#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_t2F5A96A6BBA3CE29B059051B243B5E775CA312AA; // UnityEngine.AnimationCurve[] struct AnimationCurveU5BU5D_t2C4A38D7EFA8095F32316A4D9CE4CBB6840FB7EC; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.ContactPoint[] struct ContactPointU5BU5D_t3570603E8D0685B71B3D8BA07031674B00C5E411; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // RootMotion.FinalIK.FBIKChain[] struct FBIKChainU5BU5D_tFD8C1E683937E1B76330546A24DBDBFB765FFCD8; // RootMotion.FinalIK.FullBodyBipedEffector[] struct FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4; // UnityEngine.GUILayoutOption[] struct GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF; // RootMotion.FinalIK.IK[] struct IKU5BU5D_t52C8B194DE4035080CBCB79524344B69E763E1EE; // RootMotion.FinalIK.IKEffector[] struct IKEffectorU5BU5D_tF57EFF27A961FE1998A31AA3F57D994EB6C241C6; // RootMotion.FinalIK.IKMappingBone[] struct IKMappingBoneU5BU5D_t01BAA3AFD642B1EEE3E535045541FDD05453B342; // RootMotion.FinalIK.IKMappingLimb[] struct IKMappingLimbU5BU5D_tE6DBC6326781F6E37BE68B105CFC9A3DFF18DFA8; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // RootMotion.FinalIK.InteractionEffector[] struct InteractionEffectorU5BU5D_tBFC70F59C0807D35D10E89C3377E3972E28D18A4; // RootMotion.FinalIK.InteractionTarget[] struct InteractionTargetU5BU5D_tC3AF80B4570586179751E8C6712B4D223A57D27C; // RootMotion.Demos.MechSpiderLeg[] struct MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Quaternion[] struct QuaternionU5BU5D_t3C088AFB0F3D2763228C9CAB227021C5DC462AF7; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // UnityEngine.Transform[] struct TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // RootMotion.FinalIK.AimPoser/Pose[] struct PoseU5BU5D_t55A98AA94F5DDD5041A5F305CDE897D7D55F8834; // RootMotion.Demos.AnimationWarping/Warp[] struct WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C; // RootMotion.FinalIK.FBIKChain/ChildConstraint[] struct ChildConstraintU5BU5D_t40A9356B694A39B8ACDA3746B1528D01A1A6905A; // RootMotion.Demos.FKOffset/Offset[] struct OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA; // RootMotion.FinalIK.GrounderFBBIK/SpineEffector[] struct SpineEffectorU5BU5D_t7F1749DC25B7C184B0684DD2732A7E788CA47DC9; // RootMotion.FinalIK.HitReaction/HitPointBone[] struct HitPointBoneU5BU5D_t105F50599018958020E0007CFF7058F6EBF1517A; // RootMotion.FinalIK.HitReaction/HitPointEffector[] struct HitPointEffectorU5BU5D_t48D4EC3B49825E16CC018F7166654A372CB2152A; // RootMotion.FinalIK.HitReactionVRIK/PositionOffset[] struct PositionOffsetU5BU5D_t06B4D147240DB4A1DC4887B566E948004FE5CEDA; // RootMotion.FinalIK.HitReactionVRIK/RotationOffset[] struct RotationOffsetU5BU5D_tB62485CB92BF2DFF54570CF11C61055581B10227; // RootMotion.FinalIK.IKMapping/BoneMap[] struct BoneMapU5BU5D_tD01A97904B526A050D5F531C7252EA0AB71031E7; // RootMotion.FinalIK.IKSolver/Bone[] struct BoneU5BU5D_t384A868FF22BA2A4344F14B899695540877FB593; // RootMotion.FinalIK.IKSolver/Node[] struct NodeU5BU5D_tA5F5270A73FAAA4B49C43810592604E0E6994A20; // RootMotion.FinalIK.IKSolverLimb/AxisDirection[] struct AxisDirectionU5BU5D_tEEAAA4643F969417FEC3F3D2F86691E97BBD4C76; // RootMotion.FinalIK.IKSolverLookAt/LookAtBone[] struct LookAtBoneU5BU5D_t67AC01B3A1C4142F1295929816E7AD9D6926A1D2; // RootMotion.FinalIK.IKSolverVR/Arm[] struct ArmU5BU5D_tB2AB52CA87A0FBE483C315B38902923AD839C545; // RootMotion.FinalIK.IKSolverVR/Leg[] struct LegU5BU5D_t5DCA5C047C4CE3C42CB52073FE5835E869F3F788; // RootMotion.FinalIK.IKSolverVR/VirtualBone[] struct VirtualBoneU5BU5D_t48E9E7A2B983C44A2DF2BC6FF28EA36D99701846; // RootMotion.FinalIK.InteractionObject/InteractionEvent[] struct InteractionEventU5BU5D_t8CEB24E672CCF2B331CC7406F47AC3FB86C49040; // RootMotion.FinalIK.InteractionObject/Multiplier[] struct MultiplierU5BU5D_tA056613182051A86C363DDCE0A8344592E0DD2D6; // RootMotion.FinalIK.InteractionObject/WeightCurve[] struct WeightCurveU5BU5D_tA9F98B9E396132D6F465A5B0CDFDD95BCAB76F42; // RootMotion.Demos.MotionAbsorb/Absorber[] struct AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E; // RootMotion.Demos.OffsetEffector/EffectorLink[] struct EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF; // RootMotion.FinalIK.RagdollUtility/Child[] struct ChildU5BU5D_tFB8EFC0760A976FC510E0D62E55CCAF2BB820484; // RootMotion.FinalIK.RagdollUtility/Rigidbone[] struct RigidboneU5BU5D_t3C923416EA5EEB7DB15B043CE1B3FCD1CCA37450; // RootMotion.FinalIK.Recoil/RecoilOffset[] struct RecoilOffsetU5BU5D_t57D95C4F019D09A233E04686E74FC4BFD716E830; // RootMotion.Demos.TouchWalls/EffectorLink[] struct EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3; // RootMotion.Demos.Turret/Part[] struct PartU5BU5D_t4733C63BF751A72B9C4FEFD10B0E0D58AF024492; // RootMotion.Demos.AimBoxing struct AimBoxing_tE7AB7FFDC71D5917F98E6DA4273FB4C466F79F67; // RootMotion.FinalIK.AimIK struct AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264; // RootMotion.FinalIK.AimPoser struct AimPoser_t052FE2795021E7CACE993D73C39C4C1F1ACFAB57; // RootMotion.Demos.AimSwing struct AimSwing_t0A50CD868B376479512ED762B864A2F624D8E9D4; // UnityEngine.Animation struct Animation_t6593B06C39E3B139808B19F2C719C860F3F61040; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // RootMotion.Demos.AnimationWarping struct AnimationWarping_t78DF249134B5B398D0587EEACBBC21312B42FF45; // UnityEngine.Animator struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883; // RootMotion.Demos.AnimatorController3rdPerson struct AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1; // RootMotion.Demos.AnimatorController3rdPersonIK struct AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // RootMotion.Demos.BendGoal struct BendGoal_t98975872CE7B157D702E80B9AD2D66715BBA096D; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // RootMotion.FinalIK.BipedIK struct BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430; // RootMotion.FinalIK.BipedIKSolvers struct BipedIKSolvers_tDD4F4E5D7B21508674A95E29D74B2EB4E9641907; // RootMotion.Demos.BipedIKvsAnimatorIK struct BipedIKvsAnimatorIK_tF864E4358F7D2DA56D475D56BE905A75DD37C558; // RootMotion.BipedReferences struct BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // RootMotion.CameraController struct CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412; // RootMotion.CameraControllerFPS struct CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC; // UnityEngine.CapsuleCollider struct CapsuleCollider_t3A1671C74F0836ABEF5D01A7470B5B2BE290A808; // RootMotion.Demos.CharacterAnimationBase struct CharacterAnimationBase_tF16F89D851897751BC15325508623E7909E14842; // RootMotion.Demos.CharacterAnimationThirdPerson struct CharacterAnimationThirdPerson_t9965E1812210AC6B234D6A8BDB9986834DDA3F41; // RootMotion.Demos.CharacterAnimationThirdPersonIK struct CharacterAnimationThirdPersonIK_t35FCCC7F985A5CCBA842286427067C0D8757FCAF; // UnityEngine.CharacterController struct CharacterController_t847C1A2719F60547D7D6077B648D6CE2D1EF3A6A; // RootMotion.Demos.CharacterController3rdPerson struct CharacterController3rdPerson_t95A74736BE92A34290FA5C8DE537526AAFBCA64E; // RootMotion.Demos.CharacterThirdPerson struct CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9; // UnityEngine.Collider struct Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76; // UnityEngine.Collision struct Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // RootMotion.Demos.EffectorOffset struct EffectorOffset_t323B1D57C2EACF070264DC3168B318F857A47E69; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // RootMotion.Demos.ExplosionDemo struct ExplosionDemo_tE47276289E5920417A42F4932B43819B7B1F13DA; // RootMotion.Demos.FBBIKSettings struct FBBIKSettings_tA6F1B11770302C7C26704888C923FF026C85D94D; // RootMotion.Demos.FBIKBendGoal struct FBIKBendGoal_t276E771DEDD9ABEECF4353ADB99AB9232B6C4174; // RootMotion.Demos.FBIKBoxing struct FBIKBoxing_tCCE5F154433E045B24434F05A926F080EB19530C; // RootMotion.FinalIK.FBIKChain struct FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4; // RootMotion.Demos.FBIKHandsOnProp struct FBIKHandsOnProp_tBCEE0F504A54C23E6C15FD8F6826AAA2C7900035; // RootMotion.Demos.FKOffset struct FKOffset_tA5F8807E2B20894CFB3478B98B9F8BD06E089DE8; // RootMotion.Demos.FPSAiming struct FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784; // RootMotion.Demos.FPSCharacter struct FPSCharacter_tAAA07597C04B8DCF6DFBD0D8FDF13A2BBCB553AC; // UnityEngine.FixedJoint struct FixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E; // RootMotion.FinalIK.FullBodyBipedIK struct FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31; // UnityEngine.GUILayoutOption struct GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.Gradient struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E; // RootMotion.Demos.GrounderDemo struct GrounderDemo_tE145931AE47CCED1A32E9365C00C8199E47A4BA8; // RootMotion.FinalIK.GrounderFBBIK struct GrounderFBBIK_t3C9918D942F45020DC3E12E784C14A00B6AAA8CF; // RootMotion.FinalIK.Grounding struct Grounding_t914E7EE73B00FC28CC53B60D3536AB7A8EACAA21; // RootMotion.FinalIK.HitReaction struct HitReaction_tDD0B4FEAA374B21E4C529B96DEE282F633CC21E1; // RootMotion.Demos.HitReactionTrigger struct HitReactionTrigger_tD6947DD69F327F41307446A2D27E8C94445FA046; // RootMotion.FinalIK.HitReactionVRIK struct HitReactionVRIK_t78F94F27FA72855C6F113EFE34D4B0F67590346C; // RootMotion.Demos.HitReactionVRIKTrigger struct HitReactionVRIKTrigger_t6A78E4680C6307ABCAC9C3937C58014CC9092489; // RootMotion.Demos.HoldingHands struct HoldingHands_tC0400A85CCB40126FEBA66CC9988DB0A8D787D20; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // RootMotion.FinalIK.IK struct IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1; // RootMotion.FinalIK.IKConstraintBend struct IKConstraintBend_t6B9D65F2A498CF5004558E3D1AE8E157DA1F5E2B; // RootMotion.FinalIK.IKEffector struct IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6; // RootMotion.FinalIK.IKMappingBone struct IKMappingBone_t50EC6BC298D1E4F5FD42EBA559FC3DCB762084C3; // RootMotion.FinalIK.IKMappingLimb struct IKMappingLimb_t4C98F986BCB13706B8F65F99AC139FA8E377338D; // RootMotion.FinalIK.IKMappingSpine struct IKMappingSpine_tF147A1F674EFB7E3FA2DF5EF35A9E2A3F78B66FB; // RootMotion.FinalIK.IKSolver struct IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623; // RootMotion.FinalIK.IKSolverAim struct IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789; // RootMotion.FinalIK.IKSolverFullBodyBiped struct IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55; // RootMotion.FinalIK.IKSolverLimb struct IKSolverLimb_t4BAB5C0E008B3E8E2B673F54E7AAF1F3012887F1; // RootMotion.FinalIK.IKSolverLookAt struct IKSolverLookAt_t2376880DDCB58C33F0ED60FC941E8CD1E1381DEB; // RootMotion.FinalIK.IKSolverTrigonometric struct IKSolverTrigonometric_t55424AF77D1DAF8373F11CC9339F455C2FB5F62C; // RootMotion.FinalIK.IKSolverVR struct IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8; // RootMotion.Demos.InteractionC2CDemo struct InteractionC2CDemo_tEE609D1D60F8FB5AE8824B02D083CC16A6EAA0C8; // RootMotion.Demos.InteractionDemo struct InteractionDemo_tACDB69C5426B768A766351CC5AEECD236C567E6C; // RootMotion.FinalIK.InteractionLookAt struct InteractionLookAt_tB2271E7EF716542B2DF191680FE0217699696D61; // RootMotion.FinalIK.InteractionObject struct InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE; // RootMotion.FinalIK.InteractionSystem struct InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595; // RootMotion.Demos.InteractionSystemTestGUI struct InteractionSystemTestGUI_t69783522BBD59178B399ABC830EED56B358FAEDD; // UnityEngine.Joint struct Joint_tB2C5499F976EBB1EA1C11A80E1BD9F5E2EE4D682; // RootMotion.Demos.KissingRig struct KissingRig_tFADAEF80BC8322C4AABBD5819D9E49384476A220; // RootMotion.FinalIK.LimbIK struct LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72; // RootMotion.FinalIK.LookAtIK struct LookAtIK_tC7A806EF11D715ACD21D26EF301180A331A93F3A; // RootMotion.Demos.MechSpider struct MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6; // RootMotion.Demos.MechSpiderController struct MechSpiderController_t5804A9789F4C8493AC593B390D111B5F2572A0DB; // RootMotion.Demos.MechSpiderLeg struct MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC; // RootMotion.Demos.MechSpiderParticles struct MechSpiderParticles_t9F2822BCC6D66FBDA2D9C2A91AF226EA2DC71C29; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // RootMotion.Demos.MotionAbsorb struct MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC; // RootMotion.Demos.MotionAbsorbCharacter struct MotionAbsorbCharacter_t079CD5DFEB1F5DC0129E622D992E47E893F2F101; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // RootMotion.Demos.OffsetEffector struct OffsetEffector_t85C22B70BC2CE1EFCE561609C8D4AD6438315F0E; // RootMotion.FinalIK.OffsetModifier struct OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8; // UnityEngine.ParticleSystem struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1; // RootMotion.Demos.PendulumExample struct PendulumExample_t8EB41555C1BD4E5CF58203F94125972FC818050B; // UnityEngine.PhysicMaterial struct PhysicMaterial_t4ECED34E04BB2148333467208361A5FBFDCD7131; // RootMotion.Demos.PickUp2Handed struct PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C; // RootMotion.Demos.PickUpBox struct PickUpBox_t1F95B66E0F383CDA69FB5956DD869CE3A17F2BBD; // RootMotion.Demos.PickUpSphere struct PickUpSphere_t1156B1E114160E0BE24296FCAC02DD10D834103A; // RootMotion.Demos.PlatformRotator struct PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0; // RootMotion.FinalIK.Poser struct Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50; // RootMotion.FinalIK.RagdollUtility struct RagdollUtility_t8C17408AF12ADC7F3A7332141C92F3F2B88D994A; // RootMotion.Demos.RagdollUtilityDemo struct RagdollUtilityDemo_t817A76B0E6C564ECCAD44A7802E65E773430A56D; // RootMotion.FinalIK.Recoil struct Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE; // RootMotion.Demos.RecoilTest struct RecoilTest_t839FBDF4069A23F482DCFC45105A2DCE4B6EA10F; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF; // RootMotion.Demos.ResetInteractionObject struct ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47; // UnityEngine.Rigidbody struct Rigidbody_t268697F5A994213ED97393309870968BC1C7393C; // RootMotion.FinalIK.RotationLimit struct RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // RootMotion.Demos.SecondHandOnGun struct SecondHandOnGun_t286E6948D860E30439D4A38FC44860EBC0CE0AFD; // RootMotion.Demos.SimpleAimingSystem struct SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB; // RootMotion.Demos.SimpleLocomotion struct SimpleLocomotion_t5C40DF535664F3EF4CC54452166672EA480285BE; // RootMotion.Demos.SoccerDemo struct SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28; // System.String struct String_t; // RootMotion.Demos.TerrainOffset struct TerrainOffset_t0CACCD4B4EFD56F6DFD242301A038A5B3E283EF4; // RootMotion.Demos.TouchWalls struct TouchWalls_t5AE19654EB9298BC7C4D58EB5761356F2BA30C43; // RootMotion.Demos.TransferMotion struct TransferMotion_t8806D02A8CAB6EBBD9330B7FF9493A0DF49B6B60; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // RootMotion.Demos.Turret struct Turret_t6C460B711013A02063AD52E428C27497D45517D7; // RootMotion.Demos.TwoHandedProp struct TwoHandedProp_t1A1BE0574040B70570E43DC8AD7CFCD7F193DAD2; // System.Type struct Type_t; // RootMotion.Demos.UserControlInteractions struct UserControlInteractions_tEDE54993F6141ED00CB31046FA52C72097A799D5; // RootMotion.Demos.UserControlThirdPerson struct UserControlThirdPerson_t84D27C4D05AE0B01CDABC9C382DEDD23F3943690; // RootMotion.Demos.VRController struct VRController_tEFE53020BB532DAE5FFB43A229B556D2081446A2; // RootMotion.FinalIK.VRIK struct VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3; // RootMotion.Demos.VRIKCalibrationBasic struct VRIKCalibrationBasic_tFB2EE185670DDB7DAFBAD4D909780F221584DA43; // RootMotion.Demos.VRIKCalibrationController struct VRIKCalibrationController_t3EC7F7D2C774EB170E9F20C23D73524FEFF44F2D; // RootMotion.FinalIK.VRIKLODController struct VRIKLODController_tDB5C075D26CF4CD41C5343F34E6DCD72440395FC; // RootMotion.FinalIK.VRIKRootController struct VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3; // RootMotion.FinalIK.AimPoser/Pose struct Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // RootMotion.Demos.FBBIKSettings/Limb struct Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01; // RootMotion.Demos.FKOffset/Offset struct Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02; // RootMotion.FinalIK.Grounder/GrounderDelegate struct GrounderDelegate_tAF581A816FB72CF58CD98074330504BD8E347678; // RootMotion.FinalIK.IKMapping/BoneMap struct BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1; // RootMotion.FinalIK.IKSolver/Bone struct Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF; // RootMotion.FinalIK.IKSolver/IterationDelegate struct IterationDelegate_t50F2C0DBA5189F9263AE46A2205096E8AF33A633; // RootMotion.FinalIK.IKSolver/Point struct Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9; // RootMotion.FinalIK.IKSolver/UpdateDelegate struct UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD; // RootMotion.FinalIK.IKSolverLookAt/LookAtBone struct LookAtBone_t20B9128D670E48414CE5235C77AC18E66273F5BE; // RootMotion.FinalIK.IKSolverTrigonometric/TrigonometricBone struct TrigonometricBone_t81934FDB545A94662146BE1A1F0979BA33D21D9E; // RootMotion.FinalIK.IKSolverVR/Arm struct Arm_tBB9696204237D5FD5D679036101C50155CF19A30; // RootMotion.FinalIK.IKSolverVR/Leg struct Leg_t4E62EE18462FB53D1C02C4F047CB3EC911835FB4; // RootMotion.FinalIK.IKSolverVR/Locomotion struct Locomotion_t1D30AD1BCA96957127E084CA0A6A4E23C1B8047A; // RootMotion.FinalIK.IKSolverVR/Spine struct Spine_t4F5CCC4887D9107BD9BA474D5874B00345A0BF53; // RootMotion.FinalIK.IKSolverVR/VirtualBone struct VirtualBone_t226791D5399392F2D6B8F1BFCA8DA84BACE82F2E; // RootMotion.FinalIK.InteractionSystem/InteractionDelegate struct InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4; // RootMotion.FinalIK.InteractionSystem/InteractionEventDelegate struct InteractionEventDelegate_tACBFD16C00C42A8ED2EBACEA75F5F98E48145851; // RootMotion.Demos.KissingRig/Partner struct Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD; // RootMotion.Demos.MechSpiderLeg/d__33 struct U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1; // RootMotion.Demos.MotionAbsorb/Absorber struct Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF; // RootMotion.Demos.OffsetEffector/EffectorLink struct EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1; // RootMotion.Demos.PlatformRotator/d__14 struct U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4; // RootMotion.Demos.ResetInteractionObject/d__7 struct U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439; // RootMotion.Demos.SoccerDemo/d__4 struct U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25; // RootMotion.Demos.TouchWalls/EffectorLink struct EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768; // RootMotion.Demos.Turret/Part struct Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6; // RootMotion.FinalIK.VRIK/References struct References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData struct CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1; // RootMotion.FinalIK.VRIKCalibrator/Settings struct Settings_t8E009A6EE69717B08B142E1F3BE3DB8879C5515C; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target struct Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12; IL2CPP_EXTERN_C RuntimeClass* CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* 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_stringLiteralDD50517361A6FBB36D470BF1FC1A25EFCE78364F; IL2CPP_EXTERN_C String_t* _stringLiteralDE3D2EAF234D00C3EABC8328A55907FE4BE13A97; IL2CPP_EXTERN_C String_t* _stringLiteralDEB153A4F640C1BF005F7E30CECC4A84EB08150A; IL2CPP_EXTERN_C String_t* _stringLiteralE4F17E3CBEB8EFFD407C61DEBD5D047C52C0BD04; IL2CPP_EXTERN_C String_t* _stringLiteralE5BA4B48B0256F3AE41DDA5D688560BF9243E96A; IL2CPP_EXTERN_C String_t* _stringLiteralEA7204D95B639C2C73A50499969CE9E494FFA431; IL2CPP_EXTERN_C String_t* _stringLiteralED16EDC2D5C7D06442C9D1E147494C7BF4D5D513; IL2CPP_EXTERN_C String_t* _stringLiteralF01072AE30B2F09CAD786A2408FE56B89E6E99F6; IL2CPP_EXTERN_C String_t* _stringLiteralF4FC07F243BFB52A895367AF86FA21AA3A862516; IL2CPP_EXTERN_C String_t* _stringLiteralF9E4C3B5C3166D85BC1C56AFC4D9F965A73F297A; IL2CPP_EXTERN_C const RuntimeMethod* AnimatorController3rdPersonIK_OnPreRead_mA588D4CB2A3D7F66912F3CDF0DE3992325A023EC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264_mE5F2B774C79390FE892E69FBBEFFDDAD4B7C6047_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1_mDA852EDB03BB0D0BF4351FBFDEDF2E5AF527A514_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisFPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784_m14019706B4729CBBE808C1AC63FFA13B34A432DB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisIK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1_mEC09F86A79F43E43C9714AE242406F68A5844E23_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisInteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595_m2C929736175975A7364A00BC4EB93536B5B64E60_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisPoser_tDF8B767BC6593233BEED1C025429B0FD41B97B50_m1EB031B4E9450742E7A35BC9E04E59E38A08234E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRecoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE_m07F19F290BD00442E59F6BBA365D1E99EA2915C1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9_m6797F304F01D51B971E73EEC59632AC0ED0E8443_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisVRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3_m07599F820B1195DB985DC4C08F29977C4C0BA64D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* EffectorLink_OnInteractionResume_mC80FF393EF713EA33F3A9587C486FFAACCA8507E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* EffectorLink_OnInteractionStart_mF66F0E003306C73229764FCD94E75310BCA4DE89_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* EffectorLink_OnInteractionStop_m86FC3989DD3584FFB1F1C4AFF0C9BAA619297686_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* FBIKHandsOnProp_OnPreRead_m4AC11000CA8A7D196E9DAC06441FCB65BFAF4923_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisFixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E_m55087CF9E0B9B9026B0844811592B36880109159_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9_mF2E48D817CBB9C107F6773007251A42191FE9BDE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MechSpiderLeg_AfterIK_mB3B55023FE77F1DB1827D4ECDCF5EB000769780D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MotionAbsorb_AfterIK_m4C199253B2328FB60A5A44D9211CB67E27D0C382_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PickUp2Handed_OnDrop_m2E017B739A09B494BF733D38D64A65F8A4389E98_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PickUp2Handed_OnPause_m3E4F7C72F201288C75AE65BCC975082D08F0BF0D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PickUp2Handed_OnStart_mF0DCCB74CDBCEE30611048D06E6585D077F7511C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TwoHandedProp_AfterFBBIK_mB07B9EF6468367EACAF9576D6BFE24856FA2E057_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CResetDelayedU3Ed__4_System_Collections_IEnumerator_Reset_m9B55594969968F4D6B39E3B1F6A6BC4DFAAFEEAC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CResetObjectU3Ed__7_System_Collections_IEnumerator_Reset_m683F5DDF5D2F561960B255157E1813E63AF96594_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CStepU3Ed__33_System_Collections_IEnumerator_Reset_m59A6A59B7203FEAC63CF9B2CB792DD1B3AA36F9C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CSwitchRotationU3Ed__14_System_Collections_IEnumerator_Reset_m6B14D77F90EE25D5D4217BF61DBEF68542B239EA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VRIKRootController_OnPreUpdate_m4CA8411457CE702DA7FFAFECA286FA9277823121_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_0_0_0_var; struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;; struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com; struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com;; struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke; struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke;; struct ContactPoint_t241857959C0D517C21F541BB04B63FA6C1EAB3F9; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct FBIKChainU5BU5D_tFD8C1E683937E1B76330546A24DBDBFB765FFCD8; struct FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4; struct GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2; struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF; struct MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24; struct PoseU5BU5D_t55A98AA94F5DDD5041A5F305CDE897D7D55F8834; struct WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C; struct OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA; struct BoneU5BU5D_t384A868FF22BA2A4344F14B899695540877FB593; struct PointU5BU5D_tCD6673DF974ECCCD942E643E05EAD6C28FB4C7BB; struct AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E; struct EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF; struct EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3; struct PartU5BU5D_t4733C63BF751A72B9C4FEFD10B0E0D58AF024492; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.EmptyArray`1 struct EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE : public RuntimeObject { }; // RootMotion.BipedReferences struct BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171 : public RuntimeObject { // UnityEngine.Transform RootMotion.BipedReferences::root Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___root_0; // UnityEngine.Transform RootMotion.BipedReferences::pelvis Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___pelvis_1; // UnityEngine.Transform RootMotion.BipedReferences::leftThigh Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftThigh_2; // UnityEngine.Transform RootMotion.BipedReferences::leftCalf Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftCalf_3; // UnityEngine.Transform RootMotion.BipedReferences::leftFoot Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftFoot_4; // UnityEngine.Transform RootMotion.BipedReferences::rightThigh Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightThigh_5; // UnityEngine.Transform RootMotion.BipedReferences::rightCalf Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightCalf_6; // UnityEngine.Transform RootMotion.BipedReferences::rightFoot Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightFoot_7; // UnityEngine.Transform RootMotion.BipedReferences::leftUpperArm Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftUpperArm_8; // UnityEngine.Transform RootMotion.BipedReferences::leftForearm Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftForearm_9; // UnityEngine.Transform RootMotion.BipedReferences::leftHand Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftHand_10; // UnityEngine.Transform RootMotion.BipedReferences::rightUpperArm Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightUpperArm_11; // UnityEngine.Transform RootMotion.BipedReferences::rightForearm Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightForearm_12; // UnityEngine.Transform RootMotion.BipedReferences::rightHand Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightHand_13; // UnityEngine.Transform RootMotion.BipedReferences::head Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___head_14; // UnityEngine.Transform[] RootMotion.BipedReferences::spine TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ___spine_15; // UnityEngine.Transform[] RootMotion.BipedReferences::eyes TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ___eyes_16; }; // RootMotion.FinalIK.FBIKChain struct FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4 : public RuntimeObject { // System.Single RootMotion.FinalIK.FBIKChain::pin float ___pin_0; // System.Single RootMotion.FinalIK.FBIKChain::pull float ___pull_1; // System.Single RootMotion.FinalIK.FBIKChain::push float ___push_2; // System.Single RootMotion.FinalIK.FBIKChain::pushParent float ___pushParent_3; // System.Single RootMotion.FinalIK.FBIKChain::reach float ___reach_4; // RootMotion.FinalIK.FBIKChain/Smoothing RootMotion.FinalIK.FBIKChain::reachSmoothing int32_t ___reachSmoothing_5; // RootMotion.FinalIK.FBIKChain/Smoothing RootMotion.FinalIK.FBIKChain::pushSmoothing int32_t ___pushSmoothing_6; // RootMotion.FinalIK.IKSolver/Node[] RootMotion.FinalIK.FBIKChain::nodes NodeU5BU5D_tA5F5270A73FAAA4B49C43810592604E0E6994A20* ___nodes_7; // System.Int32[] RootMotion.FinalIK.FBIKChain::children Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___children_8; // RootMotion.FinalIK.FBIKChain/ChildConstraint[] RootMotion.FinalIK.FBIKChain::childConstraints ChildConstraintU5BU5D_t40A9356B694A39B8ACDA3746B1528D01A1A6905A* ___childConstraints_9; // RootMotion.FinalIK.IKConstraintBend RootMotion.FinalIK.FBIKChain::bendConstraint IKConstraintBend_t6B9D65F2A498CF5004558E3D1AE8E157DA1F5E2B* ___bendConstraint_10; // System.Single RootMotion.FinalIK.FBIKChain::rootLength float ___rootLength_11; // System.Boolean RootMotion.FinalIK.FBIKChain::initiated bool ___initiated_12; // System.Single RootMotion.FinalIK.FBIKChain::length float ___length_13; // System.Single RootMotion.FinalIK.FBIKChain::distance float ___distance_14; // RootMotion.FinalIK.IKSolver/Point RootMotion.FinalIK.FBIKChain::p Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9* ___p_15; // System.Single RootMotion.FinalIK.FBIKChain::reachForce float ___reachForce_16; // System.Single RootMotion.FinalIK.FBIKChain::pullParentSum float ___pullParentSum_17; // System.Single[] RootMotion.FinalIK.FBIKChain::crossFades SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___crossFades_18; // System.Single RootMotion.FinalIK.FBIKChain::sqrMag1 float ___sqrMag1_19; // System.Single RootMotion.FinalIK.FBIKChain::sqrMag2 float ___sqrMag2_20; // System.Single RootMotion.FinalIK.FBIKChain::sqrMagDif float ___sqrMagDif_21; }; // UnityEngine.GUILayoutOption struct GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14 : public RuntimeObject { // UnityEngine.GUILayoutOption/Type UnityEngine.GUILayoutOption::type int32_t ___type_0; // System.Object UnityEngine.GUILayoutOption::value RuntimeObject* ___value_1; }; // RootMotion.FinalIK.IKMapping struct IKMapping_t102873B8AC081DB81355663ABDF33C3A9659B73B : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject { }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { }; // RootMotion.Demos.FBBIKSettings/Limb struct Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01 : public RuntimeObject { // RootMotion.FinalIK.FBIKChain/Smoothing RootMotion.Demos.FBBIKSettings/Limb::reachSmoothing int32_t ___reachSmoothing_0; // System.Single RootMotion.Demos.FBBIKSettings/Limb::maintainRelativePositionWeight float ___maintainRelativePositionWeight_1; // System.Single RootMotion.Demos.FBBIKSettings/Limb::mappingWeight float ___mappingWeight_2; }; // RootMotion.Demos.PlatformRotator/d__14 struct U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4 : public RuntimeObject { // System.Int32 RootMotion.Demos.PlatformRotator/d__14::<>1__state int32_t ___U3CU3E1__state_0; // System.Object RootMotion.Demos.PlatformRotator/d__14::<>2__current RuntimeObject* ___U3CU3E2__current_1; // RootMotion.Demos.PlatformRotator RootMotion.Demos.PlatformRotator/d__14::<>4__this PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* ___U3CU3E4__this_2; }; // RootMotion.Demos.ResetInteractionObject/d__7 struct U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439 : public RuntimeObject { // System.Int32 RootMotion.Demos.ResetInteractionObject/d__7::<>1__state int32_t ___U3CU3E1__state_0; // System.Object RootMotion.Demos.ResetInteractionObject/d__7::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Single RootMotion.Demos.ResetInteractionObject/d__7::resetTime float ___resetTime_2; // RootMotion.Demos.ResetInteractionObject RootMotion.Demos.ResetInteractionObject/d__7::<>4__this ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* ___U3CU3E4__this_3; }; // RootMotion.Demos.SoccerDemo/d__4 struct U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25 : public RuntimeObject { // System.Int32 RootMotion.Demos.SoccerDemo/d__4::<>1__state int32_t ___U3CU3E1__state_0; // System.Object RootMotion.Demos.SoccerDemo/d__4::<>2__current RuntimeObject* ___U3CU3E2__current_1; // RootMotion.Demos.SoccerDemo RootMotion.Demos.SoccerDemo/d__4::<>4__this SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* ___U3CU3E4__this_2; }; // RootMotion.Demos.Turret/Part struct Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6 : public RuntimeObject { // UnityEngine.Transform RootMotion.Demos.Turret/Part::transform Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___transform_0; // RootMotion.FinalIK.RotationLimit RootMotion.Demos.Turret/Part::rotationLimit RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* ___rotationLimit_1; }; // RootMotion.FinalIK.VRIK/References struct References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024 : public RuntimeObject { // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::root Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___root_0; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::pelvis Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___pelvis_1; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::spine Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___spine_2; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::chest Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___chest_3; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::neck Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___neck_4; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::head Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___head_5; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::leftShoulder Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftShoulder_6; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::leftUpperArm Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftUpperArm_7; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::leftForearm Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftForearm_8; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::leftHand Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftHand_9; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::rightShoulder Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightShoulder_10; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::rightUpperArm Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightUpperArm_11; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::rightForearm Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightForearm_12; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::rightHand Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightHand_13; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::leftThigh Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftThigh_14; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::leftCalf Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftCalf_15; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::leftFoot Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftFoot_16; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::leftToes Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftToes_17; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::rightThigh Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightThigh_18; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::rightCalf Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightCalf_19; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::rightFoot Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightFoot_20; // UnityEngine.Transform RootMotion.FinalIK.VRIK/References::rightToes Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightToes_21; }; // UnityEngine.AnimatorStateInfo struct AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 { // System.Int32 UnityEngine.AnimatorStateInfo::m_Name int32_t ___m_Name_0; // System.Int32 UnityEngine.AnimatorStateInfo::m_Path int32_t ___m_Path_1; // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath int32_t ___m_FullPath_2; // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime float ___m_NormalizedTime_3; // System.Single UnityEngine.AnimatorStateInfo::m_Length float ___m_Length_4; // System.Single UnityEngine.AnimatorStateInfo::m_Speed float ___m_Speed_5; // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier float ___m_SpeedMultiplier_6; // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag int32_t ___m_Tag_7; // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop int32_t ___m_Loop_8; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // RootMotion.FinalIK.IKMappingBone struct IKMappingBone_t50EC6BC298D1E4F5FD42EBA559FC3DCB762084C3 : public IKMapping_t102873B8AC081DB81355663ABDF33C3A9659B73B { // UnityEngine.Transform RootMotion.FinalIK.IKMappingBone::bone Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bone_0; // System.Single RootMotion.FinalIK.IKMappingBone::maintainRotationWeight float ___maintainRotationWeight_1; // RootMotion.FinalIK.IKMapping/BoneMap RootMotion.FinalIK.IKMappingBone::boneMap BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1* ___boneMap_2; }; // RootMotion.FinalIK.IKMappingLimb struct IKMappingLimb_t4C98F986BCB13706B8F65F99AC139FA8E377338D : public IKMapping_t102873B8AC081DB81355663ABDF33C3A9659B73B { // UnityEngine.Transform RootMotion.FinalIK.IKMappingLimb::parentBone Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___parentBone_0; // UnityEngine.Transform RootMotion.FinalIK.IKMappingLimb::bone1 Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bone1_1; // UnityEngine.Transform RootMotion.FinalIK.IKMappingLimb::bone2 Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bone2_2; // UnityEngine.Transform RootMotion.FinalIK.IKMappingLimb::bone3 Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bone3_3; // System.Single RootMotion.FinalIK.IKMappingLimb::maintainRotationWeight float ___maintainRotationWeight_4; // System.Single RootMotion.FinalIK.IKMappingLimb::weight float ___weight_5; // System.Boolean RootMotion.FinalIK.IKMappingLimb::updatePlaneRotations bool ___updatePlaneRotations_6; // RootMotion.FinalIK.IKMapping/BoneMap RootMotion.FinalIK.IKMappingLimb::boneMapParent BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1* ___boneMapParent_7; // RootMotion.FinalIK.IKMapping/BoneMap RootMotion.FinalIK.IKMappingLimb::boneMap1 BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1* ___boneMap1_8; // RootMotion.FinalIK.IKMapping/BoneMap RootMotion.FinalIK.IKMappingLimb::boneMap2 BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1* ___boneMap2_9; // RootMotion.FinalIK.IKMapping/BoneMap RootMotion.FinalIK.IKMappingLimb::boneMap3 BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1* ___boneMap3_10; }; // RootMotion.FinalIK.IKMappingSpine struct IKMappingSpine_tF147A1F674EFB7E3FA2DF5EF35A9E2A3F78B66FB : public IKMapping_t102873B8AC081DB81355663ABDF33C3A9659B73B { // UnityEngine.Transform[] RootMotion.FinalIK.IKMappingSpine::spineBones TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ___spineBones_0; // UnityEngine.Transform RootMotion.FinalIK.IKMappingSpine::leftUpperArmBone Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftUpperArmBone_1; // UnityEngine.Transform RootMotion.FinalIK.IKMappingSpine::rightUpperArmBone Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightUpperArmBone_2; // UnityEngine.Transform RootMotion.FinalIK.IKMappingSpine::leftThighBone Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftThighBone_3; // UnityEngine.Transform RootMotion.FinalIK.IKMappingSpine::rightThighBone Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightThighBone_4; // System.Int32 RootMotion.FinalIK.IKMappingSpine::iterations int32_t ___iterations_5; // System.Single RootMotion.FinalIK.IKMappingSpine::twistWeight float ___twistWeight_6; // System.Int32 RootMotion.FinalIK.IKMappingSpine::rootNodeIndex int32_t ___rootNodeIndex_7; // RootMotion.FinalIK.IKMapping/BoneMap[] RootMotion.FinalIK.IKMappingSpine::spine BoneMapU5BU5D_tD01A97904B526A050D5F531C7252EA0AB71031E7* ___spine_8; // RootMotion.FinalIK.IKMapping/BoneMap RootMotion.FinalIK.IKMappingSpine::leftUpperArm BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1* ___leftUpperArm_9; // RootMotion.FinalIK.IKMapping/BoneMap RootMotion.FinalIK.IKMappingSpine::rightUpperArm BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1* ___rightUpperArm_10; // RootMotion.FinalIK.IKMapping/BoneMap RootMotion.FinalIK.IKMappingSpine::leftThigh BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1* ___leftThigh_11; // RootMotion.FinalIK.IKMapping/BoneMap RootMotion.FinalIK.IKMappingSpine::rightThigh BoneMap_tBEFCE0E8D845A5059B9B8D8CE6343ED555AC1EC1* ___rightThigh_12; // System.Boolean RootMotion.FinalIK.IKMappingSpine::useFABRIK bool ___useFABRIK_13; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { // System.Single UnityEngine.WaitForSeconds::m_Seconds float ___m_Seconds_0; }; // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { float ___m_Seconds_0; }; // Native definition for COM marshalling of UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { float ___m_Seconds_0; }; // UnityEngine.ParticleSystem/EmissionModule struct EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 { // UnityEngine.ParticleSystem UnityEngine.ParticleSystem/EmissionModule::m_ParticleSystem ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0; }; // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmissionModule struct EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_pinvoke { ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0; }; // Native definition for COM marshalling of UnityEngine.ParticleSystem/EmissionModule struct EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_com { ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0; }; // UnityEngine.ParticleSystem/MainModule struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 { // UnityEngine.ParticleSystem UnityEngine.ParticleSystem/MainModule::m_ParticleSystem ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0; }; // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MainModule struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke { ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0; }; // Native definition for COM marshalling of UnityEngine.ParticleSystem/MainModule struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com { ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0; }; // UnityEngine.ParticleSystem/MinMaxCurve struct MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 { // UnityEngine.ParticleSystemCurveMode UnityEngine.ParticleSystem/MinMaxCurve::m_Mode int32_t ___m_Mode_0; // System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMultiplier float ___m_CurveMultiplier_1; // UnityEngine.AnimationCurve UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMin AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_CurveMin_2; // UnityEngine.AnimationCurve UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMax AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_CurveMax_3; // System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_ConstantMin float ___m_ConstantMin_4; // System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_ConstantMax float ___m_ConstantMax_5; }; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject { // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Collision struct Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0 : public RuntimeObject { // UnityEngine.Vector3 UnityEngine.Collision::m_Impulse Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Impulse_0; // UnityEngine.Vector3 UnityEngine.Collision::m_RelativeVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_RelativeVelocity_1; // UnityEngine.Component UnityEngine.Collision::m_Body Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* ___m_Body_2; // UnityEngine.Collider UnityEngine.Collision::m_Collider Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___m_Collider_3; // System.Int32 UnityEngine.Collision::m_ContactCount int32_t ___m_ContactCount_4; // UnityEngine.ContactPoint[] UnityEngine.Collision::m_ReusedContacts ContactPointU5BU5D_t3570603E8D0685B71B3D8BA07031674B00C5E411* ___m_ReusedContacts_5; // UnityEngine.ContactPoint[] UnityEngine.Collision::m_LegacyContacts ContactPointU5BU5D_t3570603E8D0685B71B3D8BA07031674B00C5E411* ___m_LegacyContacts_6; }; // Native definition for P/Invoke marshalling of UnityEngine.Collision struct Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0_marshaled_pinvoke { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Impulse_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_RelativeVelocity_1; Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* ___m_Body_2; Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___m_Collider_3; int32_t ___m_ContactCount_4; ContactPoint_t241857959C0D517C21F541BB04B63FA6C1EAB3F9* ___m_ReusedContacts_5; ContactPoint_t241857959C0D517C21F541BB04B63FA6C1EAB3F9* ___m_LegacyContacts_6; }; // Native definition for COM marshalling of UnityEngine.Collision struct Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0_marshaled_com { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Impulse_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_RelativeVelocity_1; Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* ___m_Body_2; Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___m_Collider_3; int32_t ___m_ContactCount_4; ContactPoint_t241857959C0D517C21F541BB04B63FA6C1EAB3F9* ___m_ReusedContacts_5; ContactPoint_t241857959C0D517C21F541BB04B63FA6C1EAB3F9* ___m_LegacyContacts_6; }; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { intptr_t ___m_Ptr_0; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // RootMotion.FinalIK.FullBodyBipedEffector struct FullBodyBipedEffector_t72BDDB1CE1621F9682911B43928114094CAB7F2F { // System.Int32 RootMotion.FinalIK.FullBodyBipedEffector::value__ int32_t ___value___2; }; // RootMotion.FinalIK.IKConstraintBend struct IKConstraintBend_t6B9D65F2A498CF5004558E3D1AE8E157DA1F5E2B : public RuntimeObject { // UnityEngine.Transform RootMotion.FinalIK.IKConstraintBend::bone1 Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bone1_0; // UnityEngine.Transform RootMotion.FinalIK.IKConstraintBend::bone2 Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bone2_1; // UnityEngine.Transform RootMotion.FinalIK.IKConstraintBend::bone3 Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bone3_2; // UnityEngine.Transform RootMotion.FinalIK.IKConstraintBend::bendGoal Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bendGoal_3; // UnityEngine.Vector3 RootMotion.FinalIK.IKConstraintBend::direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_4; // UnityEngine.Quaternion RootMotion.FinalIK.IKConstraintBend::rotationOffset Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotationOffset_5; // System.Single RootMotion.FinalIK.IKConstraintBend::weight float ___weight_6; // UnityEngine.Vector3 RootMotion.FinalIK.IKConstraintBend::defaultLocalDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___defaultLocalDirection_7; // UnityEngine.Vector3 RootMotion.FinalIK.IKConstraintBend::defaultChildDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___defaultChildDirection_8; // System.Single RootMotion.FinalIK.IKConstraintBend::clampF float ___clampF_9; // System.Int32 RootMotion.FinalIK.IKConstraintBend::chainIndex1 int32_t ___chainIndex1_10; // System.Int32 RootMotion.FinalIK.IKConstraintBend::nodeIndex1 int32_t ___nodeIndex1_11; // System.Int32 RootMotion.FinalIK.IKConstraintBend::chainIndex2 int32_t ___chainIndex2_12; // System.Int32 RootMotion.FinalIK.IKConstraintBend::nodeIndex2 int32_t ___nodeIndex2_13; // System.Int32 RootMotion.FinalIK.IKConstraintBend::chainIndex3 int32_t ___chainIndex3_14; // System.Int32 RootMotion.FinalIK.IKConstraintBend::nodeIndex3 int32_t ___nodeIndex3_15; // System.Boolean RootMotion.FinalIK.IKConstraintBend::k__BackingField bool ___U3CinitiatedU3Ek__BackingField_16; // System.Boolean RootMotion.FinalIK.IKConstraintBend::limbOrientationsSet bool ___limbOrientationsSet_17; }; // RootMotion.FinalIK.IKEffector struct IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6 : public RuntimeObject { // UnityEngine.Transform RootMotion.FinalIK.IKEffector::bone Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bone_0; // UnityEngine.Transform RootMotion.FinalIK.IKEffector::target Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___target_1; // System.Single RootMotion.FinalIK.IKEffector::positionWeight float ___positionWeight_2; // System.Single RootMotion.FinalIK.IKEffector::rotationWeight float ___rotationWeight_3; // UnityEngine.Vector3 RootMotion.FinalIK.IKEffector::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_4; // UnityEngine.Quaternion RootMotion.FinalIK.IKEffector::rotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_5; // UnityEngine.Vector3 RootMotion.FinalIK.IKEffector::positionOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positionOffset_6; // System.Boolean RootMotion.FinalIK.IKEffector::k__BackingField bool ___U3CisEndEffectorU3Ek__BackingField_7; // System.Boolean RootMotion.FinalIK.IKEffector::effectChildNodes bool ___effectChildNodes_8; // System.Single RootMotion.FinalIK.IKEffector::maintainRelativePositionWeight float ___maintainRelativePositionWeight_9; // UnityEngine.Transform[] RootMotion.FinalIK.IKEffector::childBones TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ___childBones_10; // UnityEngine.Transform RootMotion.FinalIK.IKEffector::planeBone1 Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___planeBone1_11; // UnityEngine.Transform RootMotion.FinalIK.IKEffector::planeBone2 Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___planeBone2_12; // UnityEngine.Transform RootMotion.FinalIK.IKEffector::planeBone3 Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___planeBone3_13; // UnityEngine.Quaternion RootMotion.FinalIK.IKEffector::planeRotationOffset Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___planeRotationOffset_14; // System.Single RootMotion.FinalIK.IKEffector::posW float ___posW_15; // System.Single RootMotion.FinalIK.IKEffector::rotW float ___rotW_16; // UnityEngine.Vector3[] RootMotion.FinalIK.IKEffector::localPositions Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___localPositions_17; // System.Boolean RootMotion.FinalIK.IKEffector::usePlaneNodes bool ___usePlaneNodes_18; // UnityEngine.Quaternion RootMotion.FinalIK.IKEffector::animatedPlaneRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___animatedPlaneRotation_19; // UnityEngine.Vector3 RootMotion.FinalIK.IKEffector::animatedPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___animatedPosition_20; // System.Boolean RootMotion.FinalIK.IKEffector::firstUpdate bool ___firstUpdate_21; // System.Int32 RootMotion.FinalIK.IKEffector::chainIndex int32_t ___chainIndex_22; // System.Int32 RootMotion.FinalIK.IKEffector::nodeIndex int32_t ___nodeIndex_23; // System.Int32 RootMotion.FinalIK.IKEffector::plane1ChainIndex int32_t ___plane1ChainIndex_24; // System.Int32 RootMotion.FinalIK.IKEffector::plane1NodeIndex int32_t ___plane1NodeIndex_25; // System.Int32 RootMotion.FinalIK.IKEffector::plane2ChainIndex int32_t ___plane2ChainIndex_26; // System.Int32 RootMotion.FinalIK.IKEffector::plane2NodeIndex int32_t ___plane2NodeIndex_27; // System.Int32 RootMotion.FinalIK.IKEffector::plane3ChainIndex int32_t ___plane3ChainIndex_28; // System.Int32 RootMotion.FinalIK.IKEffector::plane3NodeIndex int32_t ___plane3NodeIndex_29; // System.Int32[] RootMotion.FinalIK.IKEffector::childChainIndexes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___childChainIndexes_30; // System.Int32[] RootMotion.FinalIK.IKEffector::childNodeIndexes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___childNodeIndexes_31; }; // RootMotion.FinalIK.IKSolver struct IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623 : public RuntimeObject { // System.Boolean RootMotion.FinalIK.IKSolver::executedInEditor bool ___executedInEditor_0; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolver::IKPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___IKPosition_1; // System.Single RootMotion.FinalIK.IKSolver::IKPositionWeight float ___IKPositionWeight_2; // System.Boolean RootMotion.FinalIK.IKSolver::k__BackingField bool ___U3CinitiatedU3Ek__BackingField_3; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolver::OnPreInitiate UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnPreInitiate_4; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolver::OnPostInitiate UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnPostInitiate_5; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolver::OnPreUpdate UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnPreUpdate_6; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolver::OnPostUpdate UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnPostUpdate_7; // System.Boolean RootMotion.FinalIK.IKSolver::firstInitiation bool ___firstInitiation_8; // UnityEngine.Transform RootMotion.FinalIK.IKSolver::root Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___root_9; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Ray struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 { // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1; }; // UnityEngine.RaycastHit struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 { // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // RootMotion.FinalIK.AimPoser/Pose struct Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A : public RuntimeObject { // System.Boolean RootMotion.FinalIK.AimPoser/Pose::visualize bool ___visualize_0; // System.String RootMotion.FinalIK.AimPoser/Pose::name String_t* ___name_1; // UnityEngine.Vector3 RootMotion.FinalIK.AimPoser/Pose::direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_2; // System.Single RootMotion.FinalIK.AimPoser/Pose::yaw float ___yaw_3; // System.Single RootMotion.FinalIK.AimPoser/Pose::pitch float ___pitch_4; // System.Single RootMotion.FinalIK.AimPoser/Pose::angleBuffer float ___angleBuffer_5; }; // RootMotion.Demos.CharacterThirdPerson/AnimState struct AnimState_t217CB34525B21DC85A816E042E22EA0CD4D6F91D { // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson/AnimState::moveDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___moveDirection_0; // System.Boolean RootMotion.Demos.CharacterThirdPerson/AnimState::jump bool ___jump_1; // System.Boolean RootMotion.Demos.CharacterThirdPerson/AnimState::crouch bool ___crouch_2; // System.Boolean RootMotion.Demos.CharacterThirdPerson/AnimState::onGround bool ___onGround_3; // System.Boolean RootMotion.Demos.CharacterThirdPerson/AnimState::isStrafing bool ___isStrafing_4; // System.Single RootMotion.Demos.CharacterThirdPerson/AnimState::yVelocity float ___yVelocity_5; // System.Boolean RootMotion.Demos.CharacterThirdPerson/AnimState::doubleJump bool ___doubleJump_6; }; // Native definition for P/Invoke marshalling of RootMotion.Demos.CharacterThirdPerson/AnimState struct AnimState_t217CB34525B21DC85A816E042E22EA0CD4D6F91D_marshaled_pinvoke { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___moveDirection_0; int32_t ___jump_1; int32_t ___crouch_2; int32_t ___onGround_3; int32_t ___isStrafing_4; float ___yVelocity_5; int32_t ___doubleJump_6; }; // Native definition for COM marshalling of RootMotion.Demos.CharacterThirdPerson/AnimState struct AnimState_t217CB34525B21DC85A816E042E22EA0CD4D6F91D_marshaled_com { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___moveDirection_0; int32_t ___jump_1; int32_t ___crouch_2; int32_t ___onGround_3; int32_t ___isStrafing_4; float ___yVelocity_5; int32_t ___doubleJump_6; }; // RootMotion.Demos.FKOffset/Offset struct Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02 : public RuntimeObject { // System.String RootMotion.Demos.FKOffset/Offset::name String_t* ___name_0; // UnityEngine.HumanBodyBones RootMotion.Demos.FKOffset/Offset::bone int32_t ___bone_1; // UnityEngine.Vector3 RootMotion.Demos.FKOffset/Offset::rotationOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rotationOffset_2; // UnityEngine.Transform RootMotion.Demos.FKOffset/Offset::t Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___t_3; }; // RootMotion.FinalIK.IKSolver/Point struct Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9 : public RuntimeObject { // UnityEngine.Transform RootMotion.FinalIK.IKSolver/Point::transform Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___transform_0; // System.Single RootMotion.FinalIK.IKSolver/Point::weight float ___weight_1; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolver/Point::solverPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___solverPosition_2; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolver/Point::solverRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___solverRotation_3; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolver/Point::defaultLocalPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___defaultLocalPosition_4; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolver/Point::defaultLocalRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___defaultLocalRotation_5; }; // RootMotion.FinalIK.IKSolverVR/BodyPart struct BodyPart_tB2726BD211EB7928AEBF84532464087FD1B2E1E0 : public RuntimeObject { // System.Single RootMotion.FinalIK.IKSolverVR/BodyPart::k__BackingField float ___U3CsqrMagU3Ek__BackingField_0; // System.Single RootMotion.FinalIK.IKSolverVR/BodyPart::k__BackingField float ___U3CmagU3Ek__BackingField_1; // RootMotion.FinalIK.IKSolverVR/VirtualBone[] RootMotion.FinalIK.IKSolverVR/BodyPart::bones VirtualBoneU5BU5D_t48E9E7A2B983C44A2DF2BC6FF28EA36D99701846* ___bones_2; // System.Boolean RootMotion.FinalIK.IKSolverVR/BodyPart::initiated bool ___initiated_3; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/BodyPart::rootPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rootPosition_4; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/BodyPart::rootRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rootRotation_5; // System.Int32 RootMotion.FinalIK.IKSolverVR/BodyPart::index int32_t ___index_6; // System.Int32 RootMotion.FinalIK.IKSolverVR/BodyPart::LOD int32_t ___LOD_7; }; // RootMotion.Demos.KissingRig/Partner struct Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD : public RuntimeObject { // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.KissingRig/Partner::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_0; // UnityEngine.Transform RootMotion.Demos.KissingRig/Partner::mouth Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___mouth_1; // UnityEngine.Transform RootMotion.Demos.KissingRig/Partner::mouthTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___mouthTarget_2; // UnityEngine.Transform RootMotion.Demos.KissingRig/Partner::touchTargetLeftHand Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___touchTargetLeftHand_3; // UnityEngine.Transform RootMotion.Demos.KissingRig/Partner::touchTargetRightHand Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___touchTargetRightHand_4; // System.Single RootMotion.Demos.KissingRig/Partner::bodyWeightHorizontal float ___bodyWeightHorizontal_5; // System.Single RootMotion.Demos.KissingRig/Partner::bodyWeightVertical float ___bodyWeightVertical_6; // System.Single RootMotion.Demos.KissingRig/Partner::neckRotationWeight float ___neckRotationWeight_7; // System.Single RootMotion.Demos.KissingRig/Partner::headTiltAngle float ___headTiltAngle_8; // UnityEngine.Vector3 RootMotion.Demos.KissingRig/Partner::headTiltAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headTiltAxis_9; // UnityEngine.Quaternion RootMotion.Demos.KissingRig/Partner::neckRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___neckRotation_10; }; // RootMotion.Demos.MechSpiderLeg/d__33 struct U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1 : public RuntimeObject { // System.Int32 RootMotion.Demos.MechSpiderLeg/d__33::<>1__state int32_t ___U3CU3E1__state_0; // System.Object RootMotion.Demos.MechSpiderLeg/d__33::<>2__current RuntimeObject* ___U3CU3E2__current_1; // RootMotion.Demos.MechSpiderLeg RootMotion.Demos.MechSpiderLeg/d__33::<>4__this MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* ___U3CU3E4__this_2; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg/d__33::stepStartPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___stepStartPosition_3; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg/d__33::targetPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___targetPosition_4; }; // RootMotion.Demos.MotionAbsorb/Absorber struct Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF : public RuntimeObject { // RootMotion.FinalIK.FullBodyBipedEffector RootMotion.Demos.MotionAbsorb/Absorber::effector int32_t ___effector_0; // System.Single RootMotion.Demos.MotionAbsorb/Absorber::weight float ___weight_1; // UnityEngine.Vector3 RootMotion.Demos.MotionAbsorb/Absorber::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2; // UnityEngine.Quaternion RootMotion.Demos.MotionAbsorb/Absorber::rotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3; // RootMotion.FinalIK.IKEffector RootMotion.Demos.MotionAbsorb/Absorber::e IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* ___e_4; }; // RootMotion.Demos.OffsetEffector/EffectorLink struct EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1 : public RuntimeObject { // RootMotion.FinalIK.FullBodyBipedEffector RootMotion.Demos.OffsetEffector/EffectorLink::effectorType int32_t ___effectorType_0; // System.Single RootMotion.Demos.OffsetEffector/EffectorLink::weightMultiplier float ___weightMultiplier_1; // UnityEngine.Vector3 RootMotion.Demos.OffsetEffector/EffectorLink::localPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___localPosition_2; }; // UnityEngine.ParticleSystem/MinMaxGradient struct MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 { // UnityEngine.ParticleSystemGradientMode UnityEngine.ParticleSystem/MinMaxGradient::m_Mode int32_t ___m_Mode_0; // UnityEngine.Gradient UnityEngine.ParticleSystem/MinMaxGradient::m_GradientMin Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___m_GradientMin_1; // UnityEngine.Gradient UnityEngine.ParticleSystem/MinMaxGradient::m_GradientMax Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___m_GradientMax_2; // UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::m_ColorMin Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ColorMin_3; // UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::m_ColorMax Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ColorMax_4; }; // RootMotion.Demos.UserControlThirdPerson/State struct State_t1C2106417C1C59FC418E1C9F846E928466513D3C { // UnityEngine.Vector3 RootMotion.Demos.UserControlThirdPerson/State::move Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___move_0; // UnityEngine.Vector3 RootMotion.Demos.UserControlThirdPerson/State::lookPos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lookPos_1; // System.Boolean RootMotion.Demos.UserControlThirdPerson/State::crouch bool ___crouch_2; // System.Boolean RootMotion.Demos.UserControlThirdPerson/State::jump bool ___jump_3; // System.Int32 RootMotion.Demos.UserControlThirdPerson/State::actionIndex int32_t ___actionIndex_4; }; // Native definition for P/Invoke marshalling of RootMotion.Demos.UserControlThirdPerson/State struct State_t1C2106417C1C59FC418E1C9F846E928466513D3C_marshaled_pinvoke { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___move_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lookPos_1; int32_t ___crouch_2; int32_t ___jump_3; int32_t ___actionIndex_4; }; // Native definition for COM marshalling of RootMotion.Demos.UserControlThirdPerson/State struct State_t1C2106417C1C59FC418E1C9F846E928466513D3C_marshaled_com { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___move_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lookPos_1; int32_t ___crouch_2; int32_t ___jump_3; int32_t ___actionIndex_4; }; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData struct CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1 : public RuntimeObject { // System.Single RootMotion.FinalIK.VRIKCalibrator/CalibrationData::scale float ___scale_0; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target RootMotion.FinalIK.VRIKCalibrator/CalibrationData::head Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* ___head_1; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target RootMotion.FinalIK.VRIKCalibrator/CalibrationData::leftHand Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* ___leftHand_2; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target RootMotion.FinalIK.VRIKCalibrator/CalibrationData::rightHand Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* ___rightHand_3; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target RootMotion.FinalIK.VRIKCalibrator/CalibrationData::pelvis Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* ___pelvis_4; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target RootMotion.FinalIK.VRIKCalibrator/CalibrationData::leftFoot Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* ___leftFoot_5; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target RootMotion.FinalIK.VRIKCalibrator/CalibrationData::rightFoot Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* ___rightFoot_6; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target RootMotion.FinalIK.VRIKCalibrator/CalibrationData::leftLegGoal Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* ___leftLegGoal_7; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target RootMotion.FinalIK.VRIKCalibrator/CalibrationData::rightLegGoal Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* ___rightLegGoal_8; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/CalibrationData::pelvisTargetRight Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pelvisTargetRight_9; // System.Single RootMotion.FinalIK.VRIKCalibrator/CalibrationData::pelvisPositionWeight float ___pelvisPositionWeight_10; // System.Single RootMotion.FinalIK.VRIKCalibrator/CalibrationData::pelvisRotationWeight float ___pelvisRotationWeight_11; }; // RootMotion.FinalIK.VRIKCalibrator/Settings struct Settings_t8E009A6EE69717B08B142E1F3BE3DB8879C5515C : public RuntimeObject { // System.Single RootMotion.FinalIK.VRIKCalibrator/Settings::scaleMlp float ___scaleMlp_0; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/Settings::headTrackerForward Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headTrackerForward_1; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/Settings::headTrackerUp Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headTrackerUp_2; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/Settings::handTrackerForward Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___handTrackerForward_3; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/Settings::handTrackerUp Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___handTrackerUp_4; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/Settings::footTrackerForward Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___footTrackerForward_5; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/Settings::footTrackerUp Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___footTrackerUp_6; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/Settings::headOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headOffset_7; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/Settings::handOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___handOffset_8; // System.Single RootMotion.FinalIK.VRIKCalibrator/Settings::footForwardOffset float ___footForwardOffset_9; // System.Single RootMotion.FinalIK.VRIKCalibrator/Settings::footInwardOffset float ___footInwardOffset_10; // System.Single RootMotion.FinalIK.VRIKCalibrator/Settings::footHeadingOffset float ___footHeadingOffset_11; // System.Single RootMotion.FinalIK.VRIKCalibrator/Settings::pelvisPositionWeight float ___pelvisPositionWeight_12; // System.Single RootMotion.FinalIK.VRIKCalibrator/Settings::pelvisRotationWeight float ___pelvisRotationWeight_13; }; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target struct Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12 : public RuntimeObject { // System.Boolean RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target::used bool ___used_0; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target::localPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___localPosition_1; // UnityEngine.Quaternion RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target::localRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___localRotation_2; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // RootMotion.FinalIK.IKSolverFullBody struct IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42 : public IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623 { // System.Int32 RootMotion.FinalIK.IKSolverFullBody::iterations int32_t ___iterations_10; // RootMotion.FinalIK.FBIKChain[] RootMotion.FinalIK.IKSolverFullBody::chain FBIKChainU5BU5D_tFD8C1E683937E1B76330546A24DBDBFB765FFCD8* ___chain_11; // RootMotion.FinalIK.IKEffector[] RootMotion.FinalIK.IKSolverFullBody::effectors IKEffectorU5BU5D_tF57EFF27A961FE1998A31AA3F57D994EB6C241C6* ___effectors_12; // RootMotion.FinalIK.IKMappingSpine RootMotion.FinalIK.IKSolverFullBody::spineMapping IKMappingSpine_tF147A1F674EFB7E3FA2DF5EF35A9E2A3F78B66FB* ___spineMapping_13; // RootMotion.FinalIK.IKMappingBone[] RootMotion.FinalIK.IKSolverFullBody::boneMappings IKMappingBoneU5BU5D_t01BAA3AFD642B1EEE3E535045541FDD05453B342* ___boneMappings_14; // RootMotion.FinalIK.IKMappingLimb[] RootMotion.FinalIK.IKSolverFullBody::limbMappings IKMappingLimbU5BU5D_tE6DBC6326781F6E37BE68B105CFC9A3DFF18DFA8* ___limbMappings_15; // System.Boolean RootMotion.FinalIK.IKSolverFullBody::FABRIKPass bool ___FABRIKPass_16; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolverFullBody::OnPreRead UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnPreRead_17; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolverFullBody::OnPreSolve UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnPreSolve_18; // RootMotion.FinalIK.IKSolver/IterationDelegate RootMotion.FinalIK.IKSolverFullBody::OnPreIteration IterationDelegate_t50F2C0DBA5189F9263AE46A2205096E8AF33A633* ___OnPreIteration_19; // RootMotion.FinalIK.IKSolver/IterationDelegate RootMotion.FinalIK.IKSolverFullBody::OnPostIteration IterationDelegate_t50F2C0DBA5189F9263AE46A2205096E8AF33A633* ___OnPostIteration_20; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolverFullBody::OnPreBend UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnPreBend_21; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolverFullBody::OnPostSolve UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnPostSolve_22; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolverFullBody::OnStoreDefaultLocalState UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnStoreDefaultLocalState_23; // RootMotion.FinalIK.IKSolver/UpdateDelegate RootMotion.FinalIK.IKSolverFullBody::OnFixTransforms UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* ___OnFixTransforms_24; }; // RootMotion.FinalIK.IKSolverHeuristic struct IKSolverHeuristic_tE9187D7C8E900617B4FE451C82FF14BB5CF2F484 : public IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623 { // UnityEngine.Transform RootMotion.FinalIK.IKSolverHeuristic::target Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___target_10; // System.Single RootMotion.FinalIK.IKSolverHeuristic::tolerance float ___tolerance_11; // System.Int32 RootMotion.FinalIK.IKSolverHeuristic::maxIterations int32_t ___maxIterations_12; // System.Boolean RootMotion.FinalIK.IKSolverHeuristic::useRotationLimits bool ___useRotationLimits_13; // System.Boolean RootMotion.FinalIK.IKSolverHeuristic::XY bool ___XY_14; // RootMotion.FinalIK.IKSolver/Bone[] RootMotion.FinalIK.IKSolverHeuristic::bones BoneU5BU5D_t384A868FF22BA2A4344F14B899695540877FB593* ___bones_15; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverHeuristic::lastLocalDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lastLocalDirection_16; // System.Single RootMotion.FinalIK.IKSolverHeuristic::chainLength float ___chainLength_17; }; // RootMotion.FinalIK.IKSolverLookAt struct IKSolverLookAt_t2376880DDCB58C33F0ED60FC941E8CD1E1381DEB : public IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623 { // UnityEngine.Transform RootMotion.FinalIK.IKSolverLookAt::target Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___target_10; // RootMotion.FinalIK.IKSolverLookAt/LookAtBone[] RootMotion.FinalIK.IKSolverLookAt::spine LookAtBoneU5BU5D_t67AC01B3A1C4142F1295929816E7AD9D6926A1D2* ___spine_11; // RootMotion.FinalIK.IKSolverLookAt/LookAtBone RootMotion.FinalIK.IKSolverLookAt::head LookAtBone_t20B9128D670E48414CE5235C77AC18E66273F5BE* ___head_12; // RootMotion.FinalIK.IKSolverLookAt/LookAtBone[] RootMotion.FinalIK.IKSolverLookAt::eyes LookAtBoneU5BU5D_t67AC01B3A1C4142F1295929816E7AD9D6926A1D2* ___eyes_13; // System.Single RootMotion.FinalIK.IKSolverLookAt::bodyWeight float ___bodyWeight_14; // System.Single RootMotion.FinalIK.IKSolverLookAt::headWeight float ___headWeight_15; // System.Single RootMotion.FinalIK.IKSolverLookAt::eyesWeight float ___eyesWeight_16; // System.Single RootMotion.FinalIK.IKSolverLookAt::clampWeight float ___clampWeight_17; // System.Single RootMotion.FinalIK.IKSolverLookAt::clampWeightHead float ___clampWeightHead_18; // System.Single RootMotion.FinalIK.IKSolverLookAt::clampWeightEyes float ___clampWeightEyes_19; // System.Int32 RootMotion.FinalIK.IKSolverLookAt::clampSmoothing int32_t ___clampSmoothing_20; // UnityEngine.AnimationCurve RootMotion.FinalIK.IKSolverLookAt::spineWeightCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___spineWeightCurve_21; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverLookAt::spineTargetOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___spineTargetOffset_22; // UnityEngine.Vector3[] RootMotion.FinalIK.IKSolverLookAt::spineForwards Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___spineForwards_23; // UnityEngine.Vector3[] RootMotion.FinalIK.IKSolverLookAt::headForwards Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___headForwards_24; // UnityEngine.Vector3[] RootMotion.FinalIK.IKSolverLookAt::eyeForward Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___eyeForward_25; // System.Boolean RootMotion.FinalIK.IKSolverLookAt::isDirty bool ___isDirty_26; }; // RootMotion.FinalIK.IKSolverTrigonometric struct IKSolverTrigonometric_t55424AF77D1DAF8373F11CC9339F455C2FB5F62C : public IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623 { // UnityEngine.Transform RootMotion.FinalIK.IKSolverTrigonometric::target Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___target_10; // System.Single RootMotion.FinalIK.IKSolverTrigonometric::IKRotationWeight float ___IKRotationWeight_11; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverTrigonometric::IKRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___IKRotation_12; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverTrigonometric::bendNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___bendNormal_13; // RootMotion.FinalIK.IKSolverTrigonometric/TrigonometricBone RootMotion.FinalIK.IKSolverTrigonometric::bone1 TrigonometricBone_t81934FDB545A94662146BE1A1F0979BA33D21D9E* ___bone1_14; // RootMotion.FinalIK.IKSolverTrigonometric/TrigonometricBone RootMotion.FinalIK.IKSolverTrigonometric::bone2 TrigonometricBone_t81934FDB545A94662146BE1A1F0979BA33D21D9E* ___bone2_15; // RootMotion.FinalIK.IKSolverTrigonometric/TrigonometricBone RootMotion.FinalIK.IKSolverTrigonometric::bone3 TrigonometricBone_t81934FDB545A94662146BE1A1F0979BA33D21D9E* ___bone3_16; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverTrigonometric::weightIKPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___weightIKPosition_17; // System.Boolean RootMotion.FinalIK.IKSolverTrigonometric::directHierarchy bool ___directHierarchy_18; }; // RootMotion.FinalIK.IKSolverVR struct IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8 : public IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623 { // UnityEngine.Animator RootMotion.FinalIK.IKSolverVR::k__BackingField Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___U3CanimatorU3Ek__BackingField_10; // UnityEngine.Transform[] RootMotion.FinalIK.IKSolverVR::solverTransforms TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ___solverTransforms_11; // System.Boolean RootMotion.FinalIK.IKSolverVR::hasChest bool ___hasChest_12; // System.Boolean RootMotion.FinalIK.IKSolverVR::hasNeck bool ___hasNeck_13; // System.Boolean RootMotion.FinalIK.IKSolverVR::hasShoulders bool ___hasShoulders_14; // System.Boolean RootMotion.FinalIK.IKSolverVR::hasToes bool ___hasToes_15; // System.Boolean RootMotion.FinalIK.IKSolverVR::hasLegs bool ___hasLegs_16; // System.Boolean RootMotion.FinalIK.IKSolverVR::hasArms bool ___hasArms_17; // UnityEngine.Vector3[] RootMotion.FinalIK.IKSolverVR::readPositions Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___readPositions_18; // UnityEngine.Quaternion[] RootMotion.FinalIK.IKSolverVR::readRotations QuaternionU5BU5D_t3C088AFB0F3D2763228C9CAB227021C5DC462AF7* ___readRotations_19; // UnityEngine.Vector3[] RootMotion.FinalIK.IKSolverVR::solvedPositions Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___solvedPositions_20; // UnityEngine.Quaternion[] RootMotion.FinalIK.IKSolverVR::solvedRotations QuaternionU5BU5D_t3C088AFB0F3D2763228C9CAB227021C5DC462AF7* ___solvedRotations_21; // UnityEngine.Quaternion[] RootMotion.FinalIK.IKSolverVR::defaultLocalRotations QuaternionU5BU5D_t3C088AFB0F3D2763228C9CAB227021C5DC462AF7* ___defaultLocalRotations_22; // UnityEngine.Vector3[] RootMotion.FinalIK.IKSolverVR::defaultLocalPositions Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___defaultLocalPositions_23; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::rootV Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rootV_24; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::rootVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rootVelocity_25; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::bodyOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___bodyOffset_26; // System.Int32 RootMotion.FinalIK.IKSolverVR::supportLegIndex int32_t ___supportLegIndex_27; // System.Int32 RootMotion.FinalIK.IKSolverVR::lastLOD int32_t ___lastLOD_28; // System.Single RootMotion.FinalIK.IKSolverVR::lastLocomotionWeight float ___lastLocomotionWeight_29; // System.Int32 RootMotion.FinalIK.IKSolverVR::LOD int32_t ___LOD_30; // System.Single RootMotion.FinalIK.IKSolverVR::scale float ___scale_31; // System.Boolean RootMotion.FinalIK.IKSolverVR::plantFeet bool ___plantFeet_32; // RootMotion.FinalIK.IKSolverVR/VirtualBone RootMotion.FinalIK.IKSolverVR::k__BackingField VirtualBone_t226791D5399392F2D6B8F1BFCA8DA84BACE82F2E* ___U3CrootBoneU3Ek__BackingField_33; // RootMotion.FinalIK.IKSolverVR/Spine RootMotion.FinalIK.IKSolverVR::spine Spine_t4F5CCC4887D9107BD9BA474D5874B00345A0BF53* ___spine_34; // RootMotion.FinalIK.IKSolverVR/Arm RootMotion.FinalIK.IKSolverVR::leftArm Arm_tBB9696204237D5FD5D679036101C50155CF19A30* ___leftArm_35; // RootMotion.FinalIK.IKSolverVR/Arm RootMotion.FinalIK.IKSolverVR::rightArm Arm_tBB9696204237D5FD5D679036101C50155CF19A30* ___rightArm_36; // RootMotion.FinalIK.IKSolverVR/Leg RootMotion.FinalIK.IKSolverVR::leftLeg Leg_t4E62EE18462FB53D1C02C4F047CB3EC911835FB4* ___leftLeg_37; // RootMotion.FinalIK.IKSolverVR/Leg RootMotion.FinalIK.IKSolverVR::rightLeg Leg_t4E62EE18462FB53D1C02C4F047CB3EC911835FB4* ___rightLeg_38; // RootMotion.FinalIK.IKSolverVR/Locomotion RootMotion.FinalIK.IKSolverVR::locomotion Locomotion_t1D30AD1BCA96957127E084CA0A6A4E23C1B8047A* ___locomotion_39; // RootMotion.FinalIK.IKSolverVR/Leg[] RootMotion.FinalIK.IKSolverVR::legs LegU5BU5D_t5DCA5C047C4CE3C42CB52073FE5835E869F3F788* ___legs_40; // RootMotion.FinalIK.IKSolverVR/Arm[] RootMotion.FinalIK.IKSolverVR::arms ArmU5BU5D_tB2AB52CA87A0FBE483C315B38902923AD839C545* ___arms_41; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::headPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headPosition_42; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::headDeltaPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headDeltaPosition_43; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::raycastOriginPelvis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___raycastOriginPelvis_44; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::lastOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lastOffset_45; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::debugPos1 Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___debugPos1_46; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::debugPos2 Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___debugPos2_47; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::debugPos3 Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___debugPos3_48; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR::debugPos4 Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___debugPos4_49; }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // RootMotion.Demos.AnimationWarping/Warp struct Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 { // System.Int32 RootMotion.Demos.AnimationWarping/Warp::animationLayer int32_t ___animationLayer_0; // System.String RootMotion.Demos.AnimationWarping/Warp::animationState String_t* ___animationState_1; // UnityEngine.AnimationCurve RootMotion.Demos.AnimationWarping/Warp::weightCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___weightCurve_2; // UnityEngine.Transform RootMotion.Demos.AnimationWarping/Warp::warpFrom Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___warpFrom_3; // UnityEngine.Transform RootMotion.Demos.AnimationWarping/Warp::warpTo Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___warpTo_4; // RootMotion.FinalIK.FullBodyBipedEffector RootMotion.Demos.AnimationWarping/Warp::effector int32_t ___effector_5; }; // Native definition for P/Invoke marshalling of RootMotion.Demos.AnimationWarping/Warp struct Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshaled_pinvoke { int32_t ___animationLayer_0; char* ___animationState_1; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke ___weightCurve_2; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___warpFrom_3; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___warpTo_4; int32_t ___effector_5; }; // Native definition for COM marshalling of RootMotion.Demos.AnimationWarping/Warp struct Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshaled_com { int32_t ___animationLayer_0; Il2CppChar* ___animationState_1; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com* ___weightCurve_2; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___warpFrom_3; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___warpTo_4; int32_t ___effector_5; }; // RootMotion.FinalIK.IKSolver/Bone struct Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF : public Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9 { // System.Single RootMotion.FinalIK.IKSolver/Bone::length float ___length_6; // System.Single RootMotion.FinalIK.IKSolver/Bone::sqrMag float ___sqrMag_7; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolver/Bone::axis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___axis_8; // RootMotion.FinalIK.RotationLimit RootMotion.FinalIK.IKSolver/Bone::_rotationLimit RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* ____rotationLimit_9; // System.Boolean RootMotion.FinalIK.IKSolver/Bone::isLimited bool ___isLimited_10; }; // RootMotion.FinalIK.IKSolverVR/Leg struct Leg_t4E62EE18462FB53D1C02C4F047CB3EC911835FB4 : public BodyPart_tB2726BD211EB7928AEBF84532464087FD1B2E1E0 { // UnityEngine.Transform RootMotion.FinalIK.IKSolverVR/Leg::target Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___target_8; // System.Single RootMotion.FinalIK.IKSolverVR/Leg::positionWeight float ___positionWeight_9; // System.Single RootMotion.FinalIK.IKSolverVR/Leg::rotationWeight float ___rotationWeight_10; // UnityEngine.Transform RootMotion.FinalIK.IKSolverVR/Leg::bendGoal Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bendGoal_11; // System.Single RootMotion.FinalIK.IKSolverVR/Leg::bendGoalWeight float ___bendGoalWeight_12; // System.Single RootMotion.FinalIK.IKSolverVR/Leg::swivelOffset float ___swivelOffset_13; // System.Single RootMotion.FinalIK.IKSolverVR/Leg::bendToTargetWeight float ___bendToTargetWeight_14; // System.Single RootMotion.FinalIK.IKSolverVR/Leg::legLengthMlp float ___legLengthMlp_15; // UnityEngine.AnimationCurve RootMotion.FinalIK.IKSolverVR/Leg::stretchCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___stretchCurve_16; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Leg::IKPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___IKPosition_17; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Leg::IKRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___IKRotation_18; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Leg::footPositionOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___footPositionOffset_19; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Leg::heelPositionOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___heelPositionOffset_20; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Leg::footRotationOffset Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___footRotationOffset_21; // System.Single RootMotion.FinalIK.IKSolverVR/Leg::currentMag float ___currentMag_22; // System.Boolean RootMotion.FinalIK.IKSolverVR/Leg::useAnimatedBendNormal bool ___useAnimatedBendNormal_23; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Leg::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CpositionU3Ek__BackingField_24; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Leg::k__BackingField Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___U3CrotationU3Ek__BackingField_25; // System.Boolean RootMotion.FinalIK.IKSolverVR/Leg::k__BackingField bool ___U3ChasToesU3Ek__BackingField_26; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Leg::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CthighRelativeToPelvisU3Ek__BackingField_27; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Leg::footPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___footPosition_28; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Leg::footRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___footRotation_29; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Leg::bendNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___bendNormal_30; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Leg::calfRelToThigh Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___calfRelToThigh_31; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Leg::thighRelToFoot Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___thighRelToFoot_32; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Leg::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CbendNormalRelToPelvisU3Ek__BackingField_33; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Leg::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CbendNormalRelToTargetU3Ek__BackingField_34; }; // RootMotion.FinalIK.IKSolverVR/Spine struct Spine_t4F5CCC4887D9107BD9BA474D5874B00345A0BF53 : public BodyPart_tB2726BD211EB7928AEBF84532464087FD1B2E1E0 { // UnityEngine.Transform RootMotion.FinalIK.IKSolverVR/Spine::headTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___headTarget_8; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::positionWeight float ___positionWeight_9; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::rotationWeight float ___rotationWeight_10; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::headClampWeight float ___headClampWeight_11; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::minHeadHeight float ___minHeadHeight_12; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::useAnimatedHeadHeightWeight float ___useAnimatedHeadHeightWeight_13; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::useAnimatedHeadHeightRange float ___useAnimatedHeadHeightRange_14; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::animatedHeadHeightBlend float ___animatedHeadHeightBlend_15; // UnityEngine.Transform RootMotion.FinalIK.IKSolverVR/Spine::pelvisTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___pelvisTarget_16; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::pelvisPositionWeight float ___pelvisPositionWeight_17; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::pelvisRotationWeight float ___pelvisRotationWeight_18; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::maintainPelvisPosition float ___maintainPelvisPosition_19; // UnityEngine.Transform RootMotion.FinalIK.IKSolverVR/Spine::chestGoal Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___chestGoal_20; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::chestGoalWeight float ___chestGoalWeight_21; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::chestClampWeight float ___chestClampWeight_22; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::rotateChestByHands float ___rotateChestByHands_23; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::bodyPosStiffness float ___bodyPosStiffness_24; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::bodyRotStiffness float ___bodyRotStiffness_25; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::neckStiffness float ___neckStiffness_26; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::moveBodyBackWhenCrouching float ___moveBodyBackWhenCrouching_27; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::maxRootAngle float ___maxRootAngle_28; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::rootHeadingOffset float ___rootHeadingOffset_29; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::IKPositionHead Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___IKPositionHead_30; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::IKRotationHead Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___IKRotationHead_31; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::IKPositionPelvis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___IKPositionPelvis_32; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::IKRotationPelvis Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___IKRotationPelvis_33; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::goalPositionChest Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___goalPositionChest_34; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::pelvisPositionOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pelvisPositionOffset_35; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::chestPositionOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___chestPositionOffset_36; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::headPositionOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headPositionOffset_37; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::pelvisRotationOffset Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___pelvisRotationOffset_38; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::chestRotationOffset Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___chestRotationOffset_39; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::headRotationOffset Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___headRotationOffset_40; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::faceDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___faceDirection_41; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::headPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headPosition_42; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::k__BackingField Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___U3CanchorRotationU3Ek__BackingField_43; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::k__BackingField Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___U3CanchorRelativeToHeadU3Ek__BackingField_44; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::headRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___headRotation_45; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::pelvisRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___pelvisRotation_46; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::anchorRelativeToPelvis Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___anchorRelativeToPelvis_47; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::pelvisRelativeRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___pelvisRelativeRotation_48; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::chestRelativeRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___chestRelativeRotation_49; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::headDeltaPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headDeltaPosition_50; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::pelvisDeltaRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___pelvisDeltaRotation_51; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverVR/Spine::chestTargetRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___chestTargetRotation_52; // System.Int32 RootMotion.FinalIK.IKSolverVR/Spine::pelvisIndex int32_t ___pelvisIndex_53; // System.Int32 RootMotion.FinalIK.IKSolverVR/Spine::spineIndex int32_t ___spineIndex_54; // System.Int32 RootMotion.FinalIK.IKSolverVR/Spine::chestIndex int32_t ___chestIndex_55; // System.Int32 RootMotion.FinalIK.IKSolverVR/Spine::neckIndex int32_t ___neckIndex_56; // System.Int32 RootMotion.FinalIK.IKSolverVR/Spine::headIndex int32_t ___headIndex_57; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::length float ___length_58; // System.Boolean RootMotion.FinalIK.IKSolverVR/Spine::hasChest bool ___hasChest_59; // System.Boolean RootMotion.FinalIK.IKSolverVR/Spine::hasNeck bool ___hasNeck_60; // System.Boolean RootMotion.FinalIK.IKSolverVR/Spine::hasLegs bool ___hasLegs_61; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::headHeight float ___headHeight_62; // System.Single RootMotion.FinalIK.IKSolverVR/Spine::sizeMlp float ___sizeMlp_63; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverVR/Spine::chestForward Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___chestForward_64; }; // RootMotion.Demos.TouchWalls/EffectorLink struct EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768 : public RuntimeObject { // System.Boolean RootMotion.Demos.TouchWalls/EffectorLink::enabled bool ___enabled_0; // RootMotion.FinalIK.FullBodyBipedEffector RootMotion.Demos.TouchWalls/EffectorLink::effectorType int32_t ___effectorType_1; // RootMotion.FinalIK.InteractionObject RootMotion.Demos.TouchWalls/EffectorLink::interactionObject InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___interactionObject_2; // UnityEngine.Transform RootMotion.Demos.TouchWalls/EffectorLink::spherecastFrom Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___spherecastFrom_3; // System.Single RootMotion.Demos.TouchWalls/EffectorLink::spherecastRadius float ___spherecastRadius_4; // System.Single RootMotion.Demos.TouchWalls/EffectorLink::minDistance float ___minDistance_5; // System.Single RootMotion.Demos.TouchWalls/EffectorLink::distanceMlp float ___distanceMlp_6; // UnityEngine.LayerMask RootMotion.Demos.TouchWalls/EffectorLink::touchLayers LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___touchLayers_7; // System.Single RootMotion.Demos.TouchWalls/EffectorLink::lerpSpeed float ___lerpSpeed_8; // System.Single RootMotion.Demos.TouchWalls/EffectorLink::minSwitchTime float ___minSwitchTime_9; // System.Single RootMotion.Demos.TouchWalls/EffectorLink::releaseDistance float ___releaseDistance_10; // System.Boolean RootMotion.Demos.TouchWalls/EffectorLink::sliding bool ___sliding_11; // UnityEngine.Vector3 RootMotion.Demos.TouchWalls/EffectorLink::raycastDirectionLocal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___raycastDirectionLocal_12; // System.Single RootMotion.Demos.TouchWalls/EffectorLink::raycastDistance float ___raycastDistance_13; // System.Boolean RootMotion.Demos.TouchWalls/EffectorLink::inTouch bool ___inTouch_14; // UnityEngine.RaycastHit RootMotion.Demos.TouchWalls/EffectorLink::hit RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___hit_15; // UnityEngine.Vector3 RootMotion.Demos.TouchWalls/EffectorLink::targetPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___targetPosition_16; // UnityEngine.Quaternion RootMotion.Demos.TouchWalls/EffectorLink::targetRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___targetRotation_17; // System.Boolean RootMotion.Demos.TouchWalls/EffectorLink::initiated bool ___initiated_18; // System.Single RootMotion.Demos.TouchWalls/EffectorLink::nextSwitchTime float ___nextSwitchTime_19; // System.Single RootMotion.Demos.TouchWalls/EffectorLink::speedF float ___speedF_20; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Collider struct Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // RootMotion.FinalIK.IKSolverAim struct IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789 : public IKSolverHeuristic_tE9187D7C8E900617B4FE451C82FF14BB5CF2F484 { // UnityEngine.Transform RootMotion.FinalIK.IKSolverAim::transform Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___transform_18; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverAim::axis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___axis_19; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverAim::poleAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___poleAxis_20; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverAim::polePosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___polePosition_21; // System.Single RootMotion.FinalIK.IKSolverAim::poleWeight float ___poleWeight_22; // UnityEngine.Transform RootMotion.FinalIK.IKSolverAim::poleTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___poleTarget_23; // System.Single RootMotion.FinalIK.IKSolverAim::clampWeight float ___clampWeight_24; // System.Int32 RootMotion.FinalIK.IKSolverAim::clampSmoothing int32_t ___clampSmoothing_25; // RootMotion.FinalIK.IKSolver/IterationDelegate RootMotion.FinalIK.IKSolverAim::OnPreIteration IterationDelegate_t50F2C0DBA5189F9263AE46A2205096E8AF33A633* ___OnPreIteration_26; // System.Single RootMotion.FinalIK.IKSolverAim::step float ___step_27; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverAim::clampedIKPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___clampedIKPosition_28; // RootMotion.FinalIK.RotationLimit RootMotion.FinalIK.IKSolverAim::transformLimit RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* ___transformLimit_29; // UnityEngine.Transform RootMotion.FinalIK.IKSolverAim::lastTransform Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___lastTransform_30; }; // RootMotion.FinalIK.IKSolverFullBodyBiped struct IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55 : public IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42 { // UnityEngine.Transform RootMotion.FinalIK.IKSolverFullBodyBiped::rootNode Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rootNode_25; // System.Single RootMotion.FinalIK.IKSolverFullBodyBiped::spineStiffness float ___spineStiffness_26; // System.Single RootMotion.FinalIK.IKSolverFullBodyBiped::pullBodyVertical float ___pullBodyVertical_27; // System.Single RootMotion.FinalIK.IKSolverFullBodyBiped::pullBodyHorizontal float ___pullBodyHorizontal_28; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverFullBodyBiped::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CpullBodyOffsetU3Ek__BackingField_29; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverFullBodyBiped::offset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___offset_30; }; // RootMotion.FinalIK.IKSolverLimb struct IKSolverLimb_t4BAB5C0E008B3E8E2B673F54E7AAF1F3012887F1 : public IKSolverTrigonometric_t55424AF77D1DAF8373F11CC9339F455C2FB5F62C { // UnityEngine.AvatarIKGoal RootMotion.FinalIK.IKSolverLimb::goal int32_t ___goal_19; // RootMotion.FinalIK.IKSolverLimb/BendModifier RootMotion.FinalIK.IKSolverLimb::bendModifier int32_t ___bendModifier_20; // System.Single RootMotion.FinalIK.IKSolverLimb::maintainRotationWeight float ___maintainRotationWeight_21; // System.Single RootMotion.FinalIK.IKSolverLimb::bendModifierWeight float ___bendModifierWeight_22; // UnityEngine.Transform RootMotion.FinalIK.IKSolverLimb::bendGoal Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bendGoal_23; // System.Boolean RootMotion.FinalIK.IKSolverLimb::maintainBendFor1Frame bool ___maintainBendFor1Frame_24; // System.Boolean RootMotion.FinalIK.IKSolverLimb::maintainRotationFor1Frame bool ___maintainRotationFor1Frame_25; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverLimb::defaultRootRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___defaultRootRotation_26; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverLimb::parentDefaultRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___parentDefaultRotation_27; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverLimb::bone3RotationBeforeSolve Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___bone3RotationBeforeSolve_28; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverLimb::maintainRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___maintainRotation_29; // UnityEngine.Quaternion RootMotion.FinalIK.IKSolverLimb::bone3DefaultRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___bone3DefaultRotation_30; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverLimb::_bendNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____bendNormal_31; // UnityEngine.Vector3 RootMotion.FinalIK.IKSolverLimb::animationNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___animationNormal_32; // RootMotion.FinalIK.IKSolverLimb/AxisDirection[] RootMotion.FinalIK.IKSolverLimb::axisDirectionsLeft AxisDirectionU5BU5D_tEEAAA4643F969417FEC3F3D2F86691E97BBD4C76* ___axisDirectionsLeft_33; // RootMotion.FinalIK.IKSolverLimb/AxisDirection[] RootMotion.FinalIK.IKSolverLimb::axisDirectionsRight AxisDirectionU5BU5D_tEEAAA4643F969417FEC3F3D2F86691E97BBD4C76* ___axisDirectionsRight_34; }; // UnityEngine.Joint struct Joint_tB2C5499F976EBB1EA1C11A80E1BD9F5E2EE4D682 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.ParticleSystem struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Rigidbody struct Rigidbody_t268697F5A994213ED97393309870968BC1C7393C : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // RootMotion.FinalIK.IKSolver/UpdateDelegate struct UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD : public MulticastDelegate_t { }; // RootMotion.FinalIK.InteractionSystem/InteractionDelegate struct InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4 : public MulticastDelegate_t { }; // UnityEngine.Animator struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.FixedJoint struct FixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E : public Joint_tB2C5499F976EBB1EA1C11A80E1BD9F5E2EE4D682 { }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // RootMotion.Demos.AimBoxing struct AimBoxing_tE7AB7FFDC71D5917F98E6DA4273FB4C466F79F67 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.AimIK RootMotion.Demos.AimBoxing::aimIK AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___aimIK_4; // UnityEngine.Transform RootMotion.Demos.AimBoxing::pin Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___pin_5; }; // RootMotion.FinalIK.AimPoser struct AimPoser_t052FE2795021E7CACE993D73C39C4C1F1ACFAB57 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.FinalIK.AimPoser::angleBuffer float ___angleBuffer_4; // RootMotion.FinalIK.AimPoser/Pose[] RootMotion.FinalIK.AimPoser::poses PoseU5BU5D_t55A98AA94F5DDD5041A5F305CDE897D7D55F8834* ___poses_5; }; // RootMotion.Demos.AimSwing struct AimSwing_t0A50CD868B376479512ED762B864A2F624D8E9D4 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.AimIK RootMotion.Demos.AimSwing::ik AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___ik_4; // UnityEngine.Vector3 RootMotion.Demos.AimSwing::animatedAimDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___animatedAimDirection_5; }; // RootMotion.Demos.AnimatorController3rdPerson struct AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.Demos.AnimatorController3rdPerson::rotateSpeed float ___rotateSpeed_4; // System.Single RootMotion.Demos.AnimatorController3rdPerson::blendSpeed float ___blendSpeed_5; // System.Single RootMotion.Demos.AnimatorController3rdPerson::maxAngle float ___maxAngle_6; // System.Single RootMotion.Demos.AnimatorController3rdPerson::moveSpeed float ___moveSpeed_7; // System.Single RootMotion.Demos.AnimatorController3rdPerson::rootMotionWeight float ___rootMotionWeight_8; // UnityEngine.Animator RootMotion.Demos.AnimatorController3rdPerson::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_9; // UnityEngine.Vector3 RootMotion.Demos.AnimatorController3rdPerson::moveBlend Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___moveBlend_10; // UnityEngine.Vector3 RootMotion.Demos.AnimatorController3rdPerson::moveInput Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___moveInput_11; // UnityEngine.Vector3 RootMotion.Demos.AnimatorController3rdPerson::velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_12; }; // RootMotion.Demos.BendGoal struct BendGoal_t98975872CE7B157D702E80B9AD2D66715BBA096D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.LimbIK RootMotion.Demos.BendGoal::limbIK LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72* ___limbIK_4; // System.Single RootMotion.Demos.BendGoal::weight float ___weight_5; }; // RootMotion.Demos.BipedIKvsAnimatorIK struct BipedIKvsAnimatorIK_tF864E4358F7D2DA56D475D56BE905A75DD37C558 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Animator RootMotion.Demos.BipedIKvsAnimatorIK::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_4; // RootMotion.FinalIK.BipedIK RootMotion.Demos.BipedIKvsAnimatorIK::bipedIK BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* ___bipedIK_5; // UnityEngine.Transform RootMotion.Demos.BipedIKvsAnimatorIK::lookAtTargetBiped Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___lookAtTargetBiped_6; // UnityEngine.Transform RootMotion.Demos.BipedIKvsAnimatorIK::lookAtTargetAnimator Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___lookAtTargetAnimator_7; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::lookAtWeight float ___lookAtWeight_8; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::lookAtBodyWeight float ___lookAtBodyWeight_9; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::lookAtHeadWeight float ___lookAtHeadWeight_10; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::lookAtEyesWeight float ___lookAtEyesWeight_11; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::lookAtClampWeight float ___lookAtClampWeight_12; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::lookAtClampWeightHead float ___lookAtClampWeightHead_13; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::lookAtClampWeightEyes float ___lookAtClampWeightEyes_14; // UnityEngine.Transform RootMotion.Demos.BipedIKvsAnimatorIK::footTargetBiped Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___footTargetBiped_15; // UnityEngine.Transform RootMotion.Demos.BipedIKvsAnimatorIK::footTargetAnimator Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___footTargetAnimator_16; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::footPositionWeight float ___footPositionWeight_17; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::footRotationWeight float ___footRotationWeight_18; // UnityEngine.Transform RootMotion.Demos.BipedIKvsAnimatorIK::handTargetBiped Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___handTargetBiped_19; // UnityEngine.Transform RootMotion.Demos.BipedIKvsAnimatorIK::handTargetAnimator Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___handTargetAnimator_20; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::handPositionWeight float ___handPositionWeight_21; // System.Single RootMotion.Demos.BipedIKvsAnimatorIK::handRotationWeight float ___handRotationWeight_22; }; // RootMotion.CameraController struct CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Transform RootMotion.CameraController::target Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___target_4; // UnityEngine.Transform RootMotion.CameraController::rotationSpace Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rotationSpace_5; // RootMotion.CameraController/UpdateMode RootMotion.CameraController::updateMode int32_t ___updateMode_6; // System.Boolean