625AE0B1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SortingLayer_IDToName_m33D2DB1FAF81A088A6EED260A1A68137625AE0B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::IDToName(System.Int32)"); String_t* icallRetVal = _il2cpp_icall_func(___0_id); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Gizmos::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawRay_m28E5C4618CB5BB572C04D7CED2DDBDD8105FA596 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_from; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_from; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_direction; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_1, L_2, NULL); Gizmos_DrawLine_mB139054F55D615637A39A3127AADB16043387F8A(L_0, L_3, NULL); return; } } // System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_mB139054F55D615637A39A3127AADB16043387F8A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method) { { Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196((&___0_from), (&___1_to), NULL); return; } } // System.Void UnityEngine.Gizmos::DrawWireSphere(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_m12C01EC9334C32425074A214C5B876271B3DDBA1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, float ___1_radius, const RuntimeMethod* method) { { float L_0 = ___1_radius; Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A((&___0_center), L_0, NULL); return; } } // System.Void UnityEngine.Gizmos::DrawSphere(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_mC7B2862BBDB3141A63B83F0F1E56E30101D4F472 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, float ___1_radius, const RuntimeMethod* method) { { float L_0 = ___1_radius; Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47((&___0_center), L_0, NULL); return; } } // System.Void UnityEngine.Gizmos::DrawWireCube(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_m343533B3955A2D04A8638280D0EF537274A1FD8B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) { { Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E((&___0_center), (&___1_size), NULL); return; } } // System.Void UnityEngine.Gizmos::DrawCube(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_m4417EAEA479EF4AD52445810D840BA8FCBC6EF3F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) { { Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F((&___0_center), (&___1_size), NULL); return; } } // System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m676C6510EFA7C3A425A7B42BD2745B1731A261CE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, String_t* ___1_name, bool ___2_allowScaling, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_center; String_t* L_1 = ___1_name; bool L_2 = ___2_allowScaling; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3; L_3 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL); Gizmos_DrawIcon_m04F8DF692115553A862C7E00E1FC0DED1E17CC30(L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m04F8DF692115553A862C7E00E1FC0DED1E17CC30 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, String_t* ___1_name, bool ___2_allowScaling, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___3_tint, const RuntimeMethod* method) { { String_t* L_0 = ___1_name; bool L_1 = ___2_allowScaling; Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290((&___0_center), L_0, L_1, (&___3_tint), NULL); return; } } // UnityEngine.Color UnityEngine.Gizmos::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Gizmos_get_color_mF7A6194876F0DB8D2629715134BAAD3765849A3B (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2((&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0; return L_0; } } // System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_m53927A2741937484180B20B55F7F20F8F60C5797 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method) { { Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E((&___0_value), NULL); return; } } // UnityEngine.Matrix4x4 UnityEngine.Gizmos::get_matrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Gizmos_get_matrix_m9B79C31AA3E8A73A1F734FCE3559590ED6BF17AC (const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F((&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Gizmos::set_matrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_m100B4ACA7FBDFF65CE1BD0000E9E0D7566147A15 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method) { { Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E((&___0_value), NULL); return; } } // System.Void UnityEngine.Gizmos::DrawFrustum(UnityEngine.Vector3,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawFrustum_m28C6ACBA916E64DC2C95ED561AE0B63E6534BE31 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, float ___1_fov, float ___2_maxRange, float ___3_minRange, float ___4_aspect, const RuntimeMethod* method) { { float L_0 = ___1_fov; float L_1 = ___2_maxRange; float L_2 = ___3_minRange; float L_3 = ___4_aspect; Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A((&___0_center), L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_to, const RuntimeMethod* method) { typedef void (*Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0_from, ___1_to); } // System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_radius, const RuntimeMethod* method) { typedef void (*Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float); static Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)"); _il2cpp_icall_func(___0_center, ___1_radius); } // System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_radius, const RuntimeMethod* method) { typedef void (*Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float); static Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)"); _il2cpp_icall_func(___0_center, ___1_radius); } // System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method) { typedef void (*Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0_center, ___1_size); } // System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method) { typedef void (*Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0_center, ___1_size); } // System.Void UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, String_t* ___1_name, bool ___2_allowScaling, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___3_tint, const RuntimeMethod* method) { typedef void (*Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, String_t*, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&)"); _il2cpp_icall_func(___0_center, ___1_name, ___2_allowScaling, ___3_tint); } // System.Void UnityEngine.Gizmos::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) { typedef void (*Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::get_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___0_ret); } // System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) { typedef void (*Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.Gizmos::get_matrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) { typedef void (*Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::get_matrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___0_ret); } // System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method) { typedef void (*Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.Gizmos::DrawFrustum_Injected(UnityEngine.Vector3&,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_fov, float ___2_maxRange, float ___3_minRange, float ___4_aspect, const RuntimeMethod* method) { typedef void (*Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float, float, float, float); static Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawFrustum_Injected(UnityEngine.Vector3&,System.Single,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(___0_center, ___1_fov, ___2_maxRange, ___3_minRange, ___4_aspect); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Application::Quit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method) { typedef void (*Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn) (int32_t); static Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::Quit(System.Int32)"); _il2cpp_icall_func(___0_exitCode); } // System.Void UnityEngine.Application::Quit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_mE304382DB9A6455C2A474C8F364C7387F37E9281 (const RuntimeMethod* method) { { Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC(0, NULL); return; } } // System.Boolean UnityEngine.Application::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method) { typedef bool (*Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn) (); static Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Application::get_isFocused() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524 (const RuntimeMethod* method) { typedef bool (*Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn) (); static Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isFocused()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Application::get_runInBackground() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_runInBackground_mD56510A53700CF5E71040CE3B825773DDE70C2E9 (const RuntimeMethod* method) { typedef bool (*Application_get_runInBackground_mD56510A53700CF5E71040CE3B825773DDE70C2E9_ftn) (); static Application_get_runInBackground_mD56510A53700CF5E71040CE3B825773DDE70C2E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_runInBackground_mD56510A53700CF5E71040CE3B825773DDE70C2E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_runInBackground()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Application::get_isBatchMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36 (const RuntimeMethod* method) { typedef bool (*Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn) (); static Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_dataPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7 (const RuntimeMethod* method) { typedef String_t* (*Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7_ftn) (); static Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_dataPath()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_streamingAssetsPath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5 (const RuntimeMethod* method) { typedef String_t* (*Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5_ftn) (); static Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_streamingAssetsPath()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_unityVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21 (const RuntimeMethod* method) { typedef String_t* (*Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21_ftn) (); static Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_unityVersion()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_version() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_version_m9CC0E94F12493682C1A2CA803083F6F01BA43124 (const RuntimeMethod* method) { typedef String_t* (*Application_get_version_m9CC0E94F12493682C1A2CA803083F6F01BA43124_ftn) (); static Application_get_version_m9CC0E94F12493682C1A2CA803083F6F01BA43124_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_version_m9CC0E94F12493682C1A2CA803083F6F01BA43124_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_version()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.Application::get_productName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB (const RuntimeMethod* method) { typedef String_t* (*Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB_ftn) (); static Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_productName()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Application::OpenURL(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89 (String_t* ___0_url, const RuntimeMethod* method) { typedef void (*Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn) (String_t*); static Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::OpenURL(System.String)"); _il2cpp_icall_func(___0_url); } // System.Void UnityEngine.Application::set_targetFrameRate(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F (int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn) (int32_t); static Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_targetFrameRate(System.Int32)"); _il2cpp_icall_func(___0_value); } // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) { typedef int32_t (*Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn) (); static Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Application::get_isMobilePlatform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mE0BBFDE72BBFE5877581FA67DDBBFC397608AFCA (const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; { int32_t L_0; L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL); V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if ((((int32_t)L_2) == ((int32_t)8))) { goto IL_001f; } } { goto IL_000f; } IL_000f: { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)((int32_t)11)))) { goto IL_001f; } } { goto IL_0016; } IL_0016: { int32_t L_4 = V_0; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_4, ((int32_t)18)))) > ((uint32_t)2)))) { goto IL_0023; } } { goto IL_002e; } IL_001f: { V_2 = (bool)1; goto IL_0032; } IL_0023: { int32_t L_5; L_5 = SystemInfo_get_deviceType_m9BA3769FAC1102E252B5350FE208BF885E5F24D0(NULL); V_2 = (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0); goto IL_0032; } IL_002e: { V_2 = (bool)0; goto IL_0032; } IL_0032: { bool L_6 = V_2; return L_6; } } // System.Void UnityEngine.Application::CallLowMemory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m527D80B8FB34FA8B3730765171F9C7826100148A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* V_0 = NULL; bool V_1 = false; { LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___lowMemory_0; V_0 = L_0; LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0016; } } { LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_3 = V_0; NullCheck(L_3); LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline(L_3, NULL); } IL_0016: { return; } } // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m8E71361EED127C3D753168559078020878A0592C (String_t* ___0_logString, String_t* ___1_stackTrace, int32_t ___2_type, bool ___3_invokedOnMainThread, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_0 = NULL; bool V_1 = false; LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_2 = NULL; bool V_3 = false; bool V_4 = false; { bool L_0 = ___3_invokedOnMainThread; V_1 = L_0; bool L_1 = V_1; if (!L_1) { goto IL_0020; } } { LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandler_1; V_2 = L_2; LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_3 = V_2; V_3 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_001f; } } { LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_5 = V_2; String_t* L_6 = ___0_logString; String_t* L_7 = ___1_stackTrace; int32_t L_8 = ___2_type; NullCheck(L_5); LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_5, L_6, L_7, L_8, NULL); } IL_001f: { } IL_0020: { LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_9 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2; V_0 = L_9; LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_10 = V_0; V_4 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_11 = V_4; if (!L_11) { goto IL_003a; } } { LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_12 = V_0; String_t* L_13 = ___0_logString; String_t* L_14 = ___1_stackTrace; int32_t L_15 = ___2_type; NullCheck(L_12); LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_12, L_13, L_14, L_15, NULL); } IL_003a: { return; } } // System.Void UnityEngine.Application::add_onBeforeRender(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_onBeforeRender_mEE8925294C807AD08FA0FF35D4C663E098510394 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_value; il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); BeforeRenderHelper_RegisterCallback_m0F4B254A52E4E2232FA9BA578145244E49625D7F(L_0, NULL); return; } } // System.Void UnityEngine.Application::remove_onBeforeRender(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_onBeforeRender_m9F54448ED4059A26C9972E5C9ED2F6DCD58B4E24 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_value; il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); BeforeRenderHelper_UnregisterCallback_m3AE12C95335EDDC8E9F9FA9200077515A2A03C91(L_0, NULL); return; } } // System.Void UnityEngine.Application::add_focusChanged(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_focusChanged_m8C984ECC5D23BE2E395EEAEE58D028F2B95A7E85 (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_0 = NULL; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_1 = NULL; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_2 = NULL; { Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3; V_0 = L_0; } IL_0006: { Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_1 = V_0; V_1 = L_1; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = V_1; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL); V_2 = ((Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)Castclass((RuntimeObject*)L_4, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var)); Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_5 = V_2; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_6 = V_1; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_7; L_7 = InterlockedCompareExchangeImpl((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3), L_5, L_6); V_0 = L_7; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8 = V_0; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_8) == ((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Application::remove_focusChanged(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_focusChanged_m1348AD63AFFB9F50347A09DDE75F91B5A6710624 (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_0 = NULL; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_1 = NULL; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_2 = NULL; { Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3; V_0 = L_0; } IL_0006: { Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_1 = V_0; V_1 = L_1; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = V_1; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL); V_2 = ((Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)Castclass((RuntimeObject*)L_4, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var)); Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_5 = V_2; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_6 = V_1; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_7; L_7 = InterlockedCompareExchangeImpl((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3), L_5, L_6); V_0 = L_7; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8 = V_0; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_8) == ((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Application::add_quitting(System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_quitting_m5767AC63F23ABFD5BC3D60710906643BA536CCC5 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6; V_0 = L_0; } IL_0006: { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0; V_1 = L_1; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL); V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var)); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7; L_7 = InterlockedCompareExchangeImpl((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6); V_0 = L_7; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1; if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Application::remove_quitting(System.Action) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_quitting_m9DC9D4165EDB0FD93AB893655E26BF73566D2C1B (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6; V_0 = L_0; } IL_0006: { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0; V_1 = L_1; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL); V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var)); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7; L_7 = InterlockedCompareExchangeImpl((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6); V_0 = L_7; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1; if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9)))) { goto IL_0006; } } { return; } } // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mB7CD318CF9B29D34E26D2E25F460957D41D26854 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* V_1 = NULL; int32_t V_2 = 0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* V_3 = NULL; bool V_4 = false; bool V_5 = false; Exception_t* V_6 = NULL; il2cpp::utils::ExceptionSupportStack __active_exceptions; { Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5; V_0 = (bool)((!(((RuntimeObject*)(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_005a; } } { Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5; NullCheck(L_2); DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_3; L_3 = VirtualFuncInvoker0< DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2); V_1 = L_3; V_2 = 0; goto IL_0053; } IL_001e: { DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_4 = V_1; int32_t L_5 = V_2; NullCheck(L_4); int32_t L_6 = L_5; Delegate_t* L_7 = (L_4)->GetAt(static_cast(L_6)); V_3 = ((Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)Castclass((RuntimeObject*)L_7, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var)); } try {// begin try (depth: 1) { Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = V_3; NullCheck(L_8); bool L_9; L_9 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_8, NULL); V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); bool L_10 = V_4; if (!L_10) { goto IL_003d_1; } } { V_5 = (bool)0; goto IL_005f; } IL_003d_1: { goto IL_004e; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_0040; } throw e; } CATCH_0040: {// begin catch(System.Exception) V_6 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*)); Exception_t* L_11 = V_6; il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))); Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL); IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_004e; }// end catch (depth: 1) IL_004e: { int32_t L_12 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1)); } IL_0053: { int32_t L_13 = V_2; DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_14 = V_1; NullCheck(L_14); if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))) { goto IL_001e; } } { } IL_005a: { V_5 = (bool)1; goto IL_005f; } IL_005f: { bool L_15 = V_5; return L_15; } } // System.Void UnityEngine.Application::Internal_ApplicationQuit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_m4E0E8DE66A2E435A1A4EFF21CBCD2132895AFF84 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6; V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6; NullCheck(L_2); Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL); } IL_0018: { return; } } // System.Void UnityEngine.Application::Internal_ApplicationUnload() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_mBACA14D6291E2FD79766019FBA0A48EBE16AFFAB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7; V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7; NullCheck(L_2); Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL); } IL_0018: { return; } } // System.Void UnityEngine.Application::InvokeOnBeforeRender() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mBD6251514058981E187B0D695C02CB00B983B963 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5(NULL); return; } } // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m85307C7E83A7D2314E44CF0B505D1158B4A1D58A (bool ___0_focus, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3; V_0 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3; bool L_3 = ___0_focus; NullCheck(L_2); Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_2, L_3, NULL); } IL_0019: { return; } } // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_m9484D7A6C4CB0DD73B83D5F442FB5620CE9F1136 (String_t* ___0_url, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4; V_0 = (bool)((!(((RuntimeObject*)(Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4; String_t* L_3 = ___0_url; NullCheck(L_2); Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline(L_2, L_3, NULL); } IL_0019: { return; } } // System.Boolean UnityEngine.Application::get_isEditor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_mEAC51E3ACE6DCE438087FB14BD75A3C219D354D0 (const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0005; } IL_0005: { bool L_0 = V_0; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast(currentDelegate->___method_3)); } } void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenInst(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(method); } void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(method); } void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) { InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL); } void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) { InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3B5E06F22A115B898C51A5C4B20166E2A92E0375 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 0; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } __this->___extra_arg_5 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast; } // System.Void UnityEngine.Application/LowMemoryCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast(currentDelegate->___method_3)); } } void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) { NullCheck(___0_condition); typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method); } void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method); } void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) { InvokerActionInvoker3< String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_condition, ___1_stackTrace, ___2_type); } void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) { InvokerActionInvoker4< RuntimeObject*, String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_condition, ___1_stackTrace, ___2_type); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Marshaling of parameter '___0_condition' to native representation char* ____0_condition_marshaled = NULL; ____0_condition_marshaled = il2cpp_codegen_marshal_string(___0_condition); // Marshaling of parameter '___1_stackTrace' to native representation char* ____1_stackTrace_marshaled = NULL; ____1_stackTrace_marshaled = il2cpp_codegen_marshal_string(___1_stackTrace); // Native function invocation il2cppPInvokeFunc(____0_condition_marshaled, ____1_stackTrace_marshaled, ___2_type); // Marshaling cleanup of parameter '___0_condition' native representation il2cpp_codegen_marshal_free(____0_condition_marshaled); ____0_condition_marshaled = NULL; // Marshaling cleanup of parameter '___1_stackTrace' native representation il2cpp_codegen_marshal_free(____1_stackTrace_marshaled); ____1_stackTrace_marshaled = NULL; } // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_m327A4C69691F8A4B01D405858E48B8A7D9D2A79D (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 3; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { bool isOpen = parameterCount == 2; if (isOpen) { __this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst; } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } __this->___extra_arg_5 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast; } // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mEECB7042CAE059B760ABFEC12902030249248A8F (LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4* __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mB4D9C8C36672A400FBE7E024C47E0FD152BABA02 (PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613* __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Transform::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_mB597BB13F66ADC3B8A3D45A2ABDEC8C02B421B93 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { { Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33(__this, (&___0_value), NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A(__this, (&___0_value), NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_eulerAngles_mCAAF48EFCF628F1ED91C2FFE75A4FD19C039DD6A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0; L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL); V_0 = L_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline((&V_0), NULL); V_1 = L_1; goto IL_0012; } IL_0012: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m9F0BC484A7915A51FAB87230644229B75BACA004 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1; L_1 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_0, NULL); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(__this, L_1, NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0; L_0 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(__this, NULL); V_0 = L_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline((&V_0), NULL); V_1 = L_1; goto IL_0012; } IL_0012: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_m0458551662A1A51FDCA4C0417282B25D391661DF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1; L_1 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_0, NULL); Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(__this, L_1, NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0; L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL); V_0 = L_2; goto IL_0014; } IL_0014: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0; return L_3; } } // UnityEngine.Vector3 UnityEngine.Transform::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0; L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL); V_0 = L_2; goto IL_0014; } IL_0014: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0; return L_3; } } // UnityEngine.Vector3 UnityEngine.Transform::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0; L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL); V_0 = L_2; goto IL_0014; } IL_0014: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0; return L_3; } } // System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_forward_mA178B5CF4F0F6133F9AF8ED3A4ECD2C604C60C26 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1; L_1 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_0, NULL); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(__this, L_1, NULL); return; } } // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC(__this, (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) { { Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C(__this, (&___0_value), NULL); return; } } // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1(__this, (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) { { Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53(__this, (&___0_value), NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_localScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localScale_m804A002A53A645CDFCD15BB0F37209162720363F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mBA79E811BAF6C47B80FF76414C12B47B3CD03633 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2(__this, (&___0_value), NULL); return; } } // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL; { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)__this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_0 = V_0; if (!L_0) { goto IL_001a; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, NULL); } IL_001a: { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___0_value; Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979(__this, L_1, NULL); return; } } // UnityEngine.Transform UnityEngine.Transform::get_parentInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL; { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) { { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_value; Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250(__this, L_0, NULL); return; } } // UnityEngine.Transform UnityEngine.Transform::GetParent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*); static Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()"); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method) { { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_p; Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195(__this, L_0, (bool)1, NULL); return; } } // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method) { typedef void (*Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool); static Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)"); _il2cpp_icall_func(__this, ___0_parent, ___1_worldPositionStays); } // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_worldToLocalMatrix_mB633C122A01BCE8E51B10B8B8CB95F580750B3F1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963(__this, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; return L_0; } } // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D(__this, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_m418859BF59086EEAA084FFD6F258A43FAB408F5A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, const RuntimeMethod* method) { { Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3(__this, (&___0_position), (&___1_rotation), NULL); return; } } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_translation, int32_t ___1_relativeTo, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___1_relativeTo; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001e; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_translation; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_2, L_3, NULL); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(__this, L_4, NULL); goto IL_0037; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_translation; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757(__this, L_6, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_5, L_7, NULL); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(__this, L_8, NULL); } IL_0037: { return; } } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m018D015E89C8CB743C54A21B4A1C5202EBF6297A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_translation, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_translation; Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649(__this, L_0, 1, NULL); return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_eulers, int32_t ___1_relativeTo, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_eulers; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_eulers; float L_3 = L_2.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_eulers; float L_5 = L_4.___z_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6; L_6 = Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90_inline(L_1, L_3, L_5, NULL); V_0 = L_6; int32_t L_7 = ___1_relativeTo; V_1 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0); bool L_8 = V_1; if (!L_8) { goto IL_0036; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9; L_9 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(__this, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11; L_11 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_9, L_10, NULL); Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(__this, L_11, NULL); goto IL_0066; } IL_0036: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13; L_13 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14; L_14 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_13, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16; L_16 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_14, L_15, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17; L_17 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_16, L_17, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19; L_19 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_12, L_18, NULL); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(__this, L_19, NULL); } IL_0066: { return; } } // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m7EA47AD57F43D478CCB0523D179950EE49CDA3E2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, float ___0_xAngle, float ___1_yAngle, float ___2_zAngle, const RuntimeMethod* method) { { float L_0 = ___0_xAngle; float L_1 = ___1_yAngle; float L_2 = ___2_zAngle; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A(__this, L_3, 1, NULL); return; } } // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, const RuntimeMethod* method) { { float L_0 = ___1_angle; Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6(__this, (&___0_axis), L_0, NULL); return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m683E67853797040312868B69E963D0E97F433EEB (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, int32_t ___2_relativeTo, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___2_relativeTo; V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0025; } } { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_axis; NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757(L_2, L_3, NULL); float L_5 = ___1_angle; Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5(__this, L_4, ((float)il2cpp_codegen_multiply(L_5, (0.0174532924f))), NULL); goto IL_0034; } IL_0025: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_axis; float L_7 = ___1_angle; Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5(__this, L_6, ((float)il2cpp_codegen_multiply(L_7, (0.0174532924f))), NULL); } IL_0034: { return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m35B44707FE16FF8015D519D8C162C0B4A85D6D1F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_axis; float L_1 = ___1_angle; Transform_Rotate_m683E67853797040312868B69E963D0E97F433EEB(__this, L_0, L_1, 1, NULL); return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mA8567593181FD78BBDC2AF29AD99F93BDB2976B2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_target, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_target; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001d; } } { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = ___0_target; NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C(__this, L_4, L_5, NULL); } IL_001d: { return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_worldPosition; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_worldUp; Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mFEF7353E4CAEB85D5F7CEEF9276C3B8D6E314C6C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_worldPosition; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method) { { Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9(__this, (&___0_worldPosition), (&___1_worldUp), NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214(__this, (&___0_direction), (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE(__this, (&___0_direction), (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformVector_mFA6FB7570442728CB15D03C696353148711CDD98 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD(__this, (&___0_vector), (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformVector_mBBA687CE32C0394FC9AB4F273D4E4A11F53FB044 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB(__this, (&___0_vector), (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E(__this, (&___0_position), (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6(__this, (&___0_position), (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Transform UnityEngine.Transform::get_root() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_root_m3AE09E7A2C0B2C4A649570498F25E4B4F69A1284 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL; { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0; return L_1; } } // UnityEngine.Transform UnityEngine.Transform::GetRoot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*); static Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetRoot()"); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Transform::get_childCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { typedef int32_t (*Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*); static Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Transform::SetAsFirstSibling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { typedef void (*Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*); static Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Transform::SetAsLastSibling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { typedef void (*Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*); static Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsLastSibling()"); _il2cpp_icall_func(__this); } // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, String_t* ___1_path, bool ___2_isActiveOnly, const RuntimeMethod* method) { typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, String_t*, bool); static Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)"); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(___0_transform, ___1_path, ___2_isActiveOnly); return icallRetVal; } // UnityEngine.Transform UnityEngine.Transform::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, String_t* ___0_n, const RuntimeMethod* method) { bool V_0 = false; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL; { String_t* L_0 = ___0_n; V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D7C24BA58C692229F5C117FC24CF76686DE66E3)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932_RuntimeMethod_var))); } IL_0014: { String_t* L_3 = ___0_n; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6(__this, L_3, (bool)0, NULL); V_1 = L_4; goto IL_001f; } IL_001f: { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = V_1; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, const RuntimeMethod* method) { typedef bool (*Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*); static Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_parent); return icallRetVal; } // System.Boolean UnityEngine.Transform::get_hasChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { typedef bool (*Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*); static Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hasChanged()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool); static Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mA7E1C882ACA0C33E284711CD09971DEA3FFEF404 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* L_0 = (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1*)il2cpp_codegen_object_new(Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var); NullCheck(L_0); Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A(L_0, __this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject* L_1 = V_0; return L_1; } } // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method) { typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, int32_t); static Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)"); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this, ___0_index); return icallRetVal; } // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) { typedef void (*Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) { typedef void (*Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) { typedef void (*Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) { typedef void (*Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) { typedef void (*Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) { typedef void (*Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) { typedef void (*Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) { typedef void (*Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) { typedef void (*Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_rotation, const RuntimeMethod* method) { typedef void (*Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___0_position, ___1_rotation); } // System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_axis, float ___1_angle, const RuntimeMethod* method) { typedef void (*Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float); static Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)"); _il2cpp_icall_func(__this, ___0_axis, ___1_angle); } // System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_worldUp, const RuntimeMethod* method) { typedef void (*Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_worldPosition, ___1_worldUp); } // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) { typedef void (*Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_direction, ___1_ret); } // System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) { typedef void (*Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_direction, ___1_ret); } // System.Void UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) { typedef void (*Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_vector, ___1_ret); } // System.Void UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) { typedef void (*Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_vector, ___1_ret); } // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) { typedef void (*Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_position, ___1_ret); } // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) { typedef void (*Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_position, ___1_ret); } // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method) { { __this->___currentIndex_1 = (-1); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_outer; __this->___outer_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___outer_0), (void*)L_0); return; } } // System.Object UnityEngine.Transform/Enumerator::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m4732420B5A80C615B7CA373E750542E7F91D93DF (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method) { RuntimeObject* V_0 = NULL; { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0; int32_t L_1 = __this->___currentIndex_1; NullCheck(L_0); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF(L_0, L_1, NULL); V_0 = L_2; goto IL_0015; } IL_0015: { RuntimeObject* L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Transform/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mCC9D1D19DCDF3F54E1FFC2798D073C01C202D984 (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0; NullCheck(L_0); int32_t L_1; L_1 = Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0(L_0, NULL); V_0 = L_1; int32_t L_2 = __this->___currentIndex_1; V_1 = ((int32_t)il2cpp_codegen_add(L_2, 1)); int32_t L_3 = V_1; __this->___currentIndex_1 = L_3; int32_t L_4 = V_1; int32_t L_5 = V_0; V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0); goto IL_0024; } IL_0024: { bool L_6 = V_2; return L_6; } } // System.Void UnityEngine.Transform/Enumerator::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m91311F4F60075A13C6B8A27BC2856B37DC18A63E (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method) { { __this->___currentIndex_1 = (-1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method) { { return; } } IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method) { DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(_thisAdjusted, ___0_driver, ___1_rectTransform, ___2_drivenProperties, method); } // System.Void UnityEngine.DrivenRectTransformTracker::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method) { { return; } } IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_m92F5BD1B2500C408447F882F378CB52647AB6E72 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL; { ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4; V_0 = L_0; } IL_0006: { ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0; V_1 = L_1; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL); V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var)); ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7; L_7 = InterlockedCompareExchangeImpl((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6); V_0 = L_7; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1; if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m265B69E542E3AABF284ED76EDF974C3A83B2D242 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL; { ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4; V_0 = L_0; } IL_0006: { ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0; V_1 = L_1; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL); V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var)); ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7; L_7 = InterlockedCompareExchangeImpl((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6); V_0 = L_7; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1; if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9)))) { goto IL_0006; } } { return; } } // UnityEngine.Rect UnityEngine.RectTransform::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22(__this, (&V_0), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0; return L_0; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0(__this, (&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696(__this, (&___0_value), NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0(__this, (&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5(__this, (&___0_value), NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7(__this, (&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A(__this, (&___0_value), NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405(__this, (&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E(__this, (&___0_value), NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F(__this, (&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C(__this, (&___0_value), NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMin_mD02BE5256DADAF02CEEF99214C4E80478CD5287B (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0; L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1; L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; L_2 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; L_3 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_2, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_3, NULL); V_0 = L_4; goto IL_0020; } IL_0020: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0; return L_5; } } // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1; L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; L_4 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_3, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5; L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_1, L_4, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; L_6 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_5, NULL); V_0 = L_6; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7; L_7 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9; L_9 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_7, L_8, NULL); RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_9, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10; L_10 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12; L_12 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13; L_13 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14; L_14 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_12, L_13, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15; L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_11, L_14, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16; L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_10, L_15, NULL); RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMax_m6A51C62A2C69780EFD879D3CFE4EE2CBF4AD3D73 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0; L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1; L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; L_2 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_2, L_3, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5; L_5 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_4, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; L_6 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_0, L_5, NULL); V_0 = L_6; goto IL_002a; } IL_002a: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0; return L_7; } } // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1; L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; L_3 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; L_4 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5; L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_3, L_4, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; L_6 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_5, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7; L_7 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_1, L_6, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; L_8 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_7, NULL); V_0 = L_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9; L_9 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11; L_11 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_9, L_10, NULL); RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_11, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12; L_12 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14; L_14 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15; L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_13, L_14, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16; L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_12, L_15, NULL); RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL); return; } } // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E); s_Il2CppMethodInitialized = true; } Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; bool V_5 = false; int32_t G_B3_0 = 0; { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray; if (!L_0) { goto IL_000c; } } { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray; NullCheck(L_1); G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0); goto IL_000d; } IL_000c: { G_B3_0 = 1; } IL_000d: { V_5 = (bool)G_B3_0; bool L_2 = V_5; if (!L_2) { goto IL_0021; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, NULL); goto IL_0097; } IL_0021: { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3; L_3 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(__this, NULL); V_0 = L_3; float L_4; L_4 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_0), NULL); V_1 = L_4; float L_5; L_5 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_0), NULL); V_2 = L_5; float L_6; L_6 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&V_0), NULL); V_3 = L_6; float L_7; L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&V_0), NULL); V_4 = L_7; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray; float L_9 = V_1; float L_10 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; memset((&L_11), 0, sizeof(L_11)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL); NullCheck(L_8); (L_8)->SetAt(static_cast(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_11); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_12 = ___0_fourCornersArray; float L_13 = V_1; float L_14 = V_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL); NullCheck(L_12); (L_12)->SetAt(static_cast(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_15); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_16 = ___0_fourCornersArray; float L_17 = V_3; float L_18 = V_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; memset((&L_19), 0, sizeof(L_19)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL); NullCheck(L_16); (L_16)->SetAt(static_cast(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_19); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_20 = ___0_fourCornersArray; float L_21 = V_3; float L_22 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; memset((&L_23), 0, sizeof(L_23)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL); NullCheck(L_20); (L_20)->SetAt(static_cast(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_23); } IL_0097: { return; } } // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; int32_t G_B3_0 = 0; { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray; if (!L_0) { goto IL_000c; } } { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray; NullCheck(L_1); G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0); goto IL_000d; } IL_000c: { G_B3_0 = 1; } IL_000d: { V_1 = (bool)G_B3_0; bool L_2 = V_1; if (!L_2) { goto IL_001f; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, NULL); goto IL_0058; } IL_001f: { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = ___0_fourCornersArray; RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11(__this, L_3, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_4); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5; L_5 = Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D(L_4, NULL); V_0 = L_5; V_2 = 0; goto IL_0050; } IL_0037: { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = ___0_fourCornersArray; int32_t L_7 = V_2; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray; int32_t L_9 = V_2; NullCheck(L_8); int32_t L_10 = L_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = (L_8)->GetAt(static_cast(L_10)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E((&V_0), L_11, NULL); NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_12); int32_t L_13 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1)); } IL_0050: { int32_t L_14 = V_2; V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0); bool L_15 = V_3; if (L_15) { goto IL_0037; } } IL_0058: { return; } } // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m53A04549B7687A1DEA2C7484E56D89809390CE44 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, int32_t ___0_axis, float ___1_size, const RuntimeMethod* method) { int32_t V_0 = 0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1; memset((&V_1), 0, sizeof(V_1)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2; memset((&V_2), 0, sizeof(V_2)); { int32_t L_0 = ___0_axis; V_0 = L_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1; L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL); V_1 = L_1; int32_t L_2 = V_0; float L_3 = ___1_size; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; L_4 = RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42(__this, NULL); V_2 = L_4; int32_t L_5 = V_0; float L_6; L_6 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_5, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7; L_7 = RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB(__this, NULL); V_2 = L_7; int32_t L_8 = V_0; float L_9; L_9 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_8, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10; L_10 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(__this, NULL); V_2 = L_10; int32_t L_11 = V_0; float L_12; L_12 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_11, NULL); Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_1), L_2, ((float)il2cpp_codegen_subtract(L_3, ((float)il2cpp_codegen_multiply(L_6, ((float)il2cpp_codegen_subtract(L_9, L_12)))))), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1; RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_13, NULL); return; } } // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_mCBDC6A65528E92A7E7D5DDC6EB94A058050CFF8D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B2_0 = NULL; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B1_0 = NULL; { ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4; ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0013; } IL_000c: { RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = ___0_driven; NullCheck(G_B2_0); ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline(G_B2_0, L_2, NULL); } IL_0013: { return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_0 = NULL; bool V_1 = false; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2; memset((&V_2), 0, sizeof(V_2)); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3; memset((&V_3), 0, sizeof(V_3)); { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(__this, NULL); V_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_0, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)); RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0022; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; L_4 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL); V_2 = L_4; goto IL_0033; } IL_0022: { RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = V_0; NullCheck(L_5); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6; L_6 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_5, NULL); V_3 = L_6; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7; L_7 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_3), NULL); V_2 = L_7; goto IL_0033; } IL_0033: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_2; return L_8; } } // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) { typedef void (*RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) { typedef void (*RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) { typedef void (*RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) { typedef void (*RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) { typedef void (*RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) { typedef void (*RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) { typedef void (*RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) { typedef void (*RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) { typedef void (*RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) { typedef void (*RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) { typedef void (*RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_driven, reinterpret_cast(currentDelegate->___method_3)); } } void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) { NullCheck(___0_driven); typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method); } void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method); } void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) { InvokerActionInvoker1< RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_driven); } void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) { InvokerActionInvoker2< RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_driven); } // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mC06AEE119C82C068873EE368C7C8DBE9CAD28949 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 1; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { bool isOpen = parameterCount == 0; if (isOpen) { __this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst; } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } __this->___extra_arg_5 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast; } // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SpriteRenderer::InvokeSpriteChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_InvokeSpriteChanged_m105236F9C9637A421F96627823413A679319AFB8 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Exception_t* V_0 = NULL; il2cpp::utils::ExceptionSupportStack __active_exceptions; UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B3_0 = NULL; UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B2_0 = NULL; { } try {// begin try (depth: 1) { UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_0 = __this->___m_SpriteChangeEvent_4; UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_1 = L_0; G_B2_0 = L_1; if (L_1) { G_B3_0 = L_1; goto IL_000e_1; } } { goto IL_0015_1; } IL_000e_1: { NullCheck(G_B3_0); UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B(G_B3_0, __this, UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var); } IL_0015_1: { goto IL_0025; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_0018; } throw e; } CATCH_0018: {// begin catch(System.Exception) V_0 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*)); Exception_t* L_2 = V_0; il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))); Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498(L_2, __this, NULL); IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_0025; }// end catch (depth: 1) IL_0025: { return; } } // System.Void UnityEngine.SpriteRenderer::set_sprite(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_sprite_m7B176E33955108C60CAE21DFC153A0FAC674CB53 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method) { typedef void (*SpriteRenderer_set_sprite_m7B176E33955108C60CAE21DFC153A0FAC674CB53_ftn) (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static SpriteRenderer_set_sprite_m7B176E33955108C60CAE21DFC153A0FAC674CB53_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteRenderer_set_sprite_m7B176E33955108C60CAE21DFC153A0FAC674CB53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::set_sprite(UnityEngine.Sprite)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.SpriteRenderer::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_mB0EEC2845A0347E296C01C831F967731D2804546 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method) { { SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9(__this, (&___0_value), NULL); return; } } // System.Void UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) { typedef void (*SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9_ftn) (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Sprite::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m14DB77A0955914B9B8D8189BB1A6B190B3CCF919 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } // System.Int32 UnityEngine.Sprite::GetPackingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { typedef int32_t (*Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Sprite::GetPackingRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { typedef int32_t (*Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingRotation()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Sprite::GetPacked() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { typedef int32_t (*Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63(__this, (&V_0), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0; return L_0; } } // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA(__this, (&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0; return L_0; } } // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A(__this, (&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0; return L_0; } } // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9(__this, (&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0; return L_0; } } // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_CreateSprite_mBEA39EDAF45102327D356CC7FFBE51E674D6778C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method) { { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture; float L_1 = ___3_pixelsPerUnit; uint32_t L_2 = ___4_extrude; int32_t L_3 = ___5_meshType; bool L_4 = ___7_generateFallbackPhysicsShape; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5; L_5 = Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2(L_0, (&___1_rect), (&___2_pivot), L_1, L_2, L_3, (&___6_border), L_4, NULL); return L_5; } } // UnityEngine.Bounds UnityEngine.Sprite::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Sprite_get_bounds_m042F847F6C5118E6B14A3F79A1E1C53E7DFBF452 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A(__this, (&V_0), NULL); Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0; return L_0; } } // UnityEngine.Rect UnityEngine.Sprite::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97(__this, (&V_0), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0; return L_0; } } // UnityEngine.Vector4 UnityEngine.Sprite::get_border() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200(__this, (&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0; return L_0; } } // UnityEngine.Texture2D UnityEngine.Sprite::get_texture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Sprite::get_pixelsPerUnit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { typedef float (*Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Vector2 UnityEngine.Sprite::get_pivot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Sprite_get_pivot_mDFC0A205317DB2F3B6C720B8A5BE1C27D01C1D44 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9(__this, (&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.Sprite::get_packed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0; L_0 = Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684(__this, NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0); goto IL_000d; } IL_000d: { bool L_1 = V_0; return L_1; } } // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.SpritePackingRotation UnityEngine.Sprite::get_packingRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingRotation_m3FD3489CC43013B2D5228AEB1ED8099E6C5B1D10 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.Rect UnityEngine.Sprite::get_textureRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_textureRect_m83CAD4AD2F41C02FBE447EBAB92C2AC76EB46D25 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { bool V_0 = false; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1; memset((&V_1), 0, sizeof(V_1)); int32_t G_B3_0 = 0; { bool L_0; L_0 = Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E(__this, NULL); if (!L_0) { goto IL_0017; } } { int32_t L_1; L_1 = Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A(__this, NULL); G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0024; } } { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3; L_3 = Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D(NULL); V_1 = L_3; goto IL_002d; } IL_0024: { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4; L_4 = Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0(__this, NULL); V_1 = L_4; goto IL_002d; } IL_002d: { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = V_1; return L_5; } } // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()"); Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.UInt16[] UnityEngine.Sprite::get_triangles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { typedef UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* (*Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()"); UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) { typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()"); Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_1 = NULL; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0013; } } { V_1 = (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*)NULL; goto IL_00d6; } IL_0013: { float L_3; L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___1_rect), NULL); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_4 = ___0_texture; NullCheck(L_4); int32_t L_5; L_5 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_4); if ((((float)L_3) > ((float)((float)L_5)))) { goto IL_0035; } } { float L_6; L_6 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___1_rect), NULL); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_7 = ___0_texture; NullCheck(L_7); int32_t L_8; L_8 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_7); G_B5_0 = ((((float)L_6) > ((float)((float)L_8)))? 