#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void FloorPlanRoomMarkers::EmitMarkers(DungeonArchitect.DungeonBuilder) extern void FloorPlanRoomMarkers_EmitMarkers_m94DEB008BAEA156B52826A5C3E369CCD71B98DE0 (void); // 0x00000002 System.Void FloorPlanRoomMarkers::DecorateRoom(DungeonArchitect.DungeonBuilder,DungeonArchitect.Builders.FloorPlan.FloorChunk,UnityEngine.Vector3) extern void FloorPlanRoomMarkers_DecorateRoom_m06C7639779C75449F1256500999EB81E3877514D (void); // 0x00000003 System.Void FloorPlanRoomMarkers::EmitChunkMarker(DungeonArchitect.DungeonBuilder,System.String,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Int32) extern void FloorPlanRoomMarkers_EmitChunkMarker_mFF5A4BED2B9610978C34A1160DB2F65B5609E35C (void); // 0x00000004 System.Void FloorPlanRoomMarkers::.ctor() extern void FloorPlanRoomMarkers__ctor_m3EB3289707E42C024EFF140E7F797089EC7D1C5B (void); // 0x00000005 System.Boolean CenterGridFlowPlacement::PlaceItems(DungeonArchitect.Flow.Items.FlowItem,DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapCell[],DungeonArchitect.Flow.Impl.GridFlow.TilemapItemPlacementSettings,DungeonArchitect.Flow.Impl.GridFlow.TilemapItemPlacementStrategyContext,System.Int32&,System.String&) extern void CenterGridFlowPlacement_PlaceItems_mD3294339FD9E77FBFA9D7B47B72ED0769DB32C2D (void); // 0x00000006 System.Void CenterGridFlowPlacement::.ctor() extern void CenterGridFlowPlacement__ctor_m979A881D3B3E5D2985101F53E460000223E756A5 (void); // 0x00000007 System.Void SkyscraperRange::.ctor() extern void SkyscraperRange__ctor_mCD65C867D444E2A33622705D2189779A6A6F7B22 (void); // 0x00000008 System.Void CitySkyscraperInserter::OnDungeonMarkersEmitted(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel,DungeonArchitect.LevelMarkerList) extern void CitySkyscraperInserter_OnDungeonMarkersEmitted_m7873983C37550B62BA7BC9615CAB601DFF17E730 (void); // 0x00000009 System.Void CitySkyscraperInserter::.ctor() extern void CitySkyscraperInserter__ctor_m12B76D4CDB419B6083582CA14DFD3F95997F1534 (void); // 0x0000000A System.Void SnapDemo_ProceduralLevelLayout::Generate(DungeonArchitect.Grammar.IGrammarGraphBuilder) extern void SnapDemo_ProceduralLevelLayout_Generate_mDB5FAAC242BC81923CD3406504CF34097A99C571 (void); // 0x0000000B System.Void SnapDemo_ProceduralLevelLayout::.ctor() extern void SnapDemo_ProceduralLevelLayout__ctor_m834A84E1B0988CA25E700EBA4B400A255C881B3D (void); // 0x0000000C System.Void SGFT_GameController::Start() extern void SGFT_GameController_Start_mE21C096371ABC1BDE541EDB1285E208C6763956B (void); // 0x0000000D System.Void SGFT_GameController::.ctor() extern void SGFT_GameController__ctor_m546AB3107FB85F2711BFCBF09A961C9439D49527 (void); // 0x0000000E System.Void SGFRoomDebugDrawer::Awake() extern void SGFRoomDebugDrawer_Awake_mE0AA314E2461BE945395020AB1F0198A6B971DBA (void); // 0x0000000F System.Void SGFRoomDebugDrawer::Update() extern void SGFRoomDebugDrawer_Update_m22648D5CC554D812A98BA205C56587C0B2BA02F3 (void); // 0x00000010 System.Void SGFRoomDebugDrawer::.ctor() extern void SGFRoomDebugDrawer__ctor_m7D9BCC031E84A4C41A627448E07F04DE71CAD61C (void); // 0x00000011 System.Boolean SGFDemoNodeConstraintFloor0::CanCreateNodeAt(System.Int32,System.Int32,UnityEngine.Vector3Int,UnityEngine.Vector3Int) extern void SGFDemoNodeConstraintFloor0_CanCreateNodeAt_m23A49984E4BA25F18417893BE5CC1FDD44AFA12E (void); // 0x00000012 System.Void SGFDemoNodeConstraintFloor0::.ctor() extern void SGFDemoNodeConstraintFloor0__ctor_mBAB61E765F474CC2F0FAAFC5C4AD40DF6897A0CB (void); // 0x00000013 System.Boolean SGFDemoNodeConstraintFloor1::CanCreateNodeAt(System.Int32,System.Int32,UnityEngine.Vector3Int,UnityEngine.Vector3Int) extern void SGFDemoNodeConstraintFloor1_CanCreateNodeAt_m798EEDF28BD69D41509B6089552DEA5783A0F0AF (void); // 0x00000014 System.Void SGFDemoNodeConstraintFloor1::.ctor() extern void SGFDemoNodeConstraintFloor1__ctor_m24009AC65C43E2375D97CB45298583510F386863 (void); // 0x00000015 System.Boolean SGFDemoNodeConstraintFloor2::CanCreateNodeAt(System.Int32,System.Int32,UnityEngine.Vector3Int,UnityEngine.Vector3Int) extern void SGFDemoNodeConstraintFloor2_CanCreateNodeAt_mAF01F88A59F772DCCAED7B16D64577178BE8A48B (void); // 0x00000016 System.Void SGFDemoNodeConstraintFloor2::.ctor() extern void SGFDemoNodeConstraintFloor2__ctor_mAD05A7C0E079341A0BD5EB48ED390AB5D6CECE82 (void); // 0x00000017 System.Boolean SGFDemoNodeConstraints::CanCreateNodeAt(System.Int32,System.Int32,UnityEngine.Vector3Int,UnityEngine.Vector3Int) extern void SGFDemoNodeConstraints_CanCreateNodeAt_m646889D3063198E0112F1136F285A387316EF1EA (void); // 0x00000018 System.Void SGFDemoNodeConstraints::.ctor() extern void SGFDemoNodeConstraints__ctor_mC4E5E73188DD2FABA618DD7D74FC9F8DCED797E0 (void); // 0x00000019 System.Void VG_GameController::Awake() extern void VG_GameController_Awake_mD2B34247A666AC3FDEEB310C84278BFE5C5C93B9 (void); // 0x0000001A System.Void VG_GameController::Start() extern void VG_GameController_Start_mFB2C610881C95D9C005B4E50D5D5D9D5181CF334 (void); // 0x0000001B System.Void VG_GameController::Update() extern void VG_GameController_Update_mB0023FC1D767BEB9DFA4993108C4D34EC9B53177 (void); // 0x0000001C System.Void VG_GameController::.ctor() extern void VG_GameController__ctor_m700B1EA52DEAEB904C5AF1C03996A150CE8ECD03 (void); // 0x0000001D System.Void SnapDungeonMarkerSpawner::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel) extern void SnapDungeonMarkerSpawner_OnPostDungeonBuild_mF95F69D612822948B30B5F6E3BE9293D3EE3315E (void); // 0x0000001E System.Void SnapDungeonMarkerSpawner::OnDungeonDestroyed(DungeonArchitect.Dungeon) extern void SnapDungeonMarkerSpawner_OnDungeonDestroyed_m2FB3364F6B89A2B88BF88891C7B2B889306D7B63 (void); // 0x0000001F System.Void SnapDungeonMarkerSpawner::DestroySpawnedDungeon() extern void SnapDungeonMarkerSpawner_DestroySpawnedDungeon_mFBD72D847814D271EEF9273251E6A8BCCDAE1963 (void); // 0x00000020 System.Void SnapDungeonMarkerSpawner::.ctor() extern void SnapDungeonMarkerSpawner__ctor_m51519E039844CCE8976FEE50865CD76D361F0E49 (void); // 0x00000021 System.Void SnapThemeEngineMarkerInserter::OnDungeonMarkersEmitted(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel,DungeonArchitect.LevelMarkerList) extern void SnapThemeEngineMarkerInserter_OnDungeonMarkersEmitted_m47317E4AFDED0E5F0440FDFBC214E456C6157647 (void); // 0x00000022 System.Void SnapThemeEngineMarkerInserter::.ctor() extern void SnapThemeEngineMarkerInserter__ctor_m95935BFF060B0AF934757A546F77BC0A74D7E98C (void); // 0x00000023 System.Void DoorTracker::OnDrawGizmosSelected() extern void DoorTracker_OnDrawGizmosSelected_mA7C065E92F10BD02FBCFAECD1C255FE5F56666CE (void); // 0x00000024 System.Void DoorTracker::DrawGizmoBounds(UnityEngine.Bounds,UnityEngine.Color) extern void DoorTracker_DrawGizmoBounds_mCF124D25AD293B5C7B063CD07D5F12C7FCA4F4C0 (void); // 0x00000025 System.Void DoorTracker::.ctor() extern void DoorTracker__ctor_m00784999103B56F289CA6719178E12719B60E660 (void); // 0x00000026 System.Void CliffTileRandomTransformer::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void CliffTileRandomTransformer_GetTransform_m38151163315E63F6267BA29AA2896495044AB67D (void); // 0x00000027 System.Void CliffTileRandomTransformer::.ctor() extern void CliffTileRandomTransformer__ctor_mCD9C3EA12FA206507463E489108897E7C4F3807D (void); // 0x00000028 System.Void Pickup::Start() extern void Pickup_Start_mF76A167E0BC6B8E5EBA8F2A5DF3ACD0458BDE065 (void); // 0x00000029 System.Void Pickup::OnTriggerEnter2D(UnityEngine.Collider2D) extern void Pickup_OnTriggerEnter2D_mC310C2A3EAAD2A3670CEB10E4115FB6059A044FF (void); // 0x0000002A System.Void Pickup::.ctor() extern void Pickup__ctor_m96289000165BB0500C4247DAE9BD8FAB127C4CB1 (void); // 0x0000002B System.Void PickupWobbler::Start() extern void PickupWobbler_Start_m2E4889CA2B3AAE77EED8A2E48A3F92D8091FD577 (void); // 0x0000002C System.Void PickupWobbler::Update() extern void PickupWobbler_Update_m87ECEB7DB139AEB166FA449F08DDF9F72C0D072A (void); // 0x0000002D System.Void PickupWobbler::.ctor() extern void PickupWobbler__ctor_m06E2FEA466E32614B3F8A0F5F4D85A2E49B42084 (void); // 0x0000002E System.Void PlayerCameraZoom::Awake() extern void PlayerCameraZoom_Awake_m7014C41C614EFAB0841C73E0FAC81639A0808CA8 (void); // 0x0000002F System.Void PlayerCameraZoom::Update() extern void PlayerCameraZoom_Update_m27D7EC33D7087ED057E567A545DAA3D7AC33F99F (void); // 0x00000030 System.Void PlayerCameraZoom::.ctor() extern void PlayerCameraZoom__ctor_m375719889A8BC19610F3DD30D4A3B253E2D085F5 (void); // 0x00000031 System.Void RotatorZ::Update() extern void RotatorZ_Update_m23E7AFB2B197503ED78B9B43892C380C567F93D0 (void); // 0x00000032 System.Void RotatorZ::.ctor() extern void RotatorZ__ctor_m3AD37E2ACAD613A059B80A61319AF013D27530F6 (void); // 0x00000033 System.Void BillboardGizmo::OnDrawGizmos() extern void BillboardGizmo_OnDrawGizmos_mB10FA60CD8B152B70DA0EF26135CDF9A5AFF0F6D (void); // 0x00000034 System.Void BillboardGizmo::.ctor() extern void BillboardGizmo__ctor_mD8CB9264A1368EB812CF7BBA24D226FD85628951 (void); // 0x00000035 System.Int32 DungeonState::get_numItemsSpawned() extern void DungeonState_get_numItemsSpawned_m3E8C289323978B47BD2DED07837BA43455E8AE9F (void); // 0x00000036 System.Void DungeonState::set_numItemsSpawned(System.Int32) extern void DungeonState_set_numItemsSpawned_m51C741E8E7FB157531142CEB2F538ABA118D9934 (void); // 0x00000037 System.Void DungeonState::OnDungeonMarkersEmitted(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel,DungeonArchitect.LevelMarkerList) extern void DungeonState_OnDungeonMarkersEmitted_m6CB27EC8A3F62D0DA6931F69EA2CC240D88053B6 (void); // 0x00000038 System.Void DungeonState::.ctor() extern void DungeonState__ctor_mDA8625C232BFC6680FD1303728B6C50535CB4482 (void); // 0x00000039 System.Boolean ItemStateSelectionRule::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void ItemStateSelectionRule_CanSelect_mEADD7E2035F166CC699C3EF79CE64BA81BA65B1B (void); // 0x0000003A System.Void ItemStateSelectionRule::.ctor() extern void ItemStateSelectionRule__ctor_m36E209A17A1CD8CEFF7FB2EFA841A50882C3CC3C (void); // 0x0000003B System.Void AdjacentCorridorTracker::Start() extern void AdjacentCorridorTracker_Start_m9AD2871BA427D5FD9574EC327A27DF0CDD53FF85 (void); // 0x0000003C UnityEngine.Material AdjacentCorridorTracker::CreateMaterial(UnityEngine.Color) extern void AdjacentCorridorTracker_CreateMaterial_m8416D5651C1AF9490C1C6A11EE3C09E3837B0DFA (void); // 0x0000003D System.Void AdjacentCorridorTracker::Update() extern void AdjacentCorridorTracker_Update_m55085F420A51CB3C38EE6D8D88FF105B09137CE2 (void); // 0x0000003E System.Void AdjacentCorridorTracker::OnPostRender() extern void AdjacentCorridorTracker_OnPostRender_m51161942A47D9ADB04ED80D42C3086AB2919750C (void); // 0x0000003F System.Void AdjacentCorridorTracker::DrawCells(System.Collections.Generic.List`1,UnityEngine.Material) extern void AdjacentCorridorTracker_DrawCells_mA882E69294CBADC8A6E945FB81228C1D5943EC12 (void); // 0x00000040 System.Void AdjacentCorridorTracker::DrawQuad(UnityEngine.Vector3,UnityEngine.Vector3) extern void AdjacentCorridorTracker_DrawQuad_m335A80585E733F13B089A7321A6DDAFD514CF991 (void); // 0x00000041 DungeonArchitect.Builders.Grid.Cell AdjacentCorridorTracker::FindCellAtMousePosition(UnityEngine.Camera) extern void AdjacentCorridorTracker_FindCellAtMousePosition_mBBFC81AFA6084D8492B81BFBE614615330FCD7AA (void); // 0x00000042 System.Void AdjacentCorridorTracker::.ctor() extern void AdjacentCorridorTracker__ctor_mDC64DFDB9C64BCD277F8E6FA2E3ADD3B40F57508 (void); // 0x00000043 System.Void RemoveDuplicateMarkersWithinCell::OnDungeonMarkersEmitted(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel,DungeonArchitect.LevelMarkerList) extern void RemoveDuplicateMarkersWithinCell_OnDungeonMarkersEmitted_mADE44812520CDBC703B1ADA7ED73FD64212D4376 (void); // 0x00000044 System.Void RemoveDuplicateMarkersWithinCell::.ctor() extern void RemoveDuplicateMarkersWithinCell__ctor_m0793BDDCA88F7DF0FB79C1C1B98B400DCB6B63D1 (void); // 0x00000045 System.Void VolumeSpawnExampleListener::OnPostDungeonLayoutBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel) extern void VolumeSpawnExampleListener_OnPostDungeonLayoutBuild_m53A9E7170286B2BF56A245673955F9CD9A1B1E9D (void); // 0x00000046 System.Void VolumeSpawnExampleListener::OnDungeonDestroyed(DungeonArchitect.Dungeon) extern void VolumeSpawnExampleListener_OnDungeonDestroyed_m2872FA309A8B013AC5330CADF9B0A8C6F1DB9A4B (void); // 0x00000047 System.Void VolumeSpawnExampleListener::DecorateRoom(DungeonArchitect.Dungeon,DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.Builders.Grid.Cell,DungeonArchitect.Graphs.Graph) extern void VolumeSpawnExampleListener_DecorateRoom_mD203986DED3D74168DF016841BEB3F2065F0B50A (void); // 0x00000048 DungeonArchitect.Graphs.Graph VolumeSpawnExampleListener::GetRandomTheme() extern void VolumeSpawnExampleListener_GetRandomTheme_m1B18043C0373347F8D2C3F21C8D1FE6A2F9565A5 (void); // 0x00000049 System.Void VolumeSpawnExampleListener::FindStartEndRooms(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.Builders.Grid.Cell&,DungeonArchitect.Builders.Grid.Cell&) extern void VolumeSpawnExampleListener_FindStartEndRooms_mD92723F8450C0A8F3FC76AA51FC7C9E7AB8B2A64 (void); // 0x0000004A System.Void VolumeSpawnExampleListener::DestroyManagedVolumes() extern void VolumeSpawnExampleListener_DestroyManagedVolumes_mFF08BF09033F20CE53423196DCF0E23C96E359BF (void); // 0x0000004B System.Void VolumeSpawnExampleListener::.ctor() extern void VolumeSpawnExampleListener__ctor_m554ED305B4556FAA29C7E8898109BFDEB5C7C5C4 (void); // 0x0000004C System.Void DemoHUD::OnGUI() extern void DemoHUD_OnGUI_mAF1CF0A7F9F30BAC2374963C92A823D1D9943CC1 (void); // 0x0000004D System.Void DemoHUD::.ctor() extern void DemoHUD__ctor_m833A674E9899804EC8F00A0D9C961785ABF4CC24 (void); // 0x0000004E System.Void RegenerateDungeonLayout::Start() extern void RegenerateDungeonLayout_Start_m1F60786D296DA16CD3F9D4AEF85B262AB18159F1 (void); // 0x0000004F System.Void RegenerateDungeonLayout::Update() extern void RegenerateDungeonLayout_Update_m7ABD6C22DCD400E70E2E89CFF4CD9511882D779A (void); // 0x00000050 System.Collections.IEnumerator RegenerateDungeonLayout::RebuildDungeon() extern void RegenerateDungeonLayout_RebuildDungeon_m97ED1C2EDBCDAAB9F1B798D8F53E481DA63B003B (void); // 0x00000051 System.Void RegenerateDungeonLayout::.ctor() extern void RegenerateDungeonLayout__ctor_m7F183CE34202CA2B6E6D4887D736F9FBC668F5A1 (void); // 0x00000052 System.Void RegenerateDungeonLayout/d__4::.ctor(System.Int32) extern void U3CRebuildDungeonU3Ed__4__ctor_m282A46DC826792317C494790C6C582FB6CB91EBC (void); // 0x00000053 System.Void RegenerateDungeonLayout/d__4::System.IDisposable.Dispose() extern void U3CRebuildDungeonU3Ed__4_System_IDisposable_Dispose_m2D2B5898F5444D362C1714864505B1B6F8514A93 (void); // 0x00000054 System.Boolean RegenerateDungeonLayout/d__4::MoveNext() extern void U3CRebuildDungeonU3Ed__4_MoveNext_m58F80547845F8389561F2E6617D46DB5457B4D9D (void); // 0x00000055 System.Object RegenerateDungeonLayout/d__4::System.Collections.Generic.IEnumerator.get_Current() extern void U3CRebuildDungeonU3Ed__4_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m49342154065577F03545945453C39DCA7DAD2473 (void); // 0x00000056 System.Void RegenerateDungeonLayout/d__4::System.Collections.IEnumerator.Reset() extern void U3CRebuildDungeonU3Ed__4_System_Collections_IEnumerator_Reset_m0751F21F24FE2B2A0E9C0BA2B4A058A8A28CD08B (void); // 0x00000057 System.Object RegenerateDungeonLayout/d__4::System.Collections.IEnumerator.get_Current() extern void U3CRebuildDungeonU3Ed__4_System_Collections_IEnumerator_get_Current_m27B65B4C1D011043ECDC774CC318FD8860C7713F (void); // 0x00000058 System.Void CellSpatialConfig3D::.ctor() extern void CellSpatialConfig3D__ctor_m4D748B8EA7710011E161E5851D9C3B79AEE5AB05 (void); // 0x00000059 System.Void CornerEmitter3D::RegisterConfig(System.String,System.Int32[]) extern void CornerEmitter3D_RegisterConfig_m4C690F0AB80F2CE42396D3380D77F0CCDEF07F03 (void); // 0x0000005A System.Void CornerEmitter3D::RegisterConfig(System.String,System.Int32[],System.Boolean) extern void CornerEmitter3D_RegisterConfig_m802EABDCDCD79126C74D681C577A4492390BA28E (void); // 0x0000005B System.Int32[] CornerEmitter3D::Rotate90(System.Int32[]) extern void CornerEmitter3D_Rotate90_mBADF77D996A67178A5609520968AFEEE3683FA79 (void); // 0x0000005C System.Void CornerEmitter3D::EmitMarkers(DungeonArchitect.DungeonBuilder) extern void CornerEmitter3D_EmitMarkers_m034E6CD9F8A35D40BBB4ED9A5CA8440A358CD569 (void); // 0x0000005D System.Void CornerEmitter3D::EmitForPoint(DungeonArchitect.DungeonBuilder,DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.IntVector) extern void CornerEmitter3D_EmitForPoint_m2F48F4C08F9190E9987F6D9FAB4ACB8B2A1CD180 (void); // 0x0000005E System.Boolean CornerEmitter3D::ConfigMatches(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.IntVector,CellSpatialConfig3D) extern void CornerEmitter3D_ConfigMatches_m562948C9E3ADB237798C1D8746B43E680DC916AD (void); // 0x0000005F System.Boolean