RootMotion.CameraController::lockCursor bool ___lockCursor_7; // System.Boolean RootMotion.CameraController::smoothFollow bool ___smoothFollow_8; // UnityEngine.Vector3 RootMotion.CameraController::offset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___offset_9; // System.Single RootMotion.CameraController::followSpeed float ___followSpeed_10; // System.Single RootMotion.CameraController::rotationSensitivity float ___rotationSensitivity_11; // System.Single RootMotion.CameraController::yMinLimit float ___yMinLimit_12; // System.Single RootMotion.CameraController::yMaxLimit float ___yMaxLimit_13; // System.Boolean RootMotion.CameraController::rotateAlways bool ___rotateAlways_14; // System.Boolean RootMotion.CameraController::rotateOnLeftButton bool ___rotateOnLeftButton_15; // System.Boolean RootMotion.CameraController::rotateOnRightButton bool ___rotateOnRightButton_16; // System.Boolean RootMotion.CameraController::rotateOnMiddleButton bool ___rotateOnMiddleButton_17; // System.Single RootMotion.CameraController::distance float ___distance_18; // System.Single RootMotion.CameraController::minDistance float ___minDistance_19; // System.Single RootMotion.CameraController::maxDistance float ___maxDistance_20; // System.Single RootMotion.CameraController::zoomSpeed float ___zoomSpeed_21; // System.Single RootMotion.CameraController::zoomSensitivity float ___zoomSensitivity_22; // UnityEngine.LayerMask RootMotion.CameraController::blockingLayers LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___blockingLayers_23; // System.Single RootMotion.CameraController::blockingRadius float ___blockingRadius_24; // System.Single RootMotion.CameraController::blockingSmoothTime float ___blockingSmoothTime_25; // System.Single RootMotion.CameraController::blockingOriginOffset float ___blockingOriginOffset_26; // System.Single RootMotion.CameraController::blockedOffset float ___blockedOffset_27; // System.Single RootMotion.CameraController::k__BackingField float ___U3CxU3Ek__BackingField_28; // System.Single RootMotion.CameraController::k__BackingField float ___U3CyU3Ek__BackingField_29; // System.Single RootMotion.CameraController::k__BackingField float ___U3CdistanceTargetU3Ek__BackingField_30; // UnityEngine.Vector3 RootMotion.CameraController::targetDistance Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___targetDistance_31; // UnityEngine.Vector3 RootMotion.CameraController::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_32; // UnityEngine.Quaternion RootMotion.CameraController::rotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_33; // UnityEngine.Vector3 RootMotion.CameraController::smoothPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___smoothPosition_34; // UnityEngine.Camera RootMotion.CameraController::cam Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam_35; // System.Boolean RootMotion.CameraController::fixedFrame bool ___fixedFrame_36; // System.Single RootMotion.CameraController::fixedDeltaTime float ___fixedDeltaTime_37; // UnityEngine.Quaternion RootMotion.CameraController::r Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___r_38; // UnityEngine.Vector3 RootMotion.CameraController::lastUp Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lastUp_39; // System.Single RootMotion.CameraController::blockedDistance float ___blockedDistance_40; // System.Single RootMotion.CameraController::blockedDistanceV float ___blockedDistanceV_41; }; // RootMotion.CameraControllerFPS struct CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.CameraControllerFPS::rotationSensitivity float ___rotationSensitivity_4; // System.Single RootMotion.CameraControllerFPS::yMinLimit float ___yMinLimit_5; // System.Single RootMotion.CameraControllerFPS::yMaxLimit float ___yMaxLimit_6; // System.Single RootMotion.CameraControllerFPS::x float ___x_7; // System.Single RootMotion.CameraControllerFPS::y float ___y_8; }; // RootMotion.Demos.CharacterAnimationBase struct CharacterAnimationBase_tF16F89D851897751BC15325508623E7909E14842 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Boolean RootMotion.Demos.CharacterAnimationBase::smoothFollow bool ___smoothFollow_4; // System.Single RootMotion.Demos.CharacterAnimationBase::smoothFollowSpeed float ___smoothFollowSpeed_5; // System.Boolean RootMotion.Demos.CharacterAnimationBase::animatePhysics bool ___animatePhysics_6; // UnityEngine.Vector3 RootMotion.Demos.CharacterAnimationBase::lastPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lastPosition_7; // UnityEngine.Vector3 RootMotion.Demos.CharacterAnimationBase::localPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___localPosition_8; // UnityEngine.Quaternion RootMotion.Demos.CharacterAnimationBase::localRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___localRotation_9; // UnityEngine.Quaternion RootMotion.Demos.CharacterAnimationBase::lastRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lastRotation_10; }; // RootMotion.Demos.CharacterBase struct CharacterBase_t1CFFD41AEAD8C28D01AD4FFC61BCDAA2C5AB4053 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Transform RootMotion.Demos.CharacterBase::gravityTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___gravityTarget_4; // System.Single RootMotion.Demos.CharacterBase::gravityMultiplier float ___gravityMultiplier_5; // System.Single RootMotion.Demos.CharacterBase::airborneThreshold float ___airborneThreshold_6; // System.Single RootMotion.Demos.CharacterBase::slopeStartAngle float ___slopeStartAngle_7; // System.Single RootMotion.Demos.CharacterBase::slopeEndAngle float ___slopeEndAngle_8; // System.Single RootMotion.Demos.CharacterBase::spherecastRadius float ___spherecastRadius_9; // UnityEngine.LayerMask RootMotion.Demos.CharacterBase::groundLayers LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___groundLayers_10; // UnityEngine.PhysicMaterial RootMotion.Demos.CharacterBase::zeroFrictionMaterial PhysicMaterial_t4ECED34E04BB2148333467208361A5FBFDCD7131* ___zeroFrictionMaterial_11; // UnityEngine.PhysicMaterial RootMotion.Demos.CharacterBase::highFrictionMaterial PhysicMaterial_t4ECED34E04BB2148333467208361A5FBFDCD7131* ___highFrictionMaterial_12; // UnityEngine.Rigidbody RootMotion.Demos.CharacterBase::r Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___r_13; // System.Single RootMotion.Demos.CharacterBase::originalHeight float ___originalHeight_15; // UnityEngine.Vector3 RootMotion.Demos.CharacterBase::originalCenter Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___originalCenter_16; // UnityEngine.CapsuleCollider RootMotion.Demos.CharacterBase::capsule CapsuleCollider_t3A1671C74F0836ABEF5D01A7470B5B2BE290A808* ___capsule_17; }; // RootMotion.Demos.CharacterController3rdPerson struct CharacterController3rdPerson_t95A74736BE92A34290FA5C8DE537526AAFBCA64E : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.CameraController RootMotion.Demos.CharacterController3rdPerson::cam CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* ___cam_4; // RootMotion.Demos.AnimatorController3rdPerson RootMotion.Demos.CharacterController3rdPerson::animatorController AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* ___animatorController_5; }; // RootMotion.Demos.ExplosionDemo struct ExplosionDemo_tE47276289E5920417A42F4932B43819B7B1F13DA : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.Demos.SimpleLocomotion RootMotion.Demos.ExplosionDemo::character SimpleLocomotion_t5C40DF535664F3EF4CC54452166672EA480285BE* ___character_4; // System.Single RootMotion.Demos.ExplosionDemo::forceMlp float ___forceMlp_5; // System.Single RootMotion.Demos.ExplosionDemo::upForce float ___upForce_6; // System.Single RootMotion.Demos.ExplosionDemo::weightFalloffSpeed float ___weightFalloffSpeed_7; // UnityEngine.AnimationCurve RootMotion.Demos.ExplosionDemo::weightFalloff AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___weightFalloff_8; // UnityEngine.AnimationCurve RootMotion.Demos.ExplosionDemo::explosionForceByDistance AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___explosionForceByDistance_9; // UnityEngine.AnimationCurve RootMotion.Demos.ExplosionDemo::scale AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___scale_10; // System.Single RootMotion.Demos.ExplosionDemo::weight float ___weight_11; // UnityEngine.Vector3 RootMotion.Demos.ExplosionDemo::defaultScale Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___defaultScale_12; // UnityEngine.Rigidbody RootMotion.Demos.ExplosionDemo::r Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___r_13; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.ExplosionDemo::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_14; }; // RootMotion.Demos.FBBIKSettings struct FBBIKSettings_tA6F1B11770302C7C26704888C923FF026C85D94D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.FBBIKSettings::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_4; // System.Boolean RootMotion.Demos.FBBIKSettings::disableAfterStart bool ___disableAfterStart_5; // RootMotion.Demos.FBBIKSettings/Limb RootMotion.Demos.FBBIKSettings::leftArm Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* ___leftArm_6; // RootMotion.Demos.FBBIKSettings/Limb RootMotion.Demos.FBBIKSettings::rightArm Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* ___rightArm_7; // RootMotion.Demos.FBBIKSettings/Limb RootMotion.Demos.FBBIKSettings::leftLeg Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* ___leftLeg_8; // RootMotion.Demos.FBBIKSettings/Limb RootMotion.Demos.FBBIKSettings::rightLeg Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* ___rightLeg_9; // System.Single RootMotion.Demos.FBBIKSettings::rootPin float ___rootPin_10; // System.Boolean RootMotion.Demos.FBBIKSettings::bodyEffectChildNodes bool ___bodyEffectChildNodes_11; }; // RootMotion.Demos.FBIKBendGoal struct FBIKBendGoal_t276E771DEDD9ABEECF4353ADB99AB9232B6C4174 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.FBIKBendGoal::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_4; // RootMotion.FinalIK.FullBodyBipedChain RootMotion.Demos.FBIKBendGoal::chain int32_t ___chain_5; // System.Single RootMotion.Demos.FBIKBendGoal::weight float ___weight_6; }; // RootMotion.Demos.FBIKBoxing struct FBIKBoxing_tCCE5F154433E045B24434F05A926F080EB19530C : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Transform RootMotion.Demos.FBIKBoxing::target Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___target_4; // UnityEngine.Transform RootMotion.Demos.FBIKBoxing::pin Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___pin_5; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.FBIKBoxing::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_6; // RootMotion.FinalIK.AimIK RootMotion.Demos.FBIKBoxing::aim AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___aim_7; // System.Single RootMotion.Demos.FBIKBoxing::weight float ___weight_8; // RootMotion.FinalIK.FullBodyBipedEffector RootMotion.Demos.FBIKBoxing::effector int32_t ___effector_9; // UnityEngine.AnimationCurve RootMotion.Demos.FBIKBoxing::aimWeight AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___aimWeight_10; // UnityEngine.Animator RootMotion.Demos.FBIKBoxing::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_11; }; // RootMotion.Demos.FBIKHandsOnProp struct FBIKHandsOnProp_tBCEE0F504A54C23E6C15FD8F6826AAA2C7900035 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.FBIKHandsOnProp::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_4; // System.Boolean RootMotion.Demos.FBIKHandsOnProp::leftHanded bool ___leftHanded_5; }; // RootMotion.Demos.FKOffset struct FKOffset_tA5F8807E2B20894CFB3478B98B9F8BD06E089DE8 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.Demos.FKOffset/Offset[] RootMotion.Demos.FKOffset::offsets OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA* ___offsets_4; // UnityEngine.Animator RootMotion.Demos.FKOffset::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_5; }; // RootMotion.Demos.FPSAiming struct FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.Demos.FPSAiming::aimWeight float ___aimWeight_4; // System.Single RootMotion.Demos.FPSAiming::sightWeight float ___sightWeight_5; // System.Single RootMotion.Demos.FPSAiming::maxAngle float ___maxAngle_6; // UnityEngine.Vector3 RootMotion.Demos.FPSAiming::aimOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___aimOffset_7; // System.Boolean RootMotion.Demos.FPSAiming::animatePhysics bool ___animatePhysics_8; // UnityEngine.Transform RootMotion.Demos.FPSAiming::gun Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___gun_9; // UnityEngine.Transform RootMotion.Demos.FPSAiming::gunTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___gunTarget_10; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.FPSAiming::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_11; // RootMotion.FinalIK.AimIK RootMotion.Demos.FPSAiming::gunAim AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___gunAim_12; // RootMotion.FinalIK.AimIK RootMotion.Demos.FPSAiming::headAim AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___headAim_13; // RootMotion.CameraControllerFPS RootMotion.Demos.FPSAiming::cam CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* ___cam_14; // RootMotion.FinalIK.Recoil RootMotion.Demos.FPSAiming::recoil Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* ___recoil_15; // System.Single RootMotion.Demos.FPSAiming::cameraRecoilWeight float ___cameraRecoilWeight_16; // UnityEngine.Vector3 RootMotion.Demos.FPSAiming::gunTargetDefaultLocalPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___gunTargetDefaultLocalPosition_17; // UnityEngine.Vector3 RootMotion.Demos.FPSAiming::gunTargetDefaultLocalRotation Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___gunTargetDefaultLocalRotation_18; // UnityEngine.Vector3 RootMotion.Demos.FPSAiming::camDefaultLocalPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___camDefaultLocalPosition_19; // UnityEngine.Vector3 RootMotion.Demos.FPSAiming::camRelativeToGunTarget Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___camRelativeToGunTarget_20; // System.Boolean RootMotion.Demos.FPSAiming::updateFrame bool ___updateFrame_21; }; // RootMotion.Demos.FPSCharacter struct FPSCharacter_tAAA07597C04B8DCF6DFBD0D8FDF13A2BBCB553AC : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.Demos.FPSCharacter::walkSpeed float ___walkSpeed_4; // System.Single RootMotion.Demos.FPSCharacter::sVel float ___sVel_5; // UnityEngine.Animator RootMotion.Demos.FPSCharacter::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_6; // RootMotion.Demos.FPSAiming RootMotion.Demos.FPSCharacter::FPSAiming FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* ___FPSAiming_7; }; // RootMotion.FinalIK.Grounder struct Grounder_t41EF6C040D7A6C4FC6E74902750EAD0F90368EAE : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.FinalIK.Grounder::weight float ___weight_4; // RootMotion.FinalIK.Grounding RootMotion.FinalIK.Grounder::solver Grounding_t914E7EE73B00FC28CC53B60D3536AB7A8EACAA21* ___solver_5; // RootMotion.FinalIK.Grounder/GrounderDelegate RootMotion.FinalIK.Grounder::OnPreGrounder GrounderDelegate_tAF581A816FB72CF58CD98074330504BD8E347678* ___OnPreGrounder_6; // RootMotion.FinalIK.Grounder/GrounderDelegate RootMotion.FinalIK.Grounder::OnPostGrounder GrounderDelegate_tAF581A816FB72CF58CD98074330504BD8E347678* ___OnPostGrounder_7; // RootMotion.FinalIK.Grounder/GrounderDelegate RootMotion.FinalIK.Grounder::OnPostIK GrounderDelegate_tAF581A816FB72CF58CD98074330504BD8E347678* ___OnPostIK_8; // System.Boolean RootMotion.FinalIK.Grounder::k__BackingField bool ___U3CinitiatedU3Ek__BackingField_9; }; // RootMotion.Demos.GrounderDemo struct GrounderDemo_tE145931AE47CCED1A32E9365C00C8199E47A4BA8 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.GameObject[] RootMotion.Demos.GrounderDemo::characters GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ___characters_4; }; // RootMotion.Demos.HitReactionTrigger struct HitReactionTrigger_tD6947DD69F327F41307446A2D27E8C94445FA046 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.HitReaction RootMotion.Demos.HitReactionTrigger::hitReaction HitReaction_tDD0B4FEAA374B21E4C529B96DEE282F633CC21E1* ___hitReaction_4; // System.Single RootMotion.Demos.HitReactionTrigger::hitForce float ___hitForce_5; // System.String RootMotion.Demos.HitReactionTrigger::colliderName String_t* ___colliderName_6; }; // RootMotion.Demos.HitReactionVRIKTrigger struct HitReactionVRIKTrigger_t6A78E4680C6307ABCAC9C3937C58014CC9092489 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.HitReactionVRIK RootMotion.Demos.HitReactionVRIKTrigger::hitReaction HitReactionVRIK_t78F94F27FA72855C6F113EFE34D4B0F67590346C* ___hitReaction_4; // System.Single RootMotion.Demos.HitReactionVRIKTrigger::hitForce float ___hitForce_5; // System.String RootMotion.Demos.HitReactionVRIKTrigger::colliderName String_t* ___colliderName_6; }; // RootMotion.Demos.HoldingHands struct HoldingHands_tC0400A85CCB40126FEBA66CC9988DB0A8D787D20 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.HoldingHands::rightHandChar FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___rightHandChar_4; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.HoldingHands::leftHandChar FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___leftHandChar_5; // UnityEngine.Transform RootMotion.Demos.HoldingHands::rightHandTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightHandTarget_6; // UnityEngine.Transform RootMotion.Demos.HoldingHands::leftHandTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftHandTarget_7; // System.Single RootMotion.Demos.HoldingHands::crossFade float ___crossFade_8; // System.Single RootMotion.Demos.HoldingHands::speed float ___speed_9; // UnityEngine.Quaternion RootMotion.Demos.HoldingHands::rightHandRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rightHandRotation_10; // UnityEngine.Quaternion RootMotion.Demos.HoldingHands::leftHandRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___leftHandRotation_11; }; // RootMotion.Demos.InteractionC2CDemo struct InteractionC2CDemo_tEE609D1D60F8FB5AE8824B02D083CC16A6EAA0C8 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.InteractionSystem RootMotion.Demos.InteractionC2CDemo::character1 InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___character1_4; // RootMotion.FinalIK.InteractionSystem RootMotion.Demos.InteractionC2CDemo::character2 InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___character2_5; // RootMotion.FinalIK.InteractionObject RootMotion.Demos.InteractionC2CDemo::handShake InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___handShake_6; }; // RootMotion.Demos.InteractionDemo struct InteractionDemo_tACDB69C5426B768A766351CC5AEECD236C567E6C : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.InteractionSystem RootMotion.Demos.InteractionDemo::interactionSystem InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___interactionSystem_4; // System.Boolean RootMotion.Demos.InteractionDemo::interrupt bool ___interrupt_5; // RootMotion.FinalIK.InteractionObject RootMotion.Demos.InteractionDemo::ball InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___ball_6; // RootMotion.FinalIK.InteractionObject RootMotion.Demos.InteractionDemo::benchMain InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___benchMain_7; // RootMotion.FinalIK.InteractionObject RootMotion.Demos.InteractionDemo::benchHands InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___benchHands_8; // RootMotion.FinalIK.InteractionObject RootMotion.Demos.InteractionDemo::button InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___button_9; // RootMotion.FinalIK.InteractionObject RootMotion.Demos.InteractionDemo::cigarette InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___cigarette_10; // RootMotion.FinalIK.InteractionObject RootMotion.Demos.InteractionDemo::door InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___door_11; // System.Boolean RootMotion.Demos.InteractionDemo::isSitting bool ___isSitting_12; }; // RootMotion.FinalIK.InteractionObject struct InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Transform RootMotion.FinalIK.InteractionObject::otherLookAtTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___otherLookAtTarget_4; // UnityEngine.Transform RootMotion.FinalIK.InteractionObject::otherTargetsRoot Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___otherTargetsRoot_5; // UnityEngine.Transform RootMotion.FinalIK.InteractionObject::positionOffsetSpace Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___positionOffsetSpace_6; // RootMotion.FinalIK.InteractionObject/WeightCurve[] RootMotion.FinalIK.InteractionObject::weightCurves WeightCurveU5BU5D_tA9F98B9E396132D6F465A5B0CDFDD95BCAB76F42* ___weightCurves_7; // RootMotion.FinalIK.InteractionObject/Multiplier[] RootMotion.FinalIK.InteractionObject::multipliers MultiplierU5BU5D_tA056613182051A86C363DDCE0A8344592E0DD2D6* ___multipliers_8; // RootMotion.FinalIK.InteractionObject/InteractionEvent[] RootMotion.FinalIK.InteractionObject::events InteractionEventU5BU5D_t8CEB24E672CCF2B331CC7406F47AC3FB86C49040* ___events_9; // System.Single RootMotion.FinalIK.InteractionObject::k__BackingField float ___U3ClengthU3Ek__BackingField_10; // RootMotion.FinalIK.InteractionSystem RootMotion.FinalIK.InteractionObject::k__BackingField InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___U3ClastUsedInteractionSystemU3Ek__BackingField_11; // RootMotion.FinalIK.InteractionTarget[] RootMotion.FinalIK.InteractionObject::targets InteractionTargetU5BU5D_tC3AF80B4570586179751E8C6712B4D223A57D27C* ___targets_12; }; // RootMotion.FinalIK.InteractionSystem struct InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.String RootMotion.FinalIK.InteractionSystem::targetTag String_t* ___targetTag_4; // System.Single RootMotion.FinalIK.InteractionSystem::fadeInTime float ___fadeInTime_5; // System.Single RootMotion.FinalIK.InteractionSystem::speed float ___speed_6; // System.Single RootMotion.FinalIK.InteractionSystem::resetToDefaultsSpeed float ___resetToDefaultsSpeed_7; // UnityEngine.Collider RootMotion.FinalIK.InteractionSystem::characterCollider Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___characterCollider_8; // UnityEngine.Transform RootMotion.FinalIK.InteractionSystem::FPSCamera Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___FPSCamera_9; // UnityEngine.LayerMask RootMotion.FinalIK.InteractionSystem::camRaycastLayers LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___camRaycastLayers_10; // System.Single RootMotion.FinalIK.InteractionSystem::camRaycastDistance float ___camRaycastDistance_11; // System.Collections.Generic.List`1 RootMotion.FinalIK.InteractionSystem::k__BackingField List_1_t2F5A96A6BBA3CE29B059051B243B5E775CA312AA* ___U3CtriggersInRangeU3Ek__BackingField_12; // System.Collections.Generic.List`1 RootMotion.FinalIK.InteractionSystem::inContact List_1_t2F5A96A6BBA3CE29B059051B243B5E775CA312AA* ___inContact_13; // System.Collections.Generic.List`1 RootMotion.FinalIK.InteractionSystem::bestRangeIndexes List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___bestRangeIndexes_14; // RootMotion.FinalIK.InteractionSystem/InteractionDelegate RootMotion.FinalIK.InteractionSystem::OnInteractionStart InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* ___OnInteractionStart_15; // RootMotion.FinalIK.InteractionSystem/InteractionDelegate RootMotion.FinalIK.InteractionSystem::OnInteractionPause InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* ___OnInteractionPause_16; // RootMotion.FinalIK.InteractionSystem/InteractionDelegate RootMotion.FinalIK.InteractionSystem::OnInteractionPickUp InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* ___OnInteractionPickUp_17; // RootMotion.FinalIK.InteractionSystem/InteractionDelegate RootMotion.FinalIK.InteractionSystem::OnInteractionResume InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* ___OnInteractionResume_18; // RootMotion.FinalIK.InteractionSystem/InteractionDelegate RootMotion.FinalIK.InteractionSystem::OnInteractionStop InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* ___OnInteractionStop_19; // RootMotion.FinalIK.InteractionSystem/InteractionEventDelegate RootMotion.FinalIK.InteractionSystem::OnInteractionEvent InteractionEventDelegate_tACBFD16C00C42A8ED2EBACEA75F5F98E48145851* ___OnInteractionEvent_20; // UnityEngine.RaycastHit RootMotion.FinalIK.InteractionSystem::raycastHit RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___raycastHit_21; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.FinalIK.InteractionSystem::fullBody FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___fullBody_22; // RootMotion.FinalIK.InteractionLookAt RootMotion.FinalIK.InteractionSystem::lookAt InteractionLookAt_tB2271E7EF716542B2DF191680FE0217699696D61* ___lookAt_23; // RootMotion.FinalIK.InteractionEffector[] RootMotion.FinalIK.InteractionSystem::interactionEffectors InteractionEffectorU5BU5D_tBFC70F59C0807D35D10E89C3377E3972E28D18A4* ___interactionEffectors_24; // System.Boolean RootMotion.FinalIK.InteractionSystem::k__BackingField bool ___U3CinitiatedU3Ek__BackingField_25; // UnityEngine.Collider RootMotion.FinalIK.InteractionSystem::lastCollider Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___lastCollider_26; // UnityEngine.Collider RootMotion.FinalIK.InteractionSystem::c Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___c_27; // System.Single RootMotion.FinalIK.InteractionSystem::lastTime float ___lastTime_28; }; // RootMotion.Demos.InteractionSystemTestGUI struct InteractionSystemTestGUI_t69783522BBD59178B399ABC830EED56B358FAEDD : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.InteractionObject RootMotion.Demos.InteractionSystemTestGUI::interactionObject InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___interactionObject_4; // RootMotion.FinalIK.FullBodyBipedEffector[] RootMotion.Demos.InteractionSystemTestGUI::effectors FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4* ___effectors_5; // RootMotion.FinalIK.InteractionSystem RootMotion.Demos.InteractionSystemTestGUI::interactionSystem InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___interactionSystem_6; }; // RootMotion.Demos.KissingRig struct KissingRig_tFADAEF80BC8322C4AABBD5819D9E49384476A220 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.Demos.KissingRig/Partner RootMotion.Demos.KissingRig::partner1 Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* ___partner1_4; // RootMotion.Demos.KissingRig/Partner RootMotion.Demos.KissingRig::partner2 Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* ___partner2_5; // System.Single RootMotion.Demos.KissingRig::weight float ___weight_6; // System.Int32 RootMotion.Demos.KissingRig::iterations int32_t ___iterations_7; }; // RootMotion.Demos.MechSpider struct MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.LayerMask RootMotion.Demos.MechSpider::raycastLayers LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___raycastLayers_4; // System.Single RootMotion.Demos.MechSpider::scale float ___scale_5; // UnityEngine.Transform RootMotion.Demos.MechSpider::body Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___body_6; // RootMotion.Demos.MechSpiderLeg[] RootMotion.Demos.MechSpider::legs MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9* ___legs_7; // System.Single RootMotion.Demos.MechSpider::legRotationWeight float ___legRotationWeight_8; // System.Single RootMotion.Demos.MechSpider::rootPositionSpeed float ___rootPositionSpeed_9; // System.Single RootMotion.Demos.MechSpider::rootRotationSpeed float ___rootRotationSpeed_10; // System.Single RootMotion.Demos.MechSpider::breatheSpeed float ___breatheSpeed_11; // System.Single RootMotion.Demos.MechSpider::breatheMagnitude float ___breatheMagnitude_12; // System.Single RootMotion.Demos.MechSpider::height float ___height_13; // System.Single RootMotion.Demos.MechSpider::minHeight float ___minHeight_14; // System.Single RootMotion.Demos.MechSpider::raycastHeight float ___raycastHeight_15; // System.Single RootMotion.Demos.MechSpider::raycastDistance float ___raycastDistance_16; // UnityEngine.Vector3 RootMotion.Demos.MechSpider::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CvelocityU3Ek__BackingField_17; // UnityEngine.Vector3 RootMotion.Demos.MechSpider::lastPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lastPosition_18; // UnityEngine.Vector3 RootMotion.Demos.MechSpider::defaultBodyLocalPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___defaultBodyLocalPosition_19; // System.Single RootMotion.Demos.MechSpider::sine float ___sine_20; // UnityEngine.RaycastHit RootMotion.Demos.MechSpider::rootHit RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___rootHit_21; }; // RootMotion.Demos.MechSpiderController struct MechSpiderController_t5804A9789F4C8493AC593B390D111B5F2572A0DB : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.Demos.MechSpider RootMotion.Demos.MechSpiderController::mechSpider MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* ___mechSpider_4; // UnityEngine.Transform RootMotion.Demos.MechSpiderController::cameraTransform Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___cameraTransform_5; // System.Single RootMotion.Demos.MechSpiderController::speed float ___speed_6; // System.Single RootMotion.Demos.MechSpiderController::turnSpeed float ___turnSpeed_7; }; // RootMotion.Demos.MechSpiderLeg struct MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.Demos.MechSpider RootMotion.Demos.MechSpiderLeg::mechSpider MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* ___mechSpider_4; // RootMotion.Demos.MechSpiderLeg RootMotion.Demos.MechSpiderLeg::unSync MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* ___unSync_5; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg::offset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___offset_6; // System.Single RootMotion.Demos.MechSpiderLeg::minDelay float ___minDelay_7; // System.Single RootMotion.Demos.MechSpiderLeg::maxOffset float ___maxOffset_8; // System.Single RootMotion.Demos.MechSpiderLeg::stepSpeed float ___stepSpeed_9; // System.Single RootMotion.Demos.MechSpiderLeg::footHeight float ___footHeight_10; // System.Single RootMotion.Demos.MechSpiderLeg::velocityPrediction float ___velocityPrediction_11; // System.Single RootMotion.Demos.MechSpiderLeg::raycastFocus float ___raycastFocus_12; // UnityEngine.AnimationCurve RootMotion.Demos.MechSpiderLeg::yOffset AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___yOffset_13; // UnityEngine.Transform RootMotion.Demos.MechSpiderLeg::foot Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___foot_14; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg::footUpAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___footUpAxis_15; // System.Single RootMotion.Demos.MechSpiderLeg::footRotationSpeed float ___footRotationSpeed_16; // UnityEngine.ParticleSystem RootMotion.Demos.MechSpiderLeg::sand ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___sand_17; // RootMotion.FinalIK.IK RootMotion.Demos.MechSpiderLeg::ik IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1* ___ik_18; // System.Single RootMotion.Demos.MechSpiderLeg::stepProgress float ___stepProgress_19; // System.Single RootMotion.Demos.MechSpiderLeg::lastStepTime float ___lastStepTime_20; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg::defaultPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___defaultPosition_21; // UnityEngine.RaycastHit RootMotion.Demos.MechSpiderLeg::hit RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___hit_22; // UnityEngine.Quaternion RootMotion.Demos.MechSpiderLeg::lastFootLocalRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lastFootLocalRotation_23; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg::smoothHitNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___smoothHitNormal_24; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg::lastStepPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lastStepPosition_25; }; // RootMotion.Demos.MechSpiderParticles struct MechSpiderParticles_t9F2822BCC6D66FBDA2D9C2A91AF226EA2DC71C29 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.Demos.MechSpiderController RootMotion.Demos.MechSpiderParticles::mechSpiderController MechSpiderController_t5804A9789F4C8493AC593B390D111B5F2572A0DB* ___mechSpiderController_4; // UnityEngine.ParticleSystem RootMotion.Demos.MechSpiderParticles::particles ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particles_5; }; // RootMotion.Demos.MotionAbsorbCharacter struct MotionAbsorbCharacter_t079CD5DFEB1F5DC0129E622D992E47E893F2F101 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Animator RootMotion.Demos.MotionAbsorbCharacter::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_4; // RootMotion.Demos.MotionAbsorb RootMotion.Demos.MotionAbsorbCharacter::motionAbsorb MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC* ___motionAbsorb_5; // UnityEngine.Transform RootMotion.Demos.MotionAbsorbCharacter::cube Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___cube_6; // System.Single RootMotion.Demos.MotionAbsorbCharacter::cubeRandomPosition float ___cubeRandomPosition_7; // UnityEngine.AnimationCurve RootMotion.Demos.MotionAbsorbCharacter::motionAbsorbWeight AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___motionAbsorbWeight_8; // UnityEngine.Vector3 RootMotion.Demos.MotionAbsorbCharacter::cubeDefaultPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cubeDefaultPosition_9; // UnityEngine.AnimatorStateInfo RootMotion.Demos.MotionAbsorbCharacter::info AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___info_10; // UnityEngine.Rigidbody RootMotion.Demos.MotionAbsorbCharacter::cubeRigidbody Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___cubeRigidbody_11; }; // RootMotion.FinalIK.OffsetModifier struct OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.FinalIK.OffsetModifier::weight float ___weight_4; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.FinalIK.OffsetModifier::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_5; // System.Single RootMotion.FinalIK.OffsetModifier::lastTime float ___lastTime_6; }; // RootMotion.FinalIK.OffsetModifierVRIK struct OffsetModifierVRIK_t0F283D2248C69786D284BE909A8B85C0759FA231 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.FinalIK.OffsetModifierVRIK::weight float ___weight_4; // RootMotion.FinalIK.VRIK RootMotion.FinalIK.OffsetModifierVRIK::ik VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___ik_5; // System.Single RootMotion.FinalIK.OffsetModifierVRIK::lastTime float ___lastTime_6; }; // RootMotion.Demos.PendulumExample struct PendulumExample_t8EB41555C1BD4E5CF58203F94125972FC818050B : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.Demos.PendulumExample::weight float ___weight_4; // System.Single RootMotion.Demos.PendulumExample::hangingDistanceMlp float ___hangingDistanceMlp_5; // UnityEngine.Vector3 RootMotion.Demos.PendulumExample::rootTargetPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rootTargetPosition_6; // UnityEngine.Quaternion RootMotion.Demos.PendulumExample::rootTargetRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rootTargetRotation_7; // UnityEngine.Transform RootMotion.Demos.PendulumExample::target Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___target_8; // UnityEngine.Transform RootMotion.Demos.PendulumExample::leftHandTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftHandTarget_9; // UnityEngine.Transform RootMotion.Demos.PendulumExample::rightHandTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightHandTarget_10; // UnityEngine.Transform RootMotion.Demos.PendulumExample::leftFootTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftFootTarget_11; // UnityEngine.Transform RootMotion.Demos.PendulumExample::rightFootTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightFootTarget_12; // UnityEngine.Transform RootMotion.Demos.PendulumExample::pelvisTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___pelvisTarget_13; // UnityEngine.Transform RootMotion.Demos.PendulumExample::bodyTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bodyTarget_14; // UnityEngine.Transform RootMotion.Demos.PendulumExample::headTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___headTarget_15; // UnityEngine.Vector3 RootMotion.Demos.PendulumExample::pelvisDownAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pelvisDownAxis_16; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.PendulumExample::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_17; // UnityEngine.Quaternion RootMotion.Demos.PendulumExample::rootRelativeToPelvis Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rootRelativeToPelvis_18; // UnityEngine.Vector3 RootMotion.Demos.PendulumExample::pelvisToRoot Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pelvisToRoot_19; // System.Single RootMotion.Demos.PendulumExample::lastWeight float ___lastWeight_20; }; // RootMotion.Demos.PickUp2Handed struct PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Int32 RootMotion.Demos.PickUp2Handed::GUIspace int32_t ___GUIspace_4; // RootMotion.FinalIK.InteractionSystem RootMotion.Demos.PickUp2Handed::interactionSystem InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___interactionSystem_5; // RootMotion.FinalIK.InteractionObject RootMotion.Demos.PickUp2Handed::obj InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___obj_6; // UnityEngine.Transform RootMotion.Demos.PickUp2Handed::pivot Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___pivot_7; // UnityEngine.Transform RootMotion.Demos.PickUp2Handed::holdPoint Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___holdPoint_8; // System.Single RootMotion.Demos.PickUp2Handed::pickUpTime float ___pickUpTime_9; // System.Single RootMotion.Demos.PickUp2Handed::holdWeight float ___holdWeight_10; // System.Single RootMotion.Demos.PickUp2Handed::holdWeightVel float ___holdWeightVel_11; // UnityEngine.Vector3 RootMotion.Demos.PickUp2Handed::pickUpPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pickUpPosition_12; // UnityEngine.Quaternion RootMotion.Demos.PickUp2Handed::pickUpRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___pickUpRotation_13; }; // RootMotion.Demos.PlatformRotator struct PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.Demos.PlatformRotator::maxAngle float ___maxAngle_4; // System.Single RootMotion.Demos.PlatformRotator::switchRotationTime float ___switchRotationTime_5; // System.Single RootMotion.Demos.PlatformRotator::random float ___random_6; // System.Single RootMotion.Demos.PlatformRotator::rotationSpeed float ___rotationSpeed_7; // UnityEngine.Vector3 RootMotion.Demos.PlatformRotator::movePosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___movePosition_8; // System.Single RootMotion.Demos.PlatformRotator::moveSpeed float ___moveSpeed_9; // System.Int32 RootMotion.Demos.PlatformRotator::characterLayer int32_t ___characterLayer_10; // UnityEngine.Quaternion RootMotion.Demos.PlatformRotator::defaultRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___defaultRotation_11; // UnityEngine.Quaternion RootMotion.Demos.PlatformRotator::targetRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___targetRotation_12; // UnityEngine.Vector3 RootMotion.Demos.PlatformRotator::targetPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___targetPosition_13; // UnityEngine.Vector3 RootMotion.Demos.PlatformRotator::velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_14; // UnityEngine.Rigidbody RootMotion.Demos.PlatformRotator::r Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___r_15; }; // RootMotion.FinalIK.RagdollUtility struct RagdollUtility_t8C17408AF12ADC7F3A7332141C92F3F2B88D994A : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.IK RootMotion.FinalIK.RagdollUtility::ik IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1* ___ik_4; // System.Single RootMotion.FinalIK.RagdollUtility::ragdollToAnimationTime float ___ragdollToAnimationTime_5; // System.Boolean RootMotion.FinalIK.RagdollUtility::applyIkOnRagdoll bool ___applyIkOnRagdoll_6; // System.Single RootMotion.FinalIK.RagdollUtility::applyVelocity float ___applyVelocity_7; // System.Single RootMotion.FinalIK.RagdollUtility::applyAngularVelocity float ___applyAngularVelocity_8; // UnityEngine.Animator RootMotion.FinalIK.RagdollUtility::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_9; // RootMotion.FinalIK.RagdollUtility/Rigidbone[] RootMotion.FinalIK.RagdollUtility::rigidbones RigidboneU5BU5D_t3C923416EA5EEB7DB15B043CE1B3FCD1CCA37450* ___rigidbones_10; // RootMotion.FinalIK.RagdollUtility/Child[] RootMotion.FinalIK.RagdollUtility::children ChildU5BU5D_tFB8EFC0760A976FC510E0D62E55CCAF2BB820484* ___children_11; // System.Boolean RootMotion.FinalIK.RagdollUtility::enableRagdollFlag bool ___enableRagdollFlag_12; // UnityEngine.AnimatorUpdateMode RootMotion.FinalIK.RagdollUtility::animatorUpdateMode int32_t ___animatorUpdateMode_13; // RootMotion.FinalIK.IK[] RootMotion.FinalIK.RagdollUtility::allIKComponents IKU5BU5D_t52C8B194DE4035080CBCB79524344B69E763E1EE* ___allIKComponents_14; // System.Boolean[] RootMotion.FinalIK.RagdollUtility::fixTransforms BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___fixTransforms_15; // System.Single RootMotion.FinalIK.RagdollUtility::ragdollWeight float ___ragdollWeight_16; // System.Single RootMotion.FinalIK.RagdollUtility::ragdollWeightV float ___ragdollWeightV_17; // System.Boolean RootMotion.FinalIK.RagdollUtility::fixedFrame bool ___fixedFrame_18; // System.Boolean[] RootMotion.FinalIK.RagdollUtility::disabledIKComponents BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___disabledIKComponents_19; }; // RootMotion.Demos.RagdollUtilityDemo struct RagdollUtilityDemo_t817A76B0E6C564ECCAD44A7802E65E773430A56D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.RagdollUtility RootMotion.Demos.RagdollUtilityDemo::ragdollUtility RagdollUtility_t8C17408AF12ADC7F3A7332141C92F3F2B88D994A* ___ragdollUtility_4; // UnityEngine.Transform RootMotion.Demos.RagdollUtilityDemo::root Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___root_5; // UnityEngine.Rigidbody RootMotion.Demos.RagdollUtilityDemo::pelvis Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___pelvis_6; }; // RootMotion.Demos.RecoilTest struct RecoilTest_t839FBDF4069A23F482DCFC45105A2DCE4B6EA10F : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.Demos.RecoilTest::magnitude float ___magnitude_4; // RootMotion.FinalIK.Recoil RootMotion.Demos.RecoilTest::recoil Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* ___recoil_5; }; // RootMotion.Demos.ResetInteractionObject struct ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.Demos.ResetInteractionObject::resetDelay float ___resetDelay_4; // UnityEngine.Vector3 RootMotion.Demos.ResetInteractionObject::defaultPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___defaultPosition_5; // UnityEngine.Quaternion RootMotion.Demos.ResetInteractionObject::defaultRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___defaultRotation_6; // UnityEngine.Transform RootMotion.Demos.ResetInteractionObject::defaultParent Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___defaultParent_7; // UnityEngine.Rigidbody RootMotion.Demos.ResetInteractionObject::r Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___r_8; }; // RootMotion.FinalIK.RotationLimit struct RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Vector3 RootMotion.FinalIK.RotationLimit::axis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___axis_4; // UnityEngine.Quaternion RootMotion.FinalIK.RotationLimit::defaultLocalRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___defaultLocalRotation_5; // System.Boolean RootMotion.FinalIK.RotationLimit::k__BackingField bool ___U3CdefaultLocalRotationOverrideU3Ek__BackingField_6; // System.Boolean RootMotion.FinalIK.RotationLimit::initiated bool ___initiated_7; // System.Boolean RootMotion.FinalIK.RotationLimit::applicationQuit bool ___applicationQuit_8; // System.Boolean RootMotion.FinalIK.RotationLimit::defaultLocalRotationSet bool ___defaultLocalRotationSet_9; }; // RootMotion.Demos.SecondHandOnGun struct SecondHandOnGun_t286E6948D860E30439D4A38FC44860EBC0CE0AFD : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.AimIK RootMotion.Demos.SecondHandOnGun::aim AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___aim_4; // RootMotion.FinalIK.LimbIK RootMotion.Demos.SecondHandOnGun::leftArmIK LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72* ___leftArmIK_5; // UnityEngine.Transform RootMotion.Demos.SecondHandOnGun::leftHand Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftHand_6; // UnityEngine.Transform RootMotion.Demos.SecondHandOnGun::rightHand Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightHand_7; // RootMotion.FinalIK.GrounderFBBIK RootMotion.Demos.SecondHandOnGun::grounder GrounderFBBIK_t3C9918D942F45020DC3E12E784C14A00B6AAA8CF* ___grounder_8; // UnityEngine.Vector3 RootMotion.Demos.SecondHandOnGun::leftHandPositionOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftHandPositionOffset_9; // UnityEngine.Vector3 RootMotion.Demos.SecondHandOnGun::leftHandRotationOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftHandRotationOffset_10; // UnityEngine.Vector3 RootMotion.Demos.SecondHandOnGun::leftHandPosRelToRight Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftHandPosRelToRight_11; // UnityEngine.Quaternion RootMotion.Demos.SecondHandOnGun::leftHandRotRelToRight Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___leftHandRotRelToRight_12; }; // RootMotion.Demos.SimpleAimingSystem struct SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.AimPoser RootMotion.Demos.SimpleAimingSystem::aimPoser AimPoser_t052FE2795021E7CACE993D73C39C4C1F1ACFAB57* ___aimPoser_4; // RootMotion.FinalIK.AimIK RootMotion.Demos.SimpleAimingSystem::aim AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___aim_5; // RootMotion.FinalIK.LookAtIK RootMotion.Demos.SimpleAimingSystem::lookAt LookAtIK_tC7A806EF11D715ACD21D26EF301180A331A93F3A* ___lookAt_6; // UnityEngine.Animator RootMotion.Demos.SimpleAimingSystem::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_7; // System.Single RootMotion.Demos.SimpleAimingSystem::crossfadeTime float ___crossfadeTime_8; // System.Single RootMotion.Demos.SimpleAimingSystem::minAimDistance float ___minAimDistance_9; // RootMotion.FinalIK.AimPoser/Pose RootMotion.Demos.SimpleAimingSystem::aimPose Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* ___aimPose_10; // RootMotion.FinalIK.AimPoser/Pose RootMotion.Demos.SimpleAimingSystem::lastPose Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* ___lastPose_11; }; // RootMotion.Demos.SimpleLocomotion struct SimpleLocomotion_t5C40DF535664F3EF4CC54452166672EA480285BE : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.CameraController RootMotion.Demos.SimpleLocomotion::cameraController CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* ___cameraController_4; // System.Single RootMotion.Demos.SimpleLocomotion::accelerationTime float ___accelerationTime_5; // System.Single RootMotion.Demos.SimpleLocomotion::turnTime float ___turnTime_6; // System.Boolean RootMotion.Demos.SimpleLocomotion::walkByDefault bool ___walkByDefault_7; // RootMotion.Demos.SimpleLocomotion/RotationMode RootMotion.Demos.SimpleLocomotion::rotationMode int32_t ___rotationMode_8; // System.Single RootMotion.Demos.SimpleLocomotion::moveSpeed float ___moveSpeed_9; // System.Boolean RootMotion.Demos.SimpleLocomotion::k__BackingField bool ___U3CisGroundedU3Ek__BackingField_10; // UnityEngine.Animator RootMotion.Demos.SimpleLocomotion::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_11; // System.Single RootMotion.Demos.SimpleLocomotion::speed float ___speed_12; // System.Single RootMotion.Demos.SimpleLocomotion::angleVel float ___angleVel_13; // System.Single RootMotion.Demos.SimpleLocomotion::speedVel float ___speedVel_14; // UnityEngine.Vector3 RootMotion.Demos.SimpleLocomotion::linearTargetDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___linearTargetDirection_15; // UnityEngine.CharacterController RootMotion.Demos.SimpleLocomotion::characterController CharacterController_t847C1A2719F60547D7D6077B648D6CE2D1EF3A6A* ___characterController_16; }; // RootMotion.Demos.SoccerDemo struct SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Animator RootMotion.Demos.SoccerDemo::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_4; // UnityEngine.Vector3 RootMotion.Demos.SoccerDemo::defaultPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___defaultPosition_5; // UnityEngine.Quaternion RootMotion.Demos.SoccerDemo::defaultRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___defaultRotation_6; }; // RootMotion.SolverManager struct SolverManager_t622D4F561ECBEF2A4ACBA9452CB50B381C8ECAFD : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Boolean RootMotion.SolverManager::fixTransforms bool ___fixTransforms_4; // UnityEngine.Animator RootMotion.SolverManager::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_5; // UnityEngine.Animation RootMotion.SolverManager::legacy Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___legacy_6; // System.Boolean RootMotion.SolverManager::updateFrame bool ___updateFrame_7; // System.Boolean RootMotion.SolverManager::componentInitiated bool ___componentInitiated_8; // System.Boolean RootMotion.SolverManager::skipSolverUpdate bool ___skipSolverUpdate_9; }; // RootMotion.Demos.TerrainOffset struct TerrainOffset_t0CACCD4B4EFD56F6DFD242301A038A5B3E283EF4 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.AimIK RootMotion.Demos.TerrainOffset::aimIK AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___aimIK_4; // UnityEngine.Vector3 RootMotion.Demos.TerrainOffset::raycastOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___raycastOffset_5; // UnityEngine.LayerMask RootMotion.Demos.TerrainOffset::raycastLayers LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___raycastLayers_6; // System.Single RootMotion.Demos.TerrainOffset::min float ___min_7; // System.Single RootMotion.Demos.TerrainOffset::max float ___max_8; // System.Single RootMotion.Demos.TerrainOffset::lerpSpeed float ___lerpSpeed_9; // UnityEngine.RaycastHit RootMotion.Demos.TerrainOffset::hit RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___hit_10; // UnityEngine.Vector3 RootMotion.Demos.TerrainOffset::offset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___offset_11; }; // RootMotion.Demos.TouchWalls struct TouchWalls_t5AE19654EB9298BC7C4D58EB5761356F2BA30C43 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.InteractionSystem RootMotion.Demos.TouchWalls::interactionSystem InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___interactionSystem_4; // RootMotion.Demos.TouchWalls/EffectorLink[] RootMotion.Demos.TouchWalls::effectorLinks EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3* ___effectorLinks_5; }; // RootMotion.Demos.TransferMotion struct TransferMotion_t8806D02A8CAB6EBBD9330B7FF9493A0DF49B6B60 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Transform RootMotion.Demos.TransferMotion::to Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___to_4; // System.Single RootMotion.Demos.TransferMotion::transferMotion float ___transferMotion_5; // UnityEngine.Vector3 RootMotion.Demos.TransferMotion::lastPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lastPosition_6; }; // RootMotion.Demos.Turret struct Turret_t6C460B711013A02063AD52E428C27497D45517D7 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Transform RootMotion.Demos.Turret::target Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___target_4; // RootMotion.Demos.Turret/Part[] RootMotion.Demos.Turret::parts PartU5BU5D_t4733C63BF751A72B9C4FEFD10B0E0D58AF024492* ___parts_5; }; // RootMotion.Demos.TwoHandedProp struct TwoHandedProp_t1A1BE0574040B70570E43DC8AD7CFCD7F193DAD2 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Single RootMotion.Demos.TwoHandedProp::weight float ___weight_4; // UnityEngine.Transform RootMotion.Demos.TwoHandedProp::leftHandTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftHandTarget_5; // RootMotion.FinalIK.Poser RootMotion.Demos.TwoHandedProp::leftHandPoser Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50* ___leftHandPoser_6; // System.Single RootMotion.Demos.TwoHandedProp::leftHandWeight float ___leftHandWeight_7; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.TwoHandedProp::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_8; // UnityEngine.Vector3 RootMotion.Demos.TwoHandedProp::targetPosRelativeToRight Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___targetPosRelativeToRight_9; // UnityEngine.Quaternion RootMotion.Demos.TwoHandedProp::targetRotRelativeToRight Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___targetRotRelativeToRight_10; }; // RootMotion.Demos.UserControlThirdPerson struct UserControlThirdPerson_t84D27C4D05AE0B01CDABC9C382DEDD23F3943690 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Boolean RootMotion.Demos.UserControlThirdPerson::walkByDefault bool ___walkByDefault_4; // System.Boolean RootMotion.Demos.UserControlThirdPerson::canCrouch bool ___canCrouch_5; // System.Boolean RootMotion.Demos.UserControlThirdPerson::canJump bool ___canJump_6; // RootMotion.Demos.UserControlThirdPerson/State RootMotion.Demos.UserControlThirdPerson::state State_t1C2106417C1C59FC418E1C9F846E928466513D3C ___state_7; // UnityEngine.Transform RootMotion.Demos.UserControlThirdPerson::cam Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___cam_8; }; // RootMotion.Demos.VRController struct VRController_tEFE53020BB532DAE5FFB43A229B556D2081446A2 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.Demos.VRController/InputMode RootMotion.Demos.VRController::inputMode int32_t ___inputMode_4; // RootMotion.FinalIK.VRIK RootMotion.Demos.VRController::ik VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___ik_5; // UnityEngine.Transform RootMotion.Demos.VRController::centerEyeAnchor Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___centerEyeAnchor_6; // System.Single RootMotion.Demos.VRController::walkSpeed float ___walkSpeed_7; // System.Single RootMotion.Demos.VRController::runSpeed float ___runSpeed_8; // System.Single RootMotion.Demos.VRController::walkForwardSpeedMlp float ___walkForwardSpeedMlp_9; // System.Single RootMotion.Demos.VRController::runForwardSpeedMlp float ___runForwardSpeedMlp_10; // UnityEngine.Vector3 RootMotion.Demos.VRController::smoothInput Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___smoothInput_11; // UnityEngine.Vector3 RootMotion.Demos.VRController::smoothInputV Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___smoothInputV_12; }; // RootMotion.Demos.VRIKCalibrationBasic struct VRIKCalibrationBasic_tFB2EE185670DDB7DAFBAD4D909780F221584DA43 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.VRIK RootMotion.Demos.VRIKCalibrationBasic::ik VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___ik_4; // UnityEngine.Transform RootMotion.Demos.VRIKCalibrationBasic::centerEyeAnchor Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___centerEyeAnchor_5; // UnityEngine.Vector3 RootMotion.Demos.VRIKCalibrationBasic::headAnchorPositionOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headAnchorPositionOffset_6; // UnityEngine.Vector3 RootMotion.Demos.VRIKCalibrationBasic::headAnchorRotationOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headAnchorRotationOffset_7; // UnityEngine.Transform RootMotion.Demos.VRIKCalibrationBasic::leftHandAnchor Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftHandAnchor_8; // UnityEngine.Transform RootMotion.Demos.VRIKCalibrationBasic::rightHandAnchor Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightHandAnchor_9; // UnityEngine.Vector3 RootMotion.Demos.VRIKCalibrationBasic::handAnchorPositionOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___handAnchorPositionOffset_10; // UnityEngine.Vector3 RootMotion.Demos.VRIKCalibrationBasic::handAnchorRotationOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___handAnchorRotationOffset_11; // System.Single RootMotion.Demos.VRIKCalibrationBasic::scaleMlp float ___scaleMlp_12; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData RootMotion.Demos.VRIKCalibrationBasic::data CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* ___data_13; }; // RootMotion.Demos.VRIKCalibrationController struct VRIKCalibrationController_t3EC7F7D2C774EB170E9F20C23D73524FEFF44F2D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // RootMotion.FinalIK.VRIK RootMotion.Demos.VRIKCalibrationController::ik VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___ik_4; // RootMotion.FinalIK.VRIKCalibrator/Settings RootMotion.Demos.VRIKCalibrationController::settings Settings_t8E009A6EE69717B08B142E1F3BE3DB8879C5515C* ___settings_5; // UnityEngine.Transform RootMotion.Demos.VRIKCalibrationController::headTracker Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___headTracker_6; // UnityEngine.Transform RootMotion.Demos.VRIKCalibrationController::bodyTracker Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___bodyTracker_7; // UnityEngine.Transform RootMotion.Demos.VRIKCalibrationController::leftHandTracker Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftHandTracker_8; // UnityEngine.Transform RootMotion.Demos.VRIKCalibrationController::rightHandTracker Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightHandTracker_9; // UnityEngine.Transform RootMotion.Demos.VRIKCalibrationController::leftFootTracker Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftFootTracker_10; // UnityEngine.Transform RootMotion.Demos.VRIKCalibrationController::rightFootTracker Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightFootTracker_11; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData RootMotion.Demos.VRIKCalibrationController::data CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* ___data_12; }; // RootMotion.FinalIK.VRIKLODController struct VRIKLODController_tDB5C075D26CF4CD41C5343F34E6DCD72440395FC : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Renderer RootMotion.FinalIK.VRIKLODController::LODRenderer Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___LODRenderer_4; // System.Single RootMotion.FinalIK.VRIKLODController::LODDistance float ___LODDistance_5; // System.Boolean RootMotion.FinalIK.VRIKLODController::allowCulled bool ___allowCulled_6; // RootMotion.FinalIK.VRIK RootMotion.FinalIK.VRIKLODController::ik VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___ik_7; }; // RootMotion.FinalIK.VRIKRootController struct VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Vector3 RootMotion.FinalIK.VRIKRootController::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CpelvisTargetRightU3Ek__BackingField_4; // UnityEngine.Transform RootMotion.FinalIK.VRIKRootController::pelvisTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___pelvisTarget_5; // UnityEngine.Transform RootMotion.FinalIK.VRIKRootController::leftFootTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___leftFootTarget_6; // UnityEngine.Transform RootMotion.FinalIK.VRIKRootController::rightFootTarget Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___rightFootTarget_7; // RootMotion.FinalIK.VRIK RootMotion.FinalIK.VRIKRootController::ik VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___ik_8; }; // RootMotion.Demos.AnimationWarping struct AnimationWarping_t78DF249134B5B398D0587EEACBBC21312B42FF45 : public OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8 { // UnityEngine.Animator RootMotion.Demos.AnimationWarping::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_7; // RootMotion.Demos.AnimationWarping/EffectorMode RootMotion.Demos.AnimationWarping::effectorMode int32_t ___effectorMode_8; // RootMotion.Demos.AnimationWarping/Warp[] RootMotion.Demos.AnimationWarping::warps WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* ___warps_9; // RootMotion.Demos.AnimationWarping/EffectorMode RootMotion.Demos.AnimationWarping::lastMode int32_t ___lastMode_10; }; // RootMotion.Demos.AnimatorController3rdPersonIK struct AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A : public AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1 { // System.Single RootMotion.Demos.AnimatorController3rdPersonIK::headLookWeight float ___headLookWeight_13; // UnityEngine.Vector3 RootMotion.Demos.AnimatorController3rdPersonIK::gunHoldOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___gunHoldOffset_14; // UnityEngine.Vector3 RootMotion.Demos.AnimatorController3rdPersonIK::leftHandOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftHandOffset_15; // RootMotion.FinalIK.Recoil RootMotion.Demos.AnimatorController3rdPersonIK::recoil Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* ___recoil_16; // RootMotion.FinalIK.AimIK RootMotion.Demos.AnimatorController3rdPersonIK::aim AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___aim_17; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.AnimatorController3rdPersonIK::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_18; // UnityEngine.Vector3 RootMotion.Demos.AnimatorController3rdPersonIK::headLookAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___headLookAxis_19; // UnityEngine.Vector3 RootMotion.Demos.AnimatorController3rdPersonIK::leftHandPosRelToRightHand Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftHandPosRelToRightHand_20; // UnityEngine.Quaternion RootMotion.Demos.AnimatorController3rdPersonIK::leftHandRotRelToRightHand Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___leftHandRotRelToRightHand_21; // UnityEngine.Vector3 RootMotion.Demos.AnimatorController3rdPersonIK::aimTarget Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___aimTarget_22; // UnityEngine.Quaternion RootMotion.Demos.AnimatorController3rdPersonIK::rightHandRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rightHandRotation_23; }; // RootMotion.FinalIK.BipedIK struct BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430 : public SolverManager_t622D4F561ECBEF2A4ACBA9452CB50B381C8ECAFD { // RootMotion.BipedReferences RootMotion.FinalIK.BipedIK::references BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* ___references_10; // RootMotion.FinalIK.BipedIKSolvers RootMotion.FinalIK.BipedIK::solvers BipedIKSolvers_tDD4F4E5D7B21508674A95E29D74B2EB4E9641907* ___solvers_11; }; // RootMotion.Demos.CharacterAnimationThirdPerson struct CharacterAnimationThirdPerson_t9965E1812210AC6B234D6A8BDB9986834DDA3F41 : public CharacterAnimationBase_tF16F89D851897751BC15325508623E7909E14842 { // RootMotion.Demos.CharacterThirdPerson RootMotion.Demos.CharacterAnimationThirdPerson::characterController CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* ___characterController_11; // System.Single RootMotion.Demos.CharacterAnimationThirdPerson::turnSensitivity float ___turnSensitivity_12; // System.Single RootMotion.Demos.CharacterAnimationThirdPerson::turnSpeed float ___turnSpeed_13; // System.Single RootMotion.Demos.CharacterAnimationThirdPerson::runCycleLegOffset float ___runCycleLegOffset_14; // System.Single RootMotion.Demos.CharacterAnimationThirdPerson::animSpeedMultiplier float ___animSpeedMultiplier_15; // UnityEngine.Animator RootMotion.Demos.CharacterAnimationThirdPerson::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_16; // UnityEngine.Vector3 RootMotion.Demos.CharacterAnimationThirdPerson::lastForward Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lastForward_17; // System.Single RootMotion.Demos.CharacterAnimationThirdPerson::deltaAngle float ___deltaAngle_20; // System.Single RootMotion.Demos.CharacterAnimationThirdPerson::jumpLeg float ___jumpLeg_21; // System.Boolean RootMotion.Demos.CharacterAnimationThirdPerson::lastJump bool ___lastJump_22; }; // RootMotion.Demos.CharacterThirdPerson struct CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9 : public CharacterBase_t1CFFD41AEAD8C28D01AD4FFC61BCDAA2C5AB4053 { // RootMotion.Demos.CharacterAnimationBase RootMotion.Demos.CharacterThirdPerson::characterAnimation CharacterAnimationBase_tF16F89D851897751BC15325508623E7909E14842* ___characterAnimation_18; // RootMotion.Demos.UserControlThirdPerson RootMotion.Demos.CharacterThirdPerson::userControl UserControlThirdPerson_t84D27C4D05AE0B01CDABC9C382DEDD23F3943690* ___userControl_19; // RootMotion.CameraController RootMotion.Demos.CharacterThirdPerson::cam CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* ___cam_20; // RootMotion.Demos.CharacterThirdPerson/MoveMode RootMotion.Demos.CharacterThirdPerson::moveMode int32_t ___moveMode_21; // System.Boolean RootMotion.Demos.CharacterThirdPerson::smoothPhysics bool ___smoothPhysics_22; // System.Single RootMotion.Demos.CharacterThirdPerson::smoothAccelerationTime float ___smoothAccelerationTime_23; // System.Single RootMotion.Demos.CharacterThirdPerson::linearAccelerationSpeed float ___linearAccelerationSpeed_24; // System.Single RootMotion.Demos.CharacterThirdPerson::platformFriction float ___platformFriction_25; // System.Single RootMotion.Demos.CharacterThirdPerson::groundStickyEffect float ___groundStickyEffect_26; // System.Single RootMotion.Demos.CharacterThirdPerson::maxVerticalVelocityOnGround float ___maxVerticalVelocityOnGround_27; // System.Single RootMotion.Demos.CharacterThirdPerson::velocityToGroundTangentWeight float ___velocityToGroundTangentWeight_28; // System.Boolean RootMotion.Demos.CharacterThirdPerson::lookInCameraDirection bool ___lookInCameraDirection_29; // System.Single RootMotion.Demos.CharacterThirdPerson::turnSpeed float ___turnSpeed_30; // System.Single RootMotion.Demos.CharacterThirdPerson::stationaryTurnSpeedMlp float ___stationaryTurnSpeedMlp_31; // System.Boolean RootMotion.Demos.CharacterThirdPerson::smoothJump bool ___smoothJump_32; // System.Single RootMotion.Demos.CharacterThirdPerson::airSpeed float ___airSpeed_33; // System.Single RootMotion.Demos.CharacterThirdPerson::airControl float ___airControl_34; // System.Single RootMotion.Demos.CharacterThirdPerson::jumpPower float ___jumpPower_35; // System.Single RootMotion.Demos.CharacterThirdPerson::jumpRepeatDelayTime float ___jumpRepeatDelayTime_36; // System.Boolean RootMotion.Demos.CharacterThirdPerson::doubleJumpEnabled bool ___doubleJumpEnabled_37; // System.Single RootMotion.Demos.CharacterThirdPerson::doubleJumpPowerMlp float ___doubleJumpPowerMlp_38; // UnityEngine.LayerMask RootMotion.Demos.CharacterThirdPerson::wallRunLayers LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___wallRunLayers_39; // System.Single RootMotion.Demos.CharacterThirdPerson::wallRunMaxLength float ___wallRunMaxLength_40; // System.Single RootMotion.Demos.CharacterThirdPerson::wallRunMinMoveMag float ___wallRunMinMoveMag_41; // System.Single RootMotion.Demos.CharacterThirdPerson::wallRunMinVelocityY float ___wallRunMinVelocityY_42; // System.Single RootMotion.Demos.CharacterThirdPerson::wallRunRotationSpeed float ___wallRunRotationSpeed_43; // System.Single RootMotion.Demos.CharacterThirdPerson::wallRunMaxRotationAngle float ___wallRunMaxRotationAngle_44; // System.Single RootMotion.Demos.CharacterThirdPerson::wallRunWeightSpeed float ___wallRunWeightSpeed_45; // System.Single RootMotion.Demos.CharacterThirdPerson::crouchCapsuleScaleMlp float ___crouchCapsuleScaleMlp_46; // System.Boolean RootMotion.Demos.CharacterThirdPerson::k__BackingField bool ___U3CfullRootMotionU3Ek__BackingField_47; // System.Boolean RootMotion.Demos.CharacterThirdPerson::k__BackingField bool ___U3ConGroundU3Ek__BackingField_48; // RootMotion.Demos.CharacterThirdPerson/AnimState RootMotion.Demos.CharacterThirdPerson::animState AnimState_t217CB34525B21DC85A816E042E22EA0CD4D6F91D ___animState_49; // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson::moveDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___moveDirection_50; // UnityEngine.Animator RootMotion.Demos.CharacterThirdPerson::animator Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator_51; // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson::normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_52; // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson::platformVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___platformVelocity_53; // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson::platformAngularVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___platformAngularVelocity_54; // UnityEngine.RaycastHit RootMotion.Demos.CharacterThirdPerson::hit RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___hit_55; // System.Single RootMotion.Demos.CharacterThirdPerson::jumpLeg float ___jumpLeg_56; // System.Single RootMotion.Demos.CharacterThirdPerson::jumpEndTime float ___jumpEndTime_57; // System.Single RootMotion.Demos.CharacterThirdPerson::forwardMlp float ___forwardMlp_58; // System.Single RootMotion.Demos.CharacterThirdPerson::groundDistance float ___groundDistance_59; // System.Single RootMotion.Demos.CharacterThirdPerson::lastAirTime float ___lastAirTime_60; // System.Single RootMotion.Demos.CharacterThirdPerson::stickyForce float ___stickyForce_61; // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson::wallNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___wallNormal_62; // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson::moveDirectionVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___moveDirectionVelocity_63; // System.Single RootMotion.Demos.CharacterThirdPerson::wallRunWeight float ___wallRunWeight_64; // System.Single RootMotion.Demos.CharacterThirdPerson::lastWallRunWeight float ___lastWallRunWeight_65; // System.Single RootMotion.Demos.CharacterThirdPerson::fixedDeltaTime float ___fixedDeltaTime_66; // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson::fixedDeltaPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___fixedDeltaPosition_67; // UnityEngine.Quaternion RootMotion.Demos.CharacterThirdPerson::fixedDeltaRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___fixedDeltaRotation_68; // System.Boolean RootMotion.Demos.CharacterThirdPerson::fixedFrame bool ___fixedFrame_69; // System.Single RootMotion.Demos.CharacterThirdPerson::wallRunEndTime float ___wallRunEndTime_70; // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson::gravity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___gravity_71; // UnityEngine.Vector3 RootMotion.Demos.CharacterThirdPerson::verticalVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___verticalVelocity_72; // System.Single RootMotion.Demos.CharacterThirdPerson::velocityY float ___velocityY_73; // System.Boolean RootMotion.Demos.CharacterThirdPerson::doubleJumped bool ___doubleJumped_74; // System.Boolean RootMotion.Demos.CharacterThirdPerson::jumpReleased bool ___jumpReleased_75; }; // RootMotion.Demos.EffectorOffset struct EffectorOffset_t323B1D57C2EACF070264DC3168B318F857A47E69 : public OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8 { // System.Single RootMotion.Demos.EffectorOffset::handsMaintainRelativePositionWeight float ___handsMaintainRelativePositionWeight_7; // UnityEngine.Vector3 RootMotion.Demos.EffectorOffset::bodyOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___bodyOffset_8; // UnityEngine.Vector3 RootMotion.Demos.EffectorOffset::leftShoulderOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftShoulderOffset_9; // UnityEngine.Vector3 RootMotion.Demos.EffectorOffset::rightShoulderOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightShoulderOffset_10; // UnityEngine.Vector3 RootMotion.Demos.EffectorOffset::leftThighOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftThighOffset_11; // UnityEngine.Vector3 RootMotion.Demos.EffectorOffset::rightThighOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightThighOffset_12; // UnityEngine.Vector3 RootMotion.Demos.EffectorOffset::leftHandOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftHandOffset_13; // UnityEngine.Vector3 RootMotion.Demos.EffectorOffset::rightHandOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightHandOffset_14; // UnityEngine.Vector3 RootMotion.Demos.EffectorOffset::leftFootOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftFootOffset_15; // UnityEngine.Vector3 RootMotion.Demos.EffectorOffset::rightFootOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightFootOffset_16; }; // RootMotion.FinalIK.GrounderFBBIK struct GrounderFBBIK_t3C9918D942F45020DC3E12E784C14A00B6AAA8CF : public Grounder_t41EF6C040D7A6C4FC6E74902750EAD0F90368EAE { // RootMotion.FinalIK.FullBodyBipedIK RootMotion.FinalIK.GrounderFBBIK::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_10; // System.Single RootMotion.FinalIK.GrounderFBBIK::spineBend float ___spineBend_11; // System.Single RootMotion.FinalIK.GrounderFBBIK::spineSpeed float ___spineSpeed_12; // RootMotion.FinalIK.GrounderFBBIK/SpineEffector[] RootMotion.FinalIK.GrounderFBBIK::spine SpineEffectorU5BU5D_t7F1749DC25B7C184B0684DD2732A7E788CA47DC9* ___spine_13; // UnityEngine.Transform[] RootMotion.FinalIK.GrounderFBBIK::feet TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ___feet_14; // UnityEngine.Vector3 RootMotion.FinalIK.GrounderFBBIK::spineOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___spineOffset_15; // System.Boolean RootMotion.FinalIK.GrounderFBBIK::firstSolve bool ___firstSolve_16; }; // RootMotion.FinalIK.HitReaction struct HitReaction_tDD0B4FEAA374B21E4C529B96DEE282F633CC21E1 : public OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8 { // RootMotion.FinalIK.HitReaction/HitPointEffector[] RootMotion.FinalIK.HitReaction::effectorHitPoints HitPointEffectorU5BU5D_t48D4EC3B49825E16CC018F7166654A372CB2152A* ___effectorHitPoints_7; // RootMotion.FinalIK.HitReaction/HitPointBone[] RootMotion.FinalIK.HitReaction::boneHitPoints HitPointBoneU5BU5D_t105F50599018958020E0007CFF7058F6EBF1517A* ___boneHitPoints_8; }; // RootMotion.FinalIK.HitReactionVRIK struct HitReactionVRIK_t78F94F27FA72855C6F113EFE34D4B0F67590346C : public OffsetModifierVRIK_t0F283D2248C69786D284BE909A8B85C0759FA231 { // UnityEngine.AnimationCurve[] RootMotion.FinalIK.HitReactionVRIK::offsetCurves AnimationCurveU5BU5D_t2C4A38D7EFA8095F32316A4D9CE4CBB6840FB7EC* ___offsetCurves_7; // RootMotion.FinalIK.HitReactionVRIK/PositionOffset[] RootMotion.FinalIK.HitReactionVRIK::positionOffsets PositionOffsetU5BU5D_t06B4D147240DB4A1DC4887B566E948004FE5CEDA* ___positionOffsets_8; // RootMotion.FinalIK.HitReactionVRIK/RotationOffset[] RootMotion.FinalIK.HitReactionVRIK::rotationOffsets RotationOffsetU5BU5D_tB62485CB92BF2DFF54570CF11C61055581B10227* ___rotationOffsets_9; }; // RootMotion.FinalIK.IK struct IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1 : public SolverManager_t622D4F561ECBEF2A4ACBA9452CB50B381C8ECAFD { }; // RootMotion.Demos.MotionAbsorb struct MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC : public OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8 { // RootMotion.Demos.MotionAbsorb/Mode RootMotion.Demos.MotionAbsorb::mode int32_t ___mode_7; // RootMotion.Demos.MotionAbsorb/Absorber[] RootMotion.Demos.MotionAbsorb::absorbers AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E* ___absorbers_8; // UnityEngine.AnimationCurve RootMotion.Demos.MotionAbsorb::falloff AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___falloff_9; // System.Single RootMotion.Demos.MotionAbsorb::falloffSpeed float ___falloffSpeed_10; // System.Single RootMotion.Demos.MotionAbsorb::timer float ___timer_11; // System.Single RootMotion.Demos.MotionAbsorb::w float ___w_12; // RootMotion.Demos.MotionAbsorb/Mode RootMotion.Demos.MotionAbsorb::initialMode int32_t ___initialMode_13; }; // RootMotion.Demos.OffsetEffector struct OffsetEffector_t85C22B70BC2CE1EFCE561609C8D4AD6438315F0E : public OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8 { // UnityEngine.Transform RootMotion.Demos.OffsetEffector::anchor Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___anchor_7; // RootMotion.Demos.OffsetEffector/EffectorLink[] RootMotion.Demos.OffsetEffector::effectorLinks EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF* ___effectorLinks_8; // UnityEngine.Vector3 RootMotion.Demos.OffsetEffector::posRelToAnchor Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___posRelToAnchor_9; // UnityEngine.Quaternion RootMotion.Demos.OffsetEffector::rotRelToAnchor Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotRelToAnchor_10; }; // RootMotion.Demos.PickUpBox struct PickUpBox_t1F95B66E0F383CDA69FB5956DD869CE3A17F2BBD : public PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C { }; // RootMotion.Demos.PickUpSphere struct PickUpSphere_t1156B1E114160E0BE24296FCAC02DD10D834103A : public PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C { }; // RootMotion.FinalIK.Poser struct Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50 : public SolverManager_t622D4F561ECBEF2A4ACBA9452CB50B381C8ECAFD { // UnityEngine.Transform RootMotion.FinalIK.Poser::poseRoot Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___poseRoot_10; // System.Single RootMotion.FinalIK.Poser::weight float ___weight_11; // System.Single RootMotion.FinalIK.Poser::localRotationWeight float ___localRotationWeight_12; // System.Single RootMotion.FinalIK.Poser::localPositionWeight float ___localPositionWeight_13; // System.Boolean RootMotion.FinalIK.Poser::initiated bool ___initiated_14; }; // RootMotion.FinalIK.Recoil struct Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE : public OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8 { // RootMotion.FinalIK.AimIK RootMotion.FinalIK.Recoil::aimIK AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___aimIK_7; // RootMotion.FinalIK.AimIK RootMotion.FinalIK.Recoil::headIK AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* ___headIK_8; // System.Boolean RootMotion.FinalIK.Recoil::aimIKSolvedLast bool ___aimIKSolvedLast_9; // RootMotion.FinalIK.Recoil/Handedness RootMotion.FinalIK.Recoil::handedness int32_t ___handedness_10; // System.Boolean RootMotion.FinalIK.Recoil::twoHanded bool ___twoHanded_11; // UnityEngine.AnimationCurve RootMotion.FinalIK.Recoil::recoilWeight AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___recoilWeight_12; // System.Single RootMotion.FinalIK.Recoil::magnitudeRandom float ___magnitudeRandom_13; // UnityEngine.Vector3 RootMotion.FinalIK.Recoil::rotationRandom Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rotationRandom_14; // UnityEngine.Vector3 RootMotion.FinalIK.Recoil::handRotationOffset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___handRotationOffset_15; // System.Single RootMotion.FinalIK.Recoil::blendTime float ___blendTime_16; // RootMotion.FinalIK.Recoil/RecoilOffset[] RootMotion.FinalIK.Recoil::offsets RecoilOffsetU5BU5D_t57D95C4F019D09A233E04686E74FC4BFD716E830* ___offsets_17; // UnityEngine.Quaternion RootMotion.FinalIK.Recoil::rotationOffset Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotationOffset_18; // System.Single RootMotion.FinalIK.Recoil::magnitudeMlp float ___magnitudeMlp_19; // System.Single RootMotion.FinalIK.Recoil::endTime float ___endTime_20; // UnityEngine.Quaternion RootMotion.FinalIK.Recoil::handRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___handRotation_21; // UnityEngine.Quaternion RootMotion.FinalIK.Recoil::secondaryHandRelativeRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___secondaryHandRelativeRotation_22; // UnityEngine.Quaternion RootMotion.FinalIK.Recoil::randomRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___randomRotation_23; // System.Single RootMotion.FinalIK.Recoil::length float ___length_24; // System.Boolean RootMotion.FinalIK.Recoil::initiated bool ___initiated_25; // System.Single RootMotion.FinalIK.Recoil::blendWeight float ___blendWeight_26; // System.Single RootMotion.FinalIK.Recoil::w float ___w_27; // UnityEngine.Quaternion RootMotion.FinalIK.Recoil::primaryHandRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___primaryHandRotation_28; // System.Boolean RootMotion.FinalIK.Recoil::handRotationsSet bool ___handRotationsSet_29; // UnityEngine.Vector3 RootMotion.FinalIK.Recoil::aimIKAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___aimIKAxis_30; }; // RootMotion.Demos.UserControlInteractions struct UserControlInteractions_tEDE54993F6141ED00CB31046FA52C72097A799D5 : public UserControlThirdPerson_t84D27C4D05AE0B01CDABC9C382DEDD23F3943690 { // RootMotion.Demos.CharacterThirdPerson RootMotion.Demos.UserControlInteractions::character CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* ___character_9; // RootMotion.FinalIK.InteractionSystem RootMotion.Demos.UserControlInteractions::interactionSystem InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___interactionSystem_10; // System.Boolean RootMotion.Demos.UserControlInteractions::disableInputInInteraction bool ___disableInputInInteraction_11; // System.Single RootMotion.Demos.UserControlInteractions::enableInputAtProgress float ___enableInputAtProgress_12; }; // RootMotion.FinalIK.AimIK struct AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264 : public IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1 { // RootMotion.FinalIK.IKSolverAim RootMotion.FinalIK.AimIK::solver IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* ___solver_10; }; // RootMotion.Demos.CharacterAnimationThirdPersonIK struct CharacterAnimationThirdPersonIK_t35FCCC7F985A5CCBA842286427067C0D8757FCAF : public CharacterAnimationThirdPerson_t9965E1812210AC6B234D6A8BDB9986834DDA3F41 { // RootMotion.FinalIK.FullBodyBipedIK RootMotion.Demos.CharacterAnimationThirdPersonIK::ik FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* ___ik_23; }; // RootMotion.FinalIK.FullBodyBipedIK struct FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31 : public IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1 { // RootMotion.BipedReferences RootMotion.FinalIK.FullBodyBipedIK::references BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* ___references_10; // RootMotion.FinalIK.IKSolverFullBodyBiped RootMotion.FinalIK.FullBodyBipedIK::solver IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* ___solver_11; }; // RootMotion.FinalIK.LimbIK struct LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72 : public IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1 { // RootMotion.FinalIK.IKSolverLimb RootMotion.FinalIK.LimbIK::solver IKSolverLimb_t4BAB5C0E008B3E8E2B673F54E7AAF1F3012887F1* ___solver_10; }; // RootMotion.FinalIK.LookAtIK struct LookAtIK_tC7A806EF11D715ACD21D26EF301180A331A93F3A : public IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1 { // RootMotion.FinalIK.IKSolverLookAt RootMotion.FinalIK.LookAtIK::solver IKSolverLookAt_t2376880DDCB58C33F0ED60FC941E8CD1E1381DEB* ___solver_10; }; // RootMotion.FinalIK.VRIK struct VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3 : public IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1 { // RootMotion.FinalIK.VRIK/References RootMotion.FinalIK.VRIK::references References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* ___references_10; // RootMotion.FinalIK.IKSolverVR RootMotion.FinalIK.VRIK::solver IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* ___solver_11; }; // System.EmptyArray`1 struct EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE_StaticFields { // T[] System.EmptyArray`1::Value ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___Value_0; }; // System.EmptyArray`1 // RootMotion.BipedReferences // RootMotion.BipedReferences // RootMotion.FinalIK.FBIKChain // RootMotion.FinalIK.FBIKChain // UnityEngine.GUILayoutOption // UnityEngine.GUILayoutOption // RootMotion.FinalIK.IKMapping // RootMotion.FinalIK.IKMapping // System.Reflection.MemberInfo // System.Reflection.MemberInfo // System.String struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.String // System.ValueType // System.ValueType // UnityEngine.YieldInstruction // UnityEngine.YieldInstruction // RootMotion.Demos.FBBIKSettings/Limb // RootMotion.Demos.FBBIKSettings/Limb // RootMotion.Demos.PlatformRotator/d__14 // RootMotion.Demos.PlatformRotator/d__14 // RootMotion.Demos.ResetInteractionObject/d__7 // RootMotion.Demos.ResetInteractionObject/d__7 // RootMotion.Demos.SoccerDemo/d__4 // RootMotion.Demos.SoccerDemo/d__4 // RootMotion.Demos.Turret/Part // RootMotion.Demos.Turret/Part // RootMotion.FinalIK.VRIK/References // RootMotion.FinalIK.VRIK/References // UnityEngine.AnimatorStateInfo // UnityEngine.AnimatorStateInfo // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Boolean // UnityEngine.Color // UnityEngine.Color // System.Double // System.Double // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // System.Enum // RootMotion.FinalIK.IKMappingBone // RootMotion.FinalIK.IKMappingBone // RootMotion.FinalIK.IKMappingLimb // RootMotion.FinalIK.IKMappingLimb // RootMotion.FinalIK.IKMappingSpine // RootMotion.FinalIK.IKMappingSpine // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // System.IntPtr // UnityEngine.LayerMask // UnityEngine.LayerMask // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Mathf // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Quaternion // UnityEngine.Rect // UnityEngine.Rect // System.Single // System.Single // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector3 // System.Void // System.Void // UnityEngine.WaitForSeconds // UnityEngine.WaitForSeconds // UnityEngine.ParticleSystem/EmissionModule // UnityEngine.ParticleSystem/EmissionModule // UnityEngine.ParticleSystem/MainModule // UnityEngine.ParticleSystem/MainModule // UnityEngine.ParticleSystem/MinMaxCurve // UnityEngine.ParticleSystem/MinMaxCurve // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // UnityEngine.Collision // UnityEngine.Collision // UnityEngine.Coroutine // UnityEngine.Coroutine // System.Delegate // System.Delegate // System.Exception struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // System.Exception // RootMotion.FinalIK.FullBodyBipedEffector // RootMotion.FinalIK.FullBodyBipedEffector // RootMotion.FinalIK.IKConstraintBend // RootMotion.FinalIK.IKConstraintBend // RootMotion.FinalIK.IKEffector // RootMotion.FinalIK.IKEffector // RootMotion.FinalIK.IKSolver // RootMotion.FinalIK.IKSolver // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // UnityEngine.Object // UnityEngine.Ray // UnityEngine.Ray // UnityEngine.RaycastHit // UnityEngine.RaycastHit // System.RuntimeTypeHandle // System.RuntimeTypeHandle // RootMotion.FinalIK.AimPoser/Pose // RootMotion.FinalIK.AimPoser/Pose // RootMotion.Demos.CharacterThirdPerson/AnimState // RootMotion.Demos.CharacterThirdPerson/AnimState // RootMotion.Demos.FKOffset/Offset // RootMotion.Demos.FKOffset/Offset // RootMotion.FinalIK.IKSolver/Point // RootMotion.FinalIK.IKSolver/Point // RootMotion.FinalIK.IKSolverVR/BodyPart // RootMotion.FinalIK.IKSolverVR/BodyPart // RootMotion.Demos.KissingRig/Partner // RootMotion.Demos.KissingRig/Partner // RootMotion.Demos.MechSpiderLeg/d__33 // RootMotion.Demos.MechSpiderLeg/d__33 // RootMotion.Demos.MotionAbsorb/Absorber // RootMotion.Demos.MotionAbsorb/Absorber // RootMotion.Demos.OffsetEffector/EffectorLink // RootMotion.Demos.OffsetEffector/EffectorLink // UnityEngine.ParticleSystem/MinMaxGradient // UnityEngine.ParticleSystem/MinMaxGradient // RootMotion.Demos.UserControlThirdPerson/State // RootMotion.Demos.UserControlThirdPerson/State // RootMotion.FinalIK.VRIKCalibrator/CalibrationData // RootMotion.FinalIK.VRIKCalibrator/CalibrationData // RootMotion.FinalIK.VRIKCalibrator/Settings // RootMotion.FinalIK.VRIKCalibrator/Settings // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target // RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // RootMotion.FinalIK.IKSolverFullBody // RootMotion.FinalIK.IKSolverFullBody // RootMotion.FinalIK.IKSolverHeuristic // RootMotion.FinalIK.IKSolverHeuristic // RootMotion.FinalIK.IKSolverLookAt // RootMotion.FinalIK.IKSolverLookAt // RootMotion.FinalIK.IKSolverTrigonometric // RootMotion.FinalIK.IKSolverTrigonometric // RootMotion.FinalIK.IKSolverVR // RootMotion.FinalIK.IKSolverVR // System.MulticastDelegate // System.MulticastDelegate // System.SystemException // System.SystemException // System.Type struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // System.Type // RootMotion.Demos.AnimationWarping/Warp // RootMotion.Demos.AnimationWarping/Warp // RootMotion.FinalIK.IKSolver/Bone // RootMotion.FinalIK.IKSolver/Bone // RootMotion.FinalIK.IKSolverVR/Leg // RootMotion.FinalIK.IKSolverVR/Leg // RootMotion.FinalIK.IKSolverVR/Spine // RootMotion.FinalIK.IKSolverVR/Spine // RootMotion.Demos.TouchWalls/EffectorLink // RootMotion.Demos.TouchWalls/EffectorLink // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Collider // UnityEngine.Collider // RootMotion.FinalIK.IKSolverAim // RootMotion.FinalIK.IKSolverAim // RootMotion.FinalIK.IKSolverFullBodyBiped // RootMotion.FinalIK.IKSolverFullBodyBiped // RootMotion.FinalIK.IKSolverLimb // RootMotion.FinalIK.IKSolverLimb // UnityEngine.Joint // UnityEngine.Joint // System.NotSupportedException // System.NotSupportedException // UnityEngine.ParticleSystem // UnityEngine.ParticleSystem // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.Rigidbody // UnityEngine.Rigidbody // UnityEngine.Transform // UnityEngine.Transform // RootMotion.FinalIK.IKSolver/UpdateDelegate // RootMotion.FinalIK.IKSolver/UpdateDelegate // RootMotion.FinalIK.InteractionSystem/InteractionDelegate // RootMotion.FinalIK.InteractionSystem/InteractionDelegate // UnityEngine.Animator // UnityEngine.Animator // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields { // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6; }; // UnityEngine.Camera // UnityEngine.FixedJoint // UnityEngine.FixedJoint // UnityEngine.MonoBehaviour // UnityEngine.MonoBehaviour // RootMotion.Demos.AimBoxing // RootMotion.Demos.AimBoxing // RootMotion.FinalIK.AimPoser // RootMotion.FinalIK.AimPoser // RootMotion.Demos.AimSwing // RootMotion.Demos.AimSwing // RootMotion.Demos.AnimatorController3rdPerson // RootMotion.Demos.AnimatorController3rdPerson // RootMotion.Demos.BendGoal // RootMotion.Demos.BendGoal // RootMotion.Demos.BipedIKvsAnimatorIK // RootMotion.Demos.BipedIKvsAnimatorIK // RootMotion.CameraController // RootMotion.CameraController // RootMotion.CameraControllerFPS // RootMotion.CameraControllerFPS // RootMotion.Demos.CharacterAnimationBase // RootMotion.Demos.CharacterAnimationBase // RootMotion.Demos.CharacterBase // RootMotion.Demos.CharacterBase // RootMotion.Demos.CharacterController3rdPerson // RootMotion.Demos.CharacterController3rdPerson // RootMotion.Demos.ExplosionDemo // RootMotion.Demos.ExplosionDemo // RootMotion.Demos.FBBIKSettings // RootMotion.Demos.FBBIKSettings // RootMotion.Demos.FBIKBendGoal // RootMotion.Demos.FBIKBendGoal // RootMotion.Demos.FBIKBoxing // RootMotion.Demos.FBIKBoxing // RootMotion.Demos.FBIKHandsOnProp // RootMotion.Demos.FBIKHandsOnProp // RootMotion.Demos.FKOffset // RootMotion.Demos.FKOffset // RootMotion.Demos.FPSAiming // RootMotion.Demos.FPSAiming // RootMotion.Demos.FPSCharacter // RootMotion.Demos.FPSCharacter // RootMotion.FinalIK.Grounder // RootMotion.FinalIK.Grounder // RootMotion.Demos.GrounderDemo // RootMotion.Demos.GrounderDemo // RootMotion.Demos.HitReactionTrigger // RootMotion.Demos.HitReactionTrigger // RootMotion.Demos.HitReactionVRIKTrigger // RootMotion.Demos.HitReactionVRIKTrigger // RootMotion.Demos.HoldingHands // RootMotion.Demos.HoldingHands // RootMotion.Demos.InteractionC2CDemo // RootMotion.Demos.InteractionC2CDemo // RootMotion.Demos.InteractionDemo // RootMotion.Demos.InteractionDemo // RootMotion.FinalIK.InteractionObject // RootMotion.FinalIK.InteractionObject // RootMotion.FinalIK.InteractionSystem // RootMotion.FinalIK.InteractionSystem // RootMotion.Demos.InteractionSystemTestGUI // RootMotion.Demos.InteractionSystemTestGUI // RootMotion.Demos.KissingRig // RootMotion.Demos.KissingRig // RootMotion.Demos.MechSpider // RootMotion.Demos.MechSpider // RootMotion.Demos.MechSpiderController // RootMotion.Demos.MechSpiderController // RootMotion.Demos.MechSpiderLeg // RootMotion.Demos.MechSpiderLeg // RootMotion.Demos.MechSpiderParticles // RootMotion.Demos.MechSpiderParticles // RootMotion.Demos.MotionAbsorbCharacter // RootMotion.Demos.MotionAbsorbCharacter // RootMotion.FinalIK.OffsetModifier // RootMotion.FinalIK.OffsetModifier // RootMotion.FinalIK.OffsetModifierVRIK // RootMotion.FinalIK.OffsetModifierVRIK // RootMotion.Demos.PendulumExample // RootMotion.Demos.PendulumExample // RootMotion.Demos.PickUp2Handed // RootMotion.Demos.PickUp2Handed // RootMotion.Demos.PlatformRotator // RootMotion.Demos.PlatformRotator // RootMotion.FinalIK.RagdollUtility // RootMotion.FinalIK.RagdollUtility // RootMotion.Demos.RagdollUtilityDemo // RootMotion.Demos.RagdollUtilityDemo // RootMotion.Demos.RecoilTest // RootMotion.Demos.RecoilTest // RootMotion.Demos.ResetInteractionObject // RootMotion.Demos.ResetInteractionObject // RootMotion.FinalIK.RotationLimit // RootMotion.FinalIK.RotationLimit // RootMotion.Demos.SecondHandOnGun // RootMotion.Demos.SecondHandOnGun // RootMotion.Demos.SimpleAimingSystem // RootMotion.Demos.SimpleAimingSystem // RootMotion.Demos.SimpleLocomotion // RootMotion.Demos.SimpleLocomotion // RootMotion.Demos.SoccerDemo // RootMotion.Demos.SoccerDemo // RootMotion.SolverManager // RootMotion.SolverManager // RootMotion.Demos.TerrainOffset // RootMotion.Demos.TerrainOffset // RootMotion.Demos.TouchWalls // RootMotion.Demos.TouchWalls // RootMotion.Demos.TransferMotion // RootMotion.Demos.TransferMotion // RootMotion.Demos.Turret // RootMotion.Demos.Turret // RootMotion.Demos.TwoHandedProp // RootMotion.Demos.TwoHandedProp // RootMotion.Demos.UserControlThirdPerson // RootMotion.Demos.UserControlThirdPerson // RootMotion.Demos.VRController // RootMotion.Demos.VRController // RootMotion.Demos.VRIKCalibrationBasic // RootMotion.Demos.VRIKCalibrationBasic // RootMotion.Demos.VRIKCalibrationController // RootMotion.Demos.VRIKCalibrationController // RootMotion.FinalIK.VRIKLODController // RootMotion.FinalIK.VRIKLODController // RootMotion.FinalIK.VRIKRootController // RootMotion.FinalIK.VRIKRootController // RootMotion.Demos.AnimationWarping // RootMotion.Demos.AnimationWarping // RootMotion.Demos.AnimatorController3rdPersonIK // RootMotion.Demos.AnimatorController3rdPersonIK // RootMotion.FinalIK.BipedIK // RootMotion.FinalIK.BipedIK // RootMotion.Demos.CharacterAnimationThirdPerson // RootMotion.Demos.CharacterAnimationThirdPerson // RootMotion.Demos.CharacterThirdPerson // RootMotion.Demos.CharacterThirdPerson // RootMotion.Demos.EffectorOffset // RootMotion.Demos.EffectorOffset // RootMotion.FinalIK.GrounderFBBIK // RootMotion.FinalIK.GrounderFBBIK // RootMotion.FinalIK.HitReaction // RootMotion.FinalIK.HitReaction // RootMotion.FinalIK.HitReactionVRIK // RootMotion.FinalIK.HitReactionVRIK // RootMotion.FinalIK.IK // RootMotion.FinalIK.IK // RootMotion.Demos.MotionAbsorb // RootMotion.Demos.MotionAbsorb // RootMotion.Demos.OffsetEffector // RootMotion.Demos.OffsetEffector // RootMotion.Demos.PickUpBox // RootMotion.Demos.PickUpBox // RootMotion.Demos.PickUpSphere // RootMotion.Demos.PickUpSphere // RootMotion.FinalIK.Poser // RootMotion.FinalIK.Poser // RootMotion.FinalIK.Recoil // RootMotion.FinalIK.Recoil // RootMotion.Demos.UserControlInteractions // RootMotion.Demos.UserControlInteractions // RootMotion.FinalIK.AimIK // RootMotion.FinalIK.AimIK // RootMotion.Demos.CharacterAnimationThirdPersonIK // RootMotion.Demos.CharacterAnimationThirdPersonIK // RootMotion.FinalIK.FullBodyBipedIK // RootMotion.FinalIK.FullBodyBipedIK // RootMotion.FinalIK.LimbIK // RootMotion.FinalIK.LimbIK // RootMotion.FinalIK.LookAtIK // RootMotion.FinalIK.LookAtIK // RootMotion.FinalIK.VRIK // RootMotion.FinalIK.VRIK #ifdef __clang__ #pragma clang diagnostic pop #endif // RootMotion.Demos.FKOffset/Offset[] struct OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA : public RuntimeArray { ALIGN_FIELD (8) Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* m_Items[1]; inline Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.FinalIK.AimPoser/Pose[] struct PoseU5BU5D_t55A98AA94F5DDD5041A5F305CDE897D7D55F8834 : public RuntimeArray { ALIGN_FIELD (8) Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* m_Items[1]; inline Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.FinalIK.IKSolver/Bone[] struct BoneU5BU5D_t384A868FF22BA2A4344F14B899695540877FB593 : public RuntimeArray { ALIGN_FIELD (8) Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF* m_Items[1]; inline Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.Demos.MechSpiderLeg[] struct MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9 : public RuntimeArray { ALIGN_FIELD (8) MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* m_Items[1]; inline MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.FinalIK.IKSolver/Point[] struct PointU5BU5D_tCD6673DF974ECCCD942E643E05EAD6C28FB4C7BB : public RuntimeArray { ALIGN_FIELD (8) Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9* m_Items[1]; inline Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.Demos.AnimationWarping/Warp[] struct WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C : public RuntimeArray { ALIGN_FIELD (8) Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 m_Items[1]; inline Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___animationState_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___weightCurve_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___warpFrom_3), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___warpTo_4), (void*)NULL); #endif } inline Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___animationState_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___weightCurve_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___warpFrom_3), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___warpTo_4), (void*)NULL); #endif } }; // RootMotion.FinalIK.FBIKChain[] struct FBIKChainU5BU5D_tFD8C1E683937E1B76330546A24DBDBFB765FFCD8 : public RuntimeArray { ALIGN_FIELD (8) FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4* m_Items[1]; inline FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.GUILayoutOption[] struct GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2 : public RuntimeArray { ALIGN_FIELD (8) GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14* m_Items[1]; inline GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.FinalIK.FullBodyBipedEffector[] struct FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4 : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Transform[] struct TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24 : public RuntimeArray { ALIGN_FIELD (8) Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* m_Items[1]; inline Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.Demos.MotionAbsorb/Absorber[] struct AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E : public RuntimeArray { ALIGN_FIELD (8) Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* m_Items[1]; inline Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.Demos.OffsetEffector/EffectorLink[] struct EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF : public RuntimeArray { ALIGN_FIELD (8) EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* m_Items[1]; inline EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.Demos.TouchWalls/EffectorLink[] struct EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3 : public RuntimeArray { ALIGN_FIELD (8) EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* m_Items[1]; inline EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF : public RuntimeArray { ALIGN_FIELD (8) GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* m_Items[1]; inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // RootMotion.Demos.Turret/Part[] struct PartU5BU5D_t4733C63BF751A72B9C4FEFD10B0E0D58AF024492 : public RuntimeArray { ALIGN_FIELD (8) Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6* m_Items[1]; inline Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray { ALIGN_FIELD (8) RuntimeObject* m_Items[1]; inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled); IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled); IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled); IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled); // T UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // T[] System.Array::Empty() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_gshared_inline (const RuntimeMethod* method) ; // T UnityEngine.GameObject::AddComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ; // T UnityEngine.GameObject::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* Component_GetComponent_TisVRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3_m07599F820B1195DB985DC4C08F29977C4C0BA64D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Int32 RootMotion.FinalIK.VRIKLODController::GetLODLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VRIKLODController_GetLODLevel_m62CA8AA3091FB3464020A13500E5AB85DACD3A98 (VRIKLODController_tDB5C075D26CF4CD41C5343F34E6DCD72440395FC* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Renderer::get_isVisible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_isVisible_mBCDDEB0EF27442FD1D910CD26754135B677B8251 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Camera UnityEngine.Camera::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::get_sqrMagnitude() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.IKSolver/UpdateDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971 (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00 (Delegate_t* ___0_a, Delegate_t* ___1_b, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.VRIKRootController::Calibrate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKRootController_Calibrate_m20BD11BE30F7BF2DEFA4DDAA9F68D91B3BA9998C (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.VRIKRootController::set_pelvisTargetRight(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VRIKRootController_set_pelvisTargetRight_m02010BDF35160169420E9FFCBB2BDAB026FEB978_inline (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.FinalIK.VRIKRootController::get_pelvisTargetRight() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 VRIKRootController_get_pelvisTargetRight_mA9476180A56693DD58FDAF9EB92034EFD8F36D1F_inline (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_forward, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, float ___2_t, const RuntimeMethod* method) ; // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3 (Delegate_t* ___0_source, Delegate_t* ___1_value, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Void RootMotion.Demos.FKOffset/Offset::Apply(UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Offset_Apply_m6DD9179DF90F179081F1742684E159817D659D35 (Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, const RuntimeMethod* method) ; // System.String System.Enum::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Animator::GetBoneTransform(UnityEngine.HumanBodyBones) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Animator_GetBoneTransform_m02042CB47C468D576C6EE436F4AA71D8C47AAF56 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_humanBoneId, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mFEF7353E4CAEB85D5F7CEEF9276C3B8D6E314C6C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformVector_mBBA687CE32C0394FC9AB4F273D4E4A11F53FB044 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ; // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.IKSolver::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25 (IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.SimpleAimingSystem::Pose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SimpleAimingSystem_Pose_mEE666B7033205FA6A53D14F6836586A8A36B9E7B (SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.SimpleAimingSystem::LimitAimTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SimpleAimingSystem_LimitAimTarget_mAA1933D07101D4800599A60403ABD1A9C348BE07 (SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) ; // RootMotion.FinalIK.AimPoser/Pose RootMotion.FinalIK.AimPoser::GetPose(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* AimPoser_GetPose_mFEC5A176D69DFD6409FBD474811A5E0A5402403F (AimPoser_t052FE2795021E7CACE993D73C39C4C1F1ACFAB57* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_localDirection, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.AimPoser::SetPoseActive(RootMotion.FinalIK.AimPoser/Pose) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AimPoser_SetPoseActive_m1EDFF836F96B131099D568028AB15769931FEAB3 (AimPoser_t052FE2795021E7CACE993D73C39C4C1F1ACFAB57* __this, Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* ___0_pose, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.SimpleAimingSystem::DirectCrossFade(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SimpleAimingSystem_DirectCrossFade_m24DC0E7E9B75FE790636642E3A8C8082FBF807FA (SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB* __this, String_t* ___0_state, float ___1_target, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::get_magnitude() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ; // System.Single UnityEngine.Animator::GetFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloat_m10B455A15EB343175518CCBEE2818C2497CC678A (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_MoveTowards_m69751B5EC50D8E7127D4BB2C8D908E38808AF45D_inline (float ___0_current, float ___1_target, float ___2_maxDelta, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_m10C78733FAFC7AFEDBDACC48B7C66D3A35A0A7FE (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.TerrainOffset::GetGroundHeightOffset(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TerrainOffset_GetGroundHeightOffset_mF2FF765EEA96B51445A50EC22131745C2272536D (TerrainOffset_t0CACCD4B4EFD56F6DFD242301A038A5B3E283EF4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_down() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599_inline (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_green() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_green_mEB001F2CD8C68C6BBAEF9101990B779D3AA2A6EF_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_mB172868181856F153732BB56C0BE1C58EE598F53 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_dir, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___2_hitInfo, float ___3_maxDistance, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39 (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41_inline (float ___0_d, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_a, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.BipedIK::SetLookAtPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BipedIK_SetLookAtPosition_mE51D81F2BF9CB6CBEE4E39C949EE7D770367103B (BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lookAtPosition, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.BipedIK::SetLookAtWeight(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BipedIK_SetLookAtWeight_m01722C3297AFA8B81C44582E72678FEB22B0E2A3 (BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* __this, float ___0_weight, float ___1_bodyWeight, float ___2_headWeight, float ___3_eyesWeight, float ___4_clampWeight, float ___5_clampWeightHead, float ___6_clampWeightEyes, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetLookAtPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPosition_m39A2C326BDE156360972C5EEDA1F9ACEBE34A8A6 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lookAtPosition, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetLookAtWeight(System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeight_m536B18C7EC83703CF0320924D9FE13CBD93CC752 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, float ___0_weight, float ___1_bodyWeight, float ___2_headWeight, float ___3_eyesWeight, float ___4_clampWeight, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.BipedIK::SetIKPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BipedIK_SetIKPosition_mAC86D05921CF4A3AFC12CA9768875D4041539EF1 (BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* __this, int32_t ___0_goal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_IKPosition, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.BipedIK::SetIKRotation(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BipedIK_SetIKRotation_mEE3D8C4089667B3EC8B6B7FC9F186F16A53E7963 (BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* __this, int32_t ___0_goal, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_IKRotation, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.BipedIK::SetIKPositionWeight(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BipedIK_SetIKPositionWeight_m0E8A23E38A5D9D719F9D47F7257DFE5592DEB81E (BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* __this, int32_t ___0_goal, float ___1_weight, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.BipedIK::SetIKRotationWeight(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BipedIK_SetIKRotationWeight_m6DF0A1BF99FF9FF900DD8B41D7ACEB0DA748F68F (BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* __this, int32_t ___0_goal, float ___1_weight, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetIKPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKPosition_mB7BE88C93990186D94AF75439E2F216D6ECBCDEE (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_goalPosition, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetIKRotation(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKRotation_m328A64AD20922F0F2A1D0CD5DBB9F01FE7675DF6 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_goalRotation, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetIKPositionWeight(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKPositionWeight_m8C707F505FFE2A6F36BE81ED12786B941D3B990C (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetIKRotationWeight(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKRotationWeight_m5F0F5BD5A9A85912EA1CDF32917FE483E849978D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, float ___1_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.MechSpider::set_velocity(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void MechSpider_set_velocity_m4588D27FA66CDFA2599588661E31E58C3841D7F0_inline (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.MechSpider::GetLegsPlaneNormal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpider_GetLegsPlaneNormal_m3F2106ECC878335C0F71B4F8FAE3126360DD8788 (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_fromDirection, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_toDirection, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.MechSpider::GetLegCentroid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpider_GetLegCentroid_m61BC2C1D121501EC4CBD3DD46751381ED9DB6762 (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Project_m85DF3CB297EC5E1A17BD6266FF65E86AB7372C9B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_onNormal, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, const RuntimeMethod* method) ; // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_mask, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___2_hitInfo, float ___3_maxDistance, int32_t ___4_layerMask, const RuntimeMethod* method) ; // System.Single UnityEngine.RaycastHit::get_distance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78 (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RaycastHit::set_distance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHit_set_distance_mD5C9C6A5F7EDFFAC302DA4981F3483AA9981A9DC (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, float ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::OrthoNormalize(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_OrthoNormalize_m4450C7BEB70DBFA60E3AAC08C98CDAE831A54158 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_normal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_tangent, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, float ___2_t, const RuntimeMethod* method) ; // System.Single UnityEngine.Input::GetAxis(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxis_m10372E6C5FF591668D2DC5F58C58D213CC598A62 (String_t* ___0_axisName, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mFB02EDC8F733774DFAC3BEA4B4BB265A228F8307 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_forward, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_upwards, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderController::get_inputVector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpiderController_get_inputVector_m286176C5F883DB313B3750E8D66B412AB65EBC6D (MechSpiderController_t5804A9789F4C8493AC593B390D111B5F2572A0DB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_translation, int32_t ___1_relativeTo, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::RotateTowards(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_RotateTowards_m50EF9D609C80CD423CDA856EA3481DE2004633A3_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_from, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_to, float ___2_maxDegreesDelta, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.IKSolver::SetIKPosition(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IKSolver_SetIKPosition_mAD50B3B8887E71DA6A96F329A0A92CB65F7D2A95_inline (IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1* Component_GetComponent_TisIK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1_mEC09F86A79F43E43C9714AE242406F68A5844E23 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5 (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Slerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Slerp_m6CA14E5B6F6217802BAA0ADD2C9D086C741BA09C (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.MechSpiderLeg::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderLeg_set_position_m4D20A1F34BAD64CF2C1799E0B91A5611CFFE5ADF (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RaycastHit::set_point(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHit_set_point_m3B63BEB25A82BFCF9FBB300022D0362BC2CF9E11 (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Collections.IEnumerator RootMotion.Demos.MechSpiderLeg::Step(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* MechSpiderLeg_Step_mDB7F2D550BFC2DD6116A1E039590D6F0D30E39D6 (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_stepStartPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_targetPosition, const RuntimeMethod* method) ; // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.MechSpider::get_velocity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpider_get_velocity_m3437A8F7DB3B389FCCD0D7740D31916AC5D2CF15_inline (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_AngleAxis_mF37022977B297E63AA70D69EA1C4C922FF22CC80 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_axis, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.MechSpiderLeg::UpdatePosition(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderLeg_UpdatePosition_mAF56F8DFCDBCA42853F950FEE27B70B780522047 (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, float ___0_distance, const RuntimeMethod* method) ; // System.Boolean RootMotion.Demos.MechSpiderLeg::get_isStepping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MechSpiderLeg_get_isStepping_m6B19795D4349CD74790A2365D85AFBFC671427CD (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Time::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B (const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg::GetStepTarget(System.Boolean&,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpiderLeg_GetStepTarget_m6098AAC0FAFF0C937A572BF274EB7937724D9B26 (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, bool* ___0_stepFound, float ___1_focus, float ___2_distance, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ; // System.Single UnityEngine.Random::Range(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494 (float ___0_minInclusive, float ___1_maxInclusive, const RuntimeMethod* method) ; // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.MechSpiderLeg/d__33::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStepU3Ed__33__ctor_mD50DD054928A9B940940064EF08C08D84FCD00AB (U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ; // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, float ___0_time, const RuntimeMethod* method) ; // System.Void UnityEngine.ParticleSystem::Emit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___0_count, const RuntimeMethod* method) ; // System.Void System.NotSupportedException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* __this, const RuntimeMethod* method) ; // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method) ; // UnityEngine.ParticleSystem/EmissionModule UnityEngine.ParticleSystem::get_emission() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.ParticleSystem/MinMaxCurve::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E (MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23* __this, float ___0_constant, const RuntimeMethod* method) ; // System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTime(UnityEngine.ParticleSystem/MinMaxCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTime_m71BF3C0A80EA572CD87EFF5944E8FA680F51DC20 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 ___0_value, const RuntimeMethod* method) ; // UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method) ; // UnityEngine.ParticleSystem/MinMaxGradient UnityEngine.ParticleSystem/MainModule::get_startColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 MainModule_get_startColor_m24E66E583EB51341A885ABAE84114CBB37018781 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F MinMaxGradient_get_color_m534E35D538D549F006E9F90E453D41B92FBAC3BF (MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ; // UnityEngine.ParticleSystem/MinMaxGradient UnityEngine.ParticleSystem/MinMaxGradient::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 MinMaxGradient_op_Implicit_mAA6154D6644E72BBA49EB34DC957538EE929DE02 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, const RuntimeMethod* method) ; // System.Void UnityEngine.ParticleSystem/MainModule::set_startColor(UnityEngine.ParticleSystem/MinMaxGradient) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 ___0_value, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.OffsetModifier::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OffsetModifier_Start_m1FA29F992B9D4E6F639F42419CDF61727B2A3B51 (OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 Animator_GetCurrentAnimatorStateInfo_mD5B526FA605F6CFBC31B7DE36740F6AD1E534CAD (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, const RuntimeMethod* method) ; // System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_IsName_mB936F493D6BDDB9372C8E9D813CE0416B002C4D0 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m087C7E5A72122ADF18EBB4AC8391103B9119CCC6 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) ; // System.Single RootMotion.Demos.AnimationWarping::GetWarpWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationWarping_GetWarpWeight_m2D13B02392BD0546198D3240DD3009B33AE9B14F (AnimationWarping_t78DF249134B5B398D0587EEACBBC21312B42FF45* __this, int32_t ___0_warpIndex, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::GetEffector(RootMotion.FinalIK.FullBodyBipedEffector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, int32_t ___0_effector, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.OffsetModifier::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OffsetModifier__ctor_m35CC529F7B5A1450DB1AABC123CD8FEAFBC75E1A (OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::ClampMagnitude(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_ClampMagnitude_mF83675F19744F58E97CF24D8359A810634DC031F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, float ___1_maxLength, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Animator::get_deltaPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Animator_get_deltaPosition_m1759DB2D343FDAFAA7FE85ED66451D5210B0A606 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m35B44707FE16FF8015D519D8C162C0B4A85D6D1F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m6F8D4FAF0770CD4EC1F54406249785DE7391E42B (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, bool ___1_value, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.AnimatorController3rdPerson::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPerson_Start_mC0A5E522B1242A027D671EED20F9932B3C888D5A (AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* __this, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* Component_GetComponent_TisAimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264_mE5F2B774C79390FE892E69FBBEFFDDAD4B7C6047 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // T UnityEngine.Component::GetComponent() inline FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Void UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLayerWeight_m06ADC732F76F22B4B1424F25525E7CBB80E6230F (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, float ___1_weight, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.AnimatorController3rdPerson::Move(UnityEngine.Vector3,System.Boolean,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPerson_Move_m2C6A367421AE05BDFB544E1D54BA419E06ECAC5C (AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_moveInput, bool ___1_isMoving, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_faceDirection, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___3_aimTarget, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::Read() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_Read_m8BEADDDE656EB28389EB81E3D0E1BB4F345FF264 (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::AimIK() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_AimIK_mD2340ABBFF737E2A02B773D671E251AE687C658E (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::FBBIK() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_FBBIK_m3E99181700FA7092FF0F318DE6F46D4FD4434E2F (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::HeadLookAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_HeadLookAt_m3B9B1B34217ACC77E9B1A4811428552ACBBC4A10 (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lookAtTarget, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::get_rightHandEffector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.Recoil::SetHandRotations(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recoil_SetHandRotations_mDA0557F2907A024D254C941A8D5345C19709D132 (Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_leftHandRotation, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rightHandRotation, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::get_leftHandEffector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.AnimatorController3rdPerson::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPerson__ctor_m2CC9F610174DA05C7204B8F3630749EDDBF23BDA (AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.CharacterAnimationThirdPerson::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterAnimationThirdPerson_Start_m9FF0C92801B8BE5F669EA6108BEF6CFB65DA1E6F (CharacterAnimationThirdPerson_t9965E1812210AC6B234D6A8BDB9986834DDA3F41* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.CharacterAnimationBase::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterAnimationBase_LateUpdate_m69E5D3B250CC723B5C8C74CE2C88E809C0CA8D61 (CharacterAnimationBase_tF16F89D851897751BC15325508623E7909E14842* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Angle_mB16906B482814C140FE5BA9D041D2DC11E42A68D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::get_bodyEffector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.CharacterAnimationThirdPersonIK::RotateEffector(RootMotion.FinalIK.IKEffector,UnityEngine.Quaternion,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterAnimationThirdPersonIK_RotateEffector_m83E74502501BEBDAFE2E16E7E88AA7EE6B097C28 (CharacterAnimationThirdPersonIK_t35FCCC7F985A5CCBA842286427067C0D8757FCAF* __this, IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* ___0_effector, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, float ___2_mlp, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::get_leftShoulderEffector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_get_leftShoulderEffector_m5B500D488CCB816846DEF6F9920E55849E1FF17D (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::get_rightShoulderEffector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_get_rightShoulderEffector_m857EA0866A539F70708E4062B1053F3B0352AE4F (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.CharacterAnimationThirdPerson::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterAnimationThirdPerson__ctor_mD7F032D785DC3DB6266F38A4F379E49331E576FE (CharacterAnimationThirdPerson_t9965E1812210AC6B234D6A8BDB9986834DDA3F41* __this, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* Component_GetComponent_TisAnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1_mDA852EDB03BB0D0BF4351FBFDEDF2E5AF527A514 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Void RootMotion.CameraController::UpdateInput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraController_UpdateInput_mE8E2FC62E97B7F145D8300C07F6F5F423F3ED4B1 (CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* __this, const RuntimeMethod* method) ; // System.Void RootMotion.CameraController::UpdateTransform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraController_UpdateTransform_m972020875FA1569AF137980F8DEB70A183D1B9CB (CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.CharacterController3rdPerson::get_inputVector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 CharacterController3rdPerson_get_inputVector_m89F5437C359ED2FEAB372E1D20CCBC6E1E3477FE (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.CharacterController3rdPerson::get_inputVectorRaw() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 CharacterController3rdPerson_get_inputVectorRaw_m045175564B2F9A6E94FE21F9892AB246DF4C020F (const RuntimeMethod* method) ; // System.Single UnityEngine.Input::GetAxisRaw(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4 (String_t* ___0_axisName, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::get_leftThighEffector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_get_leftThighEffector_m16A228821AC6868B43FBACDBAF64E5FC7E805B10 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::get_rightThighEffector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_get_rightThighEffector_m8B07B53D3B8A827814412F74F22C411DA3434FF8 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::get_leftFootEffector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_get_leftFootEffector_m9D0EC40FA4CE7BED8F1F353533A776969C855AD9 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::get_rightFootEffector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_get_rightFootEffector_m069583A6E6BA97506EF16406C7477EB2011FE33A (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_localScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localScale_m804A002A53A645CDFCD15BB0F37209162720363F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2 (int32_t ___0_key, const RuntimeMethod* method) ; // System.Boolean RootMotion.Demos.SimpleLocomotion::get_isGrounded() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SimpleLocomotion_get_isGrounded_mBB52FDDFD43FFBE316BCA4EB0202E1EFEAFA61BF_inline (SimpleLocomotion_t5C40DF535664F3EF4CC54452166672EA480285BE* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Rigidbody::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Rigidbody_get_position_m4ECB79BDBBF8FD1EA572EDB792D3330DDED24691 (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rigidbody::set_velocity(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_velocity_mE4031DF1C2C1CCE889F2AC9D8871D83795BB0D62 (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.ExplosionDemo::SetEffectorWeights(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExplosionDemo_SetEffectorWeights_mC3C832E7DA9270605719A7267ECF5C5AD947D95A (ExplosionDemo_tE47276289E5920417A42F4932B43819B7B1F13DA* __this, float ___0_w, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mBA79E811BAF6C47B80FF76414C12B47B3CD03633 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_one() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mC9B289F1E15C42C597180C9FE6FB492495B51D02_inline (const RuntimeMethod* method) ; // System.Void RootMotion.Demos.FBBIKSettings/Limb::Apply(RootMotion.FinalIK.FullBodyBipedChain,RootMotion.FinalIK.IKSolverFullBodyBiped) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Limb_Apply_m0C54AD8705D6BD18B1FF6343EA11DDB1C1765061 (Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* __this, int32_t ___0_chain, IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* ___1_solver, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.FBBIKSettings::UpdateSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBBIKSettings_UpdateSettings_m1E2402497B7E25CFBADDAC24384A7817B5BAF323 (FBBIKSettings_tA6F1B11770302C7C26704888C923FF026C85D94D* __this, const RuntimeMethod* method) ; // RootMotion.FinalIK.FBIKChain RootMotion.FinalIK.IKSolverFullBodyBiped::GetChain(RootMotion.FinalIK.FullBodyBipedChain) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4* IKSolverFullBodyBiped_GetChain_mD72F5FF776725E0C38DA6C2F5A6F3444A860CFB5 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, int32_t ___0_c, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKEffector RootMotion.FinalIK.IKSolverFullBodyBiped::GetEndEffector(RootMotion.FinalIK.FullBodyBipedChain) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* IKSolverFullBodyBiped_GetEndEffector_m82CB19FB617283EADCEBCC9FB35CA9B1F03B46C8 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, int32_t ___0_c, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKMappingLimb RootMotion.FinalIK.IKSolverFullBodyBiped::GetLimbMapping(RootMotion.FinalIK.FullBodyBipedChain) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKMappingLimb_t4C98F986BCB13706B8F65F99AC139FA8E377338D* IKSolverFullBodyBiped_GetLimbMapping_m60E39565F0F9588B5933381F7B90169B1D3852AA (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, int32_t ___0_chain, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKConstraintBend RootMotion.FinalIK.IKSolverFullBodyBiped::GetBendConstraint(RootMotion.FinalIK.FullBodyBipedChain) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKConstraintBend_t6B9D65F2A498CF5004558E3D1AE8E157DA1F5E2B* IKSolverFullBodyBiped_GetBendConstraint_mB5D7E8FA5A9AD42962B94345B7427E4AF50ED8D1 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, int32_t ___0_limb, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.FBIKHandsOnProp::HandsOnProp(RootMotion.FinalIK.IKEffector,RootMotion.FinalIK.IKEffector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKHandsOnProp_HandsOnProp_m5237794F707E2E42AAAFE2FC6E70968BAB729829 (FBIKHandsOnProp_tBCEE0F504A54C23E6C15FD8F6826AAA2C7900035* __this, IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* ___0_mainHand, IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* ___1_otherHand, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKMappingLimb RootMotion.FinalIK.IKSolverFullBodyBiped::get_leftArmMapping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKMappingLimb_t4C98F986BCB13706B8F65F99AC139FA8E377338D* IKSolverFullBodyBiped_get_leftArmMapping_m115D0464620CC3D9B21FD33E925689F00D3776D9 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKMappingLimb RootMotion.FinalIK.IKSolverFullBodyBiped::get_rightArmMapping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKMappingLimb_t4C98F986BCB13706B8F65F99AC139FA8E377338D* IKSolverFullBodyBiped_get_rightArmMapping_m84B513C8BF6416AC353C9B23A5438F355EFE7CC2 (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void RootMotion.CameraControllerFPS::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraControllerFPS_LateUpdate_mA1B9A1D25E05891C8C361012C1E59FA1CBE7EAE7 (CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.FPSAiming::RotateCharacter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming_RotateCharacter_m4789BA5EB22E832B3977CF4480DEFFC85A8AD9CA (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.FPSAiming::Aiming() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming_Aiming_mE692DECEB10E0054B32466432D45902E41B4603A (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.FPSAiming::LookDownTheSight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming_LookDownTheSight_mBA42F41A2B62001D1AEDB23FFB4391444949D004 (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // RootMotion.FinalIK.IKMappingBone RootMotion.FinalIK.IKSolverFullBodyBiped::get_headMapping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR IKMappingBone_t50EC6BC298D1E4F5FD42EBA559FC3DCB762084C3* IKSolverFullBodyBiped_get_headMapping_m58D18DDA28952AD5D0792C8A8AD2E8BF63F35E6C (IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* __this, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* Component_GetComponent_TisFPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784_m14019706B4729CBBE808C1AC63FFA13B34A432DB (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA (int32_t ___0_button, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m3A255A356924421B4042AAD1623EF46F92A08C91_inline (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Screen::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ; // System.Void UnityEngine.GUI::Label(UnityEngine.Rect,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUI_Label_m4A951E57C7DCCF95A0306240144CA2713F546526 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_position, String_t* ___1_text, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3 (int32_t ___0_button, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Input_get_mousePosition_mFF21FBD2647DAE2A23BD4C45571CA95D05A0A42C (const RuntimeMethod* method) ; // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___1_hitInfo, float ___2_maxDistance, const RuntimeMethod* method) ; // UnityEngine.Collider UnityEngine.RaycastHit::get_collider() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Ray::get_direction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.HitReaction::Hit(UnityEngine.Collider,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitReaction_Hit_m4A6E9EEBE5276054D4528399C54FDA9D876BB3EA (HitReaction_tDD0B4FEAA374B21E4C529B96DEE282F633CC21E1* __this, Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___0_collider, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_force, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_point, const RuntimeMethod* method) ; // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // T[] System.Array::Empty() inline GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline (const RuntimeMethod* method) { return (( GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* (*) (const RuntimeMethod*))Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_gshared_inline)(method); } // System.Void UnityEngine.GUILayout::Label(System.String,UnityEngine.GUILayoutOption[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayout_Label_m1709C16A433383CCFC1FEA0E585E14CBD78CD94B (String_t* ___0_text, GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* ___1_options, const RuntimeMethod* method) ; // System.Boolean System.String::op_Inequality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Inequality_m8C940F3CFC42866709D7CA931B3D77B4BE94BCB6 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.GUILayout::Button(System.String,UnityEngine.GUILayoutOption[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E (String_t* ___0_text, GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* ___1_options, const RuntimeMethod* method) ; // System.Boolean RootMotion.FinalIK.InteractionSystem::StartInteraction(RootMotion.FinalIK.FullBodyBipedEffector,RootMotion.FinalIK.InteractionObject,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091 (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, int32_t ___0_effectorType, InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___1_interactionObject, bool ___2_interrupt, const RuntimeMethod* method) ; // RootMotion.FinalIK.FullBodyBipedIK RootMotion.FinalIK.InteractionSystem::get_ik() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* InteractionSystem_get_ik_m82A1FABCA49ED47E63901B9258EBAB49BE95EFD8_inline (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.GUILayout::Toggle(System.Boolean,System.String,UnityEngine.GUILayoutOption[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GUILayout_Toggle_m59FC4209A021B0E6FBB880941B791487D359DBF7 (bool ___0_value, String_t* ___1_text, GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* ___2_options, const RuntimeMethod* method) ; // System.Boolean RootMotion.FinalIK.InteractionSystem::get_inInteraction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InteractionSystem_get_inInteraction_m63211EF55C4A833B16ECF8818B1C0FE8B457D571 (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.InteractionSystem::ResumeAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionSystem_ResumeAll_m826BDB423151107A8CBD20960CBA64045FCDAC8D (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* Component_GetComponent_TisInteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595_m2C929736175975A7364A00BC4EB93536B5B64E60 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Boolean RootMotion.FinalIK.InteractionSystem::IsPaused(RootMotion.FinalIK.FullBodyBipedEffector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InteractionSystem_IsPaused_mEDE73455724EB8888893ABB3BCF80CE91A8371B5 (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, int32_t ___0_effectorType, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.KissingRig/Partner::Initiate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Partner_Initiate_m2A4824C9AE36CC48226A3A3A2FAADD2161EB4781 (Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.KissingRig/Partner::Update(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Partner_Update_mCDD24FF45791CD5F4663190191A6AA27EA81071B (Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* __this, float ___0_weight, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.KissingRig/Partner::InverseTransformEffector(RootMotion.FinalIK.FullBodyBipedEffector,UnityEngine.Transform,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Partner_InverseTransformEffector_m1CC09A2B279795001788C61FAF5DD54EF7AED663 (Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* __this, int32_t ___0_effector, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_targetPosition, float ___3_weight, const RuntimeMethod* method) ; // UnityEngine.Transform RootMotion.Demos.KissingRig/Partner::get_neck() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Partner_get_neck_m6CE9404E47489AAF69BF6ABD30641C32DA678122 (Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.MotionAbsorb/Absorber::SetToBone(RootMotion.FinalIK.IKSolverFullBodyBiped,RootMotion.Demos.MotionAbsorb/Mode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Absorber_SetToBone_m5A4E7322A4DB2546C60DBBE9BACF6FA28CE2F808 (Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* __this, IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* ___0_solver, int32_t ___1_mode, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.MotionAbsorb/Absorber::UpdateEffectorWeights(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Absorber_UpdateEffectorWeights_m61595620888C8A6652385CC944FC0202B2186796 (Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* __this, float ___0_w, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.MotionAbsorb/Absorber::SetPosition(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Absorber_SetPosition_mB803F249E4A243579A9BA802EAB5A964904DD554 (Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* __this, float ___0_w, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.MotionAbsorb/Absorber::SetRotation(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Absorber_SetRotation_m1F0CB0467234AC393AED3CA521A80C2DDCD8033A (Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* __this, float ___0_w, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.OffsetModifier::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OffsetModifier_OnDestroy_m92E05F8F451ED61F2B6B7753F4B464BA217DCF30 (OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Random_get_insideUnitSphere_mA488D6859560B73565B8D890ED6B39DB4091C54F (const RuntimeMethod* method) ; // System.Void UnityEngine.Rigidbody::MovePosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_MovePosition_mB2CD29ABC8F59AC338C0A3A5A6B75C38FDA92CA9 (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) ; // System.Void UnityEngine.Rigidbody::MoveRotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_MoveRotation_m85825C7206E770E39DED9EE6D792702F577A891D (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rot, const RuntimeMethod* method) ; // System.Void UnityEngine.Rigidbody::set_angularVelocity(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_angularVelocity_m23266B4E52BF0D2E65CC984AC73CC40B8D4A27E0 (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // T UnityEngine.GameObject::AddComponent() inline FixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E* GameObject_AddComponent_TisFixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E_m55087CF9E0B9B9026B0844811592B36880109159 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) { return (( FixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method); } // System.Void UnityEngine.Joint::set_connectedBody(UnityEngine.Rigidbody) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Joint_set_connectedBody_mE9E631476E9D4264E8DC0D6307146F5EB64D3ED4 (Joint_tB2C5499F976EBB1EA1C11A80E1BD9F5E2EE4D682* __this, Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_right() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.GUILayout::BeginHorizontal(UnityEngine.GUILayoutOption[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayout_BeginHorizontal_m1BBD7EE29640BF48BED72DE582702809E6B22219 (GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* ___0_options, const RuntimeMethod* method) ; // System.Void UnityEngine.GUILayout::Space(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayout_Space_m9254FBF173F9260DDB6C83C0066447FC9D9CA597 (float ___0_pixels, const RuntimeMethod* method) ; // System.Boolean RootMotion.Demos.PickUp2Handed::get_holding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PickUp2Handed_get_holding_m94A8E1CAB0B4FA81774944F890B1CD0837265486 (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.GUILayout::BeginVertical(UnityEngine.GUILayoutOption[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayout_BeginVertical_m1B2B474EF5A3CD257EC0474D17F78A149DC14D88 (GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* ___0_options, const RuntimeMethod* method) ; // System.Boolean RootMotion.Demos.PickUp2Handed::get_holdingRight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PickUp2Handed_get_holdingRight_m793660C5BE036DB142A225D7E4A0181EC8AF984F (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) ; // System.Boolean RootMotion.FinalIK.InteractionSystem::ResumeInteraction(RootMotion.FinalIK.FullBodyBipedEffector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InteractionSystem_ResumeInteraction_m1F41C3CBAE23F126894BE8EF7CF7CB2B395297CC (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, int32_t ___0_effectorType, const RuntimeMethod* method) ; // System.Boolean RootMotion.Demos.PickUp2Handed::get_holdingLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PickUp2Handed_get_holdingLeft_mB46B2F7633843CC9F9F0DB7D50C96B4D9657CFDE (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.GUILayout::EndVertical() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayout_EndVertical_m2D981AC3EA3F7273CBFEE6C30C14DC90044AE87C (const RuntimeMethod* method) ; // System.Void UnityEngine.GUILayout::EndHorizontal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUILayout_EndHorizontal_m694C622FEE40FFF0DD77EFFD026F899C193507C0 (const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.InteractionSystem/InteractionDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3 (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rigidbody::set_isKinematic(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_isKinematic_m6C3FD3EA358DADA3B191F2449CF1C4F8B22695ED (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, bool ___0_value, const RuntimeMethod* method) ; // RootMotion.FinalIK.InteractionObject RootMotion.FinalIK.InteractionSystem::GetInteractionObject(RootMotion.FinalIK.FullBodyBipedEffector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* InteractionSystem_GetInteractionObject_m6F2C18E761E07EB41775B88EA3030EB5EB461267 (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, int32_t ___0_effectorType, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.QuaTools::GetAxis(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 QuaTools_GetAxis_m0ADF359B16933E2943269A5BED42F6D5699587C2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.PickUp2Handed::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUp2Handed__ctor_mFF65BE79D975FF8B6C0F7CF13E048609B6267697 (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.RagdollUtility::EnableRagdoll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RagdollUtility_EnableRagdoll_m98D4B0D069391E6E531960897462EDCFB71FC721 (RagdollUtility_t8C17408AF12ADC7F3A7332141C92F3F2B88D994A* __this, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.RagdollUtility::DisableRagdoll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RagdollUtility_DisableRagdoll_mF117AEE39A0860BB61552DD90AFAA746D6E487FB (RagdollUtility_t8C17408AF12ADC7F3A7332141C92F3F2B88D994A* __this, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* Component_GetComponent_TisRecoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE_m07F19F290BD00442E59F6BBA365D1E99EA2915C1 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Void RootMotion.FinalIK.Recoil::Fire(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recoil_Fire_m588D5E3702D883B463E8129DB2E2085AACAA901D (Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* __this, float ___0_magnitude, const RuntimeMethod* method) ; // System.Collections.IEnumerator RootMotion.Demos.ResetInteractionObject::ResetObject(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ResetInteractionObject_ResetObject_mE3EAF4DFED1976BB1D3D5F37DDE3F0C539823EFF (ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* __this, float ___0_resetTime, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.ResetInteractionObject/d__7::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CResetObjectU3Ed__7__ctor_m0AE05A35287FBD8E277DC1C0EE4423F167BFC505 (U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50* Component_GetComponent_TisPoser_tDF8B767BC6593233BEED1C025429B0FD41B97B50_m1EB031B4E9450742E7A35BC9E04E59E38A08234E (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Collections.IEnumerator RootMotion.Demos.SoccerDemo::ResetDelayed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SoccerDemo_ResetDelayed_m6C3DCEB9196B0F20C971841481D2015B7AE7E748 (SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.SoccerDemo/d__4::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CResetDelayedU3Ed__4__ctor_mA29A27DB32A8987E33A8ECB54C49B7F9296A50B5 (U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ; // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* __this, float ___0_seconds, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m2D91D6C458B15B186365EED0C13A178342789084 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_stateName, float ___1_normalizedTransitionDuration, int32_t ___2_layer, float ___3_normalizedTimeOffset, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.TouchWalls/EffectorLink::Initiate(RootMotion.FinalIK.InteractionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_Initiate_m208D5B226820EBE51F47F2C4A432FE85DE11078A (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___0_interactionSystem, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.TouchWalls/EffectorLink::Update(RootMotion.FinalIK.InteractionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_Update_m12A037359FF09F731B891DE403E654A1D41ABC1B (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___0_interactionSystem, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.TouchWalls/EffectorLink::Destroy(RootMotion.FinalIK.InteractionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_Destroy_m5F347F3E2D426FAB06966F87B58989E6FFCACA38 (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___0_interactionSystem, const RuntimeMethod* method) ; // System.Void UnityEngine.RaycastHit::set_normal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHit_set_normal_m97DDF1CBE8ADF1F72AA30BC83870615ABB38C88B (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m2A41FD7023EC5B89B69E0A8948325BEF46D9597C (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, float ___1_radius, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_direction, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___3_hitInfo, float ___4_maxDistance, int32_t ___5_layerMask, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) ; // System.Boolean RootMotion.Demos.TouchWalls/EffectorLink::FindWalls(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EffectorLink_FindWalls_m79C1120C39879C941947C07FB48948C53BDBA240 (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.TouchWalls/EffectorLink::StopTouch(RootMotion.FinalIK.InteractionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_StopTouch_m2AAEA7F014698740158486E147B52C23E257E1B5 (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___0_interactionSystem, const RuntimeMethod* method) ; // System.Boolean RootMotion.FinalIK.InteractionSystem::IsPaused() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InteractionSystem_IsPaused_m5DC6AA4B89D7A78184447B1AEFE4A4B324258A6D (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, const RuntimeMethod* method) ; // System.Single RootMotion.FinalIK.InteractionSystem::GetMinActiveProgress() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float InteractionSystem_GetMinActiveProgress_m2DB7C64E5FBE707249A8F8D97F9287EC9406432D (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.UserControlThirdPerson::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UserControlThirdPerson_Update_m4297BF3D4600D6C2FF294CCBE622D3E678C1E392 (UserControlThirdPerson_t84D27C4D05AE0B01CDABC9C382DEDD23F3943690* __this, const RuntimeMethod* method) ; // System.Boolean RootMotion.Demos.CharacterThirdPerson::get_onGround() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool CharacterThirdPerson_get_onGround_m9C9555A5C749F8F337E48584713AC44497253957_inline (CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* __this, const RuntimeMethod* method) ; // System.Boolean RootMotion.FinalIK.InteractionSystem::IsInSync() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InteractionSystem_IsInSync_m7A2F0543B5E0298C902E8AD8A20BDAC34173F0DC (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Input::GetKey(UnityEngine.KeyCode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKey_mE5681EF775F3CEBA7EAD7C63984F7B34C8E8D434 (int32_t ___0_key, const RuntimeMethod* method) ; // System.Int32 RootMotion.FinalIK.InteractionSystem::GetClosestTriggerIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InteractionSystem_GetClosestTriggerIndex_m5B2CA32A172FE3141F50D3F6FA5958299518E8AD (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, const RuntimeMethod* method) ; // System.Boolean RootMotion.FinalIK.InteractionSystem::TriggerEffectorsReady(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InteractionSystem_TriggerEffectorsReady_m4E177F76EBA1300FB9F6FC75D736E23948BE2AF5 (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Boolean RootMotion.FinalIK.InteractionSystem::TriggerInteraction(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InteractionSystem_TriggerInteraction_m12E6E7A5A5A16A69B66924C8EA2BB0185282275A (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, int32_t ___0_index, bool ___1_interrupt, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.UserControlThirdPerson::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UserControlThirdPerson__ctor_m9973C7901A57073F95C64855C9696D4A32DEB2BA (UserControlThirdPerson_t84D27C4D05AE0B01CDABC9C382DEDD23F3943690* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.GrounderDemo::Activate(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GrounderDemo_Activate_m84BF357AA3B19CC2AA60EA825686ABE5491BB334 (GrounderDemo_tE145931AE47CCED1A32E9365C00C8199E47A4BA8* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void UnityEngine.GameObject::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Collections.IEnumerator RootMotion.Demos.PlatformRotator::SwitchRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlatformRotator_SwitchRotation_mF3D86C604490CC65772EB185CDE2D57C98FAB92B (PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mDA140F463AE64757F8DEBBE9806F50031732046A_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Rigidbody::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Rigidbody_get_rotation_m07882A7024FB3F96BA13EC577A96163BBB621AA1 (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.PlatformRotator/d__14::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CSwitchRotationU3Ed__14__ctor_mDC8588A596ED7F2F82B85D88C2FFA03F567CC38F (U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ; // UnityEngine.GameObject UnityEngine.Collision::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Collision_get_gameObject_m846FADBCA43E1849D3FE4D5EA44C02D055A70B3E (Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.GameObject::get_layer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ; // T UnityEngine.GameObject::GetComponent() inline CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* GameObject_GetComponent_TisCharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9_mF2E48D817CBB9C107F6773007251A42191FE9BDE (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) { return (( CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Random::get_onUnitSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Random_get_onUnitSphere_mA7FD531C3043945E5EA290F670E79A78EFAC0D92 (const RuntimeMethod* method) ; // System.Single UnityEngine.Random::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B (const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.IKSolverTrigonometric::SetBendGoalPosition(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IKSolverTrigonometric_SetBendGoalPosition_m2CD4C2FC70824E44C00BB38E33D89DE0554031B2 (IKSolverTrigonometric_t55424AF77D1DAF8373F11CC9339F455C2FB5F62C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_goalPosition, float ___1_weight, const RuntimeMethod* method) ; // System.Void RootMotion.Demos.Turret/Part::AimAt(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Part_AimAt_m362C7E1FE1F8395F31E6A120BCC5FD09AD5FBCD7 (Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_target, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* Component_GetComponent_TisRotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9_m6797F304F01D51B971E73EEC59632AC0ED0E8443 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Void RootMotion.FinalIK.RotationLimit::Disable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RotationLimit_Disable_mB342EF44F0CCCF281F77169A33721A856E893B4E (RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* __this, const RuntimeMethod* method) ; // System.Boolean RootMotion.FinalIK.RotationLimit::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RotationLimit_Apply_m9159A9138AAED151CE1ECCBD4AEF1EA019E7F617 (RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* __this, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.HitReactionVRIK::Hit(UnityEngine.Collider,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitReactionVRIK_Hit_mA67C3559C3839C78BD8C7967C1534053A323A02F (HitReactionVRIK_t78F94F27FA72855C6F113EFE34D4B0F67590346C* __this, Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___0_collider, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_force, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_point, const RuntimeMethod* method) ; // UnityEngine.Vector3 RootMotion.Demos.VRController::GetInput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 VRController_GetInput_mB2AE6488CB042CE30C01FD8A63E2A09FB0804D13 (VRController_tEFE53020BB532DAE5FFB43A229B556D2081446A2* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mF673AC30464B7DF671A0556140EB6E9DD75827ED_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_back() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57_inline (const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_left() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1_inline (const RuntimeMethod* method) ; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData RootMotion.FinalIK.VRIKCalibrator::Calibrate(RootMotion.FinalIK.VRIK,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* VRIKCalibrator_Calibrate_m5E1146745E780C21D0A5903223446E1C94878BF3 (VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___0_ik, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_centerEyeAnchor, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___2_leftHandAnchor, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___3_rightHandAnchor, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___4_centerEyePositionOffset, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___5_centerEyeRotationOffset, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___6_handPositionOffset, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___7_handRotationOffset, float ___8_scaleMlp, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.VRIKCalibrator::Calibrate(RootMotion.FinalIK.VRIK,RootMotion.FinalIK.VRIKCalibrator/CalibrationData,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKCalibrator_Calibrate_mC3D3EFE4784C5BC0809E7E543230FE76E5A689D7 (VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___0_ik, CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* ___1_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___2_headTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___3_bodyTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___4_leftHandTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___5_rightHandTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___6_leftFootTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___7_rightFootTracker, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.VRIKCalibrator::RecalibrateScale(RootMotion.FinalIK.VRIK,RootMotion.FinalIK.VRIKCalibrator/CalibrationData,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKCalibrator_RecalibrateScale_mBBA5F505FF6C53354FDE65801F937292FC35EC22 (VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___0_ik, CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* ___1_data, float ___2_scaleMlp, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.VRIKCalibrator/CalibrationData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CalibrationData__ctor_m073DEA5E11EBA03BF82D2FB3AA406370F250E698 (CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* __this, const RuntimeMethod* method) ; // RootMotion.FinalIK.VRIKCalibrator/CalibrationData RootMotion.FinalIK.VRIKCalibrator::Calibrate(RootMotion.FinalIK.VRIK,RootMotion.FinalIK.VRIKCalibrator/Settings,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* VRIKCalibrator_Calibrate_m5D4A30CAAF1156F3CC20481BC27AC1074DC45E32 (VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___0_ik, Settings_t8E009A6EE69717B08B142E1F3BE3DB8879C5515C* ___1_settings, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___2_headTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___3_bodyTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___4_leftHandTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___5_rightHandTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___6_leftFootTracker, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___7_rightFootTracker, const RuntimeMethod* method) ; // System.Void RootMotion.FinalIK.VRIKCalibrator::RecalibrateScale(RootMotion.FinalIK.VRIK,RootMotion.FinalIK.VRIKCalibrator/CalibrationData,RootMotion.FinalIK.VRIKCalibrator/Settings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKCalibrator_RecalibrateScale_mF85241A03F08D29ECC79C0EBBE2F86436A33837D (VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* ___0_ik, CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* ___1_data, Settings_t8E009A6EE69717B08B142E1F3BE3DB8879C5515C* ___2_settings, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Sign(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline (float ___0_f, const RuntimeMethod* method) ; // System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Angle_mAADDBB3C30736B4C7B75CF3A241C1CF5E0386C26_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_SlerpUnclamped_mAE7F4DF2F239831CCAA1DFB52F313E5AED52D32D (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, float ___2_t, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248 (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ; // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.FinalIK.VRIKCalibrator/Settings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Settings__ctor_m42206BF97AB7FABCA5250729968A39F3A97F651E (Settings_t8E009A6EE69717B08B142E1F3BE3DB8879C5515C* __this, const RuntimeMethod* method) { { // public float scaleMlp = 1f; __this->___scaleMlp_0 = (1.0f); // public Vector3 headTrackerForward = Vector3.forward; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL); __this->___headTrackerForward_1 = L_0; // public Vector3 headTrackerUp = Vector3.up; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); __this->___headTrackerUp_2 = L_1; // public Vector3 handTrackerForward = Vector3.forward; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL); __this->___handTrackerForward_3 = L_2; // public Vector3 handTrackerUp = Vector3.up; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); __this->___handTrackerUp_4 = L_3; // public Vector3 footTrackerForward = Vector3.forward; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL); __this->___footTrackerForward_5 = L_4; // public Vector3 footTrackerUp = Vector3.up; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); __this->___footTrackerUp_6 = L_5; // [Range(0f, 1f)] public float pelvisPositionWeight = 1f; __this->___pelvisPositionWeight_12 = (1.0f); // [Range(0f, 1f)] public float pelvisRotationWeight = 1f; __this->___pelvisRotationWeight_13 = (1.0f); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.FinalIK.VRIKCalibrator/CalibrationData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CalibrationData__ctor_m073DEA5E11EBA03BF82D2FB3AA406370F250E698 (CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target::.ctor(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Target__ctor_m6E0626C582F24D7648213B8EE0F724E5CBEF387C (Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_t, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public Target(Transform t) Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // this.used = t != null; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_t; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); __this->___used_0 = L_1; // if (!this.used) return; bool L_2 = __this->___used_0; if (L_2) { goto IL_001c; } } { // if (!this.used) return; return; } IL_001c: { // this.localPosition = t.localPosition; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = ___0_t; NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_3, NULL); __this->___localPosition_1 = L_4; // this.localRotation = t.localRotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = ___0_t; NullCheck(L_5); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6; L_6 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(L_5, NULL); __this->___localRotation_2 = L_6; // } return; } } // System.Void RootMotion.FinalIK.VRIKCalibrator/CalibrationData/Target::SetTo(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Target_SetTo_mED3759AAF5AC1B0285111A8ED26B4735577DF613 (Target_tB3ED9FDFBD48F3D9C29DE0639D58C732EEA05D12* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_t, const RuntimeMethod* method) { { // if (!used) return; bool L_0 = __this->___used_0; if (L_0) { goto IL_0009; } } { // if (!used) return; return; } IL_0009: { // t.localPosition = localPosition; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___0_t; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___localPosition_1; NullCheck(L_1); Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_1, L_2, NULL); // t.localRotation = localRotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = ___0_t; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = __this->___localRotation_2; NullCheck(L_3); Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(L_3, L_4, NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.FinalIK.VRIKLODController::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKLODController_Start_mD2A084C6680CF79DD39E8245B9B4A574A6940966 (VRIKLODController_tDB5C075D26CF4CD41C5343F34E6DCD72440395FC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisVRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3_m07599F820B1195DB985DC4C08F29977C4C0BA64D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // ik = GetComponent(); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_0; L_0 = Component_GetComponent_TisVRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3_m07599F820B1195DB985DC4C08F29977C4C0BA64D(__this, Component_GetComponent_TisVRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3_m07599F820B1195DB985DC4C08F29977C4C0BA64D_RuntimeMethod_var); __this->___ik_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___ik_7), (void*)L_0); // } return; } } // System.Void RootMotion.FinalIK.VRIKLODController::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKLODController_Update_m8BB3F9C4E97137A75DC1B40CB57E4DA8F9F0ECFF (VRIKLODController_tDB5C075D26CF4CD41C5343F34E6DCD72440395FC* __this, const RuntimeMethod* method) { { // ik.solver.LOD = GetLODLevel(); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_0 = __this->___ik_7; NullCheck(L_0); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_1 = L_0->___solver_11; int32_t L_2; L_2 = VRIKLODController_GetLODLevel_m62CA8AA3091FB3464020A13500E5AB85DACD3A98(__this, NULL); NullCheck(L_1); L_1->___LOD_30 = L_2; // } return; } } // System.Int32 RootMotion.FinalIK.VRIKLODController::GetLODLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VRIKLODController_GetLODLevel_m62CA8AA3091FB3464020A13500E5AB85DACD3A98 (VRIKLODController_tDB5C075D26CF4CD41C5343F34E6DCD72440395FC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (allowCulled) bool L_0 = __this->___allowCulled_6; if (!L_0) { goto IL_0027; } } { // if (LODRenderer == null) return 0; Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_1 = __this->___LODRenderer_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_2) { goto IL_0018; } } { // if (LODRenderer == null) return 0; return 0; } IL_0018: { // if (!LODRenderer.isVisible) return 2; Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_3 = __this->___LODRenderer_4; NullCheck(L_3); bool L_4; L_4 = Renderer_get_isVisible_mBCDDEB0EF27442FD1D910CD26754135B677B8251(L_3, NULL); if (L_4) { goto IL_0027; } } { // if (!LODRenderer.isVisible) return 2; return 2; } IL_0027: { // float sqrMag = (ik.transform.position - Camera.main.transform.position).sqrMagnitude; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_5 = __this->___ik_7; NullCheck(L_5); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_5, NULL); NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_6, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8; L_8 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL); NullCheck(L_8); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9; L_9 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_8, NULL); NullCheck(L_9); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_7, L_10, NULL); V_0 = L_11; float L_12; L_12 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&V_0), NULL); // if (sqrMag > LODDistance * LODDistance) return 1; float L_13 = __this->___LODDistance_5; float L_14 = __this->___LODDistance_5; if ((!(((float)L_12) > ((float)((float)il2cpp_codegen_multiply(L_13, L_14)))))) { goto IL_0064; } } { // if (sqrMag > LODDistance * LODDistance) return 1; return 1; } IL_0064: { // return 0; return 0; } } // System.Void RootMotion.FinalIK.VRIKLODController::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKLODController__ctor_m275B3DF34F789865FB0C540BC30309837D191DEC (VRIKLODController_tDB5C075D26CF4CD41C5343F34E6DCD72440395FC* __this, const RuntimeMethod* method) { { // public float LODDistance = 15f; __this->___LODDistance_5 = (15.0f); // public bool allowCulled = true; __this->___allowCulled_6 = (bool)1; MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 RootMotion.FinalIK.VRIKRootController::get_pelvisTargetRight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 VRIKRootController_get_pelvisTargetRight_mA9476180A56693DD58FDAF9EB92034EFD8F36D1F (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, const RuntimeMethod* method) { { // public Vector3 pelvisTargetRight { get; private set; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CpelvisTargetRightU3Ek__BackingField_4; return L_0; } } // System.Void RootMotion.FinalIK.VRIKRootController::set_pelvisTargetRight(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKRootController_set_pelvisTargetRight_m02010BDF35160169420E9FFCBB2BDAB026FEB978 (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { // public Vector3 pelvisTargetRight { get; private set; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; __this->___U3CpelvisTargetRightU3Ek__BackingField_4 = L_0; return; } } // System.Void RootMotion.FinalIK.VRIKRootController::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKRootController_Awake_m797E340BE35444297BE1BEAAF4C7C36A62DEE261 (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisVRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3_m07599F820B1195DB985DC4C08F29977C4C0BA64D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VRIKRootController_OnPreUpdate_m4CA8411457CE702DA7FFAFECA286FA9277823121_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // ik = GetComponent(); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_0; L_0 = Component_GetComponent_TisVRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3_m07599F820B1195DB985DC4C08F29977C4C0BA64D(__this, Component_GetComponent_TisVRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3_m07599F820B1195DB985DC4C08F29977C4C0BA64D_RuntimeMethod_var); __this->___ik_8 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___ik_8), (void*)L_0); // ik.solver.OnPreUpdate += OnPreUpdate; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_1 = __this->___ik_8; NullCheck(L_1); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_2 = L_1->___solver_11; IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_3 = L_2; NullCheck(L_3); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_4 = ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_3)->___OnPreUpdate_6; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_5 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_5); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_5, __this, (intptr_t)((void*)VRIKRootController_OnPreUpdate_m4CA8411457CE702DA7FFAFECA286FA9277823121_RuntimeMethod_var), NULL); Delegate_t* L_6; L_6 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_4, L_5, NULL); NullCheck(L_3); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_3)->___OnPreUpdate_6 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_6, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_3)->___OnPreUpdate_6), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_6, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); // Calibrate(); VRIKRootController_Calibrate_m20BD11BE30F7BF2DEFA4DDAA9F68D91B3BA9998C(__this, NULL); // } return; } } // System.Void RootMotion.FinalIK.VRIKRootController::Calibrate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKRootController_Calibrate_m20BD11BE30F7BF2DEFA4DDAA9F68D91B3BA9998C (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE3D2EAF234D00C3EABC8328A55907FE4BE13A97); s_Il2CppMethodInitialized = true; } { // if (ik == null) VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_0 = __this->___ik_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_001f; } } { // Debug.LogError("No VRIK found on VRIKRootController's GameObject.", transform); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(_stringLiteralDE3D2EAF234D00C3EABC8328A55907FE4BE13A97, L_2, NULL); // return; return; } IL_001f: { // pelvisTarget = ik.solver.spine.pelvisTarget; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_3 = __this->___ik_8; NullCheck(L_3); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_4 = L_3->___solver_11; NullCheck(L_4); Spine_t4F5CCC4887D9107BD9BA474D5874B00345A0BF53* L_5 = L_4->___spine_34; NullCheck(L_5); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = L_5->___pelvisTarget_16; __this->___pelvisTarget_5 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___pelvisTarget_5), (void*)L_6); // leftFootTarget = ik.solver.leftLeg.target; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_7 = __this->___ik_8; NullCheck(L_7); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_8 = L_7->___solver_11; NullCheck(L_8); Leg_t4E62EE18462FB53D1C02C4F047CB3EC911835FB4* L_9 = L_8->___leftLeg_37; NullCheck(L_9); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = L_9->___target_8; __this->___leftFootTarget_6 = L_10; Il2CppCodeGenWriteBarrier((void**)(&__this->___leftFootTarget_6), (void*)L_10); // rightFootTarget = ik.solver.rightLeg.target; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_11 = __this->___ik_8; NullCheck(L_11); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_12 = L_11->___solver_11; NullCheck(L_12); Leg_t4E62EE18462FB53D1C02C4F047CB3EC911835FB4* L_13 = L_12->___rightLeg_38; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = L_13->___target_8; __this->___rightFootTarget_7 = L_14; Il2CppCodeGenWriteBarrier((void**)(&__this->___rightFootTarget_7), (void*)L_14); // if (pelvisTarget != null) pelvisTargetRight = Quaternion.Inverse(pelvisTarget.rotation) * ik.references.root.right; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = __this->___pelvisTarget_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_16; L_16 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_16) { goto IL_00ae; } } { // if (pelvisTarget != null) pelvisTargetRight = Quaternion.Inverse(pelvisTarget.rotation) * ik.references.root.right; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = __this->___pelvisTarget_5; NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19; L_19 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_18, NULL); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_20 = __this->___ik_8; NullCheck(L_20); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_21 = L_20->___references_10; NullCheck(L_21); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22 = L_21->___root_0; NullCheck(L_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4(L_22, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; L_24 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_19, L_23, NULL); VRIKRootController_set_pelvisTargetRight_m02010BDF35160169420E9FFCBB2BDAB026FEB978_inline(__this, L_24, NULL); } IL_00ae: { // } return; } } // System.Void RootMotion.FinalIK.VRIKRootController::Calibrate(RootMotion.FinalIK.VRIKCalibrator/CalibrationData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKRootController_Calibrate_m8A653F9A626A53981DD4A8B80FC39EB35CD94943 (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* ___0_data, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE3D2EAF234D00C3EABC8328A55907FE4BE13A97); s_Il2CppMethodInitialized = true; } { // if (ik == null) VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_0 = __this->___ik_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_001f; } } { // Debug.LogError("No VRIK found on VRIKRootController's GameObject.", transform); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(_stringLiteralDE3D2EAF234D00C3EABC8328A55907FE4BE13A97, L_2, NULL); // return; return; } IL_001f: { // pelvisTarget = ik.solver.spine.pelvisTarget; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_3 = __this->___ik_8; NullCheck(L_3); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_4 = L_3->___solver_11; NullCheck(L_4); Spine_t4F5CCC4887D9107BD9BA474D5874B00345A0BF53* L_5 = L_4->___spine_34; NullCheck(L_5); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = L_5->___pelvisTarget_16; __this->___pelvisTarget_5 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___pelvisTarget_5), (void*)L_6); // leftFootTarget = ik.solver.leftLeg.target; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_7 = __this->___ik_8; NullCheck(L_7); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_8 = L_7->___solver_11; NullCheck(L_8); Leg_t4E62EE18462FB53D1C02C4F047CB3EC911835FB4* L_9 = L_8->___leftLeg_37; NullCheck(L_9); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = L_9->___target_8; __this->___leftFootTarget_6 = L_10; Il2CppCodeGenWriteBarrier((void**)(&__this->___leftFootTarget_6), (void*)L_10); // rightFootTarget = ik.solver.rightLeg.target; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_11 = __this->___ik_8; NullCheck(L_11); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_12 = L_11->___solver_11; NullCheck(L_12); Leg_t4E62EE18462FB53D1C02C4F047CB3EC911835FB4* L_13 = L_12->___rightLeg_38; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = L_13->___target_8; __this->___rightFootTarget_7 = L_14; Il2CppCodeGenWriteBarrier((void**)(&__this->___rightFootTarget_7), (void*)L_14); // if (pelvisTarget != null) Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = __this->___pelvisTarget_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_16; L_16 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_16) { goto IL_008a; } } { // pelvisTargetRight = data.pelvisTargetRight; CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_17 = ___0_data; NullCheck(L_17); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = L_17->___pelvisTargetRight_9; VRIKRootController_set_pelvisTargetRight_m02010BDF35160169420E9FFCBB2BDAB026FEB978_inline(__this, L_18, NULL); } IL_008a: { // } return; } } // System.Void RootMotion.FinalIK.VRIKRootController::OnPreUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKRootController_OnPreUpdate_m4CA8411457CE702DA7FFAFECA286FA9277823121 (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (!enabled) return; bool L_0; L_0 = Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1(__this, NULL); if (L_0) { goto IL_0009; } } { // if (!enabled) return; return; } IL_0009: { // if (pelvisTarget != null) Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___pelvisTarget_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_2) { goto IL_0165; } } { // ik.references.root.position = new Vector3(pelvisTarget.position.x, ik.references.root.position.y, pelvisTarget.position.z); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_3 = __this->___ik_8; NullCheck(L_3); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_4 = L_3->___references_10; NullCheck(L_4); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = L_4->___root_0; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = __this->___pelvisTarget_5; NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_6, NULL); float L_8 = L_7.___x_2; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_9 = __this->___ik_8; NullCheck(L_9); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_10 = L_9->___references_10; NullCheck(L_10); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = L_10->___root_0; NullCheck(L_11); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_11, NULL); float L_13 = L_12.___y_3; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = __this->___pelvisTarget_5; NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL); float L_16 = L_15.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; memset((&L_17), 0, sizeof(L_17)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_17), L_8, L_13, L_16, /*hidden argument*/NULL); NullCheck(L_5); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_5, L_17, NULL); // Vector3 f = Vector3.Cross(pelvisTarget.rotation * pelvisTargetRight, ik.references.root.up); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18 = __this->___pelvisTarget_5; NullCheck(L_18); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19; L_19 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_18, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; L_20 = VRIKRootController_get_pelvisTargetRight_mA9476180A56693DD58FDAF9EB92034EFD8F36D1F_inline(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_19, L_20, NULL); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_22 = __this->___ik_8; NullCheck(L_22); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_23 = L_22->___references_10; NullCheck(L_23); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24 = L_23->___root_0; NullCheck(L_24); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25; L_25 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_24, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26; L_26 = Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline(L_21, L_25, NULL); V_0 = L_26; // f.y = 0f; (&V_0)->___y_3 = (0.0f); // ik.references.root.rotation = Quaternion.LookRotation(f); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_27 = __this->___ik_8; NullCheck(L_27); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_28 = L_27->___references_10; NullCheck(L_28); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29 = L_28->___root_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_31; L_31 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_30, NULL); NullCheck(L_29); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_29, L_31, NULL); // ik.references.pelvis.position = Vector3.Lerp(ik.references.pelvis.position, pelvisTarget.position, ik.solver.spine.pelvisPositionWeight); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_32 = __this->___ik_8; NullCheck(L_32); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_33 = L_32->___references_10; NullCheck(L_33); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_34 = L_33->___pelvis_1; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_35 = __this->___ik_8; NullCheck(L_35); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_36 = L_35->___references_10; NullCheck(L_36); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37 = L_36->___pelvis_1; NullCheck(L_37); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38; L_38 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_37, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_39 = __this->___pelvisTarget_5; NullCheck(L_39); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40; L_40 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_39, NULL); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_41 = __this->___ik_8; NullCheck(L_41); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_42 = L_41->___solver_11; NullCheck(L_42); Spine_t4F5CCC4887D9107BD9BA474D5874B00345A0BF53* L_43 = L_42->___spine_34; NullCheck(L_43); float L_44 = L_43->___pelvisPositionWeight_17; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45; L_45 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_38, L_40, L_44, NULL); NullCheck(L_34); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_34, L_45, NULL); // ik.references.pelvis.rotation = Quaternion.Slerp(ik.references.pelvis.rotation, pelvisTarget.rotation, ik.solver.spine.pelvisRotationWeight); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_46 = __this->___ik_8; NullCheck(L_46); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_47 = L_46->___references_10; NullCheck(L_47); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_48 = L_47->___pelvis_1; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_49 = __this->___ik_8; NullCheck(L_49); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_50 = L_49->___references_10; NullCheck(L_50); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_51 = L_50->___pelvis_1; NullCheck(L_51); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52; L_52 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_51, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_53 = __this->___pelvisTarget_5; NullCheck(L_53); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54; L_54 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_53, NULL); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_55 = __this->___ik_8; NullCheck(L_55); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_56 = L_55->___solver_11; NullCheck(L_56); Spine_t4F5CCC4887D9107BD9BA474D5874B00345A0BF53* L_57 = L_56->___spine_34; NullCheck(L_57); float L_58 = L_57->___pelvisRotationWeight_18; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_59; L_59 = Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15(L_52, L_54, L_58, NULL); NullCheck(L_48); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_48, L_59, NULL); return; } IL_0165: { // else if (leftFootTarget != null && rightFootTarget != null) Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_60 = __this->___leftFootTarget_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_61; L_61 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_60, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_61) { goto IL_01b6; } } { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_62 = __this->___rightFootTarget_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_63; L_63 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_62, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_63) { goto IL_01b6; } } { // ik.references.root.position = Vector3.Lerp(leftFootTarget.position, rightFootTarget.position, 0.5f); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_64 = __this->___ik_8; NullCheck(L_64); References_t2A4C7FEEFBC153C7E0BD6EDDB0FC99A2196C9024* L_65 = L_64->___references_10; NullCheck(L_65); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_66 = L_65->___root_0; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_67 = __this->___leftFootTarget_6; NullCheck(L_67); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_68; L_68 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_67, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_69 = __this->___rightFootTarget_7; NullCheck(L_69); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70; L_70 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_69, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_71; L_71 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_68, L_70, (0.5f), NULL); NullCheck(L_66); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_66, L_71, NULL); } IL_01b6: { // } return; } } // System.Void RootMotion.FinalIK.VRIKRootController::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKRootController_OnDestroy_mF2755099A2849FF0BB4E9D931289F8452412F4FE (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VRIKRootController_OnPreUpdate_m4CA8411457CE702DA7FFAFECA286FA9277823121_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (ik != null) ik.solver.OnPreUpdate -= OnPreUpdate; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_0 = __this->___ik_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_003a; } } { // if (ik != null) ik.solver.OnPreUpdate -= OnPreUpdate; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_2 = __this->___ik_8; NullCheck(L_2); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_3 = L_2->___solver_11; IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_4 = L_3; NullCheck(L_4); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_5 = ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_4)->___OnPreUpdate_6; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_6 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_6); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_6, __this, (intptr_t)((void*)VRIKRootController_OnPreUpdate_m4CA8411457CE702DA7FFAFECA286FA9277823121_RuntimeMethod_var), NULL); Delegate_t* L_7; L_7 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_5, L_6, NULL); NullCheck(L_4); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_4)->___OnPreUpdate_6 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_4)->___OnPreUpdate_6), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); } IL_003a: { // } return; } } // System.Void RootMotion.FinalIK.VRIKRootController::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKRootController__ctor_mB34357F3E4C4C59B5EB7B269DC08CE3F8E82FEF3 (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.FKOffset::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FKOffset_Start_m064070FAA5EF8A3DCA822937408F0FA2AEA68457 (FKOffset_tA5F8807E2B20894CFB3478B98B9F8BD06E089DE8* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // animator = GetComponent(); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0; L_0 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); __this->___animator_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___animator_5), (void*)L_0); // } return; } } // System.Void RootMotion.Demos.FKOffset::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FKOffset_LateUpdate_m0EF9A1E09AC39AA8CE6FBEA7D639A4869E9ABDFE (FKOffset_tA5F8807E2B20894CFB3478B98B9F8BD06E089DE8* __this, const RuntimeMethod* method) { OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA* V_0 = NULL; int32_t V_1 = 0; { // foreach (Offset offset in offsets) OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA* L_0 = __this->___offsets_4; V_0 = L_0; V_1 = 0; goto IL_001d; } IL_000b: { // foreach (Offset offset in offsets) OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* L_4 = (L_1)->GetAt(static_cast(L_3)); // offset.Apply(animator); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_5 = __this->___animator_5; NullCheck(L_4); Offset_Apply_m6DD9179DF90F179081F1742684E159817D659D35(L_4, L_5, NULL); int32_t L_6 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_6, 1)); } IL_001d: { // foreach (Offset offset in offsets) int32_t L_7 = V_1; OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA* L_8 = V_0; NullCheck(L_8); if ((((int32_t)L_7) < ((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length))))) { goto IL_000b; } } { // } return; } } // System.Void RootMotion.Demos.FKOffset::OnDrawGizmosSelected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FKOffset_OnDrawGizmosSelected_m7B59C0B60F9F5ADAAE8D5314DD29641A30241170 (FKOffset_tA5F8807E2B20894CFB3478B98B9F8BD06E089DE8* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HumanBodyBones_tA2A904890A05ABCFFAB7E119244E97C5EA9807E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA* V_0 = NULL; int32_t V_1 = 0; { // foreach (Offset offset in offsets) OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA* L_0 = __this->___offsets_4; V_0 = L_0; V_1 = 0; goto IL_0028; } IL_000b: { // foreach (Offset offset in offsets) OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* L_4 = (L_1)->GetAt(static_cast(L_3)); // offset.name = offset.bone.ToString(); Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* L_5 = L_4; NullCheck(L_5); int32_t* L_6 = (&L_5->___bone_1); Il2CppFakeBox L_7(HumanBodyBones_tA2A904890A05ABCFFAB7E119244E97C5EA9807E6_il2cpp_TypeInfo_var, L_6); String_t* L_8; L_8 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_7), NULL); NullCheck(L_5); L_5->___name_0 = L_8; Il2CppCodeGenWriteBarrier((void**)(&L_5->___name_0), (void*)L_8); int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_9, 1)); } IL_0028: { // foreach (Offset offset in offsets) int32_t L_10 = V_1; OffsetU5BU5D_t19E8301758318542B083E1A503F3A7E1936F7DEA* L_11 = V_0; NullCheck(L_11); if ((((int32_t)L_10) < ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))))) { goto IL_000b; } } { // } return; } } // System.Void RootMotion.Demos.FKOffset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FKOffset__ctor_m5957788A2063D29642ED641BB257AC8386F1CF01 (FKOffset_tA5F8807E2B20894CFB3478B98B9F8BD06E089DE8* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.FKOffset/Offset::Apply(UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Offset_Apply_m6DD9179DF90F179081F1742684E159817D659D35 (Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (t == null) t = animator.GetBoneTransform(bone); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___t_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_0020; } } { // if (t == null) t = animator.GetBoneTransform(bone); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2 = ___0_animator; int32_t L_3 = __this->___bone_1; NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Animator_GetBoneTransform_m02042CB47C468D576C6EE436F4AA71D8C47AAF56(L_2, L_3, NULL); __this->___t_3 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___t_3), (void*)L_4); } IL_0020: { // if (t == null) return; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___t_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_6) { goto IL_002f; } } { // if (t == null) return; return; } IL_002f: { // t.localRotation *= Quaternion.Euler(rotationOffset); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = __this->___t_3; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = L_7; NullCheck(L_8); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9; L_9 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(L_8, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = __this->___rotationOffset_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11; L_11 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_10, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_9, L_11, NULL); NullCheck(L_8); Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(L_8, L_12, NULL); // } return; } } // System.Void RootMotion.Demos.FKOffset/Offset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Offset__ctor_m20DDB616FAE5D78F023618E7979CAC6DC45A3D76 (Offset_t480CD19A3FC065E60DB731C245CA8888229EAB02* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.AimBoxing::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AimBoxing_LateUpdate_m89AEDBF771207136A058E434B6CBA1BEA0628A26 (AimBoxing_tE7AB7FFDC71D5917F98E6DA4273FB4C466F79F67* __this, const RuntimeMethod* method) { { // aimIK.solver.transform.LookAt(pin.position); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_0 = __this->___aimIK_4; NullCheck(L_0); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_1 = L_0->___solver_10; NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = L_1->___transform_18; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___pin_5; NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL); NullCheck(L_2); Transform_LookAt_mFEF7353E4CAEB85D5F7CEEF9276C3B8D6E314C6C(L_2, L_4, NULL); // aimIK.solver.IKPosition = transform.position; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_5 = __this->___aimIK_4; NullCheck(L_5); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_6 = L_5->___solver_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7; L_7 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_7); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_7, NULL); NullCheck(L_6); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_6)->___IKPosition_1 = L_8; // } return; } } // System.Void RootMotion.Demos.AimBoxing::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AimBoxing__ctor_m3DFF23D56A2C8DCC9651F090D9FC6A28ABF92020 (AimBoxing_tE7AB7FFDC71D5917F98E6DA4273FB4C466F79F67* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.AimSwing::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AimSwing_LateUpdate_m356C08866EE906536F124D80D49C965ADAAFC43D (AimSwing_t0A50CD868B376479512ED762B864A2F624D8E9D4* __this, const RuntimeMethod* method) { { // ik.solver.axis = ik.solver.transform.InverseTransformVector(ik.transform.rotation * animatedAimDirection); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_0 = __this->___ik_4; NullCheck(L_0); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_1 = L_0->___solver_10; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_2 = __this->___ik_4; NullCheck(L_2); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_3 = L_2->___solver_10; NullCheck(L_3); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = L_3->___transform_18; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_5 = __this->___ik_4; NullCheck(L_5); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_5, NULL); NullCheck(L_6); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = __this->___animatedAimDirection_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_7, L_8, NULL); NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_InverseTransformVector_mBBA687CE32C0394FC9AB4F273D4E4A11F53FB044(L_4, L_9, NULL); NullCheck(L_1); L_1->___axis_19 = L_10; // } return; } } // System.Void RootMotion.Demos.AimSwing::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AimSwing__ctor_mE0FB1418D39EDB5608EC8BB89151672D3A50DC1B (AimSwing_t0A50CD868B376479512ED762B864A2F624D8E9D4* __this, const RuntimeMethod* method) { { // [Tooltip("The direction in which the weapon is aimed in animation (in character space). Tweak this value to adjust the aiming.")] public Vector3 animatedAimDirection = Vector3.forward; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL); __this->___animatedAimDirection_5 = L_0; MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.SecondHandOnGun::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SecondHandOnGun_Start_m79193E75A6B2EF1BA8B1FCD7DA24A7E2361A1578 (SecondHandOnGun_t286E6948D860E30439D4A38FC44860EBC0CE0AFD* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // aim.enabled = false; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_0 = __this->___aim_4; NullCheck(L_0); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_0, (bool)0, NULL); // leftArmIK.enabled = false; LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72* L_1 = __this->___leftArmIK_5; NullCheck(L_1); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_1, (bool)0, NULL); // if (grounder != null) grounder.ik.enabled = false; GrounderFBBIK_t3C9918D942F45020DC3E12E784C14A00B6AAA8CF* L_2 = __this->___grounder_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_3) { goto IL_0037; } } { // if (grounder != null) grounder.ik.enabled = false; GrounderFBBIK_t3C9918D942F45020DC3E12E784C14A00B6AAA8CF* L_4 = __this->___grounder_8; NullCheck(L_4); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_5 = L_4->___ik_10; NullCheck(L_5); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_5, (bool)0, NULL); } IL_0037: { // } return; } } // System.Void RootMotion.Demos.SecondHandOnGun::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SecondHandOnGun_LateUpdate_m8C303F447C7E40DBD5DF2F88FC7ED5FAC076390E (SecondHandOnGun_t286E6948D860E30439D4A38FC44860EBC0CE0AFD* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // leftHandPosRelToRight = rightHand.InverseTransformPoint(leftHand.position); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___rightHand_7; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___leftHand_6; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_1, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_0, L_2, NULL); __this->___leftHandPosRelToRight_11 = L_3; // leftHandRotRelToRight = Quaternion.Inverse(rightHand.rotation) * leftHand.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___rightHand_7; NullCheck(L_4); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5; L_5 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_4, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6; L_6 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_5, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = __this->___leftHand_6; NullCheck(L_7); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8; L_8 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_7, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9; L_9 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_6, L_8, NULL); __this->___leftHandRotRelToRight_12 = L_9; // if (grounder != null) grounder.ik.solver.Update(); GrounderFBBIK_t3C9918D942F45020DC3E12E784C14A00B6AAA8CF* L_10 = __this->___grounder_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_11) { goto IL_0065; } } { // if (grounder != null) grounder.ik.solver.Update(); GrounderFBBIK_t3C9918D942F45020DC3E12E784C14A00B6AAA8CF* L_12 = __this->___grounder_8; NullCheck(L_12); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_13 = L_12->___ik_10; NullCheck(L_13); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_14 = L_13->___solver_11; NullCheck(L_14); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_14, NULL); } IL_0065: { // aim.solver.Update(); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_15 = __this->___aim_4; NullCheck(L_15); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_16 = L_15->___solver_10; NullCheck(L_16); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_16, NULL); // leftArmIK.solver.IKPosition = rightHand.TransformPoint(leftHandPosRelToRight + leftHandPositionOffset); LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72* L_17 = __this->___leftArmIK_5; NullCheck(L_17); IKSolverLimb_t4BAB5C0E008B3E8E2B673F54E7AAF1F3012887F1* L_18 = L_17->___solver_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19 = __this->___rightHand_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = __this->___leftHandPosRelToRight_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = __this->___leftHandPositionOffset_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22; L_22 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_20, L_21, NULL); NullCheck(L_19); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_19, L_22, NULL); NullCheck(L_18); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_18)->___IKPosition_1 = L_23; // leftArmIK.solver.IKRotation = rightHand.rotation * Quaternion.Euler(leftHandRotationOffset) * leftHandRotRelToRight; LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72* L_24 = __this->___leftArmIK_5; NullCheck(L_24); IKSolverLimb_t4BAB5C0E008B3E8E2B673F54E7AAF1F3012887F1* L_25 = L_24->___solver_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26 = __this->___rightHand_7; NullCheck(L_26); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27; L_27 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_26, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = __this->___leftHandRotationOffset_10; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_29; L_29 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_28, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30; L_30 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_27, L_29, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_31 = __this->___leftHandRotRelToRight_12; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32; L_32 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_30, L_31, NULL); NullCheck(L_25); ((IKSolverTrigonometric_t55424AF77D1DAF8373F11CC9339F455C2FB5F62C*)L_25)->___IKRotation_12 = L_32; // leftArmIK.solver.Update(); LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72* L_33 = __this->___leftArmIK_5; NullCheck(L_33); IKSolverLimb_t4BAB5C0E008B3E8E2B673F54E7AAF1F3012887F1* L_34 = L_33->___solver_10; NullCheck(L_34); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_34, NULL); // } return; } } // System.Void RootMotion.Demos.SecondHandOnGun::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SecondHandOnGun__ctor_m557351035D8F2E0E53585D5D61376AFA4BBA93E9 (SecondHandOnGun_t286E6948D860E30439D4A38FC44860EBC0CE0AFD* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.SimpleAimingSystem::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SimpleAimingSystem_Start_m582CCE40F19AC13D7C31AFFCBD6118374C1B2CB4 (SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB* __this, const RuntimeMethod* method) { { // aim.enabled = false; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_0 = __this->___aim_5; NullCheck(L_0); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_0, (bool)0, NULL); // lookAt.enabled = false; LookAtIK_tC7A806EF11D715ACD21D26EF301180A331A93F3A* L_1 = __this->___lookAt_6; NullCheck(L_1); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_1, (bool)0, NULL); // } return; } } // System.Void RootMotion.Demos.SimpleAimingSystem::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SimpleAimingSystem_LateUpdate_m2F864C365E1DF0FFBB89047EA685080F1EAC902E (SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Pose(); SimpleAimingSystem_Pose_mEE666B7033205FA6A53D14F6836586A8A36B9E7B(__this, NULL); // aim.solver.Update(); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_0 = __this->___aim_5; NullCheck(L_0); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_1 = L_0->___solver_10; NullCheck(L_1); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_1, NULL); // if (lookAt != null) lookAt.solver.Update(); LookAtIK_tC7A806EF11D715ACD21D26EF301180A331A93F3A* L_2 = __this->___lookAt_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_3) { goto IL_0034; } } { // if (lookAt != null) lookAt.solver.Update(); LookAtIK_tC7A806EF11D715ACD21D26EF301180A331A93F3A* L_4 = __this->___lookAt_6; NullCheck(L_4); IKSolverLookAt_t2376880DDCB58C33F0ED60FC941E8CD1E1381DEB* L_5 = L_4->___solver_10; NullCheck(L_5); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_5, NULL); } IL_0034: { // } return; } } // System.Void RootMotion.Demos.SimpleAimingSystem::Pose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SimpleAimingSystem_Pose_mEE666B7033205FA6A53D14F6836586A8A36B9E7B (SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); PoseU5BU5D_t55A98AA94F5DDD5041A5F305CDE897D7D55F8834* V_2 = NULL; int32_t V_3 = 0; Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* V_4 = NULL; { // LimitAimTarget(); SimpleAimingSystem_LimitAimTarget_mAA1933D07101D4800599A60403ABD1A9C348BE07(__this, NULL); // Vector3 direction = (aim.solver.IKPosition - aim.solver.bones[0].transform.position); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_0 = __this->___aim_5; NullCheck(L_0); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_1 = L_0->___solver_10; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_1)->___IKPosition_1; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_3 = __this->___aim_5; NullCheck(L_3); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_4 = L_3->___solver_10; NullCheck(L_4); BoneU5BU5D_t384A868FF22BA2A4344F14B899695540877FB593* L_5 = ((IKSolverHeuristic_tE9187D7C8E900617B4FE451C82FF14BB5CF2F484*)L_4)->___bones_15; NullCheck(L_5); int32_t L_6 = 0; Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF* L_7 = (L_5)->GetAt(static_cast(L_6)); NullCheck(L_7); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = ((Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9*)L_7)->___transform_0; NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_2, L_9, NULL); V_0 = L_10; // Vector3 localDirection = transform.InverseTransformDirection(direction); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11; L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = V_0; NullCheck(L_11); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; L_13 = Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575(L_11, L_12, NULL); V_1 = L_13; // aimPose = aimPoser.GetPose(localDirection); AimPoser_t052FE2795021E7CACE993D73C39C4C1F1ACFAB57* L_14 = __this->___aimPoser_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_1; NullCheck(L_14); Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_16; L_16 = AimPoser_GetPose_mFEC5A176D69DFD6409FBD474811A5E0A5402403F(L_14, L_15, NULL); __this->___aimPose_10 = L_16; Il2CppCodeGenWriteBarrier((void**)(&__this->___aimPose_10), (void*)L_16); // if (aimPose != lastPose) { Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_17 = __this->___aimPose_10; Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_18 = __this->___lastPose_11; if ((((RuntimeObject*)(Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A*)L_17) == ((RuntimeObject*)(Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A*)L_18))) { goto IL_0082; } } { // aimPoser.SetPoseActive(aimPose); AimPoser_t052FE2795021E7CACE993D73C39C4C1F1ACFAB57* L_19 = __this->___aimPoser_4; Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_20 = __this->___aimPose_10; NullCheck(L_19); AimPoser_SetPoseActive_m1EDFF836F96B131099D568028AB15769931FEAB3(L_19, L_20, NULL); // lastPose = aimPose; Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_21 = __this->___aimPose_10; __this->___lastPose_11 = L_21; Il2CppCodeGenWriteBarrier((void**)(&__this->___lastPose_11), (void*)L_21); } IL_0082: { // foreach (AimPoser.Pose pose in aimPoser.poses) { AimPoser_t052FE2795021E7CACE993D73C39C4C1F1ACFAB57* L_22 = __this->___aimPoser_4; NullCheck(L_22); PoseU5BU5D_t55A98AA94F5DDD5041A5F305CDE897D7D55F8834* L_23 = L_22->___poses_5; V_2 = L_23; V_3 = 0; goto IL_00cb; } IL_0092: { // foreach (AimPoser.Pose pose in aimPoser.poses) { PoseU5BU5D_t55A98AA94F5DDD5041A5F305CDE897D7D55F8834* L_24 = V_2; int32_t L_25 = V_3; NullCheck(L_24); int32_t L_26 = L_25; Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_27 = (L_24)->GetAt(static_cast(L_26)); V_4 = L_27; // if (pose == aimPose) { Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_28 = V_4; Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_29 = __this->___aimPose_10; if ((!(((RuntimeObject*)(Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A*)L_28) == ((RuntimeObject*)(Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A*)L_29)))) { goto IL_00b5; } } { // DirectCrossFade(pose.name, 1f); Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_30 = V_4; NullCheck(L_30); String_t* L_31 = L_30->___name_1; SimpleAimingSystem_DirectCrossFade_m24DC0E7E9B75FE790636642E3A8C8082FBF807FA(__this, L_31, (1.0f), NULL); goto IL_00c7; } IL_00b5: { // DirectCrossFade(pose.name, 0f); Pose_t6031DD82DE5392214ED079BEA5044C86D0A6D05A* L_32 = V_4; NullCheck(L_32); String_t* L_33 = L_32->___name_1; SimpleAimingSystem_DirectCrossFade_m24DC0E7E9B75FE790636642E3A8C8082FBF807FA(__this, L_33, (0.0f), NULL); } IL_00c7: { int32_t L_34 = V_3; V_3 = ((int32_t)il2cpp_codegen_add(L_34, 1)); } IL_00cb: { // foreach (AimPoser.Pose pose in aimPoser.poses) { int32_t L_35 = V_3; PoseU5BU5D_t55A98AA94F5DDD5041A5F305CDE897D7D55F8834* L_36 = V_2; NullCheck(L_36); if ((((int32_t)L_35) < ((int32_t)((int32_t)(((RuntimeArray*)L_36)->max_length))))) { goto IL_0092; } } { // } return; } } // System.Void RootMotion.Demos.SimpleAimingSystem::LimitAimTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SimpleAimingSystem_LimitAimTarget_mAA1933D07101D4800599A60403ABD1A9C348BE07 (SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { // Vector3 aimFrom = aim.solver.bones[0].transform.position; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_0 = __this->___aim_5; NullCheck(L_0); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_1 = L_0->___solver_10; NullCheck(L_1); BoneU5BU5D_t384A868FF22BA2A4344F14B899695540877FB593* L_2 = ((IKSolverHeuristic_tE9187D7C8E900617B4FE451C82FF14BB5CF2F484*)L_1)->___bones_15; NullCheck(L_2); int32_t L_3 = 0; Bone_t08B8D90F9F7409FAD0F5DB325E88341691FF6BAF* L_4 = (L_2)->GetAt(static_cast(L_3)); NullCheck(L_4); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = ((Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9*)L_4)->___transform_0; NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_5, NULL); V_0 = L_6; // Vector3 direction = (aim.solver.IKPosition - aimFrom); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_7 = __this->___aim_5; NullCheck(L_7); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_8 = L_7->___solver_10; NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_8)->___IKPosition_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_9, L_10, NULL); V_1 = L_11; // direction = direction.normalized * Mathf.Max(direction.magnitude, minAimDistance); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_1), NULL); float L_13; L_13 = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline((&V_1), NULL); float L_14 = __this->___minAimDistance_9; float L_15; L_15 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_13, L_14, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_12, L_15, NULL); V_1 = L_16; // aim.solver.IKPosition = aimFrom + direction; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_17 = __this->___aim_5; NullCheck(L_17); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_18 = L_17->___solver_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_19, L_20, NULL); NullCheck(L_18); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_18)->___IKPosition_1 = L_21; // } return; } } // System.Void RootMotion.Demos.SimpleAimingSystem::DirectCrossFade(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SimpleAimingSystem_DirectCrossFade_m24DC0E7E9B75FE790636642E3A8C8082FBF807FA (SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB* __this, String_t* ___0_state, float ___1_target, const RuntimeMethod* method) { float V_0 = 0.0f; { // float f = Mathf.MoveTowards(animator.GetFloat(state), target, Time.deltaTime * (1f / crossfadeTime)); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___animator_7; String_t* L_1 = ___0_state; NullCheck(L_0); float L_2; L_2 = Animator_GetFloat_m10B455A15EB343175518CCBEE2818C2497CC678A(L_0, L_1, NULL); float L_3 = ___1_target; float L_4; L_4 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_5 = __this->___crossfadeTime_8; float L_6; L_6 = Mathf_MoveTowards_m69751B5EC50D8E7127D4BB2C8D908E38808AF45D_inline(L_2, L_3, ((float)il2cpp_codegen_multiply(L_4, ((float)((1.0f)/L_5)))), NULL); V_0 = L_6; // animator.SetFloat(state, f); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_7 = __this->___animator_7; String_t* L_8 = ___0_state; float L_9 = V_0; NullCheck(L_7); Animator_SetFloat_m10C78733FAFC7AFEDBDACC48B7C66D3A35A0A7FE(L_7, L_8, L_9, NULL); // } return; } } // System.Void RootMotion.Demos.SimpleAimingSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SimpleAimingSystem__ctor_m78D7976531810C1E7225745AFA7A524ECFD64F61 (SimpleAimingSystem_t8DA0E8B184CECA460DFDA891E380644E9C72DFAB* __this, const RuntimeMethod* method) { { // public float crossfadeTime = 0.2f; __this->___crossfadeTime_8 = (0.200000003f); // public float minAimDistance = 0.5f; __this->___minAimDistance_9 = (0.5f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.TerrainOffset::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TerrainOffset_LateUpdate_m81DBB7E910B50737F8FBEE269072920CA8501ECF (TerrainOffset_t0CACCD4B4EFD56F6DFD242301A038A5B3E283EF4* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); { // Vector3 worldOffset = transform.rotation * raycastOffset; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1; L_1 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_0, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___raycastOffset_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_1, L_2, NULL); V_0 = L_3; // Vector3 realOffset = GetGroundHeightOffset(transform.position + worldOffset); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_5, L_6, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = TerrainOffset_GetGroundHeightOffset_mF2FF765EEA96B51445A50EC22131745C2272536D(__this, L_7, NULL); V_1 = L_8; // offset = Vector3.Lerp(offset, realOffset, Time.deltaTime * lerpSpeed); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = __this->___offset_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_1; float L_11; L_11 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_12 = __this->___lerpSpeed_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; L_13 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_9, L_10, ((float)il2cpp_codegen_multiply(L_11, L_12)), NULL); __this->___offset_11 = L_13; // Vector3 zeroOffsetPosition = transform.position + new Vector3(worldOffset.x, 0f, worldOffset.z); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14; L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0; float L_17 = L_16.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_0; float L_19 = L_18.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; memset((&L_20), 0, sizeof(L_20)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_20), L_17, (0.0f), L_19, /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_15, L_20, NULL); V_2 = L_21; // aimIK.solver.transform.LookAt(zeroOffsetPosition); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_22 = __this->___aimIK_4; NullCheck(L_22); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_23 = L_22->___solver_10; NullCheck(L_23); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24 = L_23->___transform_18; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_2; NullCheck(L_24); Transform_LookAt_mFEF7353E4CAEB85D5F7CEEF9276C3B8D6E314C6C(L_24, L_25, NULL); // aimIK.solver.IKPosition = zeroOffsetPosition + offset; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_26 = __this->___aimIK_4; NullCheck(L_26); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_27 = L_26->___solver_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = __this->___offset_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_28, L_29, NULL); NullCheck(L_27); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_27)->___IKPosition_1 = L_30; // } return; } } // UnityEngine.Vector3 RootMotion.Demos.TerrainOffset::GetGroundHeightOffset(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TerrainOffset_GetGroundHeightOffset_mF2FF765EEA96B51445A50EC22131745C2272536D (TerrainOffset_t0CACCD4B4EFD56F6DFD242301A038A5B3E283EF4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Debug.DrawRay(worldPosition, Vector3.down * raycastOffset.y * 2f, Color.green); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_worldPosition; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_2 = (&__this->___raycastOffset_5); float L_3 = L_2->___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_4, (2.0f), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6; L_6 = Color_get_green_mEB001F2CD8C68C6BBAEF9101990B779D3AA2A6EF_inline(NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_DrawRay_mB172868181856F153732BB56C0BE1C58EE598F53(L_0, L_5, L_6, NULL); // if (Physics.Raycast(worldPosition, Vector3.down, out hit, raycastOffset.y * 2f)) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_worldPosition; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599_inline(NULL); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_9 = (&__this->___hit_10); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_10 = (&__this->___raycastOffset_5); float L_11 = L_10->___y_3; bool L_12; L_12 = Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33(L_7, L_8, L_9, ((float)il2cpp_codegen_multiply(L_11, (2.0f))), NULL); if (!L_12) { goto IL_008b; } } { // return Mathf.Clamp(hit.point.y - transform.position.y, min, max) * Vector3.up; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_13 = (&__this->___hit_10); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39(L_13, NULL); float L_15 = L_14.