#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass34_0`1 struct U3CU3Ec__DisplayClass34_0_1_tE1B59039464071E43FC34DDE958B48E9CD855BE7; // System.Action`1> struct Action_1_t68F947CFF3E836EB3A2C880E204C2D89F5AEB115; // System.Action`1> struct Action_1_tCB2600FFD386071D232B22D0FFBB8989B853DFD5; // System.Action`1 struct Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B; // System.Action`1 struct Action_1_t9D5B6373D6027B3BE7FF6B70A01B3CB38AAA3965; // System.Action`1 struct Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6; // System.Action`1 struct Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_tEFD4B3570567C07AE1CC4A2D290987F4347F2F01; // System.Action`1 struct Action_1_t6043513E89820190529C82ABBDD8FD0BB2A9AC09; // System.Action`1 struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A; // System.Action`1 struct Action_1_t924369B78685936188D9F308D270D4B74F46B374; // System.Action`1 struct Action_1_t66B514BE877E216616DEDD40416127189FE16FA3; // System.Action`2 struct Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19; // System.Action`2 struct Action_2_tB79528C85CFEF7DFF52C575DDAA398D2FE6BC333; // System.Action`2 struct Action_2_t4943DD8C32CAB983950535CEF3BABA85DF8C9AAA; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8; // System.Action`2 struct Action_2_t4D6C6A84A6B44BE6193A1F64753F6E48558FBE9D; // System.Action`2 struct Action_2_tA1EAD43A5C76FF3E77D1705EC83B9AB7B1BE7D88; // System.Action`3 struct Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t17BB14695909F39BA5B9F9F51F527D09419C12FC; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t403063CE4960B4F46C688912237C6A27E550FF55; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t97160852989689D9543E2E1EA7D7196DBEA5AEE4; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t8576A23859AAB111A218EAE239E10E5E9E2D66FC; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t92563A67F1C1ECDC3FE387C46498E2E56B59F3C2; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4; // System.Func`1 struct Func_1_tDA541B7DA4A420B40B4B478F5E87E4650478F778; // System.Func`1 struct Func_1_tEA19435E526C20D577E34BADB14CA06F066636C2; // System.Func`1 struct Func_1_tD59A12717D79BFB403BF973694B1BE5B85474BD1; // System.Func`2 struct Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354; // System.Func`2 struct Func_2_t63BCD2DEBA7363CAD4DAAF9703EF65C11A4C7BBB; // System.Func`2 struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00; // System.Func`2 struct Func_2_t615C91B75B6D7B4E70D5080F4EE82DFCD6B6B069; // System.Func`2 struct Func_2_t92904CE6AE729E23667675B2858ABE16106A0837; // System.Func`2 struct Func_2_tACBF5A1656250800CE861707354491F0611F6624; // System.Func`2 struct Func_2_t7AF8146EC94DFCBB0F1B3E70111C1FB21D39F00E; // System.Func`2 struct Func_2_t33ED521BE3A7E943FA8D764514952EDF1AF1C0FA; // System.Func`3 struct Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937; // System.Func`4 struct Func_4_t3BDE3CA92565203F02E9E075D380C15E3C5964EE; // System.Collections.Generic.HashSet`1 struct HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885; // System.Collections.Generic.HashSet`1 struct HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F; // System.Collections.Generic.HashSet`1 struct HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C; // System.Collections.Generic.IComparer`1 struct IComparer_1_tC0A12A847AF97F369A5CE9A0CCE71CE18EE1440E; // System.Collections.Generic.IComparer`1 struct IComparer_1_tC1967EAAC91ED636621BEEF2598018ED5520D552; // System.Collections.Generic.IComparer`1 struct IComparer_1_t1F0682A663382128062DB800C94422128AED68A9; // System.Collections.Generic.IComparer`1 struct IComparer_1_t2823311A1816BF1DC53D0C642C909DD5E1804382; // System.Collections.Generic.IComparer`1 struct IComparer_1_t7E870201BF4F9A2658830A9FA35ED97BC476A8B4; // System.Collections.Generic.IComparer`1 struct IComparer_1_tBE391FEACE79AE7EEC2A76718703463300DAE683; // System.Collections.Generic.IComparer`1 struct IComparer_1_t907B6C23B64794BADB9F24CF5D605493FF68A41D; // System.Collections.Generic.IComparer`1 struct IComparer_1_t4C4C7A2E92FA0630C0FDE241BFC2F70420D27B9D; // System.Collections.Generic.IComparer`1 struct IComparer_1_t22A90F24D974068758729D33C53A1851F0CA54B0; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFDB0B934337DF4DC2367C1B24FB3247B40F049E1; // System.Collections.Generic.IComparer`1 struct IComparer_1_t19C507EA3B36019BBEB2AD7807BC90EFBB397536; // System.Collections.Generic.IComparer`1 struct IComparer_1_t56F8CE7C6F56BB755322EC41EEF4092C027F5E1E; // System.Collections.Generic.IComparer`1 struct IComparer_1_t0A10B308211C6260DB0C23FFA9E04C6813493F70; // System.Collections.Generic.IComparer`1 struct IComparer_1_t69CA28CD3CA60CD4686A0CBCCB2755CF5E55061B; // System.Collections.Generic.IComparer`1 struct IComparer_1_t12FDD9882EC7ECD970F65BAE66029647C62E55C5; // System.Collections.Generic.IComparer`1 struct IComparer_1_t9EF572705BF036F1A14BC8C7A7DA0099B89C2D2E; // System.Collections.Generic.IComparer`1 struct IComparer_1_tCC94D57C838F9B5D436A9C8107C6F88A990B6C38; // System.Collections.Generic.IComparer`1 struct IComparer_1_t0366DBBDBD2CA964A4A3165D916406DC27B208CF; // System.Collections.Generic.IComparer`1 struct IComparer_1_t7FC52FE45B0AD22E081CA2681C0C6F8554DA9D00; // System.Collections.Generic.IComparer`1 struct IComparer_1_t44A9F038DE4A5827D13C7C53706A025EAC0806DD; // System.Collections.Generic.IComparer`1 struct IComparer_1_t5C8ADB6DF803417A1731826FA07541C9E165AB71; // System.Collections.Generic.IComparer`1 struct IComparer_1_t19A5C2136E4CA676563142E09DF5650AA720D135; // System.Collections.Generic.IComparer`1 struct IComparer_1_t8D35941C7401C9E98A72800EA6E10AD0014925E6; // System.Collections.Generic.IComparer`1 struct IComparer_1_t711EA819322065635A1B9CC05A93B3ECD1F740EF; // System.Collections.Generic.IComparer`1 struct IComparer_1_t46501DC9B3E110842C88D4C9E39AC99B3ACA538C; // System.Collections.Generic.IComparer`1 struct IComparer_1_t3E858919FA7B1FF37B45A1C81BC058E7012B1419; // System.Collections.Generic.IComparer`1 struct IComparer_1_t6C42A259605825A55361ADCF0ADECABFF792FEE5; // System.Collections.Generic.IComparer`1 struct IComparer_1_t423F126005532F91C2BA0F151968089DEC92146D; // System.Collections.Generic.IComparer`1 struct IComparer_1_tB42FD8A2EBBB9751D6C8FEAE57120C34B244AF84; // System.Collections.Generic.IComparer`1 struct IComparer_1_t3CE7409516E696CDB90AF1ABA2C11B55A42949BA; // System.Collections.Generic.IComparer`1 struct IComparer_1_tD8C4B161F4AF8DB111E6E387CCCF96FA35AB1765; // System.Collections.Generic.IComparer`1 struct IComparer_1_tB7C2DC0933600DE46FF598B764D063B624902285; // System.Collections.Generic.IComparer`1 struct IComparer_1_tBCBB863715E6ADCDA526B657CCD971FCA1FA84F4; // System.Collections.Generic.IComparer`1 struct IComparer_1_t84A2185546A94D2D235CE6F951D993AF20BC8460; // System.Collections.Generic.IComparer`1 struct IComparer_1_tBFB53CF089E770C85940B355A7ADE01455F99DFC; // System.Collections.Generic.IComparer`1 struct IComparer_1_t4240BF6566D43ACF8C3EFEF6C28FC14C4D7BCDDF; // System.Collections.Generic.IComparer`1 struct IComparer_1_tE8BAB815A0AA246CA53842C11F78368C49808D3B; // System.Collections.Generic.IComparer`1 struct IComparer_1_t9F42CE7E64E4582BE66D276557B64CB71DA96592; // System.Collections.Generic.IComparer`1 struct IComparer_1_tE71CBFF2D3DB755E1A629AE5FA1F259CC9FB463B; // System.Collections.Generic.IComparer`1 struct IComparer_1_tCDDC02FF0589EC30F420F6EE36CCFF23DB34D259; // System.Collections.Generic.IComparer`1 struct IComparer_1_tD7FFF5A431F1E668415978A54D9441432DAB18BD; // System.Collections.Generic.IComparer`1 struct IComparer_1_tB779007A85708B910040E5975DAF287B51C4B703; // System.Collections.Generic.IComparer`1 struct IComparer_1_t88672B0DE2A3264504A0605581FC98692A6BC1D8; // System.Collections.Generic.IComparer`1 struct IComparer_1_tBA201B1F10E92EE845C20ECCFF9D91CBD8D1BE6D; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFCEA1594C3F2EF4B0D8FA37CA5C8874CE868B9C6; // System.Collections.Generic.IComparer`1 struct IComparer_1_t6E7950425A852BD514B693C5F79F6682C575FBB4; // System.Collections.Generic.IComparer`1 struct IComparer_1_t5C8C85B46EACF5CCC54AB11D1AFD08A09FA835FD; // System.Collections.Generic.IComparer`1 struct IComparer_1_t52A2A3F8AC7442254B6FDEA0E83FF6F0CFBC206D; // System.Collections.Generic.IComparer`1 struct IComparer_1_t3AED7FB6E1F42DCC1CEC602C91228DA744878286; // System.Collections.Generic.IComparer`1 struct IComparer_1_t05DAA887C35ACBFA5473CC320D052568C7F09A93; // System.Collections.Generic.IComparer`1 struct IComparer_1_t12D083889EAD522F9DC16A38163A31524480E173; // System.Collections.Generic.IComparer`1 struct IComparer_1_t6A563DE6F0CC1B48CBFBF9F97071D42D07F6A5A3; // System.Collections.Generic.IComparer`1 struct IComparer_1_tA79C4B279AE9666E8F442AA5BABE499C91BE3477; // System.Collections.Generic.IComparer`1 struct IComparer_1_t2B22144AB817937B5337815A62A5CA2206D174D9; // System.Collections.Generic.IComparer`1 struct IComparer_1_t93A323B368082578C83332094CE97FC6FB92BE8F; // System.Collections.Generic.IComparer`1 struct IComparer_1_tE0CD42FA9C2E5E70826912BAEF0C5773C6DD3A12; // System.Collections.Generic.IComparer`1 struct IComparer_1_tCBEBDC52D53A26D1D3A14FEDEC3A081B84DFF194; // System.Collections.Generic.IComparer`1 struct IComparer_1_t3439258960914F4BF631C4CE50C34244F1485609; // System.Collections.Generic.IComparer`1 struct IComparer_1_t633AF1F3B4204E9421E3751E3406DA77A1AADF2C; // System.Collections.Generic.IComparer`1 struct IComparer_1_tECB2A1FC28F94231CE6BE4549A18FD1450C42E25; // System.Collections.Generic.IComparer`1 struct IComparer_1_t159FEB1B1070E2EE853CD70A3DAF125998EE03D3; // System.Collections.Generic.IComparer`1 struct IComparer_1_t72EFCF1355CDAC86EE18C7B9B7D790A022A76685; // System.Collections.Generic.IComparer`1 struct IComparer_1_tCF1538E5694328BFDCBF9D49C12BEE569DB61134; // System.Collections.Generic.IComparer`1 struct IComparer_1_tC28D4432F467FD71ACFDF0B062B7A12D869E8988; // System.Collections.Generic.IComparer`1 struct IComparer_1_tB996E221849FCB4E22A6F5ACC07ACC931D2FBC4A; // System.Collections.Generic.IComparer`1 struct IComparer_1_tC741A65A5C58C93C79142C800A27FA45E0F8DA22; // System.Collections.Generic.IComparer`1 struct IComparer_1_t72BBBA1DC55F8EDB9E524D9DFFEEDC40B3F3F57A; // System.Collections.Generic.IComparer`1 struct IComparer_1_tC1CA4D47796C6D04738899C5F1FB561B4FD3F898; // System.Collections.Generic.IComparer`1 struct IComparer_1_t7D7E595B661DC0AF974DABFD9514EEADEB652591; // System.Collections.Generic.IComparer`1 struct IComparer_1_t5FEE0BFDB5A5802D82490A376CC94BA33AAB1A5B; // System.Collections.Generic.IComparer`1 struct IComparer_1_t857B981CB234B58619346C4172DE968024AE9F9D; // System.Collections.Generic.IComparer`1 struct IComparer_1_t5202D23AA3654B278A480AE9EE257E616FC44DE6; // System.Collections.Generic.IComparer`1 struct IComparer_1_t045244C020FF9CB978A439200766B4F904F596F4; // System.Collections.Generic.IComparer`1 struct IComparer_1_tE3E68FD2627998FE880744E1507B530A2BBC89B4; // System.Collections.Generic.IComparer`1 struct IComparer_1_tDC40C4836E4FD6BE88AE7E09BEE09D2F1659D27A; // System.Collections.Generic.IComparer`1 struct IComparer_1_t2B1FC9A42E76C1E9807171FD167366D1CBCA13F7; // System.Collections.Generic.IComparer`1 struct IComparer_1_t8428FD743F78B90AD6E093A7F5A2ADAEC2E1EAC7; // System.Collections.Generic.IComparer`1 struct IComparer_1_t01C08579F6A04C0757E14FDD0B5B115306AE02C8; // System.Collections.Generic.IComparer`1 struct IComparer_1_tC93069A898D5115BDBE038F4C1E017612C7529C3; // System.Collections.Generic.IComparer`1 struct IComparer_1_t3D15EDDD291F156BA21BB2350EEF3BAEC388174E; // System.Collections.Generic.IComparer`1 struct IComparer_1_t59BC948C5D5D8AD2B6FED65728E9132C6841C837; // System.Collections.Generic.IComparer`1 struct IComparer_1_tBF2AB2E449652ED7CFC6F8B3BC2704094E44466B; // System.Collections.Generic.IComparer`1 struct IComparer_1_t314FEB6FB11D322BA083FCF58FB97514B3ADA2D8; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IComparer`1 struct IComparer_1_t5697BB39E504FB1951B8BC41921911078F06E6E9; // System.Collections.Generic.IComparer`1 struct IComparer_1_t6943AA96A35872BCA0A2F99DB17537FB1CCDDA7D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF5487DDC9BFE72D77C0A279762BD5851F02B4F03; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t6686595E4CB7AC210F0EF075F7B1DD4A21D3902B; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t446D6AA97B44CB67BBAD9B016F7E4A238DF7763F; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t7934837B1509159ED9C171957D397270EDF52E20; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t2CA7720C7ADCCDECD3B02E45878B4478619D5347; // System.Collections.Generic.IList`1 struct IList_1_t09217E1EDF7CCAED72B667F406AAC92AB64B8790; // System.Collections.Generic.IList`1 struct IList_1_t1E95A05AFA88C09BA96A40B431F7D5867BD0D622; // System.Collections.Generic.IList`1 struct IList_1_t6EE90D273EFCF5E7E4C37FAB712E70BB6F1B4BFF; // System.Collections.Generic.IReadOnlyDictionary`2 struct IReadOnlyDictionary_2_t38BAE2A79A8C85F8795E24CF5DB231156D5A3B66; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 struct InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC; // System.Lazy`1 struct Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1 struct List_1_t888EAF80C1646E9D51193F9F6E183344845FB66C; // System.Collections.Generic.List`1 struct List_1_t619EB3258C7F1EBD15A485EA09888BE9FC87AC7E; // System.Collections.Generic.List`1 struct List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B; // System.Collections.Generic.List`1 struct List_1_tAC3699D052F658AFF59ECF6AB1A90478603F6294; // System.Collections.Generic.List`1 struct List_1_t2F690D65CDFD8A655A39952668F912C3F99B0434; // System.Collections.Generic.List`1 struct List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t8FBA271E5F5173BEF3A23836630DAC61AF72033A; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t9A2E2984B23260AECDFA90CEB1F2887075FA4DF3; // System.Collections.Generic.List`1 struct List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919; // System.Collections.Generic.List`1 struct List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D; // System.Collections.Generic.List`1 struct List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t42A86FE68C8321F340DE626A644141DAF4A411E7; // System.Collections.Generic.List`1 struct List_1_t09630CC02FA21D368A6F17E496E9DAE8995D5B19; // System.Collections.Generic.List`1 struct List_1_t47EB84D8D3371AC1E55BEA64B4C70F2067B2961E; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t84C257E858DDB8EA0B6269E08AAD9A2A2018A551; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF; // System.Collections.Generic.List`1 struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8; // System.Collections.Generic.List`1 struct List_1_t41896DF347A129D13205BBFADE03DFB21E05E459; // System.Collections.Generic.List`1 struct List_1_tD4E195AE3BDA50173FFDB1123B913E149DC2DE25; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A; // System.Collections.Generic.List`1 struct List_1_t0A071D357023E38EAA5C7E0E34DE9732F26DBCE8; // System.Collections.Generic.List`1 struct List_1_t8A06DB5554CD76CE072807DE6EF4198109D84E53; // UnityEngine.Pool.ObjectPool`1 struct ObjectPool_1_t13378E8CD14858BB05EA28BAB9CC49EDB91BA259; // UnityEngine.UIElements.ObjectPool`1> struct ObjectPool_1_t330A51752287ED087418126C388D21E9DBEF95C9; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tC06B45D8A0C7CBBDAE418090727D1DF1F2FCB9F6; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tEA9E5136DCE87BF5FDC7E117132869969F52A700; // UnityEngine.UIElements.PointerEventBase`1 struct PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F; // UnityEngine.UIElements.PointerEventBase`1 struct PointerEventBase_1_t2DFB78320E5810F8163F6CF5D3C5537CF40B2496; // System.Predicate`1 struct Predicate_1_t80FB7E5C66BEF660F7A73B065A0027BEB853ED76; // System.Predicate`1 struct Predicate_1_t6CDE3111264F492F4F13277756366A07CA78A4C3; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_t7F48518B008C1472339EEEBABA3DE203FE1F26ED; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_t5397DF0DB61D1090E7BBC89395CECB8D020CED92; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Collections.Generic.Stack`1 struct Stack_1_t19851BEF370D35BCE2A6C3848C5148B09113067C; // System.Threading.Tasks.TaskFactory`1> struct TaskFactory_1_tAE919A7BAE255B9F6EF5F440E30D3AF6A9C9322E; // System.Threading.Tasks.TaskFactory`1> struct TaskFactory_1_t33023AA72DA5D4155ACB9DF7BD7465ABE4589718; // System.Threading.Tasks.TaskFactory`1> struct TaskFactory_1_tAC05D6D406D9ADEA2435D7C2A76B69CC6C6D56B2; // System.Threading.Tasks.TaskFactory`1> struct TaskFactory_1_t01F66E25A9E51E68DEBCF993CDB5F163B96834D4; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_tFAEAC22A1E986463E6956C344A78A7C7197288E0; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t0BEF06D58E44525B9135AB0B22D016856EE69FF3; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t6F188FE70F3006B0386002E392B799D85100732B; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t4BEAD6CE2527DBE682C128CEAA0FF2A79483E96C; // System.Threading.Tasks.Task`1> struct Task_1_t75694119DBB4B68675BB4BAB3E446BA4EE5C91C7; // System.Threading.Tasks.Task`1> struct Task_1_tFF67A2EFF1771DDAF11A06438D12EF7597D0010D; // System.Threading.Tasks.Task`1> struct Task_1_t0E679CF373AED311E3AE3FC87E3C59FCA835479C; // System.Threading.Tasks.Task`1> struct Task_1_t47619AB16377E9964219D5DD2EC9C831188EF5C3; // System.Threading.Tasks.Task`1> struct Task_1_t92877BA87ADE0900BD5EBC3E66E94C5598602A9A; // System.Threading.Tasks.Task`1 struct Task_1_t46575E75F710D631831E756B5DE20429700F6B95; // System.Threading.Tasks.Task`1 struct Task_1_t7B91A92D06E8BCB69911B6822DD99220DDB735EE; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2; // System.Threading.Tasks.Task`1 struct Task_1_t65B0CFA55427D8F65292A36D9BE1B7C5D949EE11; // System.Threading.Tasks.Task`1 struct Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17; // System.Threading.Tasks.Task`1 struct Task_1_t56FFEBC31B481EB48C81834886F537CAA8DB7EF7; // NodeCanvas.Framework.Variable`1 struct Variable_1_t63BF8D94D187F3891B2A7E2D15AB3D0F8E142839; // System.Action`1[] struct Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16; // System.Action`2[] struct Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529; // System.Action`3[] struct Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB; // System.Func`3[] struct Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_t45BAFB41C049BDC49B00275E5A255BB6DEB1396C; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC; // System.Collections.Generic.List`1[] struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206; // System.Collections.Generic.HashSet`1/Slot[] struct SlotU5BU5D_t955A10E61BED14A895C086C6B718262D7CC63436; // System.Threading.Tasks.Task`1[] struct Task_1U5BU5D_t54E2C15C8F3B98F79512798949C26C8A752440F8; // System.ValueTuple`2[] struct ValueTuple_2U5BU5D_tE306B6EBAD2D7DA360C9F1944065BAB463C16798; // System.ValueTuple`3[] struct ValueTuple_3U5BU5D_t031D8730CACD5B6B8955F730C8783E7510B9CD15; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // UnityEngine.BoundingSphere[] struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // NodeCanvas.Framework.Connection[] struct ConnectionU5BU5D_t5D2C96F2326D52F4DF94410574A186770D62742D; // System.Reflection.CustomAttributeNamedArgument[] struct CustomAttributeNamedArgumentU5BU5D_tC0A39D9401E28662213F5958EFF5D26D0681B440; // System.Reflection.CustomAttributeTypedArgument[] struct CustomAttributeTypedArgumentU5BU5D_t6CAA09EC6AACBED57FC8B02C587D50BF6B738C6B; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283; // UnityEngine.UIElements.EasingFunction[] struct EasingFunctionU5BU5D_t3EEBBFFAD92EA74C3960D5F78D2A98BCEEA62E49; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2; // UnityEngine.InputSystem.EnhancedTouch.Finger[] struct FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F; // System.Runtime.InteropServices.GCHandle[] struct GCHandleU5BU5D_t7EA6F2FA83CDF86871001174CF7D30033AC4A785; // UnityEngine.UIElements.IEventDispatchingStrategy[] struct IEventDispatchingStrategyU5BU5D_tFA34355B1D26B7562068B4D394A28C62295EBD97; // UnityEngine.UIElements.IEventHandler[] struct IEventHandlerU5BU5D_t8B5095152BCB4F52D8AB93DF0B3DD76B0ED1B97D; // System.Net.IPAddress[] struct IPAddressU5BU5D_t3AEDF3B94746C9023A4549F878AA47F702C9CD0D; // UnityEngine.InputSystem.InputBinding[] struct InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57; // UnityEngine.InputSystem.InputControlScheme[] struct InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86; // UnityEngine.InputSystem.InputDevice[] struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548; // UnityEngine.InputSystem.Users.InputUser[] struct InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; // UnityEngine.InputSystem.Utilities.NameAndParameters[] struct NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2; // UnityEngine.InputSystem.Utilities.NamedValue[] struct NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.UIElements.Panel[] struct PanelU5BU5D_t7D67D36AB863888E29362503DEAFC876C6538C0B; // UnityEngine.InputSystem.UI.PointerModel[] struct PointerModelU5BU5D_tE7B1CA281F392BD0840E1A81754AC94AF44FEE81; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9; // ParadoxNotion.Serialization.SerializationPair[] struct SerializationPairU5BU5D_t88962332C676B5A1AFE3900B82395831B82DD3D8; // UnityEngine.Rendering.ShaderVariablesProbeVolumes[] struct ShaderVariablesProbeVolumesU5BU5D_t89AEB43648AAC0457306344BFB4E2146113473B2; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // UnityEngine.InputSystem.Utilities.Substring[] struct SubstringU5BU5D_t9973080FDB519ED771E9FB3E6FDC90DF45211B77; // UnityEngine.UIElements.TimeValue[] struct TimeValueU5BU5D_t3EB79C5975D39A0E711250FD8A9547F5312746DE; // UnityEngine.InputSystem.EnhancedTouch.Touch[] struct TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354; // UnityEngine.InputSystem.Touchscreen[] struct TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // System.UInt32[] struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; // System.UInt64[] struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299; // UnityEngine.InputSystem.XR.UsageHint[] struct UsageHintU5BU5D_t678E554916FB102DB4E2DC2C6CC0976DC145BF23; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector2Int[] struct Vector2IntU5BU5D_tF9E2BDAC11B246DF7EEB9137B826A0CBEBD59534; // SharpNav.Geometry.Vector3[] struct Vector3U5BU5D_t7BAE163797922D7D3436798286CE34B53AF25DC3; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector3Int[] struct Vector3IntU5BU5D_t7A7C64EB93B0E0C1989C82C3D0A003294FC6EC5E; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // Parabox.CSG.Vertex[] struct VertexU5BU5D_t6719BBD27B36F9A8560C2148E33B4409BDC1B7F5; // System.Security.Cryptography.X509Certificates.X509ChainStatus[] struct X509ChainStatusU5BU5D_tA4CB502E13E6D62B9C824B15F3193FE7EC889299; // UnityEngine.InputSystem.XR.XRFeatureDescriptor[] struct XRFeatureDescriptorU5BU5D_tBB735747E74DA05050B124BFE3525E40EC4114A7; // UnityEngine.XR.XRNodeState[] struct XRNodeStateU5BU5D_tEC64805398059D44C2FBA68AABAEFFB262B93845; // UnityEngine.Rendering.Universal.XRView[] struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest[] struct ShadowResolutionRequestU5BU5D_t3D199791CBD21072E390C90C6EEFF32FABFF6B08; // UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo[] struct WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80; // SharpNav.Collections.BVTree/Node[] struct NodeU5BU5D_t75E724E5D73A79F4AC55DFFD4062865029405FB0; // UnityEngine.BeforeRenderHelper/OrderBlock[] struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88; // UnityEngine.UIElements.UIR.BitmapAllocator32/Page[] struct PageU5BU5D_tFCE8198B6D8AF479FBA546791B9CF3DD8A2D75C9; // UnityEngine.Camera/RenderRequest[] struct RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940; // FIMSpace.Generating.Checker.CheckerField3D/LineFindHelper[] struct LineFindHelperU5BU5D_t7F2A0733CFA38A9B68DB5FA0BB44E802BA1BD4FC; // UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem[] struct DecalEntityItemU5BU5D_t4667E6B7E7BCD5313A0D07A782F44A8954080359; // UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks[] struct CombinedChunksU5BU5D_tE1B967C0ED5D0439978E22BAE927DAB629A4E5DD; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight[] struct PrePunctualLightU5BU5D_t4CF42E004F2DB147437AB8F7656C43EF638213AF; // DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphTraversal/FNodeInfo[] struct FNodeInfoU5BU5D_t9856D7413C7E364863758F625EF005EF2065FFC3; // DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapLayerRenderData[] struct TilemapLayerRenderDataU5BU5D_t38C157DC93B89719D6087AE98D24F47AF7974F3E; // DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad[] struct TilemapRenderQuadU5BU5D_t3583A576C66A6B8E4FE0BCF7DF0523870977065C; // DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderVert[] struct TilemapRenderVertU5BU5D_t11597EB861572CA424CB943DAE12DCE96C3F80A3; // UnityEngine.UIElements.FocusController/FocusedElement[] struct FocusedElementU5BU5D_tE2EC8928994D7E368EC55BC3876976AAED693E58; // DungeonArchitect.Builders.GridFlow.GridFlowMinimap/FogOfWarItem[] struct FogOfWarItemU5BU5D_tEA3864FEB691D8F812BC088A9A0287CCE2AF68FE; // DungeonArchitect.Builders.GridFlow.GridFlowModelLookups/SerializedNodeLookup[] struct SerializedNodeLookupU5BU5D_t105132DA10326E3E3327ABC0920392C21F5D7AC7; // DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowTilemapTaskInitialize/DoorInfo[] struct DoorInfoU5BU5D_tEF91AF0D17251BC89E45A35C2B3CD47FCBF7C963; // FIMSpace.Generating.GridPainter/PainterCell[] struct PainterCellU5BU5D_tA9B22394F432FF91EBDD8839B57052C023E26D36; // UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor[] struct HIDCollectionDescriptorU5BU5D_t2EE9F27CC218220B385B2D167312D3873741FCD5; // UnityEngine.InputSystem.HID.HID/HIDElementDescriptor[] struct HIDElementDescriptorU5BU5D_t9E391A41D8235F774682AAD7A77842E6436DF50D; // UnityEngine.InputSystem.HID.HIDParser/HIDReportData[] struct HIDReportDataU5BU5D_t41883CE4CD3C7687A98524CFDB47083CCBE55955; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq16[] struct Hammersley2dSeq16U5BU5D_t4586B784D229F1528FCCA85A2D5476B9DE1D0BFD; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq256[] struct Hammersley2dSeq256U5BU5D_t40EC500B91AC90E0B5CC706FB5818BA943C6DD33; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq32[] struct Hammersley2dSeq32U5BU5D_t75A5F76451926DF521B58567F431FAFB93C7CA03; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq64[] struct Hammersley2dSeq64U5BU5D_t8631403797AAE9302541D5C96E1074FA624045C3; // UnityEngine.InputSystem.InputActionMap/BindingOverrideJson[] struct BindingOverrideJsonU5BU5D_t4D6C8281F1138E5751DBB4DFFFDF907D8EF375A5; // UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride[] struct ParameterOverrideU5BU5D_tC408277D7E98D32E4B0AEFA1E2EDDB74790897EE; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem[] struct ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] struct DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE; // UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo[] struct DeviceInfoU5BU5D_t83A513EC4EB7BD3AA21A9352117520BC63C34E1A; // UnityEngine.InputSystem.InputManager/AvailableDevice[] struct AvailableDeviceU5BU5D_t47A5F4F158146E9E9066D29DB4494D96AF8F1DB5; // UnityEngine.InputSystem.InputManager/StateChangeMonitorListener[] struct StateChangeMonitorListenerU5BU5D_tEF042EA5E57858FE7C48A9F1AF7A55B249ADB5A9; // UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout[] struct StateChangeMonitorTimeoutU5BU5D_t475D94CE66B17064D5DE2966779E7E9006A09D82; // UnityEngine.InputSystem.InputManager/StateChangeMonitorsForDevice[] struct StateChangeMonitorsForDeviceU5BU5D_tA1D732EEFF09F568D8FDA6908633B6DAD38B61F4; // UnityEngine.InputSystem.InputRemoting/RemoteInputDevice[] struct RemoteInputDeviceU5BU5D_tB3C8B8C0AAE6347DB4E4D58D94254291C1FDD7F5; // UnityEngine.InputSystem.InputRemoting/RemoteSender[] struct RemoteSenderU5BU5D_t1922213A574223D2FDD72B1D937A6B26AA31CEBA; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection[] struct OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8; // UnityEngine.InputSystem.Users.InputUser/UserData[] struct UserDataU5BU5D_t5CB4987877C71E61FA131704B58CA6D8E5272C7E; // UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper[] struct TreeViewItemWrapperU5BU5D_tA8CE70B133105201BE01C82F78D06FACBBDBF55A; // UnityEngine.InputSystem.Utilities.JsonParser/JsonValue[] struct JsonValueU5BU5D_tCC9BDCF1DE43F923B72BEF6FE9AB4FBAEF445DB3; // DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskCreateKeyLock/NodeConnectionInfo[] struct NodeConnectionInfoU5BU5D_tF15AAD3425E3ACE5AC3DDA630D482BF49144C986; // UnityEngine.InputSystem.Utilities.MemoryHelpers/BitRegion[] struct BitRegionU5BU5D_t6D477477F7EB84242BA07FA65BC1BD6DA74A3D39; // UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo[] struct OnScreenDeviceInfoU5BU5D_t0C70881971941DEFDD18CFFD3E4133B5CA0B7F30; // UnityEngine.XR.OpenXR.Input.OpenXRInput/SerializedBinding[] struct SerializedBindingU5BU5D_tE1C277A72A221B22A8BB8EFF188B6B7905F46813; // FIMSpace.Generating.PlanHelper/ConnectionRect[] struct ConnectionRectU5BU5D_t1DEB5951607DAE3EF096AB74653D4383981FB6C9; // FIMSpace.Generating.PlanHelper/HelperRect[] struct HelperRectU5BU5D_t1B8BB2F9DD6F8F140287668739C595CEAB5EFAF0; // SharpNav.PolyMesh/AdjacencyEdge[] struct AdjacencyEdgeU5BU5D_t39394C09737F5D989A1C8704A0DAE0B29C05CCA4; // SharpNav.PolyMesh/Edge[] struct EdgeU5BU5D_t0796B229A7DE413E40B0014333DB0FF4B7DE91B1; // SharpNav.PolyMeshDetail/EdgeInfo[] struct EdgeInfoU5BU5D_t2CFF468B676714A753D5C0E7349376610BF32C8C; // SharpNav.PolyMeshDetail/SamplingData[] struct SamplingDataU5BU5D_tFDE154327ED821E5ACD1E193CDB844C39EAACC17; // SharpNav.PolyMeshDetail/TriangleData[] struct TriangleDataU5BU5D_t508054EF230CF0E97F315E0C364722776E658484; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick[] struct BrickU5BU5D_t1288BDB52AB61D2A5A0CAA5E78E38E8830D7157A; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/ReservedBrick[] struct ReservedBrickU5BU5D_t98A3F64CA6E94ACD5600BF3902964DFA64D67D49; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta[] struct VoxelMetaU5BU5D_t75FE020BCD374AE42D4CA10991E5B2B24BE86F21; // UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc[] struct BrickChunkAllocU5BU5D_t6F006CB2BCFBE51C06C6600018AE6E341ABCD96F; // UnityEngine.Experimental.Rendering.ProbeVolumePerSceneData/SerializableAssetItem[] struct SerializableAssetItemU5BU5D_t0FEE6FDE09698305BA62C50B4AFF438191793E8F; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableBoundItem[] struct SerializableBoundItemU5BU5D_t9A6122761FD41FE8CBEF51C11280B42597CB760F; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem[] struct SerializableHasPVItemU5BU5D_t9DE8FD084AFEFCEF6C32745E13BB3217EE80520F; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVBakeSettings[] struct SerializablePVBakeSettingsU5BU5D_t52DF609CD2D40A021A4930315DEA50429C0DB4E6; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile[] struct SerializablePVProfileU5BU5D_tEEFF13FCDC8CC1E0DDA6EF7D0BE5548035514CA2; // System.Text.RegularExpressions.RegexCharClass/SingleRange[] struct SingleRangeU5BU5D_t9F938F2249733D85C4F97842A125778D69A843D6; // UnityEngine.UIElements.UIR.RenderChain/RenderNodeData[] struct RenderNodeDataU5BU5D_t73A42A22EC1354DE8A25C10A2E408E1DA7C41B7E; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData[] struct PassDebugDataU5BU5D_tE5BC275EBC9FAC58962B12C9A65A4E46C4061C8C; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData[] struct ResourceDebugDataU5BU5D_t8E3C8E909FF9CF4980699621000D99E46241DAF1; // FMODUnity.Settings/PlatformTemplate[] struct PlatformTemplateU5BU5D_tFC88AEDCE09C468990C041C2AC61C834C0987B61; // UnityEngine.Rendering.Universal.ShadowUtility/Edge[] struct EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5; // UnityEngine.UIElements.TemplateAsset/AttributeOverride[] struct AttributeOverrideU5BU5D_t4D2E0B93EF3A1A1EB58AC1F48E6CFE20A0EA27E8; // UnityEngine.TextCore.Text.TextSettings/FontReferenceMap[] struct FontReferenceMapU5BU5D_tFA470305A1935D0EBE0F74758328811439915118; // UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo[] struct BlitInfoU5BU5D_t090EAE36AF18528B2F72B1D3BBA4831E32F287BA; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame[] struct FrameU5BU5D_tED4B6DE19C37177FEDD77F466E6807E1D5288F25; // UnityEngine.UIElements.TextureRegistry/TextureInfo[] struct TextureInfoU5BU5D_t0571178EAC2A0DE9A1F27F2C00A9301E04AAFB83; // FIMSpace.Generating.TileMeshSetup/MeshShapePoint[] struct MeshShapePointU5BU5D_t3ED6CD35AE3B889E0B9BC10B562E2BBA34C9CA2D; // FIMSpace.Generating.TileMeshSetup/MeshVertPoint[] struct MeshVertPointU5BU5D_t1021FEF28D9B4234E04CEF4DD1E3533859FC17EA; // UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry[] struct NotificationEntryU5BU5D_t51F6D9F2EB943E3F431D8548C24B3A3F4384F5DF; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData[] struct RaycastHitDataU5BU5D_t98BBA3CE354036B88621172C27ED5C5DD7CB9279; // UnityEngine.SpatialTracking.TrackedPoseDriverDataDescription/PoseData[] struct PoseDataU5BU5D_t2C3BAD03F54ECC8DA545558F23FC7A58A33BD566; // UnityEngine.UIElements.TreeView/TreeViewItemWrapper[] struct TreeViewItemWrapperU5BU5D_tCCD55ED60CE42FB0F213A8032C56CE86A641DC4B; // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry[] struct EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree[] struct AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate[] struct AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3; // UnityEngine.UnitySynchronizationContext/WorkRequest[] struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577; // UnityEngine.UIElements.VisualTreeAsset/SlotDefinition[] struct SlotDefinitionU5BU5D_t9003D04EBDD74C44DD8490A99624A727154E1299; // UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry[] struct SlotUsageEntryU5BU5D_t02CCAC4881F115443BE39FCBE8439A9DCFC1C67A; // UnityEngine.UIElements.VisualTreeAsset/UsingEntry[] struct UsingEntryU5BU5D_t3E321CB1464DE1D2F7FDE3790BD4AD8B72FBE811; // UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem[] struct ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/LayoutMatcher[] struct LayoutMatcherU5BU5D_t790C71C3787F12C3EE9F7ABDC24DFCEB5281F90E; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability[] struct CapabilityU5BU5D_tAB21826273F0E3FC45A0E93F8F7B6368653124EA; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.Reflection.Assembly struct Assembly_t; // NodeCanvas.Framework.AssetBlackboard struct AssetBlackboard_t06CBC3663FADCD3FD88ACC97074D46D94EC448BE; // Mono.Net.Security.AsyncProtocolRequest struct AsyncProtocolRequest_tF31CF30F8C57A3D5DC10A9FB0A5568FA254DFE86; // UnityEngine.UIElements.AtlasBase struct AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA; // NodeCanvas.BehaviourTrees.BTNode struct BTNode_t3FAAB6CF8FB7E4DD8001158EEF5E88FE5BB95DC2; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.BaseRuntimePanel struct BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4; // UnityEngine.UIElements.BaseVerticalCollectionView struct BaseVerticalCollectionView_t2BCDC86B9E301E46CFB2500A834D640F0B96ADAE; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // NodeCanvas.Framework.Blackboard struct Blackboard_t05918ADC382730440A2993437411C8652EECCE4F; // NodeCanvas.Framework.Internal.BlackboardSource struct BlackboardSource_tDF1C560E163F6F63BE89278B7312A32BF329C89E; // System.Net.BufferOffsetSize struct BufferOffsetSize_t46A7671E4C06281BB2D4C4AC98A6263715BDAC71; // Unity.Burst.BurstCompilerOptions struct BurstCompilerOptions_t5F93118F305E1B0C950C6F9AF8BCA74033DA01C9; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4; // System.Threading.CancellationTokenSource struct CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B; // UnityEngine.UIElements.ClickDetector struct ClickDetector_t6B5A82C99CFD12E051D8E84A7C8F7488355B8F31; // UnityEngine.UIElements.CollectionViewController struct CollectionViewController_t89D7C4989B72B4127DF82DC97FED5D7FE01D9768; // UnityEngine.UIElements.CollectionVirtualizationController struct CollectionVirtualizationController_t55D4B8A3B70A7C50AC8BEF90F18EF888017E7801; // UnityEngine.Collision struct Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233; // UnityEngine.ComputeShader struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8; // NodeCanvas.Framework.Connection struct Connection_t5306F1F5231246BC84674F9646F1B1393C0F8C7D; // System.Reflection.ConstructorInfo struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB; // System.Threading.ContextCallback struct ContextCallback_tE8AFBDBFCC040FDA8DA8C1EEFE9BD66B16BDA007; // UnityEngine.UIElements.ContextualMenuManager struct ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B; // UnityEngine.Timeline.ControlPlayableAsset struct ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A; // System.Security.Cryptography.CryptoStream struct CryptoStream_t8258B5E90AA951C21358547EA7C7BEB444441F65; // UnityEngine.Cubemap struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C; // UnityEngine.CubemapArray struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon struct DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting struct DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial struct DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3; // UnityEngine.Rendering.UI.DebugUIHandlerWidget struct DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1; // UnityEngine.Rendering.Universal.DecalCachedChunk struct DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE; // UnityEngine.Rendering.Universal.DecalChunk struct DecalChunk_tD2C5831DD2A6E97A7A738C88C5922305BA0513CA; // UnityEngine.Rendering.Universal.DecalCulledChunk struct DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3; // UnityEngine.Rendering.Universal.DecalDrawCallChunk struct DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A; // UnityEngine.Rendering.Universal.DecalEntityChunk struct DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C; // UnityEngine.UIElements.DefaultEventSystem struct DefaultEventSystem_t264BDF66772AC091E74E08415FB9C70FAE619F98; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.ElementUnderPointer struct ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventCallbackList struct EventCallbackList_tC6B518C9C5192317B413145F9B9A3678EEE5BF1E; // UnityEngine.UIElements.EventCallbackListPool struct EventCallbackListPool_t258FFD0B864AC29862A6ACF4F56A0340621783B2; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // UnityEngine.UIElements.EventDispatcher struct EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398; // System.Exception struct Exception_t; // System.Threading.ExecutionContext struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710; // UnityEngine.InputSystem.UI.ExtendedPointerEventData struct ExtendedPointerEventData_t164B462A9B123B2EE69B7DEC4F33F6AA3DE7937F; // UnityEngine.InputSystem.EnhancedTouch.Finger struct Finger_t0E27A005E4B818F9D0078D69AF2B22649DDD4C6A; // DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphLink struct FlowLayoutGraphLink_t46C32B4C53EF2584D824AC991277B0CCDE492066; // DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphNode struct FlowLayoutGraphNode_t87C9F28AC312DBD32DACA3F56E74A83944F60053; // UnityEngine.UIElements.FocusController struct FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // System.Net.FtpWebRequest struct FtpWebRequest_t9D2BE7BE1D0B56708DF62FB00D39571DF7B924A9; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UIElements.GetViewDataDictionary struct GetViewDataDictionary_tF745E6CC7E18A67630A2B294F0BBFB27C6E57638; // NodeCanvas.Framework.Graph struct Graph_tB1CBC9173527C9E453E52B1C7DE2F39E44CF9032; // NodeCanvas.Framework.Internal.GraphSource struct GraphSource_tDFC175F2BFB99D693583B1D52BB6857C73932914; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // HurricaneVR.Framework.Core.Stabbing.HVRStabbable struct HVRStabbable_t71A2D16350A6CAB51630D1314BE9C10870FE29E1; // HurricaneVR.Framework.Core.Stabbing.HVRStabber struct HVRStabber_tE60C171AECD2D5487B702E7C6C27194FFC364904; // UnityEngine.UIElements.HierarchyEvent struct HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705; // System.Runtime.CompilerServices.IAsyncStateMachine struct IAsyncStateMachine_t0680C7F905C553076B552D5A1A6E39E2F0F36AA2; // UnityEngine.UIElements.IBinding struct IBinding_t02FD99E9C9F2072B28E110F16C157666F5B2DBC7; // NodeCanvas.Framework.IBlackboard struct IBlackboard_t5DD66755F75CEACCF1D3EC369782E2A07F1102ED; // UnityEngine.UIElements.ICursorManager struct ICursorManager_t78B026DED2559C62810B21C54C5F882457073A8B; // UnityEngine.Rendering.Universal.IDebugDisplaySettingsData struct IDebugDisplaySettingsData_tB4DC3827CCCCEF1ABB9EE97CFE95404639BDFB2E; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // UnityEngine.UIElements.IEventHandler struct IEventHandler_tB1627CA1B7729F3E714572E69A79C91A1578C9A3; // UnityEngine.InputSystem.IInputActionCollection struct IInputActionCollection_tCACBB682A8D400B755D43654E7FF9B4F3CECD3FD; // UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor struct IInputStateChangeMonitor_t043FD8736A6F45C06A2FAFFC5BE70A565F999598; // UnityEngine.UIElements.IMGUIContainer struct IMGUIContainer_t2BB1312DCDFA8AC98E9ADA9EA696F2328A598A26; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.UIElements.IStylePropertyAnimationSystem struct IStylePropertyAnimationSystem_t120D77C8BFB230CA7DBF45D3FB1F5AFBA0504DE2; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // UnityEngine.UIElements.IVisualElementScheduledItem struct IVisualElementScheduledItem_t309F1A5445514122A9E3F64182D0D8A4DE34C48F; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // UnityEngine.InputSystem.InputActionState struct InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700; // UnityEngine.InputSystem.InputControl struct InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E; // UnityEngine.InputSystem.InputDevice struct InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5; // FIMSpace.Generating.InstructionDefinition struct InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // UnityEngine.UIElements.KeyboardNavigationManipulator struct KeyboardNavigationManipulator_t7E9BA3568ADC1660C4E09B924ECD457E33B835B3; // UnityEngine.UIElements.ListViewDragger struct ListViewDragger_t692E8911568C27949D7B443C4B82CB7925111BBD; // UnityEngine.UIElements.LoadResourceFunction struct LoadResourceFunction_tA999A2DDCB9CDCF68E4274A58336A39ABB7AF850; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // Mono.Net.Security.MobileAuthenticatedStream struct MobileAuthenticatedStream_tD0306DC2B0CDA3C7DB261C19FFA35CA8EE24309E; // System.Net.MonoChunkStream struct MonoChunkStream_t2059039ABA40F2494F0E575A187C013184969BC2; // Mono.Net.Security.MonoSslAuthenticationOptions struct MonoSslAuthenticationOptions_t50E83A9A2B726808720B74CBD44D3ABC2593B611; // NodeCanvas.Framework.Node struct Node_tFE79C2F3D9D517984CDDFAD382448FF70E5B4FB8; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.InputSystem.OnScreen.OnScreenControl struct OnScreenControl_t449BC1FA3DCA3F7787643FAB4F4B1906A7B32418; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.UIElements.Panel struct Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9; // UnityEngine.UIElements.PanelSettings struct PanelSettings_t0621207D5DD3BB89DB587440E8F9E07234283DEC; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E; // UnityEngine.UIElements.PointerDispatchState struct PointerDispatchState_t145BB8BB02690F87487325596E690295E39A383A; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile struct ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5; // UnityEngine.Experimental.Rendering.ProbeVolumeAsset struct ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.UIElements.RepaintData struct RepaintData_t90534752135661579EC254884F550545D001B5EA; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.UIElements.SavePersistentViewData struct SavePersistentViewData_tFE77B8450170D95B16B3017D62F81F2139D4F716; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // UnityEngine.UIElements.ScrollView struct ScrollView_t7CE209084E084FAA0E8DF3CD8E3B8BB9EB27E8D9; // System.Threading.SemaphoreSlim struct SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37; // System.Net.ServicePointScheduler struct ServicePointScheduler_tE33BD33FDCDF4D1850C1753110E79DDC11C27AB9; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // FIMSpace.Generating.Planning.SingleInteriorSettings struct SingleInteriorSettings_t69F4D4F9AC29B3CD90B766F0D750AF28683B702F; // System.Threading.Tasks.StackGuard struct StackGuard_tACE063A1B7374BDF4AD472DE4585D05AD8745352; // System.IO.Stream struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE; // System.String struct String_t; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // System.Threading.SynchronizationContext struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572; // System.Threading.Tasks.TaskFactory struct TaskFactory_tF781BD37BE23917412AD83424D1497C7C1509DF0; // System.Threading.Tasks.TaskScheduler struct TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E; // System.Net.Sockets.TcpClient struct TcpClient_t753B702EE06B59897564F75CEBFB6C8AFF10BD58; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1; // System.Threading.Thread struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F; // UnityEngine.UIElements.TimeMsFunction struct TimeMsFunction_t1893856976EB95CF5608ACC3642AD8B79994CA2B; // UnityEngine.UIElements.TimerEventScheduler struct TimerEventScheduler_tAF33EE8B1C54425235E4893B0C5088629FBE7862; // UnityEngine.InputSystem.Touchscreen struct Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // System.Runtime.InteropServices.UnmanagedFunctionPointerAttribute struct UnmanagedFunctionPointerAttribute_t9305303B86AAE7DFF3B996E83D3ADF2435F93833; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // UnityEngine.UIElements.VisualTreeUpdater struct VisualTreeUpdater_tFDE7D9F9A146A26B2ED69565B7BD142B416AB9C9; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // System.Net.WebCompletionSource struct WebCompletionSource_tA2A9E04ED689218A1B2FAFCFD8F358CE4CBD30C5; // System.Net.WebConnection struct WebConnection_tA0CBB804ED8C101A5D64C7C17C63949D763C53FC; // System.Net.WebConnectionTunnel struct WebConnectionTunnel_tA394C00C106FAA694D0D5B7A5B03B3B52328DC0F; // System.Net.WebOperation struct WebOperation_t32CC0FAFF5B575DB5E11E5C50A7D7542A70D74C9; // System.Net.WebRequestStream struct WebRequestStream_t731AE4852452BAA73C240BDC7DCBA42ADAD2BAAB; // System.Net.WebResponseStream struct WebResponseStream_tEA4F17CF76BC9DC9C608447C1CAF3084044E43E4; // UnityEngine.Yoga.YogaConfig struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner struct MoveNextRunner_t57DA5A6E2423AE86889DAA6D20097BBE3C75101E; // Unity.Burst.BurstCompiler/CommandBuilder struct CommandBuilder_tA2E5D7A513FE45173EA395D67B25DB94E42CCA84; // System.Reflection.CustomAttributeData/LazyCAttrData struct LazyCAttrData_t4F8036F83C070762609DB213B69F7FAA2D34ACA3; // UnityEngine.Rendering.DebugUI/IContainer struct IContainer_tBD9F21C42D4253E306C4EF7CFC72480E0C7C89B5; // UnityEngine.Rendering.DebugUI/Panel struct Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295; // UnityEngine.Rendering.DebugUI/Widget struct Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF; // UnityEngine.UIElements.DefaultEventSystem/IInput struct IInput_t5B034697E44657CF7B5B7F4CA12E3653B3BBAFC3; // ParadoxNotion.HierarchyTree/Element struct Element_t3ABE015B81AFFE208F4314A4A588E9E7EFD63407; // System.Threading.Tasks.Task/ContingentProperties struct ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BurstCompiler_t2715484E1FF256726FC4D4D8E17C35A4C8DFA2B8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CollectionVirtualizationMethod_tF4A3B1303302D2B17F74CDB7D8A5287C8B056C88_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Delegate_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t2637736704939772A86A2904BCFD1B314097DD1E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t7D3D212E8AD9C53105AAC51DBD4FA5F700586F68_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t7AF8146EC94DFCBB0F1B3E70111C1FB21D39F00E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IAsyncStateMachine_t0680C7F905C553076B552D5A1A6E39E2F0F36AA2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICloneable_t5118E0179AA4A8D8B4D4A85BF3CE9BB363B88E14_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IConvertible_tC7F4E6F8CAA007182834D242AEDB0F0E09C09515_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICriticalNotifyCompletion_t9BC86B8F52BBEDB06B6FA6DC1DF93240CB0A3F49_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimePanel_t2ED2270758B54860F1289847C0C78A7D31565346_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UIElementsRuntimeUtility_t40591BFE969CBBBB42A0B326B4DDE04637D7279F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral1865ADD0B2BD98A16ED26B59F57307FBCA54202A; IL2CPP_EXTERN_C String_t* _stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1; IL2CPP_EXTERN_C String_t* _stringLiteral38E3DBC7FC353425EF3A98DC8DAC6689AF5FD1BE; IL2CPP_EXTERN_C String_t* _stringLiteral469F05BE9BB4C7903C353D0EB9F6384C84A48B25; IL2CPP_EXTERN_C String_t* _stringLiteral5311420545596C9B1638507268F520A401FE62C8; IL2CPP_EXTERN_C String_t* _stringLiteral5BEFD8CC60A79699B5BB00E37BAC5B62D371E174; IL2CPP_EXTERN_C String_t* _stringLiteral67C4031EAE3C5DCD4BEFE0E373EB416000EDAAAD; IL2CPP_EXTERN_C String_t* _stringLiteral738AE0A86F3C2783715FD77C8D9C55D1C19F9699; IL2CPP_EXTERN_C String_t* _stringLiteral7EE837B2FC81E79F9F96BEFD9CD8B64870F5C628; IL2CPP_EXTERN_C String_t* _stringLiteral7F4C724BD10943E8B0B17A6E069F992E219EF5E8; IL2CPP_EXTERN_C String_t* _stringLiteral8239DDE7DBC91495DACC42B52FAF15E9C617D4D7; IL2CPP_EXTERN_C String_t* _stringLiteral8C80868ED807D30CD87E7BACE1DFC57B2C47C706; IL2CPP_EXTERN_C String_t* _stringLiteral9E8B6F20D65FFFC0BC56A6D76C920145A8DCD2F3; IL2CPP_EXTERN_C String_t* _stringLiteralA65DB61A85A66A6CD92054C1547154199765565C; IL2CPP_EXTERN_C String_t* _stringLiteralB829404B947F7E1629A30B5E953A49EB21CCD2ED; IL2CPP_EXTERN_C String_t* _stringLiteralC0E02A0440A6BB4475B7E59901C37A6A25E773C8; IL2CPP_EXTERN_C String_t* _stringLiteralC61356ECF43F815CADD86943C995264057299D08; IL2CPP_EXTERN_C String_t* _stringLiteralC70965A7D491520CA8D04D4EA01613EFED3309E0; IL2CPP_EXTERN_C String_t* _stringLiteralDC79A2F3567AC1BF116F04E9CECFDFA90B0B134C; IL2CPP_EXTERN_C String_t* _stringLiteralDD2BBF431A1C8E39DE062E142D158318F7F73332; IL2CPP_EXTERN_C String_t* _stringLiteralE2EEFB4BE0C9F57BA62E733F26387F8BA68AF67C; IL2CPP_EXTERN_C String_t* _stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB; IL2CPP_EXTERN_C const RuntimeMethod* ArrayHelpers_InsertAt_TisInputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_m036C272003ED36284DD0D4EAE689143ED75E4B9F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ArrayHelpers_InsertAt_TisRuntimeObject_m225B78BD781FC595E35A2B65DE356C12158D2587_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisAdjacencyEdge_tBA6BAD0DD3CB7FD3B437BBB3A1C11682FEFC4E1F_mFBC22191610F766F3B4A957DC1AC460A31324A01_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisAllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_m89DEEFE84721474AB7FDC0D979289B66CA274592_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisAllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_m27FAA743C76E3D81CEF61DD0CA424B150B3EA5FA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisAttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF_m47B4292187BA0BDDFCC4D28FA9DF1E3FA4BF9BD8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisBindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2_m742F252ECDBDA9789AD0521834FE4737E287BD28_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisBlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357_m1B6A30E7822773BF28DE8C5BE37C2871E85152E7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisBrickChunkAlloc_tE20AA1DC63F165DAA678ECF487C52A848589F45F_mAE4EDB1D12400E69D659D48845B3933F1A621EAD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisBrick_tCF697F8098B1E364826A55C583A11A9BD61FEE06_mDA851220C5F430100DEB33F60C2ED3E51DFEC258_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisCombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9_mDD8B7E576C18DE8564EF68BCF21695C055EDAE45_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisConnectionRect_tC06341BD58C6BB33333F1229642ABBD280881F26_mAB138631EE2905BCA213B1518155CDA5D5C22BBE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_m8DDA8BB55DD542821E9077E21246567ADFDCC59A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisControlItem_t25B2C46F52E78ADC5F54903F9E769364B02CD4AD_m486D5EE4C884509E675EDBD908C0A81E72A2B219_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisDecalEntityItem_tE2209120E111E679725F7022B0C54DEC6783EA5D_mD9743526264BFD8A63BA08676C9682D51B66F610_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisDoorInfo_t2A0ECDBE3245695759EC8813D9BCE9F30BF094A4_m238B1392C47B48E5632B5973830B3B9090E71596_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisEdgeInfo_t996C7F42CF005392476F4EC1FBBBB457A65DE258_mAB823D33EF68FBB917791F516CF6C606BB89BB24_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisEdge_t5BB71DEFECE7290EB599134445761BB2F904534E_m38D6AA032C44050013FE0E343CE4E5CC1CD0F67D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisEdge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_m57B572EB4DA90170944A59D36DB6AD3450FE704A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisEntry_tB8765CA56422E2C92887314844384843688DCB9F_m34DDEE05134B423DAD9B4C63A38DA03A92479A02_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisFNodeInfo_t5DEC6829FA56E353E88D8B37C4799FD7161A8693_m8C754311F61924736FAA706666A30D045221AFC4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisFocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF_m6346B83127991D3C9B5C0EF76C7374C387E57C40_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisFogOfWarItem_tBE24E668383307C75CDE1A883813A74C4B78A909_mB5C010DD1F23B70EC07DE9C4682F4CE9FBAC9BB5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisFontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831_mE770E0C2041A63FC7AF422B151528E1398C9F25D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisFrame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD_m7CC64C70BE29DD43C67B276CE00879BA74F3315A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisHIDCollectionDescriptor_t9235094BD1880EA02E4E07F9C02AC98088EFB9F7_m01143CF0365296E9645570DBEEE7CB430283426D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisHIDElementDescriptor_t18CA9618F730F541BA1C873745A1AE71823D4CED_m92503470CCB09D4D209C8F1D0D781D64B8D637CB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisHIDReportData_t2F0D5DFC9087B851FA3288EFBB6FF4EAA863BB4F_mE55F05BFA7A67685A5AFE748FFE1E600B30FC1E6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisHelperRect_tBC9EB20A9B57E74CFDDF0A753DA754528BB5A206_m77E5C3AAFA6C2B55D832172C0C74FEAA172574B1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisJsonValue_t01DB320267C848E729A400EF2345979978F851D2_m09C574E5886CB6F05FB37DEA009939B95C9C1FCE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisLayoutMatcher_t0D8F5E32A7C82BC292EBA0FAA3EB2D9F1F72A0A6_m38C774EDE9C7A70168D2FB542DD1F3455C8D37A4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisLineFindHelper_tC2DE7C828155B7ECD892EC9D446E46DA50201CC9_mC5755CF4E7E2BA893F4FCD665D42D484E514C93E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisMeshShapePoint_t60DB6B439E9125D314F3CA35E71E914E841A163D_m36FF68D2DA666959708470225D5C13EEDCDD0D07_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisMeshVertPoint_tF4E8FC6546C9F236CD34973823D9238801BE53DD_m648F601A4812BB18D758E8BC7B86217A4A0991E8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisNodeConnectionInfo_t59A113AF1EA18E48C9CEED9FBE6083582F8019C8_m806F201170E480AAF5968E4713E958E2EFC60FE8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisNode_t7C791277DE530777708834350121D282BCF6062E_mC1719A619AD5542D9878ED911AF08DEBCCA366E7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisNotificationEntry_tBBA39A8ACD63E90360DB0FFC4835E8702DFC2E62_m2E2CA8B25DA8D1EE30B9AE4FC41592A40A54F03D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisOrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_m438D9EDDBF93A09C81E89458C2362F85487923EC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisPage_t04FE552A388BF55B12C8868E19589136957E00A5_m2141AEA88BFD692D451057D5EF6928EC9A9C30AB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisPainterCell_t97E5D42091E53A86599FFC11207B0DA665A1FB81_m97A850043CD575B2D2BABFCF7B14AC7EAD8401E6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisPassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258_m44F2E2603F0A155F569917404C15AC519602E8B1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisPlatformTemplate_t461C48A7E7ABB9C8A3D5096E0C535C50F218EC59_m89FFE105B06D9080D9ADADB7A1285E135FB11A60_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisPoseData_t67ECD1DA6257206C1935CCD030E1E1EF57E1443A_m89D8E401E0B93F90592EF3B0F6A44D6ACEB746D1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisPrePunctualLight_tB2AE96558E3D58EFE8EB29BE572FB53CC4202ACE_m9989CDE1FD6FF2775266586BFCEB7A6A743ABEEB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisRaycastHitData_t5EAB266730389AB27715962670C2512800451841_mD96A4C47133E7CE1DB4A85A68217BBF67535B432_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisRenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE_m19948B5288B62FAD71D8C6EDD3B19F6801FD1F28_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisRenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_m0A294081E73E658E2A841A810FAA00E6E51A70C4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisReservedBrick_t7135A132DCDE993E9045495FEB902DE1445B8415_m71A2857943C1548D869DEFB099AD4B3002373760_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B_m6950D7F638CE139ED19F3816AE9EC90DA436A90D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisRuntimeObject_TisRuntimeObject_m468CCFF0F91D01A120A2D4CAC451F99BEDB529DC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSamplingData_t397A3E58F62D7D3CA8F6C536CF7CF7F6BF032406_mD335FB9784911432C6852C65F5363750436657A5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSerializableAssetItem_t6A8C418A5D6068E49195CA2F1908A36B36423416_mC64314A0F3C61F4B611BB38E3CA3249352B1D45A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSerializableBoundItem_tAAC617FC15812D4C15EA67F564DBBB97C91CA76C_m47C1926ACD3A6136A0FEB0ED9BBBF91BB07AF170_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622_m37A6D8559531D871018D9A68DF871C9907B9F8AD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSerializablePVBakeSettings_t4E5B089BA357A2E91A67F570519556876B797877_m7127574BA0EFA589D415A3E809EF48A0FA116756_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069_mD990CF938C1BEED8E42C49A4D7949637E0079083_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSerializedBinding_t72586173A0E982D20E4536E71C14ACCE5F2AE289_m53B5B6B704CAE98A9048AAAD437976C8BF00E239_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSerializedNodeLookup_t3CBE3010DEAB75708CF255F52266F67724D44E17_mCC67E6925E4643FE75FB7FD7AF47272D75E2DB0E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA_m6C3F22E4923BD6C31DF71702BAEE52B981773F95_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC_mE6A4B57DE0CB3DEC8371BDC3DAAAD29D6C9E3B2B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_m2A40DA65E582BE97AFEA3DBDCBEE2B2673DDBC0A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisSlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_mCBDD32C099E08AA5CDEBBFB157ABFD7B0644BA72_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisTextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B_m53C501C3B843FAB4B17859D5095E5106E41A1F90_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisTilemapLayerRenderData_t0D27F236E1FE05701337C9C5DC876B9CB6CD9F2A_m0582D03E57BDC685F8D7BA2C8E8D2575ABDC7B85_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisTilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0_m33E950993A3CFA1F810534380A38FFDDB9E6A211_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisTreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE_mF6A45F842AC104564482BBB32FC06FFBB11C4E45_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisTreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_mC424621F1446B3E55638EA424997D4645BBCB0C9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisTriangleData_t52A982D565A5710DEB4022A5B5B9330F6B5A58F7_mEB742A9655FA66E86A859A7B87D1D162B9701933_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisUIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_m110182901295F6FE5D69E5F54435F9014E8877CF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mA7D55793F2CD66DCE79CE94539F40073B12D8A84_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_mBA485F66F726C6BFFE9C6F718D41776E17DAB3A8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisUInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_TisRuntimeObject_mEEDB2AFBA8445216D131DB64E738C8C332D20791_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisUInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_m591DA0466BC30B921966A16121BFDD3CD2C21F09_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisUsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1_m529D3356858E0B91F558B6A6F661B9844572CB14_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisUsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_m674D68ED11D736275EDB3153E434AC365055CA83_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisVector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_mEF7B51772339A3D217D9F8415594103732139C6A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m4D5D30559E0610E5DD0BCBD5BD410B8CB7133BA8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisVector3Int_t65CB06F557251D18A37BD71F3655BA836A357376_m3CE75D8DD0490DAEE16B090634A7F589B5ABD679_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m3CA841E40073D0F005011B0D0DC91D6FF6BCBEF5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisVector3_tD2F584D473760BF755676EDB942F65DF2CEBF5C4_m1B86FCFFEDD39D18C0B713CCEE35B7A29B0702E8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m9727818F9220BFB7086FB70AECF191C6359707D8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisVertex_t4AEF728B000B77221E3C152BC139F66940DE78E9_m2E82B3D624812460A13FB1374DC693B4D0619541_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisVoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46_mBCF120E37463EBB015E8E0997EA6A46B60260D88_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisWeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0_m875985D50B08BA88CDD753C2C19C09F1C71FCBBD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisWorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_m4974E84199207C342ABD5C3DDB83FB22A7831AF8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisX509ChainStatus_t5A57DDA24AA1FCA9F2B8D70B767CDDF388E4A80D_mE15993628BBDD272038B8BB6E5847DD6ECFED252_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisXRFeatureDescriptor_t690E672A6BBBEFBB8AF221485C1884507EAFB5B2_mACACE6CA017DAF3419A4C86E329FA9CFE4018C03_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisXRNodeState_t683158812A1D80A6BC73DB97405BB0B795A9111A_mE82DD02E102324627B71F114A5BAC410E2F2A1F3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisXRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_m6D71F9D402D72A1C9474D565DD19DA5ABCEE6C37_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_TrueForAll_TisRuntimeObject_mA1262790C180A58004F67F90006D2C8834525E04_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisRuntimeObject_mEFE065A20533413CD8BB8FAEAF761102588337FB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CConnectU3Ed__16_t50543F8A6C628D1FD81B23F9987D142F1A645989_mBA821122D7F94F8D9AD4603A85182FB592D62451_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CFinishReadingU3Ed__8_t0DB656FBCDD46A3AA9AC30651EF544A45D3C64AF_mC5B885859B06E8BD735AF2CA2EBC239C0C34474F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CFinishWriteAsyncU3Ed__57_tAE2689E5297A34330BC06E25373B7FBB51BB3683_m604C94582A7F6AAAA0EA1EC24294ED8442287C09_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CFinishWritingU3Ed__31_tDF8831289CD8BAA1681E38852916D2E3EF13E977_m8117E69C1739BEBFB3BC7031238904EAE99938FB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CInitReadAsyncU3Ed__52_tCC4B08BF3F120EDC18B4240A10D983633338DC72_m3AEF735528B6FF728A930DF79EE113806D99F42D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CInitializeU3Ed__36_tB9BCE786BAD14E2BFF0128254C281BBE85EA75C7_m31B46417AA5DDFF6FB6336B990D17C233BABB469_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CInitializeU3Ed__42_t54181AB545CEFFDE09B756CB8A4AAE6B3930D11E_m55360AB57810366074BD2A2F4D4A4940D4197C5A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CInnerWriteU3Ed__67_tC5B5BCC77DDC7AEC5DC77B1C9D086B550402B229_m82D3611019196D882B60AC9DF641B2DFA5D59D35_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CProcessAuthenticationU3Ed__48_t111D22EA69719A6F3E97F02B3AD759B20CE299EB_mF1F7C95F19A89B5CCD58DB73DE8FFADD64D527A7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CProcessOperationU3Ed__24_tA9E46E01B0A6D159D5008FF6F6B2483CAC3D9786_m73AF670DABBD2788FF72BC1EDABC58043CEC6796_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CProcessWriteU3Ed__34_t24E2EB1D8F3F1D8A1998D77AFC642DBF61FEE90C_m1707A1F8B93251CBDAA67145A45E3FD8915FD3DA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CReadAllAsyncU3Ed__48_t6ACF3CCC02F2AEA9BB5F1EE25F36BEF90AAFC46D_mF627C3036FD6E0B0C9EF8B1205338E061A1CA536_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CRunSchedulerU3Ed__32_t662C46237259FAAD52259432698C61C9EDD828F7_mA8E36303E3B4572A5553B5CC6E300F5CD5D1B1DA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CSetHeadersAsyncU3Ed__37_tCC41743FF7108EDC949DE717AA3EDA685CAC429D_m8BCC139BA4A27B58D15A53289A916E1D1A685B0A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CWriteAsyncCoreU3Ed__49_t88FEE45BECA09AECACCE6E9BAE5478CEC4CA20C1_mC14BF84292DD1AF8969F301E0D523393E99E22D3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CWriteAsyncInnerU3Ed__33_t7F0F8B6729A025C71DF6BA3DE3E1C2CBC32FAE49_m77E05D64CE6DDAE8C0F59233FE19C1DC9511A4F7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CWriteAsyncInternalU3Ed__46_t5C0748BB4ABDADCB0C0E07AA71C825E78644BE3F_mFE811AB46C8C60364270C163E409C93CCBE1ADB5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CWriteChunkTrailerU3Ed__40_t91A8537CF999CF89F1CF1DF6CC3C183B41785202_m65CDF036E56B55E585F1FE35F3B54E803DBFA8AF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CWriteChunkTrailer_innerU3Ed__39_tB910A828FBC943EC4BCABDCF7053DE9FFDB5D935_m47FCD1CD15A1D67ABE9BA7C68518270FE134BF9D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncTaskMethodBuilder_Start_TisU3CWriteRequestAsyncU3Ed__38_tFCC02C3A780D646D59702D4B17DCB51B2CAA86B4_mEE559E91CEE74D6F5374026CD6287DCCCE4D1C72_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncVoidMethodBuilder_Start_TisRuntimeObject_m3CA145CBB6CFE8B4ADD6148BF98E85899F95DCEA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncVoidMethodBuilder_Start_TisU3CCreateConnectionAsyncU3Ed__86_t2A570F4B60E471D570D3866403BE7034E2929A6E_mB533C8375EAFF32F9CD221842EE38C58C343AC93_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncVoidMethodBuilder_Start_TisU3CLoadOverwriteAsyncU3Ed__155_t92C9479F26ED038416AFD5C493788CFB484FE053_mF604772BC49B9268C13A70847376E8B64A876567_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncVoidMethodBuilder_Start_TisU3CRunU3Ed__58_tB429B26F8271F88C64BB47A305F3CA84ECBF4815_m5451EBDA9E28106B8973DAF70B207668998B3AB9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m7FD16035239F14D04CFE8421B0E9CC7A3C092141_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisCallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8_m027F1AB2C88A661C4F803C8A55A01FCE8314FC16_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m776762ED786601B7130973DDA54A79E647FFEAD6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_mE0752C62715FBE016B70D01D34AA63CDF7DEA54D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1FCC9442A5F71D5D600765D30F6B4D6797A0090E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisRaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_m443483BEAB90F15A2DA20E1ADA649EB397B9D995_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisRuntimeObject_mF5BDBB195CBF28AE716746927CA85C0E909755FE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m1F29494C02788988AC8B2987EB8D2E9C155D5BD3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisStabArgs_tF1A76988CACFAE49F574A83B0D37D414F9E3BB7D_m81481171F09B9B2139A5E1BD19C96F6024683D94_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m70AC805B44C8A531C7F1B757522185F1446C08FF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseInvokableCall_ThrowOnInvalidArg_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m498041394C55AA273E504726721007DA0825D125_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BaseVerticalCollectionView_CreateVirtualizationController_TisRuntimeObject_m961F2939335CE13D7FE75882A6D7C871CBAE9522_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* BurstCompiler_VerifyDelegateIsNotMulticast_TisRuntimeObject_m5BEC9A691C1152B254CAE08B153BDB2E1344D5A5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* CollectionExtensions_GetValueOrDefault_TisRuntimeObject_TisRuntimeObject_mE0F1FA5E6172950D35D6FD8F6708B433954C4168_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ComputeBuffer_SetData_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_mC64D44268B5D05F59E9BC7322F91C2EA4B745FB5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ComputeBuffer_SetData_Tisfloat4_t89D9A294E7A79BD81BFBDD18654508532958555E_mE7688CA575F08CB3680C5CED8C471E19CDA1CC2F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ComputeBuffer_SetData_Tisuint4_t6C69CBFAE9BF0F727D52B68779D4A3F0DBA8D5C9_mE7B41CCA7B3A9EE990441CE46F0AE364A69ED3ED_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Contract_ForAll_TisRuntimeObject_mE621C65D4922D66716AA701EAE477A021CA3ADF7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* CustomAttributeExtensions_GetCustomAttribute_TisUnmanagedFunctionPointerAttribute_t9305303B86AAE7DFF3B996E83D3ADF2435F93833_m26DF826A20F7C37269D72198549354AC5E8A3C6C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* DebugUIHandlerWidget_CastWidget_TisRuntimeObject_m0BEE163AE9AD9B6CD435E1364C33FBD7D23B5C8C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisType_t_mA4A7776893ADF4E3CAB6F7AEC94DF71DDF7931F8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* EventBase_1_TypeId_m08396DED606ACD1093BEEA8D939E5DA37B797C12_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* EventBase_1_TypeId_mA90FE9E21D00125CFC53652D23DB65FD2574D60D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Add_mC89F7436A1C28DD9740297B73E3E03D92495376F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m377F4EA9935CBD64678FEB9BCBEEFEF87B63BACA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mC96ADDB2914B9FADC03D3A91F7B5B647995A2E5C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBB2665215C9020491DBEB82B9E3CABA0071A5B1B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PointerEventBase_1_get_pressedButtons_mAEE1A8AAE5241E6E45E1750BE6BC01E86CC9EF1E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var; struct BitRegion_tFE885CE2CC6C0287CF86BF59672C19D86D8DFC4C; struct Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0_marshaled_com; struct Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0_marshaled_pinvoke; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct InputUser_tD938B6FAC4D79FB2BA7040DE247549A4F832000E; struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com; struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke; struct RemoteInputDevice_tF7E8C5EB795DA20F3EABAA259FE5A118C976C5AE_marshaled_com; struct RemoteInputDevice_tF7E8C5EB795DA20F3EABAA259FE5A118C976C5AE_marshaled_pinvoke; struct StateChangeMonitorListener_t8DDE11DEF769AE92B7A6B6554D41511AA2A7BDDA_marshaled_com; struct StateChangeMonitorListener_t8DDE11DEF769AE92B7A6B6554D41511AA2A7BDDA_marshaled_pinvoke; struct TilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0_marshaled_com; struct TilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0_marshaled_pinvoke; struct TilemapRenderVert_t9EBAAFFE96D8048DE72E798D89ACDF440BFEC238; struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_com; struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_pinvoke; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_com; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_pinvoke; struct KeyValuePair_2U5BU5D_t45BAFB41C049BDC49B00275E5A255BB6DEB1396C; struct KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC; struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47; struct CustomAttributeNamedArgumentU5BU5D_tC0A39D9401E28662213F5958EFF5D26D0681B440; struct CustomAttributeTypedArgumentU5BU5D_t6CAA09EC6AACBED57FC8B02C587D50BF6B738C6B; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct GCHandleU5BU5D_t7EA6F2FA83CDF86871001174CF7D30033AC4A785; struct InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57; struct InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86; struct InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct PointerModelU5BU5D_tE7B1CA281F392BD0840E1A81754AC94AF44FEE81; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct SubstringU5BU5D_t9973080FDB519ED771E9FB3E6FDC90DF45211B77; struct TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354; struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299; struct UsageHintU5BU5D_t678E554916FB102DB4E2DC2C6CC0976DC145BF23; struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; struct Vector2IntU5BU5D_tF9E2BDAC11B246DF7EEB9137B826A0CBEBD59534; struct Vector3U5BU5D_t7BAE163797922D7D3436798286CE34B53AF25DC3; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct Vector3IntU5BU5D_t7A7C64EB93B0E0C1989C82C3D0A003294FC6EC5E; struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; struct VertexU5BU5D_t6719BBD27B36F9A8560C2148E33B4409BDC1B7F5; struct X509ChainStatusU5BU5D_tA4CB502E13E6D62B9C824B15F3193FE7EC889299; struct XRFeatureDescriptorU5BU5D_tBB735747E74DA05050B124BFE3525E40EC4114A7; struct XRNodeStateU5BU5D_tEC64805398059D44C2FBA68AABAEFFB262B93845; struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE; struct ShadowResolutionRequestU5BU5D_t3D199791CBD21072E390C90C6EEFF32FABFF6B08; struct WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80; struct NodeU5BU5D_t75E724E5D73A79F4AC55DFFD4062865029405FB0; struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88; struct PageU5BU5D_tFCE8198B6D8AF479FBA546791B9CF3DD8A2D75C9; struct RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940; struct LineFindHelperU5BU5D_t7F2A0733CFA38A9B68DB5FA0BB44E802BA1BD4FC; struct DecalEntityItemU5BU5D_t4667E6B7E7BCD5313A0D07A782F44A8954080359; struct CombinedChunksU5BU5D_tE1B967C0ED5D0439978E22BAE927DAB629A4E5DD; struct PrePunctualLightU5BU5D_t4CF42E004F2DB147437AB8F7656C43EF638213AF; struct FNodeInfoU5BU5D_t9856D7413C7E364863758F625EF005EF2065FFC3; struct TilemapLayerRenderDataU5BU5D_t38C157DC93B89719D6087AE98D24F47AF7974F3E; struct TilemapRenderQuadU5BU5D_t3583A576C66A6B8E4FE0BCF7DF0523870977065C; struct FocusedElementU5BU5D_tE2EC8928994D7E368EC55BC3876976AAED693E58; struct FogOfWarItemU5BU5D_tEA3864FEB691D8F812BC088A9A0287CCE2AF68FE; struct SerializedNodeLookupU5BU5D_t105132DA10326E3E3327ABC0920392C21F5D7AC7; struct DoorInfoU5BU5D_tEF91AF0D17251BC89E45A35C2B3CD47FCBF7C963; struct