CornerEmitter3D::IsRoomCorridor(DungeonArchitect.Builders.Grid.CellType,DungeonArchitect.Builders.Grid.CellType) extern void CornerEmitter3D_IsRoomCorridor_mF2C95E352285DA5244F4A6DC3762E294E07949FF (void); // 0x00000060 System.Void CornerEmitter3D::EmitCornerMarker(DungeonArchitect.DungeonBuilder,DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.IntVector,System.Single,System.String) extern void CornerEmitter3D_EmitCornerMarker_m246C4A7CB819E018A77721ECE91D35C81ECBE403 (void); // 0x00000061 System.Void CornerEmitter3D::Initialize() extern void CornerEmitter3D_Initialize_mE098BD2BBB6582DF5E6DD162AACF78BA79918C5A (void); // 0x00000062 System.Void CornerEmitter3D::.ctor() extern void CornerEmitter3D__ctor_mACC20BA90549AEFC7157D628851BAA72A194BD30 (void); // 0x00000063 System.Void GaiaLandscapeModifier::OnPostDungeonLayoutBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel) extern void GaiaLandscapeModifier_OnPostDungeonLayoutBuild_m05ABFB8D0933E61E9418A1EA0EFA0B76F575CEE6 (void); // 0x00000064 System.Void GaiaLandscapeModifier::UpdateTerrainDetails(DungeonArchitect.Builders.Grid.GridDungeonModel) extern void GaiaLandscapeModifier_UpdateTerrainDetails_m25D54E0A3DDC41C7224E075BE5EB1C498129D15E (void); // 0x00000065 System.Void GaiaLandscapeModifier::UpdateTerrainTextures(DungeonArchitect.Builders.Grid.GridDungeonModel) extern void GaiaLandscapeModifier_UpdateTerrainTextures_mAA153A0D52E519FAF1B9F6F371C7E38EC8A14DC5 (void); // 0x00000066 System.Void GaiaLandscapeModifier::UpdateDetailTexture(DungeonArchitect.Builders.Grid.GridDungeonModel,System.Int32[,]) extern void GaiaLandscapeModifier_UpdateDetailTexture_m938DE84F5E702BB021C3D7ECCA1E6308466BB12C (void); // 0x00000067 System.Void GaiaLandscapeModifier::UpdateBaseTexture(DungeonArchitect.Builders.Grid.GridDungeonModel,System.Single[,,]) extern void GaiaLandscapeModifier_UpdateBaseTexture_m319C092D25C5B6D0F9389DA7D95C934621C84C60 (void); // 0x00000068 System.Void GaiaLandscapeModifier::.ctor() extern void GaiaLandscapeModifier__ctor_m2B2163B00D8FE7E1AC3741C4332EAC9FB566A797 (void); // 0x00000069 System.Void IsaacMarkerEmitter_RoomCenter::EmitMarkers(DungeonArchitect.DungeonBuilder) extern void IsaacMarkerEmitter_RoomCenter_EmitMarkers_m58277495DA4A5DBD411B15B16B8F55B72C1B6619 (void); // 0x0000006A System.Void IsaacMarkerEmitter_RoomCenter::.ctor() extern void IsaacMarkerEmitter_RoomCenter__ctor_m0F9BE212D7E0E2BDA7C48DFFCCEC151749C441E7 (void); // 0x0000006B System.Void MarkerTerrainClampListener::OnDungeonMarkersEmitted(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel,DungeonArchitect.LevelMarkerList) extern void MarkerTerrainClampListener_OnDungeonMarkersEmitted_mFC56D41D5264F69A6CE4116B50C46350ED6996E1 (void); // 0x0000006C UnityEngine.Vector3 MarkerTerrainClampListener::GetClampedPosition(UnityEngine.Matrix4x4&,UnityEngine.Terrain) extern void MarkerTerrainClampListener_GetClampedPosition_m29E352EA69F8A2F4F570F21B2DD01CD96015AC51 (void); // 0x0000006D System.Void MarkerTerrainClampListener::.ctor() extern void MarkerTerrainClampListener__ctor_m306E08126FA1B91BECFDBE9A2A5AB392A739CAE6 (void); // 0x0000006E System.Void RoomMidEmitter::EmitMarkers(DungeonArchitect.DungeonBuilder) extern void RoomMidEmitter_EmitMarkers_m8B73A51AFE2494A384C2B0CAC4353ADDEFA0DB93 (void); // 0x0000006F System.Void RoomMidEmitter::.ctor() extern void RoomMidEmitter__ctor_mA3A3A680F36CF3ECF50275585C80E884EFC952FF (void); // 0x00000070 System.Boolean AlternateSelectionRule::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void AlternateSelectionRule_CanSelect_mE098B48156704299F1931994B9D90C1A295A40C3 (void); // 0x00000071 System.Void AlternateSelectionRule::.ctor() extern void AlternateSelectionRule__ctor_m932918188C7F62A68B7330C2A7CEB0345590086F (void); // 0x00000072 System.Void BrokenTilesTransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void BrokenTilesTransformRule_GetTransform_mCD13BCD7394B6E73E4BDC9DDD4EEF83A088A3303 (void); // 0x00000073 System.Void BrokenTilesTransformRule::.ctor() extern void BrokenTilesTransformRule__ctor_mC812AC937C95FF7AD7841E1696BECB64ADC189BC (void); // 0x00000074 System.Void ClampToGroundTransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void ClampToGroundTransformRule_GetTransform_m207D599F0FB9A20087CC79236997E65F02774799 (void); // 0x00000075 System.Void ClampToGroundTransformRule::.ctor() extern void ClampToGroundTransformRule__ctor_m1DDD63F31F440B44FACF597F93929FF3C44188CF (void); // 0x00000076 System.Void ClampToTerrainTransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void ClampToTerrainTransformRule_GetTransform_m0D3C00E37E7B98FB3B43680EC211B70822582937 (void); // 0x00000077 System.Void ClampToTerrainTransformRule::.ctor() extern void ClampToTerrainTransformRule__ctor_mB9E3A2EFDCA0089945B2047A9C66F17B216C7C5F (void); // 0x00000078 System.Boolean NonDoorTileSelectionRule::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void NonDoorTileSelectionRule_CanSelect_m27BB9F812F8EC527C23E69C050CFC4BEDBF9CB33 (void); // 0x00000079 System.Void NonDoorTileSelectionRule::.ctor() extern void NonDoorTileSelectionRule__ctor_m0997EF87292C24615EA9E742DFACD53DF5AAFFF5 (void); // 0x0000007A System.Boolean NonStairRoomTileSelectorRule::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void NonStairRoomTileSelectorRule_CanSelect_m875B4D84D4A0EFE4C719C324F59B2F6B60FA031F (void); // 0x0000007B System.Void NonStairRoomTileSelectorRule::.ctor() extern void NonStairRoomTileSelectorRule__ctor_m17D5E6254FE02D15F49E5415DFFEF206661E4E7F (void); // 0x0000007C System.Boolean NonStairTileSelectorRule::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void NonStairTileSelectorRule_CanSelect_m2C45662C853BED58B346BCCB95C616D3AE68966F (void); // 0x0000007D System.Void NonStairTileSelectorRule::.ctor() extern void NonStairTileSelectorRule__ctor_mFEDCE8C8DAFB5F1EF534A949BDD67E193E1E2B02 (void); // 0x0000007E System.Boolean NonViewBlockingPillarSelectorRule::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void NonViewBlockingPillarSelectorRule_CanSelect_mD82AE412B9634C5B6035830054FCE15080CA01D4 (void); // 0x0000007F System.Void NonViewBlockingPillarSelectorRule::.ctor() extern void NonViewBlockingPillarSelectorRule__ctor_mA0272E5ECD5452823FD2C3D4AE9B95E99774830B (void); // 0x00000080 System.Boolean NonViewBlockingSelectionRule::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void NonViewBlockingSelectionRule_CanSelect_m5CE25124FDE459ED60B77FD9628252535BE1AADF (void); // 0x00000081 System.Void NonViewBlockingSelectionRule::.ctor() extern void NonViewBlockingSelectionRule__ctor_m1482F15308F16359E430AA1115DBD79DF8435BA7 (void); // 0x00000082 System.Void NonViewBlockingSelectionRule::.cctor() extern void NonViewBlockingSelectionRule__cctor_m3351F0AF8109C56992F4D7BA0B2458057FDED420 (void); // 0x00000083 System.Void RandomCliffTransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void RandomCliffTransformRule_GetTransform_m42A7D63E7A29136F5637B728307234CBDFC984CA (void); // 0x00000084 System.Void RandomCliffTransformRule::.ctor() extern void RandomCliffTransformRule__ctor_m8AD5F10E6B3F382656374E978798FA12BB5CF0C4 (void); // 0x00000085 System.Void RandomRotY90TransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void RandomRotY90TransformRule_GetTransform_m12FDB7607C8C790854A86AB7E1A537A0A3F290A9 (void); // 0x00000086 System.Void RandomRotY90TransformRule::.ctor() extern void RandomRotY90TransformRule__ctor_m3E8A9C6FE82383771FEE3D8BE72F170CFFEF5E09 (void); // 0x00000087 System.Void RandomRotYTransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void RandomRotYTransformRule_GetTransform_m53A493D68F488EEDCA0B88E60E202EBC92CCE78D (void); // 0x00000088 System.Void RandomRotYTransformRule::.ctor() extern void RandomRotYTransformRule__ctor_mE4409D9DC15CCEE4522B3D25490DA01223C7EE85 (void); // 0x00000089 System.Boolean RoomSelectionRule::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void RoomSelectionRule_CanSelect_m460298BB39EE74B456B592A017F9545709B1A68C (void); // 0x0000008A System.Void RoomSelectionRule::.ctor() extern void RoomSelectionRule__ctor_mB7DF218605A6D3F6518B23859F3A8801B4D1B947 (void); // 0x0000008B System.Void SmallYTransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void SmallYTransformRule_GetTransform_m1BBEA5749EB6E8851381D37DB4F636B1C2CE7DD7 (void); // 0x0000008C System.Void SmallYTransformRule::.ctor() extern void SmallYTransformRule__ctor_m0B9DDC6139F71AA180B801822811DBEFCD7CA68D (void); // 0x0000008D System.Void ZFightingFixTransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void ZFightingFixTransformRule_GetTransform_m63A963BAE38B29933B5B9DCE3AEF4830A3233A75 (void); // 0x0000008E System.Void ZFightingFixTransformRule::.ctor() extern void ZFightingFixTransformRule__ctor_m6DE63E9B2CE0EE26CF34B0D6B64EB906FFD3F804 (void); // 0x0000008F System.Void CameraMovement::Start() extern void CameraMovement_Start_m5C7C1DC06A0044C65EB1D841C70F97B864254C67 (void); // 0x00000090 System.Void CameraMovement::Update() extern void CameraMovement_Update_m27FAEBD316D906D0000E5CCF70F8BD434958EBFA (void); // 0x00000091 System.Void CameraMovement::.ctor() extern void CameraMovement__ctor_mF1CEAF415681CA815EFAE26F09F25BFD3A4B2390 (void); // 0x00000092 System.Void DestroyOnStart::Start() extern void DestroyOnStart_Start_m940EEFED9F6AF5D83A712F53A26001DD14F85302 (void); // 0x00000093 System.Void DestroyOnStart::Update() extern void DestroyOnStart_Update_mE5B96DC094F1392A851F85CB42C4CC9434A4A630 (void); // 0x00000094 System.Void DestroyOnStart::.ctor() extern void DestroyOnStart__ctor_mAAEC541D2B159107520BECD19928B2C921E4D293 (void); // 0x00000095 System.Void SimpleSmoothMouseLook::Start() extern void SimpleSmoothMouseLook_Start_mCB90ACDFEDE30A9B00213775F4E096A5D9F84D9E (void); // 0x00000096 System.Void SimpleSmoothMouseLook::Update() extern void SimpleSmoothMouseLook_Update_m9D1A23CCF6496173E120D9B0BC2A41B553195C0E (void); // 0x00000097 System.Void SimpleSmoothMouseLook::.ctor() extern void SimpleSmoothMouseLook__ctor_mF1849E301926590AF3B00E00057D6E52F397EB59 (void); // 0x00000098 System.Void DADemo_Sample_Utils.AADisableChecker::Start() extern void AADisableChecker_Start_m3679DB0DD4806C77104CFB1A8DAD1B89CF5EEEA2 (void); // 0x00000099 System.Void DADemo_Sample_Utils.AADisableChecker::Update() extern void AADisableChecker_Update_m33EF5C4B7CE00C35EA006E6ECA3BC8EAB8AAE107 (void); // 0x0000009A System.Void DADemo_Sample_Utils.AADisableChecker::.ctor() extern void AADisableChecker__ctor_m046FC56C3F313608042A23FC705E30BE49CE9C7A (void); // 0x0000009B System.Void JackRabbit.EnemyController::Awake() extern void EnemyController_Awake_m9A869EA669AEC6840F0267BAC42EBB62827F7F3D (void); // 0x0000009C System.Void JackRabbit.EnemyController::FixedUpdate() extern void EnemyController_FixedUpdate_m1699821A7813A367B3D49F2F656BE8B1FBBB326B (void); // 0x0000009D System.Void JackRabbit.EnemyController::Flip() extern void EnemyController_Flip_m9541DF120E576FD098A3159588D72129E4515676 (void); // 0x0000009E System.Boolean JackRabbit.EnemyController::get_Alive() extern void EnemyController_get_Alive_mE97779CFD30B012B13B6A549D91759D93643577F (void); // 0x0000009F System.Void JackRabbit.EnemyController::ApplyDamage(System.Single) extern void EnemyController_ApplyDamage_m5F4E6B53D94E248920FD175A43767B5164001816 (void); // 0x000000A0 System.Void JackRabbit.EnemyController::OnDead() extern void EnemyController_OnDead_m57C485FD23B6BBDC23EA9048459B797E2C1AE8E5 (void); // 0x000000A1 System.Void JackRabbit.EnemyController::.ctor() extern void EnemyController__ctor_mD68B53FB0C8841D98DF64BFB7D090BD544CDDFBB (void); // 0x000000A2 System.Void JackRabbit.FollowPlayer::Start() extern void FollowPlayer_Start_mC82A573E110135E3184F660D86419C35D310DF91 (void); // 0x000000A3 System.Void JackRabbit.FollowPlayer::FixedUpdate() extern void FollowPlayer_FixedUpdate_m2EFA7BDE564C0E7F7A8237C4A305F9386AD5563D (void); // 0x000000A4 System.Void JackRabbit.FollowPlayer::.ctor() extern void FollowPlayer__ctor_m5B0DDFA6B576EA792C2B7492B4F454BE137598AA (void); // 0x000000A5 System.Void JackRabbit.FollowTarget::Awake() extern void FollowTarget_Awake_m6116EFC425594935B7D026DEA318FE6804D4E492 (void); // 0x000000A6 System.Void JackRabbit.FollowTarget::Update() extern void FollowTarget_Update_m83D26E432712325C884C74EB10AD2145B7BCC4C5 (void); // 0x000000A7 System.Void JackRabbit.FollowTarget::SetTarget(UnityEngine.Vector3) extern void FollowTarget_SetTarget_m3E2C305614EE7288B94E630D911D073EF519D385 (void); // 0x000000A8 System.Void JackRabbit.FollowTarget::.ctor() extern void FollowTarget__ctor_m549ECA663CE06C67AF086CA071405E4EF02044FD (void); // 0x000000A9 System.Void JackRabbit.IJackRabbitGameController::CreateNewLevel() // 0x000000AA JackRabbit.IJackRabbitGameController JackRabbit.GameControllerJackRabbit::get_Instance() extern void GameControllerJackRabbit_get_Instance_mCE50E56E07B46E8034CCEE21981484BD041B3609 (void); // 0x000000AB System.Void JackRabbit.GameControllerJackRabbit::Awake() extern void GameControllerJackRabbit_Awake_m24E38992AEF372F1D8F6D19E6FA1373719EB45E3 (void); // 0x000000AC System.Void JackRabbit.GameControllerJackRabbit::CreateNewLevel() extern void GameControllerJackRabbit_CreateNewLevel_m09490AB7CD09158E09CA631466FB92F47FBFD3DD (void); // 0x000000AD System.Void JackRabbit.GameControllerJackRabbit::SetLoadingTextVisible(System.Boolean) extern void GameControllerJackRabbit_SetLoadingTextVisible_m262C762E7A5C2FB42212F2DF24A505A2A7773162 (void); // 0x000000AE System.Void JackRabbit.GameControllerJackRabbit::NotifyBuild() extern void GameControllerJackRabbit_NotifyBuild_m7FB040AFDCBB7F91B320BD74906E39C1CB737F9B (void); // 0x000000AF System.Void JackRabbit.GameControllerJackRabbit::NotifyDestroyed() extern void GameControllerJackRabbit_NotifyDestroyed_mEF6F4732428334EFF9F279F9E1388299D8D04F39 (void); // 0x000000B0 System.Collections.IEnumerator JackRabbit.GameControllerJackRabbit::RebuildLevelRoutine() extern void GameControllerJackRabbit_RebuildLevelRoutine_m51901CAB16842BCBD518B181A905D858821436E5 (void); // 0x000000B1 System.Void JackRabbit.GameControllerJackRabbit::AppendLoadingText(System.String) extern void GameControllerJackRabbit_AppendLoadingText_m3711351AADCE40583534F3318420C6DBC9CB2194 (void); // 0x000000B2 System.Void JackRabbit.GameControllerJackRabbit::Update() extern void GameControllerJackRabbit_Update_m1FC77E1184FC7608AB555E4A3391B8276ECAC6F8 (void); // 0x000000B3 System.Void JackRabbit.GameControllerJackRabbit::RebuildNavigation() extern void GameControllerJackRabbit_RebuildNavigation_m4CE67F0BE08B97A0584C9095A138942864F0BF6F (void); // 0x000000B4 System.Void JackRabbit.GameControllerJackRabbit::.ctor() extern void GameControllerJackRabbit__ctor_m43850B398CD9A41744AF6F3D488CA3A7F4AB7DCA (void); // 0x000000B5 System.Void JackRabbit.GameControllerJackRabbit/d__14::.ctor(System.Int32) extern void U3CRebuildLevelRoutineU3Ed__14__ctor_m9FE6AB559461BAC1EECF367AF97BA54B7A6BE008 (void); // 0x000000B6 System.Void JackRabbit.GameControllerJackRabbit/d__14::System.IDisposable.Dispose() extern void U3CRebuildLevelRoutineU3Ed__14_System_IDisposable_Dispose_m5808C1614A7F89A0431608BD6700EEE4F01F4221 (void); // 0x000000B7 System.Boolean JackRabbit.GameControllerJackRabbit/d__14::MoveNext() extern void U3CRebuildLevelRoutineU3Ed__14_MoveNext_m53FDE3B7B8A2F1B6EFF7245100AEB2B94814CBE9 (void); // 0x000000B8 System.Object JackRabbit.GameControllerJackRabbit/d__14::System.Collections.Generic.IEnumerator.get_Current() extern void U3CRebuildLevelRoutineU3Ed__14_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mA95DE4773E15E1DA7C4481D0EC78539BA0D27E4A (void); // 0x000000B9 System.Void JackRabbit.GameControllerJackRabbit/d__14::System.Collections.IEnumerator.Reset() extern void U3CRebuildLevelRoutineU3Ed__14_System_Collections_IEnumerator_Reset_m9B34FE8B5FF37C8800C3E6D21C3F8F7F7492A811 (void); // 0x000000BA System.Object JackRabbit.GameControllerJackRabbit/d__14::System.Collections.IEnumerator.get_Current() extern void U3CRebuildLevelRoutineU3Ed__14_System_Collections_IEnumerator_get_Current_m2A089B69964A11418E65AF3AB958EC567309C15B (void); // 0x000000BB JackRabbit.GameControllerJackRabbit_GridFlow JackRabbit.GameControllerJackRabbit_GridFlow::get_Instance() extern void GameControllerJackRabbit_GridFlow_get_Instance_mE503F66E9916074A870343AF6E4C5BB3D4C107F9 (void); // 0x000000BC System.Void JackRabbit.GameControllerJackRabbit_GridFlow::Awake() extern void GameControllerJackRabbit_GridFlow_Awake_m2FB74B2403FD0AFD6F612B9BE97BCC21908C99D6 (void); // 0x000000BD System.Void JackRabbit.GameControllerJackRabbit_GridFlow::CreateNewLevel() extern void GameControllerJackRabbit_GridFlow_CreateNewLevel_mA64185BF182AB0753B57039BAEF143836F955F5E (void); // 0x000000BE System.Void JackRabbit.GameControllerJackRabbit_GridFlow::SetLoadingTextVisible(System.Boolean) extern void GameControllerJackRabbit_GridFlow_SetLoadingTextVisible_m5616AB320D2260F66241BDD5EE866163E8B59A67 (void); // 0x000000BF System.Void JackRabbit.GameControllerJackRabbit_GridFlow::NotifyBuild() extern void GameControllerJackRabbit_GridFlow_NotifyBuild_mDF6EE65B40B76158134CE5176162F9F190434A23 (void); // 0x000000C0 System.Void JackRabbit.GameControllerJackRabbit_GridFlow::NotifyDestroyed() extern