___y_3; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16; L_16 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_16); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_16, NULL); float L_18 = L_17.___y_3; float L_19 = __this->___min_7; float L_20 = __this->___max_8; float L_21; L_21 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_subtract(L_15, L_18)), L_19, L_20, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22; L_22 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41_inline(L_21, L_22, NULL); return L_23; } IL_008b: { // return Vector3.zero; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; L_24 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); return L_24; } } // System.Void RootMotion.Demos.TerrainOffset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TerrainOffset__ctor_m09BFB7CB4D0F1E6A4009B8F171F173AE22AFE2C2 (TerrainOffset_t0CACCD4B4EFD56F6DFD242301A038A5B3E283EF4* __this, const RuntimeMethod* method) { { // public Vector3 raycastOffset = new Vector3(0f, 2f, 1.5f); // Offset from the character, in local space, to raycast from Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; memset((&L_0), 0, sizeof(L_0)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_0), (0.0f), (2.0f), (1.5f), /*hidden argument*/NULL); __this->___raycastOffset_5 = L_0; // public float min = -2f, max = 2f; // Min and max for the offset __this->___min_7 = (-2.0f); // public float min = -2f, max = 2f; // Min and max for the offset __this->___max_8 = (2.0f); // public float lerpSpeed = 10f; // The speed of lerping the IKPosition to make things nice and smooth __this->___lerpSpeed_9 = (10.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.BipedIKvsAnimatorIK::OnAnimatorIK(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BipedIKvsAnimatorIK_OnAnimatorIK_m962DEC3BA9E51A2F5BA9DA6C459B7773D877BE67 (BipedIKvsAnimatorIK_tF864E4358F7D2DA56D475D56BE905A75DD37C558* __this, int32_t ___0_layer, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // animator.transform.rotation = bipedIK.transform.rotation; Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___animator_4; NullCheck(L_0); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1; L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_0, NULL); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_2 = __this->___bipedIK_5; NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3; L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_2, NULL); NullCheck(L_3); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4; L_4 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_3, NULL); NullCheck(L_1); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_1, L_4, NULL); // Vector3 offset = animator.transform.position - bipedIK.transform.position; Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_5 = __this->___animator_4; NullCheck(L_5); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_5, NULL); NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_6, NULL); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_8 = __this->___bipedIK_5; NullCheck(L_8); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9; L_9 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_8, NULL); NullCheck(L_9); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_7, L_10, NULL); V_0 = L_11; // lookAtTargetAnimator.position = lookAtTargetBiped.position + offset; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->___lookAtTargetAnimator_7; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13 = __this->___lookAtTargetBiped_6; NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_14, L_15, NULL); NullCheck(L_12); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_12, L_16, NULL); // bipedIK.SetLookAtPosition(lookAtTargetBiped.position); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_17 = __this->___bipedIK_5; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18 = __this->___lookAtTargetBiped_6; NullCheck(L_18); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_18, NULL); NullCheck(L_17); BipedIK_SetLookAtPosition_mE51D81F2BF9CB6CBEE4E39C949EE7D770367103B(L_17, L_19, NULL); // bipedIK.SetLookAtWeight(lookAtWeight, lookAtBodyWeight, lookAtHeadWeight, lookAtEyesWeight, lookAtClampWeight, lookAtClampWeightHead, lookAtClampWeightEyes); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_20 = __this->___bipedIK_5; float L_21 = __this->___lookAtWeight_8; float L_22 = __this->___lookAtBodyWeight_9; float L_23 = __this->___lookAtHeadWeight_10; float L_24 = __this->___lookAtEyesWeight_11; float L_25 = __this->___lookAtClampWeight_12; float L_26 = __this->___lookAtClampWeightHead_13; float L_27 = __this->___lookAtClampWeightEyes_14; NullCheck(L_20); BipedIK_SetLookAtWeight_m01722C3297AFA8B81C44582E72678FEB22B0E2A3(L_20, L_21, L_22, L_23, L_24, L_25, L_26, L_27, NULL); // animator.SetLookAtPosition(lookAtTargetAnimator.position); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_28 = __this->___animator_4; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29 = __this->___lookAtTargetAnimator_7; NullCheck(L_29); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_29, NULL); NullCheck(L_28); Animator_SetLookAtPosition_m39A2C326BDE156360972C5EEDA1F9ACEBE34A8A6(L_28, L_30, NULL); // animator.SetLookAtWeight(lookAtWeight, lookAtBodyWeight, lookAtHeadWeight, lookAtEyesWeight, lookAtClampWeight); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_31 = __this->___animator_4; float L_32 = __this->___lookAtWeight_8; float L_33 = __this->___lookAtBodyWeight_9; float L_34 = __this->___lookAtHeadWeight_10; float L_35 = __this->___lookAtEyesWeight_11; float L_36 = __this->___lookAtClampWeight_12; NullCheck(L_31); Animator_SetLookAtWeight_m536B18C7EC83703CF0320924D9FE13CBD93CC752(L_31, L_32, L_33, L_34, L_35, L_36, NULL); // footTargetAnimator.position = footTargetBiped.position + offset; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37 = __this->___footTargetAnimator_16; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_38 = __this->___footTargetBiped_15; NullCheck(L_38); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39; L_39 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_38, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_41; L_41 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_39, L_40, NULL); NullCheck(L_37); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_37, L_41, NULL); // footTargetAnimator.rotation = footTargetBiped.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_42 = __this->___footTargetAnimator_16; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_43 = __this->___footTargetBiped_15; NullCheck(L_43); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44; L_44 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_43, NULL); NullCheck(L_42); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_42, L_44, NULL); // bipedIK.SetIKPosition(AvatarIKGoal.LeftFoot, footTargetBiped.position); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_45 = __this->___bipedIK_5; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_46 = __this->___footTargetBiped_15; NullCheck(L_46); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47; L_47 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_46, NULL); NullCheck(L_45); BipedIK_SetIKPosition_mAC86D05921CF4A3AFC12CA9768875D4041539EF1(L_45, 0, L_47, NULL); // bipedIK.SetIKRotation(AvatarIKGoal.LeftFoot, footTargetBiped.rotation); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_48 = __this->___bipedIK_5; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_49 = __this->___footTargetBiped_15; NullCheck(L_49); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50; L_50 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_49, NULL); NullCheck(L_48); BipedIK_SetIKRotation_mEE3D8C4089667B3EC8B6B7FC9F186F16A53E7963(L_48, 0, L_50, NULL); // bipedIK.SetIKPositionWeight(AvatarIKGoal.LeftFoot, footPositionWeight); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_51 = __this->___bipedIK_5; float L_52 = __this->___footPositionWeight_17; NullCheck(L_51); BipedIK_SetIKPositionWeight_m0E8A23E38A5D9D719F9D47F7257DFE5592DEB81E(L_51, 0, L_52, NULL); // bipedIK.SetIKRotationWeight(AvatarIKGoal.LeftFoot, footRotationWeight); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_53 = __this->___bipedIK_5; float L_54 = __this->___footRotationWeight_18; NullCheck(L_53); BipedIK_SetIKRotationWeight_m6DF0A1BF99FF9FF900DD8B41D7ACEB0DA748F68F(L_53, 0, L_54, NULL); // animator.SetIKPosition(AvatarIKGoal.LeftFoot, footTargetAnimator.position); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_55 = __this->___animator_4; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_56 = __this->___footTargetAnimator_16; NullCheck(L_56); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_57; L_57 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_56, NULL); NullCheck(L_55); Animator_SetIKPosition_mB7BE88C93990186D94AF75439E2F216D6ECBCDEE(L_55, 0, L_57, NULL); // animator.SetIKRotation(AvatarIKGoal.LeftFoot, footTargetAnimator.rotation); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_58 = __this->___animator_4; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_59 = __this->___footTargetAnimator_16; NullCheck(L_59); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60; L_60 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_59, NULL); NullCheck(L_58); Animator_SetIKRotation_m328A64AD20922F0F2A1D0CD5DBB9F01FE7675DF6(L_58, 0, L_60, NULL); // animator.SetIKPositionWeight(AvatarIKGoal.LeftFoot, footPositionWeight); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_61 = __this->___animator_4; float L_62 = __this->___footPositionWeight_17; NullCheck(L_61); Animator_SetIKPositionWeight_m8C707F505FFE2A6F36BE81ED12786B941D3B990C(L_61, 0, L_62, NULL); // animator.SetIKRotationWeight(AvatarIKGoal.LeftFoot, footRotationWeight); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_63 = __this->___animator_4; float L_64 = __this->___footRotationWeight_18; NullCheck(L_63); Animator_SetIKRotationWeight_m5F0F5BD5A9A85912EA1CDF32917FE483E849978D(L_63, 0, L_64, NULL); // handTargetAnimator.position = handTargetBiped.position + offset; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_65 = __this->___handTargetAnimator_20; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_66 = __this->___handTargetBiped_19; NullCheck(L_66); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_67; L_67 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_66, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_68 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_69; L_69 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_67, L_68, NULL); NullCheck(L_65); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_65, L_69, NULL); // handTargetAnimator.rotation = handTargetBiped.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_70 = __this->___handTargetAnimator_20; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_71 = __this->___handTargetBiped_19; NullCheck(L_71); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_72; L_72 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_71, NULL); NullCheck(L_70); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_70, L_72, NULL); // bipedIK.SetIKPosition(AvatarIKGoal.LeftHand, handTargetBiped.position); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_73 = __this->___bipedIK_5; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_74 = __this->___handTargetBiped_19; NullCheck(L_74); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_75; L_75 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_74, NULL); NullCheck(L_73); BipedIK_SetIKPosition_mAC86D05921CF4A3AFC12CA9768875D4041539EF1(L_73, 2, L_75, NULL); // bipedIK.SetIKRotation(AvatarIKGoal.LeftHand, handTargetBiped.rotation); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_76 = __this->___bipedIK_5; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_77 = __this->___handTargetBiped_19; NullCheck(L_77); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_78; L_78 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_77, NULL); NullCheck(L_76); BipedIK_SetIKRotation_mEE3D8C4089667B3EC8B6B7FC9F186F16A53E7963(L_76, 2, L_78, NULL); // bipedIK.SetIKPositionWeight(AvatarIKGoal.LeftHand, handPositionWeight); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_79 = __this->___bipedIK_5; float L_80 = __this->___handPositionWeight_21; NullCheck(L_79); BipedIK_SetIKPositionWeight_m0E8A23E38A5D9D719F9D47F7257DFE5592DEB81E(L_79, 2, L_80, NULL); // bipedIK.SetIKRotationWeight(AvatarIKGoal.LeftHand, handRotationWeight); BipedIK_tE2E81247530D94C25C00BFF548AD3285D1670430* L_81 = __this->___bipedIK_5; float L_82 = __this->___handRotationWeight_22; NullCheck(L_81); BipedIK_SetIKRotationWeight_m6DF0A1BF99FF9FF900DD8B41D7ACEB0DA748F68F(L_81, 2, L_82, NULL); // animator.SetIKPosition(AvatarIKGoal.LeftHand, handTargetAnimator.position); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_83 = __this->___animator_4; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_84 = __this->___handTargetAnimator_20; NullCheck(L_84); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_85; L_85 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_84, NULL); NullCheck(L_83); Animator_SetIKPosition_mB7BE88C93990186D94AF75439E2F216D6ECBCDEE(L_83, 2, L_85, NULL); // animator.SetIKRotation(AvatarIKGoal.LeftHand, handTargetAnimator.rotation); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_86 = __this->___animator_4; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_87 = __this->___handTargetAnimator_20; NullCheck(L_87); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_88; L_88 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_87, NULL); NullCheck(L_86); Animator_SetIKRotation_m328A64AD20922F0F2A1D0CD5DBB9F01FE7675DF6(L_86, 2, L_88, NULL); // animator.SetIKPositionWeight(AvatarIKGoal.LeftHand, handPositionWeight); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_89 = __this->___animator_4; float L_90 = __this->___handPositionWeight_21; NullCheck(L_89); Animator_SetIKPositionWeight_m8C707F505FFE2A6F36BE81ED12786B941D3B990C(L_89, 2, L_90, NULL); // animator.SetIKRotationWeight(AvatarIKGoal.LeftHand, handRotationWeight); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_91 = __this->___animator_4; float L_92 = __this->___handRotationWeight_22; NullCheck(L_91); Animator_SetIKRotationWeight_m5F0F5BD5A9A85912EA1CDF32917FE483E849978D(L_91, 2, L_92, NULL); // } return; } } // System.Void RootMotion.Demos.BipedIKvsAnimatorIK::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BipedIKvsAnimatorIK__ctor_mCADAE017D73B02093FEC27B62A4628CC56F49426 (BipedIKvsAnimatorIK_tF864E4358F7D2DA56D475D56BE905A75DD37C558* __this, const RuntimeMethod* method) { { // [Range(0f, 1f)] public float lookAtWeight = 1f; __this->___lookAtWeight_8 = (1.0f); // [Range(0f, 1f)] public float lookAtBodyWeight = 1f; __this->___lookAtBodyWeight_9 = (1.0f); // [Range(0f, 1f)] public float lookAtHeadWeight = 1f; __this->___lookAtHeadWeight_10 = (1.0f); // [Range(0f, 1f)] public float lookAtEyesWeight = 1f; __this->___lookAtEyesWeight_11 = (1.0f); // [Range(0f, 1f)] public float lookAtClampWeight = 0.5f; __this->___lookAtClampWeight_12 = (0.5f); // [Range(0f, 1f)] public float lookAtClampWeightHead = 0.5f; __this->___lookAtClampWeightHead_13 = (0.5f); // [Range(0f, 1f)] public float lookAtClampWeightEyes = 0.5f; __this->___lookAtClampWeightEyes_14 = (0.5f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 RootMotion.Demos.MechSpider::get_velocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpider_get_velocity_m3437A8F7DB3B389FCCD0D7740D31916AC5D2CF15 (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) { { // public Vector3 velocity { get; private set; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CvelocityU3Ek__BackingField_17; return L_0; } } // System.Void RootMotion.Demos.MechSpider::set_velocity(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpider_set_velocity_m4588D27FA66CDFA2599588661E31E58C3841D7F0 (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { // public Vector3 velocity { get; private set; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; __this->___U3CvelocityU3Ek__BackingField_17 = L_0; return; } } // System.Void RootMotion.Demos.MechSpider::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpider_Start_m74B64468293ADFC77432D15C4766E77CFBD4A960 (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) { { // lastPosition = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL); __this->___lastPosition_18 = L_1; // } return; } } // System.Void RootMotion.Demos.MechSpider::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpider_Update_m75C08679FF64FF775990E166CE2275091E0F7EDF (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_4; memset((&V_4), 0, sizeof(V_4)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5; memset((&V_5), 0, sizeof(V_5)); { // velocity = (transform.position - lastPosition) / Time.deltaTime; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___lastPosition_18; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_1, L_2, NULL); float L_4; L_4 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_3, L_4, NULL); MechSpider_set_velocity_m4588D27FA66CDFA2599588661E31E58C3841D7F0_inline(__this, L_5, NULL); // lastPosition = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_6, NULL); __this->___lastPosition_18 = L_7; // Vector3 legsPlaneNormal = GetLegsPlaneNormal(); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = MechSpider_GetLegsPlaneNormal_m3F2106ECC878335C0F71B4F8FAE3126360DD8788(__this, NULL); V_0 = L_8; // Quaternion fromTo = Quaternion.FromToRotation(transform.up, legsPlaneNormal); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9; L_9 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_9); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_9, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_10, L_11, NULL); V_1 = L_12; // transform.rotation = Quaternion.Slerp(transform.rotation, fromTo * transform.rotation, Time.deltaTime * rootRotationSpeed); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14; L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_14); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15; L_15 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_14, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = V_1; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17; L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19; L_19 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_16, L_18, NULL); float L_20; L_20 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_21 = __this->___rootRotationSpeed_10; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22; L_22 = Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15(L_15, L_19, ((float)il2cpp_codegen_multiply(L_20, L_21)), NULL); NullCheck(L_13); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_13, L_22, NULL); // Vector3 legCentroid = GetLegCentroid(); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = MechSpider_GetLegCentroid_m61BC2C1D121501EC4CBD3DD46751381ED9DB6762(__this, NULL); // Vector3 heightOffset = Vector3.Project((legCentroid + transform.up * height * scale) - transform.position, transform.up); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24; L_24 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_24); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25; L_25 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_24, NULL); float L_26 = __this->___height_13; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27; L_27 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_25, L_26, NULL); float L_28 = __this->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_27, L_28, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_23, L_29, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31; L_31 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_31); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32; L_32 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_31, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_30, L_32, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_34; L_34 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_34); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35; L_35 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_34, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36; L_36 = Vector3_Project_m85DF3CB297EC5E1A17BD6266FF65E86AB7372C9B_inline(L_33, L_35, NULL); V_2 = L_36; // transform.position += heightOffset * Time.deltaTime * (rootPositionSpeed * scale); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37; L_37 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_38 = L_37; NullCheck(L_38); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39; L_39 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_38, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40 = V_2; float L_41; L_41 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42; L_42 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_40, L_41, NULL); float L_43 = __this->___rootPositionSpeed_9; float L_44 = __this->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45; L_45 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_42, ((float)il2cpp_codegen_multiply(L_43, L_44)), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_46; L_46 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_39, L_45, NULL); NullCheck(L_38); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_38, L_46, NULL); // if (Physics.Raycast(transform.position + transform.up * raycastHeight * scale, -transform.up, out rootHit, (raycastHeight * scale) + (raycastDistance * scale), raycastLayers)) { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_47; L_47 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_47); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48; L_48 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_47, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_49; L_49 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_49); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50; L_50 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_49, NULL); float L_51 = __this->___raycastHeight_15; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52; L_52 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_50, L_51, NULL); float L_53 = __this->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54; L_54 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_52, L_53, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55; L_55 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_48, L_54, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_56; L_56 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_56); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_57; L_57 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_56, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58; L_58 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_57, NULL); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_59 = (&__this->___rootHit_21); float L_60 = __this->___raycastHeight_15; float L_61 = __this->___scale_5; float L_62 = __this->___raycastDistance_16; float L_63 = __this->___scale_5; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_64 = __this->___raycastLayers_4; int32_t L_65; L_65 = LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D(L_64, NULL); bool L_66; L_66 = Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12(L_55, L_58, L_59, ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_60, L_61)), ((float)il2cpp_codegen_multiply(L_62, L_63)))), L_65, NULL); if (!L_66) { goto IL_021b; } } { // rootHit.distance -= (raycastHeight * scale) + (minHeight * scale); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_67 = (&__this->___rootHit_21); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_68 = L_67; float L_69; L_69 = RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78(L_68, NULL); float L_70 = __this->___raycastHeight_15; float L_71 = __this->___scale_5; float L_72 = __this->___minHeight_14; float L_73 = __this->___scale_5; RaycastHit_set_distance_mD5C9C6A5F7EDFFAC302DA4981F3483AA9981A9DC(L_68, ((float)il2cpp_codegen_subtract(L_69, ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_70, L_71)), ((float)il2cpp_codegen_multiply(L_72, L_73)))))), NULL); // if (rootHit.distance < 0f) { RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_74 = (&__this->___rootHit_21); float L_75; L_75 = RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78(L_74, NULL); if ((!(((float)L_75) < ((float)(0.0f))))) { goto IL_021b; } } { // Vector3 targetPosition = transform.position - transform.up * rootHit.distance; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_76; L_76 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_76); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_77; L_77 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_76, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_78; L_78 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_78); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_79; L_79 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_78, NULL); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_80 = (&__this->___rootHit_21); float L_81; L_81 = RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78(L_80, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_82; L_82 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_79, L_81, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_83; L_83 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_77, L_82, NULL); V_5 = L_83; // transform.position = Vector3.Lerp(transform.position, targetPosition, Time.deltaTime * rootPositionSpeed * scale); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_84; L_84 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_85; L_85 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_85); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_86; L_86 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_85, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_87 = V_5; float L_88; L_88 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_89 = __this->___rootPositionSpeed_9; float L_90 = __this->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_91; L_91 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_86, L_87, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_88, L_89)), L_90)), NULL); NullCheck(L_84); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_84, L_91, NULL); } IL_021b: { // sine += Time.deltaTime * breatheSpeed; float L_92 = __this->___sine_20; float L_93; L_93 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_94 = __this->___breatheSpeed_11; __this->___sine_20 = ((float)il2cpp_codegen_add(L_92, ((float)il2cpp_codegen_multiply(L_93, L_94)))); // if (sine >= Mathf.PI * 2f) sine -= Mathf.PI * 2f; float L_95 = __this->___sine_20; if ((!(((float)L_95) >= ((float)(6.28318548f))))) { goto IL_0253; } } { // if (sine >= Mathf.PI * 2f) sine -= Mathf.PI * 2f; float L_96 = __this->___sine_20; __this->___sine_20 = ((float)il2cpp_codegen_subtract(L_96, (6.28318548f))); } IL_0253: { // float br = Mathf.Sin(sine) * breatheMagnitude * scale; float L_97 = __this->___sine_20; float L_98; L_98 = sinf(L_97); float L_99 = __this->___breatheMagnitude_12; float L_100 = __this->___scale_5; V_3 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_98, L_99)), L_100)); // Vector3 breatheOffset = transform.up * br; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_101; L_101 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_101); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_102; L_102 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_101, NULL); float L_103 = V_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_104; L_104 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_102, L_103, NULL); V_4 = L_104; // body.transform.position = transform.position + breatheOffset; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_105 = __this->___body_6; NullCheck(L_105); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_106; L_106 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_105, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_107; L_107 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_107); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_108; L_108 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_107, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_109 = V_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_110; L_110 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_108, L_109, NULL); NullCheck(L_106); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_106, L_110, NULL); // } return; } } // UnityEngine.Vector3 RootMotion.Demos.MechSpider::GetLegCentroid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpider_GetLegCentroid_m61BC2C1D121501EC4CBD3DD46751381ED9DB6762 (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; int32_t V_2 = 0; { // Vector3 position = Vector3.zero; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); V_0 = L_0; // float footWeight = 1f / (float)legs.Length; MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9* L_1 = __this->___legs_7; NullCheck(L_1); V_1 = ((float)((1.0f)/((float)((int32_t)(((RuntimeArray*)L_1)->max_length))))); // for (int i = 0; i < legs.Length; i++) { V_2 = 0; goto IL_0038; } IL_001a: { // position += legs[i].position * footWeight; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0; MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9* L_3 = __this->___legs_7; int32_t L_4 = V_2; NullCheck(L_3); int32_t L_5 = L_4; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_6 = (L_3)->GetAt(static_cast(L_5)); NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(L_6, NULL); float L_8 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_7, L_8, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_2, L_9, NULL); V_0 = L_10; // for (int i = 0; i < legs.Length; i++) { int32_t L_11 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_11, 1)); } IL_0038: { // for (int i = 0; i < legs.Length; i++) { int32_t L_12 = V_2; MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9* L_13 = __this->___legs_7; NullCheck(L_13); if ((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))) { goto IL_001a; } } { // return position; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = V_0; return L_14; } } // UnityEngine.Vector3 RootMotion.Demos.MechSpider::GetLegsPlaneNormal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpider_GetLegsPlaneNormal_m3F2106ECC878335C0F71B4F8FAE3126360DD8788 (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; int32_t V_2 = 0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3; memset((&V_3), 0, sizeof(V_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_4; memset((&V_4), 0, sizeof(V_4)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5; memset((&V_5), 0, sizeof(V_5)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_6; memset((&V_6), 0, sizeof(V_6)); { // Vector3 normal = transform.up; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_0, NULL); V_0 = L_1; // if (legRotationWeight <= 0f) return normal; float L_2 = __this->___legRotationWeight_8; if ((!(((float)L_2) <= ((float)(0.0f))))) { goto IL_001b; } } { // if (legRotationWeight <= 0f) return normal; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0; return L_3; } IL_001b: { // float legWeight = 1f / Mathf.Lerp(legs.Length, 1f, legRotationWeight); MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9* L_4 = __this->___legs_7; NullCheck(L_4); float L_5 = __this->___legRotationWeight_8; float L_6; L_6 = Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline(((float)((int32_t)(((RuntimeArray*)L_4)->max_length))), (1.0f), L_5, NULL); V_1 = ((float)((1.0f)/L_6)); // for (int i = 0; i < legs.Length; i++) { V_2 = 0; goto IL_00c5; } IL_0042: { // Vector3 legDirection = legs[i].position - (transform.position - transform.up * height * scale); MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9* L_7 = __this->___legs_7; int32_t L_8 = V_2; NullCheck(L_7); int32_t L_9 = L_8; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_10 = (L_7)->GetAt(static_cast(L_9)); NullCheck(L_10); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(L_10, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12; L_12 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_12); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; L_13 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_12, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14; L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_14, NULL); float L_16 = __this->___height_13; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_15, L_16, NULL); float L_18 = __this->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_17, L_18, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; L_20 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_13, L_19, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_11, L_20, NULL); V_3 = L_21; // Vector3 legNormal = transform.up; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22; L_22 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_22, NULL); V_4 = L_23; // Vector3 legTangent = legDirection; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_3; V_5 = L_24; // Vector3.OrthoNormalize(ref legNormal, ref legTangent); Vector3_OrthoNormalize_m4450C7BEB70DBFA60E3AAC08C98CDAE831A54158((&V_4), (&V_5), NULL); // Quaternion fromTo = Quaternion.FromToRotation(legTangent, legDirection); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26 = V_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27; L_27 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_25, L_26, NULL); V_6 = L_27; // fromTo = Quaternion.Lerp(Quaternion.identity, fromTo, legWeight); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28; L_28 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_29 = V_6; float L_30 = V_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_31; L_31 = Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D(L_28, L_29, L_30, NULL); V_6 = L_31; // normal = fromTo * normal; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = V_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34; L_34 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_32, L_33, NULL); V_0 = L_34; // for (int i = 0; i < legs.Length; i++) { int32_t L_35 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_35, 1)); } IL_00c5: { // for (int i = 0; i < legs.Length; i++) { int32_t L_36 = V_2; MechSpiderLegU5BU5D_t4E6805D9391202606A68614995F81B0243A80DD9* L_37 = __this->___legs_7; NullCheck(L_37); if ((((int32_t)L_36) < ((int32_t)((int32_t)(((RuntimeArray*)L_37)->max_length))))) { goto IL_0042; } } { // return normal; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38 = V_0; return L_38; } } // System.Void RootMotion.Demos.MechSpider::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpider__ctor_mFFFBB0CF3E459359EBB96082B98465CE0AB6BDEE (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) { { // public float scale = 1f; // For resizing the values when the mech is resized __this->___scale_5 = (1.0f); // public float legRotationWeight = 1f; // The weight of rotating the body to each leg __this->___legRotationWeight_8 = (1.0f); // public float rootPositionSpeed = 5f; // The speed of positioning the root __this->___rootPositionSpeed_9 = (5.0f); // public float rootRotationSpeed = 30f; // The slerp speed of rotating the root to leg heights __this->___rootRotationSpeed_10 = (30.0f); // public float breatheSpeed = 2f; // Speed of the breathing cycle __this->___breatheSpeed_11 = (2.0f); // public float breatheMagnitude = 0.2f; // Magnitude of breathing __this->___breatheMagnitude_12 = (0.200000003f); // public float height = 3.5f; // Height from ground __this->___height_13 = (3.5f); // public float minHeight = 2f; // The minimum height from ground __this->___minHeight_14 = (2.0f); // public float raycastHeight = 10f; // The height of ray origin __this->___raycastHeight_15 = (10.0f); // public float raycastDistance = 5f; // The distance of rays (total ray length = raycastHeight + raycastDistance) __this->___raycastDistance_16 = (5.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 RootMotion.Demos.MechSpiderController::get_inputVector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpiderController_get_inputVector_m286176C5F883DB313B3750E8D66B412AB65EBC6D (MechSpiderController_t5804A9789F4C8493AC593B390D111B5F2572A0DB* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E); s_Il2CppMethodInitialized = true; } { // return new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical")); float L_0; L_0 = Input_GetAxis_m10372E6C5FF591668D2DC5F58C58D213CC598A62(_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E, NULL); float L_1; L_1 = Input_GetAxis_m10372E6C5FF591668D2DC5F58C58D213CC598A62(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; memset((&L_2), 0, sizeof(L_2)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_2), L_0, (0.0f), L_1, /*hidden argument*/NULL); return L_2; } } // System.Void RootMotion.Demos.MechSpiderController::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderController_Update_m39AA8C689F66FDCF6D5F80081F14FE1BEC085FDE (MechSpiderController_t5804A9789F4C8493AC593B390D111B5F2572A0DB* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_2; memset((&V_2), 0, sizeof(V_2)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3; memset((&V_3), 0, sizeof(V_3)); { // Vector3 cameraForward = cameraTransform.forward; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___cameraTransform_5; NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_0, NULL); V_0 = L_1; // Vector3 camNormal = transform.up; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_2, NULL); V_1 = L_3; // Vector3.OrthoNormalize(ref camNormal, ref cameraForward); Vector3_OrthoNormalize_m4450C7BEB70DBFA60E3AAC08C98CDAE831A54158((&V_1), (&V_0), NULL); // Quaternion cameraLookRotation = Quaternion.LookRotation(cameraForward, transform.up); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5; L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_5, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Quaternion_LookRotation_mFB02EDC8F733774DFAC3BEA4B4BB265A228F8307(L_4, L_6, NULL); V_2 = L_7; // transform.Translate(cameraLookRotation * inputVector.normalized * Time.deltaTime * speed * mechSpider.scale, Space.World); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8; L_8 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = MechSpiderController_get_inputVector_m286176C5F883DB313B3750E8D66B412AB65EBC6D(__this, NULL); V_3 = L_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_3), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_9, L_11, NULL); float L_13; L_13 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_12, L_13, NULL); float L_15 = __this->___speed_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_14, L_15, NULL); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_17 = __this->___mechSpider_4; NullCheck(L_17); float L_18 = L_17->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_16, L_18, NULL); NullCheck(L_8); Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649(L_8, L_19, 0, NULL); // transform.rotation = Quaternion.RotateTowards(transform.rotation, cameraLookRotation, Time.deltaTime * turnSpeed); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20; L_20 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_21; L_21 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_21); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22; L_22 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_21, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_23 = V_2; float L_24; L_24 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_25 = __this->___turnSpeed_7; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26; L_26 = Quaternion_RotateTowards_m50EF9D609C80CD423CDA856EA3481DE2004633A3_inline(L_22, L_23, ((float)il2cpp_codegen_multiply(L_24, L_25)), NULL); NullCheck(L_20); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_20, L_26, NULL); // } return; } } // System.Void RootMotion.Demos.MechSpiderController::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderController__ctor_mAEF8099F07B8FE1A0E26785F9D58F13638C99A6F (MechSpiderController_t5804A9789F4C8493AC593B390D111B5F2572A0DB* __this, const RuntimeMethod* method) { { // public float speed = 6f; // Horizontal speed of the spider __this->___speed_6 = (6.0f); // public float turnSpeed = 30f; // The speed of turning the spider to align with the camera __this->___turnSpeed_7 = (30.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean RootMotion.Demos.MechSpiderLeg::get_isStepping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MechSpiderLeg_get_isStepping_m6B19795D4349CD74790A2365D85AFBFC671427CD (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, const RuntimeMethod* method) { { // return stepProgress < 1f; float L_0 = __this->___stepProgress_19; return (bool)((((float)L_0) < ((float)(1.0f)))? 1 : 0); } } // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, const RuntimeMethod* method) { { // return ik.GetIKSolver().GetIKPosition(); IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1* L_0 = __this->___ik_18; NullCheck(L_0); IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* L_1; L_1 = VirtualFuncInvoker0< IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* >::Invoke(7 /* RootMotion.FinalIK.IKSolver RootMotion.FinalIK.IK::GetIKSolver() */, L_0); NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = VirtualFuncInvoker0< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(5 /* UnityEngine.Vector3 RootMotion.FinalIK.IKSolver::GetIKPosition() */, L_1); return L_2; } } // System.Void RootMotion.Demos.MechSpiderLeg::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderLeg_set_position_m4D20A1F34BAD64CF2C1799E0B91A5611CFFE5ADF (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { // ik.GetIKSolver().SetIKPosition(value); IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1* L_0 = __this->___ik_18; NullCheck(L_0); IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* L_1; L_1 = VirtualFuncInvoker0< IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* >::Invoke(7 /* RootMotion.FinalIK.IKSolver RootMotion.FinalIK.IK::GetIKSolver() */, L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_value; NullCheck(L_1); IKSolver_SetIKPosition_mAD50B3B8887E71DA6A96F329A0A92CB65F7D2A95_inline(L_1, L_2, NULL); // } return; } } // System.Void RootMotion.Demos.MechSpiderLeg::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderLeg_Awake_mCD3B959A368F77E8866934C6C23E6A268C675ECC (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisIK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1_mEC09F86A79F43E43C9714AE242406F68A5844E23_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MechSpiderLeg_AfterIK_mB3B55023FE77F1DB1827D4ECDCF5EB000769780D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // ik = GetComponent(); IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1* L_0; L_0 = Component_GetComponent_TisIK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1_mEC09F86A79F43E43C9714AE242406F68A5844E23(__this, Component_GetComponent_TisIK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1_mEC09F86A79F43E43C9714AE242406F68A5844E23_RuntimeMethod_var); __this->___ik_18 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___ik_18), (void*)L_0); // if (foot != null) Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___foot_14; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_2) { goto IL_0089; } } { // if (footUpAxis == Vector3.zero) footUpAxis = Quaternion.Inverse(foot.rotation) * Vector3.up; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = __this->___footUpAxis_15; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); bool L_5; L_5 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_3, L_4, NULL); if (!L_5) { goto IL_004c; } } { // if (footUpAxis == Vector3.zero) footUpAxis = Quaternion.Inverse(foot.rotation) * Vector3.up; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = __this->___foot_14; NullCheck(L_6); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8; L_8 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_7, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_8, L_9, NULL); __this->___footUpAxis_15 = L_10; } IL_004c: { // lastFootLocalRotation = foot.localRotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = __this->___foot_14; NullCheck(L_11); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(L_11, NULL); __this->___lastFootLocalRotation_23 = L_12; // ik.GetIKSolver().OnPostUpdate += AfterIK; IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1* L_13 = __this->___ik_18; NullCheck(L_13); IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* L_14; L_14 = VirtualFuncInvoker0< IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* >::Invoke(7 /* RootMotion.FinalIK.IKSolver RootMotion.FinalIK.IK::GetIKSolver() */, L_13); IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* L_15 = L_14; NullCheck(L_15); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_16 = L_15->___OnPostUpdate_7; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_17 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_17); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_17, __this, (intptr_t)((void*)MechSpiderLeg_AfterIK_mB3B55023FE77F1DB1827D4ECDCF5EB000769780D_RuntimeMethod_var), NULL); Delegate_t* L_18; L_18 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_16, L_17, NULL); NullCheck(L_15); L_15->___OnPostUpdate_7 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_18, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_15->___OnPostUpdate_7), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_18, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); } IL_0089: { // } return; } } // System.Void RootMotion.Demos.MechSpiderLeg::AfterIK() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderLeg_AfterIK_mB3B55023FE77F1DB1827D4ECDCF5EB000769780D (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (foot == null) return; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___foot_14; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_000f; } } { // if (foot == null) return; return; } IL_000f: { // foot.localRotation = lastFootLocalRotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___foot_14; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = __this->___lastFootLocalRotation_23; NullCheck(L_2); Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(L_2, L_3, NULL); // smoothHitNormal = Vector3.Slerp(smoothHitNormal, hit.normal, Time.deltaTime * footRotationSpeed); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___smoothHitNormal_24; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_5 = (&__this->___hit_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5(L_5, NULL); float L_7; L_7 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_8 = __this->___footRotationSpeed_16; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Vector3_Slerp_m6CA14E5B6F6217802BAA0ADD2C9D086C741BA09C(L_4, L_6, ((float)il2cpp_codegen_multiply(L_7, L_8)), NULL); __this->___smoothHitNormal_24 = L_9; // Quaternion f = Quaternion.FromToRotation(foot.rotation * footUpAxis, smoothHitNormal); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = __this->___foot_14; NullCheck(L_10); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11; L_11 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_10, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = __this->___footUpAxis_15; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; L_13 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_11, L_12, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = __this->___smoothHitNormal_24; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15; L_15 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_13, L_14, NULL); V_0 = L_15; // foot.rotation = f * foot.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16 = __this->___foot_14; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17 = V_0; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18 = __this->___foot_14; NullCheck(L_18); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19; L_19 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_18, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20; L_20 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_17, L_19, NULL); NullCheck(L_16); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_16, L_20, NULL); // } return; } } // System.Void RootMotion.Demos.MechSpiderLeg::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderLeg_Start_mEE89EE6F916AB88098D9722FFE21C4B78CED832B (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, const RuntimeMethod* method) { PointU5BU5D_tCD6673DF974ECCCD942E643E05EAD6C28FB4C7BB* V_0 = NULL; { // stepProgress = 1f; __this->___stepProgress_19 = (1.0f); // hit = new RaycastHit(); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_0 = (&__this->___hit_22); il2cpp_codegen_initobj(L_0, sizeof(RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5)); // var points = ik.GetIKSolver().GetPoints(); IK_t8026AD64782C89DB3C8933F61F5E287C0542C4A1* L_1 = __this->___ik_18; NullCheck(L_1); IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* L_2; L_2 = VirtualFuncInvoker0< IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* >::Invoke(7 /* RootMotion.FinalIK.IKSolver RootMotion.FinalIK.IK::GetIKSolver() */, L_1); NullCheck(L_2); PointU5BU5D_tCD6673DF974ECCCD942E643E05EAD6C28FB4C7BB* L_3; L_3 = VirtualFuncInvoker0< PointU5BU5D_tCD6673DF974ECCCD942E643E05EAD6C28FB4C7BB* >::Invoke(6 /* RootMotion.FinalIK.IKSolver/Point[] RootMotion.FinalIK.IKSolver::GetPoints() */, L_2); V_0 = L_3; // position = points[points.Length - 1].transform.position; PointU5BU5D_tCD6673DF974ECCCD942E643E05EAD6C28FB4C7BB* L_4 = V_0; PointU5BU5D_tCD6673DF974ECCCD942E643E05EAD6C28FB4C7BB* L_5 = V_0; NullCheck(L_5); NullCheck(L_4); int32_t L_6 = ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_5)->max_length)), 1)); Point_tE1331AFAADEE55148104B91744C9DB6766A5C9E9* L_7 = (L_4)->GetAt(static_cast(L_6)); NullCheck(L_7); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = L_7->___transform_0; NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL); MechSpiderLeg_set_position_m4D20A1F34BAD64CF2C1799E0B91A5611CFFE5ADF(__this, L_9, NULL); // lastStepPosition = position; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(__this, NULL); __this->___lastStepPosition_25 = L_10; // hit.point = position; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_11 = (&__this->___hit_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(__this, NULL); RaycastHit_set_point_m3B63BEB25A82BFCF9FBB300022D0362BC2CF9E11(L_11, L_12, NULL); // defaultPosition = mechSpider.transform.InverseTransformPoint(position + offset * mechSpider.scale); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_13 = __this->___mechSpider_4; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14; L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = __this->___offset_6; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_17 = __this->___mechSpider_4; NullCheck(L_17); float L_18 = L_17->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_16, L_18, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; L_20 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_15, L_19, NULL); NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_14, L_20, NULL); __this->___defaultPosition_21 = L_21; // StartCoroutine(Step(position, position)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22; L_22 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(__this, NULL); RuntimeObject* L_24; L_24 = MechSpiderLeg_Step_mDB7F2D550BFC2DD6116A1E039590D6F0D30E39D6(__this, L_22, L_23, NULL); Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_25; L_25 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_24, NULL); // } return; } } // UnityEngine.Vector3 RootMotion.Demos.MechSpiderLeg::GetStepTarget(System.Boolean&,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpiderLeg_GetStepTarget_m6098AAC0FAFF0C937A572BF274EB7937724D9B26 (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, bool* ___0_stepFound, float ___1_focus, float ___2_distance, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); { // stepFound = false; bool* L_0 = ___0_stepFound; *((int8_t*)L_0) = (int8_t)0; // Vector3 stepTarget = mechSpider.transform.TransformPoint(defaultPosition); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_1 = __this->___mechSpider_4; NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_1, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = __this->___defaultPosition_21; NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_2, L_3, NULL); // stepTarget += mechSpider.velocity * velocityPrediction; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_5 = __this->___mechSpider_4; NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = MechSpider_get_velocity_m3437A8F7DB3B389FCCD0D7740D31916AC5D2CF15_inline(L_5, NULL); float L_7 = __this->___velocityPrediction_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_6, L_7, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_4, L_8, NULL); // Vector3 up = mechSpider.transform.up; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_10 = __this->___mechSpider_4; NullCheck(L_10); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11; L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_10, NULL); NullCheck(L_11); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_11, NULL); V_0 = L_12; // Vector3 toBody = mechSpider.body.position - position; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_13 = __this->___mechSpider_4; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = L_13->___body_6; NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_15, L_16, NULL); V_1 = L_17; // Vector3 axis = Vector3.Cross(up, toBody); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; L_20 = Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline(L_18, L_19, NULL); V_2 = L_20; // up = Quaternion.AngleAxis(focus, axis) * up; float L_21 = ___1_focus; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_23; L_23 = Quaternion_AngleAxis_mF37022977B297E63AA70D69EA1C4C922FF22CC80(L_21, L_22, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25; L_25 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_23, L_24, NULL); V_0 = L_25; // if (Physics.Raycast(stepTarget + up * mechSpider.raycastHeight * mechSpider.scale, -up, out hit, mechSpider.raycastHeight * mechSpider.scale + distance, mechSpider.raycastLayers)) stepFound = true; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26 = V_0; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_27 = __this->___mechSpider_4; NullCheck(L_27); float L_28 = L_27->___raycastHeight_15; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_26, L_28, NULL); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_30 = __this->___mechSpider_4; NullCheck(L_30); float L_31 = L_30->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32; L_32 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_29, L_31, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_9, L_32, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35; L_35 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_34, NULL); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_36 = (&__this->___hit_22); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_37 = __this->___mechSpider_4; NullCheck(L_37); float L_38 = L_37->___raycastHeight_15; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_39 = __this->___mechSpider_4; NullCheck(L_39); float L_40 = L_39->___scale_5; float L_41 = ___2_distance; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_42 = __this->___mechSpider_4; NullCheck(L_42); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_43 = L_42->___raycastLayers_4; int32_t L_44; L_44 = LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D(L_43, NULL); bool L_45; L_45 = Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12(L_33, L_35, L_36, ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_38, L_40)), L_41)), L_44, NULL); if (!L_45) { goto IL_00dc; } } { // if (Physics.Raycast(stepTarget + up * mechSpider.raycastHeight * mechSpider.scale, -up, out hit, mechSpider.raycastHeight * mechSpider.scale + distance, mechSpider.raycastLayers)) stepFound = true; bool* L_46 = ___0_stepFound; *((int8_t*)L_46) = (int8_t)1; } IL_00dc: { // return hit.point + hit.normal * footHeight * mechSpider.scale; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_47 = (&__this->___hit_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48; L_48 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39(L_47, NULL); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_49 = (&__this->___hit_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50; L_50 = RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5(L_49, NULL); float L_51 = __this->___footHeight_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52; L_52 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_50, L_51, NULL); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_53 = __this->___mechSpider_4; NullCheck(L_53); float L_54 = L_53->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55; L_55 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_52, L_54, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56; L_56 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_48, L_55, NULL); return L_56; } } // System.Void RootMotion.Demos.MechSpiderLeg::UpdatePosition(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderLeg_UpdatePosition_mAF56F8DFCDBCA42853F950FEE27B70B780522047 (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, float ___0_distance, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // Vector3 up = mechSpider.transform.up; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_0 = __this->___mechSpider_4; NullCheck(L_0); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1; L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_0, NULL); NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_1, NULL); V_0 = L_2; // if (Physics.Raycast(lastStepPosition + up * mechSpider.raycastHeight * mechSpider.scale, -up, out hit, mechSpider.raycastHeight * mechSpider.scale + distance, mechSpider.raycastLayers)) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = __this->___lastStepPosition_25; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_5 = __this->___mechSpider_4; NullCheck(L_5); float L_6 = L_5->___raycastHeight_15; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_4, L_6, NULL); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_8 = __this->___mechSpider_4; NullCheck(L_8); float L_9 = L_8->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_7, L_9, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_3, L_10, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; L_13 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_12, NULL); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_14 = (&__this->___hit_22); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_15 = __this->___mechSpider_4; NullCheck(L_15); float L_16 = L_15->___raycastHeight_15; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_17 = __this->___mechSpider_4; NullCheck(L_17); float L_18 = L_17->___scale_5; float L_19 = ___0_distance; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_20 = __this->___mechSpider_4; NullCheck(L_20); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_21 = L_20->___raycastLayers_4; int32_t L_22; L_22 = LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D(L_21, NULL); bool L_23; L_23 = Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12(L_11, L_13, L_14, ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_18)), L_19)), L_22, NULL); if (!L_23) { goto IL_00b5; } } { // position = hit.point + hit.normal * footHeight * mechSpider.scale; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_24 = (&__this->___hit_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25; L_25 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39(L_24, NULL); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_26 = (&__this->___hit_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27; L_27 = RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5(L_26, NULL); float L_28 = __this->___footHeight_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_27, L_28, NULL); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_30 = __this->___mechSpider_4; NullCheck(L_30); float L_31 = L_30->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32; L_32 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_29, L_31, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_25, L_32, NULL); MechSpiderLeg_set_position_m4D20A1F34BAD64CF2C1799E0B91A5611CFFE5ADF(__this, L_33, NULL); } IL_00b5: { // } return; } } // System.Void RootMotion.Demos.MechSpiderLeg::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderLeg_Update_m61514988E5D77BABD0E265747252A4451EE0445B (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { // UpdatePosition(mechSpider.raycastDistance * mechSpider.scale); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_0 = __this->___mechSpider_4; NullCheck(L_0); float L_1 = L_0->___raycastDistance_16; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_2 = __this->___mechSpider_4; NullCheck(L_2); float L_3 = L_2->___scale_5; MechSpiderLeg_UpdatePosition_mAF56F8DFCDBCA42853F950FEE27B70B780522047(__this, ((float)il2cpp_codegen_multiply(L_1, L_3)), NULL); // if (isStepping) return; bool L_4; L_4 = MechSpiderLeg_get_isStepping_m6B19795D4349CD74790A2365D85AFBFC671427CD(__this, NULL); if (!L_4) { goto IL_0026; } } { // if (isStepping) return; return; } IL_0026: { // if (Time.time < lastStepTime + minDelay) return; float L_5; L_5 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL); float L_6 = __this->___lastStepTime_20; float L_7 = __this->___minDelay_7; if ((!(((float)L_5) < ((float)((float)il2cpp_codegen_add(L_6, L_7)))))) { goto IL_003b; } } { // if (Time.time < lastStepTime + minDelay) return; return; } IL_003b: { // if (unSync != null) { MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_8 = __this->___unSync_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_9) { goto IL_0057; } } { // if (unSync.isStepping) return; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_10 = __this->___unSync_5; NullCheck(L_10); bool L_11; L_11 = MechSpiderLeg_get_isStepping_m6B19795D4349CD74790A2365D85AFBFC671427CD(L_10, NULL); if (!L_11) { goto IL_0057; } } { // if (unSync.isStepping) return; return; } IL_0057: { // bool stepFound = false; V_0 = (bool)0; // Vector3 idealPosition = GetStepTarget(out stepFound, raycastFocus, mechSpider.raycastDistance * mechSpider.scale); float L_12 = __this->___raycastFocus_12; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_13 = __this->___mechSpider_4; NullCheck(L_13); float L_14 = L_13->___raycastDistance_16; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_15 = __this->___mechSpider_4; NullCheck(L_15); float L_16 = L_15->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = MechSpiderLeg_GetStepTarget_m6098AAC0FAFF0C937A572BF274EB7937724D9B26(__this, (&V_0), L_12, ((float)il2cpp_codegen_multiply(L_14, L_16)), NULL); V_1 = L_17; // if (!stepFound) idealPosition = GetStepTarget(out stepFound, -raycastFocus, mechSpider.raycastDistance * 3f * mechSpider.scale); // Try again with inverted focus bool L_18 = V_0; if (L_18) { goto IL_00af; } } { // if (!stepFound) idealPosition = GetStepTarget(out stepFound, -raycastFocus, mechSpider.raycastDistance * 3f * mechSpider.scale); // Try again with inverted focus float L_19 = __this->___raycastFocus_12; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_20 = __this->___mechSpider_4; NullCheck(L_20); float L_21 = L_20->___raycastDistance_16; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_22 = __this->___mechSpider_4; NullCheck(L_22); float L_23 = L_22->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; L_24 = MechSpiderLeg_GetStepTarget_m6098AAC0FAFF0C937A572BF274EB7937724D9B26(__this, (&V_0), ((-L_19)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_21, (3.0f))), L_23)), NULL); V_1 = L_24; } IL_00af: { // if (!stepFound) return; bool L_25 = V_0; if (L_25) { goto IL_00b3; } } { // if (!stepFound) return; return; } IL_00b3: { // if (Vector3.Distance(position, idealPosition) < maxOffset * mechSpider.scale * UnityEngine.Random.Range(0.9f, 1.2f)) return; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26; L_26 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_1; float L_28; L_28 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_26, L_27, NULL); float L_29 = __this->___maxOffset_8; MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_30 = __this->___mechSpider_4; NullCheck(L_30); float L_31 = L_30->___scale_5; float L_32; L_32 = Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494((0.899999976f), (1.20000005f), NULL); if ((!(((float)L_28) < ((float)((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_29, L_31)), L_32)))))) { goto IL_00e4; } } { // if (Vector3.Distance(position, idealPosition) < maxOffset * mechSpider.scale * UnityEngine.Random.Range(0.9f, 1.2f)) return; return; } IL_00e4: { // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318(__this, NULL); // StartCoroutine(Step(position, idealPosition)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = V_1; RuntimeObject* L_35; L_35 = MechSpiderLeg_Step_mDB7F2D550BFC2DD6116A1E039590D6F0D30E39D6(__this, L_33, L_34, NULL); Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_36; L_36 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_35, NULL); // } return; } } // System.Collections.IEnumerator RootMotion.Demos.MechSpiderLeg::Step(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* MechSpiderLeg_Step_mDB7F2D550BFC2DD6116A1E039590D6F0D30E39D6 (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_stepStartPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_targetPosition, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* L_0 = (U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1*)il2cpp_codegen_object_new(U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1_il2cpp_TypeInfo_var); NullCheck(L_0); U3CStepU3Ed__33__ctor_mD50DD054928A9B940940064EF08C08D84FCD00AB(L_0, 0, NULL); U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* L_1 = L_0; NullCheck(L_1); L_1->___U3CU3E4__this_2 = __this; Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this); U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* L_2 = L_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_stepStartPosition; NullCheck(L_2); L_2->___stepStartPosition_3 = L_3; U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* L_4 = L_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___1_targetPosition; NullCheck(L_4); L_4->___targetPosition_4 = L_5; return L_4; } } // System.Void RootMotion.Demos.MechSpiderLeg::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderLeg__ctor_mBFC0C1A05084792E94E92DA4BE96E787960DB28A (MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* __this, const RuntimeMethod* method) { { // public float minDelay = 0.2f, maxOffset = 1.0f, stepSpeed = 5.0f, footHeight = 0.15f, velocityPrediction = 0.2f, raycastFocus = 0.1f; // Parameters for stepping __this->___minDelay_7 = (0.200000003f); // public float minDelay = 0.2f, maxOffset = 1.0f, stepSpeed = 5.0f, footHeight = 0.15f, velocityPrediction = 0.2f, raycastFocus = 0.1f; // Parameters for stepping __this->___maxOffset_8 = (1.0f); // public float minDelay = 0.2f, maxOffset = 1.0f, stepSpeed = 5.0f, footHeight = 0.15f, velocityPrediction = 0.2f, raycastFocus = 0.1f; // Parameters for stepping __this->___stepSpeed_9 = (5.0f); // public float minDelay = 0.2f, maxOffset = 1.0f, stepSpeed = 5.0f, footHeight = 0.15f, velocityPrediction = 0.2f, raycastFocus = 0.1f; // Parameters for stepping __this->___footHeight_10 = (0.150000006f); // public float minDelay = 0.2f, maxOffset = 1.0f, stepSpeed = 5.0f, footHeight = 0.15f, velocityPrediction = 0.2f, raycastFocus = 0.1f; // Parameters for stepping __this->___velocityPrediction_11 = (0.200000003f); // public float minDelay = 0.2f, maxOffset = 1.0f, stepSpeed = 5.0f, footHeight = 0.15f, velocityPrediction = 0.2f, raycastFocus = 0.1f; // Parameters for stepping __this->___raycastFocus_12 = (0.100000001f); // public float footRotationSpeed = 10f; __this->___footRotationSpeed_16 = (10.0f); // private float stepProgress = 1f, lastStepTime; __this->___stepProgress_19 = (1.0f); // private Vector3 smoothHitNormal = Vector3.up; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); __this->___smoothHitNormal_24 = L_0; MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.MechSpiderLeg/d__33::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStepU3Ed__33__ctor_mD50DD054928A9B940940064EF08C08D84FCD00AB (U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); int32_t L_0 = ___0_U3CU3E1__state; __this->___U3CU3E1__state_0 = L_0; return; } } // System.Void RootMotion.Demos.MechSpiderLeg/d__33::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStepU3Ed__33_System_IDisposable_Dispose_mFF5ADB7BA78F75C0F8F097C43FFF93241AABB23C (U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* __this, const RuntimeMethod* method) { { return; } } // System.Boolean RootMotion.Demos.MechSpiderLeg/d__33::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CStepU3Ed__33_MoveNext_m2EDF99B346BB5A632E11ADDD4110AC294E9C9177 (U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* V_1 = NULL; { int32_t L_0 = __this->___U3CU3E1__state_0; V_0 = L_0; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_1 = __this->___U3CU3E4__this_2; V_1 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_001a; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_00ca; } } { return (bool)0; } IL_001a: { __this->___U3CU3E1__state_0 = (-1); // stepProgress = 0f; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_4 = V_1; NullCheck(L_4); L_4->___stepProgress_19 = (0.0f); goto IL_00d1; } IL_0031: { // stepProgress += Time.deltaTime * stepSpeed; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_5 = V_1; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_6 = V_1; NullCheck(L_6); float L_7 = L_6->___stepProgress_19; float L_8; L_8 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_9 = V_1; NullCheck(L_9); float L_10 = L_9->___stepSpeed_9; NullCheck(L_5); L_5->___stepProgress_19 = ((float)il2cpp_codegen_add(L_7, ((float)il2cpp_codegen_multiply(L_8, L_10)))); // position = Vector3.Lerp(stepStartPosition, targetPosition, stepProgress); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_11 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = __this->___stepStartPosition_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = __this->___targetPosition_4; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_14 = V_1; NullCheck(L_14); float L_15 = L_14->___stepProgress_19; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_12, L_13, L_15, NULL); NullCheck(L_11); MechSpiderLeg_set_position_m4D20A1F34BAD64CF2C1799E0B91A5611CFFE5ADF(L_11, L_16, NULL); // position += mechSpider.transform.up * yOffset.Evaluate(stepProgress) * mechSpider.scale; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_17 = V_1; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_18 = V_1; NullCheck(L_18); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(L_18, NULL); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_20 = V_1; NullCheck(L_20); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_21 = L_20->___mechSpider_4; NullCheck(L_21); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22; L_22 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_21, NULL); NullCheck(L_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_22, NULL); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_24 = V_1; NullCheck(L_24); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_25 = L_24->___yOffset_13; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_26 = V_1; NullCheck(L_26); float L_27 = L_26->___stepProgress_19; NullCheck(L_25); float L_28; L_28 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_25, L_27, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_23, L_28, NULL); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_30 = V_1; NullCheck(L_30); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_31 = L_30->___mechSpider_4; NullCheck(L_31); float L_32 = L_31->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_29, L_32, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34; L_34 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_19, L_33, NULL); NullCheck(L_17); MechSpiderLeg_set_position_m4D20A1F34BAD64CF2C1799E0B91A5611CFFE5ADF(L_17, L_34, NULL); // lastStepPosition = position; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_35 = V_1; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_36 = V_1; NullCheck(L_36); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37; L_37 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(L_36, NULL); NullCheck(L_35); L_35->___lastStepPosition_25 = L_37; // yield return null; __this->___U3CU3E2__current_1 = NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL); __this->___U3CU3E1__state_0 = 1; return (bool)1; } IL_00ca: { __this->___U3CU3E1__state_0 = (-1); } IL_00d1: { // while (stepProgress < 1) { MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_38 = V_1; NullCheck(L_38); float L_39 = L_38->___stepProgress_19; if ((((float)L_39) < ((float)(1.0f)))) { goto IL_0031; } } { // position = targetPosition; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_40 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_41 = __this->___targetPosition_4; NullCheck(L_40); MechSpiderLeg_set_position_m4D20A1F34BAD64CF2C1799E0B91A5611CFFE5ADF(L_40, L_41, NULL); // lastStepPosition = position; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_42 = V_1; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_43 = V_1; NullCheck(L_43); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44; L_44 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(L_43, NULL); NullCheck(L_42); L_42->___lastStepPosition_25 = L_44; // if (sand != null) { MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_45 = V_1; NullCheck(L_45); ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_46 = L_45->___sand_17; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_47; L_47 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_46, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_47) { goto IL_015a; } } { // sand.transform.position = position - mechSpider.transform.up * footHeight * mechSpider.scale; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_48 = V_1; NullCheck(L_48); ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_49 = L_48->___sand_17; NullCheck(L_49); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_50; L_50 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_49, NULL); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_51 = V_1; NullCheck(L_51); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52; L_52 = MechSpiderLeg_get_position_mBD404441128C364E45407491963153BFC0D6556C(L_51, NULL); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_53 = V_1; NullCheck(L_53); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_54 = L_53->___mechSpider_4; NullCheck(L_54); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_55; L_55 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_54, NULL); NullCheck(L_55); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56; L_56 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_55, NULL); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_57 = V_1; NullCheck(L_57); float L_58 = L_57->___footHeight_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59; L_59 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_56, L_58, NULL); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_60 = V_1; NullCheck(L_60); MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* L_61 = L_60->___mechSpider_4; NullCheck(L_61); float L_62 = L_61->___scale_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63; L_63 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_59, L_62, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_64; L_64 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_52, L_63, NULL); NullCheck(L_50); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_50, L_64, NULL); // sand.Emit(20); MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_65 = V_1; NullCheck(L_65); ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_66 = L_65->___sand_17; NullCheck(L_66); ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D(L_66, ((int32_t)20), NULL); } IL_015a: { // lastStepTime = Time.time; MechSpiderLeg_t74EC81ABBD9AF21D995FB56A79772C12F6BF00EC* L_67 = V_1; float L_68; L_68 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL); NullCheck(L_67); L_67->___lastStepTime_20 = L_68; // } return (bool)0; } } // System.Object RootMotion.Demos.MechSpiderLeg/d__33::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CStepU3Ed__33_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m99860A0AA69A73FCF0A9CBF07BE64EFD0F5DA552 (U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CU3E2__current_1; return L_0; } } // System.Void RootMotion.Demos.MechSpiderLeg/d__33::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStepU3Ed__33_System_Collections_IEnumerator_Reset_m59A6A59B7203FEAC63CF9B2CB792DD1B3AA36F9C (U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* __this, const RuntimeMethod* method) { { NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CStepU3Ed__33_System_Collections_IEnumerator_Reset_m59A6A59B7203FEAC63CF9B2CB792DD1B3AA36F9C_RuntimeMethod_var))); } } // System.Object RootMotion.Demos.MechSpiderLeg/d__33::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CStepU3Ed__33_System_Collections_IEnumerator_get_Current_m300AAF436F3016B3078212FE8266C381555C894F (U3CStepU3Ed__33_t210377C79C2F1F9F906D5E41FEBC53EEAE8EB1B1* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CU3E2__current_1; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.MechSpiderParticles::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderParticles_Start_mE8C53A3210D8CDB2FA5EC5A6FB200DC08BBF6E67 (MechSpiderParticles_t9F2822BCC6D66FBDA2D9C2A91AF226EA2DC71C29* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // particles = (ParticleSystem)GetComponent(typeof(ParticleSystem)); RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_1; L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL); Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2; L_2 = Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D(__this, L_1, NULL); __this->___particles_5 = ((ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&__this->___particles_5), (void*)((ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_il2cpp_TypeInfo_var))); // } return; } } // System.Void RootMotion.Demos.MechSpiderParticles::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderParticles_Update_m5CCCF2860C6322433EF4CE26D82E389BD2BCEF23 (MechSpiderParticles_t9F2822BCC6D66FBDA2D9C2A91AF226EA2DC71C29* __this, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 V_2; memset((&V_2), 0, sizeof(V_2)); MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_3; memset((&V_3), 0, sizeof(V_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_4; memset((&V_4), 0, sizeof(V_4)); MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_5; memset((&V_5), 0, sizeof(V_5)); MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 V_6; memset((&V_6), 0, sizeof(V_6)); { // float inputMag = mechSpiderController.inputVector.magnitude; MechSpiderController_t5804A9789F4C8493AC593B390D111B5F2572A0DB* L_0 = __this->___mechSpiderController_4; NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = MechSpiderController_get_inputVector_m286176C5F883DB313B3750E8D66B412AB65EBC6D(L_0, NULL); V_4 = L_1; float L_2; L_2 = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline((&V_4), NULL); V_0 = L_2; // float emissionRate = Mathf.Clamp(inputMag * 50, 30, 50); float L_3 = V_0; float L_4; L_4 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_multiply(L_3, (50.0f))), (30.0f), (50.0f), NULL); V_1 = L_4; // var emission = particles.emission; ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_5 = __this->___particles_5; NullCheck(L_5); EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 L_6; L_6 = ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08(L_5, NULL); V_2 = L_6; // emission.rateOverTime = new ParticleSystem.MinMaxCurve(emissionRate); float L_7 = V_1; MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 L_8; memset((&L_8), 0, sizeof(L_8)); MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E((&L_8), L_7, /*hidden argument*/NULL); EmissionModule_set_rateOverTime_m71BF3C0A80EA572CD87EFF5944E8FA680F51DC20((&V_2), L_8, NULL); // var main = particles.main; ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_9 = __this->___particles_5; NullCheck(L_9); MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_10; L_10 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(L_9, NULL); V_3 = L_10; // main.startColor = new Color (particles.main.startColor.color.r, particles.main.startColor.color.g, particles.main.startColor.color.b, Mathf.Clamp(inputMag, 0.4f, 1f)); ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_11 = __this->___particles_5; NullCheck(L_11); MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_12; L_12 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(L_11, NULL); V_5 = L_12; MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 L_13; L_13 = MainModule_get_startColor_m24E66E583EB51341A885ABAE84114CBB37018781((&V_5), NULL); V_6 = L_13; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14; L_14 = MinMaxGradient_get_color_m534E35D538D549F006E9F90E453D41B92FBAC3BF((&V_6), NULL); float L_15 = L_14.___r_0; ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_16 = __this->___particles_5; NullCheck(L_16); MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_17; L_17 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(L_16, NULL); V_5 = L_17; MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 L_18; L_18 = MainModule_get_startColor_m24E66E583EB51341A885ABAE84114CBB37018781((&V_5), NULL); V_6 = L_18; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19; L_19 = MinMaxGradient_get_color_m534E35D538D549F006E9F90E453D41B92FBAC3BF((&V_6), NULL); float L_20 = L_19.___g_1; ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_21 = __this->___particles_5; NullCheck(L_21); MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_22; L_22 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(L_21, NULL); V_5 = L_22; MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 L_23; L_23 = MainModule_get_startColor_m24E66E583EB51341A885ABAE84114CBB37018781((&V_5), NULL); V_6 = L_23; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_24; L_24 = MinMaxGradient_get_color_m534E35D538D549F006E9F90E453D41B92FBAC3BF((&V_6), NULL); float L_25 = L_24.___b_2; float L_26 = V_0; float L_27; L_27 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_26, (0.400000006f), (1.0f), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28; memset((&L_28), 0, sizeof(L_28)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_28), L_15, L_20, L_25, L_27, /*hidden argument*/NULL); MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 L_29; L_29 = MinMaxGradient_op_Implicit_mAA6154D6644E72BBA49EB34DC957538EE929DE02(L_28, NULL); MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A((&V_3), L_29, NULL); // } return; } } // System.Void RootMotion.Demos.MechSpiderParticles::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MechSpiderParticles__ctor_m62758F4F3DD642F77783D11559622AAAF95A46EA (MechSpiderParticles_t9F2822BCC6D66FBDA2D9C2A91AF226EA2DC71C29* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.AnimationWarping::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationWarping_Start_mE26FB74411528BB4BA7E9BE76B77B8E34BC796CC (AnimationWarping_t78DF249134B5B398D0587EEACBBC21312B42FF45* __this, const RuntimeMethod* method) { { // base.Start(); OffsetModifier_Start_m1FA29F992B9D4E6F639F42419CDF61727B2A3B51(__this, NULL); // lastMode = effectorMode; int32_t L_0 = __this->___effectorMode_8; __this->___lastMode_10 = L_0; // } return; } } // System.Single RootMotion.Demos.AnimationWarping::GetWarpWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationWarping_GetWarpWeight_m2D13B02392BD0546198D3240DD3009B33AE9B14F (AnimationWarping_t78DF249134B5B398D0587EEACBBC21312B42FF45* __this, int32_t ___0_warpIndex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral434AEC66B3633CA70315F5B22F0888074C50FCE3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6920CEEBD63A93865A2F69394BEBEF900D9F9A62); s_Il2CppMethodInitialized = true; } AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (warpIndex < 0) { int32_t L_0 = ___0_warpIndex; if ((((int32_t)L_0) >= ((int32_t)0))) { goto IL_0014; } } { // Debug.LogError("Warp index out of range."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral6920CEEBD63A93865A2F69394BEBEF900D9F9A62, NULL); // return 0f; return (0.0f); } IL_0014: { // if (warpIndex >= warps.Length) { int32_t L_1 = ___0_warpIndex; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_2 = __this->___warps_9; NullCheck(L_2); if ((((int32_t)L_1) < ((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))))) { goto IL_002f; } } { // Debug.LogError("Warp index out of range."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral6920CEEBD63A93865A2F69394BEBEF900D9F9A62, NULL); // return 0f; return (0.0f); } IL_002f: { // if (animator == null) { Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_3 = __this->___animator_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_4) { goto IL_004d; } } { // Debug.LogError("Animator unassigned in AnimationWarping"); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral434AEC66B3633CA70315F5B22F0888074C50FCE3, NULL); // return 0f; return (0.0f); } IL_004d: { // AnimatorStateInfo info = animator.GetCurrentAnimatorStateInfo(warps[warpIndex].animationLayer); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_5 = __this->___animator_7; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_6 = __this->___warps_9; int32_t L_7 = ___0_warpIndex; NullCheck(L_6); int32_t L_8 = ((L_6)->GetAddressAt(static_cast(L_7)))->___animationLayer_0; NullCheck(L_5); AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_9; L_9 = Animator_GetCurrentAnimatorStateInfo_mD5B526FA605F6CFBC31B7DE36740F6AD1E534CAD(L_5, L_8, NULL); V_0 = L_9; // if (!info.IsName(warps[warpIndex].animationState)) return 0f; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_10 = __this->___warps_9; int32_t L_11 = ___0_warpIndex; NullCheck(L_10); String_t* L_12 = ((L_10)->GetAddressAt(static_cast(L_11)))->___animationState_1; bool L_13; L_13 = AnimatorStateInfo_IsName_mB936F493D6BDDB9372C8E9D813CE0416B002C4D0((&V_0), L_12, NULL); if (L_13) { goto IL_008a; } } { // if (!info.IsName(warps[warpIndex].animationState)) return 0f; return (0.0f); } IL_008a: { // return warps[warpIndex].weightCurve.Evaluate(info.normalizedTime - (int)info.normalizedTime); WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_14 = __this->___warps_9; int32_t L_15 = ___0_warpIndex; NullCheck(L_14); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_16 = ((L_14)->GetAddressAt(static_cast(L_15)))->___weightCurve_2; float L_17; L_17 = AnimatorStateInfo_get_normalizedTime_m087C7E5A72122ADF18EBB4AC8391103B9119CCC6((&V_0), NULL); float L_18; L_18 = AnimatorStateInfo_get_normalizedTime_m087C7E5A72122ADF18EBB4AC8391103B9119CCC6((&V_0), NULL); NullCheck(L_16); float L_19; L_19 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_16, ((float)il2cpp_codegen_subtract(L_17, ((float)il2cpp_codegen_cast_double_to_int(L_18)))), NULL); return L_19; } } // System.Void RootMotion.Demos.AnimationWarping::OnModifyOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationWarping_OnModifyOffset_m234101C1DF33E4A3CB92AE1419C0F39AEE7E5BE6 (AnimationWarping_t78DF249134B5B398D0587EEACBBC21312B42FF45* __this, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* V_4 = NULL; int32_t V_5 = 0; Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 V_6; memset((&V_6), 0, sizeof(V_6)); { // for (int i = 0; i < warps.Length; i++) { V_0 = 0; goto IL_0125; } IL_0007: { // float warpWeight = GetWarpWeight(i); int32_t L_0 = V_0; float L_1; L_1 = AnimationWarping_GetWarpWeight_m2D13B02392BD0546198D3240DD3009B33AE9B14F(__this, L_0, NULL); V_1 = L_1; // Vector3 offset = warps[i].warpTo.position - warps[i].warpFrom.position; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_2 = __this->___warps_9; int32_t L_3 = V_0; NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = ((L_2)->GetAddressAt(static_cast(L_3)))->___warpTo_4; NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL); WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_6 = __this->___warps_9; int32_t L_7 = V_0; NullCheck(L_6); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = ((L_6)->GetAddressAt(static_cast(L_7)))->___warpFrom_3; NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_5, L_9, NULL); V_2 = L_10; // switch(effectorMode) { int32_t L_11 = __this->___effectorMode_8; V_3 = L_11; int32_t L_12 = V_3; if (!L_12) { goto IL_0054; } } { int32_t L_13 = V_3; if ((((int32_t)L_13) == ((int32_t)1))) { goto IL_009c; } } { goto IL_0121; } IL_0054: { // ik.solver.GetEffector(warps[i].effector).positionOffset += offset * warpWeight * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_14 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_14); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_15 = L_14->___solver_11; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_16 = __this->___warps_9; int32_t L_17 = V_0; NullCheck(L_16); int32_t L_18 = ((L_16)->GetAddressAt(static_cast(L_17)))->___effector_5; NullCheck(L_15); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_19; L_19 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_15, L_18, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_20 = L_19; NullCheck(L_20); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = L_20->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_2; float L_23 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; L_24 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_22, L_23, NULL); float L_25 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26; L_26 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_24, L_25, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27; L_27 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_21, L_26, NULL); NullCheck(L_20); L_20->___positionOffset_6 = L_27; // break; goto IL_0121; } IL_009c: { // ik.solver.GetEffector(warps[i].effector).position = ik.solver.GetEffector(warps[i].effector).bone.position + offset; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_28 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_28); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_29 = L_28->___solver_11; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_30 = __this->___warps_9; int32_t L_31 = V_0; NullCheck(L_30); int32_t L_32 = ((L_30)->GetAddressAt(static_cast(L_31)))->___effector_5; NullCheck(L_29); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_33; L_33 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_29, L_32, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_34 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_34); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_35 = L_34->___solver_11; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_36 = __this->___warps_9; int32_t L_37 = V_0; NullCheck(L_36); int32_t L_38 = ((L_36)->GetAddressAt(static_cast(L_37)))->___effector_5; NullCheck(L_35); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_39; L_39 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_35, L_38, NULL); NullCheck(L_39); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_40 = L_39->___bone_0; NullCheck(L_40); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_41; L_41 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_40, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43; L_43 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_41, L_42, NULL); NullCheck(L_33); L_33->___position_4 = L_43; // ik.solver.GetEffector(warps[i].effector).positionWeight = weight * warpWeight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_44 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_44); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_45 = L_44->___solver_11; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_46 = __this->___warps_9; int32_t L_47 = V_0; NullCheck(L_46); int32_t L_48 = ((L_46)->GetAddressAt(static_cast(L_47)))->___effector_5; NullCheck(L_45); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_49; L_49 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_45, L_48, NULL); float L_50 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; float L_51 = V_1; NullCheck(L_49); L_49->___positionWeight_2 = ((float)il2cpp_codegen_multiply(L_50, L_51)); } IL_0121: { // for (int i = 0; i < warps.Length; i++) { int32_t L_52 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_52, 1)); } IL_0125: { // for (int i = 0; i < warps.Length; i++) { int32_t L_53 = V_0; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_54 = __this->___warps_9; NullCheck(L_54); if ((((int32_t)L_53) < ((int32_t)((int32_t)(((RuntimeArray*)L_54)->max_length))))) { goto IL_0007; } } { // if (lastMode == EffectorMode.Position && effectorMode == EffectorMode.PositionOffset) { int32_t L_55 = __this->___lastMode_10; if ((!(((uint32_t)L_55) == ((uint32_t)1)))) { goto IL_018b; } } { int32_t L_56 = __this->___effectorMode_8; if (L_56) { goto IL_018b; } } { // foreach (Warp warp in warps) { WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_57 = __this->___warps_9; V_4 = L_57; V_5 = 0; goto IL_0183; } IL_0151: { // foreach (Warp warp in warps) { WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_58 = V_4; int32_t L_59 = V_5; NullCheck(L_58); int32_t L_60 = L_59; Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 L_61 = (L_58)->GetAt(static_cast(L_60)); V_6 = L_61; // ik.solver.GetEffector(warp.effector).positionWeight = 0f; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_62 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_62); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_63 = L_62->___solver_11; Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 L_64 = V_6; int32_t L_65 = L_64.___effector_5; NullCheck(L_63); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_66; L_66 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_63, L_65, NULL); NullCheck(L_66); L_66->___positionWeight_2 = (0.0f); int32_t L_67 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_67, 1)); } IL_0183: { // foreach (Warp warp in warps) { int32_t L_68 = V_5; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_69 = V_4; NullCheck(L_69); if ((((int32_t)L_68) < ((int32_t)((int32_t)(((RuntimeArray*)L_69)->max_length))))) { goto IL_0151; } } IL_018b: { // lastMode = effectorMode; int32_t L_70 = __this->___effectorMode_8; __this->___lastMode_10 = L_70; // } return; } } // System.Void RootMotion.Demos.AnimationWarping::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationWarping_OnDisable_mC4C4657FB5D7A3DA58683785AD7426038D83ED0F (AnimationWarping_t78DF249134B5B398D0587EEACBBC21312B42FF45* __this, const RuntimeMethod* method) { WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* V_0 = NULL; int32_t V_1 = 0; Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 V_2; memset((&V_2), 0, sizeof(V_2)); { // if (effectorMode != EffectorMode.Position) return; int32_t L_0 = __this->___effectorMode_8; if ((((int32_t)L_0) == ((int32_t)1))) { goto IL_000a; } } { // if (effectorMode != EffectorMode.Position) return; return; } IL_000a: { // foreach (Warp warp in warps) { WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_1 = __this->___warps_9; V_0 = L_1; V_1 = 0; goto IL_0041; } IL_0015: { // foreach (Warp warp in warps) { WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_2 = V_0; int32_t L_3 = V_1; NullCheck(L_2); int32_t L_4 = L_3; Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 L_5 = (L_2)->GetAt(static_cast(L_4)); V_2 = L_5; // ik.solver.GetEffector(warp.effector).positionWeight = 0f; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_6 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_6); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_7 = L_6->___solver_11; Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098 L_8 = V_2; int32_t L_9 = L_8.___effector_5; NullCheck(L_7); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_10; L_10 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_7, L_9, NULL); NullCheck(L_10); L_10->___positionWeight_2 = (0.0f); int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_11, 1)); } IL_0041: { // foreach (Warp warp in warps) { int32_t L_12 = V_1; WarpU5BU5D_tF34420FC03E26B8EB065BF3FE706E466E16BB10C* L_13 = V_0; NullCheck(L_13); if ((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))) { goto IL_0015; } } { // } return; } } // System.Void RootMotion.Demos.AnimationWarping::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationWarping__ctor_m40E6866BF62B98C97EE98BFCCD8A3C889C4C4A2B (AnimationWarping_t78DF249134B5B398D0587EEACBBC21312B42FF45* __this, const RuntimeMethod* method) { { OffsetModifier__ctor_m35CC529F7B5A1450DB1AABC123CD8FEAFBC75E1A(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: RootMotion.Demos.AnimationWarping/Warp IL2CPP_EXTERN_C void Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshal_pinvoke(const Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098& unmarshaled, Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshaled_pinvoke& marshaled) { Exception_t* ___warpFrom_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'warpFrom' of type 'Warp': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___warpFrom_3Exception, NULL); } IL2CPP_EXTERN_C void Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshal_pinvoke_back(const Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshaled_pinvoke& marshaled, Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098& unmarshaled) { Exception_t* ___warpFrom_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'warpFrom' of type 'Warp': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___warpFrom_3Exception, NULL); } // Conversion method for clean up from marshalling of: RootMotion.Demos.AnimationWarping/Warp IL2CPP_EXTERN_C void Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshal_pinvoke_cleanup(Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: RootMotion.Demos.AnimationWarping/Warp IL2CPP_EXTERN_C void Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshal_com(const Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098& unmarshaled, Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshaled_com& marshaled) { Exception_t* ___warpFrom_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'warpFrom' of type 'Warp': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___warpFrom_3Exception, NULL); } IL2CPP_EXTERN_C void Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshal_com_back(const Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshaled_com& marshaled, Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098& unmarshaled) { Exception_t* ___warpFrom_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'warpFrom' of type 'Warp': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___warpFrom_3Exception, NULL); } // Conversion method for clean up from marshalling of: RootMotion.Demos.AnimationWarping/Warp IL2CPP_EXTERN_C void Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshal_com_cleanup(Warp_tBB8EA41D4D2F6A25AACFDEB764F8A5C0AD249098_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.AnimatorController3rdPerson::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPerson_Start_mC0A5E522B1242A027D671EED20F9932B3C888D5A (AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // animator = GetComponent(); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0; L_0 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); __this->___animator_9 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___animator_9), (void*)L_0); // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPerson::OnAnimatorMove() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPerson_OnAnimatorMove_m4EA35F9BD024827E0AB83583C5A72E94B7224CFB (AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* __this, const RuntimeMethod* method) { { // velocity = Vector3.Lerp (velocity, transform.rotation * Vector3.ClampMagnitude(moveInput, 1f) * moveSpeed, Time.deltaTime * blendSpeed); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___velocity_12; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1; L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_1); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2; L_2 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_1, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = __this->___moveInput_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_ClampMagnitude_mF83675F19744F58E97CF24D8359A810634DC031F_inline(L_3, (1.0f), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_2, L_4, NULL); float L_6 = __this->___moveSpeed_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_5, L_6, NULL); float L_8; L_8 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_9 = __this->___blendSpeed_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_0, L_7, ((float)il2cpp_codegen_multiply(L_8, L_9)), NULL); __this->___velocity_12 = L_10; // transform.position += Vector3.Lerp(velocity * Time.deltaTime, animator.deltaPosition, rootMotionWeight); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11; L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = L_11; NullCheck(L_12); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; L_13 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_12, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = __this->___velocity_12; float L_15; L_15 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_14, L_15, NULL); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_17 = __this->___animator_9; NullCheck(L_17); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Animator_get_deltaPosition_m1759DB2D343FDAFAA7FE85ED66451D5210B0A606(L_17, NULL); float L_19 = __this->___rootMotionWeight_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; L_20 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_16, L_18, L_19, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_13, L_20, NULL); NullCheck(L_12); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_12, L_21, NULL); // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPerson::Move(UnityEngine.Vector3,System.Boolean,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPerson_Move_m2C6A367421AE05BDFB544E1D54BA419E06ECAC5C (AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_moveInput, bool ___1_isMoving, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_faceDirection, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___3_aimTarget, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral234D19ACC97DBDDB4C2351D9B583DDC8AD958380); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC53C15EA098684991F8F2C3F89C5829550973A30); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5D2875F228D651E1289522AEAAB8C492001C1BE); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; { // this.moveInput = moveInput; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_moveInput; __this->___moveInput_11 = L_0; // Vector3 faceDirectionLocal = transform.InverseTransformDirection(faceDirection); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1; L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___2_faceDirection; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575(L_1, L_2, NULL); V_0 = L_3; // float angle = Mathf.Atan2(faceDirectionLocal.x, faceDirectionLocal.z) * Mathf.Rad2Deg; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0; float L_5 = L_4.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = V_0; float L_7 = L_6.___z_4; float L_8; L_8 = atan2f(L_5, L_7); V_1 = ((float)il2cpp_codegen_multiply(L_8, (57.2957802f))); // float rotation = angle * Time.deltaTime * rotateSpeed; float L_9 = V_1; float L_10; L_10 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_11 = __this->___rotateSpeed_4; V_2 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_9, L_10)), L_11)); // if (angle > maxAngle) rotation = Mathf.Clamp(rotation, angle - maxAngle, rotation); float L_12 = V_1; float L_13 = __this->___maxAngle_6; if ((!(((float)L_12) > ((float)L_13)))) { goto IL_0054; } } { // if (angle > maxAngle) rotation = Mathf.Clamp(rotation, angle - maxAngle, rotation); float L_14 = V_2; float L_15 = V_1; float L_16 = __this->___maxAngle_6; float L_17 = V_2; float L_18; L_18 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_14, ((float)il2cpp_codegen_subtract(L_15, L_16)), L_17, NULL); V_2 = L_18; } IL_0054: { // if (angle < -maxAngle) rotation = Mathf.Clamp(rotation, rotation, angle + maxAngle); float L_19 = V_1; float L_20 = __this->___maxAngle_6; if ((!