NEW HVR 2.9.1f

This commit is contained in:
2023-03-25 03:17:58 +03:00
parent f0bf64ed45
commit 91acc4d728
243 changed files with 16657 additions and 11137 deletions
@@ -1,348 +1,5 @@
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m_Children:
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m_Father: {fileID: 898575911347120524}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_Father: {fileID: 807802682482795026}
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m_SelectOnDown: {fileID: 0}
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m_Calls:
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m_Father: {fileID: 807802684426857188}
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m_Father: {fileID: 807802682542333665}
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m_Father: {fileID: 807802684569859511}
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m_Father: {fileID: 807802683397887656}
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m_Children:
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m_Father: {fileID: 898575911347120524}
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m_Father: {fileID: 807802684426857188}
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m_Father: {fileID: 807802683397887656}
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m_Father: {fileID: 807802682784667471}
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m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
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m_Calls:
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m_Father: {fileID: 807802683397887656}
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m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
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m_Father: {fileID: 807802684426857188}
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m_Father: {fileID: 807802683397887656}
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m_Father: {fileID: 807802683508306887}
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m_Father: {fileID: 807802684426857188}
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m_Father: {fileID: 807802683508306887}
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m_SelectOnLeft: {fileID: 0}
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m_Calls:
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using System.Collections;
using System.Collections.Generic;
using HurricaneVR.Framework.Core;
using HurricaneVR.Framework.Core.Grabbers;
using HurricaneVR.Framework.Core.HandPoser;
using HurricaneVR.Framework.Shared;
using UnityEngine;
namespace HurricaneVR.TechDemo.Scripts
{
public class DemoPoseSqueeze : MonoBehaviour
{
public Transform Target;
public Vector3 ScaleTarget;
public HVRGrabbable Grabbable;
private Vector3 _scale;
void Start()
{
TryGetComponent(out Grabbable);
Grabbable.HandReleased.AddListener(OnReleased);
_scale = Target.localScale;
}
private void OnReleased(HVRHandGrabber arg0, HVRGrabbable arg1)
{
//clear the parameter when no longer holding the object
HVRAnimationParameters.ClearFloatParameter(arg0.HandSide, "Squeeze");
Target.localScale = _scale;
}
void Update()
{
if (Grabbable.HandGrabbers.Count > 0)
{
var hand = Grabbable.HandGrabbers[0];
var value = hand.Controller.ControllerType == HVRControllerType.Knuckles ? hand.Controller.GripForce : hand.Controller.Trigger;
//setting the 'Squeeze' parameter that coincides with the parameter name set on the grabpoint's HVRHandPoser
HVRAnimationParameters.SetFloatParameter(hand.HandSide, "Squeeze", value);
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}
}
}
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- Position: {x: 0.031258326, y: 0.12521929, z: -0.003754848}
Rotation: {x: -0.047459323, y: 0.0067789177, z: -0.046995446, w: 0.997744}
- Position: {x: -0.0000000015825208, y: 0.043675978, z: -5.2750693e-11}
Rotation: {x: -0.37777224, y: -0.007336195, z: 0.011268475, w: 0.925801}
- Position: {x: 0.0000000032305252, y: 0.027745081, z: 2.910383e-11}
Rotation: {x: -0.17134461, y: -0.00087993237, z: 0.0031618788, w: 0.9852057}
Middle:
Bones:
- Position: {x: 0.006011055, y: 0.12648933, z: -0.002649093}
Rotation: {x: 0.16396816, y: 0.0037089186, z: 0.0019634445, w: -0.98645675}
- Position: {x: -3.041123e-11, y: 0.043860327, z: 5.854872e-11}
Rotation: {x: -0.40514454, y: 0.0012750761, z: -0.0020462822, w: 0.9142495}
- Position: {x: -9.913492e-11, y: 0.029505944, z: 2.323759e-10}
Rotation: {x: -0.19142903, y: 0.00038372647, z: -0.001758985, w: 0.98150486}
Ring:
Bones:
- Position: {x: -0.019194486, y: 0.11851998, z: -0.0075068665}
Rotation: {x: -0.17333296, y: -0.033389185, z: 0.06415395, w: 0.98220426}
- Position: {x: 0.000000002794195, y: 0.042655714, z: 3.2014214e-10}
Rotation: {x: -0.4061854, y: 0.015749639, z: -0.026549391, w: 0.91326916}
- Position: {x: 0.000000002240995, y: 0.027702337, z: 4.0745363e-10}
Rotation: {x: -0.1515771, y: -0.004849017, z: 0.024082867, w: 0.9881401}
Pinky:
Bones:
- Position: {x: -0.035965066, y: 0.1098181, z: -0.011605551}
Rotation: {x: -0.18821092, y: -0.06394386, z: 0.16154061, w: 0.9666398}
- Position: {x: 0.0000000013096724, y: 0.032479797, z: 3.4924597e-10}
Rotation: {x: -0.32946473, y: 0.01707748, z: -0.012672641, w: 0.9439284}
- Position: {x: -0.0000000054133125, y: 0.02165052, z: 6.9849193e-10}
Rotation: {x: -0.17438221, y: -0.008915508, z: 0.014246329, w: 0.9845346}
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File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -6,20 +6,32 @@ namespace HurricaneVR.TechDemo.Scripts
{
public class DemoHolster : HVRSocket
{
protected override Quaternion GetRotationOffset(HVRGrabbable grabbable)
public override Vector3 GetTargetPosition(HVRGrabbable grabbable)
{
var orientation = grabbable.GetComponent<DemoHolsterOrientation>();
if (orientation && orientation.Orientation)
return orientation.Orientation.localRotation;
return base.GetRotationOffset(grabbable);
if (grabbable.TryGetComponent(out DemoHolsterOrientation orientation))
{
var offSet = -orientation.Orientation.localPosition;
var delta = Quaternion.Inverse(orientation.Orientation.localRotation);
offSet = delta * offSet;
offSet.x *= grabbable.transform.localScale.x;
offSet.y *= grabbable.transform.localScale.y;
offSet.z *= grabbable.transform.localScale.z;
return offSet;
}
return base.GetTargetPosition(grabbable);
}
protected override Vector3 GetPositionOffset(HVRGrabbable grabbable)
public override Quaternion GetTargetRotation(HVRGrabbable grabbable)
{
var orientation = grabbable.GetComponent<DemoHolsterOrientation>();
if (orientation && orientation.Orientation)
return orientation.Orientation.localPosition;
return base.GetPositionOffset(grabbable);
if (grabbable.TryGetComponent(out DemoHolsterOrientation orientation))
{
return Quaternion.Inverse(orientation.Orientation.localRotation);
}
return base.GetTargetRotation(grabbable);
}
}
}
@@ -117,7 +117,7 @@ namespace HurricaneVR.TechDemo.Scripts
{
var index = (int)Inputs.ForceGrabActivation;
index++;
if (index > 1)
if (index > (int)HVRForceGrabActivation.GripOrTrigger)
{
index = 0;
}