void GameControllerJackRabbit_GridFlow_NotifyDestroyed_m683D8BEB8F5130F77309ABE036AA77CD777B29AB (void); // 0x000000C1 System.Collections.IEnumerator JackRabbit.GameControllerJackRabbit_GridFlow::RebuildLevelRoutine() extern void GameControllerJackRabbit_GridFlow_RebuildLevelRoutine_m148BB616AADDA837A6C6DD98941061BC1F65165D (void); // 0x000000C2 System.Void JackRabbit.GameControllerJackRabbit_GridFlow::AppendLoadingText(System.String) extern void GameControllerJackRabbit_GridFlow_AppendLoadingText_mF4D35557A4A22ABD037518086840FC190988622E (void); // 0x000000C3 System.Void JackRabbit.GameControllerJackRabbit_GridFlow::Update() extern void GameControllerJackRabbit_GridFlow_Update_mCF1A6AE11D075502D702C3098320D4EC7D54FA33 (void); // 0x000000C4 System.Void JackRabbit.GameControllerJackRabbit_GridFlow::RebuildNavigation() extern void GameControllerJackRabbit_GridFlow_RebuildNavigation_m86719E7ABA21E0DBF8469AEE575D305F95093C89 (void); // 0x000000C5 System.Void JackRabbit.GameControllerJackRabbit_GridFlow::.ctor() extern void GameControllerJackRabbit_GridFlow__ctor_m358A51120F5C833220698B7101693D132FF2B99F (void); // 0x000000C6 System.Void JackRabbit.GameControllerJackRabbit_GridFlow/d__13::.ctor(System.Int32) extern void U3CRebuildLevelRoutineU3Ed__13__ctor_m1E6668D618C7AB1AA9DD96412E462FBA2CCF86A6 (void); // 0x000000C7 System.Void JackRabbit.GameControllerJackRabbit_GridFlow/d__13::System.IDisposable.Dispose() extern void U3CRebuildLevelRoutineU3Ed__13_System_IDisposable_Dispose_mBAC817F169EDD5173D06DE4AF67D399EA1F09FE3 (void); // 0x000000C8 System.Boolean JackRabbit.GameControllerJackRabbit_GridFlow/d__13::MoveNext() extern void U3CRebuildLevelRoutineU3Ed__13_MoveNext_m73999BB833F921038412F749D051EC074A69FFEB (void); // 0x000000C9 System.Object JackRabbit.GameControllerJackRabbit_GridFlow/d__13::System.Collections.Generic.IEnumerator.get_Current() extern void U3CRebuildLevelRoutineU3Ed__13_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mFB1ECD81CFCE8B0D357EC6E6E64BFF6B247651A3 (void); // 0x000000CA System.Void JackRabbit.GameControllerJackRabbit_GridFlow/d__13::System.Collections.IEnumerator.Reset() extern void U3CRebuildLevelRoutineU3Ed__13_System_Collections_IEnumerator_Reset_mED1F4E27DD70E09B59B77BB2364162BAE878541A (void); // 0x000000CB System.Object JackRabbit.GameControllerJackRabbit_GridFlow/d__13::System.Collections.IEnumerator.get_Current() extern void U3CRebuildLevelRoutineU3Ed__13_System_Collections_IEnumerator_get_Current_mD4CF186CCA9B2F28FAE44C2A112351D01D6559D4 (void); // 0x000000CC System.Void JackRabbit.LevelEndGoal2D::OnTriggerEnter2D(UnityEngine.Collider2D) extern void LevelEndGoal2D_OnTriggerEnter2D_mAD8E5EF0A3DEDB1726C99AD52A84F413BA39D465 (void); // 0x000000CD System.Void JackRabbit.LevelEndGoal2D::.ctor() extern void LevelEndGoal2D__ctor_m12ECA231422610EECA6F7C1395840497C7396722 (void); // 0x000000CE System.Void JackRabbit.PlayerController::Awake() extern void PlayerController_Awake_mD30EB2B49F4E14EE41EAF9FBB3E341BC2496804F (void); // 0x000000CF System.Void JackRabbit.PlayerController::FixedUpdate() extern void PlayerController_FixedUpdate_m626051E8715282A2E2105D0292200760817380C9 (void); // 0x000000D0 System.Void JackRabbit.PlayerController::OnAttack() extern void PlayerController_OnAttack_mD0F8845F81828471FDB72E6C650D95860EA13328 (void); // 0x000000D1 System.Void JackRabbit.PlayerController::Update() extern void PlayerController_Update_m83AB6C876713AFE70100AE0B2C372300DA6D260E (void); // 0x000000D2 System.Void JackRabbit.PlayerController::Flip() extern void PlayerController_Flip_m6CB53CDF9ABE2976471A6E76D1A9E47E001B8964 (void); // 0x000000D3 System.Void JackRabbit.PlayerController::.ctor() extern void PlayerController__ctor_m28734E27471DA7B2803D70AD71315A755258C0EF (void); // 0x000000D4 System.Void JackRabbit.SpecialRoomFinder2D::OnPostDungeonLayoutBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel) extern void SpecialRoomFinder2D_OnPostDungeonLayoutBuild_mB4C23C6E968801DA809029E5C2F741C7301437AE (void); // 0x000000D5 System.Void JackRabbit.SpecialRoomFinder2D::FindSpecialRooms(DungeonArchitect.DungeonModel) extern void SpecialRoomFinder2D_FindSpecialRooms_mE9A66D7F8976D2A6559E9FECA376C85B86AEFACD (void); // 0x000000D6 System.Void JackRabbit.SpecialRoomFinder2D::OnDungeonDestroyed(DungeonArchitect.Dungeon) extern void SpecialRoomFinder2D_OnDungeonDestroyed_mEAD268D2C517B1BA1B7477E493A681706EAFF462 (void); // 0x000000D7 System.Void JackRabbit.SpecialRoomFinder2D::SetStartingCell(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.Builders.Grid.Cell) extern void SpecialRoomFinder2D_SetStartingCell_mE11A9D7A8DA7EFA512CC01713B0B8F8799AEE183 (void); // 0x000000D8 System.Void JackRabbit.SpecialRoomFinder2D::SetEndingCell(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.Builders.Grid.Cell) extern void SpecialRoomFinder2D_SetEndingCell_mE6043EEC15AFCFC6DF9E5305D0B789BF4940FDEC (void); // 0x000000D9 UnityEngine.Vector3 JackRabbit.SpecialRoomFinder2D::FlipYZ(UnityEngine.Vector3) extern void SpecialRoomFinder2D_FlipYZ_m69D32E36003328970251E597D5E82EB07F953D8C (void); // 0x000000DA System.Void JackRabbit.SpecialRoomFinder2D::.ctor() extern void SpecialRoomFinder2D__ctor_mE7CC74A5449C0162BC97174F64018723E275995A (void); // 0x000000DB System.Void DASideScroller.SSCamera::Start() extern void SSCamera_Start_mD87E9DEFAF654140724C5FE5666FDB68430E6DC5 (void); // 0x000000DC System.Void DASideScroller.SSCamera::Update() extern void SSCamera_Update_mB701570C6A72533048AE0B78964E3EDB09F8F60D (void); // 0x000000DD System.Void DASideScroller.SSCamera::.ctor() extern void SSCamera__ctor_m2DE972A14FB960031D22BF58ADAC0BAC3D664C45 (void); // 0x000000DE System.Void DASideScroller.SSGame::Start() extern void SSGame_Start_m413C821DB69892CBACAA922A332C060E097CDB54 (void); // 0x000000DF System.Void DASideScroller.SSGame::Update() extern void SSGame_Update_m44167C2FE3F6272D07AD5DEFF3A05302249BD340 (void); // 0x000000E0 System.Void DASideScroller.SSGame::.ctor() extern void SSGame__ctor_m10BC890BF4150EA1C25D66B49C2CBBF61D322E87 (void); // 0x000000E1 System.Void DASideScroller.SSPlayerMovement::Awake() extern void SSPlayerMovement_Awake_m72CC9A43D4CA84EE1954477D389082D484CB159B (void); // 0x000000E2 System.Void DASideScroller.SSPlayerMovement::OnTeleportered() extern void SSPlayerMovement_OnTeleportered_mCF0E69C0D53393492AF1C2E5D29955DDA1AB28CC (void); // 0x000000E3 System.Void DASideScroller.SSPlayerMovement::Update() extern void SSPlayerMovement_Update_m8C040E35BB55E9BB43DCD1D79D48344E84BAFBCE (void); // 0x000000E4 System.Void DASideScroller.SSPlayerMovement::PerformJump() extern void SSPlayerMovement_PerformJump_mE1140DC549F7AEE9C6B721A411E972163D908E6C (void); // 0x000000E5 System.Void DASideScroller.SSPlayerMovement::Move(System.Single) extern void SSPlayerMovement_Move_m21EF8398750FCF262C05D447CE61F4EAEBB2B4F9 (void); // 0x000000E6 System.Void DASideScroller.SSPlayerMovement::Turning(System.Single) extern void SSPlayerMovement_Turning_m922937C7CB645D1F45A0BBF156AE9B1F27FC1C48 (void); // 0x000000E7 System.Void DASideScroller.SSPlayerMovement::Animating(System.Single) extern void SSPlayerMovement_Animating_mEBA1238F112FF1CBFEF0B35F94273DEADDCCEAA1 (void); // 0x000000E8 System.Void DASideScroller.SSPlayerMovement::.ctor() extern void SSPlayerMovement__ctor_m6FAC14F57F652D61C3DD5B8A00A8ADD33C670ACB (void); // 0x000000E9 System.Boolean DungeonArchitect.Samples.CustomMainPathConstraints::CanCreateNodeAt(System.Int32,System.Int32,UnityEngine.Vector2Int,UnityEngine.Vector2Int) extern void CustomMainPathConstraints_CanCreateNodeAt_m0A5CC1AA841CEAAD6EB75E176F456D675C9B589B (void); // 0x000000EA System.Void DungeonArchitect.Samples.CustomMainPathConstraints::.ctor() extern void CustomMainPathConstraints__ctor_m71D84517C5E5ECE45ED2C3CA17780362A6F8E4B8 (void); // 0x000000EB System.Boolean DungeonArchitect.Samples.CustomPathConstraintsA::CanCreateNodeAt(System.Int32,System.Int32,UnityEngine.Vector2Int,UnityEngine.Vector2Int) extern void CustomPathConstraintsA_CanCreateNodeAt_m25E3B07A2A1925F4ED0824C4074F451D6648111F (void); // 0x000000EC System.Void DungeonArchitect.Samples.CustomPathConstraintsA::.ctor() extern void CustomPathConstraintsA__ctor_m28F0B18C7DED385512022C86B00B9479D13C30A5 (void); // 0x000000ED System.Void DungeonArchitect.Samples.GFNavDemoController::Start() extern void GFNavDemoController_Start_m13471E412A5F77E525E0F25DC3C5D8BDEDB5DB89 (void); // 0x000000EE System.Void DungeonArchitect.Samples.GFNavDemoController::.ctor() extern void GFNavDemoController__ctor_mF35E03D5B38A1161D26855FE94911C073E90E412 (void); // 0x000000EF System.Void DungeonArchitect.Samples.GFNavNPCController::Start() extern void GFNavNPCController_Start_m894C5ADA02543AB46D229CDA9CC97C326EED11EE (void); // 0x000000F0 System.Void DungeonArchitect.Samples.GFNavNPCController::Update() extern void GFNavNPCController_Update_mC8F77E3BD7471E3C2497106A3E655EAE3D0709C7 (void); // 0x000000F1 System.Void DungeonArchitect.Samples.GFNavNPCController::SeekToTarget() extern void GFNavNPCController_SeekToTarget_m096904E3B33C5DEAE87B7D25DD1E9C6F65E3E59B (void); // 0x000000F2 System.Void DungeonArchitect.Samples.GFNavNPCController::FindTarget() extern void GFNavNPCController_FindTarget_m7A08568773E15C14848638C531A863C06FB15621 (void); // 0x000000F3 System.Void DungeonArchitect.Samples.GFNavNPCController::.ctor() extern void GFNavNPCController__ctor_mD8871E8E7EFDC2370ADCFCAC6327CBB2B0654C1A (void); // 0x000000F4 System.Void DungeonArchitect.Samples.PlaceableMarker::OnDrawGizmosSelected() extern void PlaceableMarker_OnDrawGizmosSelected_m43C4BBBA1F592E907C4E3E5F3CEF4E6B54E94830 (void); // 0x000000F5 System.Void DungeonArchitect.Samples.PlaceableMarker::OnDrawGizmos() extern void PlaceableMarker_OnDrawGizmos_m9DD63310F9BD3F01A64F4A71486F8FC4257F3A9A (void); // 0x000000F6 System.Void DungeonArchitect.Samples.PlaceableMarker::DrawGizmo(System.Boolean) extern void PlaceableMarker_DrawGizmo_m1111F5271502229004B4B176DFE7C17ADCC1F888 (void); // 0x000000F7 System.Void DungeonArchitect.Samples.PlaceableMarker::.ctor() extern void PlaceableMarker__ctor_m859EE701AAB16FC412E837FD195A7E5271AD7843 (void); // 0x000000F8 System.Void DungeonArchitect.Samples.PlaceableMarkerInjector::OnDungeonMarkersEmitted(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel,DungeonArchitect.LevelMarkerList) extern void PlaceableMarkerInjector_OnDungeonMarkersEmitted_m6D685BE1B072429779275BA6D1B7611DE6B32188 (void); // 0x000000F9 System.Void DungeonArchitect.Samples.PlaceableMarkerInjector::.ctor() extern void PlaceableMarkerInjector__ctor_m622346899E79CFE749566D1E5D3CA5F00DED398A (void); // 0x000000FA System.Void DungeonArchitect.Samples.SampleFindRoomDoorsController::Awake() extern void SampleFindRoomDoorsController_Awake_mF67C67FC0022887F0DACB17BAA68924F5DB48962 (void); // 0x000000FB System.Void DungeonArchitect.Samples.SampleFindRoomDoorsController::Start() extern void SampleFindRoomDoorsController_Start_mD6E91186593D870C7DAA59A7285BA9DD488094B7 (void); // 0x000000FC System.Void DungeonArchitect.Samples.SampleFindRoomDoorsController::Update() extern void SampleFindRoomDoorsController_Update_m4CA8756D91E1FEB3D7B7FA24744051F656FFE1CD (void); // 0x000000FD System.Void DungeonArchitect.Samples.SampleFindRoomDoorsController::ProcessDoorObjects(UnityEngine.GameObject[]) extern void SampleFindRoomDoorsController_ProcessDoorObjects_m8785F0C04A98141B96642F847D2DC08EA99A7DA1 (void); // 0x000000FE System.Void DungeonArchitect.Samples.SampleFindRoomDoorsController::.ctor() extern void SampleFindRoomDoorsController__ctor_m17CA763EBCE73BA694869377AEEC7C43BE4B5B97 (void); // 0x000000FF System.Void DungeonArchitect.Samples.Common.DAFPSMouseLook::Start() extern void DAFPSMouseLook_Start_m2A36A9AE6463659C34D82E42090E048C6C99F48D (void); // 0x00000100 System.Void DungeonArchitect.Samples.Common.DAFPSMouseLook::Update() extern void DAFPSMouseLook_Update_m5A1DFE0ECED1D51254E28033EE6E15CE584332E1 (void); // 0x00000101 System.Void DungeonArchitect.Samples.Common.DAFPSMouseLook::.ctor() extern void DAFPSMouseLook__ctor_mCABBC6FF47616E3844D413DFB0F7EF24B792880E (void); // 0x00000102 System.Void DungeonArchitect.Samples.Common.DAFPSMovement::Update() extern void DAFPSMovement_Update_mC31BCBC4C8EF492C48AABC920EF910BC9D9B2760 (void); // 0x00000103 System.Void DungeonArchitect.Samples.Common.DAFPSMovement::.ctor() extern void DAFPSMovement__ctor_mA4DBE32C6227DC895CBCCB66B3667887DBF9E720 (void); // 0x00000104 System.Void DungeonArchitect.Samples.Navigation.NavigationDemoController::Awake() extern void NavigationDemoController_Awake_mA1DDCCE61476899C50790F3685F309866025A2F5 (void); // 0x00000105 System.Void DungeonArchitect.Samples.Navigation.NavigationDemoController::TeleportToValidPlatform(UnityEngine.GameObject) extern void NavigationDemoController_TeleportToValidPlatform_mF44AEDEB9902AE077C4FED8B572AAA6623461F7C (void); // 0x00000106 System.Void DungeonArchitect.Samples.Navigation.NavigationDemoController::Update() extern void NavigationDemoController_Update_m6C7D6BC16B7D65C3A2F894196F11CFBF2BBE8642 (void); // 0x00000107 System.Void DungeonArchitect.Samples.Navigation.NavigationDemoController::.ctor() extern void NavigationDemoController__ctor_mBB9595A084D7680A692E95DFD0687DE5CBBA58E5 (void); // 0x00000108 System.Void DungeonArchitect.Samples.Navigation.NavigationDemoNPC::Awake() extern void NavigationDemoNPC_Awake_m0CEEBF764CF2EC5A55C66B1FF4ED5F77ABFB6A63 (void); // 0x00000109 System.Void DungeonArchitect.Samples.Navigation.NavigationDemoNPC::Update() extern void NavigationDemoNPC_Update_m7E0F5E3B0C7617444A645C8A6C68C3AEF4A92873 (void); // 0x0000010A System.Void DungeonArchitect.Samples.Navigation.NavigationDemoNPC::.ctor() extern void NavigationDemoNPC__ctor_mBFECCEEE76B7D456EE0F65E244663FA094771852 (void); // 0x0000010B System.Void DungeonArchitect.Samples.Navigation.NavigationDemoPlayer::Awake() extern void NavigationDemoPlayer_Awake_m5A8D185514229B333226EAB6305F38EBCA8AB43F (void); // 0x0000010C System.Void DungeonArchitect.Samples.Navigation.NavigationDemoPlayer::FixedUpdate() extern void NavigationDemoPlayer_FixedUpdate_m1698DBD408B120ED2F04B093F94FE5BB76A3C061 (void); // 0x0000010D System.Void DungeonArchitect.Samples.Navigation.NavigationDemoPlayer::.ctor() extern void NavigationDemoPlayer__ctor_m07A02B48DFB77222965C194069A333D2C3263FB8 (void); // 0x0000010E System.Void DungeonArchitect.Samples.ShooterGame.AIStateBase::.ctor(DungeonArchitect.Samples.ShooterGame.AIController,System.Single) extern void AIStateBase__ctor_mA984FCEE8679829519D97EADD5A3EFD2CE948CBA (void); // 0x0000010F System.Void DungeonArchitect.Samples.ShooterGame.AIStateBase::HandleFrameUpdate(System.Single) extern void AIStateBase_HandleFrameUpdate_m67C23553A27E06DCC9DB12E6011E48D8EE50A3D5 (void); // 0x00000110 System.Void DungeonArchitect.Samples.ShooterGame.AIStateBase::Update() extern void AIStateBase_Update_m9D8422243CE3602709325385357E051C09E85592 (void); // 0x00000111 System.Boolean DungeonArchitect.Samples.ShooterGame.AIStateBase::IsWithinPlayerProximity(UnityEngine.Collider&,System.Single) extern void AIStateBase_IsWithinPlayerProximity_mC9FD318891259DBCE65D0E645355D49E50DC8CB5 (void); // 0x00000112 UnityEngine.GameObject DungeonArchitect.Samples.ShooterGame.AIStateBase::GetPlayer() extern void AIStateBase_GetPlayer_m02DB460A1CFBDF32F347FE660F35E1A85BE0D374 (void); // 0x00000113 System.Boolean DungeonArchitect.Samples.ShooterGame.AIStateBase::IsPlayerVisible() extern void AIStateBase_IsPlayerVisible_m34572E581FF59F7710732877218CD42540D4CD73 (void); // 0x00000114 System.Boolean DungeonArchitect.Samples.ShooterGame.AIStateBase::IsPlayerVisible2D() extern void AIStateBase_IsPlayerVisible2D_m048210794EFC0CAAADB9437D8D5F966CA0411D2D (void); // 0x00000115 System.Boolean DungeonArchitect.Samples.ShooterGame.AIStateBase::IsPlayerVisible3D() extern void AIStateBase_IsPlayerVisible3D_mC15FCA53F39678860D0E784452C855F1D9A729B1 (void); // 0x00000116 System.Void DungeonArchitect.Samples.ShooterGame.AIStateBase/<>c::.cctor() extern void U3CU3Ec__cctor_m0279EB6602B69D6DD12F5D3EF48DB25DC52CA591 (void); // 0x00000117 System.Void DungeonArchitect.Samples.ShooterGame.AIStateBase/<>c::.ctor() extern void U3CU3Ec__ctor_m763AE903252E42542BC00B379DD9599096616771 (void); // 0x00000118 System.Int32 DungeonArchitect.Samples.ShooterGame.AIStateBase/<>c::b__7_0(UnityEngine.RaycastHit2D,UnityEngine.RaycastHit2D) extern void U3CU3Ec_U3CIsPlayerVisible2DU3Eb__7_0_mDD9E85E79BB9EEFAAED51EA4A9B6AD9F777D9035 (void); // 0x00000119 System.Int32 DungeonArchitect.Samples.ShooterGame.AIStateBase/<>c::b__8_0(UnityEngine.RaycastHit,UnityEngine.RaycastHit) extern void U3CU3Ec_U3CIsPlayerVisible3DU3Eb__8_0_m78F50A0E69B8EC3CB26C36EF009CF339E6F271A9 (void); // 0x0000011A System.Void DungeonArchitect.Samples.ShooterGame.AIStateMoveToLastKnownPosition::.ctor(DungeonArchitect.Samples.ShooterGame.AIController) extern void AIStateMoveToLastKnownPosition__ctor_m335B30BFC8D0A611FF74C583EACB3BF62368DF6B (void); // 0x0000011B System.Void DungeonArchitect.Samples.ShooterGame.AIStateMoveToLastKnownPosition::OnEnter() extern void