(((float)L_19) < ((float)((-L_20)))))) { goto IL_006e; } } { // if (angle < -maxAngle) rotation = Mathf.Clamp(rotation, rotation, angle + maxAngle); float L_21 = V_2; float L_22 = V_2; float L_23 = V_1; float L_24 = __this->___maxAngle_6; float L_25; L_25 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_21, L_22, ((float)il2cpp_codegen_add(L_23, L_24)), NULL); V_2 = L_25; } IL_006e: { // transform.Rotate(Vector3.up, rotation); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26; L_26 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27; L_27 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); float L_28 = V_2; NullCheck(L_26); Transform_Rotate_m35B44707FE16FF8015D519D8C162C0B4A85D6D1F(L_26, L_27, L_28, NULL); // moveBlend = Vector3.Lerp(moveBlend, moveInput, Time.deltaTime * blendSpeed); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = __this->___moveBlend_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = ___0_moveInput; float L_31; L_31 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_32 = __this->___blendSpeed_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_29, L_30, ((float)il2cpp_codegen_multiply(L_31, L_32)), NULL); __this->___moveBlend_10 = L_33; // animator.SetFloat("X", moveBlend.x); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_34 = __this->___animator_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_35 = (&__this->___moveBlend_10); float L_36 = L_35->___x_2; NullCheck(L_34); Animator_SetFloat_m10C78733FAFC7AFEDBDACC48B7C66D3A35A0A7FE(L_34, _stringLiteralD5D2875F228D651E1289522AEAAB8C492001C1BE, L_36, NULL); // animator.SetFloat("Z", moveBlend.z); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_37 = __this->___animator_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_38 = (&__this->___moveBlend_10); float L_39 = L_38->___z_4; NullCheck(L_37); Animator_SetFloat_m10C78733FAFC7AFEDBDACC48B7C66D3A35A0A7FE(L_37, _stringLiteral234D19ACC97DBDDB4C2351D9B583DDC8AD958380, L_39, NULL); // animator.SetBool("IsMoving", isMoving); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_40 = __this->___animator_9; bool L_41 = ___1_isMoving; NullCheck(L_40); Animator_SetBool_m6F8D4FAF0770CD4EC1F54406249785DE7391E42B(L_40, _stringLiteralC53C15EA098684991F8F2C3F89C5829550973A30, L_41, NULL); // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPerson::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPerson__ctor_m2CC9F610174DA05C7204B8F3630749EDDBF23BDA (AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* __this, const RuntimeMethod* method) { { // public float rotateSpeed = 7f; // Speed of rotating the character __this->___rotateSpeed_4 = (7.0f); // public float blendSpeed = 10f; // Animation blending speed __this->___blendSpeed_5 = (10.0f); // public float maxAngle = 90f; // Max angular offset from camera direction __this->___maxAngle_6 = (90.0f); // public float moveSpeed = 1.5f; // The speed of moving the character with no root motion __this->___moveSpeed_7 = (1.5f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_Start_mCA5D276ECA57EBC47301C003367C933C03E90B53 (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorController3rdPersonIK_OnPreRead_mA588D4CB2A3D7F66912F3CDF0DE3992325A023EC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264_mE5F2B774C79390FE892E69FBBEFFDDAD4B7C6047_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // base.Start(); AnimatorController3rdPerson_Start_mC0A5E522B1242A027D671EED20F9932B3C888D5A(__this, NULL); // aim = GetComponent(); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_0; L_0 = Component_GetComponent_TisAimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264_mE5F2B774C79390FE892E69FBBEFFDDAD4B7C6047(__this, Component_GetComponent_TisAimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264_mE5F2B774C79390FE892E69FBBEFFDDAD4B7C6047_RuntimeMethod_var); __this->___aim_17 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___aim_17), (void*)L_0); // ik = GetComponent(); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_1; L_1 = Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177(__this, Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); __this->___ik_18 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___ik_18), (void*)L_1); // ik.solver.OnPreRead += OnPreRead; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_2 = __this->___ik_18; NullCheck(L_2); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_3 = L_2->___solver_11; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_4 = L_3; NullCheck(L_4); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_5 = ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_4)->___OnPreRead_17; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_6 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_6); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_6, __this, (intptr_t)((void*)AnimatorController3rdPersonIK_OnPreRead_mA588D4CB2A3D7F66912F3CDF0DE3992325A023EC_RuntimeMethod_var), NULL); Delegate_t* L_7; L_7 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_5, L_6, NULL); NullCheck(L_4); ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_4)->___OnPreRead_17 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_4)->___OnPreRead_17), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); // aim.enabled = false; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_8 = __this->___aim_17; NullCheck(L_8); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_8, (bool)0, NULL); // ik.enabled = false; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_9 = __this->___ik_18; NullCheck(L_9); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_9, (bool)0, NULL); // headLookAxis = ik.references.head.InverseTransformVector(ik.references.root.forward); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_10 = __this->___ik_18; NullCheck(L_10); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_11 = L_10->___references_10; NullCheck(L_11); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = L_11->___head_14; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_13 = __this->___ik_18; NullCheck(L_13); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_14 = L_13->___references_10; NullCheck(L_14); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = L_14->___root_0; NullCheck(L_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_15, NULL); NullCheck(L_12); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Transform_InverseTransformVector_mBBA687CE32C0394FC9AB4F273D4E4A11F53FB044(L_12, L_16, NULL); __this->___headLookAxis_19 = L_17; // animator.SetLayerWeight(1, 1f); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_18 = ((AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1*)__this)->___animator_9; NullCheck(L_18); Animator_SetLayerWeight_m06ADC732F76F22B4B1424F25525E7CBB80E6230F(L_18, 1, (1.0f), NULL); // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::Move(UnityEngine.Vector3,System.Boolean,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_Move_m50B5A28DEA717034B71DC1C16B92F1B027975BBF (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_moveInput, bool ___1_isMoving, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_faceDirection, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___3_aimTarget, const RuntimeMethod* method) { { // base.Move(moveInput, isMoving, faceDirection, aimTarget); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_moveInput; bool L_1 = ___1_isMoving; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___2_faceDirection; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___3_aimTarget; AnimatorController3rdPerson_Move_m2C6A367421AE05BDFB544E1D54BA419E06ECAC5C(__this, L_0, L_1, L_2, L_3, NULL); // this.aimTarget = aimTarget; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___3_aimTarget; __this->___aimTarget_22 = L_4; // Read(); AnimatorController3rdPersonIK_Read_m8BEADDDE656EB28389EB81E3D0E1BB4F345FF264(__this, NULL); // AimIK(); AnimatorController3rdPersonIK_AimIK_mD2340ABBFF737E2A02B773D671E251AE687C658E(__this, NULL); // FBBIK(); AnimatorController3rdPersonIK_FBBIK_m3E99181700FA7092FF0F318DE6F46D4FD4434E2F(__this, NULL); // AimIK(); AnimatorController3rdPersonIK_AimIK_mD2340ABBFF737E2A02B773D671E251AE687C658E(__this, NULL); // HeadLookAt(aimTarget); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___3_aimTarget; AnimatorController3rdPersonIK_HeadLookAt_m3B9B1B34217ACC77E9B1A4811428552ACBBC4A10(__this, L_5, NULL); // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::Read() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_Read_m8BEADDDE656EB28389EB81E3D0E1BB4F345FF264 (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) { { // leftHandPosRelToRightHand = ik.references.rightHand.InverseTransformPoint(ik.references.leftHand.position); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_18; NullCheck(L_0); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_1 = L_0->___references_10; NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = L_1->___rightHand_13; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_3 = __this->___ik_18; NullCheck(L_3); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_4 = L_3->___references_10; NullCheck(L_4); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = L_4->___leftHand_10; NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_5, NULL); NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_2, L_6, NULL); __this->___leftHandPosRelToRightHand_20 = L_7; // leftHandRotRelToRightHand = Quaternion.Inverse(ik.references.rightHand.rotation) * ik.references.leftHand.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_8 = __this->___ik_18; NullCheck(L_8); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_9 = L_8->___references_10; NullCheck(L_9); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = L_9->___rightHand_13; NullCheck(L_10); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11; L_11 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_10, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_11, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_13 = __this->___ik_18; NullCheck(L_13); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_14 = L_13->___references_10; NullCheck(L_14); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = L_14->___leftHand_10; NullCheck(L_15); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16; L_16 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_15, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17; L_17 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_12, L_16, NULL); __this->___leftHandRotRelToRightHand_21 = L_17; // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::AimIK() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_AimIK_mD2340ABBFF737E2A02B773D671E251AE687C658E (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) { { // aim.solver.IKPosition = aimTarget; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_0 = __this->___aim_17; NullCheck(L_0); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_1 = L_0->___solver_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___aimTarget_22; NullCheck(L_1); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_1)->___IKPosition_1 = L_2; // aim.solver.Update(); // Update AimIK AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_3 = __this->___aim_17; NullCheck(L_3); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_4 = L_3->___solver_10; NullCheck(L_4); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_4, NULL); // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::FBBIK() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_FBBIK_m3E99181700FA7092FF0F318DE6F46D4FD4434E2F (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // rightHandRotation = ik.references.rightHand.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_18; NullCheck(L_0); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_1 = L_0->___references_10; NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = L_1->___rightHand_13; NullCheck(L_2); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3; L_3 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_2, NULL); __this->___rightHandRotation_23 = L_3; // Vector3 rightHandOffset = ik.references.rightHand.rotation * gunHoldOffset; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_4 = __this->___ik_18; NullCheck(L_4); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_5 = L_4->___references_10; NullCheck(L_5); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = L_5->___rightHand_13; NullCheck(L_6); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = __this->___gunHoldOffset_14; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_7, L_8, NULL); V_0 = L_9; // ik.solver.rightHandEffector.positionOffset += rightHandOffset; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_10 = __this->___ik_18; NullCheck(L_10); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_11 = L_10->___solver_11; NullCheck(L_11); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_12; L_12 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_11, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_13 = L_12; NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = L_13->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_14, L_15, NULL); NullCheck(L_13); L_13->___positionOffset_6 = L_16; // if (recoil != null) recoil.SetHandRotations(rightHandRotation * leftHandRotRelToRightHand, rightHandRotation); Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_17 = __this->___recoil_16; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_18) { goto IL_008d; } } { // if (recoil != null) recoil.SetHandRotations(rightHandRotation * leftHandRotRelToRightHand, rightHandRotation); Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_19 = __this->___recoil_16; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = __this->___rightHandRotation_23; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = __this->___leftHandRotRelToRightHand_21; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22; L_22 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_20, L_21, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_23 = __this->___rightHandRotation_23; NullCheck(L_19); Recoil_SetHandRotations_mDA0557F2907A024D254C941A8D5345C19709D132(L_19, L_22, L_23, NULL); } IL_008d: { // ik.solver.Update(); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_24 = __this->___ik_18; NullCheck(L_24); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_25 = L_24->___solver_11; NullCheck(L_25); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_25, NULL); // if (recoil != null) { Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_26 = __this->___recoil_16; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_27; L_27 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_26, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_27) { goto IL_010d; } } { // ik.references.rightHand.rotation = recoil.rotationOffset * rightHandRotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_28 = __this->___ik_18; NullCheck(L_28); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_29 = L_28->___references_10; NullCheck(L_29); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_30 = L_29->___rightHand_13; Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_31 = __this->___recoil_16; NullCheck(L_31); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = L_31->___rotationOffset_18; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_33 = __this->___rightHandRotation_23; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34; L_34 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_32, L_33, NULL); NullCheck(L_30); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_30, L_34, NULL); // ik.references.leftHand.rotation = recoil.rotationOffset * rightHandRotation * leftHandRotRelToRightHand; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_35 = __this->___ik_18; NullCheck(L_35); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_36 = L_35->___references_10; NullCheck(L_36); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37 = L_36->___leftHand_10; Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_38 = __this->___recoil_16; NullCheck(L_38); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_39 = L_38->___rotationOffset_18; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = __this->___rightHandRotation_23; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_41; L_41 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_39, L_40, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = __this->___leftHandRotRelToRightHand_21; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_43; L_43 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_41, L_42, NULL); NullCheck(L_37); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_37, L_43, NULL); return; } IL_010d: { // ik.references.rightHand.rotation = rightHandRotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_44 = __this->___ik_18; NullCheck(L_44); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_45 = L_44->___references_10; NullCheck(L_45); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_46 = L_45->___rightHand_13; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_47 = __this->___rightHandRotation_23; NullCheck(L_46); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_46, L_47, NULL); // ik.references.leftHand.rotation = rightHandRotation * leftHandRotRelToRightHand; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_48 = __this->___ik_18; NullCheck(L_48); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_49 = L_48->___references_10; NullCheck(L_49); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_50 = L_49->___leftHand_10; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_51 = __this->___rightHandRotation_23; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = __this->___leftHandRotRelToRightHand_21; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_53; L_53 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_51, L_52, NULL); NullCheck(L_50); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_50, L_53, NULL); // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::OnPreRead() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_OnPreRead_mA588D4CB2A3D7F66912F3CDF0DE3992325A023EC (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); { // Quaternion r = recoil != null? recoil.rotationOffset * rightHandRotation: rightHandRotation; Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_0 = __this->___recoil_16; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_1) { goto IL_0016; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = __this->___rightHandRotation_23; G_B3_0 = L_2; goto IL_002c; } IL_0016: { Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_3 = __this->___recoil_16; NullCheck(L_3); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = L_3->___rotationOffset_18; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = __this->___rightHandRotation_23; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6; L_6 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_4, L_5, NULL); G_B3_0 = L_6; } IL_002c: { V_0 = G_B3_0; // Vector3 leftHandTarget = ik.references.rightHand.position + ik.solver.rightHandEffector.positionOffset + r * leftHandPosRelToRightHand; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_7 = __this->___ik_18; NullCheck(L_7); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_8 = L_7->___references_10; NullCheck(L_8); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = L_8->___rightHand_13; NullCheck(L_9); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_11 = __this->___ik_18; NullCheck(L_11); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_12 = L_11->___solver_11; NullCheck(L_12); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_13; L_13 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_12, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = L_13->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_10, L_14, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = __this->___leftHandPosRelToRightHand_20; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_16, L_17, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_15, L_18, NULL); V_1 = L_19; // ik.solver.leftHandEffector.positionOffset += leftHandTarget - ik.references.leftHand.position - ik.solver.leftHandEffector.positionOffset + r * leftHandOffset; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = __this->___ik_18; NullCheck(L_20); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_21 = L_20->___solver_11; NullCheck(L_21); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_22; L_22 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_21, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_23 = L_22; NullCheck(L_23); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = L_23->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_1; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_26 = __this->___ik_18; NullCheck(L_26); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_27 = L_26->___references_10; NullCheck(L_27); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28 = L_27->___leftHand_10; NullCheck(L_28); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_28, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_25, L_29, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_31 = __this->___ik_18; NullCheck(L_31); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_32 = L_31->___solver_11; NullCheck(L_32); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_33; L_33 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_32, NULL); NullCheck(L_33); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = L_33->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35; L_35 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_30, L_34, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = __this->___leftHandOffset_15; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38; L_38 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_36, L_37, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39; L_39 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_35, L_38, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40; L_40 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_24, L_39, NULL); NullCheck(L_23); L_23->___positionOffset_6 = L_40; // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::HeadLookAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_HeadLookAt_m3B9B1B34217ACC77E9B1A4811428552ACBBC4A10 (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lookAtTarget, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { // Quaternion headRotationTarget = Quaternion.FromToRotation(ik.references.head.rotation * headLookAxis, lookAtTarget - ik.references.head.position); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_18; NullCheck(L_0); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_1 = L_0->___references_10; NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = L_1->___head_14; NullCheck(L_2); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3; L_3 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_2, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___headLookAxis_19; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_3, L_4, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_lookAtTarget; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_7 = __this->___ik_18; NullCheck(L_7); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_8 = L_7->___references_10; NullCheck(L_8); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = L_8->___head_14; NullCheck(L_9); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_6, L_10, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_5, L_11, NULL); V_0 = L_12; // ik.references.head.rotation = Quaternion.Lerp(Quaternion.identity, headRotationTarget, headLookWeight) * ik.references.head.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_13 = __this->___ik_18; NullCheck(L_13); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_14 = L_13->___references_10; NullCheck(L_14); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = L_14->___head_14; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16; L_16 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17 = V_0; float L_18 = __this->___headLookWeight_13; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19; L_19 = Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D(L_16, L_17, L_18, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = __this->___ik_18; NullCheck(L_20); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_21 = L_20->___references_10; NullCheck(L_21); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22 = L_21->___head_14; NullCheck(L_22); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_23; L_23 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_22, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24; L_24 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_19, L_23, NULL); NullCheck(L_15); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_15, L_24, NULL); // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK_OnDestroy_m66FFF23E9DB623B9AFAA9F001117ABB14BC390D0 (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorController3rdPersonIK_OnPreRead_mA588D4CB2A3D7F66912F3CDF0DE3992325A023EC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (ik != null) ik.solver.OnPreRead -= OnPreRead; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_18; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_003a; } } { // if (ik != null) ik.solver.OnPreRead -= OnPreRead; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_2 = __this->___ik_18; NullCheck(L_2); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_3 = L_2->___solver_11; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_4 = L_3; NullCheck(L_4); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_5 = ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_4)->___OnPreRead_17; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_6 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_6); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_6, __this, (intptr_t)((void*)AnimatorController3rdPersonIK_OnPreRead_mA588D4CB2A3D7F66912F3CDF0DE3992325A023EC_RuntimeMethod_var), NULL); Delegate_t* L_7; L_7 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_5, L_6, NULL); NullCheck(L_4); ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_4)->___OnPreRead_17 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_4)->___OnPreRead_17), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); } IL_003a: { // } return; } } // System.Void RootMotion.Demos.AnimatorController3rdPersonIK::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorController3rdPersonIK__ctor_m74EB42763854EFE50F75D48C6CD22EF14F82A146 (AnimatorController3rdPersonIK_t90D5D6D65D86A5C51E3B9EDD39E360D99994758A* __this, const RuntimeMethod* method) { { // [Range(0f, 1f)] public float headLookWeight = 1f; __this->___headLookWeight_13 = (1.0f); AnimatorController3rdPerson__ctor_m2CC9F610174DA05C7204B8F3630749EDDBF23BDA(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.CharacterAnimationThirdPersonIK::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterAnimationThirdPersonIK_Start_m774AFC7C5C71EE266A3632E02FF16E4703ABB58D (CharacterAnimationThirdPersonIK_t35FCCC7F985A5CCBA842286427067C0D8757FCAF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // base.Start(); CharacterAnimationThirdPerson_Start_m9FF0C92801B8BE5F669EA6108BEF6CFB65DA1E6F(__this, NULL); // ik = GetComponent(); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0; L_0 = Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177(__this, Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); __this->___ik_23 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___ik_23), (void*)L_0); // } return; } } // System.Void RootMotion.Demos.CharacterAnimationThirdPersonIK::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterAnimationThirdPersonIK_LateUpdate_m9BC4292290C0D4448D268661A8637C450758BC5F (CharacterAnimationThirdPersonIK_t35FCCC7F985A5CCBA842286427067C0D8757FCAF* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { // base.LateUpdate(); CharacterAnimationBase_LateUpdate_m69E5D3B250CC723B5C8C74CE2C88E809C0CA8D61(__this, NULL); // if (Vector3.Angle(transform.up, Vector3.up) <= 0.01f) return; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_0, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); float L_3; L_3 = Vector3_Angle_mB16906B482814C140FE5BA9D041D2DC11E42A68D_inline(L_1, L_2, NULL); if ((!(((float)L_3) <= ((float)(0.00999999978f))))) { goto IL_0023; } } { // if (Vector3.Angle(transform.up, Vector3.up) <= 0.01f) return; return; } IL_0023: { // Quaternion r = Quaternion.FromToRotation(transform.up, Vector3.up); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_4, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_5, L_6, NULL); V_0 = L_7; // RotateEffector(ik.solver.bodyEffector, r, 0.1f); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_8 = __this->___ik_23; NullCheck(L_8); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_9 = L_8->___solver_11; NullCheck(L_9); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_10; L_10 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_9, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = V_0; CharacterAnimationThirdPersonIK_RotateEffector_m83E74502501BEBDAFE2E16E7E88AA7EE6B097C28(__this, L_10, L_11, (0.100000001f), NULL); // RotateEffector(ik.solver.leftShoulderEffector, r, 0.2f); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_12 = __this->___ik_23; NullCheck(L_12); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_13 = L_12->___solver_11; NullCheck(L_13); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_14; L_14 = IKSolverFullBodyBiped_get_leftShoulderEffector_m5B500D488CCB816846DEF6F9920E55849E1FF17D(L_13, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = V_0; CharacterAnimationThirdPersonIK_RotateEffector_m83E74502501BEBDAFE2E16E7E88AA7EE6B097C28(__this, L_14, L_15, (0.200000003f), NULL); // RotateEffector(ik.solver.rightShoulderEffector, r, 0.2f); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_16 = __this->___ik_23; NullCheck(L_16); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_17 = L_16->___solver_11; NullCheck(L_17); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_18; L_18 = IKSolverFullBodyBiped_get_rightShoulderEffector_m857EA0866A539F70708E4062B1053F3B0352AE4F(L_17, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19 = V_0; CharacterAnimationThirdPersonIK_RotateEffector_m83E74502501BEBDAFE2E16E7E88AA7EE6B097C28(__this, L_18, L_19, (0.200000003f), NULL); // RotateEffector(ik.solver.leftHandEffector, r, 0.1f); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = __this->___ik_23; NullCheck(L_20); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_21 = L_20->___solver_11; NullCheck(L_21); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_22; L_22 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_21, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_23 = V_0; CharacterAnimationThirdPersonIK_RotateEffector_m83E74502501BEBDAFE2E16E7E88AA7EE6B097C28(__this, L_22, L_23, (0.100000001f), NULL); // RotateEffector(ik.solver.rightHandEffector, r, 0.1f); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_24 = __this->___ik_23; NullCheck(L_24); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_25 = L_24->___solver_11; NullCheck(L_25); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_26; L_26 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_25, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = V_0; CharacterAnimationThirdPersonIK_RotateEffector_m83E74502501BEBDAFE2E16E7E88AA7EE6B097C28(__this, L_26, L_27, (0.100000001f), NULL); // } return; } } // System.Void RootMotion.Demos.CharacterAnimationThirdPersonIK::RotateEffector(RootMotion.FinalIK.IKEffector,UnityEngine.Quaternion,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterAnimationThirdPersonIK_RotateEffector_m83E74502501BEBDAFE2E16E7E88AA7EE6B097C28 (CharacterAnimationThirdPersonIK_t35FCCC7F985A5CCBA842286427067C0D8757FCAF* __this, IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* ___0_effector, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, float ___2_mlp, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { // Vector3 d1 = effector.bone.position - transform.position; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_0 = ___0_effector; NullCheck(L_0); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = L_0->___bone_0; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_1, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3; L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_2, L_4, NULL); V_0 = L_5; // Vector3 d2 = rotation * d1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_rotation; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_6, L_7, NULL); // Vector3 offset = d2 - d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_8, L_9, NULL); V_1 = L_10; // effector.positionOffset += offset * mlp; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_11 = ___0_effector; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_12 = L_11; NullCheck(L_12); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = V_1; float L_15 = ___2_mlp; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_14, L_15, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_13, L_16, NULL); NullCheck(L_12); L_12->___positionOffset_6 = L_17; // } return; } } // System.Void RootMotion.Demos.CharacterAnimationThirdPersonIK::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterAnimationThirdPersonIK__ctor_mCEA401FA31FD957A9F0BF14D234D185BA85A74CA (CharacterAnimationThirdPersonIK_t35FCCC7F985A5CCBA842286427067C0D8757FCAF* __this, const RuntimeMethod* method) { { CharacterAnimationThirdPerson__ctor_mD7F032D785DC3DB6266F38A4F379E49331E576FE(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.CharacterController3rdPerson::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterController3rdPerson_Start_m99E40F66B105B5652A4690B3A537E4D5CB22F353 (CharacterController3rdPerson_t95A74736BE92A34290FA5C8DE537526AAFBCA64E* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1_mDA852EDB03BB0D0BF4351FBFDEDF2E5AF527A514_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // animatorController = GetComponent(); AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* L_0; L_0 = Component_GetComponent_TisAnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1_mDA852EDB03BB0D0BF4351FBFDEDF2E5AF527A514(__this, Component_GetComponent_TisAnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1_mDA852EDB03BB0D0BF4351FBFDEDF2E5AF527A514_RuntimeMethod_var); __this->___animatorController_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___animatorController_5), (void*)L_0); // cam.enabled = false; CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* L_1 = __this->___cam_4; NullCheck(L_1); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_1, (bool)0, NULL); // } return; } } // System.Void RootMotion.Demos.CharacterController3rdPerson::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterController3rdPerson_LateUpdate_m86B4421455A9AB5FE5F0F9C6288517962DCF584A (CharacterController3rdPerson_t95A74736BE92A34290FA5C8DE537526AAFBCA64E* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t G_B3_0 = 0; { // cam.UpdateInput(); CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* L_0 = __this->___cam_4; NullCheck(L_0); CameraController_UpdateInput_mE8E2FC62E97B7F145D8300C07F6F5F423F3ED4B1(L_0, NULL); // cam.UpdateTransform(); CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* L_1 = __this->___cam_4; NullCheck(L_1); CameraController_UpdateTransform_m972020875FA1569AF137980F8DEB70A183D1B9CB(L_1, NULL); // Vector3 input = inputVector; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = CharacterController3rdPerson_get_inputVector_m89F5437C359ED2FEAB372E1D20CCBC6E1E3477FE(NULL); V_0 = L_2; // bool isMoving = inputVector != Vector3.zero || inputVectorRaw != Vector3.zero; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = CharacterController3rdPerson_get_inputVector_m89F5437C359ED2FEAB372E1D20CCBC6E1E3477FE(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); bool L_5; L_5 = Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline(L_3, L_4, NULL); if (L_5) { goto IL_003e; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = CharacterController3rdPerson_get_inputVectorRaw_m045175564B2F9A6E94FE21F9892AB246DF4C020F(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); bool L_8; L_8 = Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline(L_6, L_7, NULL); G_B3_0 = ((int32_t)(L_8)); goto IL_003f; } IL_003e: { G_B3_0 = 1; } IL_003f: { V_1 = (bool)G_B3_0; // Vector3 lookDirection = cam.transform.forward; CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* L_9 = __this->___cam_4; NullCheck(L_9); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10; L_10 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_9, NULL); NullCheck(L_10); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_10, NULL); V_2 = L_11; // Vector3 aimTarget = cam.transform.position + (lookDirection * 10f); CameraController_t1AE8F30FD3CB14582A1D7EC6F704EE3F49D69412* L_12 = __this->___cam_4; NullCheck(L_12); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_15, (10.0f), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_14, L_16, NULL); V_3 = L_17; // animatorController.Move(input, isMoving, lookDirection, aimTarget); AnimatorController3rdPerson_t8E7F311FEA340BEC16A33CB62D7AE99F88DA45A1* L_18 = __this->___animatorController_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = V_0; bool L_20 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_3; NullCheck(L_18); VirtualActionInvoker4< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, bool, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(5 /* System.Void RootMotion.Demos.AnimatorController3rdPerson::Move(UnityEngine.Vector3,System.Boolean,UnityEngine.Vector3,UnityEngine.Vector3) */, L_18, L_19, L_20, L_21, L_22); // } return; } } // UnityEngine.Vector3 RootMotion.Demos.CharacterController3rdPerson::get_inputVector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 CharacterController3rdPerson_get_inputVector_m89F5437C359ED2FEAB372E1D20CCBC6E1E3477FE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E); s_Il2CppMethodInitialized = true; } { // return new Vector3(Input.GetAxis("Horizontal"), 0f, Input.GetAxis("Vertical")); float L_0; L_0 = Input_GetAxis_m10372E6C5FF591668D2DC5F58C58D213CC598A62(_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E, NULL); float L_1; L_1 = Input_GetAxis_m10372E6C5FF591668D2DC5F58C58D213CC598A62(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; memset((&L_2), 0, sizeof(L_2)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_2), L_0, (0.0f), L_1, /*hidden argument*/NULL); return L_2; } } // UnityEngine.Vector3 RootMotion.Demos.CharacterController3rdPerson::get_inputVectorRaw() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 CharacterController3rdPerson_get_inputVectorRaw_m045175564B2F9A6E94FE21F9892AB246DF4C020F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E); s_Il2CppMethodInitialized = true; } { // return new Vector3(Input.GetAxisRaw("Horizontal"), 0f, Input.GetAxisRaw("Vertical")); float L_0; L_0 = Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4(_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E, NULL); float L_1; L_1 = Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; memset((&L_2), 0, sizeof(L_2)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_2), L_0, (0.0f), L_1, /*hidden argument*/NULL); return L_2; } } // System.Void RootMotion.Demos.CharacterController3rdPerson::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CharacterController3rdPerson__ctor_m40ED05B937B335F4291B31E52DA9B0D16CE20EA6 (CharacterController3rdPerson_t95A74736BE92A34290FA5C8DE537526AAFBCA64E* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.EffectorOffset::OnModifyOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorOffset_OnModifyOffset_m2F1027D055286EF9F55FA7B936D95F1E1B1D8FC0 (EffectorOffset_t323B1D57C2EACF070264DC3168B318F857A47E69* __this, const RuntimeMethod* method) { { // ik.solver.leftHandEffector.maintainRelativePositionWeight = handsMaintainRelativePositionWeight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; NullCheck(L_1); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_2; L_2 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_1, NULL); float L_3 = __this->___handsMaintainRelativePositionWeight_7; NullCheck(L_2); L_2->___maintainRelativePositionWeight_9 = L_3; // ik.solver.rightHandEffector.maintainRelativePositionWeight = handsMaintainRelativePositionWeight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_4 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_4); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_5 = L_4->___solver_11; NullCheck(L_5); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_6; L_6 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_5, NULL); float L_7 = __this->___handsMaintainRelativePositionWeight_7; NullCheck(L_6); L_6->___maintainRelativePositionWeight_9 = L_7; // ik.solver.bodyEffector.positionOffset += transform.rotation * bodyOffset * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_8 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_8); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_9 = L_8->___solver_11; NullCheck(L_9); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_10; L_10 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_9, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_11 = L_10; NullCheck(L_11); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = L_11->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_13); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14; L_14 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = __this->___bodyOffset_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_14, L_15, NULL); float L_17 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_16, L_17, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_12, L_18, NULL); NullCheck(L_11); L_11->___positionOffset_6 = L_19; // ik.solver.leftShoulderEffector.positionOffset += transform.rotation * leftShoulderOffset * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_20); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_21 = L_20->___solver_11; NullCheck(L_21); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_22; L_22 = IKSolverFullBodyBiped_get_leftShoulderEffector_m5B500D488CCB816846DEF6F9920E55849E1FF17D(L_21, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_23 = L_22; NullCheck(L_23); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = L_23->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_25; L_25 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_25); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26; L_26 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_25, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = __this->___leftShoulderOffset_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28; L_28 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_26, L_27, NULL); float L_29 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_28, L_29, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31; L_31 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_24, L_30, NULL); NullCheck(L_23); L_23->___positionOffset_6 = L_31; // ik.solver.rightShoulderEffector.positionOffset += transform.rotation * rightShoulderOffset * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_32 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_32); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_33 = L_32->___solver_11; NullCheck(L_33); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_34; L_34 = IKSolverFullBodyBiped_get_rightShoulderEffector_m857EA0866A539F70708E4062B1053F3B0352AE4F(L_33, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_35 = L_34; NullCheck(L_35); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36 = L_35->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37; L_37 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_37); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38; L_38 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_37, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = __this->___rightShoulderOffset_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40; L_40 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_38, L_39, NULL); float L_41 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42; L_42 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_40, L_41, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43; L_43 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_36, L_42, NULL); NullCheck(L_35); L_35->___positionOffset_6 = L_43; // ik.solver.leftThighEffector.positionOffset += transform.rotation * leftThighOffset * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_44 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_44); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_45 = L_44->___solver_11; NullCheck(L_45); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_46; L_46 = IKSolverFullBodyBiped_get_leftThighEffector_m16A228821AC6868B43FBACDBAF64E5FC7E805B10(L_45, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_47 = L_46; NullCheck(L_47); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48 = L_47->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_49; L_49 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_49); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50; L_50 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_49, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = __this->___leftThighOffset_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52; L_52 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_50, L_51, NULL); float L_53 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54; L_54 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_52, L_53, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55; L_55 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_48, L_54, NULL); NullCheck(L_47); L_47->___positionOffset_6 = L_55; // ik.solver.rightThighEffector.positionOffset += transform.rotation * rightThighOffset * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_56 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_56); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_57 = L_56->___solver_11; NullCheck(L_57); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_58; L_58 = IKSolverFullBodyBiped_get_rightThighEffector_m8B07B53D3B8A827814412F74F22C411DA3434FF8(L_57, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_59 = L_58; NullCheck(L_59); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60 = L_59->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_61; L_61 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_61); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62; L_62 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_61, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63 = __this->___rightThighOffset_12; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_64; L_64 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_62, L_63, NULL); float L_65 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_66; L_66 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_64, L_65, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_67; L_67 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_60, L_66, NULL); NullCheck(L_59); L_59->___positionOffset_6 = L_67; // ik.solver.leftHandEffector.positionOffset += transform.rotation * leftHandOffset * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_68 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_68); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_69 = L_68->___solver_11; NullCheck(L_69); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_70; L_70 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_69, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_71 = L_70; NullCheck(L_71); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_72 = L_71->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_73; L_73 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_73); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_74; L_74 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_73, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_75 = __this->___leftHandOffset_13; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_76; L_76 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_74, L_75, NULL); float L_77 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_78; L_78 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_76, L_77, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_79; L_79 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_72, L_78, NULL); NullCheck(L_71); L_71->___positionOffset_6 = L_79; // ik.solver.rightHandEffector.positionOffset += transform.rotation * rightHandOffset * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_80 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_80); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_81 = L_80->___solver_11; NullCheck(L_81); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_82; L_82 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_81, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_83 = L_82; NullCheck(L_83); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_84 = L_83->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_85; L_85 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_85); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_86; L_86 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_85, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_87 = __this->___rightHandOffset_14; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_88; L_88 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_86, L_87, NULL); float L_89 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_90; L_90 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_88, L_89, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_91; L_91 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_84, L_90, NULL); NullCheck(L_83); L_83->___positionOffset_6 = L_91; // ik.solver.leftFootEffector.positionOffset += transform.rotation * leftFootOffset * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_92 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_92); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_93 = L_92->___solver_11; NullCheck(L_93); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_94; L_94 = IKSolverFullBodyBiped_get_leftFootEffector_m9D0EC40FA4CE7BED8F1F353533A776969C855AD9(L_93, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_95 = L_94; NullCheck(L_95); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_96 = L_95->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_97; L_97 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_97); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_98; L_98 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_97, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_99 = __this->___leftFootOffset_15; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100; L_100 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_98, L_99, NULL); float L_101 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_102; L_102 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_100, L_101, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_103; L_103 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_96, L_102, NULL); NullCheck(L_95); L_95->___positionOffset_6 = L_103; // ik.solver.rightFootEffector.positionOffset += transform.rotation * rightFootOffset * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_104 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_104); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_105 = L_104->___solver_11; NullCheck(L_105); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_106; L_106 = IKSolverFullBodyBiped_get_rightFootEffector_m069583A6E6BA97506EF16406C7477EB2011FE33A(L_105, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_107 = L_106; NullCheck(L_107); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_108 = L_107->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_109; L_109 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_109); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_110; L_110 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_109, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_111 = __this->___rightFootOffset_16; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_112; L_112 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_110, L_111, NULL); float L_113 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_114; L_114 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_112, L_113, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_115; L_115 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_108, L_114, NULL); NullCheck(L_107); L_107->___positionOffset_6 = L_115; // } return; } } // System.Void RootMotion.Demos.EffectorOffset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorOffset__ctor_mED26709DA40D419ADAC61FDBA20527118A5AAECD (EffectorOffset_t323B1D57C2EACF070264DC3168B318F857A47E69* __this, const RuntimeMethod* method) { { OffsetModifier__ctor_m35CC529F7B5A1450DB1AABC123CD8FEAFBC75E1A(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.ExplosionDemo::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExplosionDemo_Start_mD77DD182444069883C3E2C4824C2192210A7EFEB (ExplosionDemo_tE47276289E5920417A42F4932B43819B7B1F13DA* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // defaultScale = transform.localScale; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_localScale_m804A002A53A645CDFCD15BB0F37209162720363F(L_0, NULL); __this->___defaultScale_12 = L_1; // r = character.GetComponent(); SimpleLocomotion_t5C40DF535664F3EF4CC54452166672EA480285BE* L_2 = __this->___character_4; NullCheck(L_2); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_3; L_3 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(L_2, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); __this->___r_13 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___r_13), (void*)L_3); // ik = character.GetComponent(); SimpleLocomotion_t5C40DF535664F3EF4CC54452166672EA480285BE* L_4 = __this->___character_4; NullCheck(L_4); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_5; L_5 = Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177(L_4, Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); __this->___ik_14 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___ik_14), (void*)L_5); // } return; } } // System.Void RootMotion.Demos.ExplosionDemo::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExplosionDemo_Update_m1EEF0EC6D4A891BD0DB25A3ECFECB25168B8DA47 (ExplosionDemo_tE47276289E5920417A42F4932B43819B7B1F13DA* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; { // weight = Mathf.Clamp(weight - Time.deltaTime * weightFalloffSpeed, 0f, 1f); float L_0 = __this->___weight_11; float L_1; L_1 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_2 = __this->___weightFalloffSpeed_7; float L_3; L_3 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_1, L_2)))), (0.0f), (1.0f), NULL); __this->___weight_11 = L_3; // if (Input.GetKeyDown(KeyCode.E) && character.isGrounded) { bool L_4; L_4 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)101), NULL); if (!L_4) { goto IL_0193; } } { SimpleLocomotion_t5C40DF535664F3EF4CC54452166672EA480285BE* L_5 = __this->___character_4; NullCheck(L_5); bool L_6; L_6 = SimpleLocomotion_get_isGrounded_mBB52FDDFD43FFBE316BCA4EB0202E1EFEAFA61BF_inline(L_5, NULL); if (!L_6) { goto IL_0193; } } { // ik.solver.IKPositionWeight = 1f; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_7 = __this->___ik_14; NullCheck(L_7); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_8 = L_7->___solver_11; NullCheck(L_8); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_8)->___IKPositionWeight_2 = (1.0f); // ik.solver.leftHandEffector.position = ik.solver.leftHandEffector.bone.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_9 = __this->___ik_14; NullCheck(L_9); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_10 = L_9->___solver_11; NullCheck(L_10); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_11; L_11 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_10, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_12 = __this->___ik_14; NullCheck(L_12); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_13 = L_12->___solver_11; NullCheck(L_13); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_14; L_14 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_13, NULL); NullCheck(L_14); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = L_14->___bone_0; NullCheck(L_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_15, NULL); NullCheck(L_11); L_11->___position_4 = L_16; // ik.solver.rightHandEffector.position = ik.solver.rightHandEffector.bone.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_17 = __this->___ik_14; NullCheck(L_17); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_18 = L_17->___solver_11; NullCheck(L_18); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_19; L_19 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_18, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = __this->___ik_14; NullCheck(L_20); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_21 = L_20->___solver_11; NullCheck(L_21); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_22; L_22 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_21, NULL); NullCheck(L_22); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23 = L_22->___bone_0; NullCheck(L_23); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; L_24 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_23, NULL); NullCheck(L_19); L_19->___position_4 = L_24; // ik.solver.leftFootEffector.position = ik.solver.leftFootEffector.bone.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_25 = __this->___ik_14; NullCheck(L_25); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_26 = L_25->___solver_11; NullCheck(L_26); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_27; L_27 = IKSolverFullBodyBiped_get_leftFootEffector_m9D0EC40FA4CE7BED8F1F353533A776969C855AD9(L_26, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_28 = __this->___ik_14; NullCheck(L_28); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_29 = L_28->___solver_11; NullCheck(L_29); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_30; L_30 = IKSolverFullBodyBiped_get_leftFootEffector_m9D0EC40FA4CE7BED8F1F353533A776969C855AD9(L_29, NULL); NullCheck(L_30); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31 = L_30->___bone_0; NullCheck(L_31); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32; L_32 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_31, NULL); NullCheck(L_27); L_27->___position_4 = L_32; // ik.solver.rightFootEffector.position = ik.solver.rightFootEffector.bone.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_33 = __this->___ik_14; NullCheck(L_33); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_34 = L_33->___solver_11; NullCheck(L_34); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_35; L_35 = IKSolverFullBodyBiped_get_rightFootEffector_m069583A6E6BA97506EF16406C7477EB2011FE33A(L_34, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_36 = __this->___ik_14; NullCheck(L_36); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_37 = L_36->___solver_11; NullCheck(L_37); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_38; L_38 = IKSolverFullBodyBiped_get_rightFootEffector_m069583A6E6BA97506EF16406C7477EB2011FE33A(L_37, NULL); NullCheck(L_38); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_39 = L_38->___bone_0; NullCheck(L_39); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40; L_40 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_39, NULL); NullCheck(L_35); L_35->___position_4 = L_40; // weight = 1f; __this->___weight_11 = (1.0f); // Vector3 direction = r.position - transform.position; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_41 = __this->___r_13; NullCheck(L_41); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42; L_42 = Rigidbody_get_position_m4ECB79BDBBF8FD1EA572EDB792D3330DDED24691(L_41, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_43; L_43 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_43); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44; L_44 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_43, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45; L_45 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_42, L_44, NULL); V_0 = L_45; // direction.y = 0f; (&V_0)->___y_3 = (0.0f); // float explosionForce = explosionForceByDistance.Evaluate(direction.magnitude); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_46 = __this->___explosionForceByDistance_9; float L_47; L_47 = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline((&V_0), NULL); NullCheck(L_46); float L_48; L_48 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_46, L_47, NULL); V_1 = L_48; // r.velocity = (direction.normalized + (Vector3.up * upForce)) * explosionForce * forceMlp; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_49 = __this->___r_13; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50; L_50 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51; L_51 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL); float L_52 = __this->___upForce_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53; L_53 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_51, L_52, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54; L_54 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_50, L_53, NULL); float L_55 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56; L_56 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_54, L_55, NULL); float L_57 = __this->___forceMlp_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58; L_58 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_56, L_57, NULL); NullCheck(L_49); Rigidbody_set_velocity_mE4031DF1C2C1CCE889F2AC9D8871D83795BB0D62(L_49, L_58, NULL); } IL_0193: { // if (weight < 0.5f && character.isGrounded) { float L_59 = __this->___weight_11; if ((!(((float)L_59) < ((float)(0.5f))))) { goto IL_01d4; } } { SimpleLocomotion_t5C40DF535664F3EF4CC54452166672EA480285BE* L_60 = __this->___character_4; NullCheck(L_60); bool L_61; L_61 = SimpleLocomotion_get_isGrounded_mBB52FDDFD43FFBE316BCA4EB0202E1EFEAFA61BF_inline(L_60, NULL); if (!L_61) { goto IL_01d4; } } { // weight = Mathf.Clamp(weight - Time.deltaTime * 3f, 0f, 1f); float L_62 = __this->___weight_11; float L_63; L_63 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_64; L_64 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_subtract(L_62, ((float)il2cpp_codegen_multiply(L_63, (3.0f))))), (0.0f), (1.0f), NULL); __this->___weight_11 = L_64; } IL_01d4: { // SetEffectorWeights(weightFalloff.Evaluate(weight)); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_65 = __this->___weightFalloff_8; float L_66 = __this->___weight_11; NullCheck(L_65); float L_67; L_67 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_65, L_66, NULL); ExplosionDemo_SetEffectorWeights_mC3C832E7DA9270605719A7267ECF5C5AD947D95A(__this, L_67, NULL); // transform.localScale = scale.Evaluate(weight) * defaultScale; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_68; L_68 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_69 = __this->___scale_10; float L_70 = __this->___weight_11; NullCheck(L_69); float L_71; L_71 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_69, L_70, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_72 = __this->___defaultScale_12; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_73; L_73 = Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41_inline(L_71, L_72, NULL); NullCheck(L_68); Transform_set_localScale_mBA79E811BAF6C47B80FF76414C12B47B3CD03633(L_68, L_73, NULL); // } return; } } // System.Void RootMotion.Demos.ExplosionDemo::SetEffectorWeights(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExplosionDemo_SetEffectorWeights_mC3C832E7DA9270605719A7267ECF5C5AD947D95A (ExplosionDemo_tE47276289E5920417A42F4932B43819B7B1F13DA* __this, float ___0_w, const RuntimeMethod* method) { { // ik.solver.leftHandEffector.positionWeight = w; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_14; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; NullCheck(L_1); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_2; L_2 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_1, NULL); float L_3 = ___0_w; NullCheck(L_2); L_2->___positionWeight_2 = L_3; // ik.solver.rightHandEffector.positionWeight = w; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_4 = __this->___ik_14; NullCheck(L_4); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_5 = L_4->___solver_11; NullCheck(L_5); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_6; L_6 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_5, NULL); float L_7 = ___0_w; NullCheck(L_6); L_6->___positionWeight_2 = L_7; // ik.solver.leftFootEffector.positionWeight = w; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_8 = __this->___ik_14; NullCheck(L_8); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_9 = L_8->___solver_11; NullCheck(L_9); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_10; L_10 = IKSolverFullBodyBiped_get_leftFootEffector_m9D0EC40FA4CE7BED8F1F353533A776969C855AD9(L_9, NULL); float L_11 = ___0_w; NullCheck(L_10); L_10->___positionWeight_2 = L_11; // ik.solver.rightFootEffector.positionWeight = w; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_12 = __this->___ik_14; NullCheck(L_12); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_13 = L_12->___solver_11; NullCheck(L_13); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_14; L_14 = IKSolverFullBodyBiped_get_rightFootEffector_m069583A6E6BA97506EF16406C7477EB2011FE33A(L_13, NULL); float L_15 = ___0_w; NullCheck(L_14); L_14->___positionWeight_2 = L_15; // } return; } } // System.Void RootMotion.Demos.ExplosionDemo::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExplosionDemo__ctor_m2074C98C4471E235D08DB05449C0322003E6A185 (ExplosionDemo_tE47276289E5920417A42F4932B43819B7B1F13DA* __this, const RuntimeMethod* method) { { // public float forceMlp = 1f; // Explosion force __this->___forceMlp_5 = (1.0f); // public float upForce = 1f; // Explosion up forve __this->___upForce_6 = (1.0f); // public float weightFalloffSpeed = 1f; // The speed of explosion falloff __this->___weightFalloffSpeed_7 = (1.0f); // private Vector3 defaultScale = Vector3.one; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Vector3_get_one_mC9B289F1E15C42C597180C9FE6FB492495B51D02_inline(NULL); __this->___defaultScale_12 = L_0; MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.FBBIKSettings::UpdateSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBBIKSettings_UpdateSettings_m1E2402497B7E25CFBADDAC24384A7817B5BAF323 (FBBIKSettings_tA6F1B11770302C7C26704888C923FF026C85D94D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (ik == null) return; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_000f; } } { // if (ik == null) return; return; } IL_000f: { // leftArm.Apply(FullBodyBipedChain.LeftArm, ik.solver); Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* L_2 = __this->___leftArm_6; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_3 = __this->___ik_4; NullCheck(L_3); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_4 = L_3->___solver_11; NullCheck(L_2); Limb_Apply_m0C54AD8705D6BD18B1FF6343EA11DDB1C1765061(L_2, 0, L_4, NULL); // rightArm.Apply(FullBodyBipedChain.RightArm, ik.solver); Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* L_5 = __this->___rightArm_7; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_6 = __this->___ik_4; NullCheck(L_6); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_7 = L_6->___solver_11; NullCheck(L_5); Limb_Apply_m0C54AD8705D6BD18B1FF6343EA11DDB1C1765061(L_5, 1, L_7, NULL); // leftLeg.Apply(FullBodyBipedChain.LeftLeg, ik.solver); Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* L_8 = __this->___leftLeg_8; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_9 = __this->___ik_4; NullCheck(L_9); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_10 = L_9->___solver_11; NullCheck(L_8); Limb_Apply_m0C54AD8705D6BD18B1FF6343EA11DDB1C1765061(L_8, 2, L_10, NULL); // rightLeg.Apply(FullBodyBipedChain.RightLeg, ik.solver); Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* L_11 = __this->___rightLeg_9; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_12 = __this->___ik_4; NullCheck(L_12); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_13 = L_12->___solver_11; NullCheck(L_11); Limb_Apply_m0C54AD8705D6BD18B1FF6343EA11DDB1C1765061(L_11, 3, L_13, NULL); // ik.solver.chain[0].pin = rootPin; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_14 = __this->___ik_4; NullCheck(L_14); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_15 = L_14->___solver_11; NullCheck(L_15); FBIKChainU5BU5D_tFD8C1E683937E1B76330546A24DBDBFB765FFCD8* L_16 = ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_15)->___chain_11; NullCheck(L_16); int32_t L_17 = 0; FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4* L_18 = (L_16)->GetAt(static_cast(L_17)); float L_19 = __this->___rootPin_10; NullCheck(L_18); L_18->___pin_0 = L_19; // ik.solver.bodyEffector.effectChildNodes = bodyEffectChildNodes; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = __this->___ik_4; NullCheck(L_20); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_21 = L_20->___solver_11; NullCheck(L_21); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_22; L_22 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_21, NULL); bool L_23 = __this->___bodyEffectChildNodes_11; NullCheck(L_22); L_22->___effectChildNodes_8 = L_23; // } return; } } // System.Void RootMotion.Demos.FBBIKSettings::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBBIKSettings_Start_mE6FC8722006419F44B5920123EA4D06915192CD2 (FBBIKSettings_tA6F1B11770302C7C26704888C923FF026C85D94D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral775FDAD439F92CFB6B75E6ACE982246BC21C1342); s_Il2CppMethodInitialized = true; } { // Debug.Log("FBBIKSettings is deprecated, you can now edit all the settings from the custom inspector of the FullBodyBipedIK component."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteral775FDAD439F92CFB6B75E6ACE982246BC21C1342, NULL); // UpdateSettings(); FBBIKSettings_UpdateSettings_m1E2402497B7E25CFBADDAC24384A7817B5BAF323(__this, NULL); // if (disableAfterStart) this.enabled = false; bool L_0 = __this->___disableAfterStart_5; if (!L_0) { goto IL_001f; } } { // if (disableAfterStart) this.enabled = false; Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(__this, (bool)0, NULL); } IL_001f: { // } return; } } // System.Void RootMotion.Demos.FBBIKSettings::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBBIKSettings_Update_mAB235017617FC6C55D80F1C3647955A69B59BE5E (FBBIKSettings_tA6F1B11770302C7C26704888C923FF026C85D94D* __this, const RuntimeMethod* method) { { // UpdateSettings(); FBBIKSettings_UpdateSettings_m1E2402497B7E25CFBADDAC24384A7817B5BAF323(__this, NULL); // } return; } } // System.Void RootMotion.Demos.FBBIKSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBBIKSettings__ctor_m5C15909585D58BF8F879B00BC40C597A75C9A870 (FBBIKSettings_tA6F1B11770302C7C26704888C923FF026C85D94D* __this, const RuntimeMethod* method) { { // public bool bodyEffectChildNodes = true; // If true, the body effector will also drag the thigh effectors __this->___bodyEffectChildNodes_11 = (bool)1; MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.FBBIKSettings/Limb::Apply(RootMotion.FinalIK.FullBodyBipedChain,RootMotion.FinalIK.IKSolverFullBodyBiped) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Limb_Apply_m0C54AD8705D6BD18B1FF6343EA11DDB1C1765061 (Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* __this, int32_t ___0_chain, IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* ___1_solver, const RuntimeMethod* method) { { // solver.GetChain(chain).reachSmoothing = reachSmoothing; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_0 = ___1_solver; int32_t L_1 = ___0_chain; NullCheck(L_0); FBIKChain_t889B73B09B89330A1E3EE79393C02E34DEED10D4* L_2; L_2 = IKSolverFullBodyBiped_GetChain_mD72F5FF776725E0C38DA6C2F5A6F3444A860CFB5(L_0, L_1, NULL); int32_t L_3 = __this->___reachSmoothing_0; NullCheck(L_2); L_2->___reachSmoothing_5 = L_3; // solver.GetEndEffector(chain).maintainRelativePositionWeight = maintainRelativePositionWeight; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_4 = ___1_solver; int32_t L_5 = ___0_chain; NullCheck(L_4); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_6; L_6 = IKSolverFullBodyBiped_GetEndEffector_m82CB19FB617283EADCEBCC9FB35CA9B1F03B46C8(L_4, L_5, NULL); float L_7 = __this->___maintainRelativePositionWeight_1; NullCheck(L_6); L_6->___maintainRelativePositionWeight_9 = L_7; // solver.GetLimbMapping(chain).weight = mappingWeight; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_8 = ___1_solver; int32_t L_9 = ___0_chain; NullCheck(L_8); IKMappingLimb_t4C98F986BCB13706B8F65F99AC139FA8E377338D* L_10; L_10 = IKSolverFullBodyBiped_GetLimbMapping_m60E39565F0F9588B5933381F7B90169B1D3852AA(L_8, L_9, NULL); float L_11 = __this->___mappingWeight_2; NullCheck(L_10); L_10->___weight_5 = L_11; // } return; } } // System.Void RootMotion.Demos.FBBIKSettings/Limb::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Limb__ctor_mCC029BF9DDDF6358F36BF43EA796CCB3E326C32C (Limb_tA9B5F79462F5F7C0A0D72F73D01124D0B8A2FD01* __this, const RuntimeMethod* method) { { // public float mappingWeight = 1f; __this->___mappingWeight_2 = (1.0f); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.FBIKBendGoal::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKBendGoal_Start_mAF980F12F69657EC583E9B3777AE02E82A7D4F62 (FBIKBendGoal_t276E771DEDD9ABEECF4353ADB99AB9232B6C4174* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral802EE3F20E6B276230C58A948CDB87B042DA121E); s_Il2CppMethodInitialized = true; } { // Debug.Log("FBIKBendGoal is deprecated, you can now a bend goal from the custom inspector of the FullBodyBipedIK component."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteral802EE3F20E6B276230C58A948CDB87B042DA121E, NULL); // } return; } } // System.Void RootMotion.Demos.FBIKBendGoal::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKBendGoal_Update_m87BACAD1826A3A3C1FC717D49613F844BD2881FA (FBIKBendGoal_t276E771DEDD9ABEECF4353ADB99AB9232B6C4174* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (ik == null) return; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_000f; } } { // if (ik == null) return; return; } IL_000f: { // ik.solver.GetBendConstraint(chain).bendGoal = transform; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_2 = __this->___ik_4; NullCheck(L_2); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_3 = L_2->___solver_11; int32_t L_4 = __this->___chain_5; NullCheck(L_3); IKConstraintBend_t6B9D65F2A498CF5004558E3D1AE8E157DA1F5E2B* L_5; L_5 = IKSolverFullBodyBiped_GetBendConstraint_mB5D7E8FA5A9AD42962B94345B7427E4AF50ED8D1(L_3, L_4, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_5); L_5->___bendGoal_3 = L_6; Il2CppCodeGenWriteBarrier((void**)(&L_5->___bendGoal_3), (void*)L_6); // ik.solver.GetBendConstraint(chain).weight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_7 = __this->___ik_4; NullCheck(L_7); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_8 = L_7->___solver_11; int32_t L_9 = __this->___chain_5; NullCheck(L_8); IKConstraintBend_t6B9D65F2A498CF5004558E3D1AE8E157DA1F5E2B* L_10; L_10 = IKSolverFullBodyBiped_GetBendConstraint_mB5D7E8FA5A9AD42962B94345B7427E4AF50ED8D1(L_8, L_9, NULL); float L_11 = __this->___weight_6; NullCheck(L_10); L_10->___weight_6 = L_11; // } return; } } // System.Void RootMotion.Demos.FBIKBendGoal::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKBendGoal__ctor_m0679A6ED246277669B33346ABC3E60ACE122869F (FBIKBendGoal_t276E771DEDD9ABEECF4353ADB99AB9232B6C4174* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.FBIKBoxing::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKBoxing_Start_mB4A2076E807A6EAE8EB012557369B57903001E2E (FBIKBoxing_tCCE5F154433E045B24434F05A926F080EB19530C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // animator = GetComponent(); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0; L_0 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); __this->___animator_11 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___animator_11), (void*)L_0); // } return; } } // System.Void RootMotion.Demos.FBIKBoxing::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKBoxing_LateUpdate_mB900AEABE9E1643C8B95705FC724A91BD404EE30 (FBIKBoxing_tCCE5F154433E045B24434F05A926F080EB19530C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4FC07F243BFB52A895367AF86FA21AA3A862516); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // float hitWeight = animator.GetFloat("HitWeight"); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___animator_11; NullCheck(L_0); float L_1; L_1 = Animator_GetFloat_m10B455A15EB343175518CCBEE2818C2497CC678A(L_0, _stringLiteralF4FC07F243BFB52A895367AF86FA21AA3A862516, NULL); V_0 = L_1; // ik.solver.GetEffector(effector).position = target.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_2 = __this->___ik_6; NullCheck(L_2); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_3 = L_2->___solver_11; int32_t L_4 = __this->___effector_9; NullCheck(L_3); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_5; L_5 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_3, L_4, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = __this->___target_4; NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_6, NULL); NullCheck(L_5); L_5->___position_4 = L_7; // ik.solver.GetEffector(effector).positionWeight = hitWeight * weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_8 = __this->___ik_6; NullCheck(L_8); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_9 = L_8->___solver_11; int32_t L_10 = __this->___effector_9; NullCheck(L_9); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_11; L_11 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_9, L_10, NULL); float L_12 = V_0; float L_13 = __this->___weight_8; NullCheck(L_11); L_11->___positionWeight_2 = ((float)il2cpp_codegen_multiply(L_12, L_13)); // if (aim != null) { AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_14 = __this->___aim_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_15; L_15 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_14, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_15) { goto IL_00c6; } } { // aim.solver.transform.LookAt(pin.position); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_16 = __this->___aim_7; NullCheck(L_16); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_17 = L_16->___solver_10; NullCheck(L_17); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18 = L_17->___transform_18; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19 = __this->___pin_5; NullCheck(L_19); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; L_20 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_19, NULL); NullCheck(L_18); Transform_LookAt_mFEF7353E4CAEB85D5F7CEEF9276C3B8D6E314C6C(L_18, L_20, NULL); // aim.solver.IKPosition = target.position; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_21 = __this->___aim_7; NullCheck(L_21); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_22 = L_21->___solver_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23 = __this->___target_4; NullCheck(L_23); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; L_24 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_23, NULL); NullCheck(L_22); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_22)->___IKPosition_1 = L_24; // aim.solver.IKPositionWeight = aimWeight.Evaluate(hitWeight) * weight; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_25 = __this->___aim_7; NullCheck(L_25); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_26 = L_25->___solver_10; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_27 = __this->___aimWeight_10; float L_28 = V_0; NullCheck(L_27); float L_29; L_29 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_27, L_28, NULL); float L_30 = __this->___weight_8; NullCheck(L_26); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_26)->___IKPositionWeight_2 = ((float)il2cpp_codegen_multiply(L_29, L_30)); } IL_00c6: { // } return; } } // System.Void RootMotion.Demos.FBIKBoxing::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKBoxing__ctor_mF685338B7ACF004FC82B69977FA016036B35D3D3 (FBIKBoxing_tCCE5F154433E045B24434F05A926F080EB19530C* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.FBIKHandsOnProp::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKHandsOnProp_Awake_m87F7F89498595B6752F39E336FA9200C7A97B9F4 (FBIKHandsOnProp_tBCEE0F504A54C23E6C15FD8F6826AAA2C7900035* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FBIKHandsOnProp_OnPreRead_m4AC11000CA8A7D196E9DAC06441FCB65BFAF4923_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // ik.solver.OnPreRead += OnPreRead; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_4; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_2 = L_1; NullCheck(L_2); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_3 = ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_2)->___OnPreRead_17; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_4 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_4); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_4, __this, (intptr_t)((void*)FBIKHandsOnProp_OnPreRead_m4AC11000CA8A7D196E9DAC06441FCB65BFAF4923_RuntimeMethod_var), NULL); Delegate_t* L_5; L_5 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_3, L_4, NULL); NullCheck(L_2); ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_2)->___OnPreRead_17 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_5, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_2)->___OnPreRead_17), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_5, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); // } return; } } // System.Void RootMotion.Demos.FBIKHandsOnProp::OnPreRead() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKHandsOnProp_OnPreRead_m4AC11000CA8A7D196E9DAC06441FCB65BFAF4923 (FBIKHandsOnProp_tBCEE0F504A54C23E6C15FD8F6826AAA2C7900035* __this, const RuntimeMethod* method) { { // if (leftHanded) HandsOnProp(ik.solver.leftHandEffector, ik.solver.rightHandEffector); bool L_0 = __this->___leftHanded_5; if (!L_0) { goto IL_002f; } } { // if (leftHanded) HandsOnProp(ik.solver.leftHandEffector, ik.solver.rightHandEffector); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_1 = __this->___ik_4; NullCheck(L_1); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_2 = L_1->___solver_11; NullCheck(L_2); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_3; L_3 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_2, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_4 = __this->___ik_4; NullCheck(L_4); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_5 = L_4->___solver_11; NullCheck(L_5); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_6; L_6 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_5, NULL); FBIKHandsOnProp_HandsOnProp_m5237794F707E2E42AAAFE2FC6E70968BAB729829(__this, L_3, L_6, NULL); return; } IL_002f: { // else HandsOnProp(ik.solver.rightHandEffector, ik.solver.leftHandEffector); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_7 = __this->___ik_4; NullCheck(L_7); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_8 = L_7->___solver_11; NullCheck(L_8); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_9; L_9 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_8, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_10 = __this->___ik_4; NullCheck(L_10); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_11 = L_10->___solver_11; NullCheck(L_11); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_12; L_12 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_11, NULL); FBIKHandsOnProp_HandsOnProp_m5237794F707E2E42AAAFE2FC6E70968BAB729829(__this, L_9, L_12, NULL); // } return; } } // System.Void RootMotion.Demos.FBIKHandsOnProp::HandsOnProp(RootMotion.FinalIK.IKEffector,RootMotion.FinalIK.IKEffector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKHandsOnProp_HandsOnProp_m5237794F707E2E42AAAFE2FC6E70968BAB729829 (FBIKHandsOnProp_tBCEE0F504A54C23E6C15FD8F6826AAA2C7900035* __this, IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* ___0_mainHand, IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* ___1_otherHand, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_3; memset((&V_3), 0, sizeof(V_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_4; memset((&V_4), 0, sizeof(V_4)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5; memset((&V_5), 0, sizeof(V_5)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_6; memset((&V_6), 0, sizeof(V_6)); { // Vector3 toOtherHand = otherHand.bone.position - mainHand.bone.position; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_0 = ___1_otherHand; NullCheck(L_0); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = L_0->___bone_0; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_1, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_3 = ___0_mainHand; NullCheck(L_3); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = L_3->___bone_0; NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_2, L_5, NULL); V_0 = L_6; // Vector3 otherHandRelativeDirection = Quaternion.Inverse(mainHand.bone.rotation) * toOtherHand; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_7 = ___0_mainHand; NullCheck(L_7); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = L_7->___bone_0; NullCheck(L_8); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9; L_9 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_8, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10; L_10 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_9, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_10, L_11, NULL); V_1 = L_12; // Vector3 handsCenter = mainHand.bone.position + (toOtherHand * 0.5f); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_13 = ___0_mainHand; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = L_13->___bone_0; NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_16, (0.5f), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_15, L_17, NULL); V_2 = L_18; // Quaternion otherHandRelativeRotation = Quaternion.Inverse(mainHand.bone.rotation) * otherHand.bone.rotation; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_19 = ___0_mainHand; NullCheck(L_19); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = L_19->___bone_0; NullCheck(L_20); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21; L_21 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_20, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22; L_22 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_21, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_23 = ___1_otherHand; NullCheck(L_23); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24 = L_23->___bone_0; NullCheck(L_24); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_25; L_25 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_24, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26; L_26 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_22, L_25, NULL); V_3 = L_26; // Vector3 toOtherHandWithOffset = (otherHand.bone.position + otherHand.positionOffset) - (mainHand.bone.position + mainHand.positionOffset); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_27 = ___1_otherHand; NullCheck(L_27); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28 = L_27->___bone_0; NullCheck(L_28); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_28, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_30 = ___1_otherHand; NullCheck(L_30); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = L_30->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32; L_32 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_29, L_31, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_33 = ___0_mainHand; NullCheck(L_33); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_34 = L_33->___bone_0; NullCheck(L_34); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35; L_35 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_34, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_36 = ___0_mainHand; NullCheck(L_36); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = L_36->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38; L_38 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_35, L_37, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39; L_39 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_32, L_38, NULL); V_4 = L_39; // Vector3 handsCenterWithOffset = (mainHand.bone.position + mainHand.positionOffset) + (toOtherHand * 0.5f); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_40 = ___0_mainHand; NullCheck(L_40); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_41 = L_40->___bone_0; NullCheck(L_41); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42; L_42 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_41, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_43 = ___0_mainHand; NullCheck(L_43); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44 = L_43->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45; L_45 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_42, L_44, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_46 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47; L_47 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_46, (0.5f), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48; L_48 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_45, L_47, NULL); V_5 = L_48; // mainHand.position = (mainHand.bone.position + mainHand.positionOffset) + (handsCenterWithOffset - handsCenter); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_49 = ___0_mainHand; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_50 = ___0_mainHand; NullCheck(L_50); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_51 = L_50->___bone_0; NullCheck(L_51); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52; L_52 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_51, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_53 = ___0_mainHand; NullCheck(L_53); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = L_53->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55; L_55 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_52, L_54, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56 = V_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_57 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58; L_58 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_56, L_57, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59; L_59 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_55, L_58, NULL); NullCheck(L_49); L_49->___position_4 = L_59; // mainHand.positionWeight = 1f; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_60 = ___0_mainHand; NullCheck(L_60); L_60->___positionWeight_2 = (1.0f); // Quaternion rotationOffset = Quaternion.FromToRotation(toOtherHand, toOtherHandWithOffset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_61 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_62 = V_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_63; L_63 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_61, L_62, NULL); V_6 = L_63; // mainHand.bone.rotation = rotationOffset * mainHand.bone.rotation; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_64 = ___0_mainHand; NullCheck(L_64); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_65 = L_64->___bone_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_66 = V_6; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_67 = ___0_mainHand; NullCheck(L_67); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_68 = L_67->___bone_0; NullCheck(L_68); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_69; L_69 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_68, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_70; L_70 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_66, L_69, NULL); NullCheck(L_65); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_65, L_70, NULL); // otherHand.position = mainHand.position + mainHand.bone.rotation * otherHandRelativeDirection; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_71 = ___1_otherHand; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_72 = ___0_mainHand; NullCheck(L_72); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_73 = L_72->___position_4; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_74 = ___0_mainHand; NullCheck(L_74); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_75 = L_74->___bone_0; NullCheck(L_75); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_76; L_76 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_75, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_77 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_78; L_78 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_76, L_77, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_79; L_79 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_73, L_78, NULL); NullCheck(L_71); L_71->___position_4 = L_79; // otherHand.positionWeight = 1f; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_80 = ___1_otherHand; NullCheck(L_80); L_80->___positionWeight_2 = (1.0f); // otherHand.bone.rotation = mainHand.bone.rotation * otherHandRelativeRotation; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_81 = ___1_otherHand; NullCheck(L_81); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_82 = L_81->___bone_0; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_83 = ___0_mainHand; NullCheck(L_83); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_84 = L_83->___bone_0; NullCheck(L_84); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_85; L_85 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_84, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_86 = V_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_87; L_87 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_85, L_86, NULL); NullCheck(L_82); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_82, L_87, NULL); // ik.solver.leftArmMapping.maintainRotationWeight = 1f; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_88 = __this->___ik_4; NullCheck(L_88); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_89 = L_88->___solver_11; NullCheck(L_89); IKMappingLimb_t4C98F986BCB13706B8F65F99AC139FA8E377338D* L_90; L_90 = IKSolverFullBodyBiped_get_leftArmMapping_m115D0464620CC3D9B21FD33E925689F00D3776D9(L_89, NULL); NullCheck(L_90); L_90->___maintainRotationWeight_4 = (1.0f); // ik.solver.rightArmMapping.maintainRotationWeight = 1f; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_91 = __this->___ik_4; NullCheck(L_91); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_92 = L_91->___solver_11; NullCheck(L_92); IKMappingLimb_t4C98F986BCB13706B8F65F99AC139FA8E377338D* L_93; L_93 = IKSolverFullBodyBiped_get_rightArmMapping_m84B513C8BF6416AC353C9B23A5438F355EFE7CC2(L_92, NULL); NullCheck(L_93); L_93->___maintainRotationWeight_4 = (1.0f); // } return; } } // System.Void RootMotion.Demos.FBIKHandsOnProp::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKHandsOnProp_OnDestroy_mC2B47C45C0F6D7659E48C993F833FC9CE501575B (FBIKHandsOnProp_tBCEE0F504A54C23E6C15FD8F6826AAA2C7900035* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FBIKHandsOnProp_OnPreRead_m4AC11000CA8A7D196E9DAC06441FCB65BFAF4923_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (ik != null) { FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_003a; } } { // ik.solver.OnPreRead -= OnPreRead; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_2 = __this->___ik_4; NullCheck(L_2); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_3 = L_2->___solver_11; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_4 = L_3; NullCheck(L_4); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_5 = ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_4)->___OnPreRead_17; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_6 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_6); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_6, __this, (intptr_t)((void*)FBIKHandsOnProp_OnPreRead_m4AC11000CA8A7D196E9DAC06441FCB65BFAF4923_RuntimeMethod_var), NULL); Delegate_t* L_7; L_7 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_5, L_6, NULL); NullCheck(L_4); ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_4)->___OnPreRead_17 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_4)->___OnPreRead_17), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); } IL_003a: { // } return; } } // System.Void RootMotion.Demos.FBIKHandsOnProp::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FBIKHandsOnProp__ctor_m29FD92788485B0D6E581CA8020EDAE1BF12A5394 (FBIKHandsOnProp_tBCEE0F504A54C23E6C15FD8F6826AAA2C7900035* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.FPSAiming::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming_Start_mBC5D0F6ED1479EDC7DDA24435506640D2BB889A7 (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B53773871E0BAC49BF1C9F323EEB09F6BD48AC8); s_Il2CppMethodInitialized = true; } { // gunTargetDefaultLocalPosition = gunTarget.localPosition; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___gunTarget_10; NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_0, NULL); __this->___gunTargetDefaultLocalPosition_17 = L_1; // gunTargetDefaultLocalRotation = gunTarget.localEulerAngles; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___gunTarget_10; NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6(L_2, NULL); __this->___gunTargetDefaultLocalRotation_18 = L_3; // camDefaultLocalPosition = cam.transform.localPosition; CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_4 = __this->___cam_14; NullCheck(L_4); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5; L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_4, NULL); NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_5, NULL); __this->___camDefaultLocalPosition_19 = L_6; // cam.enabled = false; CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_7 = __this->___cam_14; NullCheck(L_7); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_7, (bool)0, NULL); // gunAim.enabled = false; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_8 = __this->___gunAim_12; NullCheck(L_8); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_8, (bool)0, NULL); // if (headAim != null) headAim.enabled = false; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_9 = __this->___headAim_13; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_10) { goto IL_006a; } } { // if (headAim != null) headAim.enabled = false; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_11 = __this->___headAim_13; NullCheck(L_11); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_11, (bool)0, NULL); } IL_006a: { // ik.enabled = false; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_12 = __this->___ik_11; NullCheck(L_12); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_12, (bool)0, NULL); // if (recoil != null && ik.solver.iterations == 0) Debug.LogWarning("FPSAiming with Recoil needs FBBIK solver iteration count to be at least 1 to maintain accuracy."); Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_13 = __this->___recoil_15; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_14) { goto IL_00a0; } } { FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_15 = __this->___ik_11; NullCheck(L_15); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_16 = L_15->___solver_11; NullCheck(L_16); int32_t L_17 = ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_16)->___iterations_10; if (L_17) { goto IL_00a0; } } { // if (recoil != null && ik.solver.iterations == 0) Debug.LogWarning("FPSAiming with Recoil needs FBBIK solver iteration count to be at least 1 to maintain accuracy."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral1B53773871E0BAC49BF1C9F323EEB09F6BD48AC8, NULL); } IL_00a0: { // } return; } } // System.Void RootMotion.Demos.FPSAiming::FixedUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming_FixedUpdate_mD7509B162A2B5C3DD6972C7C4F1A85CBCD83B510 (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) { { // updateFrame = true; __this->___updateFrame_21 = (bool)1; // } return; } } // System.Void RootMotion.Demos.FPSAiming::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming_LateUpdate_m291E08E8696F3FC848B95F564A7900C065D8910D (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) { { // if (!animatePhysics) updateFrame = true; bool L_0 = __this->___animatePhysics_8; if (L_0) { goto IL_000f; } } { // if (!animatePhysics) updateFrame = true; __this->___updateFrame_21 = (bool)1; } IL_000f: { // if (!updateFrame) return; bool L_1 = __this->___updateFrame_21; if (L_1) { goto IL_0018; } } { // if (!updateFrame) return; return; } IL_0018: { // updateFrame = false; __this->___updateFrame_21 = (bool)0; // cam.transform.localPosition = camDefaultLocalPosition; CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_2 = __this->___cam_14; NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3; L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_2, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___camDefaultLocalPosition_19; NullCheck(L_3); Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_3, L_4, NULL); // camRelativeToGunTarget = gunTarget.InverseTransformPoint(cam.transform.position); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___gunTarget_10; CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_6 = __this->___cam_14; NullCheck(L_6); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7; L_7 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_6, NULL); NullCheck(L_7); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_7, NULL); NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_5, L_8, NULL); __this->___camRelativeToGunTarget_20 = L_9; // cam.LateUpdate(); CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_10 = __this->___cam_14; NullCheck(L_10); CameraControllerFPS_LateUpdate_mA1B9A1D25E05891C8C361012C1E59FA1CBE7EAE7(L_10, NULL); // RotateCharacter(); FPSAiming_RotateCharacter_m4789BA5EB22E832B3977CF4480DEFFC85A8AD9CA(__this, NULL); // Aiming(); FPSAiming_Aiming_mE692DECEB10E0054B32466432D45902E41B4603A(__this, NULL); // LookDownTheSight(); FPSAiming_LookDownTheSight_mBA42F41A2B62001D1AEDB23FFB4391444949D004(__this, NULL); // } return; } } // System.Void RootMotion.Demos.FPSAiming::Aiming() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming_Aiming_mE692DECEB10E0054B32466432D45902E41B4603A (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (aimWeight <= 0f) return; float L_0 = __this->___aimWeight_4; if ((!(((float)L_0) <= ((float)(0.0f))))) { goto IL_000e; } } { // if (aimWeight <= 0f) return; return; } IL_000e: { // Quaternion camRotation = cam.transform.rotation; CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_1 = __this->___cam_14; NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_1, NULL); NullCheck(L_2); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3; L_3 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_2, NULL); V_0 = L_3; // if (headAim != null) AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_4 = __this->___headAim_13; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_5) { goto IL_0098; } } { // headAim.solver.IKPosition = cam.transform.position + cam.transform.forward * 10f; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_6 = __this->___headAim_13; NullCheck(L_6); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_7 = L_6->___solver_10; CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_8 = __this->___cam_14; NullCheck(L_8); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9; L_9 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_8, NULL); NullCheck(L_9); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL); CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_11 = __this->___cam_14; NullCheck(L_11); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12; L_12 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_11, NULL); NullCheck(L_12); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; L_13 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_12, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_13, (10.0f), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_10, L_14, NULL); NullCheck(L_7); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_7)->___IKPosition_1 = L_15; // headAim.solver.IKPositionWeight = 1f - aimWeight; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_16 = __this->___headAim_13; NullCheck(L_16); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_17 = L_16->___solver_10; float L_18 = __this->___aimWeight_4; NullCheck(L_17); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_17)->___IKPositionWeight_2 = ((float)il2cpp_codegen_subtract((1.0f), L_18)); // headAim.solver.Update(); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_19 = __this->___headAim_13; NullCheck(L_19); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_20 = L_19->___solver_10; NullCheck(L_20); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_20, NULL); } IL_0098: { // gunAim.solver.IKPosition = cam.transform.position + cam.transform.forward * 10f + cam.transform.rotation * aimOffset; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_21 = __this->___gunAim_12; NullCheck(L_21); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_22 = L_21->___solver_10; CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_23 = __this->___cam_14; NullCheck(L_23); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24; L_24 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_23, NULL); NullCheck(L_24); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25; L_25 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_24, NULL); CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_26 = __this->___cam_14; NullCheck(L_26); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_27; L_27 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_26, NULL); NullCheck(L_27); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28; L_28 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_27, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_28, (10.0f), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_25, L_29, NULL); CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_31 = __this->___cam_14; NullCheck(L_31); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_32; L_32 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_31, NULL); NullCheck(L_32); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_33; L_33 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_32, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = __this->___aimOffset_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35; L_35 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_33, L_34, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36; L_36 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_30, L_35, NULL); NullCheck(L_22); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_22)->___IKPosition_1 = L_36; // gunAim.solver.IKPositionWeight = aimWeight; AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_37 = __this->___gunAim_12; NullCheck(L_37); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_38 = L_37->___solver_10; float L_39 = __this->___aimWeight_4; NullCheck(L_38); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_38)->___IKPositionWeight_2 = L_39; // gunAim.solver.Update(); AimIK_t70D79BD6465E061CC1CAE09D26BEEEE454D15264* L_40 = __this->___gunAim_12; NullCheck(L_40); IKSolverAim_tCA20C3F87AF8E71124E2CA17F9E5AAA2912B8789* L_41 = L_40->___solver_10; NullCheck(L_41); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_41, NULL); // cam.transform.rotation = camRotation; CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_42 = __this->___cam_14; NullCheck(L_42); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_43; L_43 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_42, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = V_0; NullCheck(L_43); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_43, L_44, NULL); // } return; } } // System.Void RootMotion.Demos.FPSAiming::LookDownTheSight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming_LookDownTheSight_mBA42F41A2B62001D1AEDB23FFB4391444949D004 (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_3; memset((&V_3), 0, sizeof(V_3)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_4; memset((&V_4), 0, sizeof(V_4)); float V_5 = 0.0f; { // float sW = aimWeight * sightWeight; float L_0 = __this->___aimWeight_4; float L_1 = __this->___sightWeight_5; V_0 = ((float)il2cpp_codegen_multiply(L_0, L_1)); // gunTarget.position = Vector3.Lerp(gun.position, gunTarget.parent.TransformPoint(gunTargetDefaultLocalPosition), sW); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___gunTarget_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___gun_9; NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___gunTarget_10; NullCheck(L_5); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_5, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = __this->___gunTargetDefaultLocalPosition_17; NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_6, L_7, NULL); float L_9 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_4, L_8, L_9, NULL); NullCheck(L_2); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_2, L_10, NULL); // gunTarget.rotation = Quaternion.Lerp(gun.rotation, gunTarget.parent.rotation * Quaternion.Euler(gunTargetDefaultLocalRotation), sW); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = __this->___gunTarget_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->___gun_9; NullCheck(L_12); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13; L_13 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_12, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = __this->___gunTarget_10; NullCheck(L_14); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15; L_15 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_14, NULL); NullCheck(L_15); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16; L_16 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_15, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = __this->___gunTargetDefaultLocalRotation_18; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_17, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19; L_19 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_16, L_18, NULL); float L_20 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21; L_21 = Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D(L_13, L_19, L_20, NULL); NullCheck(L_11); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_11, L_21, NULL); // Vector3 leftHandRelativePosition = gun.InverseTransformPoint(ik.solver.leftHandEffector.bone.position); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22 = __this->___gun_9; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_23 = __this->___ik_11; NullCheck(L_23); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_24 = L_23->___solver_11; NullCheck(L_24); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_25; L_25 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_24, NULL); NullCheck(L_25); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26 = L_25->___bone_0; NullCheck(L_26); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27; L_27 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_26, NULL); NullCheck(L_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28; L_28 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_22, L_27, NULL); V_1 = L_28; // Vector3 rightHandRelativePosition = gun.InverseTransformPoint(ik.solver.rightHandEffector.bone.position); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29 = __this->___gun_9; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_30 = __this->___ik_11; NullCheck(L_30); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_31 = L_30->___solver_11; NullCheck(L_31); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_32; L_32 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_31, NULL); NullCheck(L_32); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_33 = L_32->___bone_0; NullCheck(L_33); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34; L_34 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_33, NULL); NullCheck(L_29); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35; L_35 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_29, L_34, NULL); V_2 = L_35; // Quaternion leftHandRelativeRotation = Quaternion.Inverse(gun.rotation) * ik.solver.leftHandEffector.bone.