1 : 0); goto IL_0036; } IL_0035: { G_B5_0 = 1; } IL_0036: { V_2 = (bool)G_B5_0; bool L_9 = V_2; if (!L_9) { goto IL_00a8; } } { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var)), (uint32_t)6); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_11 = L_10; float L_12; L_12 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_rect), NULL); float L_13 = L_12; RuntimeObject* L_14 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_13); NullCheck(L_11); ArrayElementTypeCheck (L_11, L_14); (L_11)->SetAt(static_cast(0), (RuntimeObject*)L_14); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_11; float L_16; L_16 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_rect), NULL); float L_17 = L_16; RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_17); NullCheck(L_15); ArrayElementTypeCheck (L_15, L_18); (L_15)->SetAt(static_cast(1), (RuntimeObject*)L_18); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_19 = L_15; float L_20; L_20 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___1_rect), NULL); float L_21 = L_20; RuntimeObject* L_22 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_21); NullCheck(L_19); ArrayElementTypeCheck (L_19, L_22); (L_19)->SetAt(static_cast(2), (RuntimeObject*)L_22); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_19; float L_24; L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___1_rect), NULL); float L_25 = L_24; RuntimeObject* L_26 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_25); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_26); (L_23)->SetAt(static_cast(3), (RuntimeObject*)L_26); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_27 = L_23; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_28 = ___0_texture; NullCheck(L_28); int32_t L_29; L_29 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_28); int32_t L_30 = L_29; RuntimeObject* L_31 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_30); NullCheck(L_27); ArrayElementTypeCheck (L_27, L_31); (L_27)->SetAt(static_cast(4), (RuntimeObject*)L_31); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_32 = L_27; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_33 = ___0_texture; NullCheck(L_33); int32_t L_34; L_34 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_33); int32_t L_35 = L_34; RuntimeObject* L_36 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_35); NullCheck(L_32); ArrayElementTypeCheck (L_32, L_36); (L_32)->SetAt(static_cast(5), (RuntimeObject*)L_36); String_t* L_37; L_37 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C747FA52824734C1C59DCD61CC49E3BC0C98A2E)), L_32, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_38); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_38, L_37, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04_RuntimeMethod_var))); } IL_00a8: { float L_39 = ___3_pixelsPerUnit; V_3 = (bool)((((int32_t)((!(((float)L_39) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_40 = V_3; if (!L_40) { goto IL_00c2; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_41 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_41); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_41, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAAED1F6806281BB7E2CC0F13BE71D7F2FA27BAE6)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_41, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04_RuntimeMethod_var))); } IL_00c2: { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_42 = ___0_texture; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_43 = ___1_rect; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_44 = ___2_pivot; float L_45 = ___3_pixelsPerUnit; uint32_t L_46 = ___4_extrude; int32_t L_47 = ___5_meshType; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_48 = ___6_border; bool L_49 = ___7_generateFallbackPhysicsShape; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_50; L_50 = Sprite_CreateSprite_mBEA39EDAF45102327D356CC7FFBE51E674D6778C(L_42, L_43, L_44, L_45, L_46, L_47, L_48, L_49, NULL); V_1 = L_50; goto IL_00d6; } IL_00d6: { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_51 = V_1; return L_51; } } // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m4A5CCF67CAA13E470FD1CBBDEB08122733C4657B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, const RuntimeMethod* method) { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL; { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot; float L_3 = ___3_pixelsPerUnit; uint32_t L_4 = ___4_extrude; int32_t L_5 = ___5_meshType; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___6_border; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_7; L_7 = Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (bool)0, NULL); V_0 = L_7; goto IL_0014; } IL_0014: { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_8 = V_0; return L_8; } } // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m519615D3E7835F70DC5B4CB93A4A481E14265C69 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, const RuntimeMethod* method) { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL; { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot; float L_3 = ___3_pixelsPerUnit; uint32_t L_4 = ___4_extrude; int32_t L_5 = ___5_meshType; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; L_6 = Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline(NULL); Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_7; L_7 = Sprite_Create_m4A5CCF67CAA13E470FD1CBBDEB08122733C4657B(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_0 = L_7; goto IL_0016; } IL_0016: { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_8 = V_0; return L_8; } } // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_mF0936490451D06E2F7C85D856D7C41BBC077A175 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, const RuntimeMethod* method) { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL; { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot; float L_3 = ___3_pixelsPerUnit; uint32_t L_4 = ___4_extrude; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5; L_5 = Sprite_Create_m519615D3E7835F70DC5B4CB93A4A481E14265C69(L_0, L_1, L_2, L_3, L_4, 1, NULL); V_0 = L_5; goto IL_0010; } IL_0010: { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6 = V_0; return L_6; } } // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m95F90AD74982187C087F4FA00947045A033D0BA1 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, const RuntimeMethod* method) { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL; { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot; float L_3 = ___3_pixelsPerUnit; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4; L_4 = Sprite_Create_mF0936490451D06E2F7C85D856D7C41BBC077A175(L_0, L_1, L_2, L_3, 0, NULL); V_0 = L_4; goto IL_000e; } IL_000e: { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5 = V_0; return L_5; } } // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m827A9BDEC4566AB71966A40DB48A09BB064D81E7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, const RuntimeMethod* method) { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL; { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3; L_3 = Sprite_Create_m95F90AD74982187C087F4FA00947045A033D0BA1(L_0, L_1, L_2, (100.0f), NULL); V_0 = L_3; goto IL_0011; } IL_0011: { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4 = V_0; return L_4; } } // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) { typedef void (*Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) { typedef void (*Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*); static Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) { typedef void (*Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*); static Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) { typedef void (*Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*); static Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___0_ret); } // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method) { typedef Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* (*Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, float, uint32_t, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*, bool); static Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)"); Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* icallRetVal = _il2cpp_icall_func(___0_texture, ___1_rect, ___2_pivot, ___3_pixelsPerUnit, ___4_extrude, ___5_meshType, ___6_border, ___7_generateFallbackPhysicsShape); return icallRetVal; } // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) { typedef void (*Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*); static Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) { typedef void (*Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) { typedef void (*Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*); static Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) { typedef void (*Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m572E9998D4C574A15D5D044699A572DEBC3FC1E3 (Type_t* ___0_sourceType, String_t** ___1_assembly, String_t** ___2_nsp, String_t** ___3_klass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL; MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* V_1 = NULL; bool V_2 = false; bool V_3 = false; { String_t** L_0 = ___3_klass; *((RuntimeObject**)L_0) = (RuntimeObject*)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_0, (void*)(RuntimeObject*)NULL); String_t** L_1 = ___2_nsp; *((RuntimeObject**)L_1) = (RuntimeObject*)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_1, (void*)(RuntimeObject*)NULL); String_t** L_2 = ___1_assembly; *((RuntimeObject**)L_2) = (RuntimeObject*)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_2, (void*)(RuntimeObject*)NULL); Type_t* L_3 = ___0_sourceType; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_4 = { reinterpret_cast (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_5; L_5 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_4, NULL); NullCheck(L_3); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6; L_6 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0); V_0 = L_6; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0; NullCheck(L_7); V_2 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_002d; } } { V_3 = (bool)0; goto IL_0061; } IL_002d: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0; NullCheck(L_9); int32_t L_10 = 0; RuntimeObject* L_11 = (L_9)->GetAt(static_cast(L_10)); V_1 = ((MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432*)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var)); String_t** L_12 = ___3_klass; MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_13 = V_1; NullCheck(L_13); MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_14 = (&L_13->___data_0); String_t* L_15 = L_14->___className_0; *((RuntimeObject**)L_12) = (RuntimeObject*)L_15; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_12, (void*)(RuntimeObject*)L_15); String_t** L_16 = ___2_nsp; MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_17 = V_1; NullCheck(L_17); MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_18 = (&L_17->___data_0); String_t* L_19 = L_18->___nameSpace_1; *((RuntimeObject**)L_16) = (RuntimeObject*)L_19; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_16, (void*)(RuntimeObject*)L_19); String_t** L_20 = ___1_assembly; MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_21 = V_1; NullCheck(L_21); MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_22 = (&L_21->___data_0); String_t* L_23 = L_22->___assembly_2; *((RuntimeObject**)L_20) = (RuntimeObject*)L_23; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_20, (void*)(RuntimeObject*)L_23); V_3 = (bool)1; goto IL_0061; } IL_0061: { bool L_24 = V_3; return L_24; } } // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m135466CB807CB14025653915037D56D246F0F46C (Type_t* ___0_sourceType, String_t** ___1_assemblyName, String_t** ___2_nsp, String_t** ___3_className, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL; ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* V_1 = NULL; String_t* V_2 = NULL; String_t* V_3 = NULL; int32_t V_4 = 0; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; String_t* V_9 = NULL; int32_t V_10 = 0; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; bool V_15 = false; { Type_t* L_0 = ___0_sourceType; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_2; L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL); NullCheck(L_0); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3; L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_0 = L_3; String_t** L_4 = ___1_assemblyName; *((RuntimeObject**)L_4) = (RuntimeObject*)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_4, (void*)(RuntimeObject*)NULL); String_t** L_5 = ___2_nsp; *((RuntimeObject**)L_5) = (RuntimeObject*)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)NULL); String_t** L_6 = ___3_className; *((RuntimeObject**)L_6) = (RuntimeObject*)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_6, (void*)(RuntimeObject*)NULL); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0; NullCheck(L_7); V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_8 = V_5; if (!L_8) { goto IL_0033; } } { V_6 = (bool)0; goto IL_0179; } IL_0033: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0; NullCheck(L_9); int32_t L_10 = 0; RuntimeObject* L_11 = (L_9)->GetAt(static_cast(L_10)); V_1 = ((ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A*)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var)); ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* L_12 = V_1; NullCheck(L_12); String_t* L_13; L_13 = ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline(L_12, NULL); V_2 = L_13; String_t* L_14 = V_2; bool L_15; L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL); V_7 = L_15; bool L_16 = V_7; if (!L_16) { goto IL_0057; } } { V_6 = (bool)0; goto IL_0179; } IL_0057: { V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406; String_t* L_17 = V_2; String_t* L_18 = V_3; NullCheck(L_17); int32_t L_19; L_19 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_17, L_18, NULL); V_4 = L_19; int32_t L_20 = V_4; V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_21 = V_8; if (!L_21) { goto IL_0174; } } { String_t* L_22 = V_2; int32_t L_23 = V_4; String_t* L_24 = V_3; NullCheck(L_24); int32_t L_25; L_25 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_24, NULL); NullCheck(L_22); String_t* L_26; L_26 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_22, ((int32_t)il2cpp_codegen_add(L_23, L_25)), NULL); NullCheck(L_26); String_t* L_27; L_27 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_26, NULL); V_9 = L_27; String_t* L_28 = V_9; NullCheck(L_28); int32_t L_29; L_29 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_28, NULL); V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0); bool L_30 = V_11; if (!L_30) { goto IL_00a6; } } { V_6 = (bool)0; goto IL_0179; } IL_00a6: { V_10 = 0; String_t* L_31 = V_9; NullCheck(L_31); Il2CppChar L_32; L_32 = String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3(L_31, 0, NULL); V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0); bool L_33 = V_12; if (!L_33) { goto IL_00fd; } } { String_t* L_34 = V_9; NullCheck(L_34); int32_t L_35; L_35 = String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966(L_34, ((int32_t)93), NULL); V_10 = L_35; int32_t L_36 = V_10; V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0); bool L_37 = V_13; if (!L_37) { goto IL_00da; } } { V_6 = (bool)0; goto IL_0179; } IL_00da: { String_t** L_38 = ___1_assemblyName; String_t* L_39 = V_9; int32_t L_40 = V_10; NullCheck(L_39); String_t* L_41; L_41 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_39, 1, ((int32_t)il2cpp_codegen_subtract(L_40, 1)), NULL); *((RuntimeObject**)L_38) = (RuntimeObject*)L_41; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_38, (void*)(RuntimeObject*)L_41); String_t* L_42 = V_9; int32_t L_43 = V_10; NullCheck(L_42); String_t* L_44; L_44 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_42, ((int32_t)il2cpp_codegen_add(L_43, 1)), NULL); NullCheck(L_44); String_t* L_45; L_45 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_44, NULL); V_9 = L_45; goto IL_010f; } IL_00fd: { String_t** L_46 = ___1_assemblyName; Type_t* L_47 = ___0_sourceType; NullCheck(L_47); Assembly_t* L_48; L_48 = VirtualFuncInvoker0< Assembly_t* >::Invoke(27 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47); NullCheck(L_48); AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* L_49; L_49 = VirtualFuncInvoker0< AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* >::Invoke(20 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48); NullCheck(L_49); String_t* L_50; L_50 = AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline(L_49, NULL); *((RuntimeObject**)L_46) = (RuntimeObject*)L_50; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_46, (void*)(RuntimeObject*)L_50); } IL_010f: { String_t* L_51 = V_9; NullCheck(L_51); int32_t L_52; L_52 = String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E(L_51, ((int32_t)46), NULL); V_10 = L_52; int32_t L_53 = V_10; V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0); bool L_54 = V_14; if (!L_54) { goto IL_0142; } } { String_t** L_55 = ___3_className; String_t* L_56 = V_9; int32_t L_57 = V_10; NullCheck(L_56); String_t* L_58; L_58 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_56, ((int32_t)il2cpp_codegen_add(L_57, 1)), NULL); *((RuntimeObject**)L_55) = (RuntimeObject*)L_58; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_55, (void*)(RuntimeObject*)L_58); String_t* L_59 = V_9; int32_t L_60 = V_10; NullCheck(L_59); String_t* L_61; L_61 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_59, 0, L_60, NULL); V_9 = L_61; goto IL_014f; } IL_0142: { String_t** L_62 = ___3_className; String_t* L_63 = V_9; *((RuntimeObject**)L_62) = (RuntimeObject*)L_63; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_62, (void*)(RuntimeObject*)L_63); V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; } IL_014f: { String_t* L_64 = V_9; NullCheck(L_64); int32_t L_65; L_65 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_64, NULL); V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0); bool L_66 = V_15; if (!L_66) { goto IL_0165; } } { String_t** L_67 = ___2_nsp; String_t* L_68 = V_9; *((RuntimeObject**)L_67) = (RuntimeObject*)L_68; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_67, (void*)(RuntimeObject*)L_68); goto IL_016f; } IL_0165: { String_t** L_69 = ___2_nsp; Type_t* L_70 = ___0_sourceType; NullCheck(L_70); String_t* L_71; L_71 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_70); *((RuntimeObject**)L_69) = (RuntimeObject*)L_71; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_69, (void*)(RuntimeObject*)L_71); } IL_016f: { V_6 = (bool)1; goto IL_0179; } IL_0174: { V_6 = (bool)0; goto IL_0179; } IL_0179: { bool L_72 = V_6; return L_72; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetInnerUV_m0CEE9FB4108D7A880A4807F2F5BD5FA98C9917ED (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite; NullCheck(L_0); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A(L_0, NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0; return L_2; } } // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetOuterUV_m408EFF91CB39DE165F8D00D42603DF1C49C57CF2 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite; NullCheck(L_0); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42(L_0, NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0; return L_2; } } // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetPadding_mB8E2E01509BFABEEACC45EA11D6A0FCF05F809C6 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite; NullCheck(L_0); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066(L_0, NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0; return L_2; } } // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 DataUtility_GetMinSize_m927FDAD3190433E999165BD16CE81677EA9C0896 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1; memset((&V_1), 0, sizeof(V_1)); { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite; NullCheck(L_0); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_0, NULL); float L_2 = L_1.___x_1; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3 = ___0_sprite; NullCheck(L_3); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_3, NULL); float L_5 = L_4.___z_3; (&V_0)->___x_0 = ((float)il2cpp_codegen_add(L_2, L_5)); Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6 = ___0_sprite; NullCheck(L_6); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; L_7 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_6, NULL); float L_8 = L_7.___y_2; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_9 = ___0_sprite; NullCheck(L_9); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10; L_10 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_9, NULL); float L_11 = L_10.___w_4; (&V_0)->___y_1 = ((float)il2cpp_codegen_add(L_8, L_11)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12 = V_0; V_1 = L_12; goto IL_0041; } IL_0041: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1; return L_13; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.U2D.PixelPerfectRendering::set_pixelSnapSpacing(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectRendering_set_pixelSnapSpacing_mCE94C24F8C7EBA84D8C6C47F10A32DDBD3329904 (float ___0_value, const RuntimeMethod* method) { typedef void (*PixelPerfectRendering_set_pixelSnapSpacing_mCE94C24F8C7EBA84D8C6C47F10A32DDBD3329904_ftn) (float); static PixelPerfectRendering_set_pixelSnapSpacing_mCE94C24F8C7EBA84D8C6C47F10A32DDBD3329904_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PixelPerfectRendering_set_pixelSnapSpacing_mCE94C24F8C7EBA84D8C6C47F10A32DDBD3329904_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.PixelPerfectRendering::set_pixelSnapSpacing(System.Single)"); _il2cpp_icall_func(___0_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.U2D.Light2DBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DBase__ctor_m16F6169A0463E18B0118A9506933E7EDDFC22E94 (Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_Name_0); marshaled.___m_Guid_1 = il2cpp_codegen_marshal_string(unmarshaled.___m_Guid_1); marshaled.___m_Position_2 = unmarshaled.___m_Position_2; marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3; marshaled.___m_Length_4 = unmarshaled.___m_Length_4; marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5; marshaled.___m_Color_6 = unmarshaled.___m_Color_6; } IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled) { unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0)); unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2; memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2)); unmarshaledm_Position_temp_2 = marshaled.___m_Position_2; unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3; memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3)); unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3; unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3; float unmarshaledm_Length_temp_4 = 0.0f; unmarshaledm_Length_temp_4 = marshaled.___m_Length_4; unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4; int32_t unmarshaledm_ParentId_temp_5 = 0; unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5; unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6; memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6)); unmarshaledm_Color_temp_6 = marshaled.___m_Color_6; unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6; } // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___m_Guid_1); marshaled.___m_Guid_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Name_0); marshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Guid_1); marshaled.___m_Position_2 = unmarshaled.___m_Position_2; marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3; marshaled.___m_Length_4 = unmarshaled.___m_Length_4; marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5; marshaled.___m_Color_6 = unmarshaled.___m_Color_6; } IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled) { unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0)); unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2; memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2)); unmarshaledm_Position_temp_2 = marshaled.___m_Position_2; unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3; memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3)); unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3; unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3; float unmarshaledm_Length_temp_4 = 0.0f; unmarshaledm_Length_temp_4 = marshaled.___m_Length_4; unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4; int32_t unmarshaledm_ParentId_temp_5 = 0; unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5; unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6; memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6)); unmarshaledm_Color_temp_6 = marshaled.___m_Color_6; unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6; } // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___m_Guid_1); marshaled.___m_Guid_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void* UnityEngine.U2D.SpriteChannelInfo::get_buffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15 (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) { void* V_0 = NULL; { intptr_t L_0 = __this->___m_Buffer_0; void* L_1; L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { void* L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C void* SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); void* _returnValue; _returnValue = SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18 (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Count_1; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_offset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Offset_2; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_stride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Stride_3; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Unity.Collections.NativeArray`1 UnityEngine.U2D.SpriteDataAccessExtensions::GetIndices(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 SpriteDataAccessExtensions_GetIndices_mA13BBE9859A35766BE1D17ADF19CF0A84D45DC2F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 V_1; memset((&V_1), 0, sizeof(V_1)); NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 V_2; memset((&V_2), 0, sizeof(V_2)); { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite; SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA L_1; L_1 = SpriteDataAccessExtensions_GetIndicesInfo_mDF402D0BEE0C9D1AB3B882595CDD519A05D65824(L_0, NULL); V_0 = L_1; void* L_2; L_2 = SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15((&V_0), NULL); int32_t L_3; L_3 = SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18((&V_0), NULL); NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_4; L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049(L_2, L_3, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049_RuntimeMethod_var); V_1 = L_4; NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_5 = V_1; V_2 = L_5; goto IL_0021; } IL_0021: { NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_6 = V_2; return L_6; } } // UnityEngine.U2D.SpriteChannelInfo UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA SpriteDataAccessExtensions_GetIndicesInfo_mDF402D0BEE0C9D1AB3B882595CDD519A05D65824 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method) { SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite; SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739(L_0, (&V_0), NULL); SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA L_1 = V_0; return L_1; } } // UnityEngine.U2D.SpriteChannelInfo UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA SpriteDataAccessExtensions_GetChannelInfo_mFD515C42E45421F85D62EB47E5EEB5FE99A21CA3 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, int32_t ___1_channel, const RuntimeMethod* method) { SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite; int32_t L_1 = ___1_channel; SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED(L_0, L_1, (&V_0), NULL); SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA L_2 = V_0; return L_2; } } // System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo_Injected(UnityEngine.Sprite,UnityEngine.U2D.SpriteChannelInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* ___1_ret, const RuntimeMethod* method) { typedef void (*SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA*); static SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo_Injected(UnityEngine.Sprite,UnityEngine.U2D.SpriteChannelInfo&)"); _il2cpp_icall_func(___0_sprite, ___1_ret); } // System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo_Injected(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute,UnityEngine.U2D.SpriteChannelInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, int32_t ___1_channel, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* ___2_ret, const RuntimeMethod* method) { typedef void (*SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, int32_t, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA*); static SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo_Injected(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute,UnityEngine.U2D.SpriteChannelInfo&)"); _il2cpp_icall_func(___0_sprite, ___1_channel, ___2_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_mE6D9398ADA0A5CB1A76407B59511779F2DAA2593 (String_t* ___0_tag, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0; V_0 = (bool)((!(((RuntimeObject*)(Action_2_t39F9A40857E06142231322CA3632F32C6926572A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_002a; } } { Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_2 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0; String_t* L_3 = ___0_tag; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_4 = (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)il2cpp_codegen_object_new(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var); NullCheck(L_4); Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3(L_4, NULL, (intptr_t)((void*)SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var), NULL); NullCheck(L_2); Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline(L_2, L_3, L_4, NULL); V_1 = (bool)1; goto IL_002e; } IL_002a: { V_1 = (bool)0; goto IL_002e; } IL_002e: { bool L_5 = V_1; return L_5; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mA46A6A347F25B2E03DB4FD8044B93B4FD8ED50A5 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL; { Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1; V_0 = L_0; } IL_0006: { Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0; V_1 = L_1; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL); V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var)); Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7; L_7 = InterlockedCompareExchangeImpl((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6); V_0 = L_7; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m67E745D3503463E3DB9CC12C157ABB4F469ABE79 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL; { Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1; V_0 = L_0; } IL_0006: { Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0; V_1 = L_1; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL); V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var)); Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7; L_7 = InterlockedCompareExchangeImpl((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6); V_0 = L_7; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_mEBA789EAA074F9C6450ADF50722343BEF4509110 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B2_0 = NULL; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B1_0 = NULL; { Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1; Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0013; } IL_000c: { SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* L_2 = ___0_spriteAtlas; NullCheck(G_B2_0); Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline(G_B2_0, L_2, NULL); } IL_0013: { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method) { typedef void (*SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*); static SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)"); _il2cpp_icall_func(___0_spriteAtlas); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method) { typedef bool (*SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*); static SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_sprite); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int64 UnityEngine.Profiling.Profiler::GetRuntimeMemorySizeLong(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Profiler_GetRuntimeMemorySizeLong_mDFEEAC13D86F93EDAFB588017CEAD7D541B5A227 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method) { typedef int64_t (*Profiler_GetRuntimeMemorySizeLong_mDFEEAC13D86F93EDAFB588017CEAD7D541B5A227_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*); static Profiler_GetRuntimeMemorySizeLong_mDFEEAC13D86F93EDAFB588017CEAD7D541B5A227_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Profiler_GetRuntimeMemorySizeLong_mDFEEAC13D86F93EDAFB588017CEAD7D541B5A227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::GetRuntimeMemorySizeLong(UnityEngine.Object)"); int64_t icallRetVal = _il2cpp_icall_func(___0_o); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Sampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998 (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Profiling.Sampler::get_isValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sampler_get_isValid_m78A87FD2B332B9E795EAD570520FF2B89237FE01 (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL); V_0 = L_2; goto IL_0014; } IL_0014: { bool L_3 = V_0; return L_3; } } // UnityEngine.Profiling.Recorder UnityEngine.Profiling.Sampler::GetRecorder() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* Sampler_GetRecorder_mD2515C0A1FDF4DC153696427901039914A64A6F2 (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 V_0; memset((&V_0), 0, sizeof(V_0)); Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* V_1 = NULL; { intptr_t* L_0 = (&__this->___m_Ptr_0); int64_t L_1; L_1 = IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032(L_0, NULL); ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED((&V_0), L_1, NULL); ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_2 = V_0; Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* L_3 = (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90*)il2cpp_codegen_object_new(Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var); NullCheck(L_3); Recorder__ctor_m76BBE974D7FDE573C60D10FE13C84BC462F86422(L_3, L_2, NULL); V_1 = L_3; goto IL_001c; } IL_001c: { Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* L_4 = V_1; return L_4; } } // System.Void UnityEngine.Profiling.Sampler::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__cctor_m98F55653E35D0E36D40E09B8348C6CB88838CB42 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* L_0 = (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5*)il2cpp_codegen_object_new(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var); NullCheck(L_0); Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998(L_0, NULL); ((Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_StaticFields*)il2cpp_codegen_static_fields_for(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var))->___s_InvalidSampler_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_StaticFields*)il2cpp_codegen_static_fields_for(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var))->___s_InvalidSampler_1), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.CustomSampler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m1B50BFC5F5CE3E19462F813298467968ADD87FBF (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var); Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998(__this, NULL); return; } } // System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m90254D5BBAE6273E62ACF3FAA11EBCFE3196C736 (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* __this, intptr_t ___0_ptr, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var); Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998(__this, NULL); intptr_t L_0 = ___0_ptr; ((Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5*)__this)->___m_Ptr_0 = L_0; return; } } // UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::Create(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* CustomSampler_Create_m7F949EE6A33CEEC8420DC3362992C2272E76815D (String_t* ___0_name, bool ___1_collectGpuData, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* V_2 = NULL; int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; String_t* G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; String_t* G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; String_t* G_B3_3 = NULL; { String_t* L_0 = ___0_name; bool L_1 = ___1_collectGpuData; G_B1_0 = 8; G_B1_1 = 1; G_B1_2 = L_0; if (L_1) { G_B2_0 = 8; G_B2_1 = 1; G_B2_2 = L_0; goto IL_000a; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_000f; } IL_000a: { G_B3_0 = ((int32_t)256); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_000f: { intptr_t L_2; L_2 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(G_B3_3, (uint16_t)G_B3_2, ((int32_t)(G_B3_1|G_B3_0)), 0, NULL); V_0 = L_2; intptr_t L_3 = V_0; intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_5; L_5 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_3, L_4, NULL); V_1 = L_5; bool L_6 = V_1; if (!L_6) { goto IL_002e; } } { il2cpp_codegen_runtime_class_init_inline(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var); CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_7 = ((CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var))->___s_InvalidCustomSampler_2; V_2 = L_7; goto IL_0037; } IL_002e: { intptr_t L_8 = V_0; CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_9 = (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487*)il2cpp_codegen_object_new(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var); NullCheck(L_9); CustomSampler__ctor_m90254D5BBAE6273E62ACF3FAA11EBCFE3196C736(L_9, L_8, NULL); V_2 = L_9; goto IL_0037; } IL_0037: { CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_10 = V_2; return L_10; } } // System.Void UnityEngine.Profiling.CustomSampler::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__cctor_m21F0E395B495863E34390B5693C61B95A1C16B02 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_0 = (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487*)il2cpp_codegen_object_new(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var); NullCheck(L_0); CustomSampler__ctor_m1B50BFC5F5CE3E19462F813298467968ADD87FBF(L_0, NULL); ((CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var))->___s_InvalidCustomSampler_2 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var))->___s_InvalidCustomSampler_2), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Recorder::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m6909948D1D9101387B6B48C0BA805E4E0E3C465A (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Profiling.Recorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m76BBE974D7FDE573C60D10FE13C84BC462F86422 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_handle, const RuntimeMethod* method) { ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); bool L_0; L_0 = ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF((&___0_handle), NULL); V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0018; } } { goto IL_0057; } IL_0018: { ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_2 = ___0_handle; ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_3; memset((&L_3), 0, sizeof(L_3)); ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A((&L_3), L_2, 1, ((int32_t)153), /*hidden argument*/NULL); __this->___m_RecorderCPU_2 = L_3; ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_4 = ___0_handle; ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 L_5; L_5 = ProfilerRecorderHandle_GetDescription_m36ED173129163F38DE61174AF7FE665B83BE834D(L_4, NULL); V_0 = L_5; uint16_t L_6; L_6 = ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline((&V_0), NULL); V_2 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_6&((int32_t)256)))) <= ((uint32_t)0)))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0057; } } { ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_8 = ___0_handle; ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_9; memset((&L_9), 0, sizeof(L_9)); ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A((&L_9), L_8, 1, ((int32_t)217), /*hidden argument*/NULL); __this->___m_RecorderGPU_3 = L_9; } IL_0057: { return; } } // System.Void UnityEngine.Profiling.Recorder::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_Finalize_mBF7E97C65CF9B2082B073AC844783635EF623330 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method) { { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_001c: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderCPU_2); ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB(L_0, NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_1 = (&__this->___m_RecorderGPU_3); ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB(L_1, NULL); goto IL_0024; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0024: { return; } } // System.Boolean UnityEngine.Profiling.Recorder::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Recorder_get_enabled_m7182937D880BFD528F176286947E6E198AA6C460 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method) { bool V_0 = false; { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderCPU_2); bool L_1; L_1 = ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } // System.Void UnityEngine.Profiling.Recorder::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_set_enabled_mC6009BF634ACEB61AF678B283402D1B7F3A4A446 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; Recorder_SetEnabled_m5F7078A597583E2EB6384671A799158A2BCF33F0(__this, L_0, NULL); return; } } // System.Int64 UnityEngine.Profiling.Recorder::get_elapsedNanoseconds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_get_elapsedNanoseconds_m54A6DD45F11501BF3E8D5050F13FCA093ED88648 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method) { bool V_0 = false; int64_t V_1 = 0; { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderCPU_2); bool L_1; L_1 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0018; } } { V_1 = ((int64_t)0); goto IL_0026; } IL_0018: { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderCPU_2); int64_t L_4; L_4 = ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F(L_3, NULL); V_1 = L_4; goto IL_0026; } IL_0026: { int64_t L_5 = V_1; return L_5; } } // System.Int64 UnityEngine.Profiling.Recorder::get_gpuElapsedNanoseconds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_get_gpuElapsedNanoseconds_m30566108286615A387725B355FB1122FDA1C6D2E (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method) { bool V_0 = false; int64_t V_1 = 0; { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderGPU_3); bool L_1; L_1 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0018; } } { V_1 = ((int64_t)0); goto IL_0026; } IL_0018: { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderGPU_3); int64_t L_4; L_4 = ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F(L_3, NULL); V_1 = L_4; goto IL_0026; } IL_0026: { int64_t L_5 = V_1; return L_5; } } // System.Int32 UnityEngine.Profiling.Recorder::get_sampleBlockCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_get_sampleBlockCount_m7CBC90B7976CC9C599EA02761A871EF374C41BC3 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F V_3; memset((&V_3), 0, sizeof(V_3)); { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderCPU_2); bool L_1; L_1 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { V_1 = 0; goto IL_0048; } IL_0017: { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderCPU_2); int32_t L_4; L_4 = ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B(L_3, NULL); V_2 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_0030; } } { V_1 = 0; goto IL_0048; } IL_0030: { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_6 = (&__this->___m_RecorderCPU_2); ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_7; L_7 = ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97(L_6, 0, NULL); V_3 = L_7; int64_t L_8; L_8 = ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline((&V_3), NULL); V_1 = ((int32_t)L_8); goto IL_0048; } IL_0048: { int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine.Profiling.Recorder::get_gpuSampleBlockCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_get_gpuSampleBlockCount_mBB2D5AE13A82657A2B7A090E23B5C4746905FFAE (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F V_3; memset((&V_3), 0, sizeof(V_3)); { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderGPU_3); bool L_1; L_1 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { V_1 = 0; goto IL_0048; } IL_0017: { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderGPU_3); int32_t L_4; L_4 = ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B(L_3, NULL); V_2 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_0030; } } { V_1 = 0; goto IL_0048; } IL_0030: { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_6 = (&__this->___m_RecorderGPU_3); ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_7; L_7 = ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97(L_6, 0, NULL); V_3 = L_7; int64_t L_8; L_8 = ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline((&V_3), NULL); V_1 = ((int32_t)L_8); goto IL_0048; } IL_0048: { int32_t L_9 = V_1; return L_9; } } // System.Void UnityEngine.Profiling.Recorder::SetEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_SetEnabled_m5F7078A597583E2EB6384671A799158A2BCF33F0 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, bool ___0_state, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { bool L_0 = ___0_state; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0031; } } { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_2 = (&__this->___m_RecorderCPU_2); ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5(L_2, NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderGPU_3); bool L_4; L_4 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_3, NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_002e; } } { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_6 = (&__this->___m_RecorderGPU_3); ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5(L_6, NULL); } IL_002e: { goto IL_005a; } IL_0031: { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_7 = (&__this->___m_RecorderCPU_2); ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454(L_7, NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_8 = (&__this->___m_RecorderGPU_3); bool L_9; L_9 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_8, NULL); V_2 = L_9; bool L_10 = V_2; if (!L_10) { goto IL_0059; } } { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_11 = (&__this->___m_RecorderGPU_3); ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454(L_11, NULL); } IL_0059: { } IL_005a: { return; } } // System.Void UnityEngine.Profiling.Recorder::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__cctor_m8A7F338D304B2790996E83C7B6BD7B4346A8B734 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* L_0 = (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90*)il2cpp_codegen_object_new(Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var); NullCheck(L_0); Recorder__ctor_m6909948D1D9101387B6B48C0BA805E4E0E3C465A(L_0, NULL); ((Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_StaticFields*)il2cpp_codegen_static_fields_for(Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var))->___s_InvalidRecorder_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_StaticFields*)il2cpp_codegen_static_fields_for(Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var))->___s_InvalidRecorder_1), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* MemoryProfiler_PrepareMetadata_m9F0875C731E18579722FA591CAB90AA5E801CDC7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL; int32_t V_5 = 0; bool V_6 = false; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_7 = NULL; bool V_8 = false; bool V_9 = false; { Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2; V_6 = (bool)((((RuntimeObject*)(Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_6; if (!L_1) { goto IL_001d; } } { ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_2 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)0); V_7 = L_2; goto IL_00e5; } IL_001d: { MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_3 = (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*)il2cpp_codegen_object_new(MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var); NullCheck(L_3); MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842(L_3, NULL); V_0 = L_3; Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_4 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2; MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_5 = V_0; NullCheck(L_4); Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline(L_4, L_5, NULL); MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_6 = V_0; NullCheck(L_6); String_t* L_7 = L_6->___content_0; V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_8 = V_8; if (!L_8) { goto IL_0049; } } { MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_9 = V_0; NullCheck(L_9); L_9->___content_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; Il2CppCodeGenWriteBarrier((void**)(&L_9->___content_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); } IL_0049: { MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_10 = V_0; NullCheck(L_10); String_t* L_11 = L_10->___platform_1; V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_12 = V_9; if (!L_12) { goto IL_0063; } } { MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_13 = V_0; NullCheck(L_13); L_13->___platform_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; Il2CppCodeGenWriteBarrier((void**)(&L_13->___platform_1), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); } IL_0063: { MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_14 = V_0; NullCheck(L_14); String_t* L_15 = L_14->___content_0; NullCheck(L_15); int32_t L_16; L_16 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_15, NULL); V_1 = ((int32_t)il2cpp_codegen_multiply(2, L_16)); MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_17 = V_0; NullCheck(L_17); String_t* L_18 = L_17->___platform_1; NullCheck(L_18); int32_t L_19; L_19 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_18, NULL); V_2 = ((int32_t)il2cpp_codegen_multiply(2, L_19)); int32_t L_20 = V_1; int32_t L_21 = V_2; V_3 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add(L_20, L_21)), ((int32_t)12))); int32_t L_22 = V_3; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_22); V_4 = L_23; V_5 = 0; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_24 = V_4; int32_t L_25 = V_5; MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_26 = V_0; NullCheck(L_26); String_t* L_27 = L_26->___content_0; NullCheck(L_27); int32_t L_28; L_28 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_27, NULL); int32_t L_29; L_29 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_24, L_25, L_28, NULL); V_5 = L_29; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_30 = V_4; int32_t L_31 = V_5; MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_32 = V_0; NullCheck(L_32); String_t* L_33 = L_32->___content_0; int32_t L_34; L_34 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_30, L_31, L_33, NULL); V_5 = L_34; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_35 = V_4; int32_t L_36 = V_5; MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_37 = V_0; NullCheck(L_37); String_t* L_38 = L_37->___platform_1; NullCheck(L_38); int32_t L_39; L_39 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_38, NULL); int32_t L_40; L_40 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_35, L_36, L_39, NULL); V_5 = L_40; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_41 = V_4; int32_t L_42 = V_5; MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_43 = V_0; NullCheck(L_43); String_t* L_44 = L_43->___platform_1; int32_t L_45; L_45 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_41, L_42, L_44, NULL); V_5 = L_45; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_46 = V_4; V_7 = L_46; goto IL_00e5; } IL_00e5: { ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_47 = V_7; return L_47; } } // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method) { uint8_t* V_0 = NULL; int32_t V_1 = 0; { V_0 = (uint8_t*)((uintptr_t)(&___2_value)); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0 = ___0_array; int32_t L_1 = ___1_offset; int32_t L_2 = L_1; ___1_offset = ((int32_t)il2cpp_codegen_add(L_2, 1)); uint8_t* L_3 = V_0; int32_t L_4 = *((uint8_t*)L_3); NullCheck(L_0); (L_0)->SetAt(static_cast(L_2), (uint8_t)L_4); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_array; int32_t L_6 = ___1_offset; int32_t L_7 = L_6; ___1_offset = ((int32_t)il2cpp_codegen_add(L_7, 1)); uint8_t* L_8 = V_0; int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, 1))); NullCheck(L_5); (L_5)->SetAt(static_cast(L_7), (uint8_t)L_9); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_10 = ___0_array; int32_t L_11 = ___1_offset; int32_t L_12 = L_11; ___1_offset = ((int32_t)il2cpp_codegen_add(L_12, 1)); uint8_t* L_13 = V_0; int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, 2))); NullCheck(L_10); (L_10)->SetAt(static_cast(L_12), (uint8_t)L_14); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_15 = ___0_array; int32_t L_16 = ___1_offset; int32_t L_17 = L_16; ___1_offset = ((int32_t)il2cpp_codegen_add(L_17, 1)); uint8_t* L_18 = V_0; int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, 3))); NullCheck(L_15); (L_15)->SetAt(static_cast(L_17), (uint8_t)L_19); int32_t L_20 = ___1_offset; V_1 = L_20; goto IL_0039; } IL_0039: { int32_t L_21 = V_1; return L_21; } } // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method) { bool V_0 = false; Il2CppChar* V_1 = NULL; String_t* V_2 = NULL; Il2CppChar* V_3 = NULL; Il2CppChar* V_4 = NULL; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; int32_t V_8 = 0; { String_t* L_0 = ___2_value; NullCheck(L_0); int32_t L_1; L_1 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_0, NULL); V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0070; } } { String_t* L_3 = ___2_value; V_2 = L_3; String_t* L_4 = V_2; V_1 = (Il2CppChar*)((uintptr_t)L_4); Il2CppChar* L_5 = V_1; if (!L_5) { goto IL_0020; } } { Il2CppChar* L_6 = V_1; int32_t L_7; L_7 = RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD(NULL); V_1 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, L_7)); } IL_0020: { Il2CppChar* L_8 = V_1; V_3 = L_8; Il2CppChar* L_9 = V_1; String_t* L_10 = ___2_value; NullCheck(L_10); int32_t L_11; L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL); V_4 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_11), 2)))); goto IL_005d; } IL_0032: { V_5 = 0; goto IL_004d; } IL_0038: { ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_array; int32_t L_13 = ___1_offset; int32_t L_14 = L_13; ___1_offset = ((int32_t)il2cpp_codegen_add(L_14, 1)); Il2CppChar* L_15 = V_3; int32_t L_16 = V_5; int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, L_16))); NullCheck(L_12); (L_12)->SetAt(static_cast(L_14), (uint8_t)L_17); int32_t L_18 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_18, 1)); } IL_004d: { int32_t L_19 = V_5; V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0); bool L_20 = V_6; if (L_20) { goto IL_0038; } } { Il2CppChar* L_21 = V_3; V_3 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, 2)); } IL_005d: { Il2CppChar* L_22 = V_3; Il2CppChar* L_23 = V_4; V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_24 = V_7; if (L_24) { goto IL_0032; } } { V_2 = (String_t*)NULL; } IL_0070: { int32_t L_25 = ___1_offset; V_8 = L_25; goto IL_0075; } IL_0075: { int32_t L_26 = V_8; return L_26; } } // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m9ADE80FB19E347CFE5BB7A6FAE99790096FAB1CA (String_t* ___0_path, bool ___1_result, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* V_1 = NULL; { Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0; V_0 = (bool)((!