PainterCellU5BU5D_tA9B22394F432FF91EBDD8839B57052C023E26D36; struct HIDCollectionDescriptorU5BU5D_t2EE9F27CC218220B385B2D167312D3873741FCD5; struct HIDElementDescriptorU5BU5D_t9E391A41D8235F774682AAD7A77842E6436DF50D; struct HIDReportDataU5BU5D_t41883CE4CD3C7687A98524CFDB47083CCBE55955; struct BindingOverrideJsonU5BU5D_t4D6C8281F1138E5751DBB4DFFFDF907D8EF375A5; struct ParameterOverrideU5BU5D_tC408277D7E98D32E4B0AEFA1E2EDDB74790897EE; struct ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104; struct DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE; struct DeviceInfoU5BU5D_t83A513EC4EB7BD3AA21A9352117520BC63C34E1A; struct AvailableDeviceU5BU5D_t47A5F4F158146E9E9066D29DB4494D96AF8F1DB5; struct StateChangeMonitorListenerU5BU5D_tEF042EA5E57858FE7C48A9F1AF7A55B249ADB5A9; struct StateChangeMonitorTimeoutU5BU5D_t475D94CE66B17064D5DE2966779E7E9006A09D82; struct StateChangeMonitorsForDeviceU5BU5D_tA1D732EEFF09F568D8FDA6908633B6DAD38B61F4; struct RemoteInputDeviceU5BU5D_tB3C8B8C0AAE6347DB4E4D58D94254291C1FDD7F5; struct RemoteSenderU5BU5D_t1922213A574223D2FDD72B1D937A6B26AA31CEBA; struct OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8; struct UserDataU5BU5D_t5CB4987877C71E61FA131704B58CA6D8E5272C7E; struct TreeViewItemWrapperU5BU5D_tA8CE70B133105201BE01C82F78D06FACBBDBF55A; struct JsonValueU5BU5D_tCC9BDCF1DE43F923B72BEF6FE9AB4FBAEF445DB3; struct NodeConnectionInfoU5BU5D_tF15AAD3425E3ACE5AC3DDA630D482BF49144C986; struct BitRegionU5BU5D_t6D477477F7EB84242BA07FA65BC1BD6DA74A3D39; struct OnScreenDeviceInfoU5BU5D_t0C70881971941DEFDD18CFFD3E4133B5CA0B7F30; struct SerializedBindingU5BU5D_tE1C277A72A221B22A8BB8EFF188B6B7905F46813; struct ConnectionRectU5BU5D_t1DEB5951607DAE3EF096AB74653D4383981FB6C9; struct HelperRectU5BU5D_t1B8BB2F9DD6F8F140287668739C595CEAB5EFAF0; struct AdjacencyEdgeU5BU5D_t39394C09737F5D989A1C8704A0DAE0B29C05CCA4; struct EdgeU5BU5D_t0796B229A7DE413E40B0014333DB0FF4B7DE91B1; struct EdgeInfoU5BU5D_t2CFF468B676714A753D5C0E7349376610BF32C8C; struct SamplingDataU5BU5D_tFDE154327ED821E5ACD1E193CDB844C39EAACC17; struct TriangleDataU5BU5D_t508054EF230CF0E97F315E0C364722776E658484; struct BrickU5BU5D_t1288BDB52AB61D2A5A0CAA5E78E38E8830D7157A; struct ReservedBrickU5BU5D_t98A3F64CA6E94ACD5600BF3902964DFA64D67D49; struct VoxelMetaU5BU5D_t75FE020BCD374AE42D4CA10991E5B2B24BE86F21; struct BrickChunkAllocU5BU5D_t6F006CB2BCFBE51C06C6600018AE6E341ABCD96F; struct SerializableAssetItemU5BU5D_t0FEE6FDE09698305BA62C50B4AFF438191793E8F; struct SerializableBoundItemU5BU5D_t9A6122761FD41FE8CBEF51C11280B42597CB760F; struct SerializableHasPVItemU5BU5D_t9DE8FD084AFEFCEF6C32745E13BB3217EE80520F; struct SerializablePVBakeSettingsU5BU5D_t52DF609CD2D40A021A4930315DEA50429C0DB4E6; struct SerializablePVProfileU5BU5D_tEEFF13FCDC8CC1E0DDA6EF7D0BE5548035514CA2; struct SingleRangeU5BU5D_t9F938F2249733D85C4F97842A125778D69A843D6; struct RenderNodeDataU5BU5D_t73A42A22EC1354DE8A25C10A2E408E1DA7C41B7E; struct PassDebugDataU5BU5D_tE5BC275EBC9FAC58962B12C9A65A4E46C4061C8C; struct ResourceDebugDataU5BU5D_t8E3C8E909FF9CF4980699621000D99E46241DAF1; struct PlatformTemplateU5BU5D_tFC88AEDCE09C468990C041C2AC61C834C0987B61; struct EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5; struct AttributeOverrideU5BU5D_t4D2E0B93EF3A1A1EB58AC1F48E6CFE20A0EA27E8; struct FontReferenceMapU5BU5D_tFA470305A1935D0EBE0F74758328811439915118; struct BlitInfoU5BU5D_t090EAE36AF18528B2F72B1D3BBA4831E32F287BA; struct FrameU5BU5D_tED4B6DE19C37177FEDD77F466E6807E1D5288F25; struct TextureInfoU5BU5D_t0571178EAC2A0DE9A1F27F2C00A9301E04AAFB83; struct MeshShapePointU5BU5D_t3ED6CD35AE3B889E0B9BC10B562E2BBA34C9CA2D; struct MeshVertPointU5BU5D_t1021FEF28D9B4234E04CEF4DD1E3533859FC17EA; struct NotificationEntryU5BU5D_t51F6D9F2EB943E3F431D8548C24B3A3F4384F5DF; struct RaycastHitDataU5BU5D_t98BBA3CE354036B88621172C27ED5C5DD7CB9279; struct PoseDataU5BU5D_t2C3BAD03F54ECC8DA545558F23FC7A58A33BD566; struct TreeViewItemWrapperU5BU5D_tCCD55ED60CE42FB0F213A8032C56CE86A641DC4B; struct EntryU5BU5D_t0E1B13D46D84865A64150BC9C0299A2189F6F1E8; struct AllocToFreeU5BU5D_tABB7AF052966F0E8DFAA88DF107B682ED5411788; struct AllocToUpdateU5BU5D_tC52656BA0214FA47884361867D3ED2D23CE612C3; struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577; struct SlotDefinitionU5BU5D_t9003D04EBDD74C44DD8490A99624A727154E1299; struct SlotUsageEntryU5BU5D_t02CCAC4881F115443BE39FCBE8439A9DCFC1C67A; struct UsingEntryU5BU5D_t3E321CB1464DE1D2F7FDE3790BD4AD8B72FBE811; struct ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279; struct LayoutMatcherU5BU5D_t790C71C3787F12C3EE9F7ABDC24DFCEB5281F90E; struct CapabilityU5BU5D_tAB21826273F0E3FC45A0E93F8F7B6368653124EA; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.CoreUtils/<>c__82`1 struct U3CU3Ec__82_1_tC1FBF25840CA61E43AB39F69E8B0A1A759A75EB3 : public RuntimeObject { }; // UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass33_0`1 struct U3CU3Ec__DisplayClass33_0_1_t3D351FC9590985EE7FCDF6E9759BA0F214E14BBC : public RuntimeObject { // TValue UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass33_0`1::secondValue RuntimeObject* ___secondValue_0; }; // UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass34_0`1 struct U3CU3Ec__DisplayClass34_0_1_tE1B59039464071E43FC34DDE958B48E9CD855BE7 : public RuntimeObject { // System.Collections.Generic.IEqualityComparer`1 UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass34_0`1::comparer RuntimeObject* ___comparer_0; }; // UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass34_1`1 struct U3CU3Ec__DisplayClass34_1_1_tF72480D91EC4C968A1DC40F2DF248EBC77FB5BE9 : public RuntimeObject { // TValue UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass34_1`1::secondValue RuntimeObject* ___secondValue_0; // UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass34_0`1 UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass34_1`1::CS$<>8__locals1 U3CU3Ec__DisplayClass34_0_1_tE1B59039464071E43FC34DDE958B48E9CD855BE7* ___CSU24U3CU3E8__locals1_1; }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tE9B3C8F4283ADB82469A8C84C3B4EB26DC564408 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tDB524F79056450EB3DA3BCD70655C084E9D373E0 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tF1F44C99FE77D7A4916B6212D6B7645EC90E2F40 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t68EBFB371D8F9A9ADD8707BB3F963C211BEF7353 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t633B0F9FAEAD1ED13A7F13AE8AFA488EC4FCB121 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tD8E86B21E14B376BBE677F269D7BAA4B3434BD2F : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tB2CBCB331D6165DC55B8E660A8185989B9261BBC : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t51096A7155C1303CF318BDAA313C8E07DB608A91 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t8FC03B32C141C11E91684CA42F80EFB01B9BF6A9 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t7A071F43A57AE511F94140DD42F83AB7C14298F2 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t0CDA459DB613A6F80CB8724C0DDF11BF3F969F35 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t055E3B8006CFB00DCBBEBA75AA55970A900DB523 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t44E2A3F25A39F314D68A81C3392BE25B4A58FB8F : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t4B075AB37B58696E782BF82DA623BED712B12741 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t20847F1B0D1134AB10376B6E0E57810E888EF97A : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tC220CEF7DB786CC2ECDB79B9AF11891A810903F3 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tBF801F0E340C3174C60F7DBDEBEE9680CAEC752B : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tE3F22500AEFC13011F0AFE7E35FB1BE3970EDA9A : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t0C595DA35A8868C9673C81401ACE68217E9CD437 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t0F2FF6657C3D7C0BB394799529E0A071AA36C14C : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t6E959BF70B34DAB79F8EFD90C3ED6403C50E5CE4 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t0994DA9A21A3C254E34C26E10F2B7E3EBC24C398 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t50A3DB7FC168E6ED1E6F39C19660130DC0FE126C : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t9B3A2E95A7236D4B4F51BE856CB74423A2EC2C47 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t28C623504EEFAB918E547EAEE6A20A5078F194FA : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t2B0D68D685AAE57DEF8B4701085D3B4FF7DDAB2F : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t6CCD2C795709CEFCE975AEB74798520E1F25379D : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t587AC77CAFAE37ED8125ED8B78C2E725205C954C : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t5563172DB98D88B2521750445AC95A3DF1262C5B : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t06A2A5A2FE60889554E42F3EE2BAC5789E7ACCEC : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t1537E496E2C0339314FD5CDC2272CD8444D7108F : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t4A7C2139B891E61BD7ED4FF47D842B11FDE83594 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t35A6F0FBFDAE9C12FE83AC229C48C2649435C22F : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t6F28C145AA0FE77576EA3DC1AB6DA91F2B421571 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tDD2775ECF250CB380B14F9E08694417572B338B5 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t3489196245293CBC8EB1C9B252DF982D292ADAE4 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tC07BC9B28AD86318EAAC25CCA68DF69E16F19779 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tEF9E99C3CC20BB0FDD92413BE5E1B1238BBBC6F4 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t3731279F37A1D249B0AADFEDB9D112A8F1AF0990 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t2A15307CE63C3FB7AFFCDDF256F854B54F12B7DC : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t1C77DC2F71AB34F938A63118372027434FFE6B0E : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t469CF8425F6ADBF7CACED7EEDC3EF11C896CF139 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tD6BF644C392B9ABF6F4EA8CC6764E05B6A9D36D4 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t2673CB699F365FBD2E2CC8283B00AA0BB8FE415D : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t1C07C482C7DB9D1822B2EF10A60A404DE2550384 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t06954B3AFFE4EB2C243682D09547EBC825243565 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tD630EE70C31D938DC99B664CF373E3FAAAC17E82 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t2324D756723D14B3C0A9B3969C94D192BF7B4741 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t9218530D968059E6390ABDF7FAF0C42436330A9E : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t910F38B85E61A3B5101C45EADEC5869E3E689E11 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t6B66072358AF8C1DBE008D2DA7F55262FE1B23CB : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t1081AC39BAE2BC885A92630FE60EF7F263016178 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t28F16181188D30ED48FF4E1FC2384E4D5368503D : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t20B43A676DE175A4B2B7824241FDF0D8BD0103CC : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tED53D778524B5FECBF54C57355930BAE084AA0AC : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t1D6706699A9828574B38BE161BC827E3A13769A7 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tF49732D064AF0964E8E847A8D497D054657E388F : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t6220F8E24752F4C3B5D3CC0EE6CC80836C10EA91 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t3C1B51B6A00C12A0AB86144FD852395CDE8144CC : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t9DEB3C8468A804E766AA4719F1096F9B95233515 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t64263AAD5E6DE31996B72E8837C61B1F21014810 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t03D609C44EEEB84E3018E3BB74E40D48485F7789 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tCCAFFCC0E3A988424506045BC926083DBB078ABC : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tB608CF46C408C4EFA3AE337DBF9D9CB8D3804623 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tDF9E7E8C347BEE33FD6F3BC05D57BA2BFE12E8F1 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t17399D2F23CF19AFA4D1AFD8829117D2C3CEADB9 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t87B431BC66C0BC0FACA6127E339CC3BCF7FA3732 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t5E14ABBA4470E5E36979DE4E763CE7D5F7BA461E : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tD4DF00A4F93E29BA18F32CE8F92B858C99CBB583 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t009D23144B94AC67FDE34B9DBF3E3704A8DE092F : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t3D33DECEB353594A15557725B5ADBF16ACCAD54D : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t79C086A536EF056C94AE4B0A5F3C2145D9357CA2 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t1EFF522FF8D5540AA39B9BF68A7F2E252C6D9732 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t67ABB2F2A25293A45B00D4BE018DD9CBA5542C88 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t3B015BA38301C5A21D5341ED1BC19DD2659D6304 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t8849FD6ACDDC54A445A65A93CAC874205D9093C8 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t64D84D007AD4604F83253DA494ABD5C53A650ED0 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t64225DDB8E3F25D2A6FA4EBA0F1B48B2A2883E16 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t657B588AAC57609E7025B5ECF6019EFE06EE28F3 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t229D54E742D0B55D1398BE5B7668AB2200F102F0 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t480C137A2F0CBC712B296754620517279F68CA61 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t7F1717AAAEB278536B27B9E9FD65CB4D8F56437E : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t8326D7F4B93CD55CB8766499C96DED2FAE0BD8AD : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_t9AC99959B03B420E927DE56322094EC0FFDCF1D5 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`1 struct ArraySortHelper_1_tADCE57039CEBB97E2EC50E6A302EEE43BB32AA7B : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`2 struct ArraySortHelper_2_t1E835FBF2F2ADD4371AC15B2758D7D28D9B80F81 : public RuntimeObject { }; // System.Collections.Generic.ArraySortHelper`2 struct ArraySortHelper_2_t4AF8C900C0EE82707F837449B01BEABC8002A653 : public RuntimeObject { }; // System.Dynamic.Utils.EmptyReadOnlyCollection`1 struct EmptyReadOnlyCollection_1_t89A294F273BB8EE92CD342ECABFE95F63B51B817 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t97160852989689D9543E2E1EA7D7196DBEA5AEE4 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t8576A23859AAB111A218EAE239E10E5E9E2D66FC : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t92563A67F1C1ECDC3FE387C46498E2E56B59F3C2 : public RuntimeObject { }; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D : public RuntimeObject { // System.Int32[] System.Collections.Generic.HashSet`1::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7; // System.Collections.Generic.HashSet`1/Slot[] System.Collections.Generic.HashSet`1::_slots SlotU5BU5D_t955A10E61BED14A895C086C6B718262D7CC63436* ____slots_8; // System.Int32 System.Collections.Generic.HashSet`1::_count int32_t ____count_9; // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex int32_t ____lastIndex_10; // System.Int32 System.Collections.Generic.HashSet`1::_freeList int32_t ____freeList_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.HashSet`1::_comparer RuntimeObject* ____comparer_12; // System.Int32 System.Collections.Generic.HashSet`1::_version int32_t ____version_13; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14; }; // System.Collections.Generic.List`1 struct List_1_t619EB3258C7F1EBD15A485EA09888BE9FC87AC7E : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ConnectionU5BU5D_t5D2C96F2326D52F4DF94410574A186770D62742D* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items EasingFunctionU5BU5D_t3EEBBFFAD92EA74C3960D5F78D2A98BCEEA62E49* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t5F075F07C02D0CCF50D7FB6C844DE693B2851FC6 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items PanelU5BU5D_t7D67D36AB863888E29362503DEAFC876C6538C0B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items TimeValueU5BU5D_t3EB79C5975D39A0E711250FD8A9547F5312746DE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Runtime.CompilerServices.ReadOnlyCollectionBuilder`1 struct ReadOnlyCollectionBuilder_1_t145808638CB5C3E32FED08622615C294B09DEC4B : public RuntimeObject { // T[] System.Runtime.CompilerServices.ReadOnlyCollectionBuilder`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_0; // System.Int32 System.Runtime.CompilerServices.ReadOnlyCollectionBuilder`1::_size int32_t ____size_1; // System.Int32 System.Runtime.CompilerServices.ReadOnlyCollectionBuilder`1::_version int32_t ____version_2; }; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_t5397DF0DB61D1090E7BBC89395CECB8D020CED92 : public RuntimeObject { // System.Collections.Generic.IList`1 System.Collections.ObjectModel.ReadOnlyCollection`1::list RuntimeObject* ___list_0; // System.Object System.Collections.ObjectModel.ReadOnlyCollection`1::_syncRoot RuntimeObject* ____syncRoot_1; }; // System.Linq.Expressions.ArrayBuilderExtensions struct ArrayBuilderExtensions_t80A8C87C93FBF70660056C778D018D29BC64D364 : public RuntimeObject { }; // UnityEngine.Rendering.ArrayExtensions struct ArrayExtensions_t50967545561A867487EE4DD9E480EFF143ACE91D : public RuntimeObject { }; // UnityEngine.InputSystem.Utilities.ArrayHelpers struct ArrayHelpers_t1E3489005D45A29B838AE159F19B43B9A6A6F08B : public RuntimeObject { }; // System.Reflection.Assembly struct Assembly_t : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_com { }; // UnityEngine.Assertions.Assert struct Assert_tDC16963451AC4364803739B73A4477ADCB365863 : public RuntimeObject { }; // System.Runtime.CompilerServices.AsyncTaskCache struct AsyncTaskCache_tFF531BF652DE2E2C46E1BBB33E595D2FC7EC8E09 : public RuntimeObject { }; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject { }; // UnityEngine.AttributeHelperEngine struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520 : public RuntimeObject { }; // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339 : public RuntimeObject { }; // System.Buffer struct Buffer_tF5DDA52AA39735125D710A126AC80BADEB900CD4 : public RuntimeObject { }; // Unity.Burst.BurstCompiler struct BurstCompiler_t2715484E1FF256726FC4D4D8E17C35A4C8DFA2B8 : public RuntimeObject { }; // Unity.Burst.BurstRuntime struct BurstRuntime_tA87CEB6EE77F6DA708C87C3DAEC7862E3A1B0EA1 : public RuntimeObject { }; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // System.Collections.Generic.CollectionExtensions struct CollectionExtensions_t182A00BC503C9791010A3F71F412C76ABDD4D10D : public RuntimeObject { }; // System.Dynamic.Utils.CollectionExtensions struct CollectionExtensions_t12AA86DB09D1442F1691A1B1F4F35ADE1604514D : public RuntimeObject { }; // UnityEngine.UIElements.CollectionVirtualizationController struct CollectionVirtualizationController_t55D4B8A3B70A7C50AC8BEF90F18EF888017E7801 : public RuntimeObject { // UnityEngine.UIElements.ScrollView UnityEngine.UIElements.CollectionVirtualizationController::m_ScrollView ScrollView_t7CE209084E084FAA0E8DF3CD8E3B8BB9EB27E8D9* ___m_ScrollView_0; }; // UnityEngine.UIElements.ComputedTransitionUtils struct ComputedTransitionUtils_tC9191F301DCE1CB02C3FFC174E651E14204F1C7A : public RuntimeObject { }; // NodeCanvas.Framework.Connection struct Connection_t5306F1F5231246BC84674F9646F1B1393C0F8C7D : public RuntimeObject { // NodeCanvas.Framework.Node NodeCanvas.Framework.Connection::_sourceNode Node_tFE79C2F3D9D517984CDDFAD382448FF70E5B4FB8* ____sourceNode_0; // NodeCanvas.Framework.Node NodeCanvas.Framework.Connection::_targetNode Node_tFE79C2F3D9D517984CDDFAD382448FF70E5B4FB8* ____targetNode_1; // System.String NodeCanvas.Framework.Connection::_UID String_t* ____UID_2; // System.Boolean NodeCanvas.Framework.Connection::_isDisabled bool ____isDisabled_3; // NodeCanvas.Framework.Status NodeCanvas.Framework.Connection::_status int32_t ____status_4; }; // UnityEngine.Rendering.ConstantBuffer struct ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26 : public RuntimeObject { }; // UnityEngine.Rendering.ConstantBufferBase struct ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C : public RuntimeObject { }; // System.Diagnostics.Contracts.Contract struct Contract_tD9FCC48E522DA4471B12BD7298721B5814BF91A6 : public RuntimeObject { }; // UnityEngine.Rendering.CoreUnsafeUtils struct CoreUnsafeUtils_t6744A3DB550F6D451B1DBE22B45B951A633CC51F : public RuntimeObject { }; // UnityEngine.Rendering.CoreUtils struct CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038 : public RuntimeObject { }; // System.Reflection.CustomAttributeData struct CustomAttributeData_tC851BE158358D5CFB283E630148B10B7685DDC95 : public RuntimeObject { // System.Reflection.ConstructorInfo System.Reflection.CustomAttributeData::ctorInfo ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* ___ctorInfo_0; // System.Collections.Generic.IList`1 System.Reflection.CustomAttributeData::ctorArgs RuntimeObject* ___ctorArgs_1; // System.Collections.Generic.IList`1 System.Reflection.CustomAttributeData::namedArgs RuntimeObject* ___namedArgs_2; // System.Reflection.CustomAttributeData/LazyCAttrData System.Reflection.CustomAttributeData::lazyData LazyCAttrData_t4F8036F83C070762609DB213B69F7FAA2D34ACA3* ___lazyData_3; }; // System.Reflection.CustomAttributeExtensions struct CustomAttributeExtensions_t8BE4B68F928B20AC1E02ABD129534DB9004FB0FA : public RuntimeObject { }; // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C : public RuntimeObject { // System.Collections.Generic.HashSet`1 UnityEngine.Rendering.Universal.DebugDisplaySettings::m_Settings HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* ___m_Settings_0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___U3CCommonSettingsU3Ek__BackingField_2; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___U3CMaterialSettingsU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___U3CRenderingSettingsU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___U3CLightingSettingsU3Ek__BackingField_5; }; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackList UnityEngine.UIElements.EventCallbackRegistry::m_Callbacks EventCallbackList_tC6B518C9C5192317B413145F9B9A3678EEE5BF1E* ___m_Callbacks_1; // UnityEngine.UIElements.EventCallbackList UnityEngine.UIElements.EventCallbackRegistry::m_TemporaryCallbacks EventCallbackList_tC6B518C9C5192317B413145F9B9A3678EEE5BF1E* ___m_TemporaryCallbacks_2; // System.Int32 UnityEngine.UIElements.EventCallbackRegistry::m_IsInvoking int32_t ___m_IsInvoking_3; }; // UnityEngine.UIElements.EventDispatcher struct EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398 : public RuntimeObject { // UnityEngine.UIElements.ClickDetector UnityEngine.UIElements.EventDispatcher::m_ClickDetector ClickDetector_t6B5A82C99CFD12E051D8E84A7C8F7488355B8F31* ___m_ClickDetector_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.EventDispatcher::m_DispatchingStrategies List_1_t2F690D65CDFD8A655A39952668F912C3F99B0434* ___m_DispatchingStrategies_1; // System.Collections.Generic.Queue`1 UnityEngine.UIElements.EventDispatcher::m_Queue Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68* ___m_Queue_3; // UnityEngine.UIElements.PointerDispatchState UnityEngine.UIElements.EventDispatcher::k__BackingField PointerDispatchState_t145BB8BB02690F87487325596E690295E39A383A* ___U3CpointerStateU3Ek__BackingField_4; // System.UInt32 UnityEngine.UIElements.EventDispatcher::m_GateCount uint32_t ___m_GateCount_5; // System.Collections.Generic.Stack`1 UnityEngine.UIElements.EventDispatcher::m_DispatchContexts Stack_1_t19851BEF370D35BCE2A6C3848C5148B09113067C* ___m_DispatchContexts_6; // System.Boolean UnityEngine.UIElements.EventDispatcher::m_Immediate bool ___m_Immediate_8; // System.Boolean UnityEngine.UIElements.EventDispatcher::k__BackingField bool ___U3CprocessingEventsU3Ek__BackingField_9; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.UIElements.PointerDispatchState struct PointerDispatchState_t145BB8BB02690F87487325596E690295E39A383A : public RuntimeObject { // UnityEngine.UIElements.IEventHandler[] UnityEngine.UIElements.PointerDispatchState::m_PendingPointerCapture IEventHandlerU5BU5D_t8B5095152BCB4F52D8AB93DF0B3DD76B0ED1B97D* ___m_PendingPointerCapture_0; // UnityEngine.UIElements.IEventHandler[] UnityEngine.UIElements.PointerDispatchState::m_PointerCapture IEventHandlerU5BU5D_t8B5095152BCB4F52D8AB93DF0B3DD76B0ED1B97D* ___m_PointerCapture_1; // System.Boolean[] UnityEngine.UIElements.PointerDispatchState::m_ShouldSendCompatibilityMouseEvents BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_ShouldSendCompatibilityMouseEvents_2; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.Threading.SynchronizationContext struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0 : public RuntimeObject { // System.Threading.SynchronizationContextProperties System.Threading.SynchronizationContext::_props int32_t ____props_0; }; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 : public RuntimeObject { // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_taskId int32_t ___m_taskId_1; // System.Delegate System.Threading.Tasks.Task::m_action Delegate_t* ___m_action_2; // System.Object System.Threading.Tasks.Task::m_stateObject RuntimeObject* ___m_stateObject_3; // System.Threading.Tasks.TaskScheduler System.Threading.Tasks.Task::m_taskScheduler TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E* ___m_taskScheduler_4; // System.Threading.Tasks.Task System.Threading.Tasks.Task::m_parent Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_parent_5; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_stateFlags int32_t ___m_stateFlags_6; // System.Object modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_continuationObject RuntimeObject* ___m_continuationObject_7; // System.Threading.Tasks.Task/ContingentProperties modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_contingentProperties ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540* ___m_contingentProperties_10; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // NodeCanvas.Framework.Variable struct Variable_t60C01143D3B1491B2FFEB305052C327D03DDF4AA : public RuntimeObject { // System.String NodeCanvas.Framework.Variable::_name String_t* ____name_0; // System.String NodeCanvas.Framework.Variable::_id String_t* ____id_1; // System.Boolean NodeCanvas.Framework.Variable::_isPublic bool ____isPublic_2; // System.Boolean NodeCanvas.Framework.Variable::_debugBoundValue bool ____debugBoundValue_3; // System.Action`1 NodeCanvas.Framework.Variable::onNameChanged Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* ___onNameChanged_4; // System.Action`1 NodeCanvas.Framework.Variable::onValueChanged Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___onValueChanged_5; // System.Action NodeCanvas.Framework.Variable::onDestroy Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___onDestroy_6; }; // System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner struct MoveNextRunner_t57DA5A6E2423AE86889DAA6D20097BBE3C75101E : public RuntimeObject { // System.Threading.ExecutionContext System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner::m_context ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_context_0; // System.Runtime.CompilerServices.IAsyncStateMachine System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner::m_stateMachine RuntimeObject* ___m_stateMachine_1; }; // UnityEngine.Rendering.DebugUI/Widget struct Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF : public RuntimeObject { // UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugUI/Widget::m_Panel Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___m_Panel_0; // UnityEngine.Rendering.DebugUI/IContainer UnityEngine.Rendering.DebugUI/Widget::m_Parent RuntimeObject* ___m_Parent_1; // UnityEngine.Rendering.DebugUI/Flags UnityEngine.Rendering.DebugUI/Widget::k__BackingField int32_t ___U3CflagsU3Ek__BackingField_2; // System.String UnityEngine.Rendering.DebugUI/Widget::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_3; // System.String UnityEngine.Rendering.DebugUI/Widget::k__BackingField String_t* ___U3CtooltipU3Ek__BackingField_4; // System.String UnityEngine.Rendering.DebugUI/Widget::k__BackingField String_t* ___U3CqueryPathU3Ek__BackingField_5; // System.Func`1 UnityEngine.Rendering.DebugUI/Widget::isHiddenCallback Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___isHiddenCallback_6; }; // System.Collections.Generic.ArrayBuilder`1 struct ArrayBuilder_1_t62352007D7E9EC905E47AF7D59ABC4E83597D50C { // T[] System.Collections.Generic.ArrayBuilder`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.Collections.Generic.ArrayBuilder`1::_count int32_t ____count_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> struct ConfiguredTaskAwaiter_t55C4D50A016D191AA666134EE36747E9B51C76B5 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t75694119DBB4B68675BB4BAB3E446BA4EE5C91C7* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> struct ConfiguredTaskAwaiter_t5086CFED8E3AFAC65C9ADB222B7B4B568693FCB9 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t0E679CF373AED311E3AE3FC87E3C59FCA835479C* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> struct ConfiguredTaskAwaiter_t3E17A577F09F7160984F1A5948B92EFB09B39C94 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t47619AB16377E9964219D5DD2EC9C831188EF5C3* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t55E8B0809B670865495D2F805914DCE37F0A0198 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t46575E75F710D631831E756B5DE20429700F6B95* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t150EB7231CA854AE162139EF92711A3C957F9591 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t7B91A92D06E8BCB69911B6822DD99220DDB735EE* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t8FC486401D1951F2426478F2050EE290197B6E80 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t28A5A60199BBE7F1F31159301DD211EFDCF955E2 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t9C1BCB2E1DDFD454CDB318063407E34467CDD262 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t65B0CFA55427D8F65292A36D9BE1B7C5D949EE11* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t10656B66FD27854ADDBB508C6F34709CEF9DC882 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t56FFEBC31B481EB48C81834886F537CAA8DB7EF7* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // UnityEngine.Rendering.ConstantBuffer`1 struct ConstantBuffer_1_t1CB2CDA7E9E12804D43821787C8C1CF69E0A589E : public ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C { // System.Collections.Generic.HashSet`1 UnityEngine.Rendering.ConstantBuffer`1::m_GlobalBindings HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2* ___m_GlobalBindings_0; // CBType[] UnityEngine.Rendering.ConstantBuffer`1::m_Data ShaderVariablesProbeVolumesU5BU5D_t89AEB43648AAC0457306344BFB4E2146113473B2* ___m_Data_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.ConstantBuffer`1::m_GPUConstantBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_GPUConstantBuffer_2; }; // UnityEngine.Rendering.ConstantBuffer`1 struct ConstantBuffer_1_tFC219B90DC06F74534DB1A04FF6AC0C4B1CFA05E : public ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C { // System.Collections.Generic.HashSet`1 UnityEngine.Rendering.ConstantBuffer`1::m_GlobalBindings HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2* ___m_GlobalBindings_0; // CBType[] UnityEngine.Rendering.ConstantBuffer`1::m_Data Hammersley2dSeq16U5BU5D_t4586B784D229F1528FCCA85A2D5476B9DE1D0BFD* ___m_Data_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.ConstantBuffer`1::m_GPUConstantBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_GPUConstantBuffer_2; }; // UnityEngine.Rendering.ConstantBuffer`1 struct ConstantBuffer_1_t27F538F12FCE1465AEA097583DA61FD63D914692 : public ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C { // System.Collections.Generic.HashSet`1 UnityEngine.Rendering.ConstantBuffer`1::m_GlobalBindings HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2* ___m_GlobalBindings_0; // CBType[] UnityEngine.Rendering.ConstantBuffer`1::m_Data Hammersley2dSeq256U5BU5D_t40EC500B91AC90E0B5CC706FB5818BA943C6DD33* ___m_Data_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.ConstantBuffer`1::m_GPUConstantBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_GPUConstantBuffer_2; }; // UnityEngine.Rendering.ConstantBuffer`1 struct ConstantBuffer_1_t23B1058E4210F1C7D7AD6BB290C9E18F8930E6B6 : public ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C { // System.Collections.Generic.HashSet`1 UnityEngine.Rendering.ConstantBuffer`1::m_GlobalBindings HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2* ___m_GlobalBindings_0; // CBType[] UnityEngine.Rendering.ConstantBuffer`1::m_Data Hammersley2dSeq32U5BU5D_t75A5F76451926DF521B58567F431FAFB93C7CA03* ___m_Data_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.ConstantBuffer`1::m_GPUConstantBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_GPUConstantBuffer_2; }; // UnityEngine.Rendering.ConstantBuffer`1 struct ConstantBuffer_1_t2149A09609D2E20B3AD5117DF8271C0E97E73385 : public ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C { // System.Collections.Generic.HashSet`1 UnityEngine.Rendering.ConstantBuffer`1::m_GlobalBindings HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2* ___m_GlobalBindings_0; // CBType[] UnityEngine.Rendering.ConstantBuffer`1::m_Data Hammersley2dSeq64U5BU5D_t8631403797AAE9302541D5C96E1074FA624045C3* ___m_Data_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.ConstantBuffer`1::m_GPUConstantBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_GPUConstantBuffer_2; }; // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6871E5DBF19AB4DC7E1134B32A03B7A458D52E9F { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.Rendering.CoreUnsafeUtils/DefaultKeyGetter`1 struct DefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A { union { struct { }; uint8_t DefaultKeyGetter_1_t950CA550A126A63B3A46F66B28CC7EF6EB6E3B9A__padding[1]; }; }; // UnityEngine.Rendering.CoreUnsafeUtils/DefaultKeyGetter`1 struct DefaultKeyGetter_1_tBB6F2B964D7D24105393917DE1AD62F2FD307C6E { union { struct { }; uint8_t DefaultKeyGetter_1_t950CA550A126A63B3A46F66B28CC7EF6EB6E3B9A__padding[1]; }; }; // Unity.Burst.BurstRuntime/HashCode32`1 struct HashCode32_1_t480A3928DE43E52933D5BD2C143B91B7E799E30C { union { struct { }; uint8_t HashCode32_1_t28012FF1305411D37F1FD03DE7D6E29673C84EB4__padding[1]; }; }; // Unity.Burst.BurstRuntime/HashCode64`1 struct HashCode64_1_t9DD2684DE8F12A618B1732E3652071DE2BA4DB34 { union { struct { }; uint8_t HashCode64_1_t086C964E863E63719ECA6ABCD86CF5F944BC12E8__padding[1]; }; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t60EEC56093C0FF56195A546A68BC099B551DD4C5 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue uint64_t ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___additionalValues_2; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA6BE5EEAC56CB97CB7383FCC3CC6C84FAF129189 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t107C57D0357BCF9956A60495CD8FAADDF1D26AFB { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3D8121943984EEED49DC98DED560DCC6638111B6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t83F02282C33BAD818D67110F7760483208880311 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t197AED29D4CF7A6BC8C6C69B7BABD82BDC8475E2 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tE0DCAF7ED58915BC160F767E310F0F0A55B6BC75 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t07975297AD7F7512193094A7C0703BA872EF7A7B { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t46D43179C2B71BAB34958401E08B5C5DA4488E9E { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB5EA234C6ABA1F626A4BEF4053D06783E15A3881 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t63326FF687E26631308829A9CDB0C51D523D4E9A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tE645174F30913B665DE45D85525F90B1F64E054A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t62F665F6F1043DBADFD78F35DA8AB9BAAA4A065F { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tCD560B25A8B4F8654C3DF3626A5F13D31353E25A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t40B8DDDCD6ACBA3B2C0AF1387BE23D68DAEF77B5 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record struct Record_t4205712C85C6F00A9F1DC4D23E20F595FCB4F6A4 { // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Owner InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___m_Owner_0; // System.Int32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_IndexPlusOne int32_t ___m_IndexPlusOne_1; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Version uint32_t ___m_Version_2; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result bool ___m_result_22; }; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result int32_t ___m_result_22; }; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result RuntimeObject* ___m_result_22; }; // System.Runtime.CompilerServices.TrueReadOnlyCollection`1 struct TrueReadOnlyCollection_1_t71A2D3FD751848C3E87C90C4EDF1D35A25879C4D : public ReadOnlyCollection_1_t5397DF0DB61D1090E7BBC89395CECB8D020CED92 { }; // System.ValueTuple`2 struct ValueTuple_2_t307FF872C9931F811F5573093B923498C2EFC798 { // T1 System.ValueTuple`2::Item1 bool ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`3 struct ValueTuple_3_tF2051B729BAC568E721EF95E4D0DDA41E7744C5F { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 RuntimeObject* ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // System.ValueTuple`5 struct ValueTuple_5_t0ECA92C4CF82E53BCE5CFE578708475CBA45B999 { // T1 System.ValueTuple`5::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`5::Item2 