#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // System.Action`1 struct Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E; // HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1 struct CircularBuffer_1_tC44EFCA00F62CEE34D60D6A4B399965D836EACB7; // HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1 struct CircularBuffer_1_t274E1E537F2160E9CFA8F4C2DE0F57452E37F122; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t28B501D16A428241710277D28A2AD08940F5C6B6; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB397C090758182CAAACE9ED41724A3C91FA99B58; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2E01794B24EEB6E2FCA8C4CE3AD9DA1349367D8B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2F2061C52D14CC6C406B18BFBDC99759B42984C2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t109CCE87260348881F7ED50EEE3FFD003542DC8B; // System.Collections.Generic.HashSet`1 struct HashSet_1_t1CD6136E63B00157175F347D29716DC2A43D6872; // System.Collections.Generic.HashSet`1 struct HashSet_1_t6B520BE007F93255A29F2DE446E4A1875E30190D; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFDB0B934337DF4DC2367C1B24FB3247B40F049E1; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tB0371F6D0932F0C778CAEED128603B65772AC357; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t5197EB77176C670D4AAF5E0D1B4F1AB9940EFE41; // System.Collections.Generic.List`1 struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252; // System.Collections.Generic.List`1 struct List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78; // System.Collections.Generic.List`1 struct List_1_t234E29DA3D4F1D0984CE0300D5527941C1EC3994; // System.Collections.Generic.List`1 struct List_1_t924CA14CF7714D7B89A2BB558E9EAEAF8211C930; // System.Collections.Generic.List`1 struct List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45; // System.Collections.Generic.List`1 struct List_1_t0546410FB3DD901156EF02285245EBDB24982ECB; // System.Collections.Generic.List`1 struct List_1_t4CD1B57546285E41EE806427BF79C5164BDB5B5F; // System.Collections.Generic.List`1 struct List_1_t045123BDB2FAD65B3BD5F8698ADF524F27BEDA8D; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597; // System.Collections.Generic.List`1 struct List_1_t90832B88D7207769654164CC28440CF594CC397D; // System.Collections.Generic.List`1 struct List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_tCCCBE77741D4E611E102D49D355D4DA6C9797A0C; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3260B371754654989799DD2DE38E6287BE5D768E; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205; // UnityEngine.Events.UnityEvent`2 struct UnityEvent_2_tCFA8BBFEAE5D89F7A1C8F8CE2AABD8A06A537D63; // UnityEngine.Events.UnityEvent`2 struct UnityEvent_2_tB914EBCCD72B43E4BDAE818B93F4FB0BC4D8F690; // UnityEngine.Events.UnityEvent`2 struct UnityEvent_2_t77BDA795C84FBEFE9D3AE3DCA619B97A9F423961; // System.Action`1[] struct Action_1U5BU5D_tB846E6FE2326CCD34124D1E5D70117C9D33DEE76; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // UnityEngine.Collider[] struct ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // HurricaneVR.Framework.Core.HVRGrabbable[] struct HVRGrabbableU5BU5D_tEDB0FBD4FD1418A2823FA20AF3A194F42B2D71D2; // HurricaneVR.Framework.Weapons.Guns.HVRGunPart[] struct HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982; // HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber[] struct HVRHandGrabberU5BU5D_t690658B28276350833B942BC75EBCD9010FBFD0B; // HurricaneVR.Framework.Core.HandPoser.HVRPosableGrabPoint[] struct HVRPosableGrabPointU5BU5D_tEDD8ABA4D8FABB38DF806BA5158585FE4D60021F; // HurricaneVR.Framework.Core.Sockets.HVRSocketFilter[] struct HVRSocketFilterU5BU5D_tE490C9FB6A30DA9C93877EE55B80D7CEDC51D2C8; // HurricaneVR.Framework.Core.Sockets.HVRSocketHoverAction[] struct HVRSocketHoverActionU5BU5D_tC21C3F61BBAB8FF2E3F2F4BB6D689366545AB490; // UnityEngine.InputSystem.InputAction[] struct InputActionU5BU5D_t6F881A9FE5C2016615C8D2E0B192608EA5FCE810; // UnityEngine.InputSystem.InputActionMap[] struct InputActionMapU5BU5D_t4B352E8DA73976FEDA107E35E81FB5BE6838C045; // UnityEngine.InputSystem.InputBinding[] struct InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57; // UnityEngine.InputSystem.InputControl[] struct InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17; // UnityEngine.InputSystem.InputControlScheme[] struct InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86; // UnityEngine.InputSystem.InputDevice[] struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Renderer[] struct RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker[] struct HVRBulletTrackerU5BU5D_t2DB469436E05E52C79C1FE057C7C54482972F2ED; // UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride[] struct ParameterOverrideU5BU5D_tC408277D7E98D32E4B0AEFA1E2EDDB74790897EE; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] struct DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.Animator struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883; // UnityEngine.AudioClip struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // UnityEngine.BoxCollider struct BoxCollider_tFA5D239388334D6DE0B8FFDAD6825C5B03786E23; // UnityEngine.Collider struct Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.ConfigurableJoint