(((RuntimeObject*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0024; } } { Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0; V_1 = L_2; ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0 = (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0), (void*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL); Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_3 = V_1; String_t* L_4 = ___0_path; bool L_5 = ___1_result; NullCheck(L_3); Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline(L_3, L_4, L_5, NULL); } IL_0024: { return; } } // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_mD82F1DE5F475C600E7CF5E1BCF1E7E9BDB61404A (String_t* ___0_path, bool ___1_result, intptr_t ___2_pixelsPtr, int32_t ___3_pixelsCount, int32_t ___4_format, int32_t ___5_width, int32_t ___6_height, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* V_1 = NULL; DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF V_4; memset((&V_4), 0, sizeof(V_4)); { Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1; V_0 = (bool)((!(((RuntimeObject*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_006e; } } { Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1; V_1 = L_2; ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1 = (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1), (void*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL); il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5)); bool L_3 = ___1_result; V_3 = L_3; bool L_4 = V_3; if (!L_4) { goto IL_0063; } } { void* L_5; L_5 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___2_pixelsPtr), NULL); int32_t L_6 = ___3_pixelsCount; NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_7; L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA(L_5, L_6, 4, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var); V_4 = L_7; NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_8 = V_4; DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline((&V_2), L_8, NULL); int32_t L_9 = ___6_height; DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline((&V_2), L_9, NULL); int32_t L_10 = ___5_width; DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline((&V_2), L_10, NULL); int32_t L_11 = ___4_format; DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline((&V_2), L_11, NULL); } IL_0063: { Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_12 = V_1; String_t* L_13 = ___0_path; bool L_14 = ___1_result; DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 L_15 = V_2; NullCheck(L_12); Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline(L_12, L_13, L_14, L_15, NULL); } IL_006e: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method) { { NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value; __this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0; return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_AdjustorThunk (RuntimeObject* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method) { DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CimageFormatU3Ek__BackingField_1 = L_0; return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CwidthU3Ek__BackingField_2 = L_0; return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CheightU3Ek__BackingField_3 = L_0; return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline(_thisAdjusted, ___0_value, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; V_1 = L_0; goto IL_000e; } IL_000e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_1; return L_1; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB(_thisAdjusted, method); return _returnValue; } // UnityEngine.Quaternion UnityEngine.Jobs.TransformAccess::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_1; memset((&V_1), 0, sizeof(V_1)); { TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E(__this, (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0; V_1 = L_0; goto IL_000e; } IL_000e: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_1; return L_1; } } IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue; _returnValue = TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_localScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; V_1 = L_0; goto IL_000e; } IL_000e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_1; return L_1; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E(_thisAdjusted, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Jobs.TransformAccess::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1; memset((&V_1), 0, sizeof(V_1)); { TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D(__this, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; V_1 = L_0; goto IL_000e; } IL_000e: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_1; return L_1; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Jobs.TransformAccess::GetPosition(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_p, const RuntimeMethod* method) { typedef void (*TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801_ftn) (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccess::GetPosition(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0_access, ___1_p); } // System.Void UnityEngine.Jobs.TransformAccess::GetRotation(UnityEngine.Jobs.TransformAccess&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_r, const RuntimeMethod* method) { typedef void (*TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E_ftn) (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccess::GetRotation(UnityEngine.Jobs.TransformAccess&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___0_access, ___1_r); } // System.Void UnityEngine.Jobs.TransformAccess::GetLocalScale(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_r, const RuntimeMethod* method) { typedef void (*TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452_ftn) (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccess::GetLocalScale(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0_access, ___1_r); } // System.Void UnityEngine.Jobs.TransformAccess::GetLocalToWorldMatrix(UnityEngine.Jobs.TransformAccess&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_m, const RuntimeMethod* method) { typedef void (*TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D_ftn) (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccess::GetLocalToWorldMatrix(UnityEngine.Jobs.TransformAccess&,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___0_access, ___1_m); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Jobs.TransformAccessArray::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method) { { int32_t L_0 = ___0_capacity; int32_t L_1 = ___1_desiredJobCount; TransformAccessArray_Allocate_m8AF4712E219646D3A508456AB8882CA84BC57B12(L_0, L_1, __this, NULL); return; } } IL2CPP_EXTERN_C void TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1_AdjustorThunk (RuntimeObject* __this, int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method) { TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1(_thisAdjusted, ___0_capacity, ___1_desiredJobCount, method); } // System.Void UnityEngine.Jobs.TransformAccessArray::Allocate(System.Int32,System.Int32,UnityEngine.Jobs.TransformAccessArray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Allocate_m8AF4712E219646D3A508456AB8882CA84BC57B12 (int32_t ___0_capacity, int32_t ___1_desiredJobCount, TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* ___2_array, const RuntimeMethod* method) { { TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* L_0 = ___2_array; int32_t L_1 = ___0_capacity; int32_t L_2 = ___1_desiredJobCount; intptr_t L_3; L_3 = TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2(L_1, L_2, NULL); L_0->___m_TransformArray_0 = L_3; return; } } // System.Boolean UnityEngine.Jobs.TransformAccessArray::get_isCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_TransformArray_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL); V_0 = L_2; goto IL_0014; } IL_0014: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Jobs.TransformAccessArray::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = __this->___m_TransformArray_0; TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309(L_0, NULL); intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_TransformArray_0 = L_1; return; } } IL2CPP_EXTERN_C void TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186(_thisAdjusted, method); } // System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetTransformAccessArrayForSchedule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) { intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); { intptr_t L_0 = __this->___m_TransformArray_0; V_0 = L_0; goto IL_000a; } IL_000a: { intptr_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C intptr_t TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); intptr_t _returnValue; _returnValue = TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17(_thisAdjusted, method); return _returnValue; } // UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_index, const RuntimeMethod* method) { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL; { intptr_t L_0 = __this->___m_TransformArray_0; int32_t L_1 = ___0_index; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65(L_0, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method) { TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* _returnValue; _returnValue = TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251(_thisAdjusted, ___0_index, method); return _returnValue; } // System.Int32 UnityEngine.Jobs.TransformAccessArray::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t L_0 = __this->___m_TransformArray_0; int32_t L_1; L_1 = TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Jobs.TransformAccessArray::Add(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, const RuntimeMethod* method) { { intptr_t L_0 = __this->___m_TransformArray_0; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___0_transform; TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336_AdjustorThunk (RuntimeObject* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, const RuntimeMethod* method) { TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336(_thisAdjusted, ___0_transform, method); } // System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_index, const RuntimeMethod* method) { { intptr_t L_0 = __this->___m_TransformArray_0; int32_t L_1 = ___0_index; TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method) { TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776(_thisAdjusted, ___0_index, method); } // System.IntPtr UnityEngine.Jobs.TransformAccessArray::Create(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2 (int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method) { typedef intptr_t (*TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2_ftn) (int32_t, int32_t); static TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::Create(System.Int32,System.Int32)"); intptr_t icallRetVal = _il2cpp_icall_func(___0_capacity, ___1_desiredJobCount); return icallRetVal; } // System.Void UnityEngine.Jobs.TransformAccessArray::DestroyTransformAccessArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309 (intptr_t ___0_transformArray, const RuntimeMethod* method) { typedef void (*TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309_ftn) (intptr_t); static TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::DestroyTransformAccessArray(System.IntPtr)"); _il2cpp_icall_func(___0_transformArray); } // System.Void UnityEngine.Jobs.TransformAccessArray::Add(System.IntPtr,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036 (intptr_t ___0_transformArrayIntPtr, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_transform, const RuntimeMethod* method) { typedef void (*TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036_ftn) (intptr_t, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*); static TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::Add(System.IntPtr,UnityEngine.Transform)"); _il2cpp_icall_func(___0_transformArrayIntPtr, ___1_transform); } // System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9 (intptr_t ___0_transformArrayIntPtr, int32_t ___1_index, const RuntimeMethod* method) { typedef void (*TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9_ftn) (intptr_t, int32_t); static TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.IntPtr,System.Int32)"); _il2cpp_icall_func(___0_transformArrayIntPtr, ___1_index); } // System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetSortedTransformAccess(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_GetSortedTransformAccess_m77C851F34944515B4F5B2D690861B19F105D06AD (intptr_t ___0_transformArrayIntPtr, const RuntimeMethod* method) { typedef intptr_t (*TransformAccessArray_GetSortedTransformAccess_m77C851F34944515B4F5B2D690861B19F105D06AD_ftn) (intptr_t); static TransformAccessArray_GetSortedTransformAccess_m77C851F34944515B4F5B2D690861B19F105D06AD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccessArray_GetSortedTransformAccess_m77C851F34944515B4F5B2D690861B19F105D06AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::GetSortedTransformAccess(System.IntPtr)"); intptr_t icallRetVal = _il2cpp_icall_func(___0_transformArrayIntPtr); return icallRetVal; } // System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetSortedToUserIndex(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_GetSortedToUserIndex_m93D08A29350D2DE6DB2756913719F53560C4297F (intptr_t ___0_transformArrayIntPtr, const RuntimeMethod* method) { typedef intptr_t (*TransformAccessArray_GetSortedToUserIndex_m93D08A29350D2DE6DB2756913719F53560C4297F_ftn) (intptr_t); static TransformAccessArray_GetSortedToUserIndex_m93D08A29350D2DE6DB2756913719F53560C4297F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccessArray_GetSortedToUserIndex_m93D08A29350D2DE6DB2756913719F53560C4297F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::GetSortedToUserIndex(System.IntPtr)"); intptr_t icallRetVal = _il2cpp_icall_func(___0_transformArrayIntPtr); return icallRetVal; } // System.Int32 UnityEngine.Jobs.TransformAccessArray::GetLength(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652 (intptr_t ___0_transformArrayIntPtr, const RuntimeMethod* method) { typedef int32_t (*TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652_ftn) (intptr_t); static TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::GetLength(System.IntPtr)"); int32_t icallRetVal = _il2cpp_icall_func(___0_transformArrayIntPtr); return icallRetVal; } // UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::GetTransform(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65 (intptr_t ___0_transformArrayIntPtr, int32_t ___1_index, const RuntimeMethod* method) { typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65_ftn) (intptr_t, int32_t); static TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::GetTransform(System.IntPtr,System.Int32)"); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(___0_transformArrayIntPtr, ___1_index); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* V_0 = NULL; RuntimeObject* V_1 = NULL; MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* V_2 = NULL; bool V_3 = false; Guid_t V_4; memset((&V_4), 0, sizeof(V_4)); RuntimeObject* V_5 = NULL; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_6 = NULL; { U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_0 = (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_1 = V_0; Guid_t L_2 = ___0_messageId; NullCheck(L_1); L_1->___messageId_0 = L_2; List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0; U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_4 = V_0; Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); NullCheck(L_5); Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var), NULL); RuntimeObject* L_6; L_6 = Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117(L_3, L_5, Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var); V_1 = L_6; RuntimeObject* L_7 = V_1; bool L_8; L_8 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819(L_7, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var); V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0); bool L_9 = V_3; if (!L_9) { goto IL_005b; } } { U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_10 = V_0; NullCheck(L_10); Guid_t L_11 = L_10->___messageId_0; V_4 = L_11; String_t* L_12; L_12 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&V_4), NULL); String_t* L_13; L_13 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_13, NULL); goto IL_00ab; } IL_005b: { MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_14 = (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*)il2cpp_codegen_object_new(MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var); NullCheck(L_14); MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45(L_14, NULL); MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_15 = L_14; int32_t L_16 = ___2_playerId; NullCheck(L_15); L_15->___playerId_0 = L_16; MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_17 = L_15; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18 = ___1_data; NullCheck(L_17); L_17->___data_1 = L_18; Il2CppCodeGenWriteBarrier((void**)(&L_17->___data_1), (void*)L_18); V_2 = L_17; RuntimeObject* L_19 = V_1; NullCheck(L_19); RuntimeObject* L_20; L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1 System.Collections.Generic.IEnumerable`1::GetEnumerator() */, IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var, L_19); V_5 = L_20; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_009e: {// begin finally (depth: 1) { RuntimeObject* L_21 = V_5; if (!L_21) { goto IL_00aa; } } { RuntimeObject* L_22 = V_5; NullCheck(L_22); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_22); } IL_00aa: { return; } }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_0093_1; } IL_007a_1: { RuntimeObject* L_23 = V_5; NullCheck(L_23); MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_24; L_24 = InterfaceFuncInvoker0< MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1::get_Current() */, IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var, L_23); V_6 = L_24; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_25 = V_6; NullCheck(L_25); MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_26 = L_25->___messageCallback_2; MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_27 = V_2; NullCheck(L_26); UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B(L_26, L_27, UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var); } IL_0093_1: { RuntimeObject* L_28 = V_5; NullCheck(L_28); bool L_29; L_29 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_28); if (L_29) { goto IL_007a_1; } } { goto IL_00ab; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00ab: { return; } } // UnityEngine.Events.UnityEvent`1 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* V_0 = NULL; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL; bool V_2 = false; UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* V_3 = NULL; { U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_0 = (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_1 = V_0; Guid_t L_2 = ___0_messageId; NullCheck(L_1); L_1->___messageId_0 = L_2; List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0; U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_4 = V_0; Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); NullCheck(L_5); Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var), NULL); MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6; L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var); V_1 = L_6; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1; V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_005b; } } { MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)il2cpp_codegen_object_new(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var); NullCheck(L_9); MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6(L_9, NULL); MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9; U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_11 = V_0; NullCheck(L_11); Guid_t L_12 = L_11->___messageId_0; NullCheck(L_10); MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B(L_10, L_12, NULL); MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_13 = L_10; MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_14 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var); NullCheck(L_14); MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_14, NULL); NullCheck(L_13); L_13->___messageCallback_2 = L_14; Il2CppCodeGenWriteBarrier((void**)(&L_13->___messageCallback_2), (void*)L_14); V_1 = L_13; List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_15 = __this->___messageTypeSubscribers_0; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_16 = V_1; NullCheck(L_15); List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline(L_15, L_16, List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var); } IL_005b: { MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_17 = V_1; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_18 = L_17; NullCheck(L_18); int32_t L_19 = L_18->___subscriberCount_1; NullCheck(L_18); L_18->___subscriberCount_1 = ((int32_t)il2cpp_codegen_add(L_19, 1)); MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_20 = V_1; NullCheck(L_20); MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_21 = L_20->___messageCallback_2; V_3 = L_21; goto IL_0072; } IL_0072: { UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_22 = V_3; return L_22; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* V_0 = NULL; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL; bool V_2 = false; bool V_3 = false; { U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_0 = (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_1 = V_0; Guid_t L_2 = ___0_messageId; NullCheck(L_1); L_1->___messageId_0 = L_2; List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0; U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_4 = V_0; Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); NullCheck(L_5); Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var), NULL); MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6; L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var); V_1 = L_6; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1; V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_0031; } } { goto IL_006b; } IL_0031: { MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = V_1; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9; NullCheck(L_10); int32_t L_11 = L_10->___subscriberCount_1; NullCheck(L_10); L_10->___subscriberCount_1 = ((int32_t)il2cpp_codegen_subtract(L_11, 1)); MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_12 = V_1; NullCheck(L_12); MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_13 = L_12->___messageCallback_2; UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_14 = ___1_callback; NullCheck(L_13); UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F(L_13, L_14, UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var); MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_15 = V_1; NullCheck(L_15); int32_t L_16 = L_15->___subscriberCount_1; V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_17 = V_3; if (!L_17) { goto IL_006b; } } { List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_18 = __this->___messageTypeSubscribers_0; MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_19 = V_1; NullCheck(L_18); bool L_20; L_20 = List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63(L_18, L_19, List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var); } IL_006b: { return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_0 = (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*)il2cpp_codegen_object_new(List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9(L_0, List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var); __this->___messageTypeSubscribers_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___messageTypeSubscribers_0), (void*)L_0); ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var); NullCheck(L_1); ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_1, NULL); __this->___connectionEvent_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___connectionEvent_1), (void*)L_1); ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_2 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var); NullCheck(L_2); ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_2, NULL); __this->___disconnectionEvent_2 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___disconnectionEvent_2), (void*)L_2); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1(__this, UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684(__this, UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) { Guid_t V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = __this->___m_messageTypeId_0; Guid_t L_1; memset((&L_1), 0, sizeof(L_1)); Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Guid_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method) { { String_t* L_0; L_0 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&___0_value), NULL); __this->___m_messageTypeId_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_messageTypeId_0), (void*)L_0); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { __this->___subscriberCount_1 = 0; MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_0 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var); NullCheck(L_0); MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_0, NULL); __this->___messageCallback_2 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___messageCallback_2), (void*)L_0); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method) { { MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x; NullCheck(L_0); Guid_t L_1; L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL); Guid_t L_2 = __this->___messageId_0; bool L_3; L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL); return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method) { { MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x; NullCheck(L_0); Guid_t L_1; L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL); Guid_t L_2 = __this->___messageId_0; bool L_3; L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL); return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method) { { MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x; NullCheck(L_0); Guid_t L_1; L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL); Guid_t L_2 = __this->___messageId_0; bool L_3; L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL); return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_1 = NULL; { PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3; L_3 = PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777(NULL); V_1 = L_3; goto IL_0021; } IL_0019: { PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8; V_1 = L_4; goto IL_0021; } IL_0021: { PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_5 = V_1; return L_5; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_mFDFB30D1AD4A7BFC66207092270E86B8D467209D (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject* L_0; L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL); NullCheck(L_0); bool L_1; L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_0 = NULL; { PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0; L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA(ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var); ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8), (void*)L_0); PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_1 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8; NullCheck(L_1); Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_1, ((int32_t)61), NULL); PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_2 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8; V_0 = L_2; goto IL_0020; } IL_0020: { PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m3BE74152671ABA48E7AD707773B93F57BDA53002 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = __this->___m_IsInitilized_7; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { goto IL_0021; } IL_000e: { __this->___m_IsInitilized_7 = (bool)1; RuntimeObject* L_2; L_2 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL); NullCheck(L_2); InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_2); } IL_0021: { return; } } // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; RuntimeObject* G_B2_0 = NULL; RuntimeObject* G_B1_0 = NULL; { RuntimeObject* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___connectionNative_4; RuntimeObject* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000f; } } { PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* L_2 = (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9*)il2cpp_codegen_object_new(PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var); NullCheck(L_2); PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45(L_2, NULL); G_B2_0 = ((RuntimeObject*)(L_2)); } IL_000f: { V_0 = G_B2_0; goto IL_0012; } IL_0012: { RuntimeObject* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* V_0 = NULL; bool V_1 = false; bool V_2 = false; { U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_0 = (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_1 = V_0; Guid_t L_2 = ___0_messageId; NullCheck(L_1); L_1->___messageId_0 = L_2; U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_3 = V_0; NullCheck(L_3); Guid_t L_4 = L_3->___messageId_0; Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0; bool L_6; L_6 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_4, L_5, NULL); V_1 = L_6; bool L_7 = V_1; if (!L_7) { goto IL_0033; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_8); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86_RuntimeMethod_var))); } IL_0033: { PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_9 = __this->___m_PlayerEditorConnectionEvents_5; NullCheck(L_9); List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_10 = L_9->___messageTypeSubscribers_0; U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_11 = V_0; Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_12 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); NullCheck(L_12); Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_12, L_11, (intptr_t)((void*)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var), NULL); bool L_13; L_13 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_10, L_12, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var); V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0); bool L_14 = V_2; if (!L_14) { goto IL_006a; } } { RuntimeObject* L_15; L_15 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL); U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_16 = V_0; NullCheck(L_16); Guid_t L_17 = L_16->___messageId_0; NullCheck(L_15); InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_15, L_17); } IL_006a: { PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_18 = __this->___m_PlayerEditorConnectionEvents_5; U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_19 = V_0; NullCheck(L_19); Guid_t L_20 = L_19->___messageId_0; NullCheck(L_18); UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_21; L_21 = PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308(L_18, L_20, NULL); UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_22 = ___1_callback; NullCheck(L_21); UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E(L_21, L_22, UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* V_0 = NULL; bool V_1 = false; { U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_0 = (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_1 = V_0; Guid_t L_2 = ___0_messageId; NullCheck(L_1); L_1->___messageId_0 = L_2; PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_3 = __this->___m_PlayerEditorConnectionEvents_5; U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_4 = V_0; NullCheck(L_4); Guid_t L_5 = L_4->___messageId_0; UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = ___1_callback; NullCheck(L_3); PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809(L_3, L_5, L_6, NULL); PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_7 = __this->___m_PlayerEditorConnectionEvents_5; NullCheck(L_7); List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_8 = L_7->___messageTypeSubscribers_0; U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_9 = V_0; Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_10 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var); NullCheck(L_10); Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_10, L_9, (intptr_t)((void*)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var), NULL); bool L_11; L_11 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_8, L_10, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0); bool L_12 = V_1; if (!L_12) { goto IL_0058; } } { RuntimeObject* L_13; L_13 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL); U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_14 = V_0; NullCheck(L_14); Guid_t L_15 = L_14->___messageId_0; NullCheck(L_13); InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_13, L_15); } IL_0058: { return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_mF9F575D16B80B1299D0E058E5F4A8DBAA907784F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = __this->___m_connectedPlayers_6; NullCheck(L_0); Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC L_1; L_1 = List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD(L_0, List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var); V_0 = L_1; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_002d: {// begin finally (depth: 1) Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923((&V_0), Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_0022_1; } IL_0010_1: { int32_t L_2; L_2 = Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline((&V_0), Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var); V_1 = L_2; UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_3 = ___0_callback; int32_t L_4 = V_1; NullCheck(L_3); UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline(L_3, L_4, NULL); } IL_0022_1: { bool L_5; L_5 = Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312((&V_0), Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var); if (L_5) { goto IL_0010_1; } } { goto IL_003c; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_003c: { PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_6 = __this->___m_PlayerEditorConnectionEvents_5; NullCheck(L_6); ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_7 = L_6->___connectionEvent_1; UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_8 = ___0_callback; NullCheck(L_7); UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_7, L_8, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_m2D2554B55821F11EB89442D54125A5C2984E0EC2 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5; NullCheck(L_0); ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2; UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback; NullCheck(L_1); UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_1, L_2, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_m0213376CEDCAAF5AF7C49226660C2F2182F2E1FD (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5; NullCheck(L_0); ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___connectionEvent_1; UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback; NullCheck(L_1); UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_mB2E0A093BA8F75B183A2774CA49FD5762B4E8A6E (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5; NullCheck(L_0); ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2; UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback; NullCheck(L_1); UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Guid_t L_0 = ___0_messageId; Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0; bool L_2; L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0021; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_4); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7_RuntimeMethod_var))); } IL_0021: { RuntimeObject* L_5; L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL); Guid_t L_6 = ___0_messageId; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data; NullCheck(L_5); InterfaceActionInvoker3< Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { Guid_t L_0 = ___0_messageId; Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0; bool L_2; L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0021; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_4); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423_RuntimeMethod_var))); } IL_0021: { RuntimeObject* L_5; L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL); Guid_t L_6 = ___0_messageId; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data; NullCheck(L_5); bool L_8; L_8 = InterfaceFuncInvoker3< bool, Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0); V_1 = L_8; goto IL_0032; } IL_0032: { bool L_9 = V_1; return L_9; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_mBDA2944F58B7984DDFA6A998CA558FC43B64896F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, int32_t ___1_timeout, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* V_0 = NULL; UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* V_1 = NULL; DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; int32_t G_B5_0 = 0; { U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_0 = (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_1 = V_0; NullCheck(L_1); L_1->___msgReceived_0 = (bool)0; U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_2 = V_0; UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_3 = (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*)il2cpp_codegen_object_new(UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var); NullCheck(L_3); UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB(L_3, L_2, (intptr_t)((void*)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var), NULL); V_1 = L_3; il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var); DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_4; L_4 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL); V_2 = L_4; Guid_t L_5 = ___0_messageId; UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = V_1; PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86(__this, L_5, L_6, NULL); goto IL_0038; } IL_002c: { RuntimeObject* L_7; L_7 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL); NullCheck(L_7); InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_7); } IL_0038: { il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var); DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_8; L_8 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL); DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_9 = V_2; TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A L_10; L_10 = DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123(L_8, L_9, NULL); V_4 = L_10; double L_11; L_11 = TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF((&V_4), NULL); int32_t L_12 = ___1_timeout; if ((!(((double)L_11) < ((double)((double)L_12))))) { goto IL_005b; } } { U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_13 = V_0; NullCheck(L_13); bool L_14 = L_13->___msgReceived_0; G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0); goto IL_005c; } IL_005b: { G_B5_0 = 0; } IL_005c: { V_3 = (bool)G_B5_0; bool L_15 = V_3; if (L_15) { goto IL_002c; } } { Guid_t L_16 = ___0_messageId; UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_17 = V_1; PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1(__this, L_16, L_17, NULL); U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_18 = V_0; NullCheck(L_18); bool L_19 = L_18->___msgReceived_0; V_5 = L_19; goto IL_0073; } IL_0073: { bool L_20 = V_5; return L_20; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_mDC4057C27894D4216DF83A9EF9107C86AA3C5D03 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0; L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL); NullCheck(L_0); InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC (intptr_t ___0_data, uint64_t ___1_size, uint64_t ___2_guid, String_t* ___3_messageId, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL; bool V_1 = false; { V_0 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)NULL; uint64_t L_0 = ___1_size; V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)0))))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0021; } } { uint64_t L_2 = ___1_size; if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2)); V_0 = L_3; intptr_t L_4 = ___0_data; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = V_0; uint64_t L_6 = ___1_size; il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var); Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_4, L_5, 0, ((int32_t)L_6), NULL); } IL_0021: { PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_7; L_7 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL); NullCheck(L_7); PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_8 = L_7->___m_PlayerEditorConnectionEvents_5; String_t* L_9 = ___3_messageId; Guid_t L_10; memset((&L_10), 0, sizeof(L_10)); Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_10), L_9, /*hidden argument*/NULL); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_11 = V_0; uint64_t L_12 = ___2_guid; NullCheck(L_8); PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE(L_8, L_10, L_11, ((int32_t)L_12), NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m64117185C66F8947BFB1ED0E41C6D35A9AC35177 (int32_t ___0_playerId, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0; L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL); NullCheck(L_0); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6; int32_t L_2 = ___0_playerId; NullCheck(L_1); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_1, L_2, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3; L_3 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL); NullCheck(L_3); PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_4 = L_3->___m_PlayerEditorConnectionEvents_5; NullCheck(L_4); ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_5 = L_4->___connectionEvent_1; int32_t L_6 = ___0_playerId; NullCheck(L_5); UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_5, L_6, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mC66E0C59A86620D43E7C1418F8EAA006B63690A2 (int32_t ___0_playerId, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0; L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL); NullCheck(L_0); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6; int32_t L_2 = ___0_playerId; NullCheck(L_1); bool L_3; L_3 = List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5(L_1, L_2, List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var); PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4; L_4 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL); NullCheck(L_4); PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_5 = L_4->___m_PlayerEditorConnectionEvents_5; NullCheck(L_5); ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_6 = L_5->___disconnectionEvent_2; int32_t L_7 = ___0_playerId; NullCheck(L_6); UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_6, L_7, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m03E1218C1A0210FFDC4E2B2E2F79B7416E9D8F11 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB*)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var); NullCheck(L_0); PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3(L_0, NULL); __this->___m_PlayerEditorConnectionEvents_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PlayerEditorConnectionEvents_5), (void*)L_0); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); NullCheck(L_1); List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_1, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); __this->___m_connectedPlayers_6 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_connectedPlayers_6), (void*)L_1); ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859 (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method) { { MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x; NullCheck(L_0); Guid_t L_1; L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL); Guid_t L_2 = __this->___messageId_0; bool L_3; L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL); return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5 (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method) { { MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x; NullCheck(L_0); Guid_t L_1; L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL); Guid_t L_2 = __this->___messageId_0; bool L_3; L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL); return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1 (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_args, const RuntimeMethod* method) { { __this->___msgReceived_0 = (bool)1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_mE42C53B7220324D1FBAFB7AE48A7D8DD7796A663 (bool ___0_condition, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = ___0_condition; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0011; } } { bool L_2 = ___0_condition; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE(L_2, (String_t*)NULL, NULL); } IL_0011: { return; } } // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = ___0_condition; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { String_t* L_2; L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)1, NULL); String_t* L_3 = ___1_message; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL); } IL_0016: { return; } } // System.Void UnityEngine.Assertions.Assert::IsFalse(System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsFalse_mC11212C418E6B5009F6474AE90FFB24734482E56 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = ___0_condition; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0013; } } { String_t* L_2; L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)0, NULL); String_t* L_3 = ___1_message; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL); } IL_0013: { return; } } // System.Void UnityEngine.Assertions.Assert::IsNull(UnityEngine.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNull_mB7DAD5AA378E4A36BC1D27B88CFADD31023530BB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value; String_t* L_4; L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)1, NULL); String_t* L_5 = ___1_message; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL); } IL_001a: { return; } } // System.Void UnityEngine.Assertions.Assert::IsNotNull(UnityEngine.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNotNull_mB889D13B7935F20A9CE32629C00434099E30D931 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value; String_t* L_4; L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)0, NULL); String_t* L_5 = ___1_message; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL); } IL_001a: { return; } } // System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); bool L_0 = ((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_003c; } } { String_t* L_2 = ___0_message; V_1 = (bool)((((RuntimeObject*)(String_t*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001d; } } { ___0_message = _stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1; } IL_001d: { String_t* L_4 = ___1_userMessage; V_2 = (bool)((!(((RuntimeObject*)(String_t*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_0033; } } { String_t* L_6 = ___1_userMessage; String_t* L_7 = ___0_message; String_t* L_8; L_8 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_6, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_7, NULL); ___0_message = L_8; } IL_0033: { String_t* L_9 = ___0_message; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0(L_9, NULL); goto IL_0044; } IL_003c: { String_t* L_10 = ___0_message; String_t* L_11 = ___1_userMessage; AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* L_12 = (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372_il2cpp_TypeInfo_var))); NullCheck(L_12); AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6(L_12, L_10, L_11, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA_RuntimeMethod_var))); } IL_0044: { return; } } // System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mA4CD725133015119B0219ABAA6337650814B803B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_001b; } } { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected; String_t* L_6; L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)1, NULL); String_t* L_7 = ___2_message; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL); } IL_001b: { return; } } // System.Void UnityEngine.Assertions.Assert::AreNotEqual(UnityEngine.Object,UnityEngine.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreNotEqual_m4E953971244A0BEACD42190612093ACC87C1A26F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_001b; } } { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected; String_t* L_6; L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)0, NULL); String_t* L_7 = ___2_message; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL); } IL_001b: { return; } } // System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_m718BB4BD31FA3176A3A236F96BC5405EB750D6CF (int32_t ___0_expected, int32_t ___1_actual, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___0_expected; int32_t L_1 = ___1_actual; V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0015; } } { int32_t L_3 = ___0_expected; int32_t L_4 = ___1_actual; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E(L_3, L_4, (String_t*)NULL, Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var); } IL_0015: { return; } } // System.Void UnityEngine.Assertions.Assert::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert__cctor_mC2C4583746B3D6E98224F4692EAE5EF17B5F9CC8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0 = (bool)1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0; NullCheck(L_1); ArrayElementTypeCheck (L_1, _stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F); (L_1)->SetAt(static_cast(0), (RuntimeObject*)_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = L_1; String_t* L_3 = ___0_failureMessage; NullCheck(L_2); ArrayElementTypeCheck (L_2, L_3); (L_2)->SetAt(static_cast(1), (RuntimeObject*)L_3); String_t* L_4; L_4 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E, L_2, NULL); V_0 = L_4; goto IL_0020; } IL_0020: { String_t* L_5 = V_0; return L_5; } } // System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0; String_t* L_2 = ___0_failureMessage; NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast(0), (RuntimeObject*)L_2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = L_1; String_t* L_4; L_4 = Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF(NULL); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(1), (RuntimeObject*)L_4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_3; NullCheck(L_5); ArrayElementTypeCheck (L_5, _stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44); (L_5)->SetAt(static_cast(2), (RuntimeObject*)_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5; String_t* L_7 = ___1_expected; NullCheck(L_6); ArrayElementTypeCheck (L_6, L_7); (L_6)->SetAt(static_cast(3), (RuntimeObject*)L_7); String_t* L_8; L_8 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988, L_6, NULL); String_t* L_9; L_9 = AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C(L_8, NULL); V_0 = L_9; goto IL_0031; } IL_0031: { String_t* L_10 = V_0; return L_10; } } // System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15688BC513A63346074978C5D893B01207733A34); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; int32_t G_B2_0 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL; String_t* G_B2_3 = NULL; int32_t G_B1_0 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL; String_t* G_B1_3 = NULL; String_t* G_B3_0 = NULL; int32_t G_B3_1 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL; String_t* G_B3_4 = NULL; int32_t G_B5_0 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL; String_t* G_B5_3 = NULL; String_t* G_B5_4 = NULL; int32_t G_B4_0 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL; String_t* G_B4_3 = NULL; String_t* G_B4_4 = NULL; String_t* G_B6_0 = NULL; int32_t G_B6_1 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL; String_t* G_B6_4 = NULL; String_t* G_B6_5 = NULL; { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0; bool L_2 = ___2_expectEqual; G_B1_0 = 0; G_B1_1 = L_1; G_B1_2 = L_1; G_B1_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34; if (L_2) { G_B2_0 = 0; G_B2_1 = L_1; G_B2_2 = L_1; G_B2_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34; goto IL_0018; } } { G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_001d; } IL_0018: { G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_001d: { NullCheck(G_B3_2); ArrayElementTypeCheck (G_B3_2, G_B3_0); (G_B3_2)->SetAt(static_cast(G_B3_1), (RuntimeObject*)G_B3_0); String_t* L_3; L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4; RuntimeObject* L_6 = ___0_actual; NullCheck(L_5); ArrayElementTypeCheck (L_5, L_6); (L_5)->SetAt(static_cast(0), (RuntimeObject*)L_6); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_5; RuntimeObject* L_8 = ___1_expected; NullCheck(L_7); ArrayElementTypeCheck (L_7, L_8); (L_7)->SetAt(static_cast(1), (RuntimeObject*)L_8); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_7; bool L_10 = ___2_expectEqual; G_B4_0 = 2; G_B4_1 = L_9; G_B4_2 = L_9; G_B4_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E; G_B4_4 = L_3; if (L_10) { G_B5_0 = 2; G_B5_1 = L_9; G_B5_2 = L_9; G_B5_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E; G_B5_4 = L_3; goto IL_0042; } } { G_B6_0 = _stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; G_B6_3 = G_B4_2; G_B6_4 = G_B4_3; G_B6_5 = G_B4_4; goto IL_0047; } IL_0042: { G_B6_0 = _stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE; G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; G_B6_3 = G_B5_2; G_B6_4 = G_B5_3; G_B6_5 = G_B5_4; } IL_0047: { NullCheck(G_B6_2); ArrayElementTypeCheck (G_B6_2, G_B6_0); (G_B6_2)->SetAt(static_cast(G_B6_1), (RuntimeObject*)G_B6_0); String_t* L_11; L_11 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL); String_t* L_12; L_12 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_11, NULL); V_0 = L_12; goto IL_0055; } IL_0055: { String_t* L_13 = V_0; return L_13; } } // System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; int32_t G_B2_0 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL; String_t* G_B2_3 = NULL; int32_t G_B1_0 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL; String_t* G_B1_3 = NULL; String_t* G_B3_0 = NULL; int32_t G_B3_1 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL; String_t* G_B3_4 = NULL; int32_t G_B5_0 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL; String_t* G_B5_3 = NULL; String_t* G_B5_4 = NULL; int32_t G_B4_0 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL; String_t* G_B4_3 = NULL; String_t* G_B4_4 = NULL; String_t* G_B6_0 = NULL; int32_t G_B6_1 = 0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL; String_t* G_B6_4 = NULL; String_t* G_B6_5 = NULL; { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0; bool L_2 = ___1_expectNull; G_B1_0 = 0; G_B1_1 = L_1; G_B1_2 = L_1; G_B1_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249; if (L_2) { G_B2_0 = 0; G_B2_1 = L_1; G_B2_2 = L_1; G_B2_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249; goto IL_0018; } } { G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_001d; } IL_0018: { G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_001d: { NullCheck(G_B3_2); ArrayElementTypeCheck (G_B3_2, G_B3_0); (G_B3_2)->SetAt(static_cast(G_B3_1), (RuntimeObject*)G_B3_0); String_t* L_3; L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4; bool L_6 = ___1_expectNull; G_B4_0 = 0; G_B4_1 = L_5; G_B4_2 = L_5; G_B4_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249; G_B4_4 = L_3; if (L_6) { G_B5_0 = 0; G_B5_1 = L_5; G_B5_2 = L_5; G_B5_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249; G_B5_4 = L_3; goto IL_003a; } } { G_B6_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; G_B6_3 = G_B4_2; G_B6_4 = G_B4_3; G_B6_5 = G_B4_4; goto IL_003f; } IL_003a: { G_B6_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; G_B6_3 = G_B5_2; G_B6_4 = G_B5_3; G_B6_5 = G_B5_4; } IL_003f: { NullCheck(G_B6_2); ArrayElementTypeCheck (G_B6_2, G_B6_0); (G_B6_2)->SetAt(static_cast(G_B6_1), (RuntimeObject*)G_B6_0); String_t* L_7; L_7 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL); String_t* L_8; L_8 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_7, NULL); V_0 = L_8; goto IL_004d; } IL_004d: { String_t* L_9 = V_0; return L_9; } } // System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { bool L_0 = ___0_expected; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); String_t* L_1; L_1 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&V_0), NULL); String_t* L_2; L_2 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB, L_1, NULL); String_t* L_3; L_3 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&___0_expected), NULL); String_t* L_4; L_4 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(L_2, L_3, NULL); V_1 = L_4; goto IL_0026; } IL_0026: { String_t* L_5 = V_1; return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___0_message; il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var); Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL); String_t* L_1 = ___1_userMessage; __this->___m_UserMessage_18 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UserMessage_18), (void*)L_1); return; } } // System.String UnityEngine.Assertions.AssertionException::get_Message() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionException_get_Message_m4320D1607BDF97D451569837340C8E4A04461089 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; String_t* V_2 = NULL; { String_t* L_0; L_0 = Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441(__this, NULL); V_0 = L_0; String_t* L_1 = __this->___m_UserMessage_18; V_1 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0027; } } { String_t* L_3 = __this->___m_UserMessage_18; String_t* L_4 = V_0; String_t* L_5; L_5 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_3, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_4, NULL); V_0 = L_5; } IL_0027: { String_t* L_6 = V_0; V_2 = L_6; goto IL_002b; } IL_002b: { String_t* L_7 = V_2; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled) { marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.