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_36 = __this->___gun_9; NullCheck(L_36); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_37; L_37 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_36, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38; L_38 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_37, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_39 = __this->___ik_11; NullCheck(L_39); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_40 = L_39->___solver_11; NullCheck(L_40); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_41; L_41 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_40, NULL); NullCheck(L_41); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_42 = L_41->___bone_0; NullCheck(L_42); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_43; L_43 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_42, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44; L_44 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_38, L_43, NULL); V_3 = L_44; // Quaternion rightHandRelativeRotation = Quaternion.Inverse(gun.rotation) * ik.solver.rightHandEffector.bone.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_45 = __this->___gun_9; NullCheck(L_45); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46; L_46 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_45, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_47; L_47 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_46, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_48 = __this->___ik_11; NullCheck(L_48); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_49 = L_48->___solver_11; NullCheck(L_49); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_50; L_50 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_49, NULL); NullCheck(L_50); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_51 = L_50->___bone_0; NullCheck(L_51); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52; L_52 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_51, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_53; L_53 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_47, L_52, NULL); V_4 = L_53; // float handWeight = 1f;//aimWeight * sightWeight; V_5 = (1.0f); // ik.solver.leftHandEffector.positionOffset += (gunTarget.TransformPoint(leftHandRelativePosition) - (ik.solver.leftHandEffector.bone.position + ik.solver.leftHandEffector.positionOffset)) * handWeight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_54 = __this->___ik_11; NullCheck(L_54); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_55 = L_54->___solver_11; NullCheck(L_55); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_56; L_56 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_55, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_57 = L_56; NullCheck(L_57); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58 = L_57->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_59 = __this->___gunTarget_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60 = V_1; NullCheck(L_59); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_61; L_61 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_59, L_60, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_62 = __this->___ik_11; NullCheck(L_62); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_63 = L_62->___solver_11; NullCheck(L_63); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_64; L_64 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_63, NULL); NullCheck(L_64); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_65 = L_64->___bone_0; NullCheck(L_65); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_66; L_66 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_65, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_67 = __this->___ik_11; NullCheck(L_67); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_68 = L_67->___solver_11; NullCheck(L_68); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_69; L_69 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_68, NULL); NullCheck(L_69); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70 = L_69->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_71; L_71 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_66, L_70, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_72; L_72 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_61, L_71, NULL); float L_73 = V_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_74; L_74 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_72, L_73, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_75; L_75 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_58, L_74, NULL); NullCheck(L_57); L_57->___positionOffset_6 = L_75; // ik.solver.rightHandEffector.positionOffset += (gunTarget.TransformPoint(rightHandRelativePosition) - (ik.solver.rightHandEffector.bone.position + ik.solver.rightHandEffector.positionOffset)) * handWeight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_76 = __this->___ik_11; NullCheck(L_76); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_77 = L_76->___solver_11; NullCheck(L_77); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_78; L_78 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_77, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_79 = L_78; NullCheck(L_79); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_80 = L_79->___positionOffset_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_81 = __this->___gunTarget_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_82 = V_2; NullCheck(L_81); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_83; L_83 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_81, L_82, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_84 = __this->___ik_11; NullCheck(L_84); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_85 = L_84->___solver_11; NullCheck(L_85); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_86; L_86 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_85, NULL); NullCheck(L_86); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_87 = L_86->___bone_0; NullCheck(L_87); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_88; L_88 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_87, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_89 = __this->___ik_11; NullCheck(L_89); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_90 = L_89->___solver_11; NullCheck(L_90); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_91; L_91 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_90, NULL); NullCheck(L_91); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_92 = L_91->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_93; L_93 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_88, L_92, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_94; L_94 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_83, L_93, NULL); float L_95 = V_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_96; L_96 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_94, L_95, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_97; L_97 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_80, L_96, NULL); NullCheck(L_79); L_79->___positionOffset_6 = L_97; // ik.solver.headMapping.maintainRotationWeight = 1f; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_98 = __this->___ik_11; NullCheck(L_98); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_99 = L_98->___solver_11; NullCheck(L_99); IKMappingBone_t50EC6BC298D1E4F5FD42EBA559FC3DCB762084C3* L_100; L_100 = IKSolverFullBodyBiped_get_headMapping_m58D18DDA28952AD5D0792C8A8AD2E8BF63F35E6C(L_99, NULL); NullCheck(L_100); L_100->___maintainRotationWeight_1 = (1.0f); // if (recoil != null) recoil.SetHandRotations(gunTarget.rotation * leftHandRelativeRotation, gunTarget.rotation * rightHandRelativeRotation); Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_101 = __this->___recoil_15; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_102; L_102 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_101, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_102) { goto IL_025e; } } { // if (recoil != null) recoil.SetHandRotations(gunTarget.rotation * leftHandRelativeRotation, gunTarget.rotation * rightHandRelativeRotation); Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_103 = __this->___recoil_15; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_104 = __this->___gunTarget_10; NullCheck(L_104); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_105; L_105 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_104, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_106 = V_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_107; L_107 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_105, L_106, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_108 = __this->___gunTarget_10; NullCheck(L_108); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_109; L_109 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_108, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_110 = V_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_111; L_111 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_109, L_110, NULL); NullCheck(L_103); Recoil_SetHandRotations_mDA0557F2907A024D254C941A8D5345C19709D132(L_103, L_107, L_111, NULL); } IL_025e: { // ik.solver.Update(); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_112 = __this->___ik_11; NullCheck(L_112); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_113 = L_112->___solver_11; NullCheck(L_113); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_113, NULL); // if (recoil != null) { Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_114 = __this->___recoil_15; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_115; L_115 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_114, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_115) { goto IL_02eb; } } { // ik.references.leftHand.rotation = recoil.rotationOffset * (gunTarget.rotation * leftHandRelativeRotation); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_116 = __this->___ik_11; NullCheck(L_116); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_117 = L_116->___references_10; NullCheck(L_117); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_118 = L_117->___leftHand_10; Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_119 = __this->___recoil_15; NullCheck(L_119); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_120 = L_119->___rotationOffset_18; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_121 = __this->___gunTarget_10; NullCheck(L_121); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_122; L_122 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_121, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_123 = V_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_124; L_124 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_122, L_123, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_125; L_125 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_120, L_124, NULL); NullCheck(L_118); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_118, L_125, NULL); // ik.references.rightHand.rotation = recoil.rotationOffset * (gunTarget.rotation * rightHandRelativeRotation); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_126 = __this->___ik_11; NullCheck(L_126); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_127 = L_126->___references_10; NullCheck(L_127); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_128 = L_127->___rightHand_13; Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_129 = __this->___recoil_15; NullCheck(L_129); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_130 = L_129->___rotationOffset_18; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_131 = __this->___gunTarget_10; NullCheck(L_131); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_132; L_132 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_131, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_133 = V_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_134; L_134 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_132, L_133, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_135; L_135 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_130, L_134, NULL); NullCheck(L_128); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_128, L_135, NULL); goto IL_0338; } IL_02eb: { // ik.references.leftHand.rotation = gunTarget.rotation * leftHandRelativeRotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_136 = __this->___ik_11; NullCheck(L_136); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_137 = L_136->___references_10; NullCheck(L_137); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_138 = L_137->___leftHand_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_139 = __this->___gunTarget_10; NullCheck(L_139); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_140; L_140 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_139, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_141 = V_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_142; L_142 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_140, L_141, NULL); NullCheck(L_138); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_138, L_142, NULL); // ik.references.rightHand.rotation = gunTarget.rotation * rightHandRelativeRotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_143 = __this->___ik_11; NullCheck(L_143); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_144 = L_143->___references_10; NullCheck(L_144); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_145 = L_144->___rightHand_13; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_146 = __this->___gunTarget_10; NullCheck(L_146); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_147; L_147 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_146, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_148 = V_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_149; L_149 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_147, L_148, NULL); NullCheck(L_145); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_145, L_149, NULL); } IL_0338: { // cam.transform.position = Vector3.Lerp(cam.transform.position, Vector3.Lerp(gunTarget.TransformPoint(camRelativeToGunTarget), gun.transform.TransformPoint(camRelativeToGunTarget), cameraRecoilWeight), sW); CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_150 = __this->___cam_14; NullCheck(L_150); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_151; L_151 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_150, NULL); CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_152 = __this->___cam_14; NullCheck(L_152); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_153; L_153 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_152, NULL); NullCheck(L_153); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_154; L_154 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_153, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_155 = __this->___gunTarget_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_156 = __this->___camRelativeToGunTarget_20; NullCheck(L_155); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_157; L_157 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_155, L_156, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_158 = __this->___gun_9; NullCheck(L_158); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_159; L_159 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_158, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_160 = __this->___camRelativeToGunTarget_20; NullCheck(L_159); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_161; L_161 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_159, L_160, NULL); float L_162 = __this->___cameraRecoilWeight_16; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_163; L_163 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_157, L_161, L_162, NULL); float L_164 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_165; L_165 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_154, L_163, L_164, NULL); NullCheck(L_151); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_151, L_165, NULL); // } return; } } // System.Void RootMotion.Demos.FPSAiming::RotateCharacter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming_RotateCharacter_m4789BA5EB22E832B3977CF4480DEFFC85A8AD9CA (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; { // if (maxAngle >= 180f) return; float L_0 = __this->___maxAngle_6; if ((!(((float)L_0) >= ((float)(180.0f))))) { goto IL_000e; } } { // if (maxAngle >= 180f) return; return; } IL_000e: { // if (maxAngle <= 0f) { float L_1 = __this->___maxAngle_6; if ((!(((float)L_1) <= ((float)(0.0f))))) { goto IL_0060; } } { // transform.rotation = Quaternion.LookRotation(new Vector3(cam.transform.forward.x, 0f, cam.transform.forward.z)); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_3 = __this->___cam_14; NullCheck(L_3); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_3, NULL); NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_4, NULL); float L_6 = L_5.___x_2; CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_7 = __this->___cam_14; NullCheck(L_7); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8; L_8 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_7, NULL); NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_8, NULL); float L_10 = L_9.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; memset((&L_11), 0, sizeof(L_11)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_11), L_6, (0.0f), L_10, /*hidden argument*/NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_11, NULL); NullCheck(L_2); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_2, L_12, NULL); // return; return; } IL_0060: { // Vector3 camRelative = transform.InverseTransformDirection(cam.transform.forward); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); CameraControllerFPS_t765427A8FA5E90BBD1A1DEC12ACEBFC3D579E5AC* L_14 = __this->___cam_14; NullCheck(L_14); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15; L_15 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_14, NULL); NullCheck(L_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_15, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575(L_13, L_16, NULL); V_0 = L_17; // float angle = Mathf.Atan2(camRelative.x, camRelative.z) * Mathf.Rad2Deg; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_0; float L_19 = L_18.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = V_0; float L_21 = L_20.___z_4; float L_22; L_22 = atan2f(L_19, L_21); V_1 = ((float)il2cpp_codegen_multiply(L_22, (57.2957802f))); // if (Mathf.Abs(angle) > Mathf.Abs(maxAngle)) { float L_23 = V_1; float L_24; L_24 = fabsf(L_23); float L_25 = __this->___maxAngle_6; float L_26; L_26 = fabsf(L_25); if ((!(((float)L_24) > ((float)L_26)))) { goto IL_00ed; } } { // float a = angle - maxAngle; float L_27 = V_1; float L_28 = __this->___maxAngle_6; V_2 = ((float)il2cpp_codegen_subtract(L_27, L_28)); // if (angle < 0f) a = angle + maxAngle; float L_29 = V_1; if ((!(((float)L_29) < ((float)(0.0f))))) { goto IL_00c1; } } { // if (angle < 0f) a = angle + maxAngle; float L_30 = V_1; float L_31 = __this->___maxAngle_6; V_2 = ((float)il2cpp_codegen_add(L_30, L_31)); } IL_00c1: { // transform.rotation = Quaternion.AngleAxis(a, transform.up) * transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_32; L_32 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); float L_33 = V_2; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_34; L_34 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_34); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35; L_35 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_34, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36; L_36 = Quaternion_AngleAxis_mF37022977B297E63AA70D69EA1C4C922FF22CC80(L_33, L_35, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37; L_37 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_37); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38; L_38 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_37, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_39; L_39 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_36, L_38, NULL); NullCheck(L_32); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_32, L_39, NULL); } IL_00ed: { // } return; } } // System.Void RootMotion.Demos.FPSAiming::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSAiming__ctor_mE243EDBC29982A651FECADD68CAEBD329FB6B87A (FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* __this, const RuntimeMethod* method) { { // [Range(0f, 1f)] public float aimWeight = 1f; // The weight of aiming the gun towards camera forward __this->___aimWeight_4 = (1.0f); // [Range(0f, 1f)] public float sightWeight = 1f; // the weight of aiming down the sight (multiplied by aimWeight) __this->___sightWeight_5 = (1.0f); // [Range(0f, 180f)] public float maxAngle = 80f; // The maximum angular offset of the aiming direction from the character forward. Character will be rotated to comply. __this->___maxAngle_6 = (80.0f); // [Range(0f, 1f)] public float cameraRecoilWeight = 0.5f; // How much of the recoil motion is added to the camera? __this->___cameraRecoilWeight_16 = (0.5f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.FPSCharacter::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSCharacter_Start_m1E1CE8F2111623C484B0C319B92D84F01E9D8E6B (FPSCharacter_tAAA07597C04B8DCF6DFBD0D8FDF13A2BBCB553AC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisFPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784_m14019706B4729CBBE808C1AC63FFA13B34A432DB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // animator = GetComponent(); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0; L_0 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); __this->___animator_6 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___animator_6), (void*)L_0); // FPSAiming = GetComponent(); FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* L_1; L_1 = Component_GetComponent_TisFPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784_m14019706B4729CBBE808C1AC63FFA13B34A432DB(__this, Component_GetComponent_TisFPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784_m14019706B4729CBBE808C1AC63FFA13B34A432DB_RuntimeMethod_var); __this->___FPSAiming_7 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___FPSAiming_7), (void*)L_1); // } return; } } // System.Void RootMotion.Demos.FPSCharacter::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSCharacter_Update_m6F0235F4C1384A2A6C118952A732AB11E6C3BCE6 (FPSCharacter_tAAA07597C04B8DCF6DFBD0D8FDF13A2BBCB553AC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D2E3D85D1C3D4F42FAE33FB35C01C48241E0B32); s_Il2CppMethodInitialized = true; } float G_B2_0 = 0.0f; FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* G_B2_1 = NULL; float G_B1_0 = 0.0f; FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* G_B1_1 = NULL; float G_B3_0 = 0.0f; float G_B3_1 = 0.0f; FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* G_B3_2 = NULL; { // FPSAiming.sightWeight = Mathf.SmoothDamp(FPSAiming.sightWeight, (Input.GetMouseButton(1)? 1f: 0f), ref sVel, 0.1f); FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* L_0 = __this->___FPSAiming_7; FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* L_1 = __this->___FPSAiming_7; NullCheck(L_1); float L_2 = L_1->___sightWeight_5; bool L_3; L_3 = Input_GetMouseButton_m4995DD4A2D4F916565C1B1B5AAF7DF17C126B3EA(1, NULL); G_B1_0 = L_2; G_B1_1 = L_0; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_0; goto IL_0020; } } { G_B3_0 = (0.0f); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0025; } IL_0020: { G_B3_0 = (1.0f); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0025: { float* L_4 = (&__this->___sVel_5); float L_5; L_5 = Mathf_SmoothDamp_m3A255A356924421B4042AAD1623EF46F92A08C91_inline(G_B3_1, G_B3_0, L_4, (0.100000001f), NULL); NullCheck(G_B3_2); G_B3_2->___sightWeight_5 = L_5; // if (FPSAiming.sightWeight < 0.001f) FPSAiming.sightWeight = 0f; FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* L_6 = __this->___FPSAiming_7; NullCheck(L_6); float L_7 = L_6->___sightWeight_5; if ((!(((float)L_7) < ((float)(0.00100000005f))))) { goto IL_005c; } } { // if (FPSAiming.sightWeight < 0.001f) FPSAiming.sightWeight = 0f; FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* L_8 = __this->___FPSAiming_7; NullCheck(L_8); L_8->___sightWeight_5 = (0.0f); } IL_005c: { // if (FPSAiming.sightWeight > 0.999f) FPSAiming.sightWeight = 1f; FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* L_9 = __this->___FPSAiming_7; NullCheck(L_9); float L_10 = L_9->___sightWeight_5; if ((!(((float)L_10) > ((float)(0.999000013f))))) { goto IL_007e; } } { // if (FPSAiming.sightWeight > 0.999f) FPSAiming.sightWeight = 1f; FPSAiming_t83092E46BC6FA0BF71EB230D361DBA758079F784* L_11 = __this->___FPSAiming_7; NullCheck(L_11); L_11->___sightWeight_5 = (1.0f); } IL_007e: { // animator.SetFloat("Speed", walkSpeed); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_12 = __this->___animator_6; float L_13 = __this->___walkSpeed_4; NullCheck(L_12); Animator_SetFloat_m10C78733FAFC7AFEDBDACC48B7C66D3A35A0A7FE(L_12, _stringLiteral5D2E3D85D1C3D4F42FAE33FB35C01C48241E0B32, L_13, NULL); // } return; } } // System.Void RootMotion.Demos.FPSCharacter::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSCharacter_OnGUI_m28AAD107AF4A3B301E86C781E8268AD05C3A6326 (FPSCharacter_tAAA07597C04B8DCF6DFBD0D8FDF13A2BBCB553AC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUI_tA9CDB3D69DB13D51AD83ABDB587EF95947EC2D2A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral12E66FB3D22236F24A2BC6ED9A0A8598FC76FC0B); s_Il2CppMethodInitialized = true; } { // GUI.Label(new Rect(Screen.width - 210, 10, 200, 25), "Hold RMB to aim down the sight"); int32_t L_0; L_0 = Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9(NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1; memset((&L_1), 0, sizeof(L_1)); Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_1), ((float)((int32_t)il2cpp_codegen_subtract(L_0, ((int32_t)210)))), (10.0f), (200.0f), (25.0f), /*hidden argument*/NULL); il2cpp_codegen_runtime_class_init_inline(GUI_tA9CDB3D69DB13D51AD83ABDB587EF95947EC2D2A_il2cpp_TypeInfo_var); GUI_Label_m4A951E57C7DCCF95A0306240144CA2713F546526(L_1, _stringLiteral12E66FB3D22236F24A2BC6ED9A0A8598FC76FC0B, NULL); // } return; } } // System.Void RootMotion.Demos.FPSCharacter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FPSCharacter__ctor_m25915354B52155DDFCA3BD0306E02E8E100F0A92 (FPSCharacter_tAAA07597C04B8DCF6DFBD0D8FDF13A2BBCB553AC* __this, const RuntimeMethod* method) { { // [Range(0f, 1f)] public float walkSpeed = 0.5f; __this->___walkSpeed_4 = (0.5f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.HitReactionTrigger::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitReactionTrigger_Update_mC3F4D88B39CA660B5DEB3A506D4DBE2F9AC4DE21 (HitReactionTrigger_tD6947DD69F327F41307446A2D27E8C94445FA046* __this, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0; memset((&V_0), 0, sizeof(V_0)); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 V_1; memset((&V_1), 0, sizeof(V_1)); { // if (Input.GetMouseButtonDown(0)) { bool L_0; L_0 = Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3(0, NULL); if (!L_0) { goto IL_006c; } } { // Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1; L_1 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Input_get_mousePosition_mFF21FBD2647DAE2A23BD4C45571CA95D05A0A42C(NULL); NullCheck(L_1); Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3; L_3 = Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315(L_1, L_2, NULL); V_0 = L_3; // RaycastHit hit = new RaycastHit(); il2cpp_codegen_initobj((&V_1), sizeof(RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5)); // if (Physics.Raycast(ray, out hit, 100f)) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0; bool L_5; L_5 = Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685(L_4, (&V_1), (100.0f), NULL); if (!L_5) { goto IL_006c; } } { // hitReaction.Hit(hit.collider, ray.direction * hitForce, hit.point); HitReaction_tDD0B4FEAA374B21E4C529B96DEE282F633CC21E1* L_6 = __this->___hitReaction_4; Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_7; L_7 = RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D((&V_1), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&V_0), NULL); float L_9 = __this->___hitForce_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_8, L_9, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39((&V_1), NULL); NullCheck(L_6); HitReaction_Hit_m4A6E9EEBE5276054D4528399C54FDA9D876BB3EA(L_6, L_7, L_10, L_11, NULL); // colliderName = hit.collider.name; Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_12; L_12 = RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D((&V_1), NULL); NullCheck(L_12); String_t* L_13; L_13 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_12, NULL); __this->___colliderName_6 = L_13; Il2CppCodeGenWriteBarrier((void**)(&__this->___colliderName_6), (void*)L_13); } IL_006c: { // } return; } } // System.Void RootMotion.Demos.HitReactionTrigger::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitReactionTrigger_OnGUI_mCE23A55DCFDB8DD6F200870C514DC07693D60776 (HitReactionTrigger_tD6947DD69F327F41307446A2D27E8C94445FA046* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral37564C7A8F8783C5ABCE419B99E2251CA6571569); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF9E4C3B5C3166D85BC1C56AFC4D9F965A73F297A); s_Il2CppMethodInitialized = true; } { // GUILayout.Label("LMB to shoot the Dummy, RMB to rotate the camera."); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_0; L_0 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_Label_m1709C16A433383CCFC1FEA0E585E14CBD78CD94B(_stringLiteralF9E4C3B5C3166D85BC1C56AFC4D9F965A73F297A, L_0, NULL); // if (colliderName != string.Empty) GUILayout.Label("Last Bone Hit: " + colliderName); String_t* L_1 = __this->___colliderName_6; String_t* L_2 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->___Empty_6; bool L_3; L_3 = String_op_Inequality_m8C940F3CFC42866709D7CA931B3D77B4BE94BCB6(L_1, L_2, NULL); if (!L_3) { goto IL_003b; } } { // if (colliderName != string.Empty) GUILayout.Label("Last Bone Hit: " + colliderName); String_t* L_4 = __this->___colliderName_6; String_t* L_5; L_5 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral37564C7A8F8783C5ABCE419B99E2251CA6571569, L_4, NULL); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_6; L_6 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_Label_m1709C16A433383CCFC1FEA0E585E14CBD78CD94B(L_5, L_6, NULL); } IL_003b: { // } return; } } // System.Void RootMotion.Demos.HitReactionTrigger::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitReactionTrigger__ctor_mE75EBF61191C779D73EFC3C5C2410C19660F8C6C (HitReactionTrigger_tD6947DD69F327F41307446A2D27E8C94445FA046* __this, const RuntimeMethod* method) { { // public float hitForce = 1f; __this->___hitForce_5 = (1.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.HoldingHands::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HoldingHands_Start_m9129E006A1810043CFD25C475F477DB2B3DACEAB (HoldingHands_tC0400A85CCB40126FEBA66CC9988DB0A8D787D20* __this, const RuntimeMethod* method) { { // rightHandRotation = Quaternion.Inverse(rightHandChar.solver.rightHandEffector.bone.rotation) * transform.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___rightHandChar_4; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; NullCheck(L_1); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_2; L_2 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_1, NULL); NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = L_2->___bone_0; NullCheck(L_3); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4; L_4 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_3, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5; L_5 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_4, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_6); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8; L_8 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_5, L_7, NULL); __this->___rightHandRotation_10 = L_8; // leftHandRotation = Quaternion.Inverse(leftHandChar.solver.leftHandEffector.bone.rotation) * transform.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_9 = __this->___leftHandChar_5; NullCheck(L_9); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_10 = L_9->___solver_11; NullCheck(L_10); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_11; L_11 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_10, NULL); NullCheck(L_11); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = L_11->___bone_0; NullCheck(L_12); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13; L_13 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_12, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14; L_14 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_13, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15; L_15 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_15); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16; L_16 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_15, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17; L_17 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_14, L_16, NULL); __this->___leftHandRotation_11 = L_17; // } return; } } // System.Void RootMotion.Demos.HoldingHands::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HoldingHands_LateUpdate_m474721CDAF82B8CCA5F6FBD9650E5FD0A4439204 (HoldingHands_tC0400A85CCB40126FEBA66CC9988DB0A8D787D20* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // Vector3 targetPosition = Vector3.Lerp(rightHandChar.solver.rightHandEffector.bone.position, leftHandChar.solver.leftHandEffector.bone.position, crossFade); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___rightHandChar_4; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; NullCheck(L_1); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_2; L_2 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_1, NULL); NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = L_2->___bone_0; NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_5 = __this->___leftHandChar_5; NullCheck(L_5); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_6 = L_5->___solver_11; NullCheck(L_6); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_7; L_7 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_6, NULL); NullCheck(L_7); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = L_7->___bone_0; NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL); float L_10 = __this->___crossFade_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_4, L_9, L_10, NULL); V_0 = L_11; // transform.position = Vector3.Lerp(transform.position, targetPosition, Time.deltaTime * speed); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12; L_12 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_0; float L_16; L_16 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_17 = __this->___speed_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_14, L_15, ((float)il2cpp_codegen_multiply(L_16, L_17)), NULL); NullCheck(L_12); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_12, L_18, NULL); // transform.rotation = Quaternion.Slerp(rightHandChar.solver.rightHandEffector.bone.rotation * rightHandRotation, leftHandChar.solver.leftHandEffector.bone.rotation * leftHandRotation, crossFade); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19; L_19 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = __this->___rightHandChar_4; NullCheck(L_20); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_21 = L_20->___solver_11; NullCheck(L_21); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_22; L_22 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_21, NULL); NullCheck(L_22); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23 = L_22->___bone_0; NullCheck(L_23); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24; L_24 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_23, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_25 = __this->___rightHandRotation_10; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26; L_26 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_24, L_25, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_27 = __this->___leftHandChar_5; NullCheck(L_27); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_28 = L_27->___solver_11; NullCheck(L_28); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_29; L_29 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_28, NULL); NullCheck(L_29); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_30 = L_29->___bone_0; NullCheck(L_30); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_31; L_31 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_30, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = __this->___leftHandRotation_11; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_33; L_33 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_31, L_32, NULL); float L_34 = __this->___crossFade_8; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_35; L_35 = Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15(L_26, L_33, L_34, NULL); NullCheck(L_19); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_19, L_35, NULL); // rightHandChar.solver.rightHandEffector.position = rightHandTarget.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_36 = __this->___rightHandChar_4; NullCheck(L_36); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_37 = L_36->___solver_11; NullCheck(L_37); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_38; L_38 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_37, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_39 = __this->___rightHandTarget_6; NullCheck(L_39); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40; L_40 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_39, NULL); NullCheck(L_38); L_38->___position_4 = L_40; // rightHandChar.solver.rightHandEffector.rotation = rightHandTarget.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_41 = __this->___rightHandChar_4; NullCheck(L_41); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_42 = L_41->___solver_11; NullCheck(L_42); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_43; L_43 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_42, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_44 = __this->___rightHandTarget_6; NullCheck(L_44); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_45; L_45 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_44, NULL); NullCheck(L_43); L_43->___rotation_5 = L_45; // leftHandChar.solver.leftHandEffector.position = leftHandTarget.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_46 = __this->___leftHandChar_5; NullCheck(L_46); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_47 = L_46->___solver_11; NullCheck(L_47); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_48; L_48 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_47, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_49 = __this->___leftHandTarget_7; NullCheck(L_49); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50; L_50 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_49, NULL); NullCheck(L_48); L_48->___position_4 = L_50; // leftHandChar.solver.leftHandEffector.rotation = leftHandTarget.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_51 = __this->___leftHandChar_5; NullCheck(L_51); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_52 = L_51->___solver_11; NullCheck(L_52); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_53; L_53 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_52, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_54 = __this->___leftHandTarget_7; NullCheck(L_54); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_55; L_55 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_54, NULL); NullCheck(L_53); L_53->___rotation_5 = L_55; // } return; } } // System.Void RootMotion.Demos.HoldingHands::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HoldingHands__ctor_mECB13DE3A6ACE97F3F052A79819D16D4BB28B1B2 (HoldingHands_tC0400A85CCB40126FEBA66CC9988DB0A8D787D20* __this, const RuntimeMethod* method) { { // public float speed = 10f; // Speed of smoothly lerping the hands target __this->___speed_9 = (10.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.InteractionC2CDemo::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionC2CDemo_OnGUI_m3A4889E1F817EC11311F43D4A162AEA330F17CEC (InteractionC2CDemo_tEE609D1D60F8FB5AE8824B02D083CC16A6EAA0C8* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6066AE5835C0F1EF855E9E2B2D9FC85AF34BCF9F); s_Il2CppMethodInitialized = true; } { // if (GUILayout.Button("Shake Hands")) { GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_0; L_0 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_1; L_1 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteral6066AE5835C0F1EF855E9E2B2D9FC85AF34BCF9F, L_0, NULL); if (!L_1) { goto IL_0039; } } { // character1.StartInteraction(FullBodyBipedEffector.RightHand, handShake, true); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_2 = __this->___character1_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_3 = __this->___handShake_6; NullCheck(L_2); bool L_4; L_4 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_2, 6, L_3, (bool)1, NULL); // character2.StartInteraction(FullBodyBipedEffector.RightHand, handShake, true); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_5 = __this->___character2_5; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_6 = __this->___handShake_6; NullCheck(L_5); bool L_7; L_7 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_5, 6, L_6, (bool)1, NULL); } IL_0039: { // } return; } } // System.Void RootMotion.Demos.InteractionC2CDemo::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionC2CDemo_LateUpdate_mA0FFE035B366E0F8BF178D86790BD9641A5D6334 (InteractionC2CDemo_tEE609D1D60F8FB5AE8824B02D083CC16A6EAA0C8* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // Vector3 handsCenter = Vector3.Lerp(character1.ik.solver.rightHandEffector.bone.position, character2.ik.solver.rightHandEffector.bone.position, 0.5f); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_0 = __this->___character1_4; NullCheck(L_0); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_1; L_1 = InteractionSystem_get_ik_m82A1FABCA49ED47E63901B9258EBAB49BE95EFD8_inline(L_0, NULL); NullCheck(L_1); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_2 = L_1->___solver_11; NullCheck(L_2); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_3; L_3 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_2, NULL); NullCheck(L_3); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = L_3->___bone_0; NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_6 = __this->___character2_5; NullCheck(L_6); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_7; L_7 = InteractionSystem_get_ik_m82A1FABCA49ED47E63901B9258EBAB49BE95EFD8_inline(L_6, NULL); NullCheck(L_7); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_8 = L_7->___solver_11; NullCheck(L_8); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_9; L_9 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_8, NULL); NullCheck(L_9); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = L_9->___bone_0; NullCheck(L_10); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_10, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_5, L_11, (0.5f), NULL); V_0 = L_12; // handShake.transform.position = handsCenter; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_13 = __this->___handShake_6; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14; L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_0; NullCheck(L_14); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_14, L_15, NULL); // } return; } } // System.Void RootMotion.Demos.InteractionC2CDemo::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionC2CDemo__ctor_m1C610A70C3BDEA8502931CA84A0C9B440061C537 (InteractionC2CDemo_tEE609D1D60F8FB5AE8824B02D083CC16A6EAA0C8* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.InteractionDemo::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionDemo_OnGUI_mB7C7A6C2667A22B07ED3ABEF0FA8624B42E5A388 (InteractionDemo_tACDB69C5426B768A766351CC5AEECD236C567E6C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07D65ACCCCB291AA8B2FBB8F6EA12784AD451B9E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5622342F1405750DC0BFECD22BAFE1752EC515D9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5846C622AD3991FF48E4838CDEBE0AE4D6DA048B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral67ED6A85FFC520CA251832C1F127C81CCDAA741E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B5E17974DC6D4B26728482EBF164B288736F4C6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9FA47FF0267D21FA99A57AD5A5037411DD7F693E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC61293B877F112A96B3F102361A1746AA8273CB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBF775021115C3F1E01EAED9D6F3183304674FB7); s_Il2CppMethodInitialized = true; } { // interrupt = GUILayout.Toggle(interrupt, "Interrupt"); bool L_0 = __this->___interrupt_5; GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_1; L_1 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_2; L_2 = GUILayout_Toggle_m59FC4209A021B0E6FBB880941B791487D359DBF7(L_0, _stringLiteralAC61293B877F112A96B3F102361A1746AA8273CB, L_1, NULL); __this->___interrupt_5 = L_2; // if (isSitting) { bool L_3 = __this->___isSitting_12; if (!L_3) { goto IL_0054; } } { // if (!interactionSystem.inInteraction && GUILayout.Button("Stand Up")) { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_4 = __this->___interactionSystem_4; NullCheck(L_4); bool L_5; L_5 = InteractionSystem_get_inInteraction_m63211EF55C4A833B16ECF8818B1C0FE8B457D571(L_4, NULL); if (L_5) { goto IL_0053; } } { GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_6; L_6 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_7; L_7 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteral9FA47FF0267D21FA99A57AD5A5037411DD7F693E, L_6, NULL); if (!L_7) { goto IL_0053; } } { // interactionSystem.ResumeAll(); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_8 = __this->___interactionSystem_4; NullCheck(L_8); InteractionSystem_ResumeAll_m826BDB423151107A8CBD20960CBA64045FCDAC8D(L_8, NULL); // isSitting = false; __this->___isSitting_12 = (bool)0; } IL_0053: { // return; return; } IL_0054: { // if (GUILayout.Button("Pick Up Ball")) { GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_9; L_9 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_10; L_10 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteralBBF775021115C3F1E01EAED9D6F3183304674FB7, L_9, NULL); if (!L_10) { goto IL_007e; } } { // interactionSystem.StartInteraction(FullBodyBipedEffector.RightHand, ball, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_11 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_12 = __this->___ball_6; bool L_13 = __this->___interrupt_5; NullCheck(L_11); bool L_14; L_14 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_11, 6, L_12, L_13, NULL); } IL_007e: { // if (GUILayout.Button("Button Left Hand")) { GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_15; L_15 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_16; L_16 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteral67ED6A85FFC520CA251832C1F127C81CCDAA741E, L_15, NULL); if (!L_16) { goto IL_00a8; } } { // interactionSystem.StartInteraction(FullBodyBipedEffector.LeftHand, button, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_17 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_18 = __this->___button_9; bool L_19 = __this->___interrupt_5; NullCheck(L_17); bool L_20; L_20 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_17, 5, L_18, L_19, NULL); } IL_00a8: { // if (GUILayout.Button("Button Right Hand")) { GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_21; L_21 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_22; L_22 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteral5846C622AD3991FF48E4838CDEBE0AE4D6DA048B, L_21, NULL); if (!L_22) { goto IL_00d2; } } { // interactionSystem.StartInteraction(FullBodyBipedEffector.RightHand, button, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_23 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_24 = __this->___button_9; bool L_25 = __this->___interrupt_5; NullCheck(L_23); bool L_26; L_26 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_23, 6, L_24, L_25, NULL); } IL_00d2: { // if (GUILayout.Button("Put Out Cigarette")) { GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_27; L_27 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_28; L_28 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteral5622342F1405750DC0BFECD22BAFE1752EC515D9, L_27, NULL); if (!L_28) { goto IL_00fc; } } { // interactionSystem.StartInteraction(FullBodyBipedEffector.RightFoot, cigarette, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_29 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_30 = __this->___cigarette_10; bool L_31 = __this->___interrupt_5; NullCheck(L_29); bool L_32; L_32 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_29, 8, L_30, L_31, NULL); } IL_00fc: { // if (GUILayout.Button("Open Door")) { GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_33; L_33 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_34; L_34 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteral8B5E17974DC6D4B26728482EBF164B288736F4C6, L_33, NULL); if (!L_34) { goto IL_0126; } } { // interactionSystem.StartInteraction(FullBodyBipedEffector.LeftHand, door, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_35 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_36 = __this->___door_11; bool L_37 = __this->___interrupt_5; NullCheck(L_35); bool L_38; L_38 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_35, 5, L_36, L_37, NULL); } IL_0126: { // if (!interactionSystem.inInteraction && GUILayout.Button("Sit Down")) { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_39 = __this->___interactionSystem_4; NullCheck(L_39); bool L_40; L_40 = InteractionSystem_get_inInteraction_m63211EF55C4A833B16ECF8818B1C0FE8B457D571(L_39, NULL); if (L_40) { goto IL_01e7; } } { GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_41; L_41 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_42; L_42 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteral07D65ACCCCB291AA8B2FBB8F6EA12784AD451B9E, L_41, NULL); if (!L_42) { goto IL_01e7; } } { // interactionSystem.StartInteraction(FullBodyBipedEffector.Body, benchMain, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_43 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_44 = __this->___benchMain_7; bool L_45 = __this->___interrupt_5; NullCheck(L_43); bool L_46; L_46 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_43, 0, L_44, L_45, NULL); // interactionSystem.StartInteraction(FullBodyBipedEffector.LeftThigh, benchMain, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_47 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_48 = __this->___benchMain_7; bool L_49 = __this->___interrupt_5; NullCheck(L_47); bool L_50; L_50 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_47, 3, L_48, L_49, NULL); // interactionSystem.StartInteraction(FullBodyBipedEffector.RightThigh, benchMain, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_51 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_52 = __this->___benchMain_7; bool L_53 = __this->___interrupt_5; NullCheck(L_51); bool L_54; L_54 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_51, 4, L_52, L_53, NULL); // interactionSystem.StartInteraction(FullBodyBipedEffector.LeftFoot, benchMain, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_55 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_56 = __this->___benchMain_7; bool L_57 = __this->___interrupt_5; NullCheck(L_55); bool L_58; L_58 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_55, 7, L_56, L_57, NULL); // interactionSystem.StartInteraction(FullBodyBipedEffector.LeftHand, benchHands, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_59 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_60 = __this->___benchHands_8; bool L_61 = __this->___interrupt_5; NullCheck(L_59); bool L_62; L_62 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_59, 5, L_60, L_61, NULL); // interactionSystem.StartInteraction(FullBodyBipedEffector.RightHand, benchHands, interrupt); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_63 = __this->___interactionSystem_4; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_64 = __this->___benchHands_8; bool L_65 = __this->___interrupt_5; NullCheck(L_63); bool L_66; L_66 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_63, 6, L_64, L_65, NULL); // isSitting = true; __this->___isSitting_12 = (bool)1; } IL_01e7: { // } return; } } // System.Void RootMotion.Demos.InteractionDemo::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionDemo__ctor_m9BD70F60B857A77A8B7041EE7058051C059B55AB (InteractionDemo_tACDB69C5426B768A766351CC5AEECD236C567E6C* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.InteractionSystemTestGUI::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionSystemTestGUI_Awake_m9FCD7DB72F56B8686C00EB6024A07EB337939B8E (InteractionSystemTestGUI_t69783522BBD59178B399ABC830EED56B358FAEDD* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisInteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595_m2C929736175975A7364A00BC4EB93536B5B64E60_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // interactionSystem = GetComponent(); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_0; L_0 = Component_GetComponent_TisInteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595_m2C929736175975A7364A00BC4EB93536B5B64E60(__this, Component_GetComponent_TisInteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595_m2C929736175975A7364A00BC4EB93536B5B64E60_RuntimeMethod_var); __this->___interactionSystem_6 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___interactionSystem_6), (void*)L_0); // } return; } } // System.Void RootMotion.Demos.InteractionSystemTestGUI::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionSystemTestGUI_OnGUI_m8A4C573FA1C67DC810FD5589A18364A50B6A63DC (InteractionSystemTestGUI_t69783522BBD59178B399ABC830EED56B358FAEDD* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7E6424D40EA3C089A59F1939BDBFA11E9930C8B6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC6D7C0CAFD0FD7EA7198E1C7A50D357691535253); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCE03A6D66404314B15DD459D12987FF69E8AE5F9); s_Il2CppMethodInitialized = true; } FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4* V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; { // if (interactionSystem == null) return; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_0 = __this->___interactionSystem_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_000f; } } { // if (interactionSystem == null) return; return; } IL_000f: { // if (GUILayout.Button("Start Interaction With " + interactionObject.name)) { InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_2 = __this->___interactionObject_4; NullCheck(L_2); String_t* L_3; L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_2, NULL); String_t* L_4; L_4 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralC6D7C0CAFD0FD7EA7198E1C7A50D357691535253, L_3, NULL); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_5; L_5 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_6; L_6 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(L_4, L_5, NULL); if (!L_6) { goto IL_0070; } } { // if (effectors.Length == 0) Debug.Log("Please select the effectors to interact with."); FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4* L_7 = __this->___effectors_5; NullCheck(L_7); if ((((RuntimeArray*)L_7)->max_length)) { goto IL_0043; } } { // if (effectors.Length == 0) Debug.Log("Please select the effectors to interact with."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteral7E6424D40EA3C089A59F1939BDBFA11E9930C8B6, NULL); } IL_0043: { // foreach (FullBodyBipedEffector e in effectors) { FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4* L_8 = __this->___effectors_5; V_0 = L_8; V_1 = 0; goto IL_006a; } IL_004e: { // foreach (FullBodyBipedEffector e in effectors) { FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4* L_9 = V_0; int32_t L_10 = V_1; NullCheck(L_9); int32_t L_11 = L_10; int32_t L_12 = (int32_t)(L_9)->GetAt(static_cast(L_11)); V_2 = L_12; // interactionSystem.StartInteraction(e, interactionObject, true); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_13 = __this->___interactionSystem_6; int32_t L_14 = V_2; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_15 = __this->___interactionObject_4; NullCheck(L_13); bool L_16; L_16 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_13, L_14, L_15, (bool)1, NULL); int32_t L_17 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_17, 1)); } IL_006a: { // foreach (FullBodyBipedEffector e in effectors) { int32_t L_18 = V_1; FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4* L_19 = V_0; NullCheck(L_19); if ((((int32_t)L_18) < ((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length))))) { goto IL_004e; } } IL_0070: { // if (effectors.Length == 0) return; FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4* L_20 = __this->___effectors_5; NullCheck(L_20); if ((((RuntimeArray*)L_20)->max_length)) { goto IL_007a; } } { // if (effectors.Length == 0) return; return; } IL_007a: { // if (interactionSystem.IsPaused(effectors[0])) { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_21 = __this->___interactionSystem_6; FullBodyBipedEffectorU5BU5D_tD981A1794CC680A87699938F371D208E46245BA4* L_22 = __this->___effectors_5; NullCheck(L_22); int32_t L_23 = 0; int32_t L_24 = (int32_t)(L_22)->GetAt(static_cast(L_23)); NullCheck(L_21); bool L_25; L_25 = InteractionSystem_IsPaused_mEDE73455724EB8888893ABB3BCF80CE91A8371B5(L_21, L_24, NULL); if (!L_25) { goto IL_00bb; } } { // if (GUILayout.Button("Resume Interaction With " + interactionObject.name)) { InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_26 = __this->___interactionObject_4; NullCheck(L_26); String_t* L_27; L_27 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_26, NULL); String_t* L_28; L_28 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralCE03A6D66404314B15DD459D12987FF69E8AE5F9, L_27, NULL); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_29; L_29 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_30; L_30 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(L_28, L_29, NULL); if (!L_30) { goto IL_00bb; } } { // interactionSystem.ResumeAll(); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_31 = __this->___interactionSystem_6; NullCheck(L_31); InteractionSystem_ResumeAll_m826BDB423151107A8CBD20960CBA64045FCDAC8D(L_31, NULL); } IL_00bb: { // } return; } } // System.Void RootMotion.Demos.InteractionSystemTestGUI::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InteractionSystemTestGUI__ctor_mBFC33858F5DCACACAC57DB2866A127EAD713F688 (InteractionSystemTestGUI_t69783522BBD59178B399ABC830EED56B358FAEDD* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.KissingRig::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KissingRig_Start_m0399DE35564FB1602B9D6839D670D5ED3B61A560 (KissingRig_tFADAEF80BC8322C4AABBD5819D9E49384476A220* __this, const RuntimeMethod* method) { { // partner1.Initiate(); Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* L_0 = __this->___partner1_4; NullCheck(L_0); Partner_Initiate_m2A4824C9AE36CC48226A3A3A2FAADD2161EB4781(L_0, NULL); // partner2.Initiate(); Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* L_1 = __this->___partner2_5; NullCheck(L_1); Partner_Initiate_m2A4824C9AE36CC48226A3A3A2FAADD2161EB4781(L_1, NULL); // } return; } } // System.Void RootMotion.Demos.KissingRig::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KissingRig_LateUpdate_m4A28A206DC99DA29D47625B839602323F37C0373 (KissingRig_tFADAEF80BC8322C4AABBD5819D9E49384476A220* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // for (int i = 0; i < iterations; i++) { V_0 = 0; goto IL_002a; } IL_0004: { // partner1.Update(weight); Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* L_0 = __this->___partner1_4; float L_1 = __this->___weight_6; NullCheck(L_0); Partner_Update_mCDD24FF45791CD5F4663190191A6AA27EA81071B(L_0, L_1, NULL); // partner2.Update(weight); Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* L_2 = __this->___partner2_5; float L_3 = __this->___weight_6; NullCheck(L_2); Partner_Update_mCDD24FF45791CD5F4663190191A6AA27EA81071B(L_2, L_3, NULL); // for (int i = 0; i < iterations; i++) { int32_t L_4 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_4, 1)); } IL_002a: { // for (int i = 0; i < iterations; i++) { int32_t L_5 = V_0; int32_t L_6 = __this->___iterations_7; if ((((int32_t)L_5) < ((int32_t)L_6))) { goto IL_0004; } } { // } return; } } // System.Void RootMotion.Demos.KissingRig::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KissingRig__ctor_m54FA4A073334530A0A7FD8E4734692ED04855ED2 (KissingRig_tFADAEF80BC8322C4AABBD5819D9E49384476A220* __this, const RuntimeMethod* method) { { // public int iterations = 3; // The number of iterating this rig. __this->___iterations_7 = 3; MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.KissingRig/Partner::Initiate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Partner_Initiate_m2A4824C9AE36CC48226A3A3A2FAADD2161EB4781 (Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* __this, const RuntimeMethod* method) { { // ik.enabled = false; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_0; NullCheck(L_0); Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_0, (bool)0, NULL); // } return; } } // System.Void RootMotion.Demos.KissingRig/Partner::Update(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Partner_Update_mCDD24FF45791CD5F4663190191A6AA27EA81071B (Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* __this, float ___0_weight, const RuntimeMethod* method) { { // ik.solver.leftShoulderEffector.positionWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_0; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; NullCheck(L_1); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_2; L_2 = IKSolverFullBodyBiped_get_leftShoulderEffector_m5B500D488CCB816846DEF6F9920E55849E1FF17D(L_1, NULL); float L_3 = ___0_weight; NullCheck(L_2); L_2->___positionWeight_2 = L_3; // ik.solver.rightShoulderEffector.positionWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_4 = __this->___ik_0; NullCheck(L_4); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_5 = L_4->___solver_11; NullCheck(L_5); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_6; L_6 = IKSolverFullBodyBiped_get_rightShoulderEffector_m857EA0866A539F70708E4062B1053F3B0352AE4F(L_5, NULL); float L_7 = ___0_weight; NullCheck(L_6); L_6->___positionWeight_2 = L_7; // ik.solver.leftHandEffector.positionWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_8 = __this->___ik_0; NullCheck(L_8); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_9 = L_8->___solver_11; NullCheck(L_9); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_10; L_10 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_9, NULL); float L_11 = ___0_weight; NullCheck(L_10); L_10->___positionWeight_2 = L_11; // ik.solver.rightHandEffector.positionWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_12 = __this->___ik_0; NullCheck(L_12); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_13 = L_12->___solver_11; NullCheck(L_13); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_14; L_14 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_13, NULL); float L_15 = ___0_weight; NullCheck(L_14); L_14->___positionWeight_2 = L_15; // ik.solver.leftHandEffector.rotationWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_16 = __this->___ik_0; NullCheck(L_16); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_17 = L_16->___solver_11; NullCheck(L_17); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_18; L_18 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_17, NULL); float L_19 = ___0_weight; NullCheck(L_18); L_18->___rotationWeight_3 = L_19; // ik.solver.rightHandEffector.rotationWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = __this->___ik_0; NullCheck(L_20); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_21 = L_20->___solver_11; NullCheck(L_21); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_22; L_22 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_21, NULL); float L_23 = ___0_weight; NullCheck(L_22); L_22->___rotationWeight_3 = L_23; // ik.solver.bodyEffector.positionWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_24 = __this->___ik_0; NullCheck(L_24); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_25 = L_24->___solver_11; NullCheck(L_25); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_26; L_26 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_25, NULL); float L_27 = ___0_weight; NullCheck(L_26); L_26->___positionWeight_2 = L_27; // InverseTransformEffector(FullBodyBipedEffector.LeftShoulder, mouth, mouthTarget.position, weight); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28 = __this->___mouth_1; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29 = __this->___mouthTarget_2; NullCheck(L_29); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_29, NULL); float L_31 = ___0_weight; Partner_InverseTransformEffector_m1CC09A2B279795001788C61FAF5DD54EF7AED663(__this, 1, L_28, L_30, L_31, NULL); // InverseTransformEffector(FullBodyBipedEffector.RightShoulder, mouth, mouthTarget.position, weight); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_32 = __this->___mouth_1; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_33 = __this->___mouthTarget_2; NullCheck(L_33); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34; L_34 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_33, NULL); float L_35 = ___0_weight; Partner_InverseTransformEffector_m1CC09A2B279795001788C61FAF5DD54EF7AED663(__this, 2, L_32, L_34, L_35, NULL); // InverseTransformEffector(FullBodyBipedEffector.Body, mouth, mouthTarget.position, weight); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_36 = __this->___mouth_1; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37 = __this->___mouthTarget_2; NullCheck(L_37); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38; L_38 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_37, NULL); float L_39 = ___0_weight; Partner_InverseTransformEffector_m1CC09A2B279795001788C61FAF5DD54EF7AED663(__this, 0, L_36, L_38, L_39, NULL); // ik.solver.bodyEffector.position = Vector3.Lerp(new Vector3(ik.solver.bodyEffector.position.x, ik.solver.bodyEffector.bone.position.y, ik.solver.bodyEffector.position.z), ik.solver.bodyEffector.position, bodyWeightVertical * weight); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_40 = __this->___ik_0; NullCheck(L_40); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_41 = L_40->___solver_11; NullCheck(L_41); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_42; L_42 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_41, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_43 = __this->___ik_0; NullCheck(L_43); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_44 = L_43->___solver_11; NullCheck(L_44); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_45; L_45 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_44, NULL); NullCheck(L_45); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_46 = (&L_45->___position_4); float L_47 = L_46->___x_2; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_48 = __this->___ik_0; NullCheck(L_48); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_49 = L_48->___solver_11; NullCheck(L_49); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_50; L_50 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_49, NULL); NullCheck(L_50); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_51 = L_50->___bone_0; NullCheck(L_51); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52; L_52 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_51, NULL); float L_53 = L_52.___y_3; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_54 = __this->___ik_0; NullCheck(L_54); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_55 = L_54->___solver_11; NullCheck(L_55); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_56; L_56 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_55, NULL); NullCheck(L_56); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_57 = (&L_56->___position_4); float L_58 = L_57->___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59; memset((&L_59), 0, sizeof(L_59)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_59), L_47, L_53, L_58, /*hidden argument*/NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_60 = __this->___ik_0; NullCheck(L_60); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_61 = L_60->___solver_11; NullCheck(L_61); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_62; L_62 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_61, NULL); NullCheck(L_62); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63 = L_62->___position_4; float L_64 = __this->___bodyWeightVertical_6; float L_65 = ___0_weight; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_66; L_66 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_59, L_63, ((float)il2cpp_codegen_multiply(L_64, L_65)), NULL); NullCheck(L_42); L_42->___position_4 = L_66; // ik.solver.bodyEffector.position = Vector3.Lerp(new Vector3(ik.solver.bodyEffector.bone.position.x, ik.solver.bodyEffector.position.y, ik.solver.bodyEffector.bone.position.z), ik.solver.bodyEffector.position, bodyWeightHorizontal * weight); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_67 = __this->___ik_0; NullCheck(L_67); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_68 = L_67->___solver_11; NullCheck(L_68); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_69; L_69 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_68, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_70 = __this->___ik_0; NullCheck(L_70); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_71 = L_70->___solver_11; NullCheck(L_71); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_72; L_72 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_71, NULL); NullCheck(L_72); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_73 = L_72->___bone_0; NullCheck(L_73); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_74; L_74 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_73, NULL); float L_75 = L_74.___x_2; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_76 = __this->___ik_0; NullCheck(L_76); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_77 = L_76->___solver_11; NullCheck(L_77); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_78; L_78 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_77, NULL); NullCheck(L_78); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_79 = (&L_78->___position_4); float L_80 = L_79->___y_3; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_81 = __this->___ik_0; NullCheck(L_81); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_82 = L_81->___solver_11; NullCheck(L_82); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_83; L_83 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_82, NULL); NullCheck(L_83); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_84 = L_83->___bone_0; NullCheck(L_84); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_85; L_85 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_84, NULL); float L_86 = L_85.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_87; memset((&L_87), 0, sizeof(L_87)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_87), L_75, L_80, L_86, /*hidden argument*/NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_88 = __this->___ik_0; NullCheck(L_88); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_89 = L_88->___solver_11; NullCheck(L_89); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_90; L_90 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_89, NULL); NullCheck(L_90); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_91 = L_90->___position_4; float L_92 = __this->___bodyWeightHorizontal_5; float L_93 = ___0_weight; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_94; L_94 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_87, L_91, ((float)il2cpp_codegen_multiply(L_92, L_93)), NULL); NullCheck(L_69); L_69->___position_4 = L_94; // ik.solver.leftHandEffector.position = touchTargetLeftHand.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_95 = __this->___ik_0; NullCheck(L_95); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_96 = L_95->___solver_11; NullCheck(L_96); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_97; L_97 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_96, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_98 = __this->___touchTargetLeftHand_3; NullCheck(L_98); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_99; L_99 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_98, NULL); NullCheck(L_97); L_97->___position_4 = L_99; // ik.solver.rightHandEffector.position = touchTargetRightHand.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_100 = __this->___ik_0; NullCheck(L_100); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_101 = L_100->___solver_11; NullCheck(L_101); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_102; L_102 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_101, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_103 = __this->___touchTargetRightHand_4; NullCheck(L_103); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_104; L_104 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_103, NULL); NullCheck(L_102); L_102->___position_4 = L_104; // ik.solver.leftHandEffector.rotation = touchTargetLeftHand.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_105 = __this->___ik_0; NullCheck(L_105); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_106 = L_105->___solver_11; NullCheck(L_106); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_107; L_107 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_106, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_108 = __this->___touchTargetLeftHand_3; NullCheck(L_108); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_109; L_109 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_108, NULL); NullCheck(L_107); L_107->___rotation_5 = L_109; // ik.solver.rightHandEffector.rotation = touchTargetRightHand.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_110 = __this->___ik_0; NullCheck(L_110); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_111 = L_110->___solver_11; NullCheck(L_111); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_112; L_112 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_111, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_113 = __this->___touchTargetRightHand_4; NullCheck(L_113); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_114; L_114 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_113, NULL); NullCheck(L_112); L_112->___rotation_5 = L_114; // neckRotation = neck.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_115; L_115 = Partner_get_neck_m6CE9404E47489AAF69BF6ABD30641C32DA678122(__this, NULL); NullCheck(L_115); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_116; L_116 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_115, NULL); __this->___neckRotation_10 = L_116; // ik.solver.Update(); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_117 = __this->___ik_0; NullCheck(L_117); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_118 = L_117->___solver_11; NullCheck(L_118); IKSolver_Update_mBB60E821EF454BBA16876C5565DED4D90D1F7E25(L_118, NULL); // neck.rotation = Quaternion.Slerp(neck.rotation, neckRotation, neckRotationWeight * weight); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_119; L_119 = Partner_get_neck_m6CE9404E47489AAF69BF6ABD30641C32DA678122(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_120; L_120 = Partner_get_neck_m6CE9404E47489AAF69BF6ABD30641C32DA678122(__this, NULL); NullCheck(L_120); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_121; L_121 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_120, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_122 = __this->___neckRotation_10; float L_123 = __this->___neckRotationWeight_7; float L_124 = ___0_weight; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_125; L_125 = Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15(L_121, L_122, ((float)il2cpp_codegen_multiply(L_123, L_124)), NULL); NullCheck(L_119); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_119, L_125, NULL); // ik.references.head.localRotation = Quaternion.AngleAxis(headTiltAngle * weight, headTiltAxis) * ik.references.head.localRotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_126 = __this->___ik_0; NullCheck(L_126); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_127 = L_126->___references_10; NullCheck(L_127); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_128 = L_127->___head_14; float L_129 = __this->___headTiltAngle_8; float L_130 = ___0_weight; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_131 = __this->___headTiltAxis_9; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_132; L_132 = Quaternion_AngleAxis_mF37022977B297E63AA70D69EA1C4C922FF22CC80(((float)il2cpp_codegen_multiply(L_129, L_130)), L_131, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_133 = __this->___ik_0; NullCheck(L_133); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_134 = L_133->___references_10; NullCheck(L_134); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_135 = L_134->___head_14; NullCheck(L_135); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_136; L_136 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(L_135, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_137; L_137 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_132, L_136, NULL); NullCheck(L_128); Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(L_128, L_137, NULL); // } return; } } // UnityEngine.Transform RootMotion.Demos.KissingRig/Partner::get_neck() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Partner_get_neck_m6CE9404E47489AAF69BF6ABD30641C32DA678122 (Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* __this, const RuntimeMethod* method) { { // return ik.solver.spineMapping.spineBones[ik.solver.spineMapping.spineBones.Length - 1]; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_0; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; NullCheck(L_1); IKMappingSpine_tF147A1F674EFB7E3FA2DF5EF35A9E2A3F78B66FB* L_2 = ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_1)->___spineMapping_13; NullCheck(L_2); TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* L_3 = L_2->___spineBones_0; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_4 = __this->___ik_0; NullCheck(L_4); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_5 = L_4->___solver_11; NullCheck(L_5); IKMappingSpine_tF147A1F674EFB7E3FA2DF5EF35A9E2A3F78B66FB* L_6 = ((IKSolverFullBody_t878CB6552032C1020A2BDDF6D73E41A91FAB4C42*)L_5)->___spineMapping_13; NullCheck(L_6); TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* L_7 = L_6->___spineBones_0; NullCheck(L_7); NullCheck(L_3); int32_t L_8 = ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_7)->max_length)), 1)); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = (L_3)->GetAt(static_cast(L_8)); return L_9; } } // System.Void RootMotion.Demos.KissingRig/Partner::InverseTransformEffector(RootMotion.FinalIK.FullBodyBipedEffector,UnityEngine.Transform,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Partner_InverseTransformEffector_m1CC09A2B279795001788C61FAF5DD54EF7AED663 (Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* __this, int32_t ___0_effector, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_targetPosition, float ___3_weight, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // Vector3 toEffector = ik.solver.GetEffector(effector).bone.position - target.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_0; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; int32_t L_2 = ___0_effector; NullCheck(L_1); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_3; L_3 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_1, L_2, NULL); NullCheck(L_3); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = L_3->___bone_0; NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = ___1_target; NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_6, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_5, L_7, NULL); V_0 = L_8; // ik.solver.GetEffector(effector).position = Vector3.Lerp(ik.solver.GetEffector(effector).bone.position, targetPosition + toEffector, weight); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_9 = __this->___ik_0; NullCheck(L_9); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_10 = L_9->___solver_11; int32_t L_11 = ___0_effector; NullCheck(L_10); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_12; L_12 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_10, L_11, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_13 = __this->___ik_0; NullCheck(L_13); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_14 = L_13->___solver_11; int32_t L_15 = ___0_effector; NullCheck(L_14); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_16; L_16 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_14, L_15, NULL); NullCheck(L_16); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = L_16->___bone_0; NullCheck(L_17); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_17, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___2_targetPosition; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_19, L_20, NULL); float L_22 = ___3_weight; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_18, L_21, L_22, NULL); NullCheck(L_12); L_12->___position_4 = L_23; // } return; } } // System.Void RootMotion.Demos.KissingRig/Partner::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Partner__ctor_mC410EE03EFA2750E40E211E57F1C4892EB862AA0 (Partner_tBC756A33EBBEEEE4BEB3BF4D543D8B7B113124FD* __this, const RuntimeMethod* method) { { // public float bodyWeightHorizontal = 0.4f; // The body effector horizontal weight __this->___bodyWeightHorizontal_5 = (0.400000006f); // public float bodyWeightVertical = 1f; // The body effector vertical weight __this->___bodyWeightVertical_6 = (1.0f); // public float neckRotationWeight = 0.3f; // The neck rotation weight __this->___neckRotationWeight_7 = (0.300000012f); // public float headTiltAngle = 10f; // Tilting the head __this->___headTiltAngle_8 = (10.0f); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.MotionAbsorb::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorb_Start_m6D3F64A28211FE7540BA0ADBDBDEEEAD6414ADC1 (MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MotionAbsorb_AfterIK_m4C199253B2328FB60A5A44D9211CB67E27D0C382_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // base.Start(); OffsetModifier_Start_m1FA29F992B9D4E6F639F42419CDF61727B2A3B51(__this, NULL); // ik.solver.OnPostUpdate += AfterIK; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_2 = L_1; NullCheck(L_2); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_3 = ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_2)->___OnPostUpdate_7; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_4 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_4); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_4, __this, (intptr_t)((void*)MotionAbsorb_AfterIK_m4C199253B2328FB60A5A44D9211CB67E27D0C382_RuntimeMethod_var), NULL); Delegate_t* L_5; L_5 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_3, L_4, NULL); NullCheck(L_2); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_2)->___OnPostUpdate_7 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_5, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_2)->___OnPostUpdate_7), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_5, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); // initialMode = mode; int32_t L_6 = __this->___mode_7; __this->___initialMode_13 = L_6; // } return; } } // System.Void RootMotion.Demos.MotionAbsorb::OnCollisionEnter(UnityEngine.Collision) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorb_OnCollisionEnter_mA630634AB79760D272B9C9B41F1D8FCBC19A8D8D (MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC* __this, Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0* ___0_c, const RuntimeMethod* method) { int32_t V_0 = 0; { // if (timer > 0f) return; float L_0 = __this->___timer_11; if ((!(((float)L_0) > ((float)(0.0f))))) { goto IL_000e; } } { // if (timer > 0f) return; return; } IL_000e: { // timer = 1f; __this->___timer_11 = (1.0f); // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetToBone(ik.solver, mode); V_0 = 0; goto IL_003f; } IL_001d: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetToBone(ik.solver, mode); AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E* L_1 = __this->___absorbers_8; int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* L_4 = (L_1)->GetAt(static_cast(L_3)); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_5 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_5); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_6 = L_5->___solver_11; int32_t L_7 = __this->___mode_7; NullCheck(L_4); Absorber_SetToBone_m5A4E7322A4DB2546C60DBBE9BACF6FA28CE2F808(L_4, L_6, L_7, NULL); // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetToBone(ik.solver, mode); int32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_8, 1)); } IL_003f: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetToBone(ik.solver, mode); int32_t L_9 = V_0; AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E* L_10 = __this->___absorbers_8; NullCheck(L_10); if ((((int32_t)L_9) < ((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))))) { goto IL_001d; } } { // } return; } } // System.Void RootMotion.Demos.MotionAbsorb::OnModifyOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorb_OnModifyOffset_m115A4F1B5C4C1ABD4955A443CAADC32675B794CD (MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { // if (timer <= 0f) return; float L_0 = __this->___timer_11; if ((!(((float)L_0) <= ((float)(0.0f))))) { goto IL_000e; } } { // if (timer <= 0f) return; return; } IL_000e: { // mode = initialMode; int32_t L_1 = __this->___initialMode_13; __this->___mode_7 = L_1; // timer -= Time.deltaTime * falloffSpeed; float L_2 = __this->___timer_11; float L_3; L_3 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_4 = __this->___falloffSpeed_10; __this->___timer_11 = ((float)il2cpp_codegen_subtract(L_2, ((float)il2cpp_codegen_multiply(L_3, L_4)))); // w = falloff.Evaluate(timer); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = __this->___falloff_9; float L_6 = __this->___timer_11; NullCheck(L_5); float L_7; L_7 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_5, L_6, NULL); __this->___w_12 = L_7; // if (mode == Mode.Position) { int32_t L_8 = __this->___mode_7; if (L_8) { goto IL_0080; } } { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].UpdateEffectorWeights(w * weight); V_0 = 0; goto IL_0074; } IL_0056: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].UpdateEffectorWeights(w * weight); AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E* L_9 = __this->___absorbers_8; int32_t L_10 = V_0; NullCheck(L_9); int32_t L_11 = L_10; Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* L_12 = (L_9)->GetAt(static_cast(L_11)); float L_13 = __this->___w_12; float L_14 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; NullCheck(L_12); Absorber_UpdateEffectorWeights_m61595620888C8A6652385CC944FC0202B2186796(L_12, ((float)il2cpp_codegen_multiply(L_13, L_14)), NULL); // for (int i = 0; i < absorbers.Length; i++) absorbers[i].UpdateEffectorWeights(w * weight); int32_t L_15 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_15, 1)); } IL_0074: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].UpdateEffectorWeights(w * weight); int32_t L_16 = V_0; AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E* L_17 = __this->___absorbers_8; NullCheck(L_17); if ((((int32_t)L_16) < ((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length))))) { goto IL_0056; } } { return; } IL_0080: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetPosition(w * weight); V_1 = 0; goto IL_00a2; } IL_0084: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetPosition(w * weight); AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E* L_18 = __this->___absorbers_8; int32_t L_19 = V_1; NullCheck(L_18); int32_t L_20 = L_19; Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* L_21 = (L_18)->GetAt(static_cast(L_20)); float L_22 = __this->___w_12; float L_23 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; NullCheck(L_21); Absorber_SetPosition_mB803F249E4A243579A9BA802EAB5A964904DD554(L_21, ((float)il2cpp_codegen_multiply(L_22, L_23)), NULL); // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetPosition(w * weight); int32_t L_24 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_24, 1)); } IL_00a2: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetPosition(w * weight); int32_t L_25 = V_1; AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E* L_26 = __this->___absorbers_8; NullCheck(L_26); if ((((int32_t)L_25) < ((int32_t)((int32_t)(((RuntimeArray*)L_26)->max_length))))) { goto IL_0084; } } { // } return; } } // System.Void RootMotion.Demos.MotionAbsorb::AfterIK() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorb_AfterIK_m4C199253B2328FB60A5A44D9211CB67E27D0C382 (MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // if (timer <= 0f) return; float L_0 = __this->___timer_11; if ((!(((float)L_0) <= ((float)(0.0f))))) { goto IL_000e; } } { // if (timer <= 0f) return; return; } IL_000e: { // if (mode == Mode.Position) return; int32_t L_1 = __this->___mode_7; if (L_1) { goto IL_0017; } } { // if (mode == Mode.Position) return; return; } IL_0017: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetRotation(w * weight); V_0 = 0; goto IL_0039; } IL_001b: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetRotation(w * weight); AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E* L_2 = __this->___absorbers_8; int32_t L_3 = V_0; NullCheck(L_2); int32_t L_4 = L_3; Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* L_5 = (L_2)->GetAt(static_cast(L_4)); float L_6 = __this->___w_12; float L_7 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; NullCheck(L_5); Absorber_SetRotation_m1F0CB0467234AC393AED3CA521A80C2DDCD8033A(L_5, ((float)il2cpp_codegen_multiply(L_6, L_7)), NULL); // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetRotation(w * weight); int32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_8, 1)); } IL_0039: { // for (int i = 0; i < absorbers.Length; i++) absorbers[i].SetRotation(w * weight); int32_t L_9 = V_0; AbsorberU5BU5D_tE8811B26DADD9CFACC9F178A704FC56F16376F8E* L_10 = __this->___absorbers_8; NullCheck(L_10); if ((((int32_t)L_9) < ((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))))) { goto IL_001b; } } { // } return; } } // System.Void RootMotion.Demos.MotionAbsorb::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorb_OnDestroy_m2A124B2344B58549D8A0B42F857EE78C780A68DA (MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MotionAbsorb_AfterIK_m4C199253B2328FB60A5A44D9211CB67E27D0C382_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // base.OnDestroy(); OffsetModifier_OnDestroy_m92E05F8F451ED61F2B6B7753F4B464BA217DCF30(__this, NULL); // if (ik != null) ik.solver.OnPostUpdate -= AfterIK; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_0040; } } { // if (ik != null) ik.solver.OnPostUpdate -= AfterIK; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_2 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_2); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_3 = L_2->___solver_11; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_4 = L_3; NullCheck(L_4); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_5 = ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_4)->___OnPostUpdate_7; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_6 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_6); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_6, __this, (intptr_t)((void*)MotionAbsorb_AfterIK_m4C199253B2328FB60A5A44D9211CB67E27D0C382_RuntimeMethod_var), NULL); Delegate_t* L_7; L_7 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_5, L_6, NULL); NullCheck(L_4); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_4)->___OnPostUpdate_7 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_4)->___OnPostUpdate_7), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); } IL_0040: { // } return; } } // System.Void RootMotion.Demos.MotionAbsorb::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorb__ctor_m200130309427D87E0522DD2EECA19B547CD63942 (MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC* __this, const RuntimeMethod* method) { { // public float falloffSpeed = 1f; __this->___falloffSpeed_10 = (1.0f); OffsetModifier__ctor_m35CC529F7B5A1450DB1AABC123CD8FEAFBC75E1A(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.MotionAbsorb/Absorber::SetToBone(RootMotion.FinalIK.IKSolverFullBodyBiped,RootMotion.Demos.MotionAbsorb/Mode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Absorber_SetToBone_m5A4E7322A4DB2546C60DBBE9BACF6FA28CE2F808 (Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* __this, IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* ___0_solver, int32_t ___1_mode, const RuntimeMethod* method) { { // e = solver.GetEffector(effector); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_0 = ___0_solver; int32_t L_1 = __this->___effector_0; NullCheck(L_0); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_2; L_2 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_0, L_1, NULL); __this->___e_4 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___e_4), (void*)L_2); int32_t L_3 = ___1_mode; if (!L_3) { goto IL_001a; } } { int32_t L_4 = ___1_mode; if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_0051; } } { return; } IL_001a: { // e.position = e.bone.position; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_5 = __this->___e_4; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_6 = __this->___e_4; NullCheck(L_6); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = L_6->___bone_0; NullCheck(L_7); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_7, NULL); NullCheck(L_5); L_5->___position_4 = L_8; // e.rotation = e.bone.rotation; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_9 = __this->___e_4; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_10 = __this->___e_4; NullCheck(L_10); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = L_10->___bone_0; NullCheck(L_11); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_11, NULL); NullCheck(L_9); L_9->___rotation_5 = L_12; // return; return; } IL_0051: { // position = e.bone.position; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_13 = __this->___e_4; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = L_13->___bone_0; NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL); __this->___position_2 = L_15; // rotation = e.bone.rotation; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_16 = __this->___e_4; NullCheck(L_16); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = L_16->___bone_0; NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); __this->___rotation_3 = L_18; // return; return; } } // System.Void RootMotion.Demos.MotionAbsorb/Absorber::UpdateEffectorWeights(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Absorber_UpdateEffectorWeights_m61595620888C8A6652385CC944FC0202B2186796 (Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* __this, float ___0_w, const RuntimeMethod* method) { { // e.positionWeight = w * weight; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_0 = __this->___e_4; float L_1 = ___0_w; float L_2 = __this->___weight_1; NullCheck(L_0); L_0->___positionWeight_2 = ((float)il2cpp_codegen_multiply(L_1, L_2)); // e.rotationWeight = w * weight; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_3 = __this->___e_4; float L_4 = ___0_w; float L_5 = __this->___weight_1; NullCheck(L_3); L_3->___rotationWeight_3 = ((float)il2cpp_codegen_multiply(L_4, L_5)); // } return; } } // System.Void RootMotion.Demos.MotionAbsorb/Absorber::SetPosition(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Absorber_SetPosition_mB803F249E4A243579A9BA802EAB5A964904DD554 (Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* __this, float ___0_w, const RuntimeMethod* method) { { // e.positionOffset += (position - e.bone.position) * w * weight; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_0 = __this->___e_4; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_1 = L_0; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = L_1->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = __this->___position_2; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_4 = __this->___e_4; NullCheck(L_4); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = L_4->___bone_0; NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_5, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_3, L_6, NULL); float L_8 = ___0_w; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_7, L_8, NULL); float L_10 = __this->___weight_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_9, L_10, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_2, L_11, NULL); NullCheck(L_1); L_1->___positionOffset_6 = L_12; // } return; } } // System.Void RootMotion.Demos.MotionAbsorb/Absorber::SetRotation(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Absorber_SetRotation_m1F0CB0467234AC393AED3CA521A80C2DDCD8033A (Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* __this, float ___0_w, const RuntimeMethod* method) { { // e.bone.rotation = Quaternion.Slerp(e.bone.rotation, rotation, w * weight); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_0 = __this->___e_4; NullCheck(L_0); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = L_0->___bone_0; IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_2 = __this->___e_4; NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = L_2->___bone_0; NullCheck(L_3); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4; L_4 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_3, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = __this->___rotation_3; float L_6 = ___0_w; float L_7 = __this->___weight_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8; L_8 = Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15(L_4, L_5, ((float)il2cpp_codegen_multiply(L_6, L_7)), NULL); NullCheck(L_1); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_1, L_8, NULL); // } return; } } // System.Void RootMotion.Demos.MotionAbsorb/Absorber::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Absorber__ctor_m5A0FE47D4EDCF828D1D3446BF86B69880FA18554 (Absorber_t41F9AA94D6B41F5B63748FB99C2DE2EBAB4622DF* __this, const RuntimeMethod* method) { { // public float weight = 1f; __this->___weight_1 = (1.0f); // private Quaternion rotation = Quaternion.identity; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0; L_0 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL); __this->___rotation_3 = L_0; Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.MotionAbsorbCharacter::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorbCharacter_Start_m40B4EE7255D3EC9CF01D5404CBA5539CED1C594A (MotionAbsorbCharacter_t079CD5DFEB1F5DC0129E622D992E47E893F2F101* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // cubeDefaultPosition = cube.