struct ConfigurableJoint_t8B33AB5A6B8D52493F14C4B8DBDF78A1C94ECB77; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // HurricaneVR.Framework.Weapons.GunHitEvent struct GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE; // HurricaneVR.Framework.Weapons.HVRAmmo struct HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150; // HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction struct HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8; // HurricaneVR.Framework.Weapons.HVRAssaultRifle struct HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3; // HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine struct HVRAutoDropMagazine_t3C8E4C0FC9942B76900DECEC62F7CA762FC02A39; // HurricaneVR.Framework.Weapons.Guns.HVRAutomaticGun struct HVRAutomaticGun_t06BB3C6A788A045D94638096BE1CA73ED898910C; // HurricaneVR.Framework.Weapons.HVRBolt struct HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26; // HurricaneVR.Framework.Weapons.Guns.HVRBullet struct HVRBullet_t6474462C355DAA23398E25A8AF6A7B9D681E440D; // HurricaneVR.Framework.Weapons.Guns.HVRBulletEmitter struct HVRBulletEmitter_t44813DE43669A568FD7891F4209C49BBD6FDB50B; // HurricaneVR.Framework.Weapons.HVRChargingHandle struct HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638; // HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle struct HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C; // HurricaneVR.Framework.Shared.HVRController struct HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0; // HurricaneVR.Framework.ControllerInput.HVRControllerEvent struct HVRControllerEvent_t3206F8D1E6B23B4127D91C02328BDAF446FEDC3D; // HurricaneVR.Framework.Components.HVRControllerOffset struct HVRControllerOffset_t1BE34A08DD3813C992A611BC8C20BED5CD2B7C75; // HurricaneVR.Framework.Components.HVRControllerOffsets struct HVRControllerOffsets_tFE72A8CDD95EDF16D0D7E0DCA93B63B39E947417; // HurricaneVR.Framework.Components.HVRDamageHandlerBase struct HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12; // HurricaneVR.Framework.Components.HVRDamageProvider struct HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235; // HurricaneVR.Framework.Shared.HVRFingerSettings struct HVRFingerSettings_t7C0A23C5BB635A4F8F7E3B09DD815F3E710A31A1; // HurricaneVR.Framework.Core.Grabbers.HVRForceGrabber struct HVRForceGrabber_tD4C962011452998F4F3C4C7BC5FC6BF36A56B191; // HurricaneVR.Framework.Core.ScriptableObjects.HVRForcePullSettings struct HVRForcePullSettings_tC18235BD7C7581749F6F037341AA583AA7BFC078; // HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs struct HVRGrabArgs_t97F9557A995F4B4355D9A1C7BD04582FD79A8191; // HurricaneVR.Framework.Shared.HVRGrabHaptics struct HVRGrabHaptics_tA01BF929F6788B7425E86B2650F4BAEACF5D0C24; // HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine struct HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D; // HurricaneVR.Framework.Core.HVRGrabbable struct HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE; // HurricaneVR.Framework.Core.Bags.HVRGrabbableBag struct HVRGrabbableBag_tABC2770DFBA14CB32A857B4F3C78FD05EB3F9E34; // HurricaneVR.Framework.Components.HVRGrabbableHoverBase struct HVRGrabbableHoverBase_tCDCDDC8416D1E65D6796381383593F7693F78305; // HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase struct HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6; // HurricaneVR.Framework.Weapons.Guns.HVRGunBase struct HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D; // HurricaneVR.Framework.Weapons.Guns.HVRGunBolt struct HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0; // HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase struct HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70; // HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics struct HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF; // HurricaneVR.Framework.Weapons.Guns.HVRGunPart struct HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2; // HurricaneVR.Framework.Weapons.HVRGunSounds struct HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570; // HurricaneVR.Framework.Core.HandPoser.HVRHandAnimator struct HVRHandAnimator_tB6C3938B2457679B4B04635FEF5F080DA02CDC13; // HurricaneVR.Framework.Core.HVRHandGrabEvent struct HVRHandGrabEvent_t841133DDFF7B85703A950EE3C7A598911A7521F8; // HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber struct HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90; // HurricaneVR.Framework.Core.HVRHandPhysics struct HVRHandPhysics_t843A7232A98033CC51B9236C137C8F03516D14DB; // HurricaneVR.Framework.Core.HandPoser.Data.HVRHandPoseData struct HVRHandPoseData_tF59F63D9C0A231B89F6EDF4FD4EC2B4C58F2DA72; // HurricaneVR.Framework.Core.HandPoser.HVRHandPoser struct HVRHandPoser_tCF5D301EB153B0E53954A6A759E938C6CFFC10C6; // HurricaneVR.Framework.Core.Player.HVRHandStrengthHandler struct HVRHandStrengthHandler_tCF023E4A90BDC98745D3EC8043DE15B3071AAD3E; // HurricaneVR.Framework.ControllerInput.HVRInputAction struct HVRInputAction_tE7B8457E3FE525FD36E7F3044E9CB8268AB874D1; // HVRInputActions struct HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055; // HurricaneVR.Framework.ControllerInput.HVRInputManager struct HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D; // HurricaneVR.Framework.Shared.HVRInputSettings struct HVRInputSettings_t6D6BC322F5C18BB8947F14A6A0EC4C6F9AB615E4; // HurricaneVR.Framework.Core.ScriptableObjects.HVRJointSettings struct HVRJointSettings_t813A34466578F1299BC384C988793A89A98BFB77; // HurricaneVR.Framework.Core.HandPoser.HVRPhysicsPoser struct HVRPhysicsPoser_t303F3723DDA06C8B30C381D9E8389D514D098B9D; // HurricaneVR.Framework.Weapons.HVRPistol struct HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA; // HurricaneVR.Framework.ControllerInput.HVRPlayerInputs struct HVRPlayerInputs_t5FC827A4ADE172D3A9B53AAEB7D8C327D750D986; // HurricaneVR.Framework.Core.HandPoser.HVRPosableGrabPoint struct HVRPosableGrabPoint_t45AD7B3827EE2CFF89742F05F9FFD2E208D9CB23; // HurricaneVR.Framework.Core.HandPoser.HVRPosableHand struct HVRPosableHand_t7C98C569D120765E5C36A631ED3901FCF29139A2; // HurricaneVR.Framework.Weapons.HVRPump struct HVRPump_t86AD407947AD213AF539074928081D324486F093; // HurricaneVR.Framework.Weapons.HVRRayCastGun struct HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA; // HurricaneVR.Framework.Weapons.HVRRecoil struct HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC; // HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings struct HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD; // HurricaneVR.Framework.Core.HVRRequireOtherGrabbable struct HVRRequireOtherGrabbable_t7FB979F5D265E3592339DE68A98878FCF39FFE46; // HurricaneVR.Framework.Components.HVRRigidBodyOverrides struct HVRRigidBodyOverrides_tEBB9AC89217974E1061008AB59BA870CB87677B6; // HurricaneVR.Framework.Weapons.HVRShotGun struct HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C; // HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket struct HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F; // HurricaneVR.Framework.Weapons.HVRShotgunMagazine struct HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B; // HurricaneVR.Framework.Weapons.HVRSlide struct HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012; // HurricaneVR.Framework.Core.Grabbers.HVRSocket struct HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418; // HurricaneVR.Framework.Core.Bags.HVRSocketBag struct HVRSocketBag_tEA607484EBFCED87606BDFF92E8F527CE3815974; // HurricaneVR.Framework.Core.Sockets.HVRSocketable struct HVRSocketable_t0CCE2C7710A7C7F66EC05482831E56FB949A094F; // HurricaneVR.Framework.Core.Stabbing.HVRStabbable struct HVRStabbable_t71A2D16350A6CAB51630D1314BE9C10870FE29E1; // HurricaneVR.Framework.Core.Player.HVRTeleportCollisonHandler struct HVRTeleportCollisonHandler_t738736934B487A9F6C8CC6EC4B3B05A76EDB7AD3; // HurricaneVR.Framework.Components.HVRThrowingCenterOfMass struct HVRThrowingCenterOfMass_t87945CE418DB853807916FA86CE0F7E0E350C7B1; // HurricaneVR.Framework.Core.Utils.HVRTimeEvent struct HVRTimeEvent_tB0B14D4237A772861E81BABC5F9EDB0EB3EB2ADD; // HurricaneVR.Framework.Core.Utils.HVRTimeManager struct HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD; // HurricaneVR.Framework.ControllerInput.HVRTrackedController struct HVRTrackedController_t9BE1CC3C3770994B7042A191F6FA6082F6D3C111; // HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator struct HVRTriggerAnimator_t10BDBEFB102A525A8AE3702522E4EF1BC533C5AA; // HurricaneVR.Framework.Shared.HapticData struct HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.InputSystem.InputAction struct InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD; // UnityEngine.InputSystem.InputActionAsset struct InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D; // UnityEngine.InputSystem.InputActionMap struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09; // UnityEngine.InputSystem.InputActionState struct InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.ParticleSystem struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF; // UnityEngine.Rigidbody struct Rigidbody_t268697F5A994213ED97393309870968BC1C7393C; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // HurricaneVR.Framework.Core.Grabbers.SocketSpawnEvent struct SocketSpawnEvent_t87F4EB940ADFD998C490FFE3827581C81517627D; // UnityEngine.SphereCollider struct SphereCollider_tBA111C542CE97F6873DE742757213D6265C7D275; // System.String struct String_t; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.Events.UnityEvent struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977; // HurricaneVR.Framework.Core.VRGrabbableEvent struct VRGrabbableEvent_t8728B02D82F580AA72BA4959489134048B8D0946; // HurricaneVR.Framework.Core.VRGrabberEvent struct VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C; // HurricaneVR.Framework.Core.VRHandGrabberEvent struct VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16; // HurricaneVR.Framework.Core.VRSocketEvent struct VRSocketEvent_t0F3F156D923A9085A68893C921ACF4B8516ED357; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.WaitForFixedUpdate struct WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7; // UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3; // UnityEngine.WaitForSecondsRealtime struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__9 struct U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__10 struct