___className_0); marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.___nameSpace_1); marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.___assembly_2); marshaled.___classHasChanged_3 = static_cast(unmarshaled.___classHasChanged_3); marshaled.___nameSpaceHasChanged_4 = static_cast(unmarshaled.___nameSpaceHasChanged_4); marshaled.___assemblyHasChanged_5 = static_cast(unmarshaled.___assemblyHasChanged_5); marshaled.___autoUdpateAPI_6 = static_cast(unmarshaled.___autoUdpateAPI_6); } IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled) { unmarshaled.___className_0 = il2cpp_codegen_marshal_string_result(marshaled.___className_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___className_0)); unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1)); unmarshaled.___assembly_2 = il2cpp_codegen_marshal_string_result(marshaled.___assembly_2); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_string_result(marshaled.___assembly_2)); bool unmarshaledclassHasChanged_temp_3 = false; unmarshaledclassHasChanged_temp_3 = static_cast(marshaled.___classHasChanged_3); unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3; bool unmarshalednameSpaceHasChanged_temp_4 = false; unmarshalednameSpaceHasChanged_temp_4 = static_cast(marshaled.___nameSpaceHasChanged_4); unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4; bool unmarshaledassemblyHasChanged_temp_5 = false; unmarshaledassemblyHasChanged_temp_5 = static_cast(marshaled.___assemblyHasChanged_5); unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5; bool unmarshaledautoUdpateAPI_temp_6 = false; unmarshaledautoUdpateAPI_temp_6 = static_cast(marshaled.___autoUdpateAPI_6); unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6; } // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___className_0); marshaled.___className_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___nameSpace_1); marshaled.___nameSpace_1 = NULL; il2cpp_codegen_marshal_free(marshaled.___assembly_2); marshaled.___assembly_2 = NULL; } // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled) { marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___className_0); marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___nameSpace_1); marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.___assembly_2); marshaled.___classHasChanged_3 = static_cast(unmarshaled.___classHasChanged_3); marshaled.___nameSpaceHasChanged_4 = static_cast(unmarshaled.___nameSpaceHasChanged_4); marshaled.___assemblyHasChanged_5 = static_cast(unmarshaled.___assemblyHasChanged_5); marshaled.___autoUdpateAPI_6 = static_cast(unmarshaled.___autoUdpateAPI_6); } IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled) { unmarshaled.___className_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___className_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___className_0)); unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1)); unmarshaled.___assembly_2 = il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2)); bool unmarshaledclassHasChanged_temp_3 = false; unmarshaledclassHasChanged_temp_3 = static_cast(marshaled.___classHasChanged_3); unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3; bool unmarshalednameSpaceHasChanged_temp_4 = false; unmarshalednameSpaceHasChanged_temp_4 = static_cast(marshaled.___nameSpaceHasChanged_4); unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4; bool unmarshaledassemblyHasChanged_temp_5 = false; unmarshaledassemblyHasChanged_temp_5 = static_cast(marshaled.___assemblyHasChanged_5); unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5; bool unmarshaledautoUdpateAPI_temp_6 = false; unmarshaledautoUdpateAPI_temp_6 = static_cast(marshaled.___autoUdpateAPI_6); unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6; } // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___className_0); marshaled.___className_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1); marshaled.___nameSpace_1 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2); marshaled.___assembly_2 = NULL; } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method) { { String_t* L_0 = ___3_sourceClassName; __this->___className_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___className_0), (void*)L_0); String_t* L_1 = __this->___className_0; __this->___classHasChanged_3 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); String_t* L_2 = ___1_sourceNamespace; __this->___nameSpace_1 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___nameSpace_1), (void*)L_2); String_t* L_3 = __this->___nameSpace_1; __this->___nameSpaceHasChanged_4 = (bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); String_t* L_4 = ___2_sourceAssembly; __this->___assembly_2 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___assembly_2), (void*)L_4); String_t* L_5 = __this->___assembly_2; __this->___assemblyHasChanged_5 = (bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_6 = ___0_autoUpdateAPI; __this->___autoUdpateAPI_6 = L_6; return; } } IL2CPP_EXTERN_C void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD_AdjustorThunk (RuntimeObject* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method) { MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(_thisAdjusted, ___0_autoUpdateAPI, ___1_sourceNamespace, ___2_sourceAssembly, ___3_sourceClassName, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.Boolean,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1B944ED92ED635A19DD4E82765BC0200C0BF3E4D (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0); bool L_1 = ___0_autoUpdateAPI; String_t* L_2 = ___1_sourceNamespace; String_t* L_3 = ___2_sourceAssembly; String_t* L_4 = ___3_sourceClassName; MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mFDCCBD975A9BCC410529DB2B7C01659ACF8005CC (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, String_t* ___0_sourceNamespace, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0); String_t* L_1 = ___0_sourceNamespace; MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mF280A16634D72D09D550C2BA2294D9234D50C771 (ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_mC1104F2F0A2CD67CE308CD7E5C1CCE74482C1BB4 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, String_t* ___0_value, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); String_t* L_0 = ___0_value; __this->___DefaultValue_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___DefaultValue_0), (void*)L_0); return; } } // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method) { RuntimeObject* V_0 = NULL; { RuntimeObject* L_0 = __this->___DefaultValue_0; V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_m6E5B33344C4FD2FC4775A657481B63F82F18B925 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; { RuntimeObject* L_0 = ___0_obj; V_0 = ((DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var)); DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_1 = V_0; V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0014; } } { V_2 = (bool)0; goto IL_0041; } IL_0014: { RuntimeObject* L_3 = __this->___DefaultValue_0; V_3 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_002d; } } { DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_5 = V_0; NullCheck(L_5); RuntimeObject* L_6; L_6 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_5, NULL); V_2 = (bool)((((RuntimeObject*)(RuntimeObject*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); goto IL_0041; } IL_002d: { RuntimeObject* L_7 = __this->___DefaultValue_0; DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_8 = V_0; NullCheck(L_8); RuntimeObject* L_9; L_9 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_8, NULL); NullCheck(L_7); bool L_10; L_10 = VirtualFuncInvoker1< bool, RuntimeObject* >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9); V_2 = L_10; goto IL_0041; } IL_0041: { bool L_11 = V_2; return L_11; } } // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_m6F99553C7E76E711DCA6368417F66898F5AF6359 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; { RuntimeObject* L_0 = __this->___DefaultValue_0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0017; } } { int32_t L_2; L_2 = Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08(__this, NULL); V_1 = L_2; goto IL_0025; } IL_0017: { RuntimeObject* L_3 = __this->___DefaultValue_0; NullCheck(L_3); int32_t L_4; L_4 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3); V_1 = L_4; goto IL_0025; } IL_0025: { int32_t L_5 = V_1; return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_mode, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t); static CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode)"); _il2cpp_icall_func(__this, ___0_mode); } // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method) { typedef intptr_t (*CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn) (); static CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.IntPtr UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_fenceType, int32_t ___1_stage, const RuntimeMethod* method) { typedef intptr_t (*CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t); static CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags)"); intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_fenceType, ___1_stage); return icallRetVal; } // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_fencePtr, int32_t ___1_stage, const RuntimeMethod* method) { typedef void (*CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, intptr_t, int32_t); static CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags)"); _il2cpp_icall_func(__this, ___0_fencePtr, ___1_stage); } // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) { typedef void (*CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*); static CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___3_rt, int32_t ___4_mipLevel, int32_t ___5_element, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8*, int32_t, int32_t, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t, int32_t); static CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement)"); _il2cpp_icall_func(__this, ___0_computeShader, ___1_kernelIndex, ___2_nameID, ___3_rt, ___4_mipLevel, ___5_element); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___2_buffer, int32_t ___3_offset, int32_t ___4_size, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, int32_t, int32_t); static CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_computeShader, ___1_nameID, ___2_buffer, ___3_offset, ___4_size); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_threadGroupsX, int32_t ___3_threadGroupsY, int32_t ___4_threadGroupsZ, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8*, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_computeShader, ___1_kernelIndex, ___2_threadGroupsX, ___3_threadGroupsY, ___4_threadGroupsZ); } // System.Void UnityEngine.Rendering.CommandBuffer::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_value, const RuntimeMethod* method) { typedef void (*CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*); static CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::set_name(System.String)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) { typedef void (*CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*); static CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Clear()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_mCCDC3A49B58D298408052CF1F1DBB2A59BD7BD1A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method) { { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___2_material; int32_t L_2 = ___3_submeshIndex; int32_t L_3 = ___4_shaderPass; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_4 = ___5_properties; CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0(__this, L_0, (&___1_matrix), L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, int32_t ___3_shaderPass, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, int32_t); static CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_renderer, ___1_material, ___2_submeshIndex, ___3_shaderPass); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList(UnityEngine.Rendering.RendererUtils.RendererList) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRendererList_mA2A1729EC2A5EFD721D6466C3521FFA6599BB9F5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method) { { CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0(__this, (&___0_rendererList), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_m1FE60E69F6AE9DFFCC34F1F06B246178E5CFC5DB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) { { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___1_material; int32_t L_1 = ___2_shaderPass; int32_t L_2 = ___3_topology; int32_t L_3 = ___4_vertexCount; int32_t L_4 = ___5_instanceCount; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_5 = ___6_properties; CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648(__this, (&___0_matrix), L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_shaderPass, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___4_matrices, int32_t ___5_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*, int32_t, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*); static CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock)"); _il2cpp_icall_func(__this, ___0_mesh, ___1_submeshIndex, ___2_material, ___3_shaderPass, ___4_matrices, ___5_count, ___6_properties); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_m6351CE9385BFDC7C8DF43CA1205C4F34D331FB02 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_normalizedCamViewport, const RuntimeMethod* method) { { CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005(__this, (&___0_normalizedCamViewport), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetViewport(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_m3BCCABB7493369D88DB15EE43C41D9858AE2574D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_pixelRect, const RuntimeMethod* method) { { CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3(__this, (&___0_pixelRect), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_mC273DEDBE6C5135E39DFEC51249DA4103039749C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_scissor, const RuntimeMethod* method) { { CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567(__this, (&___0_scissor), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DisableScissorRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) { typedef void (*CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*); static CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::DisableScissorRect()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) { { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_source; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_1 = ___1_dest; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat; int32_t L_3 = ___3_pass; int32_t L_4 = ___6_sourceDepthSlice; int32_t L_5 = ___7_destDepthSlice; CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A(__this, L_0, L_1, L_2, L_3, (&___4_scale), (&___5_offset), L_4, L_5, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_mE66E33DE91F04B963515421839502854299CFC28 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) { { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_0 = ___0_source; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_1 = ___1_dest; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat; int32_t L_3 = ___3_pass; int32_t L_4 = ___6_sourceDepthSlice; int32_t L_5 = ___7_destDepthSlice; CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06(__this, L_0, L_1, L_2, L_3, (&___4_scale), (&___5_offset), L_4, L_5, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_m3886473CB22CF744AFB1459C75AA8F62419440AC (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, int32_t ___2_filter, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; int32_t L_1 = ___2_filter; CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0(__this, L_0, (&___1_desc), L_1, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, int32_t ___2_filter, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___1_desc; int32_t L_2 = ___2_filter; CommandBuffer_GetTemporaryRTWithDescriptor_m3886473CB22CF744AFB1459C75AA8F62419440AC(__this, L_0, L_1, L_2, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m5F1AF44769D1B43943921B3BA2B75E91F02946DB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___1_desc; CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(__this, L_0, L_1, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, const RuntimeMethod* method) { typedef void (*CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t); static CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)"); _il2cpp_icall_func(__this, ___0_nameID); } // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color,System.Single,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mF79756BB41395A459CC5FD5CFFC517F65D93D86C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_clearFlags, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_backgroundColor, float ___2_depth, uint32_t ___3_stencil, const RuntimeMethod* method) { { int32_t L_0 = ___0_clearFlags; float L_1 = ___2_depth; uint32_t L_2 = ___3_stencil; CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF(__this, L_0, (&___1_backgroundColor), L_1, L_2, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, const RuntimeMethod* method) { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B2_0 = NULL; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B1_0 = NULL; int32_t G_B3_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B3_1 = NULL; int32_t G_B5_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B5_1 = NULL; int32_t G_B4_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B4_1 = NULL; int32_t G_B6_0 = 0; int32_t G_B6_1 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B6_2 = NULL; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); bool L_1 = ___1_clearColor; G_B1_0 = __this; if (L_1) { G_B2_0 = __this; goto IL_0011; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0012; } IL_0011: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0012: { bool L_2 = ___0_clearDepth; G_B4_0 = G_B3_0; G_B4_1 = G_B3_1; if (L_2) { G_B5_0 = G_B3_0; G_B5_1 = G_B3_1; goto IL_0018; } } { G_B6_0 = 0; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; goto IL_0019; } IL_0018: { G_B6_0 = 6; G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; } IL_0019: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___2_backgroundColor; NullCheck(G_B6_2); CommandBuffer_ClearRenderTarget_mF79756BB41395A459CC5FD5CFFC517F65D93D86C(G_B6_2, ((int32_t)(G_B6_1|G_B6_0)), L_3, (1.0f), 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, float); static CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___0_nameID, ___1_value); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInt_m504CCC2A3EEE7EE80A937258A429EC071AA5D92D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, int32_t ___1_value, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalInt_m504CCC2A3EEE7EE80A937258A429EC071AA5D92D_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t); static CommandBuffer_SetGlobalInt_m504CCC2A3EEE7EE80A937258A429EC071AA5D92D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalInt_m504CCC2A3EEE7EE80A937258A429EC071AA5D92D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalInt(System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_nameID, ___1_value); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, int32_t ___1_value, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t); static CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_nameID, ___1_value); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C(__this, L_0, (&___1_value), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7(__this, L_0, (&___1_value), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D(__this, L_0, (&___1_value), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_keyword, const RuntimeMethod* method) { typedef void (*CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*); static CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)"); _il2cpp_icall_func(__this, ___0_keyword); } // System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_keyword, const RuntimeMethod* method) { typedef void (*CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*); static CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)"); _il2cpp_icall_func(__this, ___0_keyword); } // System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_m50A472F193C13207D81B5EC8FB007F76E36A8C75 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_view, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_proj, const RuntimeMethod* method) { { CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5(__this, (&___0_view), (&___1_proj), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalDepthBias(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, float ___0_bias, float ___1_slopeBias, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, float, float); static CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalDepthBias(System.Single,System.Single)"); _il2cpp_icall_func(__this, ___0_bias, ___1_slopeBias); } // System.Void UnityEngine.Rendering.CommandBuffer::SetExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetExecutionFlags_m1D3114B9176C5BE30FF3EC7542484F1A6DFF3CD6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_flags, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetExecutionFlags_m1D3114B9176C5BE30FF3EC7542484F1A6DFF3CD6_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t); static CommandBuffer_SetExecutionFlags_m1D3114B9176C5BE30FF3EC7542484F1A6DFF3CD6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetExecutionFlags_m1D3114B9176C5BE30FF3EC7542484F1A6DFF3CD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags)"); _il2cpp_icall_func(__this, ___0_flags); } // System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method) { typedef bool (*CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t); static CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_requiredFlags, ___1_invalidFlags); return icallRetVal; } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloatArray(System.Int32,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___1_values, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*); static CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalFloatArray(System.Int32,System.Single[])"); _il2cpp_icall_func(__this, ___0_nameID, ___1_values); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*); static CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])"); _il2cpp_icall_func(__this, ___0_nameID, ___1_values); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*); static CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])"); _il2cpp_icall_func(__this, ___0_nameID, ___1_values); } // System.Void UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___0_projectionMat, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*); static CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[])"); _il2cpp_icall_func(__this, ___0_projectionMat); } // System.Void UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_matrixPropertyType, int32_t ___1_shaderPropertyID, const RuntimeMethod* method) { typedef void (*CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t); static CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32)"); _il2cpp_icall_func(__this, ___0_matrixPropertyType, ___1_shaderPropertyID); } // System.Void UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_matrixPropertyType, const RuntimeMethod* method) { typedef void (*CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t); static CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType)"); _il2cpp_icall_func(__this, ___0_matrixPropertyType); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, int32_t ___2_element, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t); static CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement)"); _il2cpp_icall_func(__this, ___0_nameID, ___1_rt, ___2_element); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*); static CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer)"); _il2cpp_icall_func(__this, ___0_nameID, ___1_value); } // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_mDDE06125397EE4ADCC0804208561FB178A856E36 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, const RuntimeMethod* method) { typedef void (*CommandBuffer_BeginSample_mDDE06125397EE4ADCC0804208561FB178A856E36_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*); static CommandBuffer_BeginSample_mDDE06125397EE4ADCC0804208561FB178A856E36_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_BeginSample_mDDE06125397EE4ADCC0804208561FB178A856E36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::BeginSample(System.String)"); _il2cpp_icall_func(__this, ___0_name); } // System.Void UnityEngine.Rendering.CommandBuffer::EndSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_m76441AA38C2D21DCBE8203512498C6DE144C8859 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, const RuntimeMethod* method) { typedef void (*CommandBuffer_EndSample_m76441AA38C2D21DCBE8203512498C6DE144C8859_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*); static CommandBuffer_EndSample_m76441AA38C2D21DCBE8203512498C6DE144C8859_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_EndSample_m76441AA38C2D21DCBE8203512498C6DE144C8859_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EndSample(System.String)"); _il2cpp_icall_func(__this, ___0_name); } // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_m5A6A787A2C03F1DA7CAF411EF20210EE5A71DB97 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method) { { CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_0 = ___0_sampler; CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061(__this, L_0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::EndSample(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_mB91B90770F8F1AFA005A8B33EDE1E47A34CFB906 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method) { { CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_0 = ___0_sampler; CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619(__this, L_0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method) { typedef void (*CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487*); static CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler)"); _il2cpp_icall_func(__this, ___0_sampler); } // System.Void UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method) { typedef void (*CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487*); static CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler)"); _il2cpp_icall_func(__this, ___0_sampler); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, int32_t ___1_nameID, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, int32_t, int32_t, int32_t); static CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_buffer, ___1_nameID, ___2_offset, ___3_size); } // System.Void UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, uint32_t ___0_multiplier, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, uint32_t); static CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32)"); _il2cpp_icall_func(__this, ___0_multiplier); } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m89782BA1E8AD50020DBDB9EABF32F8AA9356628A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ___0_rt; CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_1, 0, 0, 0, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mC138EA08E2FADA524DA4A0B7C702DAEA17D41B8C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_loadAction, int32_t ___2_storeAction, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); int32_t L_1 = ___1_loadAction; V_0 = (bool)((((int32_t)L_1) == ((int32_t)1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral665205AEB406DB43A0BD0A0C7106CB29B8F1E4C1)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mC138EA08E2FADA524DA4A0B7C702DAEA17D41B8C_RuntimeMethod_var))); } IL_001d: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___0_rt; int32_t L_5 = ___1_loadAction; int32_t L_6 = ___2_storeAction; int32_t L_7 = ___1_loadAction; int32_t L_8 = ___2_storeAction; CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_4, L_5, L_6, L_7, L_8, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); int32_t L_1 = ___1_colorLoadAction; if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_0015; } } { int32_t L_2 = ___3_depthLoadAction; G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0); goto IL_0016; } IL_0015: { G_B3_0 = 1; } IL_0016: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0025; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_4); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral665205AEB406DB43A0BD0A0C7106CB29B8F1E4C1)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C_RuntimeMethod_var))); } IL_0025: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5 = ___0_rt; int32_t L_6 = ___1_colorLoadAction; int32_t L_7 = ___2_colorStoreAction; int32_t L_8 = ___3_depthLoadAction; int32_t L_9 = ___4_depthStoreAction; CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_5, L_6, L_7, L_8, L_9, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m9E602C758517FB0B4E5B858DC043D24B4FA91EBB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_mipLevel, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); int32_t L_1 = ___1_mipLevel; V_0 = (bool)((((int32_t)L_1) < ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0028; } } { int32_t L_3 = ___1_mipLevel; int32_t L_4 = L_3; RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral03955C53DB51C5E8418542F9475D319FEF5192E4)), L_5, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_7); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, L_6, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m9E602C758517FB0B4E5B858DC043D24B4FA91EBB_RuntimeMethod_var))); } IL_0028: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_8 = ___0_rt; int32_t L_9 = ___1_mipLevel; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_10; memset((&L_10), 0, sizeof(L_10)); RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_10), L_8, L_9, (-1), 0, /*hidden argument*/NULL); CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_10, 0, 0, 0, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mB2089C569DC81491FEBF3F685188DDFCF7F324EC (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_mipLevel, int32_t ___2_cubemapFace, int32_t ___3_depthSlice, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); int32_t L_1 = ___3_depthSlice; V_0 = (bool)((((int32_t)L_1) < ((int32_t)(-1)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_002a; } } { int32_t L_3 = ___3_depthSlice; int32_t L_4 = L_3; RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA62E045E06E81D0214413F00DD18F9B6B3DB45AF)), L_5, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_7); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, L_6, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mB2089C569DC81491FEBF3F685188DDFCF7F324EC_RuntimeMethod_var))); } IL_002a: { int32_t L_8 = ___1_mipLevel; V_1 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0); bool L_9 = V_1; if (!L_9) { goto IL_0048; } } { int32_t L_10 = ___1_mipLevel; int32_t L_11 = L_10; RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11); String_t* L_13; L_13 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral03955C53DB51C5E8418542F9475D319FEF5192E4)), L_12, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_14 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_14); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_14, L_13, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_14, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mB2089C569DC81491FEBF3F685188DDFCF7F324EC_RuntimeMethod_var))); } IL_0048: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_15 = ___0_rt; int32_t L_16 = ___1_mipLevel; int32_t L_17 = ___2_cubemapFace; int32_t L_18 = ___3_depthSlice; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_19; memset((&L_19), 0, sizeof(L_19)); RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_19), L_15, L_16, L_17, L_18, /*hidden argument*/NULL); CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_19, 0, 0, 0, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mDD78775F6E0B5F1E74F65A08C3973A3575382619 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, int32_t ___2_mipLevel, int32_t ___3_cubemapFace, int32_t ___4_depthSlice, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); int32_t L_1 = ___4_depthSlice; V_0 = (bool)((((int32_t)L_1) < ((int32_t)(-1)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_002a; } } { int32_t L_3 = ___4_depthSlice; int32_t L_4 = L_3; RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA62E045E06E81D0214413F00DD18F9B6B3DB45AF)), L_5, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_7); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, L_6, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mDD78775F6E0B5F1E74F65A08C3973A3575382619_RuntimeMethod_var))); } IL_002a: { int32_t L_8 = ___2_mipLevel; V_1 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0); bool L_9 = V_1; if (!L_9) { goto IL_0048; } } { int32_t L_10 = ___2_mipLevel; int32_t L_11 = L_10; RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11); String_t* L_13; L_13 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral03955C53DB51C5E8418542F9475D319FEF5192E4)), L_12, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_14 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_14); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_14, L_13, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_14, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mDD78775F6E0B5F1E74F65A08C3973A3575382619_RuntimeMethod_var))); } IL_0048: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_15 = ___0_color; int32_t L_16 = ___2_mipLevel; int32_t L_17 = ___3_cubemapFace; int32_t L_18 = ___4_depthSlice; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_19; memset((&L_19), 0, sizeof(L_19)); RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_19), L_15, L_16, L_17, L_18, /*hidden argument*/NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = ___1_depth; CommandBuffer_SetRenderTargetColorDepth_Internal_m90C0D9D1D5D801F3C9E1D47CEB5C15541E1D228A(__this, L_19, L_20, 0, 0, 0, 0, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m43B883C6477E59A65A7FDF142EC347538EA6A57B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_color, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___3_depth, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); int32_t L_1 = ___1_colorLoadAction; if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_0015; } } { int32_t L_2 = ___4_depthLoadAction; G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0); goto IL_0016; } IL_0015: { G_B3_0 = 1; } IL_0016: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0025; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_4); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral665205AEB406DB43A0BD0A0C7106CB29B8F1E4C1)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m43B883C6477E59A65A7FDF142EC347538EA6A57B_RuntimeMethod_var))); } IL_0025: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5 = ___0_color; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6 = ___3_depth; int32_t L_7 = ___1_colorLoadAction; int32_t L_8 = ___2_colorStoreAction; int32_t L_9 = ___4_depthLoadAction; int32_t L_10 = ___5_depthStoreAction; CommandBuffer_SetRenderTargetColorDepth_Internal_m90C0D9D1D5D801F3C9E1D47CEB5C15541E1D228A(__this, L_5, L_6, L_7, L_8, L_9, L_10, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m2A11A517DE44DC5F37BA08EF86ED1DCABAC4CC1E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, int32_t ___2_mipLevel, int32_t ___3_cubemapFace, int32_t ___4_depthSlice, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_1 = ___0_colors; NullCheck(L_1); V_0 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_002c; } } { RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_3 = ___0_colors; NullCheck(L_3); int32_t L_4 = ((int32_t)(((RuntimeArray*)L_3)->max_length)); RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4); String_t* L_6; L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE70ECD58FCF718C74E5C013BA0849B86CBD5167C)), L_5, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_7); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, L_6, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m2A11A517DE44DC5F37BA08EF86ED1DCABAC4CC1E_RuntimeMethod_var))); } IL_002c: { RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_8 = ___0_colors; NullCheck(L_8); int32_t L_9; L_9 = SystemInfo_get_supportedRenderTargetCount_mA8696B2D9AB343F9D04B0F4F14A4A1F7098DBC34(NULL); V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length))) > ((int32_t)L_9))? 1 : 0); bool L_10 = V_1; if (!L_10) { goto IL_005c; } } { RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_11 = ___0_colors; NullCheck(L_11); int32_t L_12 = ((int32_t)(((RuntimeArray*)L_11)->max_length)); RuntimeObject* L_13 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_12); int32_t L_14; L_14 = SystemInfo_get_supportedRenderTargetCount_mA8696B2D9AB343F9D04B0F4F14A4A1F7098DBC34(NULL); int32_t L_15 = L_14; RuntimeObject* L_16 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_15); String_t* L_17; L_17 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9BB2F33AA31ABF0087A28024B8B87D6301070BCC)), L_13, L_16, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_18 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_18); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_18, L_17, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_18, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m2A11A517DE44DC5F37BA08EF86ED1DCABAC4CC1E_RuntimeMethod_var))); } IL_005c: { RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_19 = ___0_colors; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = ___1_depth; int32_t L_21 = ___2_mipLevel; int32_t L_22 = ___3_cubemapFace; int32_t L_23 = ___4_depthSlice; CommandBuffer_SetRenderTargetMultiSubtarget_mC8BB832B59B31A0AAAFC88E17AD440FB783B0FEE(__this, L_19, L_20, (RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA*)NULL, (RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5*)NULL, 0, 0, L_21, L_22, L_23, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method) { { int32_t L_0 = ___1_colorLoadAction; int32_t L_1 = ___2_colorStoreAction; int32_t L_2 = ___3_depthLoadAction; int32_t L_3 = ___4_depthStoreAction; CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA(__this, (&___0_rt), L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_m90C0D9D1D5D801F3C9E1D47CEB5C15541E1D228A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, int32_t ___2_colorLoadAction, int32_t ___3_colorStoreAction, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_flags, const RuntimeMethod* method) { { int32_t L_0 = ___2_colorLoadAction; int32_t L_1 = ___3_colorStoreAction; int32_t L_2 = ___4_depthLoadAction; int32_t L_3 = ___5_depthStoreAction; int32_t L_4 = ___6_flags; CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA(__this, (&___0_color), (&___1_depth), L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_mC8BB832B59B31A0AAAFC88E17AD440FB783B0FEE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* ___2_colorLoadActions, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___3_colorStoreActions, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_mipLevel, int32_t ___7_cubemapFace, int32_t ___8_depthSlice, const RuntimeMethod* method) { { RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___0_colors; RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* L_1 = ___2_colorLoadActions; RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* L_2 = ___3_colorStoreActions; int32_t L_3 = ___4_depthLoadAction; int32_t L_4 = ___5_depthStoreAction; int32_t L_5 = ___6_mipLevel; int32_t L_6 = ___7_cubemapFace; int32_t L_7 = ___8_depthSlice; CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489(__this, L_0, (&___1_depth), L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetBufferData(UnityEngine.ComputeBuffer,System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetBufferData_mC42E9019A2DCB79C611DB76D5DAAF609FFCD2981 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, RuntimeArray* ___1_data, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { RuntimeArray* L_0 = ___1_data; V_0 = (bool)((((RuntimeObject*)(RuntimeArray*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA44A39671D4B7FA8FBE50D795EAB52248D5C5469)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetBufferData_mC42E9019A2DCB79C611DB76D5DAAF609FFCD2981_RuntimeMethod_var))); } IL_0014: { RuntimeArray* L_3 = ___1_data; bool L_4; L_4 = UnsafeUtility_IsArrayBlittable_m530493155596B42DA4221E06BB9DB8B05C595D8C(L_3, NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0038; } } { RuntimeArray* L_6 = ___1_data; String_t* L_7; L_7 = UnsafeUtility_GetReasonForArrayNonBlittable_m08002AAAEF52C6642B338A8A6CC7CF2A71F09108(L_6, NULL); String_t* L_8; L_8 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE069B22830EBCAEBBE77A845F677D97EEE561751)), L_7, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_9); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, L_8, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetBufferData_mC42E9019A2DCB79C611DB76D5DAAF609FFCD2981_RuntimeMethod_var))); } IL_0038: { ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_10 = ___0_buffer; RuntimeArray* L_11 = ___1_data; RuntimeArray* L_12 = ___1_data; NullCheck(L_12); int32_t L_13; L_13 = Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57(L_12, NULL); RuntimeArray* L_14 = ___1_data; NullCheck(L_14); Type_t* L_15; L_15 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_14, NULL); NullCheck(L_15); Type_t* L_16; L_16 = VirtualFuncInvoker0< Type_t* >::Invoke(46 /* System.Type System.Type::GetElementType() */, L_15); int32_t L_17; L_17 = UnsafeUtility_SizeOf_m8495884C739B0E573EDD53047B8F259F9A15BD46(L_16, NULL); CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E(__this, L_10, L_11, 0, 0, L_13, L_17, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, RuntimeArray* ___1_data, int32_t ___2_managedBufferStartIndex, int32_t ___3_graphicsBufferStartIndex, int32_t ___4_count, int32_t ___5_elemSize, const RuntimeMethod* method) { typedef void (*CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, RuntimeArray*, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_buffer, ___1_data, ___2_managedBufferStartIndex, ___3_graphicsBufferStartIndex, ___4_count, ___5_elemSize); } // System.Void UnityEngine.Rendering.CommandBuffer::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_mF8A454E96E5349AA677FC73CDBECD30DD4F6464D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) { { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_000c: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)0, NULL); goto IL_0014; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0014: { return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m9A5E7A3CA09B3E3F9D199FC7C9E7B27CD9CFADF3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)1, NULL); il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C(__this, NULL); intptr_t L_0 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_Ptr_0 = L_0; return; } } // System.Void UnityEngine.Rendering.CommandBuffer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m9445F1606331B732FCA393591F3E230714FD5FF4 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0; L_0 = CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A(NULL); __this->___m_Ptr_0 = L_0; return; } } // UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateAsyncGraphicsFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB CommandBuffer_CreateAsyncGraphicsFence_m2B01B3001DD758EC43A7F99772E8A7F473783B73 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB V_0; memset((&V_0), 0, sizeof(V_0)); { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_0; L_0 = CommandBuffer_CreateGraphicsFence_m568044F3AD127EC1960F7B869E7A64C4210A8948(__this, 0, 2, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_1 = V_0; return L_1; } } // UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateGraphicsFence(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB CommandBuffer_CreateGraphicsFence_m568044F3AD127EC1960F7B869E7A64C4210A8948 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_fenceType, int32_t ___1_stage, const RuntimeMethod* method) { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB V_0; memset((&V_0), 0, sizeof(V_0)); GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB)); int32_t L_0 = ___0_fenceType; int32_t L_1 = ___1_stage; intptr_t L_2; L_2 = CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB(__this, L_0, L_1, NULL); (&V_0)->___m_Ptr_0 = L_2; GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D((&V_0), NULL); GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E((&V_0), NULL); GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_3 = V_0; V_1 = L_3; goto IL_002c; } IL_002c: { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_4 = V_1; return L_4; } } // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m3C2A6C3826EE6641F960723C0C293B41CE66730F (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, const RuntimeMethod* method) { { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_0 = ___0_fence; CommandBuffer_WaitOnAsyncGraphicsFence_m458C5B58438967F25821116F1406218E56B60272(__this, L_0, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m458C5B58438967F25821116F1406218E56B60272 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, int32_t ___1_stage, const RuntimeMethod* method) { { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_0 = ___0_fence; int32_t L_1 = ___1_stage; int32_t L_2; L_2 = GraphicsFence_TranslateSynchronizationStageToFlags_m1B9BAE782BB4DE4C65FD81566C75CB284760113E(L_1, NULL); CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7(__this, L_0, L_2, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStageFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, int32_t ___1_stage, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_0 = ___0_fence; int32_t L_1 = L_0.___m_FenceType_2; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBF09D44418F5AE264CB6631AEA233B24B31CD67)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7_RuntimeMethod_var))); } IL_0019: { GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E((&___0_fence), NULL); bool L_4; L_4 = GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59((&___0_fence), NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_003a; } } { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_6 = ___0_fence; intptr_t L_7 = L_6.___m_Ptr_0; int32_t L_8 = ___1_stage; CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6(__this, L_7, L_8, NULL); } IL_003a: { return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeTextureParam_m4EE2EFCF46096652EA2D3D14C0DE3D1252CD2174 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, String_t* ___2_name, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___3_rt, const RuntimeMethod* method) { { ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_0 = ___0_computeShader; int32_t L_1 = ___1_kernelIndex; String_t* L_2 = ___2_name; int32_t L_3; L_3 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_2, NULL); CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34(__this, L_0, L_1, L_3, (&___3_rt), 0, 3, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeConstantBufferParam_m6A44487CA400FFE5BAD1EE411EABB46CFD7863F5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___2_buffer, int32_t ___3_offset, int32_t ___4_size, const RuntimeMethod* method) { { ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_0 = ___0_computeShader; int32_t L_1 = ___1_nameID; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = ___2_buffer; int32_t L_3 = ___3_offset; int32_t L_4 = ___4_size; CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DispatchCompute_mF9F5605B77F0480FD4B8C3BCAEC2FC59A24E31A2 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_threadGroupsX, int32_t ___3_threadGroupsY, int32_t ___4_threadGroupsZ, const RuntimeMethod* method) { { ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_0 = ___0_computeShader; int32_t L_1 = ___1_kernelIndex; int32_t L_2 = ___2_threadGroupsX; int32_t L_3 = ___3_threadGroupsY; int32_t L_4 = ___4_threadGroupsZ; CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0467FFFDE633656D8936657091347B3495F9303D); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9_RuntimeMethod_var))); } IL_0017: { bool L_4; L_4 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); int32_t L_5 = ___3_submeshIndex; if ((((int32_t)L_5) < ((int32_t)0))) { goto IL_0034; } } { int32_t L_6 = ___3_submeshIndex; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = ___0_mesh; NullCheck(L_7); int32_t L_8; L_8 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_7, NULL); G_B5_0 = ((((int32_t)((((int32_t)L_6) < ((int32_t)L_8))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0035; } IL_0034: { G_B5_0 = 1; } IL_0035: { V_1 = (bool)G_B5_0; bool L_9 = V_1; if (!L_9) { goto IL_0064; } } { int32_t L_10 = ___3_submeshIndex; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_11 = ___0_mesh; NullCheck(L_11); int32_t L_12; L_12 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_11, NULL); int32_t L_13; L_13 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_10, 0, ((int32_t)il2cpp_codegen_subtract(L_12, 1)), NULL); ___3_submeshIndex = L_13; int32_t L_14 = ___3_submeshIndex; int32_t L_15 = L_14; RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15); String_t* L_17; L_17 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral0467FFFDE633656D8936657091347B3495F9303D, L_16, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_17, NULL); } IL_0064: { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_18 = ___2_material; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_19; L_19 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_18, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_19; bool L_20 = V_2; if (!L_20) { goto IL_007a; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_21 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_21); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9_RuntimeMethod_var))); } IL_007a: { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_22 = ___0_mesh; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_23 = ___1_matrix; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_24 = ___2_material; int32_t L_25 = ___3_submeshIndex; int32_t L_26 = ___4_shaderPass; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_27 = ___5_properties; CommandBuffer_Internal_DrawMesh_mCCDC3A49B58D298408052CF1F1DBB2A59BD7BD1A(__this, L_22, L_23, L_24, L_25, L_26, L_27, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, const RuntimeMethod* method) { { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_matrix; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_material; int32_t L_3 = ___3_submeshIndex; int32_t L_4 = ___4_shaderPass; CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9(__this, L_0, L_1, L_2, L_3, L_4, (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)NULL, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m10A0404616C386DB3C4A61A5E5BAF7D0706C7305 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, const RuntimeMethod* method) { { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_matrix; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_material; int32_t L_3 = ___3_submeshIndex; CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(__this, L_0, L_1, L_2, L_3, (-1), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, const RuntimeMethod* method) { { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_matrix; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_material; CommandBuffer_DrawMesh_m10A0404616C386DB3C4A61A5E5BAF7D0706C7305(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, int32_t ___3_shaderPass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0467FFFDE633656D8936657091347B3495F9303D); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_0 = ___0_renderer; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral725BF586F9C73BB71D89F147D8104043A9221498)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138_RuntimeMethod_var))); } IL_0017: { bool L_4; L_4 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); int32_t L_5 = ___2_submeshIndex; V_1 = (bool)((((int32_t)L_5) < ((int32_t)0))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0049; } } { int32_t L_7 = ___2_submeshIndex; int32_t L_8; L_8 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(L_7, 0, NULL); ___2_submeshIndex = L_8; int32_t L_9 = ___2_submeshIndex; int32_t L_10 = L_9; RuntimeObject* L_11 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_10); String_t* L_12; L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral0467FFFDE633656D8936657091347B3495F9303D, L_11, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_12, NULL); } IL_0049: { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13 = ___1_material; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_14; bool L_15 = V_2; if (!L_15) { goto IL_005f; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_16 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_16); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138_RuntimeMethod_var))); } IL_005f: { Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_17 = ___0_renderer; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_18 = ___1_material; int32_t L_19 = ___2_submeshIndex; int32_t L_20 = ___3_shaderPass; CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403(__this, L_17, L_18, L_19, L_20, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m6667EA1141D0759454E51CDC2A24DB531357C7C6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, const RuntimeMethod* method) { { Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_0 = ___0_renderer; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___1_material; int32_t L_2 = ___2_submeshIndex; CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138(__this, L_0, L_1, L_2, (-1), NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mA925F252047D04C661BF74D1066C3C25C2B1E774 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, const RuntimeMethod* method) { { Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_0 = ___0_renderer; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___1_material; CommandBuffer_DrawRenderer_m6667EA1141D0759454E51CDC2A24DB531357C7C6(__this, L_0, L_1, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawRendererList(UnityEngine.Rendering.RendererUtils.RendererList) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRendererList_m4EFA7C3FABF52BE5A6A1EAACC723BF027600CDDE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method) { { RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_0 = ___0_rendererList; CommandBuffer_Internal_DrawRendererList_mA2A1729EC2A5EFD721D6466C3521FFA6599BB9F5(__this, L_0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___1_material; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7_RuntimeMethod_var))); } IL_0017: { bool L_4; L_4 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = ___0_matrix; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = ___1_material; int32_t L_7 = ___2_shaderPass; int32_t L_8 = ___3_topology; int32_t L_9 = ___4_vertexCount; int32_t L_10 = ___5_instanceCount; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_11 = ___6_properties; CommandBuffer_Internal_DrawProcedural_m1FE60E69F6AE9DFFCC34F1F06B246178E5CFC5DB(__this, L_5, L_6, L_7, L_8, L_9, L_10, L_11, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m32B556B3F1B4989708C7D0DD6F9D4FD2659E84CA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, const RuntimeMethod* method) { { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_matrix; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___1_material; int32_t L_2 = ___2_shaderPass; int32_t L_3 = ___3_topology; int32_t L_4 = ___4_vertexCount; int32_t L_5 = ___5_instanceCount; CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7(__this, L_0, L_1, L_2, L_3, L_4, L_5, (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)NULL, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m8BC8D7A251B2EDFDB60CAC8EB9691D8ADAF8DC8B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, const RuntimeMethod* method) { { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_matrix; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___1_material; int32_t L_2 = ___2_shaderPass; int32_t L_3 = ___3_topology; int32_t L_4 = ___4_vertexCount; CommandBuffer_DrawProcedural_m32B556B3F1B4989708C7D0DD6F9D4FD2659E84CA(__this, L_0, L_1, L_2, L_3, L_4, 1, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_shaderPass, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___4_matrices, int32_t ___5_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; int32_t G_B7_0 = 0; int32_t G_B16_0 = 0; { bool L_0; L_0 = SystemInfo_get_supportsInstancing_m8EF067060BFA3D50A266342D26A392747DA4FF3E(NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_2 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_2); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral031C4173DDE61A0FC9301C7F4BFAD93A451AF604)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var))); } IL_0018: { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = ___0_mesh; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_002e; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_6 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_6); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var))); } IL_002e: { int32_t L_7 = ___1_submeshIndex; if ((((int32_t)L_7) < ((int32_t)0))) { goto IL_0040; } } { int32_t L_8 = ___1_submeshIndex; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_9 = ___0_mesh; NullCheck(L_9); int32_t L_10; L_10 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_9, NULL); G_B7_0 = ((((int32_t)((((int32_t)L_8) < ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0041; } IL_0040: { G_B7_0 = 1; } IL_0041: { V_2 = (bool)G_B7_0; bool L_11 = V_2; if (!L_11) { goto IL_0055; } } { ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_12 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_12); ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral78F76DF76B8A73793F0A2DF2DF88F3744B64E7AD)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7F1E93B57F4D39819CA0A6AF8351F76595A7CE42)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var))); } IL_0055: { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13 = ___2_material; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_3 = L_14; bool L_15 = V_3; if (!L_15) { goto IL_006b; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_16 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_16); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var))); } IL_006b: { Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_17 = ___4_matrices; V_4 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)L_17) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_18 = V_4; if (!L_18) { goto IL_0081; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_19 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_19); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral508CD29D61D05D15F8238921DECD948008407FC3)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var))); } IL_0081: { int32_t L_20 = ___5_count; if ((((int32_t)L_20) < ((int32_t)0))) { goto IL_009a; } } { int32_t L_21 = ___5_count; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); int32_t L_22 = ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_23 = ___4_matrices; NullCheck(L_23); int32_t L_24; L_24 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(L_22, ((int32_t)(((RuntimeArray*)L_23)->max_length)), NULL); G_B16_0 = ((((int32_t)L_21) > ((int32_t)L_24))? 