bool ___Item2_1; // T3 System.ValueTuple`5::Item3 bool ___Item3_2; // T4 System.ValueTuple`5::Item4 RuntimeObject* ___Item4_3; // T5 System.ValueTuple`5::Item5 RuntimeObject* ___Item5_4; }; // NodeCanvas.Framework.Variable`1 struct Variable_1_t63BF8D94D187F3891B2A7E2D15AB3D0F8E142839 : public Variable_t60C01143D3B1491B2FFEB305052C327D03DDF4AA { // T NodeCanvas.Framework.Variable`1::_value RuntimeObject* ____value_7; // System.String NodeCanvas.Framework.Variable`1::_propertyPath String_t* ____propertyPath_8; // System.Func`1 NodeCanvas.Framework.Variable`1::getter Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___getter_9; // System.Action`1 NodeCanvas.Framework.Variable`1::setter Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___setter_10; }; // UnityEngine.UIElements.VerticalVirtualizationController`1 struct VerticalVirtualizationController_1_t9E15DCA430B4BA0FF230AC5A5E026167325EA345 : public CollectionVirtualizationController_t55D4B8A3B70A7C50AC8BEF90F18EF888017E7801 { // UnityEngine.UIElements.BaseVerticalCollectionView UnityEngine.UIElements.VerticalVirtualizationController`1::m_ListView BaseVerticalCollectionView_t2BCDC86B9E301E46CFB2500A834D640F0B96ADAE* ___m_ListView_1; // UnityEngine.Pool.ObjectPool`1 UnityEngine.UIElements.VerticalVirtualizationController`1::m_Pool ObjectPool_1_t13378E8CD14858BB05EA28BAB9CC49EDB91BA259* ___m_Pool_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.VerticalVirtualizationController`1::m_ActiveItems List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___m_ActiveItems_3; // System.Int32 UnityEngine.UIElements.VerticalVirtualizationController`1::m_LastFocusedElementIndex int32_t ___m_LastFocusedElementIndex_4; // System.Collections.Generic.List`1 UnityEngine.UIElements.VerticalVirtualizationController`1::m_LastFocusedElementTreeChildIndexes List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_LastFocusedElementTreeChildIndexes_5; // System.Int32 UnityEngine.UIElements.VerticalVirtualizationController`1::m_FirstVisibleIndex int32_t ___m_FirstVisibleIndex_6; // System.Func`2 UnityEngine.UIElements.VerticalVirtualizationController`1::m_VisibleItemPredicateDelegate Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___m_VisibleItemPredicateDelegate_7; // System.Collections.Generic.List`1 UnityEngine.UIElements.VerticalVirtualizationController`1::m_ScrollInsertionList List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___m_ScrollInsertionList_8; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VerticalVirtualizationController`1::k_EmptyRows VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___k_EmptyRows_9; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // SharpNav.Area #pragma pack(push, tp, 1) struct Area_t9E8E008D1CF28697728310B3039944F3C2777E47 { // System.Byte SharpNav.Area::Id uint8_t ___Id_2; }; #pragma pack(pop, tp) // System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF { // System.Runtime.CompilerServices.IAsyncStateMachine System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_stateMachine RuntimeObject* ___m_stateMachine_0; // System.Action System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_defaultContextAction Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___m_defaultContextAction_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_pinvoke { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_com { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED { // System.Threading.CancellationTokenSource System.Threading.CancellationToken::_source CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for P/Invoke marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_pinvoke { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for COM marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_com { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F { // System.Type System.Reflection.CustomAttributeTypedArgument::k__BackingField Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; // System.Object System.Reflection.CustomAttributeTypedArgument::k__BackingField RuntimeObject* ___U3CValueU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_pinvoke { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // Native definition for COM marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_com { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // UnityEngine.Rendering.Universal.DecalEntity struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD { // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index int32_t ___index_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version int32_t ___version_1; }; // UnityEngine.Rendering.Universal.DecalSubDrawCall struct DecalSubDrawCall_t68CDD2E663F805776DE0281AB4FAEDC8B8D9EC49 { // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::start int32_t ___start_0; // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::end int32_t ___end_1; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8 { // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseMoveU3Ek__BackingField_0; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_pinvoke { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_com { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // System.Threading.Tasks.ForceAsyncAwaiter struct ForceAsyncAwaiter_t4F90D8A767F7504702D667A8E69AA7ACCD0B87C2 { // System.Threading.Tasks.Task System.Threading.Tasks.ForceAsyncAwaiter::_task Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ____task_0; }; // Native definition for P/Invoke marshalling of System.Threading.Tasks.ForceAsyncAwaiter struct ForceAsyncAwaiter_t4F90D8A767F7504702D667A8E69AA7ACCD0B87C2_marshaled_pinvoke { Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ____task_0; }; // Native definition for COM marshalling of System.Threading.Tasks.ForceAsyncAwaiter struct ForceAsyncAwaiter_t4F90D8A767F7504702D667A8E69AA7ACCD0B87C2_marshaled_com { Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ____task_0; }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED { // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; }; // NodeCanvas.Framework.Internal.GraphLoadData struct GraphLoadData_tB66F322B078529E7D0662DB455327C2E5C936304 { // NodeCanvas.Framework.Internal.GraphSource NodeCanvas.Framework.Internal.GraphLoadData::source GraphSource_tDFC175F2BFB99D693583B1D52BB6857C73932914* ___source_0; // System.String NodeCanvas.Framework.Internal.GraphLoadData::json String_t* ___json_1; // System.Collections.Generic.List`1 NodeCanvas.Framework.Internal.GraphLoadData::references List_1_t9A2E2984B23260AECDFA90CEB1F2887075FA4DF3* ___references_2; // UnityEngine.Component NodeCanvas.Framework.Internal.GraphLoadData::agent Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* ___agent_3; // NodeCanvas.Framework.IBlackboard NodeCanvas.Framework.Internal.GraphLoadData::parentBlackboard RuntimeObject* ___parentBlackboard_4; // System.Boolean NodeCanvas.Framework.Internal.GraphLoadData::preInitializeSubGraphs bool ___preInitializeSubGraphs_5; }; // Native definition for P/Invoke marshalling of NodeCanvas.Framework.Internal.GraphLoadData struct GraphLoadData_tB66F322B078529E7D0662DB455327C2E5C936304_marshaled_pinvoke { GraphSource_tDFC175F2BFB99D693583B1D52BB6857C73932914* ___source_0; char* ___json_1; List_1_t9A2E2984B23260AECDFA90CEB1F2887075FA4DF3* ___references_2; Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* ___agent_3; RuntimeObject* ___parentBlackboard_4; int32_t ___preInitializeSubGraphs_5; }; // Native definition for COM marshalling of NodeCanvas.Framework.Internal.GraphLoadData struct GraphLoadData_tB66F322B078529E7D0662DB455327C2E5C936304_marshaled_com { GraphSource_tDFC175F2BFB99D693583B1D52BB6857C73932914* ___source_0; Il2CppChar* ___json_1; List_1_t9A2E2984B23260AECDFA90CEB1F2887075FA4DF3* ___references_2; Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* ___agent_3; RuntimeObject* ___parentBlackboard_4; int32_t ___preInitializeSubGraphs_5; }; // System.Guid struct Guid_t { // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; }; // UnityEngine.Hash128 struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 { // System.UInt64 UnityEngine.Hash128::u64_0 uint64_t ___u64_0_0; // System.UInt64 UnityEngine.Hash128::u64_1 uint64_t ___u64_1_1; }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 { // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 { // System.String UnityEngine.InputSystem.InputControlScheme::m_Name String_t* ___m_Name_0; // System.String UnityEngine.InputSystem.InputControlScheme::m_BindingGroup String_t* ___m_BindingGroup_1; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] UnityEngine.InputSystem.InputControlScheme::m_DeviceRequirements DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_DeviceRequirements_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_pinvoke { char* ___m_Name_0; char* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke* ___m_DeviceRequirements_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_com { Il2CppChar* ___m_Name_0; Il2CppChar* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com* ___m_DeviceRequirements_2; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F { // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 { // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5* ___m_EventPtr_0; }; // UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302 { // System.String UnityEngine.InputSystem.Users.InputUserAccountHandle::m_ApiName String_t* ___m_ApiName_0; // System.UInt64 UnityEngine.InputSystem.Users.InputUserAccountHandle::m_Handle uint64_t ___m_Handle_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_pinvoke { char* ___m_ApiName_0; uint64_t ___m_Handle_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_com { Il2CppChar* ___m_ApiName_0; uint64_t ___m_Handle_1; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // DungeonArchitect.IntVector2 struct IntVector2_t2DFD1430F75D3E32E93DE921832E85D4A3FD53F7 { // System.Int32 DungeonArchitect.IntVector2::x int32_t ___x_0; // System.Int32 DungeonArchitect.IntVector2::y int32_t ___y_1; }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 { // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // SharpNav.PolyVertex struct PolyVertex_tE6D4E009A115A9E8945E1B5CA68343E0D1D1D3EA { // System.Int32 SharpNav.PolyVertex::X int32_t ___X_0; // System.Int32 SharpNav.PolyVertex::Y int32_t ___Y_1; // System.Int32 SharpNav.PolyVertex::Z int32_t ___Z_2; }; // UnityEngine.InputSystem.Utilities.PrimitiveValue struct PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4 { union { #pragma pack(push, tp, 1) struct { // System.TypeCode UnityEngine.InputSystem.Utilities.PrimitiveValue::m_Type int32_t ___m_Type_0; }; #pragma pack(pop, tp) struct { int32_t ___m_Type_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_BoolValue_1_OffsetPadding[4]; // System.Boolean UnityEngine.InputSystem.Utilities.PrimitiveValue::m_BoolValue bool ___m_BoolValue_1; }; #pragma pack(pop, tp) struct { char ___m_BoolValue_1_OffsetPadding_forAlignmentOnly[4]; bool ___m_BoolValue_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_CharValue_2_OffsetPadding[4]; // System.Char UnityEngine.InputSystem.Utilities.PrimitiveValue::m_CharValue Il2CppChar ___m_CharValue_2; }; #pragma pack(pop, tp) struct { char ___m_CharValue_2_OffsetPadding_forAlignmentOnly[4]; Il2CppChar ___m_CharValue_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ByteValue_3_OffsetPadding[4]; // System.Byte UnityEngine.InputSystem.Utilities.PrimitiveValue::m_ByteValue uint8_t ___m_ByteValue_3; }; #pragma pack(pop, tp) struct { char ___m_ByteValue_3_OffsetPadding_forAlignmentOnly[4]; uint8_t ___m_ByteValue_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_SByteValue_4_OffsetPadding[4]; // System.SByte UnityEngine.InputSystem.Utilities.PrimitiveValue::m_SByteValue int8_t ___m_SByteValue_4; }; #pragma pack(pop, tp) struct { char ___m_SByteValue_4_OffsetPadding_forAlignmentOnly[4]; int8_t ___m_SByteValue_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ShortValue_5_OffsetPadding[4]; // System.Int16 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_ShortValue int16_t ___m_ShortValue_5; }; #pragma pack(pop, tp) struct { char ___m_ShortValue_5_OffsetPadding_forAlignmentOnly[4]; int16_t ___m_ShortValue_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_UShortValue_6_OffsetPadding[4]; // System.UInt16 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_UShortValue uint16_t ___m_UShortValue_6; }; #pragma pack(pop, tp) struct { char ___m_UShortValue_6_OffsetPadding_forAlignmentOnly[4]; uint16_t ___m_UShortValue_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_IntValue_7_OffsetPadding[4]; // System.Int32 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_IntValue int32_t ___m_IntValue_7; }; #pragma pack(pop, tp) struct { char ___m_IntValue_7_OffsetPadding_forAlignmentOnly[4]; int32_t ___m_IntValue_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_UIntValue_8_OffsetPadding[4]; // System.UInt32 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_UIntValue uint32_t ___m_UIntValue_8; }; #pragma pack(pop, tp) struct { char ___m_UIntValue_8_OffsetPadding_forAlignmentOnly[4]; uint32_t ___m_UIntValue_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_LongValue_9_OffsetPadding[4]; // System.Int64 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_LongValue int64_t ___m_LongValue_9; }; #pragma pack(pop, tp) struct { char ___m_LongValue_9_OffsetPadding_forAlignmentOnly[4]; int64_t ___m_LongValue_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ULongValue_10_OffsetPadding[4]; // System.UInt64 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_ULongValue uint64_t ___m_ULongValue_10; }; #pragma pack(pop, tp) struct { char ___m_ULongValue_10_OffsetPadding_forAlignmentOnly[4]; uint64_t ___m_ULongValue_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_FloatValue_11_OffsetPadding[4]; // System.Single UnityEngine.InputSystem.Utilities.PrimitiveValue::m_FloatValue float ___m_FloatValue_11; }; #pragma pack(pop, tp) struct { char ___m_FloatValue_11_OffsetPadding_forAlignmentOnly[4]; float ___m_FloatValue_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_DoubleValue_12_OffsetPadding[4]; // System.Double UnityEngine.InputSystem.Utilities.PrimitiveValue::m_DoubleValue double ___m_DoubleValue_12; }; #pragma pack(pop, tp) struct { char ___m_DoubleValue_12_OffsetPadding_forAlignmentOnly[4]; double ___m_DoubleValue_12_forAlignmentOnly; }; }; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.PrimitiveValue struct PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_pinvoke { union { #pragma pack(push, tp, 1) struct { int32_t ___m_Type_0; }; #pragma pack(pop, tp) struct { int32_t ___m_Type_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_BoolValue_1_OffsetPadding[4]; int32_t ___m_BoolValue_1; }; #pragma pack(pop, tp) struct { char ___m_BoolValue_1_OffsetPadding_forAlignmentOnly[4]; int32_t ___m_BoolValue_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_CharValue_2_OffsetPadding[4]; uint8_t ___m_CharValue_2; }; #pragma pack(pop, tp) struct { char ___m_CharValue_2_OffsetPadding_forAlignmentOnly[4]; uint8_t ___m_CharValue_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ByteValue_3_OffsetPadding[4]; uint8_t ___m_ByteValue_3; }; #pragma pack(pop, tp) struct { char ___m_ByteValue_3_OffsetPadding_forAlignmentOnly[4]; uint8_t ___m_ByteValue_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_SByteValue_4_OffsetPadding[4]; int8_t ___m_SByteValue_4; }; #pragma pack(pop, tp) struct { char ___m_SByteValue_4_OffsetPadding_forAlignmentOnly[4]; int8_t ___m_SByteValue_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ShortValue_5_OffsetPadding[4]; int16_t ___m_ShortValue_5; }; #pragma pack(pop, tp) struct { char ___m_ShortValue_5_OffsetPadding_forAlignmentOnly[4]; int16_t ___m_ShortValue_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_UShortValue_6_OffsetPadding[4]; uint16_t ___m_UShortValue_6; }; #pragma pack(pop, tp) struct { char ___m_UShortValue_6_OffsetPadding_forAlignmentOnly[4]; uint16_t ___m_UShortValue_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_IntValue_7_OffsetPadding[4]; int32_t ___m_IntValue_7; }; #pragma pack(pop, tp) struct { char ___m_IntValue_7_OffsetPadding_forAlignmentOnly[4]; int32_t ___m_IntValue_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_UIntValue_8_OffsetPadding[4]; uint32_t ___m_UIntValue_8; }; #pragma pack(pop, tp) struct { char ___m_UIntValue_8_OffsetPadding_forAlignmentOnly[4]; uint32_t ___m_UIntValue_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_LongValue_9_OffsetPadding[4]; int64_t ___m_LongValue_9; }; #pragma pack(pop, tp) struct { char ___m_LongValue_9_OffsetPadding_forAlignmentOnly[4]; int64_t ___m_LongValue_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ULongValue_10_OffsetPadding[4]; uint64_t ___m_ULongValue_10; }; #pragma pack(pop, tp) struct { char ___m_ULongValue_10_OffsetPadding_forAlignmentOnly[4]; uint64_t ___m_ULongValue_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_FloatValue_11_OffsetPadding[4]; float ___m_FloatValue_11; }; #pragma pack(pop, tp) struct { char ___m_FloatValue_11_OffsetPadding_forAlignmentOnly[4]; float ___m_FloatValue_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_DoubleValue_12_OffsetPadding[4]; double ___m_DoubleValue_12; }; #pragma pack(pop, tp) struct { char ___m_DoubleValue_12_OffsetPadding_forAlignmentOnly[4]; double ___m_DoubleValue_12_forAlignmentOnly; }; }; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.PrimitiveValue struct PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_com { union { #pragma pack(push, tp, 1) struct { int32_t ___m_Type_0; }; #pragma pack(pop, tp) struct { int32_t ___m_Type_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_BoolValue_1_OffsetPadding[4]; int32_t ___m_BoolValue_1; }; #pragma pack(pop, tp) struct { char ___m_BoolValue_1_OffsetPadding_forAlignmentOnly[4]; int32_t ___m_BoolValue_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_CharValue_2_OffsetPadding[4]; uint8_t ___m_CharValue_2; }; #pragma pack(pop, tp) struct { char ___m_CharValue_2_OffsetPadding_forAlignmentOnly[4]; uint8_t ___m_CharValue_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ByteValue_3_OffsetPadding[4]; uint8_t ___m_ByteValue_3; }; #pragma pack(pop, tp) struct { char ___m_ByteValue_3_OffsetPadding_forAlignmentOnly[4]; uint8_t ___m_ByteValue_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_SByteValue_4_OffsetPadding[4]; int8_t ___m_SByteValue_4; }; #pragma pack(pop, tp) struct { char ___m_SByteValue_4_OffsetPadding_forAlignmentOnly[4]; int8_t ___m_SByteValue_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ShortValue_5_OffsetPadding[4]; int16_t ___m_ShortValue_5; }; #pragma pack(pop, tp) struct { char ___m_ShortValue_5_OffsetPadding_forAlignmentOnly[4]; int16_t ___m_ShortValue_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_UShortValue_6_OffsetPadding[4]; uint16_t ___m_UShortValue_6; }; #pragma pack(pop, tp) struct { char ___m_UShortValue_6_OffsetPadding_forAlignmentOnly[4]; uint16_t ___m_UShortValue_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_IntValue_7_OffsetPadding[4]; int32_t ___m_IntValue_7; }; #pragma pack(pop, tp) struct { char ___m_IntValue_7_OffsetPadding_forAlignmentOnly[4]; int32_t ___m_IntValue_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_UIntValue_8_OffsetPadding[4]; uint32_t ___m_UIntValue_8; }; #pragma pack(pop, tp) struct { char ___m_UIntValue_8_OffsetPadding_forAlignmentOnly[4]; uint32_t ___m_UIntValue_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_LongValue_9_OffsetPadding[4]; int64_t ___m_LongValue_9; }; #pragma pack(pop, tp) struct { char ___m_LongValue_9_OffsetPadding_forAlignmentOnly[4]; int64_t ___m_LongValue_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_ULongValue_10_OffsetPadding[4]; uint64_t ___m_ULongValue_10; }; #pragma pack(pop, tp) struct { char ___m_ULongValue_10_OffsetPadding_forAlignmentOnly[4]; uint64_t ___m_ULongValue_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_FloatValue_11_OffsetPadding[4]; float ___m_FloatValue_11; }; #pragma pack(pop, tp) struct { char ___m_FloatValue_11_OffsetPadding_forAlignmentOnly[4]; float ___m_FloatValue_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___m_DoubleValue_12_OffsetPadding[4]; double ___m_DoubleValue_12; }; #pragma pack(pop, tp) struct { char ___m_DoubleValue_12_OffsetPadding_forAlignmentOnly[4]; double ___m_DoubleValue_12_forAlignmentOnly; }; }; }; // UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A { // System.Boolean UnityEngine.Experimental.Rendering.ProbeDilationSettings::enableDilation bool ___enableDilation_0; // System.Single UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationDistance float ___dilationDistance_1; // System.Single UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationValidityThreshold float ___dilationValidityThreshold_2; // System.Int32 UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationIterations int32_t ___dilationIterations_3; // System.Boolean UnityEngine.Experimental.Rendering.ProbeDilationSettings::squaredDistWeighting bool ___squaredDistWeighting_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_pinvoke { int32_t ___enableDilation_0; float ___dilationDistance_1; float ___dilationValidityThreshold_2; int32_t ___dilationIterations_3; int32_t ___squaredDistWeighting_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_com { int32_t ___enableDilation_0; float ___dilationDistance_1; float ___dilationValidityThreshold_2; int32_t ___dilationIterations_3; int32_t ___squaredDistWeighting_4; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.RectInt struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 { // System.Int32 UnityEngine.RectInt::m_XMin int32_t ___m_XMin_0; // System.Int32 UnityEngine.RectInt::m_YMin int32_t ___m_YMin_1; // System.Int32 UnityEngine.RectInt::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.RectInt::m_Height int32_t ___m_Height_3; }; // SharpNav.RegionId struct RegionId_t6D719748FB6365E02C92D71DC08C2BAA93F3E45D { // System.Int32 SharpNav.RegionId::bits int32_t ___bits_2; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // FIMSpace.Generating.SpawnRestriction struct SpawnRestriction_t5AD5249B2B0F6E730FE1010248DF2788DBBC0FBE { // System.Boolean FIMSpace.Generating.SpawnRestriction::UseRestrictSpawnForTags bool ___UseRestrictSpawnForTags_0; // System.String FIMSpace.Generating.SpawnRestriction::RestrictSpawnForTags String_t* ___RestrictSpawnForTags_1; // System.String FIMSpace.Generating.SpawnRestriction::UsePresetsDefsByName String_t* ___UsePresetsDefsByName_2; // FIMSpace.Generating.InstructionDefinition FIMSpace.Generating.SpawnRestriction::CustomDefinition InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445* ___CustomDefinition_3; // FIMSpace.Generating.InstructionDefinition FIMSpace.Generating.SpawnRestriction::tempDef InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445* ___tempDef_4; // FIMSpace.Generating.InstructionDefinition FIMSpace.Generating.SpawnRestriction::tempFindDef InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445* ___tempFindDef_5; }; // Native definition for P/Invoke marshalling of FIMSpace.Generating.SpawnRestriction struct SpawnRestriction_t5AD5249B2B0F6E730FE1010248DF2788DBBC0FBE_marshaled_pinvoke { int32_t ___UseRestrictSpawnForTags_0; char* ___RestrictSpawnForTags_1; char* ___UsePresetsDefsByName_2; InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445* ___CustomDefinition_3; InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445* ___tempDef_4; InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445* ___tempFindDef_5; }; // Native definition for COM marshalling of FIMSpace.Generating.SpawnRestriction struct SpawnRestriction_t5AD5249B2B0F6E730FE1010248DF2788DBBC0FBE_marshaled_com { int32_t ___UseRestrictSpawnForTags_0; Il2CppChar* ___RestrictSpawnForTags_1; Il2CppChar* ___UsePresetsDefsByName_2; InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445* ___CustomDefinition_3; InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445* ___tempDef_4; InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445* ___tempFindDef_5; }; // UnityEngine.InputSystem.Utilities.Substring struct Substring_t2E16755269E6716C22074D6BC0A9099915E67849 { // System.String UnityEngine.InputSystem.Utilities.Substring::m_String String_t* ___m_String_0; // System.Int32 UnityEngine.InputSystem.Utilities.Substring::m_Index int32_t ___m_Index_1; // System.Int32 UnityEngine.InputSystem.Utilities.Substring::m_Length int32_t ___m_Length_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.Substring struct Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_pinvoke { char* ___m_String_0; int32_t ___m_Index_1; int32_t ___m_Length_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.Substring struct Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_com { Il2CppChar* ___m_String_0; int32_t ___m_Index_1; int32_t ___m_Length_2; }; // System.Runtime.CompilerServices.TaskAwaiter struct TaskAwaiter_t9B661AC8C2EFA6BAB94C77BB24A5DDA82D61F833 { // System.Threading.Tasks.Task System.Runtime.CompilerServices.TaskAwaiter::m_task Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_task_0; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.TaskAwaiter struct TaskAwaiter_t9B661AC8C2EFA6BAB94C77BB24A5DDA82D61F833_marshaled_pinvoke { Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_task_0; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.TaskAwaiter struct TaskAwaiter_t9B661AC8C2EFA6BAB94C77BB24A5DDA82D61F833_marshaled_com { Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_task_0; }; // UnityEngine.UIElements.TextureId struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 { // System.Int32 UnityEngine.UIElements.TextureId::m_Index int32_t ___m_Index_0; }; // UnityEngine.UIElements.TimeValue struct TimeValue_t45AE43B219493F9459363F32C79E8986B5F82E0E { // System.Single UnityEngine.UIElements.TimeValue::m_Value float ___m_Value_0; // UnityEngine.UIElements.TimeUnit UnityEngine.UIElements.TimeValue::m_Unit int32_t ___m_Unit_1; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // System.Runtime.InteropServices.UnmanagedFunctionPointerAttribute struct UnmanagedFunctionPointerAttribute_t9305303B86AAE7DFF3B996E83D3ADF2435F93833 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.Runtime.InteropServices.CallingConvention System.Runtime.InteropServices.UnmanagedFunctionPointerAttribute::m_callingConvention int32_t ___m_callingConvention_0; }; // UnityEngine.InputSystem.XR.UsageHint struct UsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1 { // System.String UnityEngine.InputSystem.XR.UsageHint::content String_t* ___content_0; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.XR.UsageHint struct UsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1_marshaled_pinvoke { char* ___content_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.XR.UsageHint struct UsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1_marshaled_com { Il2CppChar* ___content_0; }; // System.Threading.Tasks.ValueTask struct ValueTask_t10B4B5DDF5C582607D0E634FA912F8CB94FCD49F { // System.Object System.Threading.Tasks.ValueTask::_obj RuntimeObject* ____obj_1; // System.Int16 System.Threading.Tasks.ValueTask::_token int16_t ____token_2; // System.Boolean System.Threading.Tasks.ValueTask::_continueOnCapturedContext bool ____continueOnCapturedContext_3; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; // SharpNav.Geometry.Vector3 struct Vector3_tD2F584D473760BF755676EDB942F65DF2CEBF5C4 { // System.Single SharpNav.Geometry.Vector3::X float ___X_0; // System.Single SharpNav.Geometry.Vector3::Y float ___Y_1; // System.Single SharpNav.Geometry.Vector3::Z float ___Z_2; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // UnityEngine.Vector3Int struct Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 { // System.Int32 UnityEngine.Vector3Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector3Int::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.Vector3Int::m_Z int32_t ___m_Z_2; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; // UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351 { // System.Boolean UnityEngine.Experimental.Rendering.VirtualOffsetSettings::useVirtualOffset bool ___useVirtualOffset_0; // System.Single UnityEngine.Experimental.Rendering.VirtualOffsetSettings::outOfGeoOffset float ___outOfGeoOffset_1; // System.Single UnityEngine.Experimental.Rendering.VirtualOffsetSettings::searchMultiplier float ___searchMultiplier_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_pinvoke { int32_t ___useVirtualOffset_0; float ___outOfGeoOffset_1; float ___searchMultiplier_2; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_com { int32_t ___useVirtualOffset_0; float ___outOfGeoOffset_1; float ___searchMultiplier_2; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // System.Threading.Tasks.VoidTaskResult struct VoidTaskResult_t73B628B764C6668DAAAE2D37BD6FC07BCA27A5AC { union { struct { }; uint8_t VoidTaskResult_t73B628B764C6668DAAAE2D37BD6FC07BCA27A5AC__padding[1]; }; }; // System.Security.Cryptography.X509Certificates.X509ChainStatus struct X509ChainStatus_t5A57DDA24AA1FCA9F2B8D70B767CDDF388E4A80D { // System.Security.Cryptography.X509Certificates.X509ChainStatusFlags System.Security.Cryptography.X509Certificates.X509ChainStatus::status int32_t ___status_0; // System.String System.Security.Cryptography.X509Certificates.X509ChainStatus::info String_t* ___info_1; }; // Native definition for P/Invoke marshalling of System.Security.Cryptography.X509Certificates.X509ChainStatus struct X509ChainStatus_t5A57DDA24AA1FCA9F2B8D70B767CDDF388E4A80D_marshaled_pinvoke { int32_t ___status_0; char* ___info_1; }; // Native definition for COM marshalling of System.Security.Cryptography.X509Certificates.X509ChainStatus struct X509ChainStatus_t5A57DDA24AA1FCA9F2B8D70B767CDDF388E4A80D_marshaled_com { int32_t ___status_0; Il2CppChar* ___info_1; }; // UnityEngine.InputSystem.XR.XRFeatureDescriptor struct XRFeatureDescriptor_t690E672A6BBBEFBB8AF221485C1884507EAFB5B2 { // System.String UnityEngine.InputSystem.XR.XRFeatureDescriptor::name String_t* ___name_0; // System.Collections.Generic.List`1 UnityEngine.InputSystem.XR.XRFeatureDescriptor::usageHints List_1_t41896DF347A129D13205BBFADE03DFB21E05E459* ___usageHints_1; // UnityEngine.InputSystem.XR.FeatureType UnityEngine.InputSystem.XR.XRFeatureDescriptor::featureType int32_t ___featureType_2; // System.UInt32 UnityEngine.InputSystem.XR.XRFeatureDescriptor::customSize uint32_t ___customSize_3; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.XR.XRFeatureDescriptor struct XRFeatureDescriptor_t690E672A6BBBEFBB8AF221485C1884507EAFB5B2_marshaled_pinvoke { char* ___name_0; List_1_t41896DF347A129D13205BBFADE03DFB21E05E459* ___usageHints_1; int32_t ___featureType_2; uint32_t ___customSize_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.XR.XRFeatureDescriptor struct XRFeatureDescriptor_t690E672A6BBBEFBB8AF221485C1884507EAFB5B2_marshaled_com { Il2CppChar* ___name_0; List_1_t41896DF347A129D13205BBFADE03DFB21E05E459* ___usageHints_1; int32_t ___featureType_2; uint32_t ___customSize_3; }; // Unity.Mathematics.float2 struct float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA { // System.Single Unity.Mathematics.float2::x float ___x_0; // System.Single Unity.Mathematics.float2::y float ___y_1; }; // Unity.Mathematics.float3 struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E { // System.Single Unity.Mathematics.float3::x float ___x_0; // System.Single Unity.Mathematics.float3::y float ___y_1; // System.Single Unity.Mathematics.float3::z float ___z_2; }; // Unity.Mathematics.float4 struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E { // System.Single Unity.Mathematics.float4::x float ___x_0; // System.Single Unity.Mathematics.float4::y float ___y_1; // System.Single Unity.Mathematics.float4::z float ___z_2; // System.Single Unity.Mathematics.float4::w float ___w_3; }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA { // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::visibleLightIndex int32_t ___visibleLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::perLightShadowSliceIndex int32_t ___perLightShadowSliceIndex_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::requestedResolution int32_t ___requestedResolution_2; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::softShadow bool ___softShadow_3; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::pointLightShadow bool ___pointLightShadow_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::offsetX int32_t ___offsetX_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::offsetY int32_t ___offsetY_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::allocatedResolution int32_t ___allocatedResolution_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA_marshaled_pinvoke { int32_t ___visibleLightIndex_0; int32_t ___perLightShadowSliceIndex_1; int32_t ___requestedResolution_2; int32_t ___softShadow_3; int32_t ___pointLightShadow_4; int32_t ___offsetX_5; int32_t ___offsetY_6; int32_t ___allocatedResolution_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA_marshaled_com { int32_t ___visibleLightIndex_0; int32_t ___perLightShadowSliceIndex_1; int32_t ___requestedResolution_2; int32_t ___softShadow_3; int32_t ___pointLightShadow_4; int32_t ___offsetX_5; int32_t ___offsetY_6; int32_t ___allocatedResolution_7; }; // UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 { // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order int32_t ___order_0; // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1; }; // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // UnityEngine.UIElements.UIR.BitmapAllocator32/Page struct Page_t04FE552A388BF55B12C8868E19589136957E00A5 { // System.UInt16 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::x uint16_t ___x_0; // System.UInt16 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::y uint16_t ___y_1; // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::freeSlots int32_t ___freeSlots_2; }; // UnityEngine.Camera/RenderRequest struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A { // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode int32_t ___m_CameraRenderMode_0; // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1; // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace int32_t ___m_OutputSpace_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke { int32_t ___m_CameraRenderMode_0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1; int32_t ___m_OutputSpace_2; }; // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com { int32_t ___m_CameraRenderMode_0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1; int32_t ___m_OutputSpace_2; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t6D4C5E6B82017ED33DAFA1EFC33B0EFBE3137618 { // System.Threading.Tasks.Task System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter::m_task Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t6D4C5E6B82017ED33DAFA1EFC33B0EFBE3137618_marshaled_pinvoke { Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_task_0; int32_t ___m_continueOnCapturedContext_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t6D4C5E6B82017ED33DAFA1EFC33B0EFBE3137618_marshaled_com { Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_task_0; int32_t ___m_continueOnCapturedContext_1; }; // UnityEngine.Rendering.CoreUnsafeUtils/UintKeyGetter struct UintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8 { union { struct { }; uint8_t UintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8__padding[1]; }; }; // UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem struct DecalEntityItem_tE2209120E111E679725F7022B0C54DEC6783EA5D { // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::chunkIndex int32_t ___chunkIndex_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::arrayIndex int32_t ___arrayIndex_1; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::version int32_t ___version_2; }; // UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9 { // UnityEngine.Rendering.Universal.DecalEntityChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::entityChunk DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; // UnityEngine.Rendering.Universal.DecalCachedChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::cachedChunk DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; // UnityEngine.Rendering.Universal.DecalCulledChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::culledChunk DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; // UnityEngine.Rendering.Universal.DecalDrawCallChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::drawCallChunk DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::previousChunkIndex int32_t ___previousChunkIndex_4; // System.Boolean UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::valid bool ___valid_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9_marshaled_pinvoke { DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; int32_t ___previousChunkIndex_4; int32_t ___valid_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9_marshaled_com { DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; int32_t ___previousChunkIndex_4; int32_t ___valid_5; }; // System.Threading.ExecutionContext/Reader struct Reader_tFD6FCF261BBDF95B67147E0E1A8FD60D82333E5E { // System.Threading.ExecutionContext System.Threading.ExecutionContext/Reader::m_ec ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_ec_0; }; // Native definition for P/Invoke marshalling of System.Threading.ExecutionContext/Reader struct Reader_tFD6FCF261BBDF95B67147E0E1A8FD60D82333E5E_marshaled_pinvoke { ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_ec_0; }; // Native definition for COM marshalling of System.Threading.ExecutionContext/Reader struct