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___cube_6; NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL); __this->___cubeDefaultPosition_9 = L_1; // cubeRigidbody = cube.GetComponent(); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___cube_6; NullCheck(L_2); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_3; L_3 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(L_2, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); __this->___cubeRigidbody_11 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___cubeRigidbody_11), (void*)L_3); // } return; } } // System.Void RootMotion.Demos.MotionAbsorbCharacter::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorbCharacter_Update_m9C2AB9D3C4A3C3AD11F837DA9B23F3E31C4F60DC (MotionAbsorbCharacter_t079CD5DFEB1F5DC0129E622D992E47E893F2F101* __this, const RuntimeMethod* method) { { // info = animator.GetCurrentAnimatorStateInfo(0); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___animator_4; NullCheck(L_0); AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_1; L_1 = Animator_GetCurrentAnimatorStateInfo_mD5B526FA605F6CFBC31B7DE36740F6AD1E534CAD(L_0, 0, NULL); __this->___info_10 = L_1; // motionAbsorb.weight = motionAbsorbWeight.Evaluate(info.normalizedTime - (int)info.normalizedTime); MotionAbsorb_t5DBE549F1D756E0BE73E606693ED0B7C8D1622EC* L_2 = __this->___motionAbsorb_5; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_3 = __this->___motionAbsorbWeight_8; AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* L_4 = (&__this->___info_10); float L_5; L_5 = AnimatorStateInfo_get_normalizedTime_m087C7E5A72122ADF18EBB4AC8391103B9119CCC6(L_4, NULL); AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* L_6 = (&__this->___info_10); float L_7; L_7 = AnimatorStateInfo_get_normalizedTime_m087C7E5A72122ADF18EBB4AC8391103B9119CCC6(L_6, NULL); NullCheck(L_3); float L_8; L_8 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_3, ((float)il2cpp_codegen_subtract(L_5, ((float)il2cpp_codegen_cast_double_to_int(L_7)))), NULL); NullCheck(L_2); ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)L_2)->___weight_4 = L_8; // } return; } } // System.Void RootMotion.Demos.MotionAbsorbCharacter::SwingStart() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorbCharacter_SwingStart_mFE20363F1F37822A57811267D058B794EE3DA668 (MotionAbsorbCharacter_t079CD5DFEB1F5DC0129E622D992E47E893F2F101* __this, const RuntimeMethod* method) { { // cubeRigidbody.MovePosition(cubeDefaultPosition + UnityEngine.Random.insideUnitSphere * cubeRandomPosition); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = __this->___cubeRigidbody_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___cubeDefaultPosition_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Random_get_insideUnitSphere_mA488D6859560B73565B8D890ED6B39DB4091C54F(NULL); float L_3 = __this->___cubeRandomPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_2, L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_1, L_4, NULL); NullCheck(L_0); Rigidbody_MovePosition_mB2CD29ABC8F59AC338C0A3A5A6B75C38FDA92CA9(L_0, L_5, NULL); // cubeRigidbody.MoveRotation(Quaternion.identity); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_6 = __this->___cubeRigidbody_11; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL); NullCheck(L_6); Rigidbody_MoveRotation_m85825C7206E770E39DED9EE6D792702F577A891D(L_6, L_7, NULL); // cubeRigidbody.velocity = Vector3.zero; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_8 = __this->___cubeRigidbody_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); NullCheck(L_8); Rigidbody_set_velocity_mE4031DF1C2C1CCE889F2AC9D8871D83795BB0D62(L_8, L_9, NULL); // cubeRigidbody.angularVelocity = Vector3.zero; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_10 = __this->___cubeRigidbody_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); NullCheck(L_10); Rigidbody_set_angularVelocity_m23266B4E52BF0D2E65CC984AC73CC40B8D4A27E0(L_10, L_11, NULL); // } return; } } // System.Void RootMotion.Demos.MotionAbsorbCharacter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionAbsorbCharacter__ctor_m85C5511B723A5BBBA1054B0F2FAFD3763D02F7CF (MotionAbsorbCharacter_t079CD5DFEB1F5DC0129E622D992E47E893F2F101* __this, const RuntimeMethod* method) { { // public float cubeRandomPosition = 0.1f; // Randomizing cube position after each hit __this->___cubeRandomPosition_7 = (0.100000001f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.OffsetEffector::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OffsetEffector_Start_mC0E8645AEDA6FFCAB3F7D549655F16CF9E4F457D (OffsetEffector_t85C22B70BC2CE1EFCE561609C8D4AD6438315F0E* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF* V_0 = NULL; int32_t V_1 = 0; EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* V_2 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_3 = NULL; { // base.Start(); OffsetModifier_Start_m1FA29F992B9D4E6F639F42419CDF61727B2A3B51(__this, NULL); // if (anchor != null) Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___anchor_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_0056; } } { // posRelToAnchor = anchor.InverseTransformPoint(transform.position); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___anchor_7; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3; L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL); NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_2, L_4, NULL); __this->___posRelToAnchor_9 = L_5; // rotRelToAnchor = Quaternion.Inverse(anchor.rotation) * transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = __this->___anchor_7; NullCheck(L_6); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8; L_8 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_7, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9; L_9 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_9); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10; L_10 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_9, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11; L_11 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_8, L_10, NULL); __this->___rotRelToAnchor_10 = L_11; } IL_0056: { // foreach (EffectorLink e in effectorLinks) { EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF* L_12 = __this->___effectorLinks_8; V_0 = L_12; V_1 = 0; goto IL_00ba; } IL_0061: { // foreach (EffectorLink e in effectorLinks) { EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF* L_13 = V_0; int32_t L_14 = V_1; NullCheck(L_13); int32_t L_15 = L_14; EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_16 = (L_13)->GetAt(static_cast(L_15)); V_2 = L_16; // var bone = ik.solver.GetEffector(e.effectorType).bone; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_17 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_17); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_18 = L_17->___solver_11; EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_19 = V_2; NullCheck(L_19); int32_t L_20 = L_19->___effectorType_0; NullCheck(L_18); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_21; L_21 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_18, L_20, NULL); NullCheck(L_21); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22 = L_21->___bone_0; V_3 = L_22; // e.localPosition = transform.InverseTransformPoint(bone.position); EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_23 = V_2; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24; L_24 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_25 = V_3; NullCheck(L_25); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26; L_26 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_25, NULL); NullCheck(L_24); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27; L_27 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_24, L_26, NULL); NullCheck(L_23); L_23->___localPosition_2 = L_27; // if (e.effectorType == FullBodyBipedEffector.Body) ik.solver.bodyEffector.effectChildNodes = false; EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_28 = V_2; NullCheck(L_28); int32_t L_29 = L_28->___effectorType_0; if (L_29) { goto IL_00b6; } } { // if (e.effectorType == FullBodyBipedEffector.Body) ik.solver.bodyEffector.effectChildNodes = false; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_30 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_30); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_31 = L_30->___solver_11; NullCheck(L_31); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_32; L_32 = IKSolverFullBodyBiped_get_bodyEffector_m453A029B8AD978266B390B3CBA2CA3A340526E85(L_31, NULL); NullCheck(L_32); L_32->___effectChildNodes_8 = (bool)0; } IL_00b6: { int32_t L_33 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_33, 1)); } IL_00ba: { // foreach (EffectorLink e in effectorLinks) { int32_t L_34 = V_1; EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF* L_35 = V_0; NullCheck(L_35); if ((((int32_t)L_34) < ((int32_t)((int32_t)(((RuntimeArray*)L_35)->max_length))))) { goto IL_0061; } } { // } return; } } // System.Void RootMotion.Demos.OffsetEffector::OnModifyOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OffsetEffector_OnModifyOffset_mB73B56F3187BEFE813EFD0A8937F27B6A3809B0A (OffsetEffector_t85C22B70BC2CE1EFCE561609C8D4AD6438315F0E* __this, const RuntimeMethod* method) { EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF* V_0 = NULL; int32_t V_1 = 0; EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* V_2 = NULL; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3; memset((&V_3), 0, sizeof(V_3)); { // foreach (EffectorLink e in effectorLinks) { EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF* L_0 = __this->___effectorLinks_8; V_0 = L_0; V_1 = 0; goto IL_00aa; } IL_000e: { // foreach (EffectorLink e in effectorLinks) { EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_4 = (L_1)->GetAt(static_cast(L_3)); V_2 = L_4; // Vector3 positionTarget = transform.TransformPoint(e.localPosition); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5; L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_6 = V_2; NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = L_6->___localPosition_2; NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_5, L_7, NULL); V_3 = L_8; // ik.solver.GetEffector(e.effectorType).positionOffset += (positionTarget - (ik.solver.GetEffector(e.effectorType).bone.position + ik.solver.GetEffector(e.effectorType).positionOffset)) * weight * e.weightMultiplier; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_9 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_9); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_10 = L_9->___solver_11; EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_11 = V_2; NullCheck(L_11); int32_t L_12 = L_11->___effectorType_0; NullCheck(L_10); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_13; L_13 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_10, L_12, NULL); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_14 = L_13; NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = L_14->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_3; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_17 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_17); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_18 = L_17->___solver_11; EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_19 = V_2; NullCheck(L_19); int32_t L_20 = L_19->___effectorType_0; NullCheck(L_18); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_21; L_21 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_18, L_20, NULL); NullCheck(L_21); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22 = L_21->___bone_0; NullCheck(L_22); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_22, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_24 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___ik_5; NullCheck(L_24); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_25 = L_24->___solver_11; EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_26 = V_2; NullCheck(L_26); int32_t L_27 = L_26->___effectorType_0; NullCheck(L_25); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_28; L_28 = IKSolverFullBodyBiped_GetEffector_m54F1CAD6B2B41B86335952B734EA4231A08EF357(L_25, L_27, NULL); NullCheck(L_28); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = L_28->___positionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_23, L_29, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31; L_31 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_16, L_30, NULL); float L_32 = ((OffsetModifier_tECCF24BBB380D6498A5E75B12864B9D89CF166F8*)__this)->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_31, L_32, NULL); EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* L_34 = V_2; NullCheck(L_34); float L_35 = L_34->___weightMultiplier_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36; L_36 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_33, L_35, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37; L_37 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_15, L_36, NULL); NullCheck(L_14); L_14->___positionOffset_6 = L_37; int32_t L_38 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_38, 1)); } IL_00aa: { // foreach (EffectorLink e in effectorLinks) { int32_t L_39 = V_1; EffectorLinkU5BU5D_tF60C9181DAFE7FDCDB11E28B54CE08FE106456DF* L_40 = V_0; NullCheck(L_40); if ((((int32_t)L_39) < ((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))))) { goto IL_000e; } } { // } return; } } // System.Void RootMotion.Demos.OffsetEffector::Anchor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OffsetEffector_Anchor_m38745E690821FCA0DDD896644104873A109156FF (OffsetEffector_t85C22B70BC2CE1EFCE561609C8D4AD6438315F0E* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (anchor == null) return; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___anchor_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_000f; } } { // if (anchor == null) return; return; } IL_000f: { // transform.position = anchor.TransformPoint(posRelToAnchor); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___anchor_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___posRelToAnchor_9; NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_3, L_4, NULL); NullCheck(L_2); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_2, L_5, NULL); // transform.rotation = anchor.rotation * rotRelToAnchor; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = __this->___anchor_7; NullCheck(L_7); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8; L_8 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_7, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = __this->___rotRelToAnchor_10; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10; L_10 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_8, L_9, NULL); NullCheck(L_6); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_6, L_10, NULL); // } return; } } // System.Void RootMotion.Demos.OffsetEffector::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OffsetEffector__ctor_m7E6CE8DC334E45416A5FE24EE7CF70D47FD9AA74 (OffsetEffector_t85C22B70BC2CE1EFCE561609C8D4AD6438315F0E* __this, const RuntimeMethod* method) { { // private Quaternion rotRelToAnchor = Quaternion.identity; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0; L_0 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL); __this->___rotRelToAnchor_10 = L_0; OffsetModifier__ctor_m35CC529F7B5A1450DB1AABC123CD8FEAFBC75E1A(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.OffsetEffector/EffectorLink::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink__ctor_mF6A0CB38FBA9B8EE59C30A8D517DEA2C9CE8F149 (EffectorLink_t84E7B4467329AD87F323AE7AA010CF25E630C4D1* __this, const RuntimeMethod* method) { { // public float weightMultiplier = 1f; __this->___weightMultiplier_1 = (1.0f); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.PendulumExample::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PendulumExample_Start_mF0A021EA4DEC8FD11ADEA4908209A15C333D51E2 (PendulumExample_t8EB41555C1BD4E5CF58203F94125972FC818050B* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisFixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E_m55087CF9E0B9B9026B0844811592B36880109159_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { // ik = GetComponent(); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0; L_0 = Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177(__this, Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); __this->___ik_17 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___ik_17), (void*)L_0); // Quaternion targetRotation = target.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___target_8; NullCheck(L_1); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2; L_2 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_1, NULL); V_0 = L_2; // target.rotation = leftHandTarget.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___target_8; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___leftHandTarget_9; NullCheck(L_4); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5; L_5 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_4, NULL); NullCheck(L_3); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_3, L_5, NULL); // FixedJoint j = target.gameObject.AddComponent(); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = __this->___target_8; NullCheck(L_6); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7; L_7 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_6, NULL); NullCheck(L_7); FixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E* L_8; L_8 = GameObject_AddComponent_TisFixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E_m55087CF9E0B9B9026B0844811592B36880109159(L_7, GameObject_AddComponent_TisFixedJoint_tA10A077292A86BA2A2AB3542E3441610055F806E_m55087CF9E0B9B9026B0844811592B36880109159_RuntimeMethod_var); // j.connectedBody = leftHandTarget.GetComponent(); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = __this->___leftHandTarget_9; NullCheck(L_9); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_10; L_10 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(L_9, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); NullCheck(L_8); Joint_set_connectedBody_mE9E631476E9D4264E8DC0D6307146F5EB64D3ED4(L_8, L_10, NULL); // target.GetComponent().MoveRotation(targetRotation); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = __this->___target_8; NullCheck(L_11); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_12; L_12 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(L_11, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = V_0; NullCheck(L_12); Rigidbody_MoveRotation_m85825C7206E770E39DED9EE6D792702F577A891D(L_12, L_13, NULL); // rootRelativeToPelvis = Quaternion.Inverse(pelvisTarget.rotation) * transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = __this->___pelvisTarget_13; NullCheck(L_14); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15; L_15 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_14, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16; L_16 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_15, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17; L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19; L_19 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_16, L_18, NULL); __this->___rootRelativeToPelvis_18 = L_19; // pelvisToRoot = Quaternion.Inverse(ik.references.pelvis.rotation) * (transform.position - ik.references.pelvis.position); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = __this->___ik_17; NullCheck(L_20); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_21 = L_20->___references_10; NullCheck(L_21); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22 = L_21->___pelvis_1; NullCheck(L_22); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_23; L_23 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_22, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24; L_24 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_23, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_25; L_25 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_25); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26; L_26 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_25, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_27 = __this->___ik_17; NullCheck(L_27); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_28 = L_27->___references_10; NullCheck(L_28); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29 = L_28->___pelvis_1; NullCheck(L_29); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_29, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31; L_31 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_26, L_30, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32; L_32 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_24, L_31, NULL); __this->___pelvisToRoot_19 = L_32; // rootTargetPosition = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_33; L_33 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_33); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34; L_34 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_33, NULL); __this->___rootTargetPosition_6 = L_34; // rootTargetRotation = transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35; L_35 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_35); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36; L_36 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_35, NULL); __this->___rootTargetRotation_7 = L_36; // lastWeight = weight; float L_37 = __this->___weight_4; __this->___lastWeight_20 = L_37; // } return; } } // System.Void RootMotion.Demos.PendulumExample::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PendulumExample_LateUpdate_m6A7EA47074557EF964986B15E83AE61DEF3A1D20 (PendulumExample_t8EB41555C1BD4E5CF58203F94125972FC818050B* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_1; memset((&V_1), 0, sizeof(V_1)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_2; memset((&V_2), 0, sizeof(V_2)); { // if (weight > 0f) { float L_0 = __this->___weight_4; if ((!(((float)L_0) > ((float)(0.0f))))) { goto IL_0045; } } { // ik.solver.leftHandEffector.positionWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_1 = __this->___ik_17; NullCheck(L_1); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_2 = L_1->___solver_11; NullCheck(L_2); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_3; L_3 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_2, NULL); float L_4 = __this->___weight_4; NullCheck(L_3); L_3->___positionWeight_2 = L_4; // ik.solver.leftHandEffector.rotationWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_5 = __this->___ik_17; NullCheck(L_5); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_6 = L_5->___solver_11; NullCheck(L_6); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_7; L_7 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_6, NULL); float L_8 = __this->___weight_4; NullCheck(L_7); L_7->___rotationWeight_3 = L_8; goto IL_00a8; } IL_0045: { // rootTargetPosition = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9; L_9 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_9); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL); __this->___rootTargetPosition_6 = L_10; // rootTargetRotation = transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11; L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_11); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_11, NULL); __this->___rootTargetRotation_7 = L_12; // if (lastWeight > 0f) { float L_13 = __this->___lastWeight_20; if ((!(((float)L_13) > ((float)(0.0f))))) { goto IL_00a8; } } { // ik.solver.leftHandEffector.positionWeight = 0f; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_14 = __this->___ik_17; NullCheck(L_14); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_15 = L_14->___solver_11; NullCheck(L_15); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_16; L_16 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_15, NULL); NullCheck(L_16); L_16->___positionWeight_2 = (0.0f); // ik.solver.leftHandEffector.rotationWeight = 0f; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_17 = __this->___ik_17; NullCheck(L_17); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_18 = L_17->___solver_11; NullCheck(L_18); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_19; L_19 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_18, NULL); NullCheck(L_19); L_19->___rotationWeight_3 = (0.0f); } IL_00a8: { // lastWeight = weight; float L_20 = __this->___weight_4; __this->___lastWeight_20 = L_20; // if (weight <= 0f) return; float L_21 = __this->___weight_4; if ((!(((float)L_21) <= ((float)(0.0f))))) { goto IL_00c2; } } { // if (weight <= 0f) return; return; } IL_00c2: { // transform.position = Vector3.Lerp(rootTargetPosition, pelvisTarget.position + pelvisTarget.rotation * pelvisToRoot * hangingDistanceMlp, weight); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22; L_22 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = __this->___rootTargetPosition_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24 = __this->___pelvisTarget_13; NullCheck(L_24); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25; L_25 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_24, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26 = __this->___pelvisTarget_13; NullCheck(L_26); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27; L_27 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_26, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = __this->___pelvisToRoot_19; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_27, L_28, NULL); float L_30 = __this->___hangingDistanceMlp_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31; L_31 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_29, L_30, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32; L_32 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_25, L_31, NULL); float L_33 = __this->___weight_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34; L_34 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_23, L_32, L_33, NULL); NullCheck(L_22); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_22, L_34, NULL); // transform.rotation = Quaternion.Lerp(rootTargetRotation, pelvisTarget.rotation * rootRelativeToPelvis, weight); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35; L_35 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = __this->___rootTargetRotation_7; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37 = __this->___pelvisTarget_13; NullCheck(L_37); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38; L_38 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_37, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_39 = __this->___rootRelativeToPelvis_18; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40; L_40 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_38, L_39, NULL); float L_41 = __this->___weight_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42; L_42 = Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D(L_36, L_40, L_41, NULL); NullCheck(L_35); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_35, L_42, NULL); // ik.solver.leftHandEffector.position = leftHandTarget.position; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_43 = __this->___ik_17; NullCheck(L_43); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_44 = L_43->___solver_11; NullCheck(L_44); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_45; L_45 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_44, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_46 = __this->___leftHandTarget_9; NullCheck(L_46); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47; L_47 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_46, NULL); NullCheck(L_45); L_45->___position_4 = L_47; // ik.solver.leftHandEffector.rotation = leftHandTarget.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_48 = __this->___ik_17; NullCheck(L_48); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_49 = L_48->___solver_11; NullCheck(L_49); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_50; L_50 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_49, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_51 = __this->___leftHandTarget_9; NullCheck(L_51); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52; L_52 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_51, NULL); NullCheck(L_50); L_50->___rotation_5 = L_52; // Vector3 dir = ik.references.pelvis.rotation * pelvisDownAxis; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_53 = __this->___ik_17; NullCheck(L_53); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_54 = L_53->___references_10; NullCheck(L_54); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_55 = L_54->___pelvis_1; NullCheck(L_55); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56; L_56 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_55, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_57 = __this->___pelvisDownAxis_16; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58; L_58 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_56, L_57, NULL); // Quaternion rightArmRot = Quaternion.FromToRotation(dir, rightHandTarget.position - headTarget.position); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59 = L_58; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_60 = __this->___rightHandTarget_10; NullCheck(L_60); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_61; L_61 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_60, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_62 = __this->___headTarget_15; NullCheck(L_62); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63; L_63 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_62, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_64; L_64 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_61, L_63, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65; L_65 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_59, L_64, NULL); V_0 = L_65; // ik.references.rightUpperArm.rotation = Quaternion.Lerp(Quaternion.identity, rightArmRot, weight) * ik.references.rightUpperArm.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_66 = __this->___ik_17; NullCheck(L_66); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_67 = L_66->___references_10; NullCheck(L_67); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_68 = L_67->___rightUpperArm_11; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_69; L_69 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_70 = V_0; float L_71 = __this->___weight_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_72; L_72 = Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D(L_69, L_70, L_71, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_73 = __this->___ik_17; NullCheck(L_73); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_74 = L_73->___references_10; NullCheck(L_74); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_75 = L_74->___rightUpperArm_11; NullCheck(L_75); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_76; L_76 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_75, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_77; L_77 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_72, L_76, NULL); NullCheck(L_68); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_68, L_77, NULL); // Quaternion leftLegRot = Quaternion.FromToRotation(dir, leftFootTarget.position - bodyTarget.position); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_78 = L_59; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_79 = __this->___leftFootTarget_11; NullCheck(L_79); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_80; L_80 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_79, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_81 = __this->___bodyTarget_14; NullCheck(L_81); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_82; L_82 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_81, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_83; L_83 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_80, L_82, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_84; L_84 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_78, L_83, NULL); V_1 = L_84; // ik.references.leftThigh.rotation = Quaternion.Lerp(Quaternion.identity, leftLegRot, weight) * ik.references.leftThigh.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_85 = __this->___ik_17; NullCheck(L_85); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_86 = L_85->___references_10; NullCheck(L_86); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_87 = L_86->___leftThigh_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_88; L_88 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_89 = V_1; float L_90 = __this->___weight_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_91; L_91 = Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D(L_88, L_89, L_90, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_92 = __this->___ik_17; NullCheck(L_92); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_93 = L_92->___references_10; NullCheck(L_93); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_94 = L_93->___leftThigh_2; NullCheck(L_94); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_95; L_95 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_94, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_96; L_96 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_91, L_95, NULL); NullCheck(L_87); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_87, L_96, NULL); // Quaternion rightLegRot = Quaternion.FromToRotation(dir, rightFootTarget.position - bodyTarget.position); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_97 = __this->___rightFootTarget_12; NullCheck(L_97); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_98; L_98 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_97, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_99 = __this->___bodyTarget_14; NullCheck(L_99); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100; L_100 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_99, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_101; L_101 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_98, L_100, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_102; L_102 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_78, L_101, NULL); V_2 = L_102; // ik.references.rightThigh.rotation = Quaternion.Lerp(Quaternion.identity, rightLegRot, weight) * ik.references.rightThigh.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_103 = __this->___ik_17; NullCheck(L_103); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_104 = L_103->___references_10; NullCheck(L_104); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_105 = L_104->___rightThigh_5; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_106; L_106 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_107 = V_2; float L_108 = __this->___weight_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_109; L_109 = Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D(L_106, L_107, L_108, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_110 = __this->___ik_17; NullCheck(L_110); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_111 = L_110->___references_10; NullCheck(L_111); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_112 = L_111->___rightThigh_5; NullCheck(L_112); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_113; L_113 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_112, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_114; L_114 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_109, L_113, NULL); NullCheck(L_105); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_105, L_114, NULL); // } return; } } // System.Void RootMotion.Demos.PendulumExample::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PendulumExample__ctor_mA4B7BDACE10CF0944111EC17FA6C4AAEB730BB94 (PendulumExample_t8EB41555C1BD4E5CF58203F94125972FC818050B* __this, const RuntimeMethod* method) { { // [Range(0f, 1f)] public float weight = 1f; __this->___weight_4 = (1.0f); // public float hangingDistanceMlp = 1.3f; __this->___hangingDistanceMlp_5 = (1.29999995f); // public Vector3 pelvisDownAxis = Vector3.right; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline(NULL); __this->___pelvisDownAxis_16 = L_0; MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.PickUp2Handed::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUp2Handed_OnGUI_m086C28189CD6F4F07F20AC5E4D88E2E8AB66E5B4 (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral10A6CB6DDD01AB51AEB502A6C417942F5A3F1964); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD50517361A6FBB36D470BF1FC1A25EFCE78364F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE5BA4B48B0256F3AE41DDA5D688560BF9243E96A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED16EDC2D5C7D06442C9D1E147494C7BF4D5D513); s_Il2CppMethodInitialized = true; } { // GUILayout.BeginHorizontal(); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_0; L_0 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_BeginHorizontal_m1BBD7EE29640BF48BED72DE582702809E6B22219(L_0, NULL); // GUILayout.Space(GUIspace); int32_t L_1 = __this->___GUIspace_4; GUILayout_Space_m9254FBF173F9260DDB6C83C0066447FC9D9CA597(((float)L_1), NULL); // if (!holding) { bool L_2; L_2 = PickUp2Handed_get_holding_m94A8E1CAB0B4FA81774944F890B1CD0837265486(__this, NULL); if (L_2) { goto IL_006f; } } { // if (GUILayout.Button("Pick Up " + obj.name)) { InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_3 = __this->___obj_6; NullCheck(L_3); String_t* L_4; L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_3, NULL); String_t* L_5; L_5 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralED16EDC2D5C7D06442C9D1E147494C7BF4D5D513, L_4, NULL); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_6; L_6 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_7; L_7 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(L_5, L_6, NULL); if (!L_7) { goto IL_00f6; } } { // interactionSystem.StartInteraction(FullBodyBipedEffector.LeftHand, obj, false); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_8 = __this->___interactionSystem_5; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_9 = __this->___obj_6; NullCheck(L_8); bool L_10; L_10 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_8, 5, L_9, (bool)0, NULL); // interactionSystem.StartInteraction(FullBodyBipedEffector.RightHand, obj, false); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_11 = __this->___interactionSystem_5; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_12 = __this->___obj_6; NullCheck(L_11); bool L_13; L_13 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_11, 6, L_12, (bool)0, NULL); goto IL_00f6; } IL_006f: { // GUILayout.BeginVertical(); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_14; L_14 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_BeginVertical_m1B2B474EF5A3CD257EC0474D17F78A149DC14D88(L_14, NULL); // if (holdingRight) bool L_15; L_15 = PickUp2Handed_get_holdingRight_m793660C5BE036DB142A225D7E4A0181EC8AF984F(__this, NULL); if (!L_15) { goto IL_009f; } } { // if (GUILayout.Button("Release Right")) GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_16; L_16 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_17; L_17 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteralE5BA4B48B0256F3AE41DDA5D688560BF9243E96A, L_16, NULL); if (!L_17) { goto IL_009f; } } { // interactionSystem.ResumeInteraction(FullBodyBipedEffector.RightHand); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_18 = __this->___interactionSystem_5; NullCheck(L_18); bool L_19; L_19 = InteractionSystem_ResumeInteraction_m1F41C3CBAE23F126894BE8EF7CF7CB2B395297CC(L_18, 6, NULL); } IL_009f: { // if (holdingLeft) bool L_20; L_20 = PickUp2Handed_get_holdingLeft_mB46B2F7633843CC9F9F0DB7D50C96B4D9657CFDE(__this, NULL); if (!L_20) { goto IL_00c5; } } { // if (GUILayout.Button("Release Left")) GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_21; L_21 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_22; L_22 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteral10A6CB6DDD01AB51AEB502A6C417942F5A3F1964, L_21, NULL); if (!L_22) { goto IL_00c5; } } { // interactionSystem.ResumeInteraction(FullBodyBipedEffector.LeftHand); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_23 = __this->___interactionSystem_5; NullCheck(L_23); bool L_24; L_24 = InteractionSystem_ResumeInteraction_m1F41C3CBAE23F126894BE8EF7CF7CB2B395297CC(L_23, 5, NULL); } IL_00c5: { // if (GUILayout.Button("Drop " + obj.name)) { InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_25 = __this->___obj_6; NullCheck(L_25); String_t* L_26; L_26 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_25, NULL); String_t* L_27; L_27 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralDD50517361A6FBB36D470BF1FC1A25EFCE78364F, L_26, NULL); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_28; L_28 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_29; L_29 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(L_27, L_28, NULL); if (!L_29) { goto IL_00f1; } } { // interactionSystem.ResumeAll(); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_30 = __this->___interactionSystem_5; NullCheck(L_30); InteractionSystem_ResumeAll_m826BDB423151107A8CBD20960CBA64045FCDAC8D(L_30, NULL); } IL_00f1: { // GUILayout.EndVertical(); GUILayout_EndVertical_m2D981AC3EA3F7273CBFEE6C30C14DC90044AE87C(NULL); } IL_00f6: { // GUILayout.EndHorizontal(); GUILayout_EndHorizontal_m694C622FEE40FFF0DD77EFFD026F899C193507C0(NULL); // } return; } } // System.Void RootMotion.Demos.PickUp2Handed::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUp2Handed_Start_mA8DC69CA5735F487322D5CADC5DD29051F9FB3AC (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PickUp2Handed_OnDrop_m2E017B739A09B494BF733D38D64A65F8A4389E98_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PickUp2Handed_OnPause_m3E4F7C72F201288C75AE65BCC975082D08F0BF0D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PickUp2Handed_OnStart_mF0DCCB74CDBCEE30611048D06E6585D077F7511C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // interactionSystem.OnInteractionStart += OnStart; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_0 = __this->___interactionSystem_5; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_1 = L_0; NullCheck(L_1); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_2 = L_1->___OnInteractionStart_15; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_3 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_3); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_3, __this, (intptr_t)((void*)PickUp2Handed_OnStart_mF0DCCB74CDBCEE30611048D06E6585D077F7511C_RuntimeMethod_var), NULL); Delegate_t* L_4; L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL); NullCheck(L_1); L_1->___OnInteractionStart_15 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_4, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_1->___OnInteractionStart_15), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_4, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // interactionSystem.OnInteractionPause += OnPause; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_5 = __this->___interactionSystem_5; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_6 = L_5; NullCheck(L_6); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_7 = L_6->___OnInteractionPause_16; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_8 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_8); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_8, __this, (intptr_t)((void*)PickUp2Handed_OnPause_m3E4F7C72F201288C75AE65BCC975082D08F0BF0D_RuntimeMethod_var), NULL); Delegate_t* L_9; L_9 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_7, L_8, NULL); NullCheck(L_6); L_6->___OnInteractionPause_16 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_9, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_6->___OnInteractionPause_16), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_9, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // interactionSystem.OnInteractionResume += OnDrop; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_10 = __this->___interactionSystem_5; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_11 = L_10; NullCheck(L_11); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_12 = L_11->___OnInteractionResume_18; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_13 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_13); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_13, __this, (intptr_t)((void*)PickUp2Handed_OnDrop_m2E017B739A09B494BF733D38D64A65F8A4389E98_RuntimeMethod_var), NULL); Delegate_t* L_14; L_14 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_12, L_13, NULL); NullCheck(L_11); L_11->___OnInteractionResume_18 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_14, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_11->___OnInteractionResume_18), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_14, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // } return; } } // System.Void RootMotion.Demos.PickUp2Handed::OnPause(RootMotion.FinalIK.FullBodyBipedEffector,RootMotion.FinalIK.InteractionObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUp2Handed_OnPause_m3E4F7C72F201288C75AE65BCC975082D08F0BF0D (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, int32_t ___0_effectorType, InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___1_interactionObject, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* V_0 = NULL; { // if (effectorType != FullBodyBipedEffector.LeftHand) return; int32_t L_0 = ___0_effectorType; if ((((int32_t)L_0) == ((int32_t)5))) { goto IL_0005; } } { // if (effectorType != FullBodyBipedEffector.LeftHand) return; return; } IL_0005: { // if (interactionObject != obj) return; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_1 = ___1_interactionObject; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_2 = __this->___obj_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, L_2, NULL); if (!L_3) { goto IL_0014; } } { // if (interactionObject != obj) return; return; } IL_0014: { // obj.transform.parent = interactionSystem.transform; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_4 = __this->___obj_6; NullCheck(L_4); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5; L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_4, NULL); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_6 = __this->___interactionSystem_5; NullCheck(L_6); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7; L_7 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_6, NULL); NullCheck(L_5); Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234(L_5, L_7, NULL); // var r = obj.GetComponent(); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_8 = __this->___obj_6; NullCheck(L_8); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_9; L_9 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(L_8, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); V_0 = L_9; // if (r != null) r.isKinematic = true; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_10 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_11) { goto IL_004b; } } { // if (r != null) r.isKinematic = true; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_12 = V_0; NullCheck(L_12); Rigidbody_set_isKinematic_m6C3FD3EA358DADA3B191F2449CF1C4F8B22695ED(L_12, (bool)1, NULL); } IL_004b: { // pickUpPosition = obj.transform.position; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_13 = __this->___obj_6; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14; L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_13, NULL); NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL); __this->___pickUpPosition_12 = L_15; // pickUpRotation = obj.transform.rotation; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_16 = __this->___obj_6; NullCheck(L_16); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17; L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL); NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); __this->___pickUpRotation_13 = L_18; // holdWeight = 0f; __this->___holdWeight_10 = (0.0f); // holdWeightVel = 0f; __this->___holdWeightVel_11 = (0.0f); // } return; } } // System.Void RootMotion.Demos.PickUp2Handed::OnStart(RootMotion.FinalIK.FullBodyBipedEffector,RootMotion.FinalIK.InteractionObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUp2Handed_OnStart_mF0DCCB74CDBCEE30611048D06E6585D077F7511C (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, int32_t ___0_effectorType, InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___1_interactionObject, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (effectorType != FullBodyBipedEffector.LeftHand) return; int32_t L_0 = ___0_effectorType; if ((((int32_t)L_0) == ((int32_t)5))) { goto IL_0005; } } { // if (effectorType != FullBodyBipedEffector.LeftHand) return; return; } IL_0005: { // if (interactionObject != obj) return; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_1 = ___1_interactionObject; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_2 = __this->___obj_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, L_2, NULL); if (!L_3) { goto IL_0014; } } { // if (interactionObject != obj) return; return; } IL_0014: { // RotatePivot(); VirtualActionInvoker0::Invoke(4 /* System.Void RootMotion.Demos.PickUp2Handed::RotatePivot() */, __this); // holdPoint.rotation = obj.transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___holdPoint_8; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_5 = __this->___obj_6; NullCheck(L_5); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_5, NULL); NullCheck(L_6); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_6, NULL); NullCheck(L_4); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_4, L_7, NULL); // } return; } } // System.Void RootMotion.Demos.PickUp2Handed::OnDrop(RootMotion.FinalIK.FullBodyBipedEffector,RootMotion.FinalIK.InteractionObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUp2Handed_OnDrop_m2E017B739A09B494BF733D38D64A65F8A4389E98 (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, int32_t ___0_effectorType, InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___1_interactionObject, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (holding) return; bool L_0; L_0 = PickUp2Handed_get_holding_m94A8E1CAB0B4FA81774944F890B1CD0837265486(__this, NULL); if (!L_0) { goto IL_0009; } } { // if (holding) return; return; } IL_0009: { // if (interactionObject != obj) return; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_1 = ___1_interactionObject; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_2 = __this->___obj_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, L_2, NULL); if (!L_3) { goto IL_0018; } } { // if (interactionObject != obj) return; return; } IL_0018: { // obj.transform.parent = null; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_4 = __this->___obj_6; NullCheck(L_4); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5; L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_4, NULL); NullCheck(L_5); Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234(L_5, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL, NULL); // if (obj.GetComponent() != null) obj.GetComponent().isKinematic = false; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_6 = __this->___obj_6; NullCheck(L_6); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_7; L_7 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(L_6, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_8) { goto IL_004d; } } { // if (obj.GetComponent() != null) obj.GetComponent().isKinematic = false; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_9 = __this->___obj_6; NullCheck(L_9); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_10; L_10 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(L_9, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); NullCheck(L_10); Rigidbody_set_isKinematic_m6C3FD3EA358DADA3B191F2449CF1C4F8B22695ED(L_10, (bool)0, NULL); } IL_004d: { // } return; } } // System.Void RootMotion.Demos.PickUp2Handed::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUp2Handed_LateUpdate_mFF19AA76F826267D7669F7E7C872E1E0676C4608 (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) { { // if (holding) { bool L_0; L_0 = PickUp2Handed_get_holding_m94A8E1CAB0B4FA81774944F890B1CD0837265486(__this, NULL); if (!L_0) { goto IL_0082; } } { // holdWeight = Mathf.SmoothDamp(holdWeight, 1f, ref holdWeightVel, pickUpTime); float L_1 = __this->___holdWeight_10; float* L_2 = (&__this->___holdWeightVel_11); float L_3 = __this->___pickUpTime_9; float L_4; L_4 = Mathf_SmoothDamp_m3A255A356924421B4042AAD1623EF46F92A08C91_inline(L_1, (1.0f), L_2, L_3, NULL); __this->___holdWeight_10 = L_4; // obj.transform.position = Vector3.Lerp(pickUpPosition, holdPoint.position, holdWeight); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_5 = __this->___obj_6; NullCheck(L_5); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6; L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_5, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = __this->___pickUpPosition_12; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = __this->___holdPoint_8; NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL); float L_10 = __this->___holdWeight_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_7, L_9, L_10, NULL); NullCheck(L_6); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_6, L_11, NULL); // obj.transform.rotation = Quaternion.Lerp(pickUpRotation, holdPoint.rotation, holdWeight); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_12 = __this->___obj_6; NullCheck(L_12); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = __this->___pickUpRotation_13; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = __this->___holdPoint_8; NullCheck(L_15); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16; L_16 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_15, NULL); float L_17 = __this->___holdWeight_10; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D(L_14, L_16, L_17, NULL); NullCheck(L_13); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_13, L_18, NULL); } IL_0082: { // } return; } } // System.Boolean RootMotion.Demos.PickUp2Handed::get_holding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PickUp2Handed_get_holding_m94A8E1CAB0B4FA81774944F890B1CD0837265486 (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) { { // return holdingLeft || holdingRight; bool L_0; L_0 = PickUp2Handed_get_holdingLeft_mB46B2F7633843CC9F9F0DB7D50C96B4D9657CFDE(__this, NULL); if (L_0) { goto IL_000f; } } { bool L_1; L_1 = PickUp2Handed_get_holdingRight_m793660C5BE036DB142A225D7E4A0181EC8AF984F(__this, NULL); return L_1; } IL_000f: { return (bool)1; } } // System.Boolean RootMotion.Demos.PickUp2Handed::get_holdingLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PickUp2Handed_get_holdingLeft_mB46B2F7633843CC9F9F0DB7D50C96B4D9657CFDE (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return interactionSystem.IsPaused(FullBodyBipedEffector.LeftHand) && interactionSystem.GetInteractionObject(FullBodyBipedEffector.LeftHand) == obj; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_0 = __this->___interactionSystem_5; NullCheck(L_0); bool L_1; L_1 = InteractionSystem_IsPaused_mEDE73455724EB8888893ABB3BCF80CE91A8371B5(L_0, 5, NULL); if (!L_1) { goto IL_0026; } } { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_2 = __this->___interactionSystem_5; NullCheck(L_2); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_3; L_3 = InteractionSystem_GetInteractionObject_m6F2C18E761E07EB41775B88EA3030EB5EB461267(L_2, 5, NULL); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_4 = __this->___obj_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, L_4, NULL); return L_5; } IL_0026: { return (bool)0; } } // System.Boolean RootMotion.Demos.PickUp2Handed::get_holdingRight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PickUp2Handed_get_holdingRight_m793660C5BE036DB142A225D7E4A0181EC8AF984F (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // return interactionSystem.IsPaused(FullBodyBipedEffector.RightHand) && interactionSystem.GetInteractionObject(FullBodyBipedEffector.RightHand) == obj; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_0 = __this->___interactionSystem_5; NullCheck(L_0); bool L_1; L_1 = InteractionSystem_IsPaused_mEDE73455724EB8888893ABB3BCF80CE91A8371B5(L_0, 6, NULL); if (!L_1) { goto IL_0026; } } { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_2 = __this->___interactionSystem_5; NullCheck(L_2); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_3; L_3 = InteractionSystem_GetInteractionObject_m6F2C18E761E07EB41775B88EA3030EB5EB461267(L_2, 6, NULL); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_4 = __this->___obj_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, L_4, NULL); return L_5; } IL_0026: { return (bool)0; } } // System.Void RootMotion.Demos.PickUp2Handed::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUp2Handed_OnDestroy_mCFEA6FFC60DEF3827E761747E39E23D12DF656EE (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PickUp2Handed_OnDrop_m2E017B739A09B494BF733D38D64A65F8A4389E98_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PickUp2Handed_OnPause_m3E4F7C72F201288C75AE65BCC975082D08F0BF0D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PickUp2Handed_OnStart_mF0DCCB74CDBCEE30611048D06E6585D077F7511C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // if (interactionSystem == null) return; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_0 = __this->___interactionSystem_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_000f; } } { // if (interactionSystem == null) return; return; } IL_000f: { // interactionSystem.OnInteractionStart -= OnStart; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_2 = __this->___interactionSystem_5; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_3 = L_2; NullCheck(L_3); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_4 = L_3->___OnInteractionStart_15; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_5 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_5); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_5, __this, (intptr_t)((void*)PickUp2Handed_OnStart_mF0DCCB74CDBCEE30611048D06E6585D077F7511C_RuntimeMethod_var), NULL); Delegate_t* L_6; L_6 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_4, L_5, NULL); NullCheck(L_3); L_3->___OnInteractionStart_15 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_6, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_3->___OnInteractionStart_15), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_6, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // interactionSystem.OnInteractionPause -= OnPause; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_7 = __this->___interactionSystem_5; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_8 = L_7; NullCheck(L_8); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_9 = L_8->___OnInteractionPause_16; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_10 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_10); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_10, __this, (intptr_t)((void*)PickUp2Handed_OnPause_m3E4F7C72F201288C75AE65BCC975082D08F0BF0D_RuntimeMethod_var), NULL); Delegate_t* L_11; L_11 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_9, L_10, NULL); NullCheck(L_8); L_8->___OnInteractionPause_16 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_11, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_8->___OnInteractionPause_16), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_11, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // interactionSystem.OnInteractionResume -= OnDrop; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_12 = __this->___interactionSystem_5; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_13 = L_12; NullCheck(L_13); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_14 = L_13->___OnInteractionResume_18; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_15 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_15); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_15, __this, (intptr_t)((void*)PickUp2Handed_OnDrop_m2E017B739A09B494BF733D38D64A65F8A4389E98_RuntimeMethod_var), NULL); Delegate_t* L_16; L_16 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_14, L_15, NULL); NullCheck(L_13); L_13->___OnInteractionResume_18 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_16, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_13->___OnInteractionResume_18), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_16, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // } return; } } // System.Void RootMotion.Demos.PickUp2Handed::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUp2Handed__ctor_mFF65BE79D975FF8B6C0F7CF13E048609B6267697 (PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C* __this, const RuntimeMethod* method) { { // public float pickUpTime = 0.3f; // Maximum lerp speed of the object. Decrease this value to give the object more weight __this->___pickUpTime_9 = (0.300000012f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.PickUpBox::RotatePivot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUpBox_RotatePivot_m3F78120E7CE897234CD18CF84AADFB935C9982D2 (PickUpBox_t1F95B66E0F383CDA69FB5956DD869CE3A17F2BBD* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3; memset((&V_3), 0, sizeof(V_3)); { // Vector3 characterDirection = (pivot.position - interactionSystem.transform.position).normalized; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___pivot_7; NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_2 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___interactionSystem_5; NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3; L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_2, NULL); NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_1, L_4, NULL); V_3 = L_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_3), NULL); V_0 = L_6; // characterDirection.y = 0f; (&V_0)->___y_3 = (0.0f); // Vector3 characterDirectionLocal = obj.transform.InverseTransformDirection(characterDirection); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_7 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___obj_6; NullCheck(L_7); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8; L_8 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_7, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0; NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575(L_8, L_9, NULL); // Vector3 axis = QuaTools.GetAxis(characterDirectionLocal); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = QuaTools_GetAxis_m0ADF359B16933E2943269A5BED42F6D5699587C2(L_10, NULL); V_1 = L_11; // Vector3 upAxis = QuaTools.GetAxis(obj.transform.InverseTransformDirection(interactionSystem.transform.up)); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_12 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___obj_6; NullCheck(L_12); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_14 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___interactionSystem_5; NullCheck(L_14); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15; L_15 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_14, NULL); NullCheck(L_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_15, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575(L_13, L_16, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = QuaTools_GetAxis_m0ADF359B16933E2943269A5BED42F6D5699587C2(L_17, NULL); V_2 = L_18; // pivot.localRotation = Quaternion.LookRotation(axis, upAxis); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___pivot_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = V_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22; L_22 = Quaternion_LookRotation_mFB02EDC8F733774DFAC3BEA4B4BB265A228F8307(L_20, L_21, NULL); NullCheck(L_19); Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(L_19, L_22, NULL); // } return; } } // System.Void RootMotion.Demos.PickUpBox::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUpBox__ctor_mA6ABE763B72696635BBBD70F4CEFC5F18D61FBF9 (PickUpBox_t1F95B66E0F383CDA69FB5956DD869CE3A17F2BBD* __this, const RuntimeMethod* method) { { PickUp2Handed__ctor_mFF65BE79D975FF8B6C0F7CF13E048609B6267697(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.PickUpSphere::RotatePivot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUpSphere_RotatePivot_mF88B7687BFDB75AB60977A171AC70979E860E606 (PickUpSphere_t1156B1E114160E0BE24296FCAC02DD10D834103A* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { // Vector3 handsCenter = Vector3.Lerp(interactionSystem.ik.solver.leftHandEffector.bone.position, interactionSystem.ik.solver.rightHandEffector.bone.position, 0.5f); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_0 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___interactionSystem_5; NullCheck(L_0); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_1; L_1 = InteractionSystem_get_ik_m82A1FABCA49ED47E63901B9258EBAB49BE95EFD8_inline(L_0, NULL); NullCheck(L_1); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_2 = L_1->___solver_11; NullCheck(L_2); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_3; L_3 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_2, NULL); NullCheck(L_3); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = L_3->___bone_0; NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_6 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___interactionSystem_5; NullCheck(L_6); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_7; L_7 = InteractionSystem_get_ik_m82A1FABCA49ED47E63901B9258EBAB49BE95EFD8_inline(L_6, NULL); NullCheck(L_7); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_8 = L_7->___solver_11; NullCheck(L_8); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_9; L_9 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_8, NULL); NullCheck(L_9); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = L_9->___bone_0; NullCheck(L_10); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_10, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_5, L_11, (0.5f), NULL); V_0 = L_12; // Vector3 dir = obj.transform.position - handsCenter; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_13 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___obj_6; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14; L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_13, NULL); NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_15, L_16, NULL); V_1 = L_17; // pivot.rotation = Quaternion.LookRotation(dir); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18 = ((PickUp2Handed_tFD396CEFC2C80C8F6A777A470033C817DF89E87C*)__this)->___pivot_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = V_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20; L_20 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_19, NULL); NullCheck(L_18); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_18, L_20, NULL); // } return; } } // System.Void RootMotion.Demos.PickUpSphere::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PickUpSphere__ctor_m69301BEE4BBEC4437605723CDFC467C8BD18E9E0 (PickUpSphere_t1156B1E114160E0BE24296FCAC02DD10D834103A* __this, const RuntimeMethod* method) { { PickUp2Handed__ctor_mFF65BE79D975FF8B6C0F7CF13E048609B6267697(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.RagdollUtilityDemo::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RagdollUtilityDemo_OnGUI_m36A7BFEEF5B71D9880955898E0E38CC3B5A0CB13 (RagdollUtilityDemo_t817A76B0E6C564ECCAD44A7802E65E773430A56D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB01FF696B87C164310EAEBF70491B47261EEA837); s_Il2CppMethodInitialized = true; } { // GUILayout.Label(" Press R to switch to ragdoll. " + // "\n Weigh in one of the FBBIK effectors to make kinematic changes to the ragdoll pose." + // "\n A to blend back to animation"); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_0; L_0 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_Label_m1709C16A433383CCFC1FEA0E585E14CBD78CD94B(_stringLiteralB01FF696B87C164310EAEBF70491B47261EEA837, L_0, NULL); // } return; } } // System.Void RootMotion.Demos.RagdollUtilityDemo::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RagdollUtilityDemo_Update_m4C6E2952809515D80216E5ED82F1F0ECFB6DE27B (RagdollUtilityDemo_t817A76B0E6C564ECCAD44A7802E65E773430A56D* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (Input.GetKeyDown(KeyCode.R)) ragdollUtility.EnableRagdoll(); bool L_0; L_0 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)114), NULL); if (!L_0) { goto IL_0014; } } { // if (Input.GetKeyDown(KeyCode.R)) ragdollUtility.EnableRagdoll(); RagdollUtility_t8C17408AF12ADC7F3A7332141C92F3F2B88D994A* L_1 = __this->___ragdollUtility_4; NullCheck(L_1); RagdollUtility_EnableRagdoll_m98D4B0D069391E6E531960897462EDCFB71FC721(L_1, NULL); } IL_0014: { // if (Input.GetKeyDown(KeyCode.A)) { bool L_2; L_2 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)97), NULL); if (!L_2) { goto IL_0077; } } { // Vector3 toPelvis = pelvis.position - root.position; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_3 = __this->___pelvis_6; NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Rigidbody_get_position_m4ECB79BDBBF8FD1EA572EDB792D3330DDED24691(L_3, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___root_5; NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_5, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_4, L_6, NULL); V_0 = L_7; // root.position += toPelvis; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = __this->___root_5; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = L_8; NullCheck(L_9); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_10, L_11, NULL); NullCheck(L_9); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_9, L_12, NULL); // pelvis.transform.position -= toPelvis; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_13 = __this->___pelvis_6; NullCheck(L_13); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14; L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_13, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = L_14; NullCheck(L_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_15, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_16, L_17, NULL); NullCheck(L_15); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_15, L_18, NULL); // ragdollUtility.DisableRagdoll(); RagdollUtility_t8C17408AF12ADC7F3A7332141C92F3F2B88D994A* L_19 = __this->___ragdollUtility_4; NullCheck(L_19); RagdollUtility_DisableRagdoll_mF117AEE39A0860BB61552DD90AFAA746D6E487FB(L_19, NULL); } IL_0077: { // } return; } } // System.Void RootMotion.Demos.RagdollUtilityDemo::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RagdollUtilityDemo__ctor_mA12B3A3852AE359F6C02A558FC82AA041A7BD9A1 (RagdollUtilityDemo_t817A76B0E6C564ECCAD44A7802E65E773430A56D* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.RecoilTest::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RecoilTest_Start_m7F92AACF0A1A38B29E2E2DD92C863243E2599C86 (RecoilTest_t839FBDF4069A23F482DCFC45105A2DCE4B6EA10F* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRecoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE_m07F19F290BD00442E59F6BBA365D1E99EA2915C1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // recoil = GetComponent(); Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_0; L_0 = Component_GetComponent_TisRecoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE_m07F19F290BD00442E59F6BBA365D1E99EA2915C1(__this, Component_GetComponent_TisRecoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE_m07F19F290BD00442E59F6BBA365D1E99EA2915C1_RuntimeMethod_var); __this->___recoil_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___recoil_5), (void*)L_0); // } return; } } // System.Void RootMotion.Demos.RecoilTest::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RecoilTest_Update_mF22122E64024B5D5FFBE3D94635390D8B139125F (RecoilTest_t839FBDF4069A23F482DCFC45105A2DCE4B6EA10F* __this, const RuntimeMethod* method) { { // if (Input.GetKeyDown(KeyCode.R) || Input.GetMouseButtonDown(0)) recoil.Fire(magnitude); bool L_0; L_0 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)114), NULL); if (L_0) { goto IL_0011; } } { bool L_1; L_1 = Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3(0, NULL); if (!L_1) { goto IL_0022; } } IL_0011: { // if (Input.GetKeyDown(KeyCode.R) || Input.GetMouseButtonDown(0)) recoil.Fire(magnitude); Recoil_t8FB087B8712A9F8B4BC40916254DB16E5F744CDE* L_2 = __this->___recoil_5; float L_3 = __this->___magnitude_4; NullCheck(L_2); Recoil_Fire_m588D5E3702D883B463E8129DB2E2085AACAA901D(L_2, L_3, NULL); } IL_0022: { // } return; } } // System.Void RootMotion.Demos.RecoilTest::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RecoilTest_OnGUI_mA4B70C98A81EC06850241730F170D6CC644928A6 (RecoilTest_t839FBDF4069A23F482DCFC45105A2DCE4B6EA10F* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral871605CCF8E01BFB7E3E6A589A6B1B84D1FF258A); s_Il2CppMethodInitialized = true; } { // GUILayout.Label("Press R or LMB for procedural recoil."); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_0; L_0 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_Label_m1709C16A433383CCFC1FEA0E585E14CBD78CD94B(_stringLiteral871605CCF8E01BFB7E3E6A589A6B1B84D1FF258A, L_0, NULL); // } return; } } // System.Void RootMotion.Demos.RecoilTest::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RecoilTest__ctor_mD2EE07388C0CC8AC74EC88A077D0B1631CEE60F8 (RecoilTest_t839FBDF4069A23F482DCFC45105A2DCE4B6EA10F* __this, const RuntimeMethod* method) { { // public float magnitude = 1f; __this->___magnitude_4 = (1.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.ResetInteractionObject::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResetInteractionObject_Start_mC3243C8363134CE3D37EF030022F207FDF60D303 (ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // defaultPosition = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL); __this->___defaultPosition_5 = L_1; // defaultRotation = transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_2); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3; L_3 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_2, NULL); __this->___defaultRotation_6 = L_3; // defaultParent = transform.parent; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_4); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5; L_5 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_4, NULL); __this->___defaultParent_7 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___defaultParent_7), (void*)L_5); // r = GetComponent(); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_6; L_6 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(__this, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); __this->___r_8 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___r_8), (void*)L_6); // } return; } } // System.Void RootMotion.Demos.ResetInteractionObject::OnPickUp(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResetInteractionObject_OnPickUp_m9AC37A4DF84B4AA495DE8A832F279D1AFF292A74 (ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_t, const RuntimeMethod* method) { { // if (!enabled) return; bool L_0; L_0 = Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1(__this, NULL); if (L_0) { goto IL_0009; } } { // if (!enabled) return; return; } IL_0009: { // StopAllCoroutines(); MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318(__this, NULL); // StartCoroutine(ResetObject(Time.time + resetDelay)); float L_1; L_1 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL); float L_2 = __this->___resetDelay_4; RuntimeObject* L_3; L_3 = ResetInteractionObject_ResetObject_mE3EAF4DFED1976BB1D3D5F37DDE3F0C539823EFF(__this, ((float)il2cpp_codegen_add(L_1, L_2)), NULL); Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_4; L_4 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_3, NULL); // } return; } } // System.Collections.IEnumerator RootMotion.Demos.ResetInteractionObject::ResetObject(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ResetInteractionObject_ResetObject_mE3EAF4DFED1976BB1D3D5F37DDE3F0C539823EFF (ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* __this, float ___0_resetTime, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* L_0 = (U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439*)il2cpp_codegen_object_new(U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439_il2cpp_TypeInfo_var); NullCheck(L_0); U3CResetObjectU3Ed__7__ctor_m0AE05A35287FBD8E277DC1C0EE4423F167BFC505(L_0, 0, NULL); U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* L_1 = L_0; NullCheck(L_1); L_1->___U3CU3E4__this_3 = __this; Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_3), (void*)__this); U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* L_2 = L_1; float L_3 = ___0_resetTime; NullCheck(L_2); L_2->___resetTime_2 = L_3; return L_2; } } // System.Void RootMotion.Demos.ResetInteractionObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResetInteractionObject__ctor_m30933D11F13F4638C0305D8B147C66054A9730CD (ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* __this, const RuntimeMethod* method) { { // public float resetDelay = 1f; // Time since interaction trigger to reset this Transform __this->___resetDelay_4 = (1.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.ResetInteractionObject/d__7::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CResetObjectU3Ed__7__ctor_m0AE05A35287FBD8E277DC1C0EE4423F167BFC505 (U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); int32_t L_0 = ___0_U3CU3E1__state; __this->___U3CU3E1__state_0 = L_0; return; } } // System.Void RootMotion.Demos.ResetInteractionObject/d__7::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CResetObjectU3Ed__7_System_IDisposable_Dispose_m2419CC2B56A7F365704035E5F3D4105B1905DC84 (U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* __this, const RuntimeMethod* method) { { return; } } // System.Boolean RootMotion.Demos.ResetInteractionObject/d__7::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CResetObjectU3Ed__7_MoveNext_m9985E6695838DE51646B29FBA0C3AC91F8199B3B (U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisPoser_tDF8B767BC6593233BEED1C025429B0FD41B97B50_m1EB031B4E9450742E7A35BC9E04E59E38A08234E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* V_1 = NULL; Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50* V_2 = NULL; { int32_t L_0 = __this->___U3CU3E1__state_0; V_0 = L_0; ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_1 = __this->___U3CU3E4__this_3; V_1 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0017; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0030; } } { return (bool)0; } IL_0017: { __this->___U3CU3E1__state_0 = (-1); goto IL_0037; } IL_0020: { // while (Time.time < resetTime) yield return null; __this->___U3CU3E2__current_1 = NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL); __this->___U3CU3E1__state_0 = 1; return (bool)1; } IL_0030: { __this->___U3CU3E1__state_0 = (-1); } IL_0037: { // while (Time.time < resetTime) yield return null; float L_4; L_4 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL); float L_5 = __this->___resetTime_2; if ((((float)L_4) < ((float)L_5))) { goto IL_0020; } } { // var poser = transform.parent.GetComponent(); ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_6 = V_1; NullCheck(L_6); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7; L_7 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_6, NULL); NullCheck(L_7); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8; L_8 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_7, NULL); NullCheck(L_8); Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50* L_9; L_9 = Component_GetComponent_TisPoser_tDF8B767BC6593233BEED1C025429B0FD41B97B50_m1EB031B4E9450742E7A35BC9E04E59E38A08234E(L_8, Component_GetComponent_TisPoser_tDF8B767BC6593233BEED1C025429B0FD41B97B50_m1EB031B4E9450742E7A35BC9E04E59E38A08234E_RuntimeMethod_var); V_2 = L_9; // if (poser != null) { Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50* L_10 = V_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_11) { goto IL_0070; } } { // poser.poseRoot = null; Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50* L_12 = V_2; NullCheck(L_12); L_12->___poseRoot_10 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_12->___poseRoot_10), (void*)(Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL); // poser.weight = 0f; Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50* L_13 = V_2; NullCheck(L_13); L_13->___weight_11 = (0.0f); } IL_0070: { // transform.parent = defaultParent; ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_14 = V_1; NullCheck(L_14); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15; L_15 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_14, NULL); ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_16 = V_1; NullCheck(L_16); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = L_16->___defaultParent_7; NullCheck(L_15); Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234(L_15, L_17, NULL); // transform.position = defaultPosition; ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_18 = V_1; NullCheck(L_18); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19; L_19 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_18, NULL); ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_20 = V_1; NullCheck(L_20); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = L_20->___defaultPosition_5; NullCheck(L_19); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_19, L_21, NULL); // transform.rotation = defaultRotation; ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_22 = V_1; NullCheck(L_22); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23; L_23 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_22, NULL); ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_24 = V_1; NullCheck(L_24); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_25 = L_24->___defaultRotation_6; NullCheck(L_23); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_23, L_25, NULL); // if (r != null) r.isKinematic = false; ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_26 = V_1; NullCheck(L_26); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_27 = L_26->___r_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_27, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_28) { goto IL_00bd; } } { // if (r != null) r.isKinematic = false; ResetInteractionObject_t90E1DBC49F01C253FB3373C93E3100BD82487B47* L_29 = V_1; NullCheck(L_29); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_30 = L_29->___r_8; NullCheck(L_30); Rigidbody_set_isKinematic_m6C3FD3EA358DADA3B191F2449CF1C4F8B22695ED(L_30, (bool)0, NULL); } IL_00bd: { // } return (bool)0; } } // System.Object RootMotion.Demos.ResetInteractionObject/d__7::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CResetObjectU3Ed__7_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m8824E2321FCC3A7AA7CD5F3F453358998452067F (U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CU3E2__current_1; return L_0; } } // System.Void RootMotion.Demos.ResetInteractionObject/d__7::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CResetObjectU3Ed__7_System_Collections_IEnumerator_Reset_m683F5DDF5D2F561960B255157E1813E63AF96594 (U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* __this, const RuntimeMethod* method) { { NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CResetObjectU3Ed__7_System_Collections_IEnumerator_Reset_m683F5DDF5D2F561960B255157E1813E63AF96594_RuntimeMethod_var))); } } // System.Object RootMotion.Demos.ResetInteractionObject/d__7::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CResetObjectU3Ed__7_System_Collections_IEnumerator_get_Current_m8147EACE6F38464EB84E95FCA31AF32046B76D8C (U3CResetObjectU3Ed__7_t45091A27B20B80A69571F9B6C03717B39672E439* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CU3E2__current_1; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.SoccerDemo::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoccerDemo_Start_m0F2CE32872E9DBDA34285D60E1AEE6ACC4C8880F (SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // animator = GetComponent(); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0; L_0 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var); __this->___animator_4 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___animator_4), (void*)L_0); // defaultPosition = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1; L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_1, NULL); __this->___defaultPosition_5 = L_2; // defaultRotation = transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3; L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_3); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4; L_4 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_3, NULL); __this->___defaultRotation_6 = L_4; // StartCoroutine(ResetDelayed()); RuntimeObject* L_5; L_5 = SoccerDemo_ResetDelayed_m6C3DCEB9196B0F20C971841481D2015B7AE7E748(__this, NULL); Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6; L_6 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_5, NULL); // } return; } } // System.Collections.IEnumerator RootMotion.Demos.SoccerDemo::ResetDelayed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SoccerDemo_ResetDelayed_m6C3DCEB9196B0F20C971841481D2015B7AE7E748 (SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25* L_0 = (U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25*)il2cpp_codegen_object_new(U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25_il2cpp_TypeInfo_var); NullCheck(L_0); U3CResetDelayedU3Ed__4__ctor_mA29A27DB32A8987E33A8ECB54C49B7F9296A50B5(L_0, 0, NULL); U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25* L_1 = L_0; NullCheck(L_1); L_1->___U3CU3E4__this_2 = __this; Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this); return L_1; } } // System.Void RootMotion.Demos.SoccerDemo::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SoccerDemo__ctor_mD23FC317F567E4DD3417CE8B97ED713D33ED91B9 (SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.SoccerDemo/d__4::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CResetDelayedU3Ed__4__ctor_mA29A27DB32A8987E33A8ECB54C49B7F9296A50B5 (U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); int32_t L_0 = ___0_U3CU3E1__state; __this->___U3CU3E1__state_0 = L_0; return; } } // System.Void RootMotion.Demos.SoccerDemo/d__4::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CResetDelayedU3Ed__4_System_IDisposable_Dispose_m9BC3C1BC42AB498EC12AD398901293833687E37B (U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25* __this, const RuntimeMethod* method) { { return; } } // System.Boolean RootMotion.Demos.SoccerDemo/d__4::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CResetDelayedU3Ed__4_MoveNext_mA466324061E53F1382C46A4BEC172F98B2AC1F31 (U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral03CD5361DDC7B2ECF6222BAA5A64F7ADD074F839); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* V_1 = NULL; { int32_t L_0 = __this->___U3CU3E1__state_0; V_0 = L_0; SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* L_1 = __this->___U3CU3E4__this_2; V_1 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0022; } case 1: { goto IL_0042; } case 2: { goto IL_0096; } } } { return (bool)0; } IL_0022: { __this->___U3CU3E1__state_0 = (-1); } IL_0029: { // yield return new WaitForSeconds(3f); WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* L_3 = (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3*)il2cpp_codegen_object_new(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var); NullCheck(L_3); WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC(L_3, (3.0f), NULL); __this->___U3CU3E2__current_1 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_3); __this->___U3CU3E1__state_0 = 1; return (bool)1; } IL_0042: { __this->___U3CU3E1__state_0 = (-1); // transform.position = defaultPosition; SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* L_4 = V_1; NullCheck(L_4); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5; L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_4, NULL); SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* L_6 = V_1; NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = L_6->___defaultPosition_5; NullCheck(L_5); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_5, L_7, NULL); // transform.rotation = defaultRotation; SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* L_8 = V_1; NullCheck(L_8); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9; L_9 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_8, NULL); SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* L_10 = V_1; NullCheck(L_10); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___defaultRotation_6; NullCheck(L_9); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_9, L_11, NULL); // animator.CrossFade("SoccerKick", 0f, 0, 0f); SoccerDemo_tECD41C0AC0A6103E2D54AE1C3FD58CD20AD8DA28* L_12 = V_1; NullCheck(L_12); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_13 = L_12->___animator_4; NullCheck(L_13); Animator_CrossFade_m2D91D6C458B15B186365EED0C13A178342789084(L_13, _stringLiteral03CD5361DDC7B2ECF6222BAA5A64F7ADD074F839, (0.0f), 0, (0.0f), NULL); // yield return null; __this->___U3CU3E2__current_1 = NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL); __this->___U3CU3E1__state_0 = 2; return (bool)1; } IL_0096: { __this->___U3CU3E1__state_0 = (-1); // while (true) { goto IL_0029; } } // System.Object RootMotion.Demos.SoccerDemo/d__4::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CResetDelayedU3Ed__4_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mEA7CE2D16D203B67D1470CE93B8D30DEA764F08B (U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CU3E2__current_1; return L_0; } } // System.Void RootMotion.Demos.SoccerDemo/d__4::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CResetDelayedU3Ed__4_System_Collections_IEnumerator_Reset_m9B55594969968F4D6B39E3B1F6A6BC4DFAAFEEAC (U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25* __this, const RuntimeMethod* method) { { NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CResetDelayedU3Ed__4_System_Collections_IEnumerator_Reset_m9B55594969968F4D6B39E3B1F6A6BC4DFAAFEEAC_RuntimeMethod_var))); } } // System.Object RootMotion.Demos.SoccerDemo/d__4::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CResetDelayedU3Ed__4_System_Collections_IEnumerator_get_Current_m08A1B85671FA02E7B42B6C5A415D7C8547125AA3 (U3CResetDelayedU3Ed__4_t4D95D80AB29701501FD51AA90DCD4553786EEC25* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CU3E2__current_1; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.TouchWalls::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchWalls_Start_m85733DDD6FC376589D9685571D6BB2CD451A2C85 (TouchWalls_t5AE19654EB9298BC7C4D58EB5761356F2BA30C43* __this, const RuntimeMethod* method) { EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3* V_0 = NULL; int32_t V_1 = 0; { // foreach (EffectorLink e in effectorLinks) e.Initiate(interactionSystem); EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3* L_0 = __this->___effectorLinks_5; V_0 = L_0; V_1 = 0; goto IL_001d; } IL_000b: { // foreach (EffectorLink e in effectorLinks) e.Initiate(interactionSystem); EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* L_4 = (L_1)->GetAt(static_cast(L_3)); // foreach (EffectorLink e in effectorLinks) e.Initiate(interactionSystem); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_5 = __this->___interactionSystem_4; NullCheck(L_4); EffectorLink_Initiate_m208D5B226820EBE51F47F2C4A432FE85DE11078A(L_4, L_5, NULL); int32_t L_6 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_6, 1)); } IL_001d: { // foreach (EffectorLink e in effectorLinks) e.Initiate(interactionSystem); int32_t L_7 = V_1; EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3* L_8 = V_0; NullCheck(L_8); if ((((int32_t)L_7) < ((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length))))) { goto IL_000b; } } { // } return; } } // System.Void RootMotion.Demos.TouchWalls::FixedUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchWalls_FixedUpdate_mFBF1AFD1C92BCF3476B24AF6950B94EAE23F2052 (TouchWalls_t5AE19654EB9298BC7C4D58EB5761356F2BA30C43* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // for (int i = 0; i < effectorLinks.Length; i++) effectorLinks[i].Update(interactionSystem); V_0 = 0; goto IL_001b; } IL_0004: { // for (int i = 0; i < effectorLinks.Length; i++) effectorLinks[i].Update(interactionSystem); EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3* L_0 = __this->___effectorLinks_5; int32_t L_1 = V_0; NullCheck(L_0); int32_t L_2 = L_1; EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* L_3 = (L_0)->GetAt(static_cast(L_2)); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_4 = __this->___interactionSystem_4; NullCheck(L_3); EffectorLink_Update_m12A037359FF09F731B891DE403E654A1D41ABC1B(L_3, L_4, NULL); // for (int i = 0; i < effectorLinks.Length; i++) effectorLinks[i].Update(interactionSystem); int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_5, 1)); } IL_001b: { // for (int i = 0; i < effectorLinks.Length; i++) effectorLinks[i].Update(interactionSystem); int32_t L_6 = V_0; EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3* L_7 = __this->___effectorLinks_5; NullCheck(L_7); if ((((int32_t)L_6) < ((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))))) { goto IL_0004; } } { // } return; } } // System.Void RootMotion.Demos.TouchWalls::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchWalls_OnDestroy_mFABBE835CC21F9FABD005C3F023F46E6255BCF7D (TouchWalls_t5AE19654EB9298BC7C4D58EB5761356F2BA30C43* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (interactionSystem != null) { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_0 = __this->___interactionSystem_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_0034; } } { // for (int i = 0; i < effectorLinks.Length; i++) effectorLinks[i].Destroy(interactionSystem); V_0 = 0; goto IL_0029; } IL_0012: { // for (int i = 0; i < effectorLinks.Length; i++) effectorLinks[i].Destroy(interactionSystem); EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3* L_2 = __this->___effectorLinks_5; int32_t L_3 = V_0; NullCheck(L_2); int32_t L_4 = L_3; EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* L_5 = (L_2)->GetAt(static_cast(L_4)); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_6 = __this->___interactionSystem_4; NullCheck(L_5); EffectorLink_Destroy_m5F347F3E2D426FAB06966F87B58989E6FFCACA38(L_5, L_6, NULL); // for (int i = 0; i < effectorLinks.Length; i++) effectorLinks[i].Destroy(interactionSystem); int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_7, 1)); } IL_0029: { // for (int i = 0; i < effectorLinks.Length; i++) effectorLinks[i].Destroy(interactionSystem); int32_t L_8 = V_0; EffectorLinkU5BU5D_t044CF1E40C1FF2D5D788A3D70FDD30FD5AEC75F3* L_9 = __this->___effectorLinks_5; NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length))))) { goto IL_0012; } } IL_0034: { // } return; } } // System.Void RootMotion.Demos.TouchWalls::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchWalls__ctor_mB423281DD2B46A320C0F840E416166A929CE5A48 (TouchWalls_t5AE19654EB9298BC7C4D58EB5761356F2BA30C43* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.TouchWalls/EffectorLink::Initiate(RootMotion.FinalIK.InteractionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_Initiate_m208D5B226820EBE51F47F2C4A432FE85DE11078A (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___0_interactionSystem, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EffectorLink_OnInteractionResume_mC80FF393EF713EA33F3A9587C486FFAACCA8507E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EffectorLink_OnInteractionStart_mF66F0E003306C73229764FCD94E75310BCA4DE89_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EffectorLink_OnInteractionStop_m86FC3989DD3584FFB1F1C4AFF0C9BAA619297686_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // raycastDirectionLocal = spherecastFrom.InverseTransformDirection(interactionObject.transform.position - spherecastFrom.position); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___spherecastFrom_3; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_1 = __this->___interactionObject_2; NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_1, NULL); NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_2, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___spherecastFrom_3; NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_3, L_5, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575(L_0, L_6, NULL); __this->___raycastDirectionLocal_12 = L_7; // raycastDistance = Vector3.Distance(spherecastFrom.position, interactionObject.transform.position); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = __this->___spherecastFrom_3; NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_10 = __this->___interactionObject_2; NullCheck(L_10); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11; L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_10, NULL); NullCheck(L_11); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_11, NULL); float L_13; L_13 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_9, L_12, NULL); __this->___raycastDistance_13 = L_13; // interactionSystem.OnInteractionStart += OnInteractionStart; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_14 = ___0_interactionSystem; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_15 = L_14; NullCheck(L_15); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_16 = L_15->___OnInteractionStart_15; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_17 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_17); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_17, __this, (intptr_t)((void*)EffectorLink_OnInteractionStart_mF66F0E003306C73229764FCD94E75310BCA4DE89_RuntimeMethod_var), NULL); Delegate_t* L_18; L_18 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_16, L_17, NULL); NullCheck(L_15); L_15->___OnInteractionStart_15 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_18, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_15->___OnInteractionStart_15), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_18, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // interactionSystem.OnInteractionResume += OnInteractionResume; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_19 = ___0_interactionSystem; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_20 = L_19; NullCheck(L_20); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_21 = L_20->___OnInteractionResume_18; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_22 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_22); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_22, __this, (intptr_t)((void*)EffectorLink_OnInteractionResume_mC80FF393EF713EA33F3A9587C486FFAACCA8507E_RuntimeMethod_var), NULL); Delegate_t* L_23; L_23 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_21, L_22, NULL); NullCheck(L_20); L_20->___OnInteractionResume_18 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_23, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_20->___OnInteractionResume_18), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_23, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // interactionSystem.OnInteractionStop += OnInteractionStop; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_24 = ___0_interactionSystem; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_25 = L_24; NullCheck(L_25); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_26 = L_25->___OnInteractionStop_19; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_27 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_27); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_27, __this, (intptr_t)((void*)EffectorLink_OnInteractionStop_m86FC3989DD3584FFB1F1C4AFF0C9BAA619297686_RuntimeMethod_var), NULL); Delegate_t* L_28; L_28 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_26, L_27, NULL); NullCheck(L_25); L_25->___OnInteractionStop_19 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_28, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_25->___OnInteractionStop_19), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_28, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // hit.normal = Vector3.forward; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_29 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL); RaycastHit_set_normal_m97DDF1CBE8ADF1F72AA30BC83870615ABB38C88B(L_29, L_30, NULL); // targetPosition = interactionObject.transform.position; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_31 = __this->___interactionObject_2; NullCheck(L_31); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_32; L_32 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_31, NULL); NullCheck(L_32); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_32, NULL); __this->___targetPosition_16 = L_33; // targetRotation = interactionObject.transform.rotation; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_34 = __this->___interactionObject_2; NullCheck(L_34); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35; L_35 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_34, NULL); NullCheck(L_35); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36; L_36 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_35, NULL); __this->___targetRotation_17 = L_36; // initiated = true; __this->___initiated_18 = (bool)1; // } return; } } // System.Boolean RootMotion.Demos.TouchWalls/EffectorLink::FindWalls(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EffectorLink_FindWalls_m79C1120C39879C941947C07FB48948C53BDBA240 (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) { bool V_0 = false; { // if (!enabled) return false; bool L_0 = __this->___enabled_0; if (L_0) { goto IL_000a; } } { // if (!enabled) return false; return (bool)0; } IL_000a: { // bool found = Physics.SphereCast(spherecastFrom.position, spherecastRadius, direction, out hit, raycastDistance * distanceMlp, touchLayers); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___spherecastFrom_3; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_1, NULL); float L_3 = __this->___spherecastRadius_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_direction; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_5 = (&__this->___hit_15); float L_6 = __this->___raycastDistance_13; float L_7 = __this->___distanceMlp_6; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_8 = __this->___touchLayers_7; int32_t L_9; L_9 = LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D(L_8, NULL); bool L_10; L_10 = Physics_SphereCast_m2A41FD7023EC5B89B69E0A8948325BEF46D9597C(L_2, L_3, L_4, L_5, ((float)il2cpp_codegen_multiply(L_6, L_7)), L_9, NULL); V_0 = L_10; // if (hit.distance < minDistance) found = false; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_11 = (&__this->___hit_15); float L_12; L_12 = RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78(L_11, NULL); float L_13 = __this->___minDistance_5; if ((!(((float)L_12) < ((float)L_13)))) { goto IL_0055; } } { // if (hit.distance < minDistance) found = false; V_0 = (bool)0; } IL_0055: { // return found; bool L_14 = V_0; return L_14; } } // System.Void RootMotion.Demos.TouchWalls/EffectorLink::Update(RootMotion.FinalIK.InteractionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_Update_m12A037359FF09F731B891DE403E654A1D41ABC1B (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___0_interactionSystem, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; float V_2 = 0.0f; float V_3 = 0.0f; float G_B20_0 = 0.0f; { // if (!initiated) return; bool L_0 = __this->___initiated_18; if (L_0) { goto IL_0009; } } { // if (!initiated) return; return; } IL_0009: { // Vector3 direction = spherecastFrom.TransformDirection(raycastDirectionLocal); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___spherecastFrom_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___raycastDirectionLocal_12; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757(L_1, L_2, NULL); V_0 = L_3; // hit.point = spherecastFrom.position + direction; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_4 = (&__this->___hit_15); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___spherecastFrom_3; NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_5, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_6, L_7, NULL); RaycastHit_set_point_m3B63BEB25A82BFCF9FBB300022D0362BC2CF9E11(L_4, L_8, NULL); // bool wallFound = FindWalls(direction); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0; bool L_10; L_10 = EffectorLink_FindWalls_m79C1120C39879C941947C07FB48948C53BDBA240(__this, L_9, NULL); V_1 = L_10; // if (!inTouch) { bool L_11 = __this->___inTouch_14; if (L_11) { goto IL_00fb; } } { // if (wallFound && Time.time > nextSwitchTime) { bool L_12 = V_1; if (!L_12) { goto IL_01a9; } } { float L_13; L_13 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL); float L_14 = __this->___nextSwitchTime_19; if ((!(((float)L_13) > ((float)L_14)))) { goto IL_01a9; } } { // interactionObject.transform.parent = null; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_15 = __this->___interactionObject_2; NullCheck(L_15); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16; L_16 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_15, NULL); NullCheck(L_16); Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234(L_16, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL, NULL); // interactionSystem.StartInteraction(effectorType, interactionObject, true); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_17 = ___0_interactionSystem; int32_t L_18 = __this->___effectorType_1; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_19 = __this->___interactionObject_2; NullCheck(L_17); bool L_20; L_20 = InteractionSystem_StartInteraction_mB43FA0A3E86CA4A9F77FE47B3280D878516F8091(L_17, L_18, L_19, (bool)1, NULL); // nextSwitchTime = Time.time + minSwitchTime / interactionSystem.speed; float L_21; L_21 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL); float L_22 = __this->___minSwitchTime_9; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_23 = ___0_interactionSystem; NullCheck(L_23); float L_24 = L_23->___speed_6; __this->___nextSwitchTime_19 = ((float)il2cpp_codegen_add(L_21, ((float)(L_22/L_24)))); // targetPosition = hit.point; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_25 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26; L_26 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39(L_25, NULL); __this->___targetPosition_16 = L_26; // targetRotation = Quaternion.LookRotation(-hit.normal); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_27 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28; L_28 = RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5(L_27, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_28, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30; L_30 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_29, NULL); __this->___targetRotation_17 = L_30; // interactionObject.transform.position = targetPosition; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_31 = __this->___interactionObject_2; NullCheck(L_31); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_32; L_32 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_31, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33 = __this->___targetPosition_16; NullCheck(L_32); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_32, L_33, NULL); // interactionObject.transform.rotation = targetRotation; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_34 = __this->___interactionObject_2; NullCheck(L_34); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35; L_35 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_34, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = __this->___targetRotation_17; NullCheck(L_35); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_35, L_36, NULL); goto IL_01a9; } IL_00fb: { // if (!wallFound) { bool L_37 = V_1; if (L_37) { goto IL_0107; } } { // StopTouch(interactionSystem); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_38 = ___0_interactionSystem; EffectorLink_StopTouch_m2AAEA7F014698740158486E147B52C23E257E1B5(__this, L_38, NULL); goto IL_0149; } IL_0107: { // if (!interactionSystem.IsPaused(effectorType) || sliding) { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_39 = ___0_interactionSystem; int32_t L_40 = __this->___effectorType_1; NullCheck(L_39); bool L_41; L_41 = InteractionSystem_IsPaused_mEDE73455724EB8888893ABB3BCF80CE91A8371B5(L_39, L_40, NULL); if (!L_41) { goto IL_011d; } } { bool L_42 = __this->___sliding_11; if (!L_42) { goto IL_0149; } } IL_011d: { // targetPosition = hit.point; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_43 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44; L_44 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39(L_43, NULL); __this->___targetPosition_16 = L_44; // targetRotation = Quaternion.LookRotation(-hit.normal); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_45 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_46; L_46 = RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5(L_45, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47; L_47 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_46, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48; L_48 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_47, NULL); __this->___targetRotation_17 = L_48; } IL_0149: { // if (Vector3.Distance(interactionObject.transform.position, hit.point) > releaseDistance) { InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_49 = __this->___interactionObject_2; NullCheck(L_49); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_50; L_50 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_49, NULL); NullCheck(L_50); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51; L_51 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_50, NULL); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_52 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53; L_53 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39(L_52, NULL); float L_54; L_54 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_51, L_53, NULL); float L_55 = __this->___releaseDistance_10; if ((!(((float)L_54) > ((float)L_55)))) { goto IL_01a9; } } { // if (wallFound) { bool L_56 = V_1; if (!L_56) { goto IL_01a2; } } { // targetPosition = hit.point; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_57 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58; L_58 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39(L_57, NULL); __this->___targetPosition_16 = L_58; // targetRotation = Quaternion.LookRotation(-hit.normal); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_59 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60; L_60 = RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5(L_59, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_61; L_61 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_60, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62; L_62 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_61, NULL); __this->___targetRotation_17 = L_62; goto IL_01a9; } IL_01a2: { // StopTouch(interactionSystem); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_63 = ___0_interactionSystem; EffectorLink_StopTouch_m2AAEA7F014698740158486E147B52C23E257E1B5(__this, L_63, NULL); } IL_01a9: { // float speedFTarget = !inTouch || (interactionSystem.IsPaused(effectorType) && interactionObject.transform.position == targetPosition)? 