1 : 0); goto IL_009b; } IL_009a: { G_B16_0 = 1; } IL_009b: { V_5 = (bool)G_B16_0; bool L_25 = V_5; if (!L_25) { goto IL_00c9; } } { il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))); int32_t L_26 = ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))))->___kMaxDrawMeshInstanceCount_0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_27 = ___4_matrices; NullCheck(L_27); int32_t L_28; L_28 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(L_26, ((int32_t)(((RuntimeArray*)L_27)->max_length)), NULL); int32_t L_29 = L_28; RuntimeObject* L_30 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_29); String_t* L_31; L_31 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6FBBF71CAB1C021AB97045C16F58D7D83B506A3)), L_30, NULL); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_32 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_32); ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral07624473F417C06C74D59C64840A1532FCE2C626)), L_31, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var))); } IL_00c9: { bool L_33; L_33 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); int32_t L_34 = ___5_count; V_6 = (bool)((((int32_t)L_34) > ((int32_t)0))? 1 : 0); bool L_35 = V_6; if (!L_35) { goto IL_00ef; } } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_36 = ___0_mesh; int32_t L_37 = ___1_submeshIndex; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_38 = ___2_material; int32_t L_39 = ___3_shaderPass; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_40 = ___4_matrices; int32_t L_41 = ___5_count; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_42 = ___6_properties; CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45(__this, L_36, L_37, L_38, L_39, L_40, L_41, L_42, NULL); } IL_00ef: { return; } } // System.Void UnityEngine.Rendering.CommandBuffer::DrawOcclusionMesh(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawOcclusionMesh_m397575255B23114EA29D9D7459D4CA4B7C3566BE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_normalizedCamViewport, const RuntimeMethod* method) { { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_0 = ___0_normalizedCamViewport; CommandBuffer_Internal_DrawOcclusionMesh_m6351CE9385BFDC7C8DF43CA1205C4F34D331FB02(__this, L_0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m067EA6B3B00F78DDF43887B565A3208164F84FC3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___0_source; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (1.0f), (1.0f), /*hidden argument*/NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (0.0f), (0.0f), /*hidden argument*/NULL); int32_t L_5; L_5 = Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D(NULL); CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5(__this, L_1, (&___1_dest), L_2, (-1), L_3, L_4, L_5, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_mD851FDF0E97DBEB38C79D74DF231498D640B3D73 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___2_mat; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (1.0f), (1.0f), /*hidden argument*/NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (0.0f), /*hidden argument*/NULL); int32_t L_4; L_4 = Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D(NULL); CommandBuffer_Blit_Identifier_mE66E33DE91F04B963515421839502854299CFC28(__this, (&___0_source), (&___1_dest), L_1, (-1), L_2, L_3, L_4, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m20AC38869B1D9D16C37E1A697B4EF3E2B0D12530 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, const RuntimeMethod* method) { { bool L_0; L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___2_mat; int32_t L_2 = ___3_pass; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (1.0f), (1.0f), /*hidden argument*/NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (0.0f), (0.0f), /*hidden argument*/NULL); int32_t L_5; L_5 = Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D(NULL); CommandBuffer_Blit_Identifier_mE66E33DE91F04B963515421839502854299CFC28(__this, (&___0_source), (&___1_dest), L_1, L_2, L_3, L_4, L_5, 0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mECD0FBFDF115D9150B5D1DB66010B17F6213419B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); float L_2 = ___1_value; CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(__this, L_1, L_2, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInteger_m177DD61D3891A1AE6FB9133BE426B3884F6B72A2 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, int32_t ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); int32_t L_2 = ___1_value; CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(__this, L_1, L_2, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mA5AF1BDEA174489A81DCE9D3E0415331FB05CE47 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_value; CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(__this, L_1, L_2, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = ___1_value; CommandBuffer_SetGlobalTexture_m64E5C75DB466C6E6199B9E7998C7B94809C1BC28(__this, L_1, L_2, 3, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF(__this, L_0, (&___1_value), 3, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m64E5C75DB466C6E6199B9E7998C7B94809C1BC28 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_value, int32_t ___2_element, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; int32_t L_1 = ___2_element; CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF(__this, L_0, (&___1_value), L_1, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBuffer_mED62A924980221D84C609BF2CBCA88FAF0341F46 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___1_value; CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBuffer(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBuffer_m8184679EA8C69ABECA7D45534D7907867492D669 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, int32_t ___1_nameID, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) { { ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_0 = ___0_buffer; int32_t L_1 = ___1_nameID; int32_t L_2 = ___2_offset; int32_t L_3 = ___3_size; CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B(__this, L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBuffer(UnityEngine.ComputeBuffer,System.String,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBuffer_m2BFB3CF5DDD07DFE451ED5EAD74A39F88BE4A023 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, String_t* ___1_name, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) { { ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_0 = ___0_buffer; String_t* L_1 = ___1_name; int32_t L_2; L_2 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_1, NULL); int32_t L_3 = ___2_offset; int32_t L_4 = ___3_size; CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B(__this, L_0, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetSinglePassStereo_mDF0CAEF9D4D2B867A2A1239E0B4105C775685BEE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_mode, const RuntimeMethod* method) { { int32_t L_0 = ___0_mode; CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF(__this, L_0, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, int32_t, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*); static CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)"); _il2cpp_icall_func(__this, ___0_mesh, ___1_matrix, ___2_material, ___3_submeshIndex, ___4_shaderPass, ___5_properties); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList_Injected(UnityEngine.Rendering.RendererUtils.RendererList&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___0_rendererList, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E*); static CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList_Injected(UnityEngine.Rendering.RendererUtils.RendererList&)"); _il2cpp_icall_func(__this, ___0_rendererList); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, int32_t, int32_t, int32_t, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*); static CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)"); _il2cpp_icall_func(__this, ___0_matrix, ___1_material, ___2_shaderPass, ___3_topology, ___4_vertexCount, ___5_instanceCount, ___6_properties); } // System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* ___0_normalizedCamViewport, const RuntimeMethod* method) { typedef void (*CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*); static CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&)"); _il2cpp_icall_func(__this, ___0_normalizedCamViewport); } // System.Void UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_pixelRect); } // System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_scissor, const RuntimeMethod* method) { typedef void (*CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_scissor); } // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) { typedef void (*CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, int32_t); static CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_source, ___1_dest, ___2_mat, ___3_pass, ___4_scale, ___5_offset, ___6_sourceDepthSlice, ___7_destDepthSlice); } // System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) { typedef void (*CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, int32_t); static CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_source, ___1_dest, ___2_mat, ___3_pass, ___4_scale, ___5_offset, ___6_sourceDepthSlice, ___7_destDepthSlice); } // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___1_desc, int32_t ___2_filter, const RuntimeMethod* method) { typedef void (*CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*, int32_t); static CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode)"); _il2cpp_icall_func(__this, ___0_nameID, ___1_desc, ___2_filter); } // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color&,System.Single,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_clearFlags, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_backgroundColor, float ___2_depth, uint32_t ___3_stencil, const RuntimeMethod* method) { typedef void (*CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float, uint32_t); static CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color&,System.Single,System.UInt32)"); _il2cpp_icall_func(__this, ___0_clearFlags, ___1_backgroundColor, ___2_depth, ___3_stencil); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*); static CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___0_nameID, ___1_value); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_nameID, ___1_value); } // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_nameID, ___1_value); } // System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_view, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_proj, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_view, ___1_proj); } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)"); _il2cpp_icall_func(__this, ___0_rt, ___1_colorLoadAction, ___2_colorStoreAction, ___3_depthLoadAction, ___4_depthStoreAction); } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_depth, int32_t ___2_colorLoadAction, int32_t ___3_colorStoreAction, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_flags, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)"); _il2cpp_icall_func(__this, ___0_color, ___1_depth, ___2_colorLoadAction, ___3_colorStoreAction, ___4_depthLoadAction, ___5_depthStoreAction, ___6_flags); } // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_depth, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* ___2_colorLoadActions, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___3_colorStoreActions, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_mipLevel, int32_t ___7_cubemapFace, int32_t ___8_depthSlice, const RuntimeMethod* method) { typedef void (*CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA*, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5*, int32_t, int32_t, int32_t, int32_t, int32_t); static CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)"); _il2cpp_icall_func(__this, ___0_colors, ___1_depth, ___2_colorLoadActions, ___3_colorStoreActions, ___4_depthLoadAction, ___5_depthStoreAction, ___6_mipLevel, ___7_cubemapFace, ___8_depthSlice); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.SynchronisationStageFlags UnityEngine.Rendering.GraphicsFence::TranslateSynchronizationStageToFlags(UnityEngine.Rendering.SynchronisationStage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_TranslateSynchronizationStageToFlags_m1B9BAE782BB4DE4C65FD81566C75CB284760113E (int32_t ___0_s, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_s; if (!L_0) { goto IL_0007; } } { G_B3_0 = 2; goto IL_0008; } IL_0007: { G_B3_0 = 1; } IL_0008: { V_0 = G_B3_0; goto IL_000b; } IL_000b: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.GraphicsFence::InitPostAllocation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0039; } } { bool L_4; L_4 = SystemInfo_get_supportsGraphicsFence_m4B987EDD4F7DB64E4E4C2F6F3533577237EEC908(NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_002b; } } { NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_6 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var))); NullCheck(L_6); NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral707373740C0BF094D64D3D64AE661ED4F8E86A31)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D_RuntimeMethod_var))); } IL_002b: { int32_t L_7; L_7 = GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172(__this, NULL); __this->___m_Version_1 = L_7; goto IL_004a; } IL_0039: { intptr_t L_8 = __this->___m_Ptr_0; int32_t L_9; L_9 = GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE(L_8, NULL); __this->___m_Version_1 = L_9; } IL_004a: { return; } } IL2CPP_EXTERN_C void GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D(_thisAdjusted, method); } // System.Boolean UnityEngine.Rendering.GraphicsFence::IsFencePending() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59 (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0019; } } { V_1 = (bool)0; goto IL_002f; } IL_0019: { int32_t L_4 = __this->___m_Version_1; intptr_t L_5 = __this->___m_Ptr_0; int32_t L_6; L_6 = GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE(L_5, NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)L_6))? 1 : 0); goto IL_002f; } IL_002f: { bool L_7 = V_1; return L_7; } } IL2CPP_EXTERN_C bool GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.GraphicsFence::Validate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { int32_t L_0 = __this->___m_Version_1; if (!L_0) { goto IL_0023; } } { bool L_1; L_1 = SystemInfo_get_supportsGraphicsFence_m4B987EDD4F7DB64E4E4C2F6F3533577237EEC908(NULL); if (!L_1) { goto IL_0020; } } { int32_t L_2 = __this->___m_Version_1; int32_t L_3; L_3 = GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172(__this, NULL); G_B4_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0); goto IL_0021; } IL_0020: { G_B4_0 = 0; } IL_0021: { G_B6_0 = G_B4_0; goto IL_0024; } IL_0023: { G_B6_0 = 1; } IL_0024: { V_0 = (bool)G_B6_0; bool L_4 = V_0; if (!L_4) { goto IL_0033; } } { InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_5 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_5); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral12BA625C319C72AEE794CEFD3E7AAFB459EE3B02)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E_RuntimeMethod_var))); } IL_0033: { return; } } IL2CPP_EXTERN_C void GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E(_thisAdjusted, method); } // System.Int32 UnityEngine.Rendering.GraphicsFence::GetPlatformNotSupportedVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172 (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = (-1); goto IL_0005; } IL_0005: { int32_t L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C int32_t GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE (intptr_t ___0_fencePtr, const RuntimeMethod* method) { typedef int32_t (*GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE_ftn) (intptr_t); static GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr)"); int32_t icallRetVal = _il2cpp_icall_func(___0_fencePtr); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var); int32_t L_0 = ((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0; V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_m2E7629CD00648D6DEC5D78E631510ACF1350A931 (int32_t* ___0_frameInterval, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t* L_0 = ___0_frameInterval; il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var); int32_t L_1; L_1 = OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD(NULL); *((int32_t*)L_0) = (int32_t)L_1; return; } } // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_mED0B1BA868A046D26D214B1DD1C0BAAD6147E9BB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0 = 1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9 (const RuntimeMethod* method) { typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn) (); static GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6 (bool ___0_value, const RuntimeMethod* method) { typedef void (*GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6_ftn) (bool); static GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseColorTemperature(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0 (bool ___0_value, const RuntimeMethod* method) { typedef void (*GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0_ftn) (bool); static GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_lightsUseColorTemperature(System.Boolean)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderingLayerMask(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C (uint32_t ___0_value, const RuntimeMethod* method) { typedef void (*GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C_ftn) (uint32_t); static GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_defaultRenderingLayerMask(System.UInt32)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501 (bool ___0_value, const RuntimeMethod* method) { typedef void (*GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501_ftn) (bool); static GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean)"); _il2cpp_icall_func(___0_value); } // System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1 (int32_t ___0_tier, int32_t ___1_defineHash, const RuntimeMethod* method) { typedef bool (*GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1_ftn) (int32_t, int32_t); static GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine)"); bool icallRetVal = _il2cpp_icall_func(___0_tier, ___1_defineHash); return icallRetVal; } // System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.BuiltinShaderDefine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_mDF4C773ADAB4956CEB634EB922F8AB3F66CB366C (int32_t ___0_defineHash, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); int32_t L_0; L_0 = Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48(NULL); int32_t L_1 = ___0_defineHash; bool L_2; L_2 = GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1(L_0, L_1, NULL); V_0 = L_2; goto IL_000f; } IL_000f: { bool L_3 = V_0; return L_3; } } // UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE (const RuntimeMethod* method) { typedef ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE_ftn) (); static GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline()"); ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* GraphicsSettings_get_currentRenderPipeline_mEC94DC23DE4F901D6A629E2DE882982686AF75F1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* V_0 = NULL; { ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_0; L_0 = GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE(NULL); V_0 = ((RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)IsInstClass((RuntimeObject*)L_0, RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E_il2cpp_TypeInfo_var)); goto IL_000e; } IL_000e: { RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.GraphicsSettings::set_renderPipelineAsset(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_renderPipelineAsset_m809E35B68C30148E964FC89454BAD0EB37A4D789 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_value, const RuntimeMethod* method) { { RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_value; GraphicsSettings_set_defaultRenderPipeline_m432259CDCC12E7CA1A80FBA11B22AA014A595EAB(L_0, NULL); return; } } // System.Void UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_value, const RuntimeMethod* method) { typedef void (*GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B_ftn) (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*); static GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderPipeline_m432259CDCC12E7CA1A80FBA11B22AA014A595EAB (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_value, const RuntimeMethod* method) { { RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_value; GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B(L_0, NULL); return; } } // System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipeline(System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_RegisterRenderPipeline_m3C62ABCAB320A607F8393192281A988151271317 (String_t* ___0_renderpipelineName, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_settings, const RuntimeMethod* method) { typedef void (*GraphicsSettings_RegisterRenderPipeline_m3C62ABCAB320A607F8393192281A988151271317_ftn) (String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*); static GraphicsSettings_RegisterRenderPipeline_m3C62ABCAB320A607F8393192281A988151271317_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_RegisterRenderPipeline_m3C62ABCAB320A607F8393192281A988151271317_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipeline(System.String,UnityEngine.Object)"); _il2cpp_icall_func(___0_renderpipelineName, ___1_settings); } // System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipeline(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_UnregisterRenderPipeline_mACA749FEC221F3C21A52A96561D682442DED8A3F (String_t* ___0_renderpipelineName, const RuntimeMethod* method) { typedef void (*GraphicsSettings_UnregisterRenderPipeline_mACA749FEC221F3C21A52A96561D682442DED8A3F_ftn) (String_t*); static GraphicsSettings_UnregisterRenderPipeline_mACA749FEC221F3C21A52A96561D682442DED8A3F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_UnregisterRenderPipeline_mACA749FEC221F3C21A52A96561D682442DED8A3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipeline(System.String)"); _il2cpp_icall_func(___0_renderpipelineName); } // UnityEngine.Object UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GraphicsSettings_GetSettingsForRenderPipeline_m0B8CB86C5C56E03B7CFC616C92594DD256CA8772 (String_t* ___0_renderpipelineName, const RuntimeMethod* method) { typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*GraphicsSettings_GetSettingsForRenderPipeline_m0B8CB86C5C56E03B7CFC616C92594DD256CA8772_ftn) (String_t*); static GraphicsSettings_GetSettingsForRenderPipeline_m0B8CB86C5C56E03B7CFC616C92594DD256CA8772_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_GetSettingsForRenderPipeline_m0B8CB86C5C56E03B7CFC616C92594DD256CA8772_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline(System.String)"); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_renderpipelineName); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = __this->___U3CboundsU3Ek__BackingField_0; return L_0; } } IL2CPP_EXTERN_C Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 _returnValue; _returnValue = SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline(_thisAdjusted, method); return _returnValue; } // UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::get_topology() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CtopologyU3Ek__BackingField_1; return L_0; } } IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexStart() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CindexStartU3Ek__BackingField_2; return L_0; } } IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CindexCountU3Ek__BackingField_3; return L_0; } } IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_baseVertex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CbaseVertexU3Ek__BackingField_4; return L_0; } } IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_firstVertex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CfirstVertexU3Ek__BackingField_5; return L_0; } } IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_vertexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvertexCountU3Ek__BackingField_6; return L_0; } } IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Rendering.SubMeshDescriptor::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral76F71EBED61D73B069599B0725909048EA5155D4); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)7); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0; int32_t L_2; L_2 = SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline(__this, NULL); int32_t L_3 = L_2; RuntimeObject* L_4 = Box(MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast(0), (RuntimeObject*)L_4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1; int32_t L_6; L_6 = SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline(__this, NULL); int32_t L_7 = L_6; RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast(1), (RuntimeObject*)L_8); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5; int32_t L_10; L_10 = SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline(__this, NULL); int32_t L_11 = L_10; RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast(2), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9; int32_t L_14; L_14 = SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline(__this, NULL); int32_t L_15 = L_14; RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_16); (L_13)->SetAt(static_cast(3), (RuntimeObject*)L_16); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = L_13; int32_t L_18; L_18 = SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline(__this, NULL); int32_t L_19 = L_18; RuntimeObject* L_20 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_19); NullCheck(L_17); ArrayElementTypeCheck (L_17, L_20); (L_17)->SetAt(static_cast(4), (RuntimeObject*)L_20); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_21 = L_17; int32_t L_22; L_22 = SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline(__this, NULL); int32_t L_23 = L_22; RuntimeObject* L_24 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_23); NullCheck(L_21); ArrayElementTypeCheck (L_21, L_24); (L_21)->SetAt(static_cast(5), (RuntimeObject*)L_24); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_25 = L_21; Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_26; L_26 = SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline(__this, NULL); Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_27 = L_26; RuntimeObject* L_28 = Box(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var, &L_27); NullCheck(L_25); ArrayElementTypeCheck (L_25, L_28); (L_25)->SetAt(static_cast(6), (RuntimeObject*)L_28); String_t* L_29; L_29 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral76F71EBED61D73B069599B0725909048EA5155D4, L_25, NULL); V_0 = L_29; goto IL_0076; } IL_0076: { String_t* L_30 = V_0; return L_30; } } IL2CPP_EXTERN_C String_t* SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0; return L_0; } } IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CattributeU3Ek__BackingField_0 = L_0; return; } } IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1; return L_0; } } IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CformatU3Ek__BackingField_1 = L_0; return; } } IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2; return L_0; } } IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CdimensionU3Ek__BackingField_2 = L_0; return; } } IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3; return L_0; } } IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CstreamU3Ek__BackingField_3 = L_0; return; } } IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method) { { int32_t L_0 = ___0_attribute; VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(__this, L_0, NULL); int32_t L_1 = ___1_format; VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(__this, L_1, NULL); int32_t L_2 = ___2_dimension; VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(__this, L_2, NULL); int32_t L_3 = ___3_stream; VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(__this, L_3, NULL); return; } } IL2CPP_EXTERN_C void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A(_thisAdjusted, ___0_attribute, ___1_format, ___2_dimension, ___3_stream, method); } // System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0; int32_t L_2; L_2 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL); int32_t L_3 = L_2; RuntimeObject* L_4 = Box(VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast(0), (RuntimeObject*)L_4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1; int32_t L_6; L_6 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL); int32_t L_7 = L_6; RuntimeObject* L_8 = Box(VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast(1), (RuntimeObject*)L_8); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5; int32_t L_10; L_10 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL); int32_t L_11 = L_10; RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast(2), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9; int32_t L_14; L_14 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL); int32_t L_15 = L_14; RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_16); (L_13)->SetAt(static_cast(3), (RuntimeObject*)L_16); String_t* L_17; L_17 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C, L_13, NULL); V_0 = L_17; goto IL_004c; } IL_004c: { String_t* L_18 = V_0; return L_18; } } IL2CPP_EXTERN_C String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { V_0 = ((int32_t)17); int32_t L_0 = V_0; int32_t L_1; L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL); V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)23))), (int32_t)L_1)); int32_t L_2 = V_0; int32_t L_3; L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL); V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)23))), (int32_t)L_3)); int32_t L_4 = V_0; int32_t L_5; L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL); V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)23))), L_5)); int32_t L_6 = V_0; int32_t L_7; L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL); V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)23))), L_7)); int32_t L_8 = V_0; V_1 = L_8; goto IL_0039; } IL_0039: { int32_t L_9 = V_1; return L_9; } } IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___0_other; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___0_other; bool L_3; L_3 = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(__this, ((*(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)((VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)UnBox(L_2, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { int32_t L_0; L_0 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL); int32_t L_1; L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline((&___0_other), NULL); if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_003f; } } { int32_t L_2; L_2 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL); int32_t L_3; L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline((&___0_other), NULL); if ((!(((uint32_t)L_2) == ((uint32_t)L_3)))) { goto IL_003f; } } { int32_t L_4; L_4 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL); int32_t L_5; L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline((&___0_other), NULL); if ((!(((uint32_t)L_4) == ((uint32_t)L_5)))) { goto IL_003f; } } { int32_t L_6; L_6 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL); int32_t L_7; L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline((&___0_other), NULL); G_B5_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0); goto IL_0040; } IL_003f: { G_B5_0 = 0; } IL_0040: { V_0 = (bool)G_B5_0; goto IL_0043; } IL_0043: { bool L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D_AdjustorThunk (RuntimeObject* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method) { VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(_thisAdjusted, ___0_other, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_type, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_type; __this->___m_Type_1 = L_0; __this->___m_NameID_2 = (-1); __this->___m_InstanceID_3 = 0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_BufferPointer_4 = L_1; __this->___m_MipLevel_5 = 0; __this->___m_CubeFace_6 = (-1); __this->___m_DepthSlice_7 = 0; return; } } IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_type, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F(_thisAdjusted, ___0_type, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, String_t* ___0_name, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { __this->___m_Type_1 = ((int32_t)-4); String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); __this->___m_NameID_2 = L_1; __this->___m_InstanceID_3 = 0; intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_BufferPointer_4 = L_2; __this->___m_MipLevel_5 = 0; __this->___m_CubeFace_6 = (-1); __this->___m_DepthSlice_7 = 0; return; } } IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4(_thisAdjusted, ___0_name, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_nameID, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { __this->___m_Type_1 = ((int32_t)-4); int32_t L_0 = ___0_nameID; __this->___m_NameID_2 = L_0; __this->___m_InstanceID_3 = 0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_BufferPointer_4 = L_1; __this->___m_MipLevel_5 = 0; __this->___m_CubeFace_6 = (-1); __this->___m_DepthSlice_7 = 0; return; } } IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B_AdjustorThunk (RuntimeObject* __this, int32_t ___0_nameID, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B(_thisAdjusted, ___0_nameID, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_nameID, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { __this->___m_Type_1 = ((int32_t)-4); int32_t L_0 = ___0_nameID; __this->___m_NameID_2 = L_0; __this->___m_InstanceID_3 = 0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_BufferPointer_4 = L_1; int32_t L_2 = ___1_mipLevel; __this->___m_MipLevel_5 = L_2; int32_t L_3 = ___2_cubeFace; __this->___m_CubeFace_6 = L_3; int32_t L_4 = ___3_depthSlice; __this->___m_DepthSlice_7 = L_4; return; } } IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_nameID, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF(_thisAdjusted, ___0_nameID, ___1_mipLevel, ___2_cubeFace, ___3_depthSlice, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_renderTargetIdentifier, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) { { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_renderTargetIdentifier; int32_t L_1 = L_0.___m_Type_1; __this->___m_Type_1 = L_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = ___0_renderTargetIdentifier; int32_t L_3 = L_2.___m_NameID_2; __this->___m_NameID_2 = L_3; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___0_renderTargetIdentifier; int32_t L_5 = L_4.___m_InstanceID_3; __this->___m_InstanceID_3 = L_5; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6 = ___0_renderTargetIdentifier; intptr_t L_7 = L_6.___m_BufferPointer_4; __this->___m_BufferPointer_4 = L_7; int32_t L_8 = ___1_mipLevel; __this->___m_MipLevel_5 = L_8; int32_t L_9 = ___2_cubeFace; __this->___m_CubeFace_6 = L_9; int32_t L_10 = ___3_depthSlice; __this->___m_DepthSlice_7 = L_10; return; } } IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_renderTargetIdentifier, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB(_thisAdjusted, ___0_renderTargetIdentifier, ___1_mipLevel, ___2_cubeFace, ___3_depthSlice, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B7_0 = NULL; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B6_0 = NULL; int32_t G_B8_0 = 0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B8_1 = NULL; { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_tex; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { __this->___m_Type_1 = 0; goto IL_0039; } IL_0017: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_tex; V_1 = (bool)((!(((RuntimeObject*)(RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_3, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0030; } } { __this->___m_Type_1 = ((int32_t)-2); goto IL_0039; } IL_0030: { __this->___m_Type_1 = (-1); } IL_0039: { intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_BufferPointer_4 = L_5; __this->___m_NameID_2 = (-1); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = ___0_tex; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_6, NULL); G_B6_0 = __this; if (L_7) { G_B7_0 = __this; goto IL_0057; } } { G_B8_0 = 0; G_B8_1 = G_B6_0; goto IL_005d; } IL_0057: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8 = ___0_tex; NullCheck(L_8); int32_t L_9; L_9 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_8, NULL); G_B8_0 = L_9; G_B8_1 = G_B7_0; } IL_005d: { G_B8_1->___m_InstanceID_3 = G_B8_0; __this->___m_MipLevel_5 = 0; __this->___m_CubeFace_6 = (-1); __this->___m_DepthSlice_7 = 0; return; } } IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF_AdjustorThunk (RuntimeObject* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF(_thisAdjusted, ___0_tex, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B7_0 = NULL; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B6_0 = NULL; int32_t G_B8_0 = 0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B8_1 = NULL; { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_tex; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { __this->___m_Type_1 = 0; goto IL_0039; } IL_0017: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_tex; V_1 = (bool)((!(((RuntimeObject*)(RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_3, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0030; } } { __this->___m_Type_1 = ((int32_t)-2); goto IL_0039; } IL_0030: { __this->___m_Type_1 = (-1); } IL_0039: { intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_BufferPointer_4 = L_5; __this->___m_NameID_2 = (-1); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = ___0_tex; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_6, NULL); G_B6_0 = __this; if (L_7) { G_B7_0 = __this; goto IL_0057; } } { G_B8_0 = 0; G_B8_1 = G_B6_0; goto IL_005d; } IL_0057: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8 = ___0_tex; NullCheck(L_8); int32_t L_9; L_9 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_8, NULL); G_B8_0 = L_9; G_B8_1 = G_B7_0; } IL_005d: { G_B8_1->___m_InstanceID_3 = G_B8_0; int32_t L_10 = ___1_mipLevel; __this->___m_MipLevel_5 = L_10; int32_t L_11 = ___2_cubeFace; __this->___m_CubeFace_6 = L_11; int32_t L_12 = ___3_depthSlice; __this->___m_DepthSlice_7 = L_12; return; } } IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7_AdjustorThunk (RuntimeObject* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7(_thisAdjusted, ___0_tex, ___1_mipLevel, ___2_cubeFace, ___3_depthSlice, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_buf, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) { { __this->___m_Type_1 = ((int32_t)-3); __this->___m_NameID_2 = (-1); RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___0_buf; int32_t L_1 = L_0.___m_RenderTextureInstanceID_0; __this->___m_InstanceID_3 = L_1; RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_2 = ___0_buf; intptr_t L_3 = L_2.___m_BufferPtr_1; __this->___m_BufferPointer_4 = L_3; int32_t L_4 = ___1_mipLevel; __this->___m_MipLevel_5 = L_4; int32_t L_5 = ___2_cubeFace; __this->___m_CubeFace_6 = L_5; int32_t L_6 = ___3_depthSlice; __this->___m_DepthSlice_7 = L_6; return; } } IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060_AdjustorThunk (RuntimeObject* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_buf, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060(_thisAdjusted, ___0_buf, ___1_mipLevel, ___2_cubeFace, ___3_depthSlice, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m3E2366E36F14173DBEED75591978EBE1F01A1325 (int32_t ___0_type, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_type; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1; memset((&L_1), 0, sizeof(L_1)); RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = V_0; return L_2; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m5D9E7FF7B325608E3C4A37BBB52FE728361E7324 (int32_t ___0_nameID, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_nameID; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1; memset((&L_1), 0, sizeof(L_1)); RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = V_0; return L_2; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0; memset((&V_0), 0, sizeof(V_0)); { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_tex; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1; memset((&L_1), 0, sizeof(L_1)); RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = V_0; return L_2; } } // System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C6CE5DF96D354231E70A806FC48C28A97F4E4F6); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)7); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0; int32_t L_2 = __this->___m_Type_1; int32_t L_3 = L_2; RuntimeObject* L_4 = Box(BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast(0), (RuntimeObject*)L_4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1; int32_t L_6 = __this->___m_NameID_2; int32_t L_7 = L_6; RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast(1), (RuntimeObject*)L_8); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5; int32_t L_10 = __this->___m_InstanceID_3; int32_t L_11 = L_10; RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast(2), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9; intptr_t L_14 = __this->___m_BufferPointer_4; intptr_t L_15 = L_14; RuntimeObject* L_16 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_15); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_16); (L_13)->SetAt(static_cast(3), (RuntimeObject*)L_16); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = L_13; int32_t L_18 = __this->___m_MipLevel_5; int32_t L_19 = L_18; RuntimeObject* L_20 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_19); NullCheck(L_17); ArrayElementTypeCheck (L_17, L_20); (L_17)->SetAt(static_cast(4), (RuntimeObject*)L_20); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_21 = L_17; int32_t L_22 = __this->___m_CubeFace_6; int32_t L_23 = L_22; RuntimeObject* L_24 = Box(CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B_il2cpp_TypeInfo_var, &L_23); NullCheck(L_21); ArrayElementTypeCheck (L_21, L_24); (L_21)->SetAt(static_cast(5), (RuntimeObject*)L_24); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_25 = L_21; int32_t L_26 = __this->___m_DepthSlice_7; int32_t L_27 = L_26; RuntimeObject* L_28 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_27); NullCheck(L_25); ArrayElementTypeCheck (L_25, L_28); (L_25)->SetAt(static_cast(6), (RuntimeObject*)L_28); String_t* L_29; L_29 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4C6CE5DF96D354231E70A806FC48C28A97F4E4F6, L_25, NULL); V_0 = L_29; goto IL_0076; } IL_0076: { String_t* L_30 = V_0; return L_30; } } IL2CPP_EXTERN_C String_t* RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t* L_0 = (&__this->___m_Type_1); int32_t L_1; L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((int32_t*)L_0, NULL); int32_t* L_2 = (&__this->___m_NameID_2); int32_t L_3; L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_2, NULL); int32_t* L_4 = (&__this->___m_InstanceID_3); int32_t L_5; L_5 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_4, NULL); V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)23))), L_3)), ((int32_t)23))), L_5)); goto IL_0033; } IL_0033: { int32_t L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C int32_t RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rhs, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B8_0 = 0; { int32_t L_0 = __this->___m_Type_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ___0_rhs; int32_t L_2 = L_1.___m_Type_1; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_006a; } } { int32_t L_3 = __this->___m_NameID_2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___0_rhs; int32_t L_5 = L_4.___m_NameID_2; if ((!(((uint32_t)L_3) == ((uint32_t)L_5)))) { goto IL_006a; } } { int32_t L_6 = __this->___m_InstanceID_3; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_7 = ___0_rhs; int32_t L_8 = L_7.___m_InstanceID_3; if ((!(((uint32_t)L_6) == ((uint32_t)L_8)))) { goto IL_006a; } } { intptr_t L_9 = __this->___m_BufferPointer_4; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_10 = ___0_rhs; intptr_t L_11 = L_10.___m_BufferPointer_4; bool L_12; L_12 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_9, L_11, NULL); if (!L_12) { goto IL_006a; } } { int32_t L_13 = __this->___m_MipLevel_5; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_14 = ___0_rhs; int32_t L_15 = L_14.___m_MipLevel_5; if ((!(((uint32_t)L_13) == ((uint32_t)L_15)))) { goto IL_006a; } } { int32_t L_16 = __this->___m_CubeFace_6; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_17 = ___0_rhs; int32_t L_18 = L_17.___m_CubeFace_6; if ((!(((uint32_t)L_16) == ((uint32_t)L_18)))) { goto IL_006a; } } { int32_t L_19 = __this->___m_DepthSlice_7; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = ___0_rhs; int32_t L_21 = L_20.___m_DepthSlice_7; G_B8_0 = ((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0); goto IL_006b; } IL_006a: { G_B8_0 = 0; } IL_006b: { V_0 = (bool)G_B8_0; goto IL_006e; } IL_006e: { bool L_22 = V_0; return L_22; } } IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rhs, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(_thisAdjusted, ___0_rhs, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; { RuntimeObject* L_0 = ___0_obj; V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0015; } } { V_2 = (bool)0; goto IL_0026; } IL_0015: { RuntimeObject* L_2 = ___0_obj; V_0 = ((*(RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*)((RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*)(RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*)UnBox(L_2, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var)))); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_3 = V_0; bool L_4; L_4 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(__this, L_3, NULL); V_2 = L_4; goto IL_0026; } IL_0026: { bool L_5 = V_2; return L_5; } } IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_mD9FD6667F4C385F2379E9DEAAA8F91B7A1D50A1F (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_lhs, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rhs, const RuntimeMethod* method) { bool V_0 = false; { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___1_rhs; bool L_1; L_1 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9((&___0_lhs), L_0, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_m255136CF7E1B63A8D5A1F9FF03B992B656AB42DF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_lhs, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rhs, const RuntimeMethod* method) { bool V_0 = false; { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___1_rhs; bool L_1; L_1 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9((&___0_lhs), L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, int32_t ___2_fastMemoryFlags, float ___3_residency, bool ___4_copyContents, const RuntimeMethod* method) { typedef void (*CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t, float, bool); static CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean)"); _il2cpp_icall_func(___0_cmd, ___1_rt, ___2_fastMemoryFlags, ___3_residency, ___4_copyContents); } // System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, bool ___2_copyContents, const RuntimeMethod* method) { typedef void (*CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, bool); static CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean)"); _il2cpp_icall_func(___0_cmd, ___1_rt, ___2_copyContents); } // System.Void UnityEngine.Rendering.CommandBufferExtensions::SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_SwitchIntoFastMemory_m7193CB1B314DDD08786ED501359112A1E48EA835 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rid, int32_t ___2_fastMemoryFlags, float ___3_residency, bool ___4_copyContents, const RuntimeMethod* method) { { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_cmd; int32_t L_1 = ___2_fastMemoryFlags; float L_2 = ___3_residency; bool L_3 = ___4_copyContents; CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0(L_0, (&___1_rid), L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Rendering.CommandBufferExtensions::SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_SwitchOutOfFastMemory_mE101D9338E74216A912C73147021B5C69269E9B9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rid, bool ___2_copyContents, const RuntimeMethod* method) { { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_cmd; bool L_1 = ___2_copyContents; CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA(L_0, (&___1_rid), L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4; return L_0; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* G_B3_0 = NULL; { RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ___0_value; if (L_0) { goto IL_000b; } } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); String_t* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3; G_B3_0 = L_1; goto IL_0016; } IL_000b: { RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_2 = ___0_value; NullCheck(L_2); Type_t* L_3; L_3 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_2, NULL); NullCheck(L_3); String_t* L_4; L_4 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_3); G_B3_0 = L_4; } IL_0016: { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2 = G_B3_0; Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2), (void*)G_B3_0); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_5 = ___0_value; ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)L_5); return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginCameraRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_beginCameraRendering_m44DF94A62BE65F929101983FACE63BA4FE4B584A (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8; V_0 = L_0; } IL_0006: { Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0; V_1 = L_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL); V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var)); il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7; L_7 = InterlockedCompareExchangeImpl((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8), L_5, L_6); V_0 = L_7; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1; if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginCameraRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_beginCameraRendering_m6A9B576247B531A6C1C715870A37343AC702976E (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8; V_0 = L_0; } IL_0006: { Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0; V_1 = L_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL); V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var)); il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7; L_7 = InterlockedCompareExchangeImpl((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8), L_5, L_6); V_0 = L_7; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1; if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::add_endCameraRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_endCameraRendering_m664BCFE6FCD9D3172DF3157777EA3B45BF11476C (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10; V_0 = L_0; } IL_0006: { Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0; V_1 = L_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL); V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var)); il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7; L_7 = InterlockedCompareExchangeImpl((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10), L_5, L_6); V_0 = L_7; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1; if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::remove_endCameraRendering(System.Action`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_endCameraRendering_m0EC9DE4937A7B58074E35E75CCDE819D4A1E302A (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10; V_0 = L_0; } IL_0006: { Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0; V_1 = L_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value; Delegate_t* L_4; L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL); V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var)); il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7; L_7 = InterlockedCompareExchangeImpl((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10), L_5, L_6); V_0 = L_7; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1; if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginContextRendering_mC05C42EC6BB19159913BC010036814D0FE5E983E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* G_B2_0 = NULL; Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* G_B1_0 = NULL; Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* G_B5_0 = NULL; Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* G_B4_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginFrameRendering_7; Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0019; } IL_000c: { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_2 = ___0_context; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_3 = ___1_cameras; NullCheck(L_3); CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_4; L_4 = List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A(L_3, List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var); NullCheck(G_B2_0); Action_2_Invoke_m0D7AF4560E1982A6E038A580280B200D36B27E70_inline(G_B2_0, L_2, L_4, NULL); } IL_0019: { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* L_5 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginContextRendering_5; Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* L_6 = L_5; G_B4_0 = L_6; if (L_6) { G_B5_0 = L_6; goto IL_0024; } } { goto IL_002c; } IL_0024: { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_7 = ___0_context; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_8 = ___1_cameras; NullCheck(G_B5_0); Action_2_Invoke_mC3D7E2B8F3D2F0400A9CCA933FFB69907232869A_inline(G_B5_0, L_7, L_8, NULL); } IL_002c: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginCameraRendering_m115AB73964440D54AEA8B97939627CEC2C146BD7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* G_B2_0 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* G_B1_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0014; } IL_000c: { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_2 = ___0_context; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___1_camera; NullCheck(G_B2_0); Action_2_Invoke_m457EA9776C78CC34B2E13A96BA84B7FF28C35580_inline(G_B2_0, L_2, L_3, NULL); } IL_0014: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndContextRendering_m5B2964FBAC5BFE67891A0FF0D8083BF2DD45D5BD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* G_B2_0 = NULL; Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* G_B1_0 = NULL; Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* G_B5_0 = NULL; Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* G_B4_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endFrameRendering_9; Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0019; } IL_000c: { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_2 = ___0_context; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_3 = ___1_cameras; NullCheck(L_3); CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_4; L_4 = List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A(L_3, List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var); NullCheck(G_B2_0); Action_2_Invoke_m0D7AF4560E1982A6E038A580280B200D36B27E70_inline(G_B2_0, L_2, L_4, NULL); } IL_0019: { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* L_5 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endContextRendering_6; Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* L_6 = L_5; G_B4_0 = L_6; if (L_6) { G_B5_0 = L_6; goto IL_0024; } } { goto IL_002c; } IL_0024: { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_7 = ___0_context; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_8 = ___1_cameras; NullCheck(G_B5_0); Action_2_Invoke_mC3D7E2B8F3D2F0400A9CCA933FFB69907232869A_inline(G_B5_0, L_7, L_8, NULL); } IL_002c: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndCameraRendering_m5CADD01C1757A104FCC48D69CA14B4EF4A158F8B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* G_B2_0 = NULL; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* G_B1_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10; Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0014; } IL_000c: { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_2 = ___0_context; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___1_camera; NullCheck(G_B2_0); Action_2_Invoke_m457EA9776C78CC34B2E13A96BA84B7FF28C35580_inline(G_B2_0, L_2, L_3, NULL); } IL_0014: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m7BCA10285B43964387C7DA20EFC7C0C6A47C4E24 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___activeRenderPipelineTypeChanged_11; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0012; } IL_000c: { NullCheck(G_B2_0); Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL); } IL_0012: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0; RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ___0_pipelineAsset; V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_0) == ((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0020; } } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL); RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_4 = ___0_pipelineAsset; ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = L_4; Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)L_4); } IL_0020: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0; L_0 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL); if (!L_0) { goto IL_0017; } } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1; L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL); NullCheck(L_1); bool L_2; L_2 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_1, NULL); G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0041; } } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4; L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL); NullCheck(L_4); RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179(L_4, NULL); ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL); RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F((RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL, NULL); SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_5 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); NullCheck(L_5); SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_5, NULL); il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE(L_5, NULL); } IL_0041: { return; } } // System.String UnityEngine.Rendering.RenderPipelineManager::GetCurrentPipelineAssetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderPipelineManager_GetCurrentPipelineAssetType_m78BBEBD08F2BCB77FA23BDCD54C10A4102115EF5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); String_t* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2; V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m01D54C058082806D20515903AC0558768DA1A0FA (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipe, intptr_t ___1_loopPtr, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; { RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipe; il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(L_0, NULL); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1; L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL); V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0016; } } { goto IL_006e; } IL_0016: { intptr_t L_3 = ___1_loopPtr; ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5((&V_0), L_3, NULL); il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_4 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1; NullCheck(L_4); List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_4, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1; ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189((&V_0), L_5, NULL); List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_6 = ___2_renderRequests; V_2 = (bool)((((RuntimeObject*)(List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0051; } } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8; L_8 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_9 = V_0; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_10 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1; NullCheck(L_8); RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE(L_8, L_9, L_10, NULL); goto IL_0063; } IL_0051: { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_11; L_11 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_12 = V_0; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_13 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1; List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_14 = ___2_renderRequests; NullCheck(L_11); RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57(L_11, L_12, L_13, L_14, NULL); } IL_0063: { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_15 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1; NullCheck(L_15); List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_15, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var); } IL_006e: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipelineAsset; il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E(L_0, NULL); RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_2) { goto IL_002b; } } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_3; L_3 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL); if (!L_3) { goto IL_0028; } } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4; L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL); NullCheck(L_4); bool L_5; L_5 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_4, NULL); G_B4_0 = ((int32_t)(L_5)); goto IL_0029; } IL_0028: { G_B4_0 = 1; } IL_0029: { G_B6_0 = G_B4_0; goto IL_002c; } IL_002b: { G_B6_0 = 0; } IL_002c: { V_0 = (bool)G_B6_0; bool L_6 = V_0; if (!L_6) { goto IL_0042; } } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_7 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0; NullCheck(L_7); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8; L_8 = RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252(L_7, NULL); RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F(L_8, NULL); } IL_0042: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_m8A9308C1CD1B4F533F5D9855ECB44D6B71620807 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05); s_Il2CppMethodInitialized = true; } { List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681(L_0, List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var); ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1), (void*)L_0); ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3 = _stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05; Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3), (void*)_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05); ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = __this->___m_InstanceId_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1; L_1 = Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C(L_0, NULL); return ((Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*)CastclassSealed((RuntimeObject*)L_1, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3_il2cpp_TypeInfo_var)); } } IL2CPP_EXTERN_C Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* _returnValue; _returnValue = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B(_thisAdjusted, method); return _returnValue; } // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_LightType_0; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454(_thisAdjusted, method); return _returnValue; } // UnityEngine.Color UnityEngine.Rendering.VisibleLight::get_finalColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_FinalColor_1; V_0 = L_0; goto IL_000a; } IL_000a: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue; _returnValue = VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03(_thisAdjusted, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = __this->___m_LocalToWorldMatrix_3; V_0 = L_0; goto IL_000a; } IL_000a: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Rendering.VisibleLight::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Range_4; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_SpotAngle_5; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.VisibleLight::Equals(UnityEngine.Rendering.VisibleLight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B9_0 = 0; { int32_t L_0 = __this->___m_LightType_0; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_1 = ___0_other; int32_t L_2 = L_1.