Reader_tFD6FCF261BBDF95B67147E0E1A8FD60D82333E5E_marshaled_com { ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_ec_0; }; // DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapLayerRenderData struct TilemapLayerRenderData_t0D27F236E1FE05701337C9C5DC876B9CB6CD9F2A { // UnityEngine.Material DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapLayerRenderData::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_0; // DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad[] DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapLayerRenderData::quads TilemapRenderQuadU5BU5D_t3583A576C66A6B8E4FE0BCF7DF0523870977065C* ___quads_1; }; // Native definition for P/Invoke marshalling of DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapLayerRenderData struct TilemapLayerRenderData_t0D27F236E1FE05701337C9C5DC876B9CB6CD9F2A_marshaled_pinvoke { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_0; TilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0_marshaled_pinvoke* ___quads_1; }; // Native definition for COM marshalling of DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapLayerRenderData struct TilemapLayerRenderData_t0D27F236E1FE05701337C9C5DC876B9CB6CD9F2A_marshaled_com { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_0; TilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0_marshaled_com* ___quads_1; }; // UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.FocusController/FocusedElement::m_SubTreeRoot VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusController/FocusedElement::m_FocusedElement Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor struct HIDCollectionDescriptor_t9235094BD1880EA02E4E07F9C02AC98088EFB9F7 { // UnityEngine.InputSystem.HID.HID/HIDCollectionType UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor::type int32_t ___type_0; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor::usage int32_t ___usage_1; // UnityEngine.InputSystem.HID.HID/UsagePage UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor::usagePage int32_t ___usagePage_2; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor::parent int32_t ___parent_3; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor::childCount int32_t ___childCount_4; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor::firstChild int32_t ___firstChild_5; }; // UnityEngine.InputSystem.HID.HIDParser/HIDReportData struct HIDReportData_t2F0D5DFC9087B851FA3288EFBB6FF4EAA863BB4F { // System.Int32 UnityEngine.InputSystem.HID.HIDParser/HIDReportData::reportId int32_t ___reportId_0; // UnityEngine.InputSystem.HID.HID/HIDReportType UnityEngine.InputSystem.HID.HIDParser/HIDReportData::reportType int32_t ___reportType_1; // System.Int32 UnityEngine.InputSystem.HID.HIDParser/HIDReportData::currentBitOffset int32_t ___currentBitOffset_2; }; // UnityEngine.InputSystem.InputAction/CallbackContext struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8 { // UnityEngine.InputSystem.InputActionState UnityEngine.InputSystem.InputAction/CallbackContext::m_State InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0; // System.Int32 UnityEngine.InputSystem.InputAction/CallbackContext::m_ActionIndex int32_t ___m_ActionIndex_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputAction/CallbackContext struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8_marshaled_pinvoke { InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0; int32_t ___m_ActionIndex_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputAction/CallbackContext struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8_marshaled_com { InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0; int32_t ___m_ActionIndex_1; }; // UnityEngine.InputSystem.InputActionMap/BindingOverrideJson struct BindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2 { // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::action String_t* ___action_0; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::id String_t* ___id_1; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::path String_t* ___path_2; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::interactions String_t* ___interactions_3; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::processors String_t* ___processors_4; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionMap/BindingOverrideJson struct BindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2_marshaled_pinvoke { char* ___action_0; char* ___id_1; char* ___path_2; char* ___interactions_3; char* ___processors_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputActionMap/BindingOverrideJson struct BindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2_marshaled_com { Il2CppChar* ___action_0; Il2CppChar* ___id_1; Il2CppChar* ___path_2; Il2CppChar* ___interactions_3; Il2CppChar* ___processors_4; }; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056 { // System.String UnityEngine.InputSystem.InputControlScheme/DeviceRequirement::m_ControlPath String_t* ___m_ControlPath_0; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement/Flags UnityEngine.InputSystem.InputControlScheme/DeviceRequirement::m_Flags int32_t ___m_Flags_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme/DeviceRequirement struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke { char* ___m_ControlPath_0; int32_t ___m_Flags_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme/DeviceRequirement struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com { Il2CppChar* ___m_ControlPath_0; int32_t ___m_Flags_1; }; // UnityEngine.InputSystem.InputManager/StateChangeMonitorListener struct StateChangeMonitorListener_t8DDE11DEF769AE92B7A6B6554D41511AA2A7BDDA { // UnityEngine.InputSystem.InputControl UnityEngine.InputSystem.InputManager/StateChangeMonitorListener::control InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E* ___control_0; // UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor UnityEngine.InputSystem.InputManager/StateChangeMonitorListener::monitor RuntimeObject* ___monitor_1; // System.Int64 UnityEngine.InputSystem.InputManager/StateChangeMonitorListener::monitorIndex int64_t ___monitorIndex_2; // System.UInt32 UnityEngine.InputSystem.InputManager/StateChangeMonitorListener::groupIndex uint32_t ___groupIndex_3; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputManager/StateChangeMonitorListener struct StateChangeMonitorListener_t8DDE11DEF769AE92B7A6B6554D41511AA2A7BDDA_marshaled_pinvoke { InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E* ___control_0; RuntimeObject* ___monitor_1; int64_t ___monitorIndex_2; uint32_t ___groupIndex_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputManager/StateChangeMonitorListener struct StateChangeMonitorListener_t8DDE11DEF769AE92B7A6B6554D41511AA2A7BDDA_marshaled_com { InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E* ___control_0; RuntimeObject* ___monitor_1; int64_t ___monitorIndex_2; uint32_t ___groupIndex_3; }; // UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout struct StateChangeMonitorTimeout_t9D00677B36798F8E8A4FA1DC5797CBD5F5C4F1DE { // UnityEngine.InputSystem.InputControl UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout::control InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E* ___control_0; // System.Double UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout::time double ___time_1; // UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout::monitor RuntimeObject* ___monitor_2; // System.Int64 UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout::monitorIndex int64_t ___monitorIndex_3; // System.Int32 UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout::timerIndex int32_t ___timerIndex_4; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout struct StateChangeMonitorTimeout_t9D00677B36798F8E8A4FA1DC5797CBD5F5C4F1DE_marshaled_pinvoke { InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E* ___control_0; double ___time_1; RuntimeObject* ___monitor_2; int64_t ___monitorIndex_3; int32_t ___timerIndex_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout struct StateChangeMonitorTimeout_t9D00677B36798F8E8A4FA1DC5797CBD5F5C4F1DE_marshaled_com { InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E* ___control_0; double ___time_1; RuntimeObject* ___monitor_2; int64_t ___monitorIndex_3; int32_t ___timerIndex_4; }; // UnityEngine.InputSystem.InputRemoting/RemoteSender struct RemoteSender_tDE9BD8E2CF827F718C3C22D9A38F8E84AC188736 { // System.Int32 UnityEngine.InputSystem.InputRemoting/RemoteSender::senderId int32_t ___senderId_0; // UnityEngine.InputSystem.Utilities.InternedString[] UnityEngine.InputSystem.InputRemoting/RemoteSender::layouts InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___layouts_1; // UnityEngine.InputSystem.InputRemoting/RemoteInputDevice[] UnityEngine.InputSystem.InputRemoting/RemoteSender::devices RemoteInputDeviceU5BU5D_tB3C8B8C0AAE6347DB4E4D58D94254291C1FDD7F5* ___devices_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputRemoting/RemoteSender struct RemoteSender_tDE9BD8E2CF827F718C3C22D9A38F8E84AC188736_marshaled_pinvoke { int32_t ___senderId_0; InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke* ___layouts_1; RemoteInputDevice_tF7E8C5EB795DA20F3EABAA259FE5A118C976C5AE_marshaled_pinvoke* ___devices_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputRemoting/RemoteSender struct RemoteSender_tDE9BD8E2CF827F718C3C22D9A38F8E84AC188736_marshaled_com { int32_t ___senderId_0; InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com* ___layouts_1; RemoteInputDevice_tF7E8C5EB795DA20F3EABAA259FE5A118C976C5AE_marshaled_com* ___devices_2; }; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956 { // UnityEngine.InputSystem.InputDevice UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection::device InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; // System.UInt32 UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection::userId uint32_t ___userId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956_marshaled_pinvoke { InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; uint32_t ___userId_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956_marshaled_com { InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; uint32_t ___userId_1; }; // UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F { // System.Int32 UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::depth int32_t ___depth_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::item RuntimeObject* ___item_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_pinvoke { int32_t ___depth_0; RuntimeObject* ___item_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_com { int32_t ___depth_0; RuntimeObject* ___item_1; }; // UnityEngine.InputSystem.Utilities.MemoryHelpers/BitRegion struct BitRegion_tFE885CE2CC6C0287CF86BF59672C19D86D8DFC4C { // System.UInt32 UnityEngine.InputSystem.Utilities.MemoryHelpers/BitRegion::bitOffset uint32_t ___bitOffset_0; // System.UInt32 UnityEngine.InputSystem.Utilities.MemoryHelpers/BitRegion::sizeInBits uint32_t ___sizeInBits_1; }; // UnityEngine.XR.OpenXR.Input.OpenXRInput/SerializedBinding struct SerializedBinding_t72586173A0E982D20E4536E71C14ACCE5F2AE289 { // System.UInt64 UnityEngine.XR.OpenXR.Input.OpenXRInput/SerializedBinding::actionId uint64_t ___actionId_0; // System.String UnityEngine.XR.OpenXR.Input.OpenXRInput/SerializedBinding::path String_t* ___path_1; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.OpenXR.Input.OpenXRInput/SerializedBinding struct SerializedBinding_t72586173A0E982D20E4536E71C14ACCE5F2AE289_marshaled_pinvoke { uint64_t ___actionId_0; char* ___path_1; }; // Native definition for COM marshalling of UnityEngine.XR.OpenXR.Input.OpenXRInput/SerializedBinding struct SerializedBinding_t72586173A0E982D20E4536E71C14ACCE5F2AE289_marshaled_com { uint64_t ___actionId_0; Il2CppChar* ___path_1; }; // SharpNav.PolyMesh/AdjacencyEdge struct AdjacencyEdge_tBA6BAD0DD3CB7FD3B437BBB3A1C11682FEFC4E1F { // System.Int32 SharpNav.PolyMesh/AdjacencyEdge::Vert0 int32_t ___Vert0_0; // System.Int32 SharpNav.PolyMesh/AdjacencyEdge::Vert1 int32_t ___Vert1_1; // System.Int32 SharpNav.PolyMesh/AdjacencyEdge::PolyEdge0 int32_t ___PolyEdge0_2; // System.Int32 SharpNav.PolyMesh/AdjacencyEdge::PolyEdge1 int32_t ___PolyEdge1_3; // System.Int32 SharpNav.PolyMesh/AdjacencyEdge::Poly0 int32_t ___Poly0_4; // System.Int32 SharpNav.PolyMesh/AdjacencyEdge::Poly1 int32_t ___Poly1_5; }; // SharpNav.PolyMeshDetail/EdgeInfo struct EdgeInfo_t996C7F42CF005392476F4EC1FBBBB457A65DE258 { // System.Int32 SharpNav.PolyMeshDetail/EdgeInfo::EndPt0 int32_t ___EndPt0_0; // System.Int32 SharpNav.PolyMeshDetail/EdgeInfo::EndPt1 int32_t ___EndPt1_1; // System.Int32 SharpNav.PolyMeshDetail/EdgeInfo::RightFace int32_t ___RightFace_2; // System.Int32 SharpNav.PolyMeshDetail/EdgeInfo::LeftFace int32_t ___LeftFace_3; }; // SharpNav.PolyMeshDetail/SamplingData struct SamplingData_t397A3E58F62D7D3CA8F6C536CF7CF7F6BF032406 { // System.Int32 SharpNav.PolyMeshDetail/SamplingData::X int32_t ___X_0; // System.Int32 SharpNav.PolyMeshDetail/SamplingData::Y int32_t ___Y_1; // System.Int32 SharpNav.PolyMeshDetail/SamplingData::Z int32_t ___Z_2; // System.Boolean SharpNav.PolyMeshDetail/SamplingData::IsSampled bool ___IsSampled_3; }; // Native definition for P/Invoke marshalling of SharpNav.PolyMeshDetail/SamplingData struct SamplingData_t397A3E58F62D7D3CA8F6C536CF7CF7F6BF032406_marshaled_pinvoke { int32_t ___X_0; int32_t ___Y_1; int32_t ___Z_2; int32_t ___IsSampled_3; }; // Native definition for COM marshalling of SharpNav.PolyMeshDetail/SamplingData struct SamplingData_t397A3E58F62D7D3CA8F6C536CF7CF7F6BF032406_marshaled_com { int32_t ___X_0; int32_t ___Y_1; int32_t ___Z_2; int32_t ___IsSampled_3; }; // SharpNav.PolyMeshDetail/TriangleData struct TriangleData_t52A982D565A5710DEB4022A5B5B9330F6B5A58F7 { // System.Int32 SharpNav.PolyMeshDetail/TriangleData::VertexHash0 int32_t ___VertexHash0_0; // System.Int32 SharpNav.PolyMeshDetail/TriangleData::VertexHash1 int32_t ___VertexHash1_1; // System.Int32 SharpNav.PolyMeshDetail/TriangleData::VertexHash2 int32_t ___VertexHash2_2; // System.Int32 SharpNav.PolyMeshDetail/TriangleData::Flags int32_t ___Flags_3; }; // UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc struct BrickChunkAlloc_tE20AA1DC63F165DAA678ECF487C52A848589F45F { // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::x int32_t ___x_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::y int32_t ___y_1; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::z int32_t ___z_2; }; // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId struct RegId_t558A1471305FE71659736358E71632E62B26AF64 { // System.Int32 UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId::id int32_t ___id_0; }; // UnityEngine.Experimental.Rendering.ProbeVolumePerSceneData/SerializableAssetItem struct SerializableAssetItem_t6A8C418A5D6068E49195CA2F1908A36B36423416 { // UnityEngine.Experimental.Rendering.ProbeVolumeState UnityEngine.Experimental.Rendering.ProbeVolumePerSceneData/SerializableAssetItem::state int32_t ___state_0; // UnityEngine.Experimental.Rendering.ProbeVolumeAsset UnityEngine.Experimental.Rendering.ProbeVolumePerSceneData/SerializableAssetItem::asset ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B* ___asset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumePerSceneData/SerializableAssetItem struct SerializableAssetItem_t6A8C418A5D6068E49195CA2F1908A36B36423416_marshaled_pinvoke { int32_t ___state_0; ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B* ___asset_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumePerSceneData/SerializableAssetItem struct SerializableAssetItem_t6A8C418A5D6068E49195CA2F1908A36B36423416_marshaled_com { int32_t ___state_0; ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B* ___asset_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622 { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem::sceneGUID String_t* ___sceneGUID_0; // System.Boolean UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem::hasProbeVolumes bool ___hasProbeVolumes_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622_marshaled_pinvoke { char* ___sceneGUID_0; int32_t ___hasProbeVolumes_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622_marshaled_com { Il2CppChar* ___sceneGUID_0; int32_t ___hasProbeVolumes_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069 { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile::sceneGUID String_t* ___sceneGUID_0; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile::profile ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069_marshaled_pinvoke { char* ___sceneGUID_0; ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069_marshaled_com { Il2CppChar* ___sceneGUID_0; ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC { // System.Char System.Text.RegularExpressions.RegexCharClass/SingleRange::First Il2CppChar ___First_0; // System.Char System.Text.RegularExpressions.RegexCharClass/SingleRange::Last Il2CppChar ___Last_1; }; // Native definition for P/Invoke marshalling of System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC_marshaled_pinvoke { uint8_t ___First_0; uint8_t ___Last_1; }; // Native definition for COM marshalling of System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC_marshaled_com { uint8_t ___First_0; uint8_t ___Last_1; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258 { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::name String_t* ___name_0; // System.Collections.Generic.List`1[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::resourceReadLists List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceReadLists_1; // System.Collections.Generic.List`1[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::resourceWriteLists List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceWriteLists_2; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::culled bool ___culled_3; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::generateDebugData bool ___generateDebugData_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258_marshaled_pinvoke { char* ___name_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReadLists_1; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceWriteLists_2; int32_t ___culled_3; int32_t ___generateDebugData_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258_marshaled_com { Il2CppChar* ___name_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReadLists_1; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceWriteLists_2; int32_t ___culled_3; int32_t ___generateDebugData_4; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::name String_t* ___name_0; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::imported bool ___imported_1; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::creationPassIndex int32_t ___creationPassIndex_2; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::releasePassIndex int32_t ___releasePassIndex_3; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::consumerList List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::producerList List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B_marshaled_pinvoke { char* ___name_0; int32_t ___imported_1; int32_t ___creationPassIndex_2; int32_t ___releasePassIndex_3; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B_marshaled_com { Il2CppChar* ___name_0; int32_t ___imported_1; int32_t ___creationPassIndex_2; int32_t ___releasePassIndex_3; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // FMODUnity.Settings/PlatformTemplate struct PlatformTemplate_t461C48A7E7ABB9C8A3D5096E0C535C50F218EC59 { // System.String FMODUnity.Settings/PlatformTemplate::Identifier String_t* ___Identifier_0; // System.Func`1 FMODUnity.Settings/PlatformTemplate::CreateInstance Func_1_tDA541B7DA4A420B40B4B478F5E87E4650478F778* ___CreateInstance_1; }; // Native definition for P/Invoke marshalling of FMODUnity.Settings/PlatformTemplate struct PlatformTemplate_t461C48A7E7ABB9C8A3D5096E0C535C50F218EC59_marshaled_pinvoke { char* ___Identifier_0; Il2CppMethodPointer ___CreateInstance_1; }; // Native definition for COM marshalling of FMODUnity.Settings/PlatformTemplate struct PlatformTemplate_t461C48A7E7ABB9C8A3D5096E0C535C50F218EC59_marshaled_com { Il2CppChar* ___Identifier_0; Il2CppMethodPointer ___CreateInstance_1; }; // UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF { // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_ElementName String_t* ___m_ElementName_0; // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_AttributeName String_t* ___m_AttributeName_1; // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_Value String_t* ___m_Value_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF_marshaled_pinvoke { char* ___m_ElementName_0; char* ___m_AttributeName_1; char* ___m_Value_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF_marshaled_com { Il2CppChar* ___m_ElementName_0; Il2CppChar* ___m_AttributeName_1; Il2CppChar* ___m_Value_2; }; // UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831 { // UnityEngine.Font UnityEngine.TextCore.Text.TextSettings/FontReferenceMap::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.TextSettings/FontReferenceMap::fontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame struct SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 { // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::x float ___x_0; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::y float ___y_1; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::w float ___w_2; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::h float ___h_3; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize struct SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 { // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize::w float ___w_0; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize::h float ___h_1; }; // UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B { // UnityEngine.Texture UnityEngine.UIElements.TextureRegistry/TextureInfo::texture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; // System.Boolean UnityEngine.UIElements.TextureRegistry/TextureInfo::dynamic bool ___dynamic_1; // System.Int32 UnityEngine.UIElements.TextureRegistry/TextureInfo::refCount int32_t ___refCount_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B_marshaled_pinvoke { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; int32_t ___dynamic_1; int32_t ___refCount_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B_marshaled_com { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; int32_t ___dynamic_1; int32_t ___refCount_2; }; // UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry struct NotificationEntry_tBBA39A8ACD63E90360DB0FFC4835E8702DFC2E62 { // System.Double UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry::time double ___time_0; // UnityEngine.Playables.INotification UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry::payload RuntimeObject* ___payload_1; // System.Boolean UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry::notificationFired bool ___notificationFired_2; // UnityEngine.Timeline.NotificationFlags UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry::flags int16_t ___flags_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry struct NotificationEntry_tBBA39A8ACD63E90360DB0FFC4835E8702DFC2E62_marshaled_pinvoke { double ___time_0; RuntimeObject* ___payload_1; int32_t ___notificationFired_2; int16_t ___flags_3; }; // Native definition for COM marshalling of UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry struct NotificationEntry_tBBA39A8ACD63E90360DB0FFC4835E8702DFC2E62_marshaled_com { double ___time_0; RuntimeObject* ___payload_1; int32_t ___notificationFired_2; int16_t ___flags_3; }; // UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState struct FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D { // UnityEngine.InputSystem.LowLevel.InputUpdateType UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::updateMask int32_t ___updateMask_0; // UnityEngine.InputSystem.EnhancedTouch.Finger[] UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::fingers FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___fingers_1; // UnityEngine.InputSystem.EnhancedTouch.Finger[] UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeFingers FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___activeFingers_2; // UnityEngine.InputSystem.EnhancedTouch.Touch[] UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeTouches TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354* ___activeTouches_3; // System.Int32 UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeFingerCount int32_t ___activeFingerCount_4; // System.Int32 UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeTouchCount int32_t ___activeTouchCount_5; // System.Int32 UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::totalFingerCount int32_t ___totalFingerCount_6; // System.UInt32 UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::lastId uint32_t ___lastId_7; // System.Boolean UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::haveBuiltActiveTouches bool ___haveBuiltActiveTouches_8; // System.Boolean UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::haveActiveTouchesNeedingRefreshNextUpdate bool ___haveActiveTouchesNeedingRefreshNextUpdate_9; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeTouchState InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___activeTouchState_10; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState struct FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D_marshaled_pinvoke { int32_t ___updateMask_0; FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___fingers_1; FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___activeFingers_2; Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_pinvoke* ___activeTouches_3; int32_t ___activeFingerCount_4; int32_t ___activeTouchCount_5; int32_t ___totalFingerCount_6; uint32_t ___lastId_7; int32_t ___haveBuiltActiveTouches_8; int32_t ___haveActiveTouchesNeedingRefreshNextUpdate_9; InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___activeTouchState_10; }; // Native definition for COM marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState struct FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D_marshaled_com { int32_t ___updateMask_0; FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___fingers_1; FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___activeFingers_2; Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_com* ___activeTouches_3; int32_t ___activeFingerCount_4; int32_t ___activeTouchCount_5; int32_t ___totalFingerCount_6; uint32_t ___lastId_7; int32_t ___haveBuiltActiveTouches_8; int32_t ___haveActiveTouchesNeedingRefreshNextUpdate_9; InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___activeTouchState_10; }; // UnityEngine.SpatialTracking.TrackedPoseDriverDataDescription/PoseData struct PoseData_t67ECD1DA6257206C1935CCD030E1E1EF57E1443A { // System.Collections.Generic.List`1 UnityEngine.SpatialTracking.TrackedPoseDriverDataDescription/PoseData::PoseNames List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___PoseNames_0; // System.Collections.Generic.List`1 UnityEngine.SpatialTracking.TrackedPoseDriverDataDescription/PoseData::Poses List_1_t8A06DB5554CD76CE072807DE6EF4198109D84E53* ___Poses_1; }; // Native definition for P/Invoke marshalling of UnityEngine.SpatialTracking.TrackedPoseDriverDataDescription/PoseData struct PoseData_t67ECD1DA6257206C1935CCD030E1E1EF57E1443A_marshaled_pinvoke { List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___PoseNames_0; List_1_t8A06DB5554CD76CE072807DE6EF4198109D84E53* ___Poses_1; }; // Native definition for COM marshalling of UnityEngine.SpatialTracking.TrackedPoseDriverDataDescription/PoseData struct PoseData_t67ECD1DA6257206C1935CCD030E1E1EF57E1443A_marshaled_com { List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___PoseNames_0; List_1_t8A06DB5554CD76CE072807DE6EF4198109D84E53* ___Poses_1; }; // UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE { // System.Int32 UnityEngine.UIElements.TreeView/TreeViewItemWrapper::depth int32_t ___depth_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.TreeView/TreeViewItemWrapper::item RuntimeObject* ___item_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE_marshaled_pinvoke { int32_t ___depth_0; RuntimeObject* ___item_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE_marshaled_com { int32_t ___depth_0; RuntimeObject* ___item_1; }; // UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 { // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___m_DelagateCallback_0; // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState RuntimeObject* ___m_DelagateState_1; // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::m_Owner VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::name String_t* ___name_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::insertionPointId int32_t ___insertionPointId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_pinvoke { char* ___name_0; int32_t ___insertionPointId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_com { Il2CppChar* ___name_0; int32_t ___insertionPointId_1; }; // UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::slotName String_t* ___slotName_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::assetId int32_t ___assetId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_pinvoke { char* ___slotName_0; int32_t ___assetId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_com { Il2CppChar* ___slotName_0; int32_t ___assetId_1; }; // UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484 { // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::alias String_t* ___alias_1; // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::path String_t* ___path_2; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualTreeAsset/UsingEntry::asset VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_pinvoke { char* ___alias_1; char* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_com { Il2CppChar* ___alias_1; Il2CppChar* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 { // System.String UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::displayName String_t* ___displayName_0; // System.Action UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_pinvoke { char* ___displayName_0; Il2CppMethodPointer ___action_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_com { Il2CppChar* ___displayName_0; Il2CppMethodPointer ___action_1; }; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq16/e__FixedBuffer struct U3Chammersley2dSeq16U3Ee__FixedBuffer_t6F140D0C91E62112E1635AF868D461A48FB26EC9 { union { struct { // System.Single UnityEngine.Rendering.Hammersley/Hammersley2dSeq16/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Chammersley2dSeq16U3Ee__FixedBuffer_t6F140D0C91E62112E1635AF868D461A48FB26EC9__padding[256]; }; }; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq256/e__FixedBuffer struct U3Chammersley2dSeq256U3Ee__FixedBuffer_t10E5086FADEE57D861BB75F2AB059694CD6862C8 { union { struct { // System.Single UnityEngine.Rendering.Hammersley/Hammersley2dSeq256/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Chammersley2dSeq256U3Ee__FixedBuffer_t10E5086FADEE57D861BB75F2AB059694CD6862C8__padding[4096]; }; }; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq32/e__FixedBuffer struct U3Chammersley2dSeq32U3Ee__FixedBuffer_t4D989F40E722CE7266EEF1B3C59EA668353D4156 { union { struct { // System.Single UnityEngine.Rendering.Hammersley/Hammersley2dSeq32/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Chammersley2dSeq32U3Ee__FixedBuffer_t4D989F40E722CE7266EEF1B3C59EA668353D4156__padding[512]; }; }; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq64/e__FixedBuffer struct U3Chammersley2dSeq64U3Ee__FixedBuffer_t8AC325DA590C70B67FFC758DC78935109659D47E { union { struct { // System.Single UnityEngine.Rendering.Hammersley/Hammersley2dSeq64/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Chammersley2dSeq64U3Ee__FixedBuffer_t8AC325DA590C70B67FFC758DC78935109659D47E__padding[1024]; }; }; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability struct Capability_t1A686C4F719B0408BCBB428021405F440196E16E { // System.String UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability::path String_t* ___path_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability::value String_t* ___value_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability struct Capability_t1A686C4F719B0408BCBB428021405F440196E16E_marshaled_pinvoke { char* ___path_0; char* ___value_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability struct Capability_t1A686C4F719B0408BCBB428021405F440196E16E_marshaled_com { Il2CppChar* ___path_0; Il2CppChar* ___value_1; }; // UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass33_0`1 struct U3CU3Ec__DisplayClass33_0_1_tB56474CDD9B2697672082F9EF3314F281FC21C55 : public RuntimeObject { // TValue UnityEngine.InputSystem.Utilities.ArrayHelpers/<>c__DisplayClass33_0`1::secondValue InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___secondValue_0; }; // System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1 struct AsyncTaskMethodBuilder_1_tE88892A6B2F97B5D44B7C3EE2DBEED85743412AC { // System.Runtime.CompilerServices.AsyncMethodBuilderCore System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1::m_coreState AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF ___m_coreState_1; // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1::m_task Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17* ___m_task_2; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tE2A0EB348F3111C908D22768F814AE7219DB4F34 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tB60CC6CDA475FF8033F707EC1B4A66AF5B83F9E9 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t1A72A00347540C99C2A4BF0488E37A8C1B45C1BE { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_CallbacksToRemove_3; }; // UnityEngine.CastHelper`1 struct CastHelper_1_t840A2A992306C55D7D7AFD778AF5A3177B562FBD { // T UnityEngine.CastHelper`1::t RuntimeObject* ___t_0; // System.IntPtr UnityEngine.CastHelper`1::onePointerFurtherThanT intptr_t ___onePointerFurtherThanT_1; }; // UnityEngine.Rendering.ConstantBufferSingleton`1 struct ConstantBufferSingleton_1_t073096B05BC064822CC642AE7FB7424015E32A41 : public ConstantBuffer_1_t1CB2CDA7E9E12804D43821787C8C1CF69E0A589E { }; // UnityEngine.Rendering.ConstantBufferSingleton`1 struct ConstantBufferSingleton_1_tF7B570D204FF28A3F209568BDE70980FF78334D1 : public ConstantBuffer_1_tFC219B90DC06F74534DB1A04FF6AC0C4B1CFA05E { }; // UnityEngine.Rendering.ConstantBufferSingleton`1 struct ConstantBufferSingleton_1_tDE012FA13C1F33FF3F7B39A5261662FE814276C0 : public ConstantBuffer_1_t27F538F12FCE1465AEA097583DA61FD63D914692 { }; // UnityEngine.Rendering.ConstantBufferSingleton`1 struct ConstantBufferSingleton_1_t9909C8D86791A1FE8DE14FCD2A843DE406E2AD07 : public ConstantBuffer_1_t23B1058E4210F1C7D7AD6BB290C9E18F8930E6B6 { }; // UnityEngine.Rendering.ConstantBufferSingleton`1 struct ConstantBufferSingleton_1_t4D2224D478ABC5D23007E4560786DA3E60B883FA : public ConstantBuffer_1_t2149A09609D2E20B3AD5117DF8271C0E97E73385 { }; // UnityEngine.UIElements.DynamicHeightVirtualizationController`1 struct DynamicHeightVirtualizationController_1_t696B0520A1F69715F47A9EA13FC58101EF1B1F8C : public VerticalVirtualizationController_1_t9E15DCA430B4BA0FF230AC5A5E026167325EA345 { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_ItemHeightCache Dictionary_2_t17BB14695909F39BA5B9F9F51F527D09419C12FC* ___m_ItemHeightCache_11; // System.Collections.Generic.HashSet`1 UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_WaitingCache HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2* ___m_WaitingCache_12; // System.Int32 UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_ForcedFirstVisibleItem int32_t ___m_ForcedFirstVisibleItem_13; // System.Int32 UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_ForcedLastVisibleItem int32_t ___m_ForcedLastVisibleItem_14; // System.Boolean UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_StickToBottom bool ___m_StickToBottom_15; // System.Single UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_AverageHeight float ___m_AverageHeight_16; // System.Single UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_AccumulatedHeight float ___m_AccumulatedHeight_17; // System.Single UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_StoredPadding float ___m_StoredPadding_18; // System.Action UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_FillCallback Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___m_FillCallback_19; // System.Action`1 UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_GeometryChangedCallback Action_1_t6043513E89820190529C82ABBDD8FD0BB2A9AC09* ___m_GeometryChangedCallback_20; // UnityEngine.UIElements.IVisualElementScheduledItem UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_ScheduledItem RuntimeObject* ___m_ScheduledItem_21; // System.Predicate`1 UnityEngine.UIElements.DynamicHeightVirtualizationController`1::m_IndexOutOfBoundsPredicate Predicate_1_t6CDE3111264F492F4F13277756366A07CA78A4C3* ___m_IndexOutOfBoundsPredicate_22; }; // UnityEngine.ExposedReference`1 struct ExposedReference_1_t015A825511D48B6CE402B36A3A78DD5EBE3E0F71 { // UnityEngine.PropertyName UnityEngine.ExposedReference`1::exposedName PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___exposedName_0; // UnityEngine.Object UnityEngine.ExposedReference`1::defaultValue Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___defaultValue_1; }; // UnityEngine.UIElements.FixedHeightVirtualizationController`1 struct FixedHeightVirtualizationController_1_t6E3A2285DB12D9C6A983CFFE6EE73F01CFD15EEB : public VerticalVirtualizationController_1_t9E15DCA430B4BA0FF230AC5A5E026167325EA345 { }; // Unity.Burst.FunctionPointer`1 struct FunctionPointer_1_tE1DC1EC606FB2242FB50357BBA39BB4AEDECFCB2 { // System.IntPtr Unity.Burst.FunctionPointer`1::_ptr intptr_t ____ptr_0; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tED5DB880E229C88EB2F96B60C2BFBEC2CA7EC28C { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956 ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8* ___additionalValues_2; }; // UnityEngine.InputSystem.InputControlList`1 struct InputControlList_1_tDCD1283F428BB911908D4A86066022F6FEF337BA { // System.Int32 UnityEngine.InputSystem.InputControlList`1::m_Count int32_t ___m_Count_0; // Unity.Collections.NativeArray`1 UnityEngine.InputSystem.InputControlList`1::m_Indices NativeArray_1_t07975297AD7F7512193094A7C0703BA872EF7A7B ___m_Indices_1; // Unity.Collections.Allocator UnityEngine.InputSystem.InputControlList`1::m_Allocator int32_t ___m_Allocator_2; }; // UnityEngine.InputSystem.InputControlList`1 struct InputControlList_1_tE5EA4873D06A889C726FE4CC90A6D26CAC2EEE13 { // System.Int32 UnityEngine.InputSystem.InputControlList`1::m_Count int32_t ___m_Count_0; // Unity.Collections.NativeArray`1 UnityEngine.InputSystem.InputControlList`1::m_Indices NativeArray_1_t07975297AD7F7512193094A7C0703BA872EF7A7B ___m_Indices_1; // Unity.Collections.Allocator UnityEngine.InputSystem.InputControlList`1::m_Allocator int32_t ___m_Allocator_2; }; // UnityEngine.InputSystem.InputControlList`1 struct InputControlList_1_t48EC0F64E524A57EFE5948AFCA4A576846FC1C31 { // System.Int32 UnityEngine.InputSystem.InputControlList`1::m_Count int32_t ___m_Count_0; // Unity.Collections.NativeArray`1 UnityEngine.InputSystem.InputControlList`1::m_Indices NativeArray_1_t07975297AD7F7512193094A7C0703BA872EF7A7B ___m_Indices_1; // Unity.Collections.Allocator UnityEngine.InputSystem.InputControlList`1::m_Allocator int32_t ___m_Allocator_2; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC { // TKey System.Collections.Generic.KeyValuePair`2::key InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Nullable`1 struct Nullable_1_t16AD7DAD50FE498393D70E4661FB4349D271C2EE { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 ___value_1; }; // System.Nullable`1 struct Nullable_1_tFEEAB31DE57F94E8B9494F3454060FE03553EB2C { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302 ___value_1; }; // System.Threading.Tasks.Task`1> struct Task_1_t75694119DBB4B68675BB4BAB3E446BA4EE5C91C7 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___m_result_22; }; // System.Threading.Tasks.Task`1> struct Task_1_tFF67A2EFF1771DDAF11A06438D12EF7597D0010D : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result ValueTuple_2_t307FF872C9931F811F5573093B923498C2EFC798 ___m_result_22; }; // System.Threading.Tasks.Task`1> struct Task_1_t0E679CF373AED311E3AE3FC87E3C59FCA835479C : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result ValueTuple_3_tF2051B729BAC568E721EF95E4D0DDA41E7744C5F ___m_result_22; }; // System.Threading.Tasks.Task`1> struct Task_1_t92877BA87ADE0900BD5EBC3E66E94C5598602A9A : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result ValueTuple_5_t0ECA92C4CF82E53BCE5CFE578708475CBA45B999 ___m_result_22; }; // System.Threading.Tasks.Task`1 struct Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result VoidTaskResult_t73B628B764C6668DAAAE2D37BD6FC07BCA27A5AC ___m_result_22; }; // System.Runtime.CompilerServices.AsyncVoidMethodBuilder struct AsyncVoidMethodBuilder_t253E37B63E7E7B504878AE6563347C147F98EF2D { // System.Threading.SynchronizationContext System.Runtime.CompilerServices.AsyncVoidMethodBuilder::m_synchronizationContext SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* ___m_synchronizationContext_0; // System.Runtime.CompilerServices.AsyncMethodBuilderCore System.Runtime.CompilerServices.AsyncVoidMethodBuilder::m_coreState AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF ___m_coreState_1; // System.Threading.Tasks.Task System.Runtime.CompilerServices.AsyncVoidMethodBuilder::m_task Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_task_2; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.AsyncVoidMethodBuilder struct AsyncVoidMethodBuilder_t253E37B63E7E7B504878AE6563347C147F98EF2D_marshaled_pinvoke { SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* ___m_synchronizationContext_0; AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_pinvoke ___m_coreState_1; Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_task_2; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.AsyncVoidMethodBuilder struct AsyncVoidMethodBuilder_t253E37B63E7E7B504878AE6563347C147F98EF2D_marshaled_com { SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* ___m_synchronizationContext_0; AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_com ___m_coreState_1; Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_task_2; }; // UnityEngine.BoundingSphere struct BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 { // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject { // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233 : public RuntimeObject { // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C { // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::inheritedData StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::layoutData StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::rareData StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transformData StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transitionData StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::visualData StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.ComputedStyle::customProperties Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash int64_t ___matchingRulesHash_8; // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling float ___dpiScaling_9; // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10; }; // UnityEngine.Rendering.CullingResults struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 { // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1; }; // System.Reflection.CustomAttributeNamedArgument struct CustomAttributeNamedArgument_t4EC1C2BB9943BEB7E77AC0870BE2A899E23B4E02 { // System.Reflection.CustomAttributeTypedArgument System.Reflection.CustomAttributeNamedArgument::k__BackingField CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F ___U3CTypedValueU3Ek__BackingField_0; // System.Boolean System.Reflection.CustomAttributeNamedArgument::k__BackingField bool ___U3CIsFieldU3Ek__BackingField_1; // System.String System.Reflection.CustomAttributeNamedArgument::k__BackingField String_t* ___U3CMemberNameU3Ek__BackingField_2; // System.Type System.Reflection.CustomAttributeNamedArgument::_attributeType Type_t* ____attributeType_3; // System.Reflection.MemberInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Reflection.CustomAttributeNamedArgument::_lazyMemberInfo MemberInfo_t* ____lazyMemberInfo_4; }; // Native definition for P/Invoke marshalling of System.Reflection.CustomAttributeNamedArgument struct CustomAttributeNamedArgument_t4EC1C2BB9943BEB7E77AC0870BE2A899E23B4E02_marshaled_pinvoke { CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_pinvoke ___U3CTypedValueU3Ek__BackingField_0; int32_t ___U3CIsFieldU3Ek__BackingField_1; char* ___U3CMemberNameU3Ek__BackingField_2; Type_t* ____attributeType_3; MemberInfo_t* ____lazyMemberInfo_4; }; // Native definition for COM marshalling of System.Reflection.CustomAttributeNamedArgument struct CustomAttributeNamedArgument_t4EC1C2BB9943BEB7E77AC0870BE2A899E23B4E02_marshaled_com { CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_com ___U3CTypedValueU3Ek__BackingField_0; int32_t ___U3CIsFieldU3Ek__BackingField_1; Il2CppChar* ___U3CMemberNameU3Ek__BackingField_2; Type_t* ____attributeType_3; MemberInfo_t* ____lazyMemberInfo_4; }; // UnityEngine.UIElements.DefaultEventSystem struct DefaultEventSystem_t264BDF66772AC091E74E08415FB9C70FAE619F98 : public RuntimeObject { // UnityEngine.UIElements.DefaultEventSystem/IInput UnityEngine.UIElements.DefaultEventSystem::m_Input RuntimeObject* ___m_Input_1; // System.String UnityEngine.UIElements.DefaultEventSystem::m_HorizontalAxis String_t* ___m_HorizontalAxis_2; // System.String UnityEngine.UIElements.DefaultEventSystem::m_VerticalAxis String_t* ___m_VerticalAxis_3; // System.String UnityEngine.UIElements.DefaultEventSystem::m_SubmitButton String_t* ___m_SubmitButton_4; // System.String UnityEngine.UIElements.DefaultEventSystem::m_CancelButton String_t* ___m_CancelButton_5; // System.Single UnityEngine.UIElements.DefaultEventSystem::m_InputActionsPerSecond float ___m_InputActionsPerSecond_6; // System.Single UnityEngine.UIElements.DefaultEventSystem::m_RepeatDelay float ___m_RepeatDelay_7; // System.Boolean UnityEngine.UIElements.DefaultEventSystem::m_SendingTouchEvents bool ___m_SendingTouchEvents_8; // UnityEngine.Event UnityEngine.UIElements.DefaultEventSystem::m_Event Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_Event_9; // UnityEngine.UIElements.BaseRuntimePanel UnityEngine.UIElements.DefaultEventSystem::m_FocusedPanel BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4* ___m_FocusedPanel_10; // System.Int32 UnityEngine.UIElements.DefaultEventSystem::m_ConsecutiveMoveCount int32_t ___m_ConsecutiveMoveCount_11; // UnityEngine.Vector2 UnityEngine.UIElements.DefaultEventSystem::m_LastMoveVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LastMoveVector_12; // System.Single UnityEngine.UIElements.DefaultEventSystem::m_PrevActionTime float ___m_PrevActionTime_13; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // DungeonArchitect.Utils.DungeonUID struct DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 { union { #pragma pack(push, tp, 1) struct { // System.Guid DungeonArchitect.Utils.DungeonUID::Guid Guid_t ___Guid_0; }; #pragma pack(pop, tp) struct { Guid_t ___Guid_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Int32 DungeonArchitect.Utils.DungeonUID::A int32_t ___A_1; }; #pragma pack(pop, tp) struct { int32_t ___A_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___B_2_OffsetPadding[4]; // System.Int32 DungeonArchitect.Utils.DungeonUID::B int32_t ___B_2; }; #pragma pack(pop, tp) struct { char ___B_2_OffsetPadding_forAlignmentOnly[4]; int32_t ___B_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___C_3_OffsetPadding[8]; // System.Int32 DungeonArchitect.Utils.DungeonUID::C int32_t ___C_3; }; #pragma pack(pop, tp) struct { char ___C_3_OffsetPadding_forAlignmentOnly[8]; int32_t ___C_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___D_4_OffsetPadding[12]; // System.Int32 DungeonArchitect.Utils.DungeonUID::D int32_t ___D_4; }; #pragma pack(pop, tp) struct { char ___D_4_OffsetPadding_forAlignmentOnly[12]; int32_t ___D_4_forAlignmentOnly; }; }; }; // UnityEngine.InputSystem.DynamicBitfield struct DynamicBitfield_t4EE89B3E0E02AA497D0D0768DE48E64DC490AE10 { // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.DynamicBitfield::array InlinedArray_1_t60EEC56093C0FF56195A546A68BC099B551DD4C5 ___array_0; // System.Int32 UnityEngine.InputSystem.DynamicBitfield::length int32_t ___length_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.DynamicBitfield struct DynamicBitfield_t4EE89B3E0E02AA497D0D0768DE48E64DC490AE10_marshaled_pinvoke { InlinedArray_1_t60EEC56093C0FF56195A546A68BC099B551DD4C5 ___array_0; int32_t ___length_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.DynamicBitfield struct DynamicBitfield_t4EE89B3E0E02AA497D0D0768DE48E64DC490AE10_marshaled_com { InlinedArray_1_t60EEC56093C0FF56195A546A68BC099B551DD4C5 ___array_0; int32_t ___length_1; }; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C : public RuntimeObject { // System.Int64 UnityEngine.UIElements.EventBase::k__BackingField int64_t ___U3CtimestampU3Ek__BackingField_2; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CeventIdU3Ek__BackingField_3; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CtriggerEventIdU3Ek__BackingField_4; // UnityEngine.UIElements.EventBase/EventPropagation UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationU3Ek__BackingField_5; // UnityEngine.UIElements.PropagationPaths UnityEngine.UIElements.EventBase::m_Path PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5* ___m_Path_6; // UnityEngine.UIElements.EventBase/LifeCycleStatus UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3ClifeCycleStatusU3Ek__BackingField_7; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::k__BackingField RuntimeObject* ___U3CleafTargetU3Ek__BackingField_8; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_Target RuntimeObject* ___m_Target_9; // System.Collections.Generic.List`1 UnityEngine.UIElements.EventBase::k__BackingField List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3* ___U3CskipElementsU3Ek__BackingField_10; // UnityEngine.UIElements.PropagationPhase UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationPhaseU3Ek__BackingField_11; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_CurrentTarget RuntimeObject* ___m_CurrentTarget_12; // UnityEngine.Event UnityEngine.UIElements.EventBase::m_ImguiEvent Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_ImguiEvent_13; // UnityEngine.Vector2 UnityEngine.UIElements.EventBase::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CoriginalMousePositionU3Ek__BackingField_14; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // System.Threading.ExecutionContextSwitcher struct ExecutionContextSwitcher_tC30FBBA37AF7939CED1F80BF8A63BA1DFD07D708 { // System.Threading.ExecutionContext/Reader System.Threading.ExecutionContextSwitcher::outerEC Reader_tFD6FCF261BBDF95B67147E0E1A8FD60D82333E5E ___outerEC_0; // System.Boolean System.Threading.ExecutionContextSwitcher::outerECBelongsToScope bool ___outerECBelongsToScope_1; // System.Object System.Threading.ExecutionContextSwitcher::hecsw RuntimeObject* ___hecsw_2; // System.Threading.Thread System.Threading.ExecutionContextSwitcher::thread Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* ___thread_3; }; // Native definition for P/Invoke marshalling of System.Threading.ExecutionContextSwitcher struct ExecutionContextSwitcher_tC30FBBA37AF7939CED1F80BF8A63BA1DFD07D708_marshaled_pinvoke { Reader_tFD6FCF261BBDF95B67147E0E1A8FD60D82333E5E_marshaled_pinvoke ___outerEC_0; int32_t ___outerECBelongsToScope_1; Il2CppIUnknown* ___hecsw_2; Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* ___thread_3; }; // Native definition for COM marshalling of System.Threading.ExecutionContextSwitcher struct ExecutionContextSwitcher_tC30FBBA37AF7939CED1F80BF8A63BA1DFD07D708_marshaled_com { Reader_tFD6FCF261BBDF95B67147E0E1A8FD60D82333E5E_marshaled_com ___outerEC_0; int32_t ___outerECBelongsToScope_1; Il2CppIUnknown* ___hecsw_2; Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* ___thread_3; }; // System.Runtime.InteropServices.GCHandle struct GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC { // System.IntPtr System.Runtime.InteropServices.GCHandle::handle intptr_t ___handle_0; }; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555 { // System.Collections.Generic.KeyValuePair`2[] UnityEngine.InputSystem.Layouts.InputDeviceMatcher::m_Patterns KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC* ___m_Patterns_0; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_pinvoke { KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC* ___m_Patterns_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_com { KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC* ___m_Patterns_0; }; // Unity.Jobs.JobHandle struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 { // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; }; // NodeCanvas.Framework.Node struct Node_tFE79C2F3D9D517984CDDFAD382448FF70E5B4FB8 : public RuntimeObject { // System.String NodeCanvas.Framework.Node::_UID String_t* ____UID_0; // System.String NodeCanvas.Framework.Node::_name String_t* ____name_1; // System.String NodeCanvas.Framework.Node::_tag String_t* ____tag_2; // UnityEngine.Vector2 NodeCanvas.Framework.Node::_position Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ____position_3; // System.String NodeCanvas.Framework.Node::_comment String_t* ____comment_4; // System.Boolean NodeCanvas.Framework.Node::_isBreakpoint bool ____isBreakpoint_5; // NodeCanvas.Framework.Graph NodeCanvas.Framework.Node::_graph Graph_tB1CBC9173527C9E453E52B1C7DE2F39E44CF9032* ____graph_6; // System.Int32 NodeCanvas.Framework.Node::_ID int32_t ____ID_7; // System.Collections.Generic.List`1 NodeCanvas.Framework.Node::_inConnections List_1_t619EB3258C7F1EBD15A485EA09888BE9FC87AC7E* ____inConnections_8; // System.Collections.Generic.List`1 NodeCanvas.Framework.Node::_outConnections List_1_t619EB3258C7F1EBD15A485EA09888BE9FC87AC7E* ____outConnections_9; // NodeCanvas.Framework.Status NodeCanvas.Framework.Node::_status int32_t ____status_10; // System.String NodeCanvas.Framework.Node::_nameCache String_t* ____nameCache_11; // System.String NodeCanvas.Framework.Node::_descriptionCache String_t* ____descriptionCache_12; // System.Int32 NodeCanvas.Framework.Node::_priorityCache int32_t ____priorityCache_13; // System.Single NodeCanvas.Framework.Node::k__BackingField float ___U3CtimeStartedU3Ek__BackingField_14; // System.Boolean NodeCanvas.Framework.Node::k__BackingField bool ___U3CisCheckedU3Ek__BackingField_15; // System.Boolean NodeCanvas.Framework.Node::k__BackingField bool ___U3CbreakPointReachedU3Ek__BackingField_16; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 { // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearDepthStencil bool ___clearDepthStencil_0; // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearColor bool ___clearColor_1; // UnityEngine.Color UnityEngine.UIElements.PanelClearSettings::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_pinvoke { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_com { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 { // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; }; // SharpNav.PolyBounds struct PolyBounds_t61DEC672B46D7F5BFF55F179D2726047093B9261 { // SharpNav.PolyVertex SharpNav.PolyBounds::Min PolyVertex_tE6D4E009A115A9E8945E1B5CA68343E0D1D1D3EA ___Min_0; // SharpNav.PolyVertex SharpNav.PolyBounds::Max PolyVertex_tE6D4E009A115A9E8945E1B5CA68343E0D1D1D3EA ___Max_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C { // UnityEngine.Experimental.Rendering.ProbeDilationSettings UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings::dilationSettings ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A ___dilationSettings_0; // UnityEngine.Experimental.Rendering.VirtualOffsetSettings UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings::virtualOffsetSettings VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351 ___virtualOffsetSettings_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_pinvoke { ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_pinvoke ___dilationSettings_0; VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_pinvoke ___virtualOffsetSettings_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_com { ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_com ___dilationSettings_0; VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_com ___virtualOffsetSettings_1; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.RaycastHit struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 { // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 { // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_6; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_10; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prev VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::next VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::groupTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::boneTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::hierarchyDepth int32_t ___hierarchyDepth_6; // UnityEngine.UIElements.UIR.RenderDataDirtyTypes UnityEngine.UIElements.UIR.RenderChainVEData::dirtiedValues int32_t ___dirtiedValues_7; // System.UInt32 UnityEngine.UIElements.UIR.RenderChainVEData::dirtyID uint32_t ___dirtyID_8; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isInChain bool ___isInChain_13; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isHierarchyHidden bool ___isHierarchyHidden_14; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localFlipsWinding bool ___localFlipsWinding_15; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localTransformScaleZero bool ___localTransformScaleZero_16; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::worldFlipsWinding bool ___worldFlipsWinding_17; // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.RenderChainVEData::clipMethod int32_t ___clipMethod_18; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenStencilRef int32_t ___childrenStencilRef_19; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenMaskDepth int32_t ___childrenMaskDepth_20; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::disableNudging bool ___disableNudging_21; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::usesLegacyText bool ___usesLegacyText_22; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::data MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::closingData MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.RenderChainVEData::verticesSpace Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVStart int32_t ___displacementUVStart_26; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVEnd int32_t ___displacementUVEnd_27; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::transformID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::clipRectID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::opacityID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::textCoreSettingsID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderLeftColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderTopColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderRightColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderBottomColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::tintColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; // System.Single UnityEngine.UIElements.UIR.RenderChainVEData::compositeOpacity float ___compositeOpacity_38; // UnityEngine.Color UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.RenderChainVEData::textEntries List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; // UnityEngine.UIElements.UIR.BasicNode`1 UnityEngine.UIElements.UIR.RenderChainVEData::textures BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B { // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Rendering.ShaderVariablesProbeVolumes struct ShaderVariablesProbeVolumes_t93D502CF0A3275CEBA1EDF0E6DB84816618662D4 { // UnityEngine.Vector3 UnityEngine.Rendering.ShaderVariablesProbeVolumes::_PoolDim Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____PoolDim_0; // System.Single UnityEngine.Rendering.ShaderVariablesProbeVolumes::_ViewBias float ____ViewBias_1; // UnityEngine.Vector3 UnityEngine.Rendering.ShaderVariablesProbeVolumes::_MinCellPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____MinCellPosition_2; // System.Single UnityEngine.Rendering.ShaderVariablesProbeVolumes::_PVSamplingNoise float ____PVSamplingNoise_3; // UnityEngine.Vector3 UnityEngine.Rendering.ShaderVariablesProbeVolumes::_CellIndicesDim Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____CellIndicesDim_4; // System.Single UnityEngine.Rendering.ShaderVariablesProbeVolumes::_CellInMeters float ____CellInMeters_5; // System.Single UnityEngine.Rendering.ShaderVariablesProbeVolumes::_CellInMinBricks float ____CellInMinBricks_6; // System.Single UnityEngine.Rendering.ShaderVariablesProbeVolumes::_MinBrickSize float ____MinBrickSize_7; // System.Int32 UnityEngine.Rendering.ShaderVariablesProbeVolumes::_IndexChunkSize int32_t ____IndexChunkSize_8; // System.Single UnityEngine.Rendering.ShaderVariablesProbeVolumes::_NormalBias float ____NormalBias_9; }; // FIMSpace.Generating.SpawnRestrictionsGroup struct SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966 { // System.Collections.Generic.List`1 FIMSpace.Generating.SpawnRestrictionsGroup::Cells List_1_t47EB84D8D3371AC1E55BEA64B4C70F2067B2961E* ___Cells_0; // FIMSpace.Generating.SpawnRestriction FIMSpace.Generating.SpawnRestrictionsGroup::Restriction SpawnRestriction_t5AD5249B2B0F6E730FE1010248DF2788DBBC0FBE ___Restriction_1; }; // Native definition for P/Invoke marshalling of FIMSpace.Generating.SpawnRestrictionsGroup struct SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966_marshaled_pinvoke { List_1_t47EB84D8D3371AC1E55BEA64B4C70F2067B2961E* ___Cells_0; SpawnRestriction_t5AD5249B2B0F6E730FE1010248DF2788DBBC0FBE_marshaled_pinvoke ___Restriction_1; }; // Native definition for COM marshalling of FIMSpace.Generating.SpawnRestrictionsGroup struct SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966_marshaled_com { List_1_t47EB84D8D3371AC1E55BEA64B4C70F2067B2961E* ___Cells_0; SpawnRestriction_t5AD5249B2B0F6E730FE1010248DF2788DBBC0FBE_marshaled_com ___Restriction_1; }; // HurricaneVR.Framework.Core.Stabbing.StabArgs struct StabArgs_tF1A76988CACFAE49F574A83B0D37D414F9E3BB7D { // HurricaneVR.Framework.Core.Stabbing.HVRStabber HurricaneVR.Framework.Core.Stabbing.StabArgs::Stabber HVRStabber_tE60C171AECD2D5487B702E7C6C27194FFC364904* ___Stabber_0; // HurricaneVR.Framework.Core.Stabbing.HVRStabbable HurricaneVR.Framework.Core.Stabbing.StabArgs::Stabbable HVRStabbable_t71A2D16350A6CAB51630D1314BE9C10870FE29E1* ___Stabbable_1; // UnityEngine.Collision HurricaneVR.Framework.Core.Stabbing.StabArgs::Collision Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0* ___Collision_2; // UnityEngine.Vector3 HurricaneVR.Framework.Core.Stabbing.StabArgs::Point Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Point_3; // UnityEngine.Vector3 HurricaneVR.Framework.Core.Stabbing.StabArgs::Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Normal_4; }; // Native definition for P/Invoke marshalling of HurricaneVR.Framework.Core.Stabbing.StabArgs struct StabArgs_tF1A76988CACFAE49F574A83B0D37D414F9E3BB7D_marshaled_pinvoke { HVRStabber_tE60C171AECD2D5487B702E7C6C27194FFC364904* ___Stabber_0; HVRStabbable_t71A2D16350A6CAB51630D1314BE9C10870FE29E1* ___Stabbable_1; Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0_marshaled_pinvoke* ___Collision_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Point_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Normal_4; }; // Native definition for COM marshalling of HurricaneVR.Framework.Core.Stabbing.StabArgs struct StabArgs_tF1A76988CACFAE49F574A83B0D37D414F9E3BB7D_marshaled_com { HVRStabber_tE60C171AECD2D5487B702E7C6C27194FFC364904* ___Stabber_0; HVRStabbable_t71A2D16350A6CAB51630D1314BE9C10870FE29E1* ___Stabbable_1; Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0_marshaled_com* ___Collision_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Point_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Normal_4; }; // UnityEngine.UIVertex struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 { // UnityEngine.Vector3 UnityEngine.UIVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Vector3 UnityEngine.UIVertex::normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1; // UnityEngine.Vector4 UnityEngine.UIVertex::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // UnityEngine.Color32 UnityEngine.UIVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3; // UnityEngine.Vector4 UnityEngine.UIVertex::uv0 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4; // UnityEngine.Vector4 UnityEngine.UIVertex::uv1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5; // UnityEngine.Vector4 UnityEngine.UIVertex::uv2 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6; // UnityEngine.Vector4 UnityEngine.UIVertex::uv3 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7; }; // System.Runtime.CompilerServices.ValueTaskAwaiter struct ValueTaskAwaiter_t8A53759F995F1786E132CA010D1D215B55F3101A { // System.Threading.Tasks.ValueTask System.Runtime.CompilerServices.ValueTaskAwaiter::_value ValueTask_t10B4B5DDF5C582607D0E634FA912F8CB94FCD49F ____value_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.ValueTaskAwaiter struct ValueTaskAwaiter_t8A53759F995F1786E132CA010D1D215B55F3101A_marshaled_pinvoke { ValueTask_t10B4B5DDF5C582607D0E634FA912F8CB94FCD49F ____value_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.ValueTaskAwaiter struct ValueTaskAwaiter_t8A53759F995F1786E132CA010D1D215B55F3101A_marshaled_com { ValueTask_t10B4B5DDF5C582607D0E634FA912F8CB94FCD49F ____value_1; }; // Parabox.CSG.Vertex struct Vertex_t4AEF728B000B77221E3C152BC139F66940DE78E9 { // UnityEngine.Vector3 Parabox.CSG.Vertex::m_Position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_0; // UnityEngine.Color Parabox.CSG.Vertex::m_Color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_Color_1; // UnityEngine.Vector3 Parabox.CSG.Vertex::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_2; // UnityEngine.Vector4 Parabox.CSG.Vertex::m_Tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_Tangent_3; // UnityEngine.Vector2 Parabox.CSG.Vertex::m_UV0 Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV0_4; // UnityEngine.Vector2 Parabox.CSG.Vertex::m_UV2 Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV2_5; // UnityEngine.Vector4 Parabox.CSG.Vertex::m_UV3 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_UV3_6; // UnityEngine.Vector4 Parabox.CSG.Vertex::m_UV4 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_UV4_7; // Parabox.CSG.VertexAttributes Parabox.CSG.Vertex::m_Attributes int32_t ___m_Attributes_8; }; // UnityEngine.XR.XRNodeState struct XRNodeState_t683158812A1D80A6BC73DB97405BB0B795A9111A { // UnityEngine.XR.XRNode UnityEngine.XR.XRNodeState::m_Type int32_t ___m_Type_0; // UnityEngine.XR.AvailableTrackingData UnityEngine.XR.XRNodeState::m_AvailableFields int32_t ___m_AvailableFields_1; // UnityEngine.Vector3 UnityEngine.XR.XRNodeState::m_Position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2; // UnityEngine.Quaternion UnityEngine.XR.XRNodeState::m_Rotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3; // UnityEngine.Vector3 UnityEngine.XR.XRNodeState::m_Velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_4; // UnityEngine.Vector3 UnityEngine.XR.XRNodeState::m_AngularVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AngularVelocity_5; // UnityEngine.Vector3 UnityEngine.XR.XRNodeState::m_Acceleration Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Acceleration_6; // UnityEngine.Vector3 UnityEngine.XR.XRNodeState::m_AngularAcceleration Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AngularAcceleration_7; // System.Int32 UnityEngine.XR.XRNodeState::m_Tracked int32_t ___m_Tracked_8; // System.UInt64 UnityEngine.XR.XRNodeState::m_UniqueID uint64_t ___m_UniqueID_9; }; // UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::projMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::viewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRView::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRView::occlusionMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; // System.Int32 UnityEngine.Rendering.Universal.XRView::textureArraySlice int32_t ___textureArraySlice_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // Unity.Mathematics.float4x4 struct float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 { // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c0 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c0_0; // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c1 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c1_1; // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c2 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c2_2; // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c3 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c3_3; }; // Unity.Mathematics.quaternion struct quaternion_tD6BCBECAF088B9EBAE2345EC8534C7A1A4C910D4 { // Unity.Mathematics.float4 Unity.Mathematics.quaternion::value float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___value_0; }; // FIMSpace.Generating.Checker.CheckerField3D/LineFindHelper struct LineFindHelper_tC2DE7C828155B7ECD892EC9D446E46DA50201CC9 { // UnityEngine.Vector3Int FIMSpace.Generating.Checker.CheckerField3D/LineFindHelper::Dir Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___Dir_0; // System.Single FIMSpace.Generating.Checker.CheckerField3D/LineFindHelper::Cost float ___Cost_1; }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight struct PrePunctualLight_tB2AE96558E3D58EFE8EB29BE572FB53CC4202ACE { // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::posVS float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___posVS_0; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::radius float ___radius_1; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::minDist float ___minDist_2; // Unity.Mathematics.float2 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::screenPos float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA ___screenPos_3; // System.UInt16 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::visLightIndex uint16_t ___visLightIndex_4; }; // DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad struct TilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0 { // DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderVert[] DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad::verts TilemapRenderVertU5BU5D_t11597EB861572CA424CB943DAE12DCE96C3F80A3* ___verts_0; // UnityEngine.Color DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; // System.Single DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad::z float ___z_2; // System.Int32 DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad::rotateUV int32_t ___rotateUV_3; }; // Native definition for P/Invoke marshalling of DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad struct TilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0_marshaled_pinvoke { TilemapRenderVert_t9EBAAFFE96D8048DE72E798D89ACDF440BFEC238* ___verts_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; float ___z_2; int32_t ___rotateUV_3; }; // Native definition for COM marshalling of DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad struct TilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0_marshaled_com { TilemapRenderVert_t9EBAAFFE96D8048DE72E798D89ACDF440BFEC238* ___verts_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; float ___z_2; int32_t ___rotateUV_3; }; // DungeonArchitect.Builders.GridFlow.GridFlowMinimap/FogOfWarItem struct FogOfWarItem_tBE24E668383307C75CDE1A883813A74C4B78A909 { // UnityEngine.Vector2 DungeonArchitect.Builders.GridFlow.GridFlowMinimap/FogOfWarItem::position Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___position_0; // System.Single DungeonArchitect.Builders.GridFlow.GridFlowMinimap/FogOfWarItem::radius float ___radius_1; // System.Single DungeonArchitect.Builders.GridFlow.GridFlowMinimap/FogOfWarItem::falloffStart float ___falloffStart_2; }; // DungeonArchitect.Builders.GridFlow.GridFlowModelLookups/SerializedNodeLookup struct SerializedNodeLookup_t3CBE3010DEAB75708CF255F52266F67724D44E17 { // DungeonArchitect.IntVector2 DungeonArchitect.Builders.GridFlow.GridFlowModelLookups/SerializedNodeLookup::coord IntVector2_t2DFD1430F75D3E32E93DE921832E85D4A3FD53F7 ___coord_0; // System.Int32 DungeonArchitect.Builders.GridFlow.GridFlowModelLookups/SerializedNodeLookup::index int32_t ___index_1; }; // DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowTilemapTaskInitialize/DoorInfo struct DoorInfo_t2A0ECDBE3245695759EC8813D9BCE9F30BF094A4 { // DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphLink DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowTilemapTaskInitialize/DoorInfo::k__BackingField FlowLayoutGraphLink_t46C32B4C53EF2584D824AC991277B0CCDE492066* ___U3CLinkU3Ek__BackingField_0; // DungeonArchitect.IntVector2 DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowTilemapTaskInitialize/DoorInfo::k__BackingField IntVector2_t2DFD1430F75D3E32E93DE921832E85D4A3FD53F7 ___U3CCellCoordU3Ek__BackingField_1; // System.Boolean DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowTilemapTaskInitialize/DoorInfo::k__BackingField bool ___U3CHorizontalDoorEdgeU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowTilemapTaskInitialize/DoorInfo struct DoorInfo_t2A0ECDBE3245695759EC8813D9BCE9F30BF094A4_marshaled_pinvoke { FlowLayoutGraphLink_t46C32B4C53EF2584D824AC991277B0CCDE492066* ___U3CLinkU3Ek__BackingField_0; IntVector2_t2DFD1430F75D3E32E93DE921832E85D4A3FD53F7 ___U3CCellCoordU3Ek__BackingField_1; int32_t ___U3CHorizontalDoorEdgeU3Ek__BackingField_2; }; // Native definition for COM marshalling of DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowTilemapTaskInitialize/DoorInfo struct DoorInfo_t2A0ECDBE3245695759EC8813D9BCE9F30BF094A4_marshaled_com { FlowLayoutGraphLink_t46C32B4C53EF2584D824AC991277B0CCDE492066* ___U3CLinkU3Ek__BackingField_0; IntVector2_t2DFD1430F75D3E32E93DE921832E85D4A3FD53F7 ___U3CCellCoordU3Ek__BackingField_1; int32_t ___U3CHorizontalDoorEdgeU3Ek__BackingField_2; }; // FIMSpace.Generating.GridPainter/PainterCell struct PainterCell_t97E5D42091E53A86599FFC11207B0DA665A1FB81 { // UnityEngine.Vector3Int FIMSpace.Generating.GridPainter/PainterCell::pos Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___pos_0; // UnityEngine.Quaternion FIMSpace.Generating.GridPainter/PainterCell::rot Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rot_1; // System.Boolean FIMSpace.Generating.GridPainter/PainterCell::inGrid bool ___inGrid_2; // System.Boolean FIMSpace.Generating.GridPainter/PainterCell::isGhost bool ___isGhost_3; // System.Collections.Generic.List`1 FIMSpace.Generating.GridPainter/PainterCell::Instructions List_1_t8FBA271E5F5173BEF3A23836630DAC61AF72033A* ___Instructions_4; // System.Boolean FIMSpace.Generating.GridPainter/PainterCell::isDirty