AIStateMoveToLastKnownPosition_OnEnter_m27BA4EAF39EC86ED955FCA020905AF9C4238354E (void); // 0x0000011C System.Void DungeonArchitect.Samples.ShooterGame.AIStateMoveToLastKnownPosition::Update() extern void AIStateMoveToLastKnownPosition_Update_m151C1BA4EBA1361EB5BBA2BC731628D6AFA0F5A9 (void); // 0x0000011D System.Void DungeonArchitect.Samples.ShooterGame.AIStateMoveToLastKnownPosition::HandleFrameUpdate(System.Single) extern void AIStateMoveToLastKnownPosition_HandleFrameUpdate_m7563DA4368EF16C68DE49069C18F46FCE4311DE9 (void); // 0x0000011E System.Void DungeonArchitect.Samples.ShooterGame.AIStateWaitAndSearch::.ctor(DungeonArchitect.Samples.ShooterGame.AIController) extern void AIStateWaitAndSearch__ctor_mF465B24F3D77814017CB594F36DF8B01CCBC7BFB (void); // 0x0000011F System.Void DungeonArchitect.Samples.ShooterGame.AIStateWaitAndSearch::OnEnter() extern void AIStateWaitAndSearch_OnEnter_m60D759238B173E395457FD292DBA6468BEC59358 (void); // 0x00000120 System.Void DungeonArchitect.Samples.ShooterGame.AIStateWaitAndSearch::HandleFrameUpdate(System.Single) extern void AIStateWaitAndSearch_HandleFrameUpdate_m6F60DEC74EF925013B21290DB4E9A2AF291EA28B (void); // 0x00000121 System.Void DungeonArchitect.Samples.ShooterGame.AIStatePersuit::.ctor(DungeonArchitect.Samples.ShooterGame.AIController) extern void AIStatePersuit__ctor_mA5E068DE8A6804372EA8FB2CC70E930C15F24454 (void); // 0x00000122 System.Void DungeonArchitect.Samples.ShooterGame.AIStatePersuit::OnEnter() extern void AIStatePersuit_OnEnter_mEBB96F618D39B901B69303A3A01FCF76372056BF (void); // 0x00000123 System.Void DungeonArchitect.Samples.ShooterGame.AIStatePersuit::OnExit() extern void AIStatePersuit_OnExit_m82B513294F59EBAFFC52E76F00F85E0D0B24D799 (void); // 0x00000124 System.Void DungeonArchitect.Samples.ShooterGame.AIStatePersuit::Update() extern void AIStatePersuit_Update_mD2E0868668F24CA171EC29308140C2C7D328C5C7 (void); // 0x00000125 System.Void DungeonArchitect.Samples.ShooterGame.AIStatePersuit::HandleFrameUpdate(System.Single) extern void AIStatePersuit_HandleFrameUpdate_m51116D0DE69D62E561B637CC4332AFE43E16790A (void); // 0x00000126 System.Void DungeonArchitect.Samples.ShooterGame.AIStatePatrol::.ctor(DungeonArchitect.Samples.ShooterGame.AIController) extern void AIStatePatrol__ctor_mAB29E657D03B04550BD4388BF44AFE05F8A73031 (void); // 0x00000127 System.Void DungeonArchitect.Samples.ShooterGame.AIStatePatrol::OnEnter() extern void AIStatePatrol_OnEnter_mA491BCF7CB86FD787DCA1D51CE1489FD965D842F (void); // 0x00000128 System.Void DungeonArchitect.Samples.ShooterGame.AIStatePatrol::MoveToCurrentPoint() extern void AIStatePatrol_MoveToCurrentPoint_m17549F86079870C6016F9CFA10C17F5EA6D5411D (void); // 0x00000129 System.Void DungeonArchitect.Samples.ShooterGame.AIStatePatrol::OnExit() extern void AIStatePatrol_OnExit_m218F6BB3E2D53F592CFE625515E2962AC72FE7C8 (void); // 0x0000012A System.Void DungeonArchitect.Samples.ShooterGame.AIStatePatrol::Update() extern void AIStatePatrol_Update_mB9914517C0CE5535BBAF104B37F60415D7CF3D4E (void); // 0x0000012B System.Void DungeonArchitect.Samples.ShooterGame.AIStatePatrol::HandleFrameUpdate(System.Single) extern void AIStatePatrol_HandleFrameUpdate_mF0D20C2F0F4995C0686FA47574C6D0D48EF8DCD6 (void); // 0x0000012C System.Void DungeonArchitect.Samples.ShooterGame.AIStateDead::.ctor(DungeonArchitect.Samples.ShooterGame.AIController) extern void AIStateDead__ctor_m8A53F27C12DC31C304D08D24CF67C0FA3830D644 (void); // 0x0000012D System.Void DungeonArchitect.Samples.ShooterGame.AIStateDead::OnEnter() extern void AIStateDead_OnEnter_m4CEFF7B6508F6DB45340CAD4D30104830C6A17F8 (void); // 0x0000012E System.Void DungeonArchitect.Samples.ShooterGame.AIStateDead::OnExit() extern void AIStateDead_OnExit_m02D353249C604A316827D3E4A98A84FF7A685B83 (void); // 0x0000012F System.Void DungeonArchitect.Samples.ShooterGame.AIStateIdle::.ctor(DungeonArchitect.Samples.ShooterGame.AIController) extern void AIStateIdle__ctor_m8A0C00C30CC2196B99E75823FBEB4B2B01FF5BB9 (void); // 0x00000130 System.Void DungeonArchitect.Samples.ShooterGame.AIStateIdle::OnEnter() extern void AIStateIdle_OnEnter_m04D51C0D7EDF673458FF5BCC598BE7D611E5CF73 (void); // 0x00000131 System.Void DungeonArchitect.Samples.ShooterGame.AIStateIdle::OnExit() extern void AIStateIdle_OnExit_m4E649E332E6486BC759E9165FC14AEC688A7229E (void); // 0x00000132 System.Void DungeonArchitect.Samples.ShooterGame.AIStateIdle::HandleFrameUpdate(System.Single) extern void AIStateIdle_HandleFrameUpdate_mCDED8AAAB6395C3707074008CF1EFD899EE642D9 (void); // 0x00000133 UnityEngine.AI.NavMeshAgent DungeonArchitect.Samples.ShooterGame.AIController::get_Agent() extern void AIController_get_Agent_mA5B066A120BA87B4E431A4035C05579A7C7E60E7 (void); // 0x00000134 UnityEngine.CapsuleCollider DungeonArchitect.Samples.ShooterGame.AIController::get_Capsule() extern void AIController_get_Capsule_mC309898CBCA6C5AA65A00DFDD40BEBA96433B061 (void); // 0x00000135 DungeonArchitect.Samples.ShooterGame.PatrolPath DungeonArchitect.Samples.ShooterGame.AIController::get_Patrol() extern void AIController_get_Patrol_m34FA9328E949B48EE47267E98ACAD93DCA8AFC33 (void); // 0x00000136 DungeonArchitect.Samples.ShooterGame.LastPlayerSighting DungeonArchitect.Samples.ShooterGame.AIController::get_LastSighting() extern void AIController_get_LastSighting_m05481970556DACAA2731151FC2F4FAA377B4A1E2 (void); // 0x00000137 System.Void DungeonArchitect.Samples.ShooterGame.AIController::Initialize() extern void AIController_Initialize_mB4E96EE3AB3C5A22DBF20C1EE6B62BA22077FEAE (void); // 0x00000138 System.Boolean DungeonArchitect.Samples.ShooterGame.AIController::GetInputJump() extern void AIController_GetInputJump_m8100330304185B6F5E632C25E4623ACA66BBCD69 (void); // 0x00000139 System.Boolean DungeonArchitect.Samples.ShooterGame.AIController::GetInputAttackPrimary() extern void AIController_GetInputAttackPrimary_m734231E619C658CF89A8FB24685177F7DADE3028 (void); // 0x0000013A System.Boolean DungeonArchitect.Samples.ShooterGame.AIController::IsGrounded() extern void AIController_IsGrounded_m2BD684A514BBB32213E7D0C25F2AB075B8352E08 (void); // 0x0000013B System.Void DungeonArchitect.Samples.ShooterGame.AIController::ApplyMovement(UnityEngine.Vector3) extern void AIController_ApplyMovement_mFF4FC903CA705844D8B251A2386AC56E3B19AB9D (void); // 0x0000013C System.Void DungeonArchitect.Samples.ShooterGame.AIController::.ctor() extern void AIController__ctor_mEACC563FB92518B77292338417274AEF45DE66E6 (void); // 0x0000013D System.Void DungeonArchitect.Samples.ShooterGame.CharacterControlScript::Start() extern void CharacterControlScript_Start_m929DD89026869A70D5AFB13F8EC225B4848AC6C8 (void); // 0x0000013E System.Void DungeonArchitect.Samples.ShooterGame.CharacterControlScript::Initialize() extern void CharacterControlScript_Initialize_mBD4D6FE6141826E80FE1E9F75EE71AA1E2AF6A6A (void); // 0x0000013F System.Void DungeonArchitect.Samples.ShooterGame.CharacterControlScript::FixedUpdate() extern void CharacterControlScript_FixedUpdate_mF47062ACCDD07AFB4E472A0E2B12F1613C7E8969 (void); // 0x00000140 System.Void DungeonArchitect.Samples.ShooterGame.CharacterControlScript::Update() extern void CharacterControlScript_Update_mDEC863A68A38F1C7DBB7F622E61EBD437123E3E1 (void); // 0x00000141 System.Boolean DungeonArchitect.Samples.ShooterGame.CharacterControlScript::GetInputJump() // 0x00000142 System.Boolean DungeonArchitect.Samples.ShooterGame.CharacterControlScript::GetInputAttackPrimary() // 0x00000143 System.Boolean DungeonArchitect.Samples.ShooterGame.CharacterControlScript::IsGrounded() // 0x00000144 System.Void DungeonArchitect.Samples.ShooterGame.CharacterControlScript::ApplyMovement(UnityEngine.Vector3) // 0x00000145 System.Void DungeonArchitect.Samples.ShooterGame.CharacterControlScript::.ctor() extern void CharacterControlScript__ctor_m4C5EE0E8524B38751C409CF29D94A24BCCADA5E1 (void); // 0x00000146 UnityEngine.Vector3 DungeonArchitect.Samples.ShooterGame.LastPlayerSighting::get_Position() extern void LastPlayerSighting_get_Position_m3953DAB8883A0C19910FE1B73555EBD593BB236E (void); // 0x00000147 System.Void DungeonArchitect.Samples.ShooterGame.LastPlayerSighting::set_Position(UnityEngine.Vector3) extern void LastPlayerSighting_set_Position_m6B6B68AA6AB7551FEC78274E249D9BFD62A66AC6 (void); // 0x00000148 System.Void DungeonArchitect.Samples.ShooterGame.LastPlayerSighting::ClearSighting() extern void LastPlayerSighting_ClearSighting_m4730E3FAA8AEED69B2751DB31099FE11E5E17B87 (void); // 0x00000149 System.Boolean DungeonArchitect.Samples.ShooterGame.LastPlayerSighting::HasSighting() extern void LastPlayerSighting_HasSighting_m711A7689A1AF3ADDB49F2A1373F9375EC1AD4B2B (void); // 0x0000014A System.Void DungeonArchitect.Samples.ShooterGame.LastPlayerSighting::.ctor() extern void LastPlayerSighting__ctor_mBDF0049183C1D35E1AC949A5FFA145A9A900AA6C (void); // 0x0000014B System.Void DungeonArchitect.Samples.ShooterGame.LastPlayerSighting::.cctor() extern void LastPlayerSighting__cctor_m0F89A8BC8C2D3827A3DE8F674580B29DE365ED0D (void); // 0x0000014C System.Void DungeonArchitect.Samples.ShooterGame.LevelNpcSpawner::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel) extern void LevelNpcSpawner_OnPostDungeonBuild_mC0014F59F22370947DF950AC23ED492E277857ED (void); // 0x0000014D System.Void DungeonArchitect.Samples.ShooterGame.LevelNpcSpawner::RebuildNPCs() extern void LevelNpcSpawner_RebuildNPCs_m27E17BF96050A2060210C35A745436F9289A505A (void); // 0x0000014E UnityEngine.Vector3 DungeonArchitect.Samples.ShooterGame.LevelNpcSpawner::GetValidPointOnNavMesh(UnityEngine.Vector3) extern void LevelNpcSpawner_GetValidPointOnNavMesh_m585F0EDAF9AE5F02DE99BEBD6978BDD7E6DCB64E (void); // 0x0000014F System.Void DungeonArchitect.Samples.ShooterGame.LevelNpcSpawner::OnDungeonDestroyed(DungeonArchitect.Dungeon) extern void LevelNpcSpawner_OnDungeonDestroyed_mA8A0C7BF28E52F6A22FD00FDFCEDFD9BF9300075 (void); // 0x00000150 System.Void DungeonArchitect.Samples.ShooterGame.LevelNpcSpawner::DestroyOldNpcs() extern void LevelNpcSpawner_DestroyOldNpcs_m97D8C6A07509CD37067559157D615B0797B55D27 (void); // 0x00000151 System.Void DungeonArchitect.Samples.ShooterGame.LevelNpcSpawner::.ctor() extern void LevelNpcSpawner__ctor_m4D75B99C4F75DCDFB926EA33E96521B830DE097D (void); // 0x00000152 System.Boolean DungeonArchitect.Samples.ShooterGame.PatrolPath::get_Looped() extern void PatrolPath_get_Looped_mC308BD2BF0C9E046AD57033838ABF4C81DA5783D (void); // 0x00000153 DungeonArchitect.Samples.ShooterGame.Waypoint[] DungeonArchitect.Samples.ShooterGame.PatrolPath::get_PatrolPoints() extern void PatrolPath_get_PatrolPoints_m4B2BCC013070396C13824CD1BE32CA972084C22B (void); // 0x00000154 System.Void DungeonArchitect.Samples.ShooterGame.PatrolPath::Awake() extern void PatrolPath_Awake_m9674431FCB78E79639FEA3DD27E6889970B12531 (void); // 0x00000155 System.Void DungeonArchitect.Samples.ShooterGame.PatrolPath::Build() extern void PatrolPath_Build_mA5CD2E3296942DBD1735D15F28C18A1810E700F2 (void); // 0x00000156 System.Void DungeonArchitect.Samples.ShooterGame.PatrolPath::Build(UnityEngine.Vector3) extern void PatrolPath_Build_mAE98471690621A95442B142225B3EC354125A759 (void); // 0x00000157 DungeonArchitect.Samples.ShooterGame.Waypoint[] DungeonArchitect.Samples.ShooterGame.PatrolPath::FindNonLoopedPath(DungeonArchitect.Samples.ShooterGame.Waypoint) extern void PatrolPath_FindNonLoopedPath_mC254C370B8E88802397B2BACC7CED7A600A94823 (void); // 0x00000158 DungeonArchitect.Samples.ShooterGame.Waypoint[] DungeonArchitect.Samples.ShooterGame.PatrolPath::FindLoopedPath(DungeonArchitect.Samples.ShooterGame.Waypoint) extern void PatrolPath_FindLoopedPath_mF50FB505C70CFA192828391CF9A3229F3DA0A12A (void); // 0x00000159 DungeonArchitect.Samples.ShooterGame.Waypoint[] DungeonArchitect.Samples.ShooterGame.PatrolPath::Shuffle(DungeonArchitect.Samples.ShooterGame.Waypoint[]) extern void PatrolPath_Shuffle_m27CB3B6381EE84C63E70B5D5C84C4CB8BDD4B650 (void); // 0x0000015A DungeonArchitect.Samples.ShooterGame.Waypoint DungeonArchitect.Samples.ShooterGame.PatrolPath::FindNearest(DungeonArchitect.Samples.ShooterGame.Waypoint[],UnityEngine.Vector3) extern void PatrolPath_FindNearest_m67171423103491E93F73DE31E3DD79CCBEFEC191 (void); // 0x0000015B System.Void DungeonArchitect.Samples.ShooterGame.PatrolPath::OnDrawGizmosSelected() extern void PatrolPath_OnDrawGizmosSelected_m27F210F4CC1FBA5DA467BE7A06E1345B9E616889 (void); // 0x0000015C System.Void DungeonArchitect.Samples.ShooterGame.PatrolPath::VisualizePath() extern void PatrolPath_VisualizePath_m11584AF825D045C2DA974D1D69B7891AFF6B20F6 (void); // 0x0000015D System.Void DungeonArchitect.Samples.ShooterGame.PatrolPath::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,System.Boolean) extern void PatrolPath_DrawLine_m195F38C534749189F7FE4409F9DD1BB8D3CB6484 (void); // 0x0000015E System.Void DungeonArchitect.Samples.ShooterGame.PatrolPath::DrawPoint(UnityEngine.Vector3,System.Boolean) extern void PatrolPath_DrawPoint_mCC96850640C71EF8826638AADF87DD65374C127F (void); // 0x0000015F UnityEngine.Vector3 DungeonArchitect.Samples.ShooterGame.PatrolPath::FlipYZ(UnityEngine.Vector3) extern void PatrolPath_FlipYZ_m2D4E8EE38487AB980BC43256B576A257D23A6FB9 (void); // 0x00000160 System.Void DungeonArchitect.Samples.ShooterGame.PatrolPath::.ctor() extern void PatrolPath__ctor_m5F1CD6473C3C0BFEA294F7C978596265286FAFE2 (void); // 0x00000161 System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel) extern void SpecialRoomFinder_OnPostDungeonBuild_m20675120349A3C27E39C81BEDE6966E1B18F615F (void); // 0x00000162 System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::OnDungeonDestroyed(DungeonArchitect.Dungeon) extern void SpecialRoomFinder_OnDungeonDestroyed_mBBD5B42CFE56A5A792CA2B5C6592DE8CEDD44548 (void); // 0x00000163 System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::SetStartingCell(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.Builders.Grid.Cell) extern void SpecialRoomFinder_SetStartingCell_mC1645A674D5715C733414A7E78FCF3034BFDAC2B (void); // 0x00000164 System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::SetStartingCell(DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonModel,DungeonArchitect.Builders.SimpleCity.SimpleCityCell) extern void SpecialRoomFinder_SetStartingCell_m7B4702ED8F669B7CF23A069FA6AF1C91C0021B27 (void); // 0x00000165 System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::SetEndingCell(DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonModel,DungeonArchitect.Builders.SimpleCity.SimpleCityCell) extern void SpecialRoomFinder_SetEndingCell_m924A679D576A95C13711730BD61E0612EDC10E85 (void); // 0x00000166 System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::SetEndingCell(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.Builders.Grid.Cell) extern void SpecialRoomFinder_SetEndingCell_m941E6D0E02041B7602222D2E519409F99AF619D7 (void); // 0x00000167 System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::TeleportPlayerTo(UnityEngine.Vector3) extern void SpecialRoomFinder_TeleportPlayerTo_mC80F519B0AF6A3E82548C5D622A245CD9F6F9467 (void); // 0x00000168 System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::CreateLevelGoalAt(UnityEngine.Vector3) extern void SpecialRoomFinder_CreateLevelGoalAt_m6458DAF416BB3782A9CA5456B51817FCF68AFE8E (void); // 0x00000169 System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::DestroyAllLevelGoals() extern void SpecialRoomFinder_DestroyAllLevelGoals_m291F0BF80F3432ABA84E0EC3A0EFE0485A43668F (void); // 0x0000016A System.Void DungeonArchitect.Samples.ShooterGame.SpecialRoomFinder::.ctor() extern void SpecialRoomFinder__ctor_m64F14FD43CB8D3F85B1D2FCC30FEABB272D26A1A (void); // 0x0000016B System.Void DungeonArchitect.Samples.ShooterGame.State::Update() // 0x0000016C System.Void DungeonArchitect.Samples.ShooterGame.State::FixedUpdate() // 0x0000016D System.Void DungeonArchitect.Samples.ShooterGame.State::OnEnter() // 0x0000016E System.Void DungeonArchitect.Samples.ShooterGame.State::OnExit() // 0x0000016F System.Void DungeonArchitect.Samples.ShooterGame.State::TransitionTo(System.String) // 0x00000170 System.Void DungeonArchitect.Samples.ShooterGame.State::OnMessage(DungeonArchitect.Samples.ShooterGame.GameMessages,System.Object) // 0x00000171 DungeonArchitect.Samples.ShooterGame.StateMachine DungeonArchitect.Samples.ShooterGame.State::get_StateMachine() // 0x00000172 System.Void DungeonArchitect.Samples.ShooterGame.State::set_StateMachine(DungeonArchitect.Samples.ShooterGame.StateMachine) // 0x00000173 System.Void DungeonArchitect.Samples.ShooterGame.StateBase::Update() extern void StateBase_Update_m62179D13C5BE5620625D7EDBCC5D096E2CADBE7A (void); // 0x00000174 System.Void DungeonArchitect.Samples.ShooterGame.StateBase::FixedUpdate() extern void StateBase_FixedUpdate_mEAEF31682CD4D190DF5A864CD1344D450052632E (void); // 0x00000175 System.Void DungeonArchitect.Samples.ShooterGame.StateBase::OnEnter() extern void StateBase_OnEnter_mDA6F127F1732FBCFAC146FE73AEB4D9375FAE7D4 (void); // 0x00000176 System.Void DungeonArchitect.Samples.ShooterGame.StateBase::OnExit() extern void StateBase_OnExit_m60A31913B654378D23342B3DFBC50AAAB240134C (void); // 0x00000177 