U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__6 struct U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__7 struct U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__8 struct U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0; // HurricaneVR.Framework.Weapons.HVRBolt/d__14 struct U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35; // HurricaneVR.Framework.Weapons.HVRChargingHandle/d__25 struct U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54; // HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/d__61 struct U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6; // HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/d__6 struct U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91; // HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__122 struct U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42; // HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__145 struct U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C; // HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__137 struct U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12; // HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__115 struct U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7; // HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker struct HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E; // HVRInputActions/IHMDActions struct IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4; // HVRInputActions/ILeftHandActions struct ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E; // HVRInputActions/IRightHandActions struct IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E; // HVRInputActions/IUIActions struct IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46; // HurricaneVR.Framework.Weapons.HVRPump/d__41 struct U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF; // HurricaneVR.Framework.Weapons.HVRRayCastGun/d__54 struct U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860; // HurricaneVR.Framework.Weapons.HVRRayCastGun/d__67 struct U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D; // HurricaneVR.Framework.Weapons.HVRRayCastGun/d__65 struct U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A; // HurricaneVR.Framework.Weapons.HVRRayCastGun/d__58 struct U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC; // HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/d__5 struct U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074; // HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/d__4 struct U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2; // HurricaneVR.Framework.Weapons.HVRSlide/d__22 struct U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D; IL2CPP_EXTERN_C RuntimeClass* Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C String_t* _stringLiteralDE4A3DC7B40504A3CBF7543C7338818FE2104AB5; IL2CPP_EXTERN_C String_t* _stringLiteralDF0B09D3AC2B1A403AD50571DE6D02BADF994DF6; IL2CPP_EXTERN_C String_t* _stringLiteralE87E0289369699E3077923D9BD0365C6E47D2BCA; IL2CPP_EXTERN_C String_t* _stringLiteralF6CFDC1274B766A282F7B3F8F7CCC8BDF8038D7B; IL2CPP_EXTERN_C String_t* _stringLiteralFA079977D05BCE1936B86F333DB40583CA3E7343; IL2CPP_EXTERN_C String_t* _stringLiteralFF91CCC42729FED4D77421D6F8E1B13F461E983A; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150_mDD5454F5F6224F7FCB6DCF0EFF889D4651201549_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12_m4F6F571E12AEEBDF366A75C8386BBC1E3BE9DD04_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D_m9A57C8DFD0270B2356070A1A942E315453FBDA73_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570_mD898A3DA54A0EF280C009739ED7CFAB150376598_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA_m1B2F619B2D7C9E72C17CD6D1AD51283C78439A07_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC_m7CFF1C07CE0FF1444DE30F80C565EC0B0E18ED28_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B_mE48B88C993DFCF22B20DF48287D32C80175460DD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInChildren_TisHVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2_m3D7F89FD37A26D1B0B69D8B86E6B473F6EEC5A04_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m42364265F285AAD5774FF62F5D7DF6505A645C1B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_mF5BD6F7B3FBCDB8475EF49F0591DEDB71EAEEFE2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m221AFCE670A4372A3C2C358ED835AEE1640C258C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m3DFE65306620DDD966C712A219D9079FA081C127_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m2306C2601AF4529B85B49606DA6B2E88070261F5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m5474C06E69B72A7FEADC871C3E559B4D0634C377_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInChildren_TisCollider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76_mEB861FF41A6625D346B9D34D7A5A1E761E27963D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInChildren_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mA2746088DB45856FD76C725AB403CEF5A8997734_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRAssaultRifle_OnBoltForward_m6AA771702A3C7E57C526BA9D894701DDAB6D62AD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRAssaultRifle_OnChargingHandlePulledBack_m1