___m_LightType_0; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_008c; } } { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_3 = (&__this->___m_FinalColor_1); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_4 = ___0_other; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = L_4.___m_FinalColor_1; bool L_6; L_6 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(L_3, L_5, NULL); if (!L_6) { goto IL_008c; } } { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_7 = (&__this->___m_ScreenRect_2); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_8 = ___0_other; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_9 = L_8.___m_ScreenRect_2; bool L_10; L_10 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(L_7, L_9, NULL); if (!L_10) { goto IL_008c; } } { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_11 = (&__this->___m_LocalToWorldMatrix_3); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_12 = ___0_other; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13 = L_12.___m_LocalToWorldMatrix_3; bool L_14; L_14 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_11, L_13, NULL); if (!L_14) { goto IL_008c; } } { float* L_15 = (&__this->___m_Range_4); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_16 = ___0_other; float L_17 = L_16.___m_Range_4; bool L_18; L_18 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_15, L_17, NULL); if (!L_18) { goto IL_008c; } } { float* L_19 = (&__this->___m_SpotAngle_5); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_20 = ___0_other; float L_21 = L_20.___m_SpotAngle_5; bool L_22; L_22 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_19, L_21, NULL); if (!L_22) { goto IL_008c; } } { int32_t L_23 = __this->___m_InstanceId_6; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_24 = ___0_other; int32_t L_25 = L_24.___m_InstanceId_6; if ((!(((uint32_t)L_23) == ((uint32_t)L_25)))) { goto IL_008c; } } { int32_t L_26 = __this->___m_Flags_7; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_27 = ___0_other; int32_t L_28 = L_27.___m_Flags_7; G_B9_0 = ((((int32_t)L_26) == ((int32_t)L_28))? 1 : 0); goto IL_008d; } IL_008c: { G_B9_0 = 0; } IL_008d: { V_0 = (bool)G_B9_0; goto IL_0090; } IL_0090: { bool L_29 = V_0; return L_29; } } IL2CPP_EXTERN_C bool VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23_AdjustorThunk (RuntimeObject* __this, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 ___0_other, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.VisibleLight::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23(__this, ((*(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*)((VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*)(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*)UnBox(L_3, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.VisibleLight::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->___m_LightType_0; V_0 = L_0; int32_t L_1 = V_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_2 = (&__this->___m_FinalColor_1); int32_t L_3; L_3 = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(L_2, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3)); int32_t L_4 = V_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_5 = (&__this->___m_ScreenRect_2); int32_t L_6; L_6 = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(L_5, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_6)); int32_t L_7 = V_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_8 = (&__this->___m_LocalToWorldMatrix_3); int32_t L_9; L_9 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_8, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_7, ((int32_t)397)))^L_9)); int32_t L_10 = V_0; float* L_11 = (&__this->___m_Range_4); int32_t L_12; L_12 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_11, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^L_12)); int32_t L_13 = V_0; float* L_14 = (&__this->___m_SpotAngle_5); int32_t L_15; L_15 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_14, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_13, ((int32_t)397)))^L_15)); int32_t L_16 = V_0; int32_t L_17 = __this->___m_InstanceId_6; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_16, ((int32_t)397)))^L_17)); int32_t L_18 = V_0; int32_t L_19 = __this->___m_Flags_7; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_18, ((int32_t)397)))^(int32_t)L_19)); int32_t L_20 = V_0; V_1 = L_20; goto IL_00a1; } IL_00a1: { int32_t L_21 = V_1; return L_21; } } IL2CPP_EXTERN_C int32_t VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B6_0 = 0; { int32_t L_0 = __this->___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_1 = ___0_other; int32_t L_2 = L_1.___m_IsOrthographic_0; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_0058; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___m_CameraPosition_1); LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_4 = ___0_other; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = L_4.___m_CameraPosition_1; bool L_6; L_6 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_3, L_5, NULL); if (!L_6) { goto IL_0058; } } { float* L_7 = (&__this->___m_FieldOfView_2); LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_8 = ___0_other; float L_9 = L_8.___m_FieldOfView_2; bool L_10; L_10 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_7, L_9, NULL); if (!L_10) { goto IL_0058; } } { float* L_11 = (&__this->___m_OrthoSize_3); LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_12 = ___0_other; float L_13 = L_12.___m_OrthoSize_3; bool L_14; L_14 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_11, L_13, NULL); if (!L_14) { goto IL_0058; } } { int32_t L_15 = __this->___m_CameraPixelHeight_4; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_16 = ___0_other; int32_t L_17 = L_16.___m_CameraPixelHeight_4; G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0); goto IL_0059; } IL_0058: { G_B6_0 = 0; } IL_0059: { V_0 = (bool)G_B6_0; goto IL_005c; } IL_005c: { bool L_18 = V_0; return L_18; } } IL2CPP_EXTERN_C bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F_AdjustorThunk (RuntimeObject* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method) { LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(__this, ((*(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)((LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)UnBox(L_3, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->___m_IsOrthographic_0; V_0 = L_0; int32_t L_1 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_2 = (&__this->___m_CameraPosition_1); int32_t L_3; L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_2, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3)); int32_t L_4 = V_0; float* L_5 = (&__this->___m_FieldOfView_2); int32_t L_6; L_6 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_5, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_6)); int32_t L_7 = V_0; float* L_8 = (&__this->___m_OrthoSize_3); int32_t L_9; L_9 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_8, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_7, ((int32_t)397)))^L_9)); int32_t L_10 = V_0; int32_t L_11 = __this->___m_CameraPixelHeight_4; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^L_11)); int32_t L_12 = V_0; V_1 = L_12; goto IL_005e; } IL_005e: { int32_t L_13 = V_1; return L_13; } } IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.RenderTargetBlendState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2 (const RuntimeMethod* method) { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_0; memset((&L_0), 0, sizeof(L_0)); RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED((&L_0), ((int32_t)15), 1, 0, 1, 0, 0, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_0011; } IL_0011: { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.RenderTargetBlendState::.ctor(UnityEngine.Rendering.ColorWriteMask,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendOp,UnityEngine.Rendering.BlendOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, int32_t ___0_writeMask, int32_t ___1_sourceColorBlendMode, int32_t ___2_destinationColorBlendMode, int32_t ___3_sourceAlphaBlendMode, int32_t ___4_destinationAlphaBlendMode, int32_t ___5_colorBlendOperation, int32_t ___6_alphaBlendOperation, const RuntimeMethod* method) { { int32_t L_0 = ___0_writeMask; __this->___m_WriteMask_0 = (uint8_t)((int32_t)(uint8_t)L_0); int32_t L_1 = ___1_sourceColorBlendMode; __this->___m_SourceColorBlendMode_1 = (uint8_t)((int32_t)(uint8_t)L_1); int32_t L_2 = ___2_destinationColorBlendMode; __this->___m_DestinationColorBlendMode_2 = (uint8_t)((int32_t)(uint8_t)L_2); int32_t L_3 = ___3_sourceAlphaBlendMode; __this->___m_SourceAlphaBlendMode_3 = (uint8_t)((int32_t)(uint8_t)L_3); int32_t L_4 = ___4_destinationAlphaBlendMode; __this->___m_DestinationAlphaBlendMode_4 = (uint8_t)((int32_t)(uint8_t)L_4); int32_t L_5 = ___5_colorBlendOperation; __this->___m_ColorBlendOperation_5 = (uint8_t)((int32_t)(uint8_t)L_5); int32_t L_6 = ___6_alphaBlendOperation; __this->___m_AlphaBlendOperation_6 = (uint8_t)((int32_t)(uint8_t)L_6); __this->___m_Padding_7 = (uint8_t)0; return; } } IL2CPP_EXTERN_C void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED_AdjustorThunk (RuntimeObject* __this, int32_t ___0_writeMask, int32_t ___1_sourceColorBlendMode, int32_t ___2_destinationColorBlendMode, int32_t ___3_sourceAlphaBlendMode, int32_t ___4_destinationAlphaBlendMode, int32_t ___5_colorBlendOperation, int32_t ___6_alphaBlendOperation, const RuntimeMethod* method) { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED(_thisAdjusted, ___0_writeMask, ___1_sourceColorBlendMode, ___2_destinationColorBlendMode, ___3_sourceAlphaBlendMode, ___4_destinationAlphaBlendMode, ___5_colorBlendOperation, ___6_alphaBlendOperation, method); } // System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(UnityEngine.Rendering.RenderTargetBlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B8_0 = 0; { uint8_t L_0 = __this->___m_WriteMask_0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_1 = ___0_other; uint8_t L_2 = L_1.___m_WriteMask_0; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_0065; } } { uint8_t L_3 = __this->___m_SourceColorBlendMode_1; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_4 = ___0_other; uint8_t L_5 = L_4.___m_SourceColorBlendMode_1; if ((!(((uint32_t)L_3) == ((uint32_t)L_5)))) { goto IL_0065; } } { uint8_t L_6 = __this->___m_DestinationColorBlendMode_2; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_7 = ___0_other; uint8_t L_8 = L_7.___m_DestinationColorBlendMode_2; if ((!(((uint32_t)L_6) == ((uint32_t)L_8)))) { goto IL_0065; } } { uint8_t L_9 = __this->___m_SourceAlphaBlendMode_3; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_10 = ___0_other; uint8_t L_11 = L_10.___m_SourceAlphaBlendMode_3; if ((!(((uint32_t)L_9) == ((uint32_t)L_11)))) { goto IL_0065; } } { uint8_t L_12 = __this->___m_DestinationAlphaBlendMode_4; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_13 = ___0_other; uint8_t L_14 = L_13.___m_DestinationAlphaBlendMode_4; if ((!(((uint32_t)L_12) == ((uint32_t)L_14)))) { goto IL_0065; } } { uint8_t L_15 = __this->___m_ColorBlendOperation_5; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_16 = ___0_other; uint8_t L_17 = L_16.___m_ColorBlendOperation_5; if ((!(((uint32_t)L_15) == ((uint32_t)L_17)))) { goto IL_0065; } } { uint8_t L_18 = __this->___m_AlphaBlendOperation_6; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_19 = ___0_other; uint8_t L_20 = L_19.___m_AlphaBlendOperation_6; G_B8_0 = ((((int32_t)L_18) == ((int32_t)L_20))? 1 : 0); goto IL_0066; } IL_0065: { G_B8_0 = 0; } IL_0066: { V_0 = (bool)G_B8_0; goto IL_0069; } IL_0069: { bool L_21 = V_0; return L_21; } } IL2CPP_EXTERN_C bool RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11_AdjustorThunk (RuntimeObject* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_other, const RuntimeMethod* method) { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(__this, ((*(RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*)((RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*)(RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*)UnBox(L_3, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.RenderTargetBlendState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { uint8_t* L_0 = (&__this->___m_WriteMask_0); int32_t L_1; L_1 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; uint8_t* L_3 = (&__this->___m_SourceColorBlendMode_1); int32_t L_4; L_4 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_3, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4)); int32_t L_5 = V_0; uint8_t* L_6 = (&__this->___m_DestinationColorBlendMode_2); int32_t L_7; L_7 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_6, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7)); int32_t L_8 = V_0; uint8_t* L_9 = (&__this->___m_SourceAlphaBlendMode_3); int32_t L_10; L_10 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_9, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10)); int32_t L_11 = V_0; uint8_t* L_12 = (&__this->___m_DestinationAlphaBlendMode_4); int32_t L_13; L_13 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_12, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13)); int32_t L_14 = V_0; uint8_t* L_15 = (&__this->___m_ColorBlendOperation_5); int32_t L_16; L_16 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_15, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16)); int32_t L_17 = V_0; uint8_t* L_18 = (&__this->___m_AlphaBlendOperation_6); int32_t L_19; L_19 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_18, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19)); int32_t L_20 = V_0; V_1 = L_20; goto IL_008a; } IL_008a: { int32_t L_21 = V_1; return L_21; } } IL2CPP_EXTERN_C int32_t RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9(L_0, NULL); __this->___m_Id_1 = L_1; return; } } IL2CPP_EXTERN_C void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method) { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B(_thisAdjusted, ___0_name, method); } // System.Int32 UnityEngine.Rendering.ShaderTagId::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Id_1; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_Id_1 = L_0; return; } } IL2CPP_EXTERN_C void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject* L_1 = ___0_obj; bool L_2; L_2 = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(__this, ((*(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)UnBox(L_1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var)))), NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = __this->___m_Id_1; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_1 = ___0_other; int32_t L_2 = L_1.___m_Id_1; V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0); goto IL_0012; } IL_0012: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0_AdjustorThunk (RuntimeObject* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method) { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { V_0 = ((int32_t)2079669542); int32_t L_0 = V_0; int32_t* L_1 = (&__this->___m_Id_1); int32_t L_2; L_2 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_1, NULL); V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)-1521134295))), L_2)); int32_t L_3 = V_0; V_1 = L_3; goto IL_001f; } IL_001f: { int32_t L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.ShaderTagId::op_Equality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Equality_mE83D02C57D788A5A9EADE3933DE9D8811B7F8761 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_tag1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_tag2, const RuntimeMethod* method) { bool V_0 = false; { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0 = ___1_tag2; bool L_1; L_1 = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0((&___0_tag1), L_0, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Rendering.ShaderTagId::op_Inequality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Inequality_m000FF53695F623FC1903B026837174552F9D1C1C (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_tag1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_tag2, const RuntimeMethod* method) { bool V_0 = false; { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0 = ___0_tag1; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_1 = ___1_tag2; bool L_2; L_2 = ShaderTagId_op_Equality_mE83D02C57D788A5A9EADE3933DE9D8811B7F8761(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_0 = NULL; Exception_t* V_1 = NULL; bool V_2 = false; RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_3 = NULL; il2cpp::utils::ExceptionSupportStack __active_exceptions; int32_t G_B6_0 = 0; { V_0 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL; } try {// begin try (depth: 1) RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0; L_0 = VirtualFuncInvoker0< RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* >::Invoke(24 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this); V_0 = L_0; goto IL_0065; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_000e; } throw e; } CATCH_000e: {// begin catch(System.Exception) { V_1 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*)); Exception_t* L_1 = V_1; NullCheck(L_1); RuntimeObject* L_2; L_2 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1); NullCheck(L_2); bool L_3; L_3 = InterfaceFuncInvoker1< bool, RuntimeObject* >::Invoke(3 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386))); if (!L_3) { goto IL_0056; } } { Exception_t* L_4 = V_1; NullCheck(L_4); RuntimeObject* L_5; L_5 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4); NullCheck(L_5); RuntimeObject* L_6; L_6 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386))); if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var))))) { goto IL_0056; } } { Exception_t* L_7 = V_1; NullCheck(L_7); RuntimeObject* L_8; L_8 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7); NullCheck(L_8); RuntimeObject* L_9; L_9 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386))); G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0057; } IL_0056: { G_B6_0 = 1; } IL_0057: { V_2 = (bool)G_B6_0; bool L_10 = V_2; if (!L_10) { goto IL_0062; } } { Exception_t* L_11 = V_1; il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))); Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL); } IL_0062: { IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_0065; } }// end catch (depth: 1) IL_0065: { RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_12 = V_0; V_3 = L_12; goto IL_0069; } IL_0069: { RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_13 = V_3; return L_13; } } // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_renderingLayerMaskNames_mC0978F38B2EADD1462593AC6D8395E612CB1329D (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL; } } // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_prefixedRenderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_prefixedRenderingLayerMaskNames_m89254E02D74CC6FC9320104B8A1748534FE55F6B (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultMaterial_mCF112570E7B47208A0B700BA97B33CAE6713D323 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveShader_m261A0788B4F73AFC5A50953878552BC3BFF8B674 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m6E2A2439FCB378F64DC46CB6DB517A1661A306F8 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m42DB9A70B290E217B91616E9274C9B7E58D54362 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailLitShader_m74F2FA112CD18493E7003F6F711AA09A8C930136 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassShader_mBE126045BF9048B59CE56D1BD9C69C3DEB4CDD96 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mE233539926B92ADB7A057C34CBCD7E51823C75A2 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultParticleMaterial_mC68CA6787815E00CF501F268F34DA0B3C83B3013 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultLineMaterial_mB4DD122B043417F3810FEAAA74E79B369A26B484 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultTerrainMaterial_m129D75CFE9689112452AA911C24BEE4939ADB520 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIMaterial_mBB9F6694EEEB97AC6140C094A48743660A0DAF04 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIOverdrawMaterial_m19832E76629C0AFC18F0D61C5C1CC47533200038 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m2D1DC4B89F59283C8AE3101F3DC05D88C10D4C10 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaterial_m2418C7E1A0974B2A06CF3BE81590C7B0DF1DB113 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaskMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaskMaterial_mEE67105F80768BDFD1C93E8709FEBF2D4561E14E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultShader_m633AD6A97B2D1D436E42920D766B1283C1FED858 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree7Shader_mCEF3795C9E36F0A9D9A3CE29824790B172637252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree8Shader_mAEB3D02FC0A0016BAC5C22BC1967827403E5C17A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; } } // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, __this, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001f; } } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL); RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(__this, NULL); } IL_001f: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) { { ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.RasterState::.ctor(UnityEngine.Rendering.CullMode,System.Int32,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, int32_t ___0_cullingMode, int32_t ___1_offsetUnits, float ___2_offsetFactor, bool ___3_depthClip, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_cullingMode; __this->___m_CullingMode_1 = L_0; int32_t L_1 = ___1_offsetUnits; __this->___m_OffsetUnits_2 = L_1; float L_2 = ___2_offsetFactor; __this->___m_OffsetFactor_3 = L_2; bool L_3 = ___3_depthClip; il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); uint8_t L_4; L_4 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_3, NULL); __this->___m_DepthClip_4 = L_4; uint8_t L_5; L_5 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08((bool)0, NULL); __this->___m_Conservative_5 = L_5; __this->___m_Padding1_6 = (uint8_t)0; __this->___m_Padding2_7 = (uint8_t)0; return; } } IL2CPP_EXTERN_C void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25_AdjustorThunk (RuntimeObject* __this, int32_t ___0_cullingMode, int32_t ___1_offsetUnits, float ___2_offsetFactor, bool ___3_depthClip, const RuntimeMethod* method) { RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25(_thisAdjusted, ___0_cullingMode, ___1_offsetUnits, ___2_offsetFactor, ___3_depthClip, method); } // System.Boolean UnityEngine.Rendering.RasterState::Equals(UnityEngine.Rendering.RasterState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B6_0 = 0; { int32_t L_0 = __this->___m_CullingMode_1; RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_1 = ___0_other; int32_t L_2 = L_1.___m_CullingMode_1; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_004e; } } { int32_t L_3 = __this->___m_OffsetUnits_2; RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_4 = ___0_other; int32_t L_5 = L_4.___m_OffsetUnits_2; if ((!(((uint32_t)L_3) == ((uint32_t)L_5)))) { goto IL_004e; } } { float* L_6 = (&__this->___m_OffsetFactor_3); RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_7 = ___0_other; float L_8 = L_7.___m_OffsetFactor_3; bool L_9; L_9 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_6, L_8, NULL); if (!L_9) { goto IL_004e; } } { uint8_t L_10 = __this->___m_DepthClip_4; RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_11 = ___0_other; uint8_t L_12 = L_11.___m_DepthClip_4; if ((!(((uint32_t)L_10) == ((uint32_t)L_12)))) { goto IL_004e; } } { uint8_t L_13 = __this->___m_Conservative_5; RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_14 = ___0_other; uint8_t L_15 = L_14.___m_Conservative_5; G_B6_0 = ((((int32_t)L_13) == ((int32_t)L_15))? 1 : 0); goto IL_004f; } IL_004e: { G_B6_0 = 0; } IL_004f: { V_0 = (bool)G_B6_0; goto IL_0052; } IL_0052: { bool L_16 = V_0; return L_16; } } IL2CPP_EXTERN_C bool RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410_AdjustorThunk (RuntimeObject* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_other, const RuntimeMethod* method) { RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.RasterState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410(__this, ((*(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*)((RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*)(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*)UnBox(L_3, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.RasterState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->___m_CullingMode_1; V_0 = L_0; int32_t L_1 = V_0; int32_t L_2 = __this->___m_OffsetUnits_2; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_2)); int32_t L_3 = V_0; float* L_4 = (&__this->___m_OffsetFactor_3); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_3, ((int32_t)397)))^L_5)); int32_t L_6 = V_0; uint8_t* L_7 = (&__this->___m_DepthClip_4); int32_t L_8; L_8 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_7, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)397)))^L_8)); int32_t L_9 = V_0; uint8_t* L_10 = (&__this->___m_Conservative_5); int32_t L_11; L_11 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_10, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_9, ((int32_t)397)))^L_11)); int32_t L_12 = V_0; V_1 = L_12; goto IL_0058; } IL_0058: { int32_t L_13 = V_1; return L_13; } } IL2CPP_EXTERN_C int32_t RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.RasterState::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__cctor_mABBE4B0C654966F8925141A78C3AB19A8ACA3BF9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_0; memset((&L_0), 0, sizeof(L_0)); RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25((&L_0), 2, 0, (0.0f), (bool)1, /*hidden argument*/NULL); ((RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields*)il2cpp_codegen_static_fields_for(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var))->___defaultValue_0 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadAction(UnityEngine.Rendering.RenderBufferLoadAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_LoadAction_0 = L_0; return; } } IL2CPP_EXTERN_C void AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.AttachmentDescriptor::set_storeAction(UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_StoreAction_1 = L_0; return; } } IL2CPP_EXTERN_C void AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A(_thisAdjusted, ___0_value, method); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Format_2; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971(_thisAdjusted, method); return _returnValue; } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::get_loadStoreTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method) { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___m_LoadStoreTarget_3; V_0 = L_0; goto IL_000a; } IL_000a: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B _returnValue; _returnValue = AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadStoreTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_value, const RuntimeMethod* method) { { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_value; __this->___m_LoadStoreTarget_3 = L_0; return; } } IL2CPP_EXTERN_C void AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_value, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, bool ___1_loadExistingContents, bool ___2_storeResults, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B3_0 = 0; int32_t G_B9_0 = 0; { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_target; __this->___m_LoadStoreTarget_3 = L_0; bool L_1 = ___1_loadExistingContents; if (!L_1) { goto IL_0019; } } { int32_t L_2 = __this->___m_LoadAction_0; G_B3_0 = ((((int32_t)((((int32_t)L_2) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001a; } IL_0019: { G_B3_0 = 0; } IL_001a: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0025; } } { __this->___m_LoadAction_0 = 0; } IL_0025: { bool L_4 = ___2_storeResults; V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_0055; } } { int32_t L_6 = __this->___m_StoreAction_1; if ((((int32_t)L_6) == ((int32_t)2))) { goto IL_003f; } } { int32_t L_7 = __this->___m_StoreAction_1; G_B9_0 = ((((int32_t)L_7) == ((int32_t)1))? 1 : 0); goto IL_0040; } IL_003f: { G_B9_0 = 1; } IL_0040: { V_2 = (bool)G_B9_0; bool L_8 = V_2; if (!L_8) { goto IL_004d; } } { __this->___m_StoreAction_1 = 2; goto IL_0054; } IL_004d: { __this->___m_StoreAction_1 = 0; } IL_0054: { } IL_0055: { return; } } IL2CPP_EXTERN_C void AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, bool ___1_loadExistingContents, bool ___2_storeResults, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D(_thisAdjusted, ___0_target, ___1_loadExistingContents, ___2_storeResults, method); } // System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureResolveTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_target; __this->___m_ResolveTarget_4 = L_0; int32_t L_1 = __this->___m_StoreAction_1; if ((((int32_t)L_1) == ((int32_t)2))) { goto IL_001c; } } { int32_t L_2 = __this->___m_StoreAction_1; G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_001d; } IL_001c: { G_B3_0 = 1; } IL_001d: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_002a; } } { __this->___m_StoreAction_1 = 2; goto IL_0031; } IL_002a: { __this->___m_StoreAction_1 = 1; } IL_0031: { return; } } IL2CPP_EXTERN_C void AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58(_thisAdjusted, ___0_target, method); } // System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureClear(UnityEngine.Color,System.Single,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_clearColor, float ___1_clearDepth, uint32_t ___2_clearStencil, const RuntimeMethod* method) { { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_clearColor; __this->___m_ClearColor_5 = L_0; float L_1 = ___1_clearDepth; __this->___m_ClearDepth_6 = L_1; uint32_t L_2 = ___2_clearStencil; __this->___m_ClearStencil_7 = L_2; __this->___m_LoadAction_0 = 1; return; } } IL2CPP_EXTERN_C void AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_clearColor, float ___1_clearDepth, uint32_t ___2_clearStencil, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886(_thisAdjusted, ___0_clearColor, ___1_clearDepth, ___2_clearStencil, method); } // System.Void UnityEngine.Rendering.AttachmentDescriptor::.ctor(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_format, const RuntimeMethod* method) { { il2cpp_codegen_initobj(__this, sizeof(AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E)); __this->___m_LoadAction_0 = 2; __this->___m_StoreAction_1 = 3; int32_t L_0 = ___0_format; __this->___m_Format_2 = L_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1; memset((&L_1), 0, sizeof(L_1)); RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F((&L_1), 0, /*hidden argument*/NULL); __this->___m_LoadStoreTarget_3 = L_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2; memset((&L_2), 0, sizeof(L_2)); RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F((&L_2), 0, /*hidden argument*/NULL); __this->___m_ResolveTarget_4 = L_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3; memset((&L_3), 0, sizeof(L_3)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); __this->___m_ClearColor_5 = L_3; __this->___m_ClearDepth_6 = (1.0f); return; } } IL2CPP_EXTERN_C void AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_format, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4(_thisAdjusted, ___0_format, method); } // System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(UnityEngine.Rendering.AttachmentDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B9_0 = 0; { int32_t L_0 = __this->___m_LoadAction_0; AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_1 = ___0_other; int32_t L_2 = L_1.___m_LoadAction_0; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_0087; } } { int32_t L_3 = __this->___m_StoreAction_1; AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_4 = ___0_other; int32_t L_5 = L_4.___m_StoreAction_1; if ((!(((uint32_t)L_3) == ((uint32_t)L_5)))) { goto IL_0087; } } { int32_t L_6 = __this->___m_Format_2; AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_7 = ___0_other; int32_t L_8 = L_7.___m_Format_2; if ((!(((uint32_t)L_6) == ((uint32_t)L_8)))) { goto IL_0087; } } { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_9 = (&__this->___m_LoadStoreTarget_3); AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_10 = ___0_other; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_11 = L_10.___m_LoadStoreTarget_3; bool L_12; L_12 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(L_9, L_11, NULL); if (!L_12) { goto IL_0087; } } { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_13 = (&__this->___m_ResolveTarget_4); AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_14 = ___0_other; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_15 = L_14.___m_ResolveTarget_4; bool L_16; L_16 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(L_13, L_15, NULL); if (!L_16) { goto IL_0087; } } { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_17 = (&__this->___m_ClearColor_5); AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_18 = ___0_other; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19 = L_18.___m_ClearColor_5; bool L_20; L_20 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(L_17, L_19, NULL); if (!L_20) { goto IL_0087; } } { float* L_21 = (&__this->___m_ClearDepth_6); AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_22 = ___0_other; float L_23 = L_22.___m_ClearDepth_6; bool L_24; L_24 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_21, L_23, NULL); if (!L_24) { goto IL_0087; } } { uint32_t L_25 = __this->___m_ClearStencil_7; AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_26 = ___0_other; uint32_t L_27 = L_26.___m_ClearStencil_7; G_B9_0 = ((((int32_t)L_25) == ((int32_t)L_27))? 1 : 0); goto IL_0088; } IL_0087: { G_B9_0 = 0; } IL_0088: { V_0 = (bool)G_B9_0; goto IL_008b; } IL_008b: { bool L_28 = V_0; return L_28; } } IL2CPP_EXTERN_C bool AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA_AdjustorThunk (RuntimeObject* __this, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___0_other, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA(__this, ((*(AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*)((AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*)(AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*)UnBox(L_3, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.AttachmentDescriptor::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->___m_LoadAction_0; V_0 = L_0; int32_t L_1 = V_0; int32_t L_2 = __this->___m_StoreAction_1; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^(int32_t)L_2)); int32_t L_3 = V_0; int32_t L_4 = __this->___m_Format_2; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_3, ((int32_t)397)))^(int32_t)L_4)); int32_t L_5 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_6 = (&__this->___m_LoadStoreTarget_3); int32_t L_7; L_7 = RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86(L_6, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7)); int32_t L_8 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_9 = (&__this->___m_ResolveTarget_4); int32_t L_10; L_10 = RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86(L_9, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10)); int32_t L_11 = V_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_12 = (&__this->___m_ClearColor_5); int32_t L_13; L_13 = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(L_12, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13)); int32_t L_14 = V_0; float* L_15 = (&__this->___m_ClearDepth_6); int32_t L_16; L_16 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_15, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16)); int32_t L_17 = V_0; uint32_t L_18 = __this->___m_ClearStencil_7; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^(int32_t)L_18)); int32_t L_19 = V_0; V_1 = L_19; goto IL_009c; } IL_009c: { int32_t L_20 = V_1; return L_20; } } IL2CPP_EXTERN_C int32_t AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.AttachmentDescriptor::op_Inequality(UnityEngine.Rendering.AttachmentDescriptor,UnityEngine.Rendering.AttachmentDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_op_Inequality_m2E35C1D7BEF8C0DDB519C8940A9E1F804396376D (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___0_left, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___1_right, const RuntimeMethod* method) { bool V_0 = false; { AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_0 = ___1_right; bool L_1; L_1 = AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA((&___0_left), L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.SortingLayerRange::.ctor(System.Int16,System.Int16) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, int16_t ___0_lowerBound, int16_t ___1_upperBound, const RuntimeMethod* method) { { int16_t L_0 = ___0_lowerBound; __this->___m_LowerBound_0 = L_0; int16_t L_1 = ___1_upperBound; __this->___m_UpperBound_1 = L_1; return; } } IL2CPP_EXTERN_C void SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD_AdjustorThunk (RuntimeObject* __this, int16_t ___0_lowerBound, int16_t ___1_upperBound, const RuntimeMethod* method) { SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD(_thisAdjusted, ___0_lowerBound, ___1_upperBound, method); } // System.Int16 UnityEngine.Rendering.SortingLayerRange::get_lowerBound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method) { int16_t V_0 = 0; { int16_t L_0 = __this->___m_LowerBound_0; V_0 = L_0; goto IL_000a; } IL_000a: { int16_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int16_t SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int16_t _returnValue; _returnValue = SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209(_thisAdjusted, method); return _returnValue; } // System.Int16 UnityEngine.Rendering.SortingLayerRange::get_upperBound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method) { int16_t V_0 = 0; { int16_t L_0 = __this->___m_UpperBound_1; V_0 = L_0; goto IL_000a; } IL_000a: { int16_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int16_t SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int16_t _returnValue; _returnValue = SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487(_thisAdjusted, method); return _returnValue; } // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.SortingLayerRange::get_all() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 SortingLayerRange_get_all_m863C4A568C531502EED02C576BA3E09EBDC9F3B3 (const RuntimeMethod* method) { SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9)); (&V_0)->___m_LowerBound_0 = (int16_t)((int32_t)-32768); (&V_0)->___m_UpperBound_1 = (int16_t)((int32_t)32767); SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(UnityEngine.Rendering.SortingLayerRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { int16_t L_0 = __this->___m_LowerBound_0; SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_1 = ___0_other; int16_t L_2 = L_1.___m_LowerBound_0; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_001f; } } { int16_t L_3 = __this->___m_UpperBound_1; SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_4 = ___0_other; int16_t L_5 = L_4.___m_UpperBound_1; G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0023; } IL_0023: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1_AdjustorThunk (RuntimeObject* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_other, const RuntimeMethod* method) { SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___0_obj; bool L_3; L_3 = SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1(__this, ((*(SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*)((SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*)(SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*)UnBox(L_2, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.SortingLayerRange::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int16_t L_0 = __this->___m_UpperBound_1; int16_t L_1 = __this->___m_LowerBound_0; V_0 = ((int32_t)(((int32_t)((int32_t)L_0<<((int32_t)16)))|((int32_t)((int32_t)L_1&((int32_t)65535))))); goto IL_001a; } IL_001a: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_useRenderingLayerMaskTest(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, bool ___0_value, const RuntimeMethod* method) { ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* G_B2_0 = NULL; ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* G_B1_0 = NULL; int32_t G_B3_0 = 0; ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* G_B3_1 = NULL; { bool L_0 = ___0_value; G_B1_0 = __this; if (L_0) { G_B2_0 = __this; goto IL_0008; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0009; } IL_0008: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0009: { G_B3_1->___m_UseRenderingLayerMaskTest_2 = G_B3_0; return; } } IL2CPP_EXTERN_C void ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_splitData(UnityEngine.Rendering.ShadowSplitData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_value, const RuntimeMethod* method) { { ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF L_0 = ___0_value; __this->___m_SplitData_3 = L_0; return; } } IL2CPP_EXTERN_C void ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93_AdjustorThunk (RuntimeObject* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_value, const RuntimeMethod* method) { ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.ShadowDrawingSettings::.ctor(UnityEngine.Rendering.CullingResults,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, int32_t ___1_lightIndex, const RuntimeMethod* method) { { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_0 = ___0_cullingResults; __this->___m_CullingResults_0 = L_0; int32_t L_1 = ___1_lightIndex; __this->___m_LightIndex_1 = L_1; __this->___m_UseRenderingLayerMaskTest_2 = 0; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_2 = (&__this->___m_SplitData_3); il2cpp_codegen_initobj(L_2, sizeof(ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF)); ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_3 = (&__this->___m_SplitData_3); ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41(L_3, (1.0f), NULL); __this->___m_ObjectsFilter_4 = 0; return; } } IL2CPP_EXTERN_C void ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, int32_t ___1_lightIndex, const RuntimeMethod* method) { ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4(_thisAdjusted, ___0_cullingResults, ___1_lightIndex, method); } // System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(UnityEngine.Rendering.ShadowDrawingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowObjectsFilter_t33DCB0BA372F88094F5BDCDAD3ADD835453AE186_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B6_0 = 0; { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_0 = (&__this->___m_CullingResults_0); ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_1 = ___0_other; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_2 = L_1.___m_CullingResults_0; bool L_3; L_3 = CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA(L_0, L_2, NULL); if (!L_3) { goto IL_0066; } } { int32_t L_4 = __this->___m_LightIndex_1; ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_5 = ___0_other; int32_t L_6 = L_5.___m_LightIndex_1; if ((!(((uint32_t)L_4) == ((uint32_t)L_6)))) { goto IL_0066; } } { ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_7 = (&__this->___m_SplitData_3); ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_8 = ___0_other; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF L_9 = L_8.___m_SplitData_3; bool L_10; L_10 = ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422(L_7, L_9, NULL); if (!L_10) { goto IL_0066; } } { int32_t* L_11 = (&__this->___m_UseRenderingLayerMaskTest_2); ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_12 = ___0_other; int32_t L_13 = L_12.___m_UseRenderingLayerMaskTest_2; bool L_14; L_14 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722(L_11, L_13, NULL); if (!L_14) { goto IL_0066; } } { int32_t* L_15 = (&__this->___m_ObjectsFilter_4); ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_16 = ___0_other; int32_t L_17 = L_16.___m_ObjectsFilter_4; int32_t L_18 = L_17; RuntimeObject* L_19 = Box(ShadowObjectsFilter_t33DCB0BA372F88094F5BDCDAD3ADD835453AE186_il2cpp_TypeInfo_var, &L_18); Il2CppFakeBox L_20(ShadowObjectsFilter_t33DCB0BA372F88094F5BDCDAD3ADD835453AE186_il2cpp_TypeInfo_var, L_15); bool L_21; L_21 = Enum_Equals_m96B1058BA6312E23F31A5FBF594E96EB692EAF4E((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), L_19, NULL); G_B6_0 = ((int32_t)(L_21)); goto IL_0067; } IL_0066: { G_B6_0 = 0; } IL_0067: { V_0 = (bool)G_B6_0; goto IL_006a; } IL_006a: { bool L_22 = V_0; return L_22; } } IL2CPP_EXTERN_C bool ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70_AdjustorThunk (RuntimeObject* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 ___0_other, const RuntimeMethod* method) { ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70(__this, ((*(ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)((ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)(ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)UnBox(L_3, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_0 = (&__this->___m_CullingResults_0); int32_t L_1; L_1 = CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; int32_t L_3 = __this->___m_LightIndex_1; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_3)); int32_t L_4 = V_0; int32_t L_5 = __this->___m_UseRenderingLayerMaskTest_2; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_5)); int32_t L_6 = V_0; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_7 = (&__this->___m_SplitData_3); int32_t L_8; L_8 = ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900(L_7, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)397)))^L_8)); int32_t L_9 = V_0; int32_t L_10 = __this->___m_ObjectsFilter_4; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_9, ((int32_t)397)))^(int32_t)L_10)); int32_t L_11 = V_0; V_1 = L_11; goto IL_005f; } IL_005f: { int32_t L_12 = V_1; return L_12; } } IL2CPP_EXTERN_C int32_t ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m1303438384D0A5857A147C280A1AF0E16E488908 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Rendering.RenderPipeline::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginContextRendering_mBC3CA3ECD70EAE4D18EF2CABB86FB0F0CA0462CE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_1 = ___1_cameras; il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineManager_BeginContextRendering_mC05C42EC6BB19159913BC010036814D0FE5E983E(L_0, L_1, NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginCameraRendering_m8CF1AAB5B05A49C3D1FB1CBC47AF37AAF481489D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___1_camera; il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineManager_BeginCameraRendering_m115AB73964440D54AEA8B97939627CEC2C146BD7(L_0, L_1, NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndContextRendering_m204BD7EE4FA8D3AAA22DA7B4501F7F0D7BF1706B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_1 = ___1_cameras; il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineManager_EndContextRendering_m5B2964FBAC5BFE67891A0FF0D8083BF2DD45D5BD(L_0, L_1, NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndCameraRendering_m15C7835F9D8B17EC982AB26CE71CDA53AD4792DB (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___1_camera; il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipelineManager_EndCameraRendering_m5CADD01C1757A104FCC48D69CA14B4EF4A158F8B(L_0, L_1, NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Render_m41E15C2221365D92636651792FBDAD1A04E8AF1A (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_1 = ___1_cameras; NullCheck(L_1); CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2; L_2 = List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A(L_1, List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var); VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_0, L_2); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { String_t* L_2; L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL); ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var))); NullCheck(L_3); ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE_RuntimeMethod_var))); } IL_001c: { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras; VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) */, __this, L_4, L_5); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B5_0; memset((&G_B5_0), 0, sizeof(G_B5_0)); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B5_1 = NULL; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B3_1 = NULL; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B4_0; memset((&G_B4_0), 0, sizeof(G_B4_0)); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B4_1 = NULL; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B6_0 = NULL; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B6_1; memset((&G_B6_1), 0, sizeof(G_B6_1)); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B6_2 = NULL; { bool L_0; L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { String_t* L_2; L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL); ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var))); NullCheck(L_3); ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57_RuntimeMethod_var))); } IL_001c: { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras; G_B3_0 = L_4; G_B3_1 = __this; if (!L_5) { G_B5_0 = L_4; G_B5_1 = __this; goto IL_0032; } } { List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_6 = ___1_cameras; NullCheck(L_6); int32_t L_7; L_7 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_6, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); G_B4_0 = G_B3_0; G_B4_1 = G_B3_1; if (!L_7) { G_B5_0 = G_B3_0; G_B5_1 = G_B3_1; goto IL_0032; } } { List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_8 = ___1_cameras; NullCheck(L_8); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9; L_9 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_8, 0, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); G_B6_0 = L_9; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; goto IL_0033; } IL_0032: { G_B6_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)(NULL)); G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; } IL_0033: { List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_10 = ___2_renderRequests; NullCheck(G_B6_2); VirtualActionInvoker3< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1) */, G_B6_2, G_B6_1, G_B6_0, L_10); return; } } // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) { { bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0; return L_0; } } // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; __this->___U3CdisposedU3Ek__BackingField_0 = L_0; return; } } // System.Void UnityEngine.Rendering.RenderPipeline::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { VirtualActionInvoker1< bool >::Invoke(7 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1); il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL); RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline(__this, (bool)1, NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_disposing, const RuntimeMethod* method) { { return; } } // UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.RenderPipeline::get_defaultSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* RenderPipeline_get_defaultSettings_mE11611E7A70CC4B04A4BD3FC81412433FD2C21BF (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) { RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* V_0 = NULL; { V_0 = (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000*)NULL; goto IL_0005; } IL_0005: { RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* L_0 = V_0; return L_0; } } // System.Void UnityEngine.Rendering.RenderPipeline::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline__ctor_m777CA0690921F8E130AF5ECC1437333B743CD2A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_all() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_all_m6064BAD9C1AC24196F0EC611C596DAF8BB6B207C (const RuntimeMethod* method) { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71)); (&V_0)->___m_LowerBound_0 = 0; (&V_0)->___m_UpperBound_1 = ((int32_t)5000); RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = V_0; return L_0; } } // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_opaque() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_opaque_m197DF3E6CC12F21B15F3F603EFD640806FCB65D9 (const RuntimeMethod* method) { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71)); (&V_0)->___m_LowerBound_0 = 0; (&V_0)->___m_UpperBound_1 = ((int32_t)2500); RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = V_0; return L_0; } } // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_transparent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_transparent_m874E5D7D8B1F634BD31FF1306CCD6BDF018E2816 (const RuntimeMethod* method) { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71)); (&V_0)->___m_LowerBound_0 = ((int32_t)2501); (&V_0)->___m_UpperBound_1 = ((int32_t)5000); RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(UnityEngine.Rendering.RenderQueueRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88 (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { int32_t L_0 = __this->___m_LowerBound_0; RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_1 = ___0_other; int32_t L_2 = L_1.___m_LowerBound_0; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_001f; } } { int32_t L_3 = __this->___m_UpperBound_1; RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_4 = ___0_other; int32_t L_5 = L_4.___m_UpperBound_1; G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0023; } IL_0023: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88_AdjustorThunk (RuntimeObject* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_other, const RuntimeMethod* method) { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68 (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88(__this, ((*(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71*)((RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71*)(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71*)UnBox(L_3, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.RenderQueueRange::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_LowerBound_0; int32_t L_1 = __this->___m_UpperBound_1; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)397)))^L_1)); goto IL_0018; } IL_0018: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.RenderQueueRange::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderQueueRange__cctor_m5F4E1D0EDF450CC389BCE8A7CEBD241ED50C73A0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields*)il2cpp_codegen_static_fields_for(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var))->___minimumBound_3 = 0; ((RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields*)il2cpp_codegen_static_fields_for(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var))->___maximumBound_5 = ((int32_t)5000); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE(L_0, __this, NULL); int32_t L_1; L_1 = SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9(__this, NULL); __this->___m_Criteria_3 = L_1; return; } } IL2CPP_EXTERN_C void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED(_thisAdjusted, ___0_camera, method); } // System.Void UnityEngine.Rendering.SortingSettings::set_customAxis(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; __this->___m_CustomAxis_2 = L_0; return; } } IL2CPP_EXTERN_C void SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::get_criteria() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Criteria_3; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_Criteria_3 = L_0; return; } } IL2CPP_EXTERN_C void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.SortingSettings::set_distanceMetric(UnityEngine.Rendering.DistanceMetric) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_DistanceMetric_4 = L_0; return; } } IL2CPP_EXTERN_C void SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B8_0 = 0; { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = (&__this->___m_WorldToCameraMatrix_0); SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_1 = ___0_other; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = L_1.___m_WorldToCameraMatrix_0; bool L_3; L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_0, L_2, NULL); if (!L_3) { goto IL_007c; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_4 = (&__this->___m_CameraPosition_1); SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_5 = ___0_other; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = L_5.___m_CameraPosition_1; bool L_7; L_7 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_4, L_6, NULL); if (!L_7) { goto IL_007c; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_8 = (&__this->___m_CustomAxis_2); SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_9 = ___0_other; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = L_9.___m_CustomAxis_2; bool L_11; L_11 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_8, L_10, NULL); if (!L_11) { goto IL_007c; } } { int32_t L_12 = __this->___m_Criteria_3; SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_13 = ___0_other; int32_t L_14 = L_13.___m_Criteria_3; if ((!(((uint32_t)L_12) == ((uint32_t)L_14)))) { goto IL_007c; } } { int32_t L_15 = __this->___m_DistanceMetric_4; SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_16 = ___0_other; int32_t L_17 = L_16.___m_DistanceMetric_4; if ((!(((uint32_t)L_15) == ((uint32_t)L_17)))) { goto IL_007c; } } { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_18 = (&__this->___m_PreviousVPMatrix_5); SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_19 = ___0_other; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = L_19.___m_PreviousVPMatrix_5; bool L_21; L_21 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_18, L_20, NULL); if (!L_21) { goto IL_007c; } } { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_22 = (&__this->___m_NonJitteredVPMatrix_6); SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_23 = ___0_other; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = L_23.