System.Void DungeonArchitect.Samples.ShooterGame.StateBase::TransitionTo(System.String) extern void StateBase_TransitionTo_mED715A22FB3B0DBA3E7AA73D9D03745276EAA55D (void); // 0x00000178 System.Void DungeonArchitect.Samples.ShooterGame.StateBase::OnMessage(DungeonArchitect.Samples.ShooterGame.GameMessages,System.Object) extern void StateBase_OnMessage_m6162403E2D79528282A69BC3C5B9C9AB76B5CD1C (void); // 0x00000179 DungeonArchitect.Samples.ShooterGame.StateMachine DungeonArchitect.Samples.ShooterGame.StateBase::get_StateMachine() extern void StateBase_get_StateMachine_mDC87F23BA16310E766E05C1C06272ADE8EF6EB90 (void); // 0x0000017A System.Void DungeonArchitect.Samples.ShooterGame.StateBase::set_StateMachine(DungeonArchitect.Samples.ShooterGame.StateMachine) extern void StateBase_set_StateMachine_m43188AE5E16F30EBD31BB38B745C66EA12A47789 (void); // 0x0000017B System.Void DungeonArchitect.Samples.ShooterGame.StateBase::.ctor() extern void StateBase__ctor_mD56FF1AF31A793CB444E4F5E34DAD4B529604C8F (void); // 0x0000017C DungeonArchitect.Samples.ShooterGame.State DungeonArchitect.Samples.ShooterGame.StateMachine::get_ActiveState() extern void StateMachine_get_ActiveState_m5DF9F803E6A82AABB6F0EB35F33E799DEE29D6AA (void); // 0x0000017D System.Void DungeonArchitect.Samples.ShooterGame.StateMachine::MoveTo(DungeonArchitect.Samples.ShooterGame.State) extern void StateMachine_MoveTo_m77AD609FD9C0E7AA273434B5999903CB8084D701 (void); // 0x0000017E System.Void DungeonArchitect.Samples.ShooterGame.StateMachine::PushTo(DungeonArchitect.Samples.ShooterGame.State) extern void StateMachine_PushTo_m022B7B43A70DD91CC1EF5877B2E5D96A55BD553E (void); // 0x0000017F System.Void DungeonArchitect.Samples.ShooterGame.StateMachine::Pop() extern void StateMachine_Pop_m98ED3E50CC0A4CEE1DF0B3DB1D3F553397938A7B (void); // 0x00000180 System.Void DungeonArchitect.Samples.ShooterGame.StateMachine::Update() extern void StateMachine_Update_m04BA8E47C6B0BA75C2CAAABB7168BF5001B56F65 (void); // 0x00000181 System.Void DungeonArchitect.Samples.ShooterGame.StateMachine::SendMessage(DungeonArchitect.Samples.ShooterGame.GameMessages,System.Object) extern void StateMachine_SendMessage_m4E3390AC7F702A27669672C120B7053C31DDADBF (void); // 0x00000182 System.Void DungeonArchitect.Samples.ShooterGame.StateMachine::.ctor() extern void StateMachine__ctor_m7443ECDA0E5726ECC88E653677CF91AC738FAAA9 (void); // 0x00000183 System.Void DungeonArchitect.Samples.ShooterGame.MixLevels::SetSfxLvl(System.Single) extern void MixLevels_SetSfxLvl_mF9BBC844D6682233544723715295D6F634339EA4 (void); // 0x00000184 System.Void DungeonArchitect.Samples.ShooterGame.MixLevels::SetMusicLvl(System.Single) extern void MixLevels_SetMusicLvl_m85E79E26EEBC991D6E3E68607E88DC04CF4BB923 (void); // 0x00000185 System.Void DungeonArchitect.Samples.ShooterGame.MixLevels::.ctor() extern void MixLevels__ctor_m0AF79D52B535DBDE63B6843C8F41FF424FE32E08 (void); // 0x00000186 System.Void DungeonArchitect.Samples.ShooterGame.CameraFollow::Start() extern void CameraFollow_Start_mAC5E9C5B3D0D7BA8BD660BAAAB16AE62511627F7 (void); // 0x00000187 System.Void DungeonArchitect.Samples.ShooterGame.CameraFollow::FixedUpdate() extern void CameraFollow_FixedUpdate_mA47AE1BBF64FA1DD94ED6D2C0987C2B84B223515 (void); // 0x00000188 System.Void DungeonArchitect.Samples.ShooterGame.CameraFollow::.ctor() extern void CameraFollow__ctor_mC7A7488126A0A6DFCFC6A9906A58376B44AD4F5D (void); // 0x00000189 System.Void DungeonArchitect.Samples.ShooterGame.EnemyAttack::Awake() extern void EnemyAttack_Awake_m5F0EAD438E99BA13C65E374C6C97BD189149EC64 (void); // 0x0000018A System.Void DungeonArchitect.Samples.ShooterGame.EnemyAttack::OnTriggerEnter(UnityEngine.Collider) extern void EnemyAttack_OnTriggerEnter_m0C64D4129EEA3897B263A378BEC7615C6B44E6DC (void); // 0x0000018B System.Void DungeonArchitect.Samples.ShooterGame.EnemyAttack::OnTriggerExit(UnityEngine.Collider) extern void EnemyAttack_OnTriggerExit_m567663F976417421AA6C6CA1B857419C37886F0B (void); // 0x0000018C System.Void DungeonArchitect.Samples.ShooterGame.EnemyAttack::Update() extern void EnemyAttack_Update_mF8927A63729BACC3FC16C4D0B0749F14C3C1E6DF (void); // 0x0000018D System.Void DungeonArchitect.Samples.ShooterGame.EnemyAttack::Attack() extern void EnemyAttack_Attack_m9E9EE06D4DECEC4AB5B724E423259EBE70AD00D7 (void); // 0x0000018E System.Void DungeonArchitect.Samples.ShooterGame.EnemyAttack::.ctor() extern void EnemyAttack__ctor_mBD6658C21C7A8FE101B014C93E3D8DC283E49E14 (void); // 0x0000018F System.Void DungeonArchitect.Samples.ShooterGame.EnemyHealth::Awake() extern void EnemyHealth_Awake_m09F73C9FC8A4EB070397E8DF198215B31283A808 (void); // 0x00000190 System.Void DungeonArchitect.Samples.ShooterGame.EnemyHealth::Update() extern void EnemyHealth_Update_m6FE81024BA55AF8221C6FB0DE09D015EBFC6EA23 (void); // 0x00000191 System.Void DungeonArchitect.Samples.ShooterGame.EnemyHealth::TakeDamage(System.Int32,UnityEngine.Vector3) extern void EnemyHealth_TakeDamage_mB45B9F674D8C3A7D47BF6B1E20ED96995265770B (void); // 0x00000192 System.Void DungeonArchitect.Samples.ShooterGame.EnemyHealth::Death() extern void EnemyHealth_Death_mE2C21EF4DA7656C372BDD1E4EC4157CD9701D75D (void); // 0x00000193 System.Void DungeonArchitect.Samples.ShooterGame.EnemyHealth::StartSinking() extern void EnemyHealth_StartSinking_mB403BCDC40FBA4C69A932587A504408CCA3CB438 (void); // 0x00000194 System.Collections.IEnumerator DungeonArchitect.Samples.ShooterGame.EnemyHealth::StartSinkingAnimation() extern void EnemyHealth_StartSinkingAnimation_m97B2FD9DD06D9B35B3207018F88319DC094FC930 (void); // 0x00000195 System.Void DungeonArchitect.Samples.ShooterGame.EnemyHealth::.ctor() extern void EnemyHealth__ctor_m1A2B230A727D0441924D9B05A1EDB0E5CB5FB27F (void); // 0x00000196 System.Void DungeonArchitect.Samples.ShooterGame.EnemyHealth/d__16::.ctor(System.Int32) extern void U3CStartSinkingAnimationU3Ed__16__ctor_m2492F51D3657D7915E8E65A9050B98253B8666E3 (void); // 0x00000197 System.Void DungeonArchitect.Samples.ShooterGame.EnemyHealth/d__16::System.IDisposable.Dispose() extern void U3CStartSinkingAnimationU3Ed__16_System_IDisposable_Dispose_mCE100E093C7E154C917C6FAE1D372AF887AC6C5F (void); // 0x00000198 System.Boolean DungeonArchitect.Samples.ShooterGame.EnemyHealth/d__16::MoveNext() extern void U3CStartSinkingAnimationU3Ed__16_MoveNext_mC2648DCA01B176E6D9D8962EE6A8815458E817D0 (void); // 0x00000199 System.Object DungeonArchitect.Samples.ShooterGame.EnemyHealth/d__16::System.Collections.Generic.IEnumerator.get_Current() extern void U3CStartSinkingAnimationU3Ed__16_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m8F1A9F108CC4858644D8E9E59362A06B557E51BD (void); // 0x0000019A System.Void DungeonArchitect.Samples.ShooterGame.EnemyHealth/d__16::System.Collections.IEnumerator.Reset() extern void U3CStartSinkingAnimationU3Ed__16_System_Collections_IEnumerator_Reset_m75F83D2B38B57F92EA25ABA1A35006E75DCF7646 (void); // 0x0000019B System.Object DungeonArchitect.Samples.ShooterGame.EnemyHealth/d__16::System.Collections.IEnumerator.get_Current() extern void U3CStartSinkingAnimationU3Ed__16_System_Collections_IEnumerator_get_Current_m5F45F591FEF745BE5627026972AE2CDC0AEEFA97 (void); // 0x0000019C System.Void DungeonArchitect.Samples.ShooterGame.EnemyMovement::Awake() extern void EnemyMovement_Awake_mCDA7C9355159D08DF1113E7BB553CE3CA9011AD5 (void); // 0x0000019D System.Void DungeonArchitect.Samples.ShooterGame.EnemyMovement::Update() extern void EnemyMovement_Update_mCE9A4B1727E78C2F70E951E2A83E5570067788D0 (void); // 0x0000019E System.Void DungeonArchitect.Samples.ShooterGame.EnemyMovement::.ctor() extern void EnemyMovement__ctor_m83A0FE8CB58DCFDA0E7FC14BE4C5A12436D93E6A (void); // 0x0000019F DungeonArchitect.Samples.ShooterGame.GameController DungeonArchitect.Samples.ShooterGame.GameController::get_Instance() extern void GameController_get_Instance_m56EB0F465A18D3C6CEB8FF74113CCA003E497FA3 (void); // 0x000001A0 System.Void DungeonArchitect.Samples.ShooterGame.GameController::Awake() extern void GameController_Awake_mFEBAD8C96FEDB8723A677F5C26E663B0AA2493AF (void); // 0x000001A1 System.Void DungeonArchitect.Samples.ShooterGame.GameController::CreateNewLevel() extern void GameController_CreateNewLevel_m9D5D00ED60E776C214306552D9EBC58B5D1B94AA (void); // 0x000001A2 System.Collections.IEnumerator DungeonArchitect.Samples.ShooterGame.GameController::RebuildLevel(DungeonArchitect.Dungeon) extern void GameController_RebuildLevel_mF1DB7505CDB6EAC774CBD2E7F24269E73BCFF0FB (void); // 0x000001A3 System.Void DungeonArchitect.Samples.ShooterGame.GameController::.ctor() extern void GameController__ctor_m1A4DBCD58E39EB1CC8677C356128A9DF04D7D9FF (void); // 0x000001A4 System.Void DungeonArchitect.Samples.ShooterGame.GameController/d__13::.ctor(System.Int32) extern void U3CRebuildLevelU3Ed__13__ctor_mFA3B4EEE228E19C52E57E758981B24CAA5D2BC47 (void); // 0x000001A5 System.Void DungeonArchitect.Samples.ShooterGame.GameController/d__13::System.IDisposable.Dispose() extern void U3CRebuildLevelU3Ed__13_System_IDisposable_Dispose_mED5AF4F0F6FDF24169A2B0921ADB768B7927A710 (void); // 0x000001A6 System.Boolean DungeonArchitect.Samples.ShooterGame.GameController/d__13::MoveNext() extern void U3CRebuildLevelU3Ed__13_MoveNext_m9B7C5ACD081AEBA2F1701977455F5B99BF8FAEF9 (void); // 0x000001A7 System.Object DungeonArchitect.Samples.ShooterGame.GameController/d__13::System.Collections.Generic.IEnumerator.get_Current() extern void U3CRebuildLevelU3Ed__13_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m492E0442585A7CB5DA017595BB1354AD299B734F (void); // 0x000001A8 System.Void DungeonArchitect.Samples.ShooterGame.GameController/d__13::System.Collections.IEnumerator.Reset() extern void U3CRebuildLevelU3Ed__13_System_Collections_IEnumerator_Reset_m001E288272E20B9FB3745D4B9A296C0EC93498CD (void); // 0x000001A9 System.Object DungeonArchitect.Samples.ShooterGame.GameController/d__13::System.Collections.IEnumerator.get_Current() extern void U3CRebuildLevelU3Ed__13_System_Collections_IEnumerator_get_Current_mE8743C99C2CA2B806B00513F8702023E7BBC00B6 (void); // 0x000001AA System.Void DungeonArchitect.Samples.ShooterGame.LevelGoal::OnTriggerEnter(UnityEngine.Collider) extern void LevelGoal_OnTriggerEnter_m5623743C18CD67ECA9E08F53089D2E84D7C98346 (void); // 0x000001AB System.Void DungeonArchitect.Samples.ShooterGame.LevelGoal::Update() extern void LevelGoal_Update_mFCFC90355636ECF6C3FD02521D9CB3A5630B520C (void); // 0x000001AC System.Void DungeonArchitect.Samples.ShooterGame.LevelGoal::.ctor() extern void LevelGoal__ctor_m558908147D934F53CAA2F39D8866CD527CF87883 (void); // 0x000001AD System.String DungeonArchitect.Samples.ShooterGame.BeautyShot::generateFilename() extern void BeautyShot_generateFilename_m251B913859F19FCBA60DA021B7728BFB1831F2CA (void); // 0x000001AE System.Void DungeonArchitect.Samples.ShooterGame.BeautyShot::Start() extern void BeautyShot_Start_mCD2D01094CB86C0AF8A8615DACEBFBD178199FCB (void); // 0x000001AF System.Void DungeonArchitect.Samples.ShooterGame.BeautyShot::.ctor() extern void BeautyShot__ctor_m7F28311C23A5F8384B64381954F43B1E20C9E703 (void); // 0x000001B0 System.Void DungeonArchitect.Samples.ShooterGame.RandomAnimationPoint::OnValidate() extern void RandomAnimationPoint_OnValidate_m4AF0954C9EBD8251AE6E8942D2772E090C63CF4D (void); // 0x000001B1 System.Void DungeonArchitect.Samples.ShooterGame.RandomAnimationPoint::.ctor() extern void RandomAnimationPoint__ctor_m935A97262364B642FCFB6FF65D65216B0BC65DD8 (void); // 0x000001B2 System.Void DungeonArchitect.Samples.ShooterGame.RandomParticlePoint::OnValidate() extern void RandomParticlePoint_OnValidate_mE0A80B178FA6E70D1DE360E5AA90905A1D73449A (void); // 0x000001B3 System.Void DungeonArchitect.Samples.ShooterGame.RandomParticlePoint::.ctor() extern void RandomParticlePoint__ctor_mD6B4C10F55FDAE6002ECD498B9250357728CA6C5 (void); // 0x000001B4 System.Void DungeonArchitect.Samples.ShooterGame.VolumeHandler::Start() extern void VolumeHandler_Start_m2F4AB7EB9D03C7144BBF6C5D677292186E2DE150 (void); // 0x000001B5 System.Void DungeonArchitect.Samples.ShooterGame.VolumeHandler::SetVolume(System.Single) extern void VolumeHandler_SetVolume_m9A93BBBF54F6AC4ABA1DFB6E4C3AC36D59CE535B (void); // 0x000001B6 System.Void DungeonArchitect.Samples.ShooterGame.VolumeHandler::OnDestroy() extern void VolumeHandler_OnDestroy_m04C16FE0EB742C7A9B16FF32C088E396BEF9AE59 (void); // 0x000001B7 System.Void DungeonArchitect.Samples.ShooterGame.VolumeHandler::.ctor() extern void VolumeHandler__ctor_mAE72A3FD2FE834EEC91DD14F33ADFAD3B8BCE167 (void); // 0x000001B8 System.Void DungeonArchitect.Samples.ShooterGame.EnemyManager::Start() extern void EnemyManager_Start_mBEB562FE110D7AB450249727852BC3D8C771BD3F (void); // 0x000001B9 System.Void DungeonArchitect.Samples.ShooterGame.EnemyManager::Spawn() extern void EnemyManager_Spawn_mBF9BA777AB11F6D69E4192A26FEF4B8CE81356A9 (void); // 0x000001BA System.Void DungeonArchitect.Samples.ShooterGame.EnemyManager::.ctor() extern void EnemyManager__ctor_mC93CCEABA1DCE3B3D02494E05D2233DCFDE6E5AA (void); // 0x000001BB System.Void DungeonArchitect.Samples.ShooterGame.GameOverManager::Awake() extern void GameOverManager_Awake_mA29C4E4365D5AB681C15516365B49D859A82ADBA (void); // 0x000001BC System.Void DungeonArchitect.Samples.ShooterGame.GameOverManager::Update() extern void GameOverManager_Update_mBB8F991E8A03EADD118B0FD047E01AB8915F775F (void); // 0x000001BD System.Void DungeonArchitect.Samples.ShooterGame.GameOverManager::.ctor() extern void GameOverManager__ctor_mA90A668513C8FC863ED37132CCD0A9EB3F4ACA6A (void); // 0x000001BE System.Void DungeonArchitect.Samples.ShooterGame.PauseManager::Start() extern void PauseManager_Start_m81D2EC27F6768423E6297BE2565C3978BC8FEAF2 (void); // 0x000001BF System.Void DungeonArchitect.Samples.ShooterGame.PauseManager::Update() extern void PauseManager_Update_m0DFEB965F666A266B1340D94B0AB235039A76DDB (void); // 0x000001C0 System.Void DungeonArchitect.Samples.ShooterGame.PauseManager::Pause() extern void PauseManager_Pause_mD3F2EEB7C88697E1AEC16412E7ABD77CD27530CC (void); // 0x000001C1 System.Void DungeonArchitect.Samples.ShooterGame.PauseManager::Lowpass() extern void PauseManager_Lowpass_mDEEB97EA87C28DFA465A591DCADB318F84C6ADEF (void); // 0x000001C2 System.Void DungeonArchitect.Samples.ShooterGame.PauseManager::Quit() extern void PauseManager_Quit_mB416A61804DFE9ACD2131256AB75603A806DC07E (void); // 0x000001C3 System.Void DungeonArchitect.Samples.ShooterGame.PauseManager::.ctor() extern void PauseManager__ctor_mD6B8FE125B3915763893F1F169D9DEB80ABD9756 (void); // 0x000001C4 System.Void DungeonArchitect.Samples.ShooterGame.ScoreManager::Awake() extern void ScoreManager_Awake_m33ED8887F2111B9C4C3AF238358D28B0CBEAD98D (void); // 0x000001C5 System.Void DungeonArchitect.Samples.ShooterGame.ScoreManager::Update() extern void ScoreManager_Update_mEF5C1607EA2E6D79395D1E5FE5F9E8894356A39B (void); // 0x000001C6 System.Void DungeonArchitect.Samples.ShooterGame.ScoreManager::.ctor() extern void ScoreManager__ctor_m64E4EF331E13F5FA488C48FA10642CD95E560BB4 (void); // 0x000001C7 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapCameraTracker::Start() extern void MiniMapCameraTracker_Start_m249297DB376741336078B66855844C89D13FBF29 (void); // 0x000001C8 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapCameraTracker::Update() extern void MiniMapCameraTracker_Update_m821BDE23F99E8B1A0EBC42812BFB458ED2160A9D (void); // 0x000001C9 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapCameraTracker::.ctor() extern void MiniMapCameraTracker__ctor_m43C1B6B4582468A71F915AB0A121246876FFB730 (void); // 0x000001CA System.Void DungeonArchitect.Samples.ShooterGame.MiniMapEnemyDots::Start() extern void MiniMapEnemyDots_Start_mB4698A952FD0823B907950559373A049357A822D (void); // 0x000001CB System.Void DungeonArchitect.Samples.ShooterGame.MiniMapEnemyDots::Update() extern void MiniMapEnemyDots_Update_mE31D111946B1B3D512C9CCA0BE0D5D1BBF1D00EC (void); // 0x000001CC UnityEngine.GameObject DungeonArchitect.Samples.ShooterGame.MiniMapEnemyDots::BuildDot(UnityEngine.GameObject) extern void MiniMapEnemyDots_BuildDot_m02BAC166F05E0BF76F880E87AB9083ED3ED22C56 (void); // 0x000001CD System.Void DungeonArchitect.Samples.ShooterGame.MiniMapEnemyDots::.ctor() extern void MiniMapEnemyDots__ctor_mA8DC6028E53FB9116DE10525BD3B5EE62575BB63 (void); // 0x000001CE System.Void DungeonArchitect.Samples.ShooterGame.MiniMapGenerator::BuildMiniMap(DungeonArchitect.Dungeon) extern void MiniMapGenerator_BuildMiniMap_m7A3DE779B2A3CF74F27FCF686A77A9A061E78C43 (void); // 0x000001CF System.Void DungeonArchitect.Samples.ShooterGame.MiniMapGenerator::DestroyDungeon() extern void MiniMapGenerator_DestroyDungeon_m0E93E78EF97E3C09AF1620B123464AAB1253AAC9 (void); // 0x000001D0 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapGenerator::DisableComponent(UnityEngine.GameObject) // 0x000001D1 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapGenerator::.ctor() extern void MiniMapGenerator__ctor_mB8F1F16FC772E497F101D3DE7AF91F848B3AEAE3 (void); // 0x000001D2 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapRebuilder::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel) extern