DE51DF786EEC8BE2656BF35E5290E7301CCC489_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRAssaultRifle_OnChargingHandleReleased_m65BE572CD5AF5816F14E2D2FC0D0934696CAE9F6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRGunBase_OnStabilizerGrabbed_mCE42EF3479C9263411E8ECEFB8517460271118EF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRGunBase_OnStabilizerReleased_m8F5CD51BFDCC197CBFFB5286260024407AADE9D3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRPistol_OnSlideEjectReached_mED36F6AD8303A2D23ADE339ACF3D6856C2819052_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRPistol_OnSlideFullRelease_mAE96ADDA860D6FA9690AA79B505A37C96A8780A4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRPump_OnGrabbed_mB27A318F60547A6C3D9F1B17D8AACF984451B52E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRPump_OnReleased_m3D6E03206BF084C83716AFBF97AF4C58AA33FB97_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnGrabbableActivated_mC8424470E5E8E4E6097679EF55369ADB641D3411_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnGrabbed_mC09D829C71CEF4B5198E5CB73F02A80A921BD34C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnReleased_m27B3613A8E8687297ECE31A89A2866A0F7C8DDBB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnStabilizerGrabbed_m2FF70A68BCE7781F091394C18FE20C26ADC29B95_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnStabilizerReleased_mAC08A7DB70DBBD0B55DA9DA1CD084D2982744185_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRShotGun_OnChamberRound_m78A295E8665017F6A6E6D261C70D9A7C5748CB29_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRShotGun_OnPumpPulledBack_mE4D9116A9151705765FA00B536D021F072B11D79_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HVRShotGun_OnPumpReleased_m0B932EBB9A249922EF8066A08F38DA3E32A3AEC2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mE9297094E1201EEEF3905C005E7426A4982C40BE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mDBDA909366EE1C9C6C8701AABD56CE0475C59B4D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mF66879CFAD97D0ACD5DBE0AC119A97C5BBA7D1B6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m07C740A082273235B1A4EE63B3663C9B6C8409BC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m44A5546905E2DA996CAE6B7E686190562E209499_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mB86AAE2FF9C676720F933ECBD7EE99375B73ACD7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m8049AE0A1976C4E82AA8E5EF6199432B8534409D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m10D87C6E0708CA912BBB02555BF7D0FBC5D7A2B3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m1B48B5B84CD98353C0E203B6E556E617FD3CA90E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CAutomaticU3Ed__54_System_Collections_IEnumerator_Reset_m378F19486B45882FF2088C3D671B1B6836F60717_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CDropAndDestroyU3Ed__4_System_Collections_IEnumerator_Reset_m1293B44B29D8E2D1A136164B2344DDCFA9C6BAA4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CDropU3Ed__5_System_Collections_IEnumerator_Reset_m6DEE079F997DB2F982D0A047E650797857AB19C4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteAfterFixedUpdateU3Ed__9_System_Collections_IEnumerator_Reset_m732CC0A4DCAB8838C2E7B913E1DED8E8CAF540AE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteAfterFixedUpdatesU3Ed__10_System_Collections_IEnumerator_Reset_m809DDE58F50466191672B5BCEA6F6456CCF9B259_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteAfterSecondsU3Ed__6_System_Collections_IEnumerator_Reset_m78DAF1F0EF44126757B80279006B271F5260695D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteAfterSecondsUnscaledU3Ed__7_System_Collections_IEnumerator_Reset_mBEB7EE78E09D62677E7833A6D1FD6BC9353853A4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteNextUpdateU3Ed__8_System_Collections_IEnumerator_Reset_m14B480E03E1328244E220308750EAA6960F899CF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CFireBulletU3Ed__67_System_Collections_IEnumerator_Reset_mF6A50D394990C498284C7686E5036C9952B3034D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__14_System_Collections_IEnumerator_Reset_m62A151ABD9D02E8AFADE67C64D5C83B01B0524B3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__22_System_Collections_IEnumerator_Reset_m1C885F7B6F9A2778351F4B37B9464B3070603742_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__25_System_Collections_IEnumerator_Reset_m62D7570B19D9C455D0A1B5A498264B3F21E74311_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__41_System_Collections_IEnumerator_Reset_m594D586C4859902A849F7AC98D8E4F1F73E44D39_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__61_System_Collections_IEnumerator_Reset_m0CAF03979C07C2061DDC4A26C1F8C889A1BD19FF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CGrabRoutineU3Ed__6_System_Collections_IEnumerator_Reset_m290431C1987003B8A1A9BC819ED1F5118223F703_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CMuzzleFlashU3Ed__65_System_Collections_IEnumerator_Reset_mD84670EA5B444FCB5091AEB69A9DF0AA9AC4FB06_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CRenablePhysicsU3Ed__58_System_Collections_IEnumerator_Reset_mD20DE1F3B2639A01D97C6B4728B93F402B785047_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m41927C2729FBE4860A95EE85315D5EC97CFF229E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m03232F255E7071CF4979AB674E0CD080059C695B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787; struct HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_tF611E46D1261CB7FB099ECF7FD036B7DB1501A3E { }; // System.Collections.Generic.List`1 struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items HVRGrabbableU5BU5D_tEDB0FBD4FD1418A2823FA20AF3A194F42B2D71D2* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t0546410FB3DD901156EF02285245EBDB24982ECB : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items HVRHandGrabberU5BU5D_t690658B28276350833B942BC75EBCD9010FBFD0B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items HVRBulletTrackerU5BU5D_t2DB469436E05E52C79C1FE057C7C54482972F2ED* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions struct CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2 : public RuntimeObject { }; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject { }; // HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs struct HVRGrabArgs_t97F9557A995F4B4355D9A1C7BD04582FD79A8191 : public RuntimeObject { // System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs::Cancel bool ___Cancel_0; // HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs::Grabbable HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___Grabbable_1; // System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs::RaiseEvents bool ___RaiseEvents_2; }; // HVRInputActions struct HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055 : public RuntimeObject { // UnityEngine.InputSystem.InputActionAsset HVRInputActions::k__BackingField InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* ___U3CassetU3Ek__BackingField_0; // UnityEngine.InputSystem.InputActionMap HVRInputActions::m_LeftHand InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_LeftHand_1; // HVRInputActions/ILeftHandActions HVRInputActions::m_LeftHandActionsCallbackInterface RuntimeObject* ___m_LeftHandActionsCallbackInterface_2; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_TriggerPress InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_TriggerPress_3; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Trigger InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Trigger_4; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_PrimaryButton InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_PrimaryButton_5; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_PrimaryTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_PrimaryTouch_6; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Menu InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Menu_7; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Primary2DAxis InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Primary2DAxis_8; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Primary2DAxisClick InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Primary2DAxisClick_9; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Primary2DAxisTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Primary2DAxisTouch_10; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Secondary2DAxis InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Secondary2DAxis_11; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Secondary2DAxisClick InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Secondary2DAxisClick_12; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Secondary2DAxisTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Secondary2DAxisTouch_13; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Grip InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Grip_14; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_GripPress InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_GripPress_15; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_GripForce InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_GripForce_16; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_SecondaryButton InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_SecondaryButton_17; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_SecondaryTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_SecondaryTouch_18; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_TriggerTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_TriggerTouch_19; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_ControllerPosition InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_ControllerPosition_20; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_ControllerRotation InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_ControllerRotation_21; // UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Haptics InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Haptics_22; // UnityEngine.InputSystem.InputActionMap HVRInputActions::m_RightHand InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_RightHand_23; // HVRInputActions/IRightHandActions HVRInputActions::m_RightHandActionsCallbackInterface RuntimeObject* ___m_RightHandActionsCallbackInterface_24; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_TriggerPress InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_TriggerPress_25; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Trigger InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Trigger_26; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_PrimaryButton InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_PrimaryButton_27; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_PrimaryTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_PrimaryTouch_28; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Menu InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Menu_29; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Primary2DAxis InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Primary2DAxis_30; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Primary2DAxisClick InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Primary2DAxisClick_31; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Primary2DAxisTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Primary2DAxisTouch_32; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Secondary2DAxis InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Secondary2DAxis_33; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Secondary2DAxisClick InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Secondary2DAxisClick_34; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Secondary2DAxisTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Secondary2DAxisTouch_35; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Grip InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Grip_36; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_GripPress InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_GripPress_37; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_GripForce InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_GripForce_38; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_SecondaryButton InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_SecondaryButton_39; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_SecondaryTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_SecondaryTouch_40; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_TriggerTouch InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_TriggerTouch_41; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_ControllerPosition InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_ControllerPosition_42; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_ControllerRotation InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_ControllerRotation_43; // UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Haptics InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Haptics_44; // UnityEngine.InputSystem.InputActionMap HVRInputActions::m_HMD InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_HMD_45; // HVRInputActions/IHMDActions HVRInputActions::m_HMDActionsCallbackInterface RuntimeObject* ___m_HMDActionsCallbackInterface_46; // UnityEngine.InputSystem.InputAction HVRInputActions::m_HMD_hmdPosition InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_HMD_hmdPosition_47; // UnityEngine.InputSystem.InputAction HVRInputActions::m_HMD_hmdRotation InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_HMD_hmdRotation_48; // UnityEngine.InputSystem.InputActionMap HVRInputActions::m_UI InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_UI_49; // HVRInputActions/IUIActions HVRInputActions::m_UIActionsCallbackInterface RuntimeObject* ___m_UIActionsCallbackInterface_50; // UnityEngine.InputSystem.InputAction HVRInputActions::m_UI_Click InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_Click_51; // UnityEngine.InputSystem.InputAction HVRInputActions::m_UI_pointerPosition InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_pointerPosition_52; // UnityEngine.InputSystem.InputAction HVRInputActions::m_UI_pointerRotation InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_pointerRotation_53; // System.Int32 HVRInputActions::m_XRUsageSchemeIndex int32_t ___m_XRUsageSchemeIndex_54; }; // HurricaneVR.Framework.Shared.HapticData struct HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC : public RuntimeObject { // System.Single HurricaneVR.Framework.Shared.HapticData::Duration float ___Duration_0; // System.Single HurricaneVR.Framework.Shared.HapticData::Amplitude float ___Amplitude_1; // System.Single HurricaneVR.Framework.Shared.HapticData::Frequency float ___Frequency_2; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject { // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject { }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { }; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__9 struct U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64 : public RuntimeObject { // System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__9::<>1__state int32_t ___U3CU3E1__state_0; // System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__9::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__9::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_2; }; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__10 struct U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E : public RuntimeObject { // System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__10::<>1__state