___m_NonJitteredVPMatrix_6; bool L_25; L_25 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_22, L_24, NULL); G_B8_0 = ((int32_t)(L_25)); goto IL_007d; } IL_007c: { G_B8_0 = 0; } IL_007d: { V_0 = (bool)G_B8_0; goto IL_0080; } IL_0080: { bool L_26 = V_0; return L_26; } } IL2CPP_EXTERN_C bool SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06_AdjustorThunk (RuntimeObject* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_other, const RuntimeMethod* method) { SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.SortingSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06(__this, ((*(SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*)((SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*)(SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*)UnBox(L_3, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = (&__this->___m_WorldToCameraMatrix_0); int32_t L_1; L_1 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___m_CameraPosition_1); int32_t L_4; L_4 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_3, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4)); int32_t L_5 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_6 = (&__this->___m_CustomAxis_2); int32_t L_7; L_7 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_6, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7)); int32_t L_8 = V_0; int32_t L_9 = __this->___m_Criteria_3; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^(int32_t)L_9)); int32_t L_10 = V_0; int32_t L_11 = __this->___m_DistanceMetric_4; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^(int32_t)L_11)); int32_t L_12 = V_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_13 = (&__this->___m_PreviousVPMatrix_5); int32_t L_14; L_14 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_13, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_12, ((int32_t)397)))^L_14)); int32_t L_15 = V_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_16 = (&__this->___m_NonJitteredVPMatrix_6); int32_t L_17; L_17 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_16, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_15, ((int32_t)397)))^L_17)); int32_t L_18 = V_0; V_1 = L_18; goto IL_009e; } IL_009e: { int32_t L_19 = V_1; return L_19; } } IL2CPP_EXTERN_C int32_t SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.BlendState UnityEngine.Rendering.BlendState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 BlendState_get_defaultValue_m0BF91DBDDEBA2976D54B94FD472E96236B8B7322 (const RuntimeMethod* method) { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 V_0; memset((&V_0), 0, sizeof(V_0)); { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_0; memset((&L_0), 0, sizeof(L_0)); BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B((&L_0), (bool)0, (bool)0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.BlendState::.ctor(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, bool ___0_separateMRTBlend, bool ___1_alphaToMask, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_0; L_0 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL); __this->___m_BlendState0_0 = L_0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_1; L_1 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL); __this->___m_BlendState1_1 = L_1; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_2; L_2 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL); __this->___m_BlendState2_2 = L_2; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_3; L_3 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL); __this->___m_BlendState3_3 = L_3; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_4; L_4 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL); __this->___m_BlendState4_4 = L_4; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_5; L_5 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL); __this->___m_BlendState5_5 = L_5; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_6; L_6 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL); __this->___m_BlendState6_6 = L_6; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_7; L_7 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL); __this->___m_BlendState7_7 = L_7; bool L_8 = ___0_separateMRTBlend; il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); uint8_t L_9; L_9 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_8, NULL); __this->___m_SeparateMRTBlendStates_8 = L_9; bool L_10 = ___1_alphaToMask; uint8_t L_11; L_11 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_10, NULL); __this->___m_AlphaToMask_9 = L_11; __this->___m_Padding_10 = (int16_t)0; return; } } IL2CPP_EXTERN_C void BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B_AdjustorThunk (RuntimeObject* __this, bool ___0_separateMRTBlend, bool ___1_alphaToMask, const RuntimeMethod* method) { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B(_thisAdjusted, ___0_separateMRTBlend, ___1_alphaToMask, method); } // System.Void UnityEngine.Rendering.BlendState::set_blendState0(UnityEngine.Rendering.RenderTargetBlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_value, const RuntimeMethod* method) { { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_0 = ___0_value; __this->___m_BlendState0_0 = L_0; return; } } IL2CPP_EXTERN_C void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B_AdjustorThunk (RuntimeObject* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_value, const RuntimeMethod* method) { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B11_0 = 0; { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_0 = (&__this->___m_BlendState0_0); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_1 = ___0_other; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_2 = L_1.___m_BlendState0_0; bool L_3; L_3 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_0, L_2, NULL); if (!L_3) { goto IL_00bd; } } { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_4 = (&__this->___m_BlendState1_1); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_5 = ___0_other; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_6 = L_5.___m_BlendState1_1; bool L_7; L_7 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_4, L_6, NULL); if (!L_7) { goto IL_00bd; } } { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_8 = (&__this->___m_BlendState2_2); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_9 = ___0_other; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_10 = L_9.___m_BlendState2_2; bool L_11; L_11 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_8, L_10, NULL); if (!L_11) { goto IL_00bd; } } { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_12 = (&__this->___m_BlendState3_3); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_13 = ___0_other; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_14 = L_13.___m_BlendState3_3; bool L_15; L_15 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_12, L_14, NULL); if (!L_15) { goto IL_00bd; } } { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_16 = (&__this->___m_BlendState4_4); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_17 = ___0_other; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_18 = L_17.___m_BlendState4_4; bool L_19; L_19 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_16, L_18, NULL); if (!L_19) { goto IL_00bd; } } { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_20 = (&__this->___m_BlendState5_5); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_21 = ___0_other; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_22 = L_21.___m_BlendState5_5; bool L_23; L_23 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_20, L_22, NULL); if (!L_23) { goto IL_00bd; } } { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_24 = (&__this->___m_BlendState6_6); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_25 = ___0_other; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_26 = L_25.___m_BlendState6_6; bool L_27; L_27 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_24, L_26, NULL); if (!L_27) { goto IL_00bd; } } { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_28 = (&__this->___m_BlendState7_7); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_29 = ___0_other; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_30 = L_29.___m_BlendState7_7; bool L_31; L_31 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_28, L_30, NULL); if (!L_31) { goto IL_00bd; } } { uint8_t L_32 = __this->___m_SeparateMRTBlendStates_8; BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_33 = ___0_other; uint8_t L_34 = L_33.___m_SeparateMRTBlendStates_8; if ((!(((uint32_t)L_32) == ((uint32_t)L_34)))) { goto IL_00bd; } } { uint8_t L_35 = __this->___m_AlphaToMask_9; BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_36 = ___0_other; uint8_t L_37 = L_36.___m_AlphaToMask_9; G_B11_0 = ((((int32_t)L_35) == ((int32_t)L_37))? 1 : 0); goto IL_00be; } IL_00bd: { G_B11_0 = 0; } IL_00be: { V_0 = (bool)G_B11_0; goto IL_00c1; } IL_00c1: { bool L_38 = V_0; return L_38; } } IL2CPP_EXTERN_C bool BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748_AdjustorThunk (RuntimeObject* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_other, const RuntimeMethod* method) { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.BlendState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748(__this, ((*(BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*)((BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*)(BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*)UnBox(L_3, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.BlendState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_0 = (&__this->___m_BlendState0_0); int32_t L_1; L_1 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_3 = (&__this->___m_BlendState1_1); int32_t L_4; L_4 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_3, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4)); int32_t L_5 = V_0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_6 = (&__this->___m_BlendState2_2); int32_t L_7; L_7 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_6, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7)); int32_t L_8 = V_0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_9 = (&__this->___m_BlendState3_3); int32_t L_10; L_10 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_9, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10)); int32_t L_11 = V_0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_12 = (&__this->___m_BlendState4_4); int32_t L_13; L_13 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_12, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13)); int32_t L_14 = V_0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_15 = (&__this->___m_BlendState5_5); int32_t L_16; L_16 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_15, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16)); int32_t L_17 = V_0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_18 = (&__this->___m_BlendState6_6); int32_t L_19; L_19 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_18, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19)); int32_t L_20 = V_0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_21 = (&__this->___m_BlendState7_7); int32_t L_22; L_22 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_21, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_22)); int32_t L_23 = V_0; uint8_t* L_24 = (&__this->___m_SeparateMRTBlendStates_8); int32_t L_25; L_25 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_24, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_23, ((int32_t)397)))^L_25)); int32_t L_26 = V_0; uint8_t* L_27 = (&__this->___m_AlphaToMask_9); int32_t L_28; L_28 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_27, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_26, ((int32_t)397)))^L_28)); int32_t L_29 = V_0; V_1 = L_29; goto IL_00f6; } IL_00f6: { int32_t L_30 = V_1; return L_30; } } IL2CPP_EXTERN_C int32_t BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(UnityEngine.Rendering.VisibleReflectionProbe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B10_0 = 0; { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_0 = (&__this->___m_Bounds_0); VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_1 = ___0_other; Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_2 = L_1.___m_Bounds_0; bool L_3; L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(L_0, L_2, NULL); if (!L_3) { goto IL_009d; } } { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_4 = (&__this->___m_LocalToWorldMatrix_1); VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_5 = ___0_other; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = L_5.___m_LocalToWorldMatrix_1; bool L_7; L_7 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_4, L_6, NULL); if (!L_7) { goto IL_009d; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_8 = (&__this->___m_HdrData_2); VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_9 = ___0_other; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = L_9.___m_HdrData_2; bool L_11; L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(L_8, L_10, NULL); if (!L_11) { goto IL_009d; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_12 = (&__this->___m_Center_3); VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_13 = ___0_other; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = L_13.___m_Center_3; bool L_15; L_15 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_12, L_14, NULL); if (!L_15) { goto IL_009d; } } { float* L_16 = (&__this->___m_BlendDistance_4); VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_17 = ___0_other; float L_18 = L_17.___m_BlendDistance_4; bool L_19; L_19 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_16, L_18, NULL); if (!L_19) { goto IL_009d; } } { int32_t L_20 = __this->___m_Importance_5; VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_21 = ___0_other; int32_t L_22 = L_21.___m_Importance_5; if ((!(((uint32_t)L_20) == ((uint32_t)L_22)))) { goto IL_009d; } } { int32_t L_23 = __this->___m_BoxProjection_6; VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_24 = ___0_other; int32_t L_25 = L_24.___m_BoxProjection_6; if ((!(((uint32_t)L_23) == ((uint32_t)L_25)))) { goto IL_009d; } } { int32_t L_26 = __this->___m_InstanceId_7; VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_27 = ___0_other; int32_t L_28 = L_27.___m_InstanceId_7; if ((!(((uint32_t)L_26) == ((uint32_t)L_28)))) { goto IL_009d; } } { int32_t L_29 = __this->___m_TextureId_8; VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_30 = ___0_other; int32_t L_31 = L_30.___m_TextureId_8; G_B10_0 = ((((int32_t)L_29) == ((int32_t)L_31))? 1 : 0); goto IL_009e; } IL_009d: { G_B10_0 = 0; } IL_009e: { V_0 = (bool)G_B10_0; goto IL_00a1; } IL_00a1: { bool L_32 = V_0; return L_32; } } IL2CPP_EXTERN_C bool VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE_AdjustorThunk (RuntimeObject* __this, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B ___0_other, const RuntimeMethod* method) { VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845 (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE(__this, ((*(VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B*)((VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B*)(VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B*)UnBox(L_3, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_0 = (&__this->___m_Bounds_0); int32_t L_1; L_1 = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_3 = (&__this->___m_LocalToWorldMatrix_1); int32_t L_4; L_4 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_3, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4)); int32_t L_5 = V_0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_6 = (&__this->___m_HdrData_2); int32_t L_7; L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline(L_6, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7)); int32_t L_8 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_3); int32_t L_10; L_10 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_9, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10)); int32_t L_11 = V_0; float* L_12 = (&__this->___m_BlendDistance_4); int32_t L_13; L_13 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_12, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13)); int32_t L_14 = V_0; int32_t L_15 = __this->___m_Importance_5; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_15)); int32_t L_16 = V_0; int32_t L_17 = __this->___m_BoxProjection_6; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_16, ((int32_t)397)))^L_17)); int32_t L_18 = V_0; int32_t L_19 = __this->___m_InstanceId_7; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_18, ((int32_t)397)))^L_19)); int32_t L_20 = V_0; int32_t L_21 = __this->___m_TextureId_8; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_21)); int32_t L_22 = V_0; V_1 = L_22; goto IL_00b6; } IL_00b6: { int32_t L_23 = V_1; return L_23; } } IL2CPP_EXTERN_C int32_t VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 StencilState_get_defaultValue_m4A98541E193B4B554C8529C240D54B0DC2994BA7 (const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 V_0; memset((&V_0), 0, sizeof(V_0)); { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_0; memset((&L_0), 0, sizeof(L_0)); StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6((&L_0), (bool)1, (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), 8, 0, 0, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_0018; } IL_0018: { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunction, int32_t ___4_passOperation, int32_t ___5_failOperation, int32_t ___6_zFailOperation, const RuntimeMethod* method) { { bool L_0 = ___0_enabled; uint8_t L_1 = ___1_readMask; uint8_t L_2 = ___2_writeMask; int32_t L_3 = ___3_compareFunction; int32_t L_4 = ___4_passOperation; int32_t L_5 = ___5_failOperation; int32_t L_6 = ___6_zFailOperation; int32_t L_7 = ___3_compareFunction; int32_t L_8 = ___4_passOperation; int32_t L_9 = ___5_failOperation; int32_t L_10 = ___6_zFailOperation; StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E(__this, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL); return; } } IL2CPP_EXTERN_C void StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6_AdjustorThunk (RuntimeObject* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunction, int32_t ___4_passOperation, int32_t ___5_failOperation, int32_t ___6_zFailOperation, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6(_thisAdjusted, ___0_enabled, ___1_readMask, ___2_writeMask, ___3_compareFunction, ___4_passOperation, ___5_failOperation, ___6_zFailOperation, method); } // System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunctionFront, int32_t ___4_passOperationFront, int32_t ___5_failOperationFront, int32_t ___6_zFailOperationFront, int32_t ___7_compareFunctionBack, int32_t ___8_passOperationBack, int32_t ___9_failOperationBack, int32_t ___10_zFailOperationBack, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___0_enabled; il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); uint8_t L_1; L_1 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_0, NULL); __this->___m_Enabled_0 = L_1; uint8_t L_2 = ___1_readMask; __this->___m_ReadMask_1 = L_2; uint8_t L_3 = ___2_writeMask; __this->___m_WriteMask_2 = L_3; __this->___m_Padding_3 = (uint8_t)0; int32_t L_4 = ___3_compareFunctionFront; __this->___m_CompareFunctionFront_4 = (uint8_t)((int32_t)(uint8_t)L_4); int32_t L_5 = ___4_passOperationFront; __this->___m_PassOperationFront_5 = (uint8_t)((int32_t)(uint8_t)L_5); int32_t L_6 = ___5_failOperationFront; __this->___m_FailOperationFront_6 = (uint8_t)((int32_t)(uint8_t)L_6); int32_t L_7 = ___6_zFailOperationFront; __this->___m_ZFailOperationFront_7 = (uint8_t)((int32_t)(uint8_t)L_7); int32_t L_8 = ___7_compareFunctionBack; __this->___m_CompareFunctionBack_8 = (uint8_t)((int32_t)(uint8_t)L_8); int32_t L_9 = ___8_passOperationBack; __this->___m_PassOperationBack_9 = (uint8_t)((int32_t)(uint8_t)L_9); int32_t L_10 = ___9_failOperationBack; __this->___m_FailOperationBack_10 = (uint8_t)((int32_t)(uint8_t)L_10); int32_t L_11 = ___10_zFailOperationBack; __this->___m_ZFailOperationBack_11 = (uint8_t)((int32_t)(uint8_t)L_11); return; } } IL2CPP_EXTERN_C void StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E_AdjustorThunk (RuntimeObject* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunctionFront, int32_t ___4_passOperationFront, int32_t ___5_failOperationFront, int32_t ___6_zFailOperationFront, int32_t ___7_compareFunctionBack, int32_t ___8_passOperationBack, int32_t ___9_failOperationBack, int32_t ___10_zFailOperationBack, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E(_thisAdjusted, ___0_enabled, ___1_readMask, ___2_writeMask, ___3_compareFunctionFront, ___4_passOperationFront, ___5_failOperationFront, ___6_zFailOperationFront, ___7_compareFunctionBack, ___8_passOperationBack, ___9_failOperationBack, ___10_zFailOperationBack, method); } // System.Boolean UnityEngine.Rendering.StencilState::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { uint8_t L_0 = __this->___m_Enabled_0; il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); bool L_1; L_1 = Convert_ToBoolean_m6148BAC617B69CACDF14A8C74836767DFF0CB6A9(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C bool StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___0_value; il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); uint8_t L_1; L_1 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_0, NULL); __this->___m_Enabled_0 = L_1; return; } } IL2CPP_EXTERN_C void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564(_thisAdjusted, ___0_value, method); } // System.Byte UnityEngine.Rendering.StencilState::get_readMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { uint8_t V_0 = 0x0; { uint8_t L_0 = __this->___m_ReadMask_1; V_0 = L_0; goto IL_000a; } IL_000a: { uint8_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C uint8_t StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); uint8_t _returnValue; _returnValue = StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) { { uint8_t L_0 = ___0_value; __this->___m_ReadMask_1 = L_0; return; } } IL2CPP_EXTERN_C void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B(_thisAdjusted, ___0_value, method); } // System.Byte UnityEngine.Rendering.StencilState::get_writeMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { uint8_t V_0 = 0x0; { uint8_t L_0 = __this->___m_WriteMask_2; V_0 = L_0; goto IL_000a; } IL_000a: { uint8_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C uint8_t StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); uint8_t _returnValue; _returnValue = StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) { { uint8_t L_0 = ___0_value; __this->___m_WriteMask_2 = L_0; return; } } IL2CPP_EXTERN_C void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.StencilState::SetCompareFunction(UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC(__this, L_0, NULL); int32_t L_1 = ___0_value; StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D(__this, L_1, NULL); return; } } IL2CPP_EXTERN_C void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.StencilState::SetPassOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB(__this, L_0, NULL); int32_t L_1 = ___0_value; StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220(__this, L_1, NULL); return; } } IL2CPP_EXTERN_C void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.StencilState::SetFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6(__this, L_0, NULL); int32_t L_1 = ___0_value; StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A(__this, L_1, NULL); return; } } IL2CPP_EXTERN_C void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.StencilState::SetZFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6(__this, L_0, NULL); int32_t L_1 = ___0_value; StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864(__this, L_1, NULL); return; } } IL2CPP_EXTERN_C void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t L_0 = __this->___m_CompareFunctionFront_4; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_CompareFunctionFront_4 = (uint8_t)((int32_t)(uint8_t)L_0); return; } } IL2CPP_EXTERN_C void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t L_0 = __this->___m_PassOperationFront_5; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_PassOperationFront_5 = (uint8_t)((int32_t)(uint8_t)L_0); return; } } IL2CPP_EXTERN_C void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t L_0 = __this->___m_FailOperationFront_6; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_FailOperationFront_6 = (uint8_t)((int32_t)(uint8_t)L_0); return; } } IL2CPP_EXTERN_C void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationFront() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t L_0 = __this->___m_ZFailOperationFront_7; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_ZFailOperationFront_7 = (uint8_t)((int32_t)(uint8_t)L_0); return; } } IL2CPP_EXTERN_C void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t L_0 = __this->___m_CompareFunctionBack_8; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_CompareFunctionBack_8 = (uint8_t)((int32_t)(uint8_t)L_0); return; } } IL2CPP_EXTERN_C void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t L_0 = __this->___m_PassOperationBack_9; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_PassOperationBack_9 = (uint8_t)((int32_t)(uint8_t)L_0); return; } } IL2CPP_EXTERN_C void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t L_0 = __this->___m_FailOperationBack_10; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_FailOperationBack_10 = (uint8_t)((int32_t)(uint8_t)L_0); return; } } IL2CPP_EXTERN_C void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationBack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t L_0 = __this->___m_ZFailOperationBack_11; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_ZFailOperationBack_11 = (uint8_t)((int32_t)(uint8_t)L_0); return; } } IL2CPP_EXTERN_C void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B12_0 = 0; { uint8_t L_0 = __this->___m_Enabled_0; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_1 = ___0_other; uint8_t L_2 = L_1.___m_Enabled_0; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_00a3; } } { uint8_t L_3 = __this->___m_ReadMask_1; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_4 = ___0_other; uint8_t L_5 = L_4.___m_ReadMask_1; if ((!(((uint32_t)L_3) == ((uint32_t)L_5)))) { goto IL_00a3; } } { uint8_t L_6 = __this->___m_WriteMask_2; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_7 = ___0_other; uint8_t L_8 = L_7.___m_WriteMask_2; if ((!(((uint32_t)L_6) == ((uint32_t)L_8)))) { goto IL_00a3; } } { uint8_t L_9 = __this->___m_CompareFunctionFront_4; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_10 = ___0_other; uint8_t L_11 = L_10.___m_CompareFunctionFront_4; if ((!(((uint32_t)L_9) == ((uint32_t)L_11)))) { goto IL_00a3; } } { uint8_t L_12 = __this->___m_PassOperationFront_5; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_13 = ___0_other; uint8_t L_14 = L_13.___m_PassOperationFront_5; if ((!(((uint32_t)L_12) == ((uint32_t)L_14)))) { goto IL_00a3; } } { uint8_t L_15 = __this->___m_FailOperationFront_6; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_16 = ___0_other; uint8_t L_17 = L_16.___m_FailOperationFront_6; if ((!(((uint32_t)L_15) == ((uint32_t)L_17)))) { goto IL_00a3; } } { uint8_t L_18 = __this->___m_ZFailOperationFront_7; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_19 = ___0_other; uint8_t L_20 = L_19.___m_ZFailOperationFront_7; if ((!(((uint32_t)L_18) == ((uint32_t)L_20)))) { goto IL_00a3; } } { uint8_t L_21 = __this->___m_CompareFunctionBack_8; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_22 = ___0_other; uint8_t L_23 = L_22.___m_CompareFunctionBack_8; if ((!(((uint32_t)L_21) == ((uint32_t)L_23)))) { goto IL_00a3; } } { uint8_t L_24 = __this->___m_PassOperationBack_9; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_25 = ___0_other; uint8_t L_26 = L_25.___m_PassOperationBack_9; if ((!(((uint32_t)L_24) == ((uint32_t)L_26)))) { goto IL_00a3; } } { uint8_t L_27 = __this->___m_FailOperationBack_10; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_28 = ___0_other; uint8_t L_29 = L_28.___m_FailOperationBack_10; if ((!(((uint32_t)L_27) == ((uint32_t)L_29)))) { goto IL_00a3; } } { uint8_t L_30 = __this->___m_ZFailOperationBack_11; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_31 = ___0_other; uint8_t L_32 = L_31.___m_ZFailOperationBack_11; G_B12_0 = ((((int32_t)L_30) == ((int32_t)L_32))? 1 : 0); goto IL_00a4; } IL_00a3: { G_B12_0 = 0; } IL_00a4: { V_0 = (bool)G_B12_0; goto IL_00a7; } IL_00a7: { bool L_33 = V_0; return L_33; } } IL2CPP_EXTERN_C bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051_AdjustorThunk (RuntimeObject* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(__this, ((*(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)((StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)UnBox(L_3, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.StencilState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { uint8_t* L_0 = (&__this->___m_Enabled_0); int32_t L_1; L_1 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; uint8_t* L_3 = (&__this->___m_ReadMask_1); int32_t L_4; L_4 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_3, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4)); int32_t L_5 = V_0; uint8_t* L_6 = (&__this->___m_WriteMask_2); int32_t L_7; L_7 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_6, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7)); int32_t L_8 = V_0; uint8_t* L_9 = (&__this->___m_CompareFunctionFront_4); int32_t L_10; L_10 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_9, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10)); int32_t L_11 = V_0; uint8_t* L_12 = (&__this->___m_PassOperationFront_5); int32_t L_13; L_13 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_12, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13)); int32_t L_14 = V_0; uint8_t* L_15 = (&__this->___m_FailOperationFront_6); int32_t L_16; L_16 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_15, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16)); int32_t L_17 = V_0; uint8_t* L_18 = (&__this->___m_ZFailOperationFront_7); int32_t L_19; L_19 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_18, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19)); int32_t L_20 = V_0; uint8_t* L_21 = (&__this->___m_CompareFunctionBack_8); int32_t L_22; L_22 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_21, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_22)); int32_t L_23 = V_0; uint8_t* L_24 = (&__this->___m_PassOperationBack_9); int32_t L_25; L_25 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_24, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_23, ((int32_t)397)))^L_25)); int32_t L_26 = V_0; uint8_t* L_27 = (&__this->___m_FailOperationBack_10); int32_t L_28; L_28 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_27, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_26, ((int32_t)397)))^L_28)); int32_t L_29 = V_0; uint8_t* L_30 = (&__this->___m_ZFailOperationBack_11); int32_t L_31; L_31 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_30, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_29, ((int32_t)397)))^L_31)); int32_t L_32 = V_0; V_1 = L_32; goto IL_00da; } IL_00da: { int32_t L_33 = V_1; return L_33; } } IL2CPP_EXTERN_C int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.ShadowSplitData::get_cullingPlaneCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_CullingPlaneCount_2; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = __this->___m_CullingSphere_4; V_0 = L_0; goto IL_000a; } IL_000a: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue; _returnValue = ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.ShadowSplitData::set_shadowCascadeBlendCullingFactor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, float ___0_value, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___0_value; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_0013; } } { float L_1 = ___0_value; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_003a; } } { int32_t L_3 = 0; RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3); int32_t L_5 = 1; RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5); float L_7 = ___0_value; float L_8 = L_7; RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_8); String_t* L_10; L_10 = String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29FCA82A8845B80036C48DEEBAADCB1798D5103D)), L_4, L_6, L_9, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_11 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_11); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_11, L_10, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41_RuntimeMethod_var))); } IL_003a: { float L_12 = ___0_value; __this->___m_ShadowCascadeBlendCullingFactor_5 = L_12; return; } } IL2CPP_EXTERN_C void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41(_thisAdjusted, ___0_value, method); } // UnityEngine.Plane UnityEngine.Rendering.ShadowSplitData::GetCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, int32_t ___0_index, const RuntimeMethod* method) { bool V_0 = false; uint8_t* V_1 = NULL; uint8_t* V_2 = NULL; Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* V_3 = NULL; Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_4; memset((&V_4), 0, sizeof(V_4)); int32_t G_B3_0 = 0; { int32_t L_0 = ___0_index; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_0013; } } { int32_t L_1 = ___0_index; int32_t L_2; L_2 = ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4(__this, NULL); G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0044; } } { int32_t L_4 = 0; RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4); int32_t L_6; L_6 = ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4(__this, NULL); int32_t L_7 = L_6; RuntimeObject* L_8 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_7); int32_t L_9 = ___0_index; int32_t L_10 = L_9; RuntimeObject* L_11 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_10); String_t* L_12; L_12 = String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF4020D8849146EB9CBF7C3D8FF7F43C1F58FDB0)), L_5, L_8, L_11, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_13 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_13); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_12, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799_RuntimeMethod_var))); } IL_0044: { U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62* L_14 = (&__this->___m_CullingPlanes_3); uint8_t* L_15 = (&L_14->___FixedElementField_0); V_2 = L_15; uint8_t* L_16 = V_2; V_1 = (uint8_t*)((uintptr_t)L_16); uint8_t* L_17 = V_1; V_3 = (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)L_17; Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* L_18 = V_3; int32_t L_19 = ___0_index; uint32_t L_20 = sizeof(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C); Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_21 = (*(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)((Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)il2cpp_codegen_add((intptr_t)L_18, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_19), (int32_t)L_20))))); V_4 = L_21; goto IL_006a; } IL_006a: { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_22 = V_4; return L_22; } } IL2CPP_EXTERN_C Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method) { ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C _returnValue; _returnValue = ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799(_thisAdjusted, ___0_index, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(UnityEngine.Rendering.ShadowSplitData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; { int32_t L_0 = __this->___m_CullingPlaneCount_2; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF L_1 = ___0_other; int32_t L_2 = L_1.___m_CullingPlaneCount_2; V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_001b; } } { V_1 = (bool)0; goto IL_0077; } IL_001b: { V_2 = 0; goto IL_0054; } IL_001f: { int32_t L_4 = V_2; Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_5; L_5 = ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799(__this, L_4, NULL); V_4 = L_5; int32_t L_6 = V_2; Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_7; L_7 = ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799((&___0_other), L_6, NULL); Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_8 = L_7; RuntimeObject* L_9 = Box(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, &L_8); Il2CppFakeBox L_10(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, (&V_4)); bool L_11; L_11 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_10), L_9, NULL); V_3 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0); bool L_12 = V_3; if (!L_12) { goto IL_004f; } } { V_1 = (bool)0; goto IL_0077; } IL_004f: { int32_t L_13 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1)); } IL_0054: { int32_t L_14 = V_2; int32_t L_15; L_15 = ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4(__this, NULL); V_5 = (bool)((((int32_t)L_14) < ((int32_t)L_15))? 1 : 0); bool L_16 = V_5; if (L_16) { goto IL_001f; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_17 = (&__this->___m_CullingSphere_4); ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF L_18 = ___0_other; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19 = L_18.___m_CullingSphere_4; bool L_20; L_20 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(L_17, L_19, NULL); V_1 = L_20; goto IL_0077; } IL_0077: { bool L_21 = V_1; return L_21; } } IL2CPP_EXTERN_C bool ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422_AdjustorThunk (RuntimeObject* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_other, const RuntimeMethod* method) { ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422(__this, ((*(ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*)((ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*)(ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*)UnBox(L_3, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.ShadowSplitData::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_CullingPlaneCount_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_1 = (&__this->___m_CullingSphere_4); int32_t L_2; L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline(L_1, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)397)))^L_2)); goto IL_0023; } IL_0023: { int32_t L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C int32_t ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.ShadowSplitData::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData__cctor_mDE077188EE00C8A56926C009794A803806860052 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_StaticFields*)il2cpp_codegen_static_fields_for(ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var))->___maximumCullingPlaneCount_1 = ((int32_t)10); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::get_visibleLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_0 = __this->___m_AllocationInfo_1; NullCheck(L_0); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_1 = L_0->___visibleLightsPtr_0; CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_2 = __this->___m_AllocationInfo_1; NullCheck(L_2); int32_t L_3 = L_2->___visibleLightCount_3; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_4; L_4 = CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE(__this, (void*)L_1, L_3, CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE_RuntimeMethod_var); return L_4; } } IL2CPP_EXTERN_C NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 _returnValue; _returnValue = CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t L_0 = __this->___ptr_0; int32_t L_1; L_1 = CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485(L_0, NULL); intptr_t L_2 = __this->___ptr_0; int32_t L_3; L_3 = CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9(L_2, NULL); V_0 = ((int32_t)il2cpp_codegen_add(L_1, L_3)); goto IL_001b; } IL_001b: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_computeBuffer, const RuntimeMethod* method) { { intptr_t L_0 = __this->___ptr_0; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___0_computeBuffer; CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165_AdjustorThunk (RuntimeObject* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_computeBuffer, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165(_thisAdjusted, ___0_computeBuffer, method); } // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_allocator, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_1; memset((&V_1), 0, sizeof(V_1)); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_2; memset((&V_2), 0, sizeof(V_2)); { intptr_t L_0 = __this->___ptr_0; int32_t L_1; L_1 = CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; int32_t L_3 = ___0_allocator; NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D((&V_1), L_2, L_3, 0, NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); intptr_t L_4 = __this->___ptr_0; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_5 = V_1; void* L_6; L_6 = NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144(L_5, NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144_RuntimeMethod_var); intptr_t L_7; L_7 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_6, NULL); int32_t L_8 = V_0; CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB(L_4, L_7, L_8, NULL); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_9 = V_1; V_2 = L_9; goto IL_0033; } IL_0033: { NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_10 = V_2; return L_10; } } IL2CPP_EXTERN_C NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_allocator, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C _returnValue; _returnValue = CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D(_thisAdjusted, ___0_allocator, method); return _returnValue; } // System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_lightIndexMap, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = __this->___ptr_0; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_1 = ___0_lightIndexMap; void* L_2; L_2 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B(L_1, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var); intptr_t L_3; L_3 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_2, NULL); int32_t L_4; L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___0_lightIndexMap))->___m_Length_1); CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3(L_0, L_3, L_4, NULL); return; } } IL2CPP_EXTERN_C void CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A_AdjustorThunk (RuntimeObject* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_lightIndexMap, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A(_thisAdjusted, ___0_lightIndexMap, method); } // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_outBounds, const RuntimeMethod* method) { bool V_0 = false; { intptr_t L_0 = __this->___ptr_0; int32_t L_1 = ___0_lightIndex; Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_2 = ___1_outBounds; bool L_3; L_3 = CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444(L_0, L_1, L_2, NULL); V_0 = L_3; goto IL_0011; } IL_0011: { bool L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C bool CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B_AdjustorThunk (RuntimeObject* __this, int32_t ___0_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_outBounds, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B(_thisAdjusted, ___0_lightIndex, ___1_outBounds, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___3_shadowSplitData, const RuntimeMethod* method) { bool V_0 = false; { intptr_t L_0 = __this->___ptr_0; int32_t L_1 = ___0_activeLightIndex; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_2 = ___1_viewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_3 = ___2_projMatrix; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_4 = ___3_shadowSplitData; bool L_5; L_5 = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6(L_0, L_1, L_2, L_3, L_4, NULL); V_0 = L_5; goto IL_0014; } IL_0014: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350_AdjustorThunk (RuntimeObject* __this, int32_t ___0_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___3_shadowSplitData, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350(_thisAdjusted, ___0_activeLightIndex, ___1_viewMatrix, ___2_projMatrix, ___3_shadowSplitData, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, int32_t ___1_cubemapFace, float ___2_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___5_shadowSplitData, const RuntimeMethod* method) { bool V_0 = false; { intptr_t L_0 = __this->___ptr_0; int32_t L_1 = ___0_activeLightIndex; int32_t L_2 = ___1_cubemapFace; float L_3 = ___2_fovBias; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_4 = ___3_viewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_5 = ___4_projMatrix; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_6 = ___5_shadowSplitData; bool L_7; L_7 = CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_0 = L_7; goto IL_0018; } IL_0018: { bool L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3_AdjustorThunk (RuntimeObject* __this, int32_t ___0_activeLightIndex, int32_t ___1_cubemapFace, float ___2_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___5_shadowSplitData, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3(_thisAdjusted, ___0_activeLightIndex, ___1_cubemapFace, ___2_fovBias, ___3_viewMatrix, ___4_projMatrix, ___5_shadowSplitData, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, int32_t ___1_splitIndex, int32_t ___2_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___3_splitRatio, int32_t ___4_shadowResolution, float ___5_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___6_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___8_shadowSplitData, const RuntimeMethod* method) { bool V_0 = false; { intptr_t L_0 = __this->___ptr_0; int32_t L_1 = ___0_activeLightIndex; int32_t L_2 = ___1_splitIndex; int32_t L_3 = ___2_splitCount; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___3_splitRatio; int32_t L_5 = ___4_shadowResolution; float L_6 = ___5_shadowNearPlaneOffset; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_7 = ___6_viewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_8 = ___7_projMatrix; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_9 = ___8_shadowSplitData; bool L_10; L_10 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mFAED949F1C47A7303C3B690A2B1EB989044CB22B(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, NULL); V_0 = L_10; goto IL_001e; } IL_001e: { bool L_11 = V_0; return L_11; } } IL2CPP_EXTERN_C bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423_AdjustorThunk (RuntimeObject* __this, int32_t ___0_activeLightIndex, int32_t ___1_splitIndex, int32_t ___2_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___3_splitRatio, int32_t ___4_shadowResolution, float ___5_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___6_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___8_shadowSplitData, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423(_thisAdjusted, ___0_activeLightIndex, ___1_splitIndex, ___2_splitCount, ___3_splitRatio, ___4_shadowResolution, ___5_shadowNearPlaneOffset, ___6_viewMatrix, ___7_projMatrix, ___8_shadowSplitData, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t* L_0 = (&__this->___ptr_0); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_1 = ___0_other; intptr_t L_2 = L_1.___ptr_0; intptr_t L_3 = L_2; RuntimeObject* L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3); bool L_5; L_5 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_0, L_4, NULL); if (!L_5) { goto IL_0029; } } { CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_6 = __this->___m_AllocationInfo_1; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_7 = ___0_other; CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_8 = L_7.___m_AllocationInfo_1; G_B3_0 = ((((intptr_t)L_6) == ((intptr_t)L_8))? 1 : 0); goto IL_002a; } IL_0029: { G_B3_0 = 0; } IL_002a: { V_0 = (bool)G_B3_0; goto IL_002d; } IL_002d: { bool L_9 = V_0; return L_9; } } IL2CPP_EXTERN_C bool CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_other, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.CullingResults::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA(__this, ((*(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)((CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)UnBox(L_3, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { intptr_t* L_0 = (&__this->___ptr_0); int32_t L_1; L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_3 = __this->___m_AllocationInfo_1; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^((int32_t)((int64_t)(uint64_t)(intptr_t)L_3)))); int32_t L_4 = V_0; V_1 = L_4; goto IL_0023; } IL_0023: { int32_t L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C int32_t CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485 (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method) { typedef int32_t (*CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485_ftn) (intptr_t); static CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr)"); int32_t icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr); return icallRetVal; } // System.Int32 UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9 (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method) { typedef int32_t (*CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9_ftn) (intptr_t); static CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr)"); int32_t icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr); return icallRetVal; } // System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB (intptr_t ___0_cullingResultsPtr, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_computeBuffer, const RuntimeMethod* method) { typedef void (*CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB_ftn) (intptr_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*); static CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer)"); _il2cpp_icall_func(___0_cullingResultsPtr, ___1_computeBuffer); } // System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method) { typedef int32_t (*CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E_ftn) (intptr_t); static CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr)"); int32_t icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr); return icallRetVal; } // System.Void UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB (intptr_t ___0_cullingResultsPtr, intptr_t ___1_indexMapPtr, int32_t ___2_indexMapSize, const RuntimeMethod* method) { typedef void (*CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB_ftn) (intptr_t, intptr_t, int32_t); static CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)"); _il2cpp_icall_func(___0_cullingResultsPtr, ___1_indexMapPtr, ___2_indexMapSize); } // System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3 (intptr_t ___0_cullingResultsPtr, intptr_t ___1_indexMapPtr, int32_t ___2_indexMapSize, const RuntimeMethod* method) { typedef void (*CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3_ftn) (intptr_t, intptr_t, int32_t); static CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)"); _il2cpp_icall_func(___0_cullingResultsPtr, ___1_indexMapPtr, ___2_indexMapSize); } // System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444 (intptr_t ___0_cullingResultsPtr, int32_t ___1_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___2_bounds, const RuntimeMethod* method) { typedef bool (*CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444_ftn) (intptr_t, int32_t, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*); static CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&)"); bool icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr, ___1_lightIndex, ___2_bounds); return icallRetVal; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6 (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___4_shadowSplitData, const RuntimeMethod* method) { typedef bool (*CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6_ftn) (intptr_t, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*); static CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)"); bool icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr, ___1_activeLightIndex, ___2_viewMatrix, ___3_projMatrix, ___4_shadowSplitData); return icallRetVal; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_cubemapFace, float ___3_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___5_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___6_shadowSplitData, const RuntimeMethod* method) { typedef bool (*CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE_ftn) (intptr_t, int32_t, int32_t, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*); static CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)"); bool icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr, ___1_activeLightIndex, ___2_cubemapFace, ___3_fovBias, ___4_viewMatrix, ___5_projMatrix, ___6_shadowSplitData); return icallRetVal; } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mFAED949F1C47A7303C3B690A2B1EB989044CB22B (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_splitIndex, int32_t ___3_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___4_splitRatio, int32_t ___5_shadowResolution, float ___6_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___8_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___9_shadowSplitData, const RuntimeMethod* method) { { intptr_t L_0 = ___0_cullingResultsPtr; int32_t L_1 = ___1_activeLightIndex; int32_t L_2 = ___2_splitIndex; int32_t L_3 = ___3_splitCount; int32_t L_4 = ___5_shadowResolution; float L_5 = ___6_shadowNearPlaneOffset; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_6 = ___7_viewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_7 = ___8_projMatrix; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_8 = ___9_shadowSplitData; bool L_9; L_9 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1(L_0, L_1, L_2, L_3, (&___4_splitRatio), L_4, L_5, L_6, L_7, L_8, NULL); return L_9; } } // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1 (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_splitIndex, int32_t ___3_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___4_splitRatio, int32_t ___5_shadowResolution, float ___6_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___8_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___9_shadowSplitData, const RuntimeMethod* method) { typedef bool (*CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1_ftn) (intptr_t, int32_t, int32_t, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*); static CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)"); bool icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr, ___1_activeLightIndex, ___2_splitIndex, ___3_splitCount, ___4_splitRatio, ___5_shadowResolution, ___6_shadowNearPlaneOffset, ___7_viewMatrix, ___8_projMatrix, ___9_shadowSplitData); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.RenderPipelineGlobalSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineGlobalSettings__ctor_m2C6938CBD7C2F58F88D08F78489D3511A536EAAD (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* __this, const RuntimeMethod* method) { { ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1,System.Int32,System.UInt32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C ___0_renderQueueRange, int32_t ___1_layerMask, uint32_t ___2_renderingLayerMask, int32_t ___3_excludeMotionVectorObjects, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C V_0; memset((&V_0), 0, sizeof(V_0)); FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B2_0 = NULL; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B1_0 = NULL; RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B3_1 = NULL; { il2cpp_codegen_initobj(__this, sizeof(FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F)); Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C L_0 = ___0_renderQueueRange; V_0 = L_0; bool L_1; L_1 = Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_inline((&V_0), Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_RuntimeMethod_var); G_B1_0 = __this; if (L_1) { G_B2_0 = __this; goto IL_001b; } } { il2cpp_codegen_runtime_class_init_inline(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var); RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_2; L_2 = RenderQueueRange_get_all_m6064BAD9C1AC24196F0EC611C596DAF8BB6B207C(NULL); G_B3_0 = L_2; G_B3_1 = G_B1_0; goto IL_0022; } IL_001b: { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_3; L_3 = Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_inline((&V_0), Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_RuntimeMethod_var); G_B3_0 = L_3; G_B3_1 = G_B2_0; } IL_0022: { G_B3_1->___m_RenderQueueRange_0 = G_B3_0; int32_t L_4 = ___1_layerMask; __this->___m_LayerMask_1 = L_4; uint32_t L_5 = ___2_renderingLayerMask; __this->___m_RenderingLayerMask_2 = L_5; int32_t L_6 = ___3_excludeMotionVectorObjects; __this->___m_ExcludeMotionVectorObjects_3 = L_6; SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_7; L_7 = SortingLayerRange_get_all_m863C4A568C531502EED02C576BA3E09EBDC9F3B3(NULL); __this->___m_SortingLayerRange_4 = L_7; return; } } IL2CPP_EXTERN_C void FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7_AdjustorThunk (RuntimeObject* __this, Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C ___0_renderQueueRange, int32_t ___1_layerMask, uint32_t ___2_renderingLayerMask, int32_t ___3_excludeMotionVectorObjects, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7(_thisAdjusted, ___0_renderQueueRange, ___1_layerMask, ___2_renderingLayerMask, ___3_excludeMotionVectorObjects, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_value, const RuntimeMethod* method) { { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = ___0_value; __this->___m_RenderQueueRange_0 = L_0; return; } } IL2CPP_EXTERN_C void FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB_AdjustorThunk (RuntimeObject* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_value, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_LayerMask_1 = L_0; return; } } IL2CPP_EXTERN_C void FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, uint32_t ___0_value, const RuntimeMethod* method) { { uint32_t L_0 = ___0_value; __this->___m_RenderingLayerMask_2 = L_0; return; } } IL2CPP_EXTERN_C void FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8_AdjustorThunk (RuntimeObject* __this, uint32_t ___0_value, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, bool ___0_value, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B2_0 = NULL; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B1_0 = NULL; int32_t G_B3_0 = 0; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B3_1 = NULL; { bool L_0 = ___0_value; G_B1_0 = __this; if (L_0) { G_B2_0 = __this; goto IL_0008; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0009; } IL_0008: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0009: { G_B3_1->___m_ExcludeMotionVectorObjects_3 = G_B3_0; return; } } IL2CPP_EXTERN_C void FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_value, const RuntimeMethod* method) { { SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_0 = ___0_value; __this->___m_SortingLayerRange_4 = L_0; return; } } IL2CPP_EXTERN_C void FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E_AdjustorThunk (RuntimeObject* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_value, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(UnityEngine.Rendering.FilteringSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* L_0 = (&__this->___m_RenderQueueRange_0); FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_1 = ___0_other; RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_2 = L_1.___m_RenderQueueRange_0; bool L_3; L_3 = RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88(L_0, L_2, NULL); if (!L_3) { goto IL_0040; } } { int32_t L_4 = __this->___m_LayerMask_1; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_5 = ___0_other; int32_t L_6 = L_5.___m_LayerMask_1; if ((!(((uint32_t)L_4) == ((uint32_t)L_6)))) { goto IL_0040; } } { uint32_t L_7 = __this->___m_RenderingLayerMask_2; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_8 = ___0_other; uint32_t L_9 = L_8.___m_RenderingLayerMask_2; if ((!(((uint32_t)L_7) == ((uint32_t)L_9)))) { goto IL_0040; } } { int32_t L_10 = __this->___m_ExcludeMotionVectorObjects_3; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_11 = ___0_other; int32_t L_12 = L_11.___m_ExcludeMotionVectorObjects_3; G_B5_0 = ((((int32_t)L_10) == ((int32_t)L_12))? 