void MiniMapRebuilder_OnPostDungeonBuild_m8118D90B7E5E68383F22063F68EF100B50AE7B2F (void); // 0x000001D3 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapRebuilder::OnDungeonDestroyed(DungeonArchitect.Dungeon) extern void MiniMapRebuilder_OnDungeonDestroyed_m8AD0986F013E5C54C8A56B018A3A0F3834CF4098 (void); // 0x000001D4 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapRebuilder::.ctor() extern void MiniMapRebuilder__ctor_m137136BBC73363525E1A25A0DB93EA27EC42F0B0 (void); // 0x000001D5 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapRenderer::Start() extern void MiniMapRenderer_Start_mE4C6233E989F7ECBE99684DF5F41DD698D0D9F8A (void); // 0x000001D6 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapRenderer::Update() extern void MiniMapRenderer_Update_m81919413686DF16D88304BD1B279024AD09280FF (void); // 0x000001D7 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapRenderer::OnGUI() extern void MiniMapRenderer_OnGUI_m687C0848BF02B9F10E2B4A40BA9ADDB93D637735 (void); // 0x000001D8 System.Void DungeonArchitect.Samples.ShooterGame.MiniMapRenderer::.ctor() extern void MiniMapRenderer__ctor_m86D4FDA25ADBCEC67E28239A08F2359878DB77AE (void); // 0x000001D9 System.Void DungeonArchitect.Samples.ShooterGame.PlayerHealth::Awake() extern void PlayerHealth_Awake_m64999DA54EDEA184A09E22EBC2A92E17B76CB860 (void); // 0x000001DA System.Void DungeonArchitect.Samples.ShooterGame.PlayerHealth::Update() extern void PlayerHealth_Update_m7B85B85EE84205762FD7BF8A2C079082BC9378FC (void); // 0x000001DB System.Void DungeonArchitect.Samples.ShooterGame.PlayerHealth::TakeDamage(System.Int32) extern void PlayerHealth_TakeDamage_mAC53056D87F6D911903F7A847849427C979063FA (void); // 0x000001DC System.Void DungeonArchitect.Samples.ShooterGame.PlayerHealth::Death() extern void PlayerHealth_Death_mE5CB746C07AFD3C56716E9A3B356C76C96A5121F (void); // 0x000001DD System.Void DungeonArchitect.Samples.ShooterGame.PlayerHealth::RestartLevel() extern void PlayerHealth_RestartLevel_mCB596E7B986DF58618CC198373ECACEBED2BFAB8 (void); // 0x000001DE System.Void DungeonArchitect.Samples.ShooterGame.PlayerHealth::.ctor() extern void PlayerHealth__ctor_mB24B3CECE8E1FF3B2938667CBCAE3B9CF963E82F (void); // 0x000001DF System.Void DungeonArchitect.Samples.ShooterGame.PlayerMovement::Awake() extern void PlayerMovement_Awake_m96488835795152035C38906517333299883B1BCA (void); // 0x000001E0 System.Void DungeonArchitect.Samples.ShooterGame.PlayerMovement::OnTeleportered() extern void PlayerMovement_OnTeleportered_m84DBD27F70D448C9C31C011C0F0275EF3EB4CCB6 (void); // 0x000001E1 System.Void DungeonArchitect.Samples.ShooterGame.PlayerMovement::FixedUpdate() extern void PlayerMovement_FixedUpdate_m27383EF1471BCB0AE03E09401A4C1D90AA541953 (void); // 0x000001E2 System.Void DungeonArchitect.Samples.ShooterGame.PlayerMovement::Move(System.Single,System.Single) extern void PlayerMovement_Move_m3FCDC370F74003019DC9DDBF10931D0D15951E93 (void); // 0x000001E3 System.Void DungeonArchitect.Samples.ShooterGame.PlayerMovement::Turning() extern void PlayerMovement_Turning_mD6C50DC21BB55BC079F76FFBD35C001FBA2AAAB9 (void); // 0x000001E4 System.Void DungeonArchitect.Samples.ShooterGame.PlayerMovement::Animating(System.Single,System.Single) extern void PlayerMovement_Animating_m3B883415B88C851BA80FC0890FA36FC652F9F1FF (void); // 0x000001E5 System.Void DungeonArchitect.Samples.ShooterGame.PlayerMovement::.ctor() extern void PlayerMovement__ctor_mA065A885AACED6FA1392E08121F1942D8CF0F185 (void); // 0x000001E6 System.Void DungeonArchitect.Samples.ShooterGame.PlayerShooting::Awake() extern void PlayerShooting_Awake_mFDF5F4A06CCB8A3FF754DDC6DE5A306CDF8312E2 (void); // 0x000001E7 System.Void DungeonArchitect.Samples.ShooterGame.PlayerShooting::Update() extern void PlayerShooting_Update_m1C1D31E2BE00D407116389D50A827B241DBE765C (void); // 0x000001E8 System.Void DungeonArchitect.Samples.ShooterGame.PlayerShooting::DisableEffects() extern void PlayerShooting_DisableEffects_m8A3C3842169D1858038C7E5A8F6AC03EA47DBD81 (void); // 0x000001E9 System.Void DungeonArchitect.Samples.ShooterGame.PlayerShooting::Shoot() extern void PlayerShooting_Shoot_m7C4AA05B7432A72076C15C9C47E5C96F0BD5A02F (void); // 0x000001EA System.Void DungeonArchitect.Samples.ShooterGame.PlayerShooting::.ctor() extern void PlayerShooting__ctor_m0590AD7042061EA671D99B386A5050C02C61D764 (void); // 0x000001EB System.Void DungeonArchitect.Samples.ShooterGame.GameTags::.ctor() extern void GameTags__ctor_m42264822691FC4419036E6A7264E17B94C5E2178 (void); // 0x000001EC System.Void DungeonArchitect.Samples.ShooterGame.GameTags::.cctor() extern void GameTags__cctor_m5ACA27C93B039DF308AFD8D7997D27E578A5D5E3 (void); // 0x000001ED DungeonArchitect.Samples.ShooterGame.Waypoint[] DungeonArchitect.Samples.ShooterGame.Waypoint::get_AdjacentWaypoints() extern void Waypoint_get_AdjacentWaypoints_m095EC76D41C5C9A425F2FE5D154321C0C2105B7E (void); // 0x000001EE System.Void DungeonArchitect.Samples.ShooterGame.Waypoint::set_AdjacentWaypoints(DungeonArchitect.Samples.ShooterGame.Waypoint[]) extern void Waypoint_set_AdjacentWaypoints_m6027038513D990E6C89C46C2A2FD5642DCF04117 (void); // 0x000001EF System.String DungeonArchitect.Samples.ShooterGame.Waypoint::ToString() extern void Waypoint_ToString_mAF4EC92552FA3BD87D9C8D339E7530F765D6542D (void); // 0x000001F0 System.Void DungeonArchitect.Samples.ShooterGame.Waypoint::.ctor() extern void Waypoint__ctor_mB76DC8AA977A3BAA3F009A124B0A30FA59B80AFC (void); // 0x000001F1 System.Void DungeonArchitect.Samples.ShooterGame.WaypointGenerator::OnDungeonMarkersEmitted(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel,DungeonArchitect.LevelMarkerList) extern void WaypointGenerator_OnDungeonMarkersEmitted_m0337B14EFCB7129271CA43E5D0A23261E3F05561 (void); // 0x000001F2 System.Void DungeonArchitect.Samples.ShooterGame.WaypointGenerator::BuildWaypoints(DungeonArchitect.DungeonModel,DungeonArchitect.LevelMarkerList) extern void WaypointGenerator_BuildWaypoints_mE8D18AF53E994DAA91D630287DC39C682DB46039 (void); // 0x000001F3 System.Void DungeonArchitect.Samples.ShooterGame.WaypointGenerator::BuildGridWaypoints(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.LevelMarkerList) extern void WaypointGenerator_BuildGridWaypoints_m0F80DB6F289620574F125F62189059F30C14B855 (void); // 0x000001F4 System.Void DungeonArchitect.Samples.ShooterGame.WaypointGenerator::BuildCityWaypoints(DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonModel) extern void WaypointGenerator_BuildCityWaypoints_m2838806AB9DBB9E0263E8F77E4F14BBC45CB31D3 (void); // 0x000001F5 System.Void DungeonArchitect.Samples.ShooterGame.WaypointGenerator::ConnectAdjacentRoadTiles(DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonModel,DungeonArchitect.Builders.SimpleCity.SimpleCityCell,System.Int32,System.Int32,System.Collections.Generic.Dictionary`2,System.Collections.Generic.Dictionary`2>) extern void WaypointGenerator_ConnectAdjacentRoadTiles_m725725B462CB01D3BAD1280C6D550561DE41C31D (void); // 0x000001F6 System.Int32 DungeonArchitect.Samples.ShooterGame.WaypointGenerator::GetHash(System.Int32,System.Int32) extern void WaypointGenerator_GetHash_m621C24BDB15EA9D51DA8359C9B2DBCF25ACF2586 (void); // 0x000001F7 System.Boolean DungeonArchitect.Samples.ShooterGame.WaypointGenerator::HasDirectPath(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.Builders.Grid.Cell,DungeonArchitect.Builders.Grid.Cell) extern void WaypointGenerator_HasDirectPath_mBC1CB5DC6A9258CDDDBEDB83F516EBF972500DCB (void); // 0x000001F8 System.Void DungeonArchitect.Samples.ShooterGame.WaypointGenerator::OnDungeonDestroyed(DungeonArchitect.Dungeon) extern void WaypointGenerator_OnDungeonDestroyed_mEEF2E2B8C8FCADB1BBF80B3816C957FB018286D6 (void); // 0x000001F9 System.Void DungeonArchitect.Samples.ShooterGame.WaypointGenerator::DestroyAllWaypoints() extern void WaypointGenerator_DestroyAllWaypoints_m92D72E39CE4D846B3BA8ECFAC2BABE93326283CE (void); // 0x000001FA UnityEngine.Vector3 DungeonArchitect.Samples.ShooterGame.WaypointGenerator::FlipYZ(UnityEngine.Vector3) extern void WaypointGenerator_FlipYZ_m4A42DB7109304675CB7D056A14EEA9C19E56244C (void); // 0x000001FB System.Void DungeonArchitect.Samples.ShooterGame.WaypointGenerator::.ctor() extern void WaypointGenerator__ctor_mE27D143128A55B73124416ACC43EAF2BC10C0247 (void); // 0x000001FC System.Void DungeonArchitect.Samples.ShooterGame.WaypointPathVisualizer::OnDrawGizmosSelected() extern void WaypointPathVisualizer_OnDrawGizmosSelected_mB49C7D41CD43D5E41B78E63400C5C6EBDE4C22FA (void); // 0x000001FD System.Void DungeonArchitect.Samples.ShooterGame.WaypointPathVisualizer::DrawWaypointPaths() extern void WaypointPathVisualizer_DrawWaypointPaths_mC95B595EC7AA78CA0BA4188BAE4D77354F907911 (void); // 0x000001FE System.Void DungeonArchitect.Samples.ShooterGame.WaypointPathVisualizer::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3) extern void WaypointPathVisualizer_DrawLine_mDF5722B096FE008F78E40AA19B06E4B983EF5473 (void); // 0x000001FF System.Void DungeonArchitect.Samples.ShooterGame.WaypointPathVisualizer::DrawPoint(UnityEngine.Vector3) extern void WaypointPathVisualizer_DrawPoint_mAE2C787602B80FA14E0DE5036D61D81C9C85FA2B (void); // 0x00000200 UnityEngine.Vector3 DungeonArchitect.Samples.ShooterGame.WaypointPathVisualizer::FlipYZ(UnityEngine.Vector3) extern void WaypointPathVisualizer_FlipYZ_mA310B86800334892E0A5BA3CDDB6F85A24EB7472 (void); // 0x00000201 System.Void DungeonArchitect.Samples.ShooterGame.WaypointPathVisualizer::.ctor() extern void WaypointPathVisualizer__ctor_m4BAD1745223FBEB8E67F2011DA7867D06460B28A (void); // 0x00000202 System.Boolean DungeonArchitect.Samples.ShooterGame.MMRoomSelector::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void MMRoomSelector_CanSelect_m119A10CA3D341DF5ACAC19A294222C56099468F1 (void); // 0x00000203 System.Void DungeonArchitect.Samples.ShooterGame.MMRoomSelector::.ctor() extern void MMRoomSelector__ctor_m6C15975E640B02AECC82592DDBCE4BC90CE24945 (void); // 0x00000204 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase::.ctor(DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D,System.Single) extern void AIStateBase__ctor_m8557DC09559768BF392660B1A12D11AE32A43595 (void); // 0x00000205 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase::HandleFrameUpdate(System.Single) extern void AIStateBase_HandleFrameUpdate_mC3959C439189F019E338DE411F500205D548141B (void); // 0x00000206 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase::Update() extern void AIStateBase_Update_m7D4FA1AC1FEFC62DD63B07B430E9CF0978151001 (void); // 0x00000207 System.Boolean DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase::IsWithinPlayerProximity(UnityEngine.Collider&,System.Single) extern void AIStateBase_IsWithinPlayerProximity_m0914CFE3799F939C04549D4CD61FD2737A240898 (void); // 0x00000208 UnityEngine.GameObject DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase::GetPlayer() extern void AIStateBase_GetPlayer_m41247A9EB529945E2D29AD8B949A44A0284C3B10 (void); // 0x00000209 System.Boolean DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase::IsPlayerVisible() extern void AIStateBase_IsPlayerVisible_m6D2A33802BCFD2E4D4B1073D1B113FD69D812511 (void); // 0x0000020A System.Boolean DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase::IsPlayerVisible2D() extern void AIStateBase_IsPlayerVisible2D_m5AC98A0AD4FC510F02D1CCB314A01DE19894C6AE (void); // 0x0000020B System.Boolean DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase::IsPlayerVisible3D() extern void AIStateBase_IsPlayerVisible3D_mBF49869CF38AEC6BF9E4A59FE55B9265064E7761 (void); // 0x0000020C System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase/<>c::.cctor() extern void U3CU3Ec__cctor_m66E08B0C39E9ACC3406F7EC6B3818A1583500115 (void); // 0x0000020D System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase/<>c::.ctor() extern void U3CU3Ec__ctor_m38BAC73551829971C30A4AFB94E4275EAA716834 (void); // 0x0000020E System.Int32 DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase/<>c::b__7_0(UnityEngine.RaycastHit2D,UnityEngine.RaycastHit2D) extern void U3CU3Ec_U3CIsPlayerVisible2DU3Eb__7_0_m8B1BBB1AFAB2D2901ADE601BB647AC9640AE2CB1 (void); // 0x0000020F System.Int32 DungeonArchitect.Samples.ShooterGame.TwoD.AIStateBase/<>c::b__8_0(UnityEngine.RaycastHit,UnityEngine.RaycastHit) extern void U3CU3Ec_U3CIsPlayerVisible3DU3Eb__8_0_mCEC8D9A6B40D944B3C5AA6B9930CA619F9193CDC (void); // 0x00000210 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateMoveToLastKnownPosition::.ctor(DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D) extern void AIStateMoveToLastKnownPosition__ctor_m4ACE64A26F34005966AB4390088E6B93C3149829 (void); // 0x00000211 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateMoveToLastKnownPosition::OnEnter() extern void AIStateMoveToLastKnownPosition_OnEnter_m07F104DC4D6924BA71A990023523B1A52466EBEA (void); // 0x00000212 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateMoveToLastKnownPosition::Update() extern void AIStateMoveToLastKnownPosition_Update_m48185DC551D322CEE0AED3B71EE87E9233AFECEF (void); // 0x00000213 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateMoveToLastKnownPosition::HandleFrameUpdate(System.Single) extern void AIStateMoveToLastKnownPosition_HandleFrameUpdate_m584B5A7AEBF1F5328B566F2A4241264D3C088BD0 (void); // 0x00000214 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateWaitAndSearch::.ctor(DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D) extern void AIStateWaitAndSearch__ctor_m219F2D674FA2BCFBBDF8C43354EF883EF8BE7CF6 (void); // 0x00000215 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateWaitAndSearch::OnEnter() extern void AIStateWaitAndSearch_OnEnter_m1177A50116CE68F360D8A829429C4B6113659142 (void); // 0x00000216 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateWaitAndSearch::HandleFrameUpdate(System.Single) extern void AIStateWaitAndSearch_HandleFrameUpdate_mD92389701540359AC1C690A1BE2FC8F04B0BE0E5 (void); // 0x00000217 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePersuit::.ctor(DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D) extern void AIStatePersuit__ctor_mB5167C5F08FFC8BAE3E81D8B577810D1CD8CCE38 (void); // 0x00000218 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePersuit::OnEnter() extern void AIStatePersuit_OnEnter_m05DD13EAF7F98318C9D5DE9A77B7052A97AA2C6C (void); // 0x00000219 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePersuit::OnExit() extern void AIStatePersuit_OnExit_m9ED75F66BD951B7242D70E679E30BD1B61210F8D (void); // 0x0000021A System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePersuit::Update() extern void AIStatePersuit_Update_m46904CF39D30620DE2ABC6C25FA5D37EF20CD68D (void); // 0x0000021B System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePersuit::HandleFrameUpdate(System.Single) extern void AIStatePersuit_HandleFrameUpdate_mB9E4CB3EFE129ABC30E0AABBE2C1B9629536E417 (void); // 0x0000021C System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePatrol::.ctor(DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D) extern void AIStatePatrol__ctor_mB18B02233221A32FA88A74FE4F895A3B6013C176 (void); // 0x0000021D System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePatrol::OnEnter() extern void AIStatePatrol_OnEnter_m7358FAF845F01FB321AE166691C4E914B38E5AFB (void); // 0x0000021E System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePatrol::MoveToCurrentPoint() extern void AIStatePatrol_MoveToCurrentPoint_m075D411D5508872E93CAA40B584887044718F887 (void); // 0x0000021F System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePatrol::OnExit() extern void AIStatePatrol_OnExit_mB9CD1A5E480A2B89F516DE0794158BA7EAF1CA60 (void); // 0x00000220 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePatrol::Update() extern void AIStatePatrol_Update_mC9F5E31BB0F0A670CCFCF9D705EB63FA22B9A8F2 (void); // 0x00000221 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStatePatrol::HandleFrameUpdate(System.Single) extern void AIStatePatrol_HandleFrameUpdate_m51060C188686A550C0DE230F6B3EF47C70975046 (void); // 0x00000222 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateDead::.ctor(DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D) extern void AIStateDead__ctor_mB1B38D9A0B56AF8C784C6E89AF4F1284776180FC (void); // 0x00000223 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateDead::OnEnter() extern void AIStateDead_OnEnter_m8951DAFDE92D9C18CC57A49F87EB7ABADB9BADDF (void); // 0x00000224 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateDead::OnExit() extern void AIStateDead_OnExit_m096A1965540067A435DF5B8E4446569A1D70231C (void); // 0x00000225 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateIdle::.ctor(DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D) extern void AIStateIdle__ctor_m448949EE5D3CFBBA3A757298E6CD2F3386BAE4A5 (void); // 0x00000226 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateIdle::OnEnter() extern void AIStateIdle_OnEnter_mF4B6D2B8B5FF7D622CFDF6FC5540A34EE83630BB (void); // 0x00000227 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateIdle::OnExit() extern void