int32_t ___U3CU3E1__state_0; // System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__10::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__10::frames int32_t ___frames_2; // System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__10::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_3; // System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__10::5__2 int32_t ___U3CiU3E5__2_4; }; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__6 struct U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E : public RuntimeObject { // System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__6::<>1__state int32_t ___U3CU3E1__state_0; // System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__6::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Single Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__6::seconds float ___seconds_2; // System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__6::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_3; }; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__7 struct U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74 : public RuntimeObject { // System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__7::<>1__state int32_t ___U3CU3E1__state_0; // System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__7::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Single Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__7::seconds float ___seconds_2; // System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__7::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_3; }; // Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__8 struct U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0 : public RuntimeObject { // System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__8::<>1__state int32_t ___U3CU3E1__state_0; // System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__8::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/d__8::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_2; }; // HurricaneVR.Framework.Weapons.HVRBolt/d__14 struct U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35 : public RuntimeObject { // System.Int32 HurricaneVR.Framework.Weapons.HVRBolt/d__14::<>1__state int32_t ___U3CU3E1__state_0; // System.Object HurricaneVR.Framework.Weapons.HVRBolt/d__14::<>2__current RuntimeObject* ___U3CU3E2__current_1; // HurricaneVR.Framework.Weapons.HVRBolt HurricaneVR.Framework.Weapons.HVRBolt/d__14::<>4__this HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* ___U3CU3E4__this_2; }; // HurricaneVR.Framework.Weapons.HVRChargingHandle/d__25 struct U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54 : public RuntimeObject { // System.Int32 HurricaneVR.Framework.Weapons.HVRChargingHandle/d__25::<>1__state int32_t ___U3CU3E1__state_0; // System.Object HurricaneVR.Framework.Weapons.HVRChargingHandle/d__25::<>2__current RuntimeObject* ___U3CU3E2__current_1; // HurricaneVR.Framework.Weapons.HVRChargingHandle HurricaneVR.Framework.Weapons.HVRChargingHandle/d__25::<>4__this HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* ___U3CU3E4__this_2; }; // HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/d__61 struct U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6 : public RuntimeObject { // System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/d__61::<>1__state int32_t ___U3CU3E1__state_0; // System.Object HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/d__61::<>2__current RuntimeObject* ___U3CU3E2__current_1; // HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/d__61::<>4__this HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* ___U3CU3E4__this_2; }; // HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/d__6 struct U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91 : public RuntimeObject { // System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/d__6::<>1__state int32_t ___U3CU3E1__state_0; // System.Object HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/d__6::<>2__current RuntimeObject* ___U3CU3E2__current_1; // HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/d__6::<>4__this HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* ___U3CU3E4__this_2; // HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/d__6::ammo HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___ammo_3; // HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/d__6::hand HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___hand_4; }; // HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__122 struct U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42 : public RuntimeObject { // System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__122::<>1__state int32_t ___U3CU3E1__state_0; // System.Object HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__122::<>2__current RuntimeObject* ___U3CU3E2__current_1; // HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__122::<>4__this HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___U3CU3E4__this_2; // System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__122::5__2 float ___U3CelapsedU3E5__2_3; // System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/d__122::