bool ___isDirty_5; // System.Collections.Generic.List`1 FIMSpace.Generating.GridPainter/PainterCell::spawns List_1_t09630CC02FA21D368A6F17E496E9DAE8995D5B19* ___spawns_6; // UnityEngine.Vector3Int FIMSpace.Generating.GridPainter/PainterCell::parentCell Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___parentCell_7; // System.Collections.Generic.List`1 FIMSpace.Generating.GridPainter/PainterCell::childCells List_1_tD4E195AE3BDA50173FFDB1123B913E149DC2DE25* ___childCells_8; }; // Native definition for P/Invoke marshalling of FIMSpace.Generating.GridPainter/PainterCell struct PainterCell_t97E5D42091E53A86599FFC11207B0DA665A1FB81_marshaled_pinvoke { Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___pos_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rot_1; int32_t ___inGrid_2; int32_t ___isGhost_3; List_1_t8FBA271E5F5173BEF3A23836630DAC61AF72033A* ___Instructions_4; int32_t ___isDirty_5; List_1_t09630CC02FA21D368A6F17E496E9DAE8995D5B19* ___spawns_6; Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___parentCell_7; List_1_tD4E195AE3BDA50173FFDB1123B913E149DC2DE25* ___childCells_8; }; // Native definition for COM marshalling of FIMSpace.Generating.GridPainter/PainterCell struct PainterCell_t97E5D42091E53A86599FFC11207B0DA665A1FB81_marshaled_com { Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___pos_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rot_1; int32_t ___inGrid_2; int32_t ___isGhost_3; List_1_t8FBA271E5F5173BEF3A23836630DAC61AF72033A* ___Instructions_4; int32_t ___isDirty_5; List_1_t09630CC02FA21D368A6F17E496E9DAE8995D5B19* ___spawns_6; Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___parentCell_7; List_1_tD4E195AE3BDA50173FFDB1123B913E149DC2DE25* ___childCells_8; }; // UnityEngine.InputSystem.HID.HID/HIDElementDescriptor struct HIDElementDescriptor_t18CA9618F730F541BA1C873745A1AE71823D4CED { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::usage int32_t ___usage_0; // UnityEngine.InputSystem.HID.HID/UsagePage UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::usagePage int32_t ___usagePage_1; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::unit int32_t ___unit_2; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::unitExponent int32_t ___unitExponent_3; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::logicalMin int32_t ___logicalMin_4; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::logicalMax int32_t ___logicalMax_5; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::physicalMin int32_t ___physicalMin_6; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::physicalMax int32_t ___physicalMax_7; // UnityEngine.InputSystem.HID.HID/HIDReportType UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::reportType int32_t ___reportType_8; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::collectionIndex int32_t ___collectionIndex_9; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::reportId int32_t ___reportId_10; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::reportSizeInBits int32_t ___reportSizeInBits_11; // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::reportOffsetInBits int32_t ___reportOffsetInBits_12; // UnityEngine.InputSystem.HID.HID/HIDElementFlags UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::flags int32_t ___flags_13; // System.Nullable`1 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::usageMin Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___usageMin_14; // System.Nullable`1 UnityEngine.InputSystem.HID.HID/HIDElementDescriptor::usageMax Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___usageMax_15; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.HID.HID/HIDElementDescriptor struct HIDElementDescriptor_t18CA9618F730F541BA1C873745A1AE71823D4CED_marshaled_pinvoke { int32_t ___usage_0; int32_t ___usagePage_1; int32_t ___unit_2; int32_t ___unitExponent_3; int32_t ___logicalMin_4; int32_t ___logicalMax_5; int32_t ___physicalMin_6; int32_t ___physicalMax_7; int32_t ___reportType_8; int32_t ___collectionIndex_9; int32_t ___reportId_10; int32_t ___reportSizeInBits_11; int32_t ___reportOffsetInBits_12; int32_t ___flags_13; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___usageMin_14; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___usageMax_15; }; // Native definition for COM marshalling of UnityEngine.InputSystem.HID.HID/HIDElementDescriptor struct HIDElementDescriptor_t18CA9618F730F541BA1C873745A1AE71823D4CED_marshaled_com { int32_t ___usage_0; int32_t ___usagePage_1; int32_t ___unit_2; int32_t ___unitExponent_3; int32_t ___logicalMin_4; int32_t ___logicalMax_5; int32_t ___physicalMin_6; int32_t ___physicalMax_7; int32_t ___reportType_8; int32_t ___collectionIndex_9; int32_t ___reportId_10; int32_t ___reportSizeInBits_11; int32_t ___reportOffsetInBits_12; int32_t ___flags_13; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___usageMin_14; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___usageMax_15; }; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq16 struct Hammersley2dSeq16_t397C360C61F6E7F51A0A76E3D2C33D9E3E7DA9C0 { // UnityEngine.Rendering.Hammersley/Hammersley2dSeq16/e__FixedBuffer UnityEngine.Rendering.Hammersley/Hammersley2dSeq16::hammersley2dSeq16 U3Chammersley2dSeq16U3Ee__FixedBuffer_t6F140D0C91E62112E1635AF868D461A48FB26EC9 ___hammersley2dSeq16_0; }; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq256 struct Hammersley2dSeq256_tC5B5FB2A55263672FAF8EDF3CC19470F51E623C3 { // UnityEngine.Rendering.Hammersley/Hammersley2dSeq256/e__FixedBuffer UnityEngine.Rendering.Hammersley/Hammersley2dSeq256::hammersley2dSeq256 U3Chammersley2dSeq256U3Ee__FixedBuffer_t10E5086FADEE57D861BB75F2AB059694CD6862C8 ___hammersley2dSeq256_0; }; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq32 struct Hammersley2dSeq32_t5222FE247619F99BDD08C37FE5B0D94747718042 { // UnityEngine.Rendering.Hammersley/Hammersley2dSeq32/e__FixedBuffer UnityEngine.Rendering.Hammersley/Hammersley2dSeq32::hammersley2dSeq32 U3Chammersley2dSeq32U3Ee__FixedBuffer_t4D989F40E722CE7266EEF1B3C59EA668353D4156 ___hammersley2dSeq32_0; }; // UnityEngine.Rendering.Hammersley/Hammersley2dSeq64 struct Hammersley2dSeq64_tAF73FAB2FE740998DFFF551198D6C651F0A058E7 { // UnityEngine.Rendering.Hammersley/Hammersley2dSeq64/e__FixedBuffer UnityEngine.Rendering.Hammersley/Hammersley2dSeq64::hammersley2dSeq64 U3Chammersley2dSeq64U3Ee__FixedBuffer_t8AC325DA590C70B67FFC758DC78935109659D47E ___hammersley2dSeq64_0; }; // UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride struct ParameterOverride_tC0D5877125AE0F07C6A1EF2110FB799B3DCB89BA { // System.String UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride::objectRegistrationName String_t* ___objectRegistrationName_0; // System.String UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride::parameter String_t* ___parameter_1; // UnityEngine.InputSystem.InputBinding UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride::bindingMask InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 ___bindingMask_2; // UnityEngine.InputSystem.Utilities.PrimitiveValue UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride::value PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4 ___value_3; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride struct ParameterOverride_tC0D5877125AE0F07C6A1EF2110FB799B3DCB89BA_marshaled_pinvoke { char* ___objectRegistrationName_0; char* ___parameter_1; InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke ___bindingMask_2; PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_pinvoke ___value_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride struct ParameterOverride_tC0D5877125AE0F07C6A1EF2110FB799B3DCB89BA_marshaled_com { Il2CppChar* ___objectRegistrationName_0; Il2CppChar* ___parameter_1; InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com ___bindingMask_2; PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_com ___value_3; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem struct ControlItem_t25B2C46F52E78ADC5F54903F9E769364B02CD4AD { // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___U3CnameU3Ek__BackingField_0; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___U3ClayoutU3Ek__BackingField_1; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___U3CvariantsU3Ek__BackingField_2; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField String_t* ___U3CuseStateFromU3Ek__BackingField_3; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_4; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField String_t* ___U3CshortDisplayNameU3Ek__BackingField_5; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 ___U3CusagesU3Ek__BackingField_6; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 ___U3CaliasesU3Ek__BackingField_7; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 ___U3CparametersU3Ek__BackingField_8; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 ___U3CprocessorsU3Ek__BackingField_9; // System.UInt32 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField uint32_t ___U3CoffsetU3Ek__BackingField_10; // System.UInt32 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField uint32_t ___U3CbitU3Ek__BackingField_11; // System.UInt32 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField uint32_t ___U3CsizeInBitsU3Ek__BackingField_12; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___U3CformatU3Ek__BackingField_13; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem/Flags UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField int32_t ___U3CflagsU3Ek__BackingField_14; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField int32_t ___U3CarraySizeU3Ek__BackingField_15; // UnityEngine.InputSystem.Utilities.PrimitiveValue UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4 ___U3CdefaultStateU3Ek__BackingField_16; // UnityEngine.InputSystem.Utilities.PrimitiveValue UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4 ___U3CminValueU3Ek__BackingField_17; // UnityEngine.InputSystem.Utilities.PrimitiveValue UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem::k__BackingField PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4 ___U3CmaxValueU3Ek__BackingField_18; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem struct ControlItem_t25B2C46F52E78ADC5F54903F9E769364B02CD4AD_marshaled_pinvoke { InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke ___U3CnameU3Ek__BackingField_0; InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke ___U3ClayoutU3Ek__BackingField_1; InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke ___U3CvariantsU3Ek__BackingField_2; char* ___U3CuseStateFromU3Ek__BackingField_3; char* ___U3CdisplayNameU3Ek__BackingField_4; char* ___U3CshortDisplayNameU3Ek__BackingField_5; ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 ___U3CusagesU3Ek__BackingField_6; ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 ___U3CaliasesU3Ek__BackingField_7; ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 ___U3CparametersU3Ek__BackingField_8; ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 ___U3CprocessorsU3Ek__BackingField_9; uint32_t ___U3CoffsetU3Ek__BackingField_10; uint32_t ___U3CbitU3Ek__BackingField_11; uint32_t ___U3CsizeInBitsU3Ek__BackingField_12; FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___U3CformatU3Ek__BackingField_13; int32_t ___U3CflagsU3Ek__BackingField_14; int32_t ___U3CarraySizeU3Ek__BackingField_15; PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_pinvoke ___U3CdefaultStateU3Ek__BackingField_16; PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_pinvoke ___U3CminValueU3Ek__BackingField_17; PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_pinvoke ___U3CmaxValueU3Ek__BackingField_18; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem struct ControlItem_t25B2C46F52E78ADC5F54903F9E769364B02CD4AD_marshaled_com { InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com ___U3CnameU3Ek__BackingField_0; InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com ___U3ClayoutU3Ek__BackingField_1; InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com ___U3CvariantsU3Ek__BackingField_2; Il2CppChar* ___U3CuseStateFromU3Ek__BackingField_3; Il2CppChar* ___U3CdisplayNameU3Ek__BackingField_4; Il2CppChar* ___U3CshortDisplayNameU3Ek__BackingField_5; ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 ___U3CusagesU3Ek__BackingField_6; ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 ___U3CaliasesU3Ek__BackingField_7; ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 ___U3CparametersU3Ek__BackingField_8; ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 ___U3CprocessorsU3Ek__BackingField_9; uint32_t ___U3CoffsetU3Ek__BackingField_10; uint32_t ___U3CbitU3Ek__BackingField_11; uint32_t ___U3CsizeInBitsU3Ek__BackingField_12; FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___U3CformatU3Ek__BackingField_13; int32_t ___U3CflagsU3Ek__BackingField_14; int32_t ___U3CarraySizeU3Ek__BackingField_15; PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_com ___U3CdefaultStateU3Ek__BackingField_16; PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_com ___U3CminValueU3Ek__BackingField_17; PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_com ___U3CmaxValueU3Ek__BackingField_18; }; // UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo struct DeviceInfo_tAB83FF3BB4996BA68DFDF5D6255C1FEBB452AE52 { // System.Int32 UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_DeviceId int32_t ___m_DeviceId_0; // System.String UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_Layout String_t* ___m_Layout_1; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_StateFormat FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___m_StateFormat_2; // System.Int32 UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_StateSizeInBytes int32_t ___m_StateSizeInBytes_3; // System.String UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_FullLayoutJson String_t* ___m_FullLayoutJson_4; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo struct DeviceInfo_tAB83FF3BB4996BA68DFDF5D6255C1FEBB452AE52_marshaled_pinvoke { int32_t ___m_DeviceId_0; char* ___m_Layout_1; FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___m_StateFormat_2; int32_t ___m_StateSizeInBytes_3; char* ___m_FullLayoutJson_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo struct DeviceInfo_tAB83FF3BB4996BA68DFDF5D6255C1FEBB452AE52_marshaled_com { int32_t ___m_DeviceId_0; Il2CppChar* ___m_Layout_1; FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___m_StateFormat_2; int32_t ___m_StateSizeInBytes_3; Il2CppChar* ___m_FullLayoutJson_4; }; // UnityEngine.InputSystem.InputManager/AvailableDevice struct AvailableDevice_tEA24B4A4D9BF644F85FECF7EEACF2D02369940B6 { // UnityEngine.InputSystem.Layouts.InputDeviceDescription UnityEngine.InputSystem.InputManager/AvailableDevice::description InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F ___description_0; // System.Int32 UnityEngine.InputSystem.InputManager/AvailableDevice::deviceId int32_t ___deviceId_1; // System.Boolean UnityEngine.InputSystem.InputManager/AvailableDevice::isNative bool ___isNative_2; // System.Boolean UnityEngine.InputSystem.InputManager/AvailableDevice::isRemoved bool ___isRemoved_3; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputManager/AvailableDevice struct AvailableDevice_tEA24B4A4D9BF644F85FECF7EEACF2D02369940B6_marshaled_pinvoke { InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke ___description_0; int32_t ___deviceId_1; int32_t ___isNative_2; int32_t ___isRemoved_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputManager/AvailableDevice struct AvailableDevice_tEA24B4A4D9BF644F85FECF7EEACF2D02369940B6_marshaled_com { InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com ___description_0; int32_t ___deviceId_1; int32_t ___isNative_2; int32_t ___isRemoved_3; }; // UnityEngine.InputSystem.InputRemoting/RemoteInputDevice struct RemoteInputDevice_tF7E8C5EB795DA20F3EABAA259FE5A118C976C5AE { // System.Int32 UnityEngine.InputSystem.InputRemoting/RemoteInputDevice::remoteId int32_t ___remoteId_0; // System.Int32 UnityEngine.InputSystem.InputRemoting/RemoteInputDevice::localId int32_t ___localId_1; // UnityEngine.InputSystem.Layouts.InputDeviceDescription UnityEngine.InputSystem.InputRemoting/RemoteInputDevice::description InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F ___description_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputRemoting/RemoteInputDevice struct RemoteInputDevice_tF7E8C5EB795DA20F3EABAA259FE5A118C976C5AE_marshaled_pinvoke { int32_t ___remoteId_0; int32_t ___localId_1; InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke ___description_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputRemoting/RemoteInputDevice struct RemoteInputDevice_tF7E8C5EB795DA20F3EABAA259FE5A118C976C5AE_marshaled_com { int32_t ___remoteId_0; int32_t ___localId_1; InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com ___description_2; }; // UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB { // UnityEngine.InputSystem.Utilities.Substring UnityEngine.InputSystem.Utilities.JsonParser/JsonString::text Substring_t2E16755269E6716C22074D6BC0A9099915E67849 ___text_0; // System.Boolean UnityEngine.InputSystem.Utilities.JsonParser/JsonString::hasEscapes bool ___hasEscapes_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB_marshaled_pinvoke { Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_pinvoke ___text_0; int32_t ___hasEscapes_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB_marshaled_com { Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_com ___text_0; int32_t ___hasEscapes_1; }; // UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo struct OnScreenDeviceInfo_t2C7BB082C4486C5F8F0FE55F0BFA772B454AD0AC { // UnityEngine.InputSystem.LowLevel.InputEventPtr UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo::eventPtr InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 ___eventPtr_0; // Unity.Collections.NativeArray`1 UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo::buffer NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___buffer_1; // UnityEngine.InputSystem.InputDevice UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo::device InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_2; // UnityEngine.InputSystem.OnScreen.OnScreenControl UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo::firstControl OnScreenControl_t449BC1FA3DCA3F7787643FAB4F4B1906A7B32418* ___firstControl_3; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo struct OnScreenDeviceInfo_t2C7BB082C4486C5F8F0FE55F0BFA772B454AD0AC_marshaled_pinvoke { InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 ___eventPtr_0; NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___buffer_1; InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_2; OnScreenControl_t449BC1FA3DCA3F7787643FAB4F4B1906A7B32418* ___firstControl_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo struct OnScreenDeviceInfo_t2C7BB082C4486C5F8F0FE55F0BFA772B454AD0AC_marshaled_com { InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 ___eventPtr_0; NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___buffer_1; InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_2; OnScreenControl_t449BC1FA3DCA3F7787643FAB4F4B1906A7B32418* ___firstControl_3; }; // SharpNav.PolyMesh/Edge struct Edge_t5BB71DEFECE7290EB599134445761BB2F904534E { // System.Int32 SharpNav.PolyMesh/Edge::Vert0 int32_t ___Vert0_0; // System.Int32 SharpNav.PolyMesh/Edge::Vert1 int32_t ___Vert1_1; // SharpNav.RegionId SharpNav.PolyMesh/Edge::Region RegionId_t6D719748FB6365E02C92D71DC08C2BAA93F3E45D ___Region_2; // SharpNav.Area SharpNav.PolyMesh/Edge::Area Area_t9E8E008D1CF28697728310B3039944F3C2777E47 ___Area_3; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick struct Brick_tCF697F8098B1E364826A55C583A11A9BD61FEE06 { // UnityEngine.Vector3Int UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick::position Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___position_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick::subdivisionLevel int32_t ___subdivisionLevel_1; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46 { // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta::id RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta::brickIndices List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46_marshaled_pinvoke { RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46_marshaled_com { RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE { // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::standardMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::initialMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; // UnityEngine.MaterialPropertyBlock UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::matPropBlock MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; // UnityEngine.UIElements.UIR.UIRenderDevice UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::device UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; // UnityEngine.Texture UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::vectorAtlas Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; // UnityEngine.Texture UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::shaderInfoAtlas Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; // System.Single UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::dpiScale float ___dpiScale_7; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::transformConstants NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::clipRectConstants NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE_marshaled_pinvoke { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; float ___dpiScale_7; NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE_marshaled_com { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; float ___dpiScale_7; NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB { // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex0 int32_t ___vertexIndex0_0; // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex1 int32_t ___vertexIndex1_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtility/Edge::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // System.Boolean UnityEngine.Rendering.Universal.ShadowUtility/Edge::compareReversed bool ___compareReversed_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357 { // UnityEngine.Texture UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::src Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; // UnityEngine.RectInt UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::srcRect RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::dstPos Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; // System.Int32 UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::border int32_t ___border_3; // UnityEngine.Color UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::tint Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357_marshaled_pinvoke { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; int32_t ___border_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357_marshaled_com { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; int32_t ___border_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD { // System.String TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::filename String_t* ___filename_0; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::frame SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; // System.Boolean TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::rotated bool ___rotated_2; // System.Boolean TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::trimmed bool ___trimmed_3; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::spriteSourceSize SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::sourceSize SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; // UnityEngine.Vector2 TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::pivot Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // Native definition for P/Invoke marshalling of TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD_marshaled_pinvoke { char* ___filename_0; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; int32_t ___rotated_2; int32_t ___trimmed_3; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // Native definition for COM marshalling of TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD_marshaled_com { Il2CppChar* ___filename_0; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; int32_t ___rotated_2; int32_t ___trimmed_3; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // FIMSpace.Generating.TileMeshSetup/MeshShapePoint struct MeshShapePoint_t60DB6B439E9125D314F3CA35E71E914E841A163D { // UnityEngine.Vector3 FIMSpace.Generating.TileMeshSetup/MeshShapePoint::p Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___p_0; // UnityEngine.Vector2 FIMSpace.Generating.TileMeshSetup/MeshShapePoint::normal Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___normal_1; // UnityEngine.Color FIMSpace.Generating.TileMeshSetup/MeshShapePoint::c Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c_2; }; // FIMSpace.Generating.TileMeshSetup/MeshVertPoint struct MeshVertPoint_tF4E8FC6546C9F236CD34973823D9238801BE53DD { // UnityEngine.Vector3 FIMSpace.Generating.TileMeshSetup/MeshVertPoint::pos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos_0; // UnityEngine.Color FIMSpace.Generating.TileMeshSetup/MeshVertPoint::vCol Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___vCol_1; // UnityEngine.Vector3 FIMSpace.Generating.TileMeshSetup/MeshVertPoint::norm Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___norm_2; // UnityEngine.Vector2 FIMSpace.Generating.TileMeshSetup/MeshVertPoint::UV Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___UV_3; }; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841 { // UnityEngine.UI.Graphic UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; // UnityEngine.Vector3 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; // UnityEngine.Vector2 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; // System.Single UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField float ___U3CdistanceU3Ek__BackingField_3; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841_marshaled_pinvoke { Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841_marshaled_com { Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry struct Entry_tB8765CA56422E2C92887314844384843688DCB9F { // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::vertices NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___vertices_0; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::indices NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___indices_1; // UnityEngine.Material UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_2; // UnityEngine.Texture UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::custom Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___custom_3; // UnityEngine.Texture UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::font Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___font_4; // System.Single UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::fontTexSDFScale float ___fontTexSDFScale_5; // UnityEngine.UIElements.TextureId UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::texture TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___texture_6; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::customCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___customCommand_7; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::clipRectID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_8; // UnityEngine.UIElements.UIR.VertexFlags UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::addFlags int32_t ___addFlags_9; // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::uvIsDisplacement bool ___uvIsDisplacement_10; // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::isTextEntry bool ___isTextEntry_11; // System.Boolean UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::isClipRegisterEntry bool ___isClipRegisterEntry_12; // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::stencilRef int32_t ___stencilRef_13; // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry::maskDepth int32_t ___maskDepth_14; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry struct Entry_tB8765CA56422E2C92887314844384843688DCB9F_marshaled_pinvoke { NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___vertices_0; NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___indices_1; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_2; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___custom_3; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___font_4; float ___fontTexSDFScale_5; TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___texture_6; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___customCommand_7; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_8; int32_t ___addFlags_9; int32_t ___uvIsDisplacement_10; int32_t ___isTextEntry_11; int32_t ___isClipRegisterEntry_12; int32_t ___stencilRef_13; int32_t ___maskDepth_14; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/Entry struct Entry_tB8765CA56422E2C92887314844384843688DCB9F_marshaled_com { NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___vertices_0; NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___indices_1; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_2; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___custom_3; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___font_4; float ___fontTexSDFScale_5; TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___texture_6; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___customCommand_7; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_8; int32_t ___addFlags_9; int32_t ___uvIsDisplacement_10; int32_t ___isTextEntry_11; int32_t ___isClipRegisterEntry_12; int32_t ___stencilRef_13; int32_t ___maskDepth_14; }; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 { // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::alloc Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_0; // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::page Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::vertices bool ___vertices_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_pinvoke { Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___alloc_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; int32_t ___vertices_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_com { Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___alloc_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; int32_t ___vertices_2; }; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 { // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::id uint32_t ___id_0; // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::allocTime uint32_t ___allocTime_1; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::meshHandle MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocVerts Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocVerts_3; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocIndices Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocIndices_4; // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permPage Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::copyBackIndices bool ___copyBackIndices_6; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_pinvoke { uint32_t ___id_0; uint32_t ___allocTime_1; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocVerts_3; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocIndices_4; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; int32_t ___copyBackIndices_6; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_com { uint32_t ___id_0; uint32_t ___allocTime_1; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocVerts_3; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocIndices_4; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; int32_t ___copyBackIndices_6; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t2637736704939772A86A2904BCFD1B314097DD1E : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // System.Runtime.CompilerServices.AsyncTaskMethodBuilder struct AsyncTaskMethodBuilder_t7A5128C134547B5918EB1AA24FE47ED4C1DF3F06 { // System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1 System.Runtime.CompilerServices.AsyncTaskMethodBuilder::m_builder AsyncTaskMethodBuilder_1_tE88892A6B2F97B5D44B7C3EE2DBEED85743412AC ___m_builder_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.AsyncTaskMethodBuilder struct AsyncTaskMethodBuilder_t7A5128C134547B5918EB1AA24FE47ED4C1DF3F06_marshaled_pinvoke { AsyncTaskMethodBuilder_1_tE88892A6B2F97B5D44B7C3EE2DBEED85743412AC ___m_builder_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.AsyncTaskMethodBuilder struct AsyncTaskMethodBuilder_t7A5128C134547B5918EB1AA24FE47ED4C1DF3F06_marshaled_com { AsyncTaskMethodBuilder_1_tE88892A6B2F97B5D44B7C3EE2DBEED85743412AC ___m_builder_1; }; // NodeCanvas.BehaviourTrees.BTNode struct BTNode_t3FAAB6CF8FB7E4DD8001158EEF5E88FE5BB95DC2 : public Node_tFE79C2F3D9D517984CDDFAD382448FF70E5B4FB8 { }; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303 : public RuntimeObject { // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::panelDisposed Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53* ___panelDisposed_0; // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_Scale float ___m_Scale_1; // UnityEngine.Yoga.YogaConfig UnityEngine.UIElements.BaseVisualElementPanel::yogaConfig YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345* ___yogaConfig_2; // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_PixelsPerPoint float ___m_PixelsPerPoint_3; // UnityEngine.UIElements.PanelClearSettings UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 ___U3CclearSettingsU3Ek__BackingField_4; // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField bool ___U3CduringLayoutPhaseU3Ek__BackingField_5; // UnityEngine.UIElements.RepaintData UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField RepaintData_t90534752135661579EC254884F550545D001B5EA* ___U3CrepaintDataU3Ek__BackingField_6; // UnityEngine.UIElements.ICursorManager UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField RuntimeObject* ___U3CcursorManagerU3Ek__BackingField_7; // UnityEngine.UIElements.ContextualMenuManager UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B* ___U3CcontextualMenuManagerU3Ek__BackingField_8; // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField bool ___U3CdisposedU3Ek__BackingField_9; // UnityEngine.UIElements.ElementUnderPointer UnityEngine.UIElements.BaseVisualElementPanel::m_TopElementUnderPointers ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904* ___m_TopElementUnderPointers_10; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardShaderChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardShaderChanged_11; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardWorldSpaceShaderChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardWorldSpaceShaderChanged_12; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::atlasChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___atlasChanged_13; // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::updateMaterial Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA* ___updateMaterial_14; // UnityEngine.UIElements.HierarchyEvent UnityEngine.UIElements.BaseVisualElementPanel::hierarchyChanged HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705* ___hierarchyChanged_15; // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::beforeUpdate Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6* ___beforeUpdate_16; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.ComputeShader struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.Universal.DecalChunk struct DecalChunk_tD2C5831DD2A6E97A7A738C88C5922305BA0513CA : public RuntimeObject { // System.Int32 UnityEngine.Rendering.Universal.DecalChunk::k__BackingField int32_t ___U3CcountU3Ek__BackingField_0; // System.Int32 UnityEngine.Rendering.Universal.DecalChunk::k__BackingField int32_t ___U3CcapacityU3Ek__BackingField_1; // Unity.Jobs.JobHandle UnityEngine.Rendering.Universal.DecalChunk::k__BackingField JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___U3CcurrentJobHandleU3Ek__BackingField_2; }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.Playables.Playable struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115 : public Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 { // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_runningAnimationCountU3Ek__BackingField_7; // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_completedAnimationCountU3Ek__BackingField_8; // System.String UnityEngine.UIElements.VisualElement::m_Name String_t* ___m_Name_13; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_ClassList List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_ClassList_14; // System.Collections.Generic.List`1> UnityEngine.UIElements.VisualElement::m_PropertyBag List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260* ___m_PropertyBag_15; // UnityEngine.UIElements.VisualElementFlags UnityEngine.UIElements.VisualElement::m_Flags int32_t ___m_Flags_16; // System.String UnityEngine.UIElements.VisualElement::m_ViewDataKey String_t* ___m_ViewDataKey_17; // UnityEngine.UIElements.RenderHints UnityEngine.UIElements.VisualElement::m_RenderHints int32_t ___m_RenderHints_18; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastLayout Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastLayout_19; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastPseudoPadding Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastPseudoPadding_20; // UnityEngine.UIElements.UIR.RenderChainVEData UnityEngine.UIElements.VisualElement::renderChainData RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 ___renderChainData_21; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_Layout Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_Layout_22; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_BoundingBox Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_BoundingBox_23; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldBoundingBox Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldBoundingBox_24; // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformCache Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformCache_25; // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformInverseCache Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformInverseCache_26; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClip Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClip_27; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClipMinusGroup Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClipMinusGroup_28; // System.Boolean UnityEngine.UIElements.VisualElement::m_WorldClipIsInfinite bool ___m_WorldClipIsInfinite_29; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::triggerPseudoMask int32_t ___triggerPseudoMask_31; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::dependencyPseudoMask int32_t ___dependencyPseudoMask_32; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::m_PseudoStates int32_t ___m_PseudoStates_33; // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CcontainedPointerIdsU3Ek__BackingField_34; // UnityEngine.UIElements.PickingMode UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CpickingModeU3Ek__BackingField_35; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.VisualElement::k__BackingField YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___U3CyogaNodeU3Ek__BackingField_36; // UnityEngine.UIElements.ComputedStyle UnityEngine.UIElements.VisualElement::m_Style ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C ___m_Style_37; // UnityEngine.UIElements.StyleVariableContext UnityEngine.UIElements.VisualElement::variableContext StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527* ___variableContext_38; // System.Int32 UnityEngine.UIElements.VisualElement::inheritedStylesHash int32_t ___inheritedStylesHash_39; // System.UInt32 UnityEngine.UIElements.VisualElement::controlid uint32_t ___controlid_40; // System.Int32 UnityEngine.UIElements.VisualElement::imguiContainerDescendantCount int32_t ___imguiContainerDescendantCount_41; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CenabledSelfU3Ek__BackingField_42; // System.Action`1 UnityEngine.UIElements.VisualElement::k__BackingField Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B* ___U3CgenerateVisualContentU3Ek__BackingField_43; // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.VisualElement::k_GenerateVisualContentMarker ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___k_GenerateVisualContentMarker_44; // UnityEngine.UIElements.VisualElement/RenderTargetMode UnityEngine.UIElements.VisualElement::m_SubRenderTargetMode int32_t ___m_SubRenderTargetMode_45; // UnityEngine.Material UnityEngine.UIElements.VisualElement::m_defaultMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_defaultMaterial_47; // UnityEngine.UIElements.VisualElement/TypeData UnityEngine.UIElements.VisualElement::m_TypeData TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A* ___m_TypeData_49; // UnityEngine.UIElements.VisualElement/Hierarchy UnityEngine.UIElements.VisualElement::k__BackingField Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 ___U3ChierarchyU3Ek__BackingField_51; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CisRootVisualContainerU3Ek__BackingField_52; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CcacheAsBitmapU3Ek__BackingField_53; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_PhysicalParent VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_PhysicalParent_54; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_LogicalParent VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_LogicalParent_55; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_Children List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___m_Children_57; // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.VisualElement::k__BackingField BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___U3CelementPanelU3Ek__BackingField_58; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualElement::m_VisualTreeAssetSource VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___m_VisualTreeAssetSource_59; // UnityEngine.UIElements.InlineStyleAccess UnityEngine.UIElements.VisualElement::inlineStyleAccess InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165* ___inlineStyleAccess_61; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::styleSheetList List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F* ___styleSheetList_62; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_RunningAnimations List_1_t96E9133B70FB6765E6B138E810D33E18901715DA* ___m_RunningAnimations_64; }; // SharpNav.Collections.BVTree/Node struct Node_t7C791277DE530777708834350121D282BCF6062E { // SharpNav.PolyBounds SharpNav.Collections.BVTree/Node::Bounds PolyBounds_t61DEC672B46D7F5BFF55F179D2726047093B9261 ___Bounds_0; // System.Int32 SharpNav.Collections.BVTree/Node::Index int32_t ___Index_1; }; // DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphTraversal/FNodeInfo struct FNodeInfo_t5DEC6829FA56E353E88D8B37C4799FD7161A8693 { // DungeonArchitect.Utils.DungeonUID DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphTraversal/FNodeInfo::NodeId DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 ___NodeId_0; // DungeonArchitect.Utils.DungeonUID DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphTraversal/FNodeInfo::LinkId DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 ___LinkId_1; // System.Boolean DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphTraversal/FNodeInfo::Outgoing bool ___Outgoing_2; }; // Native definition for P/Invoke marshalling of DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphTraversal/FNodeInfo struct FNodeInfo_t5DEC6829FA56E353E88D8B37C4799FD7161A8693_marshaled_pinvoke { DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 ___NodeId_0; DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 ___LinkId_1; int32_t ___Outgoing_2; }; // Native definition for COM marshalling of DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphTraversal/FNodeInfo struct FNodeInfo_t5DEC6829FA56E353E88D8B37C4799FD7161A8693_marshaled_com { DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 ___NodeId_0; DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 ___LinkId_1; int32_t ___Outgoing_2; }; // System.Net.FtpWebRequest/d__86 struct U3CCreateConnectionAsyncU3Ed__86_t2A570F4B60E471D570D3866403BE7034E2929A6E { // System.Int32 System.Net.FtpWebRequest/d__86::<>1__state int32_t ___U3CU3E1__state_0; // System.Runtime.CompilerServices.AsyncVoidMethodBuilder System.Net.FtpWebRequest/d__86::<>t__builder AsyncVoidMethodBuilder_t253E37B63E7E7B504878AE6563347C147F98EF2D ___U3CU3Et__builder_1; // System.Net.FtpWebRequest System.Net.FtpWebRequest/d__86::<>4__this FtpWebRequest_t9D2BE7BE1D0B56708DF62FB00D39571DF7B924A9* ___U3CU3E4__this_2; // System.Net.Sockets.TcpClient System.Net.FtpWebRequest/d__86::5__2 TcpClient_t753B702EE06B59897564F75CEBFB6C8AFF10BD58* ___U3CclientU3E5__2_3; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter System.Net.FtpWebRequest/d__86::<>u__1 ConfiguredTaskAwaiter_t6D4C5E6B82017ED33DAFA1EFC33B0EFBE3137618 ___U3CU3Eu__1_4; }; // NodeCanvas.Framework.Graph/d__155 struct U3CLoadOverwriteAsyncU3Ed__155_t92C9479F26ED038416AFD5C493788CFB484FE053 { // System.Int32 NodeCanvas.Framework.Graph/d__155::<>1__state int32_t ___U3CU3E1__state_0; // System.Runtime.CompilerServices.AsyncVoidMethodBuilder NodeCanvas.Framework.Graph/d__155::<>t__builder AsyncVoidMethodBuilder_t253E37B63E7E7B504878AE6563347C147F98EF2D ___U3CU3Et__builder_1; // NodeCanvas.Framework.Graph NodeCanvas.Framework.Graph/d__155::<>4__this Graph_tB1CBC9173527C9E453E52B1C7DE2F39E44CF9032* ___U3CU3E4__this_2; // NodeCanvas.Framework.Internal.GraphLoadData NodeCanvas.Framework.Graph/d__155::data GraphLoadData_tB66F322B078529E7D0662DB455327C2E5C936304 ___data_3; // System.Action NodeCanvas.Framework.Graph/d__155::callback Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___callback_4; // System.Runtime.CompilerServices.TaskAwaiter NodeCanvas.Framework.Graph/d__155::<>u__1 TaskAwaiter_t9B661AC8C2EFA6BAB94C77BB24A5DDA82D61F833 ___U3CU3Eu__1_5; }; // UnityEngine.InputSystem.InputControlScheme/MatchResult struct MatchResult_t02FDB08E41694242EC6B6F66D6DB30768EEA2F27 { // UnityEngine.InputSystem.InputControlScheme/MatchResult/Result UnityEngine.InputSystem.InputControlScheme/MatchResult::m_Result int32_t ___m_Result_0; // System.Single UnityEngine.InputSystem.InputControlScheme/MatchResult::m_Score float ___m_Score_1; // UnityEngine.InputSystem.InputControlList`1 UnityEngine.InputSystem.InputControlScheme/MatchResult::m_Devices InputControlList_1_tE5EA4873D06A889C726FE4CC90A6D26CAC2EEE13 ___m_Devices_2; // UnityEngine.InputSystem.InputControlList`1 UnityEngine.InputSystem.InputControlScheme/MatchResult::m_Controls InputControlList_1_tDCD1283F428BB911908D4A86066022F6FEF337BA ___m_Controls_3; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] UnityEngine.InputSystem.InputControlScheme/MatchResult::m_Requirements DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_Requirements_4; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme/MatchResult struct MatchResult_t02FDB08E41694242EC6B6F66D6DB30768EEA2F27_marshaled_pinvoke { int32_t ___m_Result_0; float ___m_Score_1; InputControlList_1_tE5EA4873D06A889C726FE4CC90A6D26CAC2EEE13 ___m_Devices_2; InputControlList_1_tDCD1283F428BB911908D4A86066022F6FEF337BA ___m_Controls_3; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke* ___m_Requirements_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme/MatchResult struct MatchResult_t02FDB08E41694242EC6B6F66D6DB30768EEA2F27_marshaled_com { int32_t ___m_Result_0; float ___m_Score_1; InputControlList_1_tE5EA4873D06A889C726FE4CC90A6D26CAC2EEE13 ___m_Devices_2; InputControlList_1_tDCD1283F428BB911908D4A86066022F6FEF337BA ___m_Controls_3; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com* ___m_Requirements_4; }; // UnityEngine.InputSystem.InputManager/StateChangeMonitorsForDevice struct StateChangeMonitorsForDevice_t1D72E96B14B577C50ECFE5DB631E9D7EC32CC0C1 { // UnityEngine.InputSystem.Utilities.MemoryHelpers/BitRegion[] UnityEngine.InputSystem.InputManager/StateChangeMonitorsForDevice::memoryRegions BitRegionU5BU5D_t6D477477F7EB84242BA07FA65BC1BD6DA74A3D39* ___memoryRegions_0; // UnityEngine.InputSystem.InputManager/StateChangeMonitorListener[] UnityEngine.InputSystem.InputManager/StateChangeMonitorsForDevice::listeners StateChangeMonitorListenerU5BU5D_tEF042EA5E57858FE7C48A9F1AF7A55B249ADB5A9* ___listeners_1; // UnityEngine.InputSystem.DynamicBitfield UnityEngine.InputSystem.InputManager/StateChangeMonitorsForDevice::signalled DynamicBitfield_t4EE89B3E0E02AA497D0D0768DE48E64DC490AE10 ___signalled_2; // System.Boolean UnityEngine.InputSystem.InputManager/StateChangeMonitorsForDevice::needToUpdateOrderingOfMonitors bool ___needToUpdateOrderingOfMonitors_3; // System.Boolean UnityEngine.InputSystem.InputManager/StateChangeMonitorsForDevice::needToCompactArrays bool ___needToCompactArrays_4; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputManager/StateChangeMonitorsForDevice struct StateChangeMonitorsForDevice_t1D72E96B14B577C50ECFE5DB631E9D7EC32CC0C1_marshaled_pinvoke { BitRegion_tFE885CE2CC6C0287CF86BF59672C19D86D8DFC4C* ___memoryRegions_0; StateChangeMonitorListener_t8DDE11DEF769AE92B7A6B6554D41511AA2A7BDDA_marshaled_pinvoke* ___listeners_1; DynamicBitfield_t4EE89B3E0E02AA497D0D0768DE48E64DC490AE10_marshaled_pinvoke ___signalled_2; int32_t ___needToUpdateOrderingOfMonitors_3; int32_t ___needToCompactArrays_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputManager/StateChangeMonitorsForDevice struct StateChangeMonitorsForDevice_t1D72E96B14B577C50ECFE5DB631E9D7EC32CC0C1_marshaled_com { BitRegion_tFE885CE2CC6C0287CF86BF59672C19D86D8DFC4C* ___memoryRegions_0; StateChangeMonitorListener_t8DDE11DEF769AE92B7A6B6554D41511AA2A7BDDA_marshaled_com* ___listeners_1; DynamicBitfield_t4EE89B3E0E02AA497D0D0768DE48E64DC490AE10_marshaled_com ___signalled_2; int32_t ___needToUpdateOrderingOfMonitors_3; int32_t ___needToCompactArrays_4; }; // UnityEngine.InputSystem.Users.InputUser/GlobalState struct GlobalState_t11A6C6C3EF611D00EF34976903A48BCABCD6C9D3 { // System.Int32 UnityEngine.InputSystem.Users.InputUser/GlobalState::pairingStateVersion int32_t ___pairingStateVersion_0; // System.UInt32 UnityEngine.InputSystem.Users.InputUser/GlobalState::lastUserId uint32_t ___lastUserId_1; // System.Int32 UnityEngine.InputSystem.Users.InputUser/GlobalState::allUserCount int32_t ___allUserCount_2; // System.Int32 UnityEngine.InputSystem.Users.InputUser/GlobalState::allPairedDeviceCount int32_t ___allPairedDeviceCount_3; // System.Int32 UnityEngine.InputSystem.Users.InputUser/GlobalState::allLostDeviceCount int32_t ___allLostDeviceCount_4; // UnityEngine.InputSystem.Users.InputUser[] UnityEngine.InputSystem.Users.InputUser/GlobalState::allUsers InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD* ___allUsers_5; // UnityEngine.InputSystem.Users.InputUser/UserData[] UnityEngine.InputSystem.Users.InputUser/GlobalState::allUserData UserDataU5BU5D_t5CB4987877C71E61FA131704B58CA6D8E5272C7E* ___allUserData_6; // UnityEngine.InputSystem.InputDevice[] UnityEngine.InputSystem.Users.InputUser/GlobalState::allPairedDevices InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___allPairedDevices_7; // UnityEngine.InputSystem.InputDevice[] UnityEngine.InputSystem.Users.InputUser/GlobalState::allLostDevices InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___allLostDevices_8; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Users.InputUser/GlobalState::ongoingAccountSelections InlinedArray_1_tED5DB880E229C88EB2F96B60C2BFBEC2CA7EC28C ___ongoingAccountSelections_9; // UnityEngine.InputSystem.Utilities.CallbackArray`1> UnityEngine.InputSystem.Users.InputUser/GlobalState::onChange CallbackArray_1_tB60CC6CDA475FF8033F707EC1B4A66AF5B83F9E9 ___onChange_10; // UnityEngine.InputSystem.Utilities.CallbackArray`1> UnityEngine.InputSystem.Users.InputUser/GlobalState::onUnpairedDeviceUsed CallbackArray_1_tE2A0EB348F3111C908D22768F814AE7219DB4F34 ___onUnpairedDeviceUsed_11; // UnityEngine.InputSystem.Utilities.CallbackArray`1> UnityEngine.InputSystem.Users.InputUser/GlobalState::onPreFilterUnpairedDeviceUsed CallbackArray_1_t1A72A00347540C99C2A4BF0488E37A8C1B45C1BE ___onPreFilterUnpairedDeviceUsed_12; // System.Action`2 UnityEngine.InputSystem.Users.InputUser/GlobalState::actionChangeDelegate Action_2_t4D6C6A84A6B44BE6193A1F64753F6E48558FBE9D* ___actionChangeDelegate_13; // System.Action`2 UnityEngine.InputSystem.Users.InputUser/GlobalState::onDeviceChangeDelegate Action_2_tB79528C85CFEF7DFF52C575DDAA398D2FE6BC333* ___onDeviceChangeDelegate_14; // System.Action`2 UnityEngine.InputSystem.Users.InputUser/GlobalState::onEventDelegate Action_2_t4943DD8C32CAB983950535CEF3BABA85DF8C9AAA* ___onEventDelegate_15; // System.Boolean UnityEngine.InputSystem.Users.InputUser/GlobalState::onActionChangeHooked bool ___onActionChangeHooked_16; // System.Boolean UnityEngine.InputSystem.Users.InputUser/GlobalState::onDeviceChangeHooked bool ___onDeviceChangeHooked_17; // System.Boolean UnityEngine.InputSystem.Users.InputUser/GlobalState::onEventHooked bool ___onEventHooked_18; // System.Int32 UnityEngine.InputSystem.Users.InputUser/GlobalState::listenForUnpairedDeviceActivity int32_t ___listenForUnpairedDeviceActivity_19; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Users.InputUser/GlobalState struct GlobalState_t11A6C6C3EF611D00EF34976903A48BCABCD6C9D3_marshaled_pinvoke { int32_t ___pairingStateVersion_0; uint32_t ___lastUserId_1; int32_t ___allUserCount_2; int32_t ___allPairedDeviceCount_3; int32_t ___allLostDeviceCount_4; InputUser_tD938B6FAC4D79FB2BA7040DE247549A4F832000E* ___allUsers_5; UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_pinvoke* ___allUserData_6; InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___allPairedDevices_7; InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___allLostDevices_8; InlinedArray_1_tED5DB880E229C88EB2F96B60C2BFBEC2CA7EC28C ___ongoingAccountSelections_9; CallbackArray_1_tB60CC6CDA475FF8033F707EC1B4A66AF5B83F9E9 ___onChange_10; CallbackArray_1_tE2A0EB348F3111C908D22768F814AE7219DB4F34 ___onUnpairedDeviceUsed_11; CallbackArray_1_t1A72A00347540C99C2A4BF0488E37A8C1B45C1BE ___onPreFilterUnpairedDeviceUsed_12; Il2CppMethodPointer ___actionChangeDelegate_13; Il2CppMethodPointer ___onDeviceChangeDelegate_14; Il2CppMethodPointer ___onEventDelegate_15; int32_t ___onActionChangeHooked_16; int32_t ___onDeviceChangeHooked_17; int32_t ___onEventHooked_18; int32_t ___listenForUnpairedDeviceActivity_19; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Users.InputUser/GlobalState struct GlobalState_t11A6C6C3EF611D00EF34976903A48BCABCD6C9D3_marshaled_com { int32_t ___pairingStateVersion_0; uint32_t ___lastUserId_1; int32_t ___allUserCount_2; int32_t ___allPairedDeviceCount_3; int32_t ___allLostDeviceCount_4; InputUser_tD938B6FAC4D79FB2BA7040DE247549A4F832000E* ___allUsers_5; UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_com* ___allUserData_6; InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___allPairedDevices_7; InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___allLostDevices_8; InlinedArray_1_tED5DB880E229C88EB2F96B60C2BFBEC2CA7EC28C ___ongoingAccountSelections_9; CallbackArray_1_tB60CC6CDA475FF8033F707EC1B4A66AF5B83F9E9 ___onChange_10; CallbackArray_1_tE2A0EB348F3111C908D22768F814AE7219DB4F34 ___onUnpairedDeviceUsed_11; CallbackArray_1_t1A72A00347540C99C2A4BF0488E37A8C1B45C1BE ___onPreFilterUnpairedDeviceUsed_12; Il2CppMethodPointer ___actionChangeDelegate_13; Il2CppMethodPointer ___onDeviceChangeDelegate_14; Il2CppMethodPointer ___onEventDelegate_15; int32_t ___onActionChangeHooked_16; int32_t ___onDeviceChangeHooked_17; int32_t ___onEventHooked_18; int32_t ___listenForUnpairedDeviceActivity_19; }; // UnityEngine.InputSystem.Utilities.JsonParser/JsonValue struct JsonValue_t01DB320267C848E729A400EF2345979978F851D2 { // UnityEngine.InputSystem.Utilities.JsonParser/JsonValueType UnityEngine.InputSystem.Utilities.JsonParser/JsonValue::type int32_t ___type_0; // System.Boolean UnityEngine.InputSystem.Utilities.JsonParser/JsonValue::boolValue bool ___boolValue_1; // System.Double UnityEngine.InputSystem.Utilities.JsonParser/JsonValue::realValue double ___realValue_2; // System.Int64 UnityEngine.InputSystem.Utilities.JsonParser/JsonValue::integerValue int64_t ___integerValue_3; // UnityEngine.InputSystem.Utilities.JsonParser/JsonString UnityEngine.InputSystem.Utilities.JsonParser/JsonValue::stringValue JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB ___stringValue_4; // System.Collections.Generic.List`1 UnityEngine.InputSystem.Utilities.JsonParser/JsonValue::arrayValue List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A* ___arrayValue_5; // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Utilities.JsonParser/JsonValue::objectValue Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E* ___objectValue_6; // System.Object UnityEngine.InputSystem.Utilities.JsonParser/JsonValue::anyValue RuntimeObject* ___anyValue_7; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonValue struct JsonValue_t01DB320267C848E729A400EF2345979978F851D2_marshaled_pinvoke { int32_t ___type_0; int32_t ___boolValue_1; double ___realValue_2; int64_t ___integerValue_3; JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB_marshaled_pinvoke ___stringValue_4; List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A* ___arrayValue_5; Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E* ___objectValue_6; Il2CppIUnknown* ___anyValue_7; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonValue struct JsonValue_t01DB320267C848E729A400EF2345979978F851D2_marshaled_com { int32_t ___type_0; int32_t ___boolValue_1; double ___realValue_2; int64_t ___integerValue_3; JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB_marshaled_com ___stringValue_4; List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A* ___arrayValue_5; Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E* ___objectValue_6; Il2CppIUnknown* ___anyValue_7; }; // DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskCreateKeyLock/NodeConnectionInfo struct NodeConnectionInfo_t59A113AF1EA18E48C9CEED9FBE6083582F8019C8 { // DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphNode DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskCreateKeyLock/NodeConnectionInfo::ConnectedNode FlowLayoutGraphNode_t87C9F28AC312DBD32DACA3F56E74A83944F60053* ___ConnectedNode_0; // System.Boolean DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskCreateKeyLock/NodeConnectionInfo::ContainsLock bool ___ContainsLock_1; // DungeonArchitect.Utils.DungeonUID DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskCreateKeyLock/NodeConnectionInfo::LockId DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 ___LockId_2; }; // Native definition for P/Invoke marshalling of DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskCreateKeyLock/NodeConnectionInfo struct NodeConnectionInfo_t59A113AF1EA18E48C9CEED9FBE6083582F8019C8_marshaled_pinvoke { FlowLayoutGraphNode_t87C9F28AC312DBD32DACA3F56E74A83944F60053* ___ConnectedNode_0; int32_t ___ContainsLock_1; DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 ___LockId_2; }; // Native definition for COM marshalling of DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskCreateKeyLock/NodeConnectionInfo struct NodeConnectionInfo_t59A113AF1EA18E48C9CEED9FBE6083582F8019C8_marshaled_com { FlowLayoutGraphNode_t87C9F28AC312DBD32DACA3F56E74A83944F60053* ___ConnectedNode_0; int32_t ___ContainsLock_1; DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9 ___LockId_2; }; // FIMSpace.Generating.PlanHelper/HelperRect struct HelperRect_tBC9EB20A9B57E74CFDDF0A753DA754528BB5A206 { // UnityEngine.Vector2 FIMSpace.Generating.PlanHelper/HelperRect::pos Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pos_0; // UnityEngine.Vector2 FIMSpace.Generating.PlanHelper/HelperRect::size Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___size_1; // UnityEngine.Vector3 FIMSpace.Generating.PlanHelper/HelperRect::separationOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___separationOffset_2; // UnityEngine.Vector3 FIMSpace.Generating.PlanHelper/HelperRect::totalSepOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___totalSepOffset_3; // System.Boolean FIMSpace.Generating.PlanHelper/HelperRect::rotated bool ___rotated_4; // System.Int32 FIMSpace.Generating.PlanHelper/HelperRect::TypeID int32_t ___TypeID_5; // System.Int32 FIMSpace.Generating.PlanHelper/HelperRect::IndividualID int32_t ___IndividualID_6; // System.Int32 FIMSpace.Generating.PlanHelper/HelperRect::DuplicateID int32_t ___DuplicateID_7; // System.Boolean FIMSpace.Generating.PlanHelper/HelperRect::HelperBool bool ___HelperBool_8; // System.Collections.Generic.List`1 FIMSpace.Generating.PlanHelper/HelperRect::Connections List_1_t0A071D357023E38EAA5C7E0E34DE9732F26DBCE8* ___Connections_9; // FIMSpace.Generating.Planning.SingleInteriorSettings FIMSpace.Generating.PlanHelper/HelperRect::SettingsRef SingleInteriorSettings_t69F4D4F9AC29B3CD90B766F0D750AF28683B702F* ___SettingsRef_10; // System.Int32 FIMSpace.Generating.PlanHelper/HelperRect::ChoosedConnections int32_t ___ChoosedConnections_11; // FIMSpace.Generating.SpawnRestrictionsGroup FIMSpace.Generating.PlanHelper/HelperRect::nears SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966 ___nears_12; // FIMSpace.Generating.SpawnRestrictionsGroup FIMSpace.Generating.PlanHelper/HelperRect::counters SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966 ___counters_13; // FIMSpace.Generating.SpawnRestrictionsGroup FIMSpace.Generating.PlanHelper/HelperRect::outsides SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966 ___outsides_14; }; // Native definition for P/Invoke marshalling of FIMSpace.Generating.PlanHelper/HelperRect struct HelperRect_tBC9EB20A9B57E74CFDDF0A753DA754528BB5A206_marshaled_pinvoke { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pos_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___size_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___separationOffset_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___totalSepOffset_3; int32_t ___rotated_4; int32_t ___TypeID_5; int32_t ___IndividualID_6; int32_t ___DuplicateID_7; int32_t ___HelperBool_8; List_1_t0A071D357023E38EAA5C7E0E34DE9732F26DBCE8* ___Connections_9; SingleInteriorSettings_t69F4D4F9AC29B3CD90B766F0D750AF28683B702F* ___SettingsRef_10; int32_t ___ChoosedConnections_11; SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966_marshaled_pinvoke ___nears_12; SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966_marshaled_pinvoke ___counters_13; SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966_marshaled_pinvoke ___outsides_14; }; // Native definition for COM marshalling of FIMSpace.Generating.PlanHelper/HelperRect struct HelperRect_tBC9EB20A9B57E74CFDDF0A753DA754528BB5A206_marshaled_com { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pos_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___size_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___separationOffset_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___totalSepOffset_3; int32_t ___rotated_4; int32_t ___TypeID_5; int32_t ___IndividualID_6; int32_t ___DuplicateID_7; int32_t ___HelperBool_8; List_1_t0A071D357023E38EAA5C7E0E34DE9732F26DBCE8* ___Connections_9; SingleInteriorSettings_t69F4D4F9AC29B3CD90B766F0D750AF28683B702F* ___SettingsRef_10; int32_t ___ChoosedConnections_11; SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966_marshaled_com ___nears_12; SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966_marshaled_com ___counters_13; SpawnRestrictionsGroup_t3276DB9309852476983B4BD460FB8C9B60699966_marshaled_com ___outsides_14; }; // UnityEngine.InputSystem.UI.PointerModel/ButtonState struct ButtonState_tC90005D9F1E87688352A8F97B40400D0319CFC69 { // System.Boolean UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_IsPressed bool ___m_IsPressed_0; // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_FramePressState int32_t ___m_FramePressState_1; // System.Single UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_PressTime float ___m_PressTime_2; // UnityEngine.EventSystems.RaycastResult UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_PressRaycast RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___m_PressRaycast_3; // UnityEngine.GameObject UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_PressObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PressObject_4; // UnityEngine.GameObject UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_RawPressObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_RawPressObject_5; // UnityEngine.GameObject UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_LastPressObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_LastPressObject_6; // UnityEngine.GameObject UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_DragObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_DragObject_7; // UnityEngine.Vector2 UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_PressPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PressPosition_8; // System.Single UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_ClickTime float ___m_ClickTime_9; // System.Int32 UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_ClickCount int32_t ___m_ClickCount_10; // System.Boolean UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_Dragging bool ___m_Dragging_11; // System.Boolean UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_ClickedOnSameGameObject bool ___m_ClickedOnSameGameObject_12; // System.Boolean UnityEngine.InputSystem.UI.PointerModel/ButtonState::m_IgnoreNextClick bool ___m_IgnoreNextClick_13; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.UI.PointerModel/ButtonState struct ButtonState_tC90005D9F1E87688352A8F97B40400D0319CFC69_marshaled_pinvoke { int32_t ___m_IsPressed_0; int32_t ___m_FramePressState_1; float ___m_PressTime_2; RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke ___m_PressRaycast_3; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PressObject_4; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_RawPressObject_5; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_LastPressObject_6; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_DragObject_7; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PressPosition_8; float ___m_ClickTime_9; int32_t ___m_ClickCount_10; int32_t ___m_Dragging_11; int32_t ___m_ClickedOnSameGameObject_12; int32_t ___m_IgnoreNextClick_13; }; // Native definition for COM marshalling of UnityEngine.InputSystem.UI.PointerModel/ButtonState struct ButtonState_tC90005D9F1E87688352A8F97B40400D0319CFC69_marshaled_com { int32_t ___m_IsPressed_0; int32_t ___m_FramePressState_1; float ___m_PressTime_2; RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com ___m_PressRaycast_3; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PressObject_4; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_RawPressObject_5; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_LastPressObject_6; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_DragObject_7; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PressPosition_8; float ___m_ClickTime_9; int32_t ___m_ClickCount_10; int32_t ___m_Dragging_11; int32_t ___m_ClickedOnSameGameObject_12; int32_t ___m_IgnoreNextClick_13; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/ReservedBrick struct ReservedBrick_t7135A132DCDE993E9045495FEB902DE1445B8415 { // UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick UnityEngine.Experimental.Rendering.ProbeBrickIndex/ReservedBrick::brick Brick_tCF697F8098B1E364826A55C583A11A9BD61FEE06 ___brick_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickIndex/ReservedBrick::flattenedIdx int32_t ___flattenedIdx_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableBoundItem struct SerializableBoundItem_tAAC617FC15812D4C15EA67F564DBBB97C91CA76C { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableBoundItem::sceneGUID String_t* ___sceneGUID_0; // UnityEngine.Bounds UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableBoundItem::bounds Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___bounds_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableBoundItem struct SerializableBoundItem_tAAC617FC15812D4C15EA67F564DBBB97C91CA76C_marshaled_pinvoke { char* ___sceneGUID_0; Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___bounds_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableBoundItem struct SerializableBoundItem_tAAC617FC15812D4C15EA67F564DBBB97C91CA76C_marshaled_com { Il2CppChar* ___sceneGUID_0; Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___bounds_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVBakeSettings struct SerializablePVBakeSettings_t4E5B089BA357A2E91A67F570519556876B797877 { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVBakeSettings::sceneGUID String_t* ___sceneGUID_0; // UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVBakeSettings::settings ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C ___settings_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVBakeSettings struct SerializablePVBakeSettings_t4E5B089BA357A2E91A67F570519556876B797877_marshaled_pinvoke { char* ___sceneGUID_0; ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_pinvoke ___settings_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVBakeSettings struct SerializablePVBakeSettings_t4E5B089BA357A2E91A67F570519556876B797877_marshaled_com { Il2CppChar* ___sceneGUID_0; ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_com ___settings_1; }; // UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState struct GlobalState_tFDD5D3FE93083EE02E4E8987E61A5D7D5F5CE61A { // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::touchscreens InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 ___touchscreens_0; // System.Int32 UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::historyLengthPerFinger int32_t ___historyLengthPerFinger_1; // UnityEngine.InputSystem.Utilities.CallbackArray`1> UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::onFingerDown CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerDown_2; // UnityEngine.InputSystem.Utilities.CallbackArray`1> UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::onFingerMove CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerMove_3; // UnityEngine.InputSystem.Utilities.CallbackArray`1> UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::onFingerUp CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerUp_4; // UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::playerState FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D ___playerState_5; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState struct GlobalState_tFDD5D3FE93083EE02E4E8987E61A5D7D5F5CE61A_marshaled_pinvoke { InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 ___touchscreens_0; int32_t ___historyLengthPerFinger_1; CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerDown_2; CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerMove_3; CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerUp_4; FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D_marshaled_pinvoke ___playerState_5; }; // Native definition for COM marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState struct GlobalState_tFDD5D3FE93083EE02E4E8987E61A5D7D5F5CE61A_marshaled_com { InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 ___touchscreens_0; int32_t ___historyLengthPerFinger_1; CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerDown_2; CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerMove_3; CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerUp_4; FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D_marshaled_com ___playerState_5; }; // System.Net.WebOperation/d__58 struct U3CRunU3Ed__58_tB429B26F8271F88C64BB47A305F3CA84ECBF4815 { // System.Int32 System.Net.WebOperation/d__58::<>1__state int32_t ___U3CU3E1__state_0; // System.Runtime.CompilerServices.AsyncVoidMethodBuilder System.Net.WebOperation/d__58::<>t__builder AsyncVoidMethodBuilder_t253E37B63E7E7B504878AE6563347C147F98EF2D ___U3CU3Et__builder_1; // System.Net.WebOperation System.Net.WebOperation/d__58::<>4__this WebOperation_t32CC0FAFF5B575DB5E11E5C50A7D7542A70D74C9* ___U3CU3E4__this_2; // System.Net.WebRequestStream System.Net.WebOperation/d__58::5__2 WebRequestStream_t731AE4852452BAA73C240BDC7DCBA42ADAD2BAAB* ___U3CrequestStreamU3E5__2_3; // System.Net.WebResponseStream System.Net.WebOperation/d__58::5__3 WebResponseStream_tEA4F17CF76BC9DC9C608447C1CAF3084044E43E4* ___U3CstreamU3E5__3_4; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter System.Net.WebOperation/d__58::<>u__1 ConfiguredTaskAwaiter_t10656B66FD27854ADDBB508C6F34709CEF9DC882 ___U3CU3Eu__1_5; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter System.Net.WebOperation/d__58::<>u__2 ConfiguredTaskAwaiter_t6D4C5E6B82017ED33DAFA1EFC33B0EFBE3137618 ___U3CU3Eu__2_6; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/LayoutMatcher struct LayoutMatcher_t0D8F5E32A7C82BC292EBA0FAA3EB2D9F1F72A0A6 { // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/LayoutMatcher::layoutName InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___layoutName_0; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/LayoutMatcher::deviceMatcher InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555 ___deviceMatcher_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/LayoutMatcher struct LayoutMatcher_t0D8F5E32A7C82BC292EBA0FAA3EB2D9F1F72A0A6_marshaled_pinvoke { InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke ___layoutName_0; InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_pinvoke ___deviceMatcher_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Collection/LayoutMatcher struct LayoutMatcher_t0D8F5E32A7C82BC292EBA0FAA3EB2D9F1F72A0A6_marshaled_com { InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com ___layoutName_0; InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_com ___deviceMatcher_1; }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t63BCD2DEBA7363CAD4DAAF9703EF65C11A4C7BBB : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t615C91B75B6D7B4E70D5080F4EE82DFCD6B6B069 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t92904CE6AE729E23667675B2858ABE16106A0837 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_tACBF5A1656250800CE861707354491F0611F6624 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t7AF8146EC94DFCBB0F1B3E70111C1FB21D39F00E : public MulticastDelegate_t { }; // System.Func`4 struct Func_4_t3BDE3CA92565203F02E9E075D380C15E3C5964EE : public MulticastDelegate_t { }; // UnityEngine.UIElements.PointerEventBase`1 struct PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F : public EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1 { // System.Int32 UnityEngine.UIElements.PointerEventBase`1::k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_18; // System.String UnityEngine.UIElements.PointerEventBase`1::k__BackingField String_t* ___U3CpointerTypeU3Ek__BackingField_19; // System.Boolean UnityEngine.UIElements.PointerEventBase`1::k__BackingField bool ___U3CisPrimaryU3Ek__BackingField_20; // System.Int32 UnityEngine.UIElements.PointerEventBase`1::