1 : 0); goto IL_0041; } IL_0040: { G_B5_0 = 0; } IL_0041: { V_0 = (bool)G_B5_0; goto IL_0044; } IL_0044: { bool L_13 = V_0; return L_13; } } IL2CPP_EXTERN_C bool FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D_AdjustorThunk (RuntimeObject* __this, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___0_other, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D(__this, ((*(FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*)((FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*)(FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*)UnBox(L_3, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.FilteringSettings::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* L_0 = (&__this->___m_RenderQueueRange_0); int32_t L_1; L_1 = RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; int32_t L_3 = __this->___m_LayerMask_1; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_3)); int32_t L_4 = V_0; uint32_t L_5 = __this->___m_RenderingLayerMask_2; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^(int32_t)L_5)); int32_t L_6 = V_0; int32_t L_7 = __this->___m_ExcludeMotionVectorObjects_3; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)397)))^L_7)); int32_t L_8 = V_0; V_1 = L_8; goto IL_0045; } IL_0045: { int32_t L_9 = V_1; return L_9; } } IL2CPP_EXTERN_C int32_t FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.RenderStateBlock::.ctor(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_mask, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_0; L_0 = BlendState_get_defaultValue_m0BF91DBDDEBA2976D54B94FD472E96236B8B7322(NULL); __this->___m_BlendState_0 = L_0; il2cpp_codegen_runtime_class_init_inline(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var); RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_1 = ((RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields*)il2cpp_codegen_static_fields_for(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var))->___defaultValue_0; __this->___m_RasterState_1 = L_1; DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_2; L_2 = DepthState_get_defaultValue_m1124EB628DFF0E2623145C8958B58961B68DFB51(NULL); __this->___m_DepthState_2 = L_2; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_3; L_3 = StencilState_get_defaultValue_m4A98541E193B4B554C8529C240D54B0DC2994BA7(NULL); __this->___m_StencilState_3 = L_3; __this->___m_StencilReference_4 = 0; int32_t L_4 = ___0_mask; __this->___m_Mask_5 = L_4; return; } } IL2CPP_EXTERN_C void RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9_AdjustorThunk (RuntimeObject* __this, int32_t ___0_mask, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9(_thisAdjusted, ___0_mask, method); } // System.Void UnityEngine.Rendering.RenderStateBlock::set_blendState(UnityEngine.Rendering.BlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_value, const RuntimeMethod* method) { { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_0 = ___0_value; __this->___m_BlendState_0 = L_0; return; } } IL2CPP_EXTERN_C void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164_AdjustorThunk (RuntimeObject* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_value, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Rendering.RenderStateBlock::set_rasterState(UnityEngine.Rendering.RasterState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_value, const RuntimeMethod* method) { { RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_0 = ___0_value; __this->___m_RasterState_1 = L_0; return; } } IL2CPP_EXTERN_C void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93_AdjustorThunk (RuntimeObject* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_value, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::get_depthState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 V_0; memset((&V_0), 0, sizeof(V_0)); { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_0 = __this->___m_DepthState_2; V_0 = L_0; goto IL_000a; } IL_000a: { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 _returnValue; _returnValue = RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.RenderStateBlock::set_depthState(UnityEngine.Rendering.DepthState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_value, const RuntimeMethod* method) { { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_0 = ___0_value; __this->___m_DepthState_2 = L_0; return; } } IL2CPP_EXTERN_C void RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56_AdjustorThunk (RuntimeObject* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_value, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::get_stencilState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 V_0; memset((&V_0), 0, sizeof(V_0)); { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_0 = __this->___m_StencilState_3; V_0 = L_0; goto IL_000a; } IL_000a: { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 _returnValue; _returnValue = RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_value, const RuntimeMethod* method) { { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_0 = ___0_value; __this->___m_StencilState_3 = L_0; return; } } IL2CPP_EXTERN_C void RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA_AdjustorThunk (RuntimeObject* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_value, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.Rendering.RenderStateBlock::get_stencilReference() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_StencilReference_4; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_StencilReference_4 = L_0; return; } } IL2CPP_EXTERN_C void RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::get_mask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Mask_5; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_Mask_5 = L_0; return; } } IL2CPP_EXTERN_C void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(UnityEngine.Rendering.RenderStateBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B7_0 = 0; { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* L_0 = (&__this->___m_BlendState_0); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_1 = ___0_other; BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_2 = L_1.___m_BlendState_0; bool L_3; L_3 = BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748(L_0, L_2, NULL); if (!L_3) { goto IL_006b; } } { RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* L_4 = (&__this->___m_RasterState_1); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_5 = ___0_other; RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_6 = L_5.___m_RasterState_1; bool L_7; L_7 = RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410(L_4, L_6, NULL); if (!L_7) { goto IL_006b; } } { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* L_8 = (&__this->___m_DepthState_2); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_9 = ___0_other; DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_10 = L_9.___m_DepthState_2; bool L_11; L_11 = DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41(L_8, L_10, NULL); if (!L_11) { goto IL_006b; } } { StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_12 = (&__this->___m_StencilState_3); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_13 = ___0_other; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_14 = L_13.___m_StencilState_3; bool L_15; L_15 = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(L_12, L_14, NULL); if (!L_15) { goto IL_006b; } } { int32_t L_16 = __this->___m_StencilReference_4; RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_17 = ___0_other; int32_t L_18 = L_17.___m_StencilReference_4; if ((!(((uint32_t)L_16) == ((uint32_t)L_18)))) { goto IL_006b; } } { int32_t L_19 = __this->___m_Mask_5; RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_20 = ___0_other; int32_t L_21 = L_20.___m_Mask_5; G_B7_0 = ((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0); goto IL_006c; } IL_006b: { G_B7_0 = 0; } IL_006c: { V_0 = (bool)G_B7_0; goto IL_006f; } IL_006f: { bool L_22 = V_0; return L_22; } } IL2CPP_EXTERN_C bool RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14_AdjustorThunk (RuntimeObject* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___0_other, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14(__this, ((*(RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)((RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)(RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)UnBox(L_3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.RenderStateBlock::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* L_0 = (&__this->___m_BlendState_0); int32_t L_1; L_1 = BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* L_3 = (&__this->___m_RasterState_1); int32_t L_4; L_4 = RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1(L_3, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4)); int32_t L_5 = V_0; DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* L_6 = (&__this->___m_DepthState_2); int32_t L_7; L_7 = DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4(L_6, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7)); int32_t L_8 = V_0; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_9 = (&__this->___m_StencilState_3); int32_t L_10; L_10 = StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5(L_9, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10)); int32_t L_11 = V_0; int32_t L_12 = __this->___m_StencilReference_4; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_12)); int32_t L_13 = V_0; int32_t L_14 = __this->___m_Mask_5; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_13, ((int32_t)397)))^(int32_t)L_14)); int32_t L_15 = V_0; V_1 = L_15; goto IL_0084; } IL_0084: { int32_t L_16 = V_1; return L_16; } } IL2CPP_EXTERN_C int32_t RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.DepthState UnityEngine.Rendering.DepthState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 DepthState_get_defaultValue_m1124EB628DFF0E2623145C8958B58961B68DFB51 (const RuntimeMethod* method) { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 V_0; memset((&V_0), 0, sizeof(V_0)); { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_0; memset((&L_0), 0, sizeof(L_0)); DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B((&L_0), (bool)1, 2, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, bool ___0_writeEnabled, int32_t ___1_compareFunction, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___0_writeEnabled; il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); uint8_t L_1; L_1 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_0, NULL); __this->___m_WriteEnabled_0 = L_1; int32_t L_2 = ___1_compareFunction; __this->___m_CompareFunction_1 = ((int8_t)L_2); return; } } IL2CPP_EXTERN_C void DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B_AdjustorThunk (RuntimeObject* __this, bool ___0_writeEnabled, int32_t ___1_compareFunction, const RuntimeMethod* method) { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B(_thisAdjusted, ___0_writeEnabled, ___1_compareFunction, method); } // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.DepthState::get_compareFunction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int8_t L_0 = __this->___m_CompareFunction_1; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41 (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { uint8_t L_0 = __this->___m_WriteEnabled_0; DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_1 = ___0_other; uint8_t L_2 = L_1.___m_WriteEnabled_0; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_001f; } } { int8_t L_3 = __this->___m_CompareFunction_1; DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_4 = ___0_other; int8_t L_5 = L_4.___m_CompareFunction_1; G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0023; } IL_0023: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41_AdjustorThunk (RuntimeObject* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_other, const RuntimeMethod* method) { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.DepthState::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41(__this, ((*(DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*)((DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*)(DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*)UnBox(L_3, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.DepthState::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4 (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint8_t* L_0 = (&__this->___m_WriteEnabled_0); int32_t L_1; L_1 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_0, NULL); int8_t* L_2 = (&__this->___m_CompareFunction_1); int32_t L_3; L_3 = SByte_GetHashCode_mE61E9B0D1D93EF3E4E2B6282FF940FFA2E471FFF(L_2, NULL); V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3)); goto IL_0022; } IL_0022: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method) { { intptr_t L_0 = ___0_ptr; __this->___m_Ptr_1 = L_0; return; } } IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_ptr, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5(_thisAdjusted, ___0_ptr, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass(System.Int32,System.Int32,System.Int32,Unity.Collections.NativeArray`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_samples, NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___3_attachments, int32_t ___4_depthAttachmentIndex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = __this->___m_Ptr_1; int32_t L_1 = ___0_width; int32_t L_2 = ___1_height; int32_t L_3 = ___2_samples; NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 L_4 = ___3_attachments; void* L_5; L_5 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB(L_4, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB_RuntimeMethod_var); intptr_t L_6; L_6 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_5, NULL); int32_t L_7; L_7 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___3_attachments))->___m_Length_1); int32_t L_8 = ___4_depthAttachmentIndex; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC(L_0, L_1, L_2, L_3, L_6, L_7, L_8, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_samples, NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___3_attachments, int32_t ___4_depthAttachmentIndex, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE(_thisAdjusted, ___0_width, ___1_height, ___2_samples, ___3_attachments, ___4_depthAttachmentIndex, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___1_inputs, bool ___2_isDepthStencilReadOnly, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = __this->___m_Ptr_1; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_1 = ___0_colors; void* L_2; L_2 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B(L_1, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var); intptr_t L_3; L_3 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_2, NULL); int32_t L_4; L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___0_colors))->___m_Length_1); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_5 = ___1_inputs; void* L_6; L_6 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B(L_5, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var); intptr_t L_7; L_7 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_6, NULL); int32_t L_8; L_8 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___1_inputs))->___m_Length_1); bool L_9 = ___2_isDepthStencilReadOnly; bool L_10 = ___2_isDepthStencilReadOnly; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B(L_0, L_3, L_4, L_7, L_8, L_9, L_10, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918_AdjustorThunk (RuntimeObject* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___1_inputs, bool ___2_isDepthStencilReadOnly, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918(_thisAdjusted, ___0_colors, ___1_inputs, ___2_isDepthStencilReadOnly, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, bool ___1_isDepthStencilReadOnly, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = __this->___m_Ptr_1; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_1 = ___0_colors; void* L_2; L_2 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B(L_1, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var); intptr_t L_3; L_3 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_2, NULL); int32_t L_4; L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___0_colors))->___m_Length_1); intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_6 = ___1_isDepthStencilReadOnly; bool L_7 = ___1_isDepthStencilReadOnly; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B(L_0, L_3, L_4, L_5, 0, L_6, L_7, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767_AdjustorThunk (RuntimeObject* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, bool ___1_isDepthStencilReadOnly, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767(_thisAdjusted, ___0_colors, ___1_isDepthStencilReadOnly, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = __this->___m_Ptr_1; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924(L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = __this->___m_Ptr_1; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2(L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) { { ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14(__this, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26(_thisAdjusted, method); } // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C bool ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_1; L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = ___0_results; ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(__this, L_1, L_2, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189_AdjustorThunk (RuntimeObject* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189(_thisAdjusted, ___0_results, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_0 = ___0_cullingResults; intptr_t L_1 = L_0.___ptr_0; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_2 = ___1_drawingSettings; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_3 = ___2_filteringSettings; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_4 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0; intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; intptr_t L_6 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5(__this, L_1, L_2, L_3, L_4, (bool)0, L_5, L_6, 0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060(_thisAdjusted, ___0_cullingResults, ___1_drawingSettings, ___2_filteringSettings, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___3_stateBlock, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_0; memset((&V_0), 0, sizeof(V_0)); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* V_1 = NULL; RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* V_2 = NULL; { il2cpp_codegen_initobj((&V_0), sizeof(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_0 = ___3_stateBlock; V_2 = L_0; RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_1 = V_2; V_1 = (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)((uintptr_t)L_1); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_2 = ___0_cullingResults; intptr_t L_3 = L_2.___ptr_0; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_4 = ___1_drawingSettings; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_5 = ___2_filteringSettings; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_6 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0; intptr_t L_7; L_7 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)((uintptr_t)(&V_0)), NULL); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_8 = V_1; intptr_t L_9; L_9 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_8, NULL); ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5(__this, L_3, L_4, L_5, L_6, (bool)0, L_7, L_9, 1, NULL); V_2 = (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)((uintptr_t)0); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___3_stateBlock, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6(_thisAdjusted, ___0_cullingResults, ___1_drawingSettings, ___2_filteringSettings, ___3_stateBlock, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___5_tagValues, NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___6_stateBlocks, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0; L_0 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___5_tagValues))->___m_Length_1); int32_t L_1; L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___6_stateBlocks))->___m_Length_1); V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_006c; } } { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var)), (uint32_t)6); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3; NullCheck(L_4); ArrayElementTypeCheck (L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A))); (L_4)->SetAt(static_cast(0), (RuntimeObject*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A))); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4; NullCheck(L_5); ArrayElementTypeCheck (L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA))); (L_5)->SetAt(static_cast(1), (RuntimeObject*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA))); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5; NullCheck(L_6); ArrayElementTypeCheck (L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A))); (L_6)->SetAt(static_cast(2), (RuntimeObject*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A))); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6; int32_t L_8; L_8 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___5_tagValues))->___m_Length_1); int32_t L_9 = L_8; RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9); NullCheck(L_7); ArrayElementTypeCheck (L_7, L_10); (L_7)->SetAt(static_cast(3), (RuntimeObject*)L_10); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_11 = L_7; NullCheck(L_11); ArrayElementTypeCheck (L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA))); (L_11)->SetAt(static_cast(4), (RuntimeObject*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA))); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_12 = L_11; int32_t L_13; L_13 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___6_stateBlocks))->___m_Length_1); int32_t L_14 = L_13; RuntimeObject* L_15 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(5), (RuntimeObject*)L_15); String_t* L_16; L_16 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC77066553C7A3911927C3AA36BBB18DD9A65EE59)), L_12, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_17 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_17); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_17, L_16, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_17, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B_RuntimeMethod_var))); } IL_006c: { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_18 = ___0_cullingResults; intptr_t L_19 = L_18.___ptr_0; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_20 = ___1_drawingSettings; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_21 = ___2_filteringSettings; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_22 = ___3_tagName; bool L_23 = ___4_isPassTagName; NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 L_24 = ___5_tagValues; void* L_25; L_25 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB(L_24, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB_RuntimeMethod_var); intptr_t L_26; L_26 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_25, NULL); NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB L_27 = ___6_stateBlocks; void* L_28; L_28 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6(L_27, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6_RuntimeMethod_var); intptr_t L_29; L_29 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_28, NULL); int32_t L_30; L_30 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___5_tagValues))->___m_Length_1); ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5(__this, L_19, L_20, L_21, L_22, L_23, L_26, L_29, L_30, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___5_tagValues, NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___6_stateBlocks, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B(_thisAdjusted, ___0_cullingResults, ___1_drawingSettings, ___2_filteringSettings, ___3_tagName, ___4_isPassTagName, ___5_tagValues, ___6_stateBlocks, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___0_settings, const RuntimeMethod* method) { ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* V_0 = NULL; ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* V_1 = NULL; { ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* L_0 = ___0_settings; V_1 = L_0; ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* L_1 = V_1; V_0 = (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)((uintptr_t)L_1); ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* L_2 = V_0; intptr_t L_3; L_3 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_2, NULL); ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44(__this, L_3, NULL); V_1 = (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)((uintptr_t)0); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841_AdjustorThunk (RuntimeObject* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___0_settings, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841(_thisAdjusted, ___0_settings, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_commandBuffer; V_0 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896_RuntimeMethod_var))); } IL_0014: { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___0_commandBuffer; NullCheck(L_3); intptr_t L_4 = L_3->___m_Ptr_0; intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_6; L_6 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_4, L_5, NULL); V_1 = L_6; bool L_7 = V_1; if (!L_7) { goto IL_0033; } } { ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_8 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var))); NullCheck(L_8); ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896_RuntimeMethod_var))); } IL_0033: { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___0_commandBuffer; ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF(__this, L_9, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896_AdjustorThunk (RuntimeObject* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896(_thisAdjusted, ___0_commandBuffer, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_commandBuffer; V_0 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056_RuntimeMethod_var))); } IL_0014: { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___0_commandBuffer; NullCheck(L_3); intptr_t L_4 = L_3->___m_Ptr_0; intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_6; L_6 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_4, L_5, NULL); V_1 = L_6; bool L_7 = V_1; if (!L_7) { goto IL_0033; } } { ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_8 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var))); NullCheck(L_8); ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056_RuntimeMethod_var))); } IL_0033: { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___0_commandBuffer; int32_t L_10 = ___1_queueType; ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323(__this, L_9, L_10, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056_AdjustorThunk (RuntimeObject* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056(_thisAdjusted, ___0_commandBuffer, ___1_queueType, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, const RuntimeMethod* method) { { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; bool L_1 = ___1_stereoSetup; ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD(__this, L_0, L_1, 0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8(_thisAdjusted, ___0_camera, ___1_stereoSetup, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method) { { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; bool L_1 = ___1_stereoSetup; int32_t L_2 = ___2_eye; ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F(__this, L_0, L_1, L_2, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD(_thisAdjusted, ___0_camera, ___1_stereoSetup, ___2_eye, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01(_thisAdjusted, ___0_camera, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) { { ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6(__this, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8(_thisAdjusted, ___0_camera, method); } // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 V_0; memset((&V_0), 0, sizeof(V_0)); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267)); ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_0 = ___0_parameters; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = (*(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)__this); intptr_t L_2; L_2 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)((uintptr_t)(&V_0)), NULL); il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_Internal_Cull_m57895EC289AFC667CACAFC14F4CD11DEE3699C49(L_0, L_1, L_2, NULL); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_3 = V_0; V_1 = L_3; goto IL_0022; } IL_0022: { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110_AdjustorThunk (RuntimeObject* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 _returnValue; _returnValue = ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110(_thisAdjusted, ___0_parameters, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t* L_0 = (&__this->___m_Ptr_1); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___0_other; intptr_t L_2 = L_1.___m_Ptr_1; intptr_t L_3 = L_2; RuntimeObject* L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3); bool L_5; L_5 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_0, L_4, NULL); V_0 = L_5; goto IL_001a; } IL_001a: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D_AdjustorThunk (RuntimeObject* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject* L_2 = ___0_obj; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___0_obj; bool L_4; L_4 = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(__this, ((*(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)UnBox(L_3, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = (&__this->___m_Ptr_1); int32_t L_1; L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207(_thisAdjusted, method); return _returnValue; } // UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList(UnityEngine.Rendering.RendererUtils.RendererListDesc) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E ___0_desc, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E V_2; memset((&V_2), 0, sizeof(V_2)); ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_3; memset((&V_3), 0, sizeof(V_3)); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 V_4; memset((&V_4), 0, sizeof(V_4)); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* V_5 = NULL; { il2cpp_codegen_runtime_class_init_inline(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var); RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC L_0; L_0 = RendererListParams_Create_mDBFB73D009A35712C00015E51A566C2EF8A8CFA8((&___0_desc), NULL); V_0 = L_0; Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* L_1 = (&(&V_0)->___stateBlock_6); bool L_2; L_2 = Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_inline(L_1, Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_004f; } } { RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC L_4 = V_0; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_5 = L_4.___cullingResult_3; intptr_t L_6 = L_5.___ptr_0; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_7 = (&(&V_0)->___drawSettings_4); FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_8 = (&(&V_0)->___filteringSettings_5); ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_9 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0; intptr_t L_10 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; intptr_t L_11 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_12; L_12 = ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4(__this, L_6, L_7, L_8, L_9, (bool)0, L_10, L_11, 0, NULL); V_2 = L_12; goto IL_00a4; } IL_004f: { il2cpp_codegen_initobj((&V_3), sizeof(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)); Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* L_13 = (&(&V_0)->___stateBlock_6); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_14; L_14 = Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC(L_13, Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC_RuntimeMethod_var); V_4 = L_14; V_5 = (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)((uintptr_t)(&V_4)); RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC L_15 = V_0; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_16 = L_15.___cullingResult_3; intptr_t L_17 = L_16.___ptr_0; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_18 = (&(&V_0)->___drawSettings_4); FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_19 = (&(&V_0)->___filteringSettings_5); ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_20 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0; intptr_t L_21; L_21 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)((uintptr_t)(&V_3)), NULL); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_22 = V_5; intptr_t L_23; L_23 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_22, NULL); RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_24; L_24 = ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4(__this, L_17, L_18, L_19, L_20, (bool)0, L_21, L_23, 1, NULL); V_2 = L_24; goto IL_00a4; } IL_00a4: { RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_25 = V_2; return L_25; } } IL2CPP_EXTERN_C RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE_AdjustorThunk (RuntimeObject* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E ___0_desc, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E _returnValue; _returnValue = ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE(_thisAdjusted, ___0_desc, method); return _returnValue; } // System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* ___0_rendererLists, const RuntimeMethod* method) { { List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* L_0 = ___0_rendererLists; ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6_AdjustorThunk (RuntimeObject* __this, List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* ___0_rendererLists, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6(_thisAdjusted, ___0_rendererLists, method); } // UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus(UnityEngine.Rendering.RendererUtils.RendererList) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method) { int32_t V_0 = 0; { RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_0 = ___0_rendererList; int32_t L_1; L_1 = ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3_AdjustorThunk (RuntimeObject* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3(_thisAdjusted, ___0_rendererList, method); return _returnValue; } // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass_Internal(System.IntPtr,System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC (intptr_t ___0_self, int32_t ___1_width, int32_t ___2_height, int32_t ___3_samples, intptr_t ___4_colors, int32_t ___5_colorCount, int32_t ___6_depthAttachmentIndex, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC_ftn) (intptr_t, int32_t, int32_t, int32_t, intptr_t, int32_t, int32_t); static ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass_Internal(System.IntPtr,System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32,System.Int32)"); _il2cpp_icall_func(___0_self, ___1_width, ___2_height, ___3_samples, ___4_colors, ___5_colorCount, ___6_depthAttachmentIndex); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass_Internal(System.IntPtr,System.IntPtr,System.Int32,System.IntPtr,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B (intptr_t ___0_self, intptr_t ___1_colors, int32_t ___2_colorCount, intptr_t ___3_inputs, int32_t ___4_inputCount, bool ___5_isDepthReadOnly, bool ___6_isStencilReadOnly, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B_ftn) (intptr_t, intptr_t, int32_t, intptr_t, int32_t, bool, bool); static ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass_Internal(System.IntPtr,System.IntPtr,System.Int32,System.IntPtr,System.Int32,System.Boolean,System.Boolean)"); _il2cpp_icall_func(___0_self, ___1_colors, ___2_colorCount, ___3_inputs, ___4_inputCount, ___5_isDepthReadOnly, ___6_isStencilReadOnly); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass_Internal(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924 (intptr_t ___0_self, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924_ftn) (intptr_t); static ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::EndSubPass_Internal(System.IntPtr)"); _il2cpp_icall_func(___0_self); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass_Internal(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2 (intptr_t ___0_self, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2_ftn) (intptr_t); static ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass_Internal(System.IntPtr)"); _il2cpp_icall_func(___0_self); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_m57895EC289AFC667CACAFC14F4CD11DEE3699C49 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___1_renderLoop, intptr_t ___2_results, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_0 = ___0_parameters; intptr_t L_1 = ___2_results; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356(L_0, (&___1_renderLoop), L_1, NULL); return; } } // System.Void UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* ___1_sortingSettings, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*); static ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&)"); _il2cpp_icall_func(___0_camera, ___1_sortingSettings); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD(__this, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14(_thisAdjusted, method); } // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); bool L_0; L_0 = ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76(__this, NULL); return L_0; } } IL2CPP_EXTERN_C bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Type_t* L_0 = ___0_listType; RuntimeObject* L_1 = ___1_resultList; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7(__this, L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8_AdjustorThunk (RuntimeObject* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(_thisAdjusted, ___0_listType, ___1_resultList, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___0_cullResults; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_1 = ___1_drawingSettings; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_2 = ___2_filteringSettings; bool L_3 = ___4_isPassTagName; intptr_t L_4 = ___5_tagValues; intptr_t L_5 = ___6_stateBlocks; int32_t L_6 = ___7_stateCount; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286(__this, L_0, L_1, L_2, (&___3_tagName), L_3, L_4, L_5, L_6, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5(_thisAdjusted, ___0_cullResults, ___1_drawingSettings, ___2_filteringSettings, ___3_tagName, ___4_isPassTagName, ___5_tagValues, ___6_stateBlocks, ___7_stateCount, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_shadowDrawingSettings, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___0_shadowDrawingSettings; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_shadowDrawingSettings, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44(_thisAdjusted, ___0_shadowDrawingSettings, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_commandBuffer; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF_AdjustorThunk (RuntimeObject* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF(_thisAdjusted, ___0_commandBuffer, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_commandBuffer; int32_t L_1 = ___1_queueType; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF(__this, L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323_AdjustorThunk (RuntimeObject* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323(_thisAdjusted, ___0_commandBuffer, ___1_queueType, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal(UnityEngine.Camera,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; bool L_1 = ___1_stereoSetup; int32_t L_2 = ___2_eye; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A(__this, L_0, L_1, L_2, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F(_thisAdjusted, ___0_camera, ___1_stereoSetup, ___2_eye, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06(_thisAdjusted, ___0_camera, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1(__this, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12(_thisAdjusted, ___0_camera, method); } // UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E V_0; memset((&V_0), 0, sizeof(V_0)); { intptr_t L_0 = ___0_cullResults; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_1 = ___1_drawingSettings; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_2 = ___2_filteringSettings; bool L_3 = ___4_isPassTagName; intptr_t L_4 = ___5_tagValues; intptr_t L_5 = ___6_stateBlocks; int32_t L_6 = ___7_stateCount; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196(__this, L_0, L_1, L_2, (&___3_tagName), L_3, L_4, L_5, L_6, (&V_0), NULL); RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_7 = V_0; return L_7; } } IL2CPP_EXTERN_C RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E _returnValue; _returnValue = ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4(_thisAdjusted, ___0_cullResults, ___1_drawingSettings, ___2_filteringSettings, ___3_tagName, ___4_isPassTagName, ___5_tagValues, ___6_stateBlocks, ___7_stateCount, method); return _returnValue; } // System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_rendererLists, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0 = ___0_rendererLists; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_rendererLists, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E(_thisAdjusted, ___0_rendererLists, method); } // UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal(UnityEngine.Rendering.RendererUtils.RendererList) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); int32_t L_0; L_0 = ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054(__this, (&___0_handle), NULL); return L_0; } } IL2CPP_EXTERN_C int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B_AdjustorThunk (RuntimeObject* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_handle, const RuntimeMethod* method) { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B(_thisAdjusted, ___0_handle, method); return _returnValue; } // System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m0C385A2E228FAAEBACE8E912E26F05147525E8B1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4); s_Il2CppMethodInitialized = true; } { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0; memset((&L_0), 0, sizeof(L_0)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL); ((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var))->___kRenderTypeTag_0 = L_0; return; } } // System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___1_renderLoop, intptr_t ___2_results, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356_ftn) (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, intptr_t); static ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)"); _il2cpp_icall_func(___0_parameters, ___1_renderLoop, ___2_results); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*); static ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)"); _il2cpp_icall_func(___0__unity_self); } // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method) { typedef bool (*ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*); static ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)"); bool icallRetVal = _il2cpp_icall_func(___0__unity_self); return icallRetVal; } // System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Type_t*, RuntimeObject*); static ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)"); _il2cpp_icall_func(___0__unity_self, ___1_listType, ___2_resultList); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___2_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___3_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___4_tagName, bool ___5_isPassTagName, intptr_t ___6_tagValues, intptr_t ___7_stateBlocks, int32_t ___8_stateCount, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, intptr_t, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*, bool, intptr_t, intptr_t, int32_t); static ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)"); _il2cpp_icall_func(___0__unity_self, ___1_cullResults, ___2_drawingSettings, ___3_filteringSettings, ___4_tagName, ___5_isPassTagName, ___6_tagValues, ___7_stateBlocks, ___8_stateCount); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_shadowDrawingSettings, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, intptr_t); static ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)"); _il2cpp_icall_func(___0__unity_self, ___1_shadowDrawingSettings); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_commandBuffer, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*); static ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer)"); _il2cpp_icall_func(___0__unity_self, ___1_commandBuffer); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_commandBuffer, int32_t ___2_queueType, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t); static ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)"); _il2cpp_icall_func(___0__unity_self, ___1_commandBuffer, ___2_queueType); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, bool ___2_stereoSetup, int32_t ___3_eye, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool, int32_t); static ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32)"); _il2cpp_icall_func(___0__unity_self, ___1_camera, ___2_stereoSetup, ___3_eye); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)"); _il2cpp_icall_func(___0__unity_self, ___1_camera); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*); static ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)"); _il2cpp_icall_func(___0__unity_self); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)"); _il2cpp_icall_func(___0__unity_self, ___1_camera); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32,UnityEngine.Rendering.RendererUtils.RendererList&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___2_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___3_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___4_tagName, bool ___5_isPassTagName, intptr_t ___6_tagValues, intptr_t ___7_stateBlocks, int32_t ___8_stateCount, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___9_ret, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, intptr_t, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*, bool, intptr_t, intptr_t, int32_t, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E*); static ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32,UnityEngine.Rendering.RendererUtils.RendererList&)"); _il2cpp_icall_func(___0__unity_self, ___1_cullResults, ___2_drawingSettings, ___3_filteringSettings, ___4_tagName, ___5_isPassTagName, ___6_tagValues, ___7_stateBlocks, ___8_stateCount, ___9_ret); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, RuntimeObject* ___1_rendererLists, const RuntimeMethod* method) { typedef void (*ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, RuntimeObject*); static ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Object)"); _il2cpp_icall_func(___0__unity_self, ___1_rendererLists); } // UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.RendererUtils.RendererList&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___1_handle, const RuntimeMethod* method) { typedef int32_t (*ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E*); static ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.RendererUtils.RendererList&)"); int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8(L_0, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (57.2957802f), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8(L_2, NULL); V_0 = L_3; goto IL_001e; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2; L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL); V_0 = L_2; goto IL_0014; } IL_0014: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90_inline (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___0_x; float L_1 = ___1_y; float L_2 = ___2_z; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_3, (0.0174532924f), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5; L_5 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_4, NULL); V_0 = L_5; goto IL_001b; } IL_001b: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs; float L_1 = L_0.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_rhs; float L_3 = L_2.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_lhs; float L_5 = L_4.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_rhs; float L_7 = L_6.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_lhs; float L_9 = L_8.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_rhs; float L_11 = L_10.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_lhs; float L_13 = L_12.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_rhs; float L_15 = L_14.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___0_lhs; float L_17 = L_16.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___1_rhs; float L_19 = L_18.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___0_lhs; float L_21 = L_20.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___1_rhs; float L_23 = L_22.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_lhs; float L_25 = L_24.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___1_rhs; float L_27 = L_26.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___0_lhs; float L_29 = L_28.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___1_rhs; float L_31 = L_30.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___0_lhs; float L_33 = L_32.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___1_rhs; float L_35 = L_34.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___0_lhs; float L_37 = L_36.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___1_rhs; float L_39 = L_38.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___0_lhs; float L_41 = L_40.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___1_rhs; float L_43 = L_42.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___0_lhs; float L_45 = L_44.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___1_rhs; float L_47 = L_46.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___0_lhs; float L_49 = L_48.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___1_rhs; float L_51 = L_50.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___0_lhs; float L_53 = L_52.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___1_rhs; float L_55 = L_54.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___0_lhs; float L_57 = L_56.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___1_rhs; float L_59 = L_58.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___0_lhs; float L_61 = L_60.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___1_rhs; float L_63 = L_62.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64; memset((&L_64), 0, sizeof(L_64)); Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL); V_0 = L_64; goto IL_00e5; } IL_00e5: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0; return L_65; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_2 = L_0; float L_1 = ___1_y; __this->___y_3 = L_1; float L_2 = ___2_z; __this->___z_4 = L_2; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; { int32_t L_0 = ___0_index; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0010; } } { goto IL_000a; } IL_000a: { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0019; } } { goto IL_0022; } IL_0010: { float L_4 = __this->___x_0; V_2 = L_4; goto IL_002d; } IL_0019: { float L_5 = __this->___y_1; V_2 = L_5; goto IL_002d; } IL_0022: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var))); } IL_002d: { float L_7 = V_2; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = ___0_index; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0010; } } { goto IL_000a; } IL_000a: { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0019; } } { goto IL_0022; } IL_0010: { float L_4 = ___1_value; __this->___x_0 = L_4; goto IL_002d; } IL_0019: { float L_5 = ___1_value; __this->___y_1 = L_5; goto IL_002d; } IL_0022: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var))); } IL_002d: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method) { { String_t* L_0 = __this->____message_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->____stringLength_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method) { { String_t* L_0 = __this->___name_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method) { { uint16_t L_0 = __this->___flags_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method) { { int64_t L_0 = __this->___count_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) { { intptr_t L_0 = *__this; return (void*)(L_0); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method) { { NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value; __this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CheightU3Ek__BackingField_3 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CwidthU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CimageFormatU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; { int32_t L_0 = ___0_value; int32_t L_1 = ___1_min; V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { int32_t L_3 = ___1_min; ___0_value = L_3; goto IL_0019; } IL_000e: { int32_t L_4 = ___0_value; int32_t L_5 = ___2_max; V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { int32_t L_7 = ___2_max; ___0_value = L_7; } IL_0019: { int32_t L_8 = ___0_value; V_2 = L_8; goto IL_001d; } IL_001d: { int32_t L_9 = V_2; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_a; int32_t L_1 = ___1_b; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_a; int32_t L_1 = ___1_b; if ((((int32_t)L_0) < ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_0 = L_0; float L_1 = ___1_y; __this->___y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = __this->___U3CboundsU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CtopologyU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CindexStartU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CindexCountU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CbaseVertexU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CfirstVertexU3Ek__BackingField_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvertexCountU3Ek__BackingField_6; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CattributeU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CformatU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CdimensionU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CstreamU3Ek__BackingField_3 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) { { bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = (&__this->___r_0); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other; float L_2 = L_1.___r_0; bool L_3; L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL); if (!L_3) { goto IL_004d; } } { float* L_4 = (&__this->___g_1); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other; float L_6 = L_5.___g_1; bool L_7; L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL); if (!L_7) { goto IL_004d; } } { float* L_8 = (&__this->___b_2); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other; float L_10 = L_9.___b_2; bool L_11; L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL); if (!L_11) { goto IL_004d; } } { float* L_12 = (&__this->___a_3); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other; float L_14 = L_13.___a_3; bool L_15; L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL); G_B5_0 = ((int32_t)(L_15)); goto IL_004e; } IL_004d: { G_B5_0 = 0; } IL_004e: { V_0 = (bool)G_B5_0; goto IL_0051; } IL_0051: { bool L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t G_B5_0 = 0; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL); V_0 = L_0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL); bool L_2; L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL); if (!L_2) { goto IL_0065; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3; L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL); V_0 = L_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL); bool L_5; L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL); if (!L_5) { goto IL_0065; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL); V_0 = L_6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL); bool L_8; L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL); if (!L_8) { goto IL_0065; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9; L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL); V_0 = L_9; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10; L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL); bool L_11; L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_0066; } IL_0065: { G_B5_0 = 0; } IL_0066: { V_1 = (bool)G_B5_0; goto IL_0069; } IL_0069: { bool L_12 = V_1; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL); V_0 = L_1; int32_t L_2; L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); V_1 = L_2; goto IL_001d; } IL_001d: { int32_t L_3 = V_1; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL); V_0 = L_0; int32_t L_1; L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2; L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL); V_0 = L_2; int32_t L_3; L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL); V_0 = L_4; int32_t L_5; L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL); V_0 = L_6; int32_t L_7; L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1)))); goto IL_0061; } IL_0061: { int32_t L_8 = V_1; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; { float L_0 = __this->___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other; float L_2 = L_1.___x_2; if ((!(((float)L_0) == ((float)L_2)))) { goto IL_002d; } } { float L_3 = __this->___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other; float L_5 = L_4.___y_3; if ((!(((float)L_3) == ((float)L_5)))) { goto IL_002d; } } { float L_6 = __this->___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other; float L_8 = L_7.___z_4; G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0); goto IL_002e; } IL_002d: { G_B4_0 = 0; } IL_002e: { V_0 = (bool)G_B4_0; goto IL_0031; } IL_0031: { bool L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_2); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_3); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); float* L_4 = (&__this->___z_4); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2)))); goto IL_002b; } IL_002b: { int32_t L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) { { float L_0 = ___0_r; __this->___r_0 = L_0; float L_1 = ___1_g; __this->___g_1 = L_1; float L_2 = ___2_b; __this->___b_2 = L_2; float L_3 = ___3_a; __this->___a_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; __this->___U3CdisposedU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = __this->___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other; float L_2 = L_1.___x_1; if ((!(((float)L_0) == ((float)L_2)))) { goto IL_003b; } } { float L_3 = __this->___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other; float L_5 = L_4.___y_2; if ((!(((float)L_3) == ((float)L_5)))) { goto IL_003b; } } { float L_6 = __this->___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other; float L_8 = L_7.___z_3; if ((!(((float)L_6) == ((float)L_8)))) { goto IL_003b; } } { float L_9 = __this->___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other; float L_11 = L_10.___w_4; G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_1); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_2); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); float* L_4 = (&__this->___z_3); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); float* L_6 = (&__this->___w_4); int32_t L_7; L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL); V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1)))); goto IL_0039; } IL_0039: { int32_t L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) { typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, ___2_arg3, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0; int32_t L_7 = V_1; RuntimeObject* L_8 = ___0_item; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (RuntimeObject*)L_8); return; } IL_0034: { RuntimeObject* L_9 = ___0_item; (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____current_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0; int32_t L_7 = V_1; int32_t L_8 = ___0_item; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (int32_t)L_8); return; } IL_0034: { int32_t L_9 = ___0_item; (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline (Action_2_t38DEBB6BD6AE1CA882236F63F7E1DB3781D38994* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!true) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_gshared_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->___hasValue_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_gshared_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method) { { RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71)__this->___value_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_gshared_inline (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->___hasValue_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; float L_2 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a; float L_4 = L_3.___y_3; float L_5 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a; float L_7 = L_6.___z_4; float L_8 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_0 = L_0; float L_1 = ___1_y; __this->___y_1 = L_1; float L_2 = ___2_z; __this->___z_2 = L_2; float L_3 = ___3_w; __this->___w_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c; float L_3 = L_2.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c; float L_5 = L_4.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c; float L_7 = L_6.___a_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_1 = L_0; float L_1 = ___1_y; __this->___y_2 = L_1; float L_2 = ___2_z; __this->___z_3 = L_2; float L_3 = ___3_w; __this->___w_4 = L_3; return; } }