AIStateIdle_OnExit_mC5D7DF0CD41B514C8A05830FDC5233321C1164F9 (void); // 0x00000228 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIStateIdle::HandleFrameUpdate(System.Single) extern void AIStateIdle_HandleFrameUpdate_mA2CD8B7A26B9E5E1F95452F39DCB3B5C8128E0D9 (void); // 0x00000229 DungeonArchitect.Navigation.DungeonNavAgent DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::get_Agent() extern void AIController2D_get_Agent_mFAEB9E98D30FD1D06C597AC5220F4D704D53E2FC (void); // 0x0000022A UnityEngine.CapsuleCollider DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::get_Capsule() extern void AIController2D_get_Capsule_mAFCF18CFE4FE81B22CD579FF14766778C4F56E52 (void); // 0x0000022B DungeonArchitect.Samples.ShooterGame.PatrolPath DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::get_Patrol() extern void AIController2D_get_Patrol_mB59375790F3249E65D323BD8DCE8C1B167F04EC2 (void); // 0x0000022C DungeonArchitect.Samples.ShooterGame.LastPlayerSighting DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::get_LastSighting() extern void AIController2D_get_LastSighting_m1FCAF747DC31E5CCEB23D37165853306B352D5C0 (void); // 0x0000022D System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::Initialize() extern void AIController2D_Initialize_mC6AEF68A3F4CAA1F008BC037F40A93AC5E8CED8D (void); // 0x0000022E System.Boolean DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::GetInputJump() extern void AIController2D_GetInputJump_m6682FF751CB0A24CC913134FDDB98EF17EDF3094 (void); // 0x0000022F System.Boolean DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::GetInputAttackPrimary() extern void AIController2D_GetInputAttackPrimary_mC32A367DC4B8D7F5ED23034C2A7DBE20E05F2FCE (void); // 0x00000230 System.Boolean DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::IsGrounded() extern void AIController2D_IsGrounded_mF0AAC9EBA7C6EFD1AE2C22C88EAA3D406A7D43A5 (void); // 0x00000231 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::ApplyMovement(UnityEngine.Vector3) extern void AIController2D_ApplyMovement_mC86B576D06F970735EBA488FCAFCE8EBE116A3D3 (void); // 0x00000232 System.Void DungeonArchitect.Samples.ShooterGame.TwoD.AIController2D::.ctor() extern void AIController2D__ctor_m00C8CF47715CDC5954B178549C647E6C3E7E1ACA (void); // 0x00000233 System.Void DungeonArchitect.Samples.JackRabbit.GFSpriteNudge::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void GFSpriteNudge_GetTransform_mA8235EF3AA4A7E319DBF9345930720D61186B88C (void); // 0x00000234 System.Void DungeonArchitect.Samples.JackRabbit.GFSpriteNudge::.ctor() extern void GFSpriteNudge__ctor_m5381EC2AA14C760230757B5B81E1084CDF65F84E (void); // 0x00000235 System.Void DungeonArchitect.Samples.JackRabbit.GFSpriteNudgeRot::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void GFSpriteNudgeRot_GetTransform_m6FA642FCF9B4445AFAC706880474177C0464089F (void); // 0x00000236 System.Void DungeonArchitect.Samples.JackRabbit.GFSpriteNudgeRot::.ctor() extern void GFSpriteNudgeRot__ctor_m03543240DA6C1C4511D0240DAB7C967D51ECFA85 (void); // 0x00000237 System.Void DungeonArchitect.Samples.Snap.SnapCustomMarker::OnDrawGizmos() extern void SnapCustomMarker_OnDrawGizmos_m6AE054D031B6C8F6FE69D9352BD1B334CF9FC590 (void); // 0x00000238 System.Void DungeonArchitect.Samples.Snap.SnapCustomMarker::OnDrawGizmosSelected() extern void SnapCustomMarker_OnDrawGizmosSelected_m9A56CB0D9B6D101692AAA56CE89F5720F2526B47 (void); // 0x00000239 System.Void DungeonArchitect.Samples.Snap.SnapCustomMarker::DrawGizmo(System.Boolean) extern void SnapCustomMarker_DrawGizmo_m393E66C869158BED1C8F359A3578CF7F0E3938F6 (void); // 0x0000023A System.Void DungeonArchitect.Samples.Snap.SnapCustomMarker::.ctor() extern void SnapCustomMarker__ctor_mBDEA24DAD7A2435BC3642AFD6E88A00257B26A6A (void); // 0x0000023B System.Void DungeonArchitect.Samples.SnapGridFlow.SGFDemoController::Start() extern void SGFDemoController_Start_m4D4A3D9E089989623EA28AB5F15132FF484A5AB5 (void); // 0x0000023C System.Void DungeonArchitect.Samples.SnapGridFlow.SGFDemoController::.ctor() extern void SGFDemoController__ctor_m4E86EECC6EBC30D758904055EA012AB450239110 (void); // 0x0000023D System.Void DungeonArchitect.Samples.SnapGridFlow.SGFDemoController_VisiblityGraph::Start() extern void SGFDemoController_VisiblityGraph_Start_m7AD1A918249EFF8F4177683A34A92470395F867E (void); // 0x0000023E System.Void DungeonArchitect.Samples.SnapGridFlow.SGFDemoController_VisiblityGraph::.ctor() extern void SGFDemoController_VisiblityGraph__ctor_mD2958B68B41207DE2A33FFB86F9B86432E64E986 (void); // 0x0000023F System.Void DungeonArchitect.Samples.SnapGridFlow.SGFHideOtherFloors::Start() extern void SGFHideOtherFloors_Start_m06135765B79B74591089FB683920455844EE0817 (void); // 0x00000240 System.Void DungeonArchitect.Samples.SnapGridFlow.SGFHideOtherFloors::HideFloors() extern void SGFHideOtherFloors_HideFloors_mDEE01078505D82FFEFA0C736E21441928F9DED58 (void); // 0x00000241 System.Void DungeonArchitect.Samples.SnapGridFlow.SGFHideOtherFloors::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel) extern void SGFHideOtherFloors_OnPostDungeonBuild_m1D74EEB5FF80BF3EECC5E504CC26B20E444D972A (void); // 0x00000242 System.Void DungeonArchitect.Samples.SnapGridFlow.SGFHideOtherFloors::OnDungeonDestroyed(DungeonArchitect.Dungeon) extern void SGFHideOtherFloors_OnDungeonDestroyed_mFFB8D3B78A208F4C4252BA58394E64C2CEC9E7ED (void); // 0x00000243 System.Void DungeonArchitect.Samples.SnapGridFlow.SGFHideOtherFloors::.ctor() extern void SGFHideOtherFloors__ctor_m63667B4B919B6490A6408E0FCCAD48EB4357F70E (void); // 0x00000244 System.Void DungeonArchitect.Samples.SnapGridFlow.SGFDemoPlayer::Awake() extern void SGFDemoPlayer_Awake_m5E3FEA91BD57DC516AFDEB7F56961B3DE60A6545 (void); // 0x00000245 System.Void DungeonArchitect.Samples.SnapGridFlow.SGFDemoPlayer::Update() extern void SGFDemoPlayer_Update_mCCAEAB977F73B7DDC6470C4AD112671959D52CEB (void); // 0x00000246 System.Void DungeonArchitect.Samples.SnapGridFlow.SGFDemoPlayer::.ctor() extern void SGFDemoPlayer__ctor_m2A8238048C64E96EEDD5863753F3CDFDC40DAF78 (void); // 0x00000247 System.Void DungeonArchitect.Samples.InfinityCaves.InfinityCavesDemoController::Start() extern void InfinityCavesDemoController_Start_mBCF224FBEE2E020501ABBA776D2E5FB70E74858D (void); // 0x00000248 System.Void DungeonArchitect.Samples.InfinityCaves.InfinityCavesDemoController::.ctor() extern void InfinityCavesDemoController__ctor_mD17E7B8D14967DC9545D8E42E5D326ACD89C72A0 (void); // 0x00000249 System.Void DungeonArchitect.Samples.GridFlow.LockedDoor::Start() extern void LockedDoor_Start_m7283C6FF8C7DB2A5C66F3264E700DF5C9929DC04 (void); // 0x0000024A DungeonArchitect.Flow.Items.FlowItemMetadataComponent DungeonArchitect.Samples.GridFlow.LockedDoor::FindItemMetadata() extern void LockedDoor_FindItemMetadata_mEE2EB188B49E3C268ED6A4C20E2BAA945C764564 (void); // 0x0000024B System.Void DungeonArchitect.Samples.GridFlow.LockedDoor::OnTriggerEnter(UnityEngine.Collider) extern void LockedDoor_OnTriggerEnter_m9B38B9A3C740E971E2244A5C306927DF196231FA (void); // 0x0000024C System.Void DungeonArchitect.Samples.GridFlow.LockedDoor::OnTriggerExit(UnityEngine.Collider) extern void LockedDoor_OnTriggerExit_m30B5B1992B4AA179C0BC204E3B57C14FB8823FF7 (void); // 0x0000024D System.Boolean DungeonArchitect.Samples.GridFlow.LockedDoor::CanOpenDoor(UnityEngine.Collider) extern void LockedDoor_CanOpenDoor_m0410A70D10CDC11C4EB4B4FD1FCC08DC22AE90F4 (void); // 0x0000024E System.Void DungeonArchitect.Samples.GridFlow.LockedDoor::OpenDoor() extern void LockedDoor_OpenDoor_m351AF804F743C0682FAD98199AF6A6A3ADC68E97 (void); // 0x0000024F System.Void DungeonArchitect.Samples.GridFlow.LockedDoor::CloseDoor() extern void LockedDoor_CloseDoor_mC1B0D6B49CC2C8E0E23FCBCECCF2E8CBC2BCC8DC (void); // 0x00000250 System.Void DungeonArchitect.Samples.GridFlow.LockedDoor::.ctor() extern void LockedDoor__ctor_m5F8BA966E3B66314E83DA12301733138D899BD96 (void); // 0x00000251 System.Void DungeonArchitect.Samples.GridFlow.GridFlowGameController::Start() extern void GridFlowGameController_Start_m96727F873DB23D4232514A113D30DEB05071A3C1 (void); // 0x00000252 System.Void DungeonArchitect.Samples.GridFlow.GridFlowGameController::Update() extern void GridFlowGameController_Update_m5AAA7452F2B5DF5B4ECE873AA1F3B8F071342E1B (void); // 0x00000253 System.Void DungeonArchitect.Samples.GridFlow.GridFlowGameController::.ctor() extern void GridFlowGameController__ctor_mA829B645CD5FA1D59740D156D46DA2EB431B8C3E (void); // 0x00000254 System.Void DungeonArchitect.Samples.GridFlow.GridFlowPlayerController::.ctor() extern void GridFlowPlayerController__ctor_mBCE97E10D026852EA4088E97F617F8D655705334 (void); // 0x00000255 System.Void DungeonArchitect.Samples.GridFlow.InventoryItem::.ctor() extern void InventoryItem__ctor_m869963F328133108C537E8261C6A2953F75F26D8 (void); // 0x00000256 System.Void DungeonArchitect.Samples.GridFlow.Inventory::Awake() extern void Inventory_Awake_m08051A59C94411D09577F91831501FDC997D721E (void); // 0x00000257 System.Boolean DungeonArchitect.Samples.GridFlow.Inventory::Add(DungeonArchitect.Samples.GridFlow.InventoryItem) extern void Inventory_Add_mE501FB73A539825CDE992F92ABE2BE13ECC0A2E1 (void); // 0x00000258 System.Boolean DungeonArchitect.Samples.GridFlow.Inventory::ContainsItem(System.String) extern void Inventory_ContainsItem_m16053241EB0B39218AA2DD0BC4F955F6349EAEE7 (void); // 0x00000259 System.Void DungeonArchitect.Samples.GridFlow.Inventory::.ctor() extern void Inventory__ctor_m435A0A6219286F297A79624ACFE7AE283A378DBC (void); // 0x0000025A System.Void DungeonArchitect.Samples.GridFlow.InventorySlot::.ctor() extern void InventorySlot__ctor_m73302C2E9130EB904D5E66536F6FBFBEA81F99BF (void); // 0x0000025B System.Void DungeonArchitect.Samples.GridFlow.PickableItem::OnTriggerEnter(UnityEngine.Collider) extern void PickableItem_OnTriggerEnter_m248ABCE93F28712BFE0B8CAC0B2DB261EFBD4485 (void); // 0x0000025C System.String DungeonArchitect.Samples.GridFlow.PickableItem::GetItemId() extern void PickableItem_GetItemId_m2C10F3DC1E4AA6AADAE612468569FA0C68115D75 (void); // 0x0000025D System.Void DungeonArchitect.Samples.GridFlow.PickableItem::.ctor() extern void PickableItem__ctor_m770A25505D176E82FD98F08BD0D6F684CA12AB8E (void); // 0x0000025E System.Void DungeonArchitect.Samples.GridFlow.InventoryUI::UpdateUI(DungeonArchitect.Samples.GridFlow.Inventory) extern void InventoryUI_UpdateUI_mB76C811F0702F05E9FE3DCDB2FB38B40FE094104 (void); // 0x0000025F System.Void DungeonArchitect.Samples.GridFlow.InventoryUI::.ctor() extern void InventoryUI__ctor_m9B5C9D0DC44F481FB69092C80E6D6E2B2330A3E0 (void); // 0x00000260 System.Void DungeonArchitect.Samples.GridFlow.RandomTreeTransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void RandomTreeTransformRule_GetTransform_m2A467A710A6C4A409FC5AF79FC54073A30672D69 (void); // 0x00000261 System.Void DungeonArchitect.Samples.GridFlow.RandomTreeTransformRule::.ctor() extern void RandomTreeTransformRule__ctor_mD7C72A1F60B98825489E4B22235BE88E521770D7 (void); // 0x00000262 System.Void DungeonArchitect.Samples.GridFlow.RestoreRotationTransformRule::GetTransform(DungeonArchitect.PropSocket,DungeonArchitect.DungeonModel,UnityEngine.Matrix4x4,System.Random,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) extern void RestoreRotationTransformRule_GetTransform_mEA0F84EFF137D3706A716EF091387796DD94AF8F (void); // 0x00000263 System.Void DungeonArchitect.Samples.GridFlow.RestoreRotationTransformRule::.ctor() extern void RestoreRotationTransformRule__ctor_mFAEFAA6345235DE51459058BADB1BB577FDDAD22 (void); // 0x00000264 System.Boolean DungeonArchitect.Samples.GridFlow.GridFlowPathSelector_AltPath::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void GridFlowPathSelector_AltPath_CanSelect_m8305300F7FA4781CF40C6FD3AC0DAEECA602E4BD (void); // 0x00000265 System.Void DungeonArchitect.Samples.GridFlow.GridFlowPathSelector_AltPath::.ctor() extern void GridFlowPathSelector_AltPath__ctor_m8B2B3DB7BF667F439DBB9E25B4F7C4F73574EEFB (void); // 0x00000266 System.Boolean DungeonArchitect.Samples.GridFlow.GridFlowPathSelector_MainPath::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void GridFlowPathSelector_MainPath_CanSelect_mEF7E78456BF1F11E8AF885A0A89C186A9A6D133C (void); // 0x00000267 System.Void DungeonArchitect.Samples.GridFlow.GridFlowPathSelector_MainPath::.ctor() extern void GridFlowPathSelector_MainPath__ctor_mA548C3F778B799EEE280513A1CADA12BB6DC9D39 (void); // 0x00000268 System.Boolean DungeonArchitect.Samples.GridFlow.GridFlowPathSelector_ShopPath::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void GridFlowPathSelector_ShopPath_CanSelect_mFC8DB86EAFBE621D74363BFE6D912D6E5E112716 (void); // 0x00000269 System.Void DungeonArchitect.Samples.GridFlow.GridFlowPathSelector_ShopPath::.ctor() extern void GridFlowPathSelector_ShopPath__ctor_m99E15C63B4BF7A0F7763E210543329AC5D71A33C (void); // 0x0000026A System.Boolean DungeonArchitect.Samples.GridFlow.GridFlowPathSelector_TreasurePath::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void GridFlowPathSelector_TreasurePath_CanSelect_mB165F8CB3AB5A0BDF1F112657E2227D6A2255A25 (void); // 0x0000026B System.Void DungeonArchitect.Samples.GridFlow.GridFlowPathSelector_TreasurePath::.ctor() extern void GridFlowPathSelector_TreasurePath__ctor_m17F351511D3940B394F264BBE658B32318A889ED (void); // 0x0000026C System.Boolean DungeonArchitect.Samples.GridFlow.GridFlowCaveSelector::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void GridFlowCaveSelector_CanSelect_mAA3D5AB100748E091329EAECA39DFF5072AF5E8F (void); // 0x0000026D System.Void DungeonArchitect.Samples.GridFlow.GridFlowCaveSelector::.ctor() extern void GridFlowCaveSelector__ctor_mD85180F8B2B3509B8A6B2C068199524393E41153 (void); // 0x0000026E System.Boolean DungeonArchitect.Samples.GridFlow.GridFlowRoomSelector::CanSelect(DungeonArchitect.PropSocket,UnityEngine.Matrix4x4,DungeonArchitect.DungeonModel,System.Random) extern void GridFlowRoomSelector_CanSelect_m6592177BAD3D39622A93A676480F63E10D770F82 (void); // 0x0000026F System.Void DungeonArchitect.Samples.GridFlow.GridFlowRoomSelector::.ctor() extern void GridFlowRoomSelector__ctor_m4B969676BF3CDB0549EF3D618A2D03DFDE94C7AB (void); // 0x00000270 System.Void DungeonArchitect.Samples.CircularCity.CircularCityBuildingHeightModifier::OnDungeonMarkersEmitted(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel,DungeonArchitect.LevelMarkerList) extern void CircularCityBuildingHeightModifier_OnDungeonMarkersEmitted_m33BF5E4D60278033A0458D46D2A700FB634B0D73 (void); // 0x00000271 System.Void DungeonArchitect.Samples.CircularCity.CircularCityBuildingHeightModifier::.ctor() extern void CircularCityBuildingHeightModifier__ctor_m4F76D0B43EFC6F5F92F4CD94917D60923B768CE6 (void); static Il2CppMethodPointer