0f: 1f; bool L_64 = __this->___inTouch_14; if (!L_64) { goto IL_01e3; } } { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_65 = ___0_interactionSystem; int32_t L_66 = __this->___effectorType_1; NullCheck(L_65); bool L_67; L_67 = InteractionSystem_IsPaused_mEDE73455724EB8888893ABB3BCF80CE91A8371B5(L_65, L_66, NULL); if (!L_67) { goto IL_01dc; } } { InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_68 = __this->___interactionObject_2; NullCheck(L_68); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_69; L_69 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_68, NULL); NullCheck(L_69); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70; L_70 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_69, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_71 = __this->___targetPosition_16; bool L_72; L_72 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_70, L_71, NULL); if (L_72) { goto IL_01e3; } } IL_01dc: { G_B20_0 = (1.0f); goto IL_01e8; } IL_01e3: { G_B20_0 = (0.0f); } IL_01e8: { V_2 = G_B20_0; // speedF = Mathf.Lerp(speedF, speedFTarget, Time.deltaTime * 3f * interactionSystem.speed); float L_73 = __this->___speedF_20; float L_74 = V_2; float L_75; L_75 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_76 = ___0_interactionSystem; NullCheck(L_76); float L_77 = L_76->___speed_6; float L_78; L_78 = Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline(L_73, L_74, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_75, (3.0f))), L_77)), NULL); __this->___speedF_20 = L_78; // float s = Time.deltaTime * lerpSpeed * speedF * interactionSystem.speed; float L_79; L_79 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); float L_80 = __this->___lerpSpeed_8; float L_81 = __this->___speedF_20; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_82 = ___0_interactionSystem; NullCheck(L_82); float L_83 = L_82->___speed_6; V_3 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_79, L_80)), L_81)), L_83)); // interactionObject.transform.position = Vector3.Lerp(interactionObject.transform.position, targetPosition, s); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_84 = __this->___interactionObject_2; NullCheck(L_84); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_85; L_85 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_84, NULL); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_86 = __this->___interactionObject_2; NullCheck(L_86); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_87; L_87 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_86, NULL); NullCheck(L_87); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_88; L_88 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_87, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_89 = __this->___targetPosition_16; float L_90 = V_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_91; L_91 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_88, L_89, L_90, NULL); NullCheck(L_85); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_85, L_91, NULL); // interactionObject.transform.rotation = Quaternion.Slerp(interactionObject.transform.rotation, targetRotation, s); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_92 = __this->___interactionObject_2; NullCheck(L_92); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_93; L_93 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_92, NULL); InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_94 = __this->___interactionObject_2; NullCheck(L_94); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_95; L_95 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_94, NULL); NullCheck(L_95); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_96; L_96 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_95, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_97 = __this->___targetRotation_17; float L_98 = V_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_99; L_99 = Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15(L_96, L_97, L_98, NULL); NullCheck(L_93); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_93, L_99, NULL); // } return; } } // System.Void RootMotion.Demos.TouchWalls/EffectorLink::StopTouch(RootMotion.FinalIK.InteractionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_StopTouch_m2AAEA7F014698740158486E147B52C23E257E1B5 (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___0_interactionSystem, const RuntimeMethod* method) { { // interactionObject.transform.parent = interactionSystem.transform; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_0 = __this->___interactionObject_2; NullCheck(L_0); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1; L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_0, NULL); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_2 = ___0_interactionSystem; NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3; L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_2, NULL); NullCheck(L_1); Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234(L_1, L_3, NULL); // nextSwitchTime = Time.time + minSwitchTime / interactionSystem.speed; float L_4; L_4 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL); float L_5 = __this->___minSwitchTime_9; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_6 = ___0_interactionSystem; NullCheck(L_6); float L_7 = L_6->___speed_6; __this->___nextSwitchTime_19 = ((float)il2cpp_codegen_add(L_4, ((float)(L_5/L_7)))); // if (interactionSystem.IsPaused(effectorType)) interactionSystem.ResumeInteraction(effectorType); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_8 = ___0_interactionSystem; int32_t L_9 = __this->___effectorType_1; NullCheck(L_8); bool L_10; L_10 = InteractionSystem_IsPaused_mEDE73455724EB8888893ABB3BCF80CE91A8371B5(L_8, L_9, NULL); if (!L_10) { goto IL_004b; } } { // if (interactionSystem.IsPaused(effectorType)) interactionSystem.ResumeInteraction(effectorType); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_11 = ___0_interactionSystem; int32_t L_12 = __this->___effectorType_1; NullCheck(L_11); bool L_13; L_13 = InteractionSystem_ResumeInteraction_m1F41C3CBAE23F126894BE8EF7CF7CB2B395297CC(L_11, L_12, NULL); return; } IL_004b: { // speedF = 0f; __this->___speedF_20 = (0.0f); // targetPosition = hit.point; RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_14 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39(L_14, NULL); __this->___targetPosition_16 = L_15; // targetRotation = Quaternion.LookRotation(-hit.normal); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* L_16 = (&__this->___hit_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5(L_16, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_17, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19; L_19 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_18, NULL); __this->___targetRotation_17 = L_19; // } return; } } // System.Void RootMotion.Demos.TouchWalls/EffectorLink::OnInteractionStart(RootMotion.FinalIK.FullBodyBipedEffector,RootMotion.FinalIK.InteractionObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_OnInteractionStart_mF66F0E003306C73229764FCD94E75310BCA4DE89 (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, int32_t ___0_effectorType, InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___1_interactionObject, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (effectorType != this.effectorType || interactionObject != this.interactionObject) return; int32_t L_0 = ___0_effectorType; int32_t L_1 = __this->___effectorType_1; if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_0017; } } { InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_2 = ___1_interactionObject; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_3 = __this->___interactionObject_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, L_3, NULL); if (!L_4) { goto IL_0018; } } IL_0017: { // if (effectorType != this.effectorType || interactionObject != this.interactionObject) return; return; } IL_0018: { // inTouch = true; __this->___inTouch_14 = (bool)1; // } return; } } // System.Void RootMotion.Demos.TouchWalls/EffectorLink::OnInteractionResume(RootMotion.FinalIK.FullBodyBipedEffector,RootMotion.FinalIK.InteractionObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_OnInteractionResume_mC80FF393EF713EA33F3A9587C486FFAACCA8507E (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, int32_t ___0_effectorType, InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___1_interactionObject, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (effectorType != this.effectorType || interactionObject != this.interactionObject) return; int32_t L_0 = ___0_effectorType; int32_t L_1 = __this->___effectorType_1; if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_0017; } } { InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_2 = ___1_interactionObject; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_3 = __this->___interactionObject_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, L_3, NULL); if (!L_4) { goto IL_0018; } } IL_0017: { // if (effectorType != this.effectorType || interactionObject != this.interactionObject) return; return; } IL_0018: { // inTouch = false; __this->___inTouch_14 = (bool)0; // } return; } } // System.Void RootMotion.Demos.TouchWalls/EffectorLink::OnInteractionStop(RootMotion.FinalIK.FullBodyBipedEffector,RootMotion.FinalIK.InteractionObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_OnInteractionStop_m86FC3989DD3584FFB1F1C4AFF0C9BAA619297686 (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, int32_t ___0_effectorType, InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* ___1_interactionObject, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (effectorType != this.effectorType || interactionObject != this.interactionObject) return; int32_t L_0 = ___0_effectorType; int32_t L_1 = __this->___effectorType_1; if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_0017; } } { InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_2 = ___1_interactionObject; InteractionObject_tD6AB6FB0F525DC9DB793ABAD03F087C77206E2BE* L_3 = __this->___interactionObject_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, L_3, NULL); if (!L_4) { goto IL_0018; } } IL_0017: { // if (effectorType != this.effectorType || interactionObject != this.interactionObject) return; return; } IL_0018: { // inTouch = false; __this->___inTouch_14 = (bool)0; // } return; } } // System.Void RootMotion.Demos.TouchWalls/EffectorLink::Destroy(RootMotion.FinalIK.InteractionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink_Destroy_m5F347F3E2D426FAB06966F87B58989E6FFCACA38 (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* ___0_interactionSystem, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EffectorLink_OnInteractionResume_mC80FF393EF713EA33F3A9587C486FFAACCA8507E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EffectorLink_OnInteractionStart_mF66F0E003306C73229764FCD94E75310BCA4DE89_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EffectorLink_OnInteractionStop_m86FC3989DD3584FFB1F1C4AFF0C9BAA619297686_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (!initiated) return; bool L_0 = __this->___initiated_18; if (L_0) { goto IL_0009; } } { // if (!initiated) return; return; } IL_0009: { // interactionSystem.OnInteractionStart -= OnInteractionStart; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_1 = ___0_interactionSystem; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_2 = L_1; NullCheck(L_2); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_3 = L_2->___OnInteractionStart_15; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_4 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_4); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_4, __this, (intptr_t)((void*)EffectorLink_OnInteractionStart_mF66F0E003306C73229764FCD94E75310BCA4DE89_RuntimeMethod_var), NULL); Delegate_t* L_5; L_5 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_3, L_4, NULL); NullCheck(L_2); L_2->___OnInteractionStart_15 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_5, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_2->___OnInteractionStart_15), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_5, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // interactionSystem.OnInteractionResume -= OnInteractionResume; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_6 = ___0_interactionSystem; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_7 = L_6; NullCheck(L_7); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_8 = L_7->___OnInteractionResume_18; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_9 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_9); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_9, __this, (intptr_t)((void*)EffectorLink_OnInteractionResume_mC80FF393EF713EA33F3A9587C486FFAACCA8507E_RuntimeMethod_var), NULL); Delegate_t* L_10; L_10 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_8, L_9, NULL); NullCheck(L_7); L_7->___OnInteractionResume_18 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_10, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_7->___OnInteractionResume_18), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_10, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // interactionSystem.OnInteractionStop -= OnInteractionStop; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_11 = ___0_interactionSystem; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_12 = L_11; NullCheck(L_12); InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_13 = L_12->___OnInteractionStop_19; InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4* L_14 = (InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)il2cpp_codegen_object_new(InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var); NullCheck(L_14); InteractionDelegate__ctor_mB8716C2637982396C3EA65B8AC0CA5D95AAB91E3(L_14, __this, (intptr_t)((void*)EffectorLink_OnInteractionStop_m86FC3989DD3584FFB1F1C4AFF0C9BAA619297686_RuntimeMethod_var), NULL); Delegate_t* L_15; L_15 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_13, L_14, NULL); NullCheck(L_12); L_12->___OnInteractionStop_19 = ((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_15, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&L_12->___OnInteractionStop_19), (void*)((InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4*)CastclassSealed((RuntimeObject*)L_15, InteractionDelegate_t3B146AB09CC863E86288B1EDE987D6B0E4342CF4_il2cpp_TypeInfo_var))); // } return; } } // System.Void RootMotion.Demos.TouchWalls/EffectorLink::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EffectorLink__ctor_m8B6CC57DA889A268171895060AF356E6DB6642EA (EffectorLink_tEE82D016F8C3591CE9908463C28C0BE555378768* __this, const RuntimeMethod* method) { { // public bool enabled = true; // Can this effector start touching? __this->___enabled_0 = (bool)1; // public float spherecastRadius = 0.1f; // The radius of sperecasting __this->___spherecastRadius_4 = (0.100000001f); // public float minDistance = 0.3f; // The minimum spherecast radius to touch __this->___minDistance_5 = (0.300000012f); // public float distanceMlp = 1f; // Multiplies the distance of the spherecast __this->___distanceMlp_6 = (1.0f); // public float lerpSpeed = 10f; // The speed of lerping the interaction object __this->___lerpSpeed_8 = (10.0f); // public float minSwitchTime = 0.2f; // The minimum time to switch between touching __this->___minSwitchTime_9 = (0.200000003f); // public float releaseDistance= 0.4f; // The distance from the original touch point where the effector will lose contact __this->___releaseDistance_10 = (0.400000006f); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.TransferMotion::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransferMotion_OnEnable_mD6E5333EE3145D39035862E07F31D79C99F92E4C (TransferMotion_t8806D02A8CAB6EBBD9330B7FF9493A0DF49B6B60* __this, const RuntimeMethod* method) { { // lastPosition = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL); __this->___lastPosition_6 = L_1; // } return; } } // System.Void RootMotion.Demos.TransferMotion::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransferMotion_Update_m672A2B7EFD3BB6C45F625AF5B12499EC1FA506B4 (TransferMotion_t8806D02A8CAB6EBBD9330B7FF9493A0DF49B6B60* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // Vector3 delta = transform.position - lastPosition; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___lastPosition_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_1, L_2, NULL); V_0 = L_3; // to.position += delta * transferMotion; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___to_4; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = L_4; NullCheck(L_5); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_5, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0; float L_8 = __this->___transferMotion_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_7, L_8, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_6, L_9, NULL); NullCheck(L_5); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_5, L_10, NULL); // lastPosition = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11; L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_11); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_11, NULL); __this->___lastPosition_6 = L_12; // } return; } } // System.Void RootMotion.Demos.TransferMotion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransferMotion__ctor_m0182D737D5422EE8D652522C2C9BDB5E6A4385A6 (TransferMotion_t8806D02A8CAB6EBBD9330B7FF9493A0DF49B6B60* __this, const RuntimeMethod* method) { { // [Range(0f, 1f)] public float transferMotion = 0.9f; __this->___transferMotion_5 = (0.899999976f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.TwoHandedProp::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TwoHandedProp_Start_m5EAC4F5C483AAFC8CB2A0F829418CF804596CA9D (TwoHandedProp_t1A1BE0574040B70570E43DC8AD7CFCD7F193DAD2* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TwoHandedProp_AfterFBBIK_mB07B9EF6468367EACAF9576D6BFE24856FA2E057_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0E9BB5B50F1726CA15B31FEA2A58A02CB242A443); s_Il2CppMethodInitialized = true; } { // ik = GetComponent(); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0; L_0 = Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177(__this, Component_GetComponent_TisFullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31_m60834BF027A2D02975AA8104216D2218DD459177_RuntimeMethod_var); __this->___ik_8 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___ik_8), (void*)L_0); // ik.solver.OnPostUpdate += AfterFBBIK; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_1 = __this->___ik_8; NullCheck(L_1); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_2 = L_1->___solver_11; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_3 = L_2; NullCheck(L_3); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_4 = ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_3)->___OnPostUpdate_7; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_5 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_5); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_5, __this, (intptr_t)((void*)TwoHandedProp_AfterFBBIK_mB07B9EF6468367EACAF9576D6BFE24856FA2E057_RuntimeMethod_var), NULL); Delegate_t* L_6; L_6 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_4, L_5, NULL); NullCheck(L_3); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_3)->___OnPostUpdate_7 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_6, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_3)->___OnPostUpdate_7), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_6, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); // if (ik.solver.rightHandEffector.target == null) Debug.LogError("Right Hand Effector needs a Target in this demo."); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_7 = __this->___ik_8; NullCheck(L_7); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_8 = L_7->___solver_11; NullCheck(L_8); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_9; L_9 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_8, NULL); NullCheck(L_9); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = L_9->___target_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_11) { goto IL_005f; } } { // if (ik.solver.rightHandEffector.target == null) Debug.LogError("Right Hand Effector needs a Target in this demo."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral0E9BB5B50F1726CA15B31FEA2A58A02CB242A443, NULL); } IL_005f: { // } return; } } // System.Void RootMotion.Demos.TwoHandedProp::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TwoHandedProp_LateUpdate_m37BD1201D19C4BA92434CE1F7995ADBF278A9AEE (TwoHandedProp_t1A1BE0574040B70570E43DC8AD7CFCD7F193DAD2* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // targetPosRelativeToRight = ik.references.rightHand.InverseTransformPoint(leftHandTarget.position); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_8; NullCheck(L_0); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_1 = L_0->___references_10; NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = L_1->___rightHand_13; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___leftHandTarget_5; NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL); NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_2, L_4, NULL); __this->___targetPosRelativeToRight_9 = L_5; // targetRotRelativeToRight = Quaternion.Inverse(ik.references.rightHand.rotation) * leftHandTarget.rotation; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_6 = __this->___ik_8; NullCheck(L_6); BipedReferences_tB81EAC296E626B0341A07AAD3A63E245F1519171* L_7 = L_6->___references_10; NullCheck(L_7); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = L_7->___rightHand_13; NullCheck(L_8); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9; L_9 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_8, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10; L_10 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_9, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = __this->___leftHandTarget_5; NullCheck(L_11); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12; L_12 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_11, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13; L_13 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_10, L_12, NULL); __this->___targetRotRelativeToRight_10 = L_13; // ik.solver.leftHandEffector.position = ik.solver.rightHandEffector.target.position + ik.solver.rightHandEffector.target.rotation * targetPosRelativeToRight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_14 = __this->___ik_8; NullCheck(L_14); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_15 = L_14->___solver_11; NullCheck(L_15); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_16; L_16 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_15, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_17 = __this->___ik_8; NullCheck(L_17); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_18 = L_17->___solver_11; NullCheck(L_18); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_19; L_19 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_18, NULL); NullCheck(L_19); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = L_19->___target_1; NullCheck(L_20); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_20, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_22 = __this->___ik_8; NullCheck(L_22); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_23 = L_22->___solver_11; NullCheck(L_23); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_24; L_24 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_23, NULL); NullCheck(L_24); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_25 = L_24->___target_1; NullCheck(L_25); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26; L_26 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_25, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = __this->___targetPosRelativeToRight_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28; L_28 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_26, L_27, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_21, L_28, NULL); NullCheck(L_16); L_16->___position_4 = L_29; // ik.solver.leftHandEffector.rotation = ik.solver.rightHandEffector.target.rotation * targetRotRelativeToRight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_30 = __this->___ik_8; NullCheck(L_30); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_31 = L_30->___solver_11; NullCheck(L_31); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_32; L_32 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_31, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_33 = __this->___ik_8; NullCheck(L_33); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_34 = L_33->___solver_11; NullCheck(L_34); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_35; L_35 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_34, NULL); NullCheck(L_35); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_36 = L_35->___target_1; NullCheck(L_36); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_37; L_37 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_36, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = __this->___targetRotRelativeToRight_10; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_39; L_39 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_37, L_38, NULL); NullCheck(L_32); L_32->___rotation_5 = L_39; // ik.solver.rightHandEffector.positionWeight = weight; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_40 = __this->___ik_8; NullCheck(L_40); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_41 = L_40->___solver_11; NullCheck(L_41); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_42; L_42 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_41, NULL); float L_43 = __this->___weight_4; NullCheck(L_42); L_42->___positionWeight_2 = L_43; // float wL = leftHandWeight * weight; float L_44 = __this->___leftHandWeight_7; float L_45 = __this->___weight_4; V_0 = ((float)il2cpp_codegen_multiply(L_44, L_45)); // ik.solver.leftHandEffector.positionWeight = wL; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_46 = __this->___ik_8; NullCheck(L_46); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_47 = L_46->___solver_11; NullCheck(L_47); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_48; L_48 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_47, NULL); float L_49 = V_0; NullCheck(L_48); L_48->___positionWeight_2 = L_49; // leftHandPoser.weight = wL; Poser_tDF8B767BC6593233BEED1C025429B0FD41B97B50* L_50 = __this->___leftHandPoser_6; float L_51 = V_0; NullCheck(L_50); L_50->___weight_11 = L_51; // } return; } } // System.Void RootMotion.Demos.TwoHandedProp::AfterFBBIK() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TwoHandedProp_AfterFBBIK_mB07B9EF6468367EACAF9576D6BFE24856FA2E057 (TwoHandedProp_t1A1BE0574040B70570E43DC8AD7CFCD7F193DAD2* __this, const RuntimeMethod* method) { { // ik.solver.leftHandEffector.bone.rotation = Quaternion.Slerp(ik.solver.leftHandEffector.bone.rotation, ik.solver.leftHandEffector.rotation, leftHandWeight * weight); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_8; NullCheck(L_0); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_1 = L_0->___solver_11; NullCheck(L_1); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_2; L_2 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_1, NULL); NullCheck(L_2); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = L_2->___bone_0; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_4 = __this->___ik_8; NullCheck(L_4); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_5 = L_4->___solver_11; NullCheck(L_5); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_6; L_6 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_5, NULL); NullCheck(L_6); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = L_6->___bone_0; NullCheck(L_7); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8; L_8 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_7, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_9 = __this->___ik_8; NullCheck(L_9); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_10 = L_9->___solver_11; NullCheck(L_10); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_11; L_11 = IKSolverFullBodyBiped_get_leftHandEffector_mA08F0CC17F1B1CA3E0ACF8A5AFD1DB24051399C6(L_10, NULL); NullCheck(L_11); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = L_11->___rotation_5; float L_13 = __this->___leftHandWeight_7; float L_14 = __this->___weight_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15; L_15 = Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15(L_8, L_12, ((float)il2cpp_codegen_multiply(L_13, L_14)), NULL); NullCheck(L_3); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_3, L_15, NULL); // ik.solver.rightHandEffector.bone.rotation = Quaternion.Slerp(ik.solver.rightHandEffector.bone.rotation, ik.solver.rightHandEffector.rotation, weight); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_16 = __this->___ik_8; NullCheck(L_16); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_17 = L_16->___solver_11; NullCheck(L_17); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_18; L_18 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_17, NULL); NullCheck(L_18); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19 = L_18->___bone_0; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_20 = __this->___ik_8; NullCheck(L_20); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_21 = L_20->___solver_11; NullCheck(L_21); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_22; L_22 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_21, NULL); NullCheck(L_22); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23 = L_22->___bone_0; NullCheck(L_23); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24; L_24 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_23, NULL); FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_25 = __this->___ik_8; NullCheck(L_25); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_26 = L_25->___solver_11; NullCheck(L_26); IKEffector_tF7D81C4383B93DA1187FC6135F47C0F98DA7DBD6* L_27; L_27 = IKSolverFullBodyBiped_get_rightHandEffector_m998CD6EA080F1CE0E5EF968B2ED7EBE1CD9AF8D6(L_26, NULL); NullCheck(L_27); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = L_27->___rotation_5; float L_29 = __this->___weight_4; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30; L_30 = Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15(L_24, L_28, L_29, NULL); NullCheck(L_19); Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_19, L_30, NULL); // } return; } } // System.Void RootMotion.Demos.TwoHandedProp::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TwoHandedProp_OnDestroy_m278073A84DEFB9CC8C929E4789E8C814E4D90A39 (TwoHandedProp_t1A1BE0574040B70570E43DC8AD7CFCD7F193DAD2* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TwoHandedProp_AfterFBBIK_mB07B9EF6468367EACAF9576D6BFE24856FA2E057_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (ik != null) ik.solver.OnPostUpdate -= AfterFBBIK; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___ik_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_003a; } } { // if (ik != null) ik.solver.OnPostUpdate -= AfterFBBIK; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_2 = __this->___ik_8; NullCheck(L_2); IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_3 = L_2->___solver_11; IKSolverFullBodyBiped_t339337E5EF45CCC8051B9A025FAEE0E4A4E1DA55* L_4 = L_3; NullCheck(L_4); UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_5 = ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_4)->___OnPostUpdate_7; UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD* L_6 = (UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)il2cpp_codegen_object_new(UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var); NullCheck(L_6); UpdateDelegate__ctor_m5002D5F7F11AD73AB9B07C13DE7F6D527134A971(L_6, __this, (intptr_t)((void*)TwoHandedProp_AfterFBBIK_mB07B9EF6468367EACAF9576D6BFE24856FA2E057_RuntimeMethod_var), NULL); Delegate_t* L_7; L_7 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_5, L_6, NULL); NullCheck(L_4); ((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_4)->___OnPostUpdate_7 = ((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623*)L_4)->___OnPostUpdate_7), (void*)((UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD*)CastclassSealed((RuntimeObject*)L_7, UpdateDelegate_t53E3B4F2E4ADBCE8A5E151106B1878025A6711FD_il2cpp_TypeInfo_var))); } IL_003a: { // } return; } } // System.Void RootMotion.Demos.TwoHandedProp::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TwoHandedProp__ctor_mD8C062FEFEC89D26EB7E2C558DB4BA76CA649E93 (TwoHandedProp_t1A1BE0574040B70570E43DC8AD7CFCD7F193DAD2* __this, const RuntimeMethod* method) { { // [Range(0f, 1f)] public float weight = 1f; __this->___weight_4 = (1.0f); // [Tooltip("The weight of pinning the left hand to the prop.")] [Range(0f, 1f)] public float leftHandWeight = 1f; __this->___leftHandWeight_7 = (1.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.UserControlInteractions::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UserControlInteractions_Update_m302E69D94E5B2680C41F985021D0DCD32AF8102C (UserControlInteractions_tEDE54993F6141ED00CB31046FA52C72097A799D5* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // if (disableInputInInteraction && interactionSystem != null && (interactionSystem.inInteraction || interactionSystem.IsPaused())) { bool L_0 = __this->___disableInputInInteraction_11; if (!L_0) { goto IL_006a; } } { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_1 = __this->___interactionSystem_10; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_2) { goto IL_006a; } } { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_3 = __this->___interactionSystem_10; NullCheck(L_3); bool L_4; L_4 = InteractionSystem_get_inInteraction_m63211EF55C4A833B16ECF8818B1C0FE8B457D571(L_3, NULL); if (L_4) { goto IL_0030; } } { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_5 = __this->___interactionSystem_10; NullCheck(L_5); bool L_6; L_6 = InteractionSystem_IsPaused_m5DC6AA4B89D7A78184447B1AEFE4A4B324258A6D(L_5, NULL); if (!L_6) { goto IL_006a; } } IL_0030: { // float progress = interactionSystem.GetMinActiveProgress(); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_7 = __this->___interactionSystem_10; NullCheck(L_7); float L_8; L_8 = InteractionSystem_GetMinActiveProgress_m2DB7C64E5FBE707249A8F8D97F9287EC9406432D(L_7, NULL); V_0 = L_8; // if (progress > 0f && progress < enableInputAtProgress) { float L_9 = V_0; if ((!(((float)L_9) > ((float)(0.0f))))) { goto IL_006a; } } { float L_10 = V_0; float L_11 = __this->___enableInputAtProgress_12; if ((!(((float)L_10) < ((float)L_11)))) { goto IL_006a; } } { // state.move = Vector3.zero; State_t1C2106417C1C59FC418E1C9F846E928466513D3C* L_12 = (&((UserControlThirdPerson_t84D27C4D05AE0B01CDABC9C382DEDD23F3943690*)__this)->___state_7); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; L_13 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); L_12->___move_0 = L_13; // state.jump = false; State_t1C2106417C1C59FC418E1C9F846E928466513D3C* L_14 = (&((UserControlThirdPerson_t84D27C4D05AE0B01CDABC9C382DEDD23F3943690*)__this)->___state_7); L_14->___jump_3 = (bool)0; // return; return; } IL_006a: { // base.Update(); UserControlThirdPerson_Update_m4297BF3D4600D6C2FF294CCBE622D3E678C1E392(__this, NULL); // } return; } } // System.Void RootMotion.Demos.UserControlInteractions::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UserControlInteractions_OnGUI_mC70814B8D42B9932D8C5E9C8E1467843F6E38DE4 (UserControlInteractions_tEDE54993F6141ED00CB31046FA52C72097A799D5* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral688FAFF377203A402886D97E534A56BEBBAF2073); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE4F17E3CBEB8EFFD407C61DEBD5D047C52C0BD04); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (!character.onGround) return; CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* L_0 = __this->___character_9; NullCheck(L_0); bool L_1; L_1 = CharacterThirdPerson_get_onGround_m9C9555A5C749F8F337E48584713AC44497253957_inline(L_0, NULL); if (L_1) { goto IL_000e; } } { // if (!character.onGround) return; return; } IL_000e: { // if (interactionSystem.IsPaused() && interactionSystem.IsInSync()) { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_2 = __this->___interactionSystem_10; NullCheck(L_2); bool L_3; L_3 = InteractionSystem_IsPaused_m5DC6AA4B89D7A78184447B1AEFE4A4B324258A6D(L_2, NULL); if (!L_3) { goto IL_004c; } } { InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_4 = __this->___interactionSystem_10; NullCheck(L_4); bool L_5; L_5 = InteractionSystem_IsInSync_m7A2F0543B5E0298C902E8AD8A20BDAC34173F0DC(L_4, NULL); if (!L_5) { goto IL_004c; } } { // GUILayout.Label("Press E to resume interaction"); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_6; L_6 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_Label_m1709C16A433383CCFC1FEA0E585E14CBD78CD94B(_stringLiteralE4F17E3CBEB8EFFD407C61DEBD5D047C52C0BD04, L_6, NULL); // if (Input.GetKey(KeyCode.E)) { bool L_7; L_7 = Input_GetKey_mE5681EF775F3CEBA7EAD7C63984F7B34C8E8D434(((int32_t)101), NULL); if (!L_7) { goto IL_004b; } } { // interactionSystem.ResumeAll(); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_8 = __this->___interactionSystem_10; NullCheck(L_8); InteractionSystem_ResumeAll_m826BDB423151107A8CBD20960CBA64045FCDAC8D(L_8, NULL); } IL_004b: { // return; return; } IL_004c: { // int closestTriggerIndex = interactionSystem.GetClosestTriggerIndex(); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_9 = __this->___interactionSystem_10; NullCheck(L_9); int32_t L_10; L_10 = InteractionSystem_GetClosestTriggerIndex_m5B2CA32A172FE3141F50D3F6FA5958299518E8AD(L_9, NULL); V_0 = L_10; // if (closestTriggerIndex == -1) return; int32_t L_11 = V_0; if ((!(((uint32_t)L_11) == ((uint32_t)(-1))))) { goto IL_005d; } } { // if (closestTriggerIndex == -1) return; return; } IL_005d: { // if (!interactionSystem.TriggerEffectorsReady(closestTriggerIndex)) return; InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_12 = __this->___interactionSystem_10; int32_t L_13 = V_0; NullCheck(L_12); bool L_14; L_14 = InteractionSystem_TriggerEffectorsReady_m4E177F76EBA1300FB9F6FC75D736E23948BE2AF5(L_12, L_13, NULL); if (L_14) { goto IL_006c; } } { // if (!interactionSystem.TriggerEffectorsReady(closestTriggerIndex)) return; return; } IL_006c: { // GUILayout.Label("Press E to start interaction"); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_15; L_15 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_Label_m1709C16A433383CCFC1FEA0E585E14CBD78CD94B(_stringLiteral688FAFF377203A402886D97E534A56BEBBAF2073, L_15, NULL); // if (Input.GetKey(KeyCode.E)) { bool L_16; L_16 = Input_GetKey_mE5681EF775F3CEBA7EAD7C63984F7B34C8E8D434(((int32_t)101), NULL); if (!L_16) { goto IL_0092; } } { // interactionSystem.TriggerInteraction(closestTriggerIndex, false); InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* L_17 = __this->___interactionSystem_10; int32_t L_18 = V_0; NullCheck(L_17); bool L_19; L_19 = InteractionSystem_TriggerInteraction_m12E6E7A5A5A16A69B66924C8EA2BB0185282275A(L_17, L_18, (bool)0, NULL); } IL_0092: { // } return; } } // System.Void RootMotion.Demos.UserControlInteractions::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UserControlInteractions__ctor_m5B586E5C44F1200B84B83606404783C8CD777B30 (UserControlInteractions_tEDE54993F6141ED00CB31046FA52C72097A799D5* __this, const RuntimeMethod* method) { { // public bool disableInputInInteraction = true; // If true, will keep the character stopped while an interaction is in progress __this->___disableInputInInteraction_11 = (bool)1; // public float enableInputAtProgress = 0.8f; // The normalized interaction progress after which the character is able to move again __this->___enableInputAtProgress_12 = (0.800000012f); UserControlThirdPerson__ctor_m9973C7901A57073F95C64855C9696D4A32DEB2BA(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.GrounderDemo::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GrounderDemo_OnGUI_mEF723E817623686290DD11888DCD3129065A1628 (GrounderDemo_tE145931AE47CCED1A32E9365C00C8199E47A4BA8* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24D4CD6D64D3AF87C9DA597E3B9CB46F1DDDD065); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDC797EA4B889AAD960CFE71ABEA35462FF1BE5DF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDEB153A4F640C1BF005F7E30CECC4A84EB08150A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA7204D95B639C2C73A50499969CE9E494FFA431); s_Il2CppMethodInitialized = true; } { // if (GUILayout.Button("Biped")) Activate(0); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_0; L_0 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_1; L_1 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteralEA7204D95B639C2C73A50499969CE9E494FFA431, L_0, NULL); if (!L_1) { goto IL_0018; } } { // if (GUILayout.Button("Biped")) Activate(0); GrounderDemo_Activate_m84BF357AA3B19CC2AA60EA825686ABE5491BB334(__this, 0, NULL); } IL_0018: { // if (GUILayout.Button("Quadruped")) Activate(1); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_2; L_2 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_3; L_3 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteralDC797EA4B889AAD960CFE71ABEA35462FF1BE5DF, L_2, NULL); if (!L_3) { goto IL_0030; } } { // if (GUILayout.Button("Quadruped")) Activate(1); GrounderDemo_Activate_m84BF357AA3B19CC2AA60EA825686ABE5491BB334(__this, 1, NULL); } IL_0030: { // if (GUILayout.Button("Mech")) Activate(2); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_4; L_4 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_5; L_5 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteral24D4CD6D64D3AF87C9DA597E3B9CB46F1DDDD065, L_4, NULL); if (!L_5) { goto IL_0048; } } { // if (GUILayout.Button("Mech")) Activate(2); GrounderDemo_Activate_m84BF357AA3B19CC2AA60EA825686ABE5491BB334(__this, 2, NULL); } IL_0048: { // if (GUILayout.Button("Bot")) Activate(3); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_6; L_6 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); bool L_7; L_7 = GUILayout_Button_m8CF27DB531C6A54FF0F7BD8CDE4FB5030B159E9E(_stringLiteralDEB153A4F640C1BF005F7E30CECC4A84EB08150A, L_6, NULL); if (!L_7) { goto IL_0060; } } { // if (GUILayout.Button("Bot")) Activate(3); GrounderDemo_Activate_m84BF357AA3B19CC2AA60EA825686ABE5491BB334(__this, 3, NULL); } IL_0060: { // } return; } } // System.Void RootMotion.Demos.GrounderDemo::Activate(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GrounderDemo_Activate_m84BF357AA3B19CC2AA60EA825686ABE5491BB334 (GrounderDemo_tE145931AE47CCED1A32E9365C00C8199E47A4BA8* __this, int32_t ___0_index, const RuntimeMethod* method) { int32_t V_0 = 0; { // for (int i = 0; i < characters.Length; i++) { V_0 = 0; goto IL_0019; } IL_0004: { // characters[i].SetActive(i == index); GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* L_0 = __this->___characters_4; int32_t L_1 = V_0; NullCheck(L_0); int32_t L_2 = L_1; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = (L_0)->GetAt(static_cast(L_2)); int32_t L_4 = V_0; int32_t L_5 = ___0_index; NullCheck(L_3); GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_3, (bool)((((int32_t)L_4) == ((int32_t)L_5))? 1 : 0), NULL); // for (int i = 0; i < characters.Length; i++) { int32_t L_6 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_6, 1)); } IL_0019: { // for (int i = 0; i < characters.Length; i++) { int32_t L_7 = V_0; GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* L_8 = __this->___characters_4; NullCheck(L_8); if ((((int32_t)L_7) < ((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length))))) { goto IL_0004; } } { // } return; } } // System.Void RootMotion.Demos.GrounderDemo::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GrounderDemo__ctor_m87C9C40E5DA4279EC1BFBE5BE4B27AB1A3318273 (GrounderDemo_tE145931AE47CCED1A32E9365C00C8199E47A4BA8* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.PlatformRotator::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformRotator_Start_m884458AC9380FABC8CECD59E305643F6703B8BC0 (PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // defaultRotation = transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1; L_1 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_0, NULL); __this->___defaultRotation_11 = L_1; // targetPosition = transform.position + movePosition; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_2, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___movePosition_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_3, L_4, NULL); __this->___targetPosition_13 = L_5; // r = GetComponent(); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_6; L_6 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(__this, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); __this->___r_15 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___r_15), (void*)L_6); // StartCoroutine(SwitchRotation()); RuntimeObject* L_7; L_7 = PlatformRotator_SwitchRotation_mF3D86C604490CC65772EB185CDE2D57C98FAB92B(__this, NULL); Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_8; L_8 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_7, NULL); // } return; } } // System.Void RootMotion.Demos.PlatformRotator::FixedUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformRotator_FixedUpdate_m355D6BB5B9BF097CBA510A8F9B8ACF7019C52DB4 (PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // r.MovePosition(Vector3.SmoothDamp(r.position, targetPosition, ref velocity, 1f, moveSpeed)); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = __this->___r_15; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_1 = __this->___r_15; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Rigidbody_get_position_m4ECB79BDBBF8FD1EA572EDB792D3330DDED24691(L_1, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = __this->___targetPosition_13; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_4 = (&__this->___velocity_14); float L_5 = __this->___moveSpeed_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_SmoothDamp_mDA140F463AE64757F8DEBBE9806F50031732046A_inline(L_2, L_3, L_4, (1.0f), L_5, NULL); NullCheck(L_0); Rigidbody_MovePosition_mB2CD29ABC8F59AC338C0A3A5A6B75C38FDA92CA9(L_0, L_6, NULL); // if (Vector3.Distance(GetComponent().position, targetPosition) < 0.1f) { Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_7; L_7 = Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8(__this, Component_GetComponent_TisRigidbody_t268697F5A994213ED97393309870968BC1C7393C_m4B5CAD64B52D153BEA96432633CA9A45FA523DD8_RuntimeMethod_var); NullCheck(L_7); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Rigidbody_get_position_m4ECB79BDBBF8FD1EA572EDB792D3330DDED24691(L_7, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = __this->___targetPosition_13; float L_10; L_10 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_8, L_9, NULL); if ((!(((float)L_10) < ((float)(0.100000001f))))) { goto IL_0077; } } { // movePosition = -movePosition; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = __this->___movePosition_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_11, NULL); __this->___movePosition_8 = L_12; // targetPosition += movePosition; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = __this->___targetPosition_13; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = __this->___movePosition_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_13, L_14, NULL); __this->___targetPosition_13 = L_15; } IL_0077: { // r.MoveRotation(Quaternion.RotateTowards(r.rotation, targetRotation, rotationSpeed * Time.deltaTime)); Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_16 = __this->___r_15; Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_17 = __this->___r_15; NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Rigidbody_get_rotation_m07882A7024FB3F96BA13EC577A96163BBB621AA1(L_17, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19 = __this->___targetRotation_12; float L_20 = __this->___rotationSpeed_7; float L_21; L_21 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22; L_22 = Quaternion_RotateTowards_m50EF9D609C80CD423CDA856EA3481DE2004633A3_inline(L_18, L_19, ((float)il2cpp_codegen_multiply(L_20, L_21)), NULL); NullCheck(L_16); Rigidbody_MoveRotation_m85825C7206E770E39DED9EE6D792702F577A891D(L_16, L_22, NULL); // } return; } } // System.Collections.IEnumerator RootMotion.Demos.PlatformRotator::SwitchRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlatformRotator_SwitchRotation_mF3D86C604490CC65772EB185CDE2D57C98FAB92B (PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4* L_0 = (U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4*)il2cpp_codegen_object_new(U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4_il2cpp_TypeInfo_var); NullCheck(L_0); U3CSwitchRotationU3Ed__14__ctor_mDC8588A596ED7F2F82B85D88C2FFA03F567CC38F(L_0, 0, NULL); U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4* L_1 = L_0; NullCheck(L_1); L_1->___U3CU3E4__this_2 = __this; Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this); return L_1; } } // System.Void RootMotion.Demos.PlatformRotator::OnCollisionEnter(UnityEngine.Collision) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformRotator_OnCollisionEnter_mC368C9E2D793C66EEF4FE41EE8505B3278E1E27B (PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* __this, Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0* ___0_collision, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9_mF2E48D817CBB9C107F6773007251A42191FE9BDE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* V_0 = NULL; { // if (collision.gameObject.layer == characterLayer) { Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0* L_0 = ___0_collision; NullCheck(L_0); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1; L_1 = Collision_get_gameObject_m846FADBCA43E1849D3FE4D5EA44C02D055A70B3E(L_0, NULL); NullCheck(L_1); int32_t L_2; L_2 = GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF(L_1, NULL); int32_t L_3 = __this->___characterLayer_10; if ((!(((uint32_t)L_2) == ((uint32_t)L_3)))) { goto IL_0038; } } { // CharacterThirdPerson c = collision.gameObject.GetComponent(); Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0* L_4 = ___0_collision; NullCheck(L_4); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5; L_5 = Collision_get_gameObject_m846FADBCA43E1849D3FE4D5EA44C02D055A70B3E(L_4, NULL); NullCheck(L_5); CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* L_6; L_6 = GameObject_GetComponent_TisCharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9_mF2E48D817CBB9C107F6773007251A42191FE9BDE(L_5, GameObject_GetComponent_TisCharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9_mF2E48D817CBB9C107F6773007251A42191FE9BDE_RuntimeMethod_var); V_0 = L_6; // if (c == null) return; CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* L_7 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_8) { goto IL_0029; } } { // if (c == null) return; return; } IL_0029: { // if (c.smoothPhysics) { CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* L_9 = V_0; NullCheck(L_9); bool L_10 = L_9->___smoothPhysics_22; if (!L_10) { goto IL_0038; } } { // c.smoothPhysics = false; CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* L_11 = V_0; NullCheck(L_11); L_11->___smoothPhysics_22 = (bool)0; } IL_0038: { // } return; } } // System.Void RootMotion.Demos.PlatformRotator::OnCollisionExit(UnityEngine.Collision) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformRotator_OnCollisionExit_m601BA6603D65AD6EC582DC3B48083D6625733F38 (PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* __this, Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0* ___0_collision, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9_mF2E48D817CBB9C107F6773007251A42191FE9BDE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* V_0 = NULL; { // if (collision.gameObject.layer == characterLayer) { Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0* L_0 = ___0_collision; NullCheck(L_0); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1; L_1 = Collision_get_gameObject_m846FADBCA43E1849D3FE4D5EA44C02D055A70B3E(L_0, NULL); NullCheck(L_1); int32_t L_2; L_2 = GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF(L_1, NULL); int32_t L_3 = __this->___characterLayer_10; if ((!(((uint32_t)L_2) == ((uint32_t)L_3)))) { goto IL_0030; } } { // CharacterThirdPerson c = collision.gameObject.GetComponent(); Collision_tBCC6AEBD9A63E6DA2E50660DAC03CDCB1FF7A9B0* L_4 = ___0_collision; NullCheck(L_4); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5; L_5 = Collision_get_gameObject_m846FADBCA43E1849D3FE4D5EA44C02D055A70B3E(L_4, NULL); NullCheck(L_5); CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* L_6; L_6 = GameObject_GetComponent_TisCharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9_mF2E48D817CBB9C107F6773007251A42191FE9BDE(L_5, GameObject_GetComponent_TisCharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9_mF2E48D817CBB9C107F6773007251A42191FE9BDE_RuntimeMethod_var); V_0 = L_6; // if (c == null) return; CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* L_7 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_8) { goto IL_0029; } } { // if (c == null) return; return; } IL_0029: { // c.smoothPhysics = true; CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* L_9 = V_0; NullCheck(L_9); L_9->___smoothPhysics_22 = (bool)1; } IL_0030: { // } return; } } // System.Void RootMotion.Demos.PlatformRotator::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformRotator__ctor_m7DD183D0AE591291D3AFF4F64544A2E71383A92C (PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* __this, const RuntimeMethod* method) { { // public float maxAngle = 70f; // Maximum angular offset from the default rotation __this->___maxAngle_4 = (70.0f); // public float switchRotationTime = 0.5f; // Base time for switching to another target rotation __this->___switchRotationTime_5 = (0.5f); // public float random = 0.5f; // The random mlp for timers __this->___random_6 = (0.5f); // public float rotationSpeed = 50f; // The slerp speed __this->___rotationSpeed_7 = (50.0f); // public float moveSpeed = 5f; // Moving speed __this->___moveSpeed_9 = (5.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.PlatformRotator/d__14::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CSwitchRotationU3Ed__14__ctor_mDC8588A596ED7F2F82B85D88C2FFA03F567CC38F (U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); int32_t L_0 = ___0_U3CU3E1__state; __this->___U3CU3E1__state_0 = L_0; return; } } // System.Void RootMotion.Demos.PlatformRotator/d__14::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CSwitchRotationU3Ed__14_System_IDisposable_Dispose_m17F9AF3D3ACCA98602397C6A661AF524465AB43B (U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4* __this, const RuntimeMethod* method) { { return; } } // System.Boolean RootMotion.Demos.PlatformRotator/d__14::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CSwitchRotationU3Ed__14_MoveNext_mB50CF3D9785E909220488820E0047E85F7A3BDC4 (U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* V_1 = NULL; float V_2 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3; memset((&V_3), 0, sizeof(V_3)); { int32_t L_0 = __this->___U3CU3E1__state_0; V_0 = L_0; PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* L_1 = __this->___U3CU3E4__this_2; V_1 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0017; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0076; } } { return (bool)0; } IL_0017: { __this->___U3CU3E1__state_0 = (-1); } IL_001e: { // float angle = UnityEngine.Random.Range(-maxAngle, maxAngle); PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* L_4 = V_1; NullCheck(L_4); float L_5 = L_4->___maxAngle_4; PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* L_6 = V_1; NullCheck(L_6); float L_7 = L_6->___maxAngle_4; float L_8; L_8 = Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494(((-L_5)), L_7, NULL); V_2 = L_8; // Vector3 axis = UnityEngine.Random.onUnitSphere; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Random_get_onUnitSphere_mA7FD531C3043945E5EA290F670E79A78EFAC0D92(NULL); V_3 = L_9; // targetRotation = Quaternion.AngleAxis(angle, axis) * defaultRotation; PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* L_10 = V_1; float L_11 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = V_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13; L_13 = Quaternion_AngleAxis_mF37022977B297E63AA70D69EA1C4C922FF22CC80(L_11, L_12, NULL); PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* L_14 = V_1; NullCheck(L_14); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = L_14->___defaultRotation_11; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16; L_16 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_13, L_15, NULL); NullCheck(L_10); L_10->___targetRotation_12 = L_16; // yield return new WaitForSeconds(switchRotationTime + UnityEngine.Random.value * random); PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* L_17 = V_1; NullCheck(L_17); float L_18 = L_17->___switchRotationTime_5; float L_19; L_19 = Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B(NULL); PlatformRotator_tD8132DC8712EF3501BBBA50F59CFF6CC2C6BF7B0* L_20 = V_1; NullCheck(L_20); float L_21 = L_20->___random_6; WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* L_22 = (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3*)il2cpp_codegen_object_new(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var); NullCheck(L_22); WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC(L_22, ((float)il2cpp_codegen_add(L_18, ((float)il2cpp_codegen_multiply(L_19, L_21)))), NULL); __this->___U3CU3E2__current_1 = L_22; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_22); __this->___U3CU3E1__state_0 = 1; return (bool)1; } IL_0076: { __this->___U3CU3E1__state_0 = (-1); // while (true) { goto IL_001e; } } // System.Object RootMotion.Demos.PlatformRotator/d__14::System.Collections.Generic.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CSwitchRotationU3Ed__14_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mB533D803CD639CCE853D2D48B6AD7A7FE079DD83 (U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CU3E2__current_1; return L_0; } } // System.Void RootMotion.Demos.PlatformRotator/d__14::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CSwitchRotationU3Ed__14_System_Collections_IEnumerator_Reset_m6B14D77F90EE25D5D4217BF61DBEF68542B239EA (U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4* __this, const RuntimeMethod* method) { { NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CSwitchRotationU3Ed__14_System_Collections_IEnumerator_Reset_m6B14D77F90EE25D5D4217BF61DBEF68542B239EA_RuntimeMethod_var))); } } // System.Object RootMotion.Demos.PlatformRotator/d__14::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CSwitchRotationU3Ed__14_System_Collections_IEnumerator_get_Current_m77EDDEFE9DC33421D2ACF6BD97330C17F5D00815 (U3CSwitchRotationU3Ed__14_t57B63515488A0613A91B31092625A1B2BA8346E4* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CU3E2__current_1; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.BendGoal::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BendGoal_Start_m3E5A9A689CCA530CD259FA5714B90BE53B5257EA (BendGoal_t98975872CE7B157D702E80B9AD2D66715BBA096D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral90D4288C6B341752EE3EFA0E470F28224EE3B953); s_Il2CppMethodInitialized = true; } { // Debug.Log("BendGoal is deprecated, you can now a bend goal from the custom inspector of the LimbIK component."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteral90D4288C6B341752EE3EFA0E470F28224EE3B953, NULL); // } return; } } // System.Void RootMotion.Demos.BendGoal::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BendGoal_LateUpdate_m435F655A1B8E2F76F2ED2DDE09C024B7B27A8716 (BendGoal_t98975872CE7B157D702E80B9AD2D66715BBA096D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // if (limbIK == null) return; LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72* L_0 = __this->___limbIK_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_000f; } } { // if (limbIK == null) return; return; } IL_000f: { // limbIK.solver.SetBendGoalPosition(transform.position, weight); LimbIK_tB704FB4BE269E2A84D213D61DE6B1C31696C6E72* L_2 = __this->___limbIK_4; NullCheck(L_2); IKSolverLimb_t4BAB5C0E008B3E8E2B673F54E7AAF1F3012887F1* L_3 = L_2->___solver_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_4); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL); float L_6 = __this->___weight_5; NullCheck(L_3); IKSolverTrigonometric_SetBendGoalPosition_m2CD4C2FC70824E44C00BB38E33D89DE0554031B2(L_3, L_5, L_6, NULL); // } return; } } // System.Void RootMotion.Demos.BendGoal::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BendGoal__ctor_m947BF66F9274C88F51FF83C5B4E748A867027A3C (BendGoal_t98975872CE7B157D702E80B9AD2D66715BBA096D* __this, const RuntimeMethod* method) { { // public float weight = 1f; __this->___weight_5 = (1.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.Turret::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Turret_Update_m8E231F7B29AD251580B1ED6FA40181822140FE28 (Turret_t6C460B711013A02063AD52E428C27497D45517D7* __this, const RuntimeMethod* method) { PartU5BU5D_t4733C63BF751A72B9C4FEFD10B0E0D58AF024492* V_0 = NULL; int32_t V_1 = 0; { // foreach (Part part in parts) part.AimAt(target); PartU5BU5D_t4733C63BF751A72B9C4FEFD10B0E0D58AF024492* L_0 = __this->___parts_5; V_0 = L_0; V_1 = 0; goto IL_001d; } IL_000b: { // foreach (Part part in parts) part.AimAt(target); PartU5BU5D_t4733C63BF751A72B9C4FEFD10B0E0D58AF024492* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6* L_4 = (L_1)->GetAt(static_cast(L_3)); // foreach (Part part in parts) part.AimAt(target); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___target_4; NullCheck(L_4); Part_AimAt_m362C7E1FE1F8395F31E6A120BCC5FD09AD5FBCD7(L_4, L_5, NULL); int32_t L_6 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_6, 1)); } IL_001d: { // foreach (Part part in parts) part.AimAt(target); int32_t L_7 = V_1; PartU5BU5D_t4733C63BF751A72B9C4FEFD10B0E0D58AF024492* L_8 = V_0; NullCheck(L_8); if ((((int32_t)L_7) < ((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length))))) { goto IL_000b; } } { // } return; } } // System.Void RootMotion.Demos.Turret::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Turret__ctor_mADBC4F6759C1B630D72F6AF71DD99715FC5BA53E (Turret_t6C460B711013A02063AD52E428C27497D45517D7* __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.Turret/Part::AimAt(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Part_AimAt_m362C7E1FE1F8395F31E6A120BCC5FD09AD5FBCD7 (Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_target, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9_m6797F304F01D51B971E73EEC59632AC0ED0E8443_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // transform.LookAt(target.position, transform.up); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___transform_0; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___0_target; NullCheck(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_1, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___transform_0; NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_3, NULL); NullCheck(L_0); Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C(L_0, L_2, L_4, NULL); // if (rotationLimit == null) { RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* L_5 = __this->___rotationLimit_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_6) { goto IL_0046; } } { // rotationLimit = transform.GetComponent(); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = __this->___transform_0; NullCheck(L_7); RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* L_8; L_8 = Component_GetComponent_TisRotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9_m6797F304F01D51B971E73EEC59632AC0ED0E8443(L_7, Component_GetComponent_TisRotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9_m6797F304F01D51B971E73EEC59632AC0ED0E8443_RuntimeMethod_var); __this->___rotationLimit_1 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___rotationLimit_1), (void*)L_8); // rotationLimit.Disable(); RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* L_9 = __this->___rotationLimit_1; NullCheck(L_9); RotationLimit_Disable_mB342EF44F0CCCF281F77169A33721A856E893B4E(L_9, NULL); } IL_0046: { // rotationLimit.Apply(); RotationLimit_t7A68DEEE9DBC0895E8B965A8CF1ADDCE314A27F9* L_10 = __this->___rotationLimit_1; NullCheck(L_10); bool L_11; L_11 = RotationLimit_Apply_m9159A9138AAED151CE1ECCBD4AEF1EA019E7F617(L_10, NULL); // } return; } } // System.Void RootMotion.Demos.Turret/Part::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Part__ctor_m0A7F61522E92129E7B41BFE27FEE640E55C43E48 (Part_t5ABA592A0E0CB7FABA146D307178F4020CB871C6* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.HitReactionVRIKTrigger::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitReactionVRIKTrigger_Update_m373BB80BD328A9DD3A4E5BA47F5C9872E7C310AE (HitReactionVRIKTrigger_t6A78E4680C6307ABCAC9C3937C58014CC9092489* __this, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0; memset((&V_0), 0, sizeof(V_0)); RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 V_1; memset((&V_1), 0, sizeof(V_1)); { // if (Input.GetMouseButtonDown(0)) { bool L_0; L_0 = Input_GetMouseButtonDown_m8DFC792D15FFF15D311614D5CC6C5D055E5A1DE3(0, NULL); if (!L_0) { goto IL_006c; } } { // Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1; L_1 = Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Input_get_mousePosition_mFF21FBD2647DAE2A23BD4C45571CA95D05A0A42C(NULL); NullCheck(L_1); Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3; L_3 = Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315(L_1, L_2, NULL); V_0 = L_3; // RaycastHit hit = new RaycastHit(); il2cpp_codegen_initobj((&V_1), sizeof(RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5)); // if (Physics.Raycast(ray, out hit, 100f)) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0; bool L_5; L_5 = Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685(L_4, (&V_1), (100.0f), NULL); if (!L_5) { goto IL_006c; } } { // hitReaction.Hit(hit.collider, ray.direction * hitForce, hit.point); HitReactionVRIK_t78F94F27FA72855C6F113EFE34D4B0F67590346C* L_6 = __this->___hitReaction_4; Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_7; L_7 = RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D((&V_1), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&V_0), NULL); float L_9 = __this->___hitForce_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_8, L_9, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39((&V_1), NULL); NullCheck(L_6); HitReactionVRIK_Hit_mA67C3559C3839C78BD8C7967C1534053A323A02F(L_6, L_7, L_10, L_11, NULL); // colliderName = hit.collider.name; Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_12; L_12 = RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D((&V_1), NULL); NullCheck(L_12); String_t* L_13; L_13 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_12, NULL); __this->___colliderName_6 = L_13; Il2CppCodeGenWriteBarrier((void**)(&__this->___colliderName_6), (void*)L_13); } IL_006c: { // } return; } } // System.Void RootMotion.Demos.HitReactionVRIKTrigger::OnGUI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitReactionVRIKTrigger_OnGUI_mC4FF55D4E9E8137CC78200D5CDEF2734852E1F9D (HitReactionVRIKTrigger_t6A78E4680C6307ABCAC9C3937C58014CC9092489* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral37564C7A8F8783C5ABCE419B99E2251CA6571569); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF9E4C3B5C3166D85BC1C56AFC4D9F965A73F297A); s_Il2CppMethodInitialized = true; } { // GUILayout.Label("LMB to shoot the Dummy, RMB to rotate the camera."); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_0; L_0 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_Label_m1709C16A433383CCFC1FEA0E585E14CBD78CD94B(_stringLiteralF9E4C3B5C3166D85BC1C56AFC4D9F965A73F297A, L_0, NULL); // if (colliderName != string.Empty) GUILayout.Label("Last Bone Hit: " + colliderName); String_t* L_1 = __this->___colliderName_6; String_t* L_2 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->___Empty_6; bool L_3; L_3 = String_op_Inequality_m8C940F3CFC42866709D7CA931B3D77B4BE94BCB6(L_1, L_2, NULL); if (!L_3) { goto IL_003b; } } { // if (colliderName != string.Empty) GUILayout.Label("Last Bone Hit: " + colliderName); String_t* L_4 = __this->___colliderName_6; String_t* L_5; L_5 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral37564C7A8F8783C5ABCE419B99E2251CA6571569, L_4, NULL); GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2* L_6; L_6 = Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_inline(Array_Empty_TisGUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14_mC7F345AC4C0CA86560FAA00174268F70FBBE577F_RuntimeMethod_var); GUILayout_Label_m1709C16A433383CCFC1FEA0E585E14CBD78CD94B(L_5, L_6, NULL); } IL_003b: { // } return; } } // System.Void RootMotion.Demos.HitReactionVRIKTrigger::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitReactionVRIKTrigger__ctor_mA836C8A190C47134E72CAECF6974CFCC27067BD7 (HitReactionVRIKTrigger_t6A78E4680C6307ABCAC9C3937C58014CC9092489* __this, const RuntimeMethod* method) { { // public float hitForce = 1f; __this->___hitForce_5 = (1.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.VRController::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRController_Update_mBAF94DAE50E5912199EF6AF4B880B2E407A7416C (VRController_tEFE53020BB532DAE5FFB43A229B556D2081446A2* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; float V_2 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3; memset((&V_3), 0, sizeof(V_3)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_4; memset((&V_4), 0, sizeof(V_4)); { // Vector3 input = GetInput(); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = VRController_GetInput_mB2AE6488CB042CE30C01FD8A63E2A09FB0804D13(__this, NULL); V_0 = L_0; // input *= ik.solver.scale; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_2 = __this->___ik_5; NullCheck(L_2); IKSolverVR_tCD6C0842AEECB6BB4E524A21474E3964D8D188A8* L_3 = L_2->___solver_11; NullCheck(L_3); float L_4 = L_3->___scale_31; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, L_4, NULL); V_0 = L_5; // float fDot = Vector3.Dot(input, Vector3.forward); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL); float L_8; L_8 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_6, L_7, NULL); // bool f = fDot > 0f; V_1 = (bool)((((float)L_8) > ((float)(0.0f)))? 1 : 0); // float s = walkSpeed; float L_9 = __this->___walkSpeed_7; V_2 = L_9; // if (Input.GetKey(KeyCode.LeftShift)) bool L_10; L_10 = Input_GetKey_mE5681EF775F3CEBA7EAD7C63984F7B34C8E8D434(((int32_t)304), NULL); if (!L_10) { goto IL_0059; } } { // s = runSpeed; float L_11 = __this->___runSpeed_8; V_2 = L_11; // if (f) s *= runForwardSpeedMlp; // Walk faster/slower when moving forward bool L_12 = V_1; if (!L_12) { goto IL_0065; } } { // if (f) s *= runForwardSpeedMlp; // Walk faster/slower when moving forward float L_13 = V_2; float L_14 = __this->___runForwardSpeedMlp_10; V_2 = ((float)il2cpp_codegen_multiply(L_13, L_14)); goto IL_0065; } IL_0059: { // if (f) s *= walkForwardSpeedMlp; // Run faster/slower when moving forward bool L_15 = V_1; if (!L_15) { goto IL_0065; } } { // if (f) s *= walkForwardSpeedMlp; // Run faster/slower when moving forward float L_16 = V_2; float L_17 = __this->___walkForwardSpeedMlp_9; V_2 = ((float)il2cpp_codegen_multiply(L_16, L_17)); } IL_0065: { // smoothInput = Vector3.SmoothDamp(smoothInput, input * s, ref smoothInputV, 0.1f); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = __this->___smoothInput_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = V_0; float L_20 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_19, L_20, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_22 = (&__this->___smoothInputV_12); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = Vector3_SmoothDamp_mF673AC30464B7DF671A0556140EB6E9DD75827ED_inline(L_18, L_21, L_22, (0.100000001f), NULL); __this->___smoothInput_11 = L_23; // Vector3 forward = centerEyeAnchor.forward; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24 = __this->___centerEyeAnchor_6; NullCheck(L_24); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25; L_25 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_24, NULL); V_3 = L_25; // forward.y = 0f; (&V_3)->___y_3 = (0.0f); // Quaternion avatarSpace = Quaternion.LookRotation(forward); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26 = V_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27; L_27 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_26, NULL); V_4 = L_27; // transform.position += avatarSpace * smoothInput * Time.deltaTime; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28; L_28 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29 = L_28; NullCheck(L_29); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30; L_30 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_29, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_31 = V_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32 = __this->___smoothInput_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_31, L_32, NULL); float L_34; L_34 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35; L_35 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_33, L_34, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36; L_36 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_30, L_35, NULL); NullCheck(L_29); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_29, L_36, NULL); // } return; } } // UnityEngine.Vector3 RootMotion.Demos.VRController::GetInput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 VRController_GetInput_mB2AE6488CB042CE30C01FD8A63E2A09FB0804D13 (VRController_tEFE53020BB532DAE5FFB43A229B556D2081446A2* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; { // switch (inputMode) int32_t L_0 = __this->___inputMode_4; V_2 = L_0; int32_t L_1 = V_2; if (!L_1) { goto IL_0013; } } { int32_t L_2 = V_2; if ((((int32_t)L_2) == ((int32_t)1))) { goto IL_004f; } } { goto IL_00b1; } IL_0013: { // Vector3 v = new Vector3(Input.GetAxisRaw("Horizontal"), 0f, Input.GetAxisRaw("Vertical")); float L_3; L_3 = Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4(_stringLiteral7F8C014BD4810CC276D0F9F81A1E759C7B098B1E, NULL); float L_4; L_4 = Input_GetAxisRaw_m47C0CF8E090561A2F407A4E11D5F2A45044EB8E4(_stringLiteral265E15F1F86F1C766555899D5771CF29055DE75A, NULL); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_0), L_3, (0.0f), L_4, NULL); // if (v.sqrMagnitude < 0.3f) return Vector3.zero; float L_5; L_5 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&V_0), NULL); if ((!(((float)L_5) < ((float)(0.300000012f))))) { goto IL_0047; } } { // if (v.sqrMagnitude < 0.3f) return Vector3.zero; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); return L_6; } IL_0047: { // return v.normalized; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_0), NULL); return L_7; } IL_004f: { // Vector3 input = Vector3.zero; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); V_1 = L_8; // if (Input.GetKey(KeyCode.W)) input += Vector3.forward; bool L_9; L_9 = Input_GetKey_mE5681EF775F3CEBA7EAD7C63984F7B34C8E8D434(((int32_t)119), NULL); if (!L_9) { goto IL_006a; } } { // if (Input.GetKey(KeyCode.W)) input += Vector3.forward; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; L_11 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_10, L_11, NULL); V_1 = L_12; } IL_006a: { // if (Input.GetKey(KeyCode.S)) input += Vector3.back; bool L_13; L_13 = Input_GetKey_mE5681EF775F3CEBA7EAD7C63984F7B34C8E8D434(((int32_t)115), NULL); if (!L_13) { goto IL_007f; } } { // if (Input.GetKey(KeyCode.S)) input += Vector3.back; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_14, L_15, NULL); V_1 = L_16; } IL_007f: { // if (Input.GetKey(KeyCode.A)) input += Vector3.left; bool L_17; L_17 = Input_GetKey_mE5681EF775F3CEBA7EAD7C63984F7B34C8E8D434(((int32_t)97), NULL); if (!L_17) { goto IL_0094; } } { // if (Input.GetKey(KeyCode.A)) input += Vector3.left; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; L_20 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_18, L_19, NULL); V_1 = L_20; } IL_0094: { // if (Input.GetKey(KeyCode.D)) input += Vector3.right; bool L_21; L_21 = Input_GetKey_mE5681EF775F3CEBA7EAD7C63984F7B34C8E8D434(((int32_t)100), NULL); if (!L_21) { goto IL_00a9; } } { // if (Input.GetKey(KeyCode.D)) input += Vector3.right; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; L_23 = Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; L_24 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_22, L_23, NULL); V_1 = L_24; } IL_00a9: { // return input.normalized; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25; L_25 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_1), NULL); return L_25; } IL_00b1: { // default: return Vector3.zero; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26; L_26 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); return L_26; } } // System.Void RootMotion.Demos.VRController::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRController__ctor_mD17576685AF9AA931684DCDD4F6BA8D5854ED3A6 (VRController_tEFE53020BB532DAE5FFB43A229B556D2081446A2* __this, const RuntimeMethod* method) { { // public float walkSpeed = 1f; __this->___walkSpeed_7 = (1.0f); // public float runSpeed = 3f; __this->___runSpeed_8 = (3.0f); // public float walkForwardSpeedMlp = 1f; __this->___walkForwardSpeedMlp_9 = (1.0f); // public float runForwardSpeedMlp = 1f; __this->___runForwardSpeedMlp_10 = (1.0f); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.VRIKCalibrationBasic::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKCalibrationBasic_LateUpdate_mE4F02A77F5DE18AD17B8C6144672576D4F4F6753 (VRIKCalibrationBasic_tFB2EE185670DDB7DAFBAD4D909780F221584DA43* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2368176C6E8740752331563739901A2C48824210); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01072AE30B2F09CAD786A2408FE56B89E6E99F6); s_Il2CppMethodInitialized = true; } { // if (Input.GetKeyDown(KeyCode.C)) bool L_0; L_0 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)99), NULL); if (!L_0) { goto IL_004a; } } { // data = VRIKCalibrator.Calibrate(ik, centerEyeAnchor, leftHandAnchor, rightHandAnchor, headAnchorPositionOffset, headAnchorRotationOffset, handAnchorPositionOffset, handAnchorRotationOffset, scaleMlp); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_1 = __this->___ik_4; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___centerEyeAnchor_5; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___leftHandAnchor_8; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___rightHandAnchor_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = __this->___headAnchorPositionOffset_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = __this->___headAnchorRotationOffset_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = __this->___handAnchorPositionOffset_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = __this->___handAnchorRotationOffset_11; float L_9 = __this->___scaleMlp_12; CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_10; L_10 = VRIKCalibrator_Calibrate_m5E1146745E780C21D0A5903223446E1C94878BF3(L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, NULL); __this->___data_13 = L_10; Il2CppCodeGenWriteBarrier((void**)(&__this->___data_13), (void*)L_10); } IL_004a: { // if (Input.GetKeyDown(KeyCode.D)) bool L_11; L_11 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)100), NULL); if (!L_11) { goto IL_0097; } } { // if (data.scale == 0f) CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_12 = __this->___data_13; NullCheck(L_12); float L_13 = L_12->___scale_0; if ((!(((float)L_13) == ((float)(0.0f))))) { goto IL_0071; } } { // Debug.LogError("No Calibration Data to calibrate to, please calibrate with 'C' first."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral2368176C6E8740752331563739901A2C48824210, NULL); goto IL_0097; } IL_0071: { // VRIKCalibrator.Calibrate(ik, data, centerEyeAnchor, null, leftHandAnchor, rightHandAnchor); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_14 = __this->___ik_4; CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_15 = __this->___data_13; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16 = __this->___centerEyeAnchor_5; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = __this->___leftHandAnchor_8; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18 = __this->___rightHandAnchor_9; VRIKCalibrator_Calibrate_mC3D3EFE4784C5BC0809E7E543230FE76E5A689D7(L_14, L_15, L_16, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL, L_17, L_18, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL, NULL); } IL_0097: { // if (Input.GetKeyDown(KeyCode.S)) bool L_19; L_19 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)115), NULL); if (!L_19) { goto IL_00d3; } } { // if (data.scale == 0f) CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_20 = __this->___data_13; NullCheck(L_20); float L_21 = L_20->___scale_0; if ((!(((float)L_21) == ((float)(0.0f))))) { goto IL_00bc; } } { // Debug.LogError("Avatar needs to be calibrated before RecalibrateScale is called."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteralF01072AE30B2F09CAD786A2408FE56B89E6E99F6, NULL); } IL_00bc: { // VRIKCalibrator.RecalibrateScale(ik, data, scaleMlp); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_22 = __this->___ik_4; CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_23 = __this->___data_13; float L_24 = __this->___scaleMlp_12; VRIKCalibrator_RecalibrateScale_mBBA5F505FF6C53354FDE65801F937292FC35EC22(L_22, L_23, L_24, NULL); } IL_00d3: { // } return; } } // System.Void RootMotion.Demos.VRIKCalibrationBasic::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKCalibrationBasic__ctor_m304194E6203FC5DDD96635CAF4BA87EA41E62A6C (VRIKCalibrationBasic_tFB2EE185670DDB7DAFBAD4D909780F221584DA43* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [Tooltip("Multiplies the scale of the root.")] public float scaleMlp = 1f; __this->___scaleMlp_12 = (1.0f); // public VRIKCalibrator.CalibrationData data = new VRIKCalibrator.CalibrationData(); CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_0 = (CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1*)il2cpp_codegen_object_new(CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1_il2cpp_TypeInfo_var); NullCheck(L_0); CalibrationData__ctor_m073DEA5E11EBA03BF82D2FB3AA406370F250E698(L_0, NULL); __this->___data_13 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___data_13), (void*)L_0); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void RootMotion.Demos.VRIKCalibrationController::LateUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKCalibrationController_LateUpdate_mCDE4EF8AA51DF03F83D0A1668BEAD50F3746E94E (VRIKCalibrationController_t3EC7F7D2C774EB170E9F20C23D73524FEFF44F2D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD4D0CBDD4C2A6529BD6BC6738495CB8EA49A2AAB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01072AE30B2F09CAD786A2408FE56B89E6E99F6); s_Il2CppMethodInitialized = true; } { // if (Input.GetKeyDown(KeyCode.C)) bool L_0; L_0 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)99), NULL); if (!L_0) { goto IL_0044; } } { // data = VRIKCalibrator.Calibrate(ik, settings, headTracker, bodyTracker, leftHandTracker, rightHandTracker, leftFootTracker, rightFootTracker); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_1 = __this->___ik_4; Settings_t8E009A6EE69717B08B142E1F3BE3DB8879C5515C* L_2 = __this->___settings_5; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___headTracker_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___bodyTracker_7; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___leftHandTracker_8; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = __this->___rightHandTracker_9; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = __this->___leftFootTracker_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = __this->___rightFootTracker_11; CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_9; L_9 = VRIKCalibrator_Calibrate_m5D4A30CAAF1156F3CC20481BC27AC1074DC45E32(L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, NULL); __this->___data_12 = L_9; Il2CppCodeGenWriteBarrier((void**)(&__this->___data_12), (void*)L_9); } IL_0044: { // if (Input.GetKeyDown(KeyCode.D)) bool L_10; L_10 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)100), NULL); if (!L_10) { goto IL_00a0; } } { // if (data.scale == 0f) CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_11 = __this->___data_12; NullCheck(L_11); float L_12 = L_11->___scale_0; if ((!(((float)L_12) == ((float)(0.0f))))) { goto IL_006b; } } { // Debug.LogError("No Calibration Data to calibrate to, please calibrate with settings first."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteralD4D0CBDD4C2A6529BD6BC6738495CB8EA49A2AAB, NULL); goto IL_00a0; } IL_006b: { // VRIKCalibrator.Calibrate(ik, data, headTracker, bodyTracker, leftHandTracker, rightHandTracker, leftFootTracker, rightFootTracker); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_13 = __this->___ik_4; CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_14 = __this->___data_12; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = __this->___headTracker_6; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16 = __this->___bodyTracker_7; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = __this->___leftHandTracker_8; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18 = __this->___rightHandTracker_9; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19 = __this->___leftFootTracker_10; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = __this->___rightFootTracker_11; VRIKCalibrator_Calibrate_mC3D3EFE4784C5BC0809E7E543230FE76E5A689D7(L_13, L_14, L_15, L_16, L_17, L_18, L_19, L_20, NULL); } IL_00a0: { // if (Input.GetKeyDown(KeyCode.S)) bool L_21; L_21 = Input_GetKeyDown_mB237DEA6244132670D38990BAB77D813FBB028D2(((int32_t)115), NULL); if (!L_21) { goto IL_00dc; } } { // if (data.scale == 0f) CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_22 = __this->___data_12; NullCheck(L_22); float L_23 = L_22->___scale_0; if ((!(((float)L_23) == ((float)(0.0f))))) { goto IL_00c5; } } { // Debug.LogError("Avatar needs to be calibrated before RecalibrateScale is called."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteralF01072AE30B2F09CAD786A2408FE56B89E6E99F6, NULL); } IL_00c5: { // VRIKCalibrator.RecalibrateScale(ik, data, settings); VRIK_t12C8A89E36AA18BC0C649FA253A29B7778C56CE3* L_24 = __this->___ik_4; CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_25 = __this->___data_12; Settings_t8E009A6EE69717B08B142E1F3BE3DB8879C5515C* L_26 = __this->___settings_5; VRIKCalibrator_RecalibrateScale_mF85241A03F08D29ECC79C0EBBE2F86436A33837D(L_24, L_25, L_26, NULL); } IL_00dc: { // } return; } } // System.Void RootMotion.Demos.VRIKCalibrationController::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VRIKCalibrationController__ctor_m75C7E2779024323613C4C557BFB6D46A815515E2 (VRIKCalibrationController_t3EC7F7D2C774EB170E9F20C23D73524FEFF44F2D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public VRIKCalibrator.CalibrationData data = new VRIKCalibrator.CalibrationData(); CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1* L_0 = (CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1*)il2cpp_codegen_object_new(CalibrationData_t9B1C11436DB0406DCE42015BB786F5C9A565CEA1_il2cpp_TypeInfo_var); NullCheck(L_0); CalibrationData__ctor_m073DEA5E11EBA03BF82D2FB3AA406370F250E698(L_0, NULL); __this->___data_12 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___data_12), (void*)L_0); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___x_2; float L_1 = __this->___x_2; float L_2 = __this->___y_3; float L_3 = __this->___y_3; float L_4 = __this->___z_4; float L_5 = __this->___z_4; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5)))); goto IL_002d; } IL_002d: { float L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VRIKRootController_set_pelvisTargetRight_m02010BDF35160169420E9FFCBB2BDAB026FEB978_inline (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { // public Vector3 pelvisTargetRight { get; private set; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; __this->___U3CpelvisTargetRightU3Ek__BackingField_4 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_2 = L_0; float L_1 = ___1_y; __this->___y_3 = L_1; float L_2 = ___2_z; __this->___z_4 = L_2; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 VRIKRootController_get_pelvisTargetRight_mA9476180A56693DD58FDAF9EB92034EFD8F36D1F_inline (VRIKRootController_t96881CD657B8139B4DC8C98CFFDF1B7D134A6185* __this, const RuntimeMethod* method) { { // public Vector3 pelvisTargetRight { get; private set; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CpelvisTargetRightU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs; float L_1 = L_0.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs; float L_3 = L_2.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs; float L_5 = L_4.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs; float L_11 = L_10.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___0_lhs; float L_13 = L_12.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_rhs; float L_15 = L_14.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_lhs; float L_17 = L_16.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_rhs; float L_19 = L_18.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_lhs; float L_21 = L_20.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___1_rhs; float L_23 = L_22.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; memset((&L_24), 0, sizeof(L_24)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL); V_0 = L_24; goto IL_005a; } IL_005a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0; return L_25; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___2_t; float L_1; L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL); ___2_t = L_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_b; float L_5 = L_4.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a; float L_7 = L_6.___x_2; float L_8 = ___2_t; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_a; float L_10 = L_9.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___1_b; float L_12 = L_11.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_a; float L_14 = L_13.___y_3; float L_15 = ___2_t; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_a; float L_17 = L_16.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_b; float L_19 = L_18.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_a; float L_21 = L_20.___z_4; float L_22 = ___2_t; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; memset((&L_23), 0, sizeof(L_23)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), /*hidden argument*/NULL); V_0 = L_23; goto IL_0053; } IL_0053: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0; return L_24; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2; L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL); V_0 = L_2; goto IL_0014; } IL_0014: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs; float L_1 = L_0.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_rhs; float L_3 = L_2.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_lhs; float L_5 = L_4.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_rhs; float L_7 = L_6.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_lhs; float L_9 = L_8.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_rhs; float L_11 = L_10.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_lhs; float L_13 = L_12.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_rhs; float L_15 = L_14.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___0_lhs; float L_17 = L_16.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___1_rhs; float L_19 = L_18.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___0_lhs; float L_21 = L_20.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___1_rhs; float L_23 = L_22.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_lhs; float L_25 = L_24.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___1_rhs; float L_27 = L_26.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___0_lhs; float L_29 = L_28.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___1_rhs; float L_31 = L_30.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___0_lhs; float L_33 = L_32.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___1_rhs; float L_35 = L_34.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___0_lhs; float L_37 = L_36.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___1_rhs; float L_39 = L_38.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___0_lhs; float L_41 = L_40.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___1_rhs; float L_43 = L_42.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___0_lhs; float L_45 = L_44.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___1_rhs; float L_47 = L_46.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___0_lhs; float L_49 = L_48.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___1_rhs; float L_51 = L_50.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___0_lhs; float L_53 = L_52.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___1_rhs; float L_55 = L_54.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___0_lhs; float L_57 = L_56.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___1_rhs; float L_59 = L_58.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___0_lhs; float L_61 = L_60.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___1_rhs; float L_63 = L_62.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64; memset((&L_64), 0, sizeof(L_64)); Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL); V_0 = L_64; goto IL_00e5; } IL_00e5: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0; return L_65; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = __this->___x_2; float L_1 = __this->___x_2; float L_2 = __this->___y_3; float L_3 = __this->___y_3; float L_4 = __this->___z_4; float L_5 = __this->___z_4; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_6; L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5)))))); V_0 = ((float)L_6); goto IL_0034; } IL_0034: { float L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___0_a; float L_1 = ___1_b; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; float L_2 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a; float L_4 = L_3.___y_3; float L_5 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a; float L_7 = L_6.___z_4; float L_8 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_MoveTowards_m69751B5EC50D8E7127D4BB2C8D908E38808AF45D_inline (float ___0_current, float ___1_target, float ___2_maxDelta, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; { float L_0 = ___1_target; float L_1 = ___0_current; float L_2; L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1))); float L_3 = ___2_maxDelta; V_0 = (bool)((((int32_t)((!(((float)L_2) <= ((float)L_3)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_0017; } } { float L_5 = ___1_target; V_1 = L_5; goto IL_0026; } IL_0017: { float L_6 = ___0_current; float L_7 = ___1_target; float L_8 = ___0_current; float L_9; L_9 = Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline(((float)il2cpp_codegen_subtract(L_7, L_8)), NULL); float L_10 = ___2_maxDelta; V_1 = ((float)il2cpp_codegen_add(L_6, ((float)il2cpp_codegen_multiply(L_9, L_10)))); goto IL_0026; } IL_0026: { float L_11 = V_1; return L_11; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_green_mEB001F2CD8C68C6BBAEF9101990B779D3AA2A6EF_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; float V_2 = 0.0f; { float L_0 = ___0_value; float L_1 = ___1_min; V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { float L_3 = ___1_min; ___0_value = L_3; goto IL_0019; } IL_000e: { float L_4 = ___0_value; float L_5 = ___2_max; V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { float L_7 = ___2_max; ___0_value = L_7; } IL_0019: { float L_8 = ___0_value; V_2 = L_8; goto IL_001d; } IL_001d: { float L_9 = V_2; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41_inline (float ___0_d, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_a, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_a; float L_1 = L_0.___x_2; float L_2 = ___0_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_a; float L_4 = L_3.___y_3; float L_5 = ___0_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_a; float L_7 = L_6.___z_4; float L_8 = ___0_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; float L_2 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a; float L_4 = L_3.___y_3; float L_5 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a; float L_7 = L_6.___z_4; float L_8 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void MechSpider_set_velocity_m4588D27FA66CDFA2599588661E31E58C3841D7F0_inline (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { // public Vector3 velocity { get; private set; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; __this->___U3CvelocityU3Ek__BackingField_17 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Project_m85DF3CB297EC5E1A17BD6266FF65E86AB7372C9B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_onNormal, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; bool V_1 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_onNormal; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_onNormal; float L_2; L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL); V_0 = L_2; float L_3 = V_0; float L_4 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; V_1 = (bool)((((float)L_3) < ((float)L_4))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_001d; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); V_2 = L_6; goto IL_004c; } IL_001d: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___1_onNormal; float L_9; L_9 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_7, L_8, NULL); V_3 = L_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_onNormal; float L_11 = L_10.___x_2; float L_12 = V_3; float L_13 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_onNormal; float L_15 = L_14.___y_3; float L_16 = V_3; float L_17 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_onNormal; float L_19 = L_18.___z_4; float L_20 = V_3; float L_21 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22; memset((&L_22), 0, sizeof(L_22)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_22), ((float)(((float)il2cpp_codegen_multiply(L_11, L_12))/L_13)), ((float)(((float)il2cpp_codegen_multiply(L_15, L_16))/L_17)), ((float)(((float)il2cpp_codegen_multiply(L_19, L_20))/L_21)), /*hidden argument*/NULL); V_2 = L_22; goto IL_004c; } IL_004c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = V_2; return L_23; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a; float L_3 = L_2.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a; float L_5 = L_4.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_001e; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___0_a; float L_1 = ___1_b; float L_2 = ___0_a; float L_3 = ___2_t; float L_4; L_4 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_3, NULL); V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4)))); goto IL_0010; } IL_0010: { float L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4; V_0 = L_0; goto IL_0009; } IL_0009: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_RotateTowards_m50EF9D609C80CD423CDA856EA3481DE2004633A3_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_from, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_to, float ___2_maxDegreesDelta, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_2; memset((&V_2), 0, sizeof(V_2)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_from; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_to; float L_2; L_2 = Quaternion_Angle_mAADDBB3C30736B4C7B75CF3A241C1CF5E0386C26_inline(L_0, L_1, NULL); V_0 = L_2; float L_3 = V_0; V_1 = (bool)((((float)L_3) == ((float)(0.0f)))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0019; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___1_to; V_2 = L_5; goto IL_0030; } IL_0019: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___0_from; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7 = ___1_to; float L_8 = ___2_maxDegreesDelta; float L_9 = V_0; float L_10; L_10 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline((1.0f), ((float)(L_8/L_9)), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11; L_11 = Quaternion_SlerpUnclamped_mAE7F4DF2F239831CCAA1DFB52F313E5AED52D32D(L_6, L_7, L_10, NULL); V_2 = L_11; goto IL_0030; } IL_0030: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = V_2; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IKSolver_SetIKPosition_mAD50B3B8887E71DA6A96F329A0A92CB65F7D2A95_inline (IKSolver_t729035AE8516952F6D1164103EC9CE467A73C623* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) { { // IKPosition = position; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position; __this->___IKPosition_1 = L_0; // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; bool V_4 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs; float L_3 = L_2.___x_2; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs; float L_7 = L_6.___y_3; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs; float L_11 = L_10.___z_4; V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11)); float L_12 = V_0; float L_13 = V_0; float L_14 = V_1; float L_15 = V_1; float L_16 = V_2; float L_17 = V_2; V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17)))); float L_18 = V_3; V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_0043; } IL_0043: { bool L_19 = V_4; return L_19; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 MechSpider_get_velocity_m3437A8F7DB3B389FCCD0D7740D31916AC5D2CF15_inline (MechSpider_tDE5E4423C764E301586C704E9F38B4448B476ED6* __this, const RuntimeMethod* method) { { // public Vector3 velocity { get; private set; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___U3CvelocityU3Ek__BackingField_17; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b; float L_3 = L_2.___x_2; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b; float L_7 = L_6.___y_3; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b; float L_11 = L_10.___z_4; V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11)); float L_12 = V_0; float L_13 = V_0; float L_14 = V_1; float L_15 = V_1; float L_16 = V_2; float L_17 = V_2; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_18; L_18 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17)))))); V_3 = ((float)L_18); goto IL_0040; } IL_0040: { float L_19 = V_3; return L_19; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) { { float L_0 = ___0_r; __this->___r_0 = L_0; float L_1 = ___1_g; __this->___g_1 = L_1; float L_2 = ___2_b; __this->___b_2 = L_2; float L_3 = ___3_a; __this->___a_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_ClampMagnitude_mF83675F19744F58E97CF24D8359A810634DC031F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, float ___1_maxLength, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; bool V_1 = false; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_6; memset((&V_6), 0, sizeof(V_6)); { float L_0; L_0 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___0_vector), NULL); V_0 = L_0; float L_1 = V_0; float L_2 = ___1_maxLength; float L_3 = ___1_maxLength; V_1 = (bool)((((float)L_1) > ((float)((float)il2cpp_codegen_multiply(L_2, L_3))))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_004e; } } { float L_5 = V_0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_6; L_6 = sqrt(((double)L_5)); V_2 = ((float)L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector; float L_8 = L_7.___x_2; float L_9 = V_2; V_3 = ((float)(L_8/L_9)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector; float L_11 = L_10.___y_3; float L_12 = V_2; V_4 = ((float)(L_11/L_12)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_vector; float L_14 = L_13.___z_4; float L_15 = V_2; V_5 = ((float)(L_14/L_15)); float L_16 = V_3; float L_17 = ___1_maxLength; float L_18 = V_4; float L_19 = ___1_maxLength; float L_20 = V_5; float L_21 = ___1_maxLength; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22; memset((&L_22), 0, sizeof(L_22)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_22), ((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)), ((float)il2cpp_codegen_multiply(L_20, L_21)), /*hidden argument*/NULL); V_6 = L_22; goto IL_0053; } IL_004e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = ___0_vector; V_6 = L_23; goto IL_0053; } IL_0053: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_6; return L_24; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Angle_mB16906B482814C140FE5BA9D041D2DC11E42A68D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; float V_3 = 0.0f; { float L_0; L_0 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___0_from), NULL); float L_1; L_1 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___1_to), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_2; L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1)))); V_0 = ((float)L_2); float L_3 = V_0; V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_002c; } } { V_3 = (0.0f); goto IL_0056; } IL_002c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_from; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_to; float L_7; L_7 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_5, L_6, NULL); float L_8 = V_0; float L_9; L_9 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL); V_1 = L_9; float L_10 = V_1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_11; L_11 = acos(((double)L_10)); V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f))); goto IL_0056; } IL_0056: { float L_12 = V_3; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) { bool V_0 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_rhs; bool L_2; L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SimpleLocomotion_get_isGrounded_mBB52FDDFD43FFBE316BCA4EB0202E1EFEAFA61BF_inline (SimpleLocomotion_t5C40DF535664F3EF4CC54452166672EA480285BE* __this, const RuntimeMethod* method) { { // public bool isGrounded { get; private set; } bool L_0 = __this->___U3CisGroundedU3Ek__BackingField_10; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mC9B289F1E15C42C597180C9FE6FB492495B51D02_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m3A255A356924421B4042AAD1623EF46F92A08C91_inline (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; { float L_0; L_0 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); V_0 = L_0; V_1 = (std::numeric_limits::infinity()); float L_1 = ___0_current; float L_2 = ___1_target; float* L_3 = ___2_currentVelocity; float L_4 = ___3_smoothTime; float L_5 = V_1; float L_6 = V_0; float L_7; L_7 = Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248(L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_2 = L_7; goto IL_001b; } IL_001b: { float L_8 = V_2; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* InteractionSystem_get_ik_m82A1FABCA49ED47E63901B9258EBAB49BE95EFD8_inline (InteractionSystem_t55E3E3712D4FD583F34487809D2E5E3A898CC595* __this, const RuntimeMethod* method) { { // return fullBody; FullBodyBipedIK_tA74E21F4C4A86F5332C03814B60632E900B59E31* L_0 = __this->___fullBody_22; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool CharacterThirdPerson_get_onGround_m9C9555A5C749F8F337E48584713AC44497253957_inline (CharacterThirdPerson_t701D066717AA31A81BCCB2B926375896F0F18CF9* __this, const RuntimeMethod* method) { { // public bool onGround { get; private set; } bool L_0 = __this->___U3ConGroundU3Ek__BackingField_48; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mDA140F463AE64757F8DEBBE9806F50031732046A_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, const RuntimeMethod* method) { float V_0 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { float L_0; L_0 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); V_0 = L_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_current; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_target; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = ___2_currentVelocity; float L_4 = ___3_smoothTime; float L_5 = ___4_maxSpeed; float L_6 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A(L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_1 = L_7; goto IL_0016; } IL_0016: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_1; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs; float L_11 = L_10.___z_4; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))); goto IL_002d; } IL_002d: { float L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mF673AC30464B7DF671A0556140EB6E9DD75827ED_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); { float L_0; L_0 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL); V_0 = L_0; V_1 = (std::numeric_limits::infinity()); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_current; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_target; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = ___2_currentVelocity; float L_4 = ___3_smoothTime; float L_5 = V_1; float L_6 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A(L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_2 = L_7; goto IL_001b; } IL_001b: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Array_Empty_TisRuntimeObject_mFB8A63D602BB6974D31E20300D9EB89C6FE7C278_gshared_inline (const RuntimeMethod* method) { { il2cpp_codegen_runtime_class_init_inline(il2cpp_rgctx_data(method->rgctx_data, 0)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = ((EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE_StaticFields*)il2cpp_codegen_static_fields_for(il2cpp_rgctx_data(method->rgctx_data, 0)))->___Value_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; bool V_2 = false; { float L_0 = ___0_value; V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (0.0f); goto IL_002d; } IL_0015: { float L_2 = ___0_value; V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0029; } } { V_1 = (1.0f); goto IL_002d; } IL_0029: { float L_4 = ___0_value; V_1 = L_4; goto IL_002d; } IL_002d: { float L_5 = V_1; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_0 = L_0; float L_1 = ___1_y; __this->___y_1 = L_1; float L_2 = ___2_z; __this->___z_2 = L_2; float L_3 = ___3_w; __this->___w_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; float L_1; L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL); V_0 = L_1; float L_2 = V_0; V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value; float L_5 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL); V_2 = L_6; goto IL_0026; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); V_2 = L_7; goto IL_0026; } IL_0026: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A_inline (float ___0_f, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___0_f; if ((((float)L_0) >= ((float)(0.0f)))) { goto IL_0010; } } { G_B3_0 = (-1.0f); goto IL_0015; } IL_0010: { G_B3_0 = (1.0f); } IL_0015: { V_0 = G_B3_0; goto IL_0018; } IL_0018: { float L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Angle_mAADDBB3C30736B4C7B75CF3A241C1CF5E0386C26_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float G_B3_0 = 0.0f; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_b; float L_2; L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL); float L_3; L_3 = fabsf(L_2); float L_4; L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_3, (1.0f), NULL); V_0 = L_4; float L_5 = V_0; bool L_6; L_6 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_5, NULL); if (L_6) { goto IL_0034; } } { float L_7 = V_0; float L_8; L_8 = acosf(L_7); G_B3_0 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_8, (2.0f))), (57.2957802f))); goto IL_0039; } IL_0034: { G_B3_0 = (0.0f); } IL_0039: { V_1 = G_B3_0; goto IL_003c; } IL_003c: { float L_9 = V_1; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___0_a; float L_1 = ___1_b; if ((((float)L_0) < ((float)L_1))) { goto IL_0008; } } { float L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector; float L_11 = L_10.___z_4; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_12; L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))))); V_0 = ((float)L_12); goto IL_0034; } IL_0034: { float L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) { float V_0 = 0.0f; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a; float L_1 = L_0.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b; float L_3 = L_2.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a; float L_5 = L_4.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b; float L_7 = L_6.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a; float L_9 = L_8.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b; float L_11 = L_10.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a; float L_13 = L_12.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b; float L_15 = L_14.___w_3; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))); goto IL_003b; } IL_003b: { float L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method) { bool V_0 = false; { float L_0 = ___0_dot; V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0); goto IL_000c; } IL_000c: { bool L_1 = V_0; return L_1; } }