s_methodPointers[625] = { FloorPlanRoomMarkers_EmitMarkers_m94DEB008BAEA156B52826A5C3E369CCD71B98DE0, FloorPlanRoomMarkers_DecorateRoom_m06C7639779C75449F1256500999EB81E3877514D, FloorPlanRoomMarkers_EmitChunkMarker_mFF5A4BED2B9610978C34A1160DB2F65B5609E35C, FloorPlanRoomMarkers__ctor_m3EB3289707E42C024EFF140E7F797089EC7D1C5B, CenterGridFlowPlacement_PlaceItems_mD3294339FD9E77FBFA9D7B47B72ED0769DB32C2D, CenterGridFlowPlacement__ctor_m979A881D3B3E5D2985101F53E460000223E756A5, SkyscraperRange__ctor_mCD65C867D444E2A33622705D2189779A6A6F7B22, CitySkyscraperInserter_OnDungeonMarkersEmitted_m7873983C37550B62BA7BC9615CAB601DFF17E730, CitySkyscraperInserter__ctor_m12B76D4CDB419B6083582CA14DFD3F95997F1534, SnapDemo_ProceduralLevelLayout_Generate_mDB5FAAC242BC81923CD3406504CF34097A99C571, SnapDemo_ProceduralLevelLayout__ctor_m834A84E1B0988CA25E700EBA4B400A255C881B3D, SGFT_GameController_Start_mE21C096371ABC1BDE541EDB1285E208C6763956B, SGFT_GameController__ctor_m546AB3107FB85F2711BFCBF09A961C9439D49527, SGFRoomDebugDrawer_Awake_mE0AA314E2461BE945395020AB1F0198A6B971DBA, SGFRoomDebugDrawer_Update_m22648D5CC554D812A98BA205C56587C0B2BA02F3, SGFRoomDebugDrawer__ctor_m7D9BCC031E84A4C41A627448E07F04DE71CAD61C, SGFDemoNodeConstraintFloor0_CanCreateNodeAt_m23A49984E4BA25F18417893BE5CC1FDD44AFA12E, SGFDemoNodeConstraintFloor0__ctor_mBAB61E765F474CC2F0FAAFC5C4AD40DF6897A0CB, SGFDemoNodeConstraintFloor1_CanCreateNodeAt_m798EEDF28BD69D41509B6089552DEA5783A0F0AF, SGFDemoNodeConstraintFloor1__ctor_m24009AC65C43E2375D97CB45298583510F386863, SGFDemoNodeConstraintFloor2_CanCreateNodeAt_mAF01F88A59F772DCCAED7B16D64577178BE8A48B, SGFDemoNodeConstraintFloor2__ctor_mAD05A7C0E079341A0BD5EB48ED390AB5D6CECE82, SGFDemoNodeConstraints_CanCreateNodeAt_m646889D3063198E0112F1136F285A387316EF1EA, SGFDemoNodeConstraints__ctor_mC4E5E73188DD2FABA618DD7D74FC9F8DCED797E0, VG_GameController_Awake_mD2B34247A666AC3FDEEB310C84278BFE5C5C93B9, VG_GameController_Start_mFB2C610881C95D9C005B4E50D5D5D9D5181CF334, VG_GameController_Update_mB0023FC1D767BEB9DFA4993108C4D34EC9B53177, VG_GameController__ctor_m700B1EA52DEAEB904C5AF1C03996A150CE8ECD03, SnapDungeonMarkerSpawner_OnPostDungeonBuild_mF95F69D612822948B30B5F6E3BE9293D3EE3315E, SnapDungeonMarkerSpawner_OnDungeonDestroyed_m2FB3364F6B89A2B88BF88891C7B2B889306D7B63, SnapDungeonMarkerSpawner_DestroySpawnedDungeon_mFBD72D847814D271EEF9273251E6A8BCCDAE1963, SnapDungeonMarkerSpawner__ctor_m51519E039844CCE8976FEE50865CD76D361F0E49, SnapThemeEngineMarkerInserter_OnDungeonMarkersEmitted_m47317E4AFDED0E5F0440FDFBC214E456C6157647, SnapThemeEngineMarkerInserter__ctor_m95935BFF060B0AF934757A546F77BC0A74D7E98C, DoorTracker_OnDrawGizmosSelected_mA7C065E92F10BD02FBCFAECD1C255FE5F56666CE, DoorTracker_DrawGizmoBounds_mCF124D25AD293B5C7B063CD07D5F12C7FCA4F4C0, DoorTracker__ctor_m00784999103B56F289CA6719178E12719B60E660, CliffTileRandomTransformer_GetTransform_m38151163315E63F6267BA29AA2896495044AB67D, CliffTileRandomTransformer__ctor_mCD9C3EA12FA206507463E489108897E7C4F3807D, Pickup_Start_mF76A167E0BC6B8E5EBA8F2A5DF3ACD0458BDE065, Pickup_OnTriggerEnter2D_mC310C2A3EAAD2A3670CEB10E4115FB6059A044FF, Pickup__ctor_m96289000165BB0500C4247DAE9BD8FAB127C4CB1, PickupWobbler_Start_m2E4889CA2B3AAE77EED8A2E48A3F92D8091FD577, PickupWobbler_Update_m87ECEB7DB139AEB166FA449F08DDF9F72C0D072A, PickupWobbler__ctor_m06E2FEA466E32614B3F8A0F5F4D85A2E49B42084, PlayerCameraZoom_Awake_m7014C41C614EFAB0841C73E0FAC81639A0808CA8, PlayerCameraZoom_Update_m27D7EC33D7087ED057E567A545DAA3D7AC33F99F, PlayerCameraZoom__ctor_m375719889A8BC19610F3DD30D4A3B253E2D085F5, RotatorZ_Update_m23E7AFB2B197503ED78B9B43892C380C567F93D0, RotatorZ__ctor_m3AD37E2ACAD613A059B80A61319AF013D27530F6, BillboardGizmo_OnDrawGizmos_mB10FA60CD8B152B70DA0EF26135CDF9A5AFF0F6D, BillboardGizmo__ctor_mD8CB9264A1368EB812CF7BBA24D226FD85628951, DungeonState_get_numItemsSpawned_m3E8C289323978B47BD2DED07837BA43455E8AE9F, DungeonState_set_numItemsSpawned_m51C741E8E7FB157531142CEB2F538ABA118D9934, DungeonState_OnDungeonMarkersEmitted_m6CB27EC8A3F62D0DA6931F69EA2CC240D88053B6, DungeonState__ctor_mDA8625C232BFC6680FD1303728B6C50535CB4482, ItemStateSelectionRule_CanSelect_mEADD7E2035F166CC699C3EF79CE64BA81BA65B1B, ItemStateSelectionRule__ctor_m36E209A17A1CD8CEFF7FB2EFA841A50882C3CC3C, AdjacentCorridorTracker_Start_m9AD2871BA427D5FD9574EC327A27DF0CDD53FF85, AdjacentCorridorTracker_CreateMaterial_m8416D5651C1AF9490C1C6A11EE3C09E3837B0DFA, AdjacentCorridorTracker_Update_m55085F420A51CB3C38EE6D8D88FF105B09137CE2, AdjacentCorridorTracker_OnPostRender_m51161942A47D9ADB04ED80D42C3086AB2919750C, AdjacentCorridorTracker_DrawCells_mA882E69294CBADC8A6E945FB81228C1D5943EC12, AdjacentCorridorTracker_DrawQuad_m335A80585E733F13B089A7321A6DDAFD514CF991, AdjacentCorridorTracker_FindCellAtMousePosition_mBBFC81AFA6084D8492B81BFBE614615330FCD7AA, AdjacentCorridorTracker__ctor_mDC64DFDB9C64BCD277F8E6FA2E3ADD3B40F57508, RemoveDuplicateMarkersWithinCell_OnDungeonMarkersEmitted_mADE44812520CDBC703B1ADA7ED73FD64212D4376, RemoveDuplicateMarkersWithinCell__ctor_m0793BDDCA88F7DF0FB79C1C1B98B400DCB6B63D1, VolumeSpawnExampleListener_OnPostDungeonLayoutBuild_m53A9E7170286B2BF56A245673955F9CD9A1B1E9D, VolumeSpawnExampleListener_OnDungeonDestroyed_m2872FA309A8B013AC5330CADF9B0A8C6F1DB9A4B, VolumeSpawnExampleListener_DecorateRoom_mD203986DED3D74168DF016841BEB3F2065F0B50A, VolumeSpawnExampleListener_GetRandomTheme_m1B18043C0373347F8D2C3F21C8D1FE6A2F9565A5, VolumeSpawnExampleListener_FindStartEndRooms_mD92723F8450C0A8F3FC76AA51FC7C9E7AB8B2A64, VolumeSpawnExampleListener_DestroyManagedVolumes_mFF08BF09033F20CE53423196DCF0E23C96E359BF, VolumeSpawnExampleListener__ctor_m554ED305B4556FAA29C7E8898109BFDEB5C7C5C4, DemoHUD_OnGUI_mAF1CF0A7F9F30BAC2374963C92A823D1D9943CC1, DemoHUD__ctor_m833A674E9899804EC8F00A0D9C961785ABF4CC24, RegenerateDungeonLayout_Start_m1F60786D296DA16CD3F9D4AEF85B262AB18159F1, RegenerateDungeonLayout_Update_m7ABD6C22DCD400E70E2E89CFF4CD9511882D779A, RegenerateDungeonLayout_RebuildDungeon_m97ED1C2EDBCDAAB9F1B798D8F53E481DA63B003B, RegenerateDungeonLayout__ctor_m7F183CE34202CA2B6E6D4887D736F9FBC668F5A1, U3CRebuildDungeonU3Ed__4__ctor_m282A46DC826792317C494790C6C582FB6CB91EBC, U3CRebuildDungeonU3Ed__4_System_IDisposable_Dispose_m2D2B5898F5444D362C1714864505B1B6F8514A93, U3CRebuildDungeonU3Ed__4_MoveNext_m58F80547845F8389561F2E6617D46DB5457B4D9D, U3CRebuildDungeonU3Ed__4_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m49342154065577F03545945453C39DCA7DAD2473, U3CRebuildDungeonU3Ed__4_System_Collections_IEnumerator_Reset_m0751F21F24FE2B2A0E9C0BA2B4A058A8A28CD08B, U3CRebuildDungeonU3Ed__4_System_Collections_IEnumerator_get_Current_m27B65B4C1D011043ECDC774CC318FD8860C7713F, CellSpatialConfig3D__ctor_m4D748B8EA7710011E161E5851D9C3B79AEE5AB05, CornerEmitter3D_RegisterConfig_m4C690F0AB80F2CE42396D3380D77F0CCDEF07F03, CornerEmitter3D_RegisterConfig_m802EABDCDCD79126C74D681C577A4492390BA28E, CornerEmitter3D_Rotate90_mBADF77D996A67178A5609520968AFEEE3683FA79, CornerEmitter3D_EmitMarkers_m034E6CD9F8A35D40BBB4ED9A5CA8440A358CD569, CornerEmitter3D_EmitForPoint_m2F48F4C08F9190E9987F6D9FAB4ACB8B2A1CD180, CornerEmitter3D_ConfigMatches_m562948C9E3ADB237798C1D8746B43E680DC916AD, CornerEmitter3D_IsRoomCorridor_mF2C95E352285DA5244F4A6DC3762E294E07949FF, CornerEmitter3D_EmitCornerMarker_m246C4A7CB819E018A77721ECE91D35C81ECBE403, CornerEmitter3D_Initialize_mE098BD2BBB6582DF5E6DD162AACF78BA79918C5A, CornerEmitter3D__ctor_mACC20BA90549AEFC7157D628851BAA72A194BD30, GaiaLandscapeModifier_OnPostDungeonLayoutBuild_m05ABFB8D0933E61E9418A1EA0EFA0B76F575CEE6, GaiaLandscapeModifier_UpdateTerrainDetails_m25D54E0A3DDC41C7224E075BE5EB1C498129D15E, GaiaLandscapeModifier_UpdateTerrainTextures_mAA153A0D52E519FAF1B9F6F371C7E38EC8A14DC5, GaiaLandscapeModifier_UpdateDetailTexture_m938DE84F5E702BB021C3D7ECCA1E6308466BB12C, GaiaLandscapeModifier_UpdateBaseTexture_m319C092D25C5B6D0F9389DA7D95C934621C84C60, GaiaLandscapeModifier__ctor_m2B2163B00D8FE7E1AC3741C4332EAC9FB566A797, IsaacMarkerEmitter_RoomCenter_EmitMarkers_m58277495DA4A5DBD411B15B16B8F55B72C1B6619, IsaacMarkerEmitter_RoomCenter__ctor_m0F9BE212D7E0E2BDA7C48DFFCCEC151749C441E7, MarkerTerrainClampListener_OnDungeonMarkersEmitted_mFC56D41D5264F69A6CE4116B50C46350ED6996E1, MarkerTerrainClampListener_GetClampedPosition_m29E352EA69F8A2F4F570F21B2DD01CD96015AC51, MarkerTerrainClampListener__ctor_m306E08126FA1B91BECFDBE9A2A5AB392A739CAE6, RoomMidEmitter_EmitMarkers_m8B73A51AFE2494A384C2B0CAC4353ADDEFA0DB93, RoomMidEmitter__ctor_mA3A3A680F36CF3ECF50275585C80E884EFC952FF, AlternateSelectionRule_CanSelect_mE098B48156704299F1931994B9D90C1A295A40C3, AlternateSelectionRule__ctor_m932918188C7F62A68B7330C2A7CEB0345590086F, BrokenTilesTransformRule_GetTransform_mCD13BCD7394B6E73E4BDC9DDD4EEF83A088A3303, BrokenTilesTransformRule__ctor_mC812AC937C95FF7AD7841E1696BECB64ADC189BC, ClampToGroundTransformRule_GetTransform_m207D599F0FB9A20087CC79236997E65F02774799, ClampToGroundTransformRule__ctor_m1DDD63F31F440B44FACF597F93929FF3C44188CF, ClampToTerrainTransformRule_GetTransform_m0D3C00E37E7B98FB3B43680EC211B70822582937, ClampToTerrainTransformRule__ctor_mB9E3A2EFDCA0089945B2047A9C66F17B216C7C5F, NonDoorTileSelectionRule_CanSelect_m27BB9F812F8EC527C23E69C050CFC4BEDBF9CB33, NonDoorTileSelectionRule__ctor_m0997EF87292C24615EA9E742DFACD53DF5AAFFF5, NonStairRoomTileSelectorRule_CanSelect_m875B4D84D4A0EFE4C719C324F59B2F6B60FA031F, NonStairRoomTileSelectorRule__ctor_m17D5E6254FE02D15F49E5415DFFEF206661E4E7F, NonStairTileSelectorRule_CanSelect_m2C45662C853BED58B346BCCB95C616D3AE68966F, NonStairTileSelectorRule__ctor_mFEDCE8C8DAFB5F1EF534A949BDD67E193E1E2B02, NonViewBlockingPillarSelectorRule_CanSelect_mD82AE412B9634C5B6035830054FCE15080CA01D4, NonViewBlockingPillarSelectorRule__ctor_mA0272E5ECD5452823FD2C3D4AE9B95E99774830B, NonViewBlockingSelectionRule_CanSelect_m5CE25124FDE459ED60B77FD9628252535BE1AADF, NonViewBlockingSelectionRule__ctor_m1482F15308F16359E430AA1115DBD79DF8435BA7, NonViewBlockingSelectionRule__cctor_m3351F0AF8109C56992F4D7BA0B2458057FDED420, RandomCliffTransformRule_GetTransform_m42A7D63E7A29136F5637B728307234CBDFC984CA, RandomCliffTransformRule__ctor_m8AD5F10E6B3F382656374E978798FA12BB5CF0C4, RandomRotY90TransformRule_GetTransform_m12FDB7607C8C790854A86AB7E1A537A0A3F290A9, RandomRotY90TransformRule__ctor_m3E8A9C6FE82383771FEE3D8BE72F170CFFEF5E09, RandomRotYTransformRule_GetTransform_m53A493D68F488EEDCA0B88E60E202EBC92CCE78D, RandomRotYTransformRule__ctor_mE4409D9DC15CCEE4522B3D25490DA01223C7EE85, RoomSelectionRule_CanSelect_m460298BB39EE74B456B592A017F9545709B1A68C, RoomSelectionRule__ctor_mB7DF218605A6D3F6518B23859F3A8801B4D1B947, SmallYTransformRule_GetTransform_m1BBEA5749EB6E8851381D37DB4F636B1C2CE7DD7, SmallYTransformRule__ctor_m0B9DDC6139F71AA180B801822811DBEFCD7CA68D, ZFightingFixTransformRule_GetTransform_m63A963BAE38B29933B5B9DCE3AEF4830A3233A75, ZFightingFixTransformRule__ctor_m6DE63E9B2CE0EE26CF34B0D6B64EB906FFD3F804, CameraMovement_Start_m5C7C1DC06A0044C65EB1D841C70F97B864254C67, CameraMovement_Update_m27FAEBD316D906D0000E5CCF70F8BD434958EBFA, CameraMovement__ctor_mF1CEAF415681CA815EFAE26F09F25BFD3A4B2390, DestroyOnStart_Start_m940EEFED9F6AF5D83A712F53A26001DD14F85302, DestroyOnStart_Update_mE5B96DC094F1392A851F85CB42C4CC9434A4A630, DestroyOnStart__ctor_mAAEC541D2B159107520BECD19928B2C921E4D293, SimpleSmoothMouseLook_Start_mCB90ACDFEDE30A9B00213775F4E096A5D9F84D9E, SimpleSmoothMouseLook_Update_m9D1A23CCF6496173E120D9B0BC2A41B553195C0E, SimpleSmoothMouseLook__ctor_mF1849E301926590AF3B00E00057D6E52F397EB59, AADisableChecker_Start_m3679DB0DD4806C77104CFB1A8DAD1B89CF5EEEA2, AADisableChecker_Update_m33EF5C4B7CE00C35EA006E6ECA3BC8EAB8AAE107, AADisableChecker__ctor_m046FC56C3F313608042A23FC705E30BE49CE9C7A, 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InfinityCavesDemoController_Start_mBCF224FBEE2E020501ABBA776D2E5FB70E74858D, InfinityCavesDemoController__ctor_mD17E7B8D14967DC9545D8E42E5D326ACD89C72A0, LockedDoor_Start_m7283C6FF8C7DB2A5C66F3264E700DF5C9929DC04, LockedDoor_FindItemMetadata_mEE2EB188B49E3C268ED6A4C20E2BAA945C764564, LockedDoor_OnTriggerEnter_m9B38B9A3C740E971E2244A5C306927DF196231FA, LockedDoor_OnTriggerExit_m30B5B1992B4AA179C0BC204E3B57C14FB8823FF7, LockedDoor_CanOpenDoor_m0410A70D10CDC11C4EB4B4FD1FCC08DC22AE90F4, LockedDoor_OpenDoor_m351AF804F743C0682FAD98199AF6A6A3ADC68E97, LockedDoor_CloseDoor_mC1B0D6B49CC2C8E0E23FCBCECCF2E8CBC2BCC8DC, LockedDoor__ctor_m5F8BA966E3B66314E83DA12301733138D899BD96, GridFlowGameController_Start_m96727F873DB23D4232514A113D30DEB05071A3C1, GridFlowGameController_Update_m5AAA7452F2B5DF5B4ECE873AA1F3B8F071342E1B, GridFlowGameController__ctor_mA829B645CD5FA1D59740D156D46DA2EB431B8C3E, GridFlowPlayerController__ctor_mBCE97E10D026852EA4088E97F617F8D655705334, InventoryItem__ctor_m869963F328133108C537E8261C6A2953F75F26D8, Inventory_Awake_m08051A59C94411D09577F91831501FDC997D721E, Inventory_Add_mE501FB73A539825CDE992F92ABE2BE13ECC0A2E1, Inventory_ContainsItem_m16053241EB0B39218AA2DD0BC4F955F6349EAEE7, Inventory__ctor_m435A0A6219286F297A79624ACFE7AE283A378DBC, InventorySlot__ctor_m73302C2E9130EB904D5E66536F6FBFBEA81F99BF, PickableItem_OnTriggerEnter_m248ABCE93F28712BFE0B8CAC0B2DB261EFBD4485, PickableItem_GetItemId_m2C10F3DC1E4AA6AADAE612468569FA0C68115D75, PickableItem__ctor_m770A25505D176E82FD98F08BD0D6F684CA12AB8E, InventoryUI_UpdateUI_mB76C811F0702F05E9FE3DCDB2FB38B40FE094104, InventoryUI__ctor_m9B5C9D0DC44F481FB69092C80E6D6E2B2330A3E0, RandomTreeTransformRule_GetTransform_m2A467A710A6C4A409FC5AF79FC54073A30672D69, RandomTreeTransformRule__ctor_mD7C72A1F60B98825489E4B22235BE88E521770D7, RestoreRotationTransformRule_GetTransform_mEA0F84EFF137D3706A716EF091387796DD94AF8F, RestoreRotationTransformRule__ctor_mFAEFAA6345235DE51459058BADB1BB577FDDAD22, GridFlowPathSelector_AltPath_CanSelect_m8305300F7FA4781CF40C6FD3AC0DAEECA602E4BD, GridFlowPathSelector_AltPath__ctor_m8B2B3DB7BF667F439DBB9E25B4F7C4F73574EEFB, GridFlowPathSelector_MainPath_CanSelect_mEF7E78456BF1F11E8AF885A0A89C186A9A6D133C, GridFlowPathSelector_MainPath__ctor_mA548C3F778B799EEE280513A1CADA12BB6DC9D39, GridFlowPathSelector_ShopPath_CanSelect_mFC8DB86EAFBE621D74363BFE6D912D6E5E112716, GridFlowPathSelector_ShopPath__ctor_m99E15C63B4BF7A0F7763E210543329AC5D71A33C, GridFlowPathSelector_TreasurePath_CanSelect_mB165F8CB3AB5A0BDF1F112657E2227D6A2255A25, GridFlowPathSelector_TreasurePath__ctor_m17F351511D3940B394F264BBE658B32318A889ED, GridFlowCaveSelector_CanSelect_mAA3D5AB100748E091329EAECA39DFF5072AF5E8F, GridFlowCaveSelector__ctor_mD85180F8B2B3509B8A6B2C068199524393E41153, GridFlowRoomSelector_CanSelect_m6592177BAD3D39622A93A676480F63E10D770F82, GridFlowRoomSelector__ctor_m4B969676BF3CDB0549EF3D618A2D03DFDE94C7AB, CircularCityBuildingHeightModifier_OnDungeonMarkersEmitted_m33BF5E4D60278033A0458D46D2A700FB634B0D73, CircularCityBuildingHeightModifier__ctor_m4F76D0B43EFC6F5F92F4CD94917D60923B768CE6, }; static const int32_t s_InvokerIndices[625] = { 7870, 2502, 455, 9816, 319, 9816, 9816, 2494, 9816, 7870, 9816, 9816, 9816, 9816, 9816, 9816, 954, 9816, 954, 9816, 954, 9816, 954, 9816, 9816, 9816, 9816, 9816, 4597, 7870, 9816, 9816, 2494, 9816, 9816, 3823, 9816, 264, 9816, 9816, 7870, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9611, 7833, 2494, 9816, 975, 9816, 9816, 7034, 9816, 9816, 4597, 4734, 7057, 9816, 2494, 9816, 4597, 7870, 1763, 9650, 2441, 9816, 9816, 9816, 9816, 9816, 9816, 9650, 9816, 7833, 9816, 9509, 9650, 9816, 9650, 9816, 4597, 2484, 7057, 7870, 2491, 1966, 2841, 876, 9816, 9816, 4597, 7870, 7870, 4597, 4597, 9816, 7870, 9816, 2494, 3757, 9816, 7870, 9816, 975, 9816, 264, 9816, 264, 9816, 264, 9816, 975, 9816, 975, 9816, 975, 9816, 975, 9816, 975, 9816, 16495, 264, 9816, 264, 9816, 264, 9816, 975, 9816, 264, 9816, 264, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9509, 7935, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 8016, 9816, 0, 16441, 9816, 9816, 7726, 9816, 9816, 9650, 7870, 9816, 9816, 9816, 7833, 9816, 9509, 9650, 9816, 9650, 16441, 9816, 9816, 7726, 9816, 9816, 9650, 7870, 9816, 9816, 9816, 7833, 9816, 9509, 9650, 9816, 9650, 7870, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 4597, 7870, 7870, 4597, 4597, 7336, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 7935, 7935, 7935, 9816, 953, 9816, 953, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 7726, 9816, 2494, 9816, 9816, 9816, 9816, 7870, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 7870, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 4608, 7935, 9816, 2773, 9650, 9509, 9509, 9509, 16495, 9816, 3328, 3326, 7870, 9816, 9816, 7935, 7870, 9816, 7935, 7870, 9816, 9816, 9816, 7935, 7870, 9816, 9816, 9816, 9816, 7935, 7870, 9816, 9816, 7870, 9816, 9816, 7935, 9650, 9650, 9650, 9650, 9816, 9509, 9509, 9509, 8016, 9816, 9816, 9816, 9816, 9816, 0, 0, 0, 0, 9816, 9805, 8016, 9816, 9509, 9816, 16495, 4597, 9816, 7336, 7870, 9816, 9816, 9509, 9650, 9816, 9816, 8016, 7057, 7057, 7057, 3649, 9816, 9816, 2607, 4725, 7336, 9816, 4597, 7870, 4597, 4597, 4597, 4597, 8016, 8016, 9816, 9816, 0, 0, 0, 0, 0, 0, 0, 0, 9816, 9816, 9816, 9816, 7870, 4230, 9650, 7870, 9816, 9650, 7870, 7870, 9816, 9816, 4230, 9816, 7935, 7935, 9816, 9816, 9816, 9816, 9816, 7870, 7870, 9816, 9816, 9816, 9816, 9816, 4331, 9816, 9816, 9650, 9816, 7833, 9816, 9509, 9650, 9816, 9650, 9816, 9816, 9816, 16441, 9816, 9816, 7057, 9816, 7833, 9816, 9509, 9650, 9816, 9650, 7870, 9816, 9816, 9650, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 7935, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 7057, 9816, 7870, 9816, 0, 9816, 4597, 7870, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 7833, 9816, 9816, 9816, 9816, 9816, 9816, 4674, 9816, 4674, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 16495, 9650, 7870, 9650, 9816, 2494, 4597, 4597, 7870, 437, 3271, 1971, 7870, 9816, 7336, 9816, 9816, 9816, 4734, 8016, 7336, 9816, 975, 9816, 4608, 7935, 9816, 2773, 9650, 9509, 9509, 9509, 16495, 9816, 3328, 3326, 7870, 9816, 9816, 7935, 7870, 9816, 7935, 7870, 9816, 9816, 9816, 7935, 7870, 9816, 9816, 9816, 9816, 7935, 7870, 9816, 9816, 7870, 9816, 9816, 7935, 9650, 9650, 9650, 9650, 9816, 9509, 9509, 9509, 8016, 9816, 264, 9816, 264, 9816, 9816, 9816, 7726, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 4597, 7870, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9650, 7870, 7870, 5710, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 9816, 5710, 5710, 9816, 9816, 7870, 9650, 9816, 7870, 9816, 264, 9816, 264, 9816, 975, 9816, 975, 9816, 975, 9816, 975, 9816, 975, 9816, 975, 9816, 2494, 9816, }; static const Il2CppTokenRangePair s_rgctxIndices[1] = { { 0x060001D0, { 0, 2 } }, }; extern const uint32_t g_rgctx_GameObject_GetComponent_TisT_t8E7C6F36CF14D6D1B04803AF0E47E0C6813B207D_mEA5CB811AAF928BC45AF67C66F947930048A710B; extern const uint32_t g_rgctx_T_t8E7C6F36CF14D6D1B04803AF0E47E0C6813B207D; static const Il2CppRGCTXDefinition s_rgctxValues[2] = { { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_GameObject_GetComponent_TisT_t8E7C6F36CF14D6D1B04803AF0E47E0C6813B207D_mEA5CB811AAF928BC45AF67C66F947930048A710B }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t8E7C6F36CF14D6D1B04803AF0E47E0C6813B207D }, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_DungeonArchitect_Samples_CodeGenModule; const Il2CppCodeGenModule g_DungeonArchitect_Samples_CodeGenModule = { "DungeonArchitect.Samples.dll", 625, s_methodPointers, 0, NULL, s_InvokerIndices, 0, NULL, 1, s_rgctxIndices, 2, s_rgctxValues